bg2e-js 2.0.1 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (135) hide show
  1. package/dist/bg2e-js.js +11001 -0
  2. package/dist/bg2e-js.js.map +1 -0
  3. package/package.json +17 -6
  4. package/app/AppController.d.ts +0 -37
  5. package/app/AppController.js +0 -32
  6. package/app/Canvas.d.ts +0 -42
  7. package/app/Canvas.js +0 -98
  8. package/app/EventBase.js +0 -8
  9. package/app/KeyboardEvent.js +0 -51
  10. package/app/MainLoop.d.ts +0 -245
  11. package/app/MainLoop.js +0 -251
  12. package/app/MouseEvent.js +0 -77
  13. package/app/TouchEvent.js +0 -15
  14. package/base/Color.js +0 -131
  15. package/base/Environment.js +0 -78
  16. package/base/Light.js +0 -176
  17. package/base/Material.js +0 -619
  18. package/base/PolyList.js +0 -336
  19. package/base/Texture.js +0 -545
  20. package/db/Bg2LoaderPlugin.js +0 -113
  21. package/db/DBPluginApi.js +0 -40
  22. package/db/Loader.js +0 -91
  23. package/db/LoaderPlugin.js +0 -26
  24. package/db/MtlParser.js +0 -7
  25. package/db/ObjLoaderPlugin.js +0 -51
  26. package/db/ObjParser.js +0 -233
  27. package/db/ObjWriterPlugin.js +0 -18
  28. package/db/VitscnjLoaderPlugin.js +0 -87
  29. package/db/Writer.js +0 -49
  30. package/db/WriterPlugin.js +0 -20
  31. package/debug/DebugRenderer.js +0 -138
  32. package/debug/WebGLTextureViewer.js +0 -67
  33. package/manipulation/SelectionBuffer.js +0 -65
  34. package/manipulation/SelectionHighlight.js +0 -69
  35. package/manipulation/SelectionIdAssignVisitor.js +0 -86
  36. package/manipulation/SelectionManager.js +0 -134
  37. package/manipulation/SelectionMode.js +0 -6
  38. package/math/Mat3.js +0 -248
  39. package/math/Mat4.js +0 -694
  40. package/math/MatrixStrategy.js +0 -23
  41. package/math/Quat.js +0 -60
  42. package/math/Vec.js +0 -728
  43. package/math/constants.js +0 -44
  44. package/math/functions.js +0 -104
  45. package/math/index.js +0 -74
  46. package/phsics/joint.js +0 -124
  47. package/primitives/arrow.js +0 -58
  48. package/primitives/cone.js +0 -137
  49. package/primitives/cube.js +0 -59
  50. package/primitives/cylinder.js +0 -215
  51. package/primitives/index.js +0 -13
  52. package/primitives/plane.js +0 -31
  53. package/primitives/sphere.js +0 -808
  54. package/render/BRDFIntegrationMap.js +0 -4
  55. package/render/Environment.js +0 -105
  56. package/render/EnvironmentRenderer.js +0 -12
  57. package/render/FrameBuffer.js +0 -26
  58. package/render/MaterialRenderer.js +0 -28
  59. package/render/Pipeline.js +0 -83
  60. package/render/PolyListRenderer.js +0 -42
  61. package/render/RenderBuffer.js +0 -189
  62. package/render/RenderQueue.js +0 -162
  63. package/render/RenderState.js +0 -82
  64. package/render/Renderer.js +0 -202
  65. package/render/SceneAppController.js +0 -208
  66. package/render/SceneRenderer.js +0 -310
  67. package/render/Shader.js +0 -21
  68. package/render/ShadowRenderer.js +0 -159
  69. package/render/SkyCube.js +0 -77
  70. package/render/SkySphere.js +0 -94
  71. package/render/TextureMergerRenderer.js +0 -58
  72. package/render/TextureRenderer.js +0 -29
  73. package/render/webgl/FrameBuffer.js +0 -9
  74. package/render/webgl/MaterialRenderer.js +0 -99
  75. package/render/webgl/Pipeline.js +0 -82
  76. package/render/webgl/PolyListRenderer.js +0 -224
  77. package/render/webgl/RenderBuffer.js +0 -244
  78. package/render/webgl/Renderer.js +0 -239
  79. package/render/webgl/SceneRenderer.js +0 -43
  80. package/render/webgl/ShaderProgram.js +0 -350
  81. package/render/webgl/ShadowRenderer.js +0 -6
  82. package/render/webgl/SkyCube.js +0 -15
  83. package/render/webgl/SkySphere.js +0 -14
  84. package/render/webgl/State.js +0 -149
  85. package/render/webgl/TextureRenderer.js +0 -167
  86. package/render/webgl/VertexBuffer.js +0 -128
  87. package/scene/Camera.js +0 -378
  88. package/scene/Chain.js +0 -43
  89. package/scene/ChainJoint.js +0 -55
  90. package/scene/Component.js +0 -146
  91. package/scene/ComponentMap.js +0 -99
  92. package/scene/Drawable.js +0 -130
  93. package/scene/EnvironmentComponent.js +0 -123
  94. package/scene/FindNodeVisitor.js +0 -55
  95. package/scene/LightComponent.js +0 -146
  96. package/scene/MatrixState.js +0 -39
  97. package/scene/Node.js +0 -300
  98. package/scene/NodeVisitor.js +0 -12
  99. package/scene/OrbitCameraController.js +0 -407
  100. package/scene/SmoothOrbitCameraController.js +0 -92
  101. package/scene/Transform.js +0 -74
  102. package/scene/index.js +0 -24
  103. package/shaders/BasicDiffuseColorShader.js +0 -91
  104. package/shaders/BasicPBRLightShader.js +0 -238
  105. package/shaders/DebugRenderShader.js +0 -79
  106. package/shaders/DepthRenderShader.js +0 -69
  107. package/shaders/IrradianceMapCubeShader.js +0 -99
  108. package/shaders/PBRLightIBLShader.js +0 -380
  109. package/shaders/PickSelectionShader.js +0 -75
  110. package/shaders/PresentDebugFramebufferShader.js +0 -90
  111. package/shaders/PresentTextureShader.js +0 -73
  112. package/shaders/SelectionHighlightShader.js +0 -98
  113. package/shaders/ShaderFunction.js +0 -72
  114. package/shaders/SkyCubeShader.js +0 -78
  115. package/shaders/SkySphereShader.js +0 -77
  116. package/shaders/SpecularMapCubeShader.js +0 -145
  117. package/shaders/TextureMergerShader.js +0 -127
  118. package/shaders/webgl_shader_lib.js +0 -187
  119. package/tools/BinaryResourceProvider.js +0 -15
