@vib3code/sdk 2.0.1 → 2.0.3-canary.0a63e71
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +36 -0
- package/DOCS/AGENT_HARNESS_ARCHITECTURE.md +245 -0
- package/DOCS/ANDROID_DEPLOYMENT.md +59 -0
- package/DOCS/ARCHITECTURE.md +1 -0
- package/DOCS/CI_TESTING.md +2 -0
- package/DOCS/CLI_ONBOARDING.md +3 -1
- package/DOCS/CONTROL_REFERENCE.md +2 -0
- package/DOCS/CROSS_SITE_DESIGN_PATTERNS.md +119 -0
- package/DOCS/ENV_SETUP.md +2 -0
- package/DOCS/EPIC_SCROLL_EVENTS.md +775 -0
- package/DOCS/EXPANSION_DESIGN.md +979 -0
- package/DOCS/EXPANSION_DESIGN_ULTRA.md +389 -0
- package/DOCS/EXPORT_FORMATS.md +2 -0
- package/DOCS/GPU_DISPOSAL_GUIDE.md +2 -0
- package/DOCS/HANDOFF_LANDING_PAGE.md +156 -0
- package/DOCS/HANDOFF_SDK_DEVELOPMENT.md +495 -0
- package/DOCS/LICENSING_TIERS.md +2 -0
- package/DOCS/MASTER_PLAN_2026-01-31.md +4 -2
- package/DOCS/MULTIVIZ_CHOREOGRAPHY_PATTERNS.md +939 -0
- package/DOCS/OBS_SETUP_GUIDE.md +2 -0
- package/DOCS/OPTIMIZATION_PLAN_MATH.md +119 -0
- package/DOCS/PRODUCT_STRATEGY.md +65 -0
- package/DOCS/PROJECT_SETUP.md +2 -0
- package/DOCS/README.md +105 -0
- package/DOCS/REFERENCE_SCROLL_ANALYSIS.md +99 -0
- package/DOCS/RENDERER_LIFECYCLE.md +2 -0
- package/DOCS/REPO_MANIFEST.md +2 -0
- package/DOCS/ROADMAP.md +113 -0
- package/DOCS/SCROLL_TIMELINE_v3.md +271 -0
- package/DOCS/SITE_REFACTOR_PLAN.md +102 -0
- package/DOCS/STATUS.md +26 -0
- package/DOCS/SYSTEM_INVENTORY.md +37 -32
- package/DOCS/TELEMETRY_EXPORTS.md +2 -0
- package/DOCS/VISUAL_ANALYSIS_CLICKERSS.md +87 -0
- package/DOCS/VISUAL_ANALYSIS_FACETAD.md +135 -0
- package/DOCS/VISUAL_ANALYSIS_SIMONE.md +97 -0
- package/DOCS/VISUAL_ANALYSIS_TABLESIDE.md +88 -0
- package/DOCS/WEBGPU_STATUS.md +121 -38
- package/DOCS/XR_BENCHMARKS.md +2 -0
- package/DOCS/archive/BLUEPRINT_EXECUTION_PLAN_2026-01-07.md +1 -0
- package/DOCS/archive/DEV_TRACK_ANALYSIS.md +1 -0
- package/DOCS/archive/DEV_TRACK_PLAN_2026-01-07.md +1 -0
- package/DOCS/archive/SESSION_014_PLAN.md +1 -0
- package/DOCS/archive/SESSION_LOG_2026-01-07.md +1 -0
- package/DOCS/archive/STRATEGIC_BLUEPRINT_2026-01-07.md +1 -0
- package/DOCS/archive/SYSTEM_AUDIT_2026-01-30.md +1 -0
- package/DOCS/archive/WEBGPU_STATUS_2026-02-15_STALE.md +1 -0
- package/DOCS/{DEV_TRACK_SESSION_2026-01-31.md → dev-tracks/DEV_TRACK_SESSION_2026-01-31.md} +3 -1
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-06.md +233 -0
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-13.md +129 -0
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-15.md +144 -0
- package/DOCS/dev-tracks/DEV_TRACK_SESSION_2026-02-16.md +110 -0
- package/DOCS/dev-tracks/PERF_UPGRADE_2026-02-16.md +310 -0
- package/DOCS/dev-tracks/README.md +12 -0
- package/README.md +26 -13
- package/cpp/CMakeLists.txt +236 -0
- package/cpp/bindings/embind.cpp +269 -0
- package/cpp/build.sh +129 -0
- package/cpp/geometry/Crystal.cpp +103 -0
- package/cpp/geometry/Fractal.cpp +136 -0
- package/cpp/geometry/GeometryGenerator.cpp +262 -0
- package/cpp/geometry/KleinBottle.cpp +71 -0
- package/cpp/geometry/Sphere.cpp +134 -0
- package/cpp/geometry/Tesseract.cpp +94 -0
- package/cpp/geometry/Tetrahedron.cpp +83 -0
- package/cpp/geometry/Torus.cpp +65 -0
