com.wallstop-studios.unity-helpers 2.0.0-rc27 → 2.0.0-rc31

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (267) hide show
  1. package/.gitattributes +63 -63
  2. package/.github/workflows/npm-publish.yml +60 -0
  3. package/.github/workflows/unity-package.yml +101 -0
  4. package/.github/workflows/unity-tests.yml +38 -0
  5. package/Editor/AnimationCopier.cs +158 -158
  6. package/Editor/AnimationCopier.cs.meta +2 -2
  7. package/Editor/AnimationCreator.cs +262 -262
  8. package/Editor/AnimationCreator.cs.meta +11 -11
  9. package/Editor/AnimationEventEditor.cs +887 -887
  10. package/Editor/AnimatorControllerCopier.cs +162 -162
  11. package/Editor/AnimatorControllerCopier.cs.meta +2 -2
  12. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs +34 -34
  13. package/Editor/CustomEditors/MatchColliderToSpriteEditor.cs.meta +2 -2
  14. package/Editor/CustomEditors.meta +2 -2
  15. package/Editor/EnsureTextureSizeWizard.cs +110 -110
  16. package/Editor/EnsureTextureSizeWizard.cs.meta +2 -2
  17. package/Editor/PrefabCheckWizard.cs +165 -165
  18. package/Editor/PrefabCheckWizard.cs.meta +11 -11
  19. package/Editor/SpriteSettingsApplier.cs +168 -168
  20. package/Editor/SpriteSettingsApplier.cs.meta +2 -2
  21. package/Editor/StringInListeDrawer.cs +56 -56
  22. package/Editor/TextureResizerWizard.cs +181 -181
  23. package/Editor/TextureResizerWizard.cs.meta +2 -2
  24. package/Editor/TextureSettingsApplier.cs +171 -171
  25. package/Editor/TextureSettingsApplier.cs.meta +2 -2
  26. package/Editor/Utils/EditorUtilities.cs +22 -22
  27. package/Editor/Utils/EditorUtilities.cs.meta +11 -11
  28. package/Editor/Utils/ReadOnlyPropertyDrawer.cs +26 -26
  29. package/Editor/Utils/ReadOnlyPropertyDrawer.cs.meta +11 -11
  30. package/Editor/Utils.meta +8 -8
  31. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef +17 -17
  32. package/Editor/WallstopStudios.UnityHelpers.Editor.asmdef.meta +7 -7
  33. package/LICENSE +21 -21
  34. package/LICENSE.md +6 -6
  35. package/LICENSE.meta +7 -7
  36. package/README.md +117 -117
  37. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.dll.meta +33 -33
  38. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml +223 -223
  39. package/Runtime/Binaries/Microsoft.Bcl.AsyncInterfaces.xml.meta +7 -7
  40. package/Runtime/Binaries/System.Text.Encodings.Web.dll.meta +33 -33
  41. package/Runtime/Binaries/System.Text.Encodings.Web.xml +935 -935
  42. package/Runtime/Binaries/System.Text.Encodings.Web.xml.meta +7 -7
  43. package/Runtime/Binaries/System.Text.Json.dll.meta +33 -33
  44. package/Runtime/Binaries/System.Text.Json.xml +4829 -4829
  45. package/Runtime/Binaries/System.Text.Json.xml.meta +7 -7
  46. package/Runtime/Binaries.meta +8 -8
  47. package/Runtime/Core/Attributes/AnimationEventAttribute.cs +131 -131
  48. package/Runtime/Core/Attributes/ChildComponentAttribute.cs +189 -189
  49. package/Runtime/Core/Attributes/KSerializableAttribute.cs +19 -19
  50. package/Runtime/Core/Attributes/NotNullAttribute.cs +32 -32
  51. package/Runtime/Core/Attributes/ParentComponent.cs +184 -184
  52. package/Runtime/Core/Attributes/ReadOnlyAttribute.cs +6 -6
  53. package/Runtime/Core/Attributes/RelationalComponentExtensions.cs +14 -14
  54. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs +119 -119
  55. package/Runtime/Core/Attributes/SiblingComponentAttribute.cs.meta +11 -11
  56. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs +101 -101
  57. package/Runtime/Core/Attributes/ValidateAssignmentAttribute.cs.meta +11 -11
  58. package/Runtime/Core/Attributes.meta +8 -8
  59. package/Runtime/Core/DataStructure/Adapters/FastVector2Int.cs +92 -92
  60. package/Runtime/Core/DataStructure/Adapters/FastVector3Int.cs +185 -185
  61. package/Runtime/Core/DataStructure/Adapters/KGuid.cs +305 -305
  62. package/Runtime/Core/DataStructure/Adapters/KVector2.cs +80 -80
  63. package/Runtime/Core/DataStructure/Circle.cs +50 -50
  64. package/Runtime/Core/DataStructure/CyclicBuffer.cs +155 -155
  65. package/Runtime/Core/DataStructure/ISpatialTree.cs +60 -60
  66. package/Runtime/Core/DataStructure/ISpatialTree.cs.meta +11 -11
  67. package/Runtime/Core/DataStructure/KDTree.cs +290 -290
  68. package/Runtime/Core/DataStructure/KDTree.cs.meta +11 -11
