com.wallstop-studios.unity-helpers 2.0.0-rc27 → 2.0.0-rc31

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (267) hide show
  1. package/.gitattributes +63 -63
  2. package/.github/workflows/npm-publish.yml +60 -0
  3. package/.github/workflows/unity-package.yml +101 -0
  4. package/.github/workflows/unity-tests.yml +38 -0
  5. package/Editor/AnimationCopier.cs +158 -158
  6. package/Editor/AnimationCopier.cs.meta +2 -2
  7. package/Editor/AnimationCreator.cs +262 -262
  8. package/Editor/AnimationCreator.cs.meta +11 -11
  9. package/Editor/AnimationEventEditor.cs +887 -887
  10. package/Editor/AnimatorControllerCopier.cs +162 -162
  11. package/Editor/AnimatorControllerCopier.cs.meta +2 -2
  12. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs +34 -34
  13. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs.meta +2 -2
  14. package/Editor/CustomEditors.meta +2 -2
  15. package/Editor/EnsureTextureSizeWizard.cs +110 -110
  16. package/Editor/EnsureTextureSizeWizard.cs.meta +2 -2
  17. package/Editor/PrefabCheckWizard.cs +165 -165
  18. package/Editor/PrefabCheckWizard.cs.meta +11 -11
  19. package/Editor/SpriteSettingsApplier.cs +168 -168
  20. package/Editor/SpriteSettingsApplier.cs.meta +2 -2
  21. package/Editor/StringInListeDrawer.cs +56 -56
  22. package/Editor/TextureResizerWizard.cs +181 -181
  23. package/Editor/TextureResizerWizard.cs.meta +2 -2
  24. package/Editor/TextureSettingsApplier.cs +171 -171
  25. package/Editor/TextureSettingsApplier.cs.meta +2 -2
  26. package/Editor/Utils/EditorUtilities.cs +22 -22
  27. package/Editor/Utils/EditorUtilities.cs.meta +11 -11
  28. package/Editor/Utils/ReadOnlyPropertyDrawer.cs +26 -26
  29. package/Editor/Utils/ReadOnlyPropertyDrawer.cs.meta +11 -11
  30. package/Editor/Utils.meta +8 -8
  31. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef +17 -17
  32. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef.meta +7 -7
  33. package/LICENSE +21 -21
  34. package/LICENSE.md +6 -6
  35. package/LICENSE.meta +7 -7
  36. package/README.md +117 -117
  37. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.dll.meta +33 -33
  38. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml +223 -223
  39. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml.meta +7 -7
  40. package/Runtime/Binaries/System.Text.Encodings.Web.dll.meta +33 -33
  41. package/Runtime/Binaries/System.Text.Encodings.Web.xml +935 -935
  42. package/Runtime/Binaries/System.Text.Encodings.Web.xml.meta +7 -7
  43. package/Runtime/Binaries/System.Text.Json.dll.meta +33 -33
  44. package/Runtime/Binaries/System.Text.Json.xml +4829 -4829
  45. package/Runtime/Binaries/System.Text.Json.xml.meta +7 -7
  46. package/Runtime/Binaries.meta +8 -8
  47. package/Runtime/Core/Attributes/AnimationEventAttribute.cs +131 -131
  48. package/Runtime/Core/Attributes/ChildComponentAttribute.cs +189 -189
  49. package/Runtime/Core/Attributes/KSerializableAttribute.cs +19 -19
  50. package/Runtime/Core/Attributes/NotNullAttribute.cs +32 -32
  51. package/Runtime/Core/Attributes/ParentComponent.cs +184 -184
  52. package/Runtime/Core/Attributes/ReadOnlyAttribute.cs +6 -6
  53. package/Runtime/Core/Attributes/RelationalComponentExtensions.cs +14 -14
  54. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs +119 -119
  55. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs.meta +11 -11
  56. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs +101 -101
  57. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs.meta +11 -11
  58. package/Runtime/Core/Attributes.meta +8 -8
  59. package/Runtime/Core/DataStructure/Adapters/FastVector2Int.cs +92 -92
  60. package/Runtime/Core/DataStructure/Adapters/FastVector3Int.cs +185 -185
  61. package/Runtime/Core/DataStructure/Adapters/KGuid.cs +305 -305
  62. package/Runtime/Core/DataStructure/Adapters/KVector2.cs +80 -80
  63. package/Runtime/Core/DataStructure/Circle.cs +50 -50
  64. package/Runtime/Core/DataStructure/CyclicBuffer.cs +155 -155
  65. package/Runtime/Core/DataStructure/ISpatialTree.cs +60 -60
  66. package/Runtime/Core/DataStructure/ISpatialTree.cs.meta +11 -11
  67. package/Runtime/Core/DataStructure/KDTree.cs +290 -290
