chorama 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.configs/tsconfig.lib.json +43 -0
- package/.configs/tsconfig.website.json +34 -0
- package/.github/workflows/static.yml +88 -0
- package/.vscode/launch.json +29 -0
- package/.vscode/tasks.json +19 -0
- package/README.md +127 -0
- package/assets/images/disappointed.jpg +0 -0
- package/assets/images/skybox/grimmnight_back.png +0 -0
- package/assets/images/skybox/grimmnight_bottom.png +0 -0
- package/assets/images/skybox/grimmnight_front.png +0 -0
- package/assets/images/skybox/grimmnight_left.png +0 -0
- package/assets/images/skybox/grimmnight_right.png +0 -0
- package/assets/images/skybox/grimmnight_top.png +0 -0
- package/assets/images/skybox/miramar_back.png +0 -0
- package/assets/images/skybox/miramar_bottom.png +0 -0
- package/assets/images/skybox/miramar_front.png +0 -0
- package/assets/images/skybox/miramar_left.png +0 -0
- package/assets/images/skybox/miramar_right.png +0 -0
- package/assets/images/skybox/miramar_top.png +0 -0
- package/assets/images/uv.jpg +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/index.bin +0 -0
- package/assets/models/gltf/flight_helmet/index.gltf +705 -0
- package/assets/models/gltf/object.gltf +23 -0
- package/assets/models/gltf/pirate_girl/index.bin +0 -0
- package/assets/models/gltf/pirate_girl/index.gltf +2082 -0
- package/assets/models/obj/pirate_girl/pirate_girl.obj +18459 -0
- package/assets/models/obj/pirate_girl/pirate_girl.png +0 -0
- package/astro.config.mjs +45 -0
- package/content/guide/api-map.md +89 -0
- package/content/guide/camera-and-controls.md +98 -0
- package/content/guide/first-scene.md +176 -0
- package/content/guide/index.md +72 -0
- package/content/guide/installation.md +179 -0
- package/content/guide/materials-and-lighting.md +138 -0
- package/content/guide/plugins-and-render-pipeline.md +124 -0
- package/content/guide/render-targets-and-views.md +147 -0
- package/content/guide/scene-graph-and-transforms.md +113 -0
- package/content/guide/textures-and-assets.md +120 -0
- package/content/guide/troubleshooting.md +49 -0
- package/env.d.ts +19 -0
- package/examples/addons/rendergraph_gui.js +580 -0
- package/examples/camera/orthographic.js +120 -0
- package/examples/camera/perspective.js +138 -0
- package/examples/lights/directional.js +397 -0
- package/examples/lights/multiple_spot_lights.js +304 -0
- package/examples/lights/point.js +337 -0
- package/examples/lights/spot.js +366 -0
- package/examples/loader/gltf_material.js +111 -0
- package/examples/loader/gltfloader.js +78 -0
- package/examples/loader/objloader.js +95 -0
- package/examples/material/cullface.js +111 -0
- package/examples/material/materials.js +126 -0
- package/examples/material/standard/basic.js +164 -0
- package/examples/mesh/circle.js +117 -0
- package/examples/mesh/cuboid.js +151 -0
- package/examples/mesh/cylinder.js +139 -0
- package/examples/mesh/geometries.js +108 -0
- package/examples/mesh/meshTopology.js +103 -0
- package/examples/mesh/plane.js +117 -0
- package/examples/mesh/skinning.js +136 -0
- package/examples/mesh/uvsphere.js +113 -0
- package/examples/other/rotatingCube.js +93 -0
- package/examples/other/rotatingSphere.js +96 -0
- package/examples/rendertarget/basic_canvas.js +130 -0
- package/examples/rendertarget/depth_texture.js +130 -0
- package/examples/rendertarget/image_target.js +140 -0
- package/examples/rendertarget/multiple_views.js +158 -0
- package/examples/rendertarget/render_masks.js +173 -0
- package/examples/rendertarget/split_screen.js +123 -0
- package/examples/rendertarget/split_view.js +137 -0
- package/examples/skybox/skybox.js +111 -0
- package/examples/texture/arrays.js +156 -0
- package/examples/texture/textureWrap.js +118 -0
- package/examples/transform/propagation.js +92 -0
- package/package.json +55 -0
- package/rollup.config.js +66 -0
- package/scripts/stage-chorama.mjs +29 -0
- package/src/caches/cache.js +420 -0
- package/src/caches/index.js +2 -0
- package/src/caches/uniformbuffers.js +104 -0
- package/src/cameracontrols/index.js +258 -0
- package/src/constants/index.js +3 -0
- package/src/constants/mesh.js +197 -0
- package/src/constants/others.js +218 -0
- package/src/constants/texture.js +183 -0
- package/src/core/constants.js +14 -0
- package/src/core/extensions.js +42 -0
- package/src/core/index.js +7 -0
- package/src/core/layouts/index.js +4 -0
- package/src/core/layouts/meshvertex.js +60 -0
- package/src/core/layouts/uniform.js +21 -0
- package/src/core/layouts/uniformbuffer.js +15 -0
- package/src/core/layouts/vertexbuffer.js +43 -0
- package/src/core/limits.js +247 -0
- package/src/core/resources/blendparams.js +89 -0
- package/src/core/resources/framebuffer.js +127 -0
- package/src/core/resources/gpubuffer.js +32 -0
- package/src/core/resources/gpumesh.js +43 -0
- package/src/core/resources/gputexture.js +73 -0
- package/src/core/resources/index.js +5 -0
- package/src/core/shader.js +62 -0
- package/src/core/webgl/bindgroup.js +89 -0
- package/src/core/webgl/descriptors.js +104 -0
- package/src/core/webgl/index.js +5 -0
- package/src/core/webgl/renderpassencoder.js +96 -0
- package/src/core/webgl/renderpipeline.js +54 -0
- package/src/core/webgl/utils.js +371 -0
- package/src/core/webgl/webglrenderdevice.js +235 -0
- package/src/function.js +358 -0
- package/src/index.js +15 -0
- package/src/loader/gltf.js +2172 -0
- package/src/loader/index.js +3 -0
- package/src/loader/loader.js +174 -0
- package/src/loader/obj.js +188 -0
- package/src/loader/texture.js +85 -0
- package/src/loader/utils.js +16 -0
- package/src/material/basic.js +75 -0
- package/src/material/depth.js +73 -0
- package/src/material/index.js +8 -0
- package/src/material/lambert.js +73 -0
- package/src/material/material.js +106 -0
- package/src/material/normal.js +30 -0
- package/src/material/phong.js +86 -0
- package/src/material/raw.js +52 -0
- package/src/material/standard.js +221 -0
- package/src/math/index.js +3 -0
- package/src/math/transform.js +38 -0
- package/src/mesh/attribute/attribute.js +79 -0
