chorama 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.configs/tsconfig.lib.json +43 -0
- package/.configs/tsconfig.website.json +34 -0
- package/.github/workflows/static.yml +88 -0
- package/.vscode/launch.json +29 -0
- package/.vscode/tasks.json +19 -0
- package/README.md +127 -0
- package/assets/images/disappointed.jpg +0 -0
- package/assets/images/skybox/grimmnight_back.png +0 -0
- package/assets/images/skybox/grimmnight_bottom.png +0 -0
- package/assets/images/skybox/grimmnight_front.png +0 -0
- package/assets/images/skybox/grimmnight_left.png +0 -0
- package/assets/images/skybox/grimmnight_right.png +0 -0
- package/assets/images/skybox/grimmnight_top.png +0 -0
- package/assets/images/skybox/miramar_back.png +0 -0
- package/assets/images/skybox/miramar_bottom.png +0 -0
- package/assets/images/skybox/miramar_front.png +0 -0
- package/assets/images/skybox/miramar_left.png +0 -0
- package/assets/images/skybox/miramar_right.png +0 -0
- package/assets/images/skybox/miramar_top.png +0 -0
- package/assets/images/uv.jpg +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/index.bin +0 -0
- package/assets/models/gltf/flight_helmet/index.gltf +705 -0
- package/assets/models/gltf/object.gltf +23 -0
- package/assets/models/gltf/pirate_girl/index.bin +0 -0
- package/assets/models/gltf/pirate_girl/index.gltf +2082 -0
- package/assets/models/obj/pirate_girl/pirate_girl.obj +18459 -0
- package/assets/models/obj/pirate_girl/pirate_girl.png +0 -0
- package/astro.config.mjs +45 -0
- package/content/guide/api-map.md +89 -0
- package/content/guide/camera-and-controls.md +98 -0
- package/content/guide/first-scene.md +176 -0
- package/content/guide/index.md +72 -0
- package/content/guide/installation.md +179 -0
- package/content/guide/materials-and-lighting.md +138 -0
- package/content/guide/plugins-and-render-pipeline.md +124 -0
- package/content/guide/render-targets-and-views.md +147 -0
- package/content/guide/scene-graph-and-transforms.md +113 -0
- package/content/guide/textures-and-assets.md +120 -0
- package/content/guide/troubleshooting.md +49 -0
- package/env.d.ts +19 -0
- package/examples/addons/rendergraph_gui.js +580 -0
- package/examples/camera/orthographic.js +120 -0
- package/examples/camera/perspective.js +138 -0
- package/examples/lights/directional.js +397 -0
- package/examples/lights/multiple_spot_lights.js +304 -0
- package/examples/lights/point.js +337 -0
- package/examples/lights/spot.js +366 -0
- package/examples/loader/gltf_material.js +111 -0
- package/examples/loader/gltfloader.js +78 -0
- package/examples/loader/objloader.js +95 -0
- package/examples/material/cullface.js +111 -0
- package/examples/material/materials.js +126 -0
- package/examples/material/standard/basic.js +164 -0
- package/examples/mesh/circle.js +117 -0
- package/examples/mesh/cuboid.js +151 -0
- package/examples/mesh/cylinder.js +139 -0
- package/examples/mesh/geometries.js +108 -0
- package/examples/mesh/meshTopology.js +103 -0
- package/examples/mesh/plane.js +117 -0
- package/examples/mesh/skinning.js +136 -0
- package/examples/mesh/uvsphere.js +113 -0
- package/examples/other/rotatingCube.js +93 -0
- package/examples/other/rotatingSphere.js +96 -0
- package/examples/rendertarget/basic_canvas.js +130 -0
- package/examples/rendertarget/depth_texture.js +130 -0
- package/examples/rendertarget/image_target.js +140 -0
- package/examples/rendertarget/multiple_views.js +158 -0
- package/examples/rendertarget/render_masks.js +173 -0
- package/examples/rendertarget/split_screen.js +123 -0
- package/examples/rendertarget/split_view.js +137 -0
- package/examples/skybox/skybox.js +111 -0
- package/examples/texture/arrays.js +156 -0
- package/examples/texture/textureWrap.js +118 -0
- package/examples/transform/propagation.js +92 -0
- package/package.json +55 -0
- package/rollup.config.js +66 -0
- package/scripts/stage-chorama.mjs +29 -0
- package/src/caches/cache.js +420 -0
- package/src/caches/index.js +2 -0
- package/src/caches/uniformbuffers.js +104 -0
- package/src/cameracontrols/index.js +258 -0
- package/src/constants/index.js +3 -0
- package/src/constants/mesh.js +197 -0
- package/src/constants/others.js +218 -0
- package/src/constants/texture.js +183 -0
- package/src/core/constants.js +14 -0
- package/src/core/extensions.js +42 -0
