chorama 0.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.configs/tsconfig.lib.json +43 -0
- package/.configs/tsconfig.website.json +34 -0
- package/.github/workflows/static.yml +88 -0
- package/.vscode/launch.json +29 -0
- package/.vscode/tasks.json +19 -0
- package/README.md +127 -0
- package/assets/images/disappointed.jpg +0 -0
- package/assets/images/skybox/grimmnight_back.png +0 -0
- package/assets/images/skybox/grimmnight_bottom.png +0 -0
- package/assets/images/skybox/grimmnight_front.png +0 -0
- package/assets/images/skybox/grimmnight_left.png +0 -0
- package/assets/images/skybox/grimmnight_right.png +0 -0
- package/assets/images/skybox/grimmnight_top.png +0 -0
- package/assets/images/skybox/miramar_back.png +0 -0
- package/assets/images/skybox/miramar_bottom.png +0 -0
- package/assets/images/skybox/miramar_front.png +0 -0
- package/assets/images/skybox/miramar_left.png +0 -0
- package/assets/images/skybox/miramar_right.png +0 -0
- package/assets/images/skybox/miramar_top.png +0 -0
- package/assets/images/uv.jpg +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_GlassPlasticMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LeatherPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_LensesMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_MetalPartsMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_BaseColor.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_Normal.png +0 -0
- package/assets/models/gltf/flight_helmet/FlightHelmet_Materials_RubberWoodMat_OcclusionRoughMetal.png +0 -0
- package/assets/models/gltf/flight_helmet/index.bin +0 -0
- package/assets/models/gltf/flight_helmet/index.gltf +705 -0
- package/assets/models/gltf/object.gltf +23 -0
- package/assets/models/gltf/pirate_girl/index.bin +0 -0
- package/assets/models/gltf/pirate_girl/index.gltf +2082 -0
- package/assets/models/obj/pirate_girl/pirate_girl.obj +18459 -0
- package/assets/models/obj/pirate_girl/pirate_girl.png +0 -0
- package/astro.config.mjs +45 -0
- package/content/guide/api-map.md +89 -0
- package/content/guide/camera-and-controls.md +98 -0
- package/content/guide/first-scene.md +176 -0
- package/content/guide/index.md +72 -0
- package/content/guide/installation.md +179 -0
- package/content/guide/materials-and-lighting.md +138 -0
- package/content/guide/plugins-and-render-pipeline.md +124 -0
- package/content/guide/render-targets-and-views.md +147 -0
- package/content/guide/scene-graph-and-transforms.md +113 -0
- package/content/guide/textures-and-assets.md +120 -0
- package/content/guide/troubleshooting.md +49 -0
- package/env.d.ts +19 -0
- package/examples/addons/rendergraph_gui.js +580 -0
- package/examples/camera/orthographic.js +120 -0
- package/examples/camera/perspective.js +138 -0
- package/examples/lights/directional.js +397 -0
- package/examples/lights/multiple_spot_lights.js +304 -0
- package/examples/lights/point.js +337 -0
- package/examples/lights/spot.js +366 -0
- package/examples/loader/gltf_material.js +111 -0
- package/examples/loader/gltfloader.js +78 -0
- package/examples/loader/objloader.js +95 -0
- package/examples/material/cullface.js +111 -0
- package/examples/material/materials.js +126 -0
- package/examples/material/standard/basic.js +164 -0
- package/examples/mesh/circle.js +117 -0
- package/examples/mesh/cuboid.js +151 -0
- package/examples/mesh/cylinder.js +139 -0
- package/examples/mesh/geometries.js +108 -0
- package/examples/mesh/meshTopology.js +103 -0
- package/examples/mesh/plane.js +117 -0
- package/examples/mesh/skinning.js +136 -0
- package/examples/mesh/uvsphere.js +113 -0
- package/examples/other/rotatingCube.js +93 -0
- package/examples/other/rotatingSphere.js +96 -0
- package/examples/rendertarget/basic_canvas.js +130 -0
- package/examples/rendertarget/depth_texture.js +130 -0
- package/examples/rendertarget/image_target.js +140 -0
- package/examples/rendertarget/multiple_views.js +158 -0
- package/examples/rendertarget/render_masks.js +173 -0
- package/examples/rendertarget/split_screen.js +123 -0
- package/examples/rendertarget/split_view.js +137 -0
- package/examples/skybox/skybox.js +111 -0
