chorama 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.configs/tsconfig.lib.json +43 -0
- package/.configs/tsconfig.website.json +34 -0
- package/.github/workflows/static.yml +88 -0
- package/.vscode/launch.json +29 -0
- package/.vscode/tasks.json +19 -0
- package/README.md +127 -0
- package/assets/images/disappointed.jpg +0 -0
- package/assets/images/skybox/grimmnight_back.png +0 -0
- package/assets/images/skybox/grimmnight_bottom.png +0 -0
- package/assets/images/skybox/grimmnight_front.png +0 -0
- package/assets/images/skybox/grimmnight_left.png +0 -0
- package/assets/images/skybox/grimmnight_right.png +0 -0
- package/assets/images/skybox/grimmnight_top.png +0 -0
- package/assets/images/skybox/miramar_back.png +0 -0
- package/assets/images/skybox/miramar_bottom.png +0 -0
- package/assets/images/skybox/miramar_front.png +0 -0
- package/assets/images/skybox/miramar_left.png +0 -0
- package/assets/images/skybox/miramar_right.png +0 -0
- package/assets/images/skybox/miramar_top.png +0 -0
- package/assets/images/uv.jpg +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/index.bin +0 -0
- package/assets/models/gltf/flight_helmet/index.gltf +705 -0
- package/assets/models/gltf/object.gltf +23 -0
- package/assets/models/gltf/pirate_girl/index.bin +0 -0
- package/assets/models/gltf/pirate_girl/index.gltf +2082 -0
- package/assets/models/obj/pirate_girl/pirate_girl.obj +18459 -0
- package/assets/models/obj/pirate_girl/pirate_girl.png +0 -0
- package/astro.config.mjs +45 -0
- package/content/guide/api-map.md +89 -0
- package/content/guide/camera-and-controls.md +98 -0
- package/content/guide/first-scene.md +176 -0
- package/content/guide/index.md +72 -0
- package/content/guide/installation.md +179 -0
- package/content/guide/materials-and-lighting.md +138 -0
- package/content/guide/plugins-and-render-pipeline.md +124 -0
- package/content/guide/render-targets-and-views.md +147 -0
- package/content/guide/scene-graph-and-transforms.md +113 -0
- package/content/guide/textures-and-assets.md +120 -0
- package/content/guide/troubleshooting.md +49 -0
- package/env.d.ts +19 -0
- package/examples/addons/rendergraph_gui.js +580 -0
- package/examples/camera/orthographic.js +120 -0
- package/examples/camera/perspective.js +138 -0
- package/examples/lights/directional.js +397 -0
- package/examples/lights/multiple_spot_lights.js +304 -0
- package/examples/lights/point.js +337 -0
- package/examples/lights/spot.js +366 -0
- package/examples/loader/gltf_material.js +111 -0
- package/examples/loader/gltfloader.js +78 -0
- package/examples/loader/objloader.js +95 -0
- package/examples/material/cullface.js +111 -0
- package/examples/material/materials.js +126 -0
- package/examples/material/standard/basic.js +164 -0
- package/examples/mesh/circle.js +117 -0
- package/examples/mesh/cuboid.js +151 -0
- package/examples/mesh/cylinder.js +139 -0
- package/examples/mesh/geometries.js +108 -0
- package/examples/mesh/meshTopology.js +103 -0
- package/examples/mesh/plane.js +117 -0
- package/examples/mesh/skinning.js +136 -0
- package/examples/mesh/uvsphere.js +113 -0
- package/examples/other/rotatingCube.js +93 -0
- package/examples/other/rotatingSphere.js +96 -0
- package/examples/rendertarget/basic_canvas.js +130 -0
- package/examples/rendertarget/depth_texture.js +130 -0
- package/examples/rendertarget/image_target.js +140 -0
- package/examples/rendertarget/multiple_views.js +158 -0
- package/examples/rendertarget/render_masks.js +173 -0
- package/examples/rendertarget/split_screen.js +123 -0
- package/examples/rendertarget/split_view.js +137 -0
- package/examples/skybox/skybox.js +111 -0
- package/examples/texture/arrays.js +156 -0
- package/examples/texture/textureWrap.js +118 -0
- package/examples/transform/propagation.js +92 -0
- package/package.json +55 -0
- package/rollup.config.js +66 -0
- package/scripts/stage-chorama.mjs +29 -0
- package/src/caches/cache.js +420 -0
- package/src/caches/index.js +2 -0
- package/src/caches/uniformbuffers.js +104 -0