- package/cpp/geometry/WarpFunctions.cpp +238 -0
- package/cpp/geometry/Wave.cpp +85 -0
- package/cpp/include/vib3_ffi.h +238 -0
- package/cpp/math/Mat4x4.cpp +409 -0
- package/cpp/math/Mat4x4.hpp +209 -0
- package/cpp/math/Projection.cpp +142 -0
- package/cpp/math/Projection.hpp +148 -0
- package/cpp/math/Rotor4D.cpp +322 -0
- package/cpp/math/Rotor4D.hpp +204 -0
- package/cpp/math/Vec4.cpp +303 -0
- package/cpp/math/Vec4.hpp +225 -0
- package/cpp/src/vib3_ffi.cpp +607 -0
- package/cpp/tests/Geometry_test.cpp +213 -0
- package/cpp/tests/Mat4x4_test.cpp +494 -0
- package/cpp/tests/Projection_test.cpp +298 -0
- package/cpp/tests/Rotor4D_test.cpp +423 -0
- package/cpp/tests/Vec4_test.cpp +489 -0
- package/docs/webgpu-live.html +1 -1
- package/package.json +41 -30
- package/src/agent/index.js +1 -3
- package/src/agent/mcp/MCPServer.js +1220 -144
- package/src/agent/mcp/index.js +1 -1
- package/src/agent/mcp/stdio-server.js +264 -0
- package/src/agent/mcp/tools.js +498 -31
- package/src/cli/index.js +431 -47
- package/src/core/CanvasManager.js +97 -204
- package/src/core/ErrorReporter.js +1 -1
- package/src/core/Parameters.js +1 -1
- package/src/core/VIB3Engine.js +93 -4
- package/src/core/VitalitySystem.js +53 -0
- package/src/core/index.js +18 -0
- package/src/core/renderers/FacetedRendererAdapter.js +10 -9
- package/src/core/renderers/HolographicRendererAdapter.js +13 -9
- package/src/core/renderers/QuantumRendererAdapter.js +11 -7
- package/src/creative/AestheticMapper.js +628 -0
- package/src/creative/ChoreographyPlayer.js +481 -0
- package/src/creative/index.js +11 -0
- package/src/experimental/GameLoop.js +72 -0
- package/src/experimental/LatticePhysics.js +100 -0
- package/src/experimental/LiveDirector.js +143 -0
- package/src/experimental/PlayerController4D.js +154 -0
- package/src/experimental/VIB3Actor.js +138 -0
- package/src/experimental/VIB3Compositor.js +117 -0
- package/src/experimental/VIB3Link.js +122 -0
- package/src/experimental/VIB3Orchestrator.js +146 -0
- package/src/experimental/VIB3Universe.js +109 -0
- package/src/experimental/demos/CrystalLabyrinth.js +202 -0
- package/src/export/TradingCardManager.js +3 -4
- package/src/export/index.js +11 -1
- package/src/faceted/FacetedSystem.js +260 -394
- package/src/games/glyph-war/GlyphWarVisualizer.js +641 -0
- package/src/geometry/generators/Crystal.js +2 -2
- package/src/geometry/warp/HypersphereCore.js +53 -24
- package/src/holograms/HolographicVisualizer.js +84 -98
- package/src/holograms/RealHolographicSystem.js +194 -43
- package/src/math/Mat4x4.js +308 -105
- package/src/math/Rotor4D.js +124 -40
- package/src/math/Vec4.js +200 -103
- package/src/math/index.js +7 -7
- package/src/polychora/PolychoraSystem.js +77 -0
- package/src/quantum/QuantumEngine.js +103 -66
- package/src/quantum/QuantumVisualizer.js +31 -22
- package/src/reactivity/index.js +3 -5
- package/src/render/LayerPresetManager.js +372 -0
- package/src/render/LayerReactivityBridge.js +344 -0
- package/src/render/LayerRelationshipGraph.js +610 -0
- package/src/render/MultiCanvasBridge.js +148 -25
- package/src/render/ShaderLoader.js +38 -0
- package/src/render/ShaderProgram.js +4 -4
