@zephyr3d/scene 0.9.27 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (502) hide show
  1. package/README.md +60 -27
  2. package/dist/animation/animation_bank.js +634 -0
  3. package/dist/animation/animation_bank.js.map +1 -0
  4. package/dist/animation/animation_bank_gpu.js +256 -0
  5. package/dist/animation/animation_bank_gpu.js.map +1 -0
  6. package/dist/animation/animationset.js +54 -0
  7. package/dist/animation/animationset.js.map +1 -1
  8. package/dist/animation/cloth/gpu_cloth_component.js +406 -0
  9. package/dist/animation/cloth/gpu_cloth_component.js.map +1 -0
  10. package/dist/animation/cloth/gpu_cloth_system.js +332 -202
  11. package/dist/animation/cloth/gpu_cloth_system.js.map +1 -1
  12. package/dist/animation/gpu_animation_driver.js +289 -0
  13. package/dist/animation/gpu_animation_driver.js.map +1 -0
  14. package/dist/animation/joint_dynamics/collision.js +112 -1
  15. package/dist/animation/joint_dynamics/collision.js.map +1 -1
  16. package/dist/animation/joint_dynamics/controller.js +6 -0
  17. package/dist/animation/joint_dynamics/controller.js.map +1 -1
  18. package/dist/animation/joint_dynamics/joint_dynamics_system.js +11 -0
  19. package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
  20. package/dist/animation/joint_dynamics/solver.js +50 -12
  21. package/dist/animation/joint_dynamics/solver.js.map +1 -1
  22. package/dist/animation/joint_dynamics/types.js.map +1 -1
  23. package/dist/animation/skeleton.js +279 -55
  24. package/dist/animation/skeleton.js.map +1 -1
  25. package/dist/animation/skin_palette_atlas.js +252 -0
  26. package/dist/animation/skin_palette_atlas.js.map +1 -0
  27. package/dist/animation/spring/multi_chain_spring_system.js +298 -38
  28. package/dist/animation/spring/multi_chain_spring_system.js.map +1 -1
  29. package/dist/animation/spring/spring_chain.js +2 -0
  30. package/dist/animation/spring/spring_chain.js.map +1 -1
  31. package/dist/animation/spring/spring_collider.js +159 -21
  32. package/dist/animation/spring/spring_collider.js.map +1 -1
  33. package/dist/animation/spring/spring_particle.js +1 -0
  34. package/dist/animation/spring/spring_particle.js.map +1 -1
  35. package/dist/animation/spring/spring_solver.js +173 -0
  36. package/dist/animation/spring/spring_solver.js.map +1 -0
  37. package/dist/animation/spring/spring_system.js +249 -24
  38. package/dist/animation/spring/spring_system.js.map +1 -1
  39. package/dist/animation/spring_modifier.js +32 -1
  40. package/dist/animation/spring_modifier.js.map +1 -1
  41. package/dist/app/app.js +26 -0
  42. package/dist/app/app.js.map +1 -1
  43. package/dist/app/engine.js +86 -15
  44. package/dist/app/engine.js.map +1 -1
  45. package/dist/app/gamepad.js +191 -0
  46. package/dist/app/gamepad.js.map +1 -0
  47. package/dist/app/inputactions.js +271 -0
  48. package/dist/app/inputactions.js.map +1 -0
  49. package/dist/app/inputmgr.js +331 -22
  50. package/dist/app/inputmgr.js.map +1 -1
  51. package/dist/app/loading.js +138 -0
  52. package/dist/app/loading.js.map +1 -0
  53. package/dist/app/pipelinecache.js +209 -0
  54. package/dist/app/pipelinecache.js.map +1 -0
  55. package/dist/app/runtimescript.js +25 -0
  56. package/dist/app/runtimescript.js.map +1 -1
  57. package/dist/app/scriptingsystem.js +54 -0
  58. package/dist/app/scriptingsystem.js.map +1 -1
  59. package/dist/app/scriptregistry.js +7 -2
  60. package/dist/app/scriptregistry.js.map +1 -1
  61. package/dist/asset/asset_manifest.js +59 -0
  62. package/dist/asset/asset_manifest.js.map +1 -0
  63. package/dist/asset/asset_preload.js +258 -0
  64. package/dist/asset/asset_preload.js.map +1 -0
  65. package/dist/asset/assetmanager.js +117 -65
  66. package/dist/asset/assetmanager.js.map +1 -1
  67. package/dist/asset/loaders/ktx2/basis/LICENSE +201 -0
  68. package/dist/asset/loaders/ktx2/basis/basis_transcoder.js +2 -0
  69. package/dist/asset/loaders/ktx2/basis/basis_transcoder.wasm +0 -0
  70. package/dist/asset/loaders/ktx2/basis_location.js +17 -0
  71. package/dist/asset/loaders/ktx2/basis_location.js.map +1 -0
  72. package/dist/asset/loaders/ktx2/ktx2_loader.js +88 -0
  73. package/dist/asset/loaders/ktx2/ktx2_loader.js.map +1 -0
  74. package/dist/asset/loaders/ktx2/ktx2_targets.js +118 -0
  75. package/dist/asset/loaders/ktx2/ktx2_targets.js.map +1 -0
  76. package/dist/asset/loaders/ktx2/transcoder_pool.js +259 -0
  77. package/dist/asset/loaders/ktx2/transcoder_pool.js.map +1 -0
  78. package/dist/asset/mesh_lod_builder.js +104 -0
  79. package/dist/asset/mesh_lod_builder.js.map +1 -0
  80. package/dist/asset/mesh_settings.js +111 -0
  81. package/dist/asset/mesh_settings.js.map +1 -0
  82. package/dist/asset/meshopt_decoder.js +18 -0
  83. package/dist/asset/meshopt_decoder.js.map +1 -0
  84. package/dist/asset/meshopt_simplifier.js +26 -0
  85. package/dist/asset/meshopt_simplifier.js.map +1 -0
  86. package/dist/asset/model.js +171 -1
  87. package/dist/asset/model.js.map +1 -1
  88. package/dist/asset/texture_settings.js +231 -0
  89. package/dist/asset/texture_settings.js.map +1 -0
  90. package/dist/asset/zmsh_binary.js +131 -0
