chorama 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.configs/tsconfig.lib.json +43 -0
- package/.configs/tsconfig.website.json +34 -0
- package/.github/workflows/static.yml +88 -0
- package/.vscode/launch.json +29 -0
- package/.vscode/tasks.json +19 -0
- package/README.md +127 -0
- package/assets/images/disappointed.jpg +0 -0
- package/assets/images/skybox/grimmnight_back.png +0 -0
- package/assets/images/skybox/grimmnight_bottom.png +0 -0
- package/assets/images/skybox/grimmnight_front.png +0 -0
- package/assets/images/skybox/grimmnight_left.png +0 -0
- package/assets/images/skybox/grimmnight_right.png +0 -0
- package/assets/images/skybox/grimmnight_top.png +0 -0
- package/assets/images/skybox/miramar_back.png +0 -0
- package/assets/images/skybox/miramar_bottom.png +0 -0
- package/assets/images/skybox/miramar_front.png +0 -0
- package/assets/images/skybox/miramar_left.png +0 -0
- package/assets/images/skybox/miramar_right.png +0 -0
- package/assets/images/skybox/miramar_top.png +0 -0
- package/assets/images/uv.jpg +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/index.bin +0 -0
- package/assets/models/gltf/flight_helmet/index.gltf +705 -0
- package/assets/models/gltf/object.gltf +23 -0
- package/assets/models/gltf/pirate_girl/index.bin +0 -0
- package/assets/models/gltf/pirate_girl/index.gltf +2082 -0
- package/assets/models/obj/pirate_girl/pirate_girl.obj +18459 -0
- package/assets/models/obj/pirate_girl/pirate_girl.png +0 -0
- package/astro.config.mjs +45 -0
- package/content/guide/api-map.md +89 -0
- package/content/guide/camera-and-controls.md +98 -0
- package/content/guide/first-scene.md +176 -0
- package/content/guide/index.md +72 -0
- package/content/guide/installation.md +179 -0
- package/content/guide/materials-and-lighting.md +138 -0
- package/content/guide/plugins-and-render-pipeline.md +124 -0
- package/content/guide/render-targets-and-views.md +147 -0
- package/content/guide/scene-graph-and-transforms.md +113 -0
- package/content/guide/textures-and-assets.md +120 -0
- package/content/guide/troubleshooting.md +49 -0
- package/env.d.ts +19 -0
- package/examples/addons/rendergraph_gui.js +580 -0
- package/examples/camera/orthographic.js +120 -0
- package/examples/camera/perspective.js +138 -0
- package/examples/lights/directional.js +397 -0
- package/examples/lights/multiple_spot_lights.js +304 -0
- package/examples/lights/point.js +337 -0
- package/examples/lights/spot.js +366 -0
- package/examples/loader/gltf_material.js +111 -0
- package/examples/loader/gltfloader.js +78 -0
- package/examples/loader/objloader.js +95 -0
- package/examples/material/cullface.js +111 -0
- package/examples/material/materials.js +126 -0
- package/examples/material/standard/basic.js +164 -0
- package/examples/mesh/circle.js +117 -0
- package/examples/mesh/cuboid.js +151 -0
- package/examples/mesh/cylinder.js +139 -0
- package/examples/mesh/geometries.js +108 -0
- package/examples/mesh/meshTopology.js +103 -0
- package/examples/mesh/plane.js +117 -0
- package/examples/mesh/skinning.js +136 -0
- package/examples/mesh/uvsphere.js +113 -0
- package/examples/other/rotatingCube.js +93 -0
- package/examples/other/rotatingSphere.js +96 -0
- package/examples/rendertarget/basic_canvas.js +130 -0
- package/examples/rendertarget/depth_texture.js +130 -0
- package/examples/rendertarget/image_target.js +140 -0
- package/examples/rendertarget/multiple_views.js +158 -0
- package/examples/rendertarget/render_masks.js +173 -0
- package/examples/rendertarget/split_screen.js +123 -0
- package/examples/rendertarget/split_view.js +137 -0
- package/examples/skybox/skybox.js +111 -0
- package/examples/texture/arrays.js +156 -0
- package/examples/texture/textureWrap.js +118 -0
- package/examples/transform/propagation.js +92 -0
- package/package.json +55 -0
- package/rollup.config.js +66 -0
- package/scripts/stage-chorama.mjs +29 -0
- package/src/caches/cache.js +420 -0
- package/src/caches/index.js +2 -0
- package/src/caches/uniformbuffers.js +104 -0
- package/src/cameracontrols/index.js +258 -0
- package/src/constants/index.js +3 -0
- package/src/constants/mesh.js +197 -0
- package/src/constants/others.js +218 -0
- package/src/constants/texture.js +183 -0
- package/src/core/constants.js +14 -0
- package/src/core/extensions.js +42 -0
- package/src/core/index.js +7 -0
- package/src/core/layouts/index.js +4 -0
- package/src/core/layouts/meshvertex.js +60 -0
- package/src/core/layouts/uniform.js +21 -0
- package/src/core/layouts/uniformbuffer.js +15 -0
- package/src/core/layouts/vertexbuffer.js +43 -0
- package/src/core/limits.js +247 -0
- package/src/core/resources/blendparams.js +89 -0
- package/src/core/resources/framebuffer.js +127 -0
- package/src/core/resources/gpubuffer.js +32 -0
- package/src/core/resources/gpumesh.js +43 -0
- package/src/core/resources/gputexture.js +73 -0
- package/src/core/resources/index.js +5 -0
- package/src/core/shader.js +62 -0
- package/src/core/webgl/bindgroup.js +89 -0
- package/src/core/webgl/descriptors.js +104 -0
- package/src/core/webgl/index.js +5 -0
- package/src/core/webgl/renderpassencoder.js +96 -0