  68. package/Runtime/Core/DataStructure/KDTree.cs.meta +11 -11
  69. package/Runtime/Core/DataStructure/QuadTree.cs +279 -279
  70. package/Runtime/Core/DataStructure/RTree.cs +336 -336
  71. package/Runtime/Core/DataStructure/RTree.cs.meta +11 -11
  72. package/Runtime/Core/DataStructure/StringWrapper.cs +91 -91
  73. package/Runtime/Core/DataStructure/TimedCache.cs +51 -51
  74. package/Runtime/Core/Extension/AnimatorExtensions.cs +25 -25
  75. package/Runtime/Core/Extension/CircleExtensions.cs +25 -25
  76. package/Runtime/Core/Extension/ColorExtensions.cs +338 -338
  77. package/Runtime/Core/Extension/DictionaryExtensions.cs +251 -251
  78. package/Runtime/Core/Extension/DirectionExtensions.cs +213 -213
  79. package/Runtime/Core/Extension/HashSetExtensions.cs +12 -12
  80. package/Runtime/Core/Extension/IEnumerableExtensions.cs +122 -122
  81. package/Runtime/Core/Extension/IListExtensions.cs +89 -89
  82. package/Runtime/Core/Extension/LoggingExtensions.cs +258 -258
  83. package/Runtime/Core/Extension/RandomExtensions.cs +109 -109
  84. package/Runtime/Core/Extension/StringExtensions.cs +151 -151
  85. package/Runtime/Core/Extension/UnityExtensions.cs +1607 -1607
  86. package/Runtime/Core/Helper/ArrayConverter.cs +39 -39
  87. package/Runtime/Core/Helper/ArrayConverter.cs.meta +2 -2
  88. package/Runtime/Core/Helper/AssignUtilities.cs +14 -14
  89. package/Runtime/Core/Helper/AssignUtilities.cs.meta +11 -11
  90. package/Runtime/Core/Helper/Enumerables.cs +17 -17
  91. package/Runtime/Core/Helper/Geometry.cs +43 -43
  92. package/Runtime/Core/Helper/Helpers.cs +722 -722
  93. package/Runtime/Core/Helper/Helpers.cs.meta +11 -11
  94. package/Runtime/Core/Helper/IterationHelpers.cs +32 -32
  95. package/Runtime/Core/Helper/IterationHelpers.cs.meta +11 -11
  96. package/Runtime/Core/Helper/LifetimeHelpers.cs +13 -13
  97. package/Runtime/Core/Helper/Objects.cs +767 -767
  98. package/Runtime/Core/Helper/Partials/LogHelpers.cs +13 -13
  99. package/Runtime/Core/Helper/Partials/LogHelpers.cs.meta +2 -2
  100. package/Runtime/Core/Helper/Partials/MathHelpers.cs +30 -30
  101. package/Runtime/Core/Helper/Partials/MathHelpers.cs.meta +2 -2
  102. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs +388 -388
  103. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs.meta +2 -2
  104. package/Runtime/Core/Helper/Partials/TransformHelpers.cs +167 -167
  105. package/Runtime/Core/Helper/Partials/TransformHelpers.cs.meta +2 -2
  106. package/Runtime/Core/Helper/Partials.meta +2 -2
  107. package/Runtime/Core/Helper/ReflectionHelpers.cs +152 -152
  108. package/Runtime/Core/Helper/ReflectionHelpers.cs.meta +2 -2
  109. package/Runtime/Core/Helper/SpriteHelpers.cs +86 -86
  110. package/Runtime/Core/Helper/SpriteHelpers.cs.meta +11 -11
  111. package/Runtime/Core/Helper/StringInList.cs +31 -31
  112. package/Runtime/Core/Helper/StringInList.cs.meta +11 -11
  113. package/Runtime/Core/Helper/WallMath.cs +166 -166
  114. package/Runtime/Core/Math/Line.cs +55 -55
  115. package/Runtime/Core/Math/Parabola.cs +47 -47
  116. package/Runtime/Core/Math/PointPolygonCheck.cs +36 -36
  117. package/Runtime/Core/Math/PointPolygonCheck.cs.meta +11 -11
  118. package/Runtime/Core/Math/Range.cs +92 -92
  119. package/Runtime/Core/Math/XXHash.cs +310 -310
  120. package/Runtime/Core/Math/XXHash.cs.meta +11 -11
  121. package/Runtime/Core/Model/Direction.cs +43 -43
  122. package/Runtime/Core/OneOf/FastOneOf.cs +152 -152
  123. package/Runtime/Core/OneOf/None.cs +4 -4
  124. package/Runtime/Core/Random/AbstractRandom.cs +561 -561
  125. package/Runtime/Core/Random/DotNetRandom.cs +52 -52
  126. package/Runtime/Core/Random/DotNetRandom.cs.meta +2 -2
  127. package/Runtime/Core/Random/IRandom.cs +160 -160
  128. package/Runtime/Core/Random/NativePcgRandom.cs +97 -97
  129. package/Runtime/Core/Random/PRNG.cs +7 -7
  130. package/Runtime/Core/Random/PRNG.cs.meta +2 -2
  131. package/Runtime/Core/Random/PcgRandom.cs +149 -149
  132. package/Runtime/Core/Random/PerlinNoise.cs +369 -369
  133. package/Runtime/Core/Random/PerlinNoise.cs.meta +2 -2
  134. package/Runtime/Core/Random/RandomState.cs +131 -131
