bard-legends-framework 0.11.0 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (258) hide show
  1. package/dist/actions-performance.test.d.ts +1 -0
  2. package/dist/actions-performance.test.js +83 -0
  3. package/dist/game-entities/controller/controller.d.ts +2 -2
  4. package/dist/game-entities/controller/controller.js +8 -8
  5. package/dist/game-entities/controller/controller.test.js +2 -2
  6. package/dist/game-entities/entity/entity.d.ts +7 -7
  7. package/dist/game-entities/entity/entity.js +18 -12
  8. package/dist/game-entities/entity/entity.test.js +93 -30
  9. package/dist/game-entities/entity/helpers/entity-store.helper.d.ts +3 -3
  10. package/dist/game-entities/entity/helpers/entity-store.helper.js +12 -12
  11. package/dist/game-entities/entity/helpers/entity-store.helper.test.js +11 -11
  12. package/dist/game-entities/entity/helpers/entity-views.helper.d.ts +6 -6
  13. package/dist/game-entities/entity/helpers/entity-views.helper.js +25 -22
  14. package/dist/game-entities/entity/singleton-entity.test.js +9 -4
  15. package/dist/game-entities/hard-reset.d.ts +5 -0
  16. package/dist/game-entities/hard-reset.js +14 -0
  17. package/dist/game-entities/index.d.ts +1 -1
  18. package/dist/game-entities/index.js +3 -3
  19. package/dist/game-entities/scene/scene.d.ts +13 -13
  20. package/dist/game-entities/scene/scene.js +41 -46
  21. package/dist/game-entities/scene/scene.test.js +95 -37
  22. package/dist/game-entities/service/service.d.ts +1 -4
  23. package/dist/game-entities/service/service.js +12 -13
  24. package/dist/game-entities/service/service.test.js +33 -12
  25. package/dist/game-entities/unit-test.helper.js +1 -1
  26. package/dist/game-entities/update-cycle.d.ts +7 -17
  27. package/dist/game-entities/update-cycle.js +25 -19
  28. package/dist/game-entities/view/view.d.ts +6 -6
  29. package/dist/game-entities/view/view.js +15 -21
  30. package/dist/game-entities/view/view.test.js +40 -9
  31. package/dist/physics/entity-types/immovable-physics-entity.d.ts +1 -1
  32. package/dist/physics/entity-types/immovable-physics-entity.js +4 -4
  33. package/dist/physics/entity-types/movable-entity.d.ts +1 -1
  34. package/dist/physics/entity-types/movable-entity.js +2 -2
  35. package/dist/physics/entity-types/movable-physics-entity.d.ts +8 -8
  36. package/dist/physics/entity-types/movable-physics-entity.js +27 -27
  37. package/dist/physics/entity-types/physics-entity.d.ts +10 -14
  38. package/dist/physics/entity-types/physics-entity.js +27 -26
  39. package/dist/physics/interfaces.d.ts +6 -6
  40. package/dist/physics/interfaces.js +4 -4
  41. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.d.ts +16 -16
  42. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.js +22 -22
  43. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.d.ts +19 -19
  44. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.js +30 -30
  45. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +3 -3
  46. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.d.ts +10 -10
  47. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.js +16 -16
  48. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.d.ts +10 -10
  49. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.js +18 -18
  50. package/dist/physics/module//360/237/223/220services/collision/collisions.service.d.ts +5 -5
  51. package/dist/physics/module//360/237/223/220services/collision/collisions.service.js +17 -17
  52. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.d.ts +4 -4
  53. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.js +11 -11
  54. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.d.ts +2 -2
  55. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +4 -4
  56. package/dist/physics/module//360/237/223/220services/creation/border.service.d.ts +2 -2
  57. package/dist/physics/module//360/237/223/220services/creation/border.service.js +9 -9
  58. package/dist/physics/module//360/237/223/220services/creation/materials.service.d.ts +7 -7
  59. package/dist/physics/module//360/237/223/220services/creation/materials.service.js +17 -17
  60. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.d.ts +11 -11
  61. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.js +27 -26
  62. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.d.ts +4 -4
  63. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.js +13 -13
  64. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.d.ts +9 -9
  65. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +19 -19
  66. package/dist/physics/module//360/237/223/220services/impact/explosion.service.d.ts +9 -9
  67. package/dist/physics/module//360/237/223/220services/impact/explosion.service.js +20 -20
  68. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.d.ts +1 -1
  69. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.js +4 -4
  70. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.d.ts +2 -2
  71. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.js +3 -3
  72. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.d.ts +5 -5
  73. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.js +12 -12
  74. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.d.ts +4 -4
  75. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.js +12 -12
  76. package/dist/physics/module//360/237/223/220services/query/physics-query.service.d.ts +4 -4
  77. package/dist/physics/module//360/237/223/220services/query/physics-query.service.js +4 -4
  78. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.d.ts +1 -4
  79. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.js +7 -15
  80. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.d.ts +9 -9
  81. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +43 -42
  82. package/dist/physics/module//360/237/247/212entities/border.entity.d.ts +1 -1
  83. package/dist/physics/module//360/237/247/212entities/border.entity.js +3 -3
  84. package/dist/pixi/components/display-object-array.d.ts +5 -5
  85. package/dist/pixi/components/display-object-array.js +14 -14
  86. package/dist/pixi/components/helpers/smooth-scroller.d.ts +7 -7
  87. package/dist/pixi/components/helpers/smooth-scroller.js +23 -23
  88. package/dist/pixi/components/helpers/smooth-scroller.test.js +14 -14
  89. package/dist/pixi/components/menu/menu-entity.d.ts +14 -0
  90. package/dist/pixi/components/menu/menu-entity.js +48 -0
  91. package/dist/pixi/components/menu/menu.ui.d.ts +23 -0
  92. package/dist/pixi/components/menu/menu.ui.js +97 -0
  93. package/dist/pixi/components/mouse-wheel-listener.ui.d.ts +2 -2
  94. package/dist/pixi/components/mouse-wheel-listener.ui.js +11 -11
  95. package/dist/pixi/components/scroll-area.ui.d.ts +1 -1
  96. package/dist/pixi/components/scroll-area.ui.js +9 -9
  97. package/dist/pixi/components/scroll-mask.ui.d.ts +9 -8
  98. package/dist/pixi/components/scroll-mask.ui.js +25 -24
  99. package/dist/pixi/display-object/container-attributes.d.ts +24 -25
  100. package/dist/pixi/display-object/container-attributes.js +26 -26
  101. package/dist/pixi/display-object/container.d.ts +3 -3
  102. package/dist/pixi/display-object/container.js +2 -2
  103. package/dist/pixi/display-object/filters/base-filters/blur.filter.d.ts +9 -9
  104. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +25 -25
  105. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.d.ts +7 -7
  106. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +17 -17
  107. package/dist/pixi/display-object/filters/composite-filters/glow-filter.d.ts +6 -6
  108. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js +10 -11
  109. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.d.ts +2 -2
  110. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.js +5 -5
  111. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.d.ts +5 -5
  112. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +8 -8
  113. package/dist/pixi/display-object/filters/templates/plane.template.d.ts +5 -5
  114. package/dist/pixi/display-object/filters/templates/plane.template.js +7 -7
  115. package/dist/pixi/display-object/filters.d.ts +7 -7
  116. package/dist/pixi/display-object/filters.js +34 -34
  117. package/dist/pixi/display-object/index.d.ts +1 -1
  118. package/dist/pixi/display-object/objects/graphics/graphics.d.ts +9 -9
  119. package/dist/pixi/display-object/objects/graphics/graphics.js +25 -25
  120. package/dist/pixi/display-object/objects/placeholder.d.ts +1 -1
  121. package/dist/pixi/display-object/objects/placeholder.js +7 -7
  122. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.d.ts +9 -9
  123. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.js +26 -25
  124. package/dist/pixi/display-object/objects/sprite/sprite.d.ts +10 -9
  125. package/dist/pixi/display-object/objects/sprite/sprite.js +62 -53
  126. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/pixi-text-style-converter.d.ts +4 -3
  127. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.d.ts +6 -6
  128. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +16 -16
  129. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +28 -28
  130. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.d.ts +1 -1
  131. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.js +3 -3
  132. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.d.ts +17 -17
  133. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.js +62 -62
  134. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.test.js +2 -2
  135. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.d.ts +3 -3
  136. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.js +6 -6
  137. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.test.js +12 -12
  138. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +2 -2
  139. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.test.js +5 -5
  140. package/dist/pixi/display-object/objects/text/rich-text.d.ts +0 -1
  141. package/dist/pixi/display-object/objects/text/rich-text.js +0 -1
  142. package/dist/pixi/display-object/objects/text/text.d.ts +9 -10
  143. package/dist/pixi/display-object/objects/text/text.js +34 -35
  144. package/dist/pixi/game.d.ts +20 -15
  145. package/dist/pixi/game.js +40 -35
  146. package/dist/pixi/helpers/game-assets.d.ts +5 -5
  147. package/dist/pixi/helpers/game-assets.js +14 -11
  148. package/dist/pixi/helpers/position-conversion.helper.d.ts +4 -4
  149. package/dist/pixi/helpers/position-conversion.helper.js +3 -3
  150. package/dist/pixi/index.d.ts +3 -37
  151. package/dist/pixi/index.js +6 -22
  152. package/dist/pixi/modules/CAMERA/camera.d.ts +5 -4
  153. package/dist/pixi/modules/CAMERA/camera.js +9 -9
  154. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.d.ts +3 -2
  155. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.js +1 -1
  156. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.d.ts +3 -2
  157. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.js +5 -5
  158. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.d.ts +3 -3
  159. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.js +7 -7
  160. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +8 -8
  161. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.js +8 -8
  162. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.d.ts +2 -2
  163. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.js +12 -12
  164. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.d.ts +17 -16
  165. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.js +49 -48
  166. package/dist/pixi/pixi-definitions.d.ts +38 -0
  167. package/dist/pixi/pixi-definitions.js +37 -0
  168. package/dist/pixi/services/keyboard/keyboard.d.ts +2 -2
  169. package/dist/pixi/services/keyboard/keyboard.js +9 -9
  170. package/dist/pixi/services/mouse/mouse-target-focus.service.d.ts +10 -10
  171. package/dist/pixi/services/mouse/mouse-target-focus.service.js +28 -28
  172. package/dist/pixi/services/mouse/mouse.service.d.ts +1 -1
  173. package/dist/pixi/services/mouse/mouse.service.js +5 -5
  174. package/dist/utilities/animator/animating-content/fade-in-content.test.d.ts +1 -0
  175. package/dist/utilities/animator/animating-content/fade-in-content.test.js +10 -0
  176. package/dist/utilities/animator/animating-content/slide-in-content.test.d.ts +1 -0
  177. package/dist/utilities/animator/animating-content/slide-in-content.test.js +10 -0
  178. package/dist/utilities/animator/animations.d.ts +14 -6
  179. package/dist/utilities/animator/animations.js +15 -11
  180. package/dist/utilities/animator/animator/animator.d.ts +44 -0
  181. package/dist/utilities/animator/animator/animator.js +234 -0
  182. package/dist/utilities/animator/animator/animator.memory-leak.test.d.ts +1 -0
  183. package/dist/utilities/animator/animator/animator.memory-leak.test.js +73 -0
  184. package/dist/utilities/animator/animator/animator.performance.test.d.ts +1 -0
  185. package/dist/utilities/animator/animator/animator.performance.test.js +116 -0
  186. package/dist/utilities/animator/animator/animator.test.d.ts +1 -0
  187. package/dist/utilities/animator/animator/animator.test.js +1046 -0
  188. package/dist/utilities/animator/animator.d.ts +2 -3
  189. package/dist/utilities/animator/animator.js +66 -59
  190. package/dist/utilities/animator/animator.performance.test.d.ts +1 -0
  191. package/dist/utilities/animator/animator.performance.test.js +46 -0
  192. package/dist/utilities/animator/animator.test.js +89 -28
  193. package/dist/utilities/animator/animator2/animator.d.ts +42 -0
  194. package/dist/utilities/animator/animator2/animator.js +222 -0
  195. package/dist/utilities/animator/animator2/animator.memory-leak.test.d.ts +1 -0
  196. package/dist/utilities/animator/animator2/animator.memory-leak.test.js +73 -0
  197. package/dist/utilities/animator/animator2/animator.performance.test.d.ts +1 -0
  198. package/dist/utilities/animator/animator2/animator.performance.test.js +65 -0
  199. package/dist/utilities/animator/animator2/animator.test.d.ts +1 -0
  200. package/dist/utilities/animator/animator2/animator.test.js +1007 -0
  201. package/dist/utilities/animator/animator_old/animator.d.ts +60 -0
  202. package/dist/utilities/animator/animator_old/animator.js +337 -0
