bard-legends-framework 0.11.0 → 0.12.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (258) hide show
  1. package/dist/actions-performance.test.d.ts +1 -0
  2. package/dist/actions-performance.test.js +83 -0
  3. package/dist/game-entities/controller/controller.d.ts +2 -2
  4. package/dist/game-entities/controller/controller.js +8 -8
  5. package/dist/game-entities/controller/controller.test.js +2 -2
  6. package/dist/game-entities/entity/entity.d.ts +7 -7
  7. package/dist/game-entities/entity/entity.js +18 -12
  8. package/dist/game-entities/entity/entity.test.js +93 -30
  9. package/dist/game-entities/entity/helpers/entity-store.helper.d.ts +3 -3
  10. package/dist/game-entities/entity/helpers/entity-store.helper.js +12 -12
  11. package/dist/game-entities/entity/helpers/entity-store.helper.test.js +11 -11
  12. package/dist/game-entities/entity/helpers/entity-views.helper.d.ts +6 -6
  13. package/dist/game-entities/entity/helpers/entity-views.helper.js +25 -22
  14. package/dist/game-entities/entity/singleton-entity.test.js +9 -4
  15. package/dist/game-entities/hard-reset.d.ts +5 -0
  16. package/dist/game-entities/hard-reset.js +14 -0
  17. package/dist/game-entities/index.d.ts +1 -1
  18. package/dist/game-entities/index.js +3 -3
  19. package/dist/game-entities/scene/scene.d.ts +13 -13
  20. package/dist/game-entities/scene/scene.js +41 -46
  21. package/dist/game-entities/scene/scene.test.js +95 -37
  22. package/dist/game-entities/service/service.d.ts +1 -4
  23. package/dist/game-entities/service/service.js +12 -13
  24. package/dist/game-entities/service/service.test.js +33 -12
  25. package/dist/game-entities/unit-test.helper.js +1 -1
  26. package/dist/game-entities/update-cycle.d.ts +7 -17
  27. package/dist/game-entities/update-cycle.js +25 -19
  28. package/dist/game-entities/view/view.d.ts +6 -6
  29. package/dist/game-entities/view/view.js +15 -21
  30. package/dist/game-entities/view/view.test.js +40 -9
  31. package/dist/physics/entity-types/immovable-physics-entity.d.ts +1 -1
  32. package/dist/physics/entity-types/immovable-physics-entity.js +4 -4
  33. package/dist/physics/entity-types/movable-entity.d.ts +1 -1
  34. package/dist/physics/entity-types/movable-entity.js +2 -2
  35. package/dist/physics/entity-types/movable-physics-entity.d.ts +8 -8
  36. package/dist/physics/entity-types/movable-physics-entity.js +27 -27
  37. package/dist/physics/entity-types/physics-entity.d.ts +10 -14
  38. package/dist/physics/entity-types/physics-entity.js +27 -26
  39. package/dist/physics/interfaces.d.ts +6 -6
  40. package/dist/physics/interfaces.js +4 -4
  41. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.d.ts +16 -16
  42. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics-internal.controller.js +22 -22
  43. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.d.ts +19 -19
  44. package/dist/physics/module//342/232/234/357/270/217gateways/controllers/physics.controller.js +30 -30
  45. package/dist/physics/module//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +3 -3
  46. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.d.ts +10 -10
  47. package/dist/physics/module//342/232/234/357/270/217gateways/physics-internal.gateway.js +16 -16
  48. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.d.ts +10 -10
  49. package/dist/physics/module//342/232/234/357/270/217gateways/physics.gateway.js +18 -18
  50. package/dist/physics/module//360/237/223/220services/collision/collisions.service.d.ts +5 -5
  51. package/dist/physics/module//360/237/223/220services/collision/collisions.service.js +17 -17
  52. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.d.ts +4 -4
  53. package/dist/physics/module//360/237/223/220services/collision/hit-test.service.js +11 -11
  54. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.d.ts +2 -2
  55. package/dist/physics/module//360/237/223/220services/collision/physics-body-group.service.js +4 -4
  56. package/dist/physics/module//360/237/223/220services/creation/border.service.d.ts +2 -2
  57. package/dist/physics/module//360/237/223/220services/creation/border.service.js +9 -9
  58. package/dist/physics/module//360/237/223/220services/creation/materials.service.d.ts +7 -7
  59. package/dist/physics/module//360/237/223/220services/creation/materials.service.js +17 -17
  60. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.d.ts +11 -11
  61. package/dist/physics/module//360/237/223/220services/creation/physics-world.service.js +27 -26
  62. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.d.ts +4 -4
  63. package/dist/physics/module//360/237/223/220services/creation/shape-creation.service.js +13 -13
  64. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.d.ts +9 -9
  65. package/dist/physics/module//360/237/223/220services/impact/eliptic-explosion.service.js +19 -19
  66. package/dist/physics/module//360/237/223/220services/impact/explosion.service.d.ts +9 -9
  67. package/dist/physics/module//360/237/223/220services/impact/explosion.service.js +20 -20
  68. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.d.ts +1 -1
  69. package/dist/physics/module//360/237/223/220services/impact/ray-cast-hit-converter.js +4 -4
  70. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.d.ts +2 -2
  71. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid-cache.service.js +3 -3
  72. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.d.ts +5 -5
  73. package/dist/physics/module//360/237/223/220services/path-finding/availability-grid.service.js +12 -12
  74. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.d.ts +4 -4
  75. package/dist/physics/module//360/237/223/220services/path-finding/path-finder.service.js +12 -12
  76. package/dist/physics/module//360/237/223/220services/query/physics-query.service.d.ts +4 -4
  77. package/dist/physics/module//360/237/223/220services/query/physics-query.service.js +4 -4
  78. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.d.ts +1 -4
  79. package/dist/physics/module//360/237/223/220services/ray-casting/ray-casting.service.js +7 -15
  80. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.d.ts +9 -9
  81. package/dist/physics/module//360/237/223/220services/test-visuals/test-visuals.service.js +43 -42
  82. package/dist/physics/module//360/237/247/212entities/border.entity.d.ts +1 -1
  83. package/dist/physics/module//360/237/247/212entities/border.entity.js +3 -3
  84. package/dist/pixi/components/display-object-array.d.ts +5 -5
  85. package/dist/pixi/components/display-object-array.js +14 -14
  86. package/dist/pixi/components/helpers/smooth-scroller.d.ts +7 -7
  87. package/dist/pixi/components/helpers/smooth-scroller.js +23 -23
  88. package/dist/pixi/components/helpers/smooth-scroller.test.js +14 -14
  89. package/dist/pixi/components/menu/menu-entity.d.ts +14 -0
