agentworkshop 0.2.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.AgentWorkShop/prompts/host-tools.json +631 -0
- package/.AgentWorkShop/prompts/lead-supervise.md +42 -0
- package/.AgentWorkShop/prompts/mode-goal.md +26 -0
- package/.AgentWorkShop/prompts/mode-loop.md +10 -0
- package/.AgentWorkShop/prompts/mode-pipeline.md +16 -0
- package/.AgentWorkShop/prompts/peer-lead-roster.md +3 -0
- package/.AgentWorkShop/prompts/peer-message.md +14 -0
- package/.AgentWorkShop/prompts/peer-reply-optional.md +2 -0
- package/.AgentWorkShop/prompts/peer-reply-required.md +8 -0
- package/.AgentWorkShop/prompts/scenario-default.md +11 -0
- package/.AgentWorkShop/prompts/system-manual.md +18 -0
- package/.AgentWorkShop/prompts/team-roster.md +9 -0
- package/.AgentWorkShop/prompts/worker-workflow.md +19 -0
- package/.env.example +34 -0
- package/README-zh.md +424 -0
- package/README.md +424 -0
- package/app/.mimosa/hook-state/sess_05189059-e42d-4188-8911-4f7baabe009b.json +1 -0
- package/app/.mimosa/hook-state/sess_05189059-e42d-4188-8911-4f7baabe009b.mtg0vz68-49792-75b0709555.baseline/1459e6269990a5d229b9228c8b2f62ffaa7d350068380ae8b875fee0db45cca6.source +180 -0
- package/app/.mimosa/hook-state/sess_05189059-e42d-4188-8911-4f7baabe009b.mtg0vz68-49792-75b0709555.baseline/c2991e909c70c5c12b90a407c7adcf63384c51668a2b334e6e047fa675c268fe.source +305 -0
- package/app/.mimosa/hook-state/sess_05189059-e42d-4188-8911-4f7baabe009b.mtg0vz68-49792-75b0709555.baseline/e09129039d1e27e3fac24becc9bdafd2d1a7c8049bff24173df007be865f0165.source +264 -0
- package/app/.mimosa/hook-status/sess_05189059-e42d-4188-8911-4f7baabe009b-28ef7c75ea.json +14 -0
- package/app/app.vue +139 -0
- package/app/assets/css/main.css +1257 -0
- package/app/components/AppHeader.vue +675 -0
- package/app/components/AppSidebar.vue +286 -0
- package/app/components/AwChart.vue +44 -0
- package/app/components/AwLogo.vue +75 -0
- package/app/components/workshop/A2aRpcDebugger.vue +237 -0
- package/app/components/workshop/AgentInspectorDrawer.vue +424 -0
- package/app/components/workshop/AgentLanesView.vue +947 -0
- package/app/components/workshop/ArtifactCard.vue +120 -0
- package/app/components/workshop/AssetLibrary.vue +450 -0
- package/app/components/workshop/ChannelSessionList.vue +593 -0
- package/app/components/workshop/CommandPalette.vue +270 -0
- package/app/components/workshop/Composer.vue +731 -0
- package/app/components/workshop/DeviceTwinPanel.vue +607 -0
- package/app/components/workshop/EventBlock.vue +602 -0
- package/app/components/workshop/FileSelectorModal.vue +188 -0
- package/app/components/workshop/InspectorPanel.vue +265 -0
- package/app/components/workshop/LiveAgentBar.vue +362 -0
- package/app/components/workshop/MemoryPanel.vue +364 -0
- package/app/components/workshop/MentionHoverCard.vue +155 -0
- package/app/components/workshop/MultiChannelView.vue +189 -0
- package/app/components/workshop/PaneSplitter.vue +142 -0
- package/app/components/workshop/StatsPanel.vue +168 -0
- package/app/components/workshop/TaskBoardView.vue +636 -0
- package/app/components/workshop/TaskInspectorDrawer.vue +390 -0
- package/app/components/workshop/TranscriptTimeline.vue +545 -0
- package/app/components/workshop/blocks/ClusterArtifact.vue +77 -0
- package/app/components/workshop/blocks/ClusterError.vue +85 -0
- package/app/components/workshop/blocks/ClusterLife.vue +87 -0
- package/app/components/workshop/blocks/ClusterMember.vue +93 -0
- package/app/components/workshop/blocks/ClusterMemory.vue +84 -0
- package/app/components/workshop/blocks/ClusterOther.vue +67 -0
- package/app/components/workshop/blocks/ClusterRoute.vue +359 -0
- package/app/components/workshop/blocks/ClusterStatus.vue +147 -0
- package/app/components/workshop/blocks/ClusterStream.vue +325 -0
- package/app/components/workshop/blocks/ClusterTask.vue +151 -0
- package/app/components/workshop/blocks/ClusterTool.vue +158 -0
- package/app/components/workshop/lanes/LaneBlocks.vue +149 -0
- package/app/components/workshop/terminal/OmpTerminalPanel.vue +1010 -0
- package/app/components/workshop/town/ModelPreview3D.vue +276 -0
- package/app/components/workshop/town/TownScene.ts +1355 -0
- package/app/components/workshop/town/TownScene3D.ts +4533 -0
- package/app/components/workshop/town/TownView.vue +7071 -0
- package/app/composables/useCodeCopy.ts +30 -0
- package/app/composables/useHttp.ts +8 -0
- package/app/composables/useRouteMeta.ts +50 -0
- package/app/composables/useSiteConfig.ts +21 -0
- package/app/composables/workshop/apiClient.ts +95 -0
- package/app/composables/workshop/useCharacterAssets.ts +292 -0
- package/app/composables/workshop/useClusteredBlocks.ts +150 -0
- package/app/composables/workshop/useComposerBus.ts +16 -0
- package/app/composables/workshop/useDaqStream.ts +379 -0
- package/app/composables/workshop/useDcwStream.ts +300 -0
- package/app/composables/workshop/useDeviceTwins.ts +147 -0
- package/app/composables/workshop/useEventBlocks.ts +662 -0
- package/app/composables/workshop/useLocalTime.ts +33 -0
- package/app/composables/workshop/useOpsLog.ts +164 -0
- package/app/composables/workshop/useSceneLayouts.ts +166 -0
- package/app/composables/workshop/useTownBus.ts +47 -0
- package/app/composables/workshop/useVisibleInterval.ts +42 -0
- package/app/composables/workshop/useWorkshopApi.ts +224 -0
- package/app/composables/workshop/useWorkshopWs.ts +113 -0
- package/app/config/index.ts +66 -0
- package/app/config/schema.ts +68 -0
- package/app/error.vue +76 -0
- package/app/layouts/default.vue +100 -0
- package/app/layouts/town.vue +16 -0
- package/app/pages/daq/[id].vue +796 -0
- package/app/pages/daq/index.vue +2577 -0
- package/app/pages/dcw/[id].vue +2259 -0
- package/app/pages/dcw/index.vue +1079 -0
- package/app/pages/index.vue +830 -0
- package/app/pages/logs/index.vue +621 -0
- package/app/pages/monitor.vue +665 -0
- package/app/pages/settings.vue +757 -0
- package/app/pages/tokens.vue +610 -0
- package/app/pages/town.vue +145 -0
- package/app/pages/users.vue +257 -0
- package/app/pages/workshop/agents.vue +382 -0
- package/app/pages/workshop/channel-templates.vue +456 -0
- package/app/pages/workshop/index.vue +604 -0
- package/app/pages/workshop/teams.vue +448 -0
- package/app/pages/workshop/w/[wsId].vue +516 -0
- package/app/plugins/http.ts +71 -0
- package/app/plugins/locale-restore.client.ts +13 -0
- package/app/plugins/runtime-config.client.ts +65 -0
- package/app/plugins/session-restore.client.ts +24 -0
- package/app/plugins/theme.client.ts +15 -0
- package/app/stores/app.ts +32 -0
- package/app/stores/route-trail.ts +45 -0
- package/app/stores/runtime-config.ts +212 -0
- package/app/stores/workshop/connection.ts +184 -0
- package/app/stores/workshop/entities.ts +350 -0
- package/app/stores/workshop/events.ts +292 -0
- package/app/stores/workshop/user.ts +176 -0
- package/app/stores/workshop/workspaces.ts +133 -0
- package/bin/aw.mjs +13 -0
- package/cli/aw.mjs +184 -0
- package/cli/commands/build.mjs +33 -0
- package/cli/commands/config.mjs +157 -0
- package/cli/commands/dev.mjs +74 -0
- package/cli/commands/doctor.mjs +120 -0
- package/cli/commands/home.mjs +75 -0
- package/cli/commands/init.mjs +150 -0
- package/cli/commands/register.mjs +123 -0
- package/cli/commands/start.mjs +106 -0
- package/cli/commands/status.mjs +67 -0
- package/cli/commands/update.mjs +116 -0
- package/cli/commands/version.mjs +32 -0
- package/cli/core/args.mjs +95 -0
- package/cli/core/context.mjs +264 -0
- package/cli/core/errors.mjs +18 -0
- package/cli/core/help.mjs +68 -0
- package/cli/core/logger.mjs +40 -0
- package/cli/core/registry.mjs +111 -0
- package/config.yml +70 -0
- package/docker-compose.yml +34 -0
- package/docs/cli.md +220 -0
- package/i18n/dicts/_en.json +1097 -0
- package/i18n/dicts/_en2.json +300 -0
- package/i18n/dicts/_en3.json +102 -0
- package/i18n/dicts/_en4.json +115 -0
- package/i18n/dicts/_en5.json +33 -0
- package/i18n/dicts/a2aRpcDebugger.json +10 -0
- package/i18n/dicts/agentInspectorDrawer.json +25 -0
- package/i18n/dicts/agentLanesView.json +57 -0
- package/i18n/dicts/agents.json +27 -0