- package/src/render/UnifiedRenderBridge.js +4 -1
- package/src/render/backends/WebGPUBackend.js +8 -4
- package/src/render/index.js +27 -2
- package/src/scene/Node4D.js +74 -24
- package/src/scene/index.js +4 -4
- package/src/shaders/common/geometry24.glsl +65 -0
- package/src/shaders/common/geometry24.wgsl +54 -0
- package/src/shaders/common/rotation4d.glsl +4 -4
- package/src/shaders/common/rotation4d.wgsl +2 -2
- package/src/shaders/common/uniforms.wgsl +15 -8
- package/src/shaders/faceted/faceted.frag.glsl +220 -80
- package/src/shaders/faceted/faceted.frag.wgsl +144 -90
- package/src/shaders/holographic/holographic.frag.glsl +28 -9
- package/src/shaders/holographic/holographic.frag.wgsl +112 -41
- package/src/shaders/quantum/quantum.frag.glsl +1 -0
- package/src/shaders/quantum/quantum.frag.wgsl +6 -4
- package/src/testing/ParallelTestFramework.js +2 -2
- package/src/ui/adaptive/renderers/webgpu/WebGPURenderer.ts +2 -2
- package/src/viewer/GalleryUI.js +17 -0
- package/src/viewer/ViewerPortal.js +2 -2
- package/src/viewer/index.js +1 -1
- package/tools/headless-renderer.js +258 -0
- package/tools/shader-sync-verify.js +14 -8
- package/tools/site-analysis/all-reports.json +32 -0
- package/tools/site-analysis/combined-analysis.md +50 -0
- package/tools/site-analyzer.mjs +779 -0
- package/tools/visual-catalog/capture.js +276 -0
- package/tools/visual-catalog/composite.js +138 -0
- package/types/adaptive-sdk.d.ts +204 -5
- package/types/agent/cli.d.ts +78 -0
- package/types/agent/index.d.ts +18 -0
- package/types/agent/mcp.d.ts +87 -0
- package/types/agent/telemetry.d.ts +190 -0
- package/types/core/VIB3Engine.d.ts +26 -0
- package/types/core/index.d.ts +261 -0
- package/types/creative/AestheticMapper.d.ts +72 -0
- package/types/creative/ChoreographyPlayer.d.ts +96 -0
- package/types/creative/index.d.ts +17 -0
- package/types/export/index.d.ts +243 -0
- package/types/geometry/index.d.ts +164 -0
- package/types/math/index.d.ts +214 -0
- package/types/render/LayerPresetManager.d.ts +78 -0
- package/types/render/LayerReactivityBridge.d.ts +85 -0
- package/types/render/LayerRelationshipGraph.d.ts +174 -0
- package/types/render/index.d.ts +3 -0
- package/types/scene/index.d.ts +204 -0
- package/types/systems/index.d.ts +244 -0
- package/types/variations/index.d.ts +62 -0
- package/types/viewer/index.d.ts +225 -0
- package/DOCS/BLUEPRINT_EXECUTION_PLAN_2026-01-07.md +0 -34
- package/DOCS/DEV_TRACK_ANALYSIS.md +0 -77
- package/DOCS/DEV_TRACK_PLAN_2026-01-07.md +0 -42
- package/DOCS/SESSION_014_PLAN.md +0 -195
- package/DOCS/SESSION_LOG_2026-01-07.md +0 -56
- package/DOCS/STRATEGIC_BLUEPRINT_2026-01-07.md +0 -72
- package/DOCS/SYSTEM_AUDIT_2026-01-30.md +0 -738
- /package/src/viewer/{ReactivityManager.js → ViewerInputHandler.js} +0 -0
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/**
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* Projection_test.cpp - Unit tests for 4D to 3D projection functions
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*
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* Tests perspective, stereographic, orthographic, oblique, and slice projections.