  69. package/Runtime/Core/DataStructure/QuadTree.cs +279 -279
  70. package/Runtime/Core/DataStructure/RTree.cs +336 -336
  71. package/Runtime/Core/DataStructure/RTree.cs.meta +11 -11
  72. package/Runtime/Core/DataStructure/StringWrapper.cs +91 -91
  73. package/Runtime/Core/DataStructure/TimedCache.cs +51 -51
  74. package/Runtime/Core/Extension/AnimatorExtensions.cs +25 -25
  75. package/Runtime/Core/Extension/CircleExtensions.cs +25 -25
  76. package/Runtime/Core/Extension/ColorExtensions.cs +338 -338
  77. package/Runtime/Core/Extension/DictionaryExtensions.cs +251 -251
  78. package/Runtime/Core/Extension/DirectionExtensions.cs +213 -213
  79. package/Runtime/Core/Extension/HashSetExtensions.cs +12 -12
  80. package/Runtime/Core/Extension/IEnumerableExtensions.cs +122 -122
  81. package/Runtime/Core/Extension/IListExtensions.cs +89 -89
  82. package/Runtime/Core/Extension/LoggingExtensions.cs +258 -258
  83. package/Runtime/Core/Extension/RandomExtensions.cs +109 -109
  84. package/Runtime/Core/Extension/StringExtensions.cs +151 -151
  85. package/Runtime/Core/Extension/UnityExtensions.cs +1607 -1607
  86. package/Runtime/Core/Helper/ArrayConverter.cs +39 -39
  87. package/Runtime/Core/Helper/ArrayConverter.cs.meta +2 -2
  88. package/Runtime/Core/Helper/AssignUtilities.cs +14 -14
  89. package/Runtime/Core/Helper/AssignUtilities.cs.meta +11 -11
  90. package/Runtime/Core/Helper/Enumerables.cs +17 -17
  91. package/Runtime/Core/Helper/Geometry.cs +43 -43
  92. package/Runtime/Core/Helper/Helpers.cs +722 -722
  93. package/Runtime/Core/Helper/Helpers.cs.meta +11 -11
  94. package/Runtime/Core/Helper/IterationHelpers.cs +32 -32
  95. package/Runtime/Core/Helper/IterationHelpers.cs.meta +11 -11
  96. package/Runtime/Core/Helper/LifetimeHelpers.cs +13 -13
  97. package/Runtime/Core/Helper/Objects.cs +767 -767
  98. package/Runtime/Core/Helper/Partials/LogHelpers.cs +13 -13
  99. package/Runtime/Core/Helper/Partials/LogHelpers.cs.meta +2 -2
  100. package/Runtime/Core/Helper/Partials/MathHelpers.cs +30 -30
  101. package/Runtime/Core/Helper/Partials/MathHelpers.cs.meta +2 -2
  102. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs +388 -388
  103. package/Runtime/Core/Helper/Partials/ObjectHelpers.cs.meta +2 -2
  104. package/Runtime/Core/Helper/Partials/TransformHelpers.cs +167 -167
  105. package/Runtime/Core/Helper/Partials/TransformHelpers.cs.meta +2 -2
  106. package/Runtime/Core/Helper/Partials.meta +2 -2
  107. package/Runtime/Core/Helper/ReflectionHelpers.cs +152 -152
  108. package/Runtime/Core/Helper/ReflectionHelpers.cs.meta +2 -2
  109. package/Runtime/Core/Helper/SpriteHelpers.cs +86 -86
  110. package/Runtime/Core/Helper/SpriteHelpers.cs.meta +11 -11
  111. package/Runtime/Core/Helper/StringInList.cs +31 -31
  112. package/Runtime/Core/Helper/StringInList.cs.meta +11 -11
  113. package/Runtime/Core/Helper/WallMath.cs +166 -166
  114. package/Runtime/Core/Math/Line.cs +55 -55
  115. package/Runtime/Core/Math/Parabola.cs +47 -47
  116. package/Runtime/Core/Math/PointPolygonCheck.cs +36 -36
  117. package/Runtime/Core/Math/PointPolygonCheck.cs.meta +11 -11
  118. package/Runtime/Core/Math/Range.cs +92 -92
  119. package/Runtime/Core/Math/XXHash.cs +310 -310
  120. package/Runtime/Core/Math/XXHash.cs.meta +11 -11
  121. package/Runtime/Core/Model/Direction.cs +43 -43
  122. package/Runtime/Core/OneOf/FastOneOf.cs +152 -152
  123. package/Runtime/Core/OneOf/None.cs +4 -4
  124. package/Runtime/Core/Random/AbstractRandom.cs +561 -561
  125. package/Runtime/Core/Random/DotNetRandom.cs +52 -52
  126. package/Runtime/Core/Random/DotNetRandom.cs.meta +2 -2
  127. package/Runtime/Core/Random/IRandom.cs +160 -160
  128. package/Runtime/Core/Random/NativePcgRandom.cs +97 -97
  129. package/Runtime/Core/Random/PRNG.cs +7 -7
  130. package/Runtime/Core/Random/PRNG.cs.meta +2 -2
  131. package/Runtime/Core/Random/PcgRandom.cs +149 -149
  132. package/Runtime/Core/Random/PerlinNoise.cs +369 -369
  133. package/Runtime/Core/Random/PerlinNoise.cs.meta +2 -2
  134. package/Runtime/Core/Random/RandomState.cs +131 -131
  135. package/Runtime/Core/Random/RandomUtilities.cs +26 -26
  136. package/Runtime/Core/Random/RandomUtilities.cs.meta +11 -11
  137. package/Runtime/Core/Random/RomuDuo.cs +116 -116