- package/src/core/index.js +7 -0
- package/src/core/layouts/index.js +4 -0
- package/src/core/layouts/meshvertex.js +60 -0
- package/src/core/layouts/uniform.js +21 -0
- package/src/core/layouts/uniformbuffer.js +15 -0
- package/src/core/layouts/vertexbuffer.js +43 -0
- package/src/core/limits.js +247 -0
- package/src/core/resources/blendparams.js +89 -0
- package/src/core/resources/framebuffer.js +127 -0
- package/src/core/resources/gpubuffer.js +32 -0
- package/src/core/resources/gpumesh.js +43 -0
- package/src/core/resources/gputexture.js +73 -0
- package/src/core/resources/index.js +5 -0
- package/src/core/shader.js +62 -0
- package/src/core/webgl/bindgroup.js +89 -0
- package/src/core/webgl/descriptors.js +104 -0
- package/src/core/webgl/index.js +5 -0
- package/src/core/webgl/renderpassencoder.js +96 -0
- package/src/core/webgl/renderpipeline.js +54 -0
- package/src/core/webgl/utils.js +371 -0
- package/src/core/webgl/webglrenderdevice.js +235 -0
- package/src/function.js +358 -0
- package/src/index.js +15 -0
- package/src/loader/gltf.js +2172 -0
- package/src/loader/index.js +3 -0
- package/src/loader/loader.js +174 -0
- package/src/loader/obj.js +188 -0
- package/src/loader/texture.js +85 -0
- package/src/loader/utils.js +16 -0
- package/src/material/basic.js +75 -0
- package/src/material/depth.js +73 -0
- package/src/material/index.js +8 -0
- package/src/material/lambert.js +73 -0
- package/src/material/material.js +106 -0
- package/src/material/normal.js +30 -0
- package/src/material/phong.js +86 -0
- package/src/material/raw.js +52 -0
- package/src/material/standard.js +221 -0
- package/src/math/index.js +3 -0
- package/src/math/transform.js +38 -0
- package/src/mesh/attribute/attribute.js +79 -0
- package/src/mesh/attribute/index.js +1 -0
- package/src/mesh/attributedata/index.js +1 -0
- package/src/mesh/attributedata/separate.js +180 -0
- package/src/mesh/builders/base.js +41 -0
- package/src/mesh/builders/circle.js +63 -0
- package/src/mesh/builders/cuboid.js +135 -0
- package/src/mesh/builders/cylinder.js +131 -0
- package/src/mesh/builders/index.js +7 -0
- package/src/mesh/builders/plane.js +73 -0
- package/src/mesh/builders/utils.js +20 -0
- package/src/mesh/builders/uvsphere.js +80 -0
- package/src/mesh/builders/wireframe.js +62 -0
- package/src/mesh/index.js +4 -0
- package/src/mesh/mesh.js +149 -0
- package/src/objects/bone.js +17 -0
- package/src/objects/camera/camera.js +56 -0
- package/src/objects/camera/index.js +2 -0
- package/src/objects/camera/projection.js +203 -0
- package/src/objects/debug/index.js +1 -0
- package/src/objects/debug/skeleton.js +28 -0
- package/src/objects/index.js +7 -0
- package/src/objects/light/ambient.js +20 -0
- package/src/objects/light/directional.js +29 -0
- package/src/objects/light/index.js +5 -0
- package/src/objects/light/point.js +32 -0
- package/src/objects/light/shadow/index.js +1 -0
- package/src/objects/light/shadow/shadow.js +67 -0
- package/src/objects/light/spot.js +56 -0
- package/src/objects/mesh.js +141 -0
- package/src/objects/object3d.js +167 -0
- package/src/objects/skybox.js +38 -0
- package/src/plugins/camera/camera.js +19 -0
- package/src/plugins/camera/index.js +2 -0
- package/src/plugins/camera/nodes/cameraview.js +46 -0
- package/src/plugins/camera/nodes/index.js +2 -0
- package/src/plugins/camera/nodes/opaquepass.js +79 -0
- package/src/plugins/index.js +6 -0
- package/src/plugins/light/index.js +2 -0
- package/src/plugins/light/light.js +23 -0
- package/src/plugins/light/nodes/index.js +1 -0
- package/src/plugins/light/nodes/light.js +127 -0
- package/src/plugins/meshmaterial/index.js +3 -0
- package/src/plugins/meshmaterial/meshmaterial.js +381 -0
- package/src/plugins/meshmaterial/nodes/index.js +1 -0
- package/src/plugins/meshmaterial/nodes/meshmaterial.js +50 -0
- package/src/plugins/meshmaterial/resources/index.js +1 -0
- package/src/plugins/meshmaterial/resources/meshmaterialpipelines.js +50 -0
- package/src/plugins/shadow/index.js +3 -0
- package/src/plugins/shadow/nodes/index.js +3 -0
- package/src/plugins/shadow/nodes/shadow.js +272 -0
- package/src/plugins/shadow/nodes/shadowOccluder.js +112 -0
- package/src/plugins/shadow/nodes/shadowOpaquePass.js +73 -0
- package/src/plugins/shadow/resources/ShadowMap.js +99 -0
- package/src/plugins/shadow/resources/index.js +2 -0
- package/src/plugins/shadow/resources/shadowpipelines.js +25 -0
- package/src/plugins/shadow/shadow.js +31 -0
- package/src/plugins/skeletonhelper/index.js +1 -0
- package/src/plugins/skeletonhelper/skeletonhelper.js +160 -0
- package/src/plugins/skybox/index.js +3 -0
- package/src/plugins/skybox/nodes/index.js +1 -0
- package/src/plugins/skybox/nodes/skybox.js +143 -0
- package/src/plugins/skybox/resources/index.js +2 -0
- package/src/plugins/skybox/resources/skyboxmesh.js +14 -0
- package/src/plugins/skybox/resources/skyboxpipeline.js +6 -0
- package/src/plugins/skybox/skybox.js +137 -0
- package/src/renderer/core/index.js +179 -0
- package/src/renderer/graph/index.js +3 -0
- package/src/renderer/graph/nodes.js +34 -0
- package/src/renderer/graph/rendergraph.js +182 -0
- package/src/renderer/index.js +5 -0
- package/src/renderer/plugin.js +36 -0
- package/src/renderer/renderer.js +179 -0
- package/src/renderer/views.js +28 -0
- package/src/rendertarget/canvastarget.js +30 -0
- package/src/rendertarget/image.js +132 -0
- package/src/rendertarget/index.js +3 -0
- package/src/rendertarget/rendertarget.js +89 -0
- package/src/shader/basicFragment.glsl +30 -0
- package/src/shader/basicVertex.glsl +87 -0
- package/src/shader/common/color.glsl +7 -0
- package/src/shader/common/common.glsl +25 -0
- package/src/shader/common/index.js +4 -0
- package/src/shader/common/light.glsl +437 -0
- package/src/shader/common/math.glsl +12 -0
- package/src/shader/debug/index.js +2 -0
- package/src/shader/debug/skeletonFragment.glsl +8 -0
- package/src/shader/debug/skeletonVertex.glsl +27 -0
- package/src/shader/depthFragment.glsl +37 -0
- package/src/shader/index.js +11 -0
- package/src/shader/lambertFragment.glsl +126 -0
- package/src/shader/normalFragment.glsl +25 -0
- package/src/shader/phongFragment.glsl +140 -0
- package/src/shader/skyboxFragment.glsl +16 -0
- package/src/shader/skyboxVertex.glsl +20 -0
- package/src/shader/standardFragment.glsl +274 -0
- package/src/texture/index.js +2 -0
- package/src/texture/sampler.js +111 -0
- package/src/texture/texture.js +234 -0
- package/src/utils/index.js +115 -0
- package/tsconfig.json +11 -0
- package/website/config/index.ts +1 -0
- package/website/config/navigation.ts +53 -0
- package/website/content.config.ts +92 -0
- package/website/layouts/DocLayout.astro +501 -0
- package/website/layouts/Example.astro +91 -0
- package/website/pages/examples/[...slug].astro +77 -0
- package/website/pages/examples/index.astro +98 -0
- package/website/pages/examples/samples/[...slug].astro +17 -0
- package/website/pages/guide/[slug].astro +30 -0
- package/website/pages/guide/index.astro +21 -0
- package/website/pages/index.astro +9 -0
- package/website/plugins/remark-link-base.js +23 -0
- package/website/utils/url.ts +30 -0
|
@@ -0,0 +1,304 @@
|
|
|
1
|
+
import {
|
|
2
|
+
MeshMaterial3D,
|
|
3
|
+
WebGLRenderer,
|
|
4
|
+
TextureLoader,
|
|
5
|
+
PerspectiveProjection,
|
|
6
|
+
Camera,
|
|
7
|
+
WebGLRenderDevice,
|
|
8
|
+
PlaneMeshBuilder,
|
|
9
|
+
OrbitCameraControls,
|
|
10
|
+
MeshMaterialPlugin,
|
|
11
|
+
ShadowPlugin,
|
|
12
|
+
LightPlugin,
|
|
13
|
+
DirectionalLight,
|
|
14
|
+
AmbientLight,
|
|
15
|
+
TextureType,
|
|
16
|
+
SkyBox,
|
|
17
|
+
UVSphereMeshBuilder,
|
|
18
|
+
CanvasTarget,
|
|
19
|
+
CuboidMeshBuilder,
|
|
20
|
+
LambertMaterial,
|
|
21
|
+
SkyboxPlugin,
|
|
22
|
+
SpotLight,
|
|
23
|
+
SpotLightShadow,
|
|
24
|
+
PCFShadowFilter,
|
|
25
|
+
PCSSShadowFilter,
|
|
26
|
+
Affine3,
|
|
27
|
+
Vector3,
|
|
28
|
+
BasicMaterial,
|
|
29
|
+
Color,
|
|
30
|
+
Object3D,
|
|
31
|
+
CameraPlugin
|
|
32
|
+
} from "chorama"
|
|
33
|
+
import { GUI } from "dat.gui"
|
|
34
|
+
import { addRenderGraphGuiAddon } from "@examples/rendergraph_gui"
|
|
35
|
+
|
|
36
|
+
const canvas = document.createElement('canvas')
|
|
37
|
+
const renderTarget = new CanvasTarget(canvas)
|
|
38
|
+
const renderDevice = new WebGLRenderDevice(canvas, {
|
|
39
|
+
depth: true
|
|
40
|
+
})
|
|
41
|
+
const renderer = new WebGLRenderer({
|
|
42
|
+
plugins: [
|
|
43
|
+
new CameraPlugin(),
|
|
44
|
+
new ShadowPlugin(),
|
|
45
|
+
new LightPlugin(),
|
|
46
|
+
new SkyboxPlugin(),
|
|
47
|
+
new MeshMaterialPlugin(),
|
|
48
|
+
]
|
|
49
|
+
})
|
|
50
|
+
|
|
51
|
+
// assets and loaders
|
|
52
|
+
const textureLoader = new TextureLoader()
|
|
53
|
+
const texture = textureLoader.load({
|
|
54
|
+
paths: ["/images/uv.jpg"],
|
|
55
|
+
})
|
|
56
|
+
const skyboxTexture = textureLoader.load({
|
|
57
|
+
paths: [
|
|
58
|
+
"/images/skybox/miramar_right.png",
|
|
59
|
+
"/images/skybox/miramar_left.png",
|
|
60
|
+
"/images/skybox/miramar_top.png",
|
|
61
|
+
"/images/skybox/miramar_bottom.png",
|
|
62
|
+
"/images/skybox/miramar_back.png",
|
|
63
|
+
"/images/skybox/miramar_front.png",
|
|
64
|
+
],
|
|
65
|
+
type: TextureType.TextureCubeMap,
|
|
66
|
+
})
|
|
67
|
+
const material = new LambertMaterial({
|
|
68
|
+
mainTexture: texture
|
|
69
|
+
})
|
|
70
|
+
const arrowBuilder = new CuboidMeshBuilder()
|
|
71
|
+
const meshBuilder = new PlaneMeshBuilder()
|
|
72
|
+
|
|
73
|
+
meshBuilder.width = 10
|
|
74
|
+
meshBuilder.height = 10
|
|
75
|
+
arrowBuilder.width = 0.1
|
|
76
|
+
arrowBuilder.height = 0.1
|
|
77
|
+
arrowBuilder.depth = 1
|
|
78
|
+
|
|
79
|
+
// objects
|
|
80
|
+
const ambientLight = new AmbientLight()
|
|
81
|
+
const sun = new DirectionalLight()
|
|
82
|
+
const spotShadow = new SpotLightShadow()
|
|
83
|
+
const lights = createLights()
|
|
84
|
+
const camera = new Camera(renderTarget)
|
|
85
|
+
const cameraControls = new OrbitCameraControls(camera, canvas)
|
|
86
|
+
|
|
87
|
+
const skyBox = new SkyBox({
|
|
88
|
+
day: skyboxTexture
|
|
89
|
+
})
|
|
90
|
+
const ground = new MeshMaterial3D(meshBuilder.build(), material)
|
|
91
|
+
const objects = createObjects()
|
|
92
|
+
|
|
93
|
+
ambientLight.intensity = 0.15
|
|
94
|
+
sun.transform.position.y = 2
|
|
95
|
+
sun.transform.position.z = 0
|
|
96
|
+
sun.transform.orientation.rotateX(- Math.PI / 2)
|
|
97
|
+
sun.intensity = 0.01
|
|
98
|
+
|
|
99
|
+
skyBox.transform.orientation.rotateY(Math.PI)
|
|
100
|
+
ground.transform.orientation.rotateX(-Math.PI / 2)
|
|
101
|
+
|
|
102
|
+
//set up the camera
|
|
103
|
+
cameraControls.distance = 3
|
|
104
|
+
if (camera.projection instanceof PerspectiveProjection) {
|
|
105
|
+
camera.projection.fov = Math.PI / 180 * 75
|
|
106
|
+
camera.projection.aspect = innerWidth / innerHeight
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
document.body.append(canvas)
|
|
110
|
+
addEventListener("resize", updateView)
|
|
111
|
+
updateView()
|
|
112
|
+
requestAnimationFrame(update)
|
|
113
|
+
|
|
114
|
+
function createObjects() {
|
|
115
|
+
const results = []
|
|
116
|
+
const meshBuilder2 = new UVSphereMeshBuilder()
|
|
117
|
+
|
|
118
|
+
|
|
119
|
+
meshBuilder2.radius = 0.25
|
|
120
|
+
const sphereMesh = meshBuilder2.build()
|
|
121
|
+
|
|
122
|
+
for (let x = -5; x < 5; x++) {
|
|
123
|
+
for (let y = -5; y < 5; y++) {
|
|
124
|
+
const object = new MeshMaterial3D(sphereMesh, material)
|
|
125
|
+
|
|
126
|
+
object.transform.position.x = x
|
|
127
|
+
object.transform.position.y = 0.5
|
|
128
|
+
object.transform.position.z = y
|
|
129
|
+
results.push(object)
|
|
130
|
+
}
|
|
131
|
+
}
|
|
132
|
+
|
|
133
|
+
return results
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
function createLights() {
|
|
137
|
+
const builder = new CuboidMeshBuilder()
|
|
138
|
+
const width = 10
|
|
139
|
+
const height = 10
|
|
140
|
+
const tallness = 4
|
|
141
|
+
const scale = 0.1
|
|
142
|
+
const lights = new Object3D()
|
|
143
|
+
|
|
144
|
+
builder.width = 0.1
|
|
145
|
+
builder.height = 0.1
|
|
146
|
+
builder.depth = 1
|
|
147
|
+
|
|
148
|
+
const mesh = builder.build()
|
|
149
|
+
for (let x = -width / 2; x <= width / 2; x += width) {
|
|
150
|
+
for (let y = -height / 2; y <= height / 2; y += height) {
|
|
151
|
+
const light = new SpotLight()
|
|
152
|
+
const helper = new MeshMaterial3D(mesh, new BasicMaterial({
|
|
153
|
+
color: Color.RED.clone()
|
|
154
|
+
}))
|
|
155
|
+
const space = new Affine3()
|
|
156
|
+
|
|
157
|
+
space.translate(new Vector3(x, tallness, y))
|
|
158
|
+
space.lookAt(new Vector3(x * scale, 0, y * scale), Vector3.Y)
|
|
159
|
+
|
|
160
|
+
const [position, orientation, _scale] = space.decompose()
|
|
161
|
+
|
|
162
|
+
helper.transform.position.z -= 0.5
|
|
163
|
+
light.intensity = 1
|
|
164
|
+
light.range = 20
|
|
165
|
+
light.outerAngle = Math.PI / 8
|
|
166
|
+
light.shadow = spotShadow
|
|
167
|
+
