bg2e-js 2.0.1 → 2.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (135) hide show
  1. package/dist/bg2e-js.js +11001 -0
  2. package/dist/bg2e-js.js.map +1 -0
  3. package/package.json +17 -6
  4. package/app/AppController.d.ts +0 -37
  5. package/app/AppController.js +0 -32
  6. package/app/Canvas.d.ts +0 -42
  7. package/app/Canvas.js +0 -98
  8. package/app/EventBase.js +0 -8
  9. package/app/KeyboardEvent.js +0 -51
  10. package/app/MainLoop.d.ts +0 -245
  11. package/app/MainLoop.js +0 -251
  12. package/app/MouseEvent.js +0 -77
  13. package/app/TouchEvent.js +0 -15
  14. package/base/Color.js +0 -131
  15. package/base/Environment.js +0 -78
  16. package/base/Light.js +0 -176
  17. package/base/Material.js +0 -619
  18. package/base/PolyList.js +0 -336
  19. package/base/Texture.js +0 -545
  20. package/db/Bg2LoaderPlugin.js +0 -113
  21. package/db/DBPluginApi.js +0 -40
  22. package/db/Loader.js +0 -91
  23. package/db/LoaderPlugin.js +0 -26
  24. package/db/MtlParser.js +0 -7
  25. package/db/ObjLoaderPlugin.js +0 -51
  26. package/db/ObjParser.js +0 -233
  27. package/db/ObjWriterPlugin.js +0 -18
  28. package/db/VitscnjLoaderPlugin.js +0 -87
  29. package/db/Writer.js +0 -49
  30. package/db/WriterPlugin.js +0 -20
  31. package/debug/DebugRenderer.js +0 -138
  32. package/debug/WebGLTextureViewer.js +0 -67
  33. package/manipulation/SelectionBuffer.js +0 -65
  34. package/manipulation/SelectionHighlight.js +0 -69
  35. package/manipulation/SelectionIdAssignVisitor.js +0 -86
  36. package/manipulation/SelectionManager.js +0 -134
  37. package/manipulation/SelectionMode.js +0 -6
  38. package/math/Mat3.js +0 -248
  39. package/math/Mat4.js +0 -694
  40. package/math/MatrixStrategy.js +0 -23
  41. package/math/Quat.js +0 -60
  42. package/math/Vec.js +0 -728
  43. package/math/constants.js +0 -44
  44. package/math/functions.js +0 -104
  45. package/math/index.js +0 -74
  46. package/phsics/joint.js +0 -124
  47. package/primitives/arrow.js +0 -58
  48. package/primitives/cone.js +0 -137
  49. package/primitives/cube.js +0 -59
  50. package/primitives/cylinder.js +0 -215
  51. package/primitives/index.js +0 -13
  52. package/primitives/plane.js +0 -31
  53. package/primitives/sphere.js +0 -808
  54. package/render/BRDFIntegrationMap.js +0 -4
  55. package/render/Environment.js +0 -105
  56. package/render/EnvironmentRenderer.js +0 -12
  57. package/render/FrameBuffer.js +0 -26
  58. package/render/MaterialRenderer.js +0 -28
  59. package/render/Pipeline.js +0 -83
  60. package/render/PolyListRenderer.js +0 -42
  61. package/render/RenderBuffer.js +0 -189
  62. package/render/RenderQueue.js +0 -162
  63. package/render/RenderState.js +0 -82
  64. package/render/Renderer.js +0 -202
  65. package/render/SceneAppController.js +0 -208
  66. package/render/SceneRenderer.js +0 -310
  67. package/render/Shader.js +0 -21
  68. package/render/ShadowRenderer.js +0 -159
  69. package/render/SkyCube.js +0 -77
  70. package/render/SkySphere.js +0 -94
  71. package/render/TextureMergerRenderer.js +0 -58
  72. package/render/TextureRenderer.js +0 -29
  73. package/render/webgl/FrameBuffer.js +0 -9