- package/i18n/dicts/appHeader.json +7 -0
- package/i18n/dicts/appSidebar.json +1 -0
- package/i18n/dicts/artifactCard.json +6 -0
- package/i18n/dicts/assetLibrary.json +18 -0
- package/i18n/dicts/awChart.json +1 -0
- package/i18n/dicts/awLogo.json +1 -0
- package/i18n/dicts/channelSessionList.json +45 -0
- package/i18n/dicts/clusterArtifact.json +4 -0
- package/i18n/dicts/clusterError.json +3 -0
- package/i18n/dicts/clusterLife.json +5 -0
- package/i18n/dicts/clusterMember.json +3 -0
- package/i18n/dicts/clusterMemory.json +3 -0
- package/i18n/dicts/clusterOther.json +3 -0
- package/i18n/dicts/clusterRoute.json +15 -0
- package/i18n/dicts/clusterStatus.json +3 -0
- package/i18n/dicts/clusterStream.json +3 -0
- package/i18n/dicts/clusterTask.json +10 -0
- package/i18n/dicts/clusterTool.json +3 -0
- package/i18n/dicts/commandPalette.json +16 -0
- package/i18n/dicts/composer.json +38 -0
- package/i18n/dicts/ctpl.json +32 -0
- package/i18n/dicts/daq.json +157 -0
- package/i18n/dicts/daqDetail.json +55 -0
- package/i18n/dicts/dcw.json +68 -0
- package/i18n/dicts/dcwDetail.json +199 -0
- package/i18n/dicts/deviceTwinPanel.json +12 -0
- package/i18n/dicts/eventBlock.json +8 -0
- package/i18n/dicts/fileSelectorModal.json +6 -0
- package/i18n/dicts/inspectorPanel.json +12 -0
- package/i18n/dicts/laneBlocks.json +6 -0
- package/i18n/dicts/liveAgentBar.json +8 -0
- package/i18n/dicts/logs.json +39 -0
- package/i18n/dicts/memoryPanel.json +20 -0
- package/i18n/dicts/mentionHoverCard.json +4 -0
- package/i18n/dicts/modelPreview3D.json +1 -0
- package/i18n/dicts/monitor.json +5 -0
- package/i18n/dicts/multiChannelView.json +13 -0
- package/i18n/dicts/ompTerminalPanel.json +7 -0
- package/i18n/dicts/paneSplitter.json +3 -0
- package/i18n/dicts/settings.json +1 -0
- package/i18n/dicts/statsPanel.json +6 -0
- package/i18n/dicts/taskBoardView.json +22 -0
- package/i18n/dicts/taskInspectorDrawer.json +19 -0
- package/i18n/dicts/teams.json +33 -0
- package/i18n/dicts/tokens.json +30 -0
- package/i18n/dicts/town.json +7 -0
- package/i18n/dicts/townView.json +209 -0
- package/i18n/dicts/transcriptTimeline.json +31 -0
- package/i18n/dicts/users.json +15 -0
- package/i18n/dicts/wsHome.json +33 -0
- package/i18n/dicts/wsView.json +15 -0
- package/i18n/locales/en.ts +1737 -0
- package/i18n/locales/zh-CN.ts +1736 -0
- package/nuxt.config.ts +209 -0
- package/package.json +123 -0
- package/public/assets/game/character/bot.png +0 -0
- package/public/assets/game/character/device-3d.glb +0 -0
- package/public/assets/game/character/hero-3d.glb +0 -0
- package/public/assets/game/character/hero-anime-1.glb +0 -0
- package/public/assets/game/character/hero-anime-2.glb +0 -0
- package/public/assets/game/character/hero-anime-3.glb +0 -0
- package/public/assets/game/character/hero-anime-4.glb +0 -0
- package/public/assets/game/character/knight.png +0 -0
- package/public/assets/game/character/mage.png +0 -0
- package/public/assets/game/coin.png +0 -0
- package/public/assets/game/devices/agv.glb +0 -0
- package/public/assets/game/devices/caster.glb +0 -0
- package/public/assets/game/devices/device-console.glb +0 -0
- package/public/assets/game/devices/device-robot-arm.glb +0 -0
- package/public/assets/game/devices/device-scanner.glb +0 -0
- package/public/assets/game/devices/extruder.glb +0 -0
- package/public/assets/game/devices/mdo.glb +0 -0
- package/public/assets/game/devices/power-cabinet.glb +0 -0
- package/public/assets/game/devices/pump.glb +0 -0
- package/public/assets/game/devices/tdo.glb +0 -0
- package/public/assets/game/devices/thickness-scanner.glb +0 -0
- package/public/assets/game/devices/winder.glb +0 -0
- package/public/assets/game/npc/boltnu-sheet.png +0 -0
- package/public/assets/game/npc/fluttaflap-sheet.png +0 -0
- package/public/assets/game/npc/rockitten-sheet.png +0 -0
- package/public/assets/game/npc/tux-sheet.png +0 -0
- package/public/assets/game/player/misa-back-walk.000.png +0 -0
- package/public/assets/game/player/misa-back-walk.001.png +0 -0
- package/public/assets/game/player/misa-back-walk.002.png +0 -0
- package/public/assets/game/player/misa-back-walk.003.png +0 -0
- package/public/assets/game/player/misa-back.png +0 -0
- package/public/assets/game/player/misa-front-walk.000.png +0 -0
- package/public/assets/game/player/misa-front-walk.001.png +0 -0
- package/public/assets/game/player/misa-front-walk.002.png +0 -0
- package/public/assets/game/player/misa-front-walk.003.png +0 -0
- package/public/assets/game/player/misa-front.png +0 -0
- package/public/assets/game/player/misa-left-walk.000.png +0 -0
- package/public/assets/game/player/misa-left-walk.001.png +0 -0
- package/public/assets/game/player/misa-left-walk.002.png +0 -0
- package/public/assets/game/player/misa-left-walk.003.png +0 -0
- package/public/assets/game/player/misa-left.png +0 -0
- package/public/assets/game/player/misa-right-walk.000.png +0 -0
- package/public/assets/game/player/misa-right-walk.001.png +0 -0
- package/public/assets/game/player/misa-right-walk.002.png +0 -0
- package/public/assets/game/player/misa-right-walk.003.png +0 -0
- package/public/assets/game/player/misa-right.png +0 -0
- package/public/assets/game/player-sheet.png +0 -0
- package/public/assets/game/tuxemon-town.json +1 -0
- package/public/assets/game/tuxmon-sample-32px-extruded.png +0 -0
- package/public/assets/game/wuwa/scene-map.png +0 -0
- package/public/assets/game/wuwa/world-far.png +0 -0
- package/public/assets/game/wuwa/world-middle.png +0 -0
- package/public/assets/game/wuwa/world-near.png +0 -0
- package/public/assets/game/wuwa/wu-aura.png +0 -0
- package/public/assets/game/wuwa/wu-lead.png +0 -0
- package/public/assets/game/wuwa/wu-ring.png +0 -0
- package/public/assets/game/wuwa/wu-slash.png +0 -0
- package/public/assets/game/wuwa/wu-worker-0.png +0 -0
- package/public/assets/game/wuwa/wu-worker-1.png +0 -0
- package/public/assets/game/wuwa/wu-worker-2.png +0 -0
- package/public/favicon.svg +14 -0
- package/public/scene/background/cyber-town-background.svg +110 -0
- package/scripts/_daq-realtime-probe.mjs +68 -0
- package/scripts/_daq-warn-probe.mjs +50 -0
- package/scripts/_dbg-agent-tools-audit.mjs +154 -0
- package/scripts/_dbg-agent-workflow-audit.mjs +177 -0
- package/scripts/_dbg-anim-verify.mjs +81 -0
- package/scripts/_dbg-audit-all-pages.mjs +43 -0
- package/scripts/_dbg-autoframe.mjs +103 -0
- package/scripts/_dbg-beacon-final.mjs +181 -0
- package/scripts/_dbg-bind-bidi-e2e.mjs +239 -0
- package/scripts/_dbg-callout-near.mjs +108 -0
- package/scripts/_dbg-chan-focus.mjs +49 -0
- package/scripts/_dbg-cleanup.mjs +31 -0
- package/scripts/_dbg-closedloop-ui-shot.mjs +61 -0
- package/scripts/_dbg-console-audit.mjs +61 -0
- package/scripts/_dbg-console-probe.mjs +23 -0
- package/scripts/_dbg-context-inject-audit.mjs +231 -0
- package/scripts/_dbg-crash-recovery.mjs +143 -0
- package/scripts/_dbg-crop-shot.mjs +16 -0
- package/scripts/_dbg-daq-acc-probe.mjs +24 -0
- package/scripts/_dbg-daq-attrib.mjs +34 -0
- package/scripts/_dbg-daq-bind-audit.mjs +119 -0
- package/scripts/_dbg-daq-cadence.mjs +104 -0
- package/scripts/_dbg-daq-debug.mjs +22 -0
- package/scripts/_dbg-daq-diag.mjs +33 -0
- package/scripts/_dbg-daq-e2e.mjs +171 -0
- package/scripts/_dbg-daq-film.mjs +136 -0
- package/scripts/_dbg-daq-filter-e2e.mjs +109 -0
- package/scripts/_dbg-daq-filter-e2e2.mjs +62 -0
- package/scripts/_dbg-daq-final-regression.mjs +78 -0
- package/scripts/_dbg-daq-full-check.mjs +179 -0
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- package/scripts/_dbg-dash-console-check.mjs +49 -0
- package/scripts/_dbg-dash-deep-probe.mjs +61 -0
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- package/scripts/_dbg-dashboard-shot.mjs +35 -0
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- package/scripts/_dbg-dcw-channel-ui.mjs +144 -0
- package/scripts/_dbg-dcw-examples.mjs +81 -0
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- package/scripts/_dbg-hardening-probe.mjs +90 -0
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- package/scripts/_dbg-infra-lifecycle.mjs +44 -0
- package/scripts/_dbg-line-aura-shots.mjs +54 -0