  120. package/tools/ImageResourceProvider.js +0 -65
  121. package/tools/MaterialModifier.js +0 -228
  122. package/tools/Resource.js +0 -177
  123. package/tools/ResourceProvider.js +0 -56
  124. package/tools/TextResourceProvider.js +0 -24
  125. package/tools/TextureCache.js +0 -44
  126. package/tools/TextureResourceDatabase.js +0 -87
  127. package/tools/UserAgent.js +0 -294
  128. package/tools/VideoResourceProvider.js +0 -51
  129. package/tools/WriteStrategy.js +0 -22
  130. package/tools/base64.js +0 -15
  131. package/tools/crypto.js +0 -15
  132. package/tools/endiantess.js +0 -15
  133. package/tools/image.js +0 -15
  134. package/tools/index.js +0 -33
  135. package/tools/processType.js +0 -56
@@ -1,39 +0,0 @@
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-
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- import Mat4 from "../math/Mat4";
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-
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- const pushMatrix = function(mat,stack,id) {
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- stack.push(new Mat4(mat));
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- }
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-
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- const popMatrix = function(mat,stack,id) {
9
- if (stack.length>0) {
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- mat.assign(stack[stack.length - 1]);
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- stack.splice(stack.length - 1, 1);
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- }
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- else {
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- throw new Error(`Matrix stack underflow detected in ${id} matrix`)
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- }
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- }
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-
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- export default class MatrixState {
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- constructor() {
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- this._projection = Mat4.MakeIdentity();
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- this._view = Mat4.MakeIdentity();
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- this._model = Mat4.MakeIdentity();
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-
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- this._projMatrixStack = [];
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- this._viewMatrixStack = [];
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- this._modelMatrixStack = [];
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- }
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-
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- get projection() { return this._projection; }
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- get view() { return this._view; }
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- get model() { return this._model; }
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-
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- pushProjection() { pushMatrix(this._projection, this._projMatrixStack, 'projection'); }
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- popProjection() { popMatrix(this._projection, this._projMatrixStack, 'projection'); }
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- pushView() { pushMatrix(this._view, this._viewMatrixStack, 'view'); }
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- popView() { popMatrix(this._view, this._viewMatrixStack, 'view'); }
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- pushModel() { pushMatrix(this._model, this._modelMatrixStack, 'model'); }
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- popModel() { popMatrix(this._model, this._modelMatrixStack, 'model'); }
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- }
package/scene/Node.js DELETED
@@ -1,300 +0,0 @@
1
- import Mat4 from '../math/Mat4';
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- import ComponentMap from './ComponentMap';
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-
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- export function bindRenderer(node, renderer) {
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- node._bindedRenderer = renderer;
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- node.components.forEach(comp => {
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- comp.bindRenderer(renderer);
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- });
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- }
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-
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- export async function init(node) {
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- for (const i in node.components.array) {
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- const comp = node.components.array[i];
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- if (!comp._initialized) {
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- await comp.init();
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- comp._initialized = true;
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- }
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- }