- package/src/core/webgl/renderpipeline.js +54 -0
- package/src/core/webgl/utils.js +371 -0
- package/src/core/webgl/webglrenderdevice.js +235 -0
- package/src/function.js +358 -0
- package/src/index.js +15 -0
- package/src/loader/gltf.js +2172 -0
- package/src/loader/index.js +3 -0
- package/src/loader/loader.js +174 -0
- package/src/loader/obj.js +188 -0
- package/src/loader/texture.js +85 -0
- package/src/loader/utils.js +16 -0
- package/src/material/basic.js +75 -0
- package/src/material/depth.js +73 -0
- package/src/material/index.js +8 -0
- package/src/material/lambert.js +73 -0
- package/src/material/material.js +106 -0
- package/src/material/normal.js +30 -0
- package/src/material/phong.js +86 -0
- package/src/material/raw.js +52 -0
- package/src/material/standard.js +221 -0
- package/src/math/index.js +3 -0
- package/src/math/transform.js +38 -0
- package/src/mesh/attribute/attribute.js +79 -0
- package/src/mesh/attribute/index.js +1 -0
- package/src/mesh/attributedata/index.js +1 -0
- package/src/mesh/attributedata/separate.js +180 -0
- package/src/mesh/builders/base.js +41 -0
- package/src/mesh/builders/circle.js +63 -0
- package/src/mesh/builders/cuboid.js +135 -0
- package/src/mesh/builders/cylinder.js +131 -0
- package/src/mesh/builders/index.js +7 -0
- package/src/mesh/builders/plane.js +73 -0
- package/src/mesh/builders/utils.js +20 -0
- package/src/mesh/builders/uvsphere.js +80 -0
- package/src/mesh/builders/wireframe.js +62 -0
- package/src/mesh/index.js +4 -0
- package/src/mesh/mesh.js +149 -0
- package/src/objects/bone.js +17 -0
- package/src/objects/camera/camera.js +56 -0
- package/src/objects/camera/index.js +2 -0
- package/src/objects/camera/projection.js +203 -0
- package/src/objects/debug/index.js +1 -0
- package/src/objects/debug/skeleton.js +28 -0
- package/src/objects/index.js +7 -0
- package/src/objects/light/ambient.js +20 -0
- package/src/objects/light/directional.js +29 -0
- package/src/objects/light/index.js +5 -0
- package/src/objects/light/point.js +32 -0
- package/src/objects/light/shadow/index.js +1 -0
- package/src/objects/light/shadow/shadow.js +67 -0
- package/src/objects/light/spot.js +56 -0
- package/src/objects/mesh.js +141 -0
- package/src/objects/object3d.js +167 -0
- package/src/objects/skybox.js +38 -0
- package/src/plugins/camera/camera.js +19 -0
- package/src/plugins/camera/index.js +2 -0
- package/src/plugins/camera/nodes/cameraview.js +46 -0
- package/src/plugins/camera/nodes/index.js +2 -0
- package/src/plugins/camera/nodes/opaquepass.js +79 -0
- package/src/plugins/index.js +6 -0
- package/src/plugins/light/index.js +2 -0
- package/src/plugins/light/light.js +23 -0
- package/src/plugins/light/nodes/index.js +1 -0
- package/src/plugins/light/nodes/light.js +127 -0
- package/src/plugins/meshmaterial/index.js +3 -0
- package/src/plugins/meshmaterial/meshmaterial.js +381 -0
- package/src/plugins/meshmaterial/nodes/index.js +1 -0
- package/src/plugins/meshmaterial/nodes/meshmaterial.js +50 -0
- package/src/plugins/meshmaterial/resources/index.js +1 -0
- package/src/plugins/meshmaterial/resources/meshmaterialpipelines.js +50 -0
- package/src/plugins/shadow/index.js +3 -0
- package/src/plugins/shadow/nodes/index.js +3 -0
- package/src/plugins/shadow/nodes/shadow.js +272 -0
- package/src/plugins/shadow/nodes/shadowOccluder.js +112 -0
- package/src/plugins/shadow/nodes/shadowOpaquePass.js +73 -0
- package/src/plugins/shadow/resources/ShadowMap.js +99 -0
- package/src/plugins/shadow/resources/index.js +2 -0
- package/src/plugins/shadow/resources/shadowpipelines.js +25 -0
- package/src/plugins/shadow/shadow.js +31 -0
- package/src/plugins/skeletonhelper/index.js +1 -0
- package/src/plugins/skeletonhelper/skeletonhelper.js +160 -0
- package/src/plugins/skybox/index.js +3 -0
- package/src/plugins/skybox/nodes/index.js +1 -0
- package/src/plugins/skybox/nodes/skybox.js +143 -0
- package/src/plugins/skybox/resources/index.js +2 -0
- package/src/plugins/skybox/resources/skyboxmesh.js +14 -0
- package/src/plugins/skybox/resources/skyboxpipeline.js +6 -0
- package/src/plugins/skybox/skybox.js +137 -0
- package/src/renderer/core/index.js +179 -0
- package/src/renderer/graph/index.js +3 -0
- package/src/renderer/graph/nodes.js +34 -0
- package/src/renderer/graph/rendergraph.js +182 -0
- package/src/renderer/index.js +5 -0
- package/src/renderer/plugin.js +36 -0
- package/src/renderer/renderer.js +179 -0
- package/src/renderer/views.js +28 -0
- package/src/rendertarget/canvastarget.js +30 -0
- package/src/rendertarget/image.js +132 -0
- package/src/rendertarget/index.js +3 -0
- package/src/rendertarget/rendertarget.js +89 -0
- package/src/shader/basicFragment.glsl +30 -0
- package/src/shader/basicVertex.glsl +87 -0
- package/src/shader/common/color.glsl +7 -0
- package/src/shader/common/common.glsl +25 -0
- package/src/shader/common/index.js +4 -0
- package/src/shader/common/light.glsl +437 -0
- package/src/shader/common/math.glsl +12 -0
- package/src/shader/debug/index.js +2 -0
- package/src/shader/debug/skeletonFragment.glsl +8 -0