  138. package/Runtime/Core/Random/RomuDuo.cs.meta +2 -2
  139. package/Runtime/Core/Random/SplitMix64.cs +94 -94
  140. package/Runtime/Core/Random/SplitMix64.cs.meta +2 -2
  141. package/Runtime/Core/Random/SquirrelRandom.cs +84 -84
  142. package/Runtime/Core/Random/SystemRandom.cs +162 -162
  143. package/Runtime/Core/Random/ThreadLocalRandom.cs +12 -12
  144. package/Runtime/Core/Random/UnityRandom.cs +57 -57
  145. package/Runtime/Core/Random/UnityRandom.cs.meta +11 -11
  146. package/Runtime/Core/Random/WyRandom.cs +121 -121
  147. package/Runtime/Core/Random/WyRandom.cs.meta +2 -2
  148. package/Runtime/Core/Random/XorShiftRandom.cs +47 -47
  149. package/Runtime/Core/Random/XorShiftRandom.cs.meta +11 -11
  150. package/Runtime/Core/Random/XorShiroRandom.cs +117 -117
  151. package/Runtime/Core/Random/XorShiroRandom.cs.meta +2 -2
  152. package/Runtime/Core/Serialization/JsonConverters/Vector2Converter.cs +74 -74
  153. package/Runtime/Core/Serialization/JsonConverters/Vector3Converter.cs +81 -81
  154. package/Runtime/Core/Serialization/Serializer.cs +184 -184
  155. package/Runtime/Core/Threading/SingleThreadedThreadPool.cs +107 -107
  156. package/Runtime/Protobuf-Net/System.Buffers.dll.meta +33 -33
  157. package/Runtime/Protobuf-Net/System.Collections.Immutable.dll.meta +33 -33
  158. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml +5379 -5379
  159. package/Runtime/Protobuf-Net/System.Collections.Immutable.xml.meta +7 -7
  160. package/Runtime/Protobuf-Net/System.Numerics.Vectors.dll.meta +33 -33
  161. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.dll.meta +33 -33
  162. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml +290 -290
  163. package/Runtime/Protobuf-Net/System.Runtime.CompilerServices.Unsafe.xml.meta +7 -7
  164. package/Runtime/Protobuf-Net/protobuf-net.Core.dll.meta +33 -33
  165. package/Runtime/Protobuf-Net/protobuf-net.dll.meta +33 -33
  166. package/Runtime/UI/LayeredImage.cs +364 -364
  167. package/Runtime/UI/LayeredImage.cs.meta +2 -2
  168. package/Runtime/UI.meta +2 -2
  169. package/Runtime/Utils/AnimationEventEqualityComparer.cs +161 -161
  170. package/Runtime/Utils/AnimatorEnumStateMachine.cs +88 -88
  171. package/Runtime/Utils/Buffers.cs +32 -32
  172. package/Runtime/Utils/CenterPointOffset.cs +30 -30
  173. package/Runtime/Utils/CenterPointOffset.cs.meta +2 -2
  174. package/Runtime/Utils/CircleLineRenderer.cs +134 -134
  175. package/Runtime/Utils/CoroutineHandler.cs +4 -4
  176. package/Runtime/Utils/CoroutineHandler.cs.meta +2 -2
  177. package/Runtime/Utils/MatchColliderToSprite.cs +94 -94
  178. package/Runtime/Utils/MatchColliderToSprite.cs.meta +2 -2
  179. package/Runtime/Utils/Oscillator.cs +27 -27
  180. package/Runtime/Utils/RuntimeSingleton.cs +57 -57
  181. package/Runtime/Utils/RuntimeSingleton.cs.meta +11 -11
  182. package/Runtime/Utils/SetTextureImportData.cs +69 -69
  183. package/Runtime/Utils/SpriteRendererMetadata.cs +312 -312
  184. package/Runtime/Utils/SpriteRendererMetadata.cs.meta +2 -2
  185. package/Runtime/Utils/SpriteRendererSyncer.cs +100 -100
  186. package/Runtime/Utils/SpriteRendererSyncer.cs.meta +2 -2
  187. package/Runtime/Utils/TextureScale.cs +179 -179
  188. package/Runtime/Utils/TextureScale.cs.meta +2 -2
  189. package/Runtime/WallstopStudios.UnityHelpers.asmdef +13 -13
  190. package/Tests/Runtime/Attributes/ChildComponentTests.cs +81 -81
  191. package/Tests/Runtime/Attributes/Components/ExpectChildSpriteRenderers.cs +28 -28
  192. package/Tests/Runtime/Attributes/Components/ExpectParentSpriteRenderers.cs +28 -28
  193. package/Tests/Runtime/Attributes/ParentComponentTests.cs +68 -68
  194. package/Tests/Runtime/Components/RelationalComponentTester.cs +34 -34
  195. package/Tests/Runtime/Components/RelationalComponentTester.cs.meta +2 -2
  196. package/Tests/Runtime/Components.meta +2 -2
  197. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs +14 -14
  198. package/Tests/Runtime/DataStructures/BalancedKDTreeTests.cs.meta +11 -11
  199. package/Tests/Runtime/DataStructures/CyclicBufferTests.cs +324 -324
  200. package/Tests/Runtime/DataStructures/QuadTreeTests.cs +14 -14
  201. package/Tests/Runtime/DataStructures/QuadTreeTests.cs.meta +11 -11
  202. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs +130 -130