  91. package/dist/asset/zmsh_binary.js.map +1 -0
  92. package/dist/asset/zsdf_binary.js +111 -0
  93. package/dist/asset/zsdf_binary.js.map +1 -0
  94. package/dist/blitter/bilateralblur.js +1 -2
  95. package/dist/blitter/bilateralblur.js.map +1 -1
  96. package/dist/blitter/gaussianblur.js +1 -6
  97. package/dist/blitter/gaussianblur.js.map +1 -1
  98. package/dist/camera/base.js +31 -10
  99. package/dist/camera/base.js.map +1 -1
  100. package/dist/camera/camera.js +104 -178
  101. package/dist/camera/camera.js.map +1 -1
  102. package/dist/camera/follow.js +342 -0
  103. package/dist/camera/follow.js.map +1 -0
  104. package/dist/camera/fps.js +9 -7
  105. package/dist/camera/fps.js.map +1 -1
  106. package/dist/camera/orbit.js +46 -19
  107. package/dist/camera/orbit.js.map +1 -1
  108. package/dist/index.d.ts +25436 -15990
  109. package/dist/index.js +65 -11
  110. package/dist/index.js.map +1 -1
  111. package/dist/material/blinn.js +3 -0
  112. package/dist/material/blinn.js.map +1 -1
  113. package/dist/material/eye.js +1 -1
  114. package/dist/material/eye.js.map +1 -1
  115. package/dist/material/hair.js +2 -3
  116. package/dist/material/hair.js.map +1 -1
  117. package/dist/material/lambert.js +4 -1
  118. package/dist/material/lambert.js.map +1 -1
  119. package/dist/material/material.js +66 -4
  120. package/dist/material/material.js.map +1 -1
  121. package/dist/material/meshmaterial.js +118 -45
  122. package/dist/material/meshmaterial.js.map +1 -1
  123. package/dist/material/mixins/lightmodel/blinnphong.js +1 -1
  124. package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
  125. package/dist/material/mixins/lightmodel/lambert.js +1 -1
  126. package/dist/material/mixins/lightmodel/lambert.js.map +1 -1
  127. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js +34 -61
  128. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js.map +1 -1
  129. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +16 -2
  130. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
  131. package/dist/material/mixins/lightmodel/pbrspecularglossness.js +2 -1
  132. package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
  133. package/dist/material/mixins/lit.js +191 -83
  134. package/dist/material/mixins/lit.js.map +1 -1
  135. package/dist/material/mixins/pbr/common.js +31 -206
  136. package/dist/material/mixins/pbr/common.js.map +1 -1
  137. package/dist/material/mtoon.js +1 -1
  138. package/dist/material/mtoon.js.map +1 -1
  139. package/dist/material/pbrmr.js +3 -0
  140. package/dist/material/pbrmr.js.map +1 -1
  141. package/dist/material/pbrsg.js +3 -0
  142. package/dist/material/pbrsg.js.map +1 -1
  143. package/dist/material/sdf_debug.js +78 -0
  144. package/dist/material/sdf_debug.js.map +1 -0
  145. package/dist/material/shader/helper.js +333 -191
  146. package/dist/material/shader/helper.js.map +1 -1
  147. package/dist/material/shader/terrain_blend.js +204 -43
  148. package/dist/material/shader/terrain_blend.js.map +1 -1
  149. package/dist/material/skin.js +331 -297
  150. package/dist/material/skin.js.map +1 -1
  151. package/dist/material/skinprofile.js +1058 -0
  152. package/dist/material/skinprofile.js.map +1 -0
  153. package/dist/material/sss.js +353 -0
  154. package/dist/material/sss.js.map +1 -0
  155. package/dist/material/sss_kernel.js +265 -0
  156. package/dist/material/sss_kernel.js.map +1 -0
  157. package/dist/material/sssprofile.js +879 -0
  158. package/dist/material/sssprofile.js.map +1 -0
  159. package/dist/material/subsurfaceprofile.js +4 -8
  160. package/dist/material/subsurfaceprofile.js.map +1 -1
  161. package/dist/material/terrain-cm.js +464 -188
  162. package/dist/material/terrain-cm.js.map +1 -1
  163. package/dist/material/unlit.js +3 -0
  164. package/dist/material/unlit.js.map +1 -1
  165. package/dist/material/water.js +1261 -1438
  166. package/dist/material/water.js.map +1 -1
  167. package/dist/node_modules/meshoptimizer/LICENSE +21 -0
  168. package/dist/node_modules/meshoptimizer/meshopt_decoder.js +197 -0
  169. package/dist/node_modules/meshoptimizer/meshopt_decoder.js.map +1 -0
  170. package/dist/node_modules/meshoptimizer/meshopt_simplifier.js +677 -0
  171. package/dist/node_modules/meshoptimizer/meshopt_simplifier.js.map +1 -0
  172. package/dist/physics/character.js +226 -0
  173. package/dist/physics/character.js.map +1 -0
  174. package/dist/physics/collider.js +209 -0
  175. package/dist/physics/collider.js.map +1 -0
  176. package/dist/physics/events.js +79 -0
  177. package/dist/physics/events.js.map +1 -0
  178. package/dist/physics/joint.js +272 -0
  179. package/dist/physics/joint.js.map +1 -0
  180. package/dist/physics/node_physics.js +234 -0
  181. package/dist/physics/node_physics.js.map +1 -0
  182. package/dist/physics/part.js +91 -0
  183. package/dist/physics/part.js.map +1 -0
  184. package/dist/physics/rigid_body.js +379 -0
  185. package/dist/physics/rigid_body.js.map +1 -0
  186. package/dist/physics/vehicle.js +335 -0
  187. package/dist/physics/vehicle.js.map +1 -0
  188. package/dist/physics/world.js +25 -0
  189. package/dist/physics/world.js.map +1 -0
