brep-io-kernel 1.0.0

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Files changed (403) hide show
  1. package/LICENSE.md +32 -0
  2. package/README.md +144 -0
  3. package/dist-kernel/brep-kernel.js +74699 -0
  4. package/dist-kernel/help/CONTRIBUTING.html +248 -0
  5. package/dist-kernel/help/LICENSE.html +248 -0
  6. package/dist-kernel/help/MODELING.png +0 -0
  7. package/dist-kernel/help/PMI.png +0 -0
  8. package/dist-kernel/help/SKETCH.png +0 -0
  9. package/dist-kernel/help/assembly-constraints__Coincident_Constraint_dialog.png +0 -0
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  13. package/dist-kernel/help/assembly-constraints___Parallel_Constraint_dialog.png +0 -0
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  16. package/dist-kernel/help/assembly-constraints__coincident-constraint.html +248 -0
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  19. package/dist-kernel/help/assembly-constraints__parallel-constraint.html +248 -0
  20. package/dist-kernel/help/assembly-constraints__solver.html +248 -0
  21. package/dist-kernel/help/assembly-constraints__touch-align-constraint.html +248 -0
  22. package/dist-kernel/help/brep-api.html +263 -0
  23. package/dist-kernel/help/brep-kernel.html +258 -0
  24. package/dist-kernel/help/brep-model.html +248 -0
  25. package/dist-kernel/help/cylindrical-face-radius-embedding.html +290 -0
  26. package/dist-kernel/help/dialog-screenshots.html +248 -0
  27. package/dist-kernel/help/extruded-sketch-radius-embedding.html +336 -0
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  107. package/dist-kernel/help/index.html +862 -0
  108. package/dist-kernel/help/input-params-schema.html +363 -0
  109. package/dist-kernel/help/inspector-improvements.html +248 -0
  110. package/dist-kernel/help/inspector.html +248 -0
  111. package/dist-kernel/help/modes__modeling.html +248 -0
  112. package/dist-kernel/help/modes__pmi.html +248 -0
  113. package/dist-kernel/help/modes__sketch.html +248 -0
  114. package/dist-kernel/help/plugins.html +248 -0
  115. package/dist-kernel/help/pmi-annotations__Angle_Dimension_dialog.png +0 -0
  116. package/dist-kernel/help/pmi-annotations__Explode_Body_dialog.png +0 -0
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  119. package/dist-kernel/help/pmi-annotations__Linear_Dimension_dialog.png +0 -0
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  121. package/dist-kernel/help/pmi-annotations__Radial_Dimension_dialog.png +0 -0
  122. package/dist-kernel/help/pmi-annotations__angle-dimension.html +248 -0
  123. package/dist-kernel/help/pmi-annotations__explode-body.html +248 -0
  124. package/dist-kernel/help/pmi-annotations__hole-callout.html +248 -0
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  129. package/dist-kernel/help/pmi-annotations__radial-dimension.html +248 -0
  130. package/dist-kernel/help/search-index.json +464 -0
  131. package/dist-kernel/help/simplified-radial-dimensions.html +298 -0
  132. package/dist-kernel/help/solid-methods.html +359 -0
  133. package/dist-kernel/help/table-of-contents.html +330 -0
  134. package/dist-kernel/help/ui-overview.html +248 -0
  135. package/dist-kernel/help/whats-new.html +248 -0
  136. package/package.json +54 -0
  137. package/src/BREP/AssemblyComponent.js +42 -0
  138. package/src/BREP/BREP.js +43 -0
  139. package/src/BREP/BetterSolid.js +805 -0
  140. package/src/BREP/Edge.js +103 -0
  141. package/src/BREP/Extrude.js +403 -0
  142. package/src/BREP/Face.js +187 -0
  143. package/src/BREP/MeshRepairer.js +634 -0
  144. package/src/BREP/OffsetShellSolid.js +614 -0
  145. package/src/BREP/PointCloudWrap.js +302 -0
  146. package/src/BREP/Revolve.js +345 -0
  147. package/src/BREP/SolidMethods/authoring.js +112 -0
  148. package/src/BREP/SolidMethods/booleanOps.js +230 -0
  149. package/src/BREP/SolidMethods/chamfer.js +122 -0
  150. package/src/BREP/SolidMethods/edgeResolution.js +25 -0
  151. package/src/BREP/SolidMethods/fillet.js +792 -0
  152. package/src/BREP/SolidMethods/index.js +72 -0
  153. package/src/BREP/SolidMethods/io.js +105 -0
  154. package/src/BREP/SolidMethods/lifecycle.js +103 -0
  155. package/src/BREP/SolidMethods/manifoldOps.js +375 -0
  156. package/src/BREP/SolidMethods/meshCleanup.js +2512 -0
  157. package/src/BREP/SolidMethods/meshQueries.js +264 -0
  158. package/src/BREP/SolidMethods/metadata.js +106 -0
  159. package/src/BREP/SolidMethods/metrics.js +51 -0
  160. package/src/BREP/SolidMethods/transforms.js +361 -0
  161. package/src/BREP/SolidMethods/visualize.js +508 -0
  162. package/src/BREP/SolidShared.js +26 -0
  163. package/src/BREP/Sweep.js +1596 -0
  164. package/src/BREP/Tube.js +857 -0
  165. package/src/BREP/Vertex.js +43 -0
  166. package/src/BREP/applyBooleanOperation.js +704 -0