- package/src/mesh/attribute/index.js +1 -0
- package/src/mesh/attributedata/index.js +1 -0
- package/src/mesh/attributedata/separate.js +180 -0
- package/src/mesh/builders/base.js +41 -0
- package/src/mesh/builders/circle.js +63 -0
- package/src/mesh/builders/cuboid.js +135 -0
- package/src/mesh/builders/cylinder.js +131 -0
- package/src/mesh/builders/index.js +7 -0
- package/src/mesh/builders/plane.js +73 -0
- package/src/mesh/builders/utils.js +20 -0
- package/src/mesh/builders/uvsphere.js +80 -0
- package/src/mesh/builders/wireframe.js +62 -0
- package/src/mesh/index.js +4 -0
- package/src/mesh/mesh.js +149 -0
- package/src/objects/bone.js +17 -0
- package/src/objects/camera/camera.js +56 -0
- package/src/objects/camera/index.js +2 -0
- package/src/objects/camera/projection.js +203 -0
- package/src/objects/debug/index.js +1 -0
- package/src/objects/debug/skeleton.js +28 -0
- package/src/objects/index.js +7 -0
- package/src/objects/light/ambient.js +20 -0
- package/src/objects/light/directional.js +29 -0
- package/src/objects/light/index.js +5 -0
- package/src/objects/light/point.js +32 -0
- package/src/objects/light/shadow/index.js +1 -0
- package/src/objects/light/shadow/shadow.js +67 -0
- package/src/objects/light/spot.js +56 -0
- package/src/objects/mesh.js +141 -0
- package/src/objects/object3d.js +167 -0
- package/src/objects/skybox.js +38 -0
- package/src/plugins/camera/camera.js +19 -0
- package/src/plugins/camera/index.js +2 -0
- package/src/plugins/camera/nodes/cameraview.js +46 -0
- package/src/plugins/camera/nodes/index.js +2 -0
- package/src/plugins/camera/nodes/opaquepass.js +79 -0
- package/src/plugins/index.js +6 -0
- package/src/plugins/light/index.js +2 -0
- package/src/plugins/light/light.js +23 -0
- package/src/plugins/light/nodes/index.js +1 -0
- package/src/plugins/light/nodes/light.js +127 -0
- package/src/plugins/meshmaterial/index.js +3 -0
- package/src/plugins/meshmaterial/meshmaterial.js +381 -0
- package/src/plugins/meshmaterial/nodes/index.js +1 -0
- package/src/plugins/meshmaterial/nodes/meshmaterial.js +50 -0
- package/src/plugins/meshmaterial/resources/index.js +1 -0
- package/src/plugins/meshmaterial/resources/meshmaterialpipelines.js +50 -0
- package/src/plugins/shadow/index.js +3 -0
- package/src/plugins/shadow/nodes/index.js +3 -0
- package/src/plugins/shadow/nodes/shadow.js +272 -0
- package/src/plugins/shadow/nodes/shadowOccluder.js +112 -0
- package/src/plugins/shadow/nodes/shadowOpaquePass.js +73 -0
- package/src/plugins/shadow/resources/ShadowMap.js +99 -0
- package/src/plugins/shadow/resources/index.js +2 -0
- package/src/plugins/shadow/resources/shadowpipelines.js +25 -0
- package/src/plugins/shadow/shadow.js +31 -0
- package/src/plugins/skeletonhelper/index.js +1 -0
- package/src/plugins/skeletonhelper/skeletonhelper.js +160 -0
- package/src/plugins/skybox/index.js +3 -0
- package/src/plugins/skybox/nodes/index.js +1 -0
- package/src/plugins/skybox/nodes/skybox.js +143 -0
- package/src/plugins/skybox/resources/index.js +2 -0
- package/src/plugins/skybox/resources/skyboxmesh.js +14 -0
- package/src/plugins/skybox/resources/skyboxpipeline.js +6 -0
- package/src/plugins/skybox/skybox.js +137 -0
- package/src/renderer/core/index.js +179 -0
- package/src/renderer/graph/index.js +3 -0
- package/src/renderer/graph/nodes.js +34 -0
- package/src/renderer/graph/rendergraph.js +182 -0
- package/src/renderer/index.js +5 -0
- package/src/renderer/plugin.js +36 -0
- package/src/renderer/renderer.js +179 -0
- package/src/renderer/views.js +28 -0
- package/src/rendertarget/canvastarget.js +30 -0
- package/src/rendertarget/image.js +132 -0
- package/src/rendertarget/index.js +3 -0
- package/src/rendertarget/rendertarget.js +89 -0
- package/src/shader/basicFragment.glsl +30 -0
- package/src/shader/basicVertex.glsl +87 -0
- package/src/shader/common/color.glsl +7 -0
- package/src/shader/common/common.glsl +25 -0
- package/src/shader/common/index.js +4 -0
- package/src/shader/common/light.glsl +437 -0
- package/src/shader/common/math.glsl +12 -0
- package/src/shader/debug/index.js +2 -0
- package/src/shader/debug/skeletonFragment.glsl +8 -0
- package/src/shader/debug/skeletonVertex.glsl +27 -0
- package/src/shader/depthFragment.glsl +37 -0
- package/src/shader/index.js +11 -0
- package/src/shader/lambertFragment.glsl +126 -0
- package/src/shader/normalFragment.glsl +25 -0
- package/src/shader/phongFragment.glsl +140 -0
- package/src/shader/skyboxFragment.glsl +16 -0
- package/src/shader/skyboxVertex.glsl +20 -0
- package/src/shader/standardFragment.glsl +274 -0
- package/src/texture/index.js +2 -0
- package/src/texture/sampler.js +111 -0
- package/src/texture/texture.js +234 -0
- package/src/utils/index.js +115 -0
- package/tsconfig.json +11 -0
- package/website/config/index.ts +1 -0
- package/website/config/navigation.ts +53 -0
- package/website/content.config.ts +92 -0
- package/website/layouts/DocLayout.astro +501 -0
- package/website/layouts/Example.astro +91 -0
- package/website/pages/examples/[...slug].astro +77 -0
- package/website/pages/examples/index.astro +98 -0
- package/website/pages/examples/samples/[...slug].astro +17 -0
- package/website/pages/guide/[slug].astro +30 -0
- package/website/pages/guide/index.astro +21 -0
- package/website/pages/index.astro +9 -0
- package/website/plugins/remark-link-base.js +23 -0
- package/website/utils/url.ts +30 -0
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import { Object3D } from "../../../objects/index.js"
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import { AmbientLight, PointLight, SpotLight,DirectionalLight } from "../../../objects/index.js"
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import { ShadowMap } from "../../shadow/index.js"
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export class LightNode {
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subgraph() {
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return undefined
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}
