@vib3code/sdk 2.0.1 → 2.0.3-canary.0a63e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +36 -0
- package/DOCS/AGENT_HARNESS_ARCHITECTURE.md +245 -0
- package/DOCS/ANDROID_DEPLOYMENT.md +59 -0
- package/DOCS/ARCHITECTURE.md +1 -0
- package/DOCS/CI_TESTING.md +2 -0
- package/DOCS/CLI_ONBOARDING.md +3 -1
- package/DOCS/CONTROL_REFERENCE.md +2 -0
- package/DOCS/CROSS_SITE_DESIGN_PATTERNS.md +119 -0
- package/DOCS/ENV_SETUP.md +2 -0
- package/DOCS/EPIC_SCROLL_EVENTS.md +775 -0
- package/DOCS/EXPANSION_DESIGN.md +979 -0
- package/DOCS/EXPANSION_DESIGN_ULTRA.md +389 -0
- package/DOCS/EXPORT_FORMATS.md +2 -0
- package/DOCS/GPU_DISPOSAL_GUIDE.md +2 -0
- package/DOCS/HANDOFF_LANDING_PAGE.md +156 -0
- package/DOCS/HANDOFF_SDK_DEVELOPMENT.md +495 -0
- package/DOCS/LICENSING_TIERS.md +2 -0
- package/DOCS/MASTER_PLAN_2026-01-31.md +4 -2
- package/DOCS/MULTIVIZ_CHOREOGRAPHY_PATTERNS.md +939 -0
- package/DOCS/OBS_SETUP_GUIDE.md +2 -0
- package/DOCS/OPTIMIZATION_PLAN_MATH.md +119 -0
- package/DOCS/PRODUCT_STRATEGY.md +65 -0
- package/DOCS/PROJECT_SETUP.md +2 -0
- package/DOCS/README.md +105 -0
- package/DOCS/REFERENCE_SCROLL_ANALYSIS.md +99 -0
- package/DOCS/RENDERER_LIFECYCLE.md +2 -0
- package/DOCS/REPO_MANIFEST.md +2 -0
- package/DOCS/ROADMAP.md +113 -0
- package/DOCS/SCROLL_TIMELINE_v3.md +271 -0
- package/DOCS/SITE_REFACTOR_PLAN.md +102 -0
- package/DOCS/STATUS.md +26 -0
- package/DOCS/SYSTEM_INVENTORY.md +37 -32
- package/DOCS/TELEMETRY_EXPORTS.md +2 -0
- package/DOCS/VISUAL_ANALYSIS_CLICKERSS.md +87 -0
- package/DOCS/VISUAL_ANALYSIS_FACETAD.md +135 -0
- package/DOCS/VISUAL_ANALYSIS_SIMONE.md +97 -0
- package/DOCS/VISUAL_ANALYSIS_TABLESIDE.md +88 -0
- package/DOCS/WEBGPU_STATUS.md +121 -38
- package/DOCS/XR_BENCHMARKS.md +2 -0
- package/DOCS/archive/BLUEPRINT_EXECUTION_PLAN_2026-01-07.md +1 -0
- package/DOCS/archive/DEV_TRACK_ANALYSIS.md +1 -0
- package/DOCS/archive/DEV_TRACK_PLAN_2026-01-07.md +1 -0
- package/DOCS/archive/SESSION_014_PLAN.md +1 -0
- package/DOCS/archive/SESSION_LOG_2026-01-07.md +1 -0
- package/DOCS/archive/STRATEGIC_BLUEPRINT_2026-01-07.md +1 -0
- package/DOCS/archive/SYSTEM_AUDIT_2026-01-30.md +1 -0
- package/DOCS/archive/WEBGPU_STATUS_2026-02-15_STALE.md +1 -0
- package/DOCS/{DEV_TRACK_SESSION_2026-01-31.md → dev-tracks/DEV_TRACK_SESSION_2026-01-31.md} +3 -1
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-06.md +233 -0
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-13.md +129 -0
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-15.md +144 -0
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-16.md +110 -0
- package/DOCS/dev-tracks/PERF_UPGRADE_2026-02-16.md +310 -0
- package/DOCS/dev-tracks/README.md +12 -0
- package/README.md +26 -13
- package/cpp/CMakeLists.txt +236 -0
- package/cpp/bindings/embind.cpp +269 -0
- package/cpp/build.sh +129 -0
- package/cpp/geometry/Crystal.cpp +103 -0
- package/cpp/geometry/Fractal.cpp +136 -0
- package/cpp/geometry/GeometryGenerator.cpp +262 -0
- package/cpp/geometry/KleinBottle.cpp +71 -0
- package/cpp/geometry/Sphere.cpp +134 -0
- package/cpp/geometry/Tesseract.cpp +94 -0
- package/cpp/geometry/Tetrahedron.cpp +83 -0
- package/cpp/geometry/Torus.cpp +65 -0
- package/cpp/geometry/WarpFunctions.cpp +238 -0
- package/cpp/geometry/Wave.cpp +85 -0
- package/cpp/include/vib3_ffi.h +238 -0
- package/cpp/math/Mat4x4.cpp +409 -0
- package/cpp/math/Mat4x4.hpp +209 -0
- package/cpp/math/Projection.cpp +142 -0
- package/cpp/math/Projection.hpp +148 -0
- package/cpp/math/Rotor4D.cpp +322 -0
- package/cpp/math/Rotor4D.hpp +204 -0
- package/cpp/math/Vec4.cpp +303 -0
- package/cpp/math/Vec4.hpp +225 -0
- package/cpp/src/vib3_ffi.cpp +607 -0
- package/cpp/tests/Geometry_test.cpp +213 -0
- package/cpp/tests/Mat4x4_test.cpp +494 -0
- package/cpp/tests/Projection_test.cpp +298 -0
- package/cpp/tests/Rotor4D_test.cpp +423 -0
- package/cpp/tests/Vec4_test.cpp +489 -0
- package/docs/webgpu-live.html +1 -1
- package/package.json +41 -30
- package/src/agent/index.js +1 -3
- package/src/agent/mcp/MCPServer.js +1220 -144