  167. package/src/BREP/boundsUtils.js +48 -0
  168. package/src/BREP/chamfer.js +551 -0
  169. package/src/BREP/edgePolylineUtils.js +85 -0
  170. package/src/BREP/fillets/common.js +388 -0
  171. package/src/BREP/fillets/fillet.js +1422 -0
  172. package/src/BREP/fillets/filletGeometry.js +15 -0
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  174. package/src/BREP/fillets/offsetHelper.js +143 -0
  175. package/src/BREP/fillets/outset.js +88 -0
  176. package/src/BREP/helix.js +193 -0
  177. package/src/BREP/meshToBrep.js +234 -0
  178. package/src/BREP/primitives.js +279 -0
  179. package/src/BREP/setupManifold.js +71 -0
  180. package/src/BREP/threadGeometry.js +1120 -0
  181. package/src/BREP/triangleUtils.js +8 -0
  182. package/src/BREP/triangulate.js +608 -0
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  184. package/src/PartHistory.js +1132 -0
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  337. package/src/features/sheetMetal/sheetMetalTabUtils.js +29 -0
  338. package/src/features/sheetMetal/sheetMetalTree.js +210 -0
  339. package/src/features/sketch/SketchFeature.js +955 -0
  340. package/src/features/sketch/sketchSolver2D/ConstraintEngine.js +800 -0
  341. package/src/features/sketch/sketchSolver2D/constraintDefinitions.js +704 -0
  342. package/src/features/sketch/sketchSolver2D/mathHelpersMod.js +307 -0
  343. package/src/features/spline/SplineEditorSession.js +988 -0
  344. package/src/features/spline/SplineFeature.js +1388 -0
  345. package/src/features/spline/splineUtils.js +218 -0
  346. package/src/features/sweep/SweepFeature.js +110 -0
  347. package/src/features/transform/TransformFeature.js +152 -0
  348. package/src/features/tube/TubeFeature.js +635 -0
  349. package/src/fs.proxy.js +625 -0
  350. package/src/idbStorage.js +254 -0
  351. package/src/index.js +12 -0
  352. package/src/main.js +15 -0
  353. package/src/metadataManager.js +64 -0
  354. package/src/path.proxy.js +277 -0
  355. package/src/plugins/ghLoader.worker.js +151 -0
  356. package/src/plugins/pluginManager.js +286 -0
  357. package/src/pmi/PMIViewsManager.js +134 -0
  358. package/src/services/componentLibrary.js +198 -0
  359. package/src/tests/ConsoleCapture.js +189 -0
  360. package/src/tests/S7-diagnostics-2025-12-23T18-37-23-570Z.json +630 -0
  361. package/src/tests/browserTests.js +597 -0
  362. package/src/tests/debugBoolean.js +225 -0
  363. package/src/tests/partFiles/badBoolean.json +957 -0
  364. package/src/tests/partFiles/extrudeTest.json +88 -0
  365. package/src/tests/partFiles/filletFail.json +58 -0
  366. package/src/tests/partFiles/import_TEst.part.part.json +646 -0
  367. package/src/tests/partFiles/sheetMetalHem.BREP.json +734 -0
  368. package/src/tests/test_boolean_subtract.js +27 -0
  369. package/src/tests/test_chamfer.js +17 -0
  370. package/src/tests/test_extrudeFace.js +24 -0
  371. package/src/tests/test_fillet.js +17 -0
  372. package/src/tests/test_fillet_nonClosed.js +45 -0
  373. package/src/tests/test_filletsMoreDifficult.js +46 -0
  374. package/src/tests/test_history_features_basic.js +149 -0
  375. package/src/tests/test_hole.js +282 -0
  376. package/src/tests/test_mirror.js +16 -0
  377. package/src/tests/test_offsetShellGrouping.js +85 -0
  378. package/src/tests/test_plane.js +4 -0
  379. package/src/tests/test_primitiveCone.js +11 -0
  380. package/src/tests/test_primitiveCube.js +7 -0
  381. package/src/tests/test_primitiveCylinder.js +8 -0
  382. package/src/tests/test_primitivePyramid.js +9 -0
  383. package/src/tests/test_primitiveSphere.js +17 -0
  384. package/src/tests/test_primitiveTorus.js +21 -0
  385. package/src/tests/test_pushFace.js +126 -0
  386. package/src/tests/test_sheetMetalContourFlange.js +125 -0
  387. package/src/tests/test_sheetMetal_features.js +80 -0
  388. package/src/tests/test_sketch_openLoop.js +45 -0
  389. package/src/tests/test_solidMetrics.js +58 -0
  390. package/src/tests/test_stlLoader.js +1889 -0
  391. package/src/tests/test_sweepFace.js +55 -0
  392. package/src/tests/test_tube.js +45 -0
  393. package/src/tests/test_tube_closedLoop.js +67 -0
  394. package/src/tests/tests.js +493 -0
  395. package/src/tools/assemblyConstraintDialogCapturePage.js +56 -0
  396. package/src/tools/dialogCapturePageFactory.js +227 -0
  397. package/src/tools/featureDialogCapturePage.js +47 -0
  398. package/src/tools/pmiAnnotationDialogCapturePage.js +60 -0
  399. package/src/utils/axisHelpers.js +99 -0
  400. package/src/utils/deepClone.js +69 -0
  401. package/src/utils/geometryTolerance.js +37 -0
  402. package/src/utils/normalizeTypeString.js +8 -0
  403. package/src/utils/xformMath.js +51 -0
@@ -0,0 +1,729 @@
1
+ import * as THREE from 'three';
2
+ import { getPMIStyle } from './pmiStyle.js';