  74. package/render/webgl/MaterialRenderer.js +0 -99
  75. package/render/webgl/Pipeline.js +0 -82
  76. package/render/webgl/PolyListRenderer.js +0 -224
  77. package/render/webgl/RenderBuffer.js +0 -244
  78. package/render/webgl/Renderer.js +0 -239
  79. package/render/webgl/SceneRenderer.js +0 -43
  80. package/render/webgl/ShaderProgram.js +0 -350
  81. package/render/webgl/ShadowRenderer.js +0 -6
  82. package/render/webgl/SkyCube.js +0 -15
  83. package/render/webgl/SkySphere.js +0 -14
  84. package/render/webgl/State.js +0 -149
  85. package/render/webgl/TextureRenderer.js +0 -167
  86. package/render/webgl/VertexBuffer.js +0 -128
  87. package/scene/Camera.js +0 -378
  88. package/scene/Chain.js +0 -43
  89. package/scene/ChainJoint.js +0 -55
  90. package/scene/Component.js +0 -146
  91. package/scene/ComponentMap.js +0 -99
  92. package/scene/Drawable.js +0 -130
  93. package/scene/EnvironmentComponent.js +0 -123
  94. package/scene/FindNodeVisitor.js +0 -55
  95. package/scene/LightComponent.js +0 -146
  96. package/scene/MatrixState.js +0 -39
  97. package/scene/Node.js +0 -300
  98. package/scene/NodeVisitor.js +0 -12
  99. package/scene/OrbitCameraController.js +0 -407
  100. package/scene/SmoothOrbitCameraController.js +0 -92
  101. package/scene/Transform.js +0 -74
  102. package/scene/index.js +0 -24
  103. package/shaders/BasicDiffuseColorShader.js +0 -91
  104. package/shaders/BasicPBRLightShader.js +0 -238
  105. package/shaders/DebugRenderShader.js +0 -79
  106. package/shaders/DepthRenderShader.js +0 -69
  107. package/shaders/IrradianceMapCubeShader.js +0 -99
  108. package/shaders/PBRLightIBLShader.js +0 -380
  109. package/shaders/PickSelectionShader.js +0 -75
  110. package/shaders/PresentDebugFramebufferShader.js +0 -90
  111. package/shaders/PresentTextureShader.js +0 -73
  112. package/shaders/SelectionHighlightShader.js +0 -98
  113. package/shaders/ShaderFunction.js +0 -72
  114. package/shaders/SkyCubeShader.js +0 -78
  115. package/shaders/SkySphereShader.js +0 -77
  116. package/shaders/SpecularMapCubeShader.js +0 -145
  117. package/shaders/TextureMergerShader.js +0 -127
  118. package/shaders/webgl_shader_lib.js +0 -187
  119. package/tools/BinaryResourceProvider.js +0 -15
  120. package/tools/ImageResourceProvider.js +0 -65
  121. package/tools/MaterialModifier.js +0 -228
  122. package/tools/Resource.js +0 -177
  123. package/tools/ResourceProvider.js +0 -56
  124. package/tools/TextResourceProvider.js +0 -24
  125. package/tools/TextureCache.js +0 -44
  126. package/tools/TextureResourceDatabase.js +0 -87
  127. package/tools/UserAgent.js +0 -294
  128. package/tools/VideoResourceProvider.js +0 -51
  129. package/tools/WriteStrategy.js +0 -22
  130. package/tools/base64.js +0 -15
  131. package/tools/crypto.js +0 -15
  132. package/tools/endiantess.js +0 -15
  133. package/tools/image.js +0 -15
  134. package/tools/index.js +0 -33
  135. package/tools/processType.js +0 -56
package/math/constants.js DELETED
@@ -1,44 +0,0 @@
1
-
2
- export const Axis = {
3
- NONE: 0,
4
- X: 1,
5
- Y: 2,
6
- Z: 3,
7
- name: (axis) => {
8
- switch (axis) {
9
- case Axis.NONE:
10
- return "NONE";