  135. package/Runtime/Core/Random/RandomUtilities.cs +26 -26
  136. package/Runtime/Core/Random/RandomUtilities.cs.meta +11 -11
  137. package/Runtime/Core/Random/RomuDuo.cs +116 -116
  138. package/Runtime/Core/Random/RomuDuo.cs.meta +2 -2
  139. package/Runtime/Core/Random/SplitMix64.cs +94 -94
  140. package/Runtime/Core/Random/SplitMix64.cs.meta +2 -2
  141. package/Runtime/Core/Random/SquirrelRandom.cs +84 -84
  142. package/Runtime/Core/Random/SystemRandom.cs +162 -162
  143. package/Runtime/Core/Random/ThreadLocalRandom.cs +12 -12
  144. package/Runtime/Core/Random/UnityRandom.cs +57 -57
  145. package/Runtime/Core/Random/UnityRandom.cs.meta +11 -11
  146. package/Runtime/Core/Random/WyRandom.cs +121 -121
  147. package/Runtime/Core/Random/WyRandom.cs.meta +2 -2
  148. package/Runtime/Core/Random/XorShiftRandom.cs +47 -47
  149. package/Runtime/Core/Random/XorShiftRandom.cs.meta +11 -11
  150. package/Runtime/Core/Random/XorShiroRandom.cs +117 -117
  151. package/Runtime/Core/Random/XorShiroRandom.cs.meta +2 -2
  152. package/Runtime/Core/Serialization/JsonConverters/Vector2Converter.cs +74 -74
  153. package/Runtime/Core/Serialization/JsonConverters/Vector3Converter.cs +81 -81
  154. package/Runtime/Core/Serialization/Serializer.cs +184 -184
  155. package/Runtime/Core/Threading/SingleThreadedThreadPool.cs +107 -107
  156. package/Runtime/Protobuf-Net/System.Buffers.dll.meta +33 -33
  157. package/Runtime/Protobuf-Net/System.Collections.Immutable.dll.meta +33 -33
  158. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml +5379 -5379
  159. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml.meta +7 -7
  160. package/Runtime/Protobuf-Net/System.Numerics.Vectors.dll.meta +33 -33
  161. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.dll.meta +33 -33
  162. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml +290 -290
  163. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml.meta +7 -7
  164. package/Runtime/Protobuf-Net/protobuf-net.Core.dll.meta +33 -33
  165. package/Runtime/Protobuf-Net/protobuf-net.dll.meta +33 -33
  166. package/Runtime/UI/LayeredImage.cs +364 -364
  167. package/Runtime/UI/LayeredImage.cs.meta +2 -2
  168. package/Runtime/UI.meta +2 -2
  169. package/Runtime/Utils/AnimationEventEqualityComparer.cs +161 -161
  170. package/Runtime/Utils/AnimatorEnumStateMachine.cs +88 -88
  171. package/Runtime/Utils/Buffers.cs +32 -32
  172. package/Runtime/Utils/CenterPointOffset.cs +30 -30
  173. package/Runtime/Utils/CenterPointOffset.cs.meta +2 -2
  174. package/Runtime/Utils/CircleLineRenderer.cs +134 -134
  175. package/Runtime/Utils/CoroutineHandler.cs +4 -4
  176. package/Runtime/Utils/CoroutineHandler.cs.meta +2 -2
  177. package/Runtime/Utils/MatchColliderToSprite.cs +94 -94
  178. package/Runtime/Utils/MatchColliderToSprite.cs.meta +2 -2
  179. package/Runtime/Utils/Oscillator.cs +27 -27
  180. package/Runtime/Utils/RuntimeSingleton.cs +57 -57
  181. package/Runtime/Utils/RuntimeSingleton.cs.meta +11 -11
  182. package/Runtime/Utils/SetTextureImportData.cs +69 -69
  183. package/Runtime/Utils/SpriteRendererMetadata.cs +312 -312
  184. package/Runtime/Utils/SpriteRendererMetadata.cs.meta +2 -2
  185. package/Runtime/Utils/SpriteRendererSyncer.cs +100 -100
  186. package/Runtime/Utils/SpriteRendererSyncer.cs.meta +2 -2
  187. package/Runtime/Utils/TextureScale.cs +179 -179
  188. package/Runtime/Utils/TextureScale.cs.meta +2 -2
  189. package/Runtime/WallstopStudios.UnityHelpers.asmdef +13 -13
  190. package/Tests/Runtime/Attributes/ChildComponentTests.cs +81 -81
  191. package/Tests/Runtime/Attributes/Components/ExpectChildSpriteRenderers.cs +28 -28
  192. package/Tests/Runtime/Attributes/Components/ExpectParentSpriteRenderers.cs +28 -28
  193. package/Tests/Runtime/Attributes/ParentComponentTests.cs +68 -68
  194. package/Tests/Runtime/Components/RelationalComponentTester.cs +34 -34
  195. package/Tests/Runtime/Components/RelationalComponentTester.cs.meta +2 -2
  196. package/Tests/Runtime/Components.meta +2 -2
  197. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs +14 -14
  198. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs.meta +11 -11