3
+
4
+ function safeCloneJSON(obj) {
5
+ try {
6
+ return JSON.parse(JSON.stringify(obj));
7
+ } catch {
8
+ return {};
9
+ }
10
+ }
11
+
12
+ function resolveCameraType(camera) {
13
+ if (!camera) return 'Camera';
14
+ if (camera.isPerspectiveCamera) return 'PerspectiveCamera';
15
+ if (camera.isOrthographicCamera) return 'OrthographicCamera';
16
+ return 'Camera';
17
+ }
18
+
19
+ function extractVector3(src) {
20
+ if (!src) return null;
21
+ if (Array.isArray(src) && src.length === 3) {
22
+ return [Number(src[0]) || 0, Number(src[1]) || 0, Number(src[2]) || 0];
23
+ }
24
+ if (typeof src === 'object') {
25
+ const { x, y, z } = src;
26
+ if ([x, y, z].every((v) => Number.isFinite(v))) {
27
+ return [x, y, z];
28
+ }
29
+ }
30
+ return null;
31
+ }
32
+
33
+ function syncArcballControls(camera, controls, targetArray, snapshot, syncControls) {
34
+ if (!controls) return;
35
+
36
+ const storedState = snapshot?.controlsState;
37
+ const hasState = storedState && typeof controls.setStateFromJSON === 'function';
38
+
39
+ if (hasState) {
40
+ const target = Array.isArray(storedState.target) ? storedState.target : targetArray;
41
+ const arcState = {
42
+ arcballState: {
43
+ target: Array.isArray(target) ? target : [camera.target?.x || 0, camera.target?.y || 0, camera.target?.z || 0],
44
+ cameraMatrix: { elements: Array.isArray(storedState.cameraMatrix) && storedState.cameraMatrix.length === 16 ? storedState.cameraMatrix : Array.from(camera.matrix.elements) },
45
+ cameraUp: storedState.cameraUp || { x: camera.up.x, y: camera.up.y, z: camera.up.z },
46
+ cameraNear: Number.isFinite(storedState.cameraNear) ? storedState.cameraNear : camera.near,
47
+ cameraFar: Number.isFinite(storedState.cameraFar) ? storedState.cameraFar : camera.far,
48
+ cameraZoom: Number.isFinite(storedState.cameraZoom) ? storedState.cameraZoom : camera.zoom,
49
+ gizmoMatrix: { elements: Array.isArray(storedState.gizmoMatrix) && storedState.gizmoMatrix.length === 16 ? storedState.gizmoMatrix : Array.from((controls._gizmos?.matrix || new THREE.Matrix4()).elements) },
50
+ }
51
+ };
52
+ const fov = Number.isFinite(storedState.cameraFov) ? storedState.cameraFov : snapshot?.projection?.fov;
53
+ if (camera.isPerspectiveCamera && Number.isFinite(fov)) {
54
+ arcState.arcballState.cameraFov = fov;
55
+ }
56
+
57
+ try {
58
+ controls.setStateFromJSON(JSON.stringify(arcState));
59
+ } catch (err) {
60
+ console.warn('ArcballControls setStateFromJSON failed; falling back to manual sync', err);
61
+ manualArcballSync(camera, controls, targetArray, snapshot);
62
+ finalizeArcballSync(controls, syncControls);
63
+ return;
64
+ }
65
+
66
+ finalizeArcballSync(controls, syncControls);
67
+ return;
68
+ }
69
+
70
+ manualArcballSync(camera, controls, targetArray, snapshot);
71
+ finalizeArcballSync(controls, syncControls);
72
+ }
73
+
74
+ function manualArcballSync(camera, controls, targetArray, snapshot) {
75
+ const safeTarget = Array.isArray(targetArray) && targetArray.length === 3
76
+ ? targetArray
77
+ : (controls.target ? [controls.target.x, controls.target.y, controls.target.z] : [0, 0, 0]);
78
+
79
+ const targetVector = new THREE.Vector3(safeTarget[0], safeTarget[1], safeTarget[2]);
80
+
81
+ try {
82
+ if (typeof controls.setTarget === 'function') {
83
+ controls.setTarget(targetVector.x, targetVector.y, targetVector.z);
84
+ } else if (controls.target?.set) {
85
+ controls.target.set(targetVector.x, targetVector.y, targetVector.z);
86
+ } else if (controls.target) {
87
+ controls.target.x = targetVector.x;
88
+ controls.target.y = targetVector.y;
89
+ controls.target.z = targetVector.z;
90
+ }
91
+ } catch {}
92
+
93
+ try {
94
+ if (controls._currentTarget?.copy) controls._currentTarget.copy(targetVector);
95
+ if (controls._target0?.copy) controls._target0.copy(targetVector);
96
+ } catch {}
97
+
98
+ const gizmos = controls._gizmos;
99
+ if (gizmos) {
100
+ try {
101
+ gizmos.position.copy(targetVector);
102
+ gizmos.updateMatrix();
103
+ gizmos.updateMatrixWorld(true);
104
+ } catch {}
105
+ if (typeof controls.calculateTbRadius === 'function') {
106
+ try { controls._tbRadius = controls.calculateTbRadius(camera); } catch {}
107
+ }
108
+ if (typeof controls.makeGizmos === 'function') {
109
+ try { controls.makeGizmos(targetVector, controls._tbRadius || 1); } catch {}
110
+ }
111
+ }
112
+
113
+ try {
114
+ controls._cameraMatrixState?.copy?.(camera.matrix);
115
+ controls._cameraMatrixState0?.copy?.(camera.matrix);
116
+ if (gizmos?.matrix) {
117
+ controls._gizmoMatrixState?.copy?.(gizmos.matrix);
118
+ controls._gizmoMatrixState0?.copy?.(gizmos.matrix);
119
+ }
120
+ controls._cameraProjectionState?.copy?.(camera.projectionMatrix);
121
+ if (typeof controls._zoomState === 'number') controls._zoomState = camera.zoom;
122
+ if (typeof controls._zoom0 === 'number') controls._zoom0 = camera.zoom;
123
+ if (typeof controls._fovState === 'number' && Number.isFinite(snapshot?.projection?.fov ?? camera.fov)) {
124
+ controls._fovState = snapshot?.projection?.fov ?? camera.fov;
125
+ }
126
+ if (typeof controls._fov0 === 'number' && Number.isFinite(snapshot?.projection?.fov ?? camera.fov)) {
127
+ controls._fov0 = snapshot?.projection?.fov ?? camera.fov;
128
+ }
129
+ if (typeof controls._nearPos === 'number') controls._nearPos = Number.isFinite(snapshot?.near) ? snapshot.near : camera.near;
130
+ if (typeof controls._farPos === 'number') controls._farPos = Number.isFinite(snapshot?.far) ? snapshot.far : camera.far;
131
+ controls._up0?.copy?.(camera.up);
132
+ } catch {}
133
+
134
+ try {
135
+ if (typeof controls.updateTbState === 'function' && controls.STATE?.IDLE) {
136
+ controls.updateTbState(controls.STATE.IDLE, false);
137
+ } else if ('_state' in controls && controls.STATE?.IDLE) {
138
+ controls._state = controls.STATE.IDLE;
139
+ }
140
+ } catch {}
141
+ }
142
+
143
+ function finalizeArcballSync(controls, syncControls) {
144
+ try {
145
+ if (typeof controls._animationId === 'number' && controls._animationId !== -1) {
146
+ const cancel = typeof cancelAnimationFrame === 'function'
147
+ ? cancelAnimationFrame
148
+ : (typeof window !== 'undefined' && typeof window.cancelAnimationFrame === 'function'
149
+ ? window.cancelAnimationFrame.bind(window)
150
+ : null);
151
+ if (cancel) cancel(controls._animationId);
152
+ }
153
+ controls._animationId = -1;
154
+ if (typeof controls._timeStart === 'number') controls._timeStart = -1;
155
+ } catch {}
156
+
157
+ try { controls.updateMatrixState?.(); } catch {}
158
+ if (syncControls) {
159
+ try { controls.update?.(); } catch {}
160
+ }
161
+ }
162
+
163
+ function captureProjection(camera) {
164
+ if (!camera) return null;
165
+ if (camera.isPerspectiveCamera) {
166
+ const view = camera.view && camera.view.enabled ? {
167
+ enabled: true,
168
+ fullWidth: camera.view.fullWidth,
169
+ fullHeight: camera.view.fullHeight,
170
+ offsetX: camera.view.offsetX,
171
+ offsetY: camera.view.offsetY,
172
+ width: camera.view.width,
173
+ height: camera.view.height,
174
+ } : { enabled: false };
175
+ return {
176
+ kind: 'perspective',
177
+ fov: camera.fov,
178
+ near: camera.near,
179
+ far: camera.far,
180
+ zoom: camera.zoom ?? 1,
181
+ filmGauge: camera.filmGauge ?? 35,
182
+ filmOffset: camera.filmOffset ?? 0,
183
+ view,
184
+ };
185
+ }
186
+
187
+ if (camera.isOrthographicCamera) {
188
+ const view = camera.view && camera.view.enabled ? {
189
+ enabled: true,
190
+ fullWidth: camera.view.fullWidth,
191
+ fullHeight: camera.view.fullHeight,
192
+ offsetX: camera.view.offsetX,
193
+ offsetY: camera.view.offsetY,
194
+ width: camera.view.width,
195
+ height: camera.view.height,
196
+ } : { enabled: false };
197
+ return {
198
+ kind: 'orthographic',
199
+ left: camera.left,
200
+ right: camera.right,
201
+ top: camera.top,
202
+ bottom: camera.bottom,
203
+ near: camera.near,
204
+ far: camera.far,
205
+ zoom: camera.zoom ?? 1,
206
+ view,
207
+ };
208
+ }
209
+
210
+ return {
211
+ kind: 'generic',
212
+ near: camera.near ?? 0.1,
213
+ far: camera.far ?? 2000,
214
+ };
215
+ }
216
+
217
+ function applyProjection(camera, projection, overrideAspect = null) {
218
+ if (!camera || !projection) return;
219
+
220
+ if (camera.isPerspectiveCamera && projection.kind === 'perspective') {
221
+ if (Number.isFinite(projection.fov)) camera.fov = projection.fov;
222
+ if (Number.isFinite(projection.near)) camera.near = projection.near;
223
+ if (Number.isFinite(projection.far)) camera.far = projection.far;
224
+ if (Number.isFinite(projection.zoom)) camera.zoom = projection.zoom;
225
+ if (Number.isFinite(projection.filmGauge)) camera.filmGauge = projection.filmGauge;
226
+ if (Number.isFinite(projection.filmOffset)) camera.filmOffset = projection.filmOffset;
227
+ if (overrideAspect != null && Number.isFinite(overrideAspect)) {
228
+ camera.aspect = overrideAspect;
229
+ }
230
+ if (projection.view && projection.view.enabled && camera.setViewOffset) {
231
+ camera.setViewOffset(
232
+ projection.view.fullWidth,
233
+ projection.view.fullHeight,
234
+ projection.view.offsetX,
235
+ projection.view.offsetY,
236
+ projection.view.width,
237
+ projection.view.height,
238
+ );
239
+ } else if (camera.clearViewOffset) {
240
+ camera.clearViewOffset();
241
+ }
242
+ return;
243
+ }
244
+
245
+ if (camera.isOrthographicCamera && projection.kind === 'orthographic') {
246
+ const keys = ['left', 'right', 'top', 'bottom', 'near', 'far', 'zoom'];
247
+ for (const key of keys) {
248
+ if (Number.isFinite(projection[key])) {
