@zephyr3d/scene 0.6.0 → 0.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (723) hide show
  1. package/README.md +1 -1
  2. package/dist/animation/animation.js +149 -27
  3. package/dist/animation/animation.js.map +1 -1
  4. package/dist/animation/animationset.js +173 -73
  5. package/dist/animation/animationset.js.map +1 -1
  6. package/dist/animation/animationtrack.js +65 -10
  7. package/dist/animation/animationtrack.js.map +1 -1
  8. package/dist/animation/eulerrotationtrack.js +41 -20
  9. package/dist/animation/eulerrotationtrack.js.map +1 -1
  10. package/dist/animation/morphtarget.js +14 -38
  11. package/dist/animation/morphtarget.js.map +1 -1
  12. package/dist/animation/morphtrack.js +59 -22
  13. package/dist/animation/morphtrack.js.map +1 -1
  14. package/dist/animation/proptrack.js +190 -0
  15. package/dist/animation/proptrack.js.map +1 -0
  16. package/dist/animation/rotationtrack.js +29 -11
  17. package/dist/animation/rotationtrack.js.map +1 -1
  18. package/dist/animation/scaletrack.js +29 -11
  19. package/dist/animation/scaletrack.js.map +1 -1
  20. package/dist/animation/skeleton.js +241 -78
  21. package/dist/animation/skeleton.js.map +1 -1
  22. package/dist/animation/translationtrack.js +30 -11
  23. package/dist/animation/translationtrack.js.map +1 -1
  24. package/dist/app/api.js +43 -0
  25. package/dist/app/api.js.map +1 -0
  26. package/dist/app/app.js +153 -0
  27. package/dist/app/app.js.map +1 -0
  28. package/dist/app/engine.js +312 -0
  29. package/dist/app/engine.js.map +1 -0
  30. package/dist/app/inputmgr.js +351 -0
  31. package/dist/app/inputmgr.js.map +1 -0
  32. package/dist/app/runtimescript.js +62 -0
  33. package/dist/app/runtimescript.js.map +1 -0
  34. package/dist/app/scriptingsystem.js +220 -0
  35. package/dist/app/scriptingsystem.js.map +1 -0
  36. package/dist/app/scriptregistry.js +432 -0
  37. package/dist/app/scriptregistry.js.map +1 -0
  38. package/dist/asset/assetmanager.js +772 -291
  39. package/dist/asset/assetmanager.js.map +1 -1
  40. package/dist/asset/builtin.js +7 -43
  41. package/dist/asset/builtin.js.map +1 -1
  42. package/dist/asset/loaders/dds/dds.js +17 -93
  43. package/dist/asset/loaders/dds/dds.js.map +1 -1
  44. package/dist/asset/loaders/dds/dds_loader.js +8 -18
  45. package/dist/asset/loaders/dds/dds_loader.js.map +1 -1
  46. package/dist/asset/loaders/gltf/gltf_loader.js +36 -42
  47. package/dist/asset/loaders/gltf/gltf_loader.js.map +1 -1
  48. package/dist/asset/loaders/gltf/helpers.js +27 -14
  49. package/dist/asset/loaders/gltf/helpers.js.map +1 -1
  50. package/dist/asset/loaders/hdr/hdr.js +17 -12
  51. package/dist/asset/loaders/hdr/hdr.js.map +1 -1
  52. package/dist/asset/loaders/image/tga_Loader.js +13 -16
  53. package/dist/asset/loaders/image/tga_Loader.js.map +1 -1
  54. package/dist/asset/loaders/image/webimage_loader.js +51 -50
  55. package/dist/asset/loaders/image/webimage_loader.js.map +1 -1
  56. package/dist/asset/loaders/loader.js.map +1 -1
  57. package/dist/asset/model.js +158 -4
  58. package/dist/asset/model.js.map +1 -1
  59. package/dist/blitter/bilateralblur.js +0 -1
  60. package/dist/blitter/bilateralblur.js.map +1 -1
  61. package/dist/blitter/blitter.js +22 -23
  62. package/dist/blitter/blitter.js.map +1 -1
  63. package/dist/blitter/box.js.map +1 -1
  64. package/dist/blitter/copy.js.map +1 -1
  65. package/dist/blitter/gaussianblur.js +23 -23
  66. package/dist/blitter/gaussianblur.js.map +1 -1
  67. package/dist/camera/base.js +141 -34
  68. package/dist/camera/base.js.map +1 -1
  69. package/dist/camera/camera.js +653 -149
  70. package/dist/camera/camera.js.map +1 -1
  71. package/dist/camera/fps.js +2 -10
  72. package/dist/camera/fps.js.map +1 -1
  73. package/dist/camera/orbit.js +132 -59
  74. package/dist/camera/orbit.js.map +1 -1
  75. package/dist/camera/orthocamera.js +37 -12
  76. package/dist/camera/orthocamera.js.map +1 -1
  77. package/dist/camera/perspectivecamera.js +37 -20
  78. package/dist/camera/perspectivecamera.js.map +1 -1
  79. package/dist/index.d.ts +18268 -6982
  80. package/dist/index.js +49 -16
  81. package/dist/index.js.map +1 -1
  82. package/dist/material/blinn.js +5 -0
  83. package/dist/material/blinn.js.map +1 -1
  84. package/dist/material/grassmaterial.js +6 -1
  85. package/dist/material/grassmaterial.js.map +1 -1
  86. package/dist/material/lambert.js +6 -1
  87. package/dist/material/lambert.js.map +1 -1
  88. package/dist/material/material.js +346 -73
  89. package/dist/material/material.js.map +1 -1
  90. package/dist/material/meshmaterial.js +498 -156
  91. package/dist/material/meshmaterial.js.map +1 -1
  92. package/dist/material/mixins/albedocolor.js +5 -1
  93. package/dist/material/mixins/albedocolor.js.map +1 -1
  94. package/dist/material/mixins/foliage.js +3 -3
  95. package/dist/material/mixins/foliage.js.map +1 -1
  96. package/dist/material/mixins/lightmodel/blinnphong.js +18 -5
  97. package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
  98. package/dist/material/mixins/lightmodel/lambert.js +6 -6
  99. package/dist/material/mixins/lightmodel/lambert.js.map +1 -1
  100. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js +235 -0
  101. package/dist/material/mixins/lightmodel/pbrblueprintmixin.js.map +1 -0
  102. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +52 -15
  103. package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
  104. package/dist/material/mixins/lightmodel/pbrspecularglossness.js +27 -9
  105. package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
  106. package/dist/material/mixins/lit.js +16 -4
  107. package/dist/material/mixins/lit.js.map +1 -1
  108. package/dist/material/mixins/pbr/brdf.js +134 -0
  109. package/dist/material/mixins/pbr/brdf.js.map +1 -0
  110. package/dist/material/mixins/pbr/common.js +68 -85
  111. package/dist/material/mixins/pbr/common.js.map +1 -1
  112. package/dist/material/mixins/texture.js +98 -83
  113. package/dist/material/mixins/texture.js.map +1 -1