- package/src/agent/mcp/index.js +1 -1
- package/src/agent/mcp/stdio-server.js +264 -0
- package/src/agent/mcp/tools.js +498 -31
- package/src/cli/index.js +431 -47
- package/src/core/CanvasManager.js +97 -204
- package/src/core/ErrorReporter.js +1 -1
- package/src/core/Parameters.js +1 -1
- package/src/core/VIB3Engine.js +93 -4
- package/src/core/VitalitySystem.js +53 -0
- package/src/core/index.js +18 -0
- package/src/core/renderers/FacetedRendererAdapter.js +10 -9
- package/src/core/renderers/HolographicRendererAdapter.js +13 -9
- package/src/core/renderers/QuantumRendererAdapter.js +11 -7
- package/src/creative/AestheticMapper.js +628 -0
- package/src/creative/ChoreographyPlayer.js +481 -0
- package/src/creative/index.js +11 -0
- package/src/experimental/GameLoop.js +72 -0
- package/src/experimental/LatticePhysics.js +100 -0
- package/src/experimental/LiveDirector.js +143 -0
- package/src/experimental/PlayerController4D.js +154 -0
- package/src/experimental/VIB3Actor.js +138 -0
- package/src/experimental/VIB3Compositor.js +117 -0
- package/src/experimental/VIB3Link.js +122 -0
- package/src/experimental/VIB3Orchestrator.js +146 -0
- package/src/experimental/VIB3Universe.js +109 -0
- package/src/experimental/demos/CrystalLabyrinth.js +202 -0
- package/src/export/TradingCardManager.js +3 -4
- package/src/export/index.js +11 -1
- package/src/faceted/FacetedSystem.js +260 -394
- package/src/games/glyph-war/GlyphWarVisualizer.js +641 -0
- package/src/geometry/generators/Crystal.js +2 -2
- package/src/geometry/warp/HypersphereCore.js +53 -24
- package/src/holograms/HolographicVisualizer.js +84 -98
- package/src/holograms/RealHolographicSystem.js +194 -43
- package/src/math/Mat4x4.js +308 -105
- package/src/math/Rotor4D.js +124 -40
- package/src/math/Vec4.js +200 -103
- package/src/math/index.js +7 -7
- package/src/polychora/PolychoraSystem.js +77 -0
- package/src/quantum/QuantumEngine.js +103 -66
- package/src/quantum/QuantumVisualizer.js +31 -22
- package/src/reactivity/index.js +3 -5
- package/src/render/LayerPresetManager.js +372 -0
- package/src/render/LayerReactivityBridge.js +344 -0
- package/src/render/LayerRelationshipGraph.js +610 -0
- package/src/render/MultiCanvasBridge.js +148 -25
- package/src/render/ShaderLoader.js +38 -0
- package/src/render/ShaderProgram.js +4 -4
- package/src/render/UnifiedRenderBridge.js +4 -1
- package/src/render/backends/WebGPUBackend.js +8 -4
- package/src/render/index.js +27 -2
- package/src/scene/Node4D.js +74 -24
- package/src/scene/index.js +4 -4
- package/src/shaders/common/geometry24.glsl +65 -0
- package/src/shaders/common/geometry24.wgsl +54 -0
- package/src/shaders/common/rotation4d.glsl +4 -4
- package/src/shaders/common/rotation4d.wgsl +2 -2
- package/src/shaders/common/uniforms.wgsl +15 -8
- package/src/shaders/faceted/faceted.frag.glsl +220 -80
- package/src/shaders/faceted/faceted.frag.wgsl +144 -90
- package/src/shaders/holographic/holographic.frag.glsl +28 -9
- package/src/shaders/holographic/holographic.frag.wgsl +112 -41
- package/src/shaders/quantum/quantum.frag.glsl +1 -0
- package/src/shaders/quantum/quantum.frag.wgsl +6 -4
- package/src/testing/ParallelTestFramework.js +2 -2
- package/src/ui/adaptive/renderers/webgpu/WebGPURenderer.ts +2 -2
- package/src/viewer/GalleryUI.js +17 -0
- package/src/viewer/ViewerPortal.js +2 -2
- package/src/viewer/index.js +1 -1
- package/tools/headless-renderer.js +258 -0
- package/tools/shader-sync-verify.js +14 -8
- package/tools/site-analysis/all-reports.json +32 -0
- package/tools/site-analysis/combined-analysis.md +50 -0
- package/tools/site-analyzer.mjs +779 -0
- package/tools/visual-catalog/capture.js +276 -0
- package/tools/visual-catalog/composite.js +138 -0
- package/types/adaptive-sdk.d.ts +204 -5
- package/types/agent/cli.d.ts +78 -0
- package/types/agent/index.d.ts +18 -0
- package/types/agent/mcp.d.ts +87 -0
- package/types/agent/telemetry.d.ts +190 -0
- package/types/core/VIB3Engine.d.ts +26 -0
- package/types/core/index.d.ts +261 -0
- package/types/creative/AestheticMapper.d.ts +72 -0