  203. package/dist/utilities/animator/animator_old/animator.performance.test.d.ts +1 -0
  204. package/dist/utilities/animator/animator_old/animator.performance.test.js +121 -0
  205. package/dist/utilities/animator/animator_old/animator.test.d.ts +1 -0
  206. package/dist/utilities/animator/animator_old/animator.test.js +996 -0
  207. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.d.ts +18 -0
  208. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.js +37 -0
  209. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.d.ts +1 -0
  210. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.js +10 -0
  211. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.d.ts +38 -0
  212. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.js +208 -0
  213. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.d.ts +1 -0
  214. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.js +439 -0
  215. package/dist/utilities/animator/content-animations/slide/slide-in-content.d.ts +41 -0
  216. package/dist/utilities/animator/content-animations/slide/slide-in-content.js +107 -0
  217. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.d.ts +1 -0
  218. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.js +10 -0
  219. package/dist/utilities/animator/content-animations/slide/slide-state-animation.d.ts +24 -0
  220. package/dist/utilities/animator/content-animations/slide/slide-state-animation.js +138 -0
  221. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.d.ts +1 -0
  222. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.js +307 -0
  223. package/dist/utilities/animator/content-animations/slide/state-animation.d.ts +37 -0
  224. package/dist/utilities/animator/content-animations/slide/state-animation.js +170 -0
  225. package/dist/utilities/animator/content-animations/slide/state-animation.test.d.ts +1 -0
  226. package/dist/utilities/animator/content-animations/slide/state-animation.test.js +340 -0
  227. package/dist/utilities/animator/index.d.ts +6 -6
  228. package/dist/utilities/animator/index.js +6 -6
  229. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.d.ts +18 -0
  230. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.js +37 -0
  231. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.d.ts +1 -0
  232. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.js +10 -0
  233. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.d.ts +32 -0
  234. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.js +168 -0
  235. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.d.ts +1 -0
  236. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.js +431 -0
  237. package/dist/utilities/animator/state-animation/slide/slide-in-content.d.ts +37 -0
  238. package/dist/utilities/animator/state-animation/slide/slide-in-content.js +100 -0
  239. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.d.ts +1 -0
  240. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.js +10 -0
  241. package/dist/utilities/animator/state-animation/slide/slide-state-animation.d.ts +24 -0
  242. package/dist/utilities/animator/state-animation/slide/slide-state-animation.js +130 -0
  243. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.d.ts +1 -0
  244. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.js +301 -0
  245. package/dist/utilities/animator/state-animation/slide-state-animation.test.js +30 -30
  246. package/dist/utilities/animator/state-animation/state-animation.js +7 -7
  247. package/dist/utilities/animator/state-animation/state-animation.test.js +24 -24
  248. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.test.js +30 -30
  249. package/dist/utilities/data-structures/vector-set/vector-set.d.ts +1 -1
  250. package/dist/utilities/data-structures/vector-set/vector-set.js +5 -5
  251. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.d.ts +1 -1
  252. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.js +5 -5
  253. package/dist/utilities/grid-algorithms/path-finder/path-finder.js +21 -21
  254. package/dist/utilities/grid-algorithms/path-finder/path-finder.test.js +9 -9
  255. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.d.ts +14 -14
  256. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.js +43 -43
  257. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.js +21 -21
  258. package/package.json +7 -5
@@ -5,9 +5,6 @@ var __decorate = (this && this.__decorate) || function (decorators, target, key,
5
5
  else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
6
6
  return c > 3 && r && Object.defineProperty(target, key, r), r;
7
7
  };
8
- var __metadata = (this && this.__metadata) || function (k, v) {
9
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(k, v);
10
- };
11
8
  var __importDefault = (this && this.__importDefault) || function (mod) {
12
9
  return (mod && mod.__esModule) ? mod : { "default": mod };
13
10
  };
@@ -16,11 +13,7 @@ exports.RayCastingService = void 0;
16
13
  const p2_1 = __importDefault(require("p2"));
17
14
  const game_entities_1 = require("../../../../game-entities");
18
15
  const p2js_helper_1 = require("../../../libs/p2js.helper");
19
- const physics_body_group_service_1 = require("../collision/physics-body-group.service");
20
16
  let RayCastingService = class RayCastingService {
21
- constructor(physicsBodyGroupService) {
22
- this.physicsBodyGroupService = physicsBodyGroupService;
23
- }
24
17
  castClosest(physicsWorld, line, physicsBodyGroup) {
25
18
  let p2RaycastResult = new p2_1.default.RaycastResult();
26
19
  let p2Ray = new p2_1.default.Ray({
@@ -30,9 +23,9 @@ let RayCastingService = class RayCastingService {
30
23
  collisionGroup: physicsWorld.physicsBodyGroupToP2Group.get(physicsBodyGroup),
31
24
  collisionMask: physicsWorld.physicsBodyGroupToP2Mask.get(physicsBodyGroup)
32
25
  });
33
- physicsWorld['p2World'].raycast(p2RaycastResult, p2Ray);
26
+ physicsWorld.p2World.raycast(p2RaycastResult, p2Ray);
34
27
  if (p2RaycastResult.hasHit()) {
35
- let rayCastResult = this.convertP2RaycastResultToRaycastResult(p2RaycastResult, line);
28
+ let rayCastResult = this._convertP2RaycastResultToRaycastResult(p2RaycastResult, line);
36
29
  return rayCastResult;
37
30
  }
38
31
  }
@@ -47,19 +40,19 @@ let RayCastingService = class RayCastingService {
47
40
  callback: callbackResult => {
48
41
  let previousItem = p2BodyToClosestRaycastResult.get(callbackResult.body);
49
42
  if (!p2BodyToClosestRaycastResult.has(callbackResult.body) || callbackResult.fraction < previousItem.fraction) {
50
- p2BodyToClosestRaycastResult.set(callbackResult.body, this.convertP2RaycastResultToRaycastResult(callbackResult, line));
43
+ p2BodyToClosestRaycastResult.set(callbackResult.body, this._convertP2RaycastResultToRaycastResult(callbackResult, line));
51
44
  }
52
45
  else if (callbackResult.fraction === previousItem.fraction && previousItem.isExternal()) {
53
46
  // If the raycast starts from inside an object with multiple shapes, there is a chance that first hit is wrongfuly seen as external hit.
54
47
  // Therefore, we need to check if the previous hit was external and if the current hit is internal.