  190. package/dist/posteffect/bloom.js +49 -14
  191. package/dist/posteffect/bloom.js.map +1 -1
  192. package/dist/posteffect/motionblur.js +106 -106
  193. package/dist/posteffect/motionblur.js.map +1 -1
  194. package/dist/posteffect/postsss.js +572 -0
  195. package/dist/posteffect/postsss.js.map +1 -0
  196. package/dist/posteffect/sao.js +2 -6
  197. package/dist/posteffect/sao.js.map +1 -1
  198. package/dist/posteffect/skinsss.js +605 -355
  199. package/dist/posteffect/skinsss.js.map +1 -1
  200. package/dist/posteffect/ssgi.js +91 -162
  201. package/dist/posteffect/ssgi.js.map +1 -1
  202. package/dist/posteffect/ssr.js +3 -11
  203. package/dist/posteffect/ssr.js.map +1 -1
  204. package/dist/posteffect/sss.js +4 -13
  205. package/dist/posteffect/sss.js.map +1 -1
  206. package/dist/posteffect/taa.js +1 -0
  207. package/dist/posteffect/taa.js.map +1 -1
  208. package/dist/render/abuffer_oit.js +3 -2
  209. package/dist/render/abuffer_oit.js.map +1 -1
  210. package/dist/render/clipmap.js +179 -64
  211. package/dist/render/clipmap.js.map +1 -1
  212. package/dist/render/cluster_light.js +958 -224
  213. package/dist/render/cluster_light.js.map +1 -1
  214. package/dist/render/cull_visitor.js +25 -5
  215. package/dist/render/cull_visitor.js.map +1 -1
  216. package/dist/render/debug_views.js +37 -0
  217. package/dist/render/debug_views.js.map +1 -0
  218. package/dist/render/depthpass.js +5 -1
  219. package/dist/render/depthpass.js.map +1 -1
  220. package/dist/render/drawable_mixin.js +53 -6
  221. package/dist/render/drawable_mixin.js.map +1 -1
  222. package/dist/render/dualdepthpeeling_oit.js +5 -5
  223. package/dist/render/dualdepthpeeling_oit.js.map +1 -1
  224. package/dist/render/envlight.js +196 -113
  225. package/dist/render/envlight.js.map +1 -1
  226. package/dist/render/fbm_wavegenerator.js +5 -10
  227. package/dist/render/fbm_wavegenerator.js.map +1 -1
  228. package/dist/render/fft_wavegenerator.js +247 -157
  229. package/dist/render/fft_wavegenerator.js.map +1 -1
  230. package/dist/render/gerstner_wavegenerator.js +16 -38
  231. package/dist/render/gerstner_wavegenerator.js.map +1 -1
  232. package/dist/render/gi/probe_volume.js +1334 -0
  233. package/dist/render/gi/probe_volume.js.map +1 -0
  234. package/dist/render/gi/scene_gi.js +282 -0
  235. package/dist/render/gi/scene_gi.js.map +1 -0
  236. package/dist/render/gi/voxel_atlas.js +198 -0
  237. package/dist/render/gi/voxel_atlas.js.map +1 -0
  238. package/dist/render/gi/voxel_lighting.js +652 -0
  239. package/dist/render/gi/voxel_lighting.js.map +1 -0
  240. package/dist/render/gi/voxel_scene.js +642 -0
  241. package/dist/render/gi/voxel_scene.js.map +1 -0
  242. package/dist/render/gi/voxelize_pass.js +223 -0
  243. package/dist/render/gi/voxelize_pass.js.map +1 -0
  244. package/dist/render/globalbindgroup_allocator.js +3 -2
  245. package/dist/render/globalbindgroup_allocator.js.map +1 -1
  246. package/dist/render/gpu_picking.js +9 -36
  247. package/dist/render/gpu_picking.js.map +1 -1
  248. package/dist/render/instance_culling.js +499 -0
  249. package/dist/render/instance_culling.js.map +1 -0
  250. package/dist/render/lightpass.js +19 -8
  251. package/dist/render/lightpass.js.map +1 -1
  252. package/dist/render/lod.js +46 -0
  253. package/dist/render/lod.js.map +1 -0
  254. package/dist/render/primitive.js +301 -9
  255. package/dist/render/primitive.js.map +1 -1
  256. package/dist/render/primitive_readback.js +209 -0
  257. package/dist/render/primitive_readback.js.map +1 -0
  258. package/dist/render/render_queue.js +162 -11
  259. package/dist/render/render_queue.js.map +1 -1
  260. package/dist/render/renderer.js +10 -7
  261. package/dist/render/renderer.js.map +1 -1
  262. package/dist/render/rendergraph/blackboard.js +14 -1
  263. package/dist/render/rendergraph/blackboard.js.map +1 -1
  264. package/dist/render/rendergraph/executor.js +136 -0
  265. package/dist/render/rendergraph/executor.js.map +1 -1
  266. package/dist/render/rendergraph/forward_plus_builder.js +272 -55
  267. package/dist/render/rendergraph/forward_plus_builder.js.map +1 -1
  268. package/dist/render/rendergraph/frame_graph_context.js +41 -0
  269. package/dist/render/rendergraph/frame_graph_context.js.map +1 -0
  270. package/dist/render/rendergraph/scene_render_context.js +31 -2
  271. package/dist/render/rendergraph/scene_render_context.js.map +1 -1
  272. package/dist/render/rendergraph/types.js.map +1 -1
  273. package/dist/render/renderpass.js +28 -5
  274. package/dist/render/renderpass.js.map +1 -1
  275. package/dist/render/sdf/box_allocator.js +98 -0
  276. package/dist/render/sdf/box_allocator.js.map +1 -0
  277. package/dist/render/sdf/global_sdf.js +865 -0
  278. package/dist/render/sdf/global_sdf.js.map +1 -0
  279. package/dist/render/sdf/scene_sdf.js +562 -0
  280. package/dist/render/sdf/scene_sdf.js.map +1 -0
  281. package/dist/render/sdf/sdf_atlas.js +227 -0
  282. package/dist/render/sdf/sdf_atlas.js.map +1 -0
  283. package/dist/render/sdf/sdf_programs.js +42 -0
  284. package/dist/render/sdf/sdf_programs.js.map +1 -0