- package/src/shader/debug/skeletonVertex.glsl +27 -0
- package/src/shader/depthFragment.glsl +37 -0
- package/src/shader/index.js +11 -0
- package/src/shader/lambertFragment.glsl +126 -0
- package/src/shader/normalFragment.glsl +25 -0
- package/src/shader/phongFragment.glsl +140 -0
- package/src/shader/skyboxFragment.glsl +16 -0
- package/src/shader/skyboxVertex.glsl +20 -0
- package/src/shader/standardFragment.glsl +274 -0
- package/src/texture/index.js +2 -0
- package/src/texture/sampler.js +111 -0
- package/src/texture/texture.js +234 -0
- package/src/utils/index.js +115 -0
- package/tsconfig.json +11 -0
- package/website/config/index.ts +1 -0
- package/website/config/navigation.ts +53 -0
- package/website/content.config.ts +92 -0
- package/website/layouts/DocLayout.astro +501 -0
- package/website/layouts/Example.astro +91 -0
- package/website/pages/examples/[...slug].astro +77 -0
- package/website/pages/examples/index.astro +98 -0
- package/website/pages/examples/samples/[...slug].astro +17 -0
- package/website/pages/guide/[slug].astro +30 -0
- package/website/pages/guide/index.astro +21 -0
- package/website/pages/index.astro +9 -0
- package/website/plugins/remark-link-base.js +23 -0
- package/website/utils/url.ts +30 -0
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/**@import { WebGLRenderPipelineDescriptor } from '../../core/index.js' */
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import { CompareFunction, MeshVertexLayout, Shader, WebGLRenderDevice } from "../../core/index.js";
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import { Affine3 } from "../../math/index.js";
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import { PrimitiveTopology, TextureFormat } from "../../constants/index.js";
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import { Bone3D, Object3D, SkeletonHelper } from "../../objects/index.js";
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import { Plugin, WebGLRenderer } from "../../renderer/index.js";
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import { skeletonFragment, skeletonVertex } from "../../shader/index.js";
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import { Texture } from "../../texture/index.js";
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export class SkeletonHelperPlugin extends Plugin {
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/**
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* @override
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*/
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preprocess() { }
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/**
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* @type {number | undefined}
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*/
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pipelineId
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/**
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* @param {Object3D} object
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* @param {WebGLRenderDevice} device
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* @param {WebGLRenderer} renderer
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*/
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renderObject3D(object, device, renderer) {
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if (!(object instanceof SkeletonHelper) || !object.skinnedMesh.skin) {
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return
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}
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const { caches } = renderer
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const { bones, boneTexture } = object.skinnedMesh.skin
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const pipeline = this.getRenderPipeline(device, renderer)
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const transformsInfo = pipeline.uniforms.get("transforms")
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const modelInfo = pipeline.uniforms.get("model")
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const parentInfo = pipeline.uniforms.get("parent_index")
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const childInfo = pipeline.uniforms.get("child_index")
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const pass = device.beginRenderPass()
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pass.setPipeline(pipeline)
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if (
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!transformsInfo || transformsInfo.texture_unit === undefined ||
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!modelInfo || !parentInfo || !childInfo) {
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console.warn("uniforms are not set up correctly in shader")
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return
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}
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updateDataTexture(boneTexture, bones.map((bone) => bone.transform.world))