- package/examples/texture/arrays.js +156 -0
- package/examples/texture/textureWrap.js +118 -0
- package/examples/transform/propagation.js +92 -0
- package/package.json +55 -0
- package/rollup.config.js +66 -0
- package/scripts/stage-chorama.mjs +29 -0
- package/src/caches/cache.js +420 -0
- package/src/caches/index.js +2 -0
- package/src/caches/uniformbuffers.js +104 -0
- package/src/cameracontrols/index.js +258 -0
- package/src/constants/index.js +3 -0
- package/src/constants/mesh.js +197 -0
- package/src/constants/others.js +218 -0
- package/src/constants/texture.js +183 -0
- package/src/core/constants.js +14 -0
- package/src/core/extensions.js +42 -0
- package/src/core/index.js +7 -0
- package/src/core/layouts/index.js +4 -0
- package/src/core/layouts/meshvertex.js +60 -0
- package/src/core/layouts/uniform.js +21 -0
- package/src/core/layouts/uniformbuffer.js +15 -0
- package/src/core/layouts/vertexbuffer.js +43 -0
- package/src/core/limits.js +247 -0
- package/src/core/resources/blendparams.js +89 -0
- package/src/core/resources/framebuffer.js +127 -0
- package/src/core/resources/gpubuffer.js +32 -0
- package/src/core/resources/gpumesh.js +43 -0
- package/src/core/resources/gputexture.js +73 -0
- package/src/core/resources/index.js +5 -0
- package/src/core/shader.js +62 -0
- package/src/core/webgl/bindgroup.js +89 -0
- package/src/core/webgl/descriptors.js +104 -0
- package/src/core/webgl/index.js +5 -0
- package/src/core/webgl/renderpassencoder.js +96 -0
- package/src/core/webgl/renderpipeline.js +54 -0
- package/src/core/webgl/utils.js +371 -0
- package/src/core/webgl/webglrenderdevice.js +235 -0
- package/src/function.js +358 -0
- package/src/index.js +15 -0
- package/src/loader/gltf.js +2172 -0
- package/src/loader/index.js +3 -0
- package/src/loader/loader.js +174 -0
- package/src/loader/obj.js +188 -0
- package/src/loader/texture.js +85 -0
- package/src/loader/utils.js +16 -0
- package/src/material/basic.js +75 -0
- package/src/material/depth.js +73 -0
- package/src/material/index.js +8 -0
- package/src/material/lambert.js +73 -0
- package/src/material/material.js +106 -0
- package/src/material/normal.js +30 -0
- package/src/material/phong.js +86 -0
- package/src/material/raw.js +52 -0
- package/src/material/standard.js +221 -0
- package/src/math/index.js +3 -0
- package/src/math/transform.js +38 -0
- package/src/mesh/attribute/attribute.js +79 -0
- package/src/mesh/attribute/index.js +1 -0
- package/src/mesh/attributedata/index.js +1 -0
- package/src/mesh/attributedata/separate.js +180 -0
- package/src/mesh/builders/base.js +41 -0
- package/src/mesh/builders/circle.js +63 -0
- package/src/mesh/builders/cuboid.js +135 -0
- package/src/mesh/builders/cylinder.js +131 -0
- package/src/mesh/builders/index.js +7 -0
- package/src/mesh/builders/plane.js +73 -0
- package/src/mesh/builders/utils.js +20 -0
- package/src/mesh/builders/uvsphere.js +80 -0
- package/src/mesh/builders/wireframe.js +62 -0
- package/src/mesh/index.js +4 -0
- package/src/mesh/mesh.js +149 -0
- package/src/objects/bone.js +17 -0
- package/src/objects/camera/camera.js +56 -0
- package/src/objects/camera/index.js +2 -0
- package/src/objects/camera/projection.js +203 -0
- package/src/objects/debug/index.js +1 -0
- package/src/objects/debug/skeleton.js +28 -0
- package/src/objects/index.js +7 -0
- package/src/objects/light/ambient.js +20 -0
- package/src/objects/light/directional.js +29 -0
- package/src/objects/light/index.js +5 -0
- package/src/objects/light/point.js +32 -0
- package/src/objects/light/shadow/index.js +1 -0
- package/src/objects/light/shadow/shadow.js +67 -0
- package/src/objects/light/spot.js +56 -0
- package/src/objects/mesh.js +141 -0
- package/src/objects/object3d.js +167 -0
- package/src/objects/skybox.js +38 -0
- package/src/plugins/camera/camera.js +19 -0
- package/src/plugins/camera/index.js +2 -0
- package/src/plugins/camera/nodes/cameraview.js +46 -0
- package/src/plugins/camera/nodes/index.js +2 -0
- package/src/plugins/camera/nodes/opaquepass.js +79 -0
- package/src/plugins/index.js +6 -0
- package/src/plugins/light/index.js +2 -0