11
- case Axis.X:
12
- return "X";
13
- case Axis.Y:
14
- return "Y";
15
- case Axis.Z:
16
- return "Z";
17
- case Axis.W:
18
- return "W";
19
- default:
20
- return "UNKNOWN"
21
- };
22
- }
23
- };
24
-
25
- export const PI = 3.141592653589793;
26
- export const DEG_TO_RAD = 0.01745329251994;
27
- export const RAD_TO_DEG = 57.29577951308233;
28
- export const PI_2 = 1.5707963267948966;
29
- export const PI_4 = 0.785398163397448;
30
- export const PI_8 = 0.392699081698724;
31
- export const TWO_PI = 6.283185307179586;
32
- export const EPSILON = 0.0000001;
33
-
34
- // Default array: 32 bits
35
- export const NumericArray = Float32Array;
36
- export const NumericArrayHighP = Float64Array;
37
- export const FLOAT_MAX = 3.402823e38;
38
-
39
- export const checkArray = (array, length) => {
40
- if (array.length >= length) {
41
- return true;
42
- }
43
- return false;
44
- }
package/math/functions.js DELETED
@@ -1,104 +0,0 @@
1
-
2
- import {
3
- EPSILON,
4
- DEG_TO_RAD,
5
- RAD_TO_DEG
6
- } from './constants.js';
7
-
8
- let s_bg_math_seed = Date.now();
9
-
10
- export const checkPowerOfTwo = (n) => {
11
- if (typeof n !== 'number') {
12
- return false;
13
- }
14
- else {
15
- return n && (n & (n - 1)) === 0;
16
- }
17
- }
18
-
19
- export const checkZero = (v) => {
20
- return v>-EPSILON && v<EPSILON ? 0:v;
21
- }
22
-
23
- export const isZero = (v) => {
24
- return checkZero(v) === 0;
25
- }
26
-
27
- export const equals = (a,b) => {
28
- return Math.abs(a - b) < EPSILON;
29
- }
30
-
31
- export const degreesToRadians = (d) => {
32
- return Math.fround(checkZero(d * DEG_TO_RAD));
33
- }
34
-
35
- export const radiansToDegrees = (r) => {
36
- return Math.fround(checkZero(r * RAD_TO_DEG));
37
- }
38
-
39
- export const sin = (val) => {
40
- return Math.fround(checkZero(Math.sin(val)));
41
- }
42
-
43
- export const cos = (val) => {
44
- return Math.fround(checkZero(Math.cos(val)));
45
- }
46
-
47
- export const tan = (val) => {
48
- return Math.fround(checkZero(Math.tan(val)));
49
- }
50
-
51
- export const cotan = (val) => {
52
- return Math.fround(checkZero(1.0 / tan(val)));
53
- }
54
-
55
- export const atan = (val) => {
56
- return Math.fround(checkZero(Math.atan(val)));
57
- }
58
-
59
- export const atan2 = (i, j) => {
60
- return Math.fround(checkZero(Math.atan2f(i, j)));
61
- }
62
-
63
- export const random = () => {
64
- return Math.random();
65
- }
66
-
67
- export const seededRandom = () => {
68
- const max = 1;
69
- const min = 0;
70
-
71
- s_bg_math_seed = (s_bg_math_seed * 9301 + 49297) % 233280;
72
- const rnd = s_bg_math_seed / 233280;
73
-
74
- return min + rnd * (max - min);
75
- }
76
-
77
- export const max = (a,b) => {
78
- return Math.fround(Math.max(a,b));
79
- }
80
-
81
- export const min = (a,b) => {
82
- return Math.fround(Math.min(a,b));
83
- }
84
-
85
- export const abs = (val) => {
86
- return Math.fround(Math.abs(val));
87
- }
88
-
89
- export const sqrt = (val) => {
90
- return Math.fround(Math.sqrt(val));
91
- }
92
-
93
- export const lerp = (from, to, t) => {
94
- t = t > 1 ? 1 : t;
95
- return Math.fround((1.0 - t) * from + t * to);
96
- }
97
-
98
- export const square = (n) => {