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*/
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#include <gtest/gtest.h>
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#include "math/Projection.hpp"
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#include "math/Vec4.hpp"
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#include <cmath>
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using namespace vib3;
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static constexpr float kEpsilon = 1e-5f;
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// ============================================================================
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// Perspective Projection
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// ============================================================================
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TEST(Projection, PerspectiveOriginStaysAtOrigin) {
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Vec4 v(0.0f, 0.0f, 0.0f, 0.0f);
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Projection3D p = projectPerspective(v, 2.0f);
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EXPECT_NEAR(p.x, 0.0f, kEpsilon);
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EXPECT_NEAR(p.y, 0.0f, kEpsilon);
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EXPECT_NEAR(p.z, 0.0f, kEpsilon);
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}
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TEST(Projection, PerspectiveUnitXAtWZero) {
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// P = x * d / (d - w) = 1 * 2 / (2 - 0) = 1
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Vec4 v(1.0f, 0.0f, 0.0f, 0.0f);
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Projection3D p = projectPerspective(v, 2.0f);
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EXPECT_NEAR(p.x, 1.0f, kEpsilon);
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EXPECT_NEAR(p.y, 0.0f, kEpsilon);
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EXPECT_NEAR(p.z, 0.0f, kEpsilon);
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}
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TEST(Projection, PerspectiveScalesWithW) {
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// Point with w=1, d=2: factor = 2/(2-1) = 2
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Vec4 v(1.0f, 1.0f, 1.0f, 1.0f);
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Projection3D p = projectPerspective(v, 2.0f);
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EXPECT_NEAR(p.x, 2.0f, kEpsilon);
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EXPECT_NEAR(p.y, 2.0f, kEpsilon);
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EXPECT_NEAR(p.z, 2.0f, kEpsilon);
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}
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TEST(Projection, PerspectiveWithNegativeW) {
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// Point with w=-1, d=2: factor = 2/(2-(-1)) = 2/3
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Vec4 v(3.0f, 0.0f, 0.0f, -1.0f);
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Projection3D p = projectPerspective(v, 2.0f);
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EXPECT_NEAR(p.x, 2.0f, kEpsilon);
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EXPECT_NEAR(p.y, 0.0f, kEpsilon);
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EXPECT_NEAR(p.z, 0.0f, kEpsilon);
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}
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TEST(Projection, PerspectiveDefaultDistance) {
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// Default distance is 2.0
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Vec4 v(1.0f, 0.0f, 0.0f, 0.0f);
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Projection3D p = projectPerspective(v);
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EXPECT_NEAR(p.x, 1.0f, kEpsilon);
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}
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// ============================================================================
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// Stereographic Projection
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// ============================================================================
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TEST(Projection, StereographicOriginStaysAtOrigin) {
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Vec4 v(0.0f, 0.0f, 0.0f, 0.0f);
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Projection3D p = projectStereographic(v);
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EXPECT_NEAR(p.x, 0.0f, kEpsilon);
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EXPECT_NEAR(p.y, 0.0f, kEpsilon);
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EXPECT_NEAR(p.z, 0.0f, kEpsilon);
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}
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TEST(Projection, StereographicUnitXAtWZero) {
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// P = x / (1 - w) = 1 / (1 - 0) = 1
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Vec4 v(1.0f, 0.0f, 0.0f, 0.0f);
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Projection3D p = projectStereographic(v);
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EXPECT_NEAR(p.x, 1.0f, kEpsilon);
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EXPECT_NEAR(p.y, 0.0f, kEpsilon);
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EXPECT_NEAR(p.z, 0.0f, kEpsilon);
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}
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TEST(Projection, StereographicWithNegativeW) {
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// P = x / (1 - w) = 1 / (1 - (-1)) = 1/2 = 0.5
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Vec4 v(1.0f, 0.0f, 0.0f, -1.0f);
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Projection3D p = projectStereographic(v);
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EXPECT_NEAR(p.x, 0.5f, kEpsilon);
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EXPECT_NEAR(p.y, 0.0f, kEpsilon);
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}
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TEST(Projection, StereographicAllComponents) {
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// P = xyz / (1 - w) = (2, