@vnejs/docs 0.2.65 → 0.2.67

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (261) hide show
  1. package/README.md +35 -35
  2. package/architecture/backends.md +18 -0
  3. package/architecture/build.md +37 -0
  4. package/architecture/bundles.md +20 -0
  5. package/architecture/cli.md +25 -0
  6. package/architecture/compatibility.md +22 -0
  7. package/architecture/configs.md +19 -0
  8. package/architecture/contracts.md +30 -0
  9. package/architecture/dependencies.md +55 -0
  10. package/architecture/editor.md +7 -0
  11. package/architecture/games.md +38 -0
  12. package/architecture/helpers.md +14 -0
  13. package/architecture/model.md +43 -0
  14. package/architecture/modules.md +87 -0
  15. package/architecture/packages.md +43 -0
  16. package/architecture/plugins.md +36 -0
  17. package/architecture/uis.md +23 -0
  18. package/changelog/0.2.18.md +7 -0
  19. package/changelog/0.2.19.md +14 -0
  20. package/changelog/0.2.20.md +10 -0
  21. package/changelog/0.2.21.md +5 -0
  22. package/changelog/0.2.22.md +11 -0
  23. package/changelog/0.2.23.md +4 -0
  24. package/changelog/0.2.25.md +6 -0
  25. package/changelog/0.2.26.md +12 -0
  26. package/changelog/0.2.29.md +10 -0
  27. package/changelog/0.2.31.md +5 -0
  28. package/changelog/0.2.32.md +3 -0
  29. package/changelog/0.2.33.md +5 -0
  30. package/changelog/0.2.34.md +8 -0
  31. package/changelog/0.2.35.md +33 -0
  32. package/changelog/0.2.36.md +10 -0
  33. package/changelog/0.2.38.md +19 -0
  34. package/changelog/0.2.39.md +16 -0
  35. package/changelog/0.2.40.md +9 -0
  36. package/changelog/0.2.42.md +3 -0
  37. package/changelog/0.2.43.md +10 -0
  38. package/changelog/0.2.46.md +3 -0
  39. package/changelog/0.2.47.md +25 -0
  40. package/changelog/0.2.49.md +3 -0
  41. package/changelog/0.2.50.md +6 -0
  42. package/changelog/0.2.51.md +6 -0
  43. package/changelog/0.2.52.md +5 -0
  44. package/changelog/0.2.53.md +12 -0
  45. package/changelog/0.2.55.md +19 -0
  46. package/changelog/0.2.56.md +11 -0
  47. package/changelog/0.2.57.md +7 -0
  48. package/changelog/0.2.58.md +8 -0
  49. package/changelog/0.2.59.md +6 -0
  50. package/changelog/0.2.60.md +5 -0
  51. package/changelog/0.2.61.md +11 -0
  52. package/changelog/0.2.62.md +8 -0
  53. package/changelog/0.2.63.md +4 -0
  54. package/changelog/0.2.64.md +4 -0
  55. package/changelog/0.2.65.md +3 -0
  56. package/changelog/0.2.66.md +5 -0
  57. package/changelog/README.md +43 -0
  58. package/manifest.json +66 -5
  59. package/package.json +6 -4
  60. package/plugins/ai/ai.md +29 -29
  61. package/plugins/ai/checkers.md +26 -26
  62. package/plugins/audio/ambient.md +20 -20
  63. package/plugins/audio/audio.md +40 -40
  64. package/plugins/audio/music.md +20 -20
  65. package/plugins/audio/sound.md +20 -20
  66. package/plugins/audio/voice.md +23 -23
  67. package/plugins/canvas/bg.md +44 -44
  68. package/plugins/canvas/bg.speak.md +34 -34
  69. package/plugins/canvas/fill.md +33 -33
  70. package/plugins/canvas/layer.md +35 -35
  71. package/plugins/canvas/sprite.md +46 -46
  72. package/plugins/canvas/sprite.speak.md +33 -33
  73. package/plugins/canvas/text.md +37 -37
  74. package/plugins/canvas/video.md +37 -37
  75. package/plugins/canvas.layers/bl.md +33 -33
  76. package/plugins/canvas.layers/fl.md +33 -33
  77. package/plugins/canvas.layers/ml.md +33 -33
  78. package/plugins/canvas.layers/ul.md +32 -32
  79. package/plugins/canvas.props/animation.md +25 -25
  80. package/plugins/canvas.props/clip.md +22 -22
  81. package/plugins/canvas.props/filters.md +20 -20
  82. package/plugins/canvas.props/mask.md +23 -23
  83. package/plugins/canvas.props/scale.md +20 -20
  84. package/plugins/common/grid.md +23 -23
  85. package/plugins/common/turn.md +18 -18
  86. package/plugins/controls/controls.md +31 -31
  87. package/plugins/controls/cursor.md +54 -54
  88. package/plugins/controls/gamepad.md +56 -56
  89. package/plugins/controls/keyboard.md +17 -17
  90. package/plugins/core/components.md +28 -28
  91. package/plugins/core/interact.md +26 -26
  92. package/plugins/core/logs.md +28 -28
  93. package/plugins/core/media.md +38 -38
  94. package/plugins/core/memory.md +28 -28
  95. package/plugins/core/platforms.md +19 -19
  96. package/plugins/core/scenario.md +48 -48
  97. package/plugins/core/settings.md +24 -24
  98. package/plugins/core/stack.md +39 -39
  99. package/plugins/core/state.md +30 -30
  100. package/plugins/core/storage.md +56 -56
  101. package/plugins/core/system.md +37 -37
  102. package/plugins/core/vendors.md +19 -19
  103. package/plugins/entities/entities.md +16 -16
  104. package/plugins/entities/wallet.md +27 -27
  105. package/plugins/font/montserrat.md +16 -16
  106. package/plugins/game/checkers.md +38 -38
  107. package/plugins/platform/android.md +17 -17
  108. package/plugins/platform/electron.md +21 -21
  109. package/plugins/platform/metric.md +23 -23
  110. package/plugins/rpg/damage.md +22 -22
  111. package/plugins/rpg/hit.md +24 -24
  112. package/plugins/rpg/skills.md +26 -26
  113. package/plugins/save/auto.md +26 -26
  114. package/plugins/save/continue.md +23 -23
  115. package/plugins/save/quick.md +24 -24
  116. package/plugins/save/save.md +37 -37
  117. package/plugins/scales/health.md +17 -17
  118. package/plugins/scales/mana.md +17 -17
  119. package/plugins/scales/scales.md +31 -31
  120. package/plugins/scenario/autoread.md +36 -36
  121. package/plugins/scenario/choose.md +74 -65
  122. package/plugins/scenario/fastforward.md +46 -46
  123. package/plugins/scenario/history.md +41 -41
  124. package/plugins/scenario/pause.md +27 -27
  125. package/plugins/scenario/point_and_click.md +51 -51
  126. package/plugins/scenario/qte.md +54 -54
  127. package/plugins/scenario/random.md +17 -17
  128. package/plugins/settings/filter.md +19 -19
  129. package/plugins/settings/potato.md +22 -22
  130. package/plugins/settings/ratio.md +19 -19
  131. package/plugins/settings/textsize.md +19 -19
  132. package/plugins/settings/volume.md +21 -21
  133. package/plugins/text/inject.md +22 -22
  134. package/plugins/text/locs.md +36 -36
  135. package/plugins/text/meet.md +19 -19
  136. package/plugins/text/smooth.md +33 -33
  137. package/plugins/text/text.md +76 -69
  138. package/plugins/text/wall.md +20 -20
  139. package/plugins/time/date.md +22 -22
  140. package/plugins/time/time.md +23 -23
  141. package/plugins/vars/counters.md +28 -28
  142. package/plugins/vars/flags.md +24 -24
  143. package/plugins/vars/vars.md +29 -29
  144. package/plugins/views/achievement.md +44 -44
  145. package/plugins/views/comment.md +31 -31
  146. package/plugins/views/controls.hints.md +34 -34
  147. package/plugins/views/cursor.md +19 -19
  148. package/plugins/views/fps.md +33 -33
  149. package/plugins/views/gamepad.debug.md +32 -32
  150. package/plugins/views/settings.md +39 -39
  151. package/plugins/views/video.md +37 -37
  152. package/plugins/views.scenario/choose.md +41 -41
  153. package/plugins/views.scenario/interface.controls.md +31 -31
  154. package/plugins/views.scenario/interface.fastforward.md +29 -29
  155. package/plugins/views.scenario/interface.md +74 -74
  156. package/plugins/views.scenario/point_and_click.md +39 -39
  157. package/plugins/views.scenario/qte.md +51 -51
  158. package/plugins/views.screens/checkers.md +35 -35
  159. package/plugins/views.screens/confirm.md +35 -35
  160. package/plugins/views.screens/credits.md +31 -31
  161. package/plugins/views.screens/disclaimer.md +42 -42
  162. package/plugins/views.screens/eula.md +37 -37
  163. package/plugins/views.screens/gallery.full.md +41 -41
  164. package/plugins/views.screens/gallery.md +75 -75
  165. package/plugins/views.screens/gamemenu.md +41 -41
  166. package/plugins/views.screens/history.md +39 -39
  167. package/plugins/views.screens/intro.md +32 -32
  168. package/plugins/views.screens/loading.md +30 -30
  169. package/plugins/views.screens/mainmenu.md +49 -49
  170. package/plugins/views.screens/mainmenu.socials.md +25 -25
  171. package/plugins/views.screens/save.md +66 -66
  172. package/plugins/views.screens/settings.defaults.md +37 -37
  173. package/plugins/views.screens/settings.md +40 -40
  174. package/scenario.catalog/README.md +13 -13
  175. package/scenario.catalog/index.md +35 -35
  176. package/scenario.catalog/stubs/achievement.md +4 -4
  177. package/scenario.catalog/stubs/audio.ambient.md +4 -4
  178. package/scenario.catalog/stubs/audio.music.md +4 -4
  179. package/scenario.catalog/stubs/audio.sound.md +4 -4
  180. package/scenario.catalog/stubs/audio.voice.md +4 -4
  181. package/scenario.catalog/stubs/bl.animation.md +5 -5
  182. package/scenario.catalog/stubs/bl.bg.md +5 -5