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/**
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* @param {import("../../../renderer/graph/index.js").RenderGraphContext} context
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*/
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execute(context) {
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updateLights(context.objects, context.renderDevice, context.renderer)
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}
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}
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/**
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* @param {import("../../../objects/index.js").Object3D[]} objects
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* @param {import("../../../core/index.js").WebGLRenderDevice} device
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* @param {import("../../../renderer/index.js").WebGLRenderer} renderer
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*/
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function updateLights(objects, device, renderer) {
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const shadowMap = renderer.getResource(ShadowMap)
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const directionalLights = new LightQueue()
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const pointLights = new LightQueue()
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const spotLights = new LightQueue()
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for (let i = 0; i < objects.length; i++) {
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const object = /**@type {Object3D}*/(objects[i])
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object.traverseDFS((object) => {
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if (object instanceof DirectionalLight) {
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directionalLights.add(object)
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} else if (object instanceof PointLight) {
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pointLights.add(object)
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} else if (object instanceof SpotLight) {
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spotLights.add(object)
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} else if (object instanceof AmbientLight) {
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renderer.updateUBO(device.context, object.getData())
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}
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return true
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})
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}
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const directionalLightData = directionalLights.getData()
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const spotLightData = spotLights.getData()
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const pointLightData = pointLights.getData()
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const directionalItems = new Int32Array(directionalLightData.buffer)
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const spotItems = new Int32Array(spotLightData.buffer)
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const pointItems = new Int32Array(pointLightData.buffer)
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for (let i = 0; i < directionalLights.lights.length; i++) {
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const item = shadowMap?.inner.get(/**@type {DirectionalLight}*/(directionalLights.lights[i]))
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if (item?.enabled) {
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directionalItems[offset] = item.spaceIndex
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} else {
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directionalItems[offset] = -1
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}
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}
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for (let i = 0; i < spotLights.lights.length; i++) {
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const offset = (i * 16) + 7 + 4
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const item = shadowMap?.inner.get(/**@type {SpotLight}*/(spotLights.lights[i]))
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if (item?.enabled) {
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spotItems[offset] = item.spaceIndex
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spotItems[offset] = -1
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}
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}
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for (let i = 0; i < pointLights.lights.length; i++) {
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const offset = (i * 12) + 10 + 4
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const item = shadowMap?.inner.get(/**@type {PointLight}*/(pointLights.lights[i]))
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if (item?.enabled) {
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pointItems[offset] = item.spaceIndex
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pointItems[offset] = -1
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}
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}
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renderer.updateUBO(device.context, {
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data: directionalLightData
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})
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renderer.updateUBO(device.context, {
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data: pointLightData
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})
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renderer.updateUBO(device.context, {
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name: "SpotLightBlock",