- package/types/creative/ChoreographyPlayer.d.ts +96 -0
- package/types/creative/index.d.ts +17 -0
- package/types/export/index.d.ts +243 -0
- package/types/geometry/index.d.ts +164 -0
- package/types/math/index.d.ts +214 -0
- package/types/render/LayerPresetManager.d.ts +78 -0
- package/types/render/LayerReactivityBridge.d.ts +85 -0
- package/types/render/LayerRelationshipGraph.d.ts +174 -0
- package/types/render/index.d.ts +3 -0
- package/types/scene/index.d.ts +204 -0
- package/types/systems/index.d.ts +244 -0
- package/types/variations/index.d.ts +62 -0
- package/types/viewer/index.d.ts +225 -0
- package/DOCS/BLUEPRINT_EXECUTION_PLAN_2026-01-07.md +0 -34
- package/DOCS/DEV_TRACK_ANALYSIS.md +0 -77
- package/DOCS/DEV_TRACK_PLAN_2026-01-07.md +0 -42
- package/DOCS/SESSION_014_PLAN.md +0 -195
- package/DOCS/SESSION_LOG_2026-01-07.md +0 -56
- package/DOCS/STRATEGIC_BLUEPRINT_2026-01-07.md +0 -72
- package/DOCS/SYSTEM_AUDIT_2026-01-30.md +0 -738
- /package/src/viewer/{ReactivityManager.js → ViewerInputHandler.js} +0 -0
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/**
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* Rotor4D_test.cpp - Unit tests for Rotor4D 4D rotation class
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*
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* Tests identity construction, plane-angle rotors, Euler6 composition,
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* sandwich product rotation, normalization, and reverse (conjugate).
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*/
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#include <gtest/gtest.h>
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#include "math/Rotor4D.hpp"
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#include "math/Vec4.hpp"
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#include <cmath>
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#include <numbers>
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using namespace vib3;
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static constexpr float kEpsilon = 1e-4f;
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static constexpr float kPi = std::numbers::pi_v<float>;
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static constexpr float kHalfPi = kPi / 2.0f;
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// ============================================================================
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// Identity Rotor
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// ============================================================================
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TEST(Rotor4D, DefaultConstructorIsIdentity) {
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Rotor4D r;
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EXPECT_FLOAT_EQ(r.s, 1.0f);
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EXPECT_FLOAT_EQ(r.xy, 0.0f);
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EXPECT_FLOAT_EQ(r.xz, 0.0f);
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EXPECT_FLOAT_EQ(r.yz, 0.0f);
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EXPECT_FLOAT_EQ(r.xw, 0.0f);
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EXPECT_FLOAT_EQ(r.yw, 0.0f);
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EXPECT_FLOAT_EQ(r.zw, 0.0f);
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EXPECT_FLOAT_EQ(r.xyzw, 0.0f);
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}
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TEST(Rotor4D, IdentityFactory) {
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Rotor4D r = Rotor4D::identity();
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EXPECT_FLOAT_EQ(r.s, 1.0f);
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EXPECT_FLOAT_EQ(r.xy, 0.0f);
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EXPECT_FLOAT_EQ(r.xz, 0.0f);
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EXPECT_FLOAT_EQ(r.yz, 0.0f);
