@vnejs/docs 0.2.65 → 0.2.67
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +35 -35
- package/architecture/backends.md +18 -0
- package/architecture/build.md +37 -0
- package/architecture/bundles.md +20 -0
- package/architecture/cli.md +25 -0
- package/architecture/compatibility.md +22 -0
- package/architecture/configs.md +19 -0
- package/architecture/contracts.md +30 -0
- package/architecture/dependencies.md +55 -0
- package/architecture/editor.md +7 -0
- package/architecture/games.md +38 -0
- package/architecture/helpers.md +14 -0
- package/architecture/model.md +43 -0
- package/architecture/modules.md +87 -0
- package/architecture/packages.md +43 -0
- package/architecture/plugins.md +36 -0
- package/architecture/uis.md +23 -0
- package/changelog/0.2.18.md +7 -0
- package/changelog/0.2.19.md +14 -0
- package/changelog/0.2.20.md +10 -0
- package/changelog/0.2.21.md +5 -0
- package/changelog/0.2.22.md +11 -0
- package/changelog/0.2.23.md +4 -0
- package/changelog/0.2.25.md +6 -0
- package/changelog/0.2.26.md +12 -0
- package/changelog/0.2.29.md +10 -0
- package/changelog/0.2.31.md +5 -0
- package/changelog/0.2.32.md +3 -0
- package/changelog/0.2.33.md +5 -0
- package/changelog/0.2.34.md +8 -0
- package/changelog/0.2.35.md +33 -0
- package/changelog/0.2.36.md +10 -0
- package/changelog/0.2.38.md +19 -0
- package/changelog/0.2.39.md +16 -0
- package/changelog/0.2.40.md +9 -0
- package/changelog/0.2.42.md +3 -0
- package/changelog/0.2.43.md +10 -0
- package/changelog/0.2.46.md +3 -0
- package/changelog/0.2.47.md +25 -0
- package/changelog/0.2.49.md +3 -0
- package/changelog/0.2.50.md +6 -0
- package/changelog/0.2.51.md +6 -0
- package/changelog/0.2.52.md +5 -0
- package/changelog/0.2.53.md +12 -0
- package/changelog/0.2.55.md +19 -0
- package/changelog/0.2.56.md +11 -0
- package/changelog/0.2.57.md +7 -0
- package/changelog/0.2.58.md +8 -0
- package/changelog/0.2.59.md +6 -0
- package/changelog/0.2.60.md +5 -0
- package/changelog/0.2.61.md +11 -0
- package/changelog/0.2.62.md +8 -0
- package/changelog/0.2.63.md +4 -0
- package/changelog/0.2.64.md +4 -0
- package/changelog/0.2.65.md +3 -0
- package/changelog/0.2.66.md +5 -0
- package/changelog/README.md +43 -0
- package/manifest.json +66 -5
- package/package.json +6 -4
- package/plugins/ai/ai.md +29 -29
- package/plugins/ai/checkers.md +26 -26
- package/plugins/audio/ambient.md +20 -20
- package/plugins/audio/audio.md +40 -40
- package/plugins/audio/music.md +20 -20
- package/plugins/audio/sound.md +20 -20
- package/plugins/audio/voice.md +23 -23
- package/plugins/canvas/bg.md +44 -44
- package/plugins/canvas/bg.speak.md +34 -34
- package/plugins/canvas/fill.md +33 -33
- package/plugins/canvas/layer.md +35 -35
- package/plugins/canvas/sprite.md +46 -46
- package/plugins/canvas/sprite.speak.md +33 -33
- package/plugins/canvas/text.md +37 -37
- package/plugins/canvas/video.md +37 -37
- package/plugins/canvas.layers/bl.md +33 -33
- package/plugins/canvas.layers/fl.md +33 -33
- package/plugins/canvas.layers/ml.md +33 -33
- package/plugins/canvas.layers/ul.md +32 -32
- package/plugins/canvas.props/animation.md +25 -25
- package/plugins/canvas.props/clip.md +22 -22
- package/plugins/canvas.props/filters.md +20 -20
- package/plugins/canvas.props/mask.md +23 -23
- package/plugins/canvas.props/scale.md +20 -20
- package/plugins/common/grid.md +23 -23
- package/plugins/common/turn.md +18 -18
- package/plugins/controls/controls.md +31 -31
- package/plugins/controls/cursor.md +54 -54
- package/plugins/controls/gamepad.md +56 -56
- package/plugins/controls/keyboard.md +17 -17
- package/plugins/core/components.md +28 -28
- package/plugins/core/interact.md +26 -26
- package/plugins/core/logs.md +28 -28
- package/plugins/core/media.md +38 -38
- package/plugins/core/memory.md +28 -28
- package/plugins/core/platforms.md +19 -19
- package/plugins/core/scenario.md +48 -48
- package/plugins/core/settings.md +24 -24
- package/plugins/core/stack.md +39 -39
- package/plugins/core/state.md +30 -30
- package/plugins/core/storage.md +56 -56
- package/plugins/core/system.md +37 -37
- package/plugins/core/vendors.md +19 -19
- package/plugins/entities/entities.md +16 -16
- package/plugins/entities/wallet.md +27 -27
- package/plugins/font/montserrat.md +16 -16
- package/plugins/game/checkers.md +38 -38
- package/plugins/platform/android.md +17 -17
- package/plugins/platform/electron.md +21 -21
- package/plugins/platform/metric.md +23 -23
- package/plugins/rpg/damage.md +22 -22
- package/plugins/rpg/hit.md +24 -24
- package/plugins/rpg/skills.md +26 -26
- package/plugins/save/auto.md +26 -26
- package/plugins/save/continue.md +23 -23
- package/plugins/save/quick.md +24 -24
- package/plugins/save/save.md +37 -37
- package/plugins/scales/health.md +17 -17
- package/plugins/scales/mana.md +17 -17
- package/plugins/scales/scales.md +31 -31
- package/plugins/scenario/autoread.md +36 -36
- package/plugins/scenario/choose.md +74 -65
- package/plugins/scenario/fastforward.md +46 -46
- package/plugins/scenario/history.md +41 -41
- package/plugins/scenario/pause.md +27 -27
- package/plugins/scenario/point_and_click.md +51 -51
- package/plugins/scenario/qte.md +54 -54
- package/plugins/scenario/random.md +17 -17
- package/plugins/settings/filter.md +19 -19
- package/plugins/settings/potato.md +22 -22
- package/plugins/settings/ratio.md +19 -19
- package/plugins/settings/textsize.md +19 -19
- package/plugins/settings/volume.md +21 -21
- package/plugins/text/inject.md +22 -22
- package/plugins/text/locs.md +36 -36
- package/plugins/text/meet.md +19 -19
- package/plugins/text/smooth.md +33 -33
- package/plugins/text/text.md +76 -69
- package/plugins/text/wall.md +20 -20
- package/plugins/time/date.md +22 -22
- package/plugins/time/time.md +23 -23
- package/plugins/vars/counters.md +28 -28
- package/plugins/vars/flags.md +24 -24
- package/plugins/vars/vars.md +29 -29
- package/plugins/views/achievement.md +44 -44
- package/plugins/views/comment.md +31 -31
- package/plugins/views/controls.hints.md +34 -34
- package/plugins/views/cursor.md +19 -19