  199. package/Tests/Runtime/DataStructures/CyclicBufferTests.cs +324 -324
  200. package/Tests/Runtime/DataStructures/QuadTreeTests.cs +14 -14
  201. package/Tests/Runtime/DataStructures/QuadTreeTests.cs.meta +11 -11
  202. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs +130 -130
  203. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs.meta +11 -11
  204. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs +14 -14
  205. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs.meta +11 -11
  206. package/Tests/Runtime/DataStructures.meta +8 -8
  207. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs +439 -439
  208. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs.meta +2 -2
  209. package/Tests/Runtime/Extensions/IListExtensionTests.cs +76 -76
  210. package/Tests/Runtime/Extensions/RandomExtensionTests.cs +27 -27
  211. package/Tests/Runtime/Extensions/RandomExtensionTests.cs.meta +2 -2
  212. package/Tests/Runtime/Extensions/StringExtensionTests.cs +31 -31
  213. package/Tests/Runtime/Extensions/StringExtensionTests.cs.meta +2 -2
  214. package/Tests/Runtime/Extensions.meta +2 -2
  215. package/Tests/Runtime/Helper/ArrayConverterTests.cs +19 -19
  216. package/Tests/Runtime/Helper/ArrayConverterTests.cs.meta +2 -2
  217. package/Tests/Runtime/Helper/ObjectHelperTests.cs +402 -402
  218. package/Tests/Runtime/Helper/ObjectHelperTests.cs.meta +2 -2
  219. package/Tests/Runtime/Helper/WallMathTests.cs +233 -233
  220. package/Tests/Runtime/Helper/WallMathTests.cs.meta +2 -2
  221. package/Tests/Runtime/Helper.meta +2 -2
  222. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs +14 -14
  223. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs.meta +11 -11
  224. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs +14 -14
  225. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs.meta +11 -11
  226. package/Tests/Runtime/Performance/RandomPerformanceTests.cs +139 -139
  227. package/Tests/Runtime/Performance/RandomPerformanceTests.cs.meta +11 -11
  228. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs +37 -37
  229. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs.meta +2 -2
  230. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs +154 -154
  231. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs.meta +11 -11
  232. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs +14 -14
  233. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs.meta +11 -11
  234. package/Tests/Runtime/Performance.meta +8 -8
  235. package/Tests/Runtime/Random/DotNetRandomTests.cs +9 -9
  236. package/Tests/Runtime/Random/DotNetRandomTests.cs.meta +2 -2
  237. package/Tests/Runtime/Random/PcgRandomTests.cs +9 -9
  238. package/Tests/Runtime/Random/PcgRandomTests.cs.meta +11 -11
  239. package/Tests/Runtime/Random/RandomTestBase.cs +787 -787
  240. package/Tests/Runtime/Random/RandomTestBase.cs.meta +11 -11
  241. package/Tests/Runtime/Random/RomuDuoRandomTests.cs +9 -9
  242. package/Tests/Runtime/Random/RomuDuoRandomTests.cs.meta +2 -2
  243. package/Tests/Runtime/Random/SplitMix64RandomTests.cs +9 -9
  244. package/Tests/Runtime/Random/SplitMix64RandomTests.cs.meta +2 -2
  245. package/Tests/Runtime/Random/SquirrelRandomTests.cs +14 -14
  246. package/Tests/Runtime/Random/SquirrelRandomTests.cs.meta +11 -11
  247. package/Tests/Runtime/Random/SystemRandomTests.cs +10 -10
  248. package/Tests/Runtime/Random/SystemRandomTests.cs.meta +11 -11
  249. package/Tests/Runtime/Random/UnityRandomTests.cs +9 -9
  250. package/Tests/Runtime/Random/UnityRandomTests.cs.meta +11 -11
  251. package/Tests/Runtime/Random/WyRandomTests.cs +9 -9
  252. package/Tests/Runtime/Random/WyRandomTests.cs.meta +2 -2
  253. package/Tests/Runtime/Random/XorShiftRandomTests.cs +9 -9
  254. package/Tests/Runtime/Random/XorShiftRandomTests.cs.meta +11 -11
  255. package/Tests/Runtime/Random/XorShiroRandomTests.cs +9 -9
  256. package/Tests/Runtime/Random/XorShiroRandomTests.cs.meta +2 -2
  257. package/Tests/Runtime/Random.meta +8 -8
  258. package/Tests/Runtime/Serialization/JsonSerializationTest.cs +84 -84
  259. package/Tests/Runtime/Serialization/JsonSerializationTest.cs.meta +2 -2
  260. package/Tests/Runtime/Serialization.meta +2 -2