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data: spotLightData
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}
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*/
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class LightQueue {
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*/
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lights = []
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add(light) {
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}
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getData() {
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const buffer = new Float32Array([
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...this.lights.flatMap(light => light.pack())
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])
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const dataView = new Uint32Array(buffer.buffer)
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dataView[0] = this.lights.length
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return buffer
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}
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}
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@@ -0,0 +1,381 @@
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1
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+
/**@import { Brand } from '../../utils/index.js' */
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2
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+
/**@import { Defaults } from '../../renderer/index.js' */
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3
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/**@import { GPUTexture, WebGLRenderPipeline, WebGLRenderPipelineDescriptor } from '../../core/index.js' */
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4
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import { assert } from '../../utils/index.js'
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5
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+
import { MeshVertexLayout, Shader, Uniform, WebGLRenderDevice } from "../../core/index.js";
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6
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+
import { Mesh, Attribute } from "../../mesh/index.js";
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7
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+
import { MeshMaterial3D, Object3D } from "../../objects/index.js";
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8
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+
import { Plugin, RenderItem, SortViewsNode, WebGLRenderer } from "../../renderer/index.js";
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9
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+
import { Sampler, Texture } from "../../texture/index.js";
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10
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+
import { PrimitiveTopology, TextureFilter, TextureFormat } from '../../constants/index.js';
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11
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+
import { Caches } from '../../caches/index.js';
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12
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+
import { ShadowMap } from '../shadow/index.js';
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13
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+
import { CameraViewNode } from '../camera/index.js';
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14
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import { MeshMaterialNode } from './nodes/index.js';
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15
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+
import { MeshMaterialPipelines } from './resources/index.js';
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16
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+
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17
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+
export class MeshMaterialPlugin extends Plugin {
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/**
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* @override
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20
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* @param {WebGLRenderer} renderer
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*/
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init(renderer) {
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renderer.setResource(new MeshMaterialPipelines())
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renderer.uniformBinders.set(MeshMaterial3D.name, uploadUniforms)
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+
renderer.renderGraph.addNode(MeshMaterialNode.name, new MeshMaterialNode())
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+
renderer.renderGraph.addDependency(CameraViewNode.name, MeshMaterialNode.name)
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27
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+
renderer.renderGraph.addDependency(MeshMaterialNode.name, SortViewsNode.name)
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}
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+
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/**
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* @override
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+
*/
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preprocess() { }
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+
}
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+
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/**
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+
* @param {Object3D} object
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+
* @param {WebGLRenderDevice} device
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+
* @param {WebGLRenderer} renderer