- package/plugins/views/fps.md +33 -33
- package/plugins/views/gamepad.debug.md +32 -32
- package/plugins/views/settings.md +39 -39
- package/plugins/views/video.md +37 -37
- package/plugins/views.scenario/choose.md +41 -41
- package/plugins/views.scenario/interface.controls.md +31 -31
- package/plugins/views.scenario/interface.fastforward.md +29 -29
- package/plugins/views.scenario/interface.md +74 -74
- package/plugins/views.scenario/point_and_click.md +39 -39
- package/plugins/views.scenario/qte.md +51 -51
- package/plugins/views.screens/checkers.md +35 -35
- package/plugins/views.screens/confirm.md +35 -35
- package/plugins/views.screens/credits.md +31 -31
- package/plugins/views.screens/disclaimer.md +42 -42
- package/plugins/views.screens/eula.md +37 -37
- package/plugins/views.screens/gallery.full.md +41 -41
- package/plugins/views.screens/gallery.md +75 -75
- package/plugins/views.screens/gamemenu.md +41 -41
- package/plugins/views.screens/history.md +39 -39
- package/plugins/views.screens/intro.md +32 -32
- package/plugins/views.screens/loading.md +30 -30
- package/plugins/views.screens/mainmenu.md +49 -49
- package/plugins/views.screens/mainmenu.socials.md +25 -25
- package/plugins/views.screens/save.md +66 -66
- package/plugins/views.screens/settings.defaults.md +37 -37
- package/plugins/views.screens/settings.md +40 -40
- package/scenario.catalog/README.md +13 -13
- package/scenario.catalog/index.md +35 -35
- package/scenario.catalog/stubs/achievement.md +4 -4
- package/scenario.catalog/stubs/audio.ambient.md +4 -4
- package/scenario.catalog/stubs/audio.music.md +4 -4
- package/scenario.catalog/stubs/audio.sound.md +4 -4
- package/scenario.catalog/stubs/audio.voice.md +4 -4
- package/scenario.catalog/stubs/bl.animation.md +5 -5
- package/scenario.catalog/stubs/bl.bg.md +5 -5
- package/scenario.catalog/stubs/bl.clip.md +5 -5
- package/scenario.catalog/stubs/bl.fill.md +5 -5
- package/scenario.catalog/stubs/bl.filter.md +5 -5
- package/scenario.catalog/stubs/bl.mask.md +5 -5
- package/scenario.catalog/stubs/bl.scale.md +5 -5
- package/scenario.catalog/stubs/bl.sprite.md +5 -5
- package/scenario.catalog/stubs/bl.text.md +5 -5
- package/scenario.catalog/stubs/bl.video.md +5 -5
- package/scenario.catalog/stubs/choose.block.md +7 -7
- package/scenario.catalog/stubs/choose.md +4 -4
- package/scenario.catalog/stubs/choose.option.md +7 -7
- package/scenario.catalog/stubs/comment.md +5 -5
- package/scenario.catalog/stubs/counter.md +5 -5
- package/scenario.catalog/stubs/credits.md +4 -4
- package/scenario.catalog/stubs/date.md +4 -4
- package/scenario.catalog/stubs/disclaimer.md +5 -5
- package/scenario.catalog/stubs/fl.animation.md +5 -5
- package/scenario.catalog/stubs/fl.bg.md +5 -5
- package/scenario.catalog/stubs/fl.clip.md +5 -5
- package/scenario.catalog/stubs/fl.fill.md +5 -5
- package/scenario.catalog/stubs/fl.filter.md +5 -5
- package/scenario.catalog/stubs/fl.mask.md +5 -5
- package/scenario.catalog/stubs/fl.scale.md +5 -5
- package/scenario.catalog/stubs/fl.sprite.md +5 -5
- package/scenario.catalog/stubs/fl.text.md +5 -5
- package/scenario.catalog/stubs/fl.video.md +5 -5
- package/scenario.catalog/stubs/flag.md +13 -13
- package/scenario.catalog/stubs/interface.md +4 -4
- package/scenario.catalog/stubs/intro.md +4 -4
- package/scenario.catalog/stubs/mainmenu.md +4 -4
- package/scenario.catalog/stubs/ml.animation.md +5 -5
- package/scenario.catalog/stubs/ml.bg.md +5 -5
- package/scenario.catalog/stubs/ml.clip.md +5 -5
- package/scenario.catalog/stubs/ml.fill.md +5 -5
- package/scenario.catalog/stubs/ml.filter.md +5 -5
- package/scenario.catalog/stubs/ml.mask.md +5 -5
- package/scenario.catalog/stubs/ml.scale.md +5 -5
- package/scenario.catalog/stubs/ml.sprite.md +5 -5
- package/scenario.catalog/stubs/ml.text.md +5 -5
- package/scenario.catalog/stubs/ml.video.md +5 -5
- package/scenario.catalog/stubs/other.md +6 -6
- package/scenario.catalog/stubs/pause.md +5 -5
- package/scenario.catalog/stubs/point-and-click.block.md +4 -4
- package/scenario.catalog/stubs/point-and-click.md +4 -4
- package/scenario.catalog/stubs/point-and-click.option.md +4 -4
- package/scenario.catalog/stubs/qte.md +4 -4
- package/scenario.catalog/stubs/random.md +4 -4
- package/scenario.catalog/stubs/random.option.md +4 -4
- package/scenario.catalog/stubs/save.auto.md +4 -4
- package/scenario.catalog/stubs/save.md +5 -5
- package/scenario.catalog/stubs/scenario.md +4 -4
- package/scenario.catalog/stubs/settings.defaults.md +4 -4
- package/scenario.catalog/stubs/stack.md +4 -4
- package/scenario.catalog/stubs/text.meet.md +4 -4
- package/scenario.catalog/stubs/text.wall.md +4 -4
- package/scenario.catalog/stubs/time.md +4 -4
- package/scenario.catalog/stubs/ul.animation.md +5 -5
- package/scenario.catalog/stubs/ul.bg.md +5 -5
- package/scenario.catalog/stubs/ul.clip.md +5 -5
- package/scenario.catalog/stubs/ul.fill.md +5 -5
- package/scenario.catalog/stubs/ul.filter.md +5 -5
- package/scenario.catalog/stubs/ul.mask.md +5 -5
- package/scenario.catalog/stubs/ul.scale.md +5 -5
- package/scenario.catalog/stubs/ul.sprite.md +5 -5
- package/scenario.catalog/stubs/ul.text.md +5 -5
- package/scenario.catalog/stubs/video.md +4 -4
- package/scenario.catalog/stubs/wallet.md +4 -4
- package/scenario.guide/README.md +38 -38
- package/scenario.guide/audio.md +11 -11
- package/scenario.guide/canvas.md +23 -23
- package/scenario.guide/choose.md +28 -28
- package/scenario.guide/dialogue.md +23 -23
- package/scenario.guide/flow.md +21 -21
- package/scenario.guide/point-and-click.md +12 -12
- package/scenario.guide/qte-random.md +20 -20
- package/scenario.guide/vars.md +19 -19
- package/scenario.guide/views.md +20 -20
- package/CHANGELOG.md +0 -387
- package/architecture.md +0 -566
|
@@ -1,65 +1,65 @@
|
|
|
1
1
|
# plugins/views.screens/gamemenu/
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
Package: `@vnejs/plugins.views.screens.gamemenu` · namespace: `GAMEMENU`
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
Pause game menu with a list of configurable items.
|
|
6
6
|
|
|
7
|
-
##
|
|
7
|
+
## Events
|
|
8
8
|
|
|
9
|
-
|
|
9
|
+
Handler payloads and results are typed through module augmentation of the contract (`VneEventPayloadMap` / `VneEventResultMap`). The types live in `@vnejs/contracts.views.screens.gamemenu`.
|
|
10
10
|
|
|
11
|
-
|
|
|
12
|
-
| -------------- | --------------------------- |
|
|
13
|
-
| `SHOW` | `vne:gamemenu:show` |
|
|
14
|
-
| `HIDE` | `vne:gamemenu:hide` |
|
|
15
|
-
| `ITEMS` | `vne:gamemenu:items` |
|
|
16
|
-
| `CLICK` | `vne:gamemenu:click` |
|
|
17
|
-
| `UPDATE` | `vne:gamemenu:update` |
|
|
18
|
-
| `UPDATE_STATE` | `vne:gamemenu:update_state` |
|
|
19
|
-
| `UPDATE_FAST` | `vne:gamemenu:update_fast` |
|
|
20
|
-
| `UPDATE_FORCE` | `vne:gamemenu:update_force` |
|
|
21
|
-
| `ACCEPT` | `vne:gamemenu:accept` |
|
|
11
|
+
| Key | String | Meaning |
|
|
12
|
+
| -------------- | --------------------------- | ------------------------------------------------------------- |
|
|
13
|
+
| `SHOW` | `vne:gamemenu:show` | Show the UI or layer. |
|
|
14
|
+
| `HIDE` | `vne:gamemenu:hide` | Hide the UI or layer. |
|
|
15
|
+
| `ITEMS` | `vne:gamemenu:items` | Resolve menu item factories. |
|
|
16
|
+
| `CLICK` | `vne:gamemenu:click` | Plugin namespace `CLICK` event. |
|
|
17
|
+
| `UPDATE` | `vne:gamemenu:update` | Update state or display. |
|
|
18
|
+
| `UPDATE_STATE` | `vne:gamemenu:update_state` | Merge a partial into controller state without an UPDATE view. |
|
|
19
|
+
| `UPDATE_FAST` | `vne:gamemenu:update_fast` | Redraw the view with `isFast`; state does not change. |
|
|
20
|
+
| `UPDATE_FORCE` | `vne:gamemenu:update_force` | Redraw the view with `isForce`; state does not change. |
|
|
21
|
+
| `ACCEPT` | `vne:gamemenu:accept` | Plugin namespace `ACCEPT` event. |
|
|
22
22
|
|
|
23
|
-
##
|
|
23
|
+
## Constants
|
|
24
24
|
|
|
25
|
-
|
|
25
|
+
None.
|
|
26
26
|
|
|
27
|
-
##
|
|
27
|
+
## Parameters
|
|
28
28
|
|
|
29
|
-
|
|
|
30
|
-
| ------------ | ----------------------- |
|
|
31
|
-
| `ITEMS` | `GameMenuItemFactory[]` |
|
|
32
|
-
| `TRANSITION` | `number` |
|
|
33
|
-
| `ZINDEX` | `number` |
|
|
34
|
-
| `LOC_LABEL` | `string` |
|
|
35
|
-
| `VIEW_PROPS` | `ViewProps` |
|
|
29
|
+
| Key | Type | Meaning |
|
|
30
|
+
| ------------ | ----------------------- | --------------------------------------------------------------- |
|
|
31
|
+
| `ITEMS` | `GameMenuItemFactory[]` | Item factories; resolved on SHOW / language change via `ITEMS`. |
|
|
32
|
+
| `TRANSITION` | `number` | Animation duration (500). |
|
|
33
|
+
| `ZINDEX` | `number` | Screen z-index (3000). |
|
|
34
|
+
| `LOC_LABEL` | `string` | Locale label name (`gameMenu`). |
|
|
35
|
+
| `VIEW_PROPS` | `ViewProps` | Screen / PositionBox / TextControls props. |
|
|
36
36
|
|
|
37
|
-
|
|
37
|
+
Item (`GameMenuItem`): `locKey`, `onClick`, optional `isDisabled` / `isHided` (same as main menu).
|
|
38
38
|
|
|
39
|
-
##
|
|
39
|
+
## Settings
|
|
40
40
|
|
|
41
|
-
|
|
41
|
+
None.