  183. package/scenario.catalog/stubs/bl.clip.md +5 -5
  184. package/scenario.catalog/stubs/bl.fill.md +5 -5
  185. package/scenario.catalog/stubs/bl.filter.md +5 -5
  186. package/scenario.catalog/stubs/bl.mask.md +5 -5
  187. package/scenario.catalog/stubs/bl.scale.md +5 -5
  188. package/scenario.catalog/stubs/bl.sprite.md +5 -5
  189. package/scenario.catalog/stubs/bl.text.md +5 -5
  190. package/scenario.catalog/stubs/bl.video.md +5 -5
  191. package/scenario.catalog/stubs/choose.block.md +7 -7
  192. package/scenario.catalog/stubs/choose.md +4 -4
  193. package/scenario.catalog/stubs/choose.option.md +7 -7
  194. package/scenario.catalog/stubs/comment.md +5 -5
  195. package/scenario.catalog/stubs/counter.md +5 -5
  196. package/scenario.catalog/stubs/credits.md +4 -4
  197. package/scenario.catalog/stubs/date.md +4 -4
  198. package/scenario.catalog/stubs/disclaimer.md +5 -5
  199. package/scenario.catalog/stubs/fl.animation.md +5 -5
  200. package/scenario.catalog/stubs/fl.bg.md +5 -5
  201. package/scenario.catalog/stubs/fl.clip.md +5 -5
  202. package/scenario.catalog/stubs/fl.fill.md +5 -5
  203. package/scenario.catalog/stubs/fl.filter.md +5 -5
  204. package/scenario.catalog/stubs/fl.mask.md +5 -5
  205. package/scenario.catalog/stubs/fl.scale.md +5 -5
  206. package/scenario.catalog/stubs/fl.sprite.md +5 -5
  207. package/scenario.catalog/stubs/fl.text.md +5 -5
  208. package/scenario.catalog/stubs/fl.video.md +5 -5
  209. package/scenario.catalog/stubs/flag.md +13 -13
  210. package/scenario.catalog/stubs/interface.md +4 -4
  211. package/scenario.catalog/stubs/intro.md +4 -4
  212. package/scenario.catalog/stubs/mainmenu.md +4 -4
  213. package/scenario.catalog/stubs/ml.animation.md +5 -5
  214. package/scenario.catalog/stubs/ml.bg.md +5 -5
  215. package/scenario.catalog/stubs/ml.clip.md +5 -5
  216. package/scenario.catalog/stubs/ml.fill.md +5 -5
  217. package/scenario.catalog/stubs/ml.filter.md +5 -5
  218. package/scenario.catalog/stubs/ml.mask.md +5 -5
  219. package/scenario.catalog/stubs/ml.scale.md +5 -5
  220. package/scenario.catalog/stubs/ml.sprite.md +5 -5
  221. package/scenario.catalog/stubs/ml.text.md +5 -5
  222. package/scenario.catalog/stubs/ml.video.md +5 -5
  223. package/scenario.catalog/stubs/other.md +6 -6
  224. package/scenario.catalog/stubs/pause.md +5 -5
  225. package/scenario.catalog/stubs/point-and-click.block.md +4 -4
  226. package/scenario.catalog/stubs/point-and-click.md +4 -4
  227. package/scenario.catalog/stubs/point-and-click.option.md +4 -4
  228. package/scenario.catalog/stubs/qte.md +4 -4
  229. package/scenario.catalog/stubs/random.md +4 -4
  230. package/scenario.catalog/stubs/random.option.md +4 -4
  231. package/scenario.catalog/stubs/save.auto.md +4 -4
  232. package/scenario.catalog/stubs/save.md +5 -5
  233. package/scenario.catalog/stubs/scenario.md +4 -4
  234. package/scenario.catalog/stubs/settings.defaults.md +4 -4
  235. package/scenario.catalog/stubs/stack.md +4 -4
  236. package/scenario.catalog/stubs/text.meet.md +4 -4
  237. package/scenario.catalog/stubs/text.wall.md +4 -4
  238. package/scenario.catalog/stubs/time.md +4 -4
  239. package/scenario.catalog/stubs/ul.animation.md +5 -5
  240. package/scenario.catalog/stubs/ul.bg.md +5 -5
  241. package/scenario.catalog/stubs/ul.clip.md +5 -5
  242. package/scenario.catalog/stubs/ul.fill.md +5 -5
  243. package/scenario.catalog/stubs/ul.filter.md +5 -5
  244. package/scenario.catalog/stubs/ul.mask.md +5 -5
  245. package/scenario.catalog/stubs/ul.scale.md +5 -5
  246. package/scenario.catalog/stubs/ul.sprite.md +5 -5
  247. package/scenario.catalog/stubs/ul.text.md +5 -5
  248. package/scenario.catalog/stubs/video.md +4 -4
  249. package/scenario.catalog/stubs/wallet.md +4 -4
  250. package/scenario.guide/README.md +38 -38
  251. package/scenario.guide/audio.md +11 -11
  252. package/scenario.guide/canvas.md +23 -23
  253. package/scenario.guide/choose.md +28 -28
  254. package/scenario.guide/dialogue.md +23 -23
  255. package/scenario.guide/flow.md +21 -21
  256. package/scenario.guide/point-and-click.md +12 -12
  257. package/scenario.guide/qte-random.md +20 -20
  258. package/scenario.guide/vars.md +19 -19
  259. package/scenario.guide/views.md +20 -20
  260. package/CHANGELOG.md +0 -387
  261. package/architecture.md +0 -566
@@ -2,16 +2,16 @@
2
2
 