  285. package/dist/render/sdf/sdf_view.js +199 -0
  286. package/dist/render/sdf/sdf_view.js.map +1 -0
  287. package/dist/render/sdf/waterline.js +610 -0
  288. package/dist/render/sdf/waterline.js.map +1 -0
  289. package/dist/render/shadow_mask_pass.js +142 -25
  290. package/dist/render/shadow_mask_pass.js.map +1 -1
  291. package/dist/render/shore_wave_generator.js +1193 -0
  292. package/dist/render/shore_wave_generator.js.map +1 -0
  293. package/dist/render/sky.js +516 -86
  294. package/dist/render/sky.js.map +1 -1
  295. package/dist/render/transmission_thickness_pass.js +477 -0
  296. package/dist/render/transmission_thickness_pass.js.map +1 -0
  297. package/dist/render/underwater.js +58 -158
  298. package/dist/render/underwater.js.map +1 -1
  299. package/dist/render/virtualtexture/virtual_texture.js +1214 -0
  300. package/dist/render/virtualtexture/virtual_texture.js.map +1 -0
  301. package/dist/render/volumetric_cloud/cloud_common.js +472 -0
  302. package/dist/render/volumetric_cloud/cloud_common.js.map +1 -0
  303. package/dist/render/volumetric_cloud/cloud_noise.js +189 -0
  304. package/dist/render/volumetric_cloud/cloud_noise.js.map +1 -0
  305. package/dist/render/volumetric_cloud/debug_view.js +131 -0
  306. package/dist/render/volumetric_cloud/debug_view.js.map +1 -0
  307. package/dist/render/volumetric_cloud/resources.js +380 -0
  308. package/dist/render/volumetric_cloud/resources.js.map +1 -0
  309. package/dist/render/volumetric_cloud/sky_cache.js +380 -0
  310. package/dist/render/volumetric_cloud/sky_cache.js.map +1 -0
  311. package/dist/render/volumetric_cloud/volumetric_cloud.js +318 -0
  312. package/dist/render/volumetric_cloud/volumetric_cloud.js.map +1 -0
  313. package/dist/render/water_caustics.js +134 -319
  314. package/dist/render/water_caustics.js.map +1 -1
  315. package/dist/render/water_foam.js +627 -0
  316. package/dist/render/water_foam.js.map +1 -0
  317. package/dist/render/water_interaction.js +1795 -0
  318. package/dist/render/water_interaction.js.map +1 -0
  319. package/dist/render/weightedblended_oit.js +3 -3
  320. package/dist/render/weightedblended_oit.js.map +1 -1
  321. package/dist/scene/basesprite.js +9 -4
  322. package/dist/scene/basesprite.js.map +1 -1
  323. package/dist/scene/batchgroup.js +108 -12
  324. package/dist/scene/batchgroup.js.map +1 -1
  325. package/dist/scene/environment.js +28 -7
  326. package/dist/scene/environment.js.map +1 -1
  327. package/dist/scene/foliage.js +1020 -0
  328. package/dist/scene/foliage.js.map +1 -0
  329. package/dist/scene/foliage_buckets.js +147 -0
  330. package/dist/scene/foliage_buckets.js.map +1 -0
  331. package/dist/scene/foliage_mask.js +358 -0
  332. package/dist/scene/foliage_mask.js.map +1 -0
  333. package/dist/scene/hair.js +15 -4
  334. package/dist/scene/hair.js.map +1 -1
  335. package/dist/scene/light.js +179 -13
  336. package/dist/scene/light.js.map +1 -1
  337. package/dist/scene/mesh.js +327 -45
  338. package/dist/scene/mesh.js.map +1 -1
  339. package/dist/scene/meshdrawable.js +6 -0
  340. package/dist/scene/meshdrawable.js.map +1 -1
  341. package/dist/scene/msdftext.js +9 -3
  342. package/dist/scene/msdftext.js.map +1 -1
  343. package/dist/scene/msdftextsprite.js +9 -3
  344. package/dist/scene/msdftextsprite.js.map +1 -1
  345. package/dist/scene/particlesys.js +8 -2
  346. package/dist/scene/particlesys.js.map +1 -1
  347. package/dist/scene/physics_settings.js +157 -0
  348. package/dist/scene/physics_settings.js.map +1 -0
  349. package/dist/scene/scene.js +190 -44
  350. package/dist/scene/scene.js.map +1 -1
  351. package/dist/scene/scene_node.js +147 -6
  352. package/dist/scene/scene_node.js.map +1 -1
  353. package/dist/scene/terrain-cm/bladegrassmaterial.js +735 -0
  354. package/dist/scene/terrain-cm/bladegrassmaterial.js.map +1 -0
  355. package/dist/scene/terrain-cm/grass.js +881 -42
  356. package/dist/scene/terrain-cm/grass.js.map +1 -1
  357. package/dist/scene/terrain-cm/grass_gpu.js +929 -0
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  359. package/dist/scene/terrain-cm/grassmaterial.js +180 -9
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  363. package/dist/scene/terrain-cm/terrain_gi_albedo.js +257 -0
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  371. package/dist/scene/water_surface_sampler.js +324 -0
  372. package/dist/scene/water_surface_sampler.js.map +1 -0
  373. package/dist/scene/wind.js +317 -0
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  379. package/dist/shaders/gi.js +365 -0
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  388. package/dist/shaders/probes.js.map +1 -0
  389. package/dist/shaders/sdf.js +537 -0
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  392. package/dist/shaders/shadow.js.map +1 -1
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  395. package/dist/shaders/ssgi.js +63 -0
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  397. package/dist/shaders/ssgi_reprojection.js +118 -0
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  399. package/dist/shaders/ssr.js +6 -159
  400. package/dist/shaders/ssr.js.map +1 -1