|
|
42
42
|
|
|
43
|
-
##
|
|
43
|
+
## Modules
|
|
44
44
|
|
|
45
|
-
|
|
|
46
|
-
| ---------------------------- |
|
|
47
|
-
| `gamemenu.controller` |
|
|
48
|
-
| `gamemenu.controller.accept` |
|
|
49
|
-
| `gamemenu.controller.arrows` |
|
|
50
|
-
| `gamemenu.hide.controls` |
|
|
51
|
-
| `gamemenu.hide.state` |
|
|
52
|
-
| `gamemenu` | `ITEMS` / `CLICK`;
|
|
53
|
-
| `gamemenu.view` |
|
|
45
|
+
| Module | Role |
|
|
46
|
+
| ---------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
|
|
47
|
+
| `gamemenu.controller` | Handles UPDATE, HIDE, SHOW, UPDATE_STATE, UPDATE_FAST, …. Empty `controls` on `ZINDEX` to block lower layers. Resolves `ITEMS` → `items` / `realItems`. |
|
|
48
|
+
| `gamemenu.controller.accept` | Extends `@vnejs/module.controller.accept`: `ACCEPT` / `INTERACT` → `ACCEPT` → `CLICK` on the full item index (via `realItems`); mirrors `UPDATE_STATE`; PUSH/POP on SHOW/HIDE. |
|
|
49
|
+
| `gamemenu.controller.arrows` | Extends `@vnejs/module.controller.arrows.vertical`: `ARROW_UP` / `ARROW_BOTTOM` over visible items; PUSH/POP controls on SHOW/HIDE; emits `UPDATE_STATE` with `{ currentArrowVerticalItem }` and `UPDATE_FAST`. On `HIDE.CLEANUP` `currentArrowVerticalItem` in state becomes `undefined`. |
|
|
50
|
+
| `gamemenu.hide.controls` | Extends `@vnejs/module.controller.hide.on.controls`: `BACK` / `MENU` / `GAMEMENU` → `HIDE`; PUSH/POP on SHOW/HIDE. |
|
|
51
|
+
| `gamemenu.hide.state` | Extends `@vnejs/module.controller.hide.on.state`: `STATE.SET` / `STATE.CLEAR` → `HIDE` with `{ isForce: true }`. |
|
|
52
|
+
| `gamemenu` | `ITEMS` / `CLICK`; skips disabled/hided. |
|
|
53
|
+
| `gamemenu.view` | Plugin `view` submodule; `isDisabled` / `isNotRender` in TextControls. |
|
|
54
54
|
|
|
55
|
-
##
|
|
55
|
+
## Related plugins
|
|
56
56
|
|
|
57
57
|
### plugins/core/
|
|
58
58
|
|
|
59
59
|
- [components.md](../core/components.md) — `COMPONENTS`: EVENTS.EXTERNAL_UPDATE
|
|
60
60
|
- [state.md](../core/state.md) — `STATE`: EVENTS.SET, EVENTS.CLEAR
|
|
61
61
|
|
|
62
|
-
###
|
|
62
|
+
### Other
|
|
63
63
|
|
|
64
64
|
- [controls.md](../controls/controls.md) — `CONTROLS`: CONST.BUTTONS.BACK, CONST.BUTTONS.MENU, CONST.BUTTONS.GAMEMENU, CONST.BUTTONS.ACCEPT, CONST.BUTTONS.INTERACT, CONST.BUTTONS.ARROW_UP, CONST.BUTTONS.ARROW_BOTTOM
|
|
65
|
-
- [mainmenu.md](./mainmenu.md) —
|
|
65
|
+
- [mainmenu.md](./mainmenu.md) — same item-factory pattern
|
|
@@ -1,63 +1,63 @@
|
|
|
1
1
|
# plugins/views.screens/history/
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
Package: `@vnejs/plugins.views.screens.history` · namespace: `HISTORY_VIEW`
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
Dialog history screen. Snapshots and step back — [scenario/history.md](../scenario/history.md) (`HISTORY`). This plugin is in `bundles/vn.base`.
|
|
6
6
|
|
|
7
|
-
##
|
|
7
|
+
## Events
|
|
8
8
|
|
|
9
|
-
|
|
9
|
+
Handler payloads and results are typed through module augmentation of the contract (`VneEventPayloadMap` / `VneEventResultMap`). The types live in `@vnejs/contracts.views.screens.history`.
|
|
10
10
|
|
|
11
|
-
|
|
|
12
|
-
| -------------- | ------------------------------- |
|
|
13
|
-
| `HIDE` | `vne:history_view:hide` |
|
|
14
|
-
| `SHOW` | `vne:history_view:show` |
|
|
15
|
-
| `CLICK` | `vne:history_view:click` |
|
|
16
|
-
| `UPDATE` | `vne:history_view:update` |
|
|
17
|
-
| `UPDATE_STATE` | `vne:history_view:update_state` |
|
|
18
|
-
| `UPDATE_FAST` | `vne:history_view:update_fast` |
|
|
19
|
-
| `UPDATE_FORCE` | `vne:history_view:update_force` |
|
|
20
|
-
| `ACCEPT` | `vne:history_view:accept` | `ACCEPT` / `INTERACT` → `CLICK`
|
|
11
|
+
| Key | String | Meaning |
|
|
12
|
+
| -------------- | ------------------------------- | ----------------------------------------------------------------- |
|
|
13
|
+
| `HIDE` | `vne:history_view:hide` | Hide the screen. |
|
|
14
|
+
| `SHOW` | `vne:history_view:show` | Show the screen. |
|
|
15
|
+
| `CLICK` | `vne:history_view:click` | Click a row. If `uid` is in journal keys — `HISTORY.LOAD`. |
|
|
16
|
+
| `UPDATE` | `vne:history_view:update` | Redraw the view. |
|
|
17
|
+
| `UPDATE_STATE` | `vne:history_view:update_state` | Merge a partial into the controller state without an UPDATE view. |
|
|
18
|
+
| `UPDATE_FAST` | `vne:history_view:update_fast` | Redraw the view with `isFast`; state does not change. |
|
|
19
|
+
| `UPDATE_FORCE` | `vne:history_view:update_force` | Redraw the view with `isForce`; state does not change. |
|
|
20
|
+
| `ACCEPT` | `vne:history_view:accept` | `ACCEPT` / `INTERACT` → `CLICK` on `currentArrowVerticalItem`. |
|
|
21
21
|
|
|
22
|
-
|
|
22
|
+
Journal rows and step back — `EVENTS.HISTORY.GET` / `KEYS` / `LOAD` / `BACK` / `ADD` (`scenario/history`).
|
|
23
23
|
|
|
24
|
-
##
|
|
24
|
+
## Constants
|
|
25
25
|
|
|
26
|
-
|
|
26
|
+
None.