- package/src/plugins/light/light.js +23 -0
- package/src/plugins/light/nodes/index.js +1 -0
- package/src/plugins/light/nodes/light.js +127 -0
- package/src/plugins/meshmaterial/index.js +3 -0
- package/src/plugins/meshmaterial/meshmaterial.js +381 -0
- package/src/plugins/meshmaterial/nodes/index.js +1 -0
- package/src/plugins/meshmaterial/nodes/meshmaterial.js +50 -0
- package/src/plugins/meshmaterial/resources/index.js +1 -0
- package/src/plugins/meshmaterial/resources/meshmaterialpipelines.js +50 -0
- package/src/plugins/shadow/index.js +3 -0
- package/src/plugins/shadow/nodes/index.js +3 -0
- package/src/plugins/shadow/nodes/shadow.js +272 -0
- package/src/plugins/shadow/nodes/shadowOccluder.js +112 -0
- package/src/plugins/shadow/nodes/shadowOpaquePass.js +73 -0
- package/src/plugins/shadow/resources/ShadowMap.js +99 -0
- package/src/plugins/shadow/resources/index.js +2 -0
- package/src/plugins/shadow/resources/shadowpipelines.js +25 -0
- package/src/plugins/shadow/shadow.js +31 -0
- package/src/plugins/skeletonhelper/index.js +1 -0
- package/src/plugins/skeletonhelper/skeletonhelper.js +160 -0
- package/src/plugins/skybox/index.js +3 -0
- package/src/plugins/skybox/nodes/index.js +1 -0
- package/src/plugins/skybox/nodes/skybox.js +143 -0
- package/src/plugins/skybox/resources/index.js +2 -0
- package/src/plugins/skybox/resources/skyboxmesh.js +14 -0
- package/src/plugins/skybox/resources/skyboxpipeline.js +6 -0
- package/src/plugins/skybox/skybox.js +137 -0
- package/src/renderer/core/index.js +179 -0
- package/src/renderer/graph/index.js +3 -0
- package/src/renderer/graph/nodes.js +34 -0
- package/src/renderer/graph/rendergraph.js +182 -0
- package/src/renderer/index.js +5 -0
- package/src/renderer/plugin.js +36 -0
- package/src/renderer/renderer.js +179 -0
- package/src/renderer/views.js +28 -0
- package/src/rendertarget/canvastarget.js +30 -0
- package/src/rendertarget/image.js +132 -0
- package/src/rendertarget/index.js +3 -0
- package/src/rendertarget/rendertarget.js +89 -0
- package/src/shader/basicFragment.glsl +30 -0
- package/src/shader/basicVertex.glsl +87 -0
- package/src/shader/common/color.glsl +7 -0
- package/src/shader/common/common.glsl +25 -0
- package/src/shader/common/index.js +4 -0
- package/src/shader/common/light.glsl +437 -0
- package/src/shader/common/math.glsl +12 -0
- package/src/shader/debug/index.js +2 -0
- package/src/shader/debug/skeletonFragment.glsl +8 -0
- package/src/shader/debug/skeletonVertex.glsl +27 -0
- package/src/shader/depthFragment.glsl +37 -0
- package/src/shader/index.js +11 -0
- package/src/shader/lambertFragment.glsl +126 -0
- package/src/shader/normalFragment.glsl +25 -0
- package/src/shader/phongFragment.glsl +140 -0
- package/src/shader/skyboxFragment.glsl +16 -0
- package/src/shader/skyboxVertex.glsl +20 -0
- package/src/shader/standardFragment.glsl +274 -0
- package/src/texture/index.js +2 -0
- package/src/texture/sampler.js +111 -0
- package/src/texture/texture.js +234 -0
- package/src/utils/index.js +115 -0
- package/tsconfig.json +11 -0
- package/website/config/index.ts +1 -0
- package/website/config/navigation.ts +53 -0
- package/website/content.config.ts +92 -0
- package/website/layouts/DocLayout.astro +501 -0
- package/website/layouts/Example.astro +91 -0
- package/website/pages/examples/[...slug].astro +77 -0
- package/website/pages/examples/index.astro +98 -0
- package/website/pages/examples/samples/[...slug].astro +17 -0
- package/website/pages/guide/[slug].astro +30 -0
- package/website/pages/guide/index.astro +21 -0
- package/website/pages/index.astro +9 -0
- package/website/plugins/remark-link-base.js +23 -0
- package/website/utils/url.ts +30 -0
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export * from './shadow.js'
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import { OrthographicProjection } from "../../camera/index.js"
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export class PCFShadowFilter {
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/**
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* Percentage-closer filtering radius in texels.