3
3
  | | |
4
4
  | -------------- | --------------------------------------------------- |
5
- | Тип | `module` (`$`) |
6
- | Сигнатура | `$ wallet <action> …` |
5
+ | Type | `module` (`$`) |
6
+ | Signature | `$ wallet <action> …` |
7
7
  | Actions / args | add, set, reset |
8
8
  | Plugin doc | [entities/wallet.md](../plugins/entities/wallet.md) |
9
9
 
10
- ## Примеры
10
+ ## Examples
11
11
 
12
12
  ```vne
13
13
  $ wallet add …
14
14
  $ wallet reset
15
15
  ```
16
16
 
17
- Source of truth: `SCENARIO_COMMANDS` в соответствующем `contracts/**/commands.ts`.
17
+ Source of truth: `SCENARIO_COMMANDS` in the matching `contracts/**/commands.ts`.
@@ -1,82 +1,82 @@
1
- # Сценарный гайд (вариант B)
1
+ # Scenario guide (variant B)
2
2
 
3
- Авторский слой для написания `.vne`. Здесь — синтаксис, примеры и типичные паттерны. События и модули плагинов — в [`../plugins/`](../plugins/).
3
+ Author layer for writing `.vne`. Syntax, examples, and common patterns live here. Plugin events and modules are in [`../plugins/`](../plugins/).
4
4
 
5
- Параллельный вход: [`../scenario.catalog/`](../scenario.catalog/) (индекс команд из `SCENARIO_COMMANDS`).
5
+ The other entry is [`../scenario.catalog/`](../scenario.catalog/) (the command index from `SCENARIO_COMMANDS`).
6
6
 
7
- ## Оглавление
7
+ ## Contents
8
8
 
9
- | Страница | Тема |
9
+ | Page | Topic |
10
10
  | ------------------------------------------ | ----------------------------------------------- |
11
- | [dialogue.md](./dialogue.md) | Реплики, speakers, wall / meet |
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+ | [dialogue.md](./dialogue.md) | Lines, speakers, wall / meet |
12
12
  | [flow.md](./flow.md) | `stack`, `scenario`, `pause`, `save` |
13
13
  | [vars.md](./vars.md) | `flag`, `counter` |
14
14
  | [choose.md](./choose.md) | `% choose` |
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15
  | [point-and-click.md](./point-and-click.md) | `% point-and-click` |
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  | [qte-random.md](./qte-random.md) | `% qte`, `% random` |
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  | [audio.md](./audio.md) | `$ audio.*` |
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- | [canvas.md](./canvas.md) | слои `bl` / `fl` / `ml` / `ul` |
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+ | [canvas.md](./canvas.md) | Layers `bl` / `fl` / `ml` / `ul` |
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  | [views.md](./views.md) | interface, screens, video, comment, achievement |
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20
 
21
- ## Структура файла
21
+ ## File shape
22
22
 
23
23
  ```vne
24
24
  import tests/stack
25
25
 
26
26
  label init:
27
- "Стартовая реплика"
27
+ "Opening line"
28
28
  $ stack jump prologue/1
29
29
 
30
30
  label prologue/1:
31
- fl "Реплика персонажа"
31
+ fl "Character line"
32
32
  ```
33
33
 
34
- - **`import <path>`** — подключить другой `.vne` (путь без расширения, относительно каталога scenario).
35
- - **`label <name>:`** — метка; к ней прыгают через `$ stack jump/call` и `$ scenario goto`.
36
- - Отступы (indent) задают тело блоков (`% choose`, `% flag`, …).
34
+ - **`import <path>`** — load another `.vne` (path without the extension, relative to the scenario folder).
35
+ - **`label <name>:`** — a label. Jump to it with `$ stack jump/call` and `$ scenario goto`.
36
+ - Indent is the body of a block (`% choose`, `% flag`, …).
37
37
 
38
- ## Типы строк
38
+ ## Line kinds
39
39
 
40
- | Вид | Пример | Смысл |
41
- | ------ | -------------------------- | --------------------------------- |
42
- | Диалог | `"Текст"` или `fl "Текст"` | Модуль `other` (без `$`) |
43
- | Модуль | `$ flag seen` | Префикс `$` — вызов модуля |
44
- | Блок | `% choose` | Префикс `%` — блок с indent-телом |
40
+ | Kind | Example | Meaning |
41
+ | ------ | ----------------------- | ------------------------------------------- |
42
+ | Dialog | `"Text"` or `fl "Text"` | Module `other` (no `$`) |
43
+ | Module | `$ flag seen` | Prefix `$` calls a module |
44
+ | Block | `% choose` | Prefix `%` is a block with an indented body |
45
45
 
46
- ## Keywords строки
46
+ ## Line keywords
47
47
 
48
- После `|` на той же строке (общие для сценария):
48
+ After `|` on the same line (shared by the scenario):
49
49
 
50
- | Keyword | Смысл |
51
- | ------------------ | --------------------------------------------------- |
52
- | `async` | Не блокировать продвижение, пока строка выполняется |
53
- | `autonext` | Автопереход дальше после строки |
54
- | `skip-if-possible` | Пропустить строку, если движок может |
50
+ | Keyword | Meaning |
51
+ | ------------------ | ---------------------------------------- |
52
+ | `async` | Do not block advance while the line runs |
53
+ | `autonext` | Advance automatically after the line |
54
+ | `skip-if-possible` | Skip the line when the engine can |
55
55
 
56
- Доменные keywords живут в плагинах, например `| global` (vars), `| qte-fallback` (choose↔qte), `| extend` (text).
56
+ Domain keywords live in plugins, for example `| global` (vars), `| qte-fallback` (choose↔qte), `| extend` (text).
57
57
 