|
|
27
27
|
|
|
28
|
-
##
|
|
28
|
+
## Parameters
|
|
29
29
|
|
|
30
|
-
|
|
|
31
|
-
| ------------ | -------- |
|
|
32
|
-
| `ZINDEX` | `number` |
|
|
33
|
-
| `TRANSITION` | `number` |
|
|
34
|
-
| `LOC_LABEL` | `string` |
|
|
35
|
-
| `VIEW_PROPS` | `object` |
|
|
30
|
+
| Key | Type | Meaning |
|
|
31
|
+
| ------------ | -------- | ----------------------------------------------------------------- |
|
|
32
|
+
| `ZINDEX` | `number` | Default: 2000. |
|
|
33
|
+
| `TRANSITION` | `number` | Default: 300. |
|
|
34
|
+
| `LOC_LABEL` | `string` | View localization label (`history`). |
|
|
35
|
+
| `VIEW_PROPS` | `object` | Screen layout, rows (vertical block centered), and `close` cross. |
|
|
36
36
|
|
|
37
|
-
##
|
|
37
|
+
## Settings
|
|
38
38
|
|
|
39
|
-
|
|
39
|
+
None.
|
|
40
40
|
|
|
41
|
-
##
|
|
41
|
+
## Modules
|
|
42
42
|
|
|
43
|
-
|
|
|
44
|
-
| --------------------------- |
|
|
45
|
-
| `history.controller` | SHOW/HIDE/UPDATE_STATE/UPDATE_FAST;
|
|
46
|
-
| `history.controller.click` | `HISTORY_VIEW.CLICK` → `HISTORY.KEYS`;
|
|
47
|
-
| `history.controller.accept` |
|
|
48
|
-
| `history.controller.arrows` |
|
|
49
|
-
| `history.hide.controls` |
|
|
50
|
-
| `history.hide.state` |
|
|
51
|
-
| `history.view` |
|
|
43
|
+
| Module | Role |
|
|
44
|
+
| --------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
45
|
+
| `history.controller` | SHOW/HIDE/UPDATE_STATE/UPDATE_FAST; before SHOW resolves row texts (`TEXT.REPLACE`). For `locKey` — via `PARAMS.HISTORY_VIEW.LOC_LABEL` (view localization), else via scenario label. After translation, `{…}` markers are stripped from the display row. Empty `controls` on `ZINDEX` to block lower layers. |
|
|
46
|
+
| `history.controller.click` | `HISTORY_VIEW.CLICK` → `HISTORY.KEYS`; if `uid` is in keys — `HISTORY.LOAD`. |
|
|
47
|
+
| `history.controller.accept` | Extends `@vnejs/module.controller.accept`: `ACCEPT` / `INTERACT` → `ACCEPT` → `CLICK` on `currentArrowVerticalItem`; mirrors `UPDATE_STATE`; PUSH/POP on SHOW/HIDE. |
|
|
48
|
+
| `history.controller.arrows` | Extends `@vnejs/module.controller.arrows.vertical`: `ARROW_UP` / `ARROW_BOTTOM` over journal entries; PUSH/POP controls on SHOW/HIDE; emits `UPDATE_STATE` with `{ currentArrowVerticalItem }` and `UPDATE_FAST`. On `HIDE.CLEANUP` `currentArrowVerticalItem` in state becomes `undefined`. |
|
|
49
|
+
| `history.hide.controls` | Extends `@vnejs/module.controller.hide.on.controls`: `BACK` / `MENU` / `GAMEMENU` → `HIDE`; PUSH/POP on SHOW/HIDE. |
|
|
50
|
+
| `history.hide.state` | Extends `@vnejs/module.controller.hide.on.state`: `STATE.SET` → `HIDE` with `{ isForce: true }` (`IS_STATE_CLEAR_ENABLED = false`). |
|
|
51
|
+
| `history.view` | Plugin `view` submodule. |
|
|
52
52
|
|
|
53
|
-
##
|
|
53
|
+
## Related plugins
|
|
54
54
|
|
|
55
55
|
### plugins/core/
|
|
56
56
|
|
|
57
57
|
- [logs.md](../core/logs.md) — `LOGS`: `EVENTS.LOGS.EMIT` (`action`, …)
|
|
58
58
|
|
|
59
|
-
###
|
|
59
|
+
### Other
|
|
60
60
|
|
|
61
|
-
- [scenario/history.md](../scenario/history.md) — `HISTORY`: `GET` / `KEYS` / `LOAD`;
|
|
61
|
+
- [scenario/history.md](../scenario/history.md) — `HISTORY`: `GET` / `KEYS` / `LOAD`; journal write and `BACK`
|
|
62
62
|
- [controls.md](../controls/controls.md) — `CONTROLS`: CONST.BUTTONS.BACK, CONST.BUTTONS.MENU, CONST.BUTTONS.GAMEMENU, CONST.BUTTONS.ARROW_UP, CONST.BUTTONS.ARROW_BOTTOM, CONST.BUTTONS.ACCEPT, CONST.BUTTONS.INTERACT
|
|
63
63
|
- [text.md](../text/text.md) — `TEXT`: EVENTS.REPLACE
|
|
@@ -1,50 +1,50 @@
|
|
|
1
1
|
# plugins/views.screens/intro/
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
Package: `@vnejs/plugins.views.screens.intro` · namespace: `INTRO`
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
Scenario intro screen with skip on click, interact, or skip.
|
|
6
6
|
|
|
7
|
-
##
|
|
7
|
+
## Events
|
|
8
8
|
|
|
9
|
-
|
|
9
|
+
Handler payloads and results are typed through module augmentation of the contract (`VneEventPayloadMap` / `VneEventResultMap`). The types live in `@vnejs/contracts.views.screens.intro`.
|
|
10
10
|
|
|
11
|
-
|
|
|
12
|
-
| -------------- | ------------------------ |
|
|
13
|
-
| `SHOW` | `vne:intro:show` |
|
|
14
|
-
| `HIDE` | `vne:intro:hide` |
|
|
15
|
-
| `CLICK` | `vne:intro:click` |
|
|
16
|
-
| `UPDATE` | `vne:intro:update` |
|
|
17
|
-
| `UPDATE_FAST` | `vne:intro:update_fast` |
|
|
18
|
-
| `UPDATE_FORCE` | `vne:intro:update_force` |
|
|
19
|
-
| `SKIP` | `vne:intro:skip` |
|
|
20
|
-
| `INTERACT` | `vne:intro:interact` |
|
|
21
|
-
| `UPDATE_STATE` | `vne:intro:update_state` |
|
|
11
|
+
| Key | String | Meaning |
|
|
12
|
+
| -------------- | ------------------------ | ------------------------------------------------------ |
|
|
13
|
+
| `SHOW` | `vne:intro:show` | Show the UI or layer. |
|
|
14
|
+
| `HIDE` | `vne:intro:hide` | Hide the UI or layer. |
|
|
15
|
+
| `CLICK` | `vne:intro:click` | Advance the scenario to the next line. |
|
|
16
|
+
| `UPDATE` | `vne:intro:update` | Update state or display. |
|
|
17
|
+
| `UPDATE_FAST` | `vne:intro:update_fast` | Redraw the view with `isFast`. |
|
|
18
|
+
| `UPDATE_FORCE` | `vne:intro:update_force` | Redraw the view with `isForce`; state does not change. |
|
|
19
|
+
| `SKIP` | `vne:intro:skip` | Advance the scenario to the next line. |
|
|
20
|
+
| `INTERACT` | `vne:intro:interact` | Advance the scenario to the next line. |
|
|
21
|
+
| `UPDATE_STATE` | `vne:intro:update_state` | Merge a partial into state. |
|
|
22
22
|
|
|
23
|
-
##
|
|
23
|
+
## Constants
|
|
24
24
|
|
|
25
25
|
- **`LOGS_ACTIONS`** — `click`, `interact`, `skip`.