  90. package/dist/pixi/components/menu/menu-entity.js +48 -0
  91. package/dist/pixi/components/menu/menu.ui.d.ts +23 -0
  92. package/dist/pixi/components/menu/menu.ui.js +97 -0
  93. package/dist/pixi/components/mouse-wheel-listener.ui.d.ts +2 -2
  94. package/dist/pixi/components/mouse-wheel-listener.ui.js +11 -11
  95. package/dist/pixi/components/scroll-area.ui.d.ts +1 -1
  96. package/dist/pixi/components/scroll-area.ui.js +9 -9
  97. package/dist/pixi/components/scroll-mask.ui.d.ts +9 -8
  98. package/dist/pixi/components/scroll-mask.ui.js +25 -24
  99. package/dist/pixi/display-object/container-attributes.d.ts +24 -25
  100. package/dist/pixi/display-object/container-attributes.js +26 -26
  101. package/dist/pixi/display-object/container.d.ts +3 -3
  102. package/dist/pixi/display-object/container.js +2 -2
  103. package/dist/pixi/display-object/filters/base-filters/blur.filter.d.ts +9 -9
  104. package/dist/pixi/display-object/filters/base-filters/blur.filter.js +25 -25
  105. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.d.ts +7 -7
  106. package/dist/pixi/display-object/filters/base-filters/expand-with-color.filter.js +17 -17
  107. package/dist/pixi/display-object/filters/composite-filters/glow-filter.d.ts +6 -6
  108. package/dist/pixi/display-object/filters/composite-filters/glow-filter.js +10 -11
  109. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.d.ts +2 -2
  110. package/dist/pixi/display-object/filters/helpers/gaussian-values.helper.js +5 -5
  111. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.d.ts +5 -5
  112. package/dist/pixi/display-object/filters/templates/checking-neighbors.template.js +8 -8
  113. package/dist/pixi/display-object/filters/templates/plane.template.d.ts +5 -5
  114. package/dist/pixi/display-object/filters/templates/plane.template.js +7 -7
  115. package/dist/pixi/display-object/filters.d.ts +7 -7
  116. package/dist/pixi/display-object/filters.js +34 -34
  117. package/dist/pixi/display-object/index.d.ts +1 -1
  118. package/dist/pixi/display-object/objects/graphics/graphics.d.ts +9 -9
  119. package/dist/pixi/display-object/objects/graphics/graphics.js +25 -25
  120. package/dist/pixi/display-object/objects/placeholder.d.ts +1 -1
  121. package/dist/pixi/display-object/objects/placeholder.js +7 -7
  122. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.d.ts +9 -9
  123. package/dist/pixi/display-object/objects/sprite/glow-sprite-generator.js +26 -25
  124. package/dist/pixi/display-object/objects/sprite/sprite.d.ts +10 -9
  125. package/dist/pixi/display-object/objects/sprite/sprite.js +62 -53
  126. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/pixi-text-style-converter.d.ts +4 -3
  127. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.d.ts +6 -6
  128. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.js +16 -16
  129. package/dist/pixi/display-object/objects/text/helpers/process-steps/1-data-in-converter/rich-text-data-in-converter.test.js +28 -28
  130. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.d.ts +1 -1
  131. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/consistent-space-text-wrapper.js +3 -3
  132. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.d.ts +17 -17
  133. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.js +62 -62
  134. package/dist/pixi/display-object/objects/text/helpers/process-steps/2-wrapping-text/rich-text-typewriter.test.js +2 -2
  135. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.d.ts +3 -3
  136. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.js +6 -6
  137. package/dist/pixi/display-object/objects/text/helpers/process-steps/3-data-out-converter/rich-text-data-out-converter.test.js +12 -12
  138. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.d.ts +2 -2
  139. package/dist/pixi/display-object/objects/text/helpers/rich-text-to-plane-text.test.js +5 -5
  140. package/dist/pixi/display-object/objects/text/rich-text.d.ts +0 -1
  141. package/dist/pixi/display-object/objects/text/rich-text.js +0 -1
  142. package/dist/pixi/display-object/objects/text/text.d.ts +9 -10
  143. package/dist/pixi/display-object/objects/text/text.js +34 -35
  144. package/dist/pixi/game.d.ts +20 -15
  145. package/dist/pixi/game.js +40 -35
  146. package/dist/pixi/helpers/game-assets.d.ts +5 -5
  147. package/dist/pixi/helpers/game-assets.js +14 -11
  148. package/dist/pixi/helpers/position-conversion.helper.d.ts +4 -4
  149. package/dist/pixi/helpers/position-conversion.helper.js +3 -3
  150. package/dist/pixi/index.d.ts +3 -37
  151. package/dist/pixi/index.js +6 -22
  152. package/dist/pixi/modules/CAMERA/camera.d.ts +5 -4
  153. package/dist/pixi/modules/CAMERA/camera.js +9 -9
  154. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.d.ts +3 -2
  155. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/camera-view.gateway.js +1 -1
  156. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.d.ts +3 -2
  157. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera-view.controller.js +5 -5
  158. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.d.ts +3 -3
  159. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/controllers/camera.controller.js +7 -7
  160. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.d.ts +8 -8
  161. package/dist/pixi/modules/CAMERA//342/232/234/357/270/217gateways/dtos/requests.dto.js +8 -8
  162. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.d.ts +2 -2
  163. package/dist/pixi/modules/CAMERA//360/237/223/220services/camera.service.js +12 -12
  164. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.d.ts +17 -16
  165. package/dist/pixi/modules/CAMERA//360/237/247/251views/camera.view.js +49 -48
  166. package/dist/pixi/pixi-definitions.d.ts +38 -0
  167. package/dist/pixi/pixi-definitions.js +37 -0
  168. package/dist/pixi/services/keyboard/keyboard.d.ts +2 -2
  169. package/dist/pixi/services/keyboard/keyboard.js +9 -9
  170. package/dist/pixi/services/mouse/mouse-target-focus.service.d.ts +10 -10
  171. package/dist/pixi/services/mouse/mouse-target-focus.service.js +28 -28
  172. package/dist/pixi/services/mouse/mouse.service.d.ts +1 -1
  173. package/dist/pixi/services/mouse/mouse.service.js +5 -5
  174. package/dist/utilities/animator/animating-content/fade-in-content.test.d.ts +1 -0
  175. package/dist/utilities/animator/animating-content/fade-in-content.test.js +10 -0
  176. package/dist/utilities/animator/animating-content/slide-in-content.test.d.ts +1 -0
  177. package/dist/utilities/animator/animating-content/slide-in-content.test.js +10 -0
  178. package/dist/utilities/animator/animations.d.ts +14 -6
  179. package/dist/utilities/animator/animations.js +15 -11
  180. package/dist/utilities/animator/animator/animator.d.ts +44 -0
  181. package/dist/utilities/animator/animator/animator.js +234 -0
  182. package/dist/utilities/animator/animator/animator.memory-leak.test.d.ts +1 -0