99
- return Math.fround(n * n);
100
- }
101
-
102
- export const clamp = (value, min, max) => {
103
- return Math.fround(Math.max(min, Math.min(value, max)));
104
- }
package/math/index.js DELETED
@@ -1,74 +0,0 @@
1
-
2
- import {
3
- Axis,
4
- PI,
5
- DEG_TO_RAD,
6
- RAD_TO_DEG,
7
- PI_2,
8
- PI_4,
9
- PI_8,
10
- TWO_PI,
11
- EPSILON,
12
- NumericArray,
13
- NumericArrayHighP,
14
- FLOAT_MAX
15
- } from "./constants.js";
16
-
17
- import {
18
- checkPowerOfTwo,
19
- checkZero,
20
- isZero,
21
- equals,
22
- degreesToRadians,
23
- radiansToDegrees,
24
- sin,
25
- cos,
26
- tan,
27
- cotan,
28
- atan,
29
- atan2,
30
- random,
31
- seededRandom,
32
- max,
33
- min,
34
- abs,
35
- sqrt,
36
- lerp,
37
- square
38
- } from "./functions.js";
39
-
40
- export const math = {
41
- Axis,
42
- PI,
43
- DEG_TO_RAD,
44
- RAD_TO_DEG,
45
- PI_2,
46
- PI_4,
47
- PI_8,
48
- TWO_PI,
49
- EPSILON,
50
- NumericArray,
51
- NumericArrayHighP,
52
- FLOAT_MAX,
53
-
54
- checkPowerOfTwo,
55
- checkZero,
56
- isZero,
57
- equals,
58
- degreesToRadians,
59
- radiansToDegrees,
60
- sin,
61
- cos,
62
- tan,
63
- cotan,
64
- atan,
65
- atan2,
66
- random,
67
- seededRandom,
68
- max,
69
- min,
70
- abs,
71
- sqrt,
72
- lerp,
73
- square
74
- };
package/phsics/joint.js DELETED
@@ -1,124 +0,0 @@
1
- import Vec from '../math/Vec';
2
- import Mat4 from '../math/Mat4';
3
-
4
- export default class Joint {
5
- static Factory(linkData) {
6
- let result = null;
7
- switch (linkData.type) {
8
- case 'LinkJoint':
9
- result = new LinkJoint();
10
- result.deserialize(linkData);
11
- break;
12
- }
13
- return result;
14
- }
15
-
16
- constructor() {
17
- this._transform = Mat4.MakeIdentity();
18
- }
19
-
20
- get transform() { return this._transform; }
21
- set transform(t) { this._transform.assign(t); }
22
-
23
- applyTransform(matrix) {
24
-
25
- }
26
-
27
- calculateTransform() {
28
-
29
- }
30
- }
31
-
32
- export const LinkTransformOrder = {
33
- TRANSLATE_ROTATE: 1,
34
- ROTATE_TRANSLATE: 0
35
- };
36
-
37
- export class LinkJoint extends Joint {
38
- constructor() {
39
- super();
40
- this._offset = new Vec(0, 0, 0);
41
- this._eulerRotation = new Vec(0, 0, 0);
42
- this._transformOrder = LinkTransformOrder.TRANSLATE_ROTATE;
43
- }
44
-
45
- get offset() { return this._offset; }
46
- set offset(o) { this._offset = new Vec(o); this.calculateTransform(); }
47
-
48
- get eulerRotation() { return this._eulerRotation; }
49
- set eulerRotation(e) { this._eulerRotation = new Vec(e); this.calculateTransform(); }
50
-
51
- get yaw() { return this._eulerRotation.x; }
52
- get pitch() { return this._eulerRotation.y; }
53
- get roll() { return this._eulerRotation.z; }
54
-
55
- set yaw(y) { this._eulerRotation.x = y; this.calculateTransform(); }
56
- set pitch(p) { this._eulerRotation.y = p; this.calculateTransform(); }
57
- set roll(r) { this._eulerRotation.z = r; this.calculateTransform(); }
58
-
59
- get transformOrder() { return this._transformOrder; }
60
- set transformOrder(t) { this._transformOrder = t; this.calculateTransform(); }
61
-
62
- applyTransform(matrix) {
63
- matrix.mult(this.transform);
64
- }
65
-
66
- multTransform(dst) {
67