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const transformsTexture = caches.getTexture(device, boneTexture)
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device.context.activeTexture(WebGL2RenderingContext.TEXTURE0 + transformsInfo.texture_unit)
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device.context.bindTexture(boneTexture.type, transformsTexture.inner)
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device.context.uniformMatrix4fv(modelInfo.location, false, [...Affine3.toMatrix4(object.skinnedMesh.transform.world)])
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device.context.bindVertexArray(null)
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object.rootBone.traverseBFS((parent) => {
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if (parent instanceof Bone3D) {
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const child = parent.children[i]
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if (child instanceof Bone3D) {
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const childIndex = child.index
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const parentIndex = parent.index
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device.context.uniform1ui(parentInfo.location, parentIndex)
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device.context.uniform1ui(childInfo.location, childIndex)
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device.context.drawArrays(PrimitiveTopology.Lines, 0, 2)
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}
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}
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}
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return true
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})
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pass.end()
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}
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*/
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getRenderPipeline(device, renderer) {
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const { caches, includes, defines: globalDefines } = renderer
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if (this.pipelineId) {
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const pipeline = caches.getRenderPipeline(this.pipelineId)
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}
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*/
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depthWrite: false,
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depthCompare: CompareFunction.Always,
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topology: PrimitiveTopology.Lines,
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vertexLayout: new MeshVertexLayout([]),
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vertex: new Shader({
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source: skeletonVertex
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}),
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fragment: {
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source: new Shader({
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source: skeletonFragment
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targets: [{
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format: TextureFormat.RGBA8Unorm
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}]
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}
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}
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descriptor.vertex.defines.set(name, value)
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descriptor.fragment?.source?.defines?.set(name, value)
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}
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for (const [name, value] of includes) {
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descriptor.vertex.includes.set(name, value)
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descriptor.fragment?.source?.includes?.set(name, value)
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}
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const [newRenderPipeline, newId] = caches.createRenderPipeline(device, descriptor)
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this.pipelineId = newId
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return newRenderPipeline
|
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}
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}
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+
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|
+
// NOTE: This could be expanded to pack numbers, vectors, matrices and affines
|
|
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|
+
/**
|
|
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|
+
* @param {Texture} texture
|
|
129
|
+
* @param {Affine3[]} items
|
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|
+
*/
|
|
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|
+
function updateDataTexture(texture, items) {
|