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*/
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radius = 1
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}
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export class PCSSShadowFilter {
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* Base filter radius in texels.
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*/
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radius = 1
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* Blocker search radius in texels.
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*/
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searchRadius = 2
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* Penumbra scale factor.
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*/
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}
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export class Shadow {
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*/
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bias = 0.001
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*/
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normalBias = 0
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/**
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* @type {ShadowFilteringModes}
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*/
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filterMode = new PCFShadowFilter()
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}
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export class OrthographicShadow extends Shadow {
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/**
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*/
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near = 0.1
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*/
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far = 1000
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/**
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*/
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projection = new OrthographicProjection()
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}
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export class SpotLightShadow extends Shadow {
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}
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*/
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import { Color, Vector3 } from '../../math/index.js'
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import { Object3D } from '../object3d.js'
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import { SpotLightShadow } from './shadow/index.js'
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export class SpotLight extends Object3D {
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*/
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shadow
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pack() {
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)
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]
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}
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}
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import { Mesh } from "../mesh/index.js"
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import { Texture } from "../texture/index.js"
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import { Object3D } from "./object3d.js"
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import { Affine3 } from "../math/index.js"
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import { RawMaterial } from "../material/index.js"
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import { Bone3D } from "./bone.js";
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import { TextureFormat, TextureType } from "../constants/index.js"
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export class Skin {
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// NOTE: Maybe this should not be here but available globally?
|
|
12
|
+
/**
|
|
13
|
+
* @type {Texture}
|