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EXPECT_FLOAT_EQ(r.xw, 0.0f);
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EXPECT_FLOAT_EQ(r.yw, 0.0f);
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EXPECT_FLOAT_EQ(r.zw, 0.0f);
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EXPECT_FLOAT_EQ(r.xyzw, 0.0f);
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}
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TEST(Rotor4D, IdentityIsNormalized) {
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Rotor4D r = Rotor4D::identity();
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EXPECT_TRUE(r.isNormalized());
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EXPECT_NEAR(r.magnitude(), 1.0f, kEpsilon);
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}
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TEST(Rotor4D, IdentityRotationDoesNothing) {
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Rotor4D r = Rotor4D::identity();
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Vec4 v(1.0f, 2.0f, 3.0f, 4.0f);
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Vec4 rotated = r.rotate(v);
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EXPECT_NEAR(rotated.x, v.x, kEpsilon);
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EXPECT_NEAR(rotated.y, v.y, kEpsilon);
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EXPECT_NEAR(rotated.z, v.z, kEpsilon);
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EXPECT_NEAR(rotated.w, v.w, kEpsilon);
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}
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// ============================================================================
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// fromPlaneAngle
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// ============================================================================
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TEST(Rotor4D, FromPlaneAngleZeroIsIdentity) {
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, 0.0f);
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EXPECT_NEAR(r.s, 1.0f, kEpsilon);
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EXPECT_NEAR(r.magnitude(), 1.0f, kEpsilon);
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}
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TEST(Rotor4D, FromPlaneAngleXY_HalfTurn) {
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// A rotor encoding angle theta has s = cos(theta/2), bivector = -sin(theta/2)
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, kPi);
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EXPECT_NEAR(r.s, std::cos(kPi / 2.0f), kEpsilon);
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EXPECT_TRUE(r.isNormalized());
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}
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TEST(Rotor4D, FromPlaneAngleXY_RotatesXtoY) {
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// Rotating unitX by pi/2 in the XY plane should give unitY
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, kHalfPi);
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Vec4 result = r.rotate(Vec4::unitX());
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EXPECT_NEAR(result.x, 0.0f, kEpsilon);
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EXPECT_NEAR(result.y, 1.0f, kEpsilon);
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EXPECT_NEAR(result.z, 0.0f, kEpsilon);
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EXPECT_NEAR(result.w, 0.0f, kEpsilon);
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}
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TEST(Rotor4D, FromPlaneAngleXY_RotatesYtoNegX) {
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, kHalfPi);
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Vec4 result = r.rotate(Vec4::unitY());
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EXPECT_NEAR(result.x, -1.0f, kEpsilon);
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EXPECT_NEAR(result.y, 0.0f, kEpsilon);