  401. package/dist/shaders/temporal.js +38 -27
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  403. package/dist/shaders/water.js +32 -82
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  405. package/dist/shaders/water_medium.js +7 -21
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  414. package/dist/shadow/pcf_pd.js.map +1 -1
  415. package/dist/shadow/pcss.js +34 -9
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  417. package/dist/shadow/shadow_impl.js +3 -8
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  419. package/dist/shadow/shadow_region.js +40 -2
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  421. package/dist/shadow/shadowmapper.js +93 -53
  422. package/dist/shadow/shadowmapper.js.map +1 -1
  423. package/dist/shadow/ssm.js +18 -72
  424. package/dist/shadow/ssm.js.map +1 -1
  425. package/dist/shadow/vsm.js +3 -3
  426. package/dist/shadow/vsm.js.map +1 -1
  427. package/dist/shapes/shape.js +44 -1
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  429. package/dist/utility/buoyancy.js +287 -0
  430. package/dist/utility/buoyancy.js.map +1 -0
  431. package/dist/utility/physical.js +10 -1
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  435. package/dist/utility/sdf/bake.js +435 -0
  436. package/dist/utility/sdf/bake.js.map +1 -0
  437. package/dist/utility/sdf/bvh.js +576 -0
  438. package/dist/utility/sdf/bvh.js.map +1 -0
  439. package/dist/utility/serialization/manager.js +34 -6
  440. package/dist/utility/serialization/manager.js.map +1 -1
  441. package/dist/utility/serialization/scene/animation.js +46 -5
  442. package/dist/utility/serialization/scene/animation.js.map +1 -1
  443. package/dist/utility/serialization/scene/batch.js +11 -4
  444. package/dist/utility/serialization/scene/batch.js.map +1 -1
  445. package/dist/utility/serialization/scene/camera.js +87 -254
  446. package/dist/utility/serialization/scene/camera.js.map +1 -1
  447. package/dist/utility/serialization/scene/cloth.js +25 -0
  448. package/dist/utility/serialization/scene/cloth.js.map +1 -0
  449. package/dist/utility/serialization/scene/common.js +14 -6
  450. package/dist/utility/serialization/scene/common.js.map +1 -1
  451. package/dist/utility/serialization/scene/foliage.js +821 -0
  452. package/dist/utility/serialization/scene/foliage.js.map +1 -0
  453. package/dist/utility/serialization/scene/hair.js +11 -4
  454. package/dist/utility/serialization/scene/hair.js.map +1 -1
  455. package/dist/utility/serialization/scene/light.js +115 -7
  456. package/dist/utility/serialization/scene/light.js.map +1 -1
  457. package/dist/utility/serialization/scene/material.js +388 -220
  458. package/dist/utility/serialization/scene/material.js.map +1 -1
  459. package/dist/utility/serialization/scene/mesh.js +69 -4
  460. package/dist/utility/serialization/scene/mesh.js.map +1 -1
  461. package/dist/utility/serialization/scene/node.js +140 -5
  462. package/dist/utility/serialization/scene/node.js.map +1 -1
  463. package/dist/utility/serialization/scene/node_physics.js +1318 -0
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  465. package/dist/utility/serialization/scene/particle.js +11 -4
  466. package/dist/utility/serialization/scene/particle.js.map +1 -1
  467. package/dist/utility/serialization/scene/physics.js +120 -0
  468. package/dist/utility/serialization/scene/physics.js.map +1 -0
  469. package/dist/utility/serialization/scene/primitive.js +124 -10
  470. package/dist/utility/serialization/scene/primitive.js.map +1 -1
  471. package/dist/utility/serialization/scene/scene.js +1687 -51
  472. package/dist/utility/serialization/scene/scene.js.map +1 -1
  473. package/dist/utility/serialization/scene/sprite.js +11 -4
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  475. package/dist/utility/serialization/scene/terrain.js +163 -33
  476. package/dist/utility/serialization/scene/terrain.js.map +1 -1
  477. package/dist/utility/serialization/scene/text.js +11 -4
  478. package/dist/utility/serialization/scene/text.js.map +1 -1
  479. package/dist/utility/serialization/scene/water.js +1543 -264
  480. package/dist/utility/serialization/scene/water.js.map +1 -1
  481. package/dist/utility/serialization/types.js.map +1 -1
  482. package/dist/utility/shprojector.js +10 -22
  483. package/dist/utility/shprojector.js.map +1 -1
  484. package/dist/utility/textures/foam.js +170 -0
  485. package/dist/utility/textures/foam.js.map +1 -0
  486. package/dist/utility/textures/ggxlut.js +17 -43
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  488. package/dist/utility/textures/ltcdata.js +4 -4
  489. package/dist/utility/textures/ltcdata.js.map +1 -1
  490. package/dist/utility/textures/ltclut.js +16 -6
  491. package/dist/utility/textures/ltclut.js.map +1 -1
  492. package/dist/utility/unsupported.js +24 -0
  493. package/dist/utility/unsupported.js.map +1 -0
  494. package/dist/values.js +13 -1
  495. package/dist/values.js.map +1 -1
  496. package/package.json +25 -12
  497. package/src/asset/loaders/ktx2/basis/LICENSE +201 -0
  498. package/src/asset/loaders/ktx2/basis/basis_transcoder.js +2 -0