  183. package/dist/utilities/animator/animator/animator.memory-leak.test.js +73 -0
  184. package/dist/utilities/animator/animator/animator.performance.test.d.ts +1 -0
  185. package/dist/utilities/animator/animator/animator.performance.test.js +116 -0
  186. package/dist/utilities/animator/animator/animator.test.d.ts +1 -0
  187. package/dist/utilities/animator/animator/animator.test.js +1046 -0
  188. package/dist/utilities/animator/animator.d.ts +2 -3
  189. package/dist/utilities/animator/animator.js +66 -59
  190. package/dist/utilities/animator/animator.performance.test.d.ts +1 -0
  191. package/dist/utilities/animator/animator.performance.test.js +46 -0
  192. package/dist/utilities/animator/animator.test.js +89 -28
  193. package/dist/utilities/animator/animator2/animator.d.ts +42 -0
  194. package/dist/utilities/animator/animator2/animator.js +222 -0
  195. package/dist/utilities/animator/animator2/animator.memory-leak.test.d.ts +1 -0
  196. package/dist/utilities/animator/animator2/animator.memory-leak.test.js +73 -0
  197. package/dist/utilities/animator/animator2/animator.performance.test.d.ts +1 -0
  198. package/dist/utilities/animator/animator2/animator.performance.test.js +65 -0
  199. package/dist/utilities/animator/animator2/animator.test.d.ts +1 -0
  200. package/dist/utilities/animator/animator2/animator.test.js +1007 -0
  201. package/dist/utilities/animator/animator_old/animator.d.ts +60 -0
  202. package/dist/utilities/animator/animator_old/animator.js +337 -0
  203. package/dist/utilities/animator/animator_old/animator.performance.test.d.ts +1 -0
  204. package/dist/utilities/animator/animator_old/animator.performance.test.js +121 -0
  205. package/dist/utilities/animator/animator_old/animator.test.d.ts +1 -0
  206. package/dist/utilities/animator/animator_old/animator.test.js +996 -0
  207. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.d.ts +18 -0
  208. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.js +37 -0
  209. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.d.ts +1 -0
  210. package/dist/utilities/animator/content-animations/fade-in/fade-in-content.test.js +10 -0
  211. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.d.ts +38 -0
  212. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.js +208 -0
  213. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.d.ts +1 -0
  214. package/dist/utilities/animator/content-animations/fade-in/fade-in-state-animation.test.js +439 -0
  215. package/dist/utilities/animator/content-animations/slide/slide-in-content.d.ts +41 -0
  216. package/dist/utilities/animator/content-animations/slide/slide-in-content.js +107 -0
  217. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.d.ts +1 -0
  218. package/dist/utilities/animator/content-animations/slide/slide-in-content.test.js +10 -0
  219. package/dist/utilities/animator/content-animations/slide/slide-state-animation.d.ts +24 -0
  220. package/dist/utilities/animator/content-animations/slide/slide-state-animation.js +138 -0
  221. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.d.ts +1 -0
  222. package/dist/utilities/animator/content-animations/slide/slide-state-animation.test.js +307 -0
  223. package/dist/utilities/animator/content-animations/slide/state-animation.d.ts +37 -0
  224. package/dist/utilities/animator/content-animations/slide/state-animation.js +170 -0
  225. package/dist/utilities/animator/content-animations/slide/state-animation.test.d.ts +1 -0
  226. package/dist/utilities/animator/content-animations/slide/state-animation.test.js +340 -0
  227. package/dist/utilities/animator/index.d.ts +6 -6
  228. package/dist/utilities/animator/index.js +6 -6
  229. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.d.ts +18 -0
  230. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.js +37 -0
  231. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.d.ts +1 -0
  232. package/dist/utilities/animator/state-animation/fade-in/fade-in-content.test.js +10 -0
  233. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.d.ts +32 -0
  234. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.js +168 -0
  235. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.d.ts +1 -0
  236. package/dist/utilities/animator/state-animation/fade-in/fade-in-state-animation.test.js +431 -0
  237. package/dist/utilities/animator/state-animation/slide/slide-in-content.d.ts +37 -0
  238. package/dist/utilities/animator/state-animation/slide/slide-in-content.js +100 -0
  239. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.d.ts +1 -0
  240. package/dist/utilities/animator/state-animation/slide/slide-in-content.test.js +10 -0
  241. package/dist/utilities/animator/state-animation/slide/slide-state-animation.d.ts +24 -0
  242. package/dist/utilities/animator/state-animation/slide/slide-state-animation.js +130 -0
  243. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.d.ts +1 -0
  244. package/dist/utilities/animator/state-animation/slide/slide-state-animation.test.js +301 -0
  245. package/dist/utilities/animator/state-animation/slide-state-animation.test.js +30 -30
  246. package/dist/utilities/animator/state-animation/state-animation.js +7 -7
  247. package/dist/utilities/animator/state-animation/state-animation.test.js +24 -24
  248. package/dist/utilities/animator/state-animation/visit-disappear-state-animation.test.js +30 -30
  249. package/dist/utilities/data-structures/vector-set/vector-set.d.ts +1 -1
  250. package/dist/utilities/data-structures/vector-set/vector-set.js +5 -5
  251. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.d.ts +1 -1
  252. package/dist/utilities/grid-algorithms/closest-available-space/closest-available-space.helper.js +5 -5
  253. package/dist/utilities/grid-algorithms/path-finder/path-finder.js +21 -21
  254. package/dist/utilities/grid-algorithms/path-finder/path-finder.test.js +9 -9
  255. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.d.ts +14 -14
  256. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.js +43 -43
  257. package/dist/utilities/grid-algorithms/vector-field-path-finder/vector-field-path-finder.test.js +21 -21
  258. package/package.json +7 -5
@@ -8,50 +8,50 @@ const p2js_helper_1 = require("../libs/p2js.helper");
8
8
  const physics_internal_gateway_1 = require("../module/\u269C\uFE0Fgateways/physics-internal.gateway");
9
9
  const physics_entity_1 = require("./physics-entity");
10
10
  class MovablePhysicsEntity extends physics_entity_1.PhysicsEntity {
11
- constructor(physicsWorldId, physicsEntityDefinition) {
12
- super(physicsWorldId, physicsEntityDefinition, 'dynamic');
11
+ constructor(physicsWorldID, physicsEntityDefinition) {
12
+ super(physicsWorldID, physicsEntityDefinition, 'dynamic');
13
13
  this.position = new actions_lib_1.Variable(helpers_lib_1.Vector.zero);
14
14