- const offset = this.offset;
68
- switch (this.transformOrder) {
69
- case LinkTransformOrder.TRANSLATE_ROTATE:
70
- dst.translate(offset.x, offset.y, offset.z);
71
- this.multRotation(dst);
72
- break;
73
- case LinkTransformOrder.ROTATE_TRANSLATE:
74
- this.multRotation(dst);
75
- dst.translate(offset.x, offset.y, offset.z);
76
- break;
77
- }
78
- }
79
-
80
- multRotation(dst) {
81
- dst .rotate(this.eulerRotation.z, 0, 0, 1)
82
- .rotate(this.eulerRotation.y, 0, 1, 0)
83
- .rotate(this.eulerRotation.x, 1, 0, 0);
84
- }
85
-
86
- calculateTransform() {
87
- this.transform.identity();
88
- this.multTransform(this.transform);
89
- }
90
-
91
- clone() {
92
- const other = new LinkJoint();
93
- other.assign(this);
94
- return other;
95
- }
96
-
97
- assign(other) {
98
- this._offset = new Vec(other._offset);
99
- this._eulerRotation = new Vec(other._eulerRotation);
100
- this._transformOrder = other._transformOrder;
101
- this.calculateTransform();
102
- }
103
-
104
- serialize(sceneData) {
105
- if (sceneData.offset && sceneData.offset.length >= 3) {
106
- this._offset = new Vec(sceneData.offset);
107
- }
108
- this._eulerRotation = new Vec(
109
- sceneData.yaw || 0,
110
- sceneData.pitch || 0,
111
- sceneData.roll || 0
112
- );
113
- this._transformOrder = sceneData.order !== undefined ? sceneData.order : LinkTransformOrder.TRANSLATE_ROTATE;
114
- }
115
-
116
- deserialize(sceneData) {
117
- sceneData.type = 'LinkJoint';
118
- sceneData.offset = Array.from(this._offset);
119
- sceneData.yaw = this.yaw;
120
- sceneData.pitch = this.pitch;
121
- sceneData.roll = this.roll;
122
- sceneData.order = this.transformOrder;
123
- }
124
- }
@@ -1,58 +0,0 @@
1
- import PolyList, { DrawMode } from "../base/PolyList";
2
- import Mat4 from "../math/Mat4";
3
- import Vec from "../math/Vec";
4
-
5
- export default function arrow(length, arrowSize = 0.3, direction = new Vec(0, 0, 1), up = new Vec(0, 1, 0) ) {
6
- const polyList = new PolyList();
7
- direction.normalize();
8
-
9
- polyList.drawMode = DrawMode.LINES;
10
-
11
- const trx = Mat4.MakeRotationWithDirection(direction, up);
12
-
13
- const arrowVector = trx.multVector(new Vec(0, 0, -1));
14
- const arrowHeadDir1 = trx.multVector(new Vec( arrowSize, 0, -1 + arrowSize));
15
- const arrowHeadDir2 = trx.multVector(new Vec(-arrowSize, 0, -1 + arrowSize));
16
-
17
-
18
- polyList.vertex = [
19
- 0, 0, 0,
20
- arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
21
-
22
- arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
23
- arrowHeadDir1.x * length, arrowHeadDir1.y * length, arrowHeadDir1.z * length,
24
-
25
- arrowVector.x * length, arrowVector.y * length, arrowVector.z * length,
26
- arrowHeadDir2.x * length, arrowHeadDir2.y * length, arrowHeadDir2.z * length
27
- ];
28
-
29
- polyList.normal = [
30
- 0, 0, 1,
31
- 0, 0, 1,
32
-
33
- 0, 0, 1,
34
- 0, 0, 1,
35
-
36
- 0, 0, 1,
37
- 0, 0, 1
38
- ];
39
-
40
- polyList.texCoord0 = [
41
- 0, 0,
42
- 0, 1,
43
-
44
- 0, 0,
45
- 0, 1,
46
-
47
- 0, 0,
48
- 0, 1
49
- ];
50
-
51
- polyList.index = [
52
- 0, 1,
53
- 2, 3,
54
- 4, 5
55
- ];
56
-
57
- return polyList;
58
- }
@@ -1,137 +0,0 @@
1
- import ObjParser from "../db/ObjParser";