  261. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs +399 -399
  262. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs.meta +2 -2
  263. package/Tests/Runtime/Utils.meta +2 -2
  264. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef +22 -22
  265. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef.meta +7 -7
  266. package/Tests/Runtime.meta +8 -8
  267. package/package.json +38 -38
@@ -1,312 +1,312 @@
1
- namespace UnityHelpers.Utils
2
- {
3
- using System.Collections.Generic;
4
- using System.Linq;
5
- using Core.Attributes;
6
- using UnityEngine;
7
-
8
- /// <summary>
9
- /// Keeps stack-like track of Colors and Materials of SpriteRenderers
10
- /// </summary>
11
- [DisallowMultipleComponent]
12
- public sealed class SpriteRendererMetadata : MonoBehaviour
13
- {
14
- private readonly List<(Component component, Color color)> _colorStack = new();
15
- private readonly List<(Component component, Material material)> _materialStack = new();
16
-
17
- private readonly List<(Component component, Color color)> _colorStackCache = new();
18
- private readonly List<(Component component, Material material)> _materialStackCache = new();
19
-
20
- public Color OriginalColor => _colorStack[0].color;
21
-
22
- public Color CurrentColor => _colorStack[^1].color;
23
-
24
- public Material OriginalMaterial => _materialStack[0].material;
25
-
26
- public Material CurrentMaterial => _materialStack[^1].material;
27
-
28
- public IEnumerable<Material> Materials => _materialStack.Select(entry => entry.material);
29
-
30
- public IEnumerable<Color> Colors => _colorStack.Select(entry => entry.color);
31
-
32
- [SiblingComponent]
33
- [SerializeField]
34
- private SpriteRenderer _spriteRenderer;
35
-
36
- private bool _enabled;
37
-
38
- public void PushColor(Component component, Color color, bool force = false)
39
- {
40
- if (component == this)
41
- {
42
- return;
43
- }
44
-
45
- if (!force && !enabled)
46
- {
47
- return;
48
- }
49
-
50
- InternalPushColor(component, color);
51
- }
52
-
53
- private void InternalPushColor(Component component, Color color)
54
- {
55
- RemoveColor(component);
56
- _colorStack.Add((component, color));
57
- _spriteRenderer.color = CurrentColor;
58
- }
59
-
60
- public void PushBackColor(Component component, Color color, bool force = false)
61
- {
62
- if (component == this)
63
- {
64
- return;
65
- }
66
-
67
- if (!force && !enabled)
68
- {
69
- return;
70
- }
71
-
72
- RemoveColor(component);
73
- _colorStack.Insert(1, (component, color));
74
- _spriteRenderer.color = CurrentColor;
75
- }
76
-
77
- public void PopColor(Component component)
78
- {
79
- RemoveColor(component);
80
- _spriteRenderer.color = CurrentColor;
81
- }
82
-
83
- public bool TryGetColor(Component component, out Color color)
84
- {
85
- int index = _colorStack.FindIndex(value => value.component == component);
86
- if (index < 0)
87
- {
88
- color = default;
89
- return false;
90
- }
91
-
92
- color = _colorStack[index].color;
93
- return true;
94
- }
95
-
96
- /// <summary>
97
- /// Inserts a material as "first in the queue".
98
- /// </summary>
99
- /// <param name="component">Component that owns the material.</param>
100
- /// <param name="material">Material to use.</param>
101
- /// <param name="force">If true, overrides the enable check.</param>
102
- /// <returns>The instanced material, if possible.</returns>
103
- public Material PushMaterial(Component component, Material material, bool force = false)
104
- {
105
- if (component == this)
106
- {
107
- return null;
108
- }
109
-
110
- if (!force && !enabled)
111
- {
112
- return null;
113
- }
114
-
115
- #if UNITY_EDITOR
116
- if (!Application.isPlaying)
117
- {
118
- return null;
119
- }
120
- #endif
121
- return InternalPushMaterial(component, material);
122
- }
123
-
124
- private Material InternalPushMaterial(Component component, Material material)
125
- {
126
- RemoveMaterial(component);
127
- _spriteRenderer.material = material;
128
- Material instanced = _spriteRenderer.material;
129
- _materialStack.Add((component, instanced));
130
- return instanced;
131
- }
132
-
133
- /// <summary>
134
- /// Inserts a material as "last in the queue".