- package/src/cameracontrols/index.js +258 -0
- package/src/constants/index.js +3 -0
- package/src/constants/mesh.js +197 -0
- package/src/constants/others.js +218 -0
- package/src/constants/texture.js +183 -0
- package/src/core/constants.js +14 -0
- package/src/core/extensions.js +42 -0
- package/src/core/index.js +7 -0
- package/src/core/layouts/index.js +4 -0
- package/src/core/layouts/meshvertex.js +60 -0
- package/src/core/layouts/uniform.js +21 -0
- package/src/core/layouts/uniformbuffer.js +15 -0
- package/src/core/layouts/vertexbuffer.js +43 -0
- package/src/core/limits.js +247 -0
- package/src/core/resources/blendparams.js +89 -0
- package/src/core/resources/framebuffer.js +127 -0
- package/src/core/resources/gpubuffer.js +32 -0
- package/src/core/resources/gpumesh.js +43 -0
- package/src/core/resources/gputexture.js +73 -0
- package/src/core/resources/index.js +5 -0
- package/src/core/shader.js +62 -0
- package/src/core/webgl/bindgroup.js +89 -0
- package/src/core/webgl/descriptors.js +104 -0
- package/src/core/webgl/index.js +5 -0
- package/src/core/webgl/renderpassencoder.js +96 -0
- package/src/core/webgl/renderpipeline.js +54 -0
- package/src/core/webgl/utils.js +371 -0
- package/src/core/webgl/webglrenderdevice.js +235 -0
- package/src/function.js +358 -0
- package/src/index.js +15 -0
- package/src/loader/gltf.js +2172 -0
- package/src/loader/index.js +3 -0
- package/src/loader/loader.js +174 -0
- package/src/loader/obj.js +188 -0
- package/src/loader/texture.js +85 -0
- package/src/loader/utils.js +16 -0
- package/src/material/basic.js +75 -0
- package/src/material/depth.js +73 -0
- package/src/material/index.js +8 -0
- package/src/material/lambert.js +73 -0
- package/src/material/material.js +106 -0
- package/src/material/normal.js +30 -0
- package/src/material/phong.js +86 -0
- package/src/material/raw.js +52 -0
- package/src/material/standard.js +221 -0
- package/src/math/index.js +3 -0
- package/src/math/transform.js +38 -0
- package/src/mesh/attribute/attribute.js +79 -0
- package/src/mesh/attribute/index.js +1 -0
- package/src/mesh/attributedata/index.js +1 -0
- package/src/mesh/attributedata/separate.js +180 -0
- package/src/mesh/builders/base.js +41 -0
- package/src/mesh/builders/circle.js +63 -0
- package/src/mesh/builders/cuboid.js +135 -0
- package/src/mesh/builders/cylinder.js +131 -0
- package/src/mesh/builders/index.js +7 -0
- package/src/mesh/builders/plane.js +73 -0
- package/src/mesh/builders/utils.js +20 -0
- package/src/mesh/builders/uvsphere.js +80 -0
- package/src/mesh/builders/wireframe.js +62 -0
- package/src/mesh/index.js +4 -0
- package/src/mesh/mesh.js +149 -0
- package/src/objects/bone.js +17 -0
- package/src/objects/camera/camera.js +56 -0
- package/src/objects/camera/index.js +2 -0
- package/src/objects/camera/projection.js +203 -0
- package/src/objects/debug/index.js +1 -0
- package/src/objects/debug/skeleton.js +28 -0
- package/src/objects/index.js +7 -0
- package/src/objects/light/ambient.js +20 -0
- package/src/objects/light/directional.js +29 -0
- package/src/objects/light/index.js +5 -0
- package/src/objects/light/point.js +32 -0
- package/src/objects/light/shadow/index.js +1 -0
- package/src/objects/light/shadow/shadow.js +67 -0
- package/src/objects/light/spot.js +56 -0
- package/src/objects/mesh.js +141 -0
- package/src/objects/object3d.js +167 -0
- package/src/objects/skybox.js +38 -0
- package/src/plugins/camera/camera.js +19 -0
- package/src/plugins/camera/index.js +2 -0
- package/src/plugins/camera/nodes/cameraview.js +46 -0
- package/src/plugins/camera/nodes/index.js +2 -0
- package/src/plugins/camera/nodes/opaquepass.js +79 -0
- package/src/plugins/index.js +6 -0
- package/src/plugins/light/index.js +2 -0
- package/src/plugins/light/light.js +23 -0
- package/src/plugins/light/nodes/index.js +1 -0
- package/src/plugins/light/nodes/light.js +127 -0
- package/src/plugins/meshmaterial/index.js +3 -0
- package/src/plugins/meshmaterial/meshmaterial.js +381 -0