|
14
|
+
*/
|
|
15
|
+
boneTexture = new Texture({
|
|
16
|
+
type: TextureType.Texture2D,
|
|
17
|
+
data: new Uint8Array([0, 0, 0, 0]).buffer,
|
|
18
|
+
width: 4,
|
|
19
|
+
height: 0,
|
|
20
|
+
format: TextureFormat.RGBA32Float,
|
|
21
|
+
generateMipmaps: false,
|
|
22
|
+
})
|
|
23
|
+
|
|
24
|
+
/**
|
|
25
|
+
* @type {Affine3}
|
|
26
|
+
*/
|
|
27
|
+
bindMatrix = Affine3.identity()
|
|
28
|
+
|
|
29
|
+
/**
|
|
30
|
+
* @type {Affine3}
|
|
31
|
+
*/
|
|
32
|
+
inverseBindMatrix = Affine3.identity()
|
|
33
|
+
|
|
34
|
+
/**
|
|
35
|
+
* @type {Bone3D[]}
|
|
36
|
+
*/
|
|
37
|
+
bones = []
|
|
38
|
+
|
|
39
|
+
/**
|
|
40
|
+
* @type {Affine3[]}
|
|
41
|
+
*/
|
|
42
|
+
inverseBindPose = []
|
|
43
|
+
|
|
44
|
+
constructor() { }
|
|
45
|
+
|
|
46
|
+
clone() {
|
|
47
|
+
const skin = new Skin()
|
|
48
|
+
skin.inverseBindPose = this.inverseBindPose
|
|
49
|
+
skin.bones = this.bones.slice()
|
|
50
|
+
return skin
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
setBindPose() {
|
|
54
|
+
for (let i = 0; i < this.bones.length; i++) {
|
|
55
|
+
const bone = /**@type {Bone3D} */ (this.bones[i])
|
|
56
|
+
const element = this.inverseBindPose[i] || new Affine3();
|
|
57
|
+
element.copy(bone.transform.world).invert()
|
|
58
|
+
this.inverseBindPose[i] = element
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
updateTexture() {
|
|
63
|
+
const data = new Float32Array(this.bones.length * 16)
|
|
64
|
+
|
|
65
|
+
for (let i = 0; i < this.bones.length; i++) {
|
|
66
|
+
const offset = i * 16
|
|
67
|
+
const bone = /**@type {Bone3D} */ (this.bones[i])
|
|
68
|
+
const pose = /**@type {Affine3} */ (this.inverseBindPose[i])
|
|
69
|
+
const world = Affine3.multiply(
|
|
70
|
+
bone.transform.world,
|
|
71
|
+
pose
|
|
72
|
+
)/**/
|
|
73
|
+
|
|
74
|
+
// PERF: Remove last row as it is always constant
|
|
75
|
+
data[offset + 0] = world.a
|
|
76
|
+
data[offset + 1] = world.b
|
|
77
|
+
data[offset + 2] = world.c
|
|
78
|
+
data[offset + 3] = 0
|
|
79
|
+
data[offset + 4] = world.d
|
|
80
|
+
data[offset + 5] = world.e
|
|
81
|
+
data[offset + 6] = world.f
|
|
82
|
+
data[offset + 7] = 0
|
|
83
|
+
data[offset + 8] = world.g
|
|
84
|
+
data[offset + 9] = world.h
|
|
85
|
+
data[offset + 10] = world.i
|
|
86
|
+
data[offset + 11] = 0
|
|
87
|
+
data[offset + 12] = world.x
|
|
88
|
+
data[offset + 13] = world.y
|
|
89
|
+
data[offset + 14] = world.z
|
|
90
|
+
data[offset + 15] = 1
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
// TODO: Use the entire dimensions of the texture to pack values
|
|
94
|
+
this.boneTexture.height = this.bones.length
|
|
95
|
+
this.boneTexture.data = data.buffer
|
|
96
|
+
}
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
/**
|
|
100
|
+
* @template {RawMaterial} [U = RawMaterial]
|
|
101
|
+
*/
|
|
102
|
+
export class MeshMaterial3D extends Object3D {
|
|
103
|
+
/**
|
|
104
|
+
* @type {Mesh}
|
|
105
|
+
*/
|
|
106
|
+
mesh
|
|
107
|
+
|
|
108
|
+
/**
|
|
109
|
+
* @type {U}
|
|
110
|
+
*/
|
|
111
|
+
material
|
|
112
|
+
|
|
113
|
+
/**
|
|
114
|
+
* @type {Skin | undefined}
|
|
115
|
+
*/
|
|
116
|
+
skin
|
|
117
|
+
|
|
118
|
+
/**
|
|
119
|
+
* @param {Mesh} mesh
|
|
120
|
+
* @param {U} material
|
|
121
|
+
*/
|
|
122
|
+
constructor(mesh, material) {
|
|
123
|
+
super()
|
|
124
|
+
this.mesh = mesh
|
|
125
|
+
this.material = material
|
|
126
|
+
}
|
|
127
|
+
|
|
128
|
+
/**
|
|
129
|
+
* @override
|
|
130
|
+
* @param {Map<Object3D, Object3D>} [entityMap]
|
|
131
|
+
*/
|
|
132
|
+
clone(entityMap) {
|
|
133
|
+
const newMesh = super.clone(entityMap)
|
|
134
|
+
|
|
135
|
+
newMesh.mesh = this.mesh
|
|
136
|
+
newMesh.material = this.material
|
|
137
|
+
newMesh.skin = this.skin ? this.skin.clone() : undefined
|
|
138
|
+
|
|
139
|
+
return newMesh
|
|
140
|
+
}
|
|
141
|
+
}
|
|
@@ -0,0 +1,167 @@
|
|
|
1
|
+
import { Transform3D } from "../math/index.js"
|
|
2
|
+
|
|
3
|
+
export class Object3D {
|
|
4
|
+
/**
|
|
5
|
+
* @type {string}
|
|
6
|
+
*/
|
|
7
|
+
name = ''
|
|
8
|
+
|
|
9
|
+
transform = new Transform3D()
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* @type {Object3D | undefined}