  203. package/Tests/Runtime/DataStructures/SpatialTreeTests.cs.meta +11 -11
  204. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs +14 -14
  205. package/Tests/Runtime/DataStructures/UnbalancedKDTreeTests.cs.meta +11 -11
  206. package/Tests/Runtime/DataStructures.meta +8 -8
  207. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs +439 -439
  208. package/Tests/Runtime/Extensions/DictionaryExtensionTests.cs.meta +2 -2
  209. package/Tests/Runtime/Extensions/IListExtensionTests.cs +76 -76
  210. package/Tests/Runtime/Extensions/RandomExtensionTests.cs +27 -27
  211. package/Tests/Runtime/Extensions/RandomExtensionTests.cs.meta +2 -2
  212. package/Tests/Runtime/Extensions/StringExtensionTests.cs +31 -31
  213. package/Tests/Runtime/Extensions/StringExtensionTests.cs.meta +2 -2
  214. package/Tests/Runtime/Extensions.meta +2 -2
  215. package/Tests/Runtime/Helper/ArrayConverterTests.cs +19 -19
  216. package/Tests/Runtime/Helper/ArrayConverterTests.cs.meta +2 -2
  217. package/Tests/Runtime/Helper/ObjectHelperTests.cs +402 -402
  218. package/Tests/Runtime/Helper/ObjectHelperTests.cs.meta +2 -2
  219. package/Tests/Runtime/Helper/WallMathTests.cs +233 -233
  220. package/Tests/Runtime/Helper/WallMathTests.cs.meta +2 -2
  221. package/Tests/Runtime/Helper.meta +2 -2
  222. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs +14 -14
  223. package/Tests/Runtime/Performance/KDTreePerformanceTests.cs.meta +11 -11
  224. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs +14 -14
  225. package/Tests/Runtime/Performance/QuadTreePerformanceTests.cs.meta +11 -11
  226. package/Tests/Runtime/Performance/RandomPerformanceTests.cs +139 -139
  227. package/Tests/Runtime/Performance/RandomPerformanceTests.cs.meta +11 -11
  228. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs +37 -37
  229. package/Tests/Runtime/Performance/RelationComponentPerformanceTests.cs.meta +2 -2
  230. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs +154 -154
  231. package/Tests/Runtime/Performance/SpatialTreePerformanceTest.cs.meta +11 -11
  232. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs +14 -14
  233. package/Tests/Runtime/Performance/UnbalancedKDTreeTests.cs.meta +11 -11
  234. package/Tests/Runtime/Performance.meta +8 -8
  235. package/Tests/Runtime/Random/DotNetRandomTests.cs +9 -9
  236. package/Tests/Runtime/Random/DotNetRandomTests.cs.meta +2 -2
  237. package/Tests/Runtime/Random/PcgRandomTests.cs +9 -9
  238. package/Tests/Runtime/Random/PcgRandomTests.cs.meta +11 -11
  239. package/Tests/Runtime/Random/RandomTestBase.cs +787 -787
  240. package/Tests/Runtime/Random/RandomTestBase.cs.meta +11 -11
  241. package/Tests/Runtime/Random/RomuDuoRandomTests.cs +9 -9
  242. package/Tests/Runtime/Random/RomuDuoRandomTests.cs.meta +2 -2
  243. package/Tests/Runtime/Random/SplitMix64RandomTests.cs +9 -9
  244. package/Tests/Runtime/Random/SplitMix64RandomTests.cs.meta +2 -2
  245. package/Tests/Runtime/Random/SquirrelRandomTests.cs +14 -14
  246. package/Tests/Runtime/Random/SquirrelRandomTests.cs.meta +11 -11
  247. package/Tests/Runtime/Random/SystemRandomTests.cs +10 -10
  248. package/Tests/Runtime/Random/SystemRandomTests.cs.meta +11 -11
  249. package/Tests/Runtime/Random/UnityRandomTests.cs +9 -9
  250. package/Tests/Runtime/Random/UnityRandomTests.cs.meta +11 -11
  251. package/Tests/Runtime/Random/WyRandomTests.cs +9 -9
  252. package/Tests/Runtime/Random/WyRandomTests.cs.meta +2 -2
  253. package/Tests/Runtime/Random/XorShiftRandomTests.cs +9 -9
  254. package/Tests/Runtime/Random/XorShiftRandomTests.cs.meta +11 -11
  255. package/Tests/Runtime/Random/XorShiroRandomTests.cs +9 -9
  256. package/Tests/Runtime/Random/XorShiroRandomTests.cs.meta +2 -2
  257. package/Tests/Runtime/Random.meta +8 -8
  258. package/Tests/Runtime/Serialization/JsonSerializationTest.cs +84 -84
  259. package/Tests/Runtime/Serialization/JsonSerializationTest.cs.meta +2 -2
  260. package/Tests/Runtime/Serialization.meta +2 -2
  261. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs +399 -399
  262. package/Tests/Runtime/Utils/SpriteRendererMetadataTests.cs.meta +2 -2
  263. package/Tests/Runtime/Utils.meta +2 -2
  264. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef +22 -22
