bard-legends-framework 0.11.0 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (258) hide show
  1. package/dist/actions-performance.test.d.ts +1 -0
  2. package/dist/actions-performance.test.js +83 -0
  3. package/dist/game-entities/controller/controller.d.ts +2 -2
  4. package/dist/game-entities/controller/controller.js +8 -8
  5. package/dist/game-entities/controller/controller.test.js +2 -2
  6. package/dist/game-entities/entity/entity.d.ts +7 -7
  7. package/dist/game-entities/entity/entity.js +18 -12
  8. package/dist/game-entities/entity/entity.test.js +93 -30
  9. package/dist/game-entities/entity/helpers/entity-store.helper.d.ts +3 -3
  10. package/dist/game-entities/entity/helpers/entity-store.helper.js +12 -12
  11. package/dist/game-entities/entity/helpers/entity-store.helper.test.js +11 -11
  12. package/dist/game-entities/entity/helpers/entity-views.helper.d.ts +6 -6
  13. package/dist/game-entities/entity/helpers/entity-views.helper.js +25 -22
  14. package/dist/game-entities/entity/singleton-entity.test.js +9 -4
  15. package/dist/game-entities/hard-reset.d.ts +5 -0
  16. package/dist/game-entities/hard-reset.js +14 -0
  17. package/dist/game-entities/index.d.ts +1 -1
  18. package/dist/game-entities/index.js +3 -3
  19. package/dist/game-entities/scene/scene.d.ts +13 -13
  20. package/dist/game-entities/scene/scene.js +41 -46
  21. package/dist/game-entities/scene/scene.test.js +95 -37
  22. package/dist/game-entities/service/service.d.ts +1 -4
  23. package/dist/game-entities/service/service.js +12 -13
  24. package/dist/game-entities/service/service.test.js +33 -12
  25. package/dist/game-entities/unit-test.helper.js +1 -1
  26. package/dist/game-entities/update-cycle.d.ts +7 -17
  27. package/dist/game-entities/update-cycle.js +25 -19
  28. package/dist/game-entities/view/view.d.ts +6 -6
  29. package/dist/game-entities/view/view.js +15 -21
  30. package/dist/game-entities/view/view.test.js +40 -9
  31. package/dist/physics/entity-types/immovable-physics-entity.d.ts +1 -1
  32. package/dist/physics/entity-types/immovable-physics-entity.js +4 -4
  33. package/dist/physics/entity-types/movable-entity.d.ts +1 -1
  34. package/dist/physics/entity-types/movable-entity.js +2 -2
  35. package/dist/physics/entity-types/movable-physics-entity.d.ts +8 -8
  36. package/dist/physics/entity-types/movable-physics-entity.js +27 -27
  37. package/dist/physics/entity-types/physics-entity.d.ts +10 -14
  38. package/dist/physics/entity-types/physics-entity.js +27 -26
  39. package/dist/physics/interfaces.d.ts +6 -6
  40. package/dist/physics/interfaces.js +4 -4
  41. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.d.ts +16 -16
  42. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.js +22 -22
  43. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.d.ts +19 -19
  44. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.js +30 -30
  45. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +3 -3
  46. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.d.ts +10 -10
  47. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.js +16 -16
  48. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.d.ts +10 -10
  49. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.js +18 -18
  50. package/dist/physics/module//360/237/223/220services/collision/collisions.service.d.ts +5 -5
  51. package/dist/physics/module//360/237/223/220services/collision/collisions.service.js +17 -17
  52. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.d.ts +4 -4
  53. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.js +11 -11
  54. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.d.ts +2 -2
  55. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +4 -4
  56. package/dist/physics/module//360/237/223/220services/creation/border.service.d.ts +2 -2
  57. package/dist/physics/module//360/237/223/220services/creation/border.service.js +9 -9
  58. package/dist/physics/module//360/237/223/220services/creation/materials.service.d.ts +7 -7
  59. package/dist/physics/module//360/237/223/220services/creation/materials.service.js +17 -17
  60. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.d.ts +11 -11
  61. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.js +27 -26
  62. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.d.ts +4 -4
  63. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.js +13 -13
  64. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.d.ts +9 -9
  65. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +19 -19
  66. package/dist/physics/module//360/237/223/220services/impact/explosion.service.d.ts +9 -9
  67. package/dist/physics/module//360/237/223/220services/impact/explosion.service.js +20 -20
  68. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.d.ts +1 -1
  69. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.js +4 -4
  70. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.d.ts +2 -2
  71. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.js +3 -3
  72. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.d.ts +5 -5
  73. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.js +12 -12
  74. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.d.ts +4 -4