135
- /// </summary>
136
- /// <param name="component">Component that owns the material.</param>
137
- /// <param name="material">Material to use.</param>
138
- /// <param name="force">If true, overrides the enable check.</param>
139
- /// <returns>The instanced material, if possible.</returns>
140
- public Material PushBackMaterial(Component component, Material material, bool force = false)
141
- {
142
- if (component == this)
143
- {
144
- return null;
145
- }
146
-
147
- if (!force && !enabled)
148
- {
149
- return null;
150
- }
151
-
152
- #if UNITY_EDITOR
153
- if (!Application.isPlaying)
154
- {
155
- return null;
156
- }
157
- #endif
158
-
159
- RemoveMaterial(component);
160
- Material instanced = material;
161
- if (_materialStack.Count <= 1)
162
- {
163
- _spriteRenderer.material = material;
164
- instanced = _spriteRenderer.material;
165
- }
166
-
167
- _materialStack.Insert(1, (component, instanced));
168
- return instanced;
169
- }
170
-
171
- public void PopMaterial(Component component)
172
- {
173
- #if UNITY_EDITOR
174
- if (!Application.isPlaying)
175
- {
176
- return;
177
- }
178
- #endif
179
-
180
- RemoveMaterial(component);
181
- _spriteRenderer.material = CurrentMaterial;
182
- Material instanced = _spriteRenderer.material;
183
- Component currentComponent = _materialStack[^1].component;
184
- _materialStack[^1] = (currentComponent, instanced);
185
- }
186
-
187
- public bool TryGetMaterial(Component component, out Material material)
188
- {
189
- int index = _materialStack.FindIndex(value => value.component == component);
190
- if (index < 0)
191
- {
192
- material = default;
193
- return false;
194
- }
195
- material = _materialStack[index].material;
196
- return true;
197
- }
198
-
199
- private void Awake()
200
- {
201
- if (_spriteRenderer == null)
202
- {
203
- this.AssignSiblingComponents();
204
- }
205
-
206
- InternalPushColor(this, _spriteRenderer.color);
207
- _colorStackCache.AddRange(_colorStack);
208
- _ = InternalPushMaterial(this, _spriteRenderer.material);
209
- _materialStackCache.AddRange(_materialStack);
210
- }
211
-
212
- private void OnEnable()
213
- {
214
- // Ignore the OnEnable call from when the object is first initialized
215
- if (!_enabled)
216
- {
217
- _enabled = true;
218
- return;
219
- }
220
-
221
- _colorStack.Clear();
222
- _colorStack.Add(_colorStackCache[0]);
223
- List<(Component component, Color color)> colorBuffer = Buffers<(
224
- Component component,
225
- Color color
226
- )>.List;
227
- colorBuffer.Clear();
228
- colorBuffer.AddRange(_colorStackCache);
229
- for (int i = 1; i < colorBuffer.Count; ++i)
230
- {
231
- (Component component, Color color) entry = colorBuffer[i];
232
- PushColor(entry.component, entry.color, force: true);
233
- }
234
-
235
- _materialStack.Clear();
236
- _materialStack.Add(_materialStackCache[0]);
237
- List<(Component component, Material material)> materialBuffer = Buffers<(
238
- Component component,
239
- Material material
240
- )>.List;
241
- materialBuffer.Clear();
242
- materialBuffer.AddRange(_materialStackCache);
243
- for (int i = 1; i < materialBuffer.Count; ++i)
244
- {
245
- (Component component, Material material) entry = materialBuffer[i];
246
- PushMaterial(entry.component, entry.material, force: true);
247
- }
248
- }
249
-
250
- private void OnDisable()
251
- {
252
- List<(Component component, Color color)> colorBuffer = Buffers<(
253
- Component component,
254
- Color color
255
- )>.List;
256
- colorBuffer.Clear();
257
- colorBuffer.AddRange(_colorStack);
258
- for (int i = colorBuffer.Count - 1; 1 <= i; --i)
259
- {
260
- PopColor(colorBuffer[i].component);
261
- }
262
-
263
- _colorStackCache.Clear();
264
- _colorStackCache.AddRange(colorBuffer);
265
-
266
- List<(Component component, Material material)> materialBuffer = Buffers<(
267
- Component component,
268
- Material material
269
- )>.List;
270
- materialBuffer.Clear();
271
- materialBuffer.AddRange(_materialStack);
272
-
273
- for (int i = materialBuffer.Count - 1; 1 <= i; --i)
274
- {
275
- PopMaterial(materialBuffer[i].component);
276
- }
277
-
278
- _materialStackCache.Clear();
279
- _materialStackCache.AddRange(materialBuffer);
280
- }
281
-
282
- private void RemoveColor(Component component)
283
- {
284
- if (component == this)
285
- {
286
- return;
287
- }
288
-
289
- _ = _colorStack.RemoveAll(existingComponent =>
290
- existingComponent.component == component || existingComponent.component == null