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EXPECT_NEAR(result.z, 0.0f, kEpsilon);
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EXPECT_NEAR(result.w, 0.0f, kEpsilon);
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}
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TEST(Rotor4D, FromPlaneAngleXZ_RotatesXtoZ) {
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XZ, kHalfPi);
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Vec4 result = r.rotate(Vec4::unitX());
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EXPECT_NEAR(result.x, 0.0f, kEpsilon);
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EXPECT_NEAR(result.y, 0.0f, kEpsilon);
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EXPECT_NEAR(result.z, 1.0f, kEpsilon);
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EXPECT_NEAR(result.w, 0.0f, kEpsilon);
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TEST(Rotor4D, FromPlaneAngleYZ_RotatesYtoZ) {
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::YZ, kHalfPi);
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Vec4 result = r.rotate(Vec4::unitY());
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EXPECT_NEAR(result.x, 0.0f, kEpsilon);
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EXPECT_NEAR(result.y, 0.0f, kEpsilon);
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EXPECT_NEAR(result.z, 1.0f, kEpsilon);
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EXPECT_NEAR(result.w, 0.0f, kEpsilon);
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}
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TEST(Rotor4D, FromPlaneAngleXW_RotatesXtoW) {
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// 4D rotation: XW plane, pi/2 should rotate X -> W
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XW, kHalfPi);
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Vec4 result = r.rotate(Vec4::unitX());
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EXPECT_NEAR(result.x, 0.0f, kEpsilon);
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EXPECT_NEAR(result.y, 0.0f, kEpsilon);
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EXPECT_NEAR(result.z, 0.0f, kEpsilon);
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EXPECT_NEAR(result.w, 1.0f, kEpsilon);
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}
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TEST(Rotor4D, FromPlaneAngleYW_RotatesYtoW) {
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::YW, kHalfPi);
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Vec4 result = r.rotate(Vec4::unitY());
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EXPECT_NEAR(result.x, 0.0f, kEpsilon);
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EXPECT_NEAR(result.y, 0.0f, kEpsilon);
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EXPECT_NEAR(result.z, 0.0f, kEpsilon);
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EXPECT_NEAR(result.w, 1.0f, kEpsilon);
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}
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TEST(Rotor4D, FromPlaneAngleZW_RotatesZtoW) {
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Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::ZW, kHalfPi);
|
|
140
|
+
Vec4 result = r.rotate(Vec4::unitZ());
|
|
141
|
+
EXPECT_NEAR(result.x, 0.0f, kEpsilon);
|
|
142
|
+
EXPECT_NEAR(result.y, 0.0f, kEpsilon);
|
|
143
|
+
EXPECT_NEAR(result.z, 0.0f, kEpsilon);
|
|
144
|
+
EXPECT_NEAR(result.w, 1.0f, kEpsilon);
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
TEST(Rotor4D, PlaneRotationPreservesOrthogonalAxes) {
|
|
148
|
+
// Rotation in XY plane should not affect Z or W components
|
|
149
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, kHalfPi);
|
|
150
|
+
Vec4 zResult = r.rotate(Vec4::unitZ());
|
|
151
|
+
EXPECT_NEAR(zResult.x, 0.0f, kEpsilon);
|
|
152
|
+
EXPECT_NEAR(zResult.y, 0.0f, kEpsilon);
|
|
153
|
+
EXPECT_NEAR(zResult.z, 1.0f, kEpsilon);
|
|
154
|
+
EXPECT_NEAR(zResult.w, 0.0f, kEpsilon);
|
|
155
|
+
|
|
156
|
+