  75. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.js +12 -12
  76. package/dist/physics/module//360/237/223/220services/query/physics-query.service.d.ts +4 -4
  77. package/dist/physics/module//360/237/223/220services/query/physics-query.service.js +4 -4
  78. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.d.ts +1 -4
  79. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.js +7 -15
  80. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.d.ts +9 -9
  81. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +43 -42
  82. package/dist/physics/module//360/237/247/212entities/border.entity.d.ts +1 -1
  83. package/dist/physics/module//360/237/247/212entities/border.entity.js +3 -3
  84. package/dist/pixi/components/display-object-array.d.ts +5 -5
  85. package/dist/pixi/components/display-object-array.js +14 -14
  86. package/dist/pixi/components/helpers/smooth-scroller.d.ts +7 -7
  87. package/dist/pixi/components/helpers/smooth-scroller.js +23 -23
  88. package/dist/pixi/components/helpers/smooth-scroller.test.js +14 -14
  89. package/dist/pixi/components/menu/menu-entity.d.ts +14 -0
  90. package/dist/pixi/components/menu/menu-entity.js +48 -0
  91. package/dist/pixi/components/menu/menu.ui.d.ts +23 -0
  92. package/dist/pixi/components/menu/menu.ui.js +97 -0
  93. package/dist/pixi/components/mouse-wheel-listener.ui.d.ts +2 -2
  94. package/dist/pixi/components/mouse-wheel-listener.ui.js +11 -11
  95. package/dist/pixi/components/scroll-area.ui.d.ts +1 -1
  96. package/dist/pixi/components/scroll-area.ui.js +9 -9
  97. package/dist/pixi/components/scroll-mask.ui.d.ts +9 -8
  98. package/dist/pixi/components/scroll-mask.ui.js +25 -24
  99. package/dist/pixi/display-object/container-attributes.d.ts +24 -25
  100. package/dist/pixi/display-object/container-attributes.js +26 -26
  101. package/dist/pixi/display-object/container.d.ts +3 -3
  102. package/dist/pixi/display-object/container.js +2 -2
  103. package/dist/pixi/display-object/filters/base-filters/blur.filter.d.ts +9 -9
  104. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +25 -25
  105. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.d.ts +7 -7
  106. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +17 -17
  107. package/dist/pixi/display-object/filters/composite-filters/glow-filter.d.ts +6 -6
  108. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js +10 -11
  109. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.d.ts +2 -2
  110. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.js +5 -5
  111. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.d.ts +5 -5
  112. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +8 -8
  113. package/dist/pixi/display-object/filters/templates/plane.template.d.ts +5 -5
  114. package/dist/pixi/display-object/filters/templates/plane.template.js +7 -7
  115. package/dist/pixi/display-object/filters.d.ts +7 -7
  116. package/dist/pixi/display-object/filters.js +34 -34
  117. package/dist/pixi/display-object/index.d.ts +1 -1
  118. package/dist/pixi/display-object/objects/graphics/graphics.d.ts +9 -9
  119. package/dist/pixi/display-object/objects/graphics/graphics.js +25 -25
  120. package/dist/pixi/display-object/objects/placeholder.d.ts +1 -1
  121. package/dist/pixi/display-object/objects/placeholder.js +7 -7
  122. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.d.ts +9 -9
  123. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.js +26 -25
  124. package/dist/pixi/display-object/objects/sprite/sprite.d.ts +10 -9
  125. package/dist/pixi/display-object/objects/sprite/sprite.js +62 -53
  126. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/pixi-text-style-converter.d.ts +4 -3
  127. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.d.ts +6 -6
  128. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +16 -16
  129. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +28 -28
  130. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.d.ts +1 -1
  131. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.js +3 -3
  132. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.d.ts +17 -17
  133. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.js +62 -62
  134. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.test.js +2 -2
  135. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.d.ts +3 -3
  136. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.js +6 -6
  137. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.test.js +12 -12
  138. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +2 -2
  139. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.test.js +5 -5
  140. package/dist/pixi/display-object/objects/text/rich-text.d.ts +0 -1
  141. package/dist/pixi/display-object/objects/text/rich-text.js +0 -1
  142. package/dist/pixi/display-object/objects/text/text.d.ts +9 -10
  143. package/dist/pixi/display-object/objects/text/text.js +34 -35
  144. package/dist/pixi/game.d.ts +20 -15
  145. package/dist/pixi/game.js +40 -35
  146. package/dist/pixi/helpers/game-assets.d.ts +5 -5
  147. package/dist/pixi/helpers/game-assets.js +14 -11
  148. package/dist/pixi/helpers/position-conversion.helper.d.ts +4 -4
  149. package/dist/pixi/helpers/position-conversion.helper.js +3 -3