249
+ camera[key] = projection[key];
250
+ }
251
+ }
252
+ if (projection.view && projection.view.enabled && camera.setViewOffset) {
253
+ camera.setViewOffset(
254
+ projection.view.fullWidth,
255
+ projection.view.fullHeight,
256
+ projection.view.offsetX,
257
+ projection.view.offsetY,
258
+ projection.view.width,
259
+ projection.view.height,
260
+ );
261
+ } else if (camera.clearViewOffset) {
262
+ camera.clearViewOffset();
263
+ }
264
+ return;
265
+ }
266
+
267
+ if (Number.isFinite(projection.near)) camera.near = projection.near;
268
+ if (Number.isFinite(projection.far)) camera.far = projection.far;
269
+ if (Number.isFinite(projection.zoom)) camera.zoom = projection.zoom;
270
+ }
271
+
272
+ export function captureCameraSnapshot(camera, { controls = null } = {}) {
273
+ if (!camera || !camera.isCamera) return null;
274
+ try { camera.updateMatrixWorld(true); } catch {}
275
+
276
+ const snapshot = {
277
+ version: 2,
278
+ type: resolveCameraType(camera),
279
+ worldMatrix: camera.matrixWorld?.toArray?.() ?? null,
280
+ projection: captureProjection(camera),
281
+ position: { x: camera.position.x, y: camera.position.y, z: camera.position.z },
282
+ quaternion: { x: camera.quaternion.x, y: camera.quaternion.y, z: camera.quaternion.z, w: camera.quaternion.w },
283
+ up: { x: camera.up.x, y: camera.up.y, z: camera.up.z },
284
+ zoom: Number.isFinite(camera.zoom) ? camera.zoom : 1,
285
+ near: Number.isFinite(camera.near) ? camera.near : undefined,
286
+ far: Number.isFinite(camera.far) ? camera.far : undefined,
287
+ };
288
+
289
+ if (camera.layers?.mask !== undefined) {
290
+ snapshot.layers = camera.layers.mask;
291
+ }
292
+
293
+ if (controls?.target && typeof controls.target === 'object') {
294
+ snapshot.target = {
295
+ x: controls.target.x,
296
+ y: controls.target.y,
297
+ z: controls.target.z,
298
+ };
299
+ try {
300
+ const gizmoMatrix = controls._gizmos?.matrix;
301
+ if (gizmoMatrix) {
302
+ snapshot.controlsState = {
303
+ target: [controls.target.x, controls.target.y, controls.target.z],
304
+ cameraMatrix: Array.from(camera.matrix.elements),
305
+ cameraUp: { x: camera.up.x, y: camera.up.y, z: camera.up.z },
306
+ cameraNear: camera.near,
307
+ cameraFar: camera.far,
308
+ cameraZoom: camera.zoom,
309
+ cameraFov: camera.isPerspectiveCamera ? camera.fov : undefined,
310
+ gizmoMatrix: Array.from(gizmoMatrix.elements),
311
+ };
312
+ }
313
+ } catch {
314
+ // ignore controls state capture errors
315
+ }
316
+ }
317
+
318
+ if (!snapshot.target && camera.target && typeof camera.target === 'object') {
319
+ snapshot.target = {
320
+ x: camera.target.x,
321
+ y: camera.target.y,
322
+ z: camera.target.z,
323
+ };
324
+ }
325
+
326
+ if (camera.userData && typeof camera.userData === 'object') {
327
+ snapshot.userData = safeCloneJSON(camera.userData);
328
+ }
329
+
330
+ return snapshot;
331
+ }
332
+
333
+ export function applyCameraSnapshot(camera, inputSnapshot, {
334
+ controls = null,
335
+ respectParent = true,
336
+ strictType = false,
337
+ overrideAspect = null,
338
+ syncControls = true,
339
+ viewport = null,
340
+ } = {}) {
341
+ if (!camera || !camera.isCamera || !inputSnapshot) return false;
342
+
343
+ let snapshot = inputSnapshot;
344
+ if (typeof snapshot === 'string') {
345
+ try { snapshot = JSON.parse(snapshot); } catch { return false; }
346
+ }
347
+ if (!snapshot || typeof snapshot !== 'object') return false;
348
+
349
+ const srcType = snapshot.type || null;
350
+ if (strictType && srcType) {
351
+ const tgtType = resolveCameraType(camera);
352
+ if (srcType !== tgtType) {
353
+ return false;
354
+ }
355
+ }
356
+
357
+ try {
358
+ applyProjection(camera, snapshot.projection, overrideAspect);
359
+ } catch {}
360
+
361
+ adjustOrthographicFrustum(camera, snapshot?.projection, viewport);
362
+
363
+ if (typeof snapshot.layers === 'number' && camera.layers) {
364
+ camera.layers.mask = snapshot.layers;
365
+ }
366
+
367
+ const upVector = extractVector3(snapshot.up) || extractVector3(snapshot.upVector);
368
+ if (upVector) {
369
+ camera.up.set(upVector[0], upVector[1], upVector[2]);
370
+ }
371
+
372
+ if (snapshot.userData && typeof snapshot.userData === 'object') {
373
+ camera.userData = safeCloneJSON(snapshot.userData);
374
+ }
375
+
376
+ let appliedTransform = false;
377
+ let success = false;
378
+ const matrixArray = Array.isArray(snapshot.worldMatrix) && snapshot.worldMatrix.length === 16
379
+ ? snapshot.worldMatrix
380
+ : null;
381
+
382
+ if (matrixArray) {
383
+ try {
384
+ const worldMatrix = new THREE.Matrix4().fromArray(matrixArray);
385
+ const parent = camera.parent || null;
386
+ const pos = new THREE.Vector3();
387
+ const quat = new THREE.Quaternion();
388
+ const scl = new THREE.Vector3();
389
+