- package/src/plugins/meshmaterial/nodes/index.js +1 -0
- package/src/plugins/meshmaterial/nodes/meshmaterial.js +50 -0
- package/src/plugins/meshmaterial/resources/index.js +1 -0
- package/src/plugins/meshmaterial/resources/meshmaterialpipelines.js +50 -0
- package/src/plugins/shadow/index.js +3 -0
- package/src/plugins/shadow/nodes/index.js +3 -0
- package/src/plugins/shadow/nodes/shadow.js +272 -0
- package/src/plugins/shadow/nodes/shadowOccluder.js +112 -0
- package/src/plugins/shadow/nodes/shadowOpaquePass.js +73 -0
- package/src/plugins/shadow/resources/ShadowMap.js +99 -0
- package/src/plugins/shadow/resources/index.js +2 -0
- package/src/plugins/shadow/resources/shadowpipelines.js +25 -0
- package/src/plugins/shadow/shadow.js +31 -0
- package/src/plugins/skeletonhelper/index.js +1 -0
- package/src/plugins/skeletonhelper/skeletonhelper.js +160 -0
- package/src/plugins/skybox/index.js +3 -0
- package/src/plugins/skybox/nodes/index.js +1 -0
- package/src/plugins/skybox/nodes/skybox.js +143 -0
- package/src/plugins/skybox/resources/index.js +2 -0
- package/src/plugins/skybox/resources/skyboxmesh.js +14 -0
- package/src/plugins/skybox/resources/skyboxpipeline.js +6 -0
- package/src/plugins/skybox/skybox.js +137 -0
- package/src/renderer/core/index.js +179 -0
- package/src/renderer/graph/index.js +3 -0
- package/src/renderer/graph/nodes.js +34 -0
- package/src/renderer/graph/rendergraph.js +182 -0
- package/src/renderer/index.js +5 -0
- package/src/renderer/plugin.js +36 -0
- package/src/renderer/renderer.js +179 -0
- package/src/renderer/views.js +28 -0
- package/src/rendertarget/canvastarget.js +30 -0
- package/src/rendertarget/image.js +132 -0
- package/src/rendertarget/index.js +3 -0
- package/src/rendertarget/rendertarget.js +89 -0
- package/src/shader/basicFragment.glsl +30 -0
- package/src/shader/basicVertex.glsl +87 -0
- package/src/shader/common/color.glsl +7 -0
- package/src/shader/common/common.glsl +25 -0
- package/src/shader/common/index.js +4 -0
- package/src/shader/common/light.glsl +437 -0
- package/src/shader/common/math.glsl +12 -0
- package/src/shader/debug/index.js +2 -0
- package/src/shader/debug/skeletonFragment.glsl +8 -0
- package/src/shader/debug/skeletonVertex.glsl +27 -0
- package/src/shader/depthFragment.glsl +37 -0
- package/src/shader/index.js +11 -0
- package/src/shader/lambertFragment.glsl +126 -0
- package/src/shader/normalFragment.glsl +25 -0
- package/src/shader/phongFragment.glsl +140 -0
- package/src/shader/skyboxFragment.glsl +16 -0
- package/src/shader/skyboxVertex.glsl +20 -0
- package/src/shader/standardFragment.glsl +274 -0
- package/src/texture/index.js +2 -0
- package/src/texture/sampler.js +111 -0
- package/src/texture/texture.js +234 -0
- package/src/utils/index.js +115 -0
- package/tsconfig.json +11 -0
- package/website/config/index.ts +1 -0
- package/website/config/navigation.ts +53 -0
- package/website/content.config.ts +92 -0
- package/website/layouts/DocLayout.astro +501 -0
- package/website/layouts/Example.astro +91 -0
- package/website/pages/examples/[...slug].astro +77 -0
- package/website/pages/examples/index.astro +98 -0
- package/website/pages/examples/samples/[...slug].astro +17 -0
- package/website/pages/guide/[slug].astro +30 -0
- package/website/pages/guide/index.astro +21 -0
- package/website/pages/index.astro +9 -0
- package/website/plugins/remark-link-base.js +23 -0
- package/website/utils/url.ts +30 -0
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import { Affine3, Vector3 } from "../../math/index.js"
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import { copyBuffer } from "../../utils/index.js"
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import { Attribute } from "../attribute/index.js"
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export class SeparateAttributeData {
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/**
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* Internal storage for attribute data.
