@woosh/meep-engine 3.29.0 → 3.31.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1766) hide show
  1. package/build/bundle-worker-image-decoder.js +1 -1
  2. package/build/bundle-worker-terrain.js +1 -1
  3. package/package.json +3 -1
  4. package/src/core/binary/BinaryBuffer.d.ts.map +1 -1
  5. package/src/core/binary/BinaryBuffer.js +56 -16
  6. package/src/core/binary/BitImage2.d.ts.map +1 -1
  7. package/src/core/binary/BitImage2.js +2 -6
  8. package/src/core/binary/BitSet.js +5 -5
  9. package/src/core/binary/compression/chunks_to_stream.d.ts +24 -0
  10. package/src/core/binary/compression/chunks_to_stream.d.ts.map +1 -0
  11. package/src/core/binary/compression/chunks_to_stream.js +35 -0
  12. package/src/core/binary/compression/compress_bytes.d.ts +3 -4
  13. package/src/core/binary/compression/compress_bytes.d.ts.map +1 -1
  14. package/src/core/binary/compression/compress_bytes.js +6 -17
  15. package/src/core/binary/compression/decompress_bytes.d.ts +1 -2
  16. package/src/core/binary/compression/decompress_bytes.d.ts.map +1 -1
  17. package/src/core/binary/compression/decompress_bytes.js +4 -15
  18. package/src/core/binary/compression/decompress_bytes_into.d.ts.map +1 -1
  19. package/src/core/binary/compression/decompress_bytes_into.js +2 -13
  20. package/src/core/binary/ctz32.d.ts +12 -4
  21. package/src/core/binary/ctz32.d.ts.map +1 -1
  22. package/src/core/binary/ctz32.js +23 -41
  23. package/src/core/binary/lsb_32.d.ts +10 -2
  24. package/src/core/binary/lsb_32.d.ts.map +1 -1
  25. package/src/core/binary/lsb_32.js +17 -12
  26. package/src/core/binary/lz4/lz4_compress_block_hc.js +2 -2
  27. package/src/core/binary/type/DataTypeIndices.d.ts +39 -0
  28. package/src/core/binary/type/DataTypeIndices.d.ts.map +1 -1
  29. package/src/core/binary/type/DataTypeIndices.js +38 -1
  30. package/src/core/binary/type/Type.d.ts.map +1 -1
  31. package/src/core/binary/type/Type.js +6 -1
  32. package/src/core/bvh2/bvh3/BVH.d.ts.map +1 -1
  33. package/src/core/bvh2/bvh3/BVH.js +14 -1
  34. package/src/core/bvh2/bvh3/ebvh_optimize_treelet.js +3 -3
  35. package/src/core/bvh8/bvh8_geometry_validate.d.ts.map +1 -1
  36. package/src/core/bvh8/bvh8_geometry_validate.js +2 -88
  37. package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts +25 -0
  38. package/src/core/bvh8/bvh8_geometry_validate_bounds.d.ts.map +1 -0
  39. package/src/core/bvh8/bvh8_geometry_validate_bounds.js +105 -0
  40. package/src/core/bvh8/bvh8_geometry_validate_indirect.d.ts.map +1 -1
  41. package/src/core/bvh8/bvh8_geometry_validate_indirect.js +2 -91
  42. package/src/core/cache/FrequencySketch.d.ts +3 -1
  43. package/src/core/cache/FrequencySketch.d.ts.map +1 -1
  44. package/src/core/cache/FrequencySketch.js +10 -4
  45. package/src/core/cache/wtinylfu/CacheWTinylfu.d.ts.map +1 -1
  46. package/src/core/cache/wtinylfu/CacheWTinylfu.js +24 -2
  47. package/src/core/clipboard/obtainClipBoard.d.ts +4 -0
  48. package/src/core/clipboard/obtainClipBoard.d.ts.map +1 -1
  49. package/src/core/clipboard/obtainClipBoard.js +29 -8
  50. package/src/core/clipboard/safeClipboardReadText.d.ts.map +1 -1
  51. package/src/core/clipboard/safeClipboardReadText.js +73 -38
  52. package/src/core/clipboard/safeClipboardWriteText.d.ts.map +1 -1
  53. package/src/core/clipboard/safeClipboardWriteText.js +11 -9
  54. package/src/core/collection/array/iterator/ArrayIteratorRandom.d.ts.map +1 -1
  55. package/src/core/collection/array/iterator/ArrayIteratorRandom.js +6 -0
  56. package/src/core/collection/heap/IndexedFloatMinHeap.d.ts +6 -0
  57. package/src/core/collection/heap/IndexedFloatMinHeap.d.ts.map +1 -1
  58. package/src/core/collection/heap/IndexedFloatMinHeap.js +14 -0
  59. package/src/core/collection/list/FilteredListProjection.d.ts.map +1 -1
  60. package/src/core/collection/list/FilteredListProjection.js +7 -54
  61. package/src/core/collection/list/List.d.ts +4 -0
  62. package/src/core/collection/list/List.d.ts.map +1 -1
  63. package/src/core/collection/list/List.js +10 -52
  64. package/src/core/collection/list/SortedListProjection.d.ts +7 -0
  65. package/src/core/collection/list/SortedListProjection.d.ts.map +1 -1
  66. package/src/core/collection/list/SortedListProjection.js +12 -0
  67. package/src/core/collection/list/list_apply_ordered_diff.d.ts +37 -0
  68. package/src/core/collection/list/list_apply_ordered_diff.d.ts.map +1 -0
  69. package/src/core/collection/list/list_apply_ordered_diff.js +87 -0
  70. package/src/core/collection/map/BiMap.d.ts.map +1 -1
  71. package/src/core/collection/map/BiMap.js +19 -6
  72. package/src/core/collection/map/HashMap.d.ts.map +1 -1
  73. package/src/core/collection/map/HashMap.js +38 -11
  74. package/src/core/collection/queue/Deque.d.ts +2 -2
  75. package/src/core/collection/queue/Deque.d.ts.map +1 -1
  76. package/src/core/collection/queue/Deque.js +12 -1
  77. package/src/core/collection/table/RowFirstTable.d.ts.map +1 -1
  78. package/src/core/collection/table/RowFirstTable.js +15 -2
  79. package/src/core/collection/table/serializeRowFirstTable.d.ts.map +1 -1
  80. package/src/core/collection/table/serializeRowFirstTable.js +2 -3
  81. package/src/core/color/operations/color_lerp.d.ts.map +1 -1
  82. package/src/core/color/operations/color_lerp.js +77 -55
  83. package/src/core/color/sRGB/linear_to_sRGB.d.ts.map +1 -1
  84. package/src/core/color/sRGB/linear_to_sRGB.js +3 -1
  85. package/src/core/debug/matchers/AllOf.d.ts +2 -1
  86. package/src/core/debug/matchers/AllOf.d.ts.map +1 -1
  87. package/src/core/debug/matchers/AllOf.js +1 -1
  88. package/src/core/debug/matchers/AnyOf.d.ts +2 -1
  89. package/src/core/debug/matchers/AnyOf.d.ts.map +1 -1
  90. package/src/core/debug/matchers/AnyOf.js +1 -1
  91. package/src/core/debug/matchers/CombinableMatcher.d.ts +2 -1
  92. package/src/core/debug/matchers/CombinableMatcher.d.ts.map +1 -1
  93. package/src/core/debug/matchers/CombinableMatcher.js +1 -1
  94. package/src/core/debug/matchers/DescribeAs.d.ts +2 -1
  95. package/src/core/debug/matchers/DescribeAs.d.ts.map +1 -1
  96. package/src/core/debug/matchers/DescribeAs.js +2 -1
  97. package/src/core/debug/matchers/IsAnything.d.ts +2 -1
  98. package/src/core/debug/matchers/IsAnything.d.ts.map +1 -1
  99. package/src/core/debug/matchers/IsAnything.js +2 -1
  100. package/src/core/debug/matchers/IsEqual.d.ts +2 -1
  101. package/src/core/debug/matchers/IsEqual.d.ts.map +1 -1
  102. package/src/core/debug/matchers/IsEqual.js +2 -1
  103. package/src/core/debug/matchers/IsFinite.d.ts +2 -1
  104. package/src/core/debug/matchers/IsFinite.d.ts.map +1 -1
  105. package/src/core/debug/matchers/IsFinite.js +2 -1
  106. package/src/core/debug/matchers/IsIn.d.ts +2 -1
  107. package/src/core/debug/matchers/IsIn.d.ts.map +1 -1
  108. package/src/core/debug/matchers/IsIn.js +2 -1
  109. package/src/core/debug/matchers/IsInteger.d.ts +2 -1
  110. package/src/core/debug/matchers/IsInteger.d.ts.map +1 -1
  111. package/src/core/debug/matchers/IsInteger.js +2 -1
  112. package/src/core/debug/matchers/IsIterableContaining.d.ts +2 -1
  113. package/src/core/debug/matchers/IsIterableContaining.d.ts.map +1 -1
  114. package/src/core/debug/matchers/IsIterableContaining.js +1 -1
  115. package/src/core/debug/matchers/IsNot.d.ts +2 -1
  116. package/src/core/debug/matchers/IsNot.d.ts.map +1 -1
  117. package/src/core/debug/matchers/IsNot.js +2 -1
  118. package/src/core/debug/matchers/IsNull.d.ts +2 -1
  119. package/src/core/debug/matchers/IsNull.d.ts.map +1 -1
  120. package/src/core/debug/matchers/IsNull.js +2 -1
  121. package/src/core/debug/matchers/IsUndefined.d.ts +2 -1
  122. package/src/core/debug/matchers/IsUndefined.d.ts.map +1 -1
  123. package/src/core/debug/matchers/IsUndefined.js +2 -1
  124. package/src/core/events/signal/Signal.d.ts +15 -0
  125. package/src/core/events/signal/Signal.d.ts.map +1 -1
  126. package/src/core/events/signal/Signal.js +857 -820
  127. package/src/core/fsm/simple/SimpleStateMachineDescription.d.ts.map +1 -1
  128. package/src/core/fsm/simple/SimpleStateMachineDescription.js +4 -3
  129. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.d.ts.map +1 -1
  130. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_bruteforce.js +6 -1
  131. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts +1 -1
  132. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.d.ts.map +1 -1
  133. package/src/core/geom/2d/convex-hull/convex_hull_fixed_count_2d_relaxation.js +6 -7
  134. package/src/core/geom/2d/hash-grid/SpatialHashGrid.d.ts.map +1 -1
  135. package/src/core/geom/2d/hash-grid/SpatialHashGrid.js +23 -6
  136. package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.d.ts.map +1 -1
  137. package/src/core/geom/2d/line/ray2_ray2_compute_intersection_array_2d.js +13 -1
  138. package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.d.ts.map +1 -1
  139. package/src/core/geom/3d/aabb/aabb3_raycast_hit_point.js +53 -32
  140. package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts +40 -0
  141. package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.d.ts.map +1 -0
  142. package/src/core/geom/3d/atlas/segment/atlas_chart_growth_cost.js +54 -0
  143. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts +21 -3
  144. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.d.ts.map +1 -1
  145. package/src/core/geom/3d/atlas/segment/atlas_segment_charts.js +24 -15
  146. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts +6 -3
  147. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.d.ts.map +1 -1
  148. package/src/core/geom/3d/atlas/segment/atlas_segment_charts_atomic.js +9 -15
  149. package/src/core/geom/3d/cone/cone_compute_plane_side.d.ts.map +1 -1
  150. package/src/core/geom/3d/cone/cone_compute_plane_side.js +31 -19
  151. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts +11 -1
  152. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.d.ts.map +1 -1
  153. package/src/core/geom/3d/equirectangular/equirectangular_direction_to_uv.js +11 -1
  154. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts +11 -1
  155. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.d.ts.map +1 -1
  156. package/src/core/geom/3d/equirectangular/equirectangular_uv_to_direction.js +11 -1
  157. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts.map +1 -1
  158. package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +55 -0
  159. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts +14 -0
  160. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.d.ts.map +1 -1
  161. package/src/core/geom/3d/frustum/frustum_from_projection_matrix_array.js +17 -1
  162. package/src/core/geom/3d/gjk/gjk.d.ts +15 -0
  163. package/src/core/geom/3d/gjk/gjk.d.ts.map +1 -1
  164. package/src/core/geom/3d/gjk/gjk.js +15 -0
  165. package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
  166. package/src/core/geom/3d/gjk/gjk_epa_penetration.js +18 -0
  167. package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts +32 -3
  168. package/src/core/geom/3d/hash-grid/PointHashGrid3.d.ts.map +1 -1
  169. package/src/core/geom/3d/hash-grid/PointHashGrid3.js +36 -3
  170. package/src/core/geom/3d/morton/v3_morton_encode_lut.d.ts.map +1 -1
  171. package/src/core/geom/3d/morton/v3_morton_encode_lut.js +11 -4
  172. package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts +16 -4
  173. package/src/core/geom/3d/morton/v3_morton_encode_normalized.d.ts.map +1 -1
  174. package/src/core/geom/3d/morton/v3_morton_encode_normalized.js +21 -8
  175. package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.d.ts.map +1 -1
  176. package/src/core/geom/3d/normal/spherical/encode_unit_to_spheremap.js +17 -3
  177. package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts +10 -0
  178. package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.d.ts.map +1 -1
  179. package/src/core/geom/3d/octahedra/octahedral_direction_to_uv.js +46 -49
  180. package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts +13 -1
  181. package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.d.ts.map +1 -1
  182. package/src/core/geom/3d/octahedra/octahedral_uv_to_direction.js +36 -39
  183. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts +4 -1
  184. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.d.ts.map +1 -1
  185. package/src/core/geom/3d/quadric/quadric3_to_tensor_m3_inverse.js +22 -4
  186. package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts +38 -0
  187. package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.d.ts.map +1 -0
  188. package/src/core/geom/3d/quaternion/quat3_canonicalize_sign_run.js +76 -0
  189. package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts +11 -0
  190. package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.d.ts.map +1 -1
  191. package/src/core/geom/3d/quaternion/quat3_encode_to_uint32.js +14 -34
  192. package/src/core/geom/3d/shape/PosedShape3D.d.ts +9 -0
  193. package/src/core/geom/3d/shape/PosedShape3D.d.ts.map +1 -1
  194. package/src/core/geom/3d/shape/PosedShape3D.js +43 -0
  195. package/src/core/geom/3d/shape/UnionShape3D.d.ts.map +1 -1
  196. package/src/core/geom/3d/shape/UnionShape3D.js +20 -3
  197. package/src/core/geom/3d/shape/json/type_adapters.d.ts +11 -2
  198. package/src/core/geom/3d/shape/json/type_adapters.d.ts.map +1 -1
  199. package/src/core/geom/3d/shape/json/type_adapters.js +36 -12
  200. package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts +13 -0
  201. package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.d.ts.map +1 -1
  202. package/src/core/geom/3d/sphere/harmonics/sh3_sample_irradiance_by_direction.js +17 -4
  203. package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts +88 -0
  204. package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.d.ts.map +1 -0
  205. package/src/core/geom/3d/tetrahedra/tetrahedral_flip_layouts.js +108 -0
  206. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.d.ts.map +1 -1
  207. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_23.js +13 -31
  208. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.d.ts.map +1 -1
  209. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_flip_32.js +14 -22
  210. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.d.ts.map +1 -1
  211. package/src/core/geom/3d/tetrahedra/tetrahedral_mesh_improve_quality.js +96 -26
  212. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.d.ts.map +1 -1
  213. package/src/core/geom/3d/tetrahedra/tetrahedron_contains_point.js +17 -6
  214. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts +27 -0
  215. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.d.ts.map +1 -1
  216. package/src/core/geom/3d/topology/struct/binary/io/bt_boundary_loop.js +101 -0
  217. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts +3 -0
  218. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.d.ts.map +1 -1
  219. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_close_boundary_holes.js +5 -57
  220. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts +20 -0
  221. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.d.ts.map +1 -1
  222. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_compute_vertex_quadrics.js +68 -35
  223. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.d.ts.map +1 -1
  224. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_fill_small_holes.js +2 -43
  225. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts +72 -21
  226. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.d.ts.map +1 -1
  227. package/src/core/geom/3d/topology/struct/binary/io/bt_mesh_simplify.js +452 -99
  228. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.d.ts.map +1 -1
  229. package/src/core/geom/3d/topology/struct/binary/io/edge/bt_edge_kill_parallels.js +4 -15
  230. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.d.ts.map +1 -1
  231. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_mesh_split_pinched_vertices.js +13 -1
  232. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.d.ts.map +1 -1
  233. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_fuse_duplicate_edges.js +3 -1
  234. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.d.ts.map +1 -1
  235. package/src/core/geom/3d/topology/struct/binary/io/vertex/bt_vertex_replace.js +22 -3
  236. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.d.ts +25 -0
  237. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.d.ts.map +1 -0
  238. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_fold_limit.js +228 -0
  239. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.d.ts +13 -0
  240. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.d.ts.map +1 -1
  241. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_collapse_would_fold.js +10 -128
  242. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts +17 -2
  243. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.d.ts.map +1 -1
  244. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_count_faces.js +28 -4
  245. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.d.ts.map +1 -1
  246. package/src/core/geom/3d/topology/struct/binary/query/bt_edge_get.js +8 -1
  247. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.d.ts.map +1 -1
  248. package/src/core/geom/3d/topology/struct/binary/query/bt_face_get_edge_adjacent_faces_weighted.js +10 -2
  249. package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.d.ts.map +1 -1
  250. package/src/core/geom/3d/topology/struct/binary/query/bt_face_island_flood_fill.js +2 -0
  251. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.d.ts.map +1 -1
  252. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_boundary_distance_field.js +25 -5
  253. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.d.ts.map +1 -1
  254. package/src/core/geom/3d/topology/struct/binary/query/bt_mesh_build_face_bvh.js +11 -1
  255. package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts +5 -1
  256. package/src/core/geom/3d/triangle/tri3_compute_normal.d.ts.map +1 -1
  257. package/src/core/geom/3d/triangle/tri3_compute_normal.js +8 -1
  258. package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
  259. package/src/core/geom/3d/triangle/tri3_ray_intersection.js +15 -3
  260. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts +2 -1
  261. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.d.ts.map +1 -1
  262. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric.js +2 -1
  263. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts +1 -1
  264. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.d.ts.map +1 -1
  265. package/src/core/geom/3d/triangle/tri3_ray_intersection_barycentric_edge.js +8 -1
  266. package/src/core/geom/vec/vector_normalize.d.ts.map +1 -1
  267. package/src/core/geom/vec/vector_normalize.js +5 -1
  268. package/src/core/geom/vec3/v3_slerp.d.ts.map +1 -1
  269. package/src/core/geom/vec3/v3_slerp.js +69 -4
  270. package/src/core/geom/vec4/v4_max_axis.d.ts +28 -0
  271. package/src/core/geom/vec4/v4_max_axis.d.ts.map +1 -0
  272. package/src/core/geom/vec4/v4_max_axis.js +41 -0
  273. package/src/core/graph/coloring/colorizeGraph.js +10 -7
  274. package/src/core/graph/layout/graph_peel_topological_layer.d.ts.map +1 -1
  275. package/src/core/graph/layout/graph_peel_topological_layer.js +16 -2
  276. package/src/core/graph/mn_graph_collapse_weighted_edge.js +6 -6
  277. package/src/core/json/JsonUtils.d.ts.map +1 -1
  278. package/src/core/json/JsonUtils.js +6 -2
  279. package/src/core/json/abstractJSONSerializer.d.ts.map +1 -1
  280. package/src/core/json/abstractJSONSerializer.js +5 -1
  281. package/src/core/lang/reactive/ReactiveOperatorType.d.ts +20 -0
  282. package/src/core/lang/reactive/ReactiveOperatorType.d.ts.map +1 -1
  283. package/src/core/lang/reactive/ReactiveOperatorType.js +34 -12
  284. package/src/core/localization/LanguageMetadata.d.ts +2 -1
  285. package/src/core/localization/LanguageMetadata.d.ts.map +1 -1
  286. package/src/core/localization/LanguageMetadata.js +6 -0
  287. package/src/core/localization/Localization.d.ts.map +1 -1
  288. package/src/core/localization/Localization.js +23 -10
  289. package/src/core/localization/LocalizationEngine.d.ts.map +1 -1
  290. package/src/core/localization/LocalizationEngine.js +4 -0
  291. package/src/core/math/fract.d.ts.map +1 -1
  292. package/src/core/math/fract.js +4 -3
  293. package/src/core/math/hash/squirrel3.d.ts +10 -2