58
- ## Props в indent
58
+ ## Indent props
59
59
 
60
- Под блоками и опциями часто встречаются свойства:
60
+ Blocks and options often use props:
61
61
 
62
62
  ```vne
63
- % choose.option "Осмотреть"
63
+ % choose.option "Look around"
64
64
  hided: $ flag seen
65
65
  disabled: $ counter n > 3
66
66
  qte: easy
67
67
  ```
68
68
 
69
- - **`hided:`** — скрыть опцию, если условие истинно.
70
- - **`disabled:`** — показать, но недоступна.
71
- - Условие — обычно `$ flag …` / `$ counter …` (иногда с `| global`).
69
+ - **`hided:`** — hide the option when the condition is true.
70
+ - **`disabled:`** — show the option, but keep it unavailable.
71
+ - The condition is usually `$ flag …` / `$ counter …` (sometimes with `| global`).
72
72
 
73
- ## Комментарии
73
+ ## Comments
74
74
 
75
75
  ```vne
76
- # комментарий
77
- // тоже комментарий
76
+ # comment
77
+ // also a comment
78
78
  ```
79
79
 
80
- ## Дальше
80
+ ## Next
81
81
 
82
- Начните с [dialogue.md](./dialogue.md) и [flow.md](./flow.md), затем ветвления ([choose.md](./choose.md)) и медиа ([canvas.md](./canvas.md), [audio.md](./audio.md)).
82
+ Start with [dialogue.md](./dialogue.md) and [flow.md](./flow.md). Then branches ([choose.md](./choose.md)) and media ([canvas.md](./canvas.md), [audio.md](./audio.md)).
@@ -1,15 +1,15 @@
1
- # Аудио: $ audio.*
1
+ # Audio: $ audio.*
2
2
 
3
- Четыре канала с одинаковым набором действий:
3
+ Four channels share the same actions:
4
4
 
5
- | Модуль | Назначение |
6
- | ----------------- | ------------ |
7
- | `$ audio.music` | Музыка / BGM |
8
- | `$ audio.ambient` | Амбиент |
9
- | `$ audio.sound` | SFX |
10
- | `$ audio.voice` | Голос |
5
+ | Module | Role |
6
+ | ----------------- | ----------- |
7
+ | `$ audio.music` | Music / BGM |
8
+ | `$ audio.ambient` | Ambient |
9
+ | `$ audio.sound` | SFX |
10
+ | `$ audio.voice` | Voice |
11
11
 
12
- ## Действия
12
+ ## Actions
13
13
 
14
14
  `play`, `stop`, `pause`, `resume`, `volume`
15
15
 
@@ -22,8 +22,8 @@ $ audio.music volume 0.5
22
22
  $ audio.music stop
23
23
  ```
24
24
 
25
- Точные аргументы после `play` (id трека, fade и т.д.) зависят от контента и контракта audio; смотрите примеры в `games/*/game/**/scenario/`.
25
+ The exact args after `play` (track id, fade, and so on) depend on the content and the audio contract. See examples in `games/*/game/**/scenario/`.
26
26
 
27
- ## См. также
27
+ ## See also
28
28
 
29
29
  - [`../plugins/audio/music.md`](../plugins/audio/music.md), [`ambient.md`](../plugins/audio/ambient.md), [`sound.md`](../plugins/audio/sound.md), [`voice.md`](../plugins/audio/voice.md)
@@ -1,28 +1,28 @@
1
- # Canvas-слои: bl / fl / ml / ul
1
+ # Canvas layers: bl / fl / ml / ul
2
2
 
3
- Команды вида `$ <layer>.<kind> <action> …`.
3
+ Commands look like `$ <layer>.<kind> <action> …`.
4
4
 
5
- ## Слои
5
+ ## Layers
6
6
 
7
- | Префикс | Обычный смысл |
8
- | ------- | --------------------------------- |
9
- | `bl` | Back layer (фон, дальние объекты) |
10
- | `ml` | Middle |
11
- | `fl` | Front / персонажи часто здесь |
12
- | `ul` | UI / верхний слой |
7
+ | Prefix | Usual meaning |
8
+ | ------ | ------------------------------------ |
9
+ | `bl` | Back layer (background, far objects) |
10
+ | `ml` | Middle |
11
+ | `fl` | Front / characters often live here |
12
+ | `ul` | UI / the top layer |
13
13
 
14
- Состав `kind` зависит от слоя (например у `ul` может не быть `video`). Типичные kind:
14
+ Which `kind` values exist depends on the layer (for example `ul` may have no `video`). Typical kinds:
15
15
 
16
- | Kind | Действия (часто) |
17
- | -------------------------------------------------- | ------------------------------------- |
18
- | `bg` | `show`, `hide`, `change` |
19
- | `sprite` | `show`, `hide`, `change`, `move` |
20
- | `video` | `show`, `hide`, `change` |
21
- | `text` | `show`, `hide`, `change`, `move` |
22
- | `fill` | `show`, `change`, `hide` |
23
- | `filter` / `scale` / `clip` / `mask` / `animation` | `set` / `unset` (у mask ещё `change`) |
16
+ | Kind | Actions (often) |
17
+ | -------------------------------------------------- | ---------------------------------------- |
18
+ | `bg` | `show`, `hide`, `change` |
19
+ | `sprite` | `show`, `hide`, `change`, `move` |
20
+ | `video` | `show`, `hide`, `change` |
21
+ | `text` | `show`, `hide`, `change`, `move` |
22
+ | `fill` | `show`, `change`, `hide` |
23
+ | `filter` / `scale` / `clip` / `mask` / `animation` | `set` / `unset` (mask also has `change`) |
24
24
 
25
- ## Примеры
25
+ ## Examples
26
26
 
27
27
  ```vne
28
28
  $ bl.bg show {castle/hospital_room}
@@ -36,11 +36,11 @@ $ bl.mask set …
36
36
  $ bl.animation set …
37
37
  ```
38
38
 
39
- Число после bg/sprite часто — длительность перехода (мс). Id медиа в `{…}`.
39
+ The number after bg/sprite is often the transition duration (ms). Media ids sit in `{…}`.
40
40
 
41
- Не копируйте документацию на каждый слой: паттерн один — меняется только префикс `bl` / `fl` / `ml` / `ul`.
41
+ Do not copy the docs for every layer. The pattern is one pattern. Only the prefix changes: `bl` / `fl` / `ml` / `ul`.
42
42
 
43
- ## См. также
43
+ ## See also
44
44
 
45
- - Слои: [`../plugins/canvas.layers/bl.md`](../plugins/canvas.layers/bl.md), [`fl.md`](../plugins/canvas.layers/fl.md), [`ml.md`](../plugins/canvas.layers/ml.md), [`ul.md`](../plugins/canvas.layers/ul.md)
45
+ - Layers: [`../plugins/canvas.layers/bl.md`](../plugins/canvas.layers/bl.md), [`fl.md`](../plugins/canvas.layers/fl.md), [`ml.md`](../plugins/canvas.layers/ml.md), [`ul.md`](../plugins/canvas.layers/ul.md)
46
46
  - Kind: [`../plugins/canvas/bg.md`](../plugins/canvas/bg.md), [`sprite.md`](../plugins/canvas/sprite.md), …
@@ -1,56 +1,56 @@
1
- # Выбор: % choose
1
+ # Choice: % choose
2
2
 
3
- Меню опций. UI рисует view-плагин; логика веток — здесь.
3
+ An option menu. A view plugin draws the UI. Branch logic lives here.
4
4
 
5
5
  ```vne
6
6
  % choose
7
- title: "Меню"
8
- % choose.option "Осмотреть"
7
+ title: "Menu"
8
+ % choose.option "Look around"
9
9
  hided: $ flag seen
10
10
  $ flag seen
11
- "Осмотрели."
11
+ "Looked around."
12
12
  $ choose repeat
13
- % choose.option "Уйти"
14
- "Уходим."
15
- # дальше — когда repeat больше не нужен / все option скрыты
13
+ % choose.option "Leave"
14
+ "We leave."
15
+ # next — when repeat is no longer needed / every option is hidden
16
16
  ```
17
17
 
18
- ## Команды
18
+ ## Commands
19
19
 
20
- | Синтаксис | Смысл |
21
- | --------------------- | --------------------------------------------------------- |
22
- | `% choose` | Открыть выбор; собрать `% choose.option` |
23
- | `% choose.option "…"` | Ветка; невыбранные пропускаются по indent |
24
- | `$ choose repeat` | Вернуться к ближайшему `% choose` **выше** в той же метке |
20
+ | Syntax | Meaning |
21
+ | --------------------- | ------------------------------------------------------------ |
22
+ | `% choose` | Open the choice and collect `% choose.option` |
23
+ | `% choose.option "…"` | A branch. Unpicked options are skipped by indent |
24
+ | `$ choose repeat` | Return to the nearest `% choose` **above** in the same label |
25
25
 
26
- Если все опции `hided` (или список пуст) — блок пропускается.
26
+ When every option is `hided` (or the list is empty), the block is skipped.
27
27
 
28
- Опционально у блока: `title: "…"` — заголовок над опциями (рисует `views.scenario.choose`).
28
+ Optional on the block: `title: "…"` — a title above the options (drawn by `views.scenario.choose`).
29
29
 
30
- ## Props и keywords опции
30
+ ## Option props and keywords
31
31
 
32
32
  ```vne
33
33
  % choose
34
- % choose.option "С QTE"
34
+ % choose.option "With QTE"
35
35
  qte: easy
36
- "Успех — эта ветка"
36
+ "Success — this branch"
37
37
  % choose.option "Fallback" | qte-fallback
38
- "Прямой выбор или fail QTE"
39
- % choose.option "Скрытая"
38
+ "A direct pick, or a failed QTE"
39
+ % choose.option "Hidden"
40
40
  hided: $ flag done
41
- % choose.option "Недоступная"
41
+ % choose.option "Unavailable"
42
42
  disabled: $ flag locked
43
43
  ```
44
44
 
45
- - **`hided:`** / **`disabled:`** — условия видимости/доступности.
46
- - **`qte: <id>`** — перед входом в ветку запустить QTE (нужен compatibility choose↔qte в бандле).
47
- - **`| qte-fallback`** — ветка при провале QTE.
45
+ - **`hided:`** / **`disabled:`** — visibility and availability conditions.
46
+ - **`qte: <id>`** — run a QTE before entering the branch (the bundle needs choose↔qte compatibility).
47
+ - **`| qte-fallback`** — the branch used when the QTE fails.
48
48
 
49
- ## Цикл «осмотреть → меню»
49
+ ## The "look around, then menu" loop
50
50
 
51
- Паттерн: в каждой опции осмотра ставить флаг и `$ choose repeat`; когда всё осмотрено (`hided`), choose сам уйдёт дальше.
51
+ Pattern: in each look option, set a flag and `$ choose repeat`. When everything is seen (`hided`), choose moves on by itself.
52
52
 
53
- ## См. также
53
+ ## See also
54
54
 
55
55
  - [`../plugins/scenario/choose.md`](../plugins/scenario/choose.md)
56
56
  - View: [`../plugins/views.scenario/choose.md`](../plugins/views.scenario/choose.md)
@@ -1,58 +1,58 @@
1
- # Диалог и текст
1
+ # Dialogue and text
2
2
 
3
- Строки без `$` / `%` — реплики (модуль `other`, плагин text).
3
+ A line with no `$` / `%` is dialogue (module `other`, the text plugin).
4
4
 
5
- ## Базовый диалог
5
+ ## Basic dialogue
6
6
 
7
7
  ```vne
8
- "Наррация от третьего лица."
9
- fl "Реплика персонажа с id fl."
10
- co "Реплика Коралины."
8
+ "Third-person narration."
9
+ fl "Line for the speaker id fl."
10
+ co "Coraline's line."
11
11
  ```
12
12
 
13
- - Строка в кавычках без speaker id — наррация / «other».
14
- - `<speaker> "…"` — реплика с именем спикера (id из конфига игры).
13
+ - A quoted line with no speaker id is narration / "other".
14
+ - `<speaker> "…"` is a line for that speaker (the id comes from the game config).
15
15
 
16
- ## Postfix и inject
16
+ ## Postfix and inject
17
17
 
18
18
  ```vne
19
- fl "Мне всегда нравилось твоё имя."
19
+ fl "I always liked your name."
20
20
  postfix: nod
21
21
 