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* */
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#data = new Map()
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/**
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* */
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get changed() {
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return wasChanged
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}
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*/
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set(name, data) {
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this.#data.set(name, data)
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this.#changed = true
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return this
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}
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}
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const positions = this.get(Attribute.Position.name)
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const normals = this.get(Attribute.Normal.name)
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const trPositions = new Float32Array(positions.buffer, positions.byteOffset, positions.byteLength / Float32Array.BYTES_PER_ELEMENT)
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for (let i = 0; i < trPositions.length; i += 3) {
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const position = new Vector3(
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trPositions[i],
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|
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trPositions[i + 1],
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|
+
trPositions[i + 2],
|
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)
|
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|
+
affine.transform(position)
|
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139
|
+
trPositions[i] = position.x
|
|
140
|
+
trPositions[i + 1] = position.y
|
|
141
|
+
trPositions[i + 2] = position.z
|
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|
+
}
|
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|
+
this.#changed = true
|
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|
+
}
|
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145
|
+
|
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146
|
+
if (normals) {
|
|
147
|
+
const floats = new Float32Array(normals.buffer, normals.byteOffset, normals.byteLength / Float32Array.BYTES_PER_ELEMENT)
|
|
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|
+
for (let i = 0; i < floats.length; i += 3) {
|
|
149
|
+
const normal = new Vector3(
|
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150
|
+
floats[i],
|
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151
|
+
floats[i + 1],
|
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|
+
floats[i + 2],
|
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|
+
)
|
|
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|
+
affine.transformWithoutTranslation(normal)
|
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155
|
+
floats[i] = normal.x
|
|
156
|
+
floats[i + 1] = normal.y
|
|
157
|
+
floats[i + 2] = normal.z
|
|
158
|
+
}
|
|
159
|
+
this.#changed = true
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
if (tangents) {
|
|
163
|
+
const floats = new Float32Array(tangents.buffer, tangents.byteOffset, tangents.byteLength / Float32Array.BYTES_PER_ELEMENT)
|
|
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|
+
for (let i = 0; i < floats.length; i += 3) {
|
|
165
|
+
const tangent = new Vector3(
|
|
166
|
+
floats[i],
|
|
167
|
+
floats[i + 1],
|
|
168
|
+
floats[i + 2],
|
|
169
|
+
)
|
|
170
|
+
affine.transformWithoutTranslation(tangent)
|
|
171
|
+
floats[i] = tangent.x