  294. package/src/core/math/hash/squirrel3.d.ts.map +1 -1
  295. package/src/core/math/hash/squirrel3.js +16 -8
  296. package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts +7 -0
  297. package/src/core/math/linalg/m2/m2_polar_decomp_noS.d.ts.map +1 -1
  298. package/src/core/math/linalg/m2/m2_polar_decomp_noS.js +20 -1
  299. package/src/core/math/lookup/ParameterLookupTable.d.ts.map +1 -1
  300. package/src/core/math/lookup/ParameterLookupTable.js +10 -5
  301. package/src/core/math/noise/sdnoise.d.ts.map +1 -1
  302. package/src/core/math/noise/sdnoise.js +16 -10
  303. package/src/core/math/physics/pdf/pdf_normal.d.ts +11 -3
  304. package/src/core/math/physics/pdf/pdf_normal.d.ts.map +1 -1
  305. package/src/core/math/physics/pdf/pdf_normal.js +25 -11
  306. package/src/core/math/solveQuadratic.d.ts.map +1 -1
  307. package/src/core/math/solveQuadratic.js +22 -3
  308. package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts +9 -2
  309. package/src/core/math/statistics/computeStatisticalPartialMedian.d.ts.map +1 -1
  310. package/src/core/math/statistics/computeStatisticalPartialMedian.js +12 -6
  311. package/src/core/math/statistics/computeStatisticalPercentile.d.ts.map +1 -1
  312. package/src/core/math/statistics/computeStatisticalPercentile.js +9 -2
  313. package/src/core/math/statistics/gaussian_amplitude.d.ts +10 -1
  314. package/src/core/math/statistics/gaussian_amplitude.d.ts.map +1 -1
  315. package/src/core/math/statistics/gaussian_amplitude.js +20 -15
  316. package/src/core/model/BooleanVector3.d.ts.map +1 -1
  317. package/src/core/model/BooleanVector3.js +18 -2
  318. package/src/core/model/BoundedValue.d.ts +9 -0
  319. package/src/core/model/BoundedValue.d.ts.map +1 -1
  320. package/src/core/model/BoundedValue.js +30 -3
  321. package/src/core/model/ObservedBoolean.d.ts.map +1 -1
  322. package/src/core/model/ObservedBoolean.js +22 -2
  323. package/src/core/model/ObservedEnum.d.ts.map +1 -1
  324. package/src/core/model/ObservedEnum.js +6 -2
  325. package/src/core/model/node-graph/NodeGraph.d.ts +6 -1
  326. package/src/core/model/node-graph/NodeGraph.d.ts.map +1 -1
  327. package/src/core/model/node-graph/NodeGraph.js +22 -4
  328. package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.d.ts.map +1 -1
  329. package/src/core/model/node-graph/json/deserializeNodeGraphFromJSON.js +3 -1
  330. package/src/core/model/node-graph/json/serializeNodeGraphToJSON.d.ts.map +1 -1
  331. package/src/core/model/node-graph/json/serializeNodeGraphToJSON.js +5 -0
  332. package/src/core/model/node-graph/type/DataType.d.ts.map +1 -1
  333. package/src/core/model/node-graph/type/DataType.js +8 -0
  334. package/src/core/model/node-graph/type/ParametricDataType.d.ts.map +1 -1
  335. package/src/core/model/node-graph/type/ParametricDataType.js +19 -0
  336. package/src/core/model/node-graph/visual/NodeGraphVisualData.d.ts.map +1 -1
  337. package/src/core/model/node-graph/visual/NodeGraphVisualData.js +5 -0
  338. package/src/core/model/object/ImmutableObjectPool.d.ts.map +1 -1
  339. package/src/core/model/object/ImmutableObjectPool.js +17 -7
  340. package/src/core/model/reactive/js/compileReactiveToJS.d.ts +22 -0
  341. package/src/core/model/reactive/js/compileReactiveToJS.d.ts.map +1 -1
  342. package/src/core/model/reactive/js/compileReactiveToJS.js +113 -219
  343. package/src/core/model/reactive/model/ReactiveBinaryExpression.d.ts.map +1 -1
  344. package/src/core/model/reactive/model/ReactiveBinaryExpression.js +8 -2
  345. package/src/core/model/reactive/model/comparative/ReactiveEquals.d.ts.map +1 -1
  346. package/src/core/model/reactive/model/comparative/ReactiveEquals.js +3 -1
  347. package/src/core/model/reactive/model/comparative/ReactiveNotEquals.d.ts.map +1 -1
  348. package/src/core/model/reactive/model/comparative/ReactiveNotEquals.js +2 -1
  349. package/src/core/model/reactive/model/terminal/ReactiveLiteralString.d.ts.map +1 -1
  350. package/src/core/model/reactive/model/terminal/ReactiveLiteralString.js +4 -2
  351. package/src/core/model/stat/Stat.d.ts.map +1 -1
  352. package/src/core/model/stat/Stat.js +4 -0
  353. package/src/core/parser/seedVariablesIntoTemplateString.d.ts.map +1 -1
  354. package/src/core/parser/seedVariablesIntoTemplateString.js +5 -0
  355. package/src/core/parser/simple/readArrayLiteral.d.ts.map +1 -1
  356. package/src/core/parser/simple/readArrayLiteral.js +7 -0
  357. package/src/core/parser/simple/readHexToken.d.ts +3 -0
  358. package/src/core/parser/simple/readHexToken.d.ts.map +1 -1
  359. package/src/core/parser/simple/readHexToken.js +39 -106
  360. package/src/core/parser/simple/readNumberToken.d.ts.map +1 -1
  361. package/src/core/parser/simple/readNumberToken.js +13 -4
  362. package/src/core/parser/simple/readUnsignedIntegerToken.d.ts +2 -0
  363. package/src/core/parser/simple/readUnsignedIntegerToken.d.ts.map +1 -1
  364. package/src/core/parser/simple/readUnsignedIntegerToken.js +31 -71
  365. package/src/core/parser/simple/read_digits.d.ts +31 -0
  366. package/src/core/parser/simple/read_digits.d.ts.map +1 -0
  367. package/src/core/parser/simple/read_digits.js +74 -0
  368. package/src/core/primitives/numbers/number_format_by_thousands.d.ts.map +1 -1
  369. package/src/core/primitives/numbers/number_format_by_thousands.js +16 -1
  370. package/src/core/primitives/numbers/number_pretty_print.d.ts.map +1 -1
  371. package/src/core/primitives/numbers/number_pretty_print.js +6 -1
  372. package/src/core/process/executor/ConcurrentExecutor.d.ts +1 -5
  373. package/src/core/process/executor/ConcurrentExecutor.d.ts.map +1 -1
  374. package/src/core/process/executor/ConcurrentExecutor.js +131 -1
  375. package/src/core/process/task/Task.d.ts +8 -0
  376. package/src/core/process/task/Task.d.ts.map +1 -1
  377. package/src/core/process/task/Task.js +12 -1
  378. package/src/core/process/task/TaskGroup.d.ts +6 -0
  379. package/src/core/process/task/TaskGroup.d.ts.map +1 -1
  380. package/src/core/process/task/TaskGroup.js +7 -1
  381. package/src/core/process/task/task_find_dependency_cycle.d.ts +17 -0
  382. package/src/core/process/task/task_find_dependency_cycle.d.ts.map +1 -0
  383. package/src/core/process/task/task_find_dependency_cycle.js +81 -0
  384. package/src/core/process/undo/ActionProcessor.d.ts +12 -0
  385. package/src/core/process/undo/ActionProcessor.d.ts.map +1 -1
  386. package/src/core/process/undo/ActionProcessor.js +41 -15
  387. package/src/core/process/worker/OnDemandWorkerManager.d.ts.map +1 -1
  388. package/src/core/process/worker/OnDemandWorkerManager.js +6 -1
  389. package/src/core/process/worker/WorkerBuilder.d.ts.map +1 -1
  390. package/src/core/process/worker/WorkerBuilder.js +27 -5
  391. package/src/core/wfc/WFCCellChoice.d.ts +17 -0
  392. package/src/core/wfc/WFCCellChoice.d.ts.map +1 -0
  393. package/src/core/wfc/WFCCellChoice.js +36 -0
  394. package/src/core/wfc/WFCLattice.d.ts +105 -0
  395. package/src/core/wfc/WFCLattice.d.ts.map +1 -0
  396. package/src/core/wfc/WFCLattice.js +235 -0
  397. package/src/core/wfc/WFCRuleTable.d.ts +172 -0
  398. package/src/core/wfc/WFCRuleTable.d.ts.map +1 -0
  399. package/src/core/wfc/WFCRuleTable.js +334 -0
  400. package/src/core/wfc/WFCState.d.ts +273 -0
  401. package/src/core/wfc/WFCState.d.ts.map +1 -0
  402. package/src/core/wfc/WFCState.js +552 -0
  403. package/src/core/wfc/WFCStatus.d.ts +11 -0
  404. package/src/core/wfc/WFCStatus.d.ts.map +1 -0
  405. package/src/core/wfc/WFCStatus.js +28 -0
  406. package/src/core/wfc/WFCTileWeights.d.ts +48 -0
  407. package/src/core/wfc/WFCTileWeights.d.ts.map +1 -0
  408. package/src/core/wfc/WFCTileWeights.js +86 -0
  409. package/src/core/wfc/WFC_UNRESOLVED.d.ts +12 -0
  410. package/src/core/wfc/WFC_UNRESOLVED.d.ts.map +1 -0
  411. package/src/core/wfc/WFC_UNRESOLVED.js +11 -0
  412. package/src/core/wfc/wfc_estimate_bytes.d.ts +24 -0
  413. package/src/core/wfc/wfc_estimate_bytes.d.ts.map +1 -0
  414. package/src/core/wfc/wfc_estimate_bytes.js +47 -0
  415. package/src/core/wfc/wfc_rule_table_tile_components.d.ts +27 -0
  416. package/src/core/wfc/wfc_rule_table_tile_components.d.ts.map +1 -0
  417. package/src/core/wfc/wfc_rule_table_tile_components.js +80 -0
  418. package/src/core/wfc/wfc_solve.d.ts +21 -0
  419. package/src/core/wfc/wfc_solve.d.ts.map +1 -0
  420. package/src/core/wfc/wfc_solve.js +154 -0
  421. package/src/core/wfc/wfc_state_apply_boundary.d.ts +18 -0
  422. package/src/core/wfc/wfc_state_apply_boundary.d.ts.map +1 -0
  423. package/src/core/wfc/wfc_state_apply_boundary.js +61 -0
  424. package/src/core/wfc/wfc_state_assign.d.ts +11 -0
  425. package/src/core/wfc/wfc_state_assign.d.ts.map +1 -0
  426. package/src/core/wfc/wfc_state_assign.js +36 -0
  427. package/src/core/wfc/wfc_state_ban_bits.d.ts +17 -0
  428. package/src/core/wfc/wfc_state_ban_bits.d.ts.map +1 -0
  429. package/src/core/wfc/wfc_state_ban_bits.js +81 -0
  430. package/src/core/wfc/wfc_state_collapse.d.ts +12 -0
  431. package/src/core/wfc/wfc_state_collapse.d.ts.map +1 -0
  432. package/src/core/wfc/wfc_state_collapse.js +73 -0
  433. package/src/core/wfc/wfc_state_flush_dirty.d.ts +12 -0
  434. package/src/core/wfc/wfc_state_flush_dirty.d.ts.map +1 -0
  435. package/src/core/wfc/wfc_state_flush_dirty.js +39 -0
  436. package/src/core/wfc/wfc_state_propagate.d.ts +14 -0
  437. package/src/core/wfc/wfc_state_propagate.d.ts.map +1 -0
  438. package/src/core/wfc/wfc_state_propagate.js +155 -0
  439. package/src/core/wfc/wfc_state_read.d.ts +11 -0
  440. package/src/core/wfc/wfc_state_read.d.ts.map +1 -0
  441. package/src/core/wfc/wfc_state_read.js +38 -0
  442. package/src/core/wfc/wfc_state_restrict.d.ts +18 -0
  443. package/src/core/wfc/wfc_state_restrict.d.ts.map +1 -0
  444. package/src/core/wfc/wfc_state_restrict.js +39 -0
  445. package/src/core/wfc/wfc_state_set_eligible.d.ts +24 -0
  446. package/src/core/wfc/wfc_state_set_eligible.d.ts.map +1 -0
  447. package/src/core/wfc/wfc_state_set_eligible.js +49 -0
  448. package/src/core/wfc/wfc_state_undo_to.d.ts +13 -0
  449. package/src/core/wfc/wfc_state_undo_to.d.ts.map +1 -0
  450. package/src/core/wfc/wfc_state_undo_to.js +84 -0
  451. package/src/core/wfc/wfc_words_per_cell.d.ts +11 -0
  452. package/src/core/wfc/wfc_words_per_cell.d.ts.map +1 -0
  453. package/src/core/wfc/wfc_words_per_cell.js +16 -0
  454. package/src/engine/Clock.d.ts.map +1 -1
  455. package/src/engine/Clock.js +11 -0
  456. package/src/engine/Engine.d.ts.map +1 -1
  457. package/src/engine/Engine.js +107 -6
  458. package/src/engine/achievements/AchievementManager.d.ts.map +1 -1
  459. package/src/engine/achievements/AchievementManager.js +16 -1
  460. package/src/engine/animation/clip/ecd_bind_animation_curve.d.ts.map +1 -1
  461. package/src/engine/animation/clip/ecd_bind_animation_curve.js +17 -6
  462. package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts +19 -10
  463. package/src/engine/animation/clip/hemisphere_align_quaternion_values.d.ts.map +1 -1
  464. package/src/engine/animation/clip/hemisphere_align_quaternion_values.js +19 -23
  465. package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts +1 -1
  466. package/src/engine/animation/keyed2/AnimationTrackPlayback.d.ts.map +1 -1
  467. package/src/engine/animation/keyed2/AnimationTrackPlayback.js +21 -4
  468. package/src/engine/asset/AssetManager.d.ts.map +1 -1
  469. package/src/engine/asset/AssetManager.js +11 -3
  470. package/src/engine/control/first-person/FirstPersonPlayerController.d.ts +1 -0
  471. package/src/engine/control/first-person/FirstPersonPlayerController.d.ts.map +1 -1
  472. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts +28 -0
  473. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts.map +1 -1
  474. package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.js +14 -0
  475. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts +23 -2
  476. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.d.ts.map +1 -1
  477. package/src/engine/control/first-person/FirstPersonPlayerControllerSystem.js +2122 -2078
  478. package/src/engine/ecs/Entity.d.ts.map +1 -1
  479. package/src/engine/ecs/Entity.js +43 -7
  480. package/src/engine/ecs/EntityBlueprint.d.ts.map +1 -1
  481. package/src/engine/ecs/EntityBlueprint.js +13 -4
  482. package/src/engine/ecs/EntityComponentDataset.d.ts +8 -0
  483. package/src/engine/ecs/EntityComponentDataset.d.ts.map +1 -1
  484. package/src/engine/ecs/EntityComponentDataset.js +132 -23
  485. package/src/engine/ecs/EntityManager.d.ts +16 -0
  486. package/src/engine/ecs/EntityManager.d.ts.map +1 -1
  487. package/src/engine/ecs/EntityManager.js +112 -37
  488. package/src/engine/ecs/EntityObserver.d.ts +7 -0
  489. package/src/engine/ecs/EntityObserver.d.ts.map +1 -1
  490. package/src/engine/ecs/EntityObserver.js +8 -1
  491. package/src/engine/ecs/System.d.ts +23 -0
  492. package/src/engine/ecs/System.d.ts.map +1 -1
  493. package/src/engine/ecs/System.js +25 -0
  494. package/src/engine/ecs/components/Tag.d.ts.map +1 -1
  495. package/src/engine/ecs/components/Tag.js +4 -1
  496. package/src/engine/ecs/computeComponentClassName.d.ts +13 -1
  497. package/src/engine/ecs/computeComponentClassName.d.ts.map +1 -1
  498. package/src/engine/ecs/computeComponentClassName.js +11 -1
  499. package/src/engine/ecs/dynamic_actions/DynamicActorSystem.d.ts.map +1 -1
  500. package/src/engine/ecs/dynamic_actions/DynamicActorSystem.js +11 -0
  501. package/src/engine/ecs/fow/FogOfWar.d.ts.map +1 -1
  502. package/src/engine/ecs/fow/FogOfWar.js +37 -11
  503. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts +8 -1
  504. package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
  505. package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +37 -2
  506. package/src/engine/ecs/guid/UUID.d.ts.map +1 -1
  507. package/src/engine/ecs/guid/UUID.js +45 -17
  508. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.d.ts.map +1 -1
  509. package/src/engine/ecs/ik/OneBoneSurfaceAlignmentSolver.js +3 -1
  510. package/src/engine/ecs/parent/EntityNode.d.ts.map +1 -1
  511. package/src/engine/ecs/parent/EntityNode.js +8 -0
  512. package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
  513. package/src/engine/ecs/speaker/VoiceSystem.js +9 -0
  514. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts +15 -0
  515. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.d.ts.map +1 -1
  516. package/src/engine/ecs/storage/binary/BinaryClassSerializationAdapter.js +18 -0
  517. package/src/engine/ecs/system/AbstractContextSystem.d.ts.map +1 -1
  518. package/src/engine/ecs/system/AbstractContextSystem.js +14 -4
  519. package/src/engine/ecs/system/SystemEntityContext.d.ts +12 -0
  520. package/src/engine/ecs/system/SystemEntityContext.d.ts.map +1 -1
  521. package/src/engine/ecs/system/SystemEntityContext.js +23 -0
  522. package/src/engine/ecs/system_validate_class.d.ts.map +1 -1
  523. package/src/engine/ecs/system_validate_class.js +6 -2
  524. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
  525. package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +395 -360
  526. package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
  527. package/src/engine/ecs/terrain/tiles/TerrainTile.js +45 -3
  528. package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
  529. package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +5 -8
  530. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.d.ts.map +1 -1
  531. package/src/engine/graphics/ecs/camera/pp/PerfectPanner.js +62 -7
  532. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts +9 -0
  533. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.d.ts.map +1 -1
  534. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMesh.js +13 -0
  535. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts +11 -0
  536. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.d.ts.map +1 -1
  537. package/src/engine/graphics/ecs/mesh-v2/aggregate/SGMeshAnimationControllerSystem.js +78 -13
  538. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.d.ts.map +1 -1
  539. package/src/engine/graphics/ecs/path/tube/build/make_ring_vertices.js +22 -8
  540. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.d.ts.map +1 -1
  541. package/src/engine/graphics/geometry/buffered/geometry_compute_vertex_normals_indexed.js +18 -2
  542. package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts +3 -1
  543. package/src/engine/graphics/geometry/geometry_construct_triangle_normal.d.ts.map +1 -1
  544. package/src/engine/graphics/geometry/geometry_construct_triangle_normal.js +3 -1
  545. package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts +32 -0
  546. package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.d.ts.map +1 -0
  547. package/src/engine/graphics/geometry/geometry_construct_triangle_normal_area_weighted.js +53 -0
  548. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts +22 -2
  549. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.d.ts.map +1 -1
  550. package/src/engine/graphics/particles/particular/engine/emitter/ParticleEmitter.js +1201 -1160
  551. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts +0 -1
  552. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.d.ts.map +1 -1
  553. package/src/engine/graphics/particles/particular/engine/simulator/SimulationStepCurlNoiseVelocity.js +10 -5
  554. package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.d.ts.map +1 -1
  555. package/src/engine/graphics/particles/particular/engine/simulator/update_parameters.js +23 -0
  556. package/src/engine/graphics/particles/particular/group/itemSizeFromAttributeType.d.ts +1 -1
  557. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.d.ts.map +1 -1
  558. package/src/engine/graphics/sh3/path_tracer/texture/apply_texture_clamping_to_coordinate.js +6 -1
  559. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.d.ts.map +1 -1
  560. package/src/engine/graphics/texture/atlas/ManagedTextureAtlas.js +20 -0
  561. package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts +1 -0
  562. package/src/engine/graphics/texture/atlas/TextureAtlas.d.ts.map +1 -1
  563. package/src/engine/graphics/texture/atlas/TextureAtlas.js +24 -5
  564. package/src/engine/graphics/texture/sampler/Sampler2D.d.ts.map +1 -1
  565. package/src/engine/graphics/texture/sampler/Sampler2D.js +14 -1
  566. package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_linear.d.ts.map +1 -1
  567. package/src/engine/graphics/texture/sampler/resize/sampler2d_scale_down_linear.js +24 -10
  568. package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.d.ts.map +1 -1
  569. package/src/engine/graphics/texture/sampler/sampler2d_sub_copy_same_item_size.js +16 -5
  570. package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.d.ts.map +1 -1
  571. package/src/engine/graphics/texture/sampler/sampler2d_to_uint8_RGBA.js +29 -8
  572. package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.d.ts.map +1 -1
  573. package/src/engine/graphics/texture/sampler/serialization/TextureBinaryBufferSerializer.js +8 -3
  574. package/src/engine/graphics3/DecalSystem.d.ts +5 -4
  575. package/src/engine/graphics3/DecalSystem.d.ts.map +1 -1
  576. package/src/engine/graphics3/DecalSystem.js +5 -4
  577. package/src/engine/graphics3/GraphicsEngine.d.ts +40 -7
  578. package/src/engine/graphics3/GraphicsEngine.d.ts.map +1 -1
  579. package/src/engine/graphics3/GraphicsEngine.js +92 -7
  580. package/src/engine/graphics3/MeshSystem.d.ts +7 -0
  581. package/src/engine/graphics3/MeshSystem.d.ts.map +1 -1
  582. package/src/engine/graphics3/MeshSystem.js +681 -661
  583. package/src/engine/graphics3/ParticleEmitterSystem.d.ts +1 -0
  584. package/src/engine/graphics3/ParticleEmitterSystem.d.ts.map +1 -1
  585. package/src/engine/graphics3/ParticleEmitterSystem.js +1 -0
  586. package/src/engine/graphics3/TerrainSystem.d.ts +10 -40
  587. package/src/engine/graphics3/TerrainSystem.d.ts.map +1 -1
  588. package/src/engine/graphics3/TerrainSystem.js +186 -185
  589. package/src/engine/graphics3/Trail3DSystem.d.ts +28 -19
  590. package/src/engine/graphics3/Trail3DSystem.d.ts.map +1 -1
  591. package/src/engine/graphics3/Trail3DSystem.js +57 -64
  592. package/src/engine/graphics3/debug/gizmo_write_geometry.d.ts.map +1 -1
  593. package/src/engine/graphics3/debug/gizmo_write_geometry.js +7 -59
  594. package/src/engine/graphics3/decal/GPUDecalRenderer.d.ts.map +1 -1