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|
+
const data = new Float32Array(items.length * 16)
|
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+
|
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134
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+
for (let i = 0; i < items.length; i++) {
|
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const offset = i * 16
|
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|
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const world = /**@type {Affine3} */(items[i])
|
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+
|
|
138
|
+
data[offset + 0] = world.a
|
|
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|
+
data[offset + 1] = world.b
|
|
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|
+
data[offset + 2] = world.c
|
|
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|
+
data[offset + 3] = 0
|
|
142
|
+
data[offset + 4] = world.d
|
|
143
|
+
data[offset + 5] = world.e
|
|
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|
+
data[offset + 6] = world.f
|
|
145
|
+
data[offset + 7] = 0
|
|
146
|
+
data[offset + 8] = world.g
|
|
147
|
+
data[offset + 9] = world.h
|
|
148
|
+
data[offset + 10] = world.i
|
|
149
|
+
data[offset + 11] = 0
|
|
150
|
+
data[offset + 12] = world.x
|
|
151
|
+
data[offset + 13] = world.y
|
|
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|
+
data[offset + 14] = world.z
|
|
153
|
+
data[offset + 15] = 1
|
|
154
|
+
}
|
|
155
|
+
|
|
156
|
+
// TODO: Use the entire dimensions of the texture to pack values
|
|
157
|
+
texture.width = 4
|
|
158
|
+
texture.height = items.length
|
|
159
|
+
texture.data = data.buffer
|
|
160
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./skybox.js"
|
|
@@ -0,0 +1,143 @@
|
|
|
1
|
+
/**@import { GPUTexture, WebGLRenderPipelineDescriptor } from '../../../core/index.js' */
|
|
2
|
+
import { CompareFunction, MeshVertexLayout, Shader } from "../../../core/index.js"
|
|
3
|
+
import { CullFace, PrimitiveTopology, TextureFormat } from "../../../constants/index.js"
|
|
4
|
+
import { Camera, Object3D, SkyBox } from "../../../objects/index.js"
|
|
5
|
+
import { RenderItem, Views } from "../../../renderer/index.js"
|
|
6
|
+
import { skyboxFragment, skyboxVertex } from "../../../shader/index.js"
|
|
7
|
+
import { assert } from "../../../utils/index.js"
|
|
8
|
+
import { SkyboxPipeline, SkyBoxMesh } from "../resources/index.js"
|
|
9
|
+
|
|
10
|
+
export class SkyBoxNode {
|
|
11
|
+
subgraph() {
|
|
12
|
+
return undefined
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
/**
|
|
16
|
+
* @param {import("../../../renderer/graph/index.js").RenderGraphContext} context
|
|
17
|
+
*/
|
|
18
|
+
execute(context) {
|
|
19
|
+
const { renderer, renderDevice, objects } = context
|
|
20
|
+
const views = renderer.getResource(Views)
|
|
21
|
+
|
|
22
|
+
assert(views, "Views resource missing")
|
|
23
|
+
|
|
24
|
+
for (const view of views.items()) {
|
|
25
|
+
if (view.tag !== Camera.name) {
|
|
26
|
+
continue
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
const opaqueStage = view.renderStage.opaque || []
|
|
30
|
+
view.renderStage.opaque = opaqueStage
|
|
31
|
+
|
|
32
|
+
for (let i = 0; i < objects.length; i++) {
|
|
33
|
+
// SAFETY: Asssume the list is dense
|
|
34
|
+
const object = /**@type {Object3D}*/(objects[i])
|
|
35
|
+
|
|
36
|
+
object.traverseDFS((child) => {
|
|
37
|
+
if (!child.renderMask.test(view.renderMask)) {
|
|
38
|
+
return true
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
if (!(child instanceof SkyBox)) {
|
|
42
|
+
return true
|
|
43
|
+
}
|
|
44
|
+
const item = createSkyboxRenderItem(child, renderDevice, renderer)
|
|
45
|
+
|
|
46
|
+
opaqueStage.push(item)
|
|
47
|
+
|
|
48
|
+
return true
|
|
49
|
+
})
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/**
|
|
56
|
+
* @param {SkyBox} object
|
|
57
|
+
* @param {import("../../../core/index.js").WebGLRenderDevice} device
|
|
58
|
+
* @param {import("../../../renderer/index.js").WebGLRenderer} renderer
|
|
59
|
+
* @returns {RenderItem}
|
|
60
|
+
*/
|
|
61
|
+
function createSkyboxRenderItem(object, device, renderer) {
|
|
62
|
+
const skyboxMesh = renderer.getResource(SkyBoxMesh)
|
|
63
|
+
|
|
64
|
+
assert(skyboxMesh, "SkyBoxMesh resource missing")
|
|
65
|
+
const mesh = renderer.caches.getMesh(device, skyboxMesh.cube, renderer.attributes)
|
|
66
|
+
/** @type {{ lerp: number, day: GPUTexture | undefined, night: GPUTexture | undefined }} */
|
|
67
|
+
const uniforms = {
|
|
68
|
+
lerp: object.lerp,
|
|
69
|
+
day: undefined,
|
|
70
|
+
night: undefined
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
if (object.day) {
|
|
74
|
+
const dayTex = renderer.caches.getTexture(device, object.day)
|
|
75
|
+
|
|
76
|
+
uniforms.day = dayTex
|
|
77
|
+
}
|
|
78
|
+
if (object.night) {
|
|
79
|
+
const nightTex = renderer.caches.getTexture(device, object.night)
|
|
80
|
+
|
|
81
|
+
uniforms.night = nightTex
|
|
82
|
+
}
|
|
83
|
+
const item = new RenderItem({
|
|
84
|
+
pipelineId: getSkyboxRenderPipeline(device, renderer),
|
|
85
|
+
uniforms,
|
|
86
|
+
tag: SkyBox.name,