  this.rotation = new actions_lib_1.Variable(helpers_lib_1.Radian.get0);
15
15
  this.velocity = new actions_lib_1.Variable(helpers_lib_1.Vector.zero);
16
16
  this.rotationalSpeed = new actions_lib_1.Variable(0);
17
- this.ignorePositionUpdate = false;
18
- this.ignoreRotationUpdate = false;
19
- this.ignoreVelocityUpdate = false;
20
- this.ignoreRotationalSpeedUpdate = false;
21
- this.phsicsToLocalSync();
22
- this.localToPhsicsSync();
17
+ this._ignorePositionUpdate = false;
18
+ this._ignoreRotationUpdate = false;
19
+ this._ignoreVelocityUpdate = false;
20
+ this._ignoreRotationalSpeedUpdate = false;
21
+ this._phsicsToLocalSync();
22
+ this._localToPhsicsSync();
23
23
  game_entities_1.Service.get(physics_internal_gateway_1.PhysicsInternalGateway)
24
- .subscribeToPhysicsStep(physicsWorldId, ({ time, delta }) => this.step(time, delta))
24
+ .subscribeToPhysicsStep(physicsWorldID, ({ time, delta }) => this._step(time, delta))
25
25
  .attach(this);
26
26
  }
27
27
  convertToDTO() {
28
28
  return {
29
- entityId: this.id,
30
- classId: this.classId,
29
+ entityID: this.id,
30
+ classID: this.classID,
31
31
  position: this.position.value,
32
32
  rotation: this.rotation.value,
33
33
  velocity: this.velocity.value,
34
34
  rotationalSpeed: this.rotationalSpeed.value
35
35
  };
36
36
  }
37
- step(time, delta) {
38
- this.ignorePositionUpdate = true;
39
- this.ignoreRotationUpdate = true;
40
- this.ignoreVelocityUpdate = true;
41
- this.ignoreRotationalSpeedUpdate = true;
42
- this.phsicsToLocalSync();
37
+ _step(time, delta) {
38
+ this._ignorePositionUpdate = true;
39
+ this._ignoreRotationUpdate = true;
40
+ this._ignoreVelocityUpdate = true;
41
+ this._ignoreRotationalSpeedUpdate = true;
42
+ this._phsicsToLocalSync();
43
43
  }
44
- phsicsToLocalSync() {
44
+ _phsicsToLocalSync() {
45
45
  this.position.value = p2js_helper_1.P2JSHelper.arrayToVector(this.p2Body.position);
46
46
  this.rotation.value = new helpers_lib_1.Radian(this.p2Body.angle);
47
47
  this.velocity.value = p2js_helper_1.P2JSHelper.arrayToVector(this.p2Body.velocity);
48
48
  this.rotationalSpeed.value = this.p2Body.angularVelocity;
49
49
  }
50
- localToPhsicsSync() {
50
+ _localToPhsicsSync() {
51
51
  this.position
52
52
  .subscribe(position => {
53
- if (this.ignorePositionUpdate) {
54
- this.ignorePositionUpdate = false;
53
+ if (this._ignorePositionUpdate) {
54
+ this._ignorePositionUpdate = false;
55
55
  }
56
56
  else {
57
57
  this.p2Body.position = [position.x, position.y];
@@ -60,8 +60,8 @@ class MovablePhysicsEntity extends physics_entity_1.PhysicsEntity {
60
60
  .attach(this);
61
61
  this.rotation
62
62
  .subscribe(rotation => {
63
- if (this.ignoreRotationUpdate) {
64
- this.ignoreRotationUpdate = false;
63
+ if (this._ignoreRotationUpdate) {
64
+ this._ignoreRotationUpdate = false;
65
65
  }
66
66
  else {
67
67
  this.p2Body.angle = rotation.value;
@@ -70,8 +70,8 @@ class MovablePhysicsEntity extends physics_entity_1.PhysicsEntity {
70
70
  .attach(this);
71
71
  this.velocity
72
72
  .subscribe(velocity => {
73
- if (this.ignoreVelocityUpdate) {
74
- this.ignoreVelocityUpdate = false;
73
+ if (this._ignoreVelocityUpdate) {
74
+ this._ignoreVelocityUpdate = false;
75
75
  }
76
76
  else {
77
77
  this.p2Body.velocity = [velocity.x, velocity.y];
@@ -80,8 +80,8 @@ class MovablePhysicsEntity extends physics_entity_1.PhysicsEntity {
80
80
  .attach(this);
81
81
  this.rotationalSpeed
82
82
  .subscribe(rotationalSpeed => {
83
- if (this.ignoreRotationalSpeedUpdate) {
84
- this.ignoreRotationalSpeedUpdate = false;
83
+ if (this._ignoreRotationalSpeedUpdate) {
84
+ this._ignoreRotationalSpeedUpdate = false;
85
85
  }
86
86
  else {
87
87
  this.p2Body.angularVelocity = rotationalSpeed;
@@ -1,34 +1,30 @@
1
1
  import { Action } from 'actions-lib';
2
- import p2 from 'p2';
3
2
  import { Entity } from '../../game-entities';
4
3
  import { CollisionReport, PhysicsBodyDTO, PhysicsEntityDefinition } from '../interfaces';
5
4
  import { PhysicsBodyGroup } from '../libs/physics-body-groups';
6
5
  export declare abstract class PhysicsEntity extends Entity {
7
- private static p2BodyIdToPhysicsBody;
8
- private static physicsEntities;
9
- static getFromP2BodyId(p2BodyId: number): PhysicsEntity | undefined;
10
- static getFromP2BodyIdOrFail(p2BodyId: number): PhysicsEntity;
11
- static getPhysicsInstanceOrFail(id: string): PhysicsEntity;
6
+ private static _p2BodyIDToPhysicsBody;
7
+ private static _physicsEntities;
8
+ static getFromP2BodyID(p2BodyID: number): PhysicsEntity | undefined;
9
+ static getFromP2BodyIDOrFail(p2BodyID: number): PhysicsEntity;
10
+ static getPhysicsInstanceOrFail(id: number): PhysicsEntity;
12
11
  static getPhysicsEntities(): PhysicsEntity[];
13
12
  readonly _onCollision: Action<readonly CollisionReport[]>;
14
13
  readonly onCollision: import("actions-lib").Notifier<readonly CollisionReport[]>;
15
14
  get area(): number;
16
15
  get mass(): number;
17
16
  get collisions(): readonly CollisionReport[];
18
- readonly physicsWorldId: string;
17
+ readonly physicsWorldID: number;
19
18
  readonly physicsBodyGroup: PhysicsBodyGroup;
20
19
  readonly includeInPathfinding: boolean;
21
- protected readonly p2Body: p2.Body;
22
20
  protected readonly type: 'dynamic' | 'static';
23
- private readonly physicsInternalGateway;
24
- private physicsGroup;
25
- private physicsMask;
21
+ private readonly _physicsInternalGateway;
22
+ private _physicsGroup;
23
+ private _physicsMask;
26
24
  private _area;
27
25
  private _mass;
28
- private _collisions;
29
- constructor(physicsWorldId: string, physicsEntityDefinition: PhysicsEntityDefinition, type: 'dynamic' | 'static');
26
+ constructor(physicsWorldID: number, physicsEntityDefinition: PhysicsEntityDefinition, type: 'dynamic' | 'static');
30
27
  abstract convertToDTO(): PhysicsBodyDTO;
31
28
  destroy(): void;
32
29
  canCollideWith(target: PhysicsEntity): boolean;
33
- protected setCollisionReports(collisionReports: CollisionReport[]): void;
34
30
  }
@@ -6,27 +6,27 @@ const game_entities_1 = require("../../game-entities");
6
6
  const p2js_helper_1 = require("../libs/p2js.helper");
7
7
  const physics_internal_gateway_1 = require("../module/\u269C\uFE0Fgateways/physics-internal.gateway");
8
8
  class PhysicsEntity extends game_entities_1.Entity {
9
- static { this.p2BodyIdToPhysicsBody = new Map(); }
10
- static { this.physicsEntities = new Map(); }
11
- static getFromP2BodyId(p2BodyId) {
12
- return PhysicsEntity.p2BodyIdToPhysicsBody.get(p2BodyId);
9
+ static { this._p2BodyIDToPhysicsBody = new Map(); }
10
+ static { this._physicsEntities = new Map(); }
11
+ static getFromP2BodyID(p2BodyID) {
12
+ return PhysicsEntity._p2BodyIDToPhysicsBody.get(p2BodyID);
13
13
  }
14
- static getFromP2BodyIdOrFail(p2BodyId) {
15
- let physicsBody = PhysicsEntity.p2BodyIdToPhysicsBody.get(p2BodyId);