  595. package/src/engine/graphics3/decal/GPUDecalRenderer.js +23 -7
  596. package/src/engine/graphics3/decal/shader_cluster_assign_decals.d.ts.map +1 -1
  597. package/src/engine/graphics3/decal/shader_cluster_assign_decals.js +29 -6
  598. package/src/engine/graphics3/path/tube_stream_write_geometry.d.ts.map +1 -1
  599. package/src/engine/graphics3/path/tube_stream_write_geometry.js +7 -56
  600. package/src/engine/graphics3/register_instance_animation.d.ts +3 -3
  601. package/src/engine/graphics3/register_instance_animation.js +3 -3
  602. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.d.ts.map +1 -1
  603. package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts +77 -0
  604. package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.d.ts.map +1 -0
  605. package/src/engine/graphics3/terrain/TERRAIN_MATERIAL_TEMPLATE.js +485 -0
  606. package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts +103 -0
  607. package/src/engine/graphics3/terrain/TerrainShadeMaterial.d.ts.map +1 -0
  608. package/src/engine/graphics3/terrain/TerrainShadeMaterial.js +130 -0
  609. package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts +23 -0
  610. package/src/engine/graphics3/terrain/chunk_terrain_material_surface.d.ts.map +1 -0
  611. package/src/engine/graphics3/terrain/chunk_terrain_material_surface.js +68 -0
  612. package/src/engine/graphics3/trail/trail_tube_write_geometry.d.ts.map +1 -1
  613. package/src/engine/graphics3/trail/trail_tube_write_geometry.js +8 -59
  614. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.d.ts.map +1 -1
  615. package/src/engine/grid/grid2transform/GridPosition2TransformSystem.js +24 -5
  616. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.d.ts.map +1 -1
  617. package/src/engine/grid/transform2grid/Transform2GridPositionSystem.js +10 -0
  618. package/src/engine/input/devices/PointerDevice.d.ts.map +1 -1
  619. package/src/engine/input/devices/PointerDevice.js +58 -5
  620. package/src/engine/input/ecs/ism/InputMapProgram.d.ts.map +1 -1
  621. package/src/engine/input/ecs/ism/InputMapProgram.js +13 -0
  622. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts +1 -0
  623. package/src/engine/input/ecs/systems/InputControllerSystem.d.ts.map +1 -1
  624. package/src/engine/input/ecs/systems/InputControllerSystem.js +52 -2
  625. package/src/engine/intelligence/behavior/composite/ParallelBehavior.d.ts.map +1 -1
  626. package/src/engine/intelligence/behavior/composite/ParallelBehavior.js +8 -0
  627. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.d.ts.map +1 -1
  628. package/src/engine/intelligence/behavior/decorator/RepeatBehavior.js +7 -0
  629. package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.d.ts.map +1 -1
  630. package/src/engine/intelligence/behavior/decorator/RepeatUntilSuccessBehavior.js +14 -0
  631. package/src/engine/intelligence/behavior/ecs/BehaviorSystem.d.ts.map +1 -1
  632. package/src/engine/intelligence/behavior/ecs/BehaviorSystem.js +13 -0
  633. package/src/engine/interpolation/Interpoland.d.ts +7 -1
  634. package/src/engine/interpolation/Interpoland.d.ts.map +1 -1
  635. package/src/engine/interpolation/Interpoland.js +8 -1
  636. package/src/engine/interpolation/InterpolationLog.d.ts +51 -4
  637. package/src/engine/interpolation/InterpolationLog.d.ts.map +1 -1
  638. package/src/engine/interpolation/InterpolationLog.js +132 -2
  639. package/src/engine/interpolation/InterpolationSystem.d.ts +113 -35
  640. package/src/engine/interpolation/InterpolationSystem.d.ts.map +1 -1
  641. package/src/engine/interpolation/InterpolationSystem.js +677 -50
  642. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts +5 -3
  643. package/src/engine/interpolation/TransformPoseSerializationAdapter.d.ts.map +1 -1
  644. package/src/engine/interpolation/TransformPoseSerializationAdapter.js +14 -3
  645. package/src/engine/interpolation/pose_interpoland.d.ts.map +1 -1
  646. package/src/engine/interpolation/pose_interpoland.js +2 -0
  647. package/src/engine/network/NetworkSession.d.ts +176 -47
  648. package/src/engine/network/NetworkSession.d.ts.map +1 -1
  649. package/src/engine/network/NetworkSession.js +1462 -272
  650. package/src/engine/network/README.md +106 -3
  651. package/src/engine/network/SMOOTHNESS_DESIGN.md +392 -0
  652. package/src/engine/network/adapters/PoseCorrection.d.ts +50 -0
  653. package/src/engine/network/adapters/PoseCorrection.d.ts.map +1 -0
  654. package/src/engine/network/adapters/PoseCorrection.js +211 -0
  655. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts +1 -0
  656. package/src/engine/network/adapters/TransformReplicationAdapter.d.ts.map +1 -1
  657. package/src/engine/network/adapters/TransformReplicationAdapter.js +17 -0
  658. package/src/engine/network/adapters/VelocityCorrection.d.ts +31 -0
  659. package/src/engine/network/adapters/VelocityCorrection.d.ts.map +1 -0
  660. package/src/engine/network/adapters/VelocityCorrection.js +71 -0
  661. package/src/engine/network/adapters/replicate_transform64.d.ts +13 -0
  662. package/src/engine/network/adapters/replicate_transform64.d.ts.map +1 -0
  663. package/src/engine/network/adapters/replicate_transform64.js +18 -0
  664. package/src/engine/network/adapters/rigid_body_of.d.ts +22 -0
  665. package/src/engine/network/adapters/rigid_body_of.d.ts.map +1 -0
  666. package/src/engine/network/adapters/rigid_body_of.js +33 -0
  667. package/src/engine/network/correction/Correction.d.ts +120 -0
  668. package/src/engine/network/correction/Correction.d.ts.map +1 -0
  669. package/src/engine/network/correction/Correction.js +143 -0
  670. package/src/engine/network/ecs/NetworkSystem.d.ts +36 -7
  671. package/src/engine/network/ecs/NetworkSystem.d.ts.map +1 -1
  672. package/src/engine/network/ecs/NetworkSystem.js +49 -7
  673. package/src/engine/network/orchestrator/NetworkPeer.d.ts +50 -1
  674. package/src/engine/network/orchestrator/NetworkPeer.d.ts.map +1 -1
  675. package/src/engine/network/orchestrator/NetworkPeer.js +158 -20
  676. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts +38 -2
  677. package/src/engine/network/orchestrator/ServerAuthoritativeClient.d.ts.map +1 -1
  678. package/src/engine/network/orchestrator/ServerAuthoritativeClient.js +58 -10
  679. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts +68 -2
  680. package/src/engine/network/orchestrator/ServerAuthoritativeServer.d.ts.map +1 -1
  681. package/src/engine/network/orchestrator/ServerAuthoritativeServer.js +299 -18
  682. package/src/engine/network/replication/Replicator.d.ts +8 -1
  683. package/src/engine/network/replication/Replicator.d.ts.map +1 -1
  684. package/src/engine/network/replication/Replicator.js +50 -6
  685. package/src/engine/network/sim/ActionLog.d.ts +5 -2
  686. package/src/engine/network/sim/ActionLog.d.ts.map +1 -1
  687. package/src/engine/network/sim/ActionLog.js +5 -2
  688. package/src/engine/network/sim/RewindEngine.d.ts.map +1 -1
  689. package/src/engine/network/sim/RewindEngine.js +6 -0
  690. package/src/engine/network/sim/SimActionExecutor.d.ts +48 -3
  691. package/src/engine/network/sim/SimActionExecutor.d.ts.map +1 -1
  692. package/src/engine/network/sim/SimActionExecutor.js +152 -6
  693. package/src/engine/network/sim/SmoothingState.d.ts +54 -2
  694. package/src/engine/network/sim/SmoothingState.d.ts.map +1 -1
  695. package/src/engine/network/sim/SmoothingState.js +107 -3
  696. package/src/engine/network/state/MutationLedger.d.ts.map +1 -1
  697. package/src/engine/network/state/MutationLedger.js +18 -2
  698. package/src/engine/network/state/PredictionHistory.d.ts +67 -0
  699. package/src/engine/network/state/PredictionHistory.d.ts.map +1 -0
  700. package/src/engine/network/state/PredictionHistory.js +145 -0
  701. package/src/engine/network/time/RenderPlayout.d.ts +2 -1
  702. package/src/engine/network/time/RenderPlayout.d.ts.map +1 -1
  703. package/src/engine/network/time/RenderPlayout.js +174 -163
  704. package/src/engine/network/transport/DeferredTransport.d.ts +57 -0
  705. package/src/engine/network/transport/DeferredTransport.d.ts.map +1 -0
  706. package/src/engine/network/transport/DeferredTransport.js +143 -0
  707. package/src/engine/network/transport/LoopbackTransport.d.ts +8 -0
  708. package/src/engine/network/transport/LoopbackTransport.d.ts.map +1 -1
  709. package/src/engine/network/transport/LoopbackTransport.js +12 -1
  710. package/src/engine/network/transport/ReliableCommandPipeline.d.ts.map +1 -1
  711. package/src/engine/network/transport/ReliableCommandPipeline.js +20 -0
  712. package/src/engine/network/transport/adapters/NodeUDPTransport.d.ts.map +1 -1
  713. package/src/engine/network/transport/adapters/NodeUDPTransport.js +11 -2
  714. package/src/engine/network/transport/adapters/WebTransportTransport.d.ts.map +1 -1
  715. package/src/engine/network/transport/adapters/WebTransportTransport.js +8 -1
  716. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts +2 -1
  717. package/src/engine/network/transport/fragments/FragmentAssembler.d.ts.map +1 -1
  718. package/src/engine/network/transport/fragments/FragmentAssembler.js +67 -3
  719. package/src/engine/network/transport/fragments/fragment_send.d.ts +8 -0
  720. package/src/engine/network/transport/fragments/fragment_send.d.ts.map +1 -1
  721. package/src/engine/network/transport/fragments/fragment_send.js +17 -7
  722. package/src/engine/network/transport/fragments/packet_size.d.ts +6 -0
  723. package/src/engine/network/transport/fragments/packet_size.d.ts.map +1 -1
  724. package/src/engine/network/transport/fragments/packet_size.js +6 -0
  725. package/src/engine/physics/ccd/linear_sweep.d.ts.map +1 -1
  726. package/src/engine/physics/ccd/linear_sweep.js +19 -1
  727. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts +7 -3
  728. package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
  729. package/src/engine/physics/cloth/ecs/ClothWorld.js +51 -4
  730. package/src/engine/physics/cloth/solver/cloth_self_find.js +17 -0
  731. package/src/engine/physics/contact/ManifoldStore.d.ts +20 -1
  732. package/src/engine/physics/contact/ManifoldStore.d.ts.map +1 -1
  733. package/src/engine/physics/contact/ManifoldStore.js +24 -2
  734. package/src/engine/physics/ecs/PhysicsSystem.d.ts +51 -88
  735. package/src/engine/physics/ecs/PhysicsSystem.d.ts.map +1 -1
  736. package/src/engine/physics/ecs/PhysicsSystem.js +82 -217
  737. package/src/engine/physics/ecs/is_sensor.d.ts +24 -0
  738. package/src/engine/physics/ecs/is_sensor.d.ts.map +1 -1
  739. package/src/engine/physics/ecs/is_sensor.js +39 -0
  740. package/src/engine/physics/fluid/ecs/FluidComponent.d.ts +18 -4
  741. package/src/engine/physics/fluid/ecs/FluidComponent.d.ts.map +1 -1
  742. package/src/engine/physics/fluid/ecs/FluidComponent.js +29 -8
  743. package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
  744. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts +8 -0
  745. package/src/engine/physics/fluid/effector/AbstractFluidEffector.d.ts.map +1 -1
  746. package/src/engine/physics/fluid/effector/AbstractFluidEffector.js +8 -0
  747. package/src/engine/physics/fluid/solver/NOTES.md +46 -0
  748. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_scalar.js +1 -1
  749. package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +1 -1
  750. package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +1 -1
  751. package/src/engine/physics/fluid/solver/v3_grid_apply_advection_forward.js +1 -1
  752. package/src/engine/physics/fluid/solver/v3_grid_apply_scalar_advection.js +1 -1
  753. package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.d.ts.map +1 -1
  754. package/src/engine/physics/fluid/solver/v3_grid_apply_vorticity_confinement.js +8 -0
  755. package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.d.ts.map +1 -1
  756. package/src/engine/physics/fluid/solver/v3_grid_compute_divergence.js +8 -0
  757. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.d.ts.map +1 -1
  758. package/src/engine/physics/fluid/solver/v3_grid_subtract_pressure_gradient.js +8 -0
  759. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts +5 -0
  760. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts.map +1 -1
  761. package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +5 -0
  762. package/src/engine/physics/integration/integrate_velocity.d.ts +15 -0
  763. package/src/engine/physics/integration/integrate_velocity.d.ts.map +1 -1
  764. package/src/engine/physics/integration/integrate_velocity.js +15 -0
  765. package/src/engine/physics/island/IslandBuilder.d.ts.map +1 -1
  766. package/src/engine/physics/island/IslandBuilder.js +6 -7
  767. package/src/engine/physics/mls-mpm/MLS_MPM.d.ts.map +1 -1
  768. package/src/engine/physics/mls-mpm/MLS_MPM.js +36 -6
  769. package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts +29 -0
  770. package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.d.ts.map +1 -0
  771. package/src/engine/physics/mls-mpm/mls_mpm_demo_scene.js +44 -0
  772. package/src/engine/physics/mls-mpm/testMLS_MPM.js +3 -3
  773. package/src/engine/physics/narrowphase/narrowphase_step.d.ts.map +1 -1
  774. package/src/engine/physics/narrowphase/narrowphase_step.js +74 -11
  775. package/src/engine/physics/queries/overlap_shape.d.ts.map +1 -1
  776. package/src/engine/physics/queries/overlap_shape.js +92 -45
  777. package/src/engine/physics/queries/raycast.d.ts.map +1 -1
  778. package/src/engine/physics/queries/raycast.js +55 -43
  779. package/src/engine/physics/queries/shape_cast.d.ts.map +1 -1
  780. package/src/engine/physics/queries/shape_cast.js +185 -174
  781. package/src/engine/physics/solver/solve_contacts.d.ts.map +1 -1
  782. package/src/engine/physics/solver/solve_contacts.js +42 -19
  783. package/src/engine/plugin/EnginePluginManager.d.ts +10 -0
  784. package/src/engine/plugin/EnginePluginManager.d.ts.map +1 -1
  785. package/src/engine/plugin/EnginePluginManager.js +54 -1
  786. package/src/engine/plugin/PluginReferenceContext.d.ts.map +1 -1
  787. package/src/engine/plugin/PluginReferenceContext.js +7 -3
  788. package/src/engine/reference/v2/Reference.d.ts +9 -0
  789. package/src/engine/reference/v2/Reference.d.ts.map +1 -1
  790. package/src/engine/reference/v2/Reference.js +39 -2
  791. package/src/engine/simulation/Ticker.d.ts.map +1 -1
  792. package/src/engine/simulation/Ticker.js +20 -1
  793. package/src/engine/sound/ecs/SoundListenerSystem.d.ts +27 -0
  794. package/src/engine/sound/ecs/SoundListenerSystem.d.ts.map +1 -1
  795. package/src/engine/sound/ecs/SoundListenerSystem.js +82 -21
  796. package/src/engine/sound/ecs/audio/LiveEmitterSet.d.ts.map +1 -1
  797. package/src/engine/sound/ecs/audio/LiveEmitterSet.js +394 -356
  798. package/src/engine/sound/material/concrete/SoundMaterialComposition.d.ts.map +1 -1
  799. package/src/engine/sound/material/concrete/SoundMaterialComposition.js +54 -17
  800. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.d.ts.map +1 -1
  801. package/src/engine/sound/material/detector/terrain/TerrainSoundMaterialSurfaceDetector.js +34 -3
  802. package/src/engine/sound/simulation/core/AcousticSolution.d.ts +5 -0
  803. package/src/engine/sound/simulation/core/AcousticSolution.d.ts.map +1 -1
  804. package/src/engine/sound/simulation/core/AcousticSolution.js +5 -0
  805. package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts +8 -0
  806. package/src/engine/sound/simulation/definition/AcousticMaterial.d.ts.map +1 -1
  807. package/src/engine/sound/simulation/definition/AcousticMaterial.js +8 -0
  808. package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts +6 -4
  809. package/src/engine/sound/simulation/probe/probe_visibility_augment.d.ts.map +1 -1
  810. package/src/engine/sound/simulation/probe/probe_visibility_augment.js +19 -7
  811. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts +39 -0
  812. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.d.ts.map +1 -1
  813. package/src/engine/sound/simulation/render/FoaProbeReverbRenderer.js +130 -1
  814. package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts +3 -2
  815. package/src/engine/sound/simulation/render/ProbeReverbRenderer.d.ts.map +1 -1
  816. package/src/engine/sound/simulation/render/ProbeReverbRenderer.js +15 -1
  817. package/src/engine/sound/sopra/SopraEngine.d.ts +10 -0
  818. package/src/engine/sound/sopra/SopraEngine.d.ts.map +1 -1
  819. package/src/engine/sound/sopra/SopraEngine.js +486 -440
  820. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.d.ts +2 -1
  821. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.d.ts.map +1 -1
  822. package/src/engine/sound/sopra/definition/clip/AbstractAudioClip.js +1 -1
  823. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts +1 -0
  824. package/src/engine/sound/sopra/definition/clip/BlendContainerAudioClip.d.ts.map +1 -1
  825. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts +1 -0
  826. package/src/engine/sound/sopra/definition/clip/RandomContainerAudioClip.d.ts.map +1 -1
  827. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.d.ts +2 -1
  828. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.d.ts.map +1 -1
  829. package/src/engine/sound/sopra/definition/clip/SampleAudioClip.js +12 -3
  830. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts +1 -0
  831. package/src/engine/sound/sopra/definition/clip/SequenceContainerAudioClip.d.ts.map +1 -1
  832. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts +1 -0
  833. package/src/engine/sound/sopra/definition/clip/SwitchContainerAudioClip.d.ts.map +1 -1
  834. package/src/engine/sound/sopra/runtime/BusGraph.d.ts +29 -0
  835. package/src/engine/sound/sopra/runtime/BusGraph.d.ts.map +1 -1
  836. package/src/engine/sound/sopra/runtime/BusGraph.js +69 -2
  837. package/src/engine/sound/sopra/runtime/EventInstance.d.ts.map +1 -1
  838. package/src/engine/sound/sopra/runtime/EventInstance.js +134 -10
  839. package/src/engine/ui/GUIEngine.d.ts +14 -0
  840. package/src/engine/ui/GUIEngine.d.ts.map +1 -1
  841. package/src/engine/ui/GUIEngine.js +52 -4
  842. package/src/format/image/avif/api/apply_transformations.d.ts +2 -1
  843. package/src/format/image/avif/api/apply_transformations.d.ts.map +1 -1
  844. package/src/format/image/avif/api/apply_transformations.js +129 -120
  845. package/src/format/image/avif/api/convert_to_rgba.d.ts.map +1 -1
  846. package/src/format/image/avif/api/convert_to_rgba.js +35 -2
  847. package/src/format/image/avif/api/decode_image_item.d.ts +2 -1
  848. package/src/format/image/avif/api/decode_image_item.d.ts.map +1 -1
  849. package/src/format/image/avif/api/decode_image_item.js +322 -234
  850. package/src/format/image/avif/av1/decode/decode_av1_still.js +329 -309
  851. package/src/format/image/avif/av1/decode/decode_coefficients.d.ts.map +1 -1
  852. package/src/format/image/avif/av1/decode/decode_coefficients.js +248 -259
  853. package/src/format/image/avif/av1/decode/read_golomb.d.ts +21 -0
  854. package/src/format/image/avif/av1/decode/read_golomb.d.ts.map +1 -0
  855. package/src/format/image/avif/av1/decode/read_golomb.js +49 -0
  856. package/src/format/image/avif/av1/encode/encode_tile.js +2349 -2331
  857. package/src/format/image/avif/av1/entropy/symbol_cost.d.ts.map +1 -1
  858. package/src/format/image/avif/av1/entropy/symbol_cost.js +86 -76
  859. package/src/format/image/avif/av1/filter/loop_restoration.js +461 -451
  860. package/src/format/image/avif/av1/util/round2.d.ts +19 -2
  861. package/src/format/image/avif/av1/util/round2.d.ts.map +1 -1
  862. package/src/format/image/avif/av1/util/round2.js +51 -27
  863. package/src/format/image/avif/heif/AvifFile.d.ts +11 -0
  864. package/src/format/image/avif/heif/AvifFile.d.ts.map +1 -1
  865. package/src/format/image/avif/heif/AvifFile.js +154 -142
  866. package/src/format/image/avif/heif/find_item_properties.d.ts +23 -0
  867. package/src/format/image/avif/heif/find_item_properties.d.ts.map +1 -0
  868. package/src/format/image/avif/heif/find_item_properties.js +36 -0
  869. package/src/format/image/avif/heif/parse_avif_file.js +30 -3
  870. package/src/format/image/avif/heif/read_item_data.d.ts.map +1 -1
  871. package/src/format/image/avif/heif/read_item_data.js +131 -97
  872. package/src/format/image/jpeg/decodeScan.d.ts.map +1 -1
  873. package/src/format/image/jpeg/decodeScan.js +17 -0