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+
* @param {MeshMaterialPipelines} pipelines
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+
* @returns {RenderItem | undefined}
|
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42
|
+
*/
|
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43
|
+
export function createMeshMaterialRenderItem(object, device, renderer, pipelines) {
|
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44
|
+
if (!(object instanceof MeshMaterial3D)) {
|
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+
return
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46
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+
}
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47
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+
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|
48
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+
const { caches, attributes } = renderer
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49
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+
const { material, mesh, transform } = object
|
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50
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+
const gpuMesh = caches.getMesh(device, mesh, attributes)
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+
const meshBits = createPipelineBitsFromMesh(mesh, object)
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52
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+
const materialBits = material.getPipelineBits()
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53
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+
const pipelineKey = createPipelineKey(gpuMesh.layoutHash, meshBits, materialBits)
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54
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+
const materialName = material.constructor.name
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55
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+
const pipelineId = pipelines.getOrSetCompute(materialName, pipelineKey, () => {
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56
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+
const keyMeshBits = pipelineKey >> GeneralPipelineKeyShiftBits.MeshBits
|
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57
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+
const meshLayout = caches.getMeshVertexLayout(gpuMesh.layoutHash)
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58
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+
const { defines, includes } = renderer
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59
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+
assert(meshLayout, "Mesh layout not available")
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+
const shaderdefs = getShaderDefs(meshLayout, keyMeshBits, defines)
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61
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+
/**
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62
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+
* @type {WebGLRenderPipelineDescriptor}
|
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63
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+
*/
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64
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+
const descriptor = {
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+
topology: mesh.topology,
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66
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+
vertexLayout: meshLayout,
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vertex: new Shader({
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68
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+
source: material.vertex()
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+
}),
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fragment: {
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71
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+
source: new Shader({
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72
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+
source: material.fragment()
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+
}),
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74
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+
targets: [{
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75
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+
format: TextureFormat.RGBA8Unorm
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+
}]
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+
}
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+
}
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79
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+
|
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80
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+
for (const shaderdef of shaderdefs) {
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81
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+
descriptor.vertex.defines.set(shaderdef[0], shaderdef[1])
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82
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+
descriptor.fragment?.source?.defines?.set(shaderdef[0], shaderdef[1])
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83
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+
}
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84
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+
for (const [name, value] of includes) {
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85
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+
descriptor.vertex.includes.set(name, value)
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86
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+
descriptor.fragment?.source?.includes?.set(name, value)
|
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87
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+
}
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+