|
|
172
|
+
floats[i + 1] = tangent.y
|
|
173
|
+
floats[i + 2] = tangent.z
|
|
174
|
+
}
|
|
175
|
+
this.#changed = true
|
|
176
|
+
}
|
|
177
|
+
|
|
178
|
+
return this
|
|
179
|
+
}
|
|
180
|
+
}
|
|
@@ -0,0 +1,41 @@
|
|
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1
|
+
import { abstractClass, abstractMethod } from "../../utils/index.js"
|
|
2
|
+
import { Mesh } from "../mesh.js"
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* @abstract
|
|
6
|
+
*/
|
|
7
|
+
export class MeshBuilder {
|
|
8
|
+
attributes = new MeshBuilderVertexAttributes()
|
|
9
|
+
|
|
10
|
+
constructor() {
|
|
11
|
+
abstractClass(this, MeshBuilder)
|
|
12
|
+
}
|
|
13
|
+
/**
|
|
14
|
+
* @returns {Mesh}
|
|
15
|
+
*/
|
|
16
|
+
build() {
|
|
17
|
+
abstractMethod(this, MeshBuilder, MeshBuilder.prototype.build.name)
|
|
18
|
+
}
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
export class MeshBuilderVertexAttributes {
|
|
22
|
+
/**
|
|
23
|
+
* @type {boolean}
|
|
24
|
+
*/
|
|
25
|
+
position = true
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* @type {boolean}
|
|
29
|
+
*/
|
|
30
|
+
uvs = true
|
|
31
|
+
|
|
32
|
+
/**
|
|
33
|
+
* @type {boolean}
|
|
34
|
+
*/
|
|
35
|
+
normals = true
|
|
36
|
+
|
|
37
|
+
/**
|
|
38
|
+
* @type {boolean}
|
|
39
|
+
*/
|
|
40
|
+
tangents = false
|
|
41
|
+
}
|
|
@@ -0,0 +1,63 @@
|
|
|
1
|
+
import { Attribute } from "../attribute/index.js"
|
|
2
|
+
import { SeparateAttributeData } from "../attributedata/index.js"
|
|
3
|
+
import { Mesh } from "../mesh.js"
|
|
4
|
+
import { MeshBuilder } from "./base.js"
|
|
5
|
+
|
|
6
|
+
export class Circle3DMeshBuilder extends MeshBuilder {
|
|
7
|
+
radius = 0.5
|
|
8
|
+
segments = 32
|
|
9
|
+
arcStart = 0
|
|
10
|
+
arcLength = Math.PI * 2
|
|
11
|
+
/**
|
|
12
|
+
* @override
|
|
13
|
+
*/
|
|
14
|
+
build() {
|
|
15
|
+
const { radius, arcStart: arcstart, arcLength: arclength, segments} = this
|
|
16
|
+
const vertices = [0, 0, 0]
|
|
17
|
+
const normals = [0, 0, 1]
|
|
18
|
+
const uvs = [0.5, 0.5]
|
|
19
|
+
const indices = []
|
|
20
|
+
const angleIncrement = arclength / segments
|
|
21
|
+
const epilson = Math.pow(2, -31)
|
|
22
|
+
|
|
23
|
+
for (let angle = arcstart; angle < arcstart + arclength + epilson; angle += angleIncrement) {
|
|
24
|
+
const cos = Math.cos(angle)
|
|
25
|
+
const sin = Math.sin(angle)
|
|
26
|
+
|
|
27
|
+
vertices.push(
|
|
28
|
+
radius * cos,
|
|
29
|
+
radius * sin,
|
|
30
|
+
0
|
|
31
|
+
)
|
|
32
|
+
normals.push(
|
|
33
|
+
0, 0, 1
|
|
34
|
+
)
|
|
35
|
+
uvs.push(
|
|
36
|
+
(cos + 1) * 0.5, (sin + 1) * 0.5,
|
|
37
|
+
)
|
|
38
|
+
}
|
|
39
|
+
for (let i = 2; i < vertices.length / 3; i++) {
|
|
40
|
+
indices.push(i - 1, i, 0)
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
const attributes = new SeparateAttributeData()
|
|
44
|
+
|
|
45
|
+
attributes
|
|
46
|
+
.set(
|
|
47
|
+
Attribute.Position.name,
|
|
48
|
+
new DataView(new Float32Array(vertices).buffer)
|
|
49
|
+
)
|
|
50
|
+
.set(
|
|
51
|
+
Attribute.Normal.name,
|
|
52
|
+
new DataView(new Float32Array(normals).buffer)
|
|
53
|
+
)
|
|
54
|
+
.set(
|
|
55
|
+
Attribute.UV.name,
|
|
56
|
+
new DataView(new Float32Array(uvs).buffer)
|
|
57
|
+
)
|
|
58
|
+
const mesh = new Mesh(attributes)
|
|
59
|
+
mesh.indices = new Uint16Array(indices)
|
|
60
|
+
|
|
61
|
+
return mesh
|
|
62
|
+
}
|
|
63
|
+
}
|
|
@@ -0,0 +1,135 @@
|
|
|
1
|
+
import { Affine3, Quaternion, Vector3 } from "../../math/index.js"
|
|
2
|
+
import { SeparateAttributeData } from "../attributedata/index.js"
|
|
3
|
+
import { Mesh } from "../mesh.js"
|
|
4
|
+
import { PlaneMeshBuilder } from "./plane.js"
|
|
5
|
+
import { MeshBuilder } from "./base.js"
|
|
6
|
+
import { mergeMeshes } from "./utils.js"
|
|
7
|
+
|
|
8
|
+
export class CuboidMeshBuilder extends MeshBuilder {