291
- );
292
- _ = _colorStackCache.RemoveAll(existingComponent =>
293
- existingComponent.component == component || existingComponent.component == null
294
- );
295
- }
296
-
297
- private void RemoveMaterial(Component component)
298
- {
299
- if (component == this)
300
- {
301
- return;
302
- }
303
-
304
- _ = _materialStack.RemoveAll(existingComponent =>
305
- existingComponent.component == component || existingComponent.component == null
306
- );
307
- _ = _materialStackCache.RemoveAll(existingComponent =>
308
- existingComponent.component == component || existingComponent.component == null
309
- );
310
- }
311
- }
312
- }
1
+ namespace UnityHelpers.Utils
2
+ {
3
+ using System.Collections.Generic;
4
+ using System.Linq;
5
+ using Core.Attributes;
6
+ using UnityEngine;
7
+
8
+ /// <summary>
9
+ /// Keeps stack-like track of Colors and Materials of SpriteRenderers
10
+ /// </summary>
11
+ [DisallowMultipleComponent]
12
+ public sealed class SpriteRendererMetadata : MonoBehaviour
13
+ {
14
+ private readonly List<(Component component, Color color)> _colorStack = new();
15
+ private readonly List<(Component component, Material material)> _materialStack = new();
16
+
17
+ private readonly List<(Component component, Color color)> _colorStackCache = new();
18
+ private readonly List<(Component component, Material material)> _materialStackCache = new();
19
+
20
+ public Color OriginalColor => _colorStack[0].color;
21
+
22
+ public Color CurrentColor => _colorStack[^1].color;
23
+
24
+ public Material OriginalMaterial => _materialStack[0].material;
25
+
26
+ public Material CurrentMaterial => _materialStack[^1].material;
27
+
28
+ public IEnumerable<Material> Materials => _materialStack.Select(entry => entry.material);
29
+
30
+ public IEnumerable<Color> Colors => _colorStack.Select(entry => entry.color);
31
+
32
+ [SiblingComponent]
33
+ [SerializeField]
34
+ private SpriteRenderer _spriteRenderer;
35
+
36
+ private bool _enabled;
37
+
38
+ public void PushColor(Component component, Color color, bool force = false)
39
+ {
40
+ if (component == this)
41
+ {
42
+ return;
43
+ }
44
+
45
+ if (!force && !enabled)
46
+ {
47
+ return;
48
+ }
49
+
50
+ InternalPushColor(component, color);
51
+ }
52
+
53
+ private void InternalPushColor(Component component, Color color)
54
+ {
55
+ RemoveColor(component);
56
+ _colorStack.Add((component, color));
57
+ _spriteRenderer.color = CurrentColor;
58
+ }
59
+
60
+ public void PushBackColor(Component component, Color color, bool force = false)
61
+ {
62
+ if (component == this)
63
+ {
64
+ return;
65
+ }
66
+
67
+ if (!force && !enabled)
68
+ {
69
+ return;
70
+ }
71
+
72
+ RemoveColor(component);
73
+ _colorStack.Insert(1, (component, color));
74
+ _spriteRenderer.color = CurrentColor;
75
+ }
76
+
77
+ public void PopColor(Component component)
78
+ {
79
+ RemoveColor(component);
80
+ _spriteRenderer.color = CurrentColor;
81
+ }
82
+
83
+ public bool TryGetColor(Component component, out Color color)
84
+ {
85
+ int index = _colorStack.FindIndex(value => value.component == component);
86
+ if (index < 0)
87
+ {
88
+ color = default;
89
+ return false;
90
+ }
91
+
92
+ color = _colorStack[index].color;
93
+ return true;
94
+ }
95
+
96
+ /// <summary>
97
+ /// Inserts a material as "first in the queue".
98
+ /// </summary>
99
+ /// <param name="component">Component that owns the material.</param>
100
+ /// <param name="material">Material to use.</param>
101
+ /// <param name="force">If true, overrides the enable check.</param>
102
+ /// <returns>The instanced material, if possible.</returns>
103
+ public Material PushMaterial(Component component, Material material, bool force = false)
104
+ {
105
+ if (component == this)
106
+ {
107
+ return null;
108
+ }
109
+
110
+ if (!force && !enabled)
111
+ {
112
+ return null;
113
+ }
114
+
115
+ #if UNITY_EDITOR
116
+ if (!Application.isPlaying)
117
+ {
118
+ return null;
119
+ }
120
+ #endif
121
+ return InternalPushMaterial(component, material);
122
+ }
123
+
124
+ private Material InternalPushMaterial(Component component, Material material)
125
+ {
126
+ RemoveMaterial(component);
127
+ _spriteRenderer.material = material;
128
+ Material instanced = _spriteRenderer.material;
129
+ _materialStack.Add((component, instanced));
130
+ return instanced;
131
+ }
132
+
133
+ /// <summary>
134
+ /// Inserts a material as "last in the queue".