55
- p2BodyToClosestRaycastResult.set(callbackResult.body, this.convertP2RaycastResultToRaycastResult(callbackResult, line));
48
+ p2BodyToClosestRaycastResult.set(callbackResult.body, this._convertP2RaycastResultToRaycastResult(callbackResult, line));
56
49
  }
57
50
  }
58
51
  });
59
- physicsWorld['p2World'].raycast(new p2_1.default.RaycastResult(), p2Ray);
52
+ physicsWorld.p2World.raycast(new p2_1.default.RaycastResult(), p2Ray);
60
53
  return Array.from(p2BodyToClosestRaycastResult.values());
61
54
  }
62
- convertP2RaycastResultToRaycastResult(p2RaycastResult, line) {
55
+ _convertP2RaycastResultToRaycastResult(p2RaycastResult, line) {
63
56
  let fraction = p2RaycastResult.fraction;
64
57
  let normal = p2js_helper_1.P2JSHelper.arrayToVector(p2RaycastResult.normal);
65
58
  let hitPosition;
@@ -93,7 +86,6 @@ let RayCastingService = class RayCastingService {
93
86
  };
94
87
  exports.RayCastingService = RayCastingService;
95
88
  exports.RayCastingService = RayCastingService = __decorate([
96
- (0, game_entities_1.ServiceDecorator)(),
97
- __metadata("design:paramtypes", [physics_body_group_service_1.PhysicsBodyGroupService])
89
+ (0, game_entities_1.ServiceDecorator)()
98
90
  ], RayCastingService);
99
91
  //# sourceMappingURL=ray-casting.service.js.map
@@ -6,17 +6,17 @@ import { PhysicsWorldEntity } from '../../🧊entities/physics-world.entity';
6
6
  import { AvailabilityGridService } from '../path-finding/availability-grid.service';
7
7
  import { PathFinderService } from '../path-finding/path-finder.service';
8
8
  export declare class TestVisualsService {
9
- private availabilityGridService;
10
- private pathFinderService;
11
- constructor(availabilityGridService: AvailabilityGridService, pathFinderService: PathFinderService);
12
- printPathfindingTestGrid(physicsWorldId: string, testLayerId: string, target: Vector | string, physicsBodyGroup: PhysicsBodyGroup, area: Rectangle, gridCellSize: number): void;
13
- createExplosionDebugVisual(physicsWorld: PhysicsWorldEntity, testLayerId: string, rayCasts: RayCast[], explosionCenter: Vector, radius: number, duration?: number): void;
14
- createElipticExplosionDebugVisual(physicsWorld: PhysicsWorldEntity, testLayerId: string, rayCasts: RayCast[], explosionCenter: Vector, rotation: Radian, size: Vector, duration?: number): void;
15
- createPhysicsEntityShapeVisual(p2Body: p2.Body, testLayerId: string, options?: {
9
+ private _availabilityGridService;
10
+ private _pathFinderService;
11
+ constructor(_availabilityGridService: AvailabilityGridService, _pathFinderService: PathFinderService);
12
+ printPathfindingTestGrid(physicsWorldID: number, testLayerID: number, target: Vector | number, physicsBodyGroup: PhysicsBodyGroup, area: Rectangle, gridCellSize: number): void;
13
+ createExplosionDebugVisual(physicsWorld: PhysicsWorldEntity, testLayerID: number, rayCasts: RayCast[], explosionCenter: Vector, radius: number, duration?: number): void;
14
+ createElipticExplosionDebugVisual(physicsWorld: PhysicsWorldEntity, testLayerID: number, rayCasts: RayCast[], explosionCenter: Vector, rotation: Radian, size: Vector, duration?: number): void;
15
+ createPhysicsEntityShapeVisual(p2Body: p2.Body, testLayerID: number, options?: {
16
16
  overridePosition?: Vector;
17
17
  overrideRotation?: Radian;
18
18
  color?: RGBColor;
19
19
  }): void;
20
- private drawShape;
21
- private drawConvexShape;
20
+ private _drawShape;
21
+ private _drawConvexShape;
22
22
  }
@@ -17,20 +17,21 @@ const helpers_lib_1 = require("helpers-lib");
17
17
  const p2_1 = __importDefault(require("p2"));
18
18
  const game_entities_1 = require("../../../../game-entities");
19
19
  const pixi_1 = require("../../../../pixi");
20
- const utilities_1 = require("../../../../utilities");
20
+ const animations_1 = require("../../../../utilities/animator/animations");
21
+ const animator_1 = require("../../../../utilities/animator/animator/animator");
21
22
  const position_to_grid_position_converter_1 = require("../../../../utilities/grid-algorithms/position-to-grid-position-converter");
22
23
  const p2js_helper_1 = require("../../../libs/p2js.helper");
23
24
  const physics_world_entity_1 = require("../../\uD83E\uDDCAentities/physics-world.entity");
24
25
  const availability_grid_service_1 = require("../path-finding/availability-grid.service");
25
26
  const path_finder_service_1 = require("../path-finding/path-finder.service");
26
27
  let TestVisualsService = class TestVisualsService {
27
- constructor(availabilityGridService, pathFinderService) {
28
- this.availabilityGridService = availabilityGridService;
29
- this.pathFinderService = pathFinderService;
28
+ constructor(_availabilityGridService, _pathFinderService) {
29
+ this._availabilityGridService = _availabilityGridService;
30
+ this._pathFinderService = _pathFinderService;
30
31
  }
31
- printPathfindingTestGrid(physicsWorldId, testLayerId, target, physicsBodyGroup, area, gridCellSize) {
32
- let physicsWorld = physics_world_entity_1.PhysicsWorldEntity.getInstanceByIdOrFail(physicsWorldId);
33
- let availabilityGrid = this.availabilityGridService.getAvilabilityGrid(physicsWorld, gridCellSize, physicsBodyGroup);
32
+ printPathfindingTestGrid(physicsWorldID, testLayerID, target, physicsBodyGroup, area, gridCellSize) {
33
+ let physicsWorld = physics_world_entity_1.PhysicsWorldEntity.getInstanceByIDOrFail(physicsWorldID);
34
+ let availabilityGrid = this._availabilityGridService.getAvilabilityGrid(physicsWorld, gridCellSize, physicsBodyGroup);
34
35
  availabilityGrid
35
36
  .map((value, position) => ({
36
37
  position: position_to_grid_position_converter_1.PositionToGridPositionConverter.gridPositionToPosition(position, gridCellSize),