  150. package/dist/pixi/index.d.ts +3 -37
  151. package/dist/pixi/index.js +6 -22
  152. package/dist/pixi/modules/CAMERA/camera.d.ts +5 -4
  153. package/dist/pixi/modules/CAMERA/camera.js +9 -9
  154. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.d.ts +3 -2
  155. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.js +1 -1
  156. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.d.ts +3 -2
  157. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.js +5 -5
  158. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.d.ts +3 -3
  159. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.js +7 -7
  160. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +8 -8
  161. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.js +8 -8
  162. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.d.ts +2 -2
  163. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.js +12 -12
  164. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.d.ts +17 -16
  165. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.js +49 -48
  166. package/dist/pixi/pixi-definitions.d.ts +38 -0
  167. package/dist/pixi/pixi-definitions.js +37 -0
  168. package/dist/pixi/services/keyboard/keyboard.d.ts +2 -2
  169. package/dist/pixi/services/keyboard/keyboard.js +9 -9
  170. package/dist/pixi/services/mouse/mouse-target-focus.service.d.ts +10 -10
  171. package/dist/pixi/services/mouse/mouse-target-focus.service.js +28 -28
  172. package/dist/pixi/services/mouse/mouse.service.d.ts +1 -1
  173. package/dist/pixi/services/mouse/mouse.service.js +5 -5
  174. package/dist/utilities/animator/animating-content/fade-in-content.test.d.ts +1 -0
  175. package/dist/utilities/animator/animating-content/fade-in-content.test.js +10 -0
  176. package/dist/utilities/animator/animating-content/slide-in-content.test.d.ts +1 -0
  177. package/dist/utilities/animator/animating-content/slide-in-content.test.js +10 -0
  178. package/dist/utilities/animator/animations.d.ts +14 -6
  179. package/dist/utilities/animator/animations.js +15 -11
  180. package/dist/utilities/animator/animator/animator.d.ts +44 -0
  181. package/dist/utilities/animator/animator/animator.js +234 -0
  182. package/dist/utilities/animator/animator/animator.memory-leak.test.d.ts +1 -0
  183. package/dist/utilities/animator/animator/animator.memory-leak.test.js +73 -0
  184. package/dist/utilities/animator/animator/animator.performance.test.d.ts +1 -0
  185. package/dist/utilities/animator/animator/animator.performance.test.js +116 -0
  186. package/dist/utilities/animator/animator/animator.test.d.ts +1 -0
  187. package/dist/utilities/animator/animator/animator.test.js +1046 -0
  188. package/dist/utilities/animator/animator.d.ts +2 -3
  189. package/dist/utilities/animator/animator.js +66 -59
  190. package/dist/utilities/animator/animator.performance.test.d.ts +1 -0
  191. package/dist/utilities/animator/animator.performance.test.js +46 -0
  192. package/dist/utilities/animator/animator.test.js +89 -28
  193. package/dist/utilities/animator/animator2/animator.d.ts +42 -0
  194. package/dist/utilities/animator/animator2/animator.js +222 -0
  195. package/dist/utilities/animator/animator2/animator.memory-leak.test.d.ts +1 -0
  196. package/dist/utilities/animator/animator2/animator.memory-leak.test.js +73 -0
  197. package/dist/utilities/animator/animator2/animator.performance.test.d.ts +1 -0
  198. package/dist/utilities/animator/animator2/animator.performance.test.js +65 -0
  199. package/dist/utilities/animator/animator2/animator.test.d.ts +1 -0
  200. package/dist/utilities/animator/animator2/animator.test.js +1007 -0
  201. package/dist/utilities/animator/animator_old/animator.d.ts +60 -0
  202. package/dist/utilities/animator/animator_old/animator.js +337 -0
  203. package/dist/utilities/animator/animator_old/animator.performance.test.d.ts +1 -0
  204. package/dist/utilities/animator/animator_old/animator.performance.test.js +121 -0
  205. package/dist/utilities/animator/animator_old/animator.test.d.ts +1 -0
  206. package/dist/utilities/animator/animator_old/animator.test.js +996 -0
  207. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.d.ts +18 -0
  208. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.js +37 -0
  209. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.d.ts +1 -0
  210. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.js +10 -0
  211. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.d.ts +38 -0
  212. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.js +208 -0
  213. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.d.ts +1 -0
  214. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.js +439 -0
  215. package/dist/utilities/animator/content-animations/slide/slide-in-content.d.ts +41 -0
  216. package/dist/utilities/animator/content-animations/slide/slide-in-content.js +107 -0
  217. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.d.ts +1 -0
  218. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.js +10 -0
  219. package/dist/utilities/animator/content-animations/slide/slide-state-animation.d.ts +24 -0
  220. package/dist/utilities/animator/content-animations/slide/slide-state-animation.js +138 -0