135
+ /// </summary>
136
+ /// <param name="component">Component that owns the material.</param>
137
+ /// <param name="material">Material to use.</param>
138
+ /// <param name="force">If true, overrides the enable check.</param>
139
+ /// <returns>The instanced material, if possible.</returns>
140
+ public Material PushBackMaterial(Component component, Material material, bool force = false)
141
+ {
142
+ if (component == this)
143
+ {
144
+ return null;
145
+ }
146
+
147
+ if (!force && !enabled)
148
+ {
149
+ return null;
150
+ }
151
+
152
+ #if UNITY_EDITOR
153
+ if (!Application.isPlaying)
154
+ {
155
+ return null;
156
+ }
157
+ #endif
158
+
159
+ RemoveMaterial(component);
160
+ Material instanced = material;
161
+ if (_materialStack.Count <= 1)
162
+ {
163
+ _spriteRenderer.material = material;
164
+ instanced = _spriteRenderer.material;
165
+ }
166
+
167
+ _materialStack.Insert(1, (component, instanced));
168
+ return instanced;
169
+ }
170
+
171
+ public void PopMaterial(Component component)
172
+ {
173
+ #if UNITY_EDITOR
174
+ if (!Application.isPlaying)
175
+ {
176
+ return;
177
+ }
178
+ #endif
179
+
180
+ RemoveMaterial(component);
181
+ _spriteRenderer.material = CurrentMaterial;
182
+ Material instanced = _spriteRenderer.material;
183
+ Component currentComponent = _materialStack[^1].component;
184
+ _materialStack[^1] = (currentComponent, instanced);
185
+ }
186
+
187
+ public bool TryGetMaterial(Component component, out Material material)
188
+ {
189
+ int index = _materialStack.FindIndex(value => value.component == component);
190
+ if (index < 0)
191
+ {
192
+ material = default;
193
+ return false;
194
+ }
195
+ material = _materialStack[index].material;
196
+ return true;
197
+ }
198
+
199
+ private void Awake()
200
+ {
201
+ if (_spriteRenderer == null)
202
+ {
203
+ this.AssignSiblingComponents();
204
+ }
205
+
206
+ InternalPushColor(this, _spriteRenderer.color);
207
+ _colorStackCache.AddRange(_colorStack);
208
+ _ = InternalPushMaterial(this, _spriteRenderer.material);
209
+ _materialStackCache.AddRange(_materialStack);
210
+ }
211
+
212
+ private void OnEnable()
213
+ {
214
+ // Ignore the OnEnable call from when the object is first initialized
215
+ if (!_enabled)
216
+ {
217
+ _enabled = true;
218
+ return;
219
+ }
220
+
221
+ _colorStack.Clear();
222
+ _colorStack.Add(_colorStackCache[0]);
223
+ List<(Component component, Color color)> colorBuffer = Buffers<(
224
+ Component component,
225
+ Color color
226
+ )>.List;
227
+ colorBuffer.Clear();
228
+ colorBuffer.AddRange(_colorStackCache);
229
+ for (int i = 1; i < colorBuffer.Count; ++i)
230
+ {
231
+ (Component component, Color color) entry = colorBuffer[i];
232
+ PushColor(entry.component, entry.color, force: true);
233
+ }
234
+
235
+ _materialStack.Clear();
236
+ _materialStack.Add(_materialStackCache[0]);
237
+ List<(Component component, Material material)> materialBuffer = Buffers<(
238
+ Component component,
239
+ Material material
240
+ )>.List;
241
+ materialBuffer.Clear();
242
+ materialBuffer.AddRange(_materialStackCache);
243
+ for (int i = 1; i < materialBuffer.Count; ++i)
244
+ {
245
+ (Component component, Material material) entry = materialBuffer[i];
246
+ PushMaterial(entry.component, entry.material, force: true);
247
+ }
248
+ }
249
+
250
+ private void OnDisable()
251
+ {
252
+ List<(Component component, Color color)> colorBuffer = Buffers<(
253
+ Component component,
254
+ Color color
255
+ )>.List;
256
+ colorBuffer.Clear();
257
+ colorBuffer.AddRange(_colorStack);
258
+ for (int i = colorBuffer.Count - 1; 1 <= i; --i)
259
+ {
260
+ PopColor(colorBuffer[i].component);
261
+ }
262
+
263
+ _colorStackCache.Clear();
264
+ _colorStackCache.AddRange(colorBuffer);
265
+
266
+ List<(Component component, Material material)> materialBuffer = Buffers<(
267
+ Component component,
268
+ Material material
269
+ )>.List;
270
+ materialBuffer.Clear();
271
+ materialBuffer.AddRange(_materialStack);
272
+
273
+ for (int i = materialBuffer.Count - 1; 1 <= i; --i)
274
+ {
275
+ PopMaterial(materialBuffer[i].component);
276
+ }
277
+
278
+ _materialStackCache.Clear();
279
+ _materialStackCache.AddRange(materialBuffer);
280
+ }
281
+
282
+ private void RemoveColor(Component component)
283
+ {
284
+ if (component == this)
285
+ {
286
+ return;
287
+ }
288
+
289
+ _ = _colorStack.RemoveAll(existingComponent =>
290
+ existingComponent.component == component || existingComponent.component == null
291
+ );
292
+ _ = _colorStackCache.RemoveAll(existingComponent =>
293
+ existingComponent.component == component || existingComponent.component == null
294
+ );
295
+ }
296
+
297
+ private void RemoveMaterial(Component component)
298
+ {
299
+ if (component == this)
300
+ {
301
+ return;
302
+ }
303
+
304
+ _ = _materialStack.RemoveAll(existingComponent =>
305
+ existingComponent.component == component || existingComponent.component == null
306
+ );
307
+ _ = _materialStackCache.RemoveAll(existingComponent =>
308
+ existingComponent.component == component || existingComponent.component == null
309
+ );
310
+ }
311
+ }
312
+ }
@@ -1,3 +1,3 @@
1
- fileFormatVersion: 2
2
- guid: 7b2d3d00a0e140fea968fea4859c1781
1
+ fileFormatVersion: 2
2
+ guid: 7b2d3d00a0e140fea968fea4859c1781
3
3
  timeCreated: 1720397272