|
|
26
26
|
|
|
27
|
-
##
|
|
27
|
+
## Parameters
|
|
28
28
|
|
|
29
|
-
|
|
|
30
|
-
| ------------ | -------- |
|
|
31
|
-
| `BACKGROUND` | `string` |
|
|
29
|
+
| Key | Type | Meaning |
|
|
30
|
+
| ------------ | -------- | ---------------------- |
|
|
31
|
+
| `BACKGROUND` | `string` | Default: "BACKGROUND". |
|
|
32
32
|
|
|
33
|
-
##
|
|
33
|
+
## Settings
|
|
34
34
|
|
|
35
|
-
|
|
35
|
+
None.
|
|
36
36
|
|
|
37
|
-
##
|
|
37
|
+
## Modules
|
|
38
38
|
|
|
39
|
-
|
|
|
40
|
-
| --------------------------- |
|
|
41
|
-
| `intro.controller` | SHOW/HIDE
|
|
42
|
-
| `intro.controller.interact` |
|
|
43
|
-
| `intro.controller.bg` |
|
|
44
|
-
| `intro` |
|
|
45
|
-
| `intro.view` |
|
|
39
|
+
| Module | Role |
|
|
40
|
+
| --------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
41
|
+
| `intro.controller` | SHOW/HIDE by `CONST.COMPONENTS.LIFECYCLE_PRIORITY` phases; `UPDATE_STATE` / `UPDATE_FAST`. |
|
|
42
|
+
| `intro.controller.interact` | Extends `@vnejs/module.controller.interact`: `BUTTONS.ANY` → `INTERACT.EMIT`; `onInteract` → `INTRO.INTERACT`; `CONTROLS_CHECK_NEXT = false`. |
|
|
43
|
+
| `intro.controller.bg` | Extends `@vnejs/module.controller.bg`: `SHOW` + `LIFECYCLE_PRIORITY.SHOW.BEFORE` → `bgSrc`; `start` preload. |
|
|
44
|
+
| `intro` | Scenario link: next step after the action finishes. |
|
|
45
|
+
| `intro.view` | Plugin `view` submodule. |
|
|
46
46
|
|
|
47
|
-
##
|
|
47
|
+
## Related plugins
|
|
48
48
|
|
|
49
49
|
### plugins/core/
|
|
50
50
|
|
|
@@ -53,6 +53,6 @@ Payloads и результаты хендлеров типизированы ч
|
|
|
53
53
|
- [scenario.md](../core/scenario.md) — `SCENARIO`: EVENTS.NEXT, EVENTS.LINE_EXEC_REG, CONST.LINE_KEYWORDS.SKIP_IF_POSSIBLE
|
|
54
54
|
- [system.md](../core/system.md) — `SYSTEM`: EVENTS.STARTED
|
|
55
55
|
|
|
56
|
-
###
|
|
56
|
+
### Other
|
|
57
57
|
|
|
58
58
|
- [controls.md](../controls/controls.md) — `CONTROLS`: CONST.BUTTONS.ANY
|
|
@@ -1,47 +1,47 @@
|
|
|
1
1
|
# plugins/views.screens/loading/
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
Package: `@vnejs/plugins.views.screens.loading` · namespace: `LOADING`
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
Loading screen over the game during async work, with a minimum show time.
|
|
6
6
|
|
|
7
|
-
##
|
|
7
|
+
## Events
|
|
8
8
|
|
|
9
|
-
|
|
9
|
+
Handler payloads and results are typed through module augmentation of the contract (`VneEventPayloadMap` / `VneEventResultMap`). The types live in `@vnejs/contracts.views.screens.loading`.
|
|
10
10
|
|
|
11
|
-
|
|
|
12
|
-
| -------------- | -------------------------- |
|
|
13
|
-
| `SHOW` | `vne:loading:show` |
|
|
14
|
-
| `HIDE` | `vne:loading:hide` |
|
|
15
|
-
| `EMIT` | `vne:loading:emit` |
|
|
16
|
-
| `UPDATE` | `vne:loading:update` |
|
|
17
|
-
| `UPDATE_FAST` | `vne:loading:update_fast` |
|
|
18
|
-
| `UPDATE_FORCE` | `vne:loading:update_force` |
|
|
19
|
-
| `UPDATE_STATE` | `vne:loading:update_state` |
|
|
11
|
+
| Key | String | Meaning |
|
|
12
|
+
| -------------- | -------------------------- | ------------------------------------------------------ |
|
|
13
|
+
| `SHOW` | `vne:loading:show` | Show the UI or layer. |
|
|
14
|
+
| `HIDE` | `vne:loading:hide` | Hide the UI or layer. |
|
|
15
|
+
| `EMIT` | `vne:loading:emit` | Write a diagnostic message to the log. |
|
|
16
|
+
| `UPDATE` | `vne:loading:update` | Update state or display. |
|
|
17
|
+
| `UPDATE_FAST` | `vne:loading:update_fast` | Redraw the view with `isFast`. |
|
|
18
|
+
| `UPDATE_FORCE` | `vne:loading:update_force` | Redraw the view with `isForce`; state does not change. |
|
|
19
|
+
| `UPDATE_STATE` | `vne:loading:update_state` | Merge a partial into state. |
|
|
20
20
|
|
|
21
|
-
##
|
|
21
|
+
## Constants
|
|
22
22
|
|
|
23
23
|
- **`LOGS_ACTIONS`** — `start`, `finish`.