light.transform.position.copy(position)
|
|
168
|
+
light.transform.orientation.copy(orientation)
|
|
169
|
+
light.add(helper)
|
|
170
|
+
lights.add(light)
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
return lights
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
function update() {
|
|
177
|
+
cameraControls.update()
|
|
178
|
+
lights.transform.orientation.rotateY(0.01)
|
|
179
|
+
renderer.render([ground, ...objects, sun, lights, ambientLight, skyBox, camera], renderDevice)
|
|
180
|
+
requestAnimationFrame(update)
|
|
181
|
+
}
|
|
182
|
+
|
|
183
|
+
function updateView() {
|
|
184
|
+
canvas.style.width = innerWidth + "px"
|
|
185
|
+
canvas.style.height = innerHeight + "px"
|
|
186
|
+
canvas.width = innerWidth * devicePixelRatio
|
|
187
|
+
canvas.height = innerHeight * devicePixelRatio
|
|
188
|
+
|
|
189
|
+
if (camera.projection instanceof PerspectiveProjection) {
|
|
190
|
+
camera.projection.aspect = innerWidth / innerHeight
|
|
191
|
+
}
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
const settings = {
|
|
195
|
+
shadow: true
|
|
196
|
+
}
|
|
197
|
+
const shadowFilterSettings = {
|
|
198
|
+
mode: 'None',
|
|
199
|
+
get radius() {
|
|
200
|
+
return (spotShadow.filterMode instanceof PCFShadowFilter || spotShadow.filterMode instanceof PCSSShadowFilter)
|
|
201
|
+
? spotShadow.filterMode.radius
|
|
202
|
+
: 1
|
|
203
|
+
},
|
|
204
|
+
set radius(value) {
|
|
205
|
+
if (spotShadow.filterMode instanceof PCFShadowFilter || spotShadow.filterMode instanceof PCSSShadowFilter) {
|
|
206
|
+
spotShadow.filterMode.radius = value
|
|
207
|
+
}
|
|
208
|
+
},
|
|
209
|
+
get searchRadius() {
|
|
210
|
+
return spotShadow.filterMode instanceof PCSSShadowFilter ? spotShadow.filterMode.searchRadius : 2
|
|
211
|
+
},
|
|
212
|
+
set searchRadius(value) {
|
|
213
|
+
if (spotShadow.filterMode instanceof PCSSShadowFilter) {
|
|
214
|
+
spotShadow.filterMode.searchRadius = value
|
|
215
|
+
}
|
|
216
|
+
},
|
|
217
|
+
get penumbra() {
|
|
218
|
+
return spotShadow.filterMode instanceof PCSSShadowFilter ? spotShadow.filterMode.penumbra : 1
|
|
219
|
+
},
|
|
220
|
+
set penumbra(value) {
|
|
221
|
+
if (spotShadow.filterMode instanceof PCSSShadowFilter) {
|
|
222
|
+
spotShadow.filterMode.penumbra = value
|
|
223
|
+
}
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
const controls = new GUI()
|
|
227
|
+
const shadowFolder = controls.addFolder("Shadows")
|
|
228
|
+
/**
|
|
229
|
+
* @type {import("dat.gui").GUIController<object>}
|
|
230
|
+
*/
|
|
231
|
+
let shadowRadiusControl
|
|
232
|
+
/** @type {import("dat.gui").GUIController<object>} */
|
|
233
|
+
let shadowSearchRadiusControl
|
|
234
|
+
/** @type {import("dat.gui").GUIController<object>} */
|
|
235
|
+
let shadowPenumbraControl
|
|
236
|
+
|
|
237
|
+
shadowFolder
|
|
238
|
+
.add(settings, 'shadow')
|
|
239
|
+
.name("Enable Shadow")
|
|
240
|
+
.onChange(toggleShadows)
|
|
241
|
+
spotShadow.filterMode = undefined
|
|
242
|
+
shadowFolder
|
|
243
|
+
.add(shadowFilterSettings, 'mode', ['None', 'PCF', 'PCSS'])
|
|
244
|
+
.name("Shadow Filter")
|
|
245
|
+
.onChange(updateShadowFilterMode)
|
|
246
|
+
shadowRadiusControl = shadowFolder
|
|
247
|
+
.add(shadowFilterSettings, 'radius', 0, 4, 0.1)
|
|
248
|
+
.name("PCF Radius")
|
|
249
|
+
shadowSearchRadiusControl = shadowFolder
|
|
250
|
+
.add(shadowFilterSettings, 'searchRadius', 0, 8, 0.1)
|
|
251
|
+
.name("PCSS Search Radius")
|
|
252
|
+
shadowPenumbraControl = shadowFolder
|
|
253
|
+
.add(shadowFilterSettings, 'penumbra', 0, 6, 0.1)
|
|
254
|
+
.name("PCSS Penumbra")
|
|
255
|
+
updateShadowFilterControls()
|
|
256
|
+
shadowFolder.open()
|
|
257
|
+
|
|
258
|
+
/**
|
|
259
|
+
* @param {boolean} value
|
|
260
|
+
*/
|
|
261
|
+
function toggleShadows(value) {
|
|
262
|
+
if (value) {
|
|
263
|
+
lights.traverseDFS(light => {
|
|
264
|
+
if(light instanceof SpotLight){
|
|
265
|
+
light.shadow = spotShadow
|
|
266
|
+
}
|
|
267
|
+
return true
|
|
268
|
+
})
|
|
269
|
+
} else {
|
|
270
|
+
lights.traverseDFS(light => {
|
|
271
|
+
if(light instanceof SpotLight){
|
|
272
|
+
light.shadow = undefined
|
|
273
|
+
}
|
|
274
|
+
return true
|
|
275
|
+
})
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
function updateShadowFilterControls() {
|
|
280
|
+