|
|
87
|
+
transform: object.transform.world,
|
|
88
|
+
mesh
|
|
89
|
+
})
|
|
90
|
+
|
|
91
|
+
return item
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
/**
|
|
95
|
+
* @param {import("../../../core/index.js").WebGLRenderDevice} device
|
|
96
|
+
* @param {import("../../../renderer/index.js").WebGLRenderer} renderer
|
|
97
|
+
*/
|
|
98
|
+
function getSkyboxRenderPipeline(device, renderer) {
|
|
99
|
+
const skyboxPipeline = renderer.getResource(SkyboxPipeline)
|
|
100
|
+
const { caches, includes, defines: globalDefines } = renderer
|
|
101
|
+
|
|
102
|
+
assert(skyboxPipeline, "SkyboxPipeline resource missing")
|
|
103
|
+
|
|
104
|
+
if (skyboxPipeline.pipelineId !== undefined) {
|
|
105
|
+
return skyboxPipeline.pipelineId
|
|
106
|
+
}
|
|
107
|
+
/**
|
|
108
|
+
* @type {WebGLRenderPipelineDescriptor}
|
|
109
|
+
*/
|
|
110
|
+
const descriptor = {
|
|
111
|
+
depthWrite: false,
|
|
112
|
+
depthCompare: CompareFunction.Lequal,
|
|
113
|
+
cullFace: CullFace.Front,
|
|
114
|
+
topology: PrimitiveTopology.Triangles,
|
|
115
|
+
vertexLayout: new MeshVertexLayout([]),
|
|
116
|
+
vertex: new Shader({
|
|
117
|
+
source: skyboxVertex
|
|
118
|
+
}),
|
|
119
|
+
fragment: {
|
|
120
|
+
source: new Shader({
|
|
121
|
+
source: skyboxFragment
|
|
122
|
+
}),
|
|
123
|
+
targets: [{
|
|
124
|
+
format: TextureFormat.RGBA8Unorm
|
|
125
|
+
}]
|
|
126
|
+
}
|
|
127
|
+
}
|
|
128
|
+
|
|
129
|
+
for (const [name, value] of globalDefines) {
|
|
130
|
+
descriptor.vertex.defines.set(name, value)
|
|
131
|
+
descriptor.fragment?.source?.defines?.set(name, value)
|
|
132
|
+
}
|
|
133
|
+
for (const [name, value] of includes) {
|
|
134
|
+
descriptor.vertex.includes.set(name, value)
|
|
135
|
+
descriptor.fragment?.source?.includes?.set(name, value)
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
const [_, newId] = caches.createRenderPipeline(device, descriptor)
|
|
139
|
+
|
|
140
|
+
skyboxPipeline.pipelineId = newId
|
|
141
|
+
|
|
142
|
+
return newId
|
|
143
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { CuboidMeshBuilder } from "../../../mesh/index.js";
|
|
2
|
+
|
|
3
|
+
export class SkyBoxMesh {
|
|
4
|
+
cube
|
|
5
|
+
|
|
6
|
+
constructor() {
|
|
7
|
+
const cuboid = new CuboidMeshBuilder()
|
|
8
|
+
cuboid.width = 1
|
|
9
|
+
cuboid.height = 1
|
|
10
|
+
cuboid.depth = 1
|
|
11
|
+
|
|
12
|
+
this.cube = cuboid.build()
|
|
13
|
+
}
|
|
14
|
+
}
|
|
@@ -0,0 +1,137 @@
|
|
|
1
|
+
/**@import { GPUTexture, WebGLRenderDevice, WebGLRenderPipeline } from '../../core/index.js' */
|
|
2
|
+
import { Matrix4 } from "../../math/index.js";
|
|
3
|
+
import { TextureFilter } from "../../constants/index.js";
|
|
4
|
+
import { SkyBox } from "../../objects/index.js";
|
|
5
|
+
import { Plugin, SortViewsNode, WebGLRenderer } from "../../renderer/index.js";
|
|
6
|
+
import { Sampler } from "../../texture/index.js";
|
|
7
|
+
import { SkyboxPipeline, SkyBoxMesh } from "./resources/index.js";
|
|
8
|
+
import { SkyBoxNode } from "./nodes/index.js";
|
|
9
|
+
import { CameraViewNode } from "../camera/index.js";
|
|
10
|
+
|
|
11
|
+
export class SkyboxPlugin extends Plugin {
|
|
12
|
+
/**
|
|
13
|
+
* @override
|
|
14
|
+
* @param {WebGLRenderer} renderer
|
|
15
|
+
*/
|
|
16
|
+
init(renderer) {
|
|
17
|
+
renderer.setResource(new SkyboxPipeline())
|
|
18
|
+
renderer.setResource(new SkyBoxMesh())
|
|
19
|
+
renderer.uniformBinders.set(SkyBox.name, uploadUniforms)
|
|
20
|
+
renderer.renderGraph.addNode(SkyBoxNode.name, new SkyBoxNode())
|
|
21
|
+
renderer.renderGraph.addDependency(CameraViewNode.name, SkyBoxNode.name)
|
|
22
|
+
renderer.renderGraph.addDependency(SkyBoxNode.name, SortViewsNode.name)
|
|
23
|
+
}
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
export class SkyBoxGroup {
|
|
27
|
+
/**
|
|
28
|
+
* @type {GPUTexture | undefined}
|
|
29
|
+
*/
|
|
30
|
+
day
|
|
31
|
+
/**
|
|
32
|
+
* @type {GPUTexture | undefined}
|
|
33
|
+
*/
|
|
34
|
+
night
|
|
35
|
+
/**
|
|
36
|
+
* @type {number}
|
|
37
|
+
*/
|
|
38
|
+
lerp = 0
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* @param {number} lerp
|
|
42
|
+
* @param {GPUTexture} [day]
|
|
43
|
+
* @param {GPUTexture} [night]
|
|
44
|
+
*/
|
|
45
|
+
constructor(lerp, day, night) {
|
|
46
|
+
this.day = day
|
|
47
|
+
this.night = night
|
|
48
|
+
this.lerp = lerp
|
|
49
|
+
}
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
/**
|
|
53
|
+
* @param {WebGLRenderDevice} device
|
|
54
|
+
* @param {WebGLRenderer} renderer
|
|
55
|
+
* @param {WebGLRenderPipeline} pipeline
|
|
56
|
+
* @param {SkyBoxGroup} bindGroup
|
|
57
|
+
* @param {Matrix4} transform
|
|
58
|
+
*/
|
|
59
|
+
function uploadUniforms(device, renderer, pipeline, bindGroup, transform) {
|
|
60
|
+
const { day, night, lerp } = bindGroup
|
|
61
|
+
const modelInfo = pipeline.uniforms.get("model")
|
|
62
|
+
const dayInfo = pipeline.uniforms.get("day")
|
|
63
|
+
const nightInfo = pipeline.uniforms.get("night")
|
|
64
|
+
const lerpInfo = pipeline.uniforms.get("lerp")
|
|
65
|
+
|
|
66
|
+
if (modelInfo) {
|
|
67
|
+