14
+ static getFromP2BodyIDOrFail(p2BodyID) {
15
+ let physicsBody = PhysicsEntity._p2BodyIDToPhysicsBody.get(p2BodyID);
16
16
  if (!physicsBody) {
17
- throw new Error(`PhysicsEntity with p2BodyId ${p2BodyId} not found`);
17
+ throw new Error(`PhysicsEntity with p2BodyID ${p2BodyID} not found`);
18
18
  }
19
19
  return physicsBody;
20
20
  }
21
21
  static getPhysicsInstanceOrFail(id) {
22
- let physicsEntity = PhysicsEntity.physicsEntities.get(id);
22
+ let physicsEntity = PhysicsEntity._physicsEntities.get(id);
23
23
  if (!physicsEntity) {
24
24
  throw new Error(`PhysicsEntity with id ${id} not found`);
25
25
  }
26
26
  return physicsEntity;
27
27
  }
28
28
  static getPhysicsEntities() {
29
- return Array.from(PhysicsEntity.physicsEntities.values());
29
+ return Array.from(PhysicsEntity._physicsEntities.values());
30
30
  }
31
31
  get area() {
32
32
  return this._area;
@@ -37,48 +37,49 @@ class PhysicsEntity extends game_entities_1.Entity {
37
37
  get collisions() {
38
38
  return this._collisions;
39
39
  }
40
- constructor(physicsWorldId, physicsEntityDefinition, type) {
40
+ constructor(physicsWorldID, physicsEntityDefinition, type) {
41
41
  super();
42
42
  this._onCollision = new actions_lib_1.Action();
43
43
  this.onCollision = this._onCollision.notifier;
44
44
  this.type = 'dynamic';
45
45
  this._area = 0;
46
46
  this._mass = 0;
47
+ /** @internal */
47
48
  this._collisions = [];
48
- this.physicsWorldId = physicsWorldId;
49
- this.physicsInternalGateway = game_entities_1.Service.get(physics_internal_gateway_1.PhysicsInternalGateway);
50
- let material = this.physicsInternalGateway.getMaterial(this.physicsWorldId, physicsEntityDefinition.shapeDefinition.materialName);
51
- let materialDefinition = this.physicsInternalGateway.getMaterialDefinition(this.physicsWorldId, physicsEntityDefinition.shapeDefinition.materialName);
49
+ this.physicsWorldID = physicsWorldID;
50
+ this._physicsInternalGateway = game_entities_1.Service.get(physics_internal_gateway_1.PhysicsInternalGateway);
51
+ let material = this._physicsInternalGateway.getMaterial(this.physicsWorldID, physicsEntityDefinition.shapeDefinition.materialName);
52
+ let materialDefinition = this._physicsInternalGateway.getMaterialDefinition(this.physicsWorldID, physicsEntityDefinition.shapeDefinition.materialName);
52
53
  this.type = type;
53
54
  this.physicsBodyGroup = physicsEntityDefinition.shapeDefinition.group;
54
55
  this.includeInPathfinding = physicsEntityDefinition.includeOnPathfinding;
55
- this.physicsGroup = this.physicsInternalGateway.getGroupConstant(this.physicsWorldId, this.physicsBodyGroup);
56
- this.physicsMask = this.physicsInternalGateway.getMaskConstant(this.physicsWorldId, this.physicsBodyGroup);
57
- this.p2Body = this.physicsInternalGateway.createBody(this.physicsWorldId, physicsEntityDefinition, material, materialDefinition, this.type);
56
+ this._physicsGroup = this._physicsInternalGateway.getGroupConstant(this.physicsWorldID, this.physicsBodyGroup);
57
+ this._physicsMask = this._physicsInternalGateway.getMaskConstant(this.physicsWorldID, this.physicsBodyGroup);
58
+ this.p2Body = this._physicsInternalGateway.createBody(this.physicsWorldID, physicsEntityDefinition, material, materialDefinition, this.type);
58
59
  this._area = this.p2Body.getArea();
59
60
  this._mass = this.p2Body.mass;
60
61
  this.p2Body.position = p2js_helper_1.P2JSHelper.vectorToArray(physicsEntityDefinition.position);
61
62
  this.p2Body.angle = physicsEntityDefinition.rotation.value;
62
- let addedToTheWorld = this.physicsInternalGateway.addBody(this.physicsWorldId, this.p2Body, physicsEntityDefinition.addInEmptySpace, physicsEntityDefinition.shapeDefinition.group, physicsEntityDefinition.includeOnPathfinding);
63
+ let addedToTheWorld = this._physicsInternalGateway.addBody(this.physicsWorldID, this.p2Body, physicsEntityDefinition.addInEmptySpace, physicsEntityDefinition.shapeDefinition.group, physicsEntityDefinition.includeOnPathfinding);
63
64
  if (!addedToTheWorld) {
64
65
  throw new Error('PhysicsEntity was not able to be added to the world!');
65
66
  }
66
- PhysicsEntity.p2BodyIdToPhysicsBody.set(this.p2Body.id, this);
67
- PhysicsEntity.physicsEntities.set(this.id, this);
67
+ PhysicsEntity._p2BodyIDToPhysicsBody.set(this.p2Body.id, this);
68
+ PhysicsEntity._physicsEntities.set(this.id, this);
68
69
  }
69
70
  destroy() {
70
71
  if (!this.destroyed) {
71
- this.physicsInternalGateway.removeBody(this.physicsWorldId, this.p2Body);
72
- PhysicsEntity.p2BodyIdToPhysicsBody.delete(this.p2Body.id);
73
- PhysicsEntity.physicsEntities.delete(this.id);
74
72
  super.destroy();
73
+ this._physicsInternalGateway.removeBody(this.physicsWorldID, this.p2Body);
74
+ PhysicsEntity._p2BodyIDToPhysicsBody.delete(this.p2Body.id);
75
+ PhysicsEntity._physicsEntities.delete(this.id);
75
76
  }
76
77
  }
77
78
  canCollideWith(target) {
78
- return p2js_helper_1.P2JSHelper.arePhysicsGroupsCollidable(this.physicsGroup, this.physicsMask, target.physicsGroup, target.physicsMask);
79
+ return p2js_helper_1.P2JSHelper.arePhysicsGroupsCollidable(this._physicsGroup, this._physicsMask, target._physicsGroup, target._physicsMask);
79
80
  }
80
- // Managed by CollisionsService
81
- setCollisionReports(collisionReports) {
81
+ /** @internal */
82
+ _setCollisionReports(collisionReports) {
82
83
  this._collisions = collisionReports;
83
84
  if (collisionReports.length > 0) {
84
85
  this._onCollision.trigger(collisionReports);
@@ -4,8 +4,8 @@ import { PhysicsBodyGroup } from './libs/physics-body-groups';
4
4
  export declare const SPEED_LIMIT = 10.8;
5
5
  export declare const ROTATIONAL_SPEED_LIMIT = 10.01;
6
6
  export interface PhysicsBodyDTO {
7
- readonly entityId: string;
8
- readonly classId: string;
7
+ readonly entityID: number;
8
+ readonly classID: number;
9
9
  readonly position: Vector;
10
10
  readonly rotation: Radian;
11
11
  readonly velocity: Vector;
@@ -25,10 +25,10 @@ export interface CollisionReport {
25
25
  readonly target: CollisionDetails;
26
26
  }
27
27
  export declare enum PhysicsShapeType {
28
- point = "point",
29
- circle = "circle",
30
- polygon = "polygon",
31
- rectangle = "rectangle"
28
+ Point = 1,
29
+ Circle = 2,
30
+ Polygon = 3,
31
+ Rectangle = 4
32
32
  }
33
33
  export type CircleShapeData = number;
34
34
  export type RectangleShapeData = Vector;
@@ -5,9 +5,9 @@ exports.SPEED_LIMIT = 10.8;
5
5
  exports.ROTATIONAL_SPEED_LIMIT = 10.01;
6
6
  var PhysicsShapeType;
7
7
  (function (PhysicsShapeType) {
8
- PhysicsShapeType["point"] = "point";
9
- PhysicsShapeType["circle"] = "circle";
10
- PhysicsShapeType["polygon"] = "polygon";
11
- PhysicsShapeType["rectangle"] = "rectangle";
8
+ PhysicsShapeType[PhysicsShapeType["Point"] = 1] = "Point";
9
+ PhysicsShapeType[PhysicsShapeType["Circle"] = 2] = "Circle";
10
+ PhysicsShapeType[PhysicsShapeType["Polygon"] = 3] = "Polygon";
11
+ PhysicsShapeType[PhysicsShapeType["Rectangle"] = 4] = "Rectangle";
12
12
  })(PhysicsShapeType || (exports.PhysicsShapeType = PhysicsShapeType = {}));
13
13
  //# sourceMappingURL=interfaces.js.map
@@ -1,5 +1,5 @@
1
1
  /// <reference types="p2" />
2
- import { IAttachable, NotifierCallbackFunction } from 'actions-lib';
2
+ import { IAttachment, NotifierCallbackFunction } from 'actions-lib';
3
3
  import { PhysicsEntityDefinition } from '../../../interfaces';
4
4
  import { PhysicsBodyGroup } from '../../../libs/physics-body-groups';
5
5
  import { PhysicsBodyGroupService } from '../../📐services/collision/physics-body-group.service';
@@ -9,21 +9,21 @@ import { ShapeCreationService } from '../../📐services/creation/shape-creation
9
9
  import { PhysicsQueryService } from '../../📐services/query/physics-query.service';
10
10
  import { MaterialDefinition } from '../dtos/shared-interfaces.dto';
11
11
  export declare class PhysicsInternalController {
12
- private physicsWorldService;
13
- private physicsMaterialsService;
14
- private shapeCreationService;
15
- private physicsQueryService;
16
- private physicsBodyGroupService;
17
- constructor(physicsWorldService: PhysicsWorldService, physicsMaterialsService: MaterialsService, shapeCreationService: ShapeCreationService, physicsQueryService: PhysicsQueryService, physicsBodyGroupService: PhysicsBodyGroupService);
18
- createBody(physicsWorldId: string, physicsEntityDefinition: PhysicsEntityDefinition, material: p2.Material, materialDefinition: MaterialDefinition, type: 'dynamic' | 'static'): p2.Body;
19
- getMaterial(physicsWorldId: string, name: string): p2.Material;
20
- getMaterialDefinition(physicsWorldId: string, name: string): MaterialDefinition;
21
- getGroupConstant(physicsWorldId: string, group: PhysicsBodyGroup): number;
22
- getMaskConstant(physicsWorldId: string, group: PhysicsBodyGroup): number;
23
- addBody(physicsWorldId: string, body: p2.Body, addInEmptySpace: boolean, physicsBodyGroup: PhysicsBodyGroup, includeOnPathfinding: boolean): boolean;
24
- removeBody(physicsWorldId: string, p2Body: p2.Body): void;
25
- subscribeToPhysicsStep(physicsWorldId: string, callback: NotifierCallbackFunction<{
12
+ private _physicsWorldService;
13
+ private _physicsMaterialsService;
14
+ private _shapeCreationService;
15
+ private _physicsQueryService;
16
+ private _physicsBodyGroupService;
17
+ constructor(_physicsWorldService: PhysicsWorldService, _physicsMaterialsService: MaterialsService, _shapeCreationService: ShapeCreationService, _physicsQueryService: PhysicsQueryService, _physicsBodyGroupService: PhysicsBodyGroupService);
18
+ createBody(physicsWorldID: number, physicsEntityDefinition: PhysicsEntityDefinition, material: p2.Material, materialDefinition: MaterialDefinition, type: 'dynamic' | 'static'): p2.Body;
19
+ getMaterial(physicsWorldID: number, name: string): p2.Material;
20
+ getMaterialDefinition(physicsWorldID: number, name: string): MaterialDefinition;
21
+ getGroupConstant(physicsWorldID: number, group: PhysicsBodyGroup): number;
22
+ getMaskConstant(physicsWorldID: number, group: PhysicsBodyGroup): number;
23
+ addBody(physicsWorldID: number, body: p2.Body, addInEmptySpace: boolean, physicsBodyGroup: PhysicsBodyGroup, includeOnPathfinding: boolean): boolean;
24
+ removeBody(physicsWorldID: number, p2Body: p2.Body): void;
25
+ subscribeToPhysicsStep(physicsWorldID: number, callback: NotifierCallbackFunction<{
26
26
  time: number;
27
27
  delta: number;
28
- }>): IAttachable;
28
+ }>): IAttachment;
29
29
  }
@@ -18,36 +18,36 @@ const shape_creation_service_1 = require("../../\uD83D\uDCD0services/creation/sh
18
18
  const physics_query_service_1 = require("../../\uD83D\uDCD0services/query/physics-query.service");
19
19
  const physics_internal_gateway_1 = require("../physics-internal.gateway");
20
20
  let PhysicsInternalController = class PhysicsInternalController {
21
- constructor(physicsWorldService, physicsMaterialsService, shapeCreationService, physicsQueryService, physicsBodyGroupService) {
22
- this.physicsWorldService = physicsWorldService;
23
- this.physicsMaterialsService = physicsMaterialsService;
24
- this.shapeCreationService = shapeCreationService;
25
- this.physicsQueryService = physicsQueryService;
26
- this.physicsBodyGroupService = physicsBodyGroupService;
21
+ constructor(_physicsWorldService, _physicsMaterialsService, _shapeCreationService, _physicsQueryService, _physicsBodyGroupService) {
22
+ this._physicsWorldService = _physicsWorldService;
23
+ this._physicsMaterialsService = _physicsMaterialsService;
24
+ this._shapeCreationService = _shapeCreationService;
25
+ this._physicsQueryService = _physicsQueryService;
26
+ this._physicsBodyGroupService = _physicsBodyGroupService;
27
27
  }
28
- createBody(physicsWorldId, physicsEntityDefinition, material, materialDefinition, type) {
29
- return this.shapeCreationService.createBody(physicsWorldId, physicsEntityDefinition, material, materialDefinition, type);
28
+ createBody(physicsWorldID, physicsEntityDefinition, material, materialDefinition, type) {
29
+ return this._shapeCreationService.createBody(physicsWorldID, physicsEntityDefinition, material, materialDefinition, type);
30
30
  }
31
- getMaterial(physicsWorldId, name) {
32
- return this.physicsMaterialsService.getMaterial(physicsWorldId, name);
31
+ getMaterial(physicsWorldID, name) {
32
+ return this._physicsMaterialsService.getMaterial(physicsWorldID, name);
33
33
  }
34
- getMaterialDefinition(physicsWorldId, name) {
35
- return this.physicsMaterialsService.getMaterialDefinition(physicsWorldId, name);
34
+ getMaterialDefinition(physicsWorldID, name) {
35
+ return this._physicsMaterialsService.getMaterialDefinition(physicsWorldID, name);
36
36
  }
37
- getGroupConstant(physicsWorldId, group) {
38
- return this.physicsBodyGroupService.getGroupConstant(physicsWorldId, group);
37
+ getGroupConstant(physicsWorldID, group) {
38
+ return this._physicsBodyGroupService.getGroupConstant(physicsWorldID, group);
39
39
  }
40
- getMaskConstant(physicsWorldId, group) {
41
- return this.physicsBodyGroupService.getMaskConstant(physicsWorldId, group);
40
+ getMaskConstant(physicsWorldID, group) {
41
+ return this._physicsBodyGroupService.getMaskConstant(physicsWorldID, group);
42
42
  }
43
- addBody(physicsWorldId, body, addInEmptySpace, physicsBodyGroup, includeOnPathfinding) {
44
- return this.physicsWorldService.addBody(physicsWorldId, body, addInEmptySpace, physicsBodyGroup, includeOnPathfinding);
43
+ addBody(physicsWorldID, body, addInEmptySpace, physicsBodyGroup, includeOnPathfinding) {
44
+ return this._physicsWorldService.addBody(physicsWorldID, body, addInEmptySpace, physicsBodyGroup, includeOnPathfinding);
45
45
  }
46
- removeBody(physicsWorldId, p2Body) {