  265. package/Tests/Runtime/WallstopStudios.UnityHelpers.Tests.Runtime.asmdef.meta +7 -7
  266. package/Tests/Runtime.meta +8 -8
  267. package/package.json +38 -38
@@ -1,52 +1,52 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- using System;
4
- using System.Runtime.Serialization;
5
- using System.Text.Json.Serialization;
6
-
7
- [Serializable]
8
- [DataContract]
9
- public sealed class DotNetRandom : AbstractRandom
10
- {
11
- public override RandomState InternalState =>
12
- new RandomState(unchecked((ulong)_seed), state2: _numberGenerated);
13
-
14
- private ulong _numberGenerated;
15
- private int _seed;
16
- private Random _random;
17
-
18
- public DotNetRandom()
19
- : this(Guid.NewGuid()) { }
20
-
21
- public DotNetRandom(Guid guid)
22
- {
23
- _seed = guid.GetHashCode();
24
- _random = new Random(_seed);
25
- }
26
-
27
- [JsonConstructor]
28
- public DotNetRandom(RandomState internalState)
29
- {
30
- _seed = unchecked((int)internalState.State1);
31
- _random = new Random(_seed);
32
- _numberGenerated = 0;
33
- ulong generationCount = internalState.State2;
34
-
35
- while (_numberGenerated < generationCount)
36
- {
37
- _ = NextUint();
38
- }
39
- }
40
-
41
- public override uint NextUint()
42
- {
43
- ++_numberGenerated;
44
- return unchecked((uint)_random.Next(int.MinValue, int.MaxValue));
45
- }
46
-
47
- public override IRandom Copy()
48
- {
49
- return new DotNetRandom(InternalState);
50
- }
51
- }
52
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ using System;
4
+ using System.Runtime.Serialization;
5
+ using System.Text.Json.Serialization;
6
+
7
+ [Serializable]
8
+ [DataContract]
9
+ public sealed class DotNetRandom : AbstractRandom
10
+ {
11
+ public override RandomState InternalState =>
12
+ new RandomState(unchecked((ulong)_seed), state2: _numberGenerated);
13
+
14
+ private ulong _numberGenerated;
15
+ private int _seed;
16
+ private Random _random;
17
+
18
+ public DotNetRandom()
19
+ : this(Guid.NewGuid()) { }
20
+
21
+ public DotNetRandom(Guid guid)
22
+ {
23
+ _seed = guid.GetHashCode();
24
+ _random = new Random(_seed);
25
+ }
26
+
27
+ [JsonConstructor]
28
+ public DotNetRandom(RandomState internalState)
29
+ {
30
+ _seed = unchecked((int)internalState.State1);
31
+ _random = new Random(_seed);
32
+ _numberGenerated = 0;
33
+ ulong generationCount = internalState.State2;
34
+
35
+ while (_numberGenerated < generationCount)
36
+ {
37
+ _ = NextUint();
38
+ }
39
+ }
40
+
41
+ public override uint NextUint()
42
+ {
43
+ ++_numberGenerated;
44
+ return unchecked((uint)_random.Next(int.MinValue, int.MaxValue));
45
+ }
46
+
47
+ public override IRandom Copy()
48
+ {
49
+ return new DotNetRandom(InternalState);
50
+ }
51
+ }
52
+ }
@@ -1,3 +1,3 @@
1
- fileFormatVersion: 2
2
- guid: a01f07b12a4e4da0b9d41986ff6a6c43
1
+ fileFormatVersion: 2
2
+ guid: a01f07b12a4e4da0b9d41986ff6a6c43
3
3
  timeCreated: 1732481642
@@ -1,160 +1,160 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- using System;
4
- using System.Collections.Generic;
5
- using DataStructure.Adapters;
6
-
7
- public interface IRandom
8
- {
9
- RandomState InternalState { get; }
10
-
11
- /// <summary>
12
- /// </summary>
13
- /// <returns>A number within the range [0, int.MaxValue).</returns>
14
- int Next();
15
-
16
- /// <summary>
17
- /// </summary>
18
- /// <returns>A number within the range [0, max).</returns>
19
- int Next(int max);
20
-
21
- /// <summary>
22
- /// </summary>
23
- /// <returns>A number within the range [min, max).</returns>
24
- int Next(int min, int max);
25
-
26
- /// <summary>
27
- /// </summary>
28
- /// <returns>A number within the range [0, uint.MaxValue].</returns>
29
- uint NextUint();
30
-
31
- /// <summary>
32
- /// </summary>
33
- /// <returns>A number within the range [0, max).</returns>
34
- uint NextUint(uint max);
35
-
36
- /// <summary>
37
- /// </summary>
38
- /// <returns>A number within the range [min, max).</returns>
39
- uint NextUint(uint min, uint max);
40
-
41
- /// <summary>
42
- /// </summary>
43
- /// <returns>A number within the range [0, short.MaxValue).</returns>
44
- short NextShort();
45
-
46
- /// <summary>
47
- /// </summary>
48
- /// <returns>A number within the range [0, max).</returns>
49
- short NextShort(short max);
50
-
51
- /// <summary>
52
- /// </summary>
53