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- node._sceneChanged = false;
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- }
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-
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- export default class Node {
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- constructor(name = "") {
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- this._name = name;
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- this._enabled = true;
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- this._steady = false;
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-
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- this._components = new ComponentMap(this);
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-
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- this._parent = null;
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- this._children = [];
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- }
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-
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- get name() { return this._name; }
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- set name(n) { this._name = n; }
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-
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- get enabled() { return this._enabled; }
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- set enabled(e) { this._enabled = e; }
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-
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- get steady() { return this._steady; }
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- set steady(s) { this._steady = s; }
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-
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- get components() { return this._components; }
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-
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- get parent() { return this._parent; }
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- get children() { return this._children; }
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-
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- clone(cloneChildren=false) {
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- const newNode = new Node();
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- newNode.assign(this,cloneChildren);
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- return newNode;
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- }
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-
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- assign(other,cloneChildren=false) {
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- this._name = other.name + "-copy";
56
- this._enabled = other.enabled;
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- this._steady = other.steady;
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- this._components.assign(other._components);
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- if (cloneChildren) {
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- this._children = [];
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- other._children.forEach(c => {
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- this._children.push(c.clone(cloneChildren));
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- });
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- }
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- }
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-
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- destroy() {
68
- this._components.empty();
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- this.emptyChildren();
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- }
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-
72
- async deserialize(sceneData,loader) {
73
- throw new Error("Node.deserialize() not implemented");
74
- }
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-
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- async serialize(sceneData,writer) {
77
- throw new Error("Node.serialice() not implemented");
78
- }
79
-
80
- addComponent(component) {
81
- this.components.add(component);
82
- this.setSceneChanged();
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- return component;
84
- }
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-
86
- component(typeId) {
87
- return this.components.find(typeId);
88
- }
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-
90
- removeComponent(component) {
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- this.components.remove(component);
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- this.setSceneChanged();
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- return component;
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- }
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-
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- addedToNode(node) {
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-
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- }
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-
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- removedFromNode(node) {
101
-
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- }
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-