47
- this.physicsWorldService.removeBody(physicsWorldId, p2Body);
46
+ removeBody(physicsWorldID, p2Body) {
47
+ this._physicsWorldService.removeBody(physicsWorldID, p2Body);
48
48
  }
49
- subscribeToPhysicsStep(physicsWorldId, callback) {
50
- return this.physicsQueryService.subscribeToPhysicsStep(physicsWorldId, callback);
49
+ subscribeToPhysicsStep(physicsWorldID, callback) {
50
+ return this._physicsQueryService.subscribeToPhysicsStep(physicsWorldID, callback);
51
51
  }
52
52
  };
53
53
  exports.PhysicsInternalController = PhysicsInternalController;
@@ -12,23 +12,23 @@ import { TestVisualsService } from '../../📐services/test-visuals/test-visuals
12
12
  import { CreatePhysicsWorldRequestDTO, HitTestOptions, PhysicsExplosionOptions } from '../dtos/requests.dto';
13
13
  import { ExplosionHit, MapSizeDTO } from '../dtos/responses.dto';
14
14
  export declare class PhysicsController {
15
- private physicsWorldService;
16
- private pathFinderService;
17
- private testVisualsService;
18
- private explosionService;
19
- private elipticExplosionService;
20
- private hitTestService;
21
- private physicsQueryService;
22
- private impactService;
23
- constructor(physicsWorldService: PhysicsWorldService, pathFinderService: PathFinderService, testVisualsService: TestVisualsService, explosionService: ExplosionService, elipticExplosionService: ElipticExplosionService, hitTestService: HitTestService, physicsQueryService: PhysicsQueryService, impactService: ImpactService);
24
- createPhysicsWorld(request: CreatePhysicsWorldRequestDTO): string;
25
- getMapSize(physicsWorldId: string): MapSizeDTO;
26
- setPaused(pause: boolean, physicsWorldId: string): void;
27
- hitTest(physicsEntityId: string, options?: HitTestOptions): boolean;
28
- findPath(physicsWorldId: string, startingPosition: Vector, target: Vector | string, collidableWithGroup: PhysicsBodyGroup, neighborType: GridNeighborType): PathFinderResult;
29
- findPathDirection(physicsWorldId: string, startingPosition: Vector, target: Vector | string, collidableWithGroup: PhysicsBodyGroup): Radian | undefined;
30
- applyImpulse(physicsEntityId: string, hitPosition: Vector, hitDirection: Vector, severity: number): void;
31
- createExplosion(physicsWorldId: string, explosionCenter: Vector, radius: number, physicsBodyGroup: PhysicsBodyGroup, severity: number, options?: PhysicsExplosionOptions): ExplosionHit[];
32
- createElipticExplosion(physicsWorldId: string, explosionCenter: Vector, rotation: Radian, size: Vector, physicsBodyGroup: PhysicsBodyGroup, severity: number, options?: PhysicsExplosionOptions): ExplosionHit[];
33
- printPathfindingTestGrid(physicsWorldId: string, testLayerId: string, target: Vector | string, physicsBodyGroup: PhysicsBodyGroup, area: Rectangle, gridCellSize: number): void;
15
+ private _physicsWorldService;
16
+ private _pathFinderService;
17
+ private _testVisualsService;
18
+ private _explosionService;
19
+ private _elipticExplosionService;
20
+ private _hitTestService;
21
+ private _physicsQueryService;
22
+ private _impactService;
23
+ constructor(_physicsWorldService: PhysicsWorldService, _pathFinderService: PathFinderService, _testVisualsService: TestVisualsService, _explosionService: ExplosionService, _elipticExplosionService: ElipticExplosionService, _hitTestService: HitTestService, _physicsQueryService: PhysicsQueryService, _impactService: ImpactService);
24
+ createPhysicsWorld(request: CreatePhysicsWorldRequestDTO): number;
25
+ getMapSize(physicsWorldID: number): MapSizeDTO;
26
+ setPaused(pause: boolean, physicsWorldID: number): void;
27
+ hitTest(physicsEntityID: number, options?: HitTestOptions): boolean;
28
+ findPath(physicsWorldID: number, startingPosition: Vector, target: Vector | number, collidableWithGroup: PhysicsBodyGroup, neighborType: GridNeighborType): PathFinderResult;
29
+ findPathDirection(physicsWorldID: number, startingPosition: Vector, target: Vector | number, collidableWithGroup: PhysicsBodyGroup): Radian | undefined;
30
+ applyImpulse(physicsEntityID: number, hitPosition: Vector, hitDirection: Vector, severity: number): void;
31
+ createExplosion(physicsWorldID: number, explosionCenter: Vector, radius: number, physicsBodyGroup: PhysicsBodyGroup, severity: number, options?: PhysicsExplosionOptions): ExplosionHit[];
32
+ createElipticExplosion(physicsWorldID: number, explosionCenter: Vector, rotation: Radian, size: Vector, physicsBodyGroup: PhysicsBodyGroup, severity: number, options?: PhysicsExplosionOptions): ExplosionHit[];
33
+ printPathfindingTestGrid(physicsWorldID: number, testLayerID: number, target: Vector | number, physicsBodyGroup: PhysicsBodyGroup, area: Rectangle, gridCellSize: number): void;
34
34
  }
@@ -22,47 +22,47 @@ const physics_query_service_1 = require("../../\uD83D\uDCD0services/query/physic
22
22
  const test_visuals_service_1 = require("../../\uD83D\uDCD0services/test-visuals/test-visuals.service");
23
23
  const physics_gateway_1 = require("../physics.gateway");
24
24
  let PhysicsController = class PhysicsController {
25
- constructor(physicsWorldService, pathFinderService, testVisualsService, explosionService, elipticExplosionService, hitTestService, physicsQueryService, impactService) {
26
- this.physicsWorldService = physicsWorldService;
27
- this.pathFinderService = pathFinderService;
28
- this.testVisualsService = testVisualsService;
29
- this.explosionService = explosionService;
30
- this.elipticExplosionService = elipticExplosionService;
31
- this.hitTestService = hitTestService;
32
- this.physicsQueryService = physicsQueryService;
33
- this.impactService = impactService;
25
+ constructor(_physicsWorldService, _pathFinderService, _testVisualsService, _explosionService, _elipticExplosionService, _hitTestService, _physicsQueryService, _impactService) {
26
+ this._physicsWorldService = _physicsWorldService;
27
+ this._pathFinderService = _pathFinderService;
28
+ this._testVisualsService = _testVisualsService;
29
+ this._explosionService = _explosionService;
30
+ this._elipticExplosionService = _elipticExplosionService;
31
+ this._hitTestService = _hitTestService;
32
+ this._physicsQueryService = _physicsQueryService;
33
+ this._impactService = _impactService;
34
34
  }
35
35
  createPhysicsWorld(request) {
36
- return this.physicsWorldService.createPhysicsWorld(request);
36
+ return this._physicsWorldService.createPhysicsWorld(request);
37
37
  }
38
- getMapSize(physicsWorldId) {
39
- return this.physicsQueryService.getMapSize(physicsWorldId);
38
+ getMapSize(physicsWorldID) {
39
+ return this._physicsQueryService.getMapSize(physicsWorldID);
40
40
  }
41
- setPaused(pause, physicsWorldId) {
42
- this.physicsWorldService.setPaused(pause, physicsWorldId);
41
+ setPaused(pause, physicsWorldID) {
42
+ this._physicsWorldService.setPaused(pause, physicsWorldID);
43
43
  }
44