  874. package/src/format/scene/gltf/gltf_parse_container.d.ts.map +1 -1
  875. package/src/format/scene/gltf/gltf_parse_container.js +61 -41
  876. package/src/format/scene/gltf/gltf_read_accessor.d.ts +21 -0
  877. package/src/format/scene/gltf/gltf_read_accessor.d.ts.map +1 -1
  878. package/src/format/scene/gltf/gltf_read_accessor.js +37 -0
  879. package/src/format/scene/usd/usd_compose_transform.d.ts.map +1 -1
  880. package/src/format/scene/usd/usd_compose_transform.js +56 -6
  881. package/src/format/texture/basis/transcode/fit_endpoints.d.ts +6 -0
  882. package/src/format/texture/basis/transcode/fit_endpoints.d.ts.map +1 -1
  883. package/src/format/texture/basis/transcode/fit_endpoints.js +33 -39
  884. package/src/generation/filtering/numeric/CellFilterCache.d.ts +17 -0
  885. package/src/generation/filtering/numeric/CellFilterCache.d.ts.map +1 -1
  886. package/src/generation/filtering/numeric/CellFilterCache.js +36 -3
  887. package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts +9 -0
  888. package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.d.ts.map +1 -1
  889. package/src/generation/grid/actions/ContinuousGridCellActionSetTerrainObstacle.js +37 -6
  890. package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.d.ts.map +1 -1
  891. package/src/generation/grid/actions/ContinuousGridCellActionWriteObstacle.js +8 -21
  892. package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts +28 -0
  893. package/src/generation/grid/actions/grid_obstacle_write_grid_point.d.ts.map +1 -0
  894. package/src/generation/grid/actions/grid_obstacle_write_grid_point.js +41 -0
  895. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts +15 -1
  896. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.d.ts.map +1 -1
  897. package/src/generation/grid/generation/GridTaskDensityMarkerDistribution.js +17 -3
  898. package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.d.ts.map +1 -1
  899. package/src/generation/markers/actions/MarkerNodeProcessingRuleSet.js +16 -1
  900. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.d.ts.map +1 -1
  901. package/src/generation/placement/action/GridCellActionWriteFilterToLayer.js +8 -1
  902. package/src/generation/theme/TerrainTheme.d.ts.map +1 -1
  903. package/src/generation/theme/TerrainTheme.js +20 -1
  904. package/src/shade/RENDERER_CONTRACT.md +48 -6
  905. package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts +23 -0
  906. package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.d.ts.map +1 -0
  907. package/src/shade/descriptor/texture/format/gpu_texture_formats_copy_compatible.js +28 -0
  908. package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts +25 -0
  909. package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.d.ts.map +1 -0
  910. package/src/shade/descriptor/texture/format/gpu_texture_formats_view_compatible.js +42 -0
  911. package/src/shade/device/ShadeGPUCommandContext.d.ts.map +1 -1
  912. package/src/shade/device/ShadeGPUCommandContext.js +874 -857
  913. package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts +38 -1
  914. package/src/shade/device/mock/SoftwareGPUBindGroup.d.ts.map +1 -1
  915. package/src/shade/device/mock/SoftwareGPUBindGroup.js +73 -1
  916. package/src/shade/device/mock/SoftwareGPUBuffer.d.ts.map +1 -1
  917. package/src/shade/device/mock/SoftwareGPUBuffer.js +5 -0
  918. package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts +34 -0
  919. package/src/shade/device/mock/SoftwareGPUCommandBuffer.d.ts.map +1 -1
  920. package/src/shade/device/mock/SoftwareGPUCommandBuffer.js +71 -1
  921. package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts +15 -0
  922. package/src/shade/device/mock/SoftwareGPUCommandEncoder.d.ts.map +1 -1
  923. package/src/shade/device/mock/SoftwareGPUCommandEncoder.js +109 -1
  924. package/src/shade/device/mock/SoftwareGPUComputePassEncoder.d.ts.map +1 -1
  925. package/src/shade/device/mock/SoftwareGPUComputePassEncoder.js +51 -0
  926. package/src/shade/device/mock/SoftwareGPUDevice.d.ts +5 -1
  927. package/src/shade/device/mock/SoftwareGPUDevice.d.ts.map +1 -1
  928. package/src/shade/device/mock/SoftwareGPUDevice.js +58 -1
  929. package/src/shade/device/mock/SoftwareGPUPipeline.d.ts +1 -0
  930. package/src/shade/device/mock/SoftwareGPUPipeline.d.ts.map +1 -1
  931. package/src/shade/device/mock/SoftwareGPUPipeline.js +17 -11
  932. package/src/shade/device/mock/SoftwareGPUQueue.d.ts.map +1 -1
  933. package/src/shade/device/mock/SoftwareGPUQueue.js +41 -0
  934. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.d.ts.map +1 -1
  935. package/src/shade/device/mock/SoftwareGPURenderPassEncoder.js +24 -0
  936. package/src/shade/device/mock/SoftwareGPUTexture.d.ts +11 -1
  937. package/src/shade/device/mock/SoftwareGPUTexture.d.ts.map +1 -1
  938. package/src/shade/device/mock/SoftwareGPUTexture.js +45 -8
  939. package/src/shade/device/mock/SoftwareGPUTextureView.d.ts +20 -1
  940. package/src/shade/device/mock/SoftwareGPUTextureView.d.ts.map +1 -1
  941. package/src/shade/device/mock/SoftwareGPUTextureView.js +28 -1
  942. package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts +20 -0
  943. package/src/shade/device/mock/recorded_binding_kind_mismatches.d.ts.map +1 -0
  944. package/src/shade/device/mock/recorded_binding_kind_mismatches.js +84 -0
  945. package/src/shade/device/mock/texture_copy.d.ts.map +1 -1
  946. package/src/shade/device/mock/texture_copy.js +41 -3
  947. package/src/shade/device/mock/texture_view_resource.d.ts +26 -0
  948. package/src/shade/device/mock/texture_view_resource.d.ts.map +1 -0
  949. package/src/shade/device/mock/texture_view_resource.js +47 -0
  950. package/src/shade/device/timing/GPUTimer.d.ts.map +1 -1
  951. package/src/shade/device/timing/GPUTimer.js +35 -21
  952. package/src/shade/playground/caldera/caldera_format.d.ts +28 -1
  953. package/src/shade/playground/caldera/caldera_format.d.ts.map +1 -1
  954. package/src/shade/playground/caldera/caldera_format.js +37 -0
  955. package/src/shade/playground/caldera/main.js +12 -2
  956. package/src/shade/playground/frame_rate_meter.d.ts +92 -0
  957. package/src/shade/playground/frame_rate_meter.d.ts.map +1 -0
  958. package/src/shade/playground/frame_rate_meter.js +147 -0
  959. package/src/shade/playground/particle_ecs/main.js +53 -7
  960. package/src/shade/playground/particle_ecs/moonlit_environment.js +2 -2
  961. package/src/shade/playground/particle_stats_readback.d.ts +58 -0
  962. package/src/shade/playground/particle_stats_readback.d.ts.map +1 -0
  963. package/src/shade/playground/particle_stats_readback.js +83 -0
  964. package/src/shade/playground/particle_system/main.js +378 -325
  965. package/src/shade/playground/skinned_blas_refit/main.d.ts.map +1 -1
  966. package/src/shade/playground/skinned_blas_refit/main.js +7 -2
  967. package/src/shade/playground/sponza_path_trace/main.d.ts.map +1 -1
  968. package/src/shade/playground/sponza_path_trace/main.js +398 -393
  969. package/src/shade/playground/volumetrics_froxel/main.d.ts.map +1 -1
  970. package/src/shade/playground/volumetrics_froxel/main.js +941 -936
  971. package/src/shade/renderer/GraphicsContext.d.ts.map +1 -1
  972. package/src/shade/renderer/GraphicsContext.js +7 -2
  973. package/src/shade/renderer/Renderer.d.ts +47 -1
  974. package/src/shade/renderer/Renderer.d.ts.map +1 -1
  975. package/src/shade/renderer/Renderer.js +224 -27
  976. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts +4 -7
  977. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.d.ts.map +1 -1
  978. package/src/shade/renderer/animation/ANIMATION_CLIP_STATE_STRUCT.js +19 -16
  979. package/src/shade/renderer/animation/ANIMATION_CURVE_HEADER_STRUCT.js +11 -11
  980. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts +14 -18
  981. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.d.ts.map +1 -1
  982. package/src/shade/renderer/animation/ANIMATION_DATABASE_SPEC.js +95 -24
  983. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts +5 -4
  984. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.d.ts.map +1 -1
  985. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_STRUCT.js +7 -4
  986. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts +6 -12
  987. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.d.ts.map +1 -1
  988. package/src/shade/renderer/animation/ANIMATION_SKIN_STRUCT.js +9 -16
  989. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts +6 -5
  990. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.d.ts.map +1 -1
  991. package/src/shade/renderer/animation/ANIMATION_TRACK_BINDING_STRUCT.js +12 -5
  992. package/src/shade/renderer/animation/GPUAnimationManager.d.ts +80 -95
  993. package/src/shade/renderer/animation/GPUAnimationManager.d.ts.map +1 -1
  994. package/src/shade/renderer/animation/GPUAnimationManager.js +371 -606
  995. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts +10 -14
  996. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.d.ts.map +1 -1
  997. package/src/shade/renderer/animation/chunk_animation_curve_evaluate.js +40 -67
  998. package/src/shade/renderer/animation/chunk_pose_accumulator.d.ts.map +1 -1
  999. package/src/shade/renderer/animation/chunk_pose_accumulator.js +13 -4
  1000. package/src/shade/renderer/animation/shader_animation_apply.d.ts +14 -8
  1001. package/src/shade/renderer/animation/shader_animation_apply.d.ts.map +1 -1
  1002. package/src/shade/renderer/animation/shader_animation_apply.js +129 -128
  1003. package/src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js +2 -2
  1004. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts +3 -2
  1005. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.d.ts.map +1 -1
  1006. package/src/shade/renderer/animation/skinning/SKINNING_BINDING_STRUCT.js +3 -2
  1007. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts +12 -7
  1008. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.d.ts.map +1 -1
  1009. package/src/shade/renderer/animation/skinning/shader_skin_matrix_prep.js +107 -104
  1010. package/src/shade/renderer/binding/BindingResource.d.ts +36 -1
  1011. package/src/shade/renderer/binding/BindingResource.d.ts.map +1 -1
  1012. package/src/shade/renderer/binding/BindingResource.js +36 -3
  1013. package/src/shade/renderer/binding/BufferBinding.d.ts +8 -0
  1014. package/src/shade/renderer/binding/BufferBinding.d.ts.map +1 -1
  1015. package/src/shade/renderer/binding/BufferBinding.js +21 -0
  1016. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts +19 -0
  1017. package/src/shade/renderer/buffer/table/GPUDatabase.d.ts.map +1 -1
  1018. package/src/shade/renderer/buffer/table/GPUDatabase.js +114 -1
  1019. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts +132 -1
  1020. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.d.ts.map +1 -1
  1021. package/src/shade/renderer/buffer/table/GPUDatabaseDefinition.js +384 -1
  1022. package/src/shade/renderer/buffer/table/GPUDatabaseReadback.d.ts.map +1 -1
  1023. package/src/shade/renderer/buffer/table/GPUDatabaseReadback.js +1332 -1323
  1024. package/src/shade/renderer/buffer/table/GPUTableLink.d.ts +67 -0
  1025. package/src/shade/renderer/buffer/table/GPUTableLink.d.ts.map +1 -0
  1026. package/src/shade/renderer/buffer/table/GPUTableLink.js +76 -0
  1027. package/src/shade/renderer/buffer/table/GPUTableRange.d.ts +72 -0
  1028. package/src/shade/renderer/buffer/table/GPUTableRange.d.ts.map +1 -0
  1029. package/src/shade/renderer/buffer/table/GPUTableRange.js +82 -0
  1030. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts +106 -5
  1031. package/src/shade/renderer/buffer/table/GPUTypedTable.d.ts.map +1 -1
  1032. package/src/shade/renderer/buffer/table/GPUTypedTable.js +458 -28
  1033. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.d.ts.map +1 -1
  1034. package/src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js +28 -5
  1035. package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts +14 -0
  1036. package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.d.ts.map +1 -0
  1037. package/src/shade/renderer/buffer/table/GPU_DATABASE_NULL.js +13 -0
  1038. package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts +80 -0
  1039. package/src/shade/renderer/buffer/table/gpu_database_check_links.d.ts.map +1 -0
  1040. package/src/shade/renderer/buffer/table/gpu_database_check_links.js +456 -0
  1041. package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts +17 -0
  1042. package/src/shade/renderer/buffer/table/gpu_table_field_word.d.ts.map +1 -0
  1043. package/src/shade/renderer/buffer/table/gpu_table_field_word.js +111 -0
  1044. package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts +20 -0
  1045. package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.d.ts.map +1 -0
  1046. package/src/shade/renderer/buffer/table/gpu_table_range_well_formed.js +27 -0
  1047. package/src/shade/renderer/camera/CameraManager.d.ts +11 -0
  1048. package/src/shade/renderer/camera/CameraManager.d.ts.map +1 -1
  1049. package/src/shade/renderer/camera/CameraManager.js +18 -0
  1050. package/src/shade/renderer/create_frame_loop.d.ts +16 -0
  1051. package/src/shade/renderer/create_frame_loop.d.ts.map +1 -1
  1052. package/src/shade/renderer/create_frame_loop.js +16 -0
  1053. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts +23 -0
  1054. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.d.ts.map +1 -1
  1055. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct.js +27 -32
  1056. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts +9 -7
  1057. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.d.ts.map +1 -1
  1058. package/src/shade/renderer/deferred/chunk_shade_standard_material_direct_heavy.js +16 -108
  1059. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts +135 -0
  1060. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.d.ts.map +1 -0
  1061. package/src/shade/renderer/dynamic/DynamicMeshAVBOITChannel.js +296 -0
  1062. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts +2 -2
  1063. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.d.ts.map +1 -1
  1064. package/src/shade/renderer/dynamic/GPUDynamicMeshRenderer.js +10 -131
  1065. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.d.ts.map +1 -1
  1066. package/src/shade/renderer/dynamic/GPUDynamicMeshResidency.js +185 -167
  1067. package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts +49 -0
  1068. package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.d.ts.map +1 -0
  1069. package/src/shade/renderer/dynamic/GPUDynamicMeshResidencyTable.js +185 -0
  1070. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts +24 -0
  1071. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.d.ts.map +1 -0
  1072. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_avboit_vertex.js +49 -0
  1073. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts +18 -0
  1074. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.d.ts.map +1 -0
  1075. package/src/shade/renderer/dynamic/chunk_dynamic_mesh_vertex.js +54 -0
  1076. package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts +26 -0
  1077. package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.d.ts.map +1 -0
  1078. package/src/shade/renderer/dynamic/dynamic_mesh_live_bounds.js +96 -0
  1079. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts +102 -0
  1080. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.d.ts.map +1 -0
  1081. package/src/shade/renderer/dynamic/graph_dynamic_mesh_avboit.js +364 -0
  1082. package/src/shade/renderer/dynamic/shader_dynamic_mesh.d.ts.map +1 -1
  1083. package/src/shade/renderer/dynamic/shader_dynamic_mesh.js +153 -177
  1084. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts +20 -0
  1085. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.d.ts.map +1 -0
  1086. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js +136 -0
  1087. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts +20 -0
  1088. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.d.ts.map +1 -0
  1089. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.js +106 -0
  1090. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts +32 -0
  1091. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.d.ts.map +1 -0
  1092. package/src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_splat.js +163 -0
  1093. package/src/shade/renderer/extension/RENDER_EXTENSION_DESIGN.md +13 -2
  1094. package/src/shade/renderer/fow/GPUFogOfWarRenderer.d.ts.map +1 -1
  1095. package/src/shade/renderer/fow/GPUFogOfWarRenderer.js +5 -14
  1096. package/src/shade/renderer/fow/fow_obtain_mask.d.ts +17 -0
  1097. package/src/shade/renderer/fow/fow_obtain_mask.d.ts.map +1 -0
  1098. package/src/shade/renderer/fow/fow_obtain_mask.js +41 -0
  1099. package/src/shade/renderer/frame_jitter_applies.d.ts +21 -0
  1100. package/src/shade/renderer/frame_jitter_applies.d.ts.map +1 -0
  1101. package/src/shade/renderer/frame_jitter_applies.js +23 -0
  1102. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.d.ts.map +1 -1
  1103. package/src/shade/renderer/geometry/bvh/GPUGeometryBVHManager.js +128 -3
  1104. package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts +42 -0
  1105. package/src/shade/renderer/geometry/geometry_obtain_attribute.d.ts.map +1 -0
  1106. package/src/shade/renderer/geometry/geometry_obtain_attribute.js +83 -0
  1107. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts +12 -0
  1108. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.d.ts.map +1 -1
  1109. package/src/shade/renderer/geometry/meshlet/GPUMeshletManager.js +65 -0
  1110. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.d.ts.map +1 -1
  1111. package/src/shade/renderer/geometry/meshlet/build/geometry_to_meshlets_greedy.js +4 -1
  1112. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.d.ts.map +1 -1
  1113. package/src/shade/renderer/geometry/meshlet/build/meshoptimizer/geometry_to_meshlets_meshoptimizer.js +4 -1
  1114. package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.d.ts.map +1 -1
  1115. package/src/shade/renderer/geometry/normals/encode_normals_to_octahedral_u32.js +4 -1
  1116. package/src/shade/renderer/geometry/normals/geometry_build_tangents.d.ts.map +1 -1
  1117. package/src/shade/renderer/geometry/normals/geometry_build_tangents.js +39 -1
  1118. package/src/shade/renderer/geometry/util/geometry_merge.d.ts.map +1 -1
  1119. package/src/shade/renderer/geometry/util/geometry_merge.js +18 -2
  1120. package/src/shade/renderer/geometry/virtual/VIRTUAL_GEOMETRY_DESIGN.md +93 -12
  1121. package/src/shade/renderer/geometry/virtual/WEDGE_PLAN_2026_09_18.md +91 -1
  1122. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts +0 -13
  1123. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.d.ts.map +1 -1
  1124. package/src/shade/renderer/geometry/virtual/build/VGeoBuildOptions.js +0 -15
  1125. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.d.ts.map +1 -1
  1126. package/src/shade/renderer/geometry/virtual/build/gltf/gltf_collect_geometries.js +31 -2
  1127. package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts +18 -0
  1128. package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.d.ts.map +1 -1
  1129. package/src/shade/renderer/geometry/virtual/build/level/VGeoFrontier.js +19 -0
  1130. package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts +8 -0
  1131. package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.d.ts.map +1 -1
  1132. package/src/shade/renderer/geometry/virtual/build/level/VGeoGroupStep.js +9 -0
  1133. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.d.ts.map +1 -1
  1134. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_group_step.js +15 -6
  1135. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.d.ts.map +1 -1
  1136. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_leaf_frontier.js +4 -0
  1137. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.d.ts.map +1 -1
  1138. package/src/shade/renderer/geometry/virtual/build/level/vgeo_build_levels.js +12 -0
  1139. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_DEFAULT_ATTRIBUTE_WEIGHT_RATIOS.d.ts +11 -1
  1140. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_DEFAULT_ATTRIBUTE_WEIGHT_RATIOS.d.ts.map +1 -1
  1141. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_DEFAULT_ATTRIBUTE_WEIGHT_RATIOS.js +11 -1
  1142. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_compute_vertex_normals.d.ts +18 -9