- /// <returns>A number within the range [min, max).</returns>
54
- short NextShort(short min, short max);
55
-
56
- /// <summary>
57
- /// </summary>
58
- /// <returns>A number within the range [0, byte.MaxValue).</returns>
59
- byte NextByte();
60
-
61
- /// <summary>
62
- /// </summary>
63
- /// <returns>A number within the range [0, max).</returns>
64
- byte NextByte(byte max);
65
-
66
- /// <summary>
67
- /// </summary>
68
- /// <returns>A number within the range [min, max).</returns>
69
- byte NextByte(byte min, byte max);
70
-
71
- /// <summary>
72
- /// </summary>
73
- /// <returns>A number within the range [0, long.MaxValue).</returns>
74
- long NextLong();
75
-
76
- /// <summary>
77
- /// </summary>
78
- /// <returns>A number within the range [0, max).</returns>
79
- long NextLong(long max);
80
-
81
- /// <summary>
82
- /// </summary>
83
- /// <returns>A number within the range [min, max).</returns>
84
- long NextLong(long min, long max);
85
-
86
- /// <summary>
87
- /// </summary>
88
- /// <returns>A number within the range [0, ulong.MaxValue).</returns>
89
- ulong NextUlong();
90
-
91
- /// <summary>
92
- /// </summary>
93
- /// <returns>A number within the range [0, max).</returns>
94
- ulong NextUlong(ulong max);
95
-
96
- /// <summary>
97
- /// </summary>
98
- /// <returns>A number within the range [min, max).</returns>
99
- ulong NextUlong(ulong min, ulong max);
100
-
101
- /// <summary>
102
- /// </summary>
103
- /// <returns>50% chance of true or false.</returns>
104
- bool NextBool();
105
-
106
- void NextBytes(byte[] buffer);
107
-
108
- /// <summary>
109
- /// </summary>
110
- /// <returns>A number within the range [0, 1).</returns>
111
- float NextFloat();
112
-
113
- /// <summary>
114
- /// </summary>
115
- /// <returns>A number within the range [0, max).</returns>
116
- float NextFloat(float max);
117
-
118
- /// <summary>
119
- /// </summary>
120
- /// <returns>A number within the range min, max).</returns>
121
- float NextFloat(float min, float max);
122
-
123
- /// <summary>
124
- /// </summary>
125
- /// <returns>A number within the range [0, 1).</returns>
126
- double NextDouble();
127
-
128
- /// <summary>
129
- /// </summary>
130
- /// <returns>A number within the range [0, max).</returns>
131
- double NextDouble(double max);
132
-
133
- /// <summary>
134
- /// </summary>
135
- /// <returns>A number within the range min, max).</returns>
136
- double NextDouble(double min, double max);
137
-
138
- double NextGaussian(double mean = 0, double stdDev = 1);
139
-
140
- Guid NextGuid();
141
- KGuid NextKGuid();
142
-
143
- T NextOf<T>(IEnumerable<T> enumerable);
144
- T NextOf<T>(IReadOnlyCollection<T> collection);
145
- T NextOf<T>(IReadOnlyList<T> list);
146
-
147
- T NextEnum<T>()
148
- where T : struct, Enum;
149
-
150
- float[,] NextNoiseMap(
151
- int width,
152
- int height,
153
- PerlinNoise noise = null,
154
- float scale = 2.5f,
155
- int octaves = 8
156
- );
157
-
158
- IRandom Copy();
159
- }
160
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ using System;
4
+ using System.Collections.Generic;
5
+ using DataStructure.Adapters;
6
+
7
+ public interface IRandom
8
+ {
9
+ RandomState InternalState { get; }
10
+
11
+ /// <summary>
12
+ /// </summary>
13
+ /// <returns>A number within the range [0, int.MaxValue).</returns>
14
+ int Next();
15
+
16
+ /// <summary>
17
+ /// </summary>
18
+ /// <returns>A number within the range [0, max).</returns>
19
+ int Next(int max);
20
+
21
+ /// <summary>
22
+ /// </summary>
23
+ /// <returns>A number within the range [min, max).</returns>
24
+ int Next(int min, int max);
25
+
26
+ /// <summary>
27
+ /// </summary>
28
+ /// <returns>A number within the range [0, uint.MaxValue].</returns>
29
+ uint NextUint();
30
+
31
+ /// <summary>
32
+ /// </summary>
33
+ /// <returns>A number within the range [0, max).</returns>
34
+ uint NextUint(uint max);
35
+
36
+ /// <summary>
37
+ /// </summary>
38
+ /// <returns>A number within the range [min, max).</returns>
39
+ uint NextUint(uint min, uint max);
40
+
41
+ /// <summary>
42
+ /// </summary>
43
+ /// <returns>A number within the range [0, short.MaxValue).</returns>
44
+ short NextShort();
45
+
46
+ /// <summary>
47
+ /// </summary>
48
+ /// <returns>A number within the range [0, max).</returns>