|
|
13
|
+
*/
|
|
14
|
+
parent
|
|
15
|
+
/**
|
|
16
|
+
* @type {Object3D[]}
|
|
17
|
+
*/
|
|
18
|
+
children = []
|
|
19
|
+
|
|
20
|
+
renderMask = new RenderMask()
|
|
21
|
+
update() {
|
|
22
|
+
this.transform.updateMatrix(this.parent?.transform)
|
|
23
|
+
}
|
|
24
|
+
|
|
25
|
+
/**
|
|
26
|
+
* @param {Object3D[]} children
|
|
27
|
+
*/
|
|
28
|
+
add(...children) {
|
|
29
|
+
this.children.push(...children)
|
|
30
|
+
children.forEach(child => child.parent = this)
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* @param {Object3D[]} children
|
|
35
|
+
*/
|
|
36
|
+
remove(...children) {
|
|
37
|
+
for (let i = 0; i < children.length; i++) {
|
|
38
|
+
const child = /**@type {Object3D}*/(children[i]);
|
|
39
|
+
|
|
40
|
+
const index = this.children.indexOf(child)
|
|
41
|
+
if (index === -1) continue
|
|
42
|
+
|
|
43
|
+
child.parent = undefined
|
|
44
|
+
this.children.splice(index, 1)
|
|
45
|
+
}
|
|
46
|
+
}
|
|
47
|
+
/**
|
|
48
|
+
* @param {Traverser} func
|
|
49
|
+
*/
|
|
50
|
+
traverseBFS(func) {
|
|
51
|
+
/**@type {Object3D[]} */
|
|
52
|
+
const queue = [this]
|
|
53
|
+
|
|
54
|
+
while (queue.length) {
|
|
55
|
+
const object = /**@type {Object3D}*/ (queue.shift())
|
|
56
|
+
const visible = func(object)
|
|
57
|
+
|
|
58
|
+
if (!visible) continue
|
|
59
|
+
queue.push(...object.children)
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/**
|
|
64
|
+
* @param {Traverser} func
|
|
65
|
+
*/
|
|
66
|
+
traverseDFS(func) {
|
|
67
|
+
const visible = func(this)
|
|
68
|
+
|
|
69
|
+
if (!visible) return
|
|
70
|
+
for (let i = 0; i < this.children.length; i++) {
|
|
71
|
+
const child = /**@type {Object3D}*/ (this.children[i])
|
|
72
|
+
|
|
73
|
+
child.traverseDFS(func);
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
/**
|
|
78
|
+
* @param {this} object
|
|
79
|
+
* @param {Map<Object3D,Object3D>} [entityMap]
|
|
80
|
+
*/
|
|
81
|
+
copy(object, entityMap) {
|
|
82
|
+
this.transform.copy(object.transform)
|
|
83
|
+
this.name = object.name
|
|
84
|
+
this.renderMask.copy(object.renderMask)
|
|
85
|
+
this.add(...object.children.map(child => {
|
|
86
|
+
const childClone = child.clone(entityMap)
|
|
87
|
+
|
|
88
|
+
if (entityMap) {
|
|
89
|
+
entityMap.set(child, childClone)
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
return childClone
|
|
93
|
+
}))
|
|
94
|
+
|
|
95
|
+
if (entityMap) {
|
|
96
|
+
entityMap.set(object, this)
|
|
97
|
+
}
|
|
98
|
+
return this
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
/**
|
|
102
|
+
* @param {Map<Object3D, Object3D>} [entityMap]
|
|
103
|
+
*/
|
|
104
|
+
clone(entityMap) {
|
|
105
|
+
return new /**@type {new (...arg:any) => this}*/(this.constructor)().copy(this, entityMap)
|
|
106
|
+
}
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
/**
|
|
110
|
+
* @callback Traverser
|
|
111
|
+
* @param {Object3D} object
|
|
112
|
+
* @returns {boolean}
|
|
113
|
+
*/
|
|
114
|
+
|
|
115
|
+
|
|
116
|
+
export class RenderMask {
|
|
117
|
+
inner = -1
|
|
118
|
+
|
|
119
|
+
/**
|
|
120
|
+
* Test against a mask (any overlap).
|
|
121
|
+
* @param {RenderMask} mask
|
|
122
|
+
*/
|
|
123
|
+
test(mask) {
|
|
124
|
+
return (this.inner & mask.inner) !== 0
|
|
125
|
+
}
|
|
126
|
+
|
|
127
|
+
/**
|
|
128
|
+
* Copy another render mask.
|
|
129
|
+
* @param {RenderMask} mask
|
|
130
|
+
*/
|
|
131
|
+
copy(mask) {
|
|
132
|
+
this.inner = mask.inner
|
|
133
|
+
return this
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
clear() {
|
|
137
|
+
this.inner = 0
|
|
138
|
+
return this
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
/**
|
|
142
|
+
* Enable a bit by index.
|
|
143
|
+
* @param {number} index
|
|
144
|
+
*/
|
|
145
|
+
on(index) {
|
|
146
|
+
this.inner |= (1 << index)
|
|
147
|
+
return this
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
/**
|
|
151
|
+
* Disable a bit by index.
|
|
152
|
+
* @param {number} index
|
|
153
|
+
*/
|
|
154
|
+
off(index) {
|
|
155
|
+
this.inner &= ~(1 << index)
|
|
156
|
+
return this
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
/**
|
|
160
|
+
* Toggle a bit by index.