  1143. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_compute_vertex_normals.d.ts.map +1 -1
  1144. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_compute_vertex_normals.js +20 -26
  1145. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_normalize_source.d.ts +1 -3
  1146. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_normalize_source.d.ts.map +1 -1
  1147. package/src/shade/renderer/geometry/virtual/build/mesh/vgeo_normalize_source.js +2 -5
  1148. package/src/shade/renderer/geometry/virtual/build/vgeo_build.js +1 -1
  1149. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.d.ts.map +1 -1
  1150. package/src/shade/renderer/geometry/virtual/format/read/VGeoContainerReader.js +10 -1
  1151. package/src/shade/renderer/geometry/virtual/format/read/vgeo_read_page.js +21 -0
  1152. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.d.ts.map +1 -1
  1153. package/src/shade/renderer/geometry/virtual/format/vgeo_write_container.js +33 -1
  1154. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.d.ts.map +1 -1
  1155. package/src/shade/renderer/geometry/virtual/runtime/VGeoPageFetcher.js +63 -2
  1156. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.d.ts.map +1 -1
  1157. package/src/shade/renderer/geometry/virtual/runtime/VGeoResidency.js +14 -1
  1158. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts +17 -0
  1159. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.d.ts.map +1 -1
  1160. package/src/shade/renderer/geometry/virtual/runtime/VGeoViewCut.js +39 -0
  1161. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.d.ts.map +1 -1
  1162. package/src/shade/renderer/geometry/virtual/runtime/graph_vgeo_expand_instances_to_meshlets.js +7 -0
  1163. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.d.ts.map +1 -1
  1164. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode.js +23 -2
  1165. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.d.ts.map +1 -1
  1166. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_decode_from_storage.js +22 -1
  1167. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.d.ts.map +1 -1
  1168. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode.js +23 -2
  1169. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.d.ts.map +1 -1
  1170. package/src/shade/renderer/global_illumination/brick4/gpu/encoding/v1/chunk_brick4_sh3_color_encode_to_storage.js +22 -1
  1171. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts +2 -1
  1172. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.d.ts.map +1 -1
  1173. package/src/shade/renderer/global_illumination/lpv/lpv_visualise_probes.js +12 -53
  1174. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.d.ts.map +1 -1
  1175. package/src/shade/renderer/global_illumination/probe/octahedral/GPUProbeAtlas.js +12 -3
  1176. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.d.ts.map +1 -1
  1177. package/src/shade/renderer/global_illumination/probe/octahedral/convolve/graph_lvp_atlas_to_sh.js +2 -1
  1178. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts +17 -0
  1179. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.d.ts.map +1 -0
  1180. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_patch_texel_coord.js +38 -0
  1181. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.d.ts.map +1 -1
  1182. package/src/shade/renderer/global_illumination/probe/octahedral/sample/chunk_lpv_atlas_read_patch_texel.js +16 -10
  1183. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts +1 -1
  1184. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.d.ts.map +1 -1
  1185. package/src/shade/renderer/gpu_primitive/indirect/IndirectComputeCommandBuildPass.js +25 -14
  1186. package/src/shade/renderer/gpu_primitive/indirect/NOTES.md +94 -0
  1187. package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts +10 -7
  1188. package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.d.ts.map +1 -1
  1189. package/src/shade/renderer/gpu_primitive/indirect/WEBGPU_GUARANTEED_MAX_COMPUTE_WORKGROUPS_PER_DIMENSION.js +10 -7
  1190. package/src/shade/renderer/light/GPULightCollection.d.ts.map +1 -1
  1191. package/src/shade/renderer/light/GPULightCollection.js +22 -1
  1192. package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.d.ts.map +1 -1
  1193. package/src/shade/renderer/light/LIGHT_DATABASE_SPEC.js +26 -0
  1194. package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts +21 -0
  1195. package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.d.ts.map +1 -0
  1196. package/src/shade/renderer/light/cluster/chunk_cluster_keep_smallest.js +47 -0
  1197. package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.d.ts.map +1 -1
  1198. package/src/shade/renderer/light/cluster/shader_cluster_assign_lights.js +12 -8
  1199. package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts +36 -0
  1200. package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.d.ts.map +1 -0
  1201. package/src/shade/renderer/light/environment/equirectangular_zenith_first_direction_to_uv.js +41 -0
  1202. package/src/shade/renderer/light/environment/execute_filter_environment_map.d.ts.map +1 -1
  1203. package/src/shade/renderer/light/environment/execute_filter_environment_map.js +17 -1
  1204. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts +5 -13
  1205. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.d.ts.map +1 -1
  1206. package/src/shade/renderer/light/environment/octahedral_uv_to_direction.js +10 -30
  1207. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts +31 -0
  1208. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.d.ts.map +1 -0
  1209. package/src/shade/renderer/light/environment/octahedral_z_pole_uv_to_direction.js +45 -0
  1210. package/src/shade/renderer/light/environment/resample_cube_to_octahedral.js +2 -2
  1211. package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.d.ts.map +1 -1
  1212. package/src/shade/renderer/light/environment/resample_equirectangular_to_octahedral.js +11 -8
  1213. package/src/shade/renderer/light/environment/rgbe/RGBE_ReadPixels_RLE.d.ts.map +1 -1
  1214. package/src/shade/renderer/light/environment/rgbe/RGBE_ReadPixels_RLE.js +7 -1
  1215. package/src/shade/renderer/light/model/SpotLight.d.ts +10 -1
  1216. package/src/shade/renderer/light/model/SpotLight.d.ts.map +1 -1
  1217. package/src/shade/renderer/light/model/SpotLight.js +11 -3
  1218. package/src/shade/renderer/light/model/io/light_record_directional.d.ts.map +1 -1
  1219. package/src/shade/renderer/light/model/io/light_record_directional.js +3 -1
  1220. package/src/shade/renderer/light/model/io/light_record_point.d.ts.map +1 -1
  1221. package/src/shade/renderer/light/model/io/light_record_point.js +3 -1
  1222. package/src/shade/renderer/light/model/io/light_record_spot.d.ts.map +1 -1
  1223. package/src/shade/renderer/light/model/io/light_record_spot.js +3 -1
  1224. package/src/shade/renderer/lightmap/GPULightMap.d.ts.map +1 -1
  1225. package/src/shade/renderer/lightmap/GPULightMap.js +349 -336
  1226. package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts +20 -0
  1227. package/src/shade/renderer/loader/gltf/gltf_base_url.d.ts.map +1 -0
  1228. package/src/shade/renderer/loader/gltf/gltf_base_url.js +27 -0
  1229. package/src/shade/renderer/loader/gltf/gltf_create_material.d.ts.map +1 -1
  1230. package/src/shade/renderer/loader/gltf/gltf_create_material.js +50 -10
  1231. package/src/shade/renderer/loader/gltf/load_gltf.d.ts +4 -0
  1232. package/src/shade/renderer/loader/gltf/load_gltf.d.ts.map +1 -1
  1233. package/src/shade/renderer/loader/gltf/load_gltf.js +1109 -1128
  1234. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts +1 -1
  1235. package/src/shade/renderer/loader/gltf/tiny-gltf.d.ts.map +1 -1
  1236. package/src/shade/renderer/loader/gltf/tiny-gltf.js +843 -843
  1237. package/src/shade/renderer/material/GPUMaterialContext.d.ts +63 -26
  1238. package/src/shade/renderer/material/GPUMaterialContext.d.ts.map +1 -1
  1239. package/src/shade/renderer/material/GPUMaterialContext.js +255 -390
  1240. package/src/shade/renderer/material/GPUMaterialManager.d.ts +51 -1
  1241. package/src/shade/renderer/material/GPUMaterialManager.d.ts.map +1 -1
  1242. package/src/shade/renderer/material/GPUMaterialManager.js +345 -91
  1243. package/src/shade/renderer/material/ShadeMaterial.d.ts +21 -0
  1244. package/src/shade/renderer/material/ShadeMaterial.d.ts.map +1 -1
  1245. package/src/shade/renderer/material/ShadeMaterial.js +31 -0
  1246. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.d.ts.map +1 -1
  1247. package/src/shade/renderer/material/resident/GPUResidentMaterialContext.js +25 -6
  1248. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts +10 -0
  1249. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.d.ts.map +1 -1
  1250. package/src/shade/renderer/material/standard/SHADING_MATERIAL_RESOURCE_GROUP.js +14 -2
  1251. package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts +12 -0
  1252. package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.d.ts.map +1 -0
  1253. package/src/shade/renderer/material/standard/STANDARD_MATERIAL_TEMPLATE.js +166 -0
  1254. package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts +10 -0
  1255. package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.d.ts.map +1 -0
  1256. package/src/shade/renderer/material/standard/VT_MATERIAL_TEMPLATE.js +141 -0
  1257. package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts +29 -0
  1258. package/src/shade/renderer/material/standard/chunk_standard_material_surface.d.ts.map +1 -0
  1259. package/src/shade/renderer/material/standard/chunk_standard_material_surface.js +92 -0
  1260. package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts +74 -28
  1261. package/src/shade/renderer/material/standard/fragment_gbuffer.d.ts.map +1 -1
  1262. package/src/shade/renderer/material/standard/fragment_gbuffer.js +165 -67
  1263. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts +27 -18
  1264. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.d.ts.map +1 -1
  1265. package/src/shade/renderer/material/standard/fragment_gbuffer_vt.js +70 -91
  1266. package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts +9 -6
  1267. package/src/shade/renderer/material/standard/material_gbuffer_vertex.d.ts.map +1 -1
  1268. package/src/shade/renderer/material/standard/material_gbuffer_vertex.js +13 -14
  1269. package/src/shade/renderer/material/template/GPUMaterialServices.d.ts +73 -0
  1270. package/src/shade/renderer/material/template/GPUMaterialServices.d.ts.map +1 -0
  1271. package/src/shade/renderer/material/template/GPUMaterialServices.js +79 -0
  1272. package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts +170 -0
  1273. package/src/shade/renderer/material/template/ShadeMaterialTemplate.d.ts.map +1 -0
  1274. package/src/shade/renderer/material/template/ShadeMaterialTemplate.js +234 -0
  1275. package/src/shade/renderer/material/template/chunk_material_surface.d.ts +47 -0
  1276. package/src/shade/renderer/material/template/chunk_material_surface.d.ts.map +1 -0
  1277. package/src/shade/renderer/material/template/chunk_material_surface.js +116 -0
  1278. package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts +22 -0
  1279. package/src/shade/renderer/material/template/flat_material_template_spec_support.d.ts.map +1 -0
  1280. package/src/shade/renderer/material/template/flat_material_template_spec_support.js +78 -0
  1281. package/src/shade/renderer/material/template/material_metadata_neutral.d.ts +15 -0
  1282. package/src/shade/renderer/material/template/material_metadata_neutral.d.ts.map +1 -0
  1283. package/src/shade/renderer/material/template/material_metadata_neutral.js +46 -0
  1284. package/src/shade/renderer/material/template/material_template_of.d.ts +10 -0
  1285. package/src/shade/renderer/material/template/material_template_of.d.ts.map +1 -0
  1286. package/src/shade/renderer/material/template/material_template_of.js +20 -0
  1287. package/src/shade/renderer/object_property/chunk_write_object_property.d.ts +5 -0
  1288. package/src/shade/renderer/object_property/chunk_write_object_property.d.ts.map +1 -1
  1289. package/src/shade/renderer/object_property/chunk_write_object_property.js +7 -1
  1290. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts +7 -1
  1291. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.d.ts.map +1 -1
  1292. package/src/shade/renderer/object_property/chunk_write_object_property_node3d.js +9 -2
  1293. package/src/shade/renderer/particles/DESIGN.md +21 -5
  1294. package/src/shade/renderer/particles/GPUParticleSystem.d.ts +25 -10
  1295. package/src/shade/renderer/particles/GPUParticleSystem.d.ts.map +1 -1
  1296. package/src/shade/renderer/particles/GPUParticleSystem.js +182 -38
  1297. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.d.ts.map +1 -1
  1298. package/src/shade/renderer/particles/data/PARTICLE_DATABASE_SPEC.js +81 -68
  1299. package/src/shade/renderer/particles/graph/groups/simplex_reference.d.ts.map +1 -1
  1300. package/src/shade/renderer/particles/graph/groups/simplex_reference.js +16 -10
  1301. package/src/shade/renderer/particles/graph_particles.d.ts +4 -2
  1302. package/src/shade/renderer/particles/graph_particles.d.ts.map +1 -1
  1303. package/src/shade/renderer/particles/graph_particles.js +8 -2
  1304. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts +22 -3
  1305. package/src/shade/renderer/particles/isa/ParticleVMISA.d.ts.map +1 -1
  1306. package/src/shade/renderer/particles/isa/ParticleVMISA.js +30 -3
  1307. package/src/shade/renderer/particles/isa/particle_assembly.js +41 -1
  1308. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts +7 -1
  1309. package/src/shade/renderer/particles/optimizer/particle_program_analysis.d.ts.map +1 -1
  1310. package/src/shade/renderer/particles/optimizer/particle_program_analysis.js +23 -17
  1311. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.d.ts.map +1 -1
  1312. package/src/shade/renderer/particles/optimizer/particle_vm_semantics.js +8 -2
  1313. package/src/shade/renderer/particles/optimizer/pass_allocate_registers.js +1 -1
  1314. package/src/shade/renderer/particles/optimizer/pass_fold_constants.d.ts.map +1 -1
  1315. package/src/shade/renderer/particles/optimizer/pass_fold_constants.js +20 -13
  1316. package/src/shade/renderer/particles/optimizer/pass_inline_constants.d.ts.map +1 -1
  1317. package/src/shade/renderer/particles/optimizer/pass_inline_constants.js +4 -3
  1318. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.d.ts.map +1 -1
  1319. package/src/shade/renderer/particles/optimizer/pass_narrow_widths.js +1 -1
  1320. package/src/shade/renderer/particles/optimizer/pass_pack_registers.d.ts.map +1 -1
  1321. package/src/shade/renderer/particles/optimizer/pass_pack_registers.js +12 -4
  1322. package/src/shade/renderer/particles/optimizer/pass_peephole.d.ts.map +1 -1
  1323. package/src/shade/renderer/particles/optimizer/pass_peephole.js +11 -10
  1324. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.d.ts.map +1 -1
  1325. package/src/shade/renderer/particles/optimizer/pass_propagate_copies.js +12 -10
  1326. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.d.ts.map +1 -1
  1327. package/src/shade/renderer/particles/optimizer/pass_share_subexpressions.js +12 -4
  1328. package/src/shade/renderer/particles/runtime/ParticleEmitter.d.ts.map +1 -1
  1329. package/src/shade/renderer/particles/runtime/ParticleEmitter.js +7 -0
  1330. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts +4 -0
  1331. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.d.ts.map +1 -1
  1332. package/src/shade/renderer/particles/shaders/chunk_particle_avboit_contribution.js +47 -88
  1333. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.d.ts.map +1 -1
  1334. package/src/shade/renderer/particles/shaders/shader_particle_avboit_occupancy.js +22 -68
  1335. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.d.ts.map +1 -1
  1336. package/src/shade/renderer/particles/shaders/shader_particle_avboit_splat.js +5 -3
  1337. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts +31 -0
  1338. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.d.ts.map +1 -0
  1339. package/src/shade/renderer/particles/shaders/shader_particle_init_free_list.js +62 -0
  1340. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts +13 -0
  1341. package/src/shade/renderer/particles/vm/ParticleVMReference.d.ts.map +1 -1
  1342. package/src/shade/renderer/particles/vm/ParticleVMReference.js +112 -18
  1343. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.d.ts.map +1 -1
  1344. package/src/shade/renderer/path_tracer/shader/chunk_sample_material_data.js +12 -2
  1345. package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts +44 -0
  1346. package/src/shade/renderer/postprocess/TemporalJitterSequence.d.ts.map +1 -0
  1347. package/src/shade/renderer/postprocess/TemporalJitterSequence.js +104 -0
  1348. package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts +25 -0
  1349. package/src/shade/renderer/postprocess/chunk_find_nearest_depth.d.ts.map +1 -0
  1350. package/src/shade/renderer/postprocess/chunk_find_nearest_depth.js +74 -0
  1351. package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.d.ts.map +1 -1
  1352. package/src/shade/renderer/postprocess/denoise/shader_temporal_reprojection_luma.js +19 -4
  1353. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.d.ts.map +1 -1
  1354. package/src/shade/renderer/postprocess/dof/gather/shader_dof2_recombine.js +12 -1
  1355. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.d.ts.map +1 -1
  1356. package/src/shade/renderer/postprocess/eye/GPUCameraExposureManager.js +8 -0
  1357. package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.d.ts.map +1 -1
  1358. package/src/shade/renderer/postprocess/eye/shader_autoexposure_adapt.js +18 -3
  1359. package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.d.ts.map +1 -1
  1360. package/src/shade/renderer/postprocess/eye/shader_autoexposure_read_histogram.js +17 -4
  1361. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts +29 -0
  1362. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.d.ts.map +1 -0
  1363. package/src/shade/renderer/postprocess/gtao/GTAO_CONSTANTS.js +69 -0
  1364. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts +4 -16
  1365. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.d.ts.map +1 -1
  1366. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao.js +10 -52
  1367. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts +0 -16
  1368. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.d.ts.map +1 -1
  1369. package/src/shade/renderer/postprocess/gtao/fragment_shader_gtao_with_irradiance.js +23 -55
  1370. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts +4 -1
  1371. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.d.ts.map +1 -1
  1372. package/src/shade/renderer/postprocess/motion_blur/MotionBlur.js +4 -1
  1373. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts +18 -0
  1374. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.d.ts.map +1 -0
  1375. package/src/shade/renderer/postprocess/motion_blur/chunk_motion_blur_resolution.js +43 -0
  1376. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts +5 -1
  1377. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.d.ts.map +1 -1
  1378. package/src/shade/renderer/postprocess/motion_blur/graph_postprocess_motion_blur.js +12 -2
  1379. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.d.ts.map +1 -1
  1380. package/src/shade/renderer/postprocess/motion_blur/shader_motion_blur_reconstruct.js +33 -6
  1381. package/src/shade/renderer/postprocess/nss/NSS.d.ts +16 -8
  1382. package/src/shade/renderer/postprocess/nss/NSS.d.ts.map +1 -1
  1383. package/src/shade/renderer/postprocess/nss/NSS.js +37 -35
  1384. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts +2 -2
  1385. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.d.ts.map +1 -1
  1386. package/src/shade/renderer/postprocess/nss/chunk_nss_find_nearest_depth.js +28 -61
  1387. package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.d.ts.map +1 -1
  1388. package/src/shade/renderer/postprocess/nss/shader_nss_postprocess.js +296 -291
  1389. package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.d.ts.map +1 -1
  1390. package/src/shade/renderer/postprocess/nss/shader_nss_preprocess.js +13 -0