  221. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.d.ts +1 -0
  222. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.js +307 -0
  223. package/dist/utilities/animator/content-animations/slide/state-animation.d.ts +37 -0
  224. package/dist/utilities/animator/content-animations/slide/state-animation.js +170 -0
  225. package/dist/utilities/animator/content-animations/slide/state-animation.test.d.ts +1 -0
  226. package/dist/utilities/animator/content-animations/slide/state-animation.test.js +340 -0
  227. package/dist/utilities/animator/index.d.ts +6 -6
  228. package/dist/utilities/animator/index.js +6 -6
  229. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.d.ts +18 -0
  230. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.js +37 -0
  231. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.d.ts +1 -0
  232. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.js +10 -0
  233. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.d.ts +32 -0
  234. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.js +168 -0
  235. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.d.ts +1 -0
  236. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.js +431 -0
  237. package/dist/utilities/animator/state-animation/slide/slide-in-content.d.ts +37 -0
  238. package/dist/utilities/animator/state-animation/slide/slide-in-content.js +100 -0
  239. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.d.ts +1 -0
  240. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.js +10 -0
  241. package/dist/utilities/animator/state-animation/slide/slide-state-animation.d.ts +24 -0
  242. package/dist/utilities/animator/state-animation/slide/slide-state-animation.js +130 -0
  243. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.d.ts +1 -0
  244. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.js +301 -0
  245. package/dist/utilities/animator/state-animation/slide-state-animation.test.js +30 -30
  246. package/dist/utilities/animator/state-animation/state-animation.js +7 -7
  247. package/dist/utilities/animator/state-animation/state-animation.test.js +24 -24
  248. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.test.js +30 -30
  249. package/dist/utilities/data-structures/vector-set/vector-set.d.ts +1 -1
  250. package/dist/utilities/data-structures/vector-set/vector-set.js +5 -5
  251. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.d.ts +1 -1
  252. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.js +5 -5
  253. package/dist/utilities/grid-algorithms/path-finder/path-finder.js +21 -21
  254. package/dist/utilities/grid-algorithms/path-finder/path-finder.test.js +9 -9
  255. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.d.ts +14 -14
  256. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.js +43 -43
  257. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.js +21 -21
  258. package/package.json +7 -5
@@ -6,13 +6,13 @@ const path_finder_1 = require("./path-finder");
6
6
  (0, vitest_1.describe)('PATH_FINDER', () => {
7
7
  (0, vitest_1.test)('basic 1', () => {
8
8
  let grid = new helpers_lib_1.Grid([[true]]);
9
- let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, helpers_lib_1.Vector.zero, helpers_lib_1.GridNeighborType.ALL);
9
+ let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, helpers_lib_1.Vector.zero, helpers_lib_1.GridNeighborType.All);
10
10
  (0, vitest_1.expect)(result.directPathAvailable).toBe(true);
11
11
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([{ x: 0, y: 0 }]);
12
12
  });
13
13
  (0, vitest_1.test)('basic 2', () => {
14
14
  let grid = new helpers_lib_1.Grid([[false]]);
15
- let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, helpers_lib_1.Vector.zero, helpers_lib_1.GridNeighborType.ALL);
15
+ let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, helpers_lib_1.Vector.zero, helpers_lib_1.GridNeighborType.All);
16
16
  (0, vitest_1.expect)(result.directPathAvailable).toBe(true);
17
17
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([{ x: 0, y: 0 }]);
18
18
  });
@@ -23,7 +23,7 @@ const path_finder_1 = require("./path-finder");
23
23
  [true, false, false, true],
24
24
  [true, false, false, true]
25
25
  ]);
26
- let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.ORTOGONAL);
26
+ let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.Ortogonal);
27
27
  (0, vitest_1.expect)(result.directPathAvailable).toBe(true);
28
28
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([
29
29
  { x: 0, y: 0 },
@@ -42,7 +42,7 @@ const path_finder_1 = require("./path-finder");
42
42
  [true, false, false, true],
43
43
  [true, false, false, true]
44
44
  ]);
45
- let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.ALL);
45
+ let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.All);
46
46
  (0, vitest_1.expect)(result.directPathAvailable).toBe(true);
47
47
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([
48
48
  { x: 0, y: 0 },
@@ -60,7 +60,7 @@ const path_finder_1 = require("./path-finder");
60
60
  [true, true, false, true],
61
61
  [true, false, true, true]
62
62
  ]);
63
- let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.ALL);
63