  499. package/src/asset/loaders/ktx2/basis/basis_transcoder.wasm +0 -0
  500. package/src/asset/meshoptimizer/LICENSE +21 -0
  501. package/dist/animation/joint_dynamics/convex_collider.js +0 -320
  502. package/dist/animation/joint_dynamics/convex_collider.js.map +0 -1
@@ -1,18 +1,19 @@
1
1
  import '../../../scene/scene.js';
2
2
  import '@zephyr3d/base';
3
- import '../../../values.js';
4
- import '../../../render/render_queue.js';
5
3
  import '../../../render/primitive.js';
6
4
  import '@zephyr3d/device';
5
+ import '../../../values.js';
6
+ import '../../../render/render_queue.js';
7
7
  import '../../../material/shader/helper.js';
8
8
  import '../../../material/lambert.js';
9
9
  import '../../../material/blinn.js';
10
10
  import '../../../material/unlit.js';
11
+ import '../../../material/meshmaterial.js';
11
12
  import '../../../material/particle.js';
12
13
  import '../../../material/subsurfaceprofile.js';
13
- import '../../../material/skin.js';
14
+ import '../../../material/sssprofile.js';
15
+ import '../../../material/sss.js';
14
16
  import '../../../material/eye.js';
15
- import '../../../material/meshmaterial.js';
16
17
  import '../../../material/hair.js';
17
18
  import '../../../material/hairstrand.js';
18
19
  import '../../../material/grassmaterial.js';
@@ -29,9 +30,14 @@ import '../../../render/lightpass.js';
29
30
  import '../../../render/sky.js';
30
31
  import '../../../render/clipmap.js';
31
32
  import '../../../render/envlight.js';
33
+ import '../../../render/lod.js';
32
34
  import '../../../render/dualdepthpeeling_oit.js';
33
35
  import '../../../shaders/atmosphere.js';
36
+ import '../../../render/water_interaction.js';
34
37
  import '../../../render/rendergraph/scene_render_context.js';
38
+ import '../../../render/sdf/scene_sdf.js';
39
+ import '../../../render/sdf/global_sdf.js';
40
+ import '../../../render/gi/voxelize_pass.js';
35
41
  import { GraphNode } from '../../../scene/graph_node.js';
36
42
  import '../../../shadow/shadowmapper.js';
37
43
  import '../../../scene/mesh.js';
@@ -46,6 +52,7 @@ import { BatchGroup } from '../../../scene/batchgroup.js';
46
52
  import '../../../scene/terrain-cm/terrain-cm.js';
47
53
  import '../../../scene/terrain-cm/grass.js';
48
54
  import '../../../scene/raycast_visitor.js';
55
+ import '../../../scene/foliage.js';
49
56
 
50
57
  /** @internal */ function getBatchGroupClass() {
51
58
  return {
@@ -1 +1 @@
1
- {"version":3,"file":"batch.js","sources":["../../../../src/utility/serialization/scene/batch.ts"],"sourcesContent":["import { BatchGroup, GraphNode, type SceneNode } from '../../../scene';\r\nimport type { SerializableClass } from '../types';\r\n\r\n/** @internal */\r\nexport function getBatchGroupClass(): SerializableClass {\r\n return {\r\n ctor: BatchGroup,\r\n parent: GraphNode,\r\n name: 'BatchGroup',\r\n createFunc(ctx: SceneNode) {\r\n const batchGroup = new BatchGroup(ctx.scene!);\r\n batchGroup.parent = ctx;\r\n return { obj: batchGroup };\r\n },\r\n getProps() {\r\n return [];\r\n }\r\n };\r\n}\r\n"],"names":["getBatchGroupClass","ctor","BatchGroup","parent","GraphNode","name","createFunc","ctx","batchGroup","scene","obj","getProps"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAGA,iBACO,SAASA,kBAAAA,GAAAA;IACd,OAAO;QACLC,IAAMC,EAAAA,UAAAA;QACNC,MAAQC,EAAAA,SAAAA;QACRC,IAAM,EAAA,YAAA;AACNC,QAAAA,UAAAA,CAAAA,CAAWC,GAAc,EAAA;AACvB,YAAA,MAAMC,UAAa,GAAA,IAAIN,UAAWK,CAAAA,GAAAA,CAAIE,KAAK,CAAA;AAC3CD,YAAAA,UAAAA,CAAWL,MAAM,GAAGI,GAAAA;YACpB,OAAO;gBAAEG,GAAKF,EAAAA;AAAW,aAAA;AAC3B,SAAA;AACAG,QAAAA,QAAAA,CAAAA,GAAAA;AACE,YAAA,OAAO,EAAE;AACX;AACF,KAAA;AACF;;;;"}
1
+ {"version":3,"file":"batch.js","sources":["../../../../src/utility/serialization/scene/batch.ts"],"sourcesContent":["import { BatchGroup, GraphNode, type SceneNode } from '../../../scene';\r\nimport type { SerializableClass } from '../types';\r\n\r\n/** @internal */\r\nexport function getBatchGroupClass(): SerializableClass {\r\n return {\r\n ctor: BatchGroup,\r\n parent: GraphNode,\r\n name: 'BatchGroup',\r\n createFunc(ctx: SceneNode) {\r\n const batchGroup = new BatchGroup(ctx.scene!);\r\n batchGroup.parent = ctx;\r\n return { obj: batchGroup };\r\n },\r\n getProps() {\r\n return [];\r\n }\r\n };\r\n}\r\n"],"names":["getBatchGroupClass","ctor","BatchGroup","parent","GraphNode","name","createFunc","ctx","batchGroup","scene","obj","getProps"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAGA,iBACO,SAASA,kBAAAA,GAAAA;IACd,OAAO;QACLC,IAAMC,EAAAA,UAAAA;QACNC,MAAQC,EAAAA,SAAAA;QACRC,IAAM,EAAA,YAAA;AACNC,QAAAA,UAAAA,CAAAA,CAAWC,GAAc,EAAA;AACvB,YAAA,MAAMC,UAAa,GAAA,IAAIN,UAAWK,CAAAA,GAAAA,CAAIE,KAAK,CAAA;AAC3CD,YAAAA,UAAAA,CAAWL,MAAM,GAAGI,GAAAA;YACpB,OAAO;gBAAEG,GAAKF,EAAAA;AAAW,aAAA;AAC3B,SAAA;AACAG,QAAAA,QAAAA,CAAAA,GAAAA;AACE,YAAA,OAAO,EAAE;AACX;AACF,KAAA;AACF;;;;"}
@@ -1,22 +1,24 @@
1
- import { Vector4 } from '@zephyr3d/base';
2
1
  import { defineProps } from '../types.js';
3
2
  import { Camera } from '../../../camera/camera.js';
4
3
  import { OrthoCamera } from '../../../camera/orthocamera.js';
5
4
  import { PerspectiveCamera } from '../../../camera/perspectivecamera.js';