@@ -38,33 +39,33 @@ let TestVisualsService = class TestVisualsService {
38
39
  }))
39
40
  .forEach(value => {
40
41
  if (value.position.isInsideRectangle(area)) {
41
- let direction = this.pathFinderService.findPathDirection(physicsWorldId, value.position, target, physicsBodyGroup);
42
+ let direction = this._pathFinderService.findPathDirection(physicsWorldID, value.position, target, physicsBodyGroup);
42
43
  let sprite;
43
44
  if (direction === undefined) {
44
45
  sprite = pixi_1.Graphics.createRectangleBorders(new helpers_lib_1.Vector(8, 8), 2, helpers_lib_1.ColorHelper.red)
45
46
  .toSprite()
46
- .displayParent(testLayerId)
47
+ .displayParent(testLayerID)
47
48
  .setPosition(value.position, { round: false })
48
- .attach(physicsWorldId);
49
+ .attach(physicsWorld);
49
50
  }
50
51
  else {
51
52
  sprite = pixi_1.Graphics.createArrow(25, value.availability ? helpers_lib_1.ColorHelper.green : helpers_lib_1.ColorHelper.red)
52
53
  .toSprite()
53
- .displayParent(testLayerId)
54
+ .displayParent(testLayerID)
54
55
  .setPosition(value.position, { round: false })
55
56
  .setRotation(direction)
56
- .attach(physicsWorldId);
57
+ .attach(physicsWorld);
57
58
  }
58
- let animator = new utilities_1.Animator(sprite, 'alpha', { duration: 1000, animation: new utilities_1.AnimationEaseIn() }).attachToRoot();
59
- animator.animate({ alpha: 0 }).then(() => {
60
- sprite.destroy();
61
- animator.destroy();
62
- });
59
+ let animator = new animator_1.Animator(sprite, 'alpha', { duration: 1000, animation: animations_1.Animations.easeIn });
60
+ animator
61
+ .animate({ alpha: 0 })
62
+ .tap(() => sprite.destroy())
63
+ .attach(sprite);
63
64
  }
64
65
  });
65
66
  }
66
- createExplosionDebugVisual(physicsWorld, testLayerId, rayCasts, explosionCenter, radius, duration = 300) {
67
- let lineContainer = new pixi_1.Container().displayParent(testLayerId).setAlpha(0.5).attach(physicsWorld);
67
+ createExplosionDebugVisual(physicsWorld, testLayerID, rayCasts, explosionCenter, radius, duration = 300) {
68
+ let lineContainer = new pixi_1.Container().displayParent(testLayerID).setAlpha(0.5).attach(physicsWorld);
68
69
  pixi_1.Graphics.createCircle(radius, helpers_lib_1.ColorHelper.blue)
69
70
  .toSprite()
70
71
  .displayParent(lineContainer)
@@ -75,14 +76,14 @@ let TestVisualsService = class TestVisualsService {
75
76
  let color = ray.hits.length > 0 ? helpers_lib_1.ColorHelper.red : helpers_lib_1.ColorHelper.white;
76
77
  pixi_1.Graphics.createVector(explosionCenter, ray.line.to, color).toSprite().displayParent(lineContainer).attach(physicsWorld);
77
78
  });
78
- let animator = new utilities_1.Animator(lineContainer, 'alpha', { duration, animation: new utilities_1.AnimationEaseIn() }).attachToRoot();
79
- animator.animate({ alpha: 0 }).then(() => {
80
- lineContainer.destroy();
81
- animator.destroy();
82
- });
79
+ let animator = new animator_1.Animator(lineContainer, 'alpha', { duration, animation: animations_1.Animations.easeIn });
80
+ animator
81
+ .animate({ alpha: 0 })
82
+ .tap(() => lineContainer.destroy())
83
+ .attach(lineContainer);
83
84
  }
84
- createElipticExplosionDebugVisual(physicsWorld, testLayerId, rayCasts, explosionCenter, rotation, size, duration = 300) {
85
- let lineContainer = new pixi_1.Container().displayParent(testLayerId).setAlpha(0.5).attach(physicsWorld);
85
+ createElipticExplosionDebugVisual(physicsWorld, testLayerID, rayCasts, explosionCenter, rotation, size, duration = 300) {
86
+ let lineContainer = new pixi_1.Container().displayParent(testLayerID).setAlpha(0.5).attach(physicsWorld);
86
87
  pixi_1.Graphics.createElipse(size, helpers_lib_1.ColorHelper.blue)
87
88
  .toSprite()
88
89
  .displayParent(lineContainer)
@@ -94,33 +95,33 @@ let TestVisualsService = class TestVisualsService {
94
95
  let color = ray.hits.length > 0 ? helpers_lib_1.ColorHelper.red : helpers_lib_1.ColorHelper.white;
95
96
  pixi_1.Graphics.createVector(ray.line.from, ray.line.to, color).toSprite().displayParent(lineContainer).attach(physicsWorld);
96
97
  });
97
- let animator = new utilities_1.Animator(lineContainer, 'alpha', { duration, animation: new utilities_1.AnimationEaseIn() }).attachToRoot();
98
- animator.animate({ alpha: 0 }).then(() => {
99
- lineContainer.destroy();
100
- animator.destroy();
101
- });
98
+ let animator = new animator_1.Animator(lineContainer, 'alpha', { duration, animation: animations_1.Animations.easeIn });
99
+ animator
100
+ .animate({ alpha: 0 })
101
+ .tap(() => lineContainer.destroy())
102
+ .attach(lineContainer);
102
103
  }
103
- createPhysicsEntityShapeVisual(p2Body, testLayerId, options) {
104
+ createPhysicsEntityShapeVisual(p2Body, testLayerID, options) {
104
105
  let position = options?.overridePosition ?? p2js_helper_1.P2JSHelper.arrayToVector(p2Body.position);
105
106
  let rotation = options?.overrideRotation ?? new helpers_lib_1.Radian(p2Body.angle);
106
107
  let color = options?.color ?? helpers_lib_1.ColorHelper.blue;
107
108
  let container = new pixi_1.Container()
108
- .displayParent(testLayerId)
109
+ .displayParent(testLayerID)
109
110
  .setPosition(position, { round: false })
110
111
  .setRotation(rotation)
111
112
  .setAlpha(0.5)
112
113
  .attachToRoot();
113
114
  p2Body.shapes.forEach(shape => {
114
- let displayObject = this.drawShape(shape, color);
115
+ let displayObject = this._drawShape(shape, color);
115
116
  displayObject.displayParent(container).attachToRoot();
116
117
  });
117
- let animator = new utilities_1.Animator(container, 'alpha', { duration: 1000, animation: new utilities_1.AnimationEaseIn() }).attachToRoot();
118
- animator.animate({ alpha: 0 }).then(() => {