  1391. package/src/shade/renderer/postprocess/ssr/SSR.d.ts.map +1 -1
  1392. package/src/shade/renderer/postprocess/ssr/SSR.js +9 -7
  1393. package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts +14 -0
  1394. package/src/shade/renderer/postprocess/ssr/depth_max_shader.d.ts.map +1 -1
  1395. package/src/shade/renderer/postprocess/ssr/depth_max_shader.js +53 -25
  1396. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts +11 -1
  1397. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.d.ts.map +1 -1
  1398. package/src/shade/renderer/postprocess/ssr/graph_build_depth_max_pyramid.js +11 -1
  1399. package/src/shade/renderer/postprocess/ssr/prefilter/NOTES.md +46 -0
  1400. package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.d.ts.map +1 -1
  1401. package/src/shade/renderer/postprocess/ssr/prefilter/shader_ssr_prefilter.js +7 -0
  1402. package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts +32 -0
  1403. package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.d.ts.map +1 -0
  1404. package/src/shade/renderer/postprocess/ssr/shader/chunk_ssr_depth_thickness.js +41 -0
  1405. package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.d.ts.map +1 -1
  1406. package/src/shade/renderer/postprocess/ssr/ssr_trace_shader.js +11 -6
  1407. package/src/shade/renderer/postprocess/taa/TAA.d.ts +13 -4
  1408. package/src/shade/renderer/postprocess/taa/TAA.d.ts.map +1 -1
  1409. package/src/shade/renderer/postprocess/taa/TAA.js +29 -48
  1410. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts +11 -0
  1411. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.d.ts.map +1 -1
  1412. package/src/shade/renderer/postprocess/taa/chunk_taa_tonemap.js +25 -4
  1413. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts +8 -0
  1414. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.d.ts.map +1 -1
  1415. package/src/shade/renderer/postprocess/taa/shader_depth_occlusion_clip.js +14 -42
  1416. package/src/shade/renderer/rasterize/RasterizationJob.d.ts +4 -2
  1417. package/src/shade/renderer/rasterize/RasterizationJob.d.ts.map +1 -1
  1418. package/src/shade/renderer/rasterize/RasterizationJob.js +3 -1
  1419. package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts +57 -0
  1420. package/src/shade/renderer/rasterize/TemplatePassDescriptor.d.ts.map +1 -0
  1421. package/src/shade/renderer/rasterize/TemplatePassDescriptor.js +133 -0
  1422. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.d.ts.map +1 -1
  1423. package/src/shade/renderer/rasterize/bucket/construct_primitive_state.js +17 -0
  1424. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.d.ts.map +1 -1
  1425. package/src/shade/renderer/rasterize/bucket/prepare_meshlet_draw_commands_by_material.js +30 -4
  1426. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts +21 -0
  1427. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.d.ts.map +1 -0
  1428. package/src/shade/renderer/rasterize/bucket/rasterization_has_opaque_bucket.js +28 -0
  1429. package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.d.ts.map +1 -1
  1430. package/src/shade/renderer/rasterize/bucket/shader_count_meshlets_by_material.js +74 -68
  1431. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.d.ts.map +1 -1
  1432. package/src/shade/renderer/rasterize/bucket/shader_read_out_bucket.js +11 -1
  1433. package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.d.ts.map +1 -1
  1434. package/src/shade/renderer/rasterize/bucket/shader_sort_meshlets_by_material.js +70 -64
  1435. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.d.ts.map +1 -1
  1436. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way.js +3 -4
  1437. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.d.ts.map +1 -1
  1438. package/src/shade/renderer/rasterize/cull/hzb/shader_hzb_meshlet_filter_1way_full.js +8 -2
  1439. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.d.ts.map +1 -1
  1440. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_count_by_rasterization_bucket.js +3 -4
  1441. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.d.ts.map +1 -1
  1442. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_extract_bucket.js +7 -5
  1443. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.d.ts.map +1 -1
  1444. package/src/shade/renderer/rasterize/expand/bucket/meshlet/shader_meshlets_rasterization_bucket_sort.js +3 -4
  1445. package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.d.ts.map +1 -1
  1446. package/src/shade/renderer/rasterize/expand/mesh/shader_mesh_expand_to_meshlets_prefix.js +3 -4
  1447. package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.d.ts.map +1 -1
  1448. package/src/shade/renderer/rasterize/expand/mesh/shader_prefix_sum_to_command.js +5 -2
  1449. package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.d.ts.map +1 -1
  1450. package/src/shade/renderer/rasterize/expand/pass1/filter_meshlets.2-way.compute.js +3 -4
  1451. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.d.ts.map +1 -1
  1452. package/src/shade/renderer/rasterize/fast/graph_rasterize_scene_fast.js +19 -2
  1453. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts +20 -0
  1454. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.d.ts.map +1 -1
  1455. package/src/shade/renderer/rasterize/forward/SHADING_SCENE_RESOURCE_GROUP.js +25 -0
  1456. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.d.ts.map +1 -1
  1457. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_brick4.js +2 -1
  1458. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.d.ts.map +1 -1
  1459. package/src/shade/renderer/rasterize/forward/chunk_forward_shade_standard_fragment_ibl.js +2 -1
  1460. package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts +40 -0
  1461. package/src/shade/renderer/rasterize/forward/forward_template_pipeline.d.ts.map +1 -0
  1462. package/src/shade/renderer/rasterize/forward/forward_template_pipeline.js +86 -0
  1463. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts +11 -0
  1464. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.d.ts.map +1 -1
  1465. package/src/shade/renderer/rasterize/forward/vertex_shader_chunk.js +13 -2
  1466. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts +59 -1
  1467. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.d.ts.map +1 -1
  1468. package/src/shade/renderer/rasterize/native/alpha_tested_pass_resources.js +109 -7
  1469. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts +16 -1
  1470. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.d.ts.map +1 -1
  1471. package/src/shade/renderer/rasterize/native/avboit/AVBOITSideChannel.js +13 -1
  1472. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_LEDGER.md +247 -0
  1473. package/src/shade/renderer/rasterize/native/avboit/AVBOIT_PLAN_2026_09_03.md +20 -2
  1474. package/src/shade/renderer/rasterize/native/avboit/avboit_draw_fragment_body.js +1 -1
  1475. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts +17 -0
  1476. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.d.ts.map +1 -0
  1477. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_coverage.js +25 -0
  1478. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts +4 -5
  1479. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.d.ts.map +1 -1
  1480. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_fold_pairs.js +7 -6
  1481. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts +17 -0
  1482. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.d.ts.map +1 -0
  1483. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_occupancy_mark.js +51 -0
  1484. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts +23 -0
  1485. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.d.ts.map +1 -0
  1486. package/src/shade/renderer/rasterize/native/avboit/chunk_avboit_premultiplied_contribution.js +77 -0
  1487. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.d.ts.map +1 -1
  1488. package/src/shade/renderer/rasterize/native/avboit/graph_rasterize_meshes_transparent_avboit.js +16 -20
  1489. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts +8 -2
  1490. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.d.ts.map +1 -1
  1491. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_brick4.js +57 -43
  1492. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts +8 -2
  1493. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.d.ts.map +1 -1
  1494. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_draw_ibl.js +57 -43
  1495. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.d.ts.map +1 -1
  1496. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_occupancy.js +8 -2
  1497. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts +7 -2
  1498. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.d.ts.map +1 -1
  1499. package/src/shade/renderer/rasterize/native/avboit/shader_avboit_splat.js +67 -58
  1500. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts +8 -2
  1501. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
  1502. package/src/shade/renderer/rasterize/native/depth/shadow_rasterization_alpha_tested_pass_descriptor.js +186 -156
  1503. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts +2 -2
  1504. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.d.ts.map +1 -1
  1505. package/src/shade/renderer/rasterize/native/graph_rasterize_meshes_alpha_tested.js +36 -28
  1506. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts +14 -12
  1507. package/src/shade/renderer/rasterize/native/material_draw_indirect.d.ts.map +1 -1
  1508. package/src/shade/renderer/rasterize/native/material_draw_indirect.js +29 -23
  1509. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.d.ts.map +1 -1
  1510. package/src/shade/renderer/rasterize/native/oit/graph_rasterize_meshes_transparent_oit.js +16 -22
  1511. package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts +33 -0
  1512. package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.d.ts.map +1 -0
  1513. package/src/shade/renderer/rasterize/native/oit/oit_resolve_fragment_body.js +123 -0
  1514. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts +7 -2
  1515. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.d.ts.map +1 -1
  1516. package/src/shade/renderer/rasterize/native/oit/shader_oit_generate_moments.js +227 -218
  1517. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts +8 -2
  1518. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.d.ts.map +1 -1
  1519. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments.js +112 -180
  1520. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts +8 -2
  1521. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.d.ts.map +1 -1
  1522. package/src/shade/renderer/rasterize/native/oit/shader_oit_resolve_moments_ibl.js +110 -178
  1523. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts +7 -2
  1524. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.d.ts.map +1 -1
  1525. package/src/shade/renderer/rasterize/native/viz/viz_rasterization_alpha_tested_pass_descriptor.js +242 -204
  1526. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.d.ts.map +1 -1
  1527. package/src/shade/renderer/rasterize/standard/graph_rasterize_scene.js +19 -2
  1528. package/src/shade/renderer/restir/reservoir/shader.d.ts.map +1 -1
  1529. package/src/shade/renderer/restir/reservoir/shader.js +27 -1
  1530. package/src/shade/renderer/scene/GPUSceneContext.d.ts +2 -1
  1531. package/src/shade/renderer/scene/GPUSceneContext.d.ts.map +1 -1
  1532. package/src/shade/renderer/scene/GPUSceneContext.js +11 -9
  1533. package/src/shade/renderer/scene/SCENE_DATABASE_SPEC.js +22 -0
  1534. package/src/shade/renderer/scene/SceneManager.d.ts +10 -0
  1535. package/src/shade/renderer/scene/SceneManager.d.ts.map +1 -1
  1536. package/src/shade/renderer/scene/SceneManager.js +17 -0
  1537. package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.d.ts.map +1 -1
  1538. package/src/shade/renderer/scene/rows/GPUEntityBoundsReadback.js +164 -144
  1539. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts +10 -0
  1540. package/src/shade/renderer/scene/rows/GPUSceneRows.d.ts.map +1 -1
  1541. package/src/shade/renderer/scene/rows/GPUSceneRows.js +14 -0
  1542. package/src/shade/renderer/scene/serialization/serialize_scene.d.ts.map +1 -1
  1543. package/src/shade/renderer/scene/serialization/serialize_scene.js +2 -6
  1544. package/src/shade/renderer/shader/ComputeShader.d.ts +5 -0
  1545. package/src/shade/renderer/shader/ComputeShader.d.ts.map +1 -1
  1546. package/src/shade/renderer/shader/ComputeShader.js +358 -353
  1547. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.d.ts.map +1 -1
  1548. package/src/shade/renderer/shader/chunk/atmosphere/chunk_integrate_scattering.js +15 -1
  1549. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts +11 -2
  1550. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.d.ts.map +1 -1
  1551. package/src/shade/renderer/shader/chunk/binary/chunk_encode_f16.js +33 -13
  1552. package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.d.ts.map +1 -1
  1553. package/src/shade/renderer/shader/chunk/brdf/chunk_D_GGX.js +31 -3
  1554. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts +10 -1
  1555. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.d.ts.map +1 -1
  1556. package/src/shade/renderer/shader/chunk/bvh/morton/chunk_decode32_morton2.js +23 -8
  1557. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts +8 -1
  1558. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.d.ts.map +1 -1
  1559. package/src/shade/renderer/shader/chunk/camera/chunk_pixel_radius_to_world.js +12 -5
  1560. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts +15 -1
  1561. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.d.ts.map +1 -1
  1562. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray.js +24 -28
  1563. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts +5 -0
  1564. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.d.ts.map +1 -1
  1565. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_distance_to_ray_v2.js +18 -13
  1566. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.d.ts.map +1 -1
  1567. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_intersects_ray.js +1 -47
  1568. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts +10 -0
  1569. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.d.ts.map +1 -1
  1570. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast.js +23 -8
  1571. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts +7 -0
  1572. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.d.ts.map +1 -1
  1573. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_raycast_positive.js +12 -25
  1574. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts +32 -0
  1575. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.d.ts.map +1 -0
  1576. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_slab_span.js +52 -0
  1577. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts +20 -0
  1578. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.d.ts.map +1 -0
  1579. package/src/shade/renderer/shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.js +42 -0
  1580. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts +10 -1
  1581. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.d.ts.map +1 -1
  1582. package/src/shade/renderer/shader/chunk/geometry/octahedron/chunk_octahedral_uv_wrap.js +18 -3
  1583. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.d.ts.map +1 -1
  1584. package/src/shade/renderer/shader/chunk/geometry/quaternion/chunk_quat_encode_u32.js +8 -4
  1585. package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts +24 -0
  1586. package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.d.ts.map +1 -0
  1587. package/src/shade/renderer/shader/chunk/grid/chunk_folded_workgroup_index.js +36 -0
  1588. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts +6 -0
  1589. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.d.ts.map +1 -1
  1590. package/src/shade/renderer/shader/chunk/grid/chunk_grid3d_to_index.js +6 -0
  1591. package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.d.ts.map +1 -1
  1592. package/src/shade/renderer/shader/chunk/light/INCIDENT_LIGHT_STRUCT.js +6 -1
  1593. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.d.ts.map +1 -1
  1594. package/src/shade/renderer/shader/chunk/light/io/chunk_get_spot_light_info.js +6 -1
  1595. package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts +24 -0
  1596. package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.d.ts.map +1 -0
  1597. package/src/shade/renderer/shader/chunk/material/chunk_albedo_unpremultiply.js +31 -0
  1598. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg2d.js +2 -2
  1599. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg3d16.js +1 -1
  1600. package/src/shade/renderer/shader/chunk/random/pcg/chunk_pcg4d.js +1 -1
  1601. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.d.ts.map +1 -1
  1602. package/src/shade/renderer/shader/chunk/screen_space/chunk_ffx_sssr_validate_hit.js +8 -4
  1603. package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.d.ts.map +1 -1
  1604. package/src/shade/renderer/shader/chunk/sdf/chunk_mesh_sdf_soft_shadow.js +17 -3
  1605. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts +4 -0
  1606. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.d.ts.map +1 -1
  1607. package/src/shade/renderer/shader/graph/compute/graph_compute_indirect_pass.js +4 -0
  1608. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts +8 -0
  1609. package/src/shade/renderer/shader/pass/RenderPassDescriptor.d.ts.map +1 -1
  1610. package/src/shade/renderer/shader/pass/RenderPassDescriptor.js +203 -192
  1611. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.d.ts.map +1 -1
  1612. package/src/shade/renderer/shader/resource/ShaderResourceGroupDescriptor.js +12 -0
  1613. package/src/shade/renderer/shader/type/WebGPUArray.d.ts.map +1 -1
  1614. package/src/shade/renderer/shader/type/WebGPUArray.js +25 -1
  1615. package/src/shade/renderer/shader/type/WebGPUStruct.d.ts.map +1 -1
  1616. package/src/shade/renderer/shader/type/WebGPUStruct.js +12 -0
  1617. package/src/shade/renderer/shader/type/queue_typed_buffer_update.d.ts.map +1 -1
  1618. package/src/shade/renderer/shader/type/queue_typed_buffer_update.js +15 -0
  1619. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.d.ts.map +1 -1
  1620. package/src/shade/renderer/shadow/map/GPUSceneShadowmapContext.js +10 -9
  1621. package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts +12 -2
  1622. package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.d.ts.map +1 -1
  1623. package/src/shade/renderer/shadow/map/ShadowmapDrawSelector.js +210 -196
  1624. package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts +10 -3
  1625. package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.d.ts.map +1 -1
  1626. package/src/shade/renderer/shadow/map/csm/shader/shader_csm_caster_range.js +219 -194
  1627. package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts +32 -0
  1628. package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.d.ts.map +1 -0
  1629. package/src/shade/renderer/shadow/map/shadowmap_budget_carry_over.js +47 -0
  1630. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.d.ts.map +1 -1
  1631. package/src/shade/renderer/shadow/vsm/VirtualShadowMap.js +11 -1
  1632. package/src/shade/renderer/texture/ShadeTexture.d.ts +16 -0
  1633. package/src/shade/renderer/texture/ShadeTexture.d.ts.map +1 -1
  1634. package/src/shade/renderer/texture/ShadeTexture.js +17 -0
  1635. package/src/shade/renderer/texture/TextureManager.d.ts +22 -5
  1636. package/src/shade/renderer/texture/TextureManager.d.ts.map +1 -1
  1637. package/src/shade/renderer/texture/TextureManager.js +109 -6
  1638. package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.d.ts.map +1 -1
  1639. package/src/shade/renderer/texture/bindless/GPUBindlessTextureManager.js +8 -2
  1640. package/src/shade/renderer/texture/download_texture_data.d.ts.map +1 -1
  1641. package/src/shade/renderer/texture/download_texture_data.js +12 -4
  1642. package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.d.ts.map +1 -1
  1643. package/src/shade/renderer/texture/encode/shader_texture_encode_astc_4x4.js +66 -63
  1644. package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.d.ts.map +1 -1
  1645. package/src/shade/renderer/texture/encode/shader_texture_encode_bc1.js +63 -60