|
|
161
|
+
* @param {number} index
|
|
162
|
+
*/
|
|
163
|
+
toggle(index) {
|
|
164
|
+
this.inner ^= (1 << index)
|
|
165
|
+
return this
|
|
166
|
+
}
|
|
167
|
+
}
|
|
@@ -0,0 +1,38 @@
|
|
|
1
|
+
import { Texture } from "../texture/index.js"
|
|
2
|
+
import { Object3D } from "./object3d.js"
|
|
3
|
+
|
|
4
|
+
|
|
5
|
+
export class SkyBox extends Object3D {
|
|
6
|
+
/**
|
|
7
|
+
* @type {number}
|
|
8
|
+
*/
|
|
9
|
+
lerp
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* @type {Texture | undefined}
|
|
13
|
+
*/
|
|
14
|
+
day
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* @type {Texture | undefined}
|
|
18
|
+
*/
|
|
19
|
+
night
|
|
20
|
+
|
|
21
|
+
/**
|
|
22
|
+
*
|
|
23
|
+
* @param {SkyboxOptions} options
|
|
24
|
+
*/
|
|
25
|
+
constructor(options = {}) {
|
|
26
|
+
super()
|
|
27
|
+
this.lerp = options.lerp || 0
|
|
28
|
+
this.day = options.day
|
|
29
|
+
this.night = options.night
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
/**
|
|
34
|
+
* @typedef SkyboxOptions
|
|
35
|
+
* @property {Texture} [day]
|
|
36
|
+
* @property {Texture} [night]
|
|
37
|
+
* @property {number} [lerp]
|
|
38
|
+
*/
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { Plugin, SortViewsNode, WebGLRenderer } from "../../renderer/index.js";
|
|
2
|
+
import { CameraOpaquePassNode, CameraViewNode } from "./nodes/index.js";
|
|
3
|
+
|
|
4
|
+
export class CameraPlugin extends Plugin {
|
|
5
|
+
/**
|
|
6
|
+
* @override
|
|
7
|
+
* @param {WebGLRenderer} renderer
|
|
8
|
+
*/
|
|
9
|
+
init(renderer){
|
|
10
|
+
renderer.renderGraph.addNode(CameraViewNode.name, new CameraViewNode())
|
|
11
|
+
renderer.renderGraph.addNode(CameraOpaquePassNode.name, new CameraOpaquePassNode())
|
|
12
|
+
renderer.renderGraph.addDependency(CameraViewNode.name, SortViewsNode.name)
|
|
13
|
+
renderer.renderGraph.addDependency(SortViewsNode.name, CameraOpaquePassNode.name)
|
|
14
|
+
}
|
|
15
|
+
/**
|
|
16
|
+
* @override
|
|
17
|
+
*/
|
|
18
|
+
preprocess() {}
|
|
19
|
+
}
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
import { Camera, Object3D } from "../../../objects/index.js"
|
|
2
|
+
import { View, Views } from "../../../renderer/index.js"
|
|
3
|
+
import { Vector3 } from "../../../math/index.js"
|
|
4
|
+
import { assert } from "../../../utils/index.js"
|
|
5
|
+
|
|
6
|
+
export class CameraViewNode {
|
|
7
|
+
subgraph() {
|
|
8
|
+
return undefined
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* @param {import("../../../renderer/graph/index.js").RenderGraphContext} context
|
|
13
|
+
*/
|
|
14
|
+
execute(context) {
|
|
15
|
+
const { objects, renderer } = context
|
|
16
|
+
const views = renderer.getResource(Views)
|
|
17
|
+
|
|
18
|
+
assert(views, "Views resource missing")
|
|
19
|
+
for (let i = 0; i < objects.length; i++) {
|
|
20
|
+
const camera = /**@type {Object3D} */(objects[i])
|
|
21
|
+
|
|
22
|
+
if (!(camera instanceof Camera)) {
|
|
23
|
+
continue
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
const position = new Vector3(
|
|
27
|
+
camera.transform.world.x,
|
|
28
|
+
camera.transform.world.y,
|
|
29
|
+
camera.transform.world.z
|
|
30
|
+
)
|
|
31
|
+
const cameraView = new View({
|
|
32
|
+
renderTarget: camera.target,
|
|
33
|
+
near: camera.near,
|
|
34
|
+
far: camera.far,
|
|
35
|
+
projection: camera.projection.asProjectionMatrix(camera.near, camera.far),
|
|
36
|
+
view: camera.view,
|
|
37
|
+
position,
|
|
38
|
+
tag: Camera.name,
|
|
39
|
+
object: camera,
|
|
40
|
+
renderMask: camera.renderMask
|
|
41
|
+
})
|
|
42
|
+
|
|
43
|
+
views.push(cameraView)
|
|
44
|
+
}
|
|
45
|
+
}
|
|
46
|
+
}
|
|
@@ -0,0 +1,79 @@
|
|
|
1
|
+
import { Camera } from "../../../objects/index.js"
|
|
2
|
+
import { RenderItem, Views } from "../../../renderer/index.js"
|
|
3
|
+
import { assert } from "../../../utils/index.js"