22
- % choose.option "А сейчас счетчик равен testsCounter"
22
+ % choose.option "The counter is testsCounter"
23
23
  inject:
24
24
  $ counter testsCounter
25
25
  ```
26
26
 
27
- - **`postfix:`** — доп. токен к реплике (жесты, вариации — зависит от бандла/контента).
28
- - **`inject:`** — подставить значение в текст опции/строки через exec.
27
+ - **`postfix:`** — an extra token on the line (gestures, variants — depends on the bundle and the content).
28
+ - **`inject:`** — put a value into the option or line text through exec.
29
29
 
30
30
  ## text.meet
31
31
 
32
- Зафиксировать «знакомство» со спикером (имя в UI и т.п.):
32
+ Record that the player has met the speaker (the name in the UI, and similar):
33
33
 
34
34
  ```vne
35
35
  $ text.meet fl
36
- fl "Нога заживёт."
36
+ fl "The leg will heal."
37
37
  ```
38
38
 
39
- Сигнатура: `$ text.meet <speakerId>`.
39
+ Signature: `$ text.meet <speakerId>`.
40
40
 
41
41
  ## text.wall
42
42
 
43
- Стена текста (многострочный блок на экране):
43
+ A wall of text (a multi-line block on screen):
44
44
 
45
45
  ```vne
46
46
  $ text.wall start
47
- "Первый абзац"
48
- "Второй абзац"
47
+ "First paragraph"
48
+ "Second paragraph"
49
49
  $ text.wall end
50
50
  $ text.wall clear
51
51
  ```
52
52
 
53
- Действия: `start`, `end`, `clear`.
53
+ Actions: `start`, `end`, `clear`.
54
54
 
55
- ## См. также
55
+ ## See also
56
56
 
57
- - Плагины: [`../plugins/text/text.md`](../plugins/text/text.md), [`meet.md`](../plugins/text/meet.md), [`wall.md`](../plugins/text/wall.md)
58
- - Каталог: [`../scenario.catalog/stubs/other.md`](../scenario.catalog/stubs/other.md)
57
+ - Plugins: [`../plugins/text/text.md`](../plugins/text/text.md), [`meet.md`](../plugins/text/meet.md), [`wall.md`](../plugins/text/wall.md)
58
+ - Catalog: [`../scenario.catalog/stubs/other.md`](../scenario.catalog/stubs/other.md)
@@ -1,6 +1,6 @@
1
- # Поток сценария: stack, scenario, pause, save
1
+ # Scenario flow: stack, scenario, pause, save
2
2
 
3
- ## stack — переходы по меткам
3
+ ## stack — jumps between labels
4
4
 
5
5
  ```vne
6
6
  $ stack jump prologue/3
@@ -8,15 +8,15 @@ $ stack call testsStackSubroutine
8
8
  $ stack pop
9
9
  ```
10
10
 
11
- | Действие | Смысл |
12
- | -------------- | ---------------------------------------------------------------------------- |
13
- | `jump <label>` | Перейти на метку **без** сохранения возврата |
14
- | `call <label>` | Push текущей позиции, затем переход; в конце метки обычно `pop` или auto-pop |
15
- | `pop` | Вернуться к сохранённой позиции |
11
+ | Action | Meaning |
12
+ | -------------- | ----------------------------------------------------------------------------------- |
13
+ | `jump <label>` | Go to the label and do not save a return point |
14
+ | `call <label>` | Push the current position, then jump. The label usually ends with `pop` or auto-pop |
15
+ | `pop` | Return to the saved position |
16
16
 
17
- `call` может передавать аргументы (см. тесты `tests/stack` в играх).
17
+ `call` can pass arguments (see the `tests/stack` tests in the games).
18
18
 
19
- ## scenario — якоря внутри метки
19
+ ## scenario — anchors inside a label
20
20
 
21
21
  ```vne
22
22
  $ scenario anchor loop_start
@@ -24,10 +24,10 @@ $ scenario anchor loop_start
24
24
  $ scenario goto loop_start
25
25
  ```
26
26
 
27
- | Действие | Смысл |
28
- | --------------- | --------------------------------- |
29
- | `anchor <name>` | Именованная точка в текущей метке |
30
- | `goto <name>` | Перейти к якорю (в той же метке) |
27
+ | Action | Meaning |
28
+ | --------------- | ---------------------------------- |
29
+ | `anchor <name>` | A named point in the current label |
30
+ | `goto <name>` | Jump to the anchor (same label) |
31
31
 
32
32
  ## pause
33
33
 
@@ -36,21 +36,21 @@ $ pause
36
36
  $ pause 300
37
37
  ```
38
38
 