Vec4 wResult = r.rotate(Vec4::unitW());
|
|
157
|
+
EXPECT_NEAR(wResult.x, 0.0f, kEpsilon);
|
|
158
|
+
EXPECT_NEAR(wResult.y, 0.0f, kEpsilon);
|
|
159
|
+
EXPECT_NEAR(wResult.z, 0.0f, kEpsilon);
|
|
160
|
+
EXPECT_NEAR(wResult.w, 1.0f, kEpsilon);
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
// ============================================================================
|
|
164
|
+
// fromEuler6
|
|
165
|
+
// ============================================================================
|
|
166
|
+
|
|
167
|
+
TEST(Rotor4D, FromEuler6AllZerosIsIdentity) {
|
|
168
|
+
Rotor4D r = Rotor4D::fromEuler6(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
|
169
|
+
EXPECT_NEAR(r.s, 1.0f, kEpsilon);
|
|
170
|
+
EXPECT_TRUE(r.isNormalized());
|
|
171
|
+
|
|
172
|
+
// Verify it acts as identity
|
|
173
|
+
Vec4 v(1.0f, 2.0f, 3.0f, 4.0f);
|
|
174
|
+
Vec4 result = r.rotate(v);
|
|
175
|
+
EXPECT_NEAR(result.x, v.x, kEpsilon);
|
|
176
|
+
EXPECT_NEAR(result.y, v.y, kEpsilon);
|
|
177
|
+
EXPECT_NEAR(result.z, v.z, kEpsilon);
|
|
178
|
+
EXPECT_NEAR(result.w, v.w, kEpsilon);
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
TEST(Rotor4D, FromEuler6ArrayOverload) {
|
|
182
|
+
std::array<float, 6> angles = {0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
|
|
183
|
+
Rotor4D r = Rotor4D::fromEuler6(angles);
|
|
184
|
+
EXPECT_NEAR(r.s, 1.0f, kEpsilon);
|
|
185
|
+
EXPECT_TRUE(r.isNormalized());
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
TEST(Rotor4D, FromEuler6SinglePlaneMatchesFromPlaneAngle) {
|
|
189
|
+
float angle = 0.7f;
|
|
190
|
+
Rotor4D fromEuler = Rotor4D::fromEuler6(angle, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
|
191
|
+
Rotor4D fromPlane = Rotor4D::fromPlaneAngle(RotationPlane::XY, angle);
|
|
192
|
+
|
|
193
|
+
// They should produce the same rotation on any vector
|
|
194
|
+
Vec4 test(1.0f, 1.0f, 1.0f, 1.0f);
|
|
195
|
+
Vec4 r1 = fromEuler.rotate(test);
|
|
196
|
+
Vec4 r2 = fromPlane.rotate(test);
|
|
197
|
+
EXPECT_NEAR(r1.x, r2.x, kEpsilon);
|
|
198
|
+
EXPECT_NEAR(r1.y, r2.y, kEpsilon);
|
|
199
|
+
EXPECT_NEAR(r1.z, r2.z, kEpsilon);
|
|
200
|
+
EXPECT_NEAR(r1.w, r2.w, kEpsilon);
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
TEST(Rotor4D, FromEuler6ProducesNormalizedRotor) {
|
|
204
|
+
Rotor4D r = Rotor4D::fromEuler6(0.5f, 0.3f, 0.2f, 0.1f, 0.4f, 0.6f);
|
|
205
|
+
// The composed rotor should still be approximately unit
|
|
206
|
+
EXPECT_NEAR(r.magnitude(), 1.0f, 0.01f);
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
// ============================================================================
|
|
210
|
+
// Normalization
|
|
211
|
+
// ============================================================================
|
|
212
|
+
|
|
213
|
+
TEST(Rotor4D, NormalizeMaintainsUnit) {
|
|
214
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, 1.0f);
|
|
215
|
+
r.normalize();
|
|
216
|
+
EXPECT_NEAR(r.magnitude(), 1.0f, kEpsilon);
|
|
217
|
+
EXPECT_TRUE(r.isNormalized());
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
TEST(Rotor4D, NormalizedReturnsUnitRotor) {
|
|
221
|
+
// Manually create a non-unit rotor
|
|
222
|
+
Rotor4D r(2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
|
|
223
|
+
Rotor4D n = r.normalized();
|
|
224
|
+
EXPECT_NEAR(n.magnitude(), 1.0f, kEpsilon);
|
|
225
|
+
EXPECT_NEAR(n.s, 1.0f, kEpsilon);
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
TEST(Rotor4D, MagnitudeSquared) {
|
|
229
|
+
Rotor4D r = Rotor4D::identity();
|
|
230
|
+
EXPECT_NEAR(r.magnitudeSquared(), 1.0f, kEpsilon);
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
// ============================================================================
|
|
234
|
+
// Reverse (Conjugate)
|
|
235
|
+
// ============================================================================
|
|
236
|
+
|
|
237
|
+
TEST(Rotor4D, ReverseNegatesBivectors) {
|
|
238
|
+
Rotor4D r(1.0f, 0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f);
|
|
239
|
+
Rotor4D rev = r.reverse();
|
|
240
|
+
|
|
241
|
+
// Scalar stays the same
|
|
242