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- package/scripts/_dbg-minimal-omp.mjs +77 -0
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- package/server/api/workshop/mailbox/all.get.ts +19 -0
- package/server/api/workshop/mailbox.get.ts +14 -0
- package/server/api/workshop/memories/maintenance.post.ts +15 -0
- package/server/api/workshop/ops-logs/index.get.ts +30 -0
- package/server/api/workshop/ops-logs/index.post.ts +39 -0
- package/server/api/workshop/runtime.get.ts +11 -0
- package/server/api/workshop/scene/layouts/[channelId].delete.ts +23 -0
- package/server/api/workshop/scene/layouts/[channelId].put.ts +31 -0
- package/server/api/workshop/scene/layouts.get.ts +13 -0
- package/server/api/workshop/tasks/[id]/cancel/index.post.ts +34 -0
- package/server/api/workshop/tasks/[id]/complete.post.ts +32 -0
- package/server/api/workshop/tasks/[id]/dispatch.post.ts +30 -0
- package/server/api/workshop/tasks/[id]/report.post.ts +38 -0
- package/server/api/workshop/tasks/[id]/retry.post.ts +33 -0
- package/server/api/workshop/tasks/[id].get.ts +32 -0
- package/server/api/workshop/tasks.get.ts +13 -0
- package/server/api/workshop/teams/[id]/deploy.post.ts +40 -0
- package/server/api/workshop/teams/[id]/members/[agentId].delete.ts +19 -0
- package/server/api/workshop/teams/[id]/members/index.get.ts +19 -0
- package/server/api/workshop/teams/[id]/members/index.post.ts +32 -0
- package/server/api/workshop/teams/[id].delete.ts +20 -0
- package/server/api/workshop/teams/[id].get.ts +19 -0
- package/server/api/workshop/teams/[id].patch.ts +32 -0
- package/server/api/workshop/teams/index.get.ts +13 -0
- package/server/api/workshop/teams/index.post.ts +27 -0
- package/server/api/workshop/users/me.get.ts +23 -0
- package/server/api/workshop/users/register.post.ts +33 -0
- package/server/api/workshop/workspaces/[id]/channel-templates/[tplId].post.ts +31 -0
- package/server/api/workshop/workspaces/[id]/channels/[channelId].delete.ts +15 -0
- package/server/api/workshop/workspaces/[id]/channels/[channelId].post.ts +15 -0
- package/server/api/workshop/workspaces/[id]/index.delete.ts +14 -0
- package/server/api/workshop/workspaces/index.get.ts +11 -0
- package/server/api/workshop/workspaces/index.post.ts +17 -0
- package/server/api/workshop/ws.ts +694 -0
- package/server/data/agent-node-bindings.json +554 -0
- package/server/data/daq-templates.json +16 -0
- package/server/data/daqs.json +2680 -0
- package/server/data/dcw-lines.json +919 -0
- package/server/data/dcw-products.json +835 -0
- package/server/data/dcw-recipes.json +1650 -0
- package/server/data/dcw-rollback.json +9339 -0
- package/server/data/dcw-runs.json +4633 -0
- package/server/data/dcw-templates.json +26 -0
- package/server/data/dcw-writes.json +9770 -0
- package/server/data/dcws.json +1736 -0
- package/server/data/device-twins.json +133 -0
- package/server/data/line-runs.json +152 -0
- package/server/data/scene-layouts.json +200 -0
- package/server/mcp/workshop-server.ts +510 -0
- package/server/middleware/request-log.ts +15 -0
- package/server/plugins/backup.ts +85 -0
- package/server/plugins/daq.ts +65 -0
- package/server/plugins/dev-stability-guard.ts +42 -0
- package/server/plugins/security.ts +29 -0
- package/server/plugins/system-config.ts +38 -0
- package/server/plugins/workshop.ts +145 -0
- package/server/repositories/user.repository.ts +391 -0
- package/server/schemas/user.schema.ts +67 -0
- package/server/services/system-config.ts +356 -0
- package/server/services/user.service.ts +186 -0
- package/server/services/workshop/agents/adapters/omp-rpc-client.ts +539 -0
- package/server/services/workshop/agents/adapters/to-a2a.ts +40 -0
- package/server/services/workshop/agents/agent-interface.ts +219 -0
- package/server/services/workshop/agents/claude-agent.ts +47 -0
- package/server/services/workshop/agents/factory.ts +24 -0
- package/server/services/workshop/agents/harness-process.ts +158 -0
- package/server/services/workshop/agents/harness-terminal.ts +545 -0
- package/server/services/workshop/agents/industrial-context.ts +222 -0
- package/server/services/workshop/agents/industrial-tools.ts +362 -0
- package/server/services/workshop/agents/mock-agent.ts +396 -0
- package/server/services/workshop/agents/node-bindings.repo.ts +165 -0
- package/server/services/workshop/agents/omp-agent.ts +1598 -0
- package/server/services/workshop/agents/tool-approvals.ts +174 -0
- package/server/services/workshop/assets/character-asset.repo.ts +120 -0
- package/server/services/workshop/assets/device-twin.repo.ts +236 -0
- package/server/services/workshop/daq/alarm-notify.ts +100 -0
- package/server/services/workshop/daq/bus/index.ts +46 -0
- package/server/services/workshop/daq/bus/inproc.adapter.ts +62 -0
- package/server/services/workshop/daq/bus/mqtt.adapter.ts +112 -0
- package/server/services/workshop/daq/bus/queue-port.ts +36 -0
- package/server/services/workshop/daq/daq-controller.ts +778 -0
- package/server/services/workshop/daq/daq-node.repo.ts +96 -0
- package/server/services/workshop/daq/daq-node.ts +247 -0
- package/server/services/workshop/daq/daq-runtime.ts +168 -0
- package/server/services/workshop/daq/daq-templates.ts +157 -0
- package/server/services/workshop/daq/drivers.ts +771 -0
- package/server/services/workshop/daq/host-bindings.ts +71 -0
- package/server/services/workshop/daq/host-ports.ts +64 -0
- package/server/services/workshop/daq/infra.ts +202 -0
- package/server/services/workshop/daq/storage/index.ts +96 -0
- package/server/services/workshop/daq/storage/sqlite.adapter.ts +205 -0
- package/server/services/workshop/daq/storage/timescale.adapter.ts +185 -0
- package/server/services/workshop/daq/storage/tsdb-port.ts +74 -0
- package/server/services/workshop/db/agent.repo.ts +105 -0
- package/server/services/workshop/db/channel-agent.repo.ts +119 -0
- package/server/services/workshop/db/channel-event.repo.ts +154 -0
- package/server/services/workshop/db/channel-template.repo.ts +113 -0
- package/server/services/workshop/db/channel.repo.ts +101 -0
- package/server/services/workshop/db/database.ts +934 -0
- package/server/services/workshop/db/memory.repo.ts +249 -0
- package/server/services/workshop/db/message.repo.ts +149 -0
- package/server/services/workshop/db/ops.repo.ts +323 -0
- package/server/services/workshop/db/schema.sql +143 -0
- package/server/services/workshop/db/subscription.repo.ts +62 -0
- package/server/services/workshop/db/task.repo.ts +175 -0
- package/server/services/workshop/db/team-member.repo.ts +70 -0
- package/server/services/workshop/db/team.repo.ts +109 -0
- package/server/services/workshop/db/user.repo.ts +100 -0
- package/server/services/workshop/dcw/dcw-controller.ts +841 -0
- package/server/services/workshop/dcw/dcw-line.repo.ts +86 -0
- package/server/services/workshop/dcw/dcw-node.repo.ts +89 -0
- package/server/services/workshop/dcw/dcw-node.ts +200 -0
- package/server/services/workshop/dcw/dcw-product.repo.ts +95 -0
- package/server/services/workshop/dcw/dcw-recipe.repo.ts +349 -0
- package/server/services/workshop/dcw/dcw-runtime.ts +82 -0
- package/server/services/workshop/dcw/dcw-templates.ts +138 -0
- package/server/services/workshop/dcw/drivers.ts +523 -0
- package/server/services/workshop/dcw/line-run.ts +101 -0
- package/server/services/workshop/dcw/recipe-rollback-manager.ts +702 -0
- package/server/services/workshop/dcw/recipe-rollback.repo.ts +197 -0
- package/server/services/workshop/logger.ts +58 -0
- package/server/services/workshop/ops/ops.ts +78 -0
- package/server/services/workshop/prompts/loader.ts +112 -0
- package/server/services/workshop/runtime/agent-runtime.ts +698 -0
- package/server/services/workshop/runtime/channel-runtime.ts +202 -0
- package/server/services/workshop/runtime/embedding-provider.ts +79 -0
- package/server/services/workshop/runtime/execution-mode.ts +215 -0
- package/server/services/workshop/runtime/mailbox.ts +148 -0
- package/server/services/workshop/runtime/manager.ts +2543 -0
- package/server/services/workshop/runtime/memory.ts +439 -0
- package/server/services/workshop/runtime/monitor.ts +194 -0