|
|
24
24
|
|
|
25
|
-
##
|
|
25
|
+
## Parameters
|
|
26
26
|
|
|
27
|
-
|
|
|
28
|
-
| --------------- | -------- |
|
|
29
|
-
| `MIN_SHOW_TIME` | `string` |
|
|
27
|
+
| Key | Type | Meaning |
|
|
28
|
+
| --------------- | -------- | ------------------------- |
|
|
29
|
+
| `MIN_SHOW_TIME` | `string` | Default: "MIN_SHOW_TIME". |
|
|
30
30
|
|
|
31
|
-
##
|
|
31
|
+
## Settings
|
|
32
32
|
|
|
33
|
-
|
|
33
|
+
None.
|
|
34
34
|
|
|
35
|
-
##
|
|
35
|
+
## Modules
|
|
36
36
|
|
|
37
|
-
|
|
|
38
|
-
| ----------------------- |
|
|
39
|
-
| `loading.controller` | SHOW/HIDE
|
|
40
|
-
| `loading.controller.bg` |
|
|
41
|
-
| `loading` |
|
|
42
|
-
| `loading.view` |
|
|
37
|
+
| Module | Role |
|
|
38
|
+
| ----------------------- | -------------------------------------------------------------------------------------------------------------------------------------------- |
|
|
39
|
+
| `loading.controller` | SHOW/HIDE by `CONST.COMPONENTS.LIFECYCLE_PRIORITY` phases; `UPDATE_STATE` / `UPDATE_FAST`. |
|
|
40
|
+
| `loading.controller.bg` | Extends `@vnejs/module.controller.bg`: `SHOW` + `LIFECYCLE_PRIORITY.SHOW.BEFORE` → `bgSrc`; `start`; `MEMORY.CLEARED` refresh when `isShow`. |
|
|
41
|
+
| `loading` | Emit entry point: prepare and run process. |
|
|
42
|
+
| `loading.view` | Plugin `view` submodule. |
|
|
43
43
|
|
|
44
|
-
##
|
|
44
|
+
## Related plugins
|
|
45
45
|
|
|
46
46
|
### plugins/core/
|
|
47
47
|
|
|
@@ -49,6 +49,6 @@ Payloads и результаты хендлеров типизированы ч
|
|
|
49
49
|
- [memory.md](../core/memory.md) — `MEMORY`: EVENTS.CLEARED
|
|
50
50
|
- [system.md](../core/system.md) — `SYSTEM`: EVENTS.STARTED
|
|
51
51
|
|
|
52
|
-
###
|
|
52
|
+
### Other
|
|
53
53
|
|
|
54
|
-
—
|
|
54
|
+
— None
|
|
@@ -1,67 +1,67 @@
|
|
|
1
1
|
# plugins/views.screens/mainmenu/
|
|
2
2
|
|
|
3
|
-
|
|
3
|
+
Package: `@vnejs/plugins.views.screens.mainmenu` · namespace: `MAINMENU`
|
|
4
4
|
|
|
5
|
-
|
|
5
|
+
Main menu with items, background rotation, and scenario label preload.
|
|
6
6
|
|
|
7
|
-
|
|
7
|
+
`BACKGROUNDS` rotation: `mainmenu.backgrounds` on `SHOW` loads the next background at once and on `BACKGROUNDS_INTERVAL` emits `UPDATE_STATE` with `{ bgSrc }` and then `UPDATE_FAST`.
|
|
8
8
|
|
|
9
|
-
##
|
|
9
|
+
## Events
|
|
10
10
|
|
|
11
|
-
|
|
11
|
+
Handler payloads and results are typed through module augmentation of the contract (`VneEventPayloadMap` / `VneEventResultMap`). The types live in `@vnejs/contracts.views.screens.mainmenu`.
|
|
12
12
|
|
|
13
|
-
|
|
|
14
|
-
| -------------- | --------------------------- |
|
|
15
|
-
| `HIDE` | `vne:mainmenu:hide` |
|
|
16
|
-
| `SHOW` | `vne:mainmenu:show` |
|
|
17
|
-
| `ITEMS` | `vne:mainmenu:items` |
|
|
18
|
-
| `PRELOAD` | `vne:mainmenu:preload` |
|
|
19
|
-
| `CLICK` | `vne:mainmenu:click` |
|
|
20
|
-
| `ACCEPT` | `vne:mainmenu:accept` |
|
|
21
|
-
| `UPDATE` | `vne:mainmenu:update` |
|
|
22
|
-
| `UPDATE_STATE` | `vne:mainmenu:update_state` |
|
|
23
|
-
| `UPDATE_FORCE` | `vne:mainmenu:update_force` |
|
|
24
|
-
| `UPDATE_FAST` | `vne:mainmenu:update_fast` |
|
|
13
|
+
| Key | String | Meaning |
|
|
14
|
+
| -------------- | --------------------------- | ------------------------------------------------------------ |
|
|
15
|
+
| `HIDE` | `vne:mainmenu:hide` | Hide the UI or layer. |
|
|
16
|
+
| `SHOW` | `vne:mainmenu:show` | Show the UI or layer. |
|
|
17
|
+
| `ITEMS` | `vne:mainmenu:items` | Plugin namespace `ITEMS` event. |
|
|
18
|
+
| `PRELOAD` | `vne:mainmenu:preload` | Preload `PRELOAD_LABELS` labels and `PRELOAD_EVENTS` events. |
|
|
19
|
+
| `CLICK` | `vne:mainmenu:click` | Plugin namespace `CLICK` event. |
|
|
20
|
+
| `ACCEPT` | `vne:mainmenu:accept` | Plugin namespace `ACCEPT` event. |
|
|
21
|
+
| `UPDATE` | `vne:mainmenu:update` | Update state or display. |
|
|
22
|
+
| `UPDATE_STATE` | `vne:mainmenu:update_state` | Merge a partial into controller state without UPDATE view. |
|
|
23
|
+
| `UPDATE_FORCE` | `vne:mainmenu:update_force` | Redraw the view with `isForce`; state does not change. |
|
|
24
|
+
| `UPDATE_FAST` | `vne:mainmenu:update_fast` | Redraw the view with `isFast`; state does not change. |
|
|
25
25
|
|
|
26
|
-
##
|
|
26
|
+
## Constants
|
|
27
27
|
|
|
28
|
-
|
|
28
|
+
None.