device.context.uniformMatrix4fv(modelInfo.location, false, new Float32Array([...transform]))
|
|
68
|
+
}
|
|
69
|
+
|
|
70
|
+
if (day && dayInfo && dayInfo.texture_unit !== undefined) {
|
|
71
|
+
device.context.activeTexture(WebGL2RenderingContext.TEXTURE0 + dayInfo.texture_unit)
|
|
72
|
+
device.context.bindTexture(day.type, day.inner)
|
|
73
|
+
updateTextureSampler(device.context, day, renderer.defaults.textureSampler)
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
if (night && nightInfo && nightInfo.texture_unit !== undefined) {
|
|
77
|
+
device.context.activeTexture(WebGL2RenderingContext.TEXTURE0 + nightInfo.texture_unit)
|
|
78
|
+
device.context.bindTexture(night.type, night.inner)
|
|
79
|
+
updateTextureSampler(device.context, night, renderer.defaults.textureSampler)
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
if (lerpInfo) {
|
|
83
|
+
device.context.uniform1f(lerpInfo.location, lerp)
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
/**
|
|
88
|
+
* @param {WebGL2RenderingContext} context
|
|
89
|
+
* @param {GPUTexture} texture
|
|
90
|
+
* @param {Sampler} sampler
|
|
91
|
+
*/
|
|
92
|
+
function updateTextureSampler(context, texture, sampler) {
|
|
93
|
+
const lod = sampler.lod
|
|
94
|
+
const anisotropyExtenstion = context.getExtension("EXT_texture_filter_anisotropic")
|
|
95
|
+
|
|
96
|
+
context.texParameteri(texture.type, context.TEXTURE_MAG_FILTER, sampler.magnificationFilter)
|
|
97
|
+
context.texParameteri(texture.type, context.TEXTURE_WRAP_S, sampler.wrapS)
|
|
98
|
+
context.texParameteri(texture.type, context.TEXTURE_WRAP_T, sampler.wrapT)
|
|
99
|
+
context.texParameteri(texture.type, context.TEXTURE_WRAP_R, sampler.wrapR)
|
|
100
|
+
|
|
101
|
+
if (lod) {
|
|
102
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_LOD, lod.min)
|
|
103
|
+
context.texParameteri(texture.type, context.TEXTURE_MAX_LOD, lod.max)
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
if (sampler.mipmapFilter !== undefined) {
|
|
107
|
+
if (sampler.minificationFilter === TextureFilter.Linear) {
|
|
108
|
+
if (sampler.mipmapFilter === TextureFilter.Linear) {
|
|
109
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.LINEAR_MIPMAP_LINEAR);
|
|
110
|
+
} else if (sampler.mipmapFilter === TextureFilter.Nearest) {
|
|
111
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.LINEAR_MIPMAP_NEAREST);
|
|
112
|
+
}
|
|
113
|
+
} else if (sampler.minificationFilter === TextureFilter.Nearest) {
|
|
114
|
+
if (sampler.mipmapFilter === TextureFilter.Linear) {
|
|
115
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.NEAREST_MIPMAP_LINEAR);
|
|
116
|
+
} else if (sampler.mipmapFilter === TextureFilter.Nearest) {
|
|
117
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.NEAREST_MIPMAP_NEAREST);
|
|
118
|
+
}
|
|
119
|
+
}
|
|
120
|
+
} else {
|
|
121
|
+
if (sampler.minificationFilter === TextureFilter.Nearest) {
|
|
122
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.NEAREST)
|
|
123
|
+
} else if (sampler.minificationFilter === TextureFilter.Linear) {
|
|
124
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.LINEAR)
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
if (anisotropyExtenstion) {
|
|
128
|
+
context.texParameterf(texture.type, anisotropyExtenstion.TEXTURE_MAX_ANISOTROPY_EXT, sampler.anisotropy)
|
|
129
|
+
}
|
|
130
|
+
|
|
131
|
+
if (sampler.compare !== undefined) {
|
|
132
|
+
context.texParameteri(texture.type, context.TEXTURE_COMPARE_MODE, context.COMPARE_REF_TO_TEXTURE);
|
|
133
|
+
context.texParameteri(texture.type, context.TEXTURE_COMPARE_FUNC, sampler.compare)
|
|
134
|
+
} else {
|
|
135
|
+
context.texParameteri(texture.type, context.TEXTURE_COMPARE_MODE, context.NONE);
|
|
136
|
+
}
|
|
137
|
+
}
|
|
@@ -0,0 +1,179 @@
|
|
|
1
|
+
import { GPUMesh } from "../../core/index.js"
|
|
2
|
+
import { Affine3, Matrix4, Vector3 } from "../../math/index.js"
|
|
3
|
+
import { Object3D, RenderMask } from "../../objects/index.js"
|
|
4
|
+
import { RenderTarget } from "../../rendertarget/index.js"
|
|
5
|
+
|
|
6
|
+
export class View {
|
|
7
|
+
/**
|
|
8
|
+
* @type {RenderStages}
|
|
9
|
+
*/
|
|
10
|
+
renderStage = new RenderStages()
|
|
11
|
+
/**
|
|
12
|
+
* @type {number}
|
|
13
|
+
*/
|
|
14
|
+
order = 0
|
|
15
|
+
/**
|
|
16
|
+
* @type {RenderTarget}
|
|
17
|
+
*/
|
|
18
|
+
renderTarget
|
|
19
|
+
|
|
20
|
+
/**
|
|
21
|
+
* @type {Matrix4}
|
|
22
|
+
*/
|
|
23
|
+
projectionMatrix
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* @type {Matrix4}
|
|
27
|
+
*/
|
|
28
|
+
viewMatrix
|
|
29
|
+
|
|
30
|
+
/**
|
|
31
|
+
* @type {Vector3}
|
|
32
|
+
*/
|
|
33
|
+
viewPosition
|
|
34
|
+
|
|
35
|
+
/**
|
|
36
|
+
* @type {number}
|
|
37
|
+
*/
|
|
38
|
+
near
|
|
39
|
+
|
|
40
|
+
/**
|
|
41
|
+
* @type {number}
|
|
42
|
+
*/
|
|
43
|
+
far
|
|
44
|
+
|
|
45
|
+
/**
|
|
46
|
+
* @type {string}
|
|
47
|
+
*/
|
|
48
|
+
tag
|
|
49
|
+
/**
|
|
50
|
+
* Render mask used to filter visible objects for this view.
|
|
51
|
+
* @type {RenderMask}
|
|
52
|
+
*/
|
|
53
|
+
renderMask = new RenderMask()
|
|
54
|
+
/**
|
|
55
|
+
* Source object that created this view.