49
+ short NextShort(short max);
50
+
51
+ /// <summary>
52
+ /// </summary>
53
+ /// <returns>A number within the range [min, max).</returns>
54
+ short NextShort(short min, short max);
55
+
56
+ /// <summary>
57
+ /// </summary>
58
+ /// <returns>A number within the range [0, byte.MaxValue).</returns>
59
+ byte NextByte();
60
+
61
+ /// <summary>
62
+ /// </summary>
63
+ /// <returns>A number within the range [0, max).</returns>
64
+ byte NextByte(byte max);
65
+
66
+ /// <summary>
67
+ /// </summary>
68
+ /// <returns>A number within the range [min, max).</returns>
69
+ byte NextByte(byte min, byte max);
70
+
71
+ /// <summary>
72
+ /// </summary>
73
+ /// <returns>A number within the range [0, long.MaxValue).</returns>
74
+ long NextLong();
75
+
76
+ /// <summary>
77
+ /// </summary>
78
+ /// <returns>A number within the range [0, max).</returns>
79
+ long NextLong(long max);
80
+
81
+ /// <summary>
82
+ /// </summary>
83
+ /// <returns>A number within the range [min, max).</returns>
84
+ long NextLong(long min, long max);
85
+
86
+ /// <summary>
87
+ /// </summary>
88
+ /// <returns>A number within the range [0, ulong.MaxValue).</returns>
89
+ ulong NextUlong();
90
+
91
+ /// <summary>
92
+ /// </summary>
93
+ /// <returns>A number within the range [0, max).</returns>
94
+ ulong NextUlong(ulong max);
95
+
96
+ /// <summary>
97
+ /// </summary>
98
+ /// <returns>A number within the range [min, max).</returns>
99
+ ulong NextUlong(ulong min, ulong max);
100
+
101
+ /// <summary>
102
+ /// </summary>
103
+ /// <returns>50% chance of true or false.</returns>
104
+ bool NextBool();
105
+
106
+ void NextBytes(byte[] buffer);
107
+
108
+ /// <summary>
109
+ /// </summary>
110
+ /// <returns>A number within the range [0, 1).</returns>
111
+ float NextFloat();
112
+
113
+ /// <summary>
114
+ /// </summary>
115
+ /// <returns>A number within the range [0, max).</returns>
116
+ float NextFloat(float max);
117
+
118
+ /// <summary>
119
+ /// </summary>
120
+ /// <returns>A number within the range min, max).</returns>
121
+ float NextFloat(float min, float max);
122
+
123
+ /// <summary>
124
+ /// </summary>
125
+ /// <returns>A number within the range [0, 1).</returns>
126
+ double NextDouble();
127
+
128
+ /// <summary>
129
+ /// </summary>
130
+ /// <returns>A number within the range [0, max).</returns>
131
+ double NextDouble(double max);
132
+
133
+ /// <summary>
134
+ /// </summary>
135
+ /// <returns>A number within the range min, max).</returns>
136
+ double NextDouble(double min, double max);
137
+
138
+ double NextGaussian(double mean = 0, double stdDev = 1);
139
+
140
+ Guid NextGuid();
141
+ KGuid NextKGuid();
142
+
143
+ T NextOf<T>(IEnumerable<T> enumerable);
144
+ T NextOf<T>(IReadOnlyCollection<T> collection);
145
+ T NextOf<T>(IReadOnlyList<T> list);
146
+
147
+ T NextEnum<T>()
148
+ where T : struct, Enum;
149
+
150
+ float[,] NextNoiseMap(
151
+ int width,
152
+ int height,
153
+ PerlinNoise noise = null,
154
+ float scale = 2.5f,
155
+ int octaves = 8
156
+ );
157
+
158
+ IRandom Copy();
159
+ }
160
+ }
@@ -1,97 +1,97 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- using System;
4
-
5
- public struct NativePcgRandom
6
- {
7
- private const uint HalfwayUint = uint.MaxValue / 2;
8
- private const double MagicDouble = 4.6566128752458E-10;
9
- private const float MagicFloat = 5.960465E-008F;
10
-
11
- private readonly ulong _increment;
12
- private ulong _state;
13
-
14
- public NativePcgRandom(Guid seed)
15
- {
16
- byte[] guidArray = seed.ToByteArray();
17
- _state = BitConverter.ToUInt64(guidArray, 0);
18
- _increment = BitConverter.ToUInt64(guidArray, sizeof(ulong));
19
- }
20
-
21
- public NativePcgRandom(int seed)
22
- {
23
- _increment = 6554638469UL;
24
- _state = unchecked((ulong)seed);
25
- _increment = NextUlong();
26
- }
27
-
28
- public uint NextUint()
29
- {
30
- unchecked
31
- {
32
- ulong oldState = _state;
33
- _state = oldState * 6364136223846793005UL + _increment;
34
- uint xorShifted = (uint)(((oldState >> 18) ^ oldState) >> 27);
35
- int rot = (int)(oldState >> 59);
36
- return (xorShifted >> rot) | (xorShifted << (-rot & 31));
37
- }
38
- }
39
-
40
- public int Next(int max)
41
- {
42
- if (max <= 0)
43
- {
44
- throw new ArgumentException($"Max {max} cannot be less-than or equal-to 0");