5
+ import '@zephyr3d/base';
6
+ import '../../../camera/follow.js';
6
7
  import '../../../scene/scene.js';
7
- import '../../../values.js';
8
- import '../../../render/render_queue.js';
9
8
  import '../../../render/primitive.js';
10
9
  import '@zephyr3d/device';
10
+ import '../../../values.js';
11
+ import '../../../render/render_queue.js';
11
12
  import '../../../material/shader/helper.js';
12
13
  import '../../../material/lambert.js';
13
14
  import '../../../material/blinn.js';
14
15
  import '../../../material/unlit.js';
16
+ import '../../../material/meshmaterial.js';
15
17
  import '../../../material/particle.js';
16
18
  import '../../../material/subsurfaceprofile.js';
17
- import '../../../material/skin.js';
19
+ import '../../../material/sssprofile.js';
20
+ import '../../../material/sss.js';
18
21
  import '../../../material/eye.js';
19
- import '../../../material/meshmaterial.js';
20
22
  import '../../../material/hair.js';
21
23
  import '../../../material/hairstrand.js';
22
24
  import '../../../material/grassmaterial.js';
@@ -33,10 +35,15 @@ import '../../../render/lightpass.js';
33
35
  import '../../../render/sky.js';
34
36
  import '../../../render/clipmap.js';
35
37
  import '../../../render/envlight.js';
38
+ import '../../../render/lod.js';
36
39
  import '../../../render/dualdepthpeeling_oit.js';
37
40
  import { TAA_DEBUG_NONE, TAA_DEBUG_CURRENT_COLOR, TAA_DEBUG_HISTORY_COLOR, TAA_DEBUG_VELOCITY, TAA_DEBUG_EDGE, TAA_DEBUG_ALAPH, TAA_DEBUG_MOTION_VECTOR, TAA_DEBUG_STRENGTH } from '../../../shaders/temporal.js';
38
41
  import '../../../shaders/atmosphere.js';
42
+ import '../../../render/water_interaction.js';
39
43
  import '../../../render/rendergraph/scene_render_context.js';
44
+ import '../../../render/sdf/scene_sdf.js';
45
+ import '../../../render/sdf/global_sdf.js';
46
+ import '../../../render/gi/voxelize_pass.js';
40
47
  import { SceneNode } from '../../../scene/scene_node.js';
41
48
  import '../../../shadow/shadowmapper.js';
42
49
  import '../../../scene/mesh.js';
@@ -50,6 +57,7 @@ import '../../../scene/batchgroup.js';
50
57
  import '../../../scene/terrain-cm/terrain-cm.js';
51
58
  import '../../../scene/terrain-cm/grass.js';
52
59
  import '../../../scene/raycast_visitor.js';
60
+ import '../../../scene/foliage.js';
53
61
 
54
62
  /** @internal */ function getCameraClass() {
55
63
  return {
@@ -173,6 +181,22 @@ import '../../../scene/raycast_visitor.js';
173
181
  this.HiZ = value.bool[0];
174
182
  }
175
183
  },
184
+ {
185
+ name: 'LodDistanceScale',
186
+ description: 'Above 1 meshes with levels of detail switch to their simpler levels closer to the camera, below 1 they keep the detailed levels farther away',
187
+ type: 'float',
188
+ options: {
189
+ minValue: 0,
190
+ maxValue: 8
191
+ },
192
+ default: 1,
193
+ get (value) {
194
+ value.num[0] = this.lodDistanceScale;
195
+ },
196
+ set (value) {
197
+ this.lodDistanceScale = value.num[0];
198
+ }
199
+ },
176
200
  {
177
201
  name: 'ScreenSpaceShadow',
178
202
  type: 'bool',
@@ -184,6 +208,18 @@ import '../../../scene/raycast_visitor.js';
184
208
  this.screenSpaceShadowMask = value.bool[0];
185
209
  }
186
210
  },
211
+ {
212
+ name: 'ContactShadows',
213
+ description: 'Adds sharp shadows where objects touch, for lights with a contact shadow length. Needs ScreenSpaceShadow',
214
+ type: 'bool',
215
+ default: true,
216
+ get (value) {
217
+ value.bool[0] = this.contactShadows;
218
+ },
219
+ set (value) {
220
+ this.contactShadows = value.bool[0];
221
+ }
222
+ },
187
223
  {
188
224
  name: 'OITMode',
189
225
  type: 'string',
@@ -251,6 +287,52 @@ import '../../../scene/raycast_visitor.js';
251
287
  return this.oitMode === 'dual-depth';
252
288
  }
253
289
  },
290
+ {
291
+ name: 'SSSDebugOutput',
292
+ type: 'string',
293
+ phase: 0,
294
+ default: 'none',
295
+ options: {
296
+ label: 'SSSDebugOutput',
297
+ group: 'PostProcessing',
298
+ enum: {
299
+ labels: [
300
+ 'None',
301
+ 'Diffusible',
302
+ 'Diffuse Amount',
303
+ 'Profile Id',
304
+ 'Normal',
305
+ 'Diffusion Distance',
306
+ 'Sample Radius',
307
+ 'Weight',
308
+ 'Acceptance',
309
+ 'Center Weight',
310
+ 'Diffused',
311
+ 'Thickness'
312
+ ],
313
+ values: [
314
+ 'none',
315
+ 'diffusible',
316
+ 'diffuseAmount',
317
+ 'profileId',
318
+ 'normal',
319
+ 'diffusionDistance',
320
+ 'sampleRadius',
321
+ 'weight',
322
+ 'acceptance',
323
+ 'centerWeight',
324
+ 'diffused',
325
+ 'thickness'
326
+ ]
327
+ }
328
+ },
329
+ get (value) {
330
+ value.str[0] = this.SSSDebugOutput;
331
+ },
332
+ set (value) {
333
+ this.SSSDebugOutput = value.str[0];
334
+ }
335
+ },
254
336
  {
255
337
  name: 'ToneMapEnabled',
256
338
  type: 'bool',
@@ -1624,255 +1706,6 @@ import '../../../scene/raycast_visitor.js';
1624
1706
  return this.SSS;
1625
1707
  }
1626
1708
  },
1627
- {
1628
- name: 'SkinSSSEnabled',
1629
- type: 'bool',
1630
- phase: 0,
1631
- default: false,
1632
- options: {
1633
- label: 'Enabled',
1634
- group: 'PostProcessing/SkinSSS'
1635
- },
1636
- get (value) {
1637
- value.bool[0] = this.skinSSS;
1638
- },
1639
- set (value) {
1640