2
-
3
- const objData = (height,radius) => {
4
- return `mtllib cone.mtl
5
- o Cone
6
- v ${radius * 0.000000} ${height * -0.500000} ${radius * -1.000000}
7
- v ${radius * 0.309017} ${height * -0.500000} ${radius * -0.951057}
8
- v ${radius * 0.587785} ${height * -0.500000} ${radius * -0.809017}
9
- v ${radius * 0.809017} ${height * -0.500000} ${radius * -0.587785}
10
- v ${radius * 0.951057} ${height * -0.500000} ${radius * -0.309017}
11
- v ${radius * 1.000000} ${height * -0.500000} ${radius * 0.000000}
12
- v ${radius * 0.951056} ${height * -0.500000} ${radius * 0.309017}
13
- v ${radius * 0.809017} ${height * -0.500000} ${radius * 0.587785}
14
- v ${radius * 0.587785} ${height * -0.500000} ${radius * 0.809017}
15
- v ${radius * 0.309017} ${height * -0.500000} ${radius * 0.951056}
16
- v ${radius * -0.000000} ${height * -0.500000} ${radius * 1.000000}
17
- v ${radius * -0.309017} ${height * -0.500000} ${radius * 0.951057}
18
- v ${radius * -0.587785} ${height * -0.500000} ${radius * 0.809017}
19
- v ${radius * -0.809017} ${height * -0.500000} ${radius * 0.587785}
20
- v ${radius * -0.951056} ${height * -0.500000} ${radius * 0.309017}
21
- v ${radius * -1.000000} ${height * -0.500000} ${radius * -0.000000}
22
- v ${radius * -0.951056} ${height * -0.500000} ${radius * -0.309017}
23
- v ${radius * -0.809017} ${height * -0.500000} ${radius * -0.587785}
24
- v ${radius * -0.587785} ${height * -0.500000} ${radius * -0.809017}
25
- v ${radius * -0.309017} ${height * -0.500000} ${radius * -0.951057}
26
- v ${radius * 0.000000} ${height * 0.500000} ${radius * 0.000000}
27
- vn -0.0000 0.7071 -0.7071
28
- vn -0.0000 1.0000 -0.0000
29
- vn 0.2185 0.7071 -0.6725
30
- vn 0.4156 0.7071 -0.5721
31
- vn 0.5721 0.7071 -0.4156
32
- vn 0.6725 0.7071 -0.2185
33
- vn 0.7071 0.7071 -0.0000
34
- vn 0.6725 0.7071 0.2185
35
- vn 0.5721 0.7071 0.4156
36
- vn 0.4156 0.7071 0.5721
37
- vn 0.2185 0.7071 0.6725
38
- vn -0.0000 0.7071 0.7071
39
- vn -0.2185 0.7071 0.6725
40
- vn -0.4156 0.7071 0.5721
41
- vn -0.5721 0.7071 0.4156
42
- vn -0.6725 0.7071 0.2185
43
- vn -0.7071 0.7071 -0.0000
44
- vn -0.6725 0.7071 -0.2185
45
- vn -0.5721 0.7071 -0.4156
46
- vn -0.4156 0.7071 -0.5721
47
- vn -0.0000 -1.0000 -0.0000
48
- vn -0.2185 0.7071 -0.6725
49
- vt 0.250000 0.490000
50
- vt 0.750000 0.490000
51
- vt 0.324164 0.478254
52
- vt 0.824164 0.478254
53
- vt 0.391068 0.444164
54
- vt 0.891068 0.444164
55
- vt 0.444164 0.391068
56
- vt 0.944164 0.391068
57
- vt 0.478254 0.324164
58
- vt 0.978254 0.324164
59
- vt 0.490000 0.250000
60
- vt 0.990000 0.250000
61
- vt 0.478254 0.175836
62
- vt 0.978254 0.175836
63
- vt 0.444164 0.108932
64
- vt 0.944164 0.108932
65
- vt 0.391068 0.055836
66
- vt 0.891068 0.055836
67
- vt 0.324164 0.021746
68
- vt 0.824164 0.021746
69
- vt 0.250000 0.010000
70
- vt 0.750000 0.010000
71
- vt 0.175836 0.021746
72
- vt 0.675836 0.021746
73
- vt 0.108932 0.055836
74
- vt 0.608932 0.055836
75
- vt 0.055836 0.108932
76
- vt 0.555836 0.108932
77
- vt 0.021746 0.175836
78
- vt 0.521746 0.175836
79
- vt 0.010000 0.250000
80
- vt 0.510000 0.250000
81
- vt 0.021746 0.324164
82
- vt 0.521746 0.324164
83