- hitTest(physicsEntityId, options) {
45
- let physicsEntity = physics_entity_1.PhysicsEntity.getPhysicsInstanceOrFail(physicsEntityId);
46
- return this.hitTestService.hitTest(physicsEntity['p2Body'], options);
44
+ hitTest(physicsEntityID, options) {
45
+ let physicsEntity = physics_entity_1.PhysicsEntity.getPhysicsInstanceOrFail(physicsEntityID);
46
+ return this._hitTestService.hitTest(physicsEntity.p2Body, options);
47
47
  }
48
- findPath(physicsWorldId, startingPosition, target, collidableWithGroup, neighborType) {
49
- return this.pathFinderService.findPathAStar(physicsWorldId, startingPosition, target, collidableWithGroup, { neighborType });
48
+ findPath(physicsWorldID, startingPosition, target, collidableWithGroup, neighborType) {
49
+ return this._pathFinderService.findPathAStar(physicsWorldID, startingPosition, target, collidableWithGroup, { neighborType });
50
50
  }
51
- findPathDirection(physicsWorldId, startingPosition, target, collidableWithGroup) {
52
- return this.pathFinderService.findPathDirection(physicsWorldId, startingPosition, target, collidableWithGroup);
51
+ findPathDirection(physicsWorldID, startingPosition, target, collidableWithGroup) {
52
+ return this._pathFinderService.findPathDirection(physicsWorldID, startingPosition, target, collidableWithGroup);
53
53
  }
54
- applyImpulse(physicsEntityId, hitPosition, hitDirection, severity) {
55
- let entity = physics_entity_1.PhysicsEntity.getPhysicsInstanceOrFail(physicsEntityId);
56
- this.impactService.applyImpulse(entity['p2Body'], hitPosition, hitDirection, severity);
54
+ applyImpulse(physicsEntityID, hitPosition, hitDirection, severity) {
55
+ let entity = physics_entity_1.PhysicsEntity.getPhysicsInstanceOrFail(physicsEntityID);
56
+ this._impactService.applyImpulse(entity.p2Body, hitPosition, hitDirection, severity);
57
57
  }
58
- createExplosion(physicsWorldId, explosionCenter, radius, physicsBodyGroup, severity, options) {
59
- return this.explosionService.createExplosion(physicsWorldId, explosionCenter, radius, physicsBodyGroup, severity, options);
58
+ createExplosion(physicsWorldID, explosionCenter, radius, physicsBodyGroup, severity, options) {
59
+ return this._explosionService.createExplosion(physicsWorldID, explosionCenter, radius, physicsBodyGroup, severity, options);
60
60
  }
61
- createElipticExplosion(physicsWorldId, explosionCenter, rotation, size, physicsBodyGroup, severity, options) {
62
- return this.elipticExplosionService.createElipticExplosion(physicsWorldId, explosionCenter, rotation, size, physicsBodyGroup, severity, options);
61
+ createElipticExplosion(physicsWorldID, explosionCenter, rotation, size, physicsBodyGroup, severity, options) {
62
+ return this._elipticExplosionService.createElipticExplosion(physicsWorldID, explosionCenter, rotation, size, physicsBodyGroup, severity, options);
63
63
  }
64
- printPathfindingTestGrid(physicsWorldId, testLayerId, target, physicsBodyGroup, area, gridCellSize) {
65
- this.testVisualsService.printPathfindingTestGrid(physicsWorldId, testLayerId, target, physicsBodyGroup, area, gridCellSize);
64
+ printPathfindingTestGrid(physicsWorldID, testLayerID, target, physicsBodyGroup, area, gridCellSize) {
65
+ this._testVisualsService.printPathfindingTestGrid(physicsWorldID, testLayerID, target, physicsBodyGroup, area, gridCellSize);
66
66
  }
67
67
  };
68
68
  exports.PhysicsController = PhysicsController;
@@ -3,7 +3,7 @@ import { PhysicsBodyGroup } from '../../../libs/physics-body-groups';
3
3
  import { BorderProperties, MaterialContactDefinition, MaterialDefinition } from './shared-interfaces.dto';
4
4
  export type InteractingBodyGroups = readonly (readonly [PhysicsBodyGroup, PhysicsBodyGroup])[];
5
5
  export interface CreatePhysicsWorldRequestDTO {
6
- readonly attachTo: string;
6
+ readonly attachTo: number;
7
7
  readonly mapSize: Vector;
8
8
  readonly modifyUpdateCycle: boolean;
9
9
  readonly borderProperties: BorderProperties;
@@ -13,12 +13,12 @@ export interface CreatePhysicsWorldRequestDTO {
13
13
  readonly interactingBodyGroups: InteractingBodyGroups;
14
14
  }
15
15
  export interface PhysicsExplosionOptions {
16
- readonly testLayerId?: string;
16
+ readonly testLayerID?: number;
17
17
  readonly debugRayDuration?: number;
18
18
  readonly hitOnlyClosest?: boolean;
19
19
  }
20
20
  export interface HitTestOptions {
21
21
  readonly overridePosition?: Vector;
22
22
  readonly overrideRotation?: Radian;
23
- readonly testLayerId?: string;
23
+ readonly testLayerID?: number;
24
24
  }
@@ -1,20 +1,20 @@
1
1
  /// <reference types="p2" />
2
- import { IAttachable, NotifierCallbackFunction } from 'actions-lib';
2
+ import { IAttachment, NotifierCallbackFunction } from 'actions-lib';
3
3
  import { ControllerLink } from '../../../game-entities';
4
4
  import { PhysicsEntityDefinition } from '../../interfaces';
5
5
  import { PhysicsBodyGroup } from '../../libs/physics-body-groups';
6
6
  import { MaterialDefinition } from './dtos/shared-interfaces.dto';
7
7
  export declare const PhysicsInternalControllerLink: ControllerLink;
8
8
  export declare class PhysicsInternalGateway {
9
- createBody(physicsWorldId: string, physicsEntityDefinition: PhysicsEntityDefinition, material: p2.Material, materialDefinition: MaterialDefinition, type: 'dynamic' | 'static'): p2.Body;
10
- getMaterial(physicsWorldId: string, name: string): p2.Material;
11
- getMaterialDefinition(physicsWorldId: string, name: string): MaterialDefinition;
12
- getGroupConstant(physicsWorldId: string, group: PhysicsBodyGroup): number;
13
- getMaskConstant(physicsWorldId: string, group: PhysicsBodyGroup): number;
14
- addBody(physicsWorldId: string, body: p2.Body, addInEmptySpace: boolean, physicsBodyGroup: PhysicsBodyGroup, includeOnPathfinding: boolean): boolean;
15
- removeBody(physicsWorldId: string, p2Body: p2.Body): void;
16
- subscribeToPhysicsStep(physicsWorldId: string, callback: NotifierCallbackFunction<{
9
+ createBody(physicsWorldID: number, physicsEntityDefinition: PhysicsEntityDefinition, material: p2.Material, materialDefinition: MaterialDefinition, type: 'dynamic' | 'static'): p2.Body;
10
+ getMaterial(physicsWorldID: number, name: string): p2.Material;
11
+ getMaterialDefinition(physicsWorldID: number, name: string): MaterialDefinition;
12
+ getGroupConstant(physicsWorldID: number, group: PhysicsBodyGroup): number;
13
+ getMaskConstant(physicsWorldID: number, group: PhysicsBodyGroup): number;
14
+ addBody(physicsWorldID: number, body: p2.Body, addInEmptySpace: boolean, physicsBodyGroup: PhysicsBodyGroup, includeOnPathfinding: boolean): boolean;
15
+ removeBody(physicsWorldID: number, p2Body: p2.Body): void;
16
+ subscribeToPhysicsStep(physicsWorldID: number, callback: NotifierCallbackFunction<{
17
17
  time: number;
18
18
  delta: number;
19
- }>): IAttachable;
19
+ }>): IAttachment;
20
20
  }