|
|
56
|
+
* @type {Object3D | undefined}
|
|
57
|
+
*/
|
|
58
|
+
object
|
|
59
|
+
|
|
60
|
+
/**
|
|
61
|
+
* @param {ViewOptions} options
|
|
62
|
+
*/
|
|
63
|
+
constructor({
|
|
64
|
+
renderTarget,
|
|
65
|
+
position,
|
|
66
|
+
projection,
|
|
67
|
+
view,
|
|
68
|
+
near,
|
|
69
|
+
far,
|
|
70
|
+
tag,
|
|
71
|
+
object,
|
|
72
|
+
renderMask = new RenderMask()
|
|
73
|
+
}) {
|
|
74
|
+
this.renderTarget = renderTarget
|
|
75
|
+
this.near = near
|
|
76
|
+
this.far = far
|
|
77
|
+
this.tag = tag
|
|
78
|
+
this.projectionMatrix = projection
|
|
79
|
+
this.viewMatrix = view
|
|
80
|
+
this.viewPosition = position
|
|
81
|
+
this.object = object
|
|
82
|
+
this.renderMask.copy(renderMask)
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
getData() {
|
|
86
|
+
return {
|
|
87
|
+
name: "CameraBlock",
|
|
88
|
+
data: new Float32Array([
|
|
89
|
+
...this.viewMatrix,
|
|
90
|
+
...this.projectionMatrix,
|
|
91
|
+
...this.viewPosition,
|
|
92
|
+
this.near,
|
|
93
|
+
this.far
|
|
94
|
+
]).buffer
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
export class RenderStages {
|
|
100
|
+
/**
|
|
101
|
+
* @type {RenderItem[] | undefined}
|
|
102
|
+
*/
|
|
103
|
+
opaque
|
|
104
|
+
}
|
|
105
|
+
export class RenderItem {
|
|
106
|
+
|
|
107
|
+
/**
|
|
108
|
+
* @type {number}
|
|
109
|
+
*/
|
|
110
|
+
pipelineId
|
|
111
|
+
|
|
112
|
+
/**
|
|
113
|
+
* @type {GPUMesh}
|
|
114
|
+
*/
|
|
115
|
+
mesh
|
|
116
|
+
|
|
117
|
+
/**
|
|
118
|
+
* @type {Record<string, any>}
|
|
119
|
+
*/
|
|
120
|
+
uniforms
|
|
121
|
+
|
|
122
|
+
/**
|
|
123
|
+
* @type {string}
|
|
124
|
+
*/
|
|
125
|
+
tag
|
|
126
|
+
|
|
127
|
+
/**
|
|
128
|
+
* @type {Affine3}
|
|
129
|
+
*/
|
|
130
|
+
transform
|
|
131
|
+
|
|
132
|
+
/**
|
|
133
|
+
* @param {RenderItemOptions} options
|
|
134
|
+
*/
|
|
135
|
+
constructor({
|
|
136
|
+
pipelineId,
|
|
137
|
+
mesh,
|
|
138
|
+
tag,
|
|
139
|
+
uniforms,
|
|
140
|
+
transform
|
|
141
|
+
}) {
|
|
142
|
+
this.pipelineId = pipelineId
|
|
143
|
+
this.transform = transform
|
|
144
|
+
this.mesh = mesh
|
|
145
|
+
this.tag = tag
|
|
146
|
+
this.uniforms = uniforms
|
|
147
|
+
}
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
/**
|
|
151
|
+
* @typedef ViewOptions
|
|
152
|
+
* @property {RenderTarget} renderTarget
|
|
153
|
+
* @property {Vector3} position
|
|
154
|
+
* @property {Matrix4} projection
|
|
155
|
+
* @property {Matrix4} view
|
|
156
|
+
* @property {number} near
|
|
157
|
+
* @property {number} far
|
|
158
|
+
* @property {string} tag
|
|
159
|
+
* @property {Object3D} [object]
|
|
160
|
+
* @property {RenderMask} [renderMask]
|
|
161
|
+
*/
|
|
162
|
+
|
|
163
|
+
/**
|
|
164
|
+
* @typedef RenderItemOptions
|
|
165
|
+
* @property {Affine3} transform
|
|
166
|
+
* @property {GPUMesh} mesh
|
|
167
|
+
* @property {number} pipelineId
|
|
168
|
+
* @property {Record<string, any>} uniforms
|
|
169
|
+
* @property {string} tag
|
|
170
|
+
*/
|
|
171
|
+
|
|
172
|
+
/**
|
|
173
|
+
* @callback UniformBinder
|
|
174
|
+
* @param {WebGLRenderDevice} device
|
|
175
|
+
* @param {WebGLRenderer} renderer
|
|
176
|
+
* @param {WebGLRenderPipeline} pipeline
|
|
177
|
+
* @param {any} bindGroup
|
|
178
|
+
* @param {Matrix4} transform
|
|
179
|
+
*/
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
/** @import { RenderGraphContext } from "./rendergraph.js" */
|
|
2
|
+
import { assert } from "../../utils/index.js"
|
|
3
|
+
import { Views } from "../views.js"
|
|
4
|
+
|
|
5
|
+
export class SortViewsNode {
|
|
6
|
+
subgraph() {
|
|
7
|
+
return undefined
|
|
8
|
+
}
|
|
9
|
+
|
|
10
|
+
/**
|
|
11
|
+
* @param {RenderGraphContext} context
|
|
12
|
+
*/
|
|
13
|
+
execute(context) {
|
|
14
|
+
const views = context.renderer.getResource(Views)
|
|
15
|
+
|
|
16
|
+
assert(views, "Views resource missing")
|
|
17
|
+
|
|
18
|
+
const sorted = views.items()
|
|
19
|
+
.map((view, index) => ({ view, index }))
|
|
20
|
+
.sort((a, b) => {
|
|
21
|
+
const order = a.view.order - b.view.order
|
|
22
|
+
|
|
23
|
+
if (order !== 0) {
|
|
24
|
+
return order
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
return a.index - b.index
|
|
28
|
+
})
|
|
29
|
+
.map((entry) => entry.view)
|
|
30
|
+
|
|
31
|
+
views.clear()
|
|
32
|
+
views.push(...sorted)
|
|
33
|
+
}
|
|
34
|
+
}
|