- package/server/services/workshop/runtime/scheduler-loop.ts +773 -0
- package/server/services/workshop/runtime/task-engine.ts +574 -0
- package/server/services/workshop/scene/scene-layout.repo.ts +112 -0
- package/server/services/workshop/scene-events.ts +63 -0
- package/server/services/workshop/types/a2a.ts +61 -0
- package/server/services/workshop/types/task.ts +85 -0
- package/server/types/user.ts +53 -0
- package/server/utils/approval-gate.ts +67 -0
- package/server/utils/auth.ts +13 -0
- package/server/utils/config.ts +40 -0
- package/server/utils/errors.ts +24 -0
- package/server/utils/response.ts +49 -0
- package/server/utils/validate.ts +19 -0
- package/shared/config/engine.d.mts +41 -0
- package/shared/config/engine.mjs +291 -0
- package/shared/config/home.d.mts +48 -0
- package/shared/config/home.mjs +146 -0
- package/shared/config/schema.json +30 -0
- package/shared/daq-protocol.ts +361 -0
- package/shared/dcw-protocol.ts +576 -0
- package/shared/terminal-protocol.ts +70 -0
- package/shared/town-anim.ts +56 -0
- package/shared/town-behavior.ts +136 -0
- package/shared/town-protocol.ts +110 -0
- package/shared/town-scene-math.ts +283 -0
- package/shared/workshop-protocol.ts +199 -0
- package/tsconfig.json +10 -0
- package/uno.config.ts +37 -0
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/**
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* 薄膜双拉产线基础设备 GLB 生成器(一次性/可重复执行)。
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*
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* 依据设计稿 digital-twin.html 的程序化预制件(FACT.*)移植为独立 GLB 文件,
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* 写入 public/assets/game/devices/ —— 设备库扫描 API 自动发现,拖入场景即实例化。
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*
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* 设备清单(挤出→流延→MD 纵拉→TD 横拉→收卷 + 辅助单元):
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* extruder 挤出机 / caster 流延冷却 / mdo MD 纵拉机 / tdo TD 拉幅机 /
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* winder 收卷机 / thickness-scanner 厚度扫描仪 / agv AGV 搬运车 / power-cabinet 配电柜
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* (控制台 device-console.glb 与机械臂 device-robot-arm.glb 已存在,不在生成之列)
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*
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* 材质约定:LED 部件使用名为 LED 的自发光材质;屏幕为深青面板色。
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* 运行:node scripts/build-film-devices.mjs
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*/
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import { writeFileSync } from 'node:fs'
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import { join } from 'node:path'
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import * as THREE from 'three'
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import { GLTFExporter } from 'three/examples/jsm/exporters/GLTFExporter.js'
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// Node 环境垫片:GLTFExporter 二进制导出仅用 FileReader 读 Blob(Node 24 原生 Blob)
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globalThis.FileReader = class {
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readAsArrayBuffer(blob) {
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blob.arrayBuffer().then((b) => {
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}
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}
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const OUT_DIR = join(process.cwd(), 'public/assets/game/devices')
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/* ---------- 材质(设计稿 MAT.* 移植;屏幕用纯色代替 Canvas 贴图) ---------- */
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const std = (c, mt, rf) => new THREE.MeshStandardMaterial({ color: c, metalness: mt, roughness: rf })
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const MAT = {
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steel: std(0x9fb2c8, 0.85, 0.32),
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chrome: std(0xdfe8f2, 1, 0.14),
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body: std(0x74869c, 0.35, 0.5),
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body2: std(0x55647a, 0.4, 0.55),
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dark: std(0x2b3442, 0.7, 0.45),
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rubber: std(0x1a1f27, 0.2, 0.95),
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copper: std(0xc57a45, 0.9, 0.35),
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roll: std(0xe6ecf4, 0.15, 0.6),
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glowCyan: new THREE.MeshBasicMaterial({ color: 0x53d6ff }),
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screen: new THREE.MeshBasicMaterial({ color: 0x123246 }),
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}
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MAT.glowCyan.name = 'GLOW'
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MAT.screen.name = 'SCREEN'
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const ledMat = new THREE.MeshBasicMaterial({ color: 0x35e0a0 })
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ledMat.name = 'LED'
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/* ---------- 建模基元 ---------- */
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const B = (w, h, d, m) => new THREE.Mesh(new THREE.BoxGeometry(w, h, d), m)
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const Cyl = (rt, rb, h, m, seg = 24) => new THREE.Mesh(new THREE.CylinderGeometry(rt, rb, h, seg), m)
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const Sph = (r, m) => new THREE.Mesh(new THREE.SphereGeometry(r, 16, 12), m)
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const Tor = (r, t, m) => new THREE.Mesh(new THREE.TorusGeometry(r, t, 10, 32), m)
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const at = (m, x, y, z) => {
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m.position.set(x, y, z)
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}
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const grp = () => new THREE.Group()
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const led = (m) => {
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m.material = ledMat
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/* ---------- 设备预制件(设计稿 FACT.* 1:1 移植) ---------- */
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const FACT = {}
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FACT.extruder = () => {
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const g = grp()
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g.add(at(B(4.4, 0.26, 1.7, MAT.dark), 0, 0.13, 0))
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g.add(at(B(1.25, 1.15, 1.25, MAT.body2), -1.45, 0.85, 0))
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const barrel = at(Cyl(0.38, 0.38, 3.2, MAT.steel), 0.35, 1.18, 0)
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barrel.rotation.z = Math.PI / 2
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g.add(barrel)
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g.add(at(h, -0.55 + i * 0.65, 1.18, 0))
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}
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g.add(at(Cyl(0.52, 0.2, 0.85, MAT.steel), -1.45, 2.1, 0))
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g.add(at(B(0.55, 0.95, 0.95, MAT.body), 2.2, 1.15, 0))
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g.add(at(Cyl(0.15, 0.15, 0.45, MAT.dark), 2.62, 1.15, 0))
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g.add(at(B(0.75, 0.55, 0.1, MAT.dark), -1.45, 1.72, 0.68))
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const scr = at(B(0.6, 0.36, 0.02, MAT.screen), -1.45, 1.74, 0.74)
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scr.rotation.x = -0.08
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g.add(scr)
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g.add(led(at(B(0.5, 0.07, 0.07), -1.45, 2.02, 0.72)))
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g.add(led(at(B(0.06, 0.06, 1.3), 1.3, 2.6, 0)))
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return g