  1646. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.d.ts.map +1 -1
  1647. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4.js +79 -76
  1648. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.d.ts.map +1 -1
  1649. package/src/shade/renderer/texture/encode/shader_texture_encode_bc4_snorm.js +67 -64
  1650. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.d.ts.map +1 -1
  1651. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5.js +70 -67
  1652. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.d.ts.map +1 -1
  1653. package/src/shade/renderer/texture/encode/shader_texture_encode_bc5_snorm.js +66 -63
  1654. package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.d.ts.map +1 -1
  1655. package/src/shade/renderer/texture/encode/shader_texture_encode_bc6h.js +65 -62
  1656. package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.d.ts.map +1 -1
  1657. package/src/shade/renderer/texture/encode/shader_texture_encode_bc7.js +61 -58
  1658. package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts +7 -1
  1659. package/src/shade/renderer/texture/format/texture_format_from_shade_image.d.ts.map +1 -1
  1660. package/src/shade/renderer/texture/format/texture_format_from_shade_image.js +100 -95
  1661. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts +8 -2
  1662. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.d.ts.map +1 -1
  1663. package/src/shade/renderer/texture/mipmaps/WebGPUMipmapGenerator.js +99 -73
  1664. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts +30 -1
  1665. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.d.ts.map +1 -1
  1666. package/src/shade/renderer/texture/mipmaps/filters/mipmap_shader_code_wronski2021.js +37 -20
  1667. package/src/shade/renderer/texture/texture_descriptor_from_texture_shade.js +73 -73
  1668. package/src/shade/renderer/view/ViewManager.d.ts +8 -0
  1669. package/src/shade/renderer/view/ViewManager.d.ts.map +1 -1
  1670. package/src/shade/renderer/view/ViewManager.js +15 -0
  1671. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.d.ts.map +1 -1
  1672. package/src/shade/renderer/volumetrics/GPUViewVolumetrics.js +516 -507
  1673. package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.d.ts.map +1 -1
  1674. package/src/shade/renderer/volumetrics/shader_volumetrics_build_scattering_lut.js +272 -260
  1675. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.d.ts.map +1 -1
  1676. package/src/shade/renderer/volumetrics/taa/shader_volumetrics_taa.js +160 -134
  1677. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts +3 -0
  1678. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.d.ts.map +1 -1
  1679. package/src/shade/wgsl/emulator/WGSLJavaScriptCompiler.js +2564 -2356
  1680. package/src/shade/wgsl/emulator/WGSLLanguageCore.d.ts.map +1 -1
  1681. package/src/shade/wgsl/emulator/WGSLLanguageCore.js +110 -7
  1682. package/src/shade/wgsl/validate_wgsl_source.d.ts.map +1 -1
  1683. package/src/shade/wgsl/validate_wgsl_source.js +57 -0
  1684. package/src/view/asset/AssetLoaderStatusView.d.ts.map +1 -1
  1685. package/src/view/asset/AssetLoaderStatusView.js +8 -0
  1686. package/src/view/common/LabelView.d.ts.map +1 -1
  1687. package/src/view/common/LabelView.js +4 -0
  1688. package/src/view/common/ListView.d.ts +6 -2
  1689. package/src/view/common/ListView.d.ts.map +1 -1
  1690. package/src/view/common/ListView.js +27 -7
  1691. package/src/view/common/TabbedView.d.ts.map +1 -1
  1692. package/src/view/common/TabbedView.js +8 -0
  1693. package/src/view/common/VirtualListView.d.ts.map +1 -1
  1694. package/src/view/common/VirtualListView.js +17 -1
  1695. package/src/view/common/dnd/DropTarget.d.ts.map +1 -1
  1696. package/src/view/common/dnd/DropTarget.js +18 -0
  1697. package/src/view/elements/DropDownSelectionView.d.ts.map +1 -1
  1698. package/src/view/elements/DropDownSelectionView.js +8 -0
  1699. package/src/view/elements/image/SvgImageView.d.ts.map +1 -1
  1700. package/src/view/elements/image/SvgImageView.js +8 -0
  1701. package/src/view/elements/navigation/ViewStack.d.ts.map +1 -1
  1702. package/src/view/elements/navigation/ViewStack.js +4 -0
  1703. package/src/view/elements/notify/NotificationView.d.ts.map +1 -1
  1704. package/src/view/elements/notify/NotificationView.js +4 -0
  1705. package/src/view/elements/progress/segmented/SegmentedResourceBarView.d.ts.map +1 -1
  1706. package/src/view/elements/progress/segmented/SegmentedResourceBarView.js +8 -0
  1707. package/src/view/elements/radial/RadialMenu.d.ts.map +1 -1
  1708. package/src/view/elements/radial/RadialMenu.js +4 -0
  1709. package/src/view/minimap/Minimap.d.ts.map +1 -1
  1710. package/src/view/minimap/Minimap.js +8 -0
  1711. package/src/view/minimap/MinimapCanvasView.d.ts.map +1 -1
  1712. package/src/view/minimap/MinimapCanvasView.js +21 -1
  1713. package/src/view/minimap/dom/MinimapCameraView.d.ts.map +1 -1
  1714. package/src/view/minimap/dom/MinimapCameraView.js +232 -220
  1715. package/src/view/minimap/dom/MinimapMarkerView.d.ts.map +1 -1
  1716. package/src/view/minimap/dom/MinimapMarkerView.js +8 -0
  1717. package/src/view/minimap/minimap_focus_area.d.ts +5 -0
  1718. package/src/view/minimap/minimap_focus_area.d.ts.map +1 -1
  1719. package/src/view/minimap/minimap_focus_area.js +22 -0
  1720. package/src/view/tooltip/DomTooltipManager.d.ts +7 -0
  1721. package/src/view/tooltip/DomTooltipManager.d.ts.map +1 -1
  1722. package/src/view/tooltip/DomTooltipManager.js +22 -0
  1723. package/src/view/tooltip/DomTooltipObserver.d.ts.map +1 -1
  1724. package/src/view/tooltip/DomTooltipObserver.js +13 -3
  1725. package/src/view/tooltip/TooltipManager.d.ts.map +1 -1
  1726. package/src/view/tooltip/TooltipManager.js +16 -4
  1727. package/src/core/geom/3d/atlas/atlas_bench_lib.js +0 -315
  1728. package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts +0 -6
  1729. package/src/engine/graphics/ecs/mesh/MeshEvents.d.ts.map +0 -1
  1730. package/src/engine/graphics/ecs/mesh/MeshEvents.js +0 -16
  1731. package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts +0 -2
  1732. package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.d.ts.map +0 -1
  1733. package/src/engine/graphics/ecs/mesh/commonObject3DFastMatrixUpdate.js +0 -37
  1734. package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts +0 -8
  1735. package/src/engine/graphics/ecs/mesh/copyToVector3.d.ts.map +0 -1
  1736. package/src/engine/graphics/ecs/mesh/copyToVector3.js +0 -18
  1737. package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts +0 -6
  1738. package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.d.ts.map +0 -1
  1739. package/src/engine/graphics/ecs/mesh/object3DFastMatrixUpdate.js +0 -18
  1740. package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts +0 -6
  1741. package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.d.ts.map +0 -1
  1742. package/src/engine/graphics/ecs/mesh/rootObject3DFastMatrixUpdate.js +0 -14
  1743. package/src/engine/graphics/ecs/mesh/setMesh.d.ts +0 -16
  1744. package/src/engine/graphics/ecs/mesh/setMesh.d.ts.map +0 -1
  1745. package/src/engine/graphics/ecs/mesh/setMesh.js +0 -55
  1746. package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts +0 -13
  1747. package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.d.ts.map +0 -1
  1748. package/src/engine/graphics/ecs/mesh/skeleton/BoneMapping.js +0 -99
  1749. package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts +0 -25
  1750. package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.d.ts.map +0 -1
  1751. package/src/engine/graphics/ecs/mesh/skeleton/HumanoidBoneType.js +0 -29
  1752. package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts +0 -6
  1753. package/src/engine/graphics/ecs/mesh/updateMeshTransform.d.ts.map +0 -1
  1754. package/src/engine/graphics/ecs/mesh/updateMeshTransform.js +0 -15
  1755. package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts +0 -8
  1756. package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.d.ts.map +0 -1
  1757. package/src/engine/graphics/ecs/mesh/updateNodeByTransformAndBBB.js +0 -14
  1758. package/src/engine/graphics3/terrain/GPUTerrainSplatRenderer.js +0 -481
  1759. package/src/engine/graphics3/terrain/pack_terrain_row_table.js +0 -48
  1760. package/src/engine/graphics3/terrain/shader_terrain_splat.js +0 -215
  1761. package/src/shade/renderer/animation/ANIMATION_BOUND_TRACK_GROUP_STRUCT.js +0 -57
  1762. package/src/shade/renderer/animation/ANIMATION_KEYFRAME_BLOCK_STRUCT.js +0 -50
  1763. package/src/shade/renderer/animation/ANIMATION_SKIN_JOINT_BLOCK_STRUCT.js +0 -62
  1764. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts +0 -46
  1765. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.d.ts.map +0 -1
  1766. package/src/shade/renderer/geometry/virtual/build/mesh/VGEO_CREASE_ANGLE.js +0 -45
@@ -1 +1 @@
1
- {"version":3,"file":"shader_dynamic_mesh.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/dynamic/shader_dynamic_mesh.js"],"names":[],"mappings":"AAoHA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH;IAN4B,YAAY,GAA7B,MAAM;IACW,YAAY,GAA7B,MAAM;IACuB,aAAa;IACxB,MAAM,GAAxB,OAAO;IACL,wBAAwB,CAgCpC;AAzJD;;;GAGG;AACH,oDAY6B;AA2I7B;;;;GAIG;AACH,qCAFU,2BAA2B,CAEW;yCA9KP,8DAA8D;6BAO1E,gCAAgC;4CAJjB,mDAAmD"}
1
+ {"version":3,"file":"shader_dynamic_mesh.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/dynamic/shader_dynamic_mesh.js"],"names":[],"mappings":"AA4FA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH;IAN4B,YAAY,GAA7B,MAAM;IACW,YAAY,GAA7B,MAAM;IACuB,aAAa;IACxB,MAAM,GAAxB,OAAO;IACL,wBAAwB,CAgCpC;AArID;;;GAGG;AACH,oDAY6B;AAuH7B;;;;GAIG;AACH,qCAFU,2BAA2B,CAEW;yCAtJP,8DAA8D;6BAO1E,gCAAgC;4CAJjB,mDAAmD"}
@@ -1,177 +1,153 @@
1
- import { ColorTargetState } from "../../descriptor/pipeline/render/ColorTargetState.js";
2
- import { DepthStencilState } from "../../descriptor/pipeline/render/DepthStencilState.js";
3
- import { RenderPipelineDescriptor } from "../../descriptor/pipeline/render/RenderPipelineDescriptor.js";
4
- import { CAMERA_UNIFORM_STRUCT } from "../camera/CAMERA_UNIFORM_STRUCT.js";
5
- import { CodeChunk } from "../shader/compiler/CodeChunk.js";
6
- import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSetDescriptor.js";
7
- import { ShaderDescriptor } from "../shader/ShaderDescriptor.js";
8
- import { mat4x4f, vec4f } from "../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
9
- import { WebGPUArray } from "../shader/type/WebGPUArray.js";
10
- import { WebGPUStruct } from "../shader/type/WebGPUStruct.js";
11
- import {
12
- DYNAMIC_MESH_VERTEX_COLOR_OFFSET,
13
- DYNAMIC_MESH_VERTEX_POSITION_OFFSET,
14
- DYNAMIC_MESH_VERTEX_STRIDE
15
- } from "./DYNAMIC_MESH_VERTEX.js";
16
-
17
- /**
18
- * Per-draw constants. One dynamic mesh is one draw, so this is small and rewritten per mesh per
19
- * frame rather than tabled.
20
- */
21
- export const DYNAMIC_MESH_DRAW_STRUCT = WebGPUStruct.from({
22
- /**
23
- * Object → world. Dynamic meshes are usually built in world space already, in which case this
24
- * is identity, but a trail rigidly attached to something is cheaper to build once in local
25
- * space and transform.
26
- */
27
- model: mat4x4f,
28
-
29
- /**
30
- * Multiplied into every vertex colour. Alpha is what fades a whole effect out at once.
31
- */
32
- color: vec4f,
33
- }, "DynamicMeshDraw").pack();
34
-
35
- const resources = new ShaderResourceSetDescriptor();
36
-
37
- resources.createGroup()
38
- .addUniform("camera", CAMERA_UNIFORM_STRUCT)
39
- .addUniform("draw", DYNAMIC_MESH_DRAW_STRUCT)
40
- .addStorageBuffer("vertices", WebGPUArray.f32, false)
41
- .addStorageBuffer("indices", WebGPUArray.u32, false);
42
-
43
- const body = CodeChunk.from(
44
- //language=WGSL
45
- `
46
- const VERTEX_STRIDE : u32 = ${DYNAMIC_MESH_VERTEX_STRIDE}u;
47
- const POSITION_OFFSET : u32 = ${DYNAMIC_MESH_VERTEX_POSITION_OFFSET}u;
48
- const COLOR_OFFSET : u32 = ${DYNAMIC_MESH_VERTEX_COLOR_OFFSET}u;
49
-
50
- struct DynamicMeshVertexOut {
51
- @builtin(position) clip : vec4<f32>,
52
- @location(0) color : vec4<f32>,
53
- }
54
-
55
- // Vertices are pulled from storage rather than bound as vertex buffers, which is how the rest of
56
- // the engine reads geometry: one pipeline then serves every dynamic mesh, whatever it holds.
57
- @vertex
58
- fn vs_main(@builtin(vertex_index) vi : u32) -> DynamicMeshVertexOut {
59
- let vertex = indices[vi];
60
- let base = vertex * VERTEX_STRIDE;
61
-
62
- let position = vec3<f32>(
63
- vertices[base + POSITION_OFFSET],
64
- vertices[base + POSITION_OFFSET + 1u],
65
- vertices[base + POSITION_OFFSET + 2u],
66
- );
67
-
68
- let color = vec4<f32>(
69
- vertices[base + COLOR_OFFSET],
70
- vertices[base + COLOR_OFFSET + 1u],
71
- vertices[base + COLOR_OFFSET + 2u],
72
- vertices[base + COLOR_OFFSET + 3u],
73
- );
74
-
75
- let world = draw.model * vec4<f32>(position, 1.0);
76
-
77
- var out : DynamicMeshVertexOut;
78
-
79
- out.clip = camera.view_projection_matrix * world;
80
- out.color = color * draw.color;
81
-
82
- return out;
83
- }
84
-
85
- @fragment
86
- fn fs_main(in : DynamicMeshVertexOut) -> @location(0) vec4<f32> {
87
- return in.color;
88
- }
89
- `, []
90
- );
91
-
92
- /**
93
- * The shader itself. One compilation, shared by every pipeline built from it — the options below
94
- * vary the pipeline state, never the WGSL.
95
- *
96
- * @type {ShaderDescriptor}
97
- */
98
- const descriptor = ShaderDescriptor.from({ label: "Dynamic Mesh", body, resources });
99
-
100
- /**
101
- * Straight alpha over what is already there. Effect content — trails, ribbons, CPU particles —
102
- * composites over a finished scene rather than participating in it.
103
- */
104
- const DYNAMIC_MESH_BLEND = {
105
- color: {
106
- srcFactor: "src-alpha",
107
- dstFactor: "one-minus-src-alpha",
108
- operation: "add",
109
- },
110
- alpha: {
111
- srcFactor: "one",
112
- dstFactor: "one-minus-src-alpha",
113
- operation: "add",
114
- },
115
- };
116
-
117
- /**
118
- * Build the dynamic-mesh pipeline.
119
- *
120
- * Two modes, and `opaque` picks between them wholesale because the two halves of each are not
121
- * separable: blending over the scene only makes sense for something that must not occlude it, and
122
- * writing depth only makes sense for something that replaces what it covers.
123
- *
124
- * - **Effect (default).** Alpha over the frame, depth tested and never written. Trails, ribbons and
125
- * CPU particles draw after the standard geometry path has finished, so they must be occluded by
126
- * the scene without occluding anything themselves.
127
- * - **Opaque.** No blend, depth written. A solid surface going down this path — a decoded LOD cut,
128
- * a generated mesh with no meshlet build behind it — has to occlude both the scene and itself,
129
- * and the depth buffer is the only thing that orders its own triangles against each other.
130
- *
131
- * `greater` is the comparison either way, because the engine is reverse-Z.
132
- *
133
- * @param {object} [options]
134
- * @param {string} [options.color_format]
135
- * @param {string} [options.depth_format]
136
- * @param {GPUCompareFunction} [options.depth_compare]
137
- * @param {boolean} [options.opaque] write depth and skip blending, rather than the reverse
138
- * @returns {RenderPipelineDescriptor}
139
- */
140
- export function create_dynamic_mesh_pipeline({
141
- color_format = "rgba16float",
142
- depth_format = "depth32float",
143
- depth_compare = "greater",
144
- opaque = false,
145
- } = {}) {
146
- const code = descriptor.source;
147
-
148
- return RenderPipelineDescriptor.from({
149
- label: opaque ? "Dynamic Mesh (opaque)" : "Dynamic Mesh",
150
- layout: resources.generatePipelineLayout(GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT),
151
- vertex: { module: { code }, entryPoint: "vs_main" },
152
- fragment: {
153
- module: { code },
154
- entryPoint: "fs_main",
155
- targets: [ColorTargetState.from({
156
- format: color_format,
157
- blend: opaque ? undefined : DYNAMIC_MESH_BLEND,
158
- })],
159
- },
160
- depthStencil: DepthStencilState.from({
161
- format: depth_format,
162
- depthWriteEnabled: opaque,
163
- depthCompare: depth_compare,
164
- }),
165
- // Nothing on this path promises a winding. Ribbons and trails are viewed from both sides by
166
- // definition, and a mesh decoded from a container carries whatever its source had — so
167
- // culling here would silently erase geometry rather than save work.
168
- primitive: { topology: "triangle-list", cullMode: "none" },
169
- });
170
- }
171
-
172
- /**
173
- * The pipeline's resource set, for building bind groups.
174
- *
175
- * @type {ShaderResourceSetDescriptor}
176
- */
177
- export const DYNAMIC_MESH_RESOURCES = resources;
1
+ import { ColorTargetState } from "../../descriptor/pipeline/render/ColorTargetState.js";
2
+ import { DepthStencilState } from "../../descriptor/pipeline/render/DepthStencilState.js";
3
+ import { RenderPipelineDescriptor } from "../../descriptor/pipeline/render/RenderPipelineDescriptor.js";
4
+ import { CAMERA_UNIFORM_STRUCT } from "../camera/CAMERA_UNIFORM_STRUCT.js";
5
+ import { CodeChunk } from "../shader/compiler/CodeChunk.js";
6
+ import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSetDescriptor.js";
7
+ import { ShaderDescriptor } from "../shader/ShaderDescriptor.js";
8
+ import { mat4x4f, vec4f } from "../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
9
+ import { WebGPUArray } from "../shader/type/WebGPUArray.js";
10
+ import { WebGPUStruct } from "../shader/type/WebGPUStruct.js";
11
+ import { chunk_dynamic_mesh_vertex } from "./chunk_dynamic_mesh_vertex.js";
12
+
13
+ /**
14
+ * Per-draw constants. One dynamic mesh is one draw, so this is small and rewritten per mesh per
15
+ * frame rather than tabled.
16
+ */
17
+ export const DYNAMIC_MESH_DRAW_STRUCT = WebGPUStruct.from({
18
+ /**
19
+ * Object → world. Dynamic meshes are usually built in world space already, in which case this
20
+ * is identity, but a trail rigidly attached to something is cheaper to build once in local
21
+ * space and transform.
22
+ */
23
+ model: mat4x4f,
24
+
25
+ /**
26
+ * Multiplied into every vertex colour. Alpha is what fades a whole effect out at once.
27
+ */
28
+ color: vec4f,
29
+ }, "DynamicMeshDraw").pack();
30
+
31
+ const resources = new ShaderResourceSetDescriptor();
32
+
33
+ resources.createGroup()
34
+ .addUniform("camera", CAMERA_UNIFORM_STRUCT)
35
+ .addUniform("draw", DYNAMIC_MESH_DRAW_STRUCT)
36
+ .addStorageBuffer("vertices", WebGPUArray.f32, false)
37
+ .addStorageBuffer("indices", WebGPUArray.u32, false);
38
+
39
+ const body = CodeChunk.from(
40
+ //language=WGSL
41
+ `
42
+ struct DynamicMeshVertexOut {
43
+ @builtin(position) clip : vec4<f32>,
44
+ @location(0) color : vec4<f32>,
45
+ }
46
+
47
+ @vertex
48
+ fn vs_main(@builtin(vertex_index) vi : u32) -> DynamicMeshVertexOut {
49
+ let vertex = dynamic_mesh_vertex(vi);
50
+
51
+ var out : DynamicMeshVertexOut;
52
+
53
+ out.clip = camera.view_projection_matrix * vertex.world;
54
+ out.color = vertex.color;
55
+
56
+ return out;
57
+ }
58
+
59
+ @fragment
60
+ fn fs_main(in : DynamicMeshVertexOut) -> @location(0) vec4<f32> {
61
+ return in.color;
62
+ }
63
+ `, [
64
+ chunk_dynamic_mesh_vertex,
65
+ ]
66
+ );
67
+
68
+ /**
69
+ * The shader itself. One compilation, shared by every pipeline built from it — the options below
70
+ * vary the pipeline state, never the WGSL.
71
+ *
72
+ * @type {ShaderDescriptor}
73
+ */
74
+ const descriptor = ShaderDescriptor.from({ label: "Dynamic Mesh", body, resources });
75
+
76
+ /**
77
+ * Straight alpha over what is already there. Effect content — trails, ribbons, CPU particles —
78
+ * composites over a finished scene rather than participating in it.
79
+ */
80
+ const DYNAMIC_MESH_BLEND = {
81
+ color: {
82
+ srcFactor: "src-alpha",
83
+ dstFactor: "one-minus-src-alpha",
84
+ operation: "add",
85
+ },
86
+ alpha: {
87
+ srcFactor: "one",
88
+ dstFactor: "one-minus-src-alpha",
89
+ operation: "add",
90
+ },
91
+ };
92
+
93
+ /**
94
+ * Build the dynamic-mesh pipeline.
95
+ *
96
+ * Two modes, and `opaque` picks between them wholesale because the two halves of each are not
97
+ * separable: blending over the scene only makes sense for something that must not occlude it, and
98
+ * writing depth only makes sense for something that replaces what it covers.