39
- Пауза сценария до клика или на `time` миллисекунд.
39
+ Pause the scenario until a click, or for `time` milliseconds.
40
40
 
41
41
  ## save
42
42
 
43
43
  ```vne
44
- $ save key "Глава: «Пробуждение в кошмаре»"
44
+ $ save key "Chapter: Waking in a nightmare"
45
45
  $ save.auto
46
46
  ```
47
47
 
48
- | Команда | Смысл |
49
- | ---------------- | ------------------------------------ |
50
- | `$ save key "…"` | Задать ключ/подпись слота сохранения |
51
- | `$ save.auto` | Автосохранение |
48
+ | Command | Meaning |
49
+ | ---------------- | -------------------------------- |
50
+ | `$ save key "…"` | Set the save slot key or caption |
51
+ | `$ save.auto` | Autosave |
52
52
 
53
- ## Типичный каркас
53
+ ## A typical frame
54
54
 
55
55
  ```vne
56
56
  label init:
@@ -65,7 +65,7 @@ label prologue/1:
65
65
  $ stack jump prologue/2
66
66
  ```
67
67
 
68
- ## См. также
68
+ ## See also
69
69
 
70
70
  - [`../plugins/core/stack.md`](../plugins/core/stack.md), [`scenario.md`](../plugins/core/scenario.md)
71
71
  - [`../plugins/scenario/pause.md`](../plugins/scenario/pause.md)
@@ -1,6 +1,6 @@
1
1
  # Point-and-click: % point-and-click
2
2
 
3
- Hotspot-выбор на фоне. UI — view-плагин; ветки — как у choose.
3
+ A hotspot choice on the background. The UI is a view plugin. Branches work like choose.
4
4
 
5
5
  ```vne
6
6
  % point-and-click
@@ -9,31 +9,31 @@ Hotspot-выбор на фоне. UI — view-плагин; ветки — ка
9
9
  imgHeight: 60
10
10
  hided: $ flag pac_1
11
11
  $ flag pac_1
12
- "Нашли предмет."
12
+ "Found an item."
13
13
  $ point-and-click repeat
14
14
  % point-and-click.option {search} {search-hover} 50 50
15
15
  imgWidth: 60
16
16
  imgHeight: 60
17
17
  hided: $ flag pac_2
18
18
  $ flag pac_2
19
- "Другая точка."
19
+ "Another spot."
20
20
  $ point-and-click repeat
21
- "Все точки осмотрены — сценарий продолжается."
21
+ "Every spot is checked — the scenario continues."
22
22
  ```
23
23
 
24
- ## Команды
24
+ ## Commands
25
25
 
26
- | Синтаксис | Смысл |
26
+ | Syntax | Meaning |
27
27
  | ------------------------------------------------- | ----------------------------------------------- |
28
- | `% point-and-click` | Открыть режим; собрать `.option` |
29
- | `% point-and-click.option {icon} {iconHover} x y` | Hotspot: иконка, hover-иконка и координаты |
30
- | `$ point-and-click repeat` | Вернуться к ближайшему `% point-and-click` выше |
28
+ | `% point-and-click` | Open the mode and collect `.option` |
29
+ | `% point-and-click.option {icon} {iconHover} x y` | A hotspot: icon, hover icon, and coordinates |
30
+ | `$ point-and-click repeat` | Return to the nearest `% point-and-click` above |
31
31
 
32
- `x` / `y` — числа (проценты/координаты UI — по конвенции игры). `{icon}` / `{iconHover}` — id иконок из `media/icons/.../point_and_click/`.
32
+ `x` / `y` are numbers (percent or UI coordinates — by the game convention). `{icon}` / `{iconHover}` are icon ids from `media/icons/.../point_and_click/`.
33
33
 
34
- Props `hided:` / `disabled:` — как у choose. Опционально `imgWidth:` / `imgHeight:` — размер hotspot в пикселях canvas.
34
+ Props `hided:` / `disabled:` work like choose. Optional `imgWidth:` / `imgHeight:` set the hotspot size in canvas pixels.
35
35
 
36
- ## См. также
36
+ ## See also
37
37
 
38
38
  - [`../plugins/scenario/point_and_click.md`](../plugins/scenario/point_and_click.md)
39
39
  - View: [`../plugins/views.scenario/point_and_click.md`](../plugins/views.scenario/point_and_click.md)