  114. package/dist/material/mixins/vertexcolor.js +6 -2
  115. package/dist/material/mixins/vertexcolor.js.map +1 -1
  116. package/dist/material/particle.js +272 -0
  117. package/dist/material/particle.js.map +1 -0
  118. package/dist/material/pbrblueprint.js +186 -0
  119. package/dist/material/pbrblueprint.js.map +1 -0
  120. package/dist/material/pbrmr.js +10 -0
  121. package/dist/material/pbrmr.js.map +1 -1
  122. package/dist/material/pbrsg.js +10 -0
  123. package/dist/material/pbrsg.js.map +1 -1
  124. package/dist/material/shader/helper.js +521 -287
  125. package/dist/material/shader/helper.js.map +1 -1
  126. package/dist/material/terrain-cm.js +607 -0
  127. package/dist/material/terrain-cm.js.map +1 -0
  128. package/dist/material/terrainmaterial.js +59 -54
  129. package/dist/material/terrainmaterial.js.map +1 -1
  130. package/dist/material/unlit.js +5 -0
  131. package/dist/material/unlit.js.map +1 -1
  132. package/dist/material/water.js +415 -0
  133. package/dist/material/water.js.map +1 -0
  134. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +38 -0
  135. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +1 -0
  136. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +10 -0
  137. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +1 -0
  138. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +127 -0
  139. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +1 -0
  140. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +263 -0
  141. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +1 -0
  142. package/dist/node_modules/es-module-lexer/dist/lexer.js +5 -0
  143. package/dist/node_modules/es-module-lexer/dist/lexer.js.map +1 -0
  144. package/dist/posteffect/bloom.js +39 -54
  145. package/dist/posteffect/bloom.js.map +1 -1
  146. package/dist/posteffect/compositor.js +95 -128
  147. package/dist/posteffect/compositor.js.map +1 -1
  148. package/dist/posteffect/fxaa.js +10 -18
  149. package/dist/posteffect/fxaa.js.map +1 -1
  150. package/dist/posteffect/grayscale.js +9 -17
  151. package/dist/posteffect/grayscale.js.map +1 -1
  152. package/dist/posteffect/motionblur.js +105 -0
  153. package/dist/posteffect/motionblur.js.map +1 -0
  154. package/dist/posteffect/posteffect.js +66 -35
  155. package/dist/posteffect/posteffect.js.map +1 -1
  156. package/dist/posteffect/sao.js +13 -21
  157. package/dist/posteffect/sao.js.map +1 -1
  158. package/dist/posteffect/ssr.js +60 -100
  159. package/dist/posteffect/ssr.js.map +1 -1
  160. package/dist/posteffect/taa.js +175 -0
  161. package/dist/posteffect/taa.js.map +1 -0
  162. package/dist/posteffect/tonemap.js +12 -20
  163. package/dist/posteffect/tonemap.js.map +1 -1
  164. package/dist/render/abuffer_oit.js +30 -19
  165. package/dist/render/abuffer_oit.js.map +1 -1
  166. package/dist/render/clipmap.js +429 -101
  167. package/dist/render/clipmap.js.map +1 -1
  168. package/dist/render/cluster_light.js +7 -5
  169. package/dist/render/cluster_light.js.map +1 -1
  170. package/dist/render/cull_visitor.js +43 -3
  171. package/dist/render/cull_visitor.js.map +1 -1
  172. package/dist/render/depthpass.js +14 -5
  173. package/dist/render/depthpass.js.map +1 -1
  174. package/dist/render/drawable_mixin.js +113 -40
  175. package/dist/render/drawable_mixin.js.map +1 -1
  176. package/dist/render/envlight.js +86 -141
  177. package/dist/render/envlight.js.map +1 -1
  178. package/dist/render/fbm_wavegenerator.js +234 -0
  179. package/dist/render/fbm_wavegenerator.js.map +1 -0
  180. package/dist/render/fft_wavegenerator.js +64 -50
  181. package/dist/render/fft_wavegenerator.js.map +1 -1
  182. package/dist/render/fullscreenquad.js +2 -2
  183. package/dist/render/fullscreenquad.js.map +1 -1
  184. package/dist/render/gerstner_wavegenerator.js +98 -48
  185. package/dist/render/gerstner_wavegenerator.js.map +1 -1
  186. package/dist/render/globalbindgroup_allocator.js +4 -2
  187. package/dist/render/globalbindgroup_allocator.js.map +1 -1
  188. package/dist/render/hzb.js +6 -3
  189. package/dist/render/hzb.js.map +1 -1
  190. package/dist/render/lightpass.js +19 -18
  191. package/dist/render/lightpass.js.map +1 -1
  192. package/dist/render/objectcolorpass.js +4 -4
  193. package/dist/render/objectcolorpass.js.map +1 -1
  194. package/dist/render/primitive.js +213 -104
  195. package/dist/render/primitive.js.map +1 -1
  196. package/dist/render/render_queue.js +40 -20
  197. package/dist/render/render_queue.js.map +1 -1
  198. package/dist/render/renderbundle_wrapper.js +65 -15
  199. package/dist/render/renderbundle_wrapper.js.map +1 -1
  200. package/dist/render/renderer.js +326 -185
  201. package/dist/render/renderer.js.map +1 -1
  202. package/dist/render/renderpass.js +20 -36
  203. package/dist/render/renderpass.js.map +1 -1
  204. package/dist/render/shadowmap_pass.js +3 -3
  205. package/dist/render/shadowmap_pass.js.map +1 -1
  206. package/dist/render/sky.js +864 -541
  207. package/dist/render/sky.js.map +1 -1
  208. package/dist/render/weightedblended_oit.js +13 -15
  209. package/dist/render/weightedblended_oit.js.map +1 -1
  210. package/dist/scene/batchgroup.js +18 -5
  211. package/dist/scene/batchgroup.js.map +1 -1
  212. package/dist/scene/environment.js +78 -48
  213. package/dist/scene/environment.js.map +1 -1
  214. package/dist/scene/graph_node.js +2 -3
  215. package/dist/scene/graph_node.js.map +1 -1
  216. package/dist/scene/light.js +28 -89
  217. package/dist/scene/light.js.map +1 -1
  218. package/dist/scene/mesh.js +218 -87
  219. package/dist/scene/mesh.js.map +1 -1
  220. package/dist/scene/octree.js +371 -162
  221. package/dist/scene/octree.js.map +1 -1
  222. package/dist/scene/particlesys.js +684 -0
  223. package/dist/scene/particlesys.js.map +1 -0
  224. package/dist/scene/raycast_visitor.js +34 -5
  225. package/dist/scene/raycast_visitor.js.map +1 -1
  226. package/dist/scene/scene.js +309 -85
  227. package/dist/scene/scene.js.map +1 -1