const isPCF = spotShadow.filterMode instanceof PCFShadowFilter
|
|
281
|
+
const isPCSS = spotShadow.filterMode instanceof PCSSShadowFilter
|
|
282
|
+
shadowRadiusControl.domElement.style.display = (isPCF || isPCSS) ? '' : 'none'
|
|
283
|
+
shadowSearchRadiusControl.domElement.style.display = isPCSS ? '' : 'none'
|
|
284
|
+
shadowPenumbraControl.domElement.style.display = isPCSS ? '' : 'none'
|
|
285
|
+
}
|
|
286
|
+
|
|
287
|
+
/**
|
|
288
|
+
* @param {string} value
|
|
289
|
+
*/
|
|
290
|
+
function updateShadowFilterMode(value) {
|
|
291
|
+
if (value === 'PCF') {
|
|
292
|
+
spotShadow.filterMode = new PCFShadowFilter()
|
|
293
|
+
} else if (value === 'PCSS') {
|
|
294
|
+
spotShadow.filterMode = new PCSSShadowFilter()
|
|
295
|
+
} else {
|
|
296
|
+
spotShadow.filterMode = undefined
|
|
297
|
+
}
|
|
298
|
+
updateShadowFilterControls()
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
addRenderGraphGuiAddon({
|
|
302
|
+
gui: controls,
|
|
303
|
+
renderer
|
|
304
|
+
})
|
|
@@ -0,0 +1,337 @@
|
|
|
1
|
+
import {
|
|
2
|
+
MeshMaterial3D,
|
|
3
|
+
WebGLRenderer,
|
|
4
|
+
TextureLoader,
|
|
5
|
+
PerspectiveProjection,
|
|
6
|
+
Camera,
|
|
7
|
+
WebGLRenderDevice,
|
|
8
|
+
PlaneMeshBuilder,
|
|
9
|
+
OrbitCameraControls,
|
|
10
|
+
MeshMaterialPlugin,
|
|
11
|
+
LightPlugin,
|
|
12
|
+
AmbientLight,
|
|
13
|
+
TextureType,
|
|
14
|
+
SkyBox,
|
|
15
|
+
UVSphereMeshBuilder,
|
|
16
|
+
LambertMaterial,
|
|
17
|
+
PointLight,
|
|
18
|
+
BasicMaterial,
|
|
19
|
+
Color,
|
|
20
|
+
PhongMaterial,
|
|
21
|
+
StandardMaterial,
|
|
22
|
+
CanvasTarget,
|
|
23
|
+
SkyboxPlugin,
|
|
24
|
+
ShadowPlugin,
|
|
25
|
+
PCFShadowFilter,
|
|
26
|
+
PCSSShadowFilter,
|
|
27
|
+
SpotLightShadow,
|
|
28
|
+
CameraPlugin
|
|
29
|
+
} from "chorama"
|
|
30
|
+
import { GUI } from "dat.gui"
|
|
31
|
+
import { addRenderGraphGuiAddon } from "@examples/rendergraph_gui"
|
|
32
|
+
|
|
33
|
+
const canvas = document.createElement('canvas')
|
|
34
|
+
const renderTarget = new CanvasTarget(canvas)
|
|
35
|
+
const renderDevice = new WebGLRenderDevice(canvas, {
|
|
36
|
+
depth: true
|
|
37
|
+
})
|
|
38
|
+
const renderer = new WebGLRenderer({
|
|
39
|
+
plugins: [
|
|
40
|
+
new CameraPlugin(),
|
|
41
|
+
new ShadowPlugin(),
|
|
42
|
+
new LightPlugin(),
|
|
43
|
+
new SkyboxPlugin(),
|
|
44
|
+
new MeshMaterialPlugin(),
|
|
45
|
+
]
|
|
46
|
+
})
|
|
47
|
+
|
|
48
|
+
// assets and loaders
|
|
49
|
+
const textureLoader = new TextureLoader()
|
|
50
|
+
const texture = textureLoader.load({
|
|
51
|
+
paths: ["/images/uv.jpg"],
|
|
52
|
+
})
|
|
53
|
+
/**@type {[LambertMaterial, PhongMaterial,StandardMaterial]} */
|
|
54
|
+
const materials = [
|
|
55
|
+
new LambertMaterial({
|
|
56
|
+
mainTexture: texture
|
|
57
|
+
}),
|
|
58
|
+
new PhongMaterial({
|
|
59
|
+
mainTexture: texture
|
|
60
|
+
}),
|
|
61
|
+
new StandardMaterial({
|
|
62
|
+
mainTexture: texture,
|
|
63
|
+
roughness: 0.4,
|
|
64
|
+
metallic: 0
|
|
65
|
+
})
|
|
66
|
+
]
|
|
67
|
+
const meshBuilder = new PlaneMeshBuilder()
|
|
68
|
+
const lightMeshBuilder = new UVSphereMeshBuilder()
|
|
69
|
+
const environmentTexture = textureLoader.load({
|
|
70
|
+
paths: [
|
|
71
|
+
"/images/skybox/miramar_right.png",
|
|
72
|
+
"/images/skybox/miramar_left.png",
|
|
73
|
+
"/images/skybox/miramar_top.png",
|
|
74
|
+
"/images/skybox/miramar_bottom.png",
|
|
75
|
+
"/images/skybox/miramar_back.png",
|
|
76
|
+
"/images/skybox/miramar_front.png",
|
|
77
|
+
],
|
|
78
|
+
type: TextureType.TextureCubeMap,
|
|
79
|
+
})
|
|
80
|
+
|
|
81
|
+
lightMeshBuilder.radius = 0.1
|
|
82
|
+
meshBuilder.width = 10
|
|
83
|
+
meshBuilder.height = 10
|
|
84
|
+
|
|
85
|
+
// objects
|
|
86
|
+
const ambientLight = new AmbientLight()
|
|
87
|
+
const shadow = new SpotLightShadow()
|
|
88
|
+
const shadowFilterSettings = {
|
|
89
|
+
mode: 'None',
|
|
90
|
+
get radius() {
|
|
91
|
+
return (shadow.filterMode instanceof PCFShadowFilter || shadow.filterMode instanceof PCSSShadowFilter)
|
|
92
|
+
? shadow.filterMode.radius
|
|
93
|
+
: 1
|
|
94
|
+
},
|
|
95
|
+
set radius(value) {
|
|
96
|
+
if (shadow.filterMode instanceof PCFShadowFilter || shadow.filterMode instanceof PCSSShadowFilter) {
|
|
97
|
+
shadow.filterMode.radius = value
|
|
98
|
+
}
|
|
99
|
+
},
|
|
100
|
+
get searchRadius() {
|
|
101
|
+