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}
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FACT.caster = () => {
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const g = grp()
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g.add(at(B(1.7, 0.26, 2.7, MAT.dark), 0, 0.13, 0))
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for (const z of [-1.05, 1.05]) g.add(at(B(0.34, 2.35, 0.3, MAT.body2), 0, 1.3, z))
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const roll = at(Cyl(1.12, 1.12, 2.1, MAT.chrome), 0, 1.62, 0)
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roll.rotation.x = Math.PI / 2
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g.add(roll)
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const nip = at(Cyl(0.42, 0.42, 2.1, MAT.steel), 0.95, 2.9, 0)
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nip.rotation.x = Math.PI / 2
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g.add(nip)
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g.add(at(B(0.8, 0.7, 0.8, MAT.body2), 1.25, 0.62, 1.15))
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g.add(led(at(B(0.07, 0.07, 0.9), 0, 2.55, -1.02)))
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return g
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}
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FACT.mdo = () => {
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const g = grp()
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for (const [x, z] of [[-2.5, -0.85], [2.5, -0.85], [-2.5, 0.85], [2.5, 0.85]]) {
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g.add(at(B(0.28, 0.9, 0.28, MAT.dark), x, 0.45, z))
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}
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g.add(at(B(5.6, 2.3, 2.2, MAT.body), 0, 2.05, 0))
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g.add(at(B(5.6, 0.18, 2.2, MAT.body2), 0, 3.29, 0))
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for (const x of [-1.7, 0, 1.7]) {
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for (const z of [-1.11, 1.11]) g.add(at(B(0.8, 0.9, 0.03, MAT.glowCyan), x, 2.0, z))
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}
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for (const x of [-1.8, 1.8]) g.add(at(Cyl(0.17, 0.17, 0.75, MAT.steel), x, 3.75, 0))
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for (const x of [-3.15, 3.15]) {
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g.add(at(B(0.55, 2.3, 2.35, MAT.dark), x, 1.15, 0))
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for (const y of [1.15, 1.7, 2.25]) {
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const r = at(Cyl(0.13, 0.13, 2.15, MAT.chrome), x, y, 0)
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r.rotation.x = Math.PI / 2
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g.add(r)
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}
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}
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g.add(led(at(B(4.8, 0.06, 0.06), 0, 3.44, 1.12)))
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return g
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}
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FACT.tdo = () => {
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const g = grp()
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+
for (const [x, z] of [[-2.8, -1.25], [2.8, -1.25], [-2.8, 1.25], [2.8, 1.25]]) {
|
|
134
|
+
g.add(at(B(0.3, 0.85, 0.3, MAT.dark), x, 0.42, z))
|
|
135
|
+
}
|
|
136
|
+
g.add(at(B(6.2, 2.1, 3.0, MAT.body), 0, 1.9, 0))
|
|
137
|
+
g.add(at(B(6.2, 0.22, 3.0, MAT.body2), 0, 3.06, 0))
|
|
138
|
+
for (const x of [-2.6, 0, 2.6]) g.add(at(Cyl(0.15, 0.15, 0.65, MAT.steel), x, 3.5, 0))
|
|
139
|
+
for (const z of [-1.53, 1.53]) g.add(at(B(5.4, 0.14, 0.04, MAT.glowCyan), 0, 1.85, z))
|
|
140
|
+
for (const z of [-1.38, 1.38]) {
|
|
141
|
+
g.add(at(B(6.7, 0.1, 0.16, MAT.steel), 0, 3.25, z))
|
|
142
|
+
for (let i = -2; i <= 2; i++) g.add(at(B(0.16, 0.18, 0.2, MAT.dark), i * 1.3, 3.4, z))
|
|
143
|
+
}
|
|
144
|
+
g.add(led(at(B(5.6, 0.06, 0.06), 0, 3.24, 1.53)))
|
|
145
|
+
return g
|
|
146
|
+
}
|
|
147
|
+
|
|
148
|
+
FACT.winder = () => {
|
|
149
|
+
const g = grp()
|
|
150
|
+
g.add(at(B(2.9, 0.3, 2.3, MAT.dark), 0, 0.15, 0))
|
|
151
|
+
for (const x of [-1, 1]) g.add(at(B(0.42, 2.25, 2.05, MAT.body2), x, 1.35, 0))
|
|
152
|
+
for (const x of [-1, 1]) {
|
|
153
|
+
const r = at(Cyl(1.02, 0.78, 1.5, MAT.roll), x, 1.95, 0)
|
|
154
|
+
r.rotation.x = Math.PI / 2
|
|
155
|
+
g.add(r)
|
|
156
|
+
g.add(at(Cyl(0.2, 0.2, 1.6, MAT.dark), x, 1.95, 0))
|
|
157
|
+
}
|
|
158
|
+
g.add(at(B(0.66, 0.95, 0.14, MAT.dark), 0, 1.5, 1.18))
|
|
159
|
+
g.add(at(B(0.56, 0.4, 0.02, MAT.screen), 0, 1.6, 1.26))
|
|
160
|
+
g.add(led(at(B(0.5, 0.06, 0.06), 0, 2.62, 0)))
|
|
161
|
+
return g
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
FACT.scanner = () => {
|
|
165
|
+
const g = grp()
|
|
166
|
+
g.add(at(B(2.8, 0.2, 1.0, MAT.dark), 0, 0.1, 0))
|
|
167
|
+
for (const x of [-1.15, 1.15]) g.add(at(B(0.24, 2.7, 0.5, MAT.steel), x, 1.5, 0))
|
|
168
|
+
g.add(at(B(2.75, 0.32, 0.55, MAT.steel), 0, 2.9, 0))
|
|
169
|
+
g.add(at(B(0.5, 0.62, 0.4, MAT.body), 0, 2.25, 0))
|
|
170
|
+
g.add(at(B(0.14, 0.1, 0.14, MAT.glowCyan), 0, 1.9, 0))
|
|
171
|
+
g.add(led(at(B(0.5, 0.06, 0.06), 0, 3.12, 0)))
|
|
172
|
+
return g
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
FACT.agv = () => {
|
|
176
|
+
const g = grp()
|
|
177
|
+
g.add(at(B(1.75, 0.5, 1.15, MAT.body2), 0, 0.42, 0))
|
|
178
|
+
g.add(at(B(1.5, 0.1, 0.95, MAT.dark), 0, 0.72, 0))
|
|
179
|
+
for (const [x, z] of [[-0.65, 0.45], [0.65, 0.45], [-0.65, -0.45], [0.65, -0.45]]) {
|
|
180
|
+
const w = at(Cyl(0.18, 0.18, 0.14, MAT.rubber), x, 0.2, z)
|
|
181
|
+
w.rotation.x = Math.PI / 2
|
|
182
|
+
g.add(w)
|
|
183
|
+
}
|
|
184
|
+
g.add(at(B(1.25, 0.09, 0.07, MAT.rubber), 0, 0.68, 0.56))
|
|
185
|
+
g.add(led(at(B(1.2, 0.07, 0.05), 0, 0.6, 0.58)))
|
|
186
|
+
g.add(at(B(0.1, 0.62, 0.1, MAT.steel), -0.6, 1.05, -0.3))
|
|
187
|
+
g.add(led(Sph(0.09), -0.6, 1.4, -0.3))
|
|
188
|
+
return g
|
|
189
|
+
}
|
|
190
|
+
|
|
191
|
+
FACT.cabinet = () => {
|
|
192
|
+
const g = grp()
|
|
193
|
+
g.add(at(B(1.22, 0.14, 0.92, MAT.dark), 0, 0.07, 0))
|
|
194
|
+
g.add(at(B(1.1, 2.2, 0.8, MAT.body2), 0, 1.24, 0))
|
|
195
|
+
g.add(at(B(1.0, 2.06, 0.03, MAT.body), 0, 1.24, 0.41))
|
|
196
|
+
for (const y of [0.5, 0.9, 1.3]) g.add(at(B(0.7, 0.03, 0.02, MAT.dark), 0, y + 0.62, 0.43))
|
|
197
|
+
g.add(led(Sph(0.05), 0.38, 2.1, 0.43))
|
|
198
|
+
return g
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
/* ---------- 导出清单:文件名 → 预制件(×34 统一放大,便于库内直观) ---------- */
|
|
202
|
+
const EXPORTS = [
|
|
203
|
+
['extruder.glb', FACT.extruder],
|
|
204
|
+
['caster.glb', FACT.caster],
|
|
205
|
+
['mdo.glb', FACT.mdo],
|
|
206
|
+
['tdo.glb', FACT.tdo],
|
|
207
|
+
['winder.glb', FACT.winder],
|
|
208
|
+
['thickness-scanner.glb', FACT.scanner],
|
|
209
|
+
['agv.glb', FACT.agv],
|
|
210
|
+
['power-cabinet.glb', FACT.cabinet],
|
|
211
|
+
]
|
|
212
|
+
const S = 34
|
|
213
|
+
|
|
214
|
+
const exporter = new GLTFExporter()
|
|
215
|
+
for (const [file, build] of EXPORTS) {
|
|
216
|
+
const g = build()
|
|
217
|
+
g.scale.setScalar(S)
|
|
218
|
+
g.updateMatrixWorld(true)
|
|
219
|
+
const box = new THREE.Box3().setFromObject(g)
|
|
220
|
+
const h = box.max.y - box.min.y
|
|
221
|
+
const buf = await new Promise((resolve, reject) => {
|
|
222
|
+
exporter.parse(g, resolve, reject, { binary: true })
|
|
223
|
+
})
|
|
224
|
+
writeFileSync(join(OUT_DIR, file), Buffer.from(buf))
|
|
225
|
+
console.log(`OK ${file} ${String(buf.byteLength).padStart(7)} B 建模高 ${h.toFixed(2)}(x34)`)
|
|
226
|
+
}
|
|
227
|
+
console.log('完成:薄膜双拉基础设备已写入 public/assets/game/devices/')
|
|
@@ -0,0 +1,173 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 内置 3D 角色模型生成器 —— 用 Three.js 搭一个低多边形「共鸣员工」并导出为 GLB。
|
|
3
|
+
* 产出:public/assets/game/character/hero-3d.glb(单文件,内嵌几何,无外部贴图)。
|
|
4
|
+
* 运行:node scripts/build-model-3d.mjs(或 pnpm game:build-model3d)。