- this.skinSSS = value.bool[0];
1641
- }
1642
- },
1643
- {
1644
- name: 'SkinSSSStrength',
1645
- type: 'float',
1646
- phase: 0,
1647
- default: 1,
1648
- options: {
1649
- label: 'Strength',
1650
- group: 'PostProcessing/SkinSSS',
1651
- minValue: 0,
1652
- maxValue: 4
1653
- },
1654
- get (value) {
1655
- value.num[0] = this.skinSSSStrength;
1656
- },
1657
- set (value) {
1658
- this.skinSSSStrength = value.num[0];
1659
- },
1660
- isValid () {
1661
- return this.skinSSS;
1662
- }
1663
- },
1664
- {
1665
- name: 'SkinSSSOpacity',
1666
- type: 'float',
1667
- phase: 0,
1668
- default: 0.18,
1669
- options: {
1670
- label: 'Opacity',
1671
- group: 'PostProcessing/SkinSSS',
1672
- minValue: 0,
1673
- maxValue: 1
1674
- },
1675
- get (value) {
1676
- value.num[0] = this.skinSSSOpacity;
1677
- },
1678
- set (value) {
1679
- this.skinSSSOpacity = value.num[0];
1680
- },
1681
- isValid () {
1682
- return this.skinSSS;
1683
- }
1684
- },
1685
- {
1686
- name: 'SkinSSSSampleStep',
1687
- type: 'float',
1688
- phase: 0,
1689
- default: 2,
1690
- options: {
1691
- label: 'SampleStep',
1692
- group: 'PostProcessing/SkinSSS',
1693
- minValue: 0.25,
1694
- maxValue: 8
1695
- },
1696
- get (value) {
1697
- value.num[0] = this.skinSSSSampleStep;
1698
- },
1699
- set (value) {
1700
- this.skinSSSSampleStep = value.num[0];
1701
- },
1702
- isValid () {
1703
- return this.skinSSS;
1704
- }
1705
- },
1706
- {
1707
- name: 'SkinSSSScatterRadius',
1708
- type: 'float',
1709
- phase: 0,
1710
- default: 0.02,
1711
- options: {
1712
- label: 'ScatterRadius',
1713
- group: 'PostProcessing/SkinSSS',
1714
- minValue: 0,
1715
- maxValue: 0.2
1716
- },
1717
- get (value) {
1718
- value.num[0] = this.skinSSSScatterRadius;
1719
- },
1720
- set (value) {
1721
- this.skinSSSScatterRadius = value.num[0];
1722
- },
1723
- isValid () {
1724
- return this.skinSSS;
1725
- }
1726
- },
1727
- {
1728
- name: 'SkinSSSSmoothness',
1729
- type: 'float',
1730
- phase: 0,
1731
- default: 0,
1732
- options: {
1733
- label: 'Smoothness',
1734
- group: 'PostProcessing/SkinSSS',
1735
- minValue: 0,
1736
- maxValue: 1
1737
- },
1738
- get (value) {
1739
- value.num[0] = this.skinSSSSmoothness;
1740
- },
1741
- set (value) {
1742
- this.skinSSSSmoothness = value.num[0];
1743
- },
1744
- isValid () {
1745
- return this.skinSSS;
1746
- }
1747
- },
1748
- {
1749
- name: 'SkinSSSDepthScale',
1750
- type: 'float',
1751
- phase: 0,
1752
- default: 80,
1753
- options: {
1754
- label: 'DepthScale',
1755
- group: 'PostProcessing/SkinSSS',
1756
- minValue: 0,
1757
- maxValue: 256
1758
- },
1759
- get (value) {
1760
- value.num[0] = this.skinSSSDepthScale;
1761
- },
1762
- set (value) {
1763
- this.skinSSSDepthScale = value.num[0];
1764
- },
1765
- isValid () {
1766
- return this.skinSSS;
1767
- }
1768
- },
1769
- {
1770
- name: 'SkinSSSColorBoost',
1771
- type: 'float',
1772
- phase: 0,
1773
- default: 1,
1774
- options: {
1775
- label: 'ColorBoost',
1776
- group: 'PostProcessing/SkinSSS',
1777
- minValue: 0,
1778
- maxValue: 4
1779
- },
1780
- get (value) {
1781
- value.num[0] = this.skinSSSColorBoost;
1782
- },
1783
- set (value) {
1784
- this.skinSSSColorBoost = value.num[0];
1785
- },
1786
- isValid () {
1787
- return this.skinSSS;
1788
- }
1789
- },
1790
- {
1791
- name: 'SkinSSSGlow',
1792
- type: 'float',
1793
- phase: 0,
1794
- default: 0,
1795
- options: {
1796
- label: 'Glow',
1797
- group: 'PostProcessing/SkinSSS',
1798
- minValue: 0,
1799
- maxValue: 4
1800
- },
1801
- get (value) {
1802
- value.num[0] = this.skinSSSGlow;
1803
- },
1804
- set (value) {
1805
- this.skinSSSGlow = value.num[0];
1806
- },
1807
- isValid () {
1808
- return this.skinSSS;
1809
- }
1810
- },
1811
- {
1812
- name: 'SkinSSSScatterTint',
1813
- type: 'rgb',
1814
- phase: 0,
1815
- default: [
1816
- 1,
1817
- 1,
1818
- 1
1819
- ],
1820
- options: {
1821
- label: 'ScatterTint',
1822
- group: 'PostProcessing/SkinSSS'
1823
- },
1824
- get (value) {
1825
- const tint = this.skinSSSScatterTint;
1826
- value.num[0] = tint.x;
1827
- value.num[1] = tint.y;
1828
- value.num[2] = tint.z;
1829
- },
1830
- set (value) {
1831
- this.skinSSSScatterTint = new Vector4(value.num[0], value.num[1], value.num[2], 1);
1832
- },
1833
- isValid () {
1834
- return this.skinSSS;
1835
- }
1836
- },
1837
- {
1838
- name: 'SkinSSSProfilePreset',
1839
- type: 'string',
1840
- phase: 0,
1841
- default: 'skin_default',
1842
- options: {
1843
- label: 'Profile',
1844
- group: 'PostProcessing/SkinSSS',
1845
- enum: {
1846
- labels: [
1847
- 'Skin',
1848
- 'Skin (thin)',
1849
- 'Skin (heavy makeup)',
1850
- 'Wax',
1851
- 'Wax (soft)',
1852
- 'Jade',
1853
- 'Jade (soft)'
1854
- ],
1855
- values: [
1856
- 'skin_default',
1857
- 'skin_thin',
1858
- 'skin_heavy_makeup',
1859
- 'wax_backlit',
1860
- 'wax_soft',
1861
- 'jade_backlit',
1862
- 'jade_soft'
1863
- ]
1864
- }
1865
- },
1866
- get (value) {
1867
- value.str[0] = this.skinSSSProfilePreset;
1868
- },
1869
- set (value) {
1870
- this.skinSSSProfilePreset = value.str[0];
1871
- },
1872
- isValid () {
1873
- return this.skinSSS;
1874
- }
1875
- },
1876
1709
  {
1877
1710
  name: 'SSAOEnabled',
1878
1711
  type: 'bool',