return shadow.filterMode instanceof PCSSShadowFilter ? shadow.filterMode.searchRadius : 2
|
|
102
|
+
},
|
|
103
|
+
set searchRadius(value) {
|
|
104
|
+
if (shadow.filterMode instanceof PCSSShadowFilter) {
|
|
105
|
+
shadow.filterMode.searchRadius = value
|
|
106
|
+
}
|
|
107
|
+
},
|
|
108
|
+
get penumbra() {
|
|
109
|
+
return shadow.filterMode instanceof PCSSShadowFilter ? shadow.filterMode.penumbra : 1
|
|
110
|
+
},
|
|
111
|
+
set penumbra(value) {
|
|
112
|
+
if (shadow.filterMode instanceof PCSSShadowFilter) {
|
|
113
|
+
shadow.filterMode.penumbra = value
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
}
|
|
117
|
+
const light = new PointLight()
|
|
118
|
+
const camera = new Camera(renderTarget)
|
|
119
|
+
const cameraControls = new OrbitCameraControls(camera, canvas)
|
|
120
|
+
const skyBox = new SkyBox({
|
|
121
|
+
day: environmentTexture
|
|
122
|
+
})
|
|
123
|
+
const ground = new MeshMaterial3D(meshBuilder.build(), materials[0])
|
|
124
|
+
const objects = createObjects()
|
|
125
|
+
const lightHelper = new MeshMaterial3D(lightMeshBuilder.build(), new BasicMaterial({
|
|
126
|
+
color: new Color(1, 0, 0)
|
|
127
|
+
}))
|
|
128
|
+
|
|
129
|
+
light.intensity = 1
|
|
130
|
+
light.shadow = shadow
|
|
131
|
+
light.radius = 5
|
|
132
|
+
shadow.filterMode = undefined
|
|
133
|
+
light.add(lightHelper)
|
|
134
|
+
light.transform.position.y = 1
|
|
135
|
+
ambientLight.intensity = 0.15
|
|
136
|
+
skyBox.transform.orientation.rotateY(Math.PI)
|
|
137
|
+
ground.transform.orientation.rotateX(-Math.PI / 2)
|
|
138
|
+
|
|
139
|
+
//set up the camera
|
|
140
|
+
cameraControls.distance = 2
|
|
141
|
+
if (camera.projection instanceof PerspectiveProjection) {
|
|
142
|
+
camera.projection.fov = Math.PI / 180 * 75
|
|
143
|
+
camera.projection.aspect = innerWidth / innerHeight
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
document.body.append(canvas)
|
|
147
|
+
addEventListener("resize", updateView)
|
|
148
|
+
updateView()
|
|
149
|
+
requestAnimationFrame(update)
|
|
150
|
+
|
|
151
|
+
function createObjects() {
|
|
152
|
+
const results = []
|
|
153
|
+
const meshBuilder2 = new UVSphereMeshBuilder()
|
|
154
|
+
meshBuilder2.radius = 0.25
|
|
155
|
+
const sphereMesh = meshBuilder2.build()
|
|
156
|
+
|
|
157
|
+
for (let x = -5; x < 5; x++) {
|
|
158
|
+
for (let y = -5; y < 5; y++) {
|
|
159
|
+
const object = new MeshMaterial3D(sphereMesh, materials[0])
|
|
160
|
+
|
|
161
|
+
object.transform.position.x = x
|
|
162
|
+
object.transform.position.y = 0.5
|
|
163
|
+
object.transform.position.z = y
|
|
164
|
+
results.push(object)
|
|
165
|
+
}
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
return results
|
|
169
|
+
}
|
|
170
|
+
|
|
171
|
+
function update() {
|
|
172
|
+
cameraControls.update()
|
|
173
|
+
renderer.render([ground, ...objects, light, ambientLight, skyBox, camera], renderDevice)
|
|
174
|
+
requestAnimationFrame(update)
|
|
175
|
+
}
|
|
176
|
+
|
|
177
|
+
function updateView() {
|
|
178
|
+
canvas.style.width = innerWidth + "px"
|
|
179
|
+
canvas.style.height = innerHeight + "px"
|
|
180
|
+
canvas.width = innerWidth * devicePixelRatio
|
|
181
|
+
canvas.height = innerHeight * devicePixelRatio
|
|
182
|
+
|
|
183
|
+
if (camera.projection instanceof PerspectiveProjection) {
|
|
184
|
+
camera.projection.aspect = innerWidth / innerHeight
|
|
185
|
+
}
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
// gui controls
|
|
189
|
+
const options = [
|
|
190
|
+
'LAMBERT',
|
|
191
|
+
'PHONG',
|
|
192
|
+
'STANDARD'
|
|
193
|
+
]
|
|
194
|
+
const settings = {
|
|
195
|
+
x: light.transform.position.x,
|
|
196
|
+
y: light.transform.position.y,
|
|
197
|
+
z: light.transform.position.z,
|
|
198
|
+
color: {
|
|
199
|
+
r: 0,
|
|
200
|
+
g: 0,
|
|
201
|
+
b: 0
|
|
202
|
+
},
|
|
203
|
+
material: options[0],
|
|
204
|
+
shadow: true
|
|
205
|
+
}
|
|
206
|
+
const controls = new GUI()
|
|
207
|
+
const lightFolder = controls.addFolder("Light")
|
|
208
|
+
const shadowFolder = controls.addFolder("Shadow")
|
|
209
|
+
/**
|
|
210
|
+
* @type {import("dat.gui").GUIController<object>}
|
|
211
|
+
*/
|
|
212
|
+
let shadowRadiusControl
|
|
213
|
+
/** @type {import("dat.gui").GUIController<object>} */
|
|
214
|
+
let shadowSearchRadiusControl
|
|
215
|
+