119
- container.destroy();
120
- animator.destroy();
121
- });
118
+ let animator = new animator_1.Animator(container, 'alpha', { duration: 1000, animation: animations_1.Animations.easeIn });
119
+ animator
120
+ .animate({ alpha: 0 })
121
+ .tap(() => container.destroy())
122
+ .attach(container);
122
123
  }
123
- drawShape(shape, color) {
124
+ _drawShape(shape, color) {
124
125
  switch (shape.type) {
125
126
  case p2_1.default.Shape.PARTICLE:
126
127
  throw new Error('Not implemented');
@@ -137,12 +138,12 @@ let TestVisualsService = class TestVisualsService {
137
138
  case p2_1.default.Shape.HEIGHTFIELD:
138
139
  throw new Error('Not implemented');
139
140
  case p2_1.default.Shape.CONVEX:
140
- return this.drawConvexShape(shape, color);
141
+ return this._drawConvexShape(shape, color);
141
142
  default:
142
143
  throw new Error('Not implemented');
143
144
  }
144
145
  }
145
- drawConvexShape(shape, color) {
146
+ _drawConvexShape(shape, color) {
146
147
  let polygon = [shape.vertices.map(vertex => ({ x: vertex[0], y: vertex[1] }))];
147
148
  return pixi_1.Graphics.createPolygon(polygon, color).toSprite();
148
149
  }
@@ -1,5 +1,5 @@
1
1
  import { ImmovablePhysicsEntity } from '../../entity-types/immovable-physics-entity';
2
2
  import { PhysicsEntityDefinition } from '../../interfaces';
3
3
  export declare class BorderEntity extends ImmovablePhysicsEntity {
4
- constructor(physicsWorldId: string, physicsEntityDefinition: PhysicsEntityDefinition);
4
+ constructor(physicsWorldID: number, physicsEntityDefinition: PhysicsEntityDefinition);
5
5
  }
@@ -13,13 +13,13 @@ exports.BorderEntity = void 0;
13
13
  const game_entities_1 = require("../../../game-entities");
14
14
  const immovable_physics_entity_1 = require("../../entity-types/immovable-physics-entity");
15
15
  let BorderEntity = class BorderEntity extends immovable_physics_entity_1.ImmovablePhysicsEntity {
16
- constructor(physicsWorldId, physicsEntityDefinition) {
17
- super(physicsWorldId, physicsEntityDefinition);
16
+ constructor(physicsWorldID, physicsEntityDefinition) {
17
+ super(physicsWorldID, physicsEntityDefinition);
18
18
  }
19
19
  };
20
20
  exports.BorderEntity = BorderEntity;
21
21
  exports.BorderEntity = BorderEntity = __decorate([
22
22
  (0, game_entities_1.EntityDecorator)(),
23
- __metadata("design:paramtypes", [String, Object])
23
+ __metadata("design:paramtypes", [Number, Object])
24
24
  ], BorderEntity);
25
25
  //# sourceMappingURL=border.entity.js.map
@@ -10,16 +10,16 @@ export interface DisplayObjectArrayOptions<T> {
10
10
  };
11
11
  }
12
12
  export declare class DisplayObjectArray<T> extends Container {
13
- private createFunction;
14
- private displayObjects;
15
- private options;
13
+ private _createFunction;
14
+ private _displayObjects;
15
+ private _options;
16
16
  /**
17
- * @param createFunction function to create the display object
17
+ * @param _createFunction function to create the display object
18
18
  * @param partialOptions.trackBy default is index
19
19
  * @param partialOptions.positioning.direction default is vertical
20
20
  * @param partialOptions.positioning.spacing default is 0
21
21
  */
22
- constructor(createFunction: (item: T) => UpdatableContainer<T>, partialOptions?: Partial<DisplayObjectArrayOptions<T>>);
22
+ constructor(_createFunction: (item: T) => UpdatableContainer<T>, partialOptions?: Partial<DisplayObjectArrayOptions<T>>);
23
23
  /**
24
24
  * Updates the display objects. Removes the deleted ones, updates the existing ones with their "trackBy" key, creates the new ones.
25
25
  * @param items new items list
@@ -7,16 +7,16 @@ class UpdatableContainer extends display_object_1.Container {
7
7
  exports.UpdatableContainer = UpdatableContainer;
8
8
  class DisplayObjectArray extends display_object_1.Container {
9
9
  /**
10
- * @param createFunction function to create the display object
10
+ * @param _createFunction function to create the display object
11
11
  * @param partialOptions.trackBy default is index
12
12
  * @param partialOptions.positioning.direction default is vertical
13
13
  * @param partialOptions.positioning.spacing default is 0
14
14
  */
15
- constructor(createFunction, partialOptions) {
15
+ constructor(_createFunction, partialOptions) {
16
16
  super();
17
- this.createFunction = createFunction;
18
- this.displayObjects = new Map();
19
- this.options = {
17
+ this._createFunction = _createFunction;
18
+ this._displayObjects = new Map();
19
+ this._options = {
20
20
  trackBy: (item, index) => index,
21
21
  positioning: {
22
22
  direction: 'vertical',
@@ -30,27 +30,27 @@ class DisplayObjectArray extends display_object_1.Container {
30
30
  * @param items new items list
31
31
  */
32
32
  set(items) {
33
- let unUsedItems = new Set(this.displayObjects.values());
33
+ let unUsedItems = new Set(this._displayObjects.values());
34
34
  let position = 0;
35
35
  items.forEach((item, index) => {
36
- let key = this.options.trackBy(item, index);
36
+ let key = this._options.trackBy(item, index);
37
37
  let displayObject;
38
- if (this.displayObjects.has(key)) {
39
- displayObject = this.displayObjects.get(key);
38
+ if (this._displayObjects.has(key)) {
39
+ displayObject = this._displayObjects.get(key);
40
40
  unUsedItems.delete(displayObject);
41
41
  displayObject.update(item);
42
42
  }
43
43
  else {
44
- displayObject = this.createFunction(item).displayParent(this).attach(this);
45
- this.displayObjects.set(key, displayObject);
44
+ displayObject = this._createFunction(item).displayParent(this).attach(this);
45
+ this._displayObjects.set(key, displayObject);
46
46
  }
47
- if (this.options.positioning.direction === 'horizontal') {