|
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89
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+
material.specialize(descriptor)
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90
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+
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91
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+
const [_, newId] = caches.createRenderPipeline(device, descriptor)
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+
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+
return newId
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94
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+
})
|
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95
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+
|
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96
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+
const uniforms = new MaterialBindGroup({
|
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97
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+
textures: object.material.getTextures(),
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98
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+
data: material.getData(),
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+
})
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+
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+
if (object.skin) {
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+
object.skin.bindMatrix.copy(object.transform.world)
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+
object.skin.inverseBindMatrix.copy(object.skin.bindMatrix).invert()
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+
object.skin.updateTexture()
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105
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+
const texture = caches.getTexture(device, object.skin.boneTexture)
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+
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+
uniforms.boneTransforms = texture
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+
}
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+
const item = new RenderItem({
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+
uniforms,
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+
mesh: gpuMesh,
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+
pipelineId,
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tag: MeshMaterial3D.name,
|
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+
transform: transform.world
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+
})
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+
|
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+
return item
|
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|
+
}
|
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119
|
+
|
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120
|
+
class MaterialBindGroup {
|
|
121
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+
/**
|
|
122
|
+
* @type {GPUTexture | undefined}
|
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123
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+
*/
|
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124
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+
boneTransforms
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125
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+
|
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126
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+
/**
|
|
127
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+
* @type {[string, number, Texture | undefined, Sampler | undefined][]}
|
|
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|
+
*/
|
|
129
|
+
textures
|
|
130
|
+
/**
|
|
131
|
+
* @type {ArrayBuffer}
|
|
132
|
+
*/
|
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133
|
+
data
|
|
134
|
+
/**
|
|
135
|
+
* @param {MaterialBindGroupOptions} options
|
|
136
|
+
*/
|
|
137
|
+
constructor({
|
|
138
|
+
textures,
|
|
139
|
+
data,
|
|
140
|
+
boneTransforms
|
|
141
|
+
}) {
|
|
142
|
+
this.boneTransforms = boneTransforms
|
|
143
|
+
this.data = data
|
|
144
|
+
this.textures = textures
|
|
145
|
+
}
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
/**
|
|
149
|
+
* @typedef MaterialBindGroupOptions
|
|
150
|
+
* @property {[string, number, Texture | undefined, Sampler | undefined][]} textures
|
|
151
|
+
* @property {ArrayBuffer} data
|
|
152
|
+
* @property {GPUTexture} [boneTransforms]
|
|
153
|
+
*/
|
|
154
|
+
|
|
155
|
+
/**
|
|
156
|
+
* @param {WebGLRenderDevice} device
|
|
157
|
+
* @param {WebGLRenderer} renderer
|
|
158
|
+
* @param {WebGLRenderPipeline} pipeline
|
|
159
|
+
* @param {MaterialBindGroup} bindGroup
|
|
160
|
+
*/
|
|
161
|
+
function uploadUniforms(device, renderer, pipeline, bindGroup) {
|
|
162
|
+
const { caches, defaults } = renderer
|
|
163
|
+
const shadowmap = renderer.getResource(ShadowMap)
|
|
164
|
+
const shadowInfo = pipeline.uniforms.get('shadow_atlas')
|
|
165
|
+
const boneMatricesInfo = pipeline.uniforms.get("bone_transforms")
|
|
166
|
+
const materialBuffer = caches.uniformBuffers.get('MaterialBlock')
|
|
167
|
+
|
|
168
|
+
if (shadowmap && shadowInfo && shadowInfo.texture_unit !== undefined) {
|
|
169
|
+
device.context.activeTexture(WebGL2RenderingContext.TEXTURE0 + shadowInfo.texture_unit)
|
|
170
|
+
|
|
171
|
+
const texture = caches.getTexture(device, shadowmap.shadowAtlas)
|
|
172
|
+
device.context.bindTexture(shadowmap.shadowAtlas.type, texture.inner)
|
|
173
|
+
updateTextureSampler(device.context, shadowmap.shadowAtlas, shadowmap.sampler)
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
if (boneMatricesInfo && boneMatricesInfo.texture_unit !== undefined && bindGroup.boneTransforms) {
|
|
177
|
+
device.context.activeTexture(WebGL2RenderingContext.TEXTURE0 + boneMatricesInfo.texture_unit)
|
|
178
|
+
|
|
179
|
+
device.context.bindTexture(bindGroup.boneTransforms.type, bindGroup.boneTransforms.inner)