- vt 0.055836 0.391068
84
- vt 0.555836 0.391068
85
- vt 0.108932 0.444164
86
- vt 0.608932 0.444164
87
- vt 0.175836 0.478254
88
- vt 0.675836 0.478254
89
- vt 0.250000 0.250000
90
- s 1
91
- usemtl Cone
92
- f 1/1/1 21/41/2 2/3/3
93
- f 2/3/3 21/41/2 3/5/4
94
- f 3/5/4 21/41/2 4/7/5
95
- f 4/7/5 21/41/2 5/9/6
96
- f 5/9/6 21/41/2 6/11/7
97
- f 6/11/7 21/41/2 7/13/8
98
- f 7/13/8 21/41/2 8/15/9
99
- f 8/15/9 21/41/2 9/17/10
100
- f 9/17/10 21/41/2 10/19/11
101
- f 10/19/11 21/41/2 11/21/12
102
- f 11/21/12 21/41/2 12/23/13
103
- f 12/23/13 21/41/2 13/25/14
104
- f 13/25/14 21/41/2 14/27/15
105
- f 14/27/15 21/41/2 15/29/16
106
- f 15/29/16 21/41/2 16/31/17
107
- f 16/31/17 21/41/2 17/33/18
108
- f 17/33/18 21/41/2 18/35/19
109
- f 18/35/19 21/41/2 19/37/20
110
- f 4/8/21 8/16/21 16/32/21
111
- f 19/37/20 21/41/2 20/39/22
112
- f 20/39/22 21/41/2 1/1/1
113
- f 20/40/21 1/2/21 2/4/21
114
- f 2/4/21 3/6/21 20/40/21
115
- f 3/6/21 4/8/21 20/40/21
116
- f 4/8/21 5/10/21 8/16/21
117
- f 5/10/21 6/12/21 8/16/21
118
- f 6/12/21 7/14/21 8/16/21
119
- f 8/16/21 9/18/21 12/24/21
120
- f 9/18/21 10/20/21 12/24/21
121
- f 10/20/21 11/22/21 12/24/21
122
- f 12/24/21 13/26/21 14/28/21
123
- f 14/28/21 15/30/21 16/32/21
124
- f 16/32/21 17/34/21 18/36/21
125
- f 18/36/21 19/38/21 16/32/21
126
- f 19/38/21 20/40/21 16/32/21
127
- f 12/24/21 14/28/21 8/16/21
128
- f 14/28/21 16/32/21 8/16/21
129
- f 20/40/21 4/8/21 16/32/21
130
- `;
131
- }
132
-
133
- export default function cone(height, radius) {
134
- const objTextData = objData(height, radius);
135
- const parser = new ObjParser(objTextData);
136
- return parser.polyListArray[0];
137
- }
@@ -1,59 +0,0 @@
1
-
2
- import ObjParser from "../db/ObjParser";
3
-
4
- const objData = (width,height,depth) => {
5
- const w = width / 2;
6
- const h = height / 2;
7
- const d = depth / 2;
8
-
9
- return `mtllib cube.mtl
10
- o Cube
11
- v ${w} ${h} -${d}
12
- v ${w} -${h} -${d}
13
- v ${w} ${h} ${d}
14
- v ${w} -${h} ${d}
15
- v -${w} ${h} -${d}
16
- v -${w} -${h} -${d}
17
- v -${w} ${h} ${d}
18
- v -${w} -${h} ${d}
19
- vt 0.007582 0.995648
20
- vt 0.007582 0.005685
21
- vt 0.992623 0.005685
22
- vt 0.992623 0.995648
23
- vt 0.992623 0.995648
24
- vt 0.007582 0.995648
25
- vt 0.007582 0.005685
26
- vt 0.992623 0.005685
27
- vt 0.992623 0.995648
28
- vt 0.007582 0.995648
29
- vt 0.007582 0.005685
30
- vt 0.007582 0.995648
31
- vt 0.007582 0.005685
32
- vt 0.992623 0.005685
33
- vt 0.992623 0.995648
34
- vt 0.992623 0.995648
35
- vt 0.007582 0.005685
36
- vt 0.992623 0.005685
37
- vt 0.992623 0.995648
38
- vn 0.0000 1.0000 0.0000
39
- vn 0.0000 0.0000 1.0000
40
- vn -1.0000 0.0000 0.0000
41
- vn 0.0000 -1.0000 0.0000
42
- vn 1.0000 0.0000 0.0000
43
- vn 0.0000 0.0000 -1.0000
44
- usemtl Cube
45
- s off
46
- f 1/1/1 5/2/1 7/3/1 3/4/1
47
- f 4/5/2 3/6/2 7/7/2 8/8/2
48
- f 8/8/3 7/9/3 5/10/3 6/11/3
49
- f 6/12/4 2/13/4 4/14/4 8/15/4
50
- f 2/16/5 1/1/5 3/17/5 4/14/5
51
- f 6/18/6 5/19/6 1/1/6 2/13/6
52
- `
53
- }
54
-
55
- export default function cube(w,h,d) {
56
- const objTextData = objData(w,h,d);
57
- const parser = new ObjParser(objTextData);
58
- return parser.polyListArray[0];
59
- };