/** @type {import("dat.gui").GUIController<object>} */
|
|
216
|
+
let shadowPenumbraControl
|
|
217
|
+
lightFolder
|
|
218
|
+
.add(light.transform.position, 'x', -10, 10)
|
|
219
|
+
.name("Translate X")
|
|
220
|
+
lightFolder
|
|
221
|
+
.add(light.transform.position, 'y', 0, 2)
|
|
222
|
+
.name("Translate Y")
|
|
223
|
+
lightFolder
|
|
224
|
+
.add(light.transform.position, 'z', -10, 10)
|
|
225
|
+
.name("Translate Z")
|
|
226
|
+
lightFolder
|
|
227
|
+
.add(light, 'intensity', 0, 100)
|
|
228
|
+
.name("Intensity")
|
|
229
|
+
lightFolder
|
|
230
|
+
.add(light, 'radius', 0, 10)
|
|
231
|
+
.name("Falloff Radius")
|
|
232
|
+
lightFolder
|
|
233
|
+
.add(light, 'decay', 0, 100)
|
|
234
|
+
.name("Decay")
|
|
235
|
+
lightFolder
|
|
236
|
+
.add(settings, 'material', options)
|
|
237
|
+
.name("Material")
|
|
238
|
+
.onChange(changeMaterial)
|
|
239
|
+
lightFolder
|
|
240
|
+
.addColor(settings, 'color')
|
|
241
|
+
.name('Color')
|
|
242
|
+
.onChange((value) => {
|
|
243
|
+
light.color.set(
|
|
244
|
+
value.r / 255,
|
|
245
|
+
value.g / 255,
|
|
246
|
+
value.b / 255
|
|
247
|
+
)
|
|
248
|
+
})
|
|
249
|
+
shadowFolder
|
|
250
|
+
.add(settings, 'shadow')
|
|
251
|
+
.name("Enable Shadow")
|
|
252
|
+
.onChange(toggleShadows)
|
|
253
|
+
shadowFolder
|
|
254
|
+
.add(shadow, 'near', 0.01, 1)
|
|
255
|
+
.name('Near')
|
|
256
|
+
shadowFolder
|
|
257
|
+
.add(shadow, 'bias', 0, 1)
|
|
258
|
+
.name('Bias')
|
|
259
|
+
shadowFolder
|
|
260
|
+
.add(shadow, 'normalBias', 0, 0.005)
|
|
261
|
+
.name('Normal Bias')
|
|
262
|
+
shadowFolder
|
|
263
|
+
.add(shadowFilterSettings, 'mode', ['None', 'PCF', 'PCSS'])
|
|
264
|
+
.name('Shadow Filter')
|
|
265
|
+
.onChange(updateShadowFilterMode)
|
|
266
|
+
shadowRadiusControl = shadowFolder
|
|
267
|
+
.add(shadowFilterSettings, 'radius', 0, 4, 0.1)
|
|
268
|
+
.name('PCF Radius')
|
|
269
|
+
shadowSearchRadiusControl = shadowFolder
|
|
270
|
+
.add(shadowFilterSettings, 'searchRadius', 0, 8, 0.1)
|
|
271
|
+
.name('PCSS Search Radius')
|
|
272
|
+
shadowPenumbraControl = shadowFolder
|
|
273
|
+
.add(shadowFilterSettings, 'penumbra', 0, 6, 0.1)
|
|
274
|
+
.name('PCSS Penumbra')
|
|
275
|
+
updateShadowFilterControls()
|
|
276
|
+
|
|
277
|
+
shadowFolder.open()
|
|
278
|
+
lightFolder.open()
|
|
279
|
+
/**
|
|
280
|
+
* @param {string} value
|
|
281
|
+
*/
|
|
282
|
+
function changeMaterial(value) {
|
|
283
|
+
switch (value) {
|
|
284
|
+
case options[0]:
|
|
285
|
+
objects.forEach((o) => o.material = materials[0])
|
|
286
|
+
ground.material = materials[0]
|
|
287
|
+
break;
|
|
288
|
+
case options[1]:
|
|
289
|
+
objects.forEach((o) => o.material = materials[1])
|
|
290
|
+
ground.material = materials[1]
|
|
291
|
+
break;
|
|
292
|
+
case options[2]:
|
|
293
|
+
objects.forEach((o) => o.material = materials[2])
|
|
294
|
+
ground.material = materials[2]
|
|
295
|
+
break;
|
|
296
|
+
default:
|
|
297
|
+
break;
|
|
298
|
+
}
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
/**
|
|
302
|
+
* @param {boolean} value
|
|
303
|
+
*/
|
|
304
|
+
function toggleShadows(value) {
|
|
305
|
+
if (value) {
|
|
306
|
+
light.shadow = shadow
|
|
307
|
+
} else {
|
|
308
|
+
light.shadow = undefined
|
|
309
|
+
}
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
function updateShadowFilterControls() {
|
|
313
|
+
const isPCF = shadow.filterMode instanceof PCFShadowFilter
|
|
314
|
+
const isPCSS = shadow.filterMode instanceof PCSSShadowFilter
|
|
315
|
+
shadowRadiusControl.domElement.style.display = (isPCF || isPCSS) ? '' : 'none'
|
|
316
|
+
shadowSearchRadiusControl.domElement.style.display = isPCSS ? '' : 'none'
|
|
317
|
+
shadowPenumbraControl.domElement.style.display = isPCSS ? '' : 'none'
|
|
318
|
+
}
|
|
319
|
+
|
|
320
|
+
/**
|
|
321
|
+
* @param {string} value
|
|
322
|
+
*/
|
|
323
|
+
function updateShadowFilterMode(value) {
|
|
324
|
+
if (value === 'PCF') {
|
|
325
|
+
shadow.filterMode = new PCFShadowFilter()
|
|
326
|
+
} else if (value === 'PCSS') {
|
|
327
|
+
shadow.filterMode = new PCSSShadowFilter()
|
|
328
|
+
} else {
|
|
329
|
+
shadow.filterMode = undefined
|
|
330
|
+
}
|
|
331
|
+
updateShadowFilterControls()
|
|
332
|
+
}
|
|
333
|
+
|
|
334
|
+
addRenderGraphGuiAddon({
|
|
335
|
+
gui: controls,
|
|
336
|
+
renderer
|
|
337
|
+
})
|