|
|
180
|
+
device.context.texParameteri(bindGroup.boneTransforms.type, WebGL2RenderingContext.TEXTURE_MIN_FILTER, WebGL2RenderingContext.LINEAR)
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
if (materialBuffer) {
|
|
184
|
+
materialBuffer.update(device.context, bindGroup.data)
|
|
185
|
+
}
|
|
186
|
+
|
|
187
|
+
uploadTextures(device, bindGroup.textures, pipeline.uniforms, caches, defaults)
|
|
188
|
+
}
|
|
189
|
+
/**
|
|
190
|
+
* @enum {bigint}
|
|
191
|
+
*/
|
|
192
|
+
export const MeshKey = /**@type {const}*/({
|
|
193
|
+
TopologyBits: 0b1111111n,
|
|
194
|
+
None: 0n,
|
|
195
|
+
Points: 1n << 0n,
|
|
196
|
+
Lines: 1n << 1n,
|
|
197
|
+
LineLoop: 1n << 2n,
|
|
198
|
+
LineStrip: 1n << 3n,
|
|
199
|
+
Triangles: 1n << 4n,
|
|
200
|
+
TriangleStrip: 1n << 5n,
|
|
201
|
+
TriangleFan: 1n << 6n,
|
|
202
|
+
Skinned: 1n << 7n
|
|
203
|
+
})
|
|
204
|
+
|
|
205
|
+
/**
|
|
206
|
+
* @param {Mesh} mesh
|
|
207
|
+
* @returns {bigint}
|
|
208
|
+
*/
|
|
209
|
+
function keyFromTopology(mesh) {
|
|
210
|
+
if (mesh.topology === PrimitiveTopology.Points) {
|
|
211
|
+
return MeshKey.Points
|
|
212
|
+
}
|
|
213
|
+
if (mesh.topology === PrimitiveTopology.Lines) {
|
|
214
|
+
return MeshKey.Lines
|
|
215
|
+
}
|
|
216
|
+
if (mesh.topology === PrimitiveTopology.LineLoop) {
|
|
217
|
+
return MeshKey.LineLoop
|
|
218
|
+
}
|
|
219
|
+
if (mesh.topology === PrimitiveTopology.LineStrip) {
|
|
220
|
+
return MeshKey.LineStrip
|
|
221
|
+
}
|
|
222
|
+
if (mesh.topology === PrimitiveTopology.Triangles) {
|
|
223
|
+
return MeshKey.Triangles
|
|
224
|
+
}
|
|
225
|
+
if (mesh.topology === PrimitiveTopology.TriangleStrip) {
|
|
226
|
+
return MeshKey.TriangleStrip
|
|
227
|
+
}
|
|
228
|
+
if (mesh.topology === PrimitiveTopology.TriangleFan) {
|
|
229
|
+
return MeshKey.TriangleFan
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
return MeshKey.Triangles
|
|
233
|
+
}
|
|
234
|
+
|
|
235
|
+
/**
|
|
236
|
+
* @param {Mesh} mesh
|
|
237
|
+
* @param {MeshMaterial3D} object
|
|
238
|
+
* @returns {bigint}
|
|
239
|
+
*/
|
|
240
|
+
function createPipelineBitsFromMesh(mesh, object) {
|
|
241
|
+
let key = keyFromTopology(mesh)
|
|
242
|
+
|
|
243
|
+
if (
|
|
244
|
+
mesh.attributes.has(Attribute.JointIndex.name) &&
|
|
245
|
+
mesh.attributes.has(Attribute.JointWeight.name) &&
|
|
246
|
+
object.skin
|
|
247
|
+
) {
|
|
248
|
+
key |= MeshKey.Skinned
|
|
249
|
+
}
|
|
250
|
+
return key
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
/**
|
|
254
|
+
* @param {WebGL2RenderingContext} context
|
|
255
|
+
* @param {Texture} texture
|
|
256
|
+
* @param {Sampler} sampler
|
|
257
|
+
*/
|
|
258
|
+
function updateTextureSampler(context, texture, sampler) {
|
|
259
|
+
const lod = sampler.lod
|
|
260
|
+
const anisotropyExtenstion = context.getExtension("EXT_texture_filter_anisotropic")
|
|
261
|
+
|
|
262
|
+
context.texParameteri(texture.type, context.TEXTURE_MAG_FILTER, sampler.magnificationFilter)
|
|
263
|
+
context.texParameteri(texture.type, context.TEXTURE_WRAP_S, sampler.wrapS)
|
|
264
|
+
context.texParameteri(texture.type, context.TEXTURE_WRAP_T, sampler.wrapT)
|
|
265
|
+
context.texParameteri(texture.type, context.TEXTURE_WRAP_R, sampler.wrapR)
|
|
266
|
+
|
|
267
|
+
if (lod) {
|
|
268
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_LOD, lod.min)
|
|
269
|
+
context.texParameteri(texture.type, context.TEXTURE_MAX_LOD, lod.max)
|
|
270
|
+
}
|
|
271
|
+
|
|
272
|
+
if (sampler.mipmapFilter !== undefined) {
|
|
273
|
+
if (sampler.minificationFilter === TextureFilter.Linear) {
|
|
274
|
+
if (sampler.mipmapFilter === TextureFilter.Linear) {
|
|
275
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.LINEAR_MIPMAP_LINEAR);
|
|
276
|
+
} else if (sampler.mipmapFilter === TextureFilter.Nearest) {
|
|
277
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.LINEAR_MIPMAP_NEAREST);
|
|
278
|
+
}
|
|
279
|
+
} else if (sampler.minificationFilter === TextureFilter.Nearest) {
|
|
280
|
+
if (sampler.mipmapFilter === TextureFilter.Linear) {
|
|
281
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.NEAREST_MIPMAP_LINEAR);
|
|
282
|
+
} else if (sampler.mipmapFilter === TextureFilter.Nearest) {
|
|
283
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.NEAREST_MIPMAP_NEAREST);
|
|
284
|
+
}
|
|
285
|
+
}
|
|
286
|
+
} else {
|
|
287
|
+
if (sampler.minificationFilter === TextureFilter.Nearest) {
|
|
288
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.NEAREST)
|
|
289
|
+
} else if (sampler.minificationFilter === TextureFilter.Linear) {
|
|
290
|
+
context.texParameteri(texture.type, context.TEXTURE_MIN_FILTER, context.LINEAR)
|
|
291
|
+
}
|
|
292
|
+
}
|
|
293
|
+
if (anisotropyExtenstion) {
|
|
294
|
+
context.texParameterf(texture.type, anisotropyExtenstion.TEXTURE_MAX_ANISOTROPY_EXT, sampler.anisotropy)
|
|
295
|
+
}
|
|
296
|
+
|
|
297
|
+
if (sampler.compare !== undefined) {
|
|
298
|
+
context.texParameteri(texture.type, context.TEXTURE_COMPARE_MODE, context.COMPARE_REF_TO_TEXTURE);
|
|
299
|
+
context.texParameteri(texture.type, context.TEXTURE_COMPARE_FUNC, sampler.compare)
|
|
300
|
+
} else {
|
|
301
|
+
context.texParameteri(texture.type, context.TEXTURE_COMPARE_MODE, context.NONE);
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
/**
|
|
306
|
+
* @param {WebGLRenderDevice} device
|
|
307
|
+
* @param {[string, number, Texture | undefined, Sampler | undefined][]} textures
|
|
308
|
+
* @param {ReadonlyMap<string, Uniform>} uniforms
|
|
309
|
+
* @param {Caches} caches
|
|
310
|
+
* @param {Defaults} defaults
|
|
311
|
+
*/
|
|
312
|
+
function uploadTextures(device, textures, uniforms, caches, defaults) {
|
|
313
|
+
for (let i = 0; i < textures.length; i++) {
|
|
314
|
+
const [name, _, texture = defaults.texture2D, sampler = defaults.textureSampler] =
|
|
315
|
+
/**@type {[string, number, Texture | undefined, Sampler | undefined]}*/(textures[i])
|
|
316
|
+
const textureInfo = uniforms.get(name)
|
|
317
|
+
|
|
318
|
+
if (textureInfo && textureInfo.texture_unit !== undefined) {