+ let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.All);
64
64
  (0, vitest_1.expect)(result.directPathAvailable).toBe(true);
65
65
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([
66
66
  { x: 0, y: 0 },
@@ -77,7 +77,7 @@ const path_finder_1 = require("./path-finder");
77
77
  [true, false, true, false, true],
78
78
  [false, true, false, false, true]
79
79
  ]);
80
- let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(4, 3), helpers_lib_1.GridNeighborType.ALL);
80
+ let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(4, 3), helpers_lib_1.GridNeighborType.All);
81
81
  (0, vitest_1.expect)(result.directPathAvailable).toBe(true);
82
82
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([
83
83
  { x: 0, y: 0 },
@@ -99,7 +99,7 @@ const path_finder_1 = require("./path-finder");
99
99
  [true, false, true, false, true],
100
100
  [false, true, false, false, true]
101
101
  ]);
102
- let result = path_finder_1.PathFinder.findPath(grid, new helpers_lib_1.Vector(4, 3), helpers_lib_1.Vector.zero, helpers_lib_1.GridNeighborType.ALL);
102
+ let result = path_finder_1.PathFinder.findPath(grid, new helpers_lib_1.Vector(4, 3), helpers_lib_1.Vector.zero, helpers_lib_1.GridNeighborType.All);
103
103
  (0, vitest_1.expect)(result.directPathAvailable).toBe(true);
104
104
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([
105
105
  { x: 4, y: 3 },
@@ -121,7 +121,7 @@ const path_finder_1 = require("./path-finder");
121
121
  [true, false, false, false],
122
122
  [true, true, false, true]
123
123
  ]);
124
- let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.ALL);
124
+ let result = path_finder_1.PathFinder.findPath(grid, helpers_lib_1.Vector.zero, new helpers_lib_1.Vector(3, 3), helpers_lib_1.GridNeighborType.All);
125
125
  (0, vitest_1.expect)(result.directPathAvailable).toBe(false);
126
126
  (0, vitest_1.expect)(result.path.map(value => value.toVec2())).toEqual([
127
127
  { x: 0, y: 0 },
@@ -146,7 +146,7 @@ const path_finder_1 = require("./path-finder");
146
146
  }
147
147
 
148
148
  let start = new Date();
149
- PathFinder.findPath(bigGrid, Vector.zero, new Vector(-1, -1), GridNeighborType.ALL);
149
+ PathFinder.findPath(bigGrid, Vector.zero, new Vector(-1, -1), GridNeighborType.All);
150
150
  let end = new Date();
151
151
 
152
152
  console.info(end.getTime() - start.getTime());
@@ -1,18 +1,18 @@
1
1
  import { Grid, Radian, Rectangle, Vector } from 'helpers-lib';
2
2
  export declare class VectorFieldPathFinder {
3
- private targetArea;
4
- private availabilityGrid;
5
- private weightGrid;
6
- private directionsToTargetCache;
7
- private highestWeight;
8
- constructor(targetArea: Rectangle, availabilityGrid: Grid<boolean>);
3
+ private _targetArea;
4
+ private _availabilityGrid;
5
+ private _weightGrid;
6
+ private _directionsToTargetCache;
7
+ private _highestWeight;
8
+ constructor(_targetArea: Rectangle, _availabilityGrid: Grid<boolean>);
9
9
  getDirectionToTarget(startingPosition: Vector): Radian | undefined;
10
- private getDirectionAwayFromObstacles;
11
- private getBestDirectionToTarget;
12
- private getTheResultFromBestDirections;
13
- private isNextPositionAvailable;
14
- private getNeighborValues;
15
- private getAreaPositions;
16
- private vectorToNeighborDirection;
17
- private getHighestWeight;
10
+ private _getDirectionAwayFromObstacles;
11
+ private _getBestDirectionToTarget;
12
+ private _getTheResultFromBestDirections;
13
+ private _isNextPositionAvailable;
14
+ private _getNeighborValues;
15
+ private _getAreaPositions;
16
+ private _vectorToNeighborDirection;
17
+ private _getHighestWeight;
18
18
  }
@@ -4,30 +4,30 @@ exports.VectorFieldPathFinder = void 0;
4
4
  const helpers_lib_1 = require("helpers-lib");
5
5
  const vector_set_1 = require("../../data-structures/vector-set/vector-set");
6
6
  class VectorFieldPathFinder {
7
- constructor(targetArea, availabilityGrid) {
8
- this.targetArea = targetArea;
9
- this.availabilityGrid = availabilityGrid;
10
- this.highestWeight = this.getHighestWeight(this.availabilityGrid.size);
11
- this.weightGrid = new helpers_lib_1.Grid({ size: this.availabilityGrid.size, defaultValue: this.highestWeight });
12
- this.directionsToTargetCache = new helpers_lib_1.Grid({ size: this.availabilityGrid.size, defaultValue: undefined });
7
+ constructor(_targetArea, _availabilityGrid) {
8
+ this._targetArea = _targetArea;
9
+ this._availabilityGrid = _availabilityGrid;
10
+ this._highestWeight = this._getHighestWeight(this._availabilityGrid.size);
11
+ this._weightGrid = new helpers_lib_1.Grid({ size: this._availabilityGrid.size, defaultValue: this._highestWeight });
12
+ this._directionsToTargetCache = new helpers_lib_1.Grid({ size: this._availabilityGrid.size, defaultValue: undefined });
13
13
  let closedPositions = new vector_set_1.VectorSet();
14
14
  let queue = new helpers_lib_1.Queue();
15
- let targetPositions = this.getAreaPositions(this.availabilityGrid.cropAreaOutsideOfTheGrid(targetArea));
15
+ let targetPositions = this._getAreaPositions(this._availabilityGrid.cropAreaOutsideOfTheGrid(_targetArea));
16
16
  targetPositions.forEach(position => {
17
- this.weightGrid.set(position, 0);
17
+ this._weightGrid.set(position, 0);
18
18
  queue.add(position);
19
19
  });
20
- while (!queue.isEmpty) {
20
+ while (queue.notEmpty) {
21
21
  let currentPoint = queue.pop();
22
22
  if (!closedPositions.has(currentPoint)) {
23
23
  closedPositions.add(currentPoint);
24
- let currentWeight = this.weightGrid.getOrFail(currentPoint);
25
- this.getNeighborValues(currentPoint, this.availabilityGrid).forEach(neighbor => {
24
+ let currentWeight = this._weightGrid.getOrFail(currentPoint);
25
+ this._getNeighborValues(currentPoint, this._availabilityGrid).forEach(neighbor => {
26
26
  if (!closedPositions.has(neighbor.position)) {
27
- let neighborsCurrentWeight = this.weightGrid.getOrFail(neighbor.position);
27
+ let neighborsCurrentWeight = this._weightGrid.getOrFail(neighbor.position);
28
28
  let newWeight = currentWeight + neighbor.distance;
29
- if (this.availabilityGrid.getOrFail(neighbor.position) && newWeight < neighborsCurrentWeight) {
30
- this.weightGrid.set(neighbor.position, newWeight);
29
+ if (this._availabilityGrid.getOrFail(neighbor.position) && newWeight < neighborsCurrentWeight) {
30
+ this._weightGrid.set(neighbor.position, newWeight);
31
31
  queue.add(neighbor.position);
32
32
  }
33
33
  }
@@ -36,45 +36,45 @@ class VectorFieldPathFinder {
36
36
  }
37
37
  }
38
38
  getDirectionToTarget(startingPosition) {
39
- if (!startingPosition.isInsideRectangle(this.targetArea)) {
40
- startingPosition = this.weightGrid.movePositionInsideGrid(startingPosition);
41
- if (this.directionsToTargetCache.has(startingPosition)) {
42
- return this.directionsToTargetCache.get(startingPosition);
39
+ if (!startingPosition.isInsideRectangle(this._targetArea)) {
40
+ startingPosition = this._weightGrid.movePositionInsideGrid(startingPosition);
41
+ if (this._directionsToTargetCache.has(startingPosition)) {
42
+ return this._directionsToTargetCache.get(startingPosition);
43
43
  }
44
44
  else {
45
- let neighborValues = this.getNeighborValues(startingPosition, this.availabilityGrid);
45
+ let neighborValues = this._getNeighborValues(startingPosition, this._availabilityGrid);
46
46
  let result;
47
- if (this.weightGrid.getOrFail(startingPosition) >= this.highestWeight) {
48
- let atLeastOneNeighborIsAvailable = neighborValues.some(neighbor => this.availabilityGrid.get(neighbor.position));
47
+ if (this._weightGrid.getOrFail(startingPosition) >= this._highestWeight) {
48
+ let atLeastOneNeighborIsAvailable = neighborValues.some(neighbor => this._availabilityGrid.get(neighbor.position));
49
49
  if (atLeastOneNeighborIsAvailable) {
50
- let atLeastOneNeighborIsUnavailable = neighborValues.some(neighbor => !this.availabilityGrid.get(neighbor.position));
50
+ let atLeastOneNeighborIsUnavailable = neighborValues.some(neighbor => !this._availabilityGrid.get(neighbor.position));
51
51
  if (atLeastOneNeighborIsUnavailable) {
52
- result = this.getDirectionAwayFromObstacles(neighborValues);
52
+ result = this._getDirectionAwayFromObstacles(neighborValues);
53
53
  }
54
54
  else {
55
- result = this.getBestDirectionToTarget(startingPosition, neighborValues);
55
+ result = this._getBestDirectionToTarget(startingPosition, neighborValues);
56
56
  }
57
57
  }
58
58
  }
59
59
  else {
60
- result = this.getBestDirectionToTarget(startingPosition, neighborValues);
60
+ result = this._getBestDirectionToTarget(startingPosition, neighborValues);
61
61
  }
62
- this.directionsToTargetCache.set(startingPosition, result);
62
+ this._directionsToTargetCache.set(startingPosition, result);
63
63
  return result;
64
64
  }
65
65
  }
66
66
  }
67
- getDirectionAwayFromObstacles(neighborDirections) {
67
+ _getDirectionAwayFromObstacles(neighborDirections) {
68
68
  let allAvailableDirections = neighborDirections
69
- .filter(neighbor => this.availabilityGrid.get(neighbor.position))
69
+ .filter(neighbor => this._availabilityGrid.get(neighbor.position))
70
70
  .map(neighbor => neighbor.direction.radian);
71
71
  return helpers_lib_1.Radian.getAverage(...allAvailableDirections);
72
72
  }
73
- getBestDirectionToTarget(startingPosition, neighborDirections) {
73
+ _getBestDirectionToTarget(startingPosition, neighborDirections) {
74
74
  let bestDirections = neighborDirections
75
- .filter(neighbor => this.weightGrid.getOrFail(neighbor.position) < this.highestWeight)
75
+ .filter(neighbor => this._weightGrid.getOrFail(neighbor.position) < this._highestWeight)
76
76
  .reduce((acc, neighbor) => {
77
- let newWeight = this.weightGrid.getOrFail(neighbor.position) + neighbor.distance;
77
+ let newWeight = this._weightGrid.getOrFail(neighbor.position) + neighbor.distance;
78
78
  if (newWeight < acc.bestWeight) {
79
79
  acc.bestDirections = [neighbor.direction];
80
80
  acc.bestWeight = newWeight;
@@ -83,13 +83,13 @@ class VectorFieldPathFinder {
83
83
  acc.bestDirections.push(neighbor.direction);
84
84
  }
85
85
  return acc;
86
- }, { bestDirections: [], bestWeight: this.highestWeight }).bestDirections;
87
- return this.getTheResultFromBestDirections(bestDirections, startingPosition);
86
+ }, { bestDirections: [], bestWeight: this._highestWeight }).bestDirections;
87
+ return this._getTheResultFromBestDirections(bestDirections, startingPosition);
88
88
  }
89
- getTheResultFromBestDirections(bestDirections, startingPosition) {
89
+ _getTheResultFromBestDirections(bestDirections, startingPosition) {
90
90
  if (bestDirections.length > 0) {
91
91
  let sumVector = bestDirections.reduce((acc, direction) => acc.add(direction), helpers_lib_1.Vector.zero);
92
- if (sumVector.isZero() || !this.isNextPositionAvailable(startingPosition, sumVector)) {
92
+ if (sumVector.isZero() || !this._isNextPositionAvailable(startingPosition, sumVector)) {
93
93
  return helpers_lib_1.Random.pickRandomElement(bestDirections).radian;
94
94
  }
95
95
  else if (bestDirections.length >= 1) {
@@ -97,18 +97,18 @@ class VectorFieldPathFinder {
97
97
  }
98
98
  }
99
99
  }
100
- isNextPositionAvailable(position, direction) {
101
- let nextPosition = position.add(this.vectorToNeighborDirection(direction));
102
- return this.availabilityGrid.isPointWithinBounds(nextPosition) && this.availabilityGrid.getOrFail(nextPosition);
100
+ _isNextPositionAvailable(position, direction) {
101
+ let nextPosition = position.add(this._vectorToNeighborDirection(direction));
102
+ return this._availabilityGrid.isPointWithinBounds(nextPosition) && this._availabilityGrid.getOrFail(nextPosition);
103
103
  }
104
- getNeighborValues(position, grid) {
105
- return this.weightGrid.getNeighborDirections(position, helpers_lib_1.GridNeighborType.ALL).map(neighborDirection => ({
104
+ _getNeighborValues(position, grid) {
105
+ return this._weightGrid.getNeighborDirections(position, helpers_lib_1.GridNeighborType.All).map(neighborDirection => ({
106
106
  position: position.add(neighborDirection),
107
107
  direction: neighborDirection,
108
108
  distance: neighborDirection.x !== 0 && neighborDirection.y !== 0 ? 14 : 10
109
109
  }));
110
110
  }
111
- getAreaPositions(area) {
111
+ _getAreaPositions(area) {
112
112
  let positions = [];
113
113
  for (let y = area.topLeft.y; y <= area.bottomRight.y; y++) {
114
114
  for (let x = area.topLeft.x; x <= area.bottomRight.x; x++) {
@@ -117,11 +117,11 @@ class VectorFieldPathFinder {
117
117
  }
118
118
  return positions;
119
119
  }
120
- vectorToNeighborDirection(vector) {
120
+ _vectorToNeighborDirection(vector) {
121
121
  let roundedVector = vector.normalize().round();
122
122
  return new helpers_lib_1.Vector(roundedVector.x, roundedVector.y);
123
123
  }
124
- getHighestWeight(size) {
124
+ _getHighestWeight(size) {
125
125
  return (size.x + size.y) * 20;
126
126
  }
127
127
  }
@@ -9,7 +9,7 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
9
9
  let targetArea = helpers_lib_1.Rectangle.fromRect({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } });
10
10
  let availabilityGrid = new helpers_lib_1.Grid({ size: new helpers_lib_1.Vector(1, 1), defaultValue: true });
11
11
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
12
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
12
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
13
13
  });
14
14
  (0, vitest_1.test)('basic 2', () => {
15
15
  let targetArea = helpers_lib_1.Rectangle.fromRect({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } });
@@ -18,10 +18,10 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
18
18
  [true, true]
19
19
  ]);
20
20
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
21
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
22
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(1, 0))).toBe(0);
23
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(0, 1))).toBe(0);
24
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(1, 1))).toBe(0);
21
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
22
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(1, 0))).toBe(0);
23
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(0, 1))).toBe(0);
24
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(1, 1))).toBe(0);
25
25
  });
26
26
  (0, vitest_1.test)('sample 1', () => {
27
27
  let targetArea = helpers_lib_1.Rectangle.fromRect({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } });
@@ -30,16 +30,16 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
30
30
  [true, true]
31
31
  ]);
32
32
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
33
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
34
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(1, 0))).toBe(10);
35
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(0, 1))).toBe(10);
36
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(1, 1))).toBe(14);
33
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
34
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(1, 0))).toBe(10);
35
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(0, 1))).toBe(10);
36
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(1, 1))).toBe(14);
37
37
  });
38
38
  (0, vitest_1.test)('sample 2', () => {
39
39
  let targetArea = helpers_lib_1.Rectangle.fromRect({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 1, y: 1 } });
40
40
  let availabilityGrid = new helpers_lib_1.Grid({ size: new helpers_lib_1.Vector(3, 3), defaultValue: true });
41
41
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
42
- (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
42
+ (0, vitest_1.expect)(pathFinder['_weightGrid']['_grid']).toEqual([