|
|
9
|
+
/**
|
|
10
|
+
* @type {number}
|
|
11
|
+
*/
|
|
12
|
+
width = 1
|
|
13
|
+
/**
|
|
14
|
+
* @type {number}
|
|
15
|
+
*/
|
|
16
|
+
height = 1
|
|
17
|
+
/**
|
|
18
|
+
* @type {number}
|
|
19
|
+
*/
|
|
20
|
+
depth = 1
|
|
21
|
+
/**
|
|
22
|
+
* @type {number}
|
|
23
|
+
*/
|
|
24
|
+
widthSegments = 1
|
|
25
|
+
/**
|
|
26
|
+
* @type {number}
|
|
27
|
+
*/
|
|
28
|
+
heightSegments = 1
|
|
29
|
+
/**
|
|
30
|
+
* @type {number}
|
|
31
|
+
*/
|
|
32
|
+
depthSegments = 1
|
|
33
|
+
/**
|
|
34
|
+
* @type {CuboidOpenFaces}
|
|
35
|
+
*/
|
|
36
|
+
openFaces = new CuboidOpenFaces()
|
|
37
|
+
|
|
38
|
+
/**
|
|
39
|
+
* @override
|
|
40
|
+
*/
|
|
41
|
+
build() {
|
|
42
|
+
const halfWidth = this.width / 2
|
|
43
|
+
const halfHeight = this.height / 2
|
|
44
|
+
const halfDepth = this.depth / 2
|
|
45
|
+
|
|
46
|
+
const sideBuilder = new PlaneMeshBuilder()
|
|
47
|
+
const affine = new Affine3()
|
|
48
|
+
let meshes = []
|
|
49
|
+
|
|
50
|
+
sideBuilder.width = this.width
|
|
51
|
+
sideBuilder.height = this.height
|
|
52
|
+
sideBuilder.widthSegments = this.widthSegments
|
|
53
|
+
sideBuilder.heightSegments = this.heightSegments
|
|
54
|
+
|
|
55
|
+
if (!this.openFaces.front) {
|
|
56
|
+
affine.compose(
|
|
57
|
+
new Vector3(0, 0, halfDepth),
|
|
58
|
+
Quaternion.Identity,
|
|
59
|
+
new Vector3(1, 1, 1)
|
|
60
|
+
)
|
|
61
|
+
|
|
62
|
+
meshes.push(sideBuilder.build().transform(affine))
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
if (!this.openFaces.back) {
|
|
66
|
+
affine.compose(
|
|
67
|
+
new Vector3(0, 0, -halfDepth),
|
|
68
|
+
Quaternion.fromEuler(0, Math.PI, 0),
|
|
69
|
+
new Vector3(1, 1, 1)
|
|
70
|
+
)
|
|
71
|
+
|
|
72
|
+
meshes.push(sideBuilder.build().transform(affine))
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
sideBuilder.width = this.depth
|
|
76
|
+
sideBuilder.height = this.height
|
|
77
|
+
sideBuilder.widthSegments = this.depthSegments
|
|
78
|
+
sideBuilder.heightSegments = this.heightSegments
|
|
79
|
+
|
|
80
|
+
if (!this.openFaces.left) {
|
|
81
|
+
affine.compose(
|
|
82
|
+
new Vector3(-halfWidth, 0, 0),
|
|
83
|
+
Quaternion.fromEuler(0, -Math.PI / 2, 0),
|
|
84
|
+
new Vector3(1, 1, 1)
|
|
85
|
+
)
|
|
86
|
+
|
|
87
|
+
meshes.push(sideBuilder.build().transform(affine))
|
|
88
|
+
}
|
|
89
|
+
|
|
90
|
+
if (!this.openFaces.right) {
|
|
91
|
+
affine.compose(
|
|
92
|
+
new Vector3(halfWidth, 0, 0),
|
|
93
|
+
Quaternion.fromEuler(0, Math.PI / 2, 0),
|
|
94
|
+
new Vector3(1, 1, 1)
|
|
95
|
+
)
|
|
96
|
+
|
|
97
|
+
meshes.push(sideBuilder.build().transform(affine))
|
|
98
|
+
}
|
|
99
|
+
|
|
100
|
+
sideBuilder.width = this.width
|
|
101
|
+
sideBuilder.height = this.depth
|
|
102
|
+
sideBuilder.widthSegments = this.depthSegments
|
|
103
|
+
sideBuilder.heightSegments = this.depthSegments
|
|
104
|
+
|
|
105
|
+
if (!this.openFaces.top) {
|
|
106
|
+
affine.compose(
|
|
107
|
+
new Vector3(0, halfHeight, 0),
|
|
108
|
+
Quaternion.fromEuler(-Math.PI / 2, 0, 0),
|
|
109
|
+
new Vector3(1, 1, 1)
|
|
110
|
+
)
|
|
111
|
+
|
|
112
|
+
meshes.push(sideBuilder.build().transform(affine))
|
|
113
|
+
}
|
|
114
|
+
|
|
115
|
+
if (!this.openFaces.bottom) {
|
|
116
|
+
affine.compose(
|
|
117
|
+
new Vector3(0, -halfHeight, 0),
|
|
118
|
+
Quaternion.fromEuler(Math.PI / 2, 0, 0),
|
|
119
|
+
new Vector3(1, 1, 1)
|
|
120
|
+
)
|
|
121
|
+
|
|
122
|
+
meshes.push(sideBuilder.build().transform(affine))
|
|
123
|
+
}
|
|
124
|
+
return mergeMeshes(meshes) || new Mesh(new SeparateAttributeData())
|
|
125
|
+
}
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
export class CuboidOpenFaces {
|
|
129
|
+
top = false
|
|
130
|
+
bottom = false
|
|
131
|
+
left = false
|
|
132
|
+
right = false
|
|
133
|
+
front = false
|
|
134
|
+
back = false
|
|
135
|
+