|
+
EXPECT_FLOAT_EQ(rev.s, r.s);
|
|
243
|
+
// Bivectors are negated
|
|
244
|
+
EXPECT_FLOAT_EQ(rev.xy, -r.xy);
|
|
245
|
+
EXPECT_FLOAT_EQ(rev.xz, -r.xz);
|
|
246
|
+
EXPECT_FLOAT_EQ(rev.yz, -r.yz);
|
|
247
|
+
EXPECT_FLOAT_EQ(rev.xw, -r.xw);
|
|
248
|
+
EXPECT_FLOAT_EQ(rev.yw, -r.yw);
|
|
249
|
+
EXPECT_FLOAT_EQ(rev.zw, -r.zw);
|
|
250
|
+
// Pseudoscalar: grade-4 element, reverse keeps it the same
|
|
251
|
+
EXPECT_FLOAT_EQ(rev.xyzw, r.xyzw);
|
|
252
|
+
}
|
|
253
|
+
|
|
254
|
+
TEST(Rotor4D, ReverseOfIdentityIsIdentity) {
|
|
255
|
+
Rotor4D r = Rotor4D::identity();
|
|
256
|
+
Rotor4D rev = r.reverse();
|
|
257
|
+
EXPECT_FLOAT_EQ(rev.s, 1.0f);
|
|
258
|
+
EXPECT_FLOAT_EQ(rev.xy, 0.0f);
|
|
259
|
+
EXPECT_FLOAT_EQ(rev.xz, 0.0f);
|
|
260
|
+
EXPECT_FLOAT_EQ(rev.yz, 0.0f);
|
|
261
|
+
}
|
|
262
|
+
|
|
263
|
+
TEST(Rotor4D, RotorTimesReverseGivesIdentityRotation) {
|
|
264
|
+
// R * R_reverse should produce identity rotation
|
|
265
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, 1.0f);
|
|
266
|
+
Rotor4D product = r * r.reverse();
|
|
267
|
+
|
|
268
|
+
// The result should act as identity on any vector
|
|
269
|
+
Vec4 v(1.0f, 2.0f, 3.0f, 4.0f);
|
|
270
|
+
Vec4 result = product.rotate(v);
|
|
271
|
+
EXPECT_NEAR(result.x, v.x, kEpsilon);
|
|
272
|
+
EXPECT_NEAR(result.y, v.y, kEpsilon);
|
|
273
|
+
EXPECT_NEAR(result.z, v.z, kEpsilon);
|
|
274
|
+
EXPECT_NEAR(result.w, v.w, kEpsilon);
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
// ============================================================================
|
|
278
|
+
// Rotor Composition
|
|
279
|
+
// ============================================================================
|
|
280
|
+
|
|
281
|
+
TEST(Rotor4D, IdentityTimesRotorIsRotor) {
|
|
282
|
+
Rotor4D id = Rotor4D::identity();
|
|
283
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XZ, 0.5f);
|
|
284
|
+
Rotor4D product = id * r;
|
|
285
|
+
|
|
286
|
+
Vec4 test(1.0f, 0.0f, 0.0f, 0.0f);
|
|
287
|
+
Vec4 r1 = product.rotate(test);
|
|
288
|
+
Vec4 r2 = r.rotate(test);
|
|
289
|
+
EXPECT_NEAR(r1.x, r2.x, kEpsilon);
|
|
290
|
+
EXPECT_NEAR(r1.y, r2.y, kEpsilon);
|
|
291
|
+
EXPECT_NEAR(r1.z, r2.z, kEpsilon);
|
|
292
|
+
EXPECT_NEAR(r1.w, r2.w, kEpsilon);
|
|
293
|
+
}
|
|
294
|
+
|
|
295
|
+
TEST(Rotor4D, TwoHalfTurnsMakeFullTurn) {
|
|
296
|
+
// Two 90-degree rotations = 180-degree rotation
|
|
297
|
+
Rotor4D half = Rotor4D::fromPlaneAngle(RotationPlane::XY, kHalfPi);
|
|
298
|
+
Rotor4D full = half * half;
|
|
299
|
+
|
|
300
|
+
// unitX rotated by pi in XY plane should become -unitX
|
|
301
|
+
Vec4 result = full.rotate(Vec4::unitX());
|
|
302
|
+
EXPECT_NEAR(result.x, -1.0f, kEpsilon);
|
|
303
|
+
EXPECT_NEAR(result.y, 0.0f, kEpsilon);
|
|
304
|
+
EXPECT_NEAR(result.z, 0.0f, kEpsilon);
|
|
305
|
+
EXPECT_NEAR(result.w, 0.0f, kEpsilon);
|
|
306
|
+
}
|
|
307
|
+
|
|
308
|
+
// ============================================================================
|
|
309
|
+
// Rotation preserves length
|
|
310
|
+
// ============================================================================
|
|
311
|
+
|
|
312
|
+
TEST(Rotor4D, RotationPreservesLength) {
|
|
313
|
+
Rotor4D r = Rotor4D::fromEuler6(0.5f, 0.3f, 0.7f, 0.2f, 0.4f, 0.1f);
|
|
314
|
+
Vec4 v(1.0f, 2.0f, 3.0f, 4.0f);
|
|
315
|
+
Vec4 rotated = r.rotate(v);
|
|
316
|
+
EXPECT_NEAR(rotated.length(), v.length(), kEpsilon);
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
TEST(Rotor4D, RotationPreservesZeroVector) {
|
|
320
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XW, 1.0f);
|
|
321
|
+
Vec4 result = r.rotate(Vec4::zero());
|
|
322
|
+
EXPECT_NEAR(result.x, 0.0f, kEpsilon);
|
|
323
|
+
EXPECT_NEAR(result.y, 0.0f, kEpsilon);
|
|
324
|
+
EXPECT_NEAR(result.z, 0.0f, kEpsilon);
|
|
325
|
+
EXPECT_NEAR(result.w, 0.0f, kEpsilon);
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
// ============================================================================
|
|
329
|
+
// Inverse
|
|
330
|
+
// ============================================================================