  228. package/dist/scene/scene_node.js +675 -102
  229. package/dist/scene/scene_node.js.map +1 -1
  230. package/dist/scene/terrain/grass.js +48 -49
  231. package/dist/scene/terrain/grass.js.map +1 -1
  232. package/dist/scene/terrain/heightfield.js +46 -44
  233. package/dist/scene/terrain/heightfield.js.map +1 -1
  234. package/dist/scene/terrain/patch.js +20 -29
  235. package/dist/scene/terrain/patch.js.map +1 -1
  236. package/dist/scene/terrain/quadtree.js +58 -27
  237. package/dist/scene/terrain/quadtree.js.map +1 -1
  238. package/dist/scene/terrain/terrain.js +31 -45
  239. package/dist/scene/terrain/terrain.js.map +1 -1
  240. package/dist/scene/terrain-cm/grass.js +603 -0
  241. package/dist/scene/terrain-cm/grass.js.map +1 -0
  242. package/dist/scene/terrain-cm/grassmaterial.js +160 -0
  243. package/dist/scene/terrain-cm/grassmaterial.js.map +1 -0
  244. package/dist/scene/terrain-cm/terrain-cm.js +533 -0
  245. package/dist/scene/terrain-cm/terrain-cm.js.map +1 -0
  246. package/dist/scene/water.js +378 -0
  247. package/dist/scene/water.js.map +1 -0
  248. package/dist/shaders/atmosphere.js +957 -0
  249. package/dist/shaders/atmosphere.js.map +1 -0
  250. package/dist/shaders/fog.js +116 -0
  251. package/dist/shaders/fog.js.map +1 -0
  252. package/dist/shaders/misc.js.map +1 -1
  253. package/dist/shaders/noise.js +217 -8
  254. package/dist/shaders/noise.js.map +1 -1
  255. package/dist/shaders/pbr.js.map +1 -1
  256. package/dist/shaders/shadow.js +8 -8
  257. package/dist/shaders/shadow.js.map +1 -1
  258. package/dist/shaders/ssr.js +87 -39
  259. package/dist/shaders/ssr.js.map +1 -1
  260. package/dist/shaders/temporal.js +216 -0
  261. package/dist/shaders/temporal.js.map +1 -0
  262. package/dist/shaders/water.js +42 -20
  263. package/dist/shaders/water.js.map +1 -1
  264. package/dist/shadow/esm.js +31 -13
  265. package/dist/shadow/esm.js.map +1 -1
  266. package/dist/shadow/pcf_opt.js +12 -13
  267. package/dist/shadow/pcf_opt.js.map +1 -1
  268. package/dist/shadow/pcf_pd.js +12 -13
  269. package/dist/shadow/pcf_pd.js.map +1 -1
  270. package/dist/shadow/shader.js +38 -0
  271. package/dist/shadow/shader.js.map +1 -0
  272. package/dist/shadow/shadow_impl.js.map +1 -1
  273. package/dist/shadow/shadowmapper.js +67 -26
  274. package/dist/shadow/shadowmapper.js.map +1 -1
  275. package/dist/shadow/ssm.js +15 -16
  276. package/dist/shadow/ssm.js.map +1 -1
  277. package/dist/shadow/vsm.js +33 -16
  278. package/dist/shadow/vsm.js.map +1 -1
  279. package/dist/shapes/box.js +181 -83
  280. package/dist/shapes/box.js.map +1 -1
  281. package/dist/shapes/cylinder.js +101 -43
  282. package/dist/shapes/cylinder.js.map +1 -1
  283. package/dist/shapes/plane.js +70 -29
  284. package/dist/shapes/plane.js.map +1 -1
  285. package/dist/shapes/shape.js +120 -17
  286. package/dist/shapes/shape.js.map +1 -1
  287. package/dist/shapes/sphere.js +78 -44
  288. package/dist/shapes/sphere.js.map +1 -1
  289. package/dist/shapes/tetrahedron.js +256 -0
  290. package/dist/shapes/tetrahedron.js.map +1 -0
  291. package/dist/shapes/torus.js +76 -55
  292. package/dist/shapes/torus.js.map +1 -1
  293. package/dist/src/animation/animation.js +127 -0
  294. package/dist/src/animation/animation.js.map +1 -0
  295. package/dist/src/animation/animationset.js +255 -0
  296. package/dist/src/animation/animationset.js.map +1 -0
  297. package/dist/src/animation/animationtrack.js +34 -0
  298. package/dist/src/animation/animationtrack.js.map +1 -0
  299. package/dist/src/animation/eulerrotationtrack.js +52 -0
  300. package/dist/src/animation/eulerrotationtrack.js.map +1 -0
  301. package/dist/src/animation/morphtarget.js +93 -0
  302. package/dist/src/animation/morphtarget.js.map +1 -0
  303. package/dist/src/animation/morphtrack.js +70 -0
  304. package/dist/src/animation/morphtrack.js.map +1 -0
  305. package/dist/src/animation/proptrack.js +161 -0
  306. package/dist/src/animation/proptrack.js.map +1 -0
  307. package/dist/src/animation/rotationtrack.js +51 -0
  308. package/dist/src/animation/rotationtrack.js.map +1 -0
  309. package/dist/src/animation/scaletrack.js +50 -0
  310. package/dist/src/animation/scaletrack.js.map +1 -0
  311. package/dist/src/animation/skeleton.js +204 -0
  312. package/dist/src/animation/skeleton.js.map +1 -0
  313. package/dist/src/animation/translationtrack.js +50 -0
  314. package/dist/src/animation/translationtrack.js.map +1 -0
  315. package/dist/{app.js → src/app/app.js} +18 -40
  316. package/dist/src/app/app.js.map +1 -0
  317. package/dist/{input → src/app}/inputmgr.js +41 -16
  318. package/dist/src/app/inputmgr.js.map +1 -0
  319. package/dist/src/asset/assetmanager.js +404 -0
  320. package/dist/src/asset/assetmanager.js.map +1 -0
  321. package/dist/src/asset/builtin.js +337 -0
  322. package/dist/src/asset/builtin.js.map +1 -0
  323. package/dist/src/asset/loaders/dds/dds.js +470 -0
  324. package/dist/src/asset/loaders/dds/dds.js.map +1 -0
  325. package/dist/src/asset/loaders/dds/dds_loader.js +28 -0
  326. package/dist/src/asset/loaders/dds/dds_loader.js.map +1 -0
  327. package/dist/src/asset/loaders/gltf/gltf_loader.js +1265 -0
  328. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +1 -0
  329. package/dist/src/asset/loaders/gltf/helpers.js +327 -0
  330. package/dist/src/asset/loaders/gltf/helpers.js.map +1 -0
  331. package/dist/src/asset/loaders/hdr/hdr.js +180 -0
  332. package/dist/src/asset/loaders/hdr/hdr.js.map +1 -0
  333. package/dist/src/asset/loaders/image/tga_Loader.js +116 -0
  334. package/dist/src/asset/loaders/image/tga_Loader.js.map +1 -0
  335. package/dist/src/asset/loaders/image/webimage_loader.js +63 -0
  336. package/dist/src/asset/loaders/image/webimage_loader.js.map +1 -0
  337. package/dist/src/asset/loaders/loader.js +45 -0
  338. package/dist/src/asset/loaders/loader.js.map +1 -0
  339. package/dist/src/asset/model.js +414 -0
  340. package/dist/src/asset/model.js.map +1 -0