47
+ if (this._options.positioning.direction === 'horizontal') {
48
48
  displayObject.x = position;
49
- position += displayObject.size.x + this.options.positioning.spacing;
49
+ position += displayObject.size.x + this._options.positioning.spacing;
50
50
  }
51
51
  else {
52
52
  displayObject.y = position;
53
- position += displayObject.size.y + this.options.positioning.spacing;
53
+ position += displayObject.size.y + this._options.positioning.spacing;
54
54
  }
55
55
  });
56
56
  unUsedItems.forEach(item => {
@@ -5,16 +5,16 @@ interface ContainerFrame {
5
5
  size: Vector;
6
6
  }
7
7
  export declare class SmoothScroller {
8
- private content;
9
- private areaHeight;
10
- private padding;
11
- private smallContentAlign;
12
- private target;
8
+ private _content;
9
+ private _areaHeight;
10
+ private _padding;
11
+ private _smallContentAlign;
12
+ private _target;
13
13
  private _scrollHeight;
14
- private initialUpdateHappened;
14
+ private _initialUpdateHappened;
15
15
  get scrollHeight(): number;
16
16
  get contentSize(): Vector;
17
- constructor(content: ContainerFrame, areaHeight: number, padding: number, smallContentAlign: 'start' | 'center' | 'end');
17
+ constructor(_content: ContainerFrame, _areaHeight: number, _padding: number, _smallContentAlign: 'start' | 'center' | 'end');
18
18
  onWheel(scrollDelta: number): void;
19
19
  scrollToTop(): void;
20
20
  scrollToBottom(): void;
@@ -9,20 +9,20 @@ class SmoothScroller {
9
9
  return this._scrollHeight;
10
10
  }
11
11
  get contentSize() {
12
- return this.content.size.ceil();
13
- }
14
- constructor(content, areaHeight, padding, smallContentAlign) {
15
- this.content = content;
16
- this.areaHeight = areaHeight;
17
- this.padding = padding;
18
- this.smallContentAlign = smallContentAlign;
19
- this.initialUpdateHappened = false;
20
- this._scrollHeight = areaHeight - padding * 2;
21
- this.content.y = padding;
22
- this.target = padding;
12
+ return this._content.size.ceil();
13
+ }
14
+ constructor(_content, _areaHeight, _padding, _smallContentAlign) {
15
+ this._content = _content;
16
+ this._areaHeight = _areaHeight;
17
+ this._padding = _padding;
18
+ this._smallContentAlign = _smallContentAlign;
19
+ this._initialUpdateHappened = false;
20
+ this._scrollHeight = _areaHeight - _padding * 2;
21
+ this._content.y = _padding;
22
+ this._target = _padding;
23
23
  }
24
24
  onWheel(scrollDelta) {
25
- this.setTarget(this.target - scrollDelta * SCROLL_SPEED);
25
+ this.setTarget(this._target - scrollDelta * SCROLL_SPEED);
26
26
  }
27
27
  scrollToTop() {
28
28
  this.setTarget(Infinity);
@@ -31,32 +31,32 @@ class SmoothScroller {
31
31
  this.setTarget(-Infinity);
32
32
  }
33
33
  setTarget(target) {
34
- this.target = helpers_lib_1.NumberHelper.clamp(target, this.areaHeight - this.padding - this.contentSize.y, this.padding);
34
+ this._target = helpers_lib_1.NumberHelper.clamp(target, this._areaHeight - this._padding - this.contentSize.y, this._padding);
35
35
  }
36
36
  jumpToTarget() {
37
- this.content.y = this.target;
37
+ this._content.y = this._target;
38
38
  }
39
39
  update(delta) {
40
40
  let contentSize = this.contentSize;
41
41
  if (contentSize.y <= this._scrollHeight) {
42
- switch (this.smallContentAlign) {
42
+ switch (this._smallContentAlign) {
43
43
  case 'start':
44
- this.target = this.padding;
44
+ this._target = this._padding;
45
45
  break;
46
46
  case 'center':
47
- this.target = (this.areaHeight - contentSize.y) * 0.5;
47
+ this._target = (this._areaHeight - contentSize.y) * 0.5;
48
48
  break;
49
49
  case 'end':
50
- this.target = this.areaHeight - contentSize.y - this.padding;
50
+ this._target = this._areaHeight - contentSize.y - this._padding;
51
51
  break;
52
52
  }
53
- if (!this.initialUpdateHappened) {
54
- this.content.y = this.target;
53
+ if (!this._initialUpdateHappened) {
54
+ this._content.y = this._target;
55
55
  }
56
56
  }
57
- this.initialUpdateHappened = true;
58
- let distance = this.target - this.content.y;
59
- this.content.y = this.content.y + distance * SCROLL_SPEED_DECAY_RATE * delta;
57
+ this._initialUpdateHappened = true;
58
+ let distance = this._target - this._content.y;
59
+ this._content.y = this._content.y + distance * SCROLL_SPEED_DECAY_RATE * delta;
60
60
  }
61
61
  }
62
62
  exports.SmoothScroller = SmoothScroller;
@@ -28,68 +28,68 @@ class Container {
28
28
  (0, vitest_1.test)('sample 1 - scroll up', () => {
29
29
  let wheelMove = 100;
30
30
  scroller.onWheel(wheelMove);
31
- (0, vitest_1.expect)(scroller['target']).toEqual(-SCROLL_SPEED * wheelMove + padding);
31
+ (0, vitest_1.expect)(scroller['_target']).toEqual(-SCROLL_SPEED * wheelMove + padding);
32
32
  });
33
33
  (0, vitest_1.test)('sample 2 - scroll down', () => {
34
34
  let wheelMove = -100;
35
35
  scroller.onWheel(wheelMove);
36
- (0, vitest_1.expect)(scroller['target']).toEqual(top);
36
+ (0, vitest_1.expect)(scroller['_target']).toEqual(top);
37
37
  });
38
38
  (0, vitest_1.test)('sample 3 - scroll to top', () => {
39
39
  scroller.scrollToTop();
40
- (0, vitest_1.expect)(scroller['target']).toEqual(top);
40
+ (0, vitest_1.expect)(scroller['_target']).toEqual(top);
41
41
  });
42
42
  (0, vitest_1.test)('sample 4 - scroll to bottom', () => {
43
43
  scroller.scrollToBottom();
44
- (0, vitest_1.expect)(scroller['target']).toEqual(bottom);
44
+ (0, vitest_1.expect)(scroller['_target']).toEqual(bottom);
45
45
  });
46
46
  });
47
47
  (0, vitest_1.describe)('Starting Mid', () => {
48
48
  (0, vitest_1.beforeEach)(() => {
49
49
  container.y = mid;
50
- scroller['target'] = container.y;
50
+ scroller['_target'] = container.y;
51
51
  });
52
52