|
|
5
|
+
*/
|
|
6
|
+
import { GLTFExporter } from 'three/examples/jsm/exporters/GLTFExporter.js'
|
|
7
|
+
import * as THREE from 'three'
|
|
8
|
+
import fs from 'node:fs'
|
|
9
|
+
import path from 'node:path'
|
|
10
|
+
import { fileURLToPath } from 'node:url'
|
|
11
|
+
|
|
12
|
+
// GLTFExporter 依赖浏览器 FileReader;Node 环境用最小 polyfill 兜底。
|
|
13
|
+
// 关键:GlbBlob/Blob → ArrayBuffer。Node 18+ 的 Blob 有 async arrayBuffer(),但
|
|
14
|
+
// GLTFExporter 走同步 FileReader,因此用 Blob.arrayBuffer() 的 Promise 抓回实际 buffer。
|
|
15
|
+
globalThis.FileReader = globalThis.FileReader || class {
|
|
16
|
+
result = null
|
|
17
|
+
onloadend = null
|
|
18
|
+
error = null
|
|
19
|
+
async readAsArrayBuffer(blob) {
|
|
20
|
+
try {
|
|
21
|
+
// blob 可能是 Buffer 或 Blob
|
|
22
|
+
if (blob && typeof blob.arrayBuffer === 'function') this.result = await blob.arrayBuffer()
|
|
23
|
+
else if (blob instanceof Uint8Array) this.result = blob.buffer
|
|
24
|
+
else this.result = Buffer.from(blob).buffer
|
|
25
|
+
}
|
|
26
|
+
catch (e) {
|
|
27
|
+
this.error = e
|
|
28
|
+
}
|
|
29
|
+
if (this.onloadend) this.onloadend()
|
|
30
|
+
}
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
const __dirname = path.dirname(fileURLToPath(import.meta.url))
|
|
34
|
+
const OUT = path.resolve(__dirname, '../public/assets/game/character/hero-3d.glb')
|
|
35
|
+
|
|
36
|
+
/** 建低多边形员工:发光核心 + 锥形长袍 + 头部 + 飘带头发 + 双臂 */
|
|
37
|
+
function buildHero() {
|
|
38
|
+
const g = new THREE.Group()
|
|
39
|
+
|
|
40
|
+
// 材质(低饱和,场景会按频道色 tint 顶部环,模型本体用暖白/冷青)
|
|
41
|
+
const robeMat = new THREE.MeshStandardMaterial({ color: 0xd8ecec, roughness: 0.7, metalness: 0.1 })
|
|
42
|
+
const robeDeep = new THREE.MeshStandardMaterial({ color: 0x8fb7c4, roughness: 0.75, metalness: 0.1 })
|
|
43
|
+
const glowMat = new THREE.MeshStandardMaterial({ color: 0x9fe8d4, emissive: 0x66c9b4, emissiveIntensity: 0.9, roughness: 0.4 })
|
|
44
|
+
const skinMat = new THREE.MeshStandardMaterial({ color: 0xf0e0d0, roughness: 0.8 })
|
|
45
|
+
const hairMat = new THREE.MeshStandardMaterial({ color: 0x9adcea, roughness: 0.6 })
|
|
46
|
+
const trimMat = new THREE.MeshStandardMaterial({ color: 0xbfe8f0, emissive: 0x66c9b4, emissiveIntensity: 0.5, roughness: 0.5 })
|
|
47
|
+
|
|
48
|
+
// 长袍(锥形裙摆)
|
|
49
|
+
const robe = new THREE.Mesh(new THREE.CylinderGeometry(0.18, 0.34, 1.0, 8), robeMat)
|
|
50
|
+
robe.position.y = 0.5
|
|
51
|
+
robe.castShadow = true
|
|
52
|
+
g.add(robe)
|
|
53
|
+
// 下摆深色带
|
|
54
|
+
const hem = new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0.36, 0.12, 8), robeDeep)
|
|
55
|
+
hem.position.y = 0.06
|
|
56
|
+
g.add(hem)
|
|
57
|
+
// 胸口发光核心
|
|
58
|
+
const core = new THREE.Mesh(new THREE.SphereGeometry(0.12, 8, 6), glowMat)
|
|
59
|
+
core.position.y = 0.86
|
|
60
|
+
g.add(core)
|
|
61
|
+
// 肩部胸甲(微光)
|
|
62
|
+
const chest = new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0.14, 0.18, 8), trimMat)
|
|
63
|
+
chest.position.y = 0.86
|
|
64
|
+
chest.castShadow = true
|
|
65
|
+
g.add(chest)
|
|
66
|
+
// 头部
|
|
67
|
+
const head = new THREE.Mesh(new THREE.IcosahedronGeometry(0.16, 1), skinMat)
|
|
68
|
+
head.position.y = 1.12
|
|
69
|
+
head.castShadow = true
|
|
70
|
+
g.add(head)
|
|
71
|
+
// 后发/马尾
|
|
72
|
+
const hair = new THREE.Mesh(new THREE.ConeGeometry(0.18, 0.5, 6), hairMat)
|
|
73
|
+
hair.position.set(0.12, 1.02, -0.02)
|
|
74
|
+
hair.rotation.z = -0.5
|
|
75
|
+
g.add(hair)
|
|
76
|
+
// 双臂(斜向飘带)
|
|
77
|
+
for (const s of [-1, 1]) {
|
|
78
|
+
const arm = new THREE.Mesh(new THREE.CylinderGeometry(0.05, 0.08, 0.5, 5), trimMat)
|
|
79
|
+
arm.position.set(s * 0.28, 0.66, 0.02)
|
|
80
|
+
arm.rotation.z = s * 0.6
|
|
81
|
+
g.add(arm)
|
|
82
|
+
}
|
|
83
|
+
// 头顶饰品(发光角)
|
|
84
|
+
for (const s of [-1, 1]) {
|
|
85
|
+
const horn = new THREE.Mesh(new THREE.ConeGeometry(0.04, 0.2, 5), glowMat)
|
|
86
|
+
horn.position.set(s * 0.14, 1.26, 0.06)
|
|
87
|
+
horn.rotation.x = -0.2
|
|
88
|
+
g.add(horn)
|
|
89
|
+
}
|
|
90
|
+
// 脚底落点(指示锚点位置,0 高度)
|
|
91
|
+
const foot = new THREE.Mesh(new THREE.CircleGeometry(0.16, 16), glowMat)
|
|
92
|
+
foot.rotation.x = -Math.PI / 2
|
|
93
|
+
foot.position.y = 0.01
|
|
94
|
+
g.add(foot)
|
|
95
|
+
|
|
96
|
+
return g
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
const hero = buildHero()
|
|
100
|
+
const exporter = new GLTFExporter()
|
|
101
|
+
process.on('unhandledRejection', (e) => {
|
|
102
|
+
console.error('unhandledRejection:', e?.message || e)
|
|
103
|
+
process.exit(1)
|
|
104
|
+
})
|
|
105
|
+
writeGlb(hero, OUT)
|
|
106
|
+
|
|
107
|
+
/** 数字孪生设备模型:低多边形工业泵(底座+机身+叶轮+管道),与 hero-3d 分开导出 */
|
|
108
|
+
function buildDevice() {
|
|
109
|
+
const g = new THREE.Group()
|
|
110
|
+
const metal = new THREE.MeshStandardMaterial({ color: 0x8898a6, roughness: 0.5, metalness: 0.6 })
|
|
111
|
+
const dark = new THREE.MeshStandardMaterial({ color: 0x4a5a6a, roughness: 0.6, metalness: 0.4 })
|
|
112
|
+
const teal = new THREE.MeshStandardMaterial({ color: 0x5fb8a8, roughness: 0.5, metalness: 0.3 })
|
|
113
|
+
const warn = new THREE.MeshStandardMaterial({ color: 0xefb56a, roughness: 0.7 })
|
|
114
|
+
|
|
115
|
+
// 底座
|
|
116
|
+
const base = new THREE.Mesh(new THREE.BoxGeometry(3.2, 0.4, 2.0), metal)
|
|
117
|
+
base.position.y = 0.2
|
|
118
|
+
base.castShadow = true
|
|
119
|
+
g.add(base)
|
|
120
|
+
// 机身(立式圆柱泵体)
|
|
121
|
+
const body = new THREE.Mesh(new THREE.CylinderGeometry(0.7, 0.85, 2.2, 10), dark)
|
|
122
|
+
body.position.y = 1.4
|
|
123
|
+
body.castShadow = true
|
|
124
|
+
g.add(body)
|
|
125
|
+
// 叶轮罩(青色环)
|
|
126
|
+
const casing = new THREE.Mesh(new THREE.CylinderGeometry(0.95, 0.95, 0.5, 10), teal)
|
|
127
|
+
casing.position.y = 1.1
|
|
128
|
+
g.add(casing)
|
|
129
|
+
// 顶盖
|
|
130
|
+
const cap = new THREE.Mesh(new THREE.CylinderGeometry(0.55, 0.7, 0.4, 8), warn)
|
|
131
|
+
cap.position.y = 2.6
|
|
132
|
+
g.add(cap)
|
|
133
|
+
// 出水管(横管)
|
|
134
|
+
const pipeOut = new THREE.Mesh(new THREE.CylinderGeometry(0.32, 0.32, 1.6, 8), metal)
|
|
135
|
+
pipeOut.rotation.z = Math.PI / 2
|
|
136
|
+
pipeOut.position.set(1.2, 1.5, 0)
|
|
137
|
+
g.add(pipeOut)
|
|
138
|
+
// 进水管(竖管)
|
|
139
|
+
const pipeIn = new THREE.Mesh(new THREE.CylinderGeometry(0.3, 0.3, 1.4, 8), dark)
|
|
140
|
+
pipeIn.position.set(-0.9, 0.9, 0)
|
|
141
|
+
pipeIn.rotation.z = 0.2
|
|
142
|
+
g.add(pipeIn)
|
|
143
|
+
// 控制面板(方形示数屏,青色发光)
|
|
144
|
+
const panel = new THREE.Mesh(new THREE.BoxGeometry(0.5, 0.8, 0.15), teal)
|
|
145
|
+
panel.position.set(-1.0, 1.9, 0)
|
|
146
|
+
g.add(panel)
|
|
147
|
+
return g
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
const DEVICE_OUT = path.resolve(__dirname, '../public/assets/game/character/device-3d.glb')
|
|
151
|
+
writeGlb(buildDevice(), DEVICE_OUT)
|
|
152
|
+
|
|
153
|
+
function writeGlb(obj, out) {
|
|
154
|
+
exporter.parse(
|
|
155
|
+
obj,
|
|
156
|
+
(result) => {
|
|
157
|
+
if (typeof result === 'string') {
|
|
158
|
+
fs.writeFileSync(out, result, 'utf-8')
|
|
159
|
+
}
|
|
160
|
+
else {
|
|
161
|
+
const buf = Buffer.from(result)
|
|
162
|
+
fs.mkdirSync(path.dirname(out), { recursive: true })
|
|
163
|
+
fs.writeFileSync(out, buf)
|
|
164
|
+
}
|
|
165
|
+
console.log('GLB written to', out)
|
|
166
|
+
},
|
|
167
|
+
(err) => {
|
|
168
|
+
console.error('export error', err?.message || err)
|
|
169
|
+
process.exit(1)
|
|
170
|
+
},
|
|
171
|
+
{ binary: true },
|
|
172
|
+
)
|
|
173
|
+
}
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 将 public/assets/game/player/ 下的单帧 PNG 拼合为一张 4 方向 RPG spritesheet。
|
|
3
|
+
*
|
|
4
|
+
* 布局(帧尺寸 16x32):
|
|
5
|
+
* 行: down / left / right / up
|
|
6
|
+
* 列: idle + 4 帧行走循环
|
|
7
|
+
*
|
|
8
|
+
* 输出: public/assets/game/player-sheet.png (80x128)
|
|
9
|
+
* 用法: node scripts/build-player-sheet.mjs
|
|
10
|
+
*/
|
|
11
|
+
import { PNG } from 'pngjs'
|
|
12
|
+
import { readFileSync, writeFileSync, existsSync } from 'node:fs'
|
|
13
|
+
import { resolve, dirname } from 'node:path'
|
|
14
|
+
import { fileURLToPath } from 'node:url'
|
|
15
|
+
|
|
16
|
+
const root = resolve(dirname(fileURLToPath(import.meta.url)), '..')