  341. package/dist/{blitter/depthlimitedgaussion.js → src/blitter/bilateralblur.js} +1 -2
  342. package/dist/src/blitter/bilateralblur.js.map +1 -0
  343. package/dist/src/blitter/blitter.js +390 -0
  344. package/dist/src/blitter/blitter.js.map +1 -0
  345. package/dist/src/blitter/box.js +118 -0
  346. package/dist/src/blitter/box.js.map +1 -0
  347. package/dist/src/blitter/copy.js +22 -0
  348. package/dist/src/blitter/copy.js.map +1 -0
  349. package/dist/src/blitter/gaussianblur.js +228 -0
  350. package/dist/src/blitter/gaussianblur.js.map +1 -0
  351. package/dist/src/camera/base.js +92 -0
  352. package/dist/src/camera/base.js.map +1 -0
  353. package/dist/src/camera/camera.js +1005 -0
  354. package/dist/src/camera/camera.js.map +1 -0
  355. package/dist/src/camera/fps.js +238 -0
  356. package/dist/src/camera/fps.js.map +1 -0
  357. package/dist/src/camera/orbit.js +245 -0
  358. package/dist/src/camera/orbit.js.map +1 -0
  359. package/dist/src/camera/orthocamera.js +167 -0
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  699. package/dist/utility/textures/gradientnoise.js +2 -1
  700. package/dist/utility/textures/gradientnoise.js.map +1 -1
  701. package/dist/utility/textures/randomnoise.js +1 -0
  702. package/dist/utility/textures/randomnoise.js.map +1 -1
  703. package/dist/values.js +91 -4
  704. package/dist/values.js.map +1 -1
  705. package/package.json +29 -15
  706. package/dist/app.js.map +0 -1
  707. package/dist/blitter/depthlimitedgaussion.js.map +0 -1
  708. package/dist/input/inputmgr.js.map +0 -1
  709. package/dist/material/mixins/ggxlut.js.map +0 -1
  710. package/dist/posteffect/water.js +0 -508
  711. package/dist/posteffect/water.js.map +0 -1
  712. package/dist/render/oit.js +0 -16
  713. package/dist/render/oit.js.map +0 -1
  714. package/dist/render/scatteringlut.js +0 -634
  715. package/dist/render/scatteringlut.js.map +0 -1
  716. package/dist/render/watermesh.js +0 -193
  717. package/dist/render/watermesh.js.map +0 -1
  718. package/dist/render/wavegenerator.js +0 -8
  719. package/dist/render/wavegenerator.js.map +0 -1
  720. package/dist/scene/xform.js +0 -247
  721. package/dist/scene/xform.js.map +0 -1
  722. package/dist/utility/shprojection.js +0 -442
  723. package/dist/utility/shprojection.js.map +0 -1
@@ -0,0 +1,607 @@
1
+ import { applyMaterialMixins, MeshMaterial } from './meshmaterial.js';
2
+ import { MAX_TERRAIN_MIPMAP_LEVELS, MaterialVaryingFlags } from '../values.js';
3
+ import { ShaderHelper } from './shader/helper.js';
4
+ import { DRef, Vector4, Vector3 } from '@zephyr3d/base';
5
+ import { mixinLight } from './mixins/lit.js';
6
+ import { fetchSampler } from '../utility/misc.js';
7
+ import { mixinPBRMetallicRoughness } from './mixins/lightmodel/pbrmetallicroughness.js';
8
+ import '../render/primitive.js';
9
+ import '@zephyr3d/device';
10
+ import { getDevice } from '../app/api.js';
11
+ import { CopyBlitter } from '../blitter/copy.js';
12
+
13
+ const MAX_DETAIL_MAPS = 8;
14
+ /**
15
+ * Default material type of clipmap terrain
16
+ * @public
17
+ */ class ClipmapTerrainMaterial extends applyMaterialMixins(MeshMaterial, mixinLight, mixinPBRMetallicRoughness) {
18
+ static FEATURE_DETAIL_MAP = this.defineFeature();
19
+ static FEATURE_DEBUG_MODE = this.defineFeature();
20
+ static _defaultDetailMap = new DRef();
21
+ static _defaultNormalMap = new DRef();
22
+ _region;
23
+ _clipmapGridInfo;
24
+ _heightMap;
25
+ _terrainScale;
26
+ _detailMapInfo;
27
+ _detailMapSize;
28
+ _splatMapSize;
29
+ _heightMapSize;
30
+ _levelDataBuffer;
31
+ constructor(heightMap){
32
+ super();
33
+ this.metallic = 0;
34
+ this.roughness = 1;
35
+ this.albedoTexCoordIndex = -1;
36
+ this.normalTexCoordIndex = -1;
37
+ this._region = new Vector4(-99999, -99999, 99999, 99999);
38
+ this._clipmapGridInfo = new Vector4();
39
+ this._heightMap = new DRef(heightMap);
40
+ this._detailMapSize = 256;
41
+ this._splatMapSize = 512;
42
+ this._levelDataBuffer = new DRef(getDevice().createBuffer(MAX_TERRAIN_MIPMAP_LEVELS * 4 * 2 * 4, {
43
+ usage: 'uniform'
44
+ }));
45
+ this._detailMapInfo = this.createDetailMapInfo();
46
+ this._terrainScale = Vector3.one();
47
+ this._heightMapSize = new Vector4(this.heightMap.width, this.heightMap.height, 1 / this.heightMap.width, 1 / this.heightMap.height);
48
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP, 0);
49
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE, 'none');
50
+ }
51
+ static get MAX_DETAIL_MAP_COUNT() {
52
+ return MAX_DETAIL_MAPS;
53
+ }
54
+ get debugMode() {
55
+ return this.featureUsed(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE);
56
+ }
57
+ set debugMode(mode) {
58
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE, mode);
59
+ }
60
+ /** @internal */ setLevelData(data, length) {
61
+ this._levelDataBuffer.get().bufferSubData(0, data, 0, length);
62
+ }
63
+ /** @internal */ get region() {
64
+ return this._region;
65
+ }
66
+ set region(val) {
67
+ if (!val.equalsTo(this._region)) {
68
+ this._region.set(val);
69
+ this.uniformChanged();
70
+ }
71
+ }
72
+ setClipmapGridInfo(gridScale, gridOffsetX, gridOffsetY) {
73
+ if (this._clipmapGridInfo.x !== gridScale || this._clipmapGridInfo.y !== gridOffsetX || this._clipmapGridInfo.z !== gridOffsetY) {
74
+ this._clipmapGridInfo.setXYZW(gridScale, gridOffsetX, gridOffsetY, 0);
75
+ this.uniformChanged();
76
+ }
77
+ }
78
+ /** @internal */ get terrainScale() {
79
+ return this._terrainScale;
80
+ }
81
+ set terrainScale(val) {
82
+ if (!this._terrainScale.equalsTo(val)) {
83
+ this._terrainScale.set(val);
84
+ this.uniformChanged();
85
+ }
86
+ }
87
+ get numDetailMaps() {
88
+ return this._detailMapInfo.numDetailMaps;
89
+ }
90
+ set numDetailMaps(val) {
91
+ if (val > MAX_DETAIL_MAPS || val < 0 || !Number.isInteger(val)) {
92
+ console.error('Invalid number of detail maps');
93
+ return;
94
+ }
95
+ if (getDevice().type === 'webgl' && val > 4) {
96
+ console.error('Only 4 detail map layers is supported for WebGL1');
97
+ return;