|
|
29
29
|
|
|
30
|
-
##
|
|
30
|
+
## Parameters
|
|
31
31
|
|
|
32
|
-
|
|
|
33
|
-
| ---------------------- | -------- |
|
|
34
|
-
| `PRELOAD_LABELS` | `string` |
|
|
35
|
-
| `PRELOAD_EVENTS` | `string` |
|
|
36
|
-
| `ITEMS` | `string` |
|
|
37
|
-
| `BACKGROUND` | `string` |
|
|
38
|
-
| `BACKGROUNDS` | `string` |
|
|
39
|
-
| `BACKGROUNDS_INTERVAL` | `string` |
|
|
40
|
-
| `TRANSITION` | `string` |
|
|
41
|
-
| `ZINDEX` | `string` |
|
|
42
|
-
| `LOC_LABEL` | `string` |
|
|
43
|
-
| `VIEW_PROPS` | `string` |
|
|
32
|
+
| Key | Type | Meaning |
|
|
33
|
+
| ---------------------- | -------- | -------------------------------- |
|
|
34
|
+
| `PRELOAD_LABELS` | `string` | Label name or entry point. |
|
|
35
|
+
| `PRELOAD_EVENTS` | `string` | Default: "PRELOAD_EVENTS". |
|
|
36
|
+
| `ITEMS` | `string` | Default: "ITEMS". |
|
|
37
|
+
| `BACKGROUND` | `string` | Default: "BACKGROUND". |
|
|
38
|
+
| `BACKGROUNDS` | `string` | Default: "BACKGROUNDS". |
|
|
39
|
+
| `BACKGROUNDS_INTERVAL` | `string` | Default: "BACKGROUNDS_INTERVAL". |
|
|
40
|
+
| `TRANSITION` | `string` | Default: "TRANSITION". |
|
|
41
|
+
| `ZINDEX` | `string` | Default: "ZINDEX". |
|
|
42
|
+
| `LOC_LABEL` | `string` | Label name or entry point. |
|
|
43
|
+
| `VIEW_PROPS` | `string` | Default: "VIEW_PROPS". |
|
|
44
44
|
|
|
45
|
-
##
|
|
45
|
+
## Settings
|
|
46
46
|
|
|
47
|
-
|
|
47
|
+
None.
|
|
48
48
|
|
|
49
|
-
##
|
|
49
|
+
## Modules
|
|
50
50
|
|
|
51
|
-
|
|
|
52
|
-
| ---------------------------- |
|
|
53
|
-
| `mainmenu.controller` | UPDATE, SHOW, HIDE
|
|
54
|
-
| `mainmenu.controller.bg` |
|
|
55
|
-
| `mainmenu.hide` |
|
|
56
|
-
| `mainmenu.controller.accept` |
|
|
57
|
-
| `mainmenu.controller.arrows` |
|
|
58
|
-
| `mainmenu.backgrounds` |
|
|
59
|
-
| `mainmenu.preload` |
|
|
60
|
-
| `mainmenu.scenario` | LINE_EXEC → SHOW, LINE_LOAD → PRELOAD.
|
|
61
|
-
| `mainmenu` |
|
|
62
|
-
| `mainmenu.view` |
|
|
51
|
+
| Module | Role |
|
|
52
|
+
| ---------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
|
|
53
|
+
| `mainmenu.controller` | UPDATE, SHOW, HIDE by `CONST.COMPONENTS.LIFECYCLE_PRIORITY` phases; on `SHOW.BEFORE` — ITEMS. Empty `controls` on `ZINDEX`. UPDATE_STATE, UPDATE_FAST, UPDATE_FORCE. |
|
|
54
|
+
| `mainmenu.controller.bg` | Extends `@vnejs/module.controller.bg`: initial `bgSrc` on `SHOW` + `LIFECYCLE_PRIORITY.SHOW.BEFORE`; `isShow` from `UPDATE_STATE`; `start` / `STATE.CLEAR` preload. Does not handle rotation. |
|
|
55
|
+
| `mainmenu.hide` | Extends `@vnejs/module.controller.hide.on.state`: `STATE.SET` / `STATE.CLEAR` → `HIDE` with `{ isForce: true }`. |
|
|
56
|
+
| `mainmenu.controller.accept` | Extends `@vnejs/module.controller.accept`: `ACCEPT` / `INTERACT` → `ACCEPT` → `CLICK` on `currentArrowVerticalItem`; mirrors `UPDATE_STATE`; PUSH/POP on SHOW/HIDE. |
|
|
57
|
+
| `mainmenu.controller.arrows` | Extends `@vnejs/module.controller.arrows.vertical`: `ARROW_UP` / `ARROW_BOTTOM` over visible items; PUSH/POP controls on SHOW/HIDE; emits `UPDATE_STATE` with `{ currentArrowVerticalItem }` and `UPDATE_FAST`. On `HIDE.CLEANUP` `currentArrowVerticalItem` in state becomes `undefined`. |
|
|
58
|
+
| `mainmenu.backgrounds` | Extends `@vnejs/module.controller.backgrounds`: `BACKGROUNDS` rotation, preload, and timer; `isShow` from `UPDATE_STATE`; emits `UPDATE_STATE` and `UPDATE_FAST`. Timer clears on `HIDE.AFTER`. |
|
|
59
|
+
| `mainmenu.preload` | Extends `@vnejs/module.controller.preload`: on SHOW / PRELOAD loads `PRELOAD_LABELS` and `PRELOAD_EVENTS`. `MEMORY.CLEARED` — only when `isShow` from `UPDATE_STATE`. |
|
|
60
|
+
| `mainmenu.scenario` | LINE_EXEC → SHOW, LINE_LOAD → PRELOAD. |
|
|
61
|
+
| `mainmenu` | Handles ITEMS and CLICK. |
|
|
62
|
+
| `mainmenu.view` | Plugin `view` submodule. |
|
|
63
63
|
|
|
64
|
-
##
|
|
64
|
+
## Related plugins
|
|
65
65
|
|
|
66
66
|
### plugins/core/
|
|
67
67
|
|
|
@@ -71,6 +71,6 @@ Payloads и результаты хендлеров типизированы ч
|
|
|
71
71
|
- [state.md](../core/state.md) — `STATE`: EVENTS.SET, EVENTS.CLEAR
|
|
72
72
|
- [system.md](../core/system.md) — `SYSTEM`: EVENTS.STARTED
|
|
73
73
|
|
|
74
|
-
###
|
|
74
|
+
### Other
|
|
75
75
|
|
|
76
76
|
- [controls.md](../controls/controls.md) — `CONTROLS`: CONST.BUTTONS.ARROW_UP, CONST.BUTTONS.ARROW_BOTTOM, CONST.BUTTONS.ACCEPT, CONST.BUTTONS.INTERACT
|