43
43
  [0, 0, 10],
44
44
  [0, 0, 10],
45
45
  [10, 10, 14]
@@ -49,7 +49,7 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
49
49
  let targetArea = helpers_lib_1.Rectangle.fromRect({ topLeft: { x: 1, y: 1 }, bottomRight: { x: 2, y: 2 } });
50
50
  let availabilityGrid = new helpers_lib_1.Grid({ size: new helpers_lib_1.Vector(3, 3), defaultValue: true });
51
51
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
52
- (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
52
+ (0, vitest_1.expect)(pathFinder['_weightGrid']['_grid']).toEqual([
53
53
  [14, 10, 10],
54
54
  [10, 0, 0],
55
55
  [10, 0, 0]
@@ -64,8 +64,8 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
64
64
  [false, false, true]
65
65
  ]);
66
66
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
67
- let h = pathFinder['getHighestWeight'](availabilityGrid.size);
68
- (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
67
+ let h = pathFinder['_getHighestWeight'](availabilityGrid.size);
68
+ (0, vitest_1.expect)(pathFinder['_weightGrid']['_grid']).toEqual([
69
69
  [0, h, 28],
70
70
  [10, 14, 24],
71
71
  [h, h, 28],
@@ -80,8 +80,8 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
80
80
  [false, false, true, true]
81
81
  ]);
82
82
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
83
- let h = pathFinder['getHighestWeight'](availabilityGrid.size);
84
- (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
83
+ let h = pathFinder['_getHighestWeight'](availabilityGrid.size);
84
+ (0, vitest_1.expect)(pathFinder['_weightGrid']['_grid']).toEqual([
85
85
  [0, 0, h, 38],
86
86
  [0, 0, h, 28],
87
87
  [h, h, 14, 24]
@@ -96,8 +96,8 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
96
96
  [false, false, true, true]
97
97
  ]);
98
98
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
99
- let h = pathFinder['getHighestWeight'](availabilityGrid.size);
100
- (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
99
+ let h = pathFinder['_getHighestWeight'](availabilityGrid.size);
100
+ (0, vitest_1.expect)(pathFinder['_weightGrid']['_grid']).toEqual([
101
101
  [28, 24, h, 20],
102
102
  [24, 14, h, 10],
103
103
  [h, h, 0, 0],
@@ -114,8 +114,8 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
114
114
  [true, true, true, true, true]
115
115
  ]);
116
116
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
117
- let h = pathFinder['getHighestWeight'](availabilityGrid.size);
118
- (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
117
+ let h = pathFinder['_getHighestWeight'](availabilityGrid.size);
118
+ (0, vitest_1.expect)(pathFinder['_weightGrid']['_grid']).toEqual([
119
119
  [0, h, h, h, 108],
120
120
  [10, h, h, h, 98],
121
121
  [20, h, h, h, 88],
@@ -173,13 +173,13 @@ const vector_field_path_finder_1 = require("./vector-field-path-finder");
173
173
  let targetArea = helpers_lib_1.Rectangle.fromRect({ topLeft: { x: 0, y: 0 }, bottomRight: { x: 0, y: 0 } });
174
174
  let availabilityGrid = new helpers_lib_1.Grid({ size: new helpers_lib_1.Vector(1, 1), defaultValue: false });
175
175
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
176
- (0, vitest_1.expect)(pathFinder['weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
176
+ (0, vitest_1.expect)(pathFinder['_weightGrid'].get(new helpers_lib_1.Vector(0, 0))).toBe(0);
177
177
  });
178
178
  (0, vitest_1.test)('should select closest grid cells if the target is outside of the grid', () => {
179
179
  let targetArea = helpers_lib_1.Rectangle.fromRect({ topLeft: { x: 3, y: -1 }, bottomRight: { x: 3, y: 1 } });
180
180
  let availabilityGrid = new helpers_lib_1.Grid({ size: new helpers_lib_1.Vector(3, 3), defaultValue: true });
181
181
  let pathFinder = new vector_field_path_finder_1.VectorFieldPathFinder(targetArea, availabilityGrid);
182
- (0, vitest_1.expect)(pathFinder['weightGrid']['_grid']).toEqual([
182
+ (0, vitest_1.expect)(pathFinder['_weightGrid']['_grid']).toEqual([
183
183
  [20, 10, 0],
184
184
  [20, 10, 0],
185
185
  [24, 14, 10]
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "bard-legends-framework",
3
- "version": "0.11.0",
3
+ "version": "0.12.0",
4
4
  "description": "Bard Legends Framework",
5
5
  "main": "dist/index.js",
6
6
  "files": [
@@ -25,7 +25,8 @@
25
25
  "clean-install": "cls && rm -rf node_modules && rm -rf package-lock.json && npm run i",
26
26
  "i": "npm cache clean --force && npm install",
27
27
  "pretest": "cls",
28
- "test": "vitest run",
28
+ "test": "vitest run --mode=quick",
29
+ "test-full": "vitest run",
29
30
  "build": "tsc",
30
31
  "lint": "biome check . --write --max-diagnostics=1",
31
32
  "deploy": "npm i && vitest run && npm run build && npm publish",
@@ -38,12 +39,13 @@
38
39
  "reflect-metadata": "0.2.2"
39
40
  },
40
41
  "peerDependencies": {
41
- "actions-lib": "^2.0.0",
42
- "helpers-lib": "^1.13.10",
43
- "script-engine-lib": "^0.4.3"
42
+ "actions-lib": "^3.0.0-rc1",
43
+ "helpers-lib": "^1.14.0",
44
+ "script-engine-lib": "^1.0.0-rc2"
44
45
  },
45
46
  "devDependencies": {
46
47
  "@biomejs/biome": "2.2.4",
48
+ "@memlab/core": "1.1.43",
47
49
  "@types/node": "20.12.11",
48
50
  "@types/p2": "0.7.44",
49
51
  "rollup-plugin-swc": "0.2.1",