|
|
17
|
+
const srcDir = resolve(root, 'public/assets/game/player')
|
|
18
|
+
const outFile = resolve(root, 'public/assets/game/player-sheet.png')
|
|
19
|
+
|
|
20
|
+
// 行序 -> 方向前缀,列序 -> 帧名
|
|
21
|
+
const ROWS = [
|
|
22
|
+
{ dir: 'front', frames: ['misa-front', 'misa-front-walk.000', 'misa-front-walk.001', 'misa-front-walk.002', 'misa-front-walk.003'] },
|
|
23
|
+
{ dir: 'left', frames: ['misa-left', 'misa-left-walk.000', 'misa-left-walk.001', 'misa-left-walk.002', 'misa-left-walk.003'] },
|
|
24
|
+
{ dir: 'right', frames: ['misa-right', 'misa-right-walk.000', 'misa-right-walk.001', 'misa-right-walk.002', 'misa-right-walk.003'] },
|
|
25
|
+
{ dir: 'back', frames: ['misa-back', 'misa-back-walk.000', 'misa-back-walk.001', 'misa-back-walk.002', 'misa-back-walk.003'] },
|
|
26
|
+
]
|
|
27
|
+
|
|
28
|
+
const FW = 16
|
|
29
|
+
const FH = 32
|
|
30
|
+
const COLS = ROWS[0].frames.length
|
|
31
|
+
const sheet = new PNG({ width: FW * COLS, height: FH * ROWS.length })
|
|
32
|
+
|
|
33
|
+
for (let r = 0; r < ROWS.length; r++) {
|
|
34
|
+
for (let c = 0; c < COLS; c++) {
|
|
35
|
+
const name = ROWS[r].frames[c]
|
|
36
|
+
const file = resolve(srcDir, `${name}.png`)
|
|
37
|
+
if (!existsSync(file)) {
|
|
38
|
+
throw new Error(`缺少帧文件: ${file}`)
|
|
39
|
+
}
|
|
40
|
+
const png = PNG.sync.read(readFileSync(file))
|
|
41
|
+
if (png.width !== FW || png.height !== FH) {
|
|
42
|
+
throw new Error(`帧尺寸不符 ${name}: ${png.width}x${png.height}`)
|
|
43
|
+
}
|
|
44
|
+
for (let y = 0; y < FH; y++) {
|
|
45
|
+
for (let x = 0; x < FW; x++) {
|
|
46
|
+
const si = (y * png.width + x) * 4
|
|
47
|
+
const di = ((r * FH + y) * sheet.width + (c * FW + x)) * 4
|
|
48
|
+
sheet.data[di] = png.data[si]
|
|
49
|
+
sheet.data[di + 1] = png.data[si + 1]
|
|
50
|
+
sheet.data[di + 2] = png.data[si + 2]
|
|
51
|
+
sheet.data[di + 3] = png.data[si + 3]
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
writeFileSync(outFile, PNG.sync.write(sheet))
|
|
58
|
+
console.log(`已生成 ${outFile} (${sheet.width}x${sheet.height})`)
|
|
@@ -0,0 +1,188 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* 大世界分层视差背景生成器 —— 3200×2400「共鸣城邦」世界。
|
|
3
|
+
* 产出 public/assets/game/wuwa/world-{far,middle,near}.png(三张分层 + 一张全景合图)。
|
|
4
|
+
* - far: 远山天空(最远,移动最慢)
|
|
5
|
+
* - middle: 中景城市剪影 + 绿植带
|
|
6
|
+
* - near: 近景台地地面(可立足;街道/广场色调)
|
|
7
|
+
* - world-map.jpg: 全景合成(供迷你地图缩略图)
|
|
8
|
+
* 依赖:pngjs。运行:node scripts/build-world-map.mjs
|
|
9
|
+
*/
|
|
10
|
+
import { PNG } from 'pngjs'
|
|
11
|
+
import fs from 'node:fs'
|
|
12
|
+
import path from 'node:path'
|
|
13
|
+
import { fileURLToPath } from 'node:url'
|
|
14
|
+
|
|
15
|
+
const __dirname = path.dirname(fileURLToPath(import.meta.url))
|
|
16
|
+
const OUT = path.resolve(__dirname, '../public/assets/game/wuwa')
|
|
17
|
+
fs.mkdirSync(OUT, { recursive: true })
|
|
18
|
+
|
|
19
|
+
const W = 3200
|
|
20
|
+
const H = 2400
|
|
21
|
+
const HORIZON = 1120
|
|
22
|
+
|
|
23
|
+
const clamp = (v, a, b) => Math.max(a, Math.min(b, v))
|
|
24
|
+
const mix = (c1, c2, t) => [c1[0] + (c2[0] - c1[0]) * t, c1[1] + (c2[1] - c1[1]) * t, c1[2] + (c2[2] - c1[2]) * t]
|
|
25
|
+
const hex = h => [parseInt(h.slice(1, 3), 16), parseInt(h.slice(3, 5), 16), parseInt(h.slice(5, 7), 16)]
|
|
26
|
+
|
|
27
|
+
class Surf {
|
|
28
|
+
constructor(w, h) {
|
|
29
|
+
this.w = w
|
|
30
|
+
this.h = h
|
|
31
|
+
this.png = new PNG({ width: w, height: h })
|
|
32
|
+
this.png.data.fill(0)
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
set(x, y, c, a) {
|
|
36
|
+
const i = (Math.round(y) * this.w + Math.round(x)) * 4
|
|
37
|
+
if (i < 0 || i + 3 >= this.png.data.length) return
|
|
38
|
+
this.png.data[i] = c[0]
|
|
39
|
+
this.png.data[i + 1] = c[1]
|
|
40
|
+
this.png.data[i + 2] = c[2]
|
|
41
|
+
this.png.data[i + 3] = a
|
|
42
|
+
}
|
|
43
|
+
|
|
44
|
+
blend(x, y, c, a) {
|
|
45
|
+
const i = (Math.round(y) * this.w + Math.round(x)) * 4
|
|
46
|
+
if (i < 0 || i + 3 >= this.png.data.length) return
|
|
47
|
+
const da = this.png.data[i + 3] / 255
|
|
48
|
+
const sa = clamp(a, 0, 1)
|
|
49
|
+
const outA = sa + da * (1 - sa)
|
|
50
|
+
if (outA <= 0) return
|
|
51
|
+
this.png.data[i] = Math.round((c[0] * sa + this.png.data[i] * da * (1 - sa)) / outA)
|
|
52
|
+
this.png.data[i + 1] = Math.round((c[1] * sa + this.png.data[i + 1] * da * (1 - sa)) / outA)
|
|
53
|
+
this.png.data[i + 2] = Math.round((c[2] * sa + this.png.data[i + 2] * da * (1 - sa)) / outA)
|
|
54
|
+
this.png.data[i + 3] = Math.round(outA * 255)
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
vg(y0, y1, cA, cB) {
|
|
58
|
+
for (let y = y0; y <= y1; y++)
|
|
59
|
+
for (let x = 0; x < this.w; x++) this.set(x, y, mix(cA, cB, clamp((y - y0) / (y1 - y0 || 1), 0, 1)), 255)
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
radial(cx, cy, r, c, intensity) {
|
|
63
|
+
for (let y = cy - r; y <= cy + r; y++)
|
|
64
|
+
for (let x = cx - r; x <= cx + r; x++) {
|
|
65
|
+
const d = Math.hypot(x - cx, y - cy)
|
|
66
|
+
const a = Math.pow(clamp(1 - d / r, 0, 1), 1.9) * intensity
|
|
67
|
+
if (a > 0.004) this.blend(x, y, c, a)
|
|
68
|
+
}
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
softCircle(cx, cy, r, c, alpha, feather = 0.4) {
|
|
72
|
+