99
+ *
100
+ * - **Effect (default).** Alpha over the frame, depth tested and never written. Trails, ribbons and
101
+ * CPU particles draw after the standard geometry path has finished, so they must be occluded by
102
+ * the scene without occluding anything themselves.
103
+ * - **Opaque.** No blend, depth written. A solid surface going down this path — a decoded LOD cut,
104
+ * a generated mesh with no meshlet build behind it — has to occlude both the scene and itself,
105
+ * and the depth buffer is the only thing that orders its own triangles against each other.
106
+ *
107
+ * `greater` is the comparison either way, because the engine is reverse-Z.
108
+ *
109
+ * @param {object} [options]
110
+ * @param {string} [options.color_format]
111
+ * @param {string} [options.depth_format]
112
+ * @param {GPUCompareFunction} [options.depth_compare]
113
+ * @param {boolean} [options.opaque] write depth and skip blending, rather than the reverse
114
+ * @returns {RenderPipelineDescriptor}
115
+ */
116
+ export function create_dynamic_mesh_pipeline({
117
+ color_format = "rgba16float",
118
+ depth_format = "depth32float",
119
+ depth_compare = "greater",
120
+ opaque = false,
121
+ } = {}) {
122
+ const code = descriptor.source;
123
+
124
+ return RenderPipelineDescriptor.from({
125
+ label: opaque ? "Dynamic Mesh (opaque)" : "Dynamic Mesh",
126
+ layout: resources.generatePipelineLayout(GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT),
127
+ vertex: { module: { code }, entryPoint: "vs_main" },
128
+ fragment: {
129
+ module: { code },
130
+ entryPoint: "fs_main",
131
+ targets: [ColorTargetState.from({
132
+ format: color_format,
133
+ blend: opaque ? undefined : DYNAMIC_MESH_BLEND,
134
+ })],
135
+ },
136
+ depthStencil: DepthStencilState.from({
137
+ format: depth_format,
138
+ depthWriteEnabled: opaque,
139
+ depthCompare: depth_compare,
140
+ }),
141
+ // Nothing on this path promises a winding. Ribbons and trails are viewed from both sides by
142
+ // definition, and a mesh decoded from a container carries whatever its source had — so
143
+ // culling here would silently erase geometry rather than save work.
144
+ primitive: { topology: "triangle-list", cullMode: "none" },
145
+ });
146
+ }
147
+
148
+ /**
149
+ * The pipeline's resource set, for building bind groups.
150
+ *
151
+ * @type {ShaderResourceSetDescriptor}
152
+ */
153
+ export const DYNAMIC_MESH_RESOURCES = resources;
@@ -0,0 +1,20 @@
1
+ /**
2
+ * Bind group of everything the draw reads once per pass — the view, the warp, the integral and the
3
+ * fog. Group 0 is the dynamic-mesh group, per mesh.
4
+ * @type {number}
5
+ */
6
+ export const DYNAMIC_MESH_AVBOIT_DRAW_BIND_GROUP_PASS: number;
7
+ /**
8
+ * The draw pipeline: additive into the accumulators with the emission target masked off, the scene
9
+ * depth tested and never written, both faces.
10
+ * @type {RenderPipelineDescriptor}
11
+ */
12
+ export const DYNAMIC_MESH_AVBOIT_DRAW_PIPELINE: RenderPipelineDescriptor;
13
+ /** The draw shader's resource set, for building its pass-level bind group. */
14
+ export const DYNAMIC_MESH_AVBOIT_DRAW_RESOURCES: ShaderResourceSetDescriptor;
15
+ /** The assembled shader, for the validity tier. */
16
+ export const shader_dynamic_mesh_avboit_draw: ShaderDescriptor;
17
+ import { RenderPipelineDescriptor } from "../../descriptor/pipeline/render/RenderPipelineDescriptor.js";
18
+ import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSetDescriptor.js";
19
+ import { ShaderDescriptor } from "../shader/ShaderDescriptor.js";
20
+ //# sourceMappingURL=shader_dynamic_mesh_avboit_draw.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader_dynamic_mesh_avboit_draw.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_draw.js"],"names":[],"mappings":"AAmBA;;;;GAIG;AACH,uDAFU,MAAM,CAE0C;AAwF1D;;;;GAIG;AACH,gDAFU,wBAAwB,CAc/B;AAEH,8EAA8E;AAC9E,6EAA4D;AAE5D,mDAAmD;AACnD,+DAA0D;yCAtIjB,8DAA8D;4CAU3D,mDAAmD;iCAC9D,+BAA+B"}
@@ -0,0 +1,136 @@
1
+ import { DepthStencilState } from "../../descriptor/pipeline/render/DepthStencilState.js";
2
+ import { RenderPipelineDescriptor } from "../../descriptor/pipeline/render/RenderPipelineDescriptor.js";
3
+ import { chunk_sample_volumetrics } from "../deferred/chunk_sample_volumetrics.js";
4
+ import { AVBOIT_EXTINCT_TRANSMITTANCE } from "../rasterize/native/avboit/AVBOIT_CONSTANTS.js";
5
+ import { AVBOIT_WARP_STRUCT } from "../rasterize/native/avboit/AVBOIT_WARP_STRUCT.js";
6
+ import { AVBOIT_DRAW_TARGETS } from "../rasterize/native/avboit/avboit_draw_fragment_body.js";
7
+ import {
8
+ chunk_avboit_premultiplied_contribution
9
+ } from "../rasterize/native/avboit/chunk_avboit_premultiplied_contribution.js";
10
+ import { chunk_avboit_sample_transmittance } from "../rasterize/native/avboit/chunk_avboit_sample_transmittance.js";
11
+ import { CodeChunk } from "../shader/compiler/CodeChunk.js";
12
+ import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSetDescriptor.js";
13
+ import { ShaderDescriptor } from "../shader/ShaderDescriptor.js";
14
+ import { SAMPLER_LINEAR_UPSCALE } from "../texture/SAMPLER_LINEAR_UPSCALE.js";
15
+ import { VIEW_UNIFORM_STRUCT } from "../view/VIEW_UNIFORM_STRUCT.js";
16
+ import { VOLUMETRICS_METADATA_STRUCT } from "../volumetrics/VOLUMETRICS_METADATA_STRUCT.js";
17
+ import { chunk_dynamic_mesh_avboit_vertex } from "./chunk_dynamic_mesh_avboit_vertex.js";
18
+ import { DYNAMIC_MESH_RESOURCES } from "./shader_dynamic_mesh.js";
19
+
20
+ /**
21
+ * Bind group of everything the draw reads once per pass — the view, the warp, the integral and the
22
+ * fog. Group 0 is the dynamic-mesh group, per mesh.
23
+ * @type {number}
24
+ */
25
+ export const DYNAMIC_MESH_AVBOIT_DRAW_BIND_GROUP_PASS = 1;
26
+
27
+ /**
28
+ * The dynamic meshes' AVBOIT draw: every mesh's triangles at internal resolution, depth-tested
29
+ * against the opaque scene, into the four accumulators the transparent meshes and the particles
30
+ * draw into (`avboit_draw_fragment_body`) — so a trail composites against both order-independently.
31
+ *
32
+ * Per fragment: nothing at all if it has faded out (the splat recorded nothing for it either), then
33
+ * the transmittance of everything in front from the integral texture — a fragment the volume
34
+ * already calls extinct is discarded unshaded — the volumetric fog at its depth, and the
35
+ * accumulators through `avboit_premultiplied_contribution`, the routing every side channel shares.
36
+ *
37
+ * A dynamic mesh is straight alpha and unlit, as the pass over the scene draws it: its colour is
38
+ * premultiplied here and never emits — a fragment that can get past the first test covers
39
+ * something — so the pipeline does not write the emission target at all rather than blend zeros
40
+ * into it over every covered pixel.
41
+ */
42
+
43
+ const resources = new ShaderResourceSetDescriptor();
44
+
45
+ resources.addGroup(DYNAMIC_MESH_RESOURCES.groups[0]);
46
+
47
+ resources.createGroup()
48
+ .addUniform("view", VIEW_UNIFORM_STRUCT)
49
+ .addStorageBuffer("warp", AVBOIT_WARP_STRUCT)
50
+ // sampled through sLinear: linear, clamped on every axis, which is what the integral needs
51
+ .addTexture("tIntegral", "float", "3d")
52
+ .addSampler("sLinear", "filtering", SAMPLER_LINEAR_UPSCALE)
53
+ // volumetrics (composited inline)
54
+ .addUniform("volumetrics_metadata", VOLUMETRICS_METADATA_STRUCT)
55
+ .addTexture("tVolumetrics", "float", "3d")
56
+ .addTexture("tSTBN_vec3", "float", "3d");
57
+
58
+ const body = CodeChunk.from(
59
+ //language=WGSL
60
+ `
61
+ struct DynamicMeshAVBOITDrawOutput {
62
+ @location(0) color : vec4<f32>,
63
+ @location(1) norm : vec4<f32>,
64
+ @location(2) extinction : vec4<f32>,
65
+ @location(3) emission : vec4<f32>,
66
+ }
67
+
68
+ @vertex
69
+ fn vs_main(@builtin(vertex_index) vi : u32) -> DynamicMeshAVBOITVertexOut {
70
+ return dynamic_mesh_avboit_vertex(vi);
71
+ }
72
+
73
+ @fragment
74
+ fn fs_main(in : DynamicMeshAVBOITVertexOut) -> DynamicMeshAVBOITDrawOutput {
75
+ if (in.color.a <= 0.0) {
76
+ // faded out: covers nothing, and straight alpha carries no light without coverage
77
+ discard;
78
+ }
79
+
80
+ let screen_uv = in.clip.xy / vec2<f32>(f32(view.width), f32(view.height));
81
+
82
+ let transmittance = avboit_sample_transmittance(&warp, tIntegral, sLinear, screen_uv, in.view_depth);
83
+
84
+ if (all(transmittance <= vec3<f32>(${AVBOIT_EXTINCT_TRANSMITTANCE}))) {
85
+ // nothing this fragment contributes survives what is in front of it; skip the shading
86
+ discard;
87
+ }
88
+
89
+ let volumetrics = sample_volumetrics(in.view_depth, screen_uv, in.clip.xy);
90
+
91
+ let premultiplied = vec4<f32>(in.color.rgb * in.color.a, in.color.a);
92
+
93
+ let contribution = avboit_premultiplied_contribution(premultiplied, transmittance, volumetrics);
94
+
95
+ var out : DynamicMeshAVBOITDrawOutput;
96
+
97
+ out.color = contribution.color;
98
+ out.norm = contribution.norm;
99
+ out.extinction = contribution.extinction;
100
+ out.emission = contribution.emission;
101
+
102
+ return out;
103
+ }
104
+ `, [
105
+ chunk_dynamic_mesh_avboit_vertex,
106
+ chunk_avboit_sample_transmittance,
107
+ chunk_sample_volumetrics,
108
+ chunk_avboit_premultiplied_contribution,
109
+ ]);
110
+
111
+ const descriptor = ShaderDescriptor.from({ label: "Dynamic Mesh AVBOIT Draw", body, resources });
112
+
113
+ /**
114
+ * The draw pipeline: additive into the accumulators with the emission target masked off, the scene
115
+ * depth tested and never written, both faces.
116
+ * @type {RenderPipelineDescriptor}
117
+ */
118
+ export const DYNAMIC_MESH_AVBOIT_DRAW_PIPELINE = RenderPipelineDescriptor.from({
119
+ label: "Dynamic Mesh AVBOIT Draw",
120
+ layout: resources.generatePipelineLayout(GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT),
121
+ vertex: { module: { code: descriptor.source }, entryPoint: "vs_main" },
122
+ fragment: {
123
+ module: { code: descriptor.source },
124
+ entryPoint: "fs_main",
125
+ // color, norm, extinction — and not emission
126
+ targets: AVBOIT_DRAW_TARGETS.map((target, i) => ({ ...target, writeMask: [0xF, 0xF, 0xF, 0][i] })),
127
+ },
128
+ depthStencil: DepthStencilState.from({ format: "depth32float", depthWriteEnabled: false, depthCompare: "greater" }),
129
+ primitive: { topology: "triangle-list", cullMode: "none" },
130
+ });
131
+
132
+ /** The draw shader's resource set, for building its pass-level bind group. */
133
+ export const DYNAMIC_MESH_AVBOIT_DRAW_RESOURCES = resources;
134
+
135
+ /** The assembled shader, for the validity tier. */
136
+ export const shader_dynamic_mesh_avboit_draw = descriptor;
@@ -0,0 +1,20 @@
1
+ /**
2
+ * Threads per workgroup; one box per thread.
3
+ * @type {number}
4
+ */
5
+ export const DYNAMIC_MESH_AVBOIT_OCCUPANCY_GROUP_SIZE: number;
6
+ /**
7
+ * Floats per box in the `boxes` buffer: `min_x, min_y, min_z, max_x, max_y, max_z`, packed.
8
+ * @type {number}
9
+ */
10
+ export const DYNAMIC_MESH_AVBOIT_BOX_FLOATS: number;
11
+ /**
12
+ * The depth curve (`avboit_build_depth_curve`) and how many boxes this frame's buffer holds — the
13
+ * buffer comes out of a pool and may be longer than the frame's boxes, so its length is not the
14
+ * count.
15
+ */
16
+ export const DYNAMIC_MESH_AVBOIT_OCCUPANCY_SETTINGS_STRUCT: WebGPUStruct;
17
+ export const shader_dynamic_mesh_avboit_occupancy: ComputeShader;
18
+ import { WebGPUStruct } from "../shader/type/WebGPUStruct.js";
19
+ import { ComputeShader } from "../shader/ComputeShader.js";
20
+ //# sourceMappingURL=shader_dynamic_mesh_avboit_occupancy.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"shader_dynamic_mesh_avboit_occupancy.d.ts","sourceRoot":"","sources":["../../../../../src/shade/renderer/dynamic/shader_dynamic_mesh_avboit_occupancy.js"],"names":[],"mappings":"AAaA;;;GAGG;AACH,uDAFU,MAAM,CAE2C;AAE3D;;;GAGG;AACH,6CAFU,MAAM,CAEgC;AAEhD;;;;GAIG;AACH,yEAGgD;AAoEhD,iEAIG;6BA9F0B,gCAAgC;8BAJ/B,4BAA4B"}
@@ -0,0 +1,106 @@
1
+ import { CAMERA_UNIFORM_STRUCT } from "../camera/CAMERA_UNIFORM_STRUCT.js";
2
+ import { AVBOIT_OCCUPANCY_WORDS } from "../rasterize/native/avboit/AVBOIT_CONSTANTS.js";
3
+ import { chunk_avboit_occupancy_mark } from "../rasterize/native/avboit/chunk_avboit_occupancy_mark.js";
4
+ import { AABB3_STRUCT } from "../shader/chunk/geometry/aabb3/AABB3_STRUCT.js";
5
+ import { chunk_aabb3_intersects_frustum } from "../shader/chunk/geometry/aabb3/chunk_aabb3_intersects_frustum.js";
6
+ import { chunk_aabb3_view_depth_range } from "../shader/chunk/geometry/aabb3/chunk_aabb3_view_depth_range.js";
7
+ import { CodeChunk } from "../shader/compiler/CodeChunk.js";
8
+ import { ComputeShader } from "../shader/ComputeShader.js";
9
+ import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSetDescriptor.js";
10
+ import { atomic_u32, u32, vec3f } from "../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
11
+ import { WebGPUArray } from "../shader/type/WebGPUArray.js";
12
+ import { WebGPUStruct } from "../shader/type/WebGPUStruct.js";
13
+
14
+ /**
15
+ * Threads per workgroup; one box per thread.
16
+ * @type {number}
17
+ */
18
+ export const DYNAMIC_MESH_AVBOIT_OCCUPANCY_GROUP_SIZE = 64;
19
+
20
+ /**
21
+ * Floats per box in the `boxes` buffer: `min_x, min_y, min_z, max_x, max_y, max_z`, packed.
22
+ * @type {number}
23
+ */
24
+ export const DYNAMIC_MESH_AVBOIT_BOX_FLOATS = 6;
25
+
26
+ /**
27
+ * The depth curve (`avboit_build_depth_curve`) and how many boxes this frame's buffer holds — the
28
+ * buffer comes out of a pool and may be longer than the frame's boxes, so its length is not the
29
+ * count.
30
+ */
31
+ export const DYNAMIC_MESH_AVBOIT_OCCUPANCY_SETTINGS_STRUCT = WebGPUStruct.from({
32
+ cluster_parameters: vec3f,
33
+ box_count: u32,
34
+ }, "DynamicMeshAVBOITOccupancySettings").pack();
35
+
36
+ const resources = new ShaderResourceSetDescriptor();
37
+
38
+ resources.createGroup()
39
+ .addUniform("camera", CAMERA_UNIFORM_STRUCT)
40
+ .addUniform("settings", DYNAMIC_MESH_AVBOIT_OCCUPANCY_SETTINGS_STRUCT)
41
+ .addStorageBuffer("boxes", WebGPUArray.f32, false)
42
+ .addStorageBuffer("occupancy", WebGPUArray.from(atomic_u32, AVBOIT_OCCUPANCY_WORDS), true);
43
+
44
+ /**
45
+ * The dynamic meshes' AVBOIT occupancy: one thread per box, marking the virtual depth slices it
46
+ * spans so the warp keeps resolution where the meshes are. The counterpart of
47
+ * `shader_avboit_occupancy` (per meshlet) and `shader_particle_avboit_occupancy` (per emitter).
48
+ *
49
+ * One box per mesh, built on the CPU from the triangles that can still put a fragment on screen
50
+ * (`dynamic_mesh_live_bounds`) and carried into world space by the mesh's own transform — the
51
+ * vertices are CPU data already, so that is cheaper than any pass over them here. What happens to a
52
+ * box from there is the particles' arithmetic, through the same two chunks: its view-depth interval
53
+ * (`aabb3_view_depth_range`), then the near-plane test, depth curve, dilation and word OR
54
+ * (`avboit_occupancy_mark`).
55
+ *
56
+ * **A box outside the view frustum marks nothing.** Its mesh puts no fragment on screen, so there is
57
+ * nothing to splat and nothing to draw — but a depth run reserved for it is a run the on-screen
58
+ * surfaces do not get: a trail behind the camera, or off to the side, would otherwise coarsen the
59
+ * warp for every transparent surface in the frame. A box that reaches into the frustum is marked
60
+ * whole, as before.
61
+ *
62
+ * @type {ComputeShader}
63
+ */
64
+ const body = CodeChunk.from(
65
+ //language=WGSL
66
+ `
67
+ @compute @workgroup_size(${DYNAMIC_MESH_AVBOIT_OCCUPANCY_GROUP_SIZE}, 1, 1)
68
+ fn main(
69
+ @builtin(workgroup_id) wg_id : vec3<u32>,
70
+ @builtin(local_invocation_index) local_id : u32,
71
+ ) {
72
+ let index = wg_id.x * ${DYNAMIC_MESH_AVBOIT_OCCUPANCY_GROUP_SIZE}u + local_id;
73
+
74
+ if (index >= settings.box_count) {
75
+ return;
76
+ }
77
+
78
+ let base = index * ${DYNAMIC_MESH_AVBOIT_BOX_FLOATS}u;
79
+
80
+ let box = ${AABB3_STRUCT.make({
81
+ min: "vec3<f32>(boxes[base], boxes[base + 1u], boxes[base + 2u])",
82
+ max: "vec3<f32>(boxes[base + 3u], boxes[base + 4u], boxes[base + 5u])",
83
+ })};
84
+
85
+ if (!aabb3_intersects_frustum(box, camera.frustum)) {
86
+ // nothing of it is on screen: no fragment to splat, no depth to reserve
87
+ return;
88
+ }
89
+
90
+ let range_view = aabb3_view_depth_range(box, camera.view_matrix);
91
+
92
+ avboit_occupancy_mark(range_view.x, range_view.y, camera.clip_near_far.x, settings.cluster_parameters);
93
+ }
94
+ `, [
95
+ AABB3_STRUCT.declaration_chunk,
96
+ chunk_aabb3_intersects_frustum,
97
+ chunk_aabb3_view_depth_range,
98
+ chunk_avboit_occupancy_mark,
99
+ ]
100
+ );
101
+
102
+ export const shader_dynamic_mesh_avboit_occupancy = ComputeShader.from({
103
+ label: "Dynamic Mesh AVBOIT Occupancy",
104
+ resources,
105
+ body,
106
+ });