390
+ if (respectParent && parent) {
391
+ parent.updateMatrixWorld?.(true);
392
+ const parentInv = new THREE.Matrix4().copy(parent.matrixWorld).invert();
393
+ const localMatrix = new THREE.Matrix4().multiplyMatrices(parentInv, worldMatrix);
394
+ localMatrix.decompose(pos, quat, scl);
395
+ } else {
396
+ worldMatrix.decompose(pos, quat, scl);
397
+ }
398
+
399
+ const prevAuto = camera.matrixAutoUpdate;
400
+ camera.matrixAutoUpdate = false;
401
+ camera.position.copy(pos);
402
+ camera.quaternion.copy(quat);
403
+ camera.scale.copy(scl);
404
+ camera.updateMatrix();
405
+ camera.updateMatrixWorld(true);
406
+ camera.matrixAutoUpdate = prevAuto;
407
+ appliedTransform = true;
408
+ success = true;
409
+ } catch {
410
+ appliedTransform = false;
411
+ }
412
+ }
413
+
414
+ if (!appliedTransform) {
415
+ const pos = extractVector3(snapshot.position);
416
+ let legacyApplied = false;
417
+ if (pos) {
418
+ camera.position.set(pos[0], pos[1], pos[2]);
419
+ legacyApplied = true;
420
+ }
421
+ const quat = snapshot.quaternion;
422
+ if (quat && typeof quat === 'object') {
423
+ const { x, y, z, w } = quat;
424
+ if ([x, y, z, w].every((v) => Number.isFinite(v))) {
425
+ camera.quaternion.set(x, y, z, w);
426
+ legacyApplied = true;
427
+ }
428
+ }
429
+ if (Number.isFinite(snapshot.zoom)) {
430
+ camera.zoom = snapshot.zoom;
431
+ legacyApplied = true;
432
+ }
433
+ if (Number.isFinite(snapshot.near)) {
434
+ camera.near = snapshot.near;
435
+ legacyApplied = true;
436
+ }
437
+ if (Number.isFinite(snapshot.far)) {
438
+ camera.far = snapshot.far;
439
+ legacyApplied = true;
440
+ }
441
+ if (legacyApplied) {
442
+ camera.updateMatrixWorld?.(true);
443
+ success = true;
444
+ }
445
+ }
446
+
447
+ if (!success) {
448
+ try { camera.updateProjectionMatrix?.(); } catch {}
449
+ if (controls) {
450
+ try { controls.update?.(); } catch {}
451
+ try { controls.updateMatrixState?.(); } catch {}
452
+ }
453
+ return false;
454
+ }
455
+
456
+ try { camera.updateProjectionMatrix?.(); } catch {}
457
+
458
+ const target = snapshot.target || snapshot.controlsTarget;
459
+ const targetArr = extractVector3(target);
460
+
461
+ if (controls) {
462
+ syncArcballControls(camera, controls, targetArr, snapshot, syncControls);
463
+ } else if (targetArr && camera.target && typeof camera.target.set === 'function') {
464
+ camera.target.set(targetArr[0], targetArr[1], targetArr[2]);
465
+ }
466
+
467
+ return true;
468
+ }
469
+
470
+ export function adjustOrthographicFrustum(camera, projection = null, viewport = null) {
471
+ try {
472
+ if (!camera?.isOrthographicCamera) return;
473
+
474
+ const proj = projection || {};
475
+
476
+ const top = Number.isFinite(proj.top) ? proj.top : camera.top;
477
+ const bottom = Number.isFinite(proj.bottom) ? proj.bottom : camera.bottom;
478
+ const left = Number.isFinite(proj.left) ? proj.left : camera.left;
479
+ const right = Number.isFinite(proj.right) ? proj.right : camera.right;
480
+
481
+ const spanY = (Number.isFinite(top) && Number.isFinite(bottom)) ? (top - bottom) : (camera.top - camera.bottom);
482
+ if (!Number.isFinite(spanY) || Math.abs(spanY) < 1e-9) return;
483
+
484
+ const centerY = (Number.isFinite(top) && Number.isFinite(bottom)) ? (top + bottom) * 0.5 : (camera.top + camera.bottom) * 0.5;
485
+ const centerX = (Number.isFinite(left) && Number.isFinite(right)) ? (left + right) * 0.5 : (camera.left + camera.right) * 0.5;
486
+
487
+ let aspect = (Number.isFinite(left) && Number.isFinite(right)) ? (right - left) / spanY : (camera.right - camera.left) / spanY;
488
+ const vpW = viewport && Number.isFinite(viewport.width) ? viewport.width : null;
489
+ const vpH = viewport && Number.isFinite(viewport.height) ? viewport.height : null;
490
+ if (vpW && vpH && vpH > 0) {
491
+ aspect = vpW / vpH;
492
+ }
493
+ if (!Number.isFinite(aspect) || aspect <= 1e-9) aspect = 1;
494
+
495
+ const halfHeight = spanY * 0.5;
496
+ const halfWidth = halfHeight * aspect;
497
+
498
+ camera.top = centerY + halfHeight;
499
+ camera.bottom = centerY - halfHeight;
500
+ camera.left = centerX - halfWidth;
501
+ camera.right = centerX + halfWidth;
502
+ camera.updateProjectionMatrix();
503
+ } catch {}
504
+ }
505
+
506
+ export function makeOverlayLine(a, b, color = undefined) {
507
+ const style = getPMIStyle();
508
+ const resolvedColor = (color == null) ? (style.lineColor ?? 0x93c5fd) : color;
509
+ const geom = new THREE.BufferGeometry().setFromPoints([a.clone(), b.clone()]);
510
+ const mat = new THREE.LineBasicMaterial({ color: resolvedColor, linewidth: style.lineWidth || 1 });
511
+ mat.depthTest = false; mat.depthWrite = false; mat.transparent = true;
512
+ return new THREE.Line(geom, mat);
513
+ }
514
+
515
+ export function makeOverlayDashedLine(a, b, color = undefined, options = {}) {