|
|
319
|
+
const gpuTexture = caches.getTexture(device, texture)
|
|
320
|
+
device.context.activeTexture(WebGL2RenderingContext.TEXTURE0 + textureInfo.texture_unit)
|
|
321
|
+
device.context.bindTexture(texture.type, gpuTexture.inner)
|
|
322
|
+
updateTextureSampler(device.context, texture, sampler)
|
|
323
|
+
}
|
|
324
|
+
}
|
|
325
|
+
}
|
|
326
|
+
/**
|
|
327
|
+
* @param {MeshVertexLayout} meshLayout
|
|
328
|
+
* @param {bigint} meshBits
|
|
329
|
+
* @param {ReadonlyMap<string, string>} globalDefines
|
|
330
|
+
*/
|
|
331
|
+
function getShaderDefs(meshLayout, meshBits, globalDefines) {
|
|
332
|
+
/**@type {[string,string][]} */
|
|
333
|
+
const shaderdefs = []
|
|
334
|
+
if (meshBits & MeshKey.Skinned) {
|
|
335
|
+
shaderdefs.push(["SKINNED", ""])
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
if (meshLayout.hasAttribute(Attribute.UV)) {
|
|
339
|
+
shaderdefs.push(['VERTEX_UVS', ''])
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
if (meshLayout.hasAttribute(Attribute.Normal)) {
|
|
343
|
+
shaderdefs.push(['VERTEX_NORMALS', ''])
|
|
344
|
+
}
|
|
345
|
+
|
|
346
|
+
if (meshLayout.hasAttribute(Attribute.Tangent)) {
|
|
347
|
+
shaderdefs.push(['VERTEX_TANGENTS', ''])
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
for (const [name, value] of globalDefines) {
|
|
351
|
+
shaderdefs.push([name, value])
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
return shaderdefs
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
/**
|
|
358
|
+
* @enum {bigint}
|
|
359
|
+
*/
|
|
360
|
+
export const GeneralPipelineKeyShiftBits = /**@type {const}*/({
|
|
361
|
+
LayoutHashBits: 0n,
|
|
362
|
+
MeshBits: 15n,
|
|
363
|
+
MaterialBits: 47n
|
|
364
|
+
})
|
|
365
|
+
/**
|
|
366
|
+
* @param {number} layoutHash
|
|
367
|
+
* @param {bigint} meshBits
|
|
368
|
+
* @param {bigint} materialBits
|
|
369
|
+
*/
|
|
370
|
+
function createPipelineKey(layoutHash, meshBits, materialBits) {
|
|
371
|
+
const layoutHashBits = BigInt(layoutHash)
|
|
372
|
+
return /**@type {PipelineKey}*/(
|
|
373
|
+
layoutHashBits << GeneralPipelineKeyShiftBits.LayoutHashBits |
|
|
374
|
+
meshBits << GeneralPipelineKeyShiftBits.MeshBits |
|
|
375
|
+
(materialBits << GeneralPipelineKeyShiftBits.MaterialBits)
|
|
376
|
+
)
|
|
377
|
+
}
|
|
378
|
+
|
|
379
|
+
/**
|
|
380
|
+
* @typedef {Brand<bigint,"PipelineKey">} PipelineKey
|
|
381
|
+
*/
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./meshmaterial.js"
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
import { assert } from "../../../utils/index.js"
|
|
2
|
+
import { Camera, Object3D } from "../../../objects/index.js"
|
|
3
|
+
import { Views } from "../../../renderer/index.js"
|
|
4
|
+
import { MeshMaterialPipelines } from "../resources/index.js"
|
|
5
|
+
import { createMeshMaterialRenderItem } from "../meshmaterial.js"
|
|
6
|
+
|
|
7
|
+
export class MeshMaterialNode {
|
|
8
|
+
subgraph() {
|
|
9
|
+
return undefined
|
|
10
|
+
}
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* @param {import("../../../renderer/graph/index.js").RenderGraphContext} context
|
|
14
|
+
*/
|
|
15
|
+
execute(context) {
|
|
16
|
+
const { renderer, renderDevice, objects } = context
|
|
17
|
+
const views = renderer.getResource(Views)
|
|
18
|
+
const pipelines = renderer.getResource(MeshMaterialPipelines)
|
|
19
|
+
|
|
20
|
+
assert(views, "Views resource missing")
|
|
21
|
+
assert(pipelines, "MeshMaterialPipelines resource missing")
|
|
22
|
+
|
|
23
|
+
for (const view of views.items()) {
|
|
24
|
+
if (view.tag !== Camera.name) {
|
|
25
|
+
continue
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
const opaqueStage = view.renderStage.opaque || []
|
|
29
|
+
view.renderStage.opaque = opaqueStage
|
|
30
|
+
|
|
31
|
+
for (let i = 0; i < objects.length; i++) {
|
|
32
|
+
// SAFETY: Asssume the list is dense
|
|
33
|
+
const object = /**@type {Object3D}*/(objects[i])
|
|
34
|
+
|
|
35
|
+
object.traverseDFS((child) => {
|
|
36
|
+
if (!child.renderMask.test(view.renderMask)) {
|
|
37
|
+
return true
|
|
38
|
+
}
|
|
39
|
+
|
|
40
|
+
const item = createMeshMaterialRenderItem(child, renderDevice, renderer, pipelines)
|
|
41
|
+
|
|
42
|
+
if (item) {
|
|
43
|
+
opaqueStage.push(item)
|
|
44
|
+
}
|
|
45
|
+
return true
|
|
46
|
+
})
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
}
|
|
50
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./meshmaterialpipelines.js"
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
export class MeshMaterialPipelines {
|
|
2
|
+
/**
|
|
3
|
+
* @private
|
|
4
|
+
* @type {Map<string, Map<bigint, number>>}
|
|
5
|
+
*/
|
|
6
|
+
pipelines = new Map()
|
|
7
|
+
|
|
8
|
+
/**
|
|
9
|
+
* @param {string} materialName
|
|
10
|
+
* @param {bigint} key
|
|
11
|
+
* @returns {number | undefined}
|
|
12
|
+
*/
|
|
13
|
+
get(materialName, key) {
|
|
14
|
+
return this.pipelines.get(materialName)?.get(key)
|
|
15
|
+
}
|
|
16
|
+
|
|
17
|
+
/**
|
|
18
|
+
* @param {string} materialName
|
|
19
|
+
* @param {bigint} key
|
|
20
|
+
* @param {number} pipelineId
|
|
21
|
+
*/
|
|
22
|
+
set(materialName, key, pipelineId) {
|
|
23
|
+
let materialPipelines = this.pipelines.get(materialName)
|
|
24
|
+
|
|
25
|
+
if (!materialPipelines) {
|
|
26
|
+
materialPipelines = new Map()
|
|
27
|
+
this.pipelines.set(materialName, materialPipelines)
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
materialPipelines.set(key, pipelineId)
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* @param {string} materialName
|
|
35
|
+
* @param {bigint} key
|
|
36
|
+
* @param {() => number} compute
|
|
37
|
+
* @returns {number}
|
|
38
|
+
*/
|
|
39
|
+
getOrSetCompute(materialName, key, compute) {
|
|
40
|
+
const pipelineId = this.get(materialName, key)
|
|
41
|
+
|
|
42
|
+
if (pipelineId !== undefined) {
|
|
43
|
+
return pipelineId
|
|
44
|
+
}
|
|
45
|
+
|
|
46
|
+
const newPipelineId = compute()
|
|
47
|
+
this.set(materialName, key, newPipelineId)
|
|
48
|
+
return newPipelineId
|
|
49
|
+
}
|
|
50
|
+
}
|