|
|
331
|
+
|
|
332
|
+
TEST(Rotor4D, InverseUndoesRotation) {
|
|
333
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::YZ, 0.8f);
|
|
334
|
+
Rotor4D inv = r.inverse();
|
|
335
|
+
Vec4 v(1.0f, 2.0f, 3.0f, 4.0f);
|
|
336
|
+
Vec4 rotated = r.rotate(v);
|
|
337
|
+
Vec4 unrotated = inv.rotate(rotated);
|
|
338
|
+
EXPECT_NEAR(unrotated.x, v.x, kEpsilon);
|
|
339
|
+
EXPECT_NEAR(unrotated.y, v.y, kEpsilon);
|
|
340
|
+
EXPECT_NEAR(unrotated.z, v.z, kEpsilon);
|
|
341
|
+
EXPECT_NEAR(unrotated.w, v.w, kEpsilon);
|
|
342
|
+
}
|
|
343
|
+
|
|
344
|
+
// ============================================================================
|
|
345
|
+
// Matrix Conversion
|
|
346
|
+
// ============================================================================
|
|
347
|
+
|
|
348
|
+
TEST(Rotor4D, IdentityRotorGivesIdentityMatrix) {
|
|
349
|
+
Rotor4D r = Rotor4D::identity();
|
|
350
|
+
Mat4x4 m = r.toMatrix();
|
|
351
|
+
EXPECT_TRUE(m.isIdentity());
|
|
352
|
+
}
|
|
353
|
+
|
|
354
|
+
TEST(Rotor4D, MatrixRotationMatchesSandwichProduct) {
|
|
355
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, kHalfPi);
|
|
356
|
+
Mat4x4 m = r.toMatrix();
|
|
357
|
+
|
|
358
|
+
Vec4 v = Vec4::unitX();
|
|
359
|
+
Vec4 rotorResult = r.rotate(v);
|
|
360
|
+
Vec4 matResult = m * v;
|
|
361
|
+
|
|
362
|
+
EXPECT_NEAR(rotorResult.x, matResult.x, kEpsilon);
|
|
363
|
+
EXPECT_NEAR(rotorResult.y, matResult.y, kEpsilon);
|
|
364
|
+
EXPECT_NEAR(rotorResult.z, matResult.z, kEpsilon);
|
|
365
|
+
EXPECT_NEAR(rotorResult.w, matResult.w, kEpsilon);
|
|
366
|
+
}
|
|
367
|
+
|
|
368
|
+
// ============================================================================
|
|
369
|
+
// Interpolation
|
|
370
|
+
// ============================================================================
|
|
371
|
+
|
|
372
|
+
TEST(Rotor4D, SlerpEndpoints) {
|
|
373
|
+
Rotor4D a = Rotor4D::identity();
|
|
374
|
+
Rotor4D b = Rotor4D::fromPlaneAngle(RotationPlane::XY, kPi);
|
|
375
|
+
|
|
376
|
+
// t=0 should give a
|
|
377
|
+
Rotor4D s0 = a.slerp(b, 0.0f);
|
|
378
|
+
Vec4 v0 = s0.rotate(Vec4::unitX());
|
|
379
|
+
Vec4 va = a.rotate(Vec4::unitX());
|
|
380
|
+
EXPECT_NEAR(v0.x, va.x, kEpsilon);
|
|
381
|
+
EXPECT_NEAR(v0.y, va.y, kEpsilon);
|
|
382
|
+
|
|
383
|
+
// t=1 should give b
|
|
384
|
+
Rotor4D s1 = a.slerp(b, 1.0f);
|
|
385
|
+
Vec4 v1 = s1.rotate(Vec4::unitX());
|
|
386
|
+
Vec4 vb = b.rotate(Vec4::unitX());
|
|
387
|
+
EXPECT_NEAR(v1.x, vb.x, kEpsilon);
|
|
388
|
+
EXPECT_NEAR(v1.y, vb.y, kEpsilon);
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
// ============================================================================
|
|
392
|
+
// Comparison and toArray
|
|
393
|
+
// ============================================================================
|
|
394
|
+
|
|
395
|
+
TEST(Rotor4D, EqualityOperator) {
|
|
396
|
+
Rotor4D a = Rotor4D::identity();
|
|
397
|
+
Rotor4D b = Rotor4D::identity();
|
|
398
|
+
EXPECT_TRUE(a == b);
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
TEST(Rotor4D, ToArrayRoundTrip) {
|
|
402
|
+
Rotor4D r(1.0f, 0.1f, 0.2f, 0.3f, 0.4f, 0.5f, 0.6f, 0.7f);
|
|
403
|
+
auto arr = r.toArray();
|
|
404
|
+
EXPECT_EQ(arr.size(), 8u);
|
|
405
|
+
EXPECT_FLOAT_EQ(arr[0], r.s);
|
|
406
|
+
EXPECT_FLOAT_EQ(arr[1], r.xy);
|
|
407
|
+
EXPECT_FLOAT_EQ(arr[2], r.xz);
|
|
408
|
+
EXPECT_FLOAT_EQ(arr[3], r.yz);
|
|
409
|
+
EXPECT_FLOAT_EQ(arr[4], r.xw);
|
|
410
|
+
EXPECT_FLOAT_EQ(arr[5], r.yw);
|
|
411
|
+
EXPECT_FLOAT_EQ(arr[6], r.zw);
|
|
412
|
+
EXPECT_FLOAT_EQ(arr[7], r.xyzw);
|
|
413
|
+
}
|
|
414
|
+
|
|
415
|
+
// ============================================================================
|
|
416
|
+
// Dot product between rotors
|
|
417
|
+
// ============================================================================
|
|
418
|
+
|
|
419
|
+
TEST(Rotor4D, DotProductWithSelf) {
|
|
420
|
+
Rotor4D r = Rotor4D::fromPlaneAngle(RotationPlane::XY, 0.5f);
|
|
421
|
+
float d = r.dot(r);
|
|
422
|
+
EXPECT_NEAR(d, r.magnitudeSquared(), kEpsilon);
|
|
423
|
+
}
|