98
+ }
99
+ const n = this._detailMapInfo.numDetailMaps;
100
+ const defaultDetailMap = ClipmapTerrainMaterial.getDefaultDetailMap();
101
+ const defaultNormalMap = ClipmapTerrainMaterial.getDefaultNormalMap();
102
+ if (val > n) {
103
+ this._detailMapInfo.numDetailMaps = val;
104
+ for(let i = n; i < val; i++){
105
+ this.setDetailMap(i, defaultDetailMap);
106
+ this.setDetailNormalMap(i, defaultNormalMap);
107
+ this.setDetailMapUVScale(i, 80);
108
+ this.setDetailMapRoughness(i, 1);
109
+ this._detailMapInfo.detailMapList[i].dispose();
110
+ this._detailMapInfo.detailNormalMapList[i].dispose();
111
+ }
112
+ } else if (val < n) {
113
+ for(let i = val; i < n; i++){
114
+ this.setDetailMap(i, defaultDetailMap);
115
+ this.setDetailNormalMap(i, defaultNormalMap);
116
+ this.setDetailMapUVScale(i, 80);
117
+ this.setDetailMapRoughness(i, 1);
118
+ this._detailMapInfo.detailMapList[i].dispose();
119
+ this._detailMapInfo.detailNormalMapList[i].dispose();
120
+ }
121
+ this._detailMapInfo.numDetailMaps = val;
122
+ }
123
+ this.useFeature(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP, this._detailMapInfo.numDetailMaps);
124
+ }
125
+ getSplatMap() {
126
+ return this._detailMapInfo.splatMap?.get() ?? null;
127
+ }
128
+ setSplatMap(tex) {
129
+ if (tex !== this._detailMapInfo.splatMap.get()) {
130
+ if (!tex || tex.depth !== MAX_DETAIL_MAPS >> 2) {
131
+ console.error('Invalid splat map');
132
+ return;
133
+ }
134
+ this._detailMapInfo.splatMap.set(tex);
135
+ this.uniformChanged();
136
+ }
137
+ }
138
+ getDetailMapUVScale(index) {
139
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
140
+ console.error('Invalid detail map index');
141
+ return 0;
142
+ }
143
+ return this._detailMapInfo.detailMapParams[index * 4];
144
+ }
145
+ setDetailMapUVScale(index, scale) {
146
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
147
+ console.error('Invalid detail map index');
148
+ return;
149
+ }
150
+ if (this._detailMapInfo.detailMapParams[index * 4] !== scale) {
151
+ this._detailMapInfo.detailMapParams[index * 4] = scale;
152
+ this.uniformChanged();
153
+ }
154
+ }
155
+ getDetailMapRoughness(index) {
156
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
157
+ console.error('Invalid detail map index');
158
+ return 0;
159
+ }
160
+ return this._detailMapInfo.detailMapParams[index * 4 + 1];
161
+ }
162
+ setDetailMapRoughness(index, val) {
163
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
164
+ console.error('Invalid detail map index');
165
+ return;
166
+ }
167
+ if (this._detailMapInfo.detailMapParams[index * 4 + 1] !== val) {
168
+ this._detailMapInfo.detailMapParams[index * 4 + 1] = val;
169
+ this.uniformChanged();
170
+ }
171
+ }
172
+ getDetailMap(index) {
173
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
174
+ console.error('Invalid detail map index');
175
+ return null;
176
+ }
177
+ return this._detailMapInfo.detailMapList[index].get();
178
+ }
179
+ setDetailMap(index, albedoMap) {
180
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
181
+ console.error('Invalid detail map index');
182
+ return;
183
+ }
184
+ albedoMap = albedoMap ?? ClipmapTerrainMaterial.getDefaultDetailMap();
185
+ if (!this._detailMapInfo.detailMapList[index]) {
186
+ this._detailMapInfo.detailMapList[index] = new DRef();
187
+ }
188
+ this._detailMapInfo.detailMapList[index].set(albedoMap === ClipmapTerrainMaterial.getDefaultDetailMap() ? null : albedoMap);
189
+ if (getDevice().type !== 'webgl') {
190
+ const blitter = new CopyBlitter();
191
+ const fb = getDevice().createFrameBuffer([
192
+ this._detailMapInfo.detailMap.get()
193
+ ], null);
194
+ blitter.blit(albedoMap, fb, index, albedoMap.width === this._detailMapSize && albedoMap.height === this._detailMapSize ? fetchSampler('clamp_nearest_nomip') : fetchSampler('clamp_linear_nomip'));
195
+ fb.dispose();
196
+ }
197
+ }
198
+ getDetailNormalMap(index) {
199
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
200
+ console.error('Invalid detail map index');
201
+ return null;
202
+ }
203
+ return this._detailMapInfo.detailNormalMapList[index].get();
204
+ }
205
+ setDetailNormalMap(index, normalMap) {
206
+ if (index >= this._detailMapInfo.numDetailMaps || index < 0 || !Number.isInteger(index)) {
207
+ console.error('Invalid detail map index');
208
+ return;
209
+ }
210
+ normalMap = normalMap ?? ClipmapTerrainMaterial.getDefaultNormalMap();
211
+ if (!this._detailMapInfo.detailNormalMapList[index]) {
212
+ this._detailMapInfo.detailNormalMapList[index] = new DRef();
213
+ }
214
+ this._detailMapInfo.detailNormalMapList[index].set(normalMap === ClipmapTerrainMaterial.getDefaultNormalMap() ? null : normalMap);
215
+ if (getDevice().type !== 'webgl') {
216
+ const blitter = new CopyBlitter();
217
+ const fb = getDevice().createFrameBuffer([
218
+ this._detailMapInfo.detailNormalMap.get()
219
+ ], null);
220
+ blitter.blit(normalMap, fb, index, normalMap.width === this._detailMapSize && normalMap.height === this._detailMapSize ? fetchSampler('clamp_nearest_nomip') : fetchSampler('clamp_linear_nomip'));
221
+ fb.dispose();
222
+ }
223
+ }
224
+ /** @internal */ update(region, terrainScale) {
225
+ if (!region.equalsTo(this._region) || !terrainScale.equalsTo(this._terrainScale)) {
226
+ this._region.set(region);
227
+ this._terrainScale.set(terrainScale);
228
+ this.uniformChanged();
229
+ }
230
+ }
231
+ get heightMap() {
232
+ return this._heightMap.get();
233
+ }
234
+ set heightMap(val) {
235
+ if (val !== this._heightMap.get()) {
236
+ this._heightMap.set(val);
237
+ this._heightMapSize.setXYZW(this.heightMap.width, this.heightMap.height, 1 / this.heightMap.width, 1 / this.heightMap.height);
238
+ this.uniformChanged();
239
+ }
240
+ }
241
+ needSceneColor() {
242
+ return false;
243
+ }
244
+ needSceneDepth() {
245
+ return false;
246
+ }
247
+ supportInstancing() {
248
+ return false;
249
+ }
250
+ supportLighting() {
251
+ return true;
252
+ }
253
+ getMetallicRoughnessTexCoord = function(scope) {
254