}
|
|
@@ -0,0 +1,131 @@
|
|
|
1
|
+
import { Affine3, Quaternion, Vector3 } from "../../math/index.js"
|
|
2
|
+
import { Attribute } from "../attribute/index.js"
|
|
3
|
+
import { SeparateAttributeData } from "../attributedata/index.js"
|
|
4
|
+
import { Mesh } from "../mesh.js"
|
|
5
|
+
import { Circle3DMeshBuilder } from "./circle.js"
|
|
6
|
+
import { mergeMeshes } from "./utils.js"
|
|
7
|
+
|
|
8
|
+
export class CylinderMeshBuilder {
|
|
9
|
+
radiusTop = 0.5
|
|
10
|
+
radiusBottom = 0.5
|
|
11
|
+
height = 1
|
|
12
|
+
radialSegments = 32
|
|
13
|
+
heightSegments = 1
|
|
14
|
+
arcStart = 0
|
|
15
|
+
arcLength = Math.PI * 2
|
|
16
|
+
/**
|
|
17
|
+
* @type {CylinderOpenEnds}
|
|
18
|
+
*/
|
|
19
|
+
openEnds = {
|
|
20
|
+
top: false,
|
|
21
|
+
bottom: false
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
build() {
|
|
25
|
+
const halfHeight = this.height / 2
|
|
26
|
+
const capBuilder = new Circle3DMeshBuilder()
|
|
27
|
+
const transform = new Affine3()
|
|
28
|
+
const torso = generateTorso.call(this)
|
|
29
|
+
const meshes = [torso]
|
|
30
|
+
|
|
31
|
+
capBuilder.segments = this.radialSegments
|
|
32
|
+
capBuilder.arcStart = this.arcStart
|
|
33
|
+
capBuilder.arcLength = this.arcLength
|
|
34
|
+
|
|
35
|
+
if (!this.openEnds.top) {
|
|
36
|
+
transform.compose(
|
|
37
|
+
new Vector3(0, halfHeight, 0),
|
|
38
|
+
Quaternion.fromEuler(-Math.PI / 2, 0, -Math.PI * 0.5),
|
|
39
|
+
new Vector3(1, 1, 1)
|
|
40
|
+
)
|
|
41
|
+
capBuilder.radius = this.radiusTop
|
|
42
|
+
meshes.push(capBuilder.build().transform(transform))
|
|
43
|
+
}
|
|
44
|
+
if (!this.openEnds.bottom) {
|
|
45
|
+
transform.compose(
|
|
46
|
+
new Vector3(0, -halfHeight, 0),
|
|
47
|
+
Quaternion.fromEuler(-Math.PI / 2, 0, -Math.PI * 0.5),
|
|
48
|
+
new Vector3(1, 1, 1)
|
|
49
|
+
)
|
|
50
|
+
capBuilder.radius = this.radiusBottom
|
|
51
|
+
meshes.push(capBuilder.build().transform(transform))
|
|
52
|
+
}
|
|
53
|
+
return mergeMeshes(meshes) || torso
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* @this {CylinderMeshBuilder}
|
|
59
|
+
* @returns {Mesh}
|
|
60
|
+
*/
|
|
61
|
+
function generateTorso() {
|
|
62
|
+
const { radiusTop, radiusBottom, height, radialSegments, heightSegments, arcStart: thetaStart, arcLength: thetaLength } = this
|
|
63
|
+
const indices = [];
|
|
64
|
+
const positions = [];
|
|
65
|
+
const normals = [];
|
|
66
|
+
const uvs = [];
|
|
67
|
+
|
|
68
|
+
const halfHeight = height / 2;
|
|
69
|
+
const attributes = new SeparateAttributeData()
|
|
70
|
+
const mesh = new Mesh(attributes)
|
|
71
|
+
const normal = new Vector3();
|
|
72
|
+
const slope = (radiusBottom - radiusTop) / height;
|
|
73
|
+
|
|
74
|
+
for (let y = 0; y <= heightSegments; y++) {
|
|
75
|
+
const v = y / heightSegments;
|
|
76
|
+
const radius = v * (radiusBottom - radiusTop) + radiusTop;
|
|
77
|
+
|
|
78
|
+
for (let x = 0; x <= radialSegments; x++) {
|
|
79
|
+
const u = x / radialSegments;
|
|
80
|
+
const theta = u * thetaLength + thetaStart;
|
|
81
|
+
const sinTheta = Math.sin(theta);
|
|
82
|
+
const cosTheta = Math.cos(theta);
|
|
83
|
+
|
|
84
|
+
positions.push(
|
|
85
|
+
radius * sinTheta,
|
|
86
|
+
- v * height + halfHeight,
|
|
87
|
+
radius * cosTheta
|
|
88
|
+
);
|
|
89
|
+
|
|
90
|
+
normal.set(sinTheta, slope, cosTheta).normalize();
|
|
91
|
+
normals.push(normal.x, normal.y, normal.z);
|
|
92
|
+
|
|
93
|
+
uvs.push(u, 1 - v);
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
for (let x = 0; x < radialSegments; x++) {
|
|
98
|
+
for (let y = 0; y < heightSegments; y++) {
|
|
99
|
+
const a = y * (radialSegments + 1) + x
|
|
100
|
+
const b = (y + 1) * (radialSegments + 1) + x
|
|
101
|
+
const c = (y + 1) * (radialSegments + 1) + (x + 1)
|
|
102
|
+
const d = (y) * (radialSegments + 1) + (x + 1)
|
|
103