for (let y = cy - r; y <= cy + r; y++)
|
|
73
|
+
for (let x = cx - r; x <= cx + r; x++) {
|
|
74
|
+
const d = Math.hypot(x - cx, y - cy)
|
|
75
|
+
const edge = (r - d) / (r * feather)
|
|
76
|
+
if (edge > 0) this.blend(x, y, c, clamp(edge, 0, 1) * alpha)
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
ridge(yBase, amp, color, alpha, seed, step) {
|
|
81
|
+
for (let x = step; x <= this.w; x += step) {
|
|
82
|
+
const h = amp * (0.4 + 0.6 * Math.abs(Math.sin((x + seed) * 0.006 + seed)))
|
|
83
|
+
for (let y = yBase - h; y < yBase; y++) this.blend(x, y, color, alpha)
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
fill(color) {
|
|
88
|
+
for (let i = 0; i < this.png.data.length; i += 4) {
|
|
89
|
+
this.png.data[i] = color[0]
|
|
90
|
+
this.png.data[i + 1] = color[1]
|
|
91
|
+
this.png.data[i + 2] = color[2]
|
|
92
|
+
this.png.data[i + 3] = 255
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
save(n) { fs.writeFileSync(path.join(OUT, n), PNG.sync.write(this.png)) }
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
// ---------- FAR: 远山天空 ----------
|
|
100
|
+
const far = new Surf(W, H)
|
|
101
|
+
far.fill(hex('#141a30'))
|
|
102
|
+
far.vg(0, 500, hex('#181e38'), hex('#5a4a78'))
|
|
103
|
+
far.vg(500, 900, hex('#5a4a78'), hex('#a06a8c'))
|
|
104
|
+
far.vg(900, 1120, hex('#a06a8c'), hex('#f0c398'))
|
|
105
|
+
// 星空
|
|
106
|
+
for (let i = 0; i < 320; i++) far.softCircle((i * 173 + 61) % W, (i * 97 + 23) % 480, 1.4, [235, 235, 245], 0.5 + 0.4 * Math.abs(Math.sin(i * 1.7)))
|
|
107
|
+
// 落日
|
|
108
|
+
far.radial(2360, 1100, 300, hex('#ffd69a'), 0.5)
|
|
109
|
+
far.radial(2360, 1100, 210, hex('#ffe6b8'), 0.55)
|
|
110
|
+
far.radial(2360, 1100, 150, hex('#fff0cf'), 0.8)
|
|
111
|
+
far.softCircle(2360, 1100, 90, hex('#fff4d8'), 0.95)
|
|
112
|
+
// 远山两层
|
|
113
|
+
far.ridge(HORIZON, 320, hex('#585f8c'), 0.9, 11, 10)
|
|
114
|
+
far.ridge(HORIZON, 200, hex('#3f4c6e'), 0.82, 47, 9)
|
|
115
|
+
// 山脚雾
|
|
116
|
+
for (let y = HORIZON - 70; y < HORIZON; y += 2) {
|
|
117
|
+
const n = 0.05 + 0.05 * Math.abs(Math.sin(y * 0.02))
|
|
118
|
+
for (let x = 0; x < W; x += 3) far.blend(x, y, hex('#ced2e2'), n)
|
|
119
|
+
}
|
|
120
|
+
far.save('world-far.png')
|
|
121
|
+
|
|
122
|
+
// ---------- MIDDLE: 中景城市剪影 + 绿植带 ----------
|
|
123
|
+
const mid = new Surf(W, H)
|
|
124
|
+
mid.fill(hex('#0e1524'))
|
|
125
|
+
// 城市剪影(几何楼块,错落)
|
|
126
|
+
for (let i = 0; i < 90; i++) {
|
|
127
|
+
const bw = 40 + (i * 37) % 90
|
|
128
|
+
const bh = 120 + (i * 53) % 220
|
|
129
|
+
const x = (i * 211 + 83) % W
|
|
130
|
+
const y = HORIZON
|
|
131
|
+
const c = mix(hex('#2a3350'), hex('#3f4c6e'), (i % 5) / 5)
|
|
132
|
+
for (let yy = y - bh; yy < y; yy++)
|
|
133
|
+
for (let xx = x; xx < Math.min(W, x + bw); xx++) mid.blend(xx, yy, c, 0.9)
|
|
134
|
+
}
|
|
135
|
+
// 楼宇窗户微光(随机暖点)
|
|
136
|
+
for (let i = 0; i < 500; i++) {
|
|
137
|
+
const x = (i * 149 + 31) % W
|
|
138
|
+
const y = HORIZON - 40 - (i * 89) % 260
|
|
139
|
+
mid.blend(x, y, [235, 200, 150], 0.5 + 0.5 * Math.abs(Math.sin(i * 0.7)))
|
|
140
|
+
}
|
|
141
|
+
// 绿植带(城市与地面之间)
|
|
142
|
+
for (let y = HORIZON; y < HORIZON + 90; y += 3) {
|
|
143
|
+
for (let x = 0; x < W; x += 4) {
|
|
144
|
+
const n = Math.abs(Math.sin(x * 0.01 + y * 0.02))
|
|
145
|
+
if (n > 0.5) mid.blend(x, y, mix(hex('#3a5a4a'), hex('#2a4a3c'), n), 0.7)
|
|
146
|
+
}
|
|
147
|
+
}
|
|
148
|
+
mid.save('world-middle.png')
|
|
149
|
+
|
|
150
|
+
// ---------- NEAR: 近景台地地面(可立足) ----------
|
|
151
|
+
const near = new Surf(W, H)
|
|
152
|
+
near.vg(0, H, hex('#6d9a88'), hex('#3f6a5f'))
|
|
153
|
+
// 台地亮斑
|
|
154
|
+
for (let i = 0; i < 220; i++) {
|
|
155
|
+
const x = (i * 211 + 97) % W
|
|
156
|
+
const y = HORIZON + 90 + (i * 37 + 13) % (H - HORIZON - 120)
|
|
157
|
+
near.softCircle(x, y, 26 + (i * 7) % 30, hex('#a5ccb8'), 0.12)
|
|
158
|
+
}
|
|
159
|
+
// 苔藓/石面
|
|
160
|
+
for (let i = 0; i < 2600; i++) {
|
|
161
|
+
const x = (i * 149 + 31) % W
|
|
162
|
+
const y = HORIZON + 80 + (i * 89 + 17) % (H - HORIZON - 100)
|
|
163
|
+
near.blend(x, y, hex('#4f7d72'), 0.25)
|
|
164
|
+
if (i % 3 === 0) near.blend(x + 2, y + 1, hex('#93c0aa'), 0.18)
|
|
165
|
+
}
|
|
166
|
+
// 共鸣光点
|
|
167
|
+
for (let i = 0; i < 60; i++) {
|
|
168
|
+
const x = (i * 163 + 53) % W
|
|
169
|
+
const y = HORIZON + 120 + (i * 41 + 29) % (H - HORIZON - 180)
|
|
170
|
+
near.radial(x, y, 22, hex('#8fe8d4'), 0.5)
|
|
171
|
+
near.softCircle(x, y, 2.4, hex('#d8fff2'), 0.9)
|
|
172
|
+
}
|
|
173
|
+
// 四条环形大道(同心椭圆,暗示街区环绕核心)
|
|
174
|
+
for (let ring = 0; ring < 4; ring++) {
|
|
175
|
+
const rx = 260 + ring * 260
|
|
176
|
+
const ry = 180 + ring * 200
|
|
177
|
+
for (let a = 0; a < 360; a += 0.5) {
|
|
178
|
+
const rad = a * Math.PI / 180
|
|
179
|
+
for (let w = -8; w <= 8; w += 2) {
|
|
180
|
+
const x = W / 2 + Math.cos(rad) * (rx + w)
|
|
181
|
+
const y = H + 160 + Math.sin(rad) * (ry + w * 0.6)
|
|
182
|
+
if (x > 0 && x < W && y > 0 && y < H) near.blend(x, y, hex('#b8d0bc'), 0.18)
|
|
183
|
+
}
|
|
184
|
+
}
|
|
185
|
+
}
|
|
186
|
+
near.save('world-near.png')
|
|
187
|
+
|
|
188
|
+
console.log('World parallax layers written to', OUT, '->', ['world-far.png', 'world-middle.png', 'world-near.png'].join(', '))
|