+ return scope.$inputs.uv;
255
+ };
256
+ sampleDetailNormalMap(scope, index, texCoord) {
257
+ const pb = scope.$builder;
258
+ const sample = this.drawContext.device.type === 'webgl' ? pb.textureSample(scope[`detailNormalMap${index}`], texCoord).rgb : pb.textureArraySample(scope.detailNormalMap, texCoord, index).rgb;
259
+ const normal = pb.sub(pb.mul(sample, 2), pb.vec3(1));
260
+ return pb.normalize(normal);
261
+ }
262
+ calculateDetailNormal(scope, TBN) {
263
+ const that = this;
264
+ const pb = scope.$builder;
265
+ const funcName = 'getTerrainNormal';
266
+ pb.func(funcName, [
267
+ pb.mat3('TBN')
268
+ ], function() {
269
+ const numDetailMaps = that.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
270
+ this.$l.detailNormal = pb.vec3(0);
271
+ for(let i = 0; i < numDetailMaps + 3 >> 2; i++){
272
+ this.$l[`mask${i}`] = that.drawContext.device.type === 'webgl' ? pb.textureSample(this.splatMap, this.$inputs.uv) : pb.textureArraySample(this.splatMap, this.$inputs.uv, i);
273
+ }
274
+ for(let i = 0; i < numDetailMaps; i++){
275
+ const uv = pb.mul(this.$inputs.uv, this.detailParams[i].x);
276
+ this.detailNormal = pb.add(this.detailNormal, pb.mul(that.sampleDetailNormalMap(this, i, uv), this[`mask${i >> 2}`][i & 3]));
277
+ }
278
+ this.$return(pb.normalize(pb.mul(this.TBN, this.detailNormal)));
279
+ });
280
+ return pb.getGlobalScope()[funcName](TBN);
281
+ }
282
+ getNormalTexCoord = function(scope) {
283
+ return scope.$inputs.uv;
284
+ };
285
+ calculateAlbedoColor(scope) {
286
+ const that = this;
287
+ const pb = scope.$builder;
288
+ const funcName = 'getTerrainAlbedo';
289
+ pb.func(funcName, [], function() {
290
+ const numDetailMaps = that.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
291
+ if (numDetailMaps === 0) {
292
+ this.$l.checkerPos = pb.mul(this.$inputs.uv, pb.sub(this.region.zw, this.region.xy));
293
+ this.$l.ddx = pb.dpdx(this.checkerPos);
294
+ this.$l.ddy = pb.dpdy(this.checkerPos);
295
+ this.$l.w = pb.add(pb.max(pb.abs(this.ddx), pb.abs(this.ddy)), 0.01);
296
+ this.$l.i = pb.div(pb.mul(2, pb.sub(pb.abs(pb.sub(pb.fract(pb.mul(pb.sub(this.checkerPos, pb.mul(this.w, 0.5)), 0.5)), 0.5)), pb.abs(pb.sub(pb.fract(pb.mul(pb.add(this.checkerPos, pb.mul(this.w, 0.5)), 0.5)), 0.5)))), this.w);
297
+ this.$l.changeRate = pb.add(pb.length(this.ddx), pb.length(this.ddy));
298
+ this.$l.fadeStart = pb.float(0);
299
+ this.$l.fadeEnd = pb.float(10);
300
+ this.$l.fadeFactor = pb.sub(1, pb.smoothStep(this.fadeStart, this.fadeEnd, this.changeRate));
301
+ this.$l.checker = pb.mix(0.5, pb.sub(0.5, pb.mul(0.5, this.i.x, this.i.y)), this.fadeFactor);
302
+ this.$l.checkerColor = pb.mix(pb.vec3(0.4), pb.vec3(1), pb.vec3(this.checker));
303
+ this.$return(pb.vec4(this.checkerColor, 1));
304
+ } else {
305
+ this.$l.color = pb.vec3(0);
306
+ for(let i = 0; i < numDetailMaps + 3 >> 2; i++){
307
+ this.$l[`mask${i}`] = that.drawContext.device.type === 'webgl' ? pb.textureSample(this.splatMap, this.$inputs.uv) : pb.textureArraySample(this.splatMap, this.$inputs.uv, i);
308
+ }
309
+ for(let i = 0; i < numDetailMaps; i++){
310
+ const uv = pb.mul(this.$inputs.uv, this.detailParams[i].x);
311
+ const sample = that.drawContext.device.type === 'webgl' ? pb.textureSample(this[`detailAlbedoMap${i}`], uv).rgb : pb.textureArraySample(this.detailAlbedoMap, uv, i).rgb;
312
+ this.color = pb.add(this.color, pb.mul(sample, this[`mask${i >> 2}`][i & 3]));
313
+ }
314
+ this.$return(pb.vec4(this.color, 1));
315
+ }
316
+ });
317
+ return pb.getGlobalScope()[funcName]();
318
+ }
319
+ sampleHeightMap(scope, uv, pos, levelStart, levelDiff) {
320
+ const pb = scope.$builder;
321
+ const morphRange = 0.5;
322
+ pb.func('sampleHeightMap', [
323
+ pb.vec2('uv'),
324
+ pb.vec2('pos'),
325
+ pb.vec4('levelStart'),
326
+ pb.vec4('levelDiff')
327
+ ], function() {
328
+ this.$l.h1 = pb.textureSampleLevel(this.heightMap, this.uv, this.$inputs.miplevel).r;
329
+ this.$l.ratio = pb.mul(pb.sub(this.pos.xyxy, this.levelStart), this.levelDiff);
330
+ this.$l.maxVal = pb.clamp(pb.max(pb.max(this.ratio.x, this.ratio.y), pb.max(this.ratio.z, this.ratio.w)), 0, 1);
331
+ this.$l.morphFactor = pb.float(0);
332
+ this.$if(pb.greaterThan(this.maxVal, 1 - morphRange), function() {
333
+ this.$l.h2 = pb.textureSampleLevel(this.heightMap, this.uv, pb.add(this.$inputs.miplevel, 1)).r;
334
+ this.morphFactor = pb.div(pb.sub(this.maxVal, 1 - morphRange), morphRange * 2);
335
+ this.h1 = pb.mix(this.h1, this.h2, this.morphFactor);
336
+ });
337
+ this.$if(pb.lessThan(this.maxVal, morphRange), function() {
338
+ this.$l.h2 = pb.textureSampleLevel(this.heightMap, this.uv, pb.max(pb.sub(this.$inputs.miplevel, 1), 0)).r;
339
+ this.morphFactor = pb.mul(pb.add(pb.div(this.maxVal, morphRange), 1), 0.5);
340
+ this.h1 = pb.mix(this.h1, this.h2, this.morphFactor);
341
+ });
342
+ this.$return(this.h1);
343
+ });
344
+ return scope.sampleHeightMap(uv, pos, levelStart, levelDiff);
345
+ }
346
+ calculateTerrainTBN(scope, clipmapPos, uv, texSize, scale, levelStart, levelDiff, tangent, bitangent, normal) {
347
+ const that = this;
348
+ const pb = scope.$builder;
349
+ pb.func('calcTerrainTBN', [
350
+ pb.vec2('clipmapPos'),
351
+ pb.vec2('uv'),
352
+ pb.vec4('texSize'),
353
+ pb.vec3('scale'),
354
+ pb.vec4('levelStart'),
355
+ pb.vec4('levelDiff'),
356
+ pb.vec3('t').out(),
357
+ pb.vec3('b').out(),
358
+ pb.vec3('n').out()
359
+ ], function() {
360
+ this.$l.texelSize = pb.mul(this.texSize.zw, pb.exp2(this.$inputs.miplevel));
361
+ this.$l.delta = pb.exp2(pb.add(this.$inputs.miplevel, 1));
362
+ this.$l.hL = that.sampleHeightMap(this, pb.sub(this.uv, pb.vec2(this.texelSize.x, 0)), this.clipmapPos, this.levelStart, this.levelDiff);
363
+ this.$l.hR = that.sampleHeightMap(this, pb.add(this.uv, pb.vec2(this.texelSize.x, 0)), this.clipmapPos, this.levelStart, this.levelDiff);
364
+ this.$l.hD = that.sampleHeightMap(this, pb.add(this.uv, pb.vec2(0, this.texelSize.y)), this.clipmapPos, this.levelStart, this.levelDiff);
365