  (0, vitest_1.test)('sample 1 - scroll up', () => {
53
53
  let wheelMove = 100;
54
54
  scroller.onWheel(wheelMove);
55
- (0, vitest_1.expect)(scroller['target']).toEqual(-SCROLL_SPEED * wheelMove + mid);
55
+ (0, vitest_1.expect)(scroller['_target']).toEqual(-SCROLL_SPEED * wheelMove + mid);
56
56
  });
57
57
  (0, vitest_1.test)('sample 2 - scroll down', () => {
58
58
  let wheelMove = -100;
59
59
  scroller.onWheel(wheelMove);
60
- (0, vitest_1.expect)(scroller['target']).toEqual(-SCROLL_SPEED * wheelMove + mid);
60
+ (0, vitest_1.expect)(scroller['_target']).toEqual(-SCROLL_SPEED * wheelMove + mid);
61
61
  });
62
62
  (0, vitest_1.test)('sample 3 - scroll to top', () => {
63
63
  scroller.scrollToTop();
64
- (0, vitest_1.expect)(scroller['target']).toEqual(padding);
64
+ (0, vitest_1.expect)(scroller['_target']).toEqual(padding);
65
65
  });
66
66
  (0, vitest_1.test)('sample 4 - scroll to bottom', () => {
67
67
  scroller.scrollToBottom();
68
- (0, vitest_1.expect)(scroller['target']).toEqual(bottom);
68
+ (0, vitest_1.expect)(scroller['_target']).toEqual(bottom);
69
69
  });
70
70
  });
71
71
  (0, vitest_1.describe)('Starting Bottom', () => {
72
72
  (0, vitest_1.beforeEach)(() => {
73
73
  container.y = bottom;
74
- scroller['target'] = container.y;
74
+ scroller['_target'] = container.y;
75
75
  });
76
76
  (0, vitest_1.test)('sample 1 - scroll up', () => {
77
77
  let wheelMove = 100;
78
78
  scroller.onWheel(wheelMove);
79
- (0, vitest_1.expect)(scroller['target']).toEqual(bottom);
79
+ (0, vitest_1.expect)(scroller['_target']).toEqual(bottom);
80
80
  });
81
81
  (0, vitest_1.test)('sample 2 - scroll down', () => {
82
82
  let wheelMove = -100;
83
83
  scroller.onWheel(wheelMove);
84
- (0, vitest_1.expect)(scroller['target']).toEqual(-SCROLL_SPEED * wheelMove + bottom);
84
+ (0, vitest_1.expect)(scroller['_target']).toEqual(-SCROLL_SPEED * wheelMove + bottom);
85
85
  });
86
86
  (0, vitest_1.test)('sample 3 - scroll to top', () => {
87
87
  scroller.scrollToTop();
88
- (0, vitest_1.expect)(scroller['target']).toEqual(padding);
88
+ (0, vitest_1.expect)(scroller['_target']).toEqual(padding);
89
89
  });
90
90
  (0, vitest_1.test)('sample 4 - scroll to bottom', () => {
91
91
  scroller.scrollToBottom();
92
- (0, vitest_1.expect)(scroller['target']).toEqual(bottom);
92
+ (0, vitest_1.expect)(scroller['_target']).toEqual(bottom);
93
93
  });
94
94
  });
95
95
  (0, vitest_1.describe)('Smooth Scrolling', () => {
@@ -0,0 +1,14 @@
1
+ import { SingleEvent } from 'actions-lib';
2
+ import { SingletonEntity } from '../../../game-entities';
3
+ import { Menu, MenuOptions } from './menu.ui';
4
+ export declare class MenuEntity extends SingletonEntity {
5
+ private _onCreate;
6
+ readonly onCreate: import("actions-lib").Notifier<Menu>;
7
+ private _onOpen;
8
+ readonly onOpen: import("actions-lib").Notifier<void>;
9
+ private _onClose;
10
+ readonly onClose: import("actions-lib").Notifier<void>;
11
+ private _menu;
12
+ constructor(background: string, partialOptions: Partial<MenuOptions>);
13
+ close(): SingleEvent;
14
+ }
@@ -0,0 +1,48 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MenuEntity = void 0;
4
+ const actions_lib_1 = require("actions-lib");
5
+ const game_entities_1 = require("../../../game-entities");
6
+ const game_1 = require("../../game");
7
+ const menu_ui_1 = require("./menu.ui");
8
+ class MenuEntity extends game_entities_1.SingletonEntity {
9
+ constructor(background, partialOptions) {
10
+ super();
11
+ this._onCreate = new actions_lib_1.SingleAction();
12
+ this.onCreate = this._onCreate.notifier;
13
+ this._onOpen = new actions_lib_1.SingleAction();
14
+ this.onOpen = this._onOpen.notifier;
15
+ this._onClose = new actions_lib_1.SingleAction();
16
+ this.onClose = this._onClose.notifier;
17
+ menu_ui_1.Menu.closeAll()
18
+ .tap(() => {
19
+ let activeScene = game_entities_1.Scene.getActiveScene();
20
+ if (!activeScene) {
21
+ throw new Error('WindowEntity: constructor is called when there is no active scene!');
22
+ }
23
+ game_1.Game.pause.effect(true).attach(this);
24
+ this._menu = new menu_ui_1.Menu(background, partialOptions).displayParent(game_1.Game.camera.layers.foregroundScreen).attach(this);
25
+ this._onCreate.resolve(this._menu);
26
+ this._menu.onOpen.subscribe(() => this._onOpen.resolve()).attach(this);
27
+ this._menu.onClose
28
+ .subscribe(() => {
29
+ this._onClose.resolve();
30
+ this.destroy();
31
+ })
32
+ .attach(this);
33
+ })
34
+ .attach(this);
35
+ }
36
+ close() {
37
+ if (this._menu) {
38
+ let onClose = this.onClose.toSingleEvent().destroyIfNotAttached();
39
+ this._menu.close();
40
+ return onClose;
41
+ }
42
+ else {
43
+ return this.onCreate.asyncMapQueue(() => this.close()).singleChain(this);
44
+ }
45
+ }
46
+ }
47
+ exports.MenuEntity = MenuEntity;
48
+ //# sourceMappingURL=menu-entity.js.map
@@ -0,0 +1,23 @@
1
+ import { SingleEvent } from 'actions-lib';
2
+ import { Container, Sprite } from '../../display-object';
3
+ export interface MenuOptions {
4
+ readonly closeOnBackgroundClick: boolean;
5
+ readonly appearAnimationDuration: number;
6
+ readonly darkeningAlpha: number;
7
+ }
8
+ export declare class Menu extends Container {
9
+ private static _openWindow;
10
+ private static _transitioning;
11
+ static closeAll(): SingleEvent;
12
+ private _background;
13
+ private _menu;
14
+ private _animator;
15
+ private _onOpen;
16
+ readonly onOpen: import("actions-lib").Notifier<void>;
17
+ private _onClose;
18
+ readonly onClose: import("actions-lib").Notifier<void>;
19
+ constructor(background: string, partialOptions: Partial<MenuOptions>);
20
+ getBoundingMask(): Sprite;
21
+ close(): SingleEvent;
22
+ private _appear;
23
+ }