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- // This attribute returns true if a node or component
105
- // has been added or removed to this node or any child node
106
- get sceneChanged() {
107
- return this._sceneChanged;
108
- }
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-
110
- setSceneChanged() {
111
- this._sceneChanged = true;
112
- if (this._parent) {
113
- this._parent.setSceneChanged();
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- }
115
- }
116
-
117
- addChild(node) {
118
- if (node._parent) {
119
- node._parent.removeChild(node);
120
- }
121
- node._parent = this;
122
- this._children.push(node);
123
- node.addedToNode(this);
124
-
125
- // If this node has been binded to a renderer, we need to bind
126
- // the same renderer to any node that is added as child
127
- if (this._bindedRenderer) {
128
- bindRenderer(node, this._bindedRenderer);
129
- }
130
-
131
- this.setSceneChanged();
132
- }
133
-
134
- removeChild(node) {
135
- if (node._parent === this) {
136
- node._parent = null;
137
- node.removedFromNode(this);
138
- const index = this._children.indexOf(node);
139
- if (index !== -1) {
140
- this._children.splice(index, 1);
141
- this.setSceneChanged();
142
- }
143
- else {
144
- console.warn(`Scene inconsistency found removing node '${ node.name }' from node '${ this.name }'. The parent node is valid, but the child is not present in the children array.`);
145
- }
146
- }
147
- else {
148
- throw new Error(`Node.removeChild() - the specified node is not a child of this node.`);
149
- }
150
- }
151
-
152
- emptyChildren() {
153
- this._children.forEach(ch => {
154
- ch._parent = null;
155
- ch.removedFromNode(this);
156
- });
157
- this._children = [];
158
- this.setSceneChanged();
159
- }
160
-
161
- haveChild(node) {
162
- return this._children.indexOf(node) !== -1;
163
- }
164
-
165
- isAncientOf(node) {
166
- const isNodeAncient = (node, ancient) => {
167
- if (!node || !ancient) {
168
- return false;
169
- }
170
- else if (node._parent === ancient) {
171
- return true;
172
- }
173
- else {
174
- return isNodeAncient(node._parent, ancient);
175
- }
176
- }
177
- isNodeAncient(this,node);
178
- }
179
-
180
- // Visitor functions
181
- accept(nodeVisitor) {
182
- if (!nodeVisitor.ignoreDisabled || this.enabled) {
183
- nodeVisitor.visit(this);
184
- this._children.forEach(ch => ch.accept(nodeVisitor));
185
- nodeVisitor.didVisit(this);
186
- }
187
- }
188
-
189
- acceptReverse(nodeVisitor) {
190
- if (!nodeVisitor.ignoreDisabled || this.enabled) {
191
- if (this._parent) {
192
- this._parent.acceptReverse(nodeVisitor);
193
- }
194
- nodeVisitor.visit(this);
195
- }
196
- }
197
-
198
- async asyncAccept(nodeVisitor) {
199
- if (!nodeVisitor.ignoreDisabled || this.enabled) {
200
- await nodeVisitor.asyncVisit(this);
201
- for (const ch in this._children) {
202
- await this._children[ch].asyncAccept(nodeVisitor);
203
- }
204
- }
205
- }
206
-
207
- // Most usual components
208
- get transform() {
209
- return this.component("Transform");
210
- }
211
-
212
- get lightComponent() {
213
- return this.component("Light");
214
- }
215
-
216
- get drawable() {
217
- return this.component("Drawable");
218
- }
219
-
220
- get camera() {
221
- return this.component("Camera");
222
- }
223
-
224
- frame(delta, modelMatrix, renderQueue) {
225
- const willUpdateComponents = [];
226
- const updateComponents = [];
227
- const drawComponents = [];
228
- this._components.forEach(comp => {
229
- if (comp.requireWillUpdate) {
230
- willUpdateComponents.push(comp);
231
- }
232
- if (comp.requireUpdate) {
233
- updateComponents.push(comp);
234
- }
235
- if (comp.requireDraw) {
236
- drawComponents.push(comp);
237
- }
238
- })
239
-
240
- willUpdateComponents.forEach(comp => comp.willUpdate(delta));
241
- updateComponents.forEach(comp => comp.update(delta, modelMatrix));
242
- drawComponents.forEach(comp => comp.draw(renderQueue, modelMatrix));
243
- }
244
-
245
- keyDown(evt) {
246
- this._components.forEach(comp => {
247
- comp.keyDown(evt);
248
- })
249
- }
250
- keyUp(evt) {
251
- this._components.forEach(comp => {
252
- comp.keyUp(evt);
253
- })
254
- }
255
- mouseUp(evt) {
256
- this._components.forEach(comp => {
257
- comp.mouseUp(evt);
258
- })
259
- }
260
- mouseDown(evt) {
261
- this._components.forEach(comp => {
262
- comp.mouseDown(evt);
263
- })
264
- }
265
- mouseMove(evt) {
266
- this._components.forEach(comp => {
267
- comp.mouseMove(evt);
268
- })
269
- }
270
- mouseOut(evt) {
271
- this._components.forEach(comp => {
272
- comp.mouseOut(evt);
273
- })
274
- }
275
- mouseDrag(evt) {
276
- this._components.forEach(comp => {
277
- comp.mouseDrag(evt);
278
- })
279
- }
280
- mouseWheel(evt) {
281
- this._components.forEach(comp => {
282
- comp.mouseWheel(evt);
283
- })
284
- }
285
- touchStart(evt) {
286
- this._components.forEach(comp => {
287
- comp.touchStart(evt);
288
- })
289
- }
290
- touchMove(evt) {
291
- this._components.forEach(comp => {
292
- comp.touchMove(evt);
293
- })
294
- }
295
- touchEnd(evt) {
296
- this._components.forEach(comp => {
297
- comp.touchEnd(evt);
298
- })
299
- }
300
- }
@@ -1,12 +0,0 @@
1
-
2
- export default class NodeVisitor {
3
- constructor() {
4
- this._ignoreDisabled = true;
5
- }
6
-
7
- get ignoreDisabled() { return this._ignoreDisabled; }
8
- set ignoreDisabled(i) { this._ignoreDisabled = i; }
9
-
10
- visit(node) {}
11
- didVisit(node) {}
12
- }