+ this.$l.hU = that.sampleHeightMap(this, pb.sub(this.uv, pb.vec2(0, this.texelSize.y)), this.clipmapPos, this.levelStart, this.levelDiff);
366
+ this.$l.dHdU = pb.div(pb.mul(pb.sub(this.hR, this.hL), this.scale.y), pb.mul(this.scale.x, this.delta));
367
+ this.$l.dHdV = pb.div(pb.mul(pb.sub(this.hD, this.hU), this.scale.y), pb.mul(this.scale.z, this.delta));
368
+ this.t = pb.normalize(pb.vec3(1, this.dHdU, 0));
369
+ this.b = pb.normalize(pb.vec3(0, this.dHdV, 1));
370
+ this.n = pb.normalize(pb.cross(this.b, this.t));
371
+ });
372
+ return scope.calcTerrainTBN(clipmapPos, uv, texSize, scale, levelStart, levelDiff, tangent, bitangent, normal);
373
+ }
374
+ vertexShader(scope) {
375
+ super.vertexShader(scope);
376
+ const pb = scope.$builder;
377
+ scope.$inputs.position = pb.vec3().attrib('position');
378
+ scope.$inputs.clipmapInfo = pb.vec4().attrib('texCoord0');
379
+ scope.$inputs.miplevel = pb.float().attrib('texCoord1');
380
+ scope.clipmapGridInfo = pb.vec4().uniform(2);
381
+ scope.levelData = pb.vec4[MAX_TERRAIN_MIPMAP_LEVELS * 2]().uniformBuffer(2);
382
+ scope.heightMap = pb.tex2D().uniform(2);
383
+ scope.heightMapSize = pb.vec4().uniform(2);
384
+ scope.region = pb.vec4().uniform(2);
385
+ scope.terrainScale = pb.vec3().uniform(2);
386
+ scope.$l.s = pb.sin(scope.$inputs.clipmapInfo.x);
387
+ scope.$l.c = pb.cos(scope.$inputs.clipmapInfo.x);
388
+ scope.$l.scale2 = pb.mul(scope.$inputs.clipmapInfo.y, scope.clipmapGridInfo.x);
389
+ scope.$l.clipmapMatrix = pb.mat4(pb.mul(scope.c, scope.scale2), pb.mul(scope.s, scope.scale2), 0, 0, pb.neg(pb.mul(scope.s, scope.scale2)), pb.mul(scope.c, scope.scale2), 0, 0, 0, 0, 1, 0, pb.sub(pb.mul(scope.$inputs.clipmapInfo.z, scope.clipmapGridInfo.x), scope.clipmapGridInfo.y), pb.sub(pb.mul(scope.$inputs.clipmapInfo.w, scope.clipmapGridInfo.x), scope.clipmapGridInfo.z), 0, 1);
390
+ scope.$l.clipmapPos = pb.mul(scope.clipmapMatrix, pb.vec4(scope.$inputs.position, 1)).xy;
391
+ scope.$l.clipmapWorldPos = pb.mul(ShaderHelper.getWorldMatrix(scope), pb.vec4(scope.clipmapPos.x, 0, scope.clipmapPos.y, 1)).xyz;
392
+ scope.$outputs.uv = pb.div(pb.sub(scope.clipmapWorldPos.xz, scope.region.xy), pb.sub(scope.region.zw, scope.region.xy));
393
+ if (this.drawContext.device.type === 'webgl') {
394
+ scope.$l.levelStart = pb.vec4();
395
+ scope.$l.levelDiff = pb.vec4();
396
+ scope.$l.index = pb.mul(pb.int(scope.$inputs.miplevel), 2);
397
+ scope.$for(pb.int('i'), 0, 32, function() {
398
+ this.$if(pb.equal(this.i, this.index), function() {
399
+ this.levelStart = this.levelData.at(this.i);
400
+ this.levelDiff = this.levelData.at(pb.add(this.i, 1));
401
+ this.$break();
402
+ });
403
+ });
404
+ } else {
405
+ scope.$l.levelStart = scope.levelData.at(pb.mul(pb.int(scope.$inputs.miplevel), 2));
406
+ scope.$l.levelDiff = scope.levelData.at(pb.add(pb.mul(pb.int(scope.$inputs.miplevel), 2), 1));
407
+ }
408
+ scope.$l.height = this.sampleHeightMap(scope, scope.$outputs.uv, scope.clipmapWorldPos.xz, scope.levelStart, scope.levelDiff);
409
+ scope.$outputs.worldPos = pb.add(scope.clipmapWorldPos, pb.vec3(0, pb.mul(scope.height, scope.terrainScale.y), 0));
410
+ scope.$l.t = pb.vec3();
411
+ scope.$l.b = pb.vec3();
412
+ scope.$l.n = pb.vec3();
413
+ this.calculateTerrainTBN(scope, scope.clipmapWorldPos.xz, scope.$outputs.uv, scope.heightMapSize, scope.terrainScale, scope.levelStart, scope.levelDiff, scope.t, scope.b, scope.n);
414
+ scope.$outputs.clipmapPos = scope.clipmapWorldPos;
415
+ scope.$outputs.worldTangent = scope.t;
416
+ scope.$outputs.worldBinormal = scope.b;
417
+ scope.$outputs.worldNormal = scope.n;
418
+ ShaderHelper.setClipSpacePosition(scope, pb.mul(ShaderHelper.getViewProjectionMatrix(scope), pb.vec4(scope.$outputs.worldPos, 1)));
419
+ ShaderHelper.resolveMotionVector(scope, scope.$outputs.worldPos, scope.$outputs.worldPos);
420
+ }
421
+ fragmentShader(scope) {
422
+ super.fragmentShader(scope);
423
+ const pb = scope.$builder;
424
+ scope.region = pb.vec4().uniform(2);
425
+ scope.$l.discardable = pb.or(pb.any(pb.lessThan(scope.$inputs.uv, pb.vec2(0))), pb.any(pb.greaterThan(scope.$inputs.uv, pb.vec2(1))));
426
+ scope.$if(scope.discardable, function() {
427
+ pb.discard();
428
+ });
429
+ if (this.needFragmentColor()) {
430
+ scope.heightMap = pb.tex2D().uniform(2);
431
+ const numDetailMaps = this.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP);
432
+ if (numDetailMaps > 0) {
433
+ scope.detailParams = pb.vec4[numDetailMaps]().uniform(2);
434
+ if (this.drawContext.device.type === 'webgl') {
435
+ scope.splatMap = pb.tex2D().uniform(2);
436
+ for(let i = 0; i < numDetailMaps; i++){
437
+ scope[`detailAlbedoMap${i}`] = pb.tex2D().uniform(2);
438
+ scope[`detailNormalMap${i}`] = pb.tex2D().uniform(2);
439
+ }
440
+ } else {
441
+ scope.splatMap = pb.tex2DArray().uniform(2);
442
+ scope.detailAlbedoMap = pb.tex2DArray().uniform(2);
443
+ scope.detailNormalMap = pb.tex2DArray().uniform(2);
444
+ }
445
+ }
446
+ scope.$l.albedo = this.calculateAlbedoColor(scope);
447
+ scope.$l.worldNormal = pb.normalize(scope.$inputs.worldNormal);
448
+ scope.$l.normalInfo = this.calculateNormalAndTBN(scope, scope.$inputs.worldPos, scope.$inputs.worldNormal, scope.$inputs.worldTangent, scope.$inputs.worldBinormal);
449
+ if (this.featureUsed(ClipmapTerrainMaterial.FEATURE_DETAIL_MAP) > 0) {
450
+ scope.normalInfo.normal = this.calculateDetailNormal(scope, scope.normalInfo.TBN);
451
+ }
452
+ scope.$l.viewVec = this.calculateViewVector(scope, scope.$inputs.worldPos);
453
+ scope.$l.litColor = this.PBRLight(scope, scope.$inputs.worldPos, scope.normalInfo.normal, scope.viewVec, scope.albedo, scope.normalInfo.TBN);
454
+ switch(this.featureUsed(ClipmapTerrainMaterial.FEATURE_DEBUG_MODE)){
455
+ case 'albedo':
456
+ scope.$l.outColor = scope.albedo;
457
+ break;
458
+ case 'vertex_normal':
459
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[2], 0.5), pb.vec3(0.5)), 1);
460
+ break;
461
+ case 'detail_normal':
462