|
+
|
|
104
|
+
indices.push(a, b, d);
|
|
105
|
+
indices.push(b, c, d);
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
|
|
110
|
+
attributes
|
|
111
|
+
.set(
|
|
112
|
+
Attribute.Position.name,
|
|
113
|
+
new DataView(new Float32Array(positions).buffer)
|
|
114
|
+
)
|
|
115
|
+
.set(
|
|
116
|
+
Attribute.Normal.name,
|
|
117
|
+
new DataView(new Float32Array(normals).buffer)
|
|
118
|
+
)
|
|
119
|
+
.set(
|
|
120
|
+
Attribute.UV.name,
|
|
121
|
+
new DataView(new Float32Array(uvs).buffer)
|
|
122
|
+
)
|
|
123
|
+
mesh.indices = new Uint16Array(indices)
|
|
124
|
+
return mesh
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
/**
|
|
128
|
+
* @typedef CylinderOpenEnds
|
|
129
|
+
* @property {boolean} top
|
|
130
|
+
* @property {boolean} bottom
|
|
131
|
+
*/
|
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
import { Attribute } from "../attribute/attribute.js";
|
|
2
|
+
import { SeparateAttributeData } from "../attributedata/separate.js";
|
|
3
|
+
import { Mesh } from "../mesh.js";
|
|
4
|
+
import { MeshBuilder } from "./base.js";
|
|
5
|
+
|
|
6
|
+
export class PlaneMeshBuilder extends MeshBuilder {
|
|
7
|
+
width = 1
|
|
8
|
+
height = 1
|
|
9
|
+
widthSegments = 1
|
|
10
|
+
heightSegments = 1
|
|
11
|
+
|
|
12
|
+
/**
|
|
13
|
+
* @override
|
|
14
|
+
*/
|
|
15
|
+
build() {
|
|
16
|
+
const positions = []
|
|
17
|
+
const normals = []
|
|
18
|
+
const uvs = []
|
|
19
|
+
const indices = []
|
|
20
|
+
|
|
21
|
+
const widthHalf = this.width / 2;
|
|
22
|
+
const heightHalf = this.height / 2;
|
|
23
|
+
const gridX = this.widthSegments
|
|
24
|
+
const gridY = this.heightSegments
|
|
25
|
+
const gridX1 = gridX + 1;
|
|
26
|
+
const gridY1 = gridY + 1;
|
|
27
|
+
const segmentWidth = this.width / gridX;
|
|
28
|
+
const segmentHeight = this.height / gridY
|
|
29
|
+
|
|
30
|
+
for (let i = 0; i < gridY1; i++) {
|
|
31
|
+
const dy = i * segmentHeight - heightHalf;
|
|
32
|
+
for (let y = 0; y < gridX1; y++) {
|
|
33
|
+
const dx = y * segmentWidth - widthHalf;
|
|
34
|
+
|
|
35
|
+
positions.push(dx, -dy, 0);
|
|
36
|
+
normals.push(0, 0, 1);
|
|
37
|
+
uvs.push(y / gridX, 1 - (i / gridY));
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
for (let x = 0; x < gridY; x++) {
|
|
42
|
+
for (let y = 0; y < gridX; y++) {
|
|
43
|
+
const a = y + gridX1 * x;
|
|
44
|
+
const b = y + gridX1 * (x + 1);
|
|
45
|
+
const c = (y + 1) + gridX1 * (x + 1);
|
|
46
|
+
const d = (y + 1) + gridX1 * x;
|
|
47
|
+
|
|
48
|
+
indices.push(a, b, d);
|
|
49
|
+
indices.push(b, c, d);
|
|
50
|
+
}
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
const attributes = new SeparateAttributeData()
|
|
54
|
+
|
|
55
|
+
attributes
|
|
56
|
+
.set(
|
|
57
|
+
Attribute.Position.name,
|
|
58
|
+
new DataView(new Float32Array(positions).buffer)
|
|
59
|
+
)
|
|
60
|
+
.set(
|
|
61
|
+
Attribute.Normal.name,
|
|
62
|
+
new DataView(new Float32Array(normals).buffer)
|
|
63
|
+
)
|
|
64
|
+
.set(
|
|
65
|
+
Attribute.UV.name,
|
|
66
|
+
new DataView(new Float32Array(uvs).buffer)
|
|
67
|
+
)
|
|
68
|
+
const mesh = new Mesh(attributes)
|
|
69
|
+
mesh.indices = new Uint16Array(indices)
|
|
70
|
+
return mesh
|
|
71
|
+
}
|
|
72
|
+
}
|
|
73
|
+
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { Mesh } from "../mesh.js"
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* @param {Mesh[]} meshes
|
|
5
|
+
*/
|
|
6
|
+
export function mergeMeshes(meshes) {
|
|
7
|
+
let result = meshes[0]
|
|
8
|
+
|
|
9
|
+
if (!result) {
|
|
10
|
+
return
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
for (let i = 1; i < meshes.length; i++) {
|
|
14
|
+
const nextMesh = /**@type {Mesh}*/ (meshes[i])
|
|
15
|
+
|
|
16
|
+
result = result.merge(nextMesh)
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
return result
|
|
20
|
+
}
|