|
|
4
|
+
import { Affine3 } from "../../../math/index.js"
|
|
5
|
+
|
|
6
|
+
/**
|
|
7
|
+
* @param {import("../../../renderer/index.js").View} view
|
|
8
|
+
* @param {import("../../../core/index.js").WebGLRenderDevice} device
|
|
9
|
+
* @param {import("../../../renderer/renderer.js").WebGLRenderer} renderer
|
|
10
|
+
*/
|
|
11
|
+
function renderItems(view, device, renderer) {
|
|
12
|
+
const { renderStage, renderTarget } = view
|
|
13
|
+
const opaquePhase = renderStage.opaque
|
|
14
|
+
|
|
15
|
+
const context = device.context
|
|
16
|
+
const caches = renderer.caches
|
|
17
|
+
const uniformBinders = renderer.uniformBinders
|
|
18
|
+
const { clearColor, clearDepth, clearStencil, viewport, scissor } = renderTarget
|
|
19
|
+
|
|
20
|
+
const framebuffer = caches.getFrameBuffer(device, renderTarget)
|
|
21
|
+
framebuffer.setViewport(context, viewport, scissor || viewport)
|
|
22
|
+
framebuffer.clear(context, clearColor, clearDepth, clearStencil)
|
|
23
|
+
|
|
24
|
+
if (!opaquePhase) {
|
|
25
|
+
return
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
const pass = device.beginRenderPass()
|
|
29
|
+
for (let i = 0; i < opaquePhase.length; i++) {
|
|
30
|
+
// SAFETY: List is dense
|
|
31
|
+
const { pipelineId, tag, mesh, uniforms, transform } = /**@type {RenderItem}*/(opaquePhase[i])
|
|
32
|
+
const pipeline = caches.getRenderPipeline(pipelineId)
|
|
33
|
+
|
|
34
|
+
if (!pipeline) {
|
|
35
|
+
continue
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
const uniformBinder = uniformBinders.get(tag)
|
|
39
|
+
const modelInfo = pipeline.uniforms.get("model")
|
|
40
|
+
const transformMatrix = Affine3.toMatrix4(transform)
|
|
41
|
+
|
|
42
|
+
pass.setPipeline(pipeline)
|
|
43
|
+
|
|
44
|
+
if (modelInfo) {
|
|
45
|
+
context.uniformMatrix4fv(modelInfo.location, false, new Float32Array(transformMatrix))
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
if (uniformBinder) {
|
|
49
|
+
uniformBinder(device, renderer, pipeline, uniforms, transformMatrix)
|
|
50
|
+
}
|
|
51
|
+
pass.draw(mesh)
|
|
52
|
+
}
|
|
53
|
+
pass.end()
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
export class CameraOpaquePassNode {
|
|
57
|
+
subgraph() {
|
|
58
|
+
return undefined
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
/**
|
|
62
|
+
* @param {import("../../../renderer/graph/index.js").RenderGraphContext} context
|
|
63
|
+
*/
|
|
64
|
+
execute(context) {
|
|
65
|
+
const { renderer, renderDevice } = context
|
|
66
|
+
const views = renderer.getResource(Views)
|
|
67
|
+
|
|
68
|
+
assert(views, "Views resource missing")
|
|
69
|
+
|
|
70
|
+
for (const view of views.items()) {
|
|
71
|
+
if (view.tag !== Camera.name) {
|
|
72
|
+
continue
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
renderer.updateUBO(renderDevice.context, view.getData())
|
|
76
|
+
renderItems(view, renderDevice, renderer)
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
import { Plugin, WebGLRenderer } from "../../renderer/index.js";
|
|
2
|
+
import { SortViewsNode } from "../../renderer/graph/index.js";
|
|
3
|
+
import { LightNode } from "./nodes/index.js";
|
|
4
|
+
|
|
5
|
+
export class LightPlugin extends Plugin {
|
|
6
|
+
/**
|
|
7
|
+
* @override
|
|
8
|
+
* @param {WebGLRenderer} renderer
|
|
9
|
+
*/
|
|
10
|
+
init(renderer) {
|
|
11
|
+
renderer.defines
|
|
12
|
+
.set("MAX_DIRECTIONAL_LIGHTS", "10")
|
|
13
|
+
.set("MAX_POINT_LIGHTS", "10")
|
|
14
|
+
.set("MAX_SPOT_LIGHTS", "10")
|
|
15
|
+
|
|
16
|
+
renderer.renderGraph.addNode(LightNode.name, new LightNode())
|
|
17
|
+
renderer.renderGraph.addDependency(LightNode.name, SortViewsNode.name)
|
|
18
|
+
}
|
|
19
|
+
/**
|
|
20
|
+
* @override
|
|
21
|
+
*/
|
|
22
|
+
preprocess() {}
|
|
23
|
+
}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
export * from "./light.js"
|