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.normal, 0.5), pb.vec3(0.5)), 1);
463
+ break;
464
+ case 'tangent':
465
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[0], 0.5), pb.vec3(0.5)), 1);
466
+ break;
467
+ case 'bitangent':
468
+ scope.$l.outColor = pb.vec4(pb.add(pb.mul(scope.normalInfo.TBN[1], 0.5), pb.vec3(0.5)), 1);
469
+ break;
470
+ case 'uv':
471
+ scope.$l.outColor = pb.vec4(scope.$inputs.uv, 0, 1);
472
+ break;
473
+ default:
474
+ scope.$l.outColor = pb.vec4(scope.litColor, 1);
475
+ break;
476
+ }
477
+ //scope.$l.outColor = pb.vec4(scope.litColor, 1);
478
+ if (this.drawContext.materialFlags & MaterialVaryingFlags.SSR_STORE_ROUGHNESS) {
479
+ scope.$l.outRoughness = pb.vec4(0, 0, 0, 0);
480
+ this.outputFragmentColor(scope, scope.$inputs.worldPos, scope.outColor, scope.outRoughness, scope.outColor);
481
+ } else {
482
+ this.outputFragmentColor(scope, scope.$inputs.worldPos, scope.outColor);
483
+ }
484
+ } else {
485
+ this.outputFragmentColor(scope, scope.$inputs.worldPos, null);
486
+ }
487
+ }
488
+ applyUniformValues(bindGroup, ctx, pass) {
489
+ super.applyUniformValues(bindGroup, ctx, pass);
490
+ bindGroup.setValue('clipmapGridInfo', this._clipmapGridInfo);
491
+ bindGroup.setValue('region', this._region);
492
+ bindGroup.setValue('terrainScale', this._terrainScale);
493
+ bindGroup.setTexture('heightMap', this._heightMap.get(), fetchSampler('clamp_linear_nomip'));
494
+ bindGroup.setValue('heightMapSize', this._heightMapSize);
495
+ bindGroup.setBuffer('levelData', this._levelDataBuffer.get());
496
+ if (this.needFragmentColor(ctx)) {
497
+ if (this._detailMapInfo.numDetailMaps > 0) {
498
+ bindGroup.setTexture('splatMap', this._detailMapInfo.splatMap.get());
499
+ if (ctx.device.type === 'webgl') {
500
+ for(let i = 0; i < this._detailMapInfo.numDetailMaps; i++){
501
+ bindGroup.setTexture(`detailAlbedoMap${i}`, this._detailMapInfo.detailMapList[i]?.get() ?? ClipmapTerrainMaterial.getDefaultDetailMap(), fetchSampler('repeat_linear'));
502
+ bindGroup.setTexture(`detailNormalMap${i}`, this._detailMapInfo.detailNormalMapList[i]?.get() ?? ClipmapTerrainMaterial.getDefaultNormalMap(), fetchSampler('repeat_linear'));
503
+ }
504
+ } else {
505
+ bindGroup.setTexture('detailAlbedoMap', this._detailMapInfo.detailMap.get(), fetchSampler('repeat_linear'));
506
+ bindGroup.setTexture('detailNormalMap', this._detailMapInfo.detailNormalMap.get(), fetchSampler('repeat_linear'));
507
+ }
508
+ bindGroup.setValue('detailParams', this._detailMapInfo.detailMapParams);
509
+ }
510
+ }
511
+ }
512
+ createDetailMapInfo() {
513
+ const device = getDevice();
514
+ const isWebGL1 = device.type === 'webgl';
515
+ const detailMap = isWebGL1 ? null : device.createTexture2DArray('rgba8unorm', this._detailMapSize, this._detailMapSize, MAX_DETAIL_MAPS);
516
+ const detailNormalMap = isWebGL1 ? null : device.createTexture2DArray('rgba8unorm', this._detailMapSize, this._detailMapSize, MAX_DETAIL_MAPS);
517
+ const splatMap = isWebGL1 ? device.createTexture2D('rgba8unorm', this._splatMapSize, this._splatMapSize) : device.createTexture2DArray('rgba8unorm', this._splatMapSize, this._splatMapSize, MAX_DETAIL_MAPS >> 2);
518
+ device.pushDeviceStates();
519
+ if (!isWebGL1) {
520
+ const fbDetail = device.createFrameBuffer([
521
+ detailMap
522
+ ], null);
523
+ device.setFramebuffer(fbDetail);
524
+ for(let i = 0; i < detailMap.depth; i++){
525
+ fbDetail.setColorAttachmentLayer(0, i);
526
+ device.clearFrameBuffer(Vector4.zero(), 1, 0);
527
+ }
528
+ fbDetail.dispose();
529
+ const fbNormal = device.createFrameBuffer([
530
+ detailNormalMap
531
+ ], null);
532
+ device.setFramebuffer(fbNormal);
533
+ for(let i = 0; i < detailNormalMap.depth; i++){
534
+ fbNormal.setColorAttachmentLayer(0, i);
535
+ device.clearFrameBuffer(new Vector4(0.5, 0.5, 1, 1), 1, 0);
536
+ }
537
+ fbNormal.dispose();
538
+ }
539
+ const fbSplat = device.createFrameBuffer([
540
+ splatMap
541
+ ], null);
542
+ device.setFramebuffer(fbSplat);
543
+ for(let i = 0; i < splatMap.depth; i++){
544
+ fbSplat.setColorAttachmentLayer(0, i);
545
+ device.clearFrameBuffer(i === 0 ? new Vector4(1, 0, 0, 0) : Vector4.zero(), 1, 0);
546
+ }
547
+ device.popDeviceStates();
548
+ fbSplat.dispose();
549
+ return {
550
+ detailMap: new DRef(detailMap),
551
+ detailNormalMap: new DRef(detailNormalMap),
552
+ detailMapList: [],
553
+ detailNormalMapList: [],
554
+ splatMap: new DRef(splatMap),
555
+ detailMapParams: new Float32Array(MAX_DETAIL_MAPS * 4),
556
+ numDetailMaps: 0
557
+ };
558
+ }
559
+ onDispose() {
560
+ super.onDispose();
561
+ this._heightMap.dispose();
562
+ this._levelDataBuffer.dispose();
563
+ if (this._detailMapInfo) {
564
+ this._detailMapInfo.detailMap?.dispose();
565
+ this._detailMapInfo.detailNormalMap?.dispose();
566
+ this._detailMapInfo.splatMap?.dispose();
567
+ for (const tex of this._detailMapInfo.detailMapList){
568
+ tex.dispose();
569
+ }
570
+ for (const tex of this._detailMapInfo.detailNormalMapList){
571
+ tex.dispose();
572
+ }
573
+ this._detailMapInfo = null;
574
+ }
575
+ }
576
+ static getDefaultDetailMap() {
577
+ if (!ClipmapTerrainMaterial._defaultDetailMap.get()) {
578
+ const device = getDevice();
579
+ const tex = device.createTexture2D('rgba8unorm', 1, 1);
580
+ tex.update(new Uint8Array([
581
+ 0,
582
+ 0,
583
+ 0,
584
+ 255
585
+ ]), 0, 0, 1, 1);
586
+ ClipmapTerrainMaterial._defaultDetailMap.set(tex);
587
+ }
588
+ return ClipmapTerrainMaterial._defaultDetailMap.get();
589
+ }
590
+ static getDefaultNormalMap() {
591
+ if (!ClipmapTerrainMaterial._defaultNormalMap.get()) {
592
+ const device = getDevice();
593
+ const tex = device.createTexture2D('rgba8unorm', 1, 1);
594
+ tex.update(new Uint8Array([
595
+ 128,
596
+ 128,
597
+ 255,
598
+ 255
599
+ ]), 0, 0, 1, 1);
600
+ ClipmapTerrainMaterial._defaultNormalMap.set(tex);
601
+ }
602
+ return ClipmapTerrainMaterial._defaultNormalMap.get();
603
+ }
604
+ }
605
+
606
+ export { ClipmapTerrainMaterial };
607
+ //# sourceMappingURL=terrain-cm.js.map