45
- }
46
-
47
- return unchecked((int)NextUint(unchecked((uint)max)));
48
- }
49
-
50
- public uint NextUint(uint max)
51
- {
52
- /*
53
- https://github.com/libevent/libevent/blob/3807a30b03ab42f2f503f2db62b1ef5876e2be80/arc4random.c#L531
54
-
55
- http://cs.stackexchange.com/questions/570/generating-uniformly-distributed-random-numbers-using-a-coin
56
- Generates a uniform random number within the bound, avoiding modulo bias
57
- */
58
- uint threshold = unchecked((uint)((0x100000000UL - max) % max));
59
- while (true)
60
- {
61
- uint randomValue = NextUint();
62
- if (threshold <= randomValue)
63
- {
64
- return randomValue % max;
65
- }
66
- }
67
- }
68
-
69
- public long NextLong()
70
- {
71
- uint upper = NextUint();
72
- uint lower = NextUint();
73
- // Mix things up a little
74
- if (NextBool())
75
- {
76
- return unchecked((long)((ulong)upper << 32) | lower);
77
- }
78
- return unchecked((long)((ulong)lower << 32) | upper);
79
- }
80
-
81
- public ulong NextUlong()
82
- {
83
- return unchecked((ulong)NextLong());
84
- }
85
-
86
- public bool NextBool()
87
- {
88
- return NextUint() < HalfwayUint;
89
- }
90
-
91
- public float NextFloat()
92
- {
93
- uint floatAsInt = NextUint();
94
- return (floatAsInt >> 8) * MagicFloat;
95
- }
96
- }
97
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ using System;
4
+
5
+ public struct NativePcgRandom
6
+ {
7
+ private const uint HalfwayUint = uint.MaxValue / 2;
8
+ private const double MagicDouble = 4.6566128752458E-10;
9
+ private const float MagicFloat = 5.960465E-008F;
10
+
11
+ private readonly ulong _increment;
12
+ private ulong _state;
13
+
14
+ public NativePcgRandom(Guid seed)
15
+ {
16
+ byte[] guidArray = seed.ToByteArray();
17
+ _state = BitConverter.ToUInt64(guidArray, 0);
18
+ _increment = BitConverter.ToUInt64(guidArray, sizeof(ulong));
19
+ }
20
+
21
+ public NativePcgRandom(int seed)
22
+ {
23
+ _increment = 6554638469UL;
24
+ _state = unchecked((ulong)seed);
25
+ _increment = NextUlong();
26
+ }
27
+
28
+ public uint NextUint()
29
+ {
30
+ unchecked
31
+ {
32
+ ulong oldState = _state;
33
+ _state = oldState * 6364136223846793005UL + _increment;
34
+ uint xorShifted = (uint)(((oldState >> 18) ^ oldState) >> 27);
35
+ int rot = (int)(oldState >> 59);
36
+ return (xorShifted >> rot) | (xorShifted << (-rot & 31));
37
+ }
38
+ }
39
+
40
+ public int Next(int max)
41
+ {
42
+ if (max <= 0)
43
+ {
44
+ throw new ArgumentException($"Max {max} cannot be less-than or equal-to 0");
45
+ }
46
+
47
+ return unchecked((int)NextUint(unchecked((uint)max)));
48
+ }
49
+
50
+ public uint NextUint(uint max)
51
+ {
52
+ /*
53
+ https://github.com/libevent/libevent/blob/3807a30b03ab42f2f503f2db62b1ef5876e2be80/arc4random.c#L531
54
+
55
+ http://cs.stackexchange.com/questions/570/generating-uniformly-distributed-random-numbers-using-a-coin
56
+ Generates a uniform random number within the bound, avoiding modulo bias
57
+ */
58
+ uint threshold = unchecked((uint)((0x100000000UL - max) % max));
59
+ while (true)
60
+ {
61
+ uint randomValue = NextUint();
62
+ if (threshold <= randomValue)
63
+ {
64
+ return randomValue % max;
65
+ }
66
+ }
67
+ }
68
+
69
+ public long NextLong()
70
+ {
71
+ uint upper = NextUint();
72
+ uint lower = NextUint();
73
+ // Mix things up a little
74
+ if (NextBool())
75
+ {
76
+ return unchecked((long)((ulong)upper << 32) | lower);
77
+ }
78
+ return unchecked((long)((ulong)lower << 32) | upper);
79
+ }
80
+
81
+ public ulong NextUlong()
82
+ {
83
+ return unchecked((ulong)NextLong());
84
+ }
85
+
86
+ public bool NextBool()
87
+ {
88
+ return NextUint() < HalfwayUint;
89
+ }
90
+
91
+ public float NextFloat()
92
+ {
93
+ uint floatAsInt = NextUint();
94
+ return (floatAsInt >> 8) * MagicFloat;
95
+ }
96
+ }
97
+ }
@@ -1,7 +1,7 @@
1
- namespace UnityHelpers.Core.Random
2
- {
3
- public static class PRNG
4
- {
5
- public static IRandom Instance => PcgRandom.Instance;
6
- }
7
- }
1
+ namespace UnityHelpers.Core.Random
2
+ {
3
+ public static class PRNG
4
+ {
5
+ public static IRandom Instance => PcgRandom.Instance;
6
+ }
7
+ }
@@ -1,3 +1,3 @@
1
- fileFormatVersion: 2
2
- guid: 5041bafe46dc450bb37153e394011636
1
+ fileFormatVersion: 2
2
+ guid: 5041bafe46dc450bb37153e394011636
3
3
  timeCreated: 1732564259