516
+ const style = getPMIStyle();
517
+ const { viewer = null, dashPixels = 10, gapPixels = 10 } = options || {};
518
+ const len = a.distanceTo(b);
519
+ if (!(len > 1e-6)) return makeOverlayLine(a, b, color ?? style.lineColor ?? 0x93c5fd);
520
+
521
+ const dir = b.clone().sub(a).normalize();
522
+ const midPoint = a.clone().add(b).multiplyScalar(0.5);
523
+ const wpp = worldUnitsPerPixelAtPoint(viewer, midPoint);
524
+ const dashLen = clampDashLength(wpp * dashPixels, len);
525
+ const gapLen = clampGapLength(wpp * gapPixels, len);
526
+
527
+ const points = [];
528
+ let travelled = 0;
529
+ let cursor = a.clone();
530
+
531
+ while (travelled < len - 1e-6) {
532
+ const dashSegment = Math.min(dashLen, len - travelled);
533
+ const dashEnd = cursor.clone().addScaledVector(dir, dashSegment);
534
+ points.push(cursor.clone(), dashEnd.clone());
535
+ travelled += dashSegment;
536
+ if (travelled >= len) break;
537
+ const gapSegment = Math.min(gapLen, len - travelled);
538
+ cursor = dashEnd.clone().addScaledVector(dir, gapSegment);
539
+ travelled += gapSegment;
540
+ }
541
+
542
+ if (points.length < 2) return makeOverlayLine(a, b, color ?? style.lineColor ?? 0x93c5fd);
543
+
544
+ const geom = new THREE.BufferGeometry().setFromPoints(points);
545
+ const mat = new THREE.LineBasicMaterial({ color: (color == null) ? (style.lineColor ?? 0x93c5fd) : color, linewidth: style.lineWidth || 1 });
546
+ mat.depthTest = false; mat.depthWrite = false; mat.transparent = true;
547
+ const line = new THREE.LineSegments(geom, mat);
548
+ line.renderOrder = 9994;
549
+ return line;
550
+ }
551
+
552
+ function worldUnitsPerPixelAtPoint(viewer, point) {
553
+ try {
554
+ const camera = viewer?.camera;
555
+ const renderer = viewer?.renderer;
556
+ if (!camera || !renderer) return 0.01;
557
+ const dom = renderer.domElement;
558
+ const height = Math.max(1, dom?.clientHeight || dom?.height || 600);
559
+
560
+ if (camera.isOrthographicCamera) {
561
+ const span = (camera.top - camera.bottom) / Math.max(1e-6, camera.zoom || 1);
562
+ return span / height;
563
+ }
564
+
565
+ const camPos = camera.getWorldPosition(new THREE.Vector3());
566
+ const target = point ? point.clone() : camera.getWorldDirection(new THREE.Vector3()).add(camPos);
567
+ const dist = camPos.distanceTo(target);
568
+ const fov = (camera.fov || 50) * Math.PI / 180;
569
+ return 2 * Math.tan(fov / 2) * dist / height;
570
+ } catch {
571
+ return 0.01;
572
+ }
573
+ }
574
+
575
+ function clampDashLength(value, totalLength) {
576
+ if (!Number.isFinite(value) || value <= 0) return totalLength * 0.25;
577
+ const maxDash = Math.max(1e-4, totalLength * 0.5);
578
+ return Math.max(1e-4, Math.min(value, maxDash));
579
+ }
580
+
581
+ function clampGapLength(value, totalLength) {
582
+ if (!Number.isFinite(value) || value < 0) return totalLength * 0.25;
583
+ const maxGap = Math.max(1e-4, totalLength * 0.5);
584
+ return Math.max(1e-4, Math.min(value, maxGap));
585
+ }
586
+
587
+ export function makeOverlaySphere(size, color = undefined) {
588
+ const style = getPMIStyle();
589
+ const resolvedColor = (color == null) ? (style.dotColor ?? 0xffffff) : color;
590
+ const g = new THREE.SphereGeometry(size, 12, 8);
591
+ const m = new THREE.MeshBasicMaterial({ color: resolvedColor });
592
+ m.depthTest = false; m.depthWrite = false; m.transparent = true;
593
+ return new THREE.Mesh(g, m);
594
+ }
595
+
596
+ export function addArrowCone(group, tip, direction, arrowLength, arrowWidth, color) {
597
+ try {
598
+ const style = getPMIStyle();
599
+ const coneGeometry = new THREE.ConeGeometry(arrowWidth, arrowLength, 8);
600
+ const coneMaterial = new THREE.MeshBasicMaterial({ color: (color == null) ? (style.arrowColor ?? 0x93c5fd) : color, depthTest: false, depthWrite: false, transparent: true });
601
+ const arrowCone = new THREE.Mesh(coneGeometry, coneMaterial);
602
+ const conePosition = tip.clone().addScaledVector(direction, -arrowLength * 0.5);
603
+ arrowCone.position.copy(conePosition);
604
+ const upVector = new THREE.Vector3(0, 1, 0);
605
+ const quaternion = new THREE.Quaternion();
606
+ quaternion.setFromUnitVectors(upVector, direction.clone().normalize());
607
+ arrowCone.setRotationFromQuaternion(quaternion);
608
+ arrowCone.renderOrder = 9996;
609
+ group.add(arrowCone);
610
+ return arrowCone;
611
+ } catch { return null; }
612
+ }
613
+
614
+ export function screenSizeWorld(viewer, pixels = 1) {
615
+ try {
616
+ const rect = viewer?.renderer?.domElement?.getBoundingClientRect?.() || { width: 800, height: 600 };
617
+ const cam = viewer?.camera;
618
+ const h = Math.max(1, rect.height || 600);
619
+ if (cam && cam.isOrthographicCamera) {
620
+ const span = (cam.top - cam.bottom) / Math.max(1e-6, cam.zoom || 1);
621
+ const wpp = span / h;
622
+ return Math.max(1e-4, wpp * (pixels || 1));
623
+ }
624
+ // Fallback: approximate using distance and fov (perspective)
625
+ if (cam && cam.isPerspectiveCamera) {
626
+ const fovRad = (cam.fov || 50) * Math.PI / 180;
627
+ const dist = cam.position.length();
628
+ const span = 2 * Math.tan(fovRad / 2) * dist;
629
+ const wpp = span / h;
630
+ return Math.max(1e-4, wpp * (pixels || 1));
631
+ }
632
+ return 0.01 * (pixels || 1);
633
+ } catch { return 0.01 * (pixels || 1); }
634
+ }
635
+
636
+ export function getElementDirection(viewer, obj) {
637
+ try {
638
+ if (!obj) return null;
639
+ const userData = obj.userData || {};
640
+ const objType = userData.type || userData.brepType || obj.type;
641
+ if (objType === 'FACE') {
642
+ if (typeof obj.getAverageNormal === 'function') {
643
+ const localNormal = obj.getAverageNormal();
644
+ obj.updateMatrixWorld(true);
645
+ const normalMatrix = new THREE.Matrix3().getNormalMatrix(obj.matrixWorld);
646
+ return localNormal.applyMatrix3(normalMatrix).normalize();
647
+ }
648
+ const geometry = obj.geometry;
649
+ if (geometry) {
650
+ if (geometry.attributes && geometry.attributes.normal) {
651
+ const normals = geometry.attributes.normal.array;
652
+ if (normals.length >= 3) {
653
+ const avg = new THREE.Vector3();
654
+ const count = normals.length / 3;
655
+ for (let i = 0; i < count; i++) {
656
+ const k = i * 3; avg.add(new THREE.Vector3(normals[k], normals[k + 1], normals[k + 2]));
657
+ }
658
+ avg.divideScalar(count);
659
+ obj.updateMatrixWorld(true);
660
+ const normalMatrix = new THREE.Matrix3().getNormalMatrix(obj.matrixWorld);
661
+ return avg.applyMatrix3(normalMatrix).normalize();
662
+ }
663
+ }
664
+ if (geometry.attributes && geometry.attributes.position) {
665
+ const pos = geometry.attributes.position.array;
666
+ if (pos.length >= 9) {
667
+ const avg = new THREE.Vector3();
668
+ let ct = 0; const p1 = new THREE.Vector3(), p2 = new THREE.Vector3(), p3 = new THREE.Vector3();
669
+ obj.updateMatrixWorld(true);
670
+ const triCount = Math.min(5, Math.floor(pos.length / 9));
671
+ for (let i = 0; i < triCount; i++) {
672
+ const base = i * 9;
673
+ if (base + 8 < pos.length) {
674
+ p1.set(pos[base], pos[base + 1], pos[base + 2]).applyMatrix4(obj.matrixWorld);
675
+ p2.set(pos[base + 3], pos[base + 4], pos[base + 5]).applyMatrix4(obj.matrixWorld);
676
+ p3.set(pos[base + 6], pos[base + 7], pos[base + 8]).applyMatrix4(obj.matrixWorld);
677
+ const n = p2.clone().sub(p1).cross(p3.clone().sub(p1));
678
+ if (n.lengthSq() > 1e-10) { n.normalize(); avg.add(n); ct++; }
679
+ }
680
+ }
681
+ if (ct > 0) return avg.divideScalar(ct).normalize();
682
+ }
683
+ }
684
+ }
685
+ const worldZ = new THREE.Vector3(0, 0, 1);
686
+ obj.updateMatrixWorld(true);
687
+ const normalMatrix = new THREE.Matrix3().getNormalMatrix(obj.matrixWorld);
688
+ return worldZ.applyMatrix3(normalMatrix).normalize();
689
+ } else if (objType === 'EDGE') {
690
+ const geometry = obj.geometry;
691
+ if (geometry && geometry.attributes && geometry.attributes.position) {
692
+ const positions = geometry.attributes.position.array;
693
+ if (positions.length >= 6) {
694
+ const p1 = new THREE.Vector3(positions[0], positions[1], positions[2]);
695
+ const p2 = new THREE.Vector3(positions[3], positions[4], positions[5]);
696
+ obj.updateMatrixWorld(true);
697
+ p1.applyMatrix4(obj.matrixWorld); p2.applyMatrix4(obj.matrixWorld);
698
+ return p2.clone().sub(p1).normalize();
699
+ }
700
+ }
701
+ const worldX = new THREE.Vector3(1, 0, 0);
702
+ obj.updateMatrixWorld(true);
703
+ const normalMatrix = new THREE.Matrix3().getNormalMatrix(obj.matrixWorld);
704
+ return worldX.applyMatrix3(normalMatrix).normalize();
705
+ }
706
+ return null;
707
+ } catch { return null; }
708
+ }
709
+
710
+ export function objectRepresentativePoint(viewer, obj) {
711
+ try {
712
+ if (!obj) return null;
713
+ const g = obj.geometry;
714
+ if (g) {
715
+ if (typeof obj.getWorldPosition === 'function') {
716
+ const pos = g.attributes && g.attributes.position ? g.attributes.position.array : null;
717
+ if (pos && pos.length >= 3) {
718
+ let sx = 0, sy = 0, sz = 0, c = 0; const v = new THREE.Vector3();
719
+ obj.updateMatrixWorld(true);
720
+ for (let i = 0; i < pos.length; i += 3) { v.set(pos[i], pos[i + 1], pos[i + 2]).applyMatrix4(obj.matrixWorld); sx += v.x; sy += v.y; sz += v.z; c++; }
721
+ if (c > 0) return new THREE.Vector3(sx / c, sy / c, sz / c);
722
+ }
723
+ }
724
+ g.computeBoundingBox?.();
725
+ const bb = g.boundingBox; if (bb) return bb.getCenter(new THREE.Vector3()).applyMatrix4(obj.matrixWorld);
726
+ }
727
+ return obj.getWorldPosition(new THREE.Vector3());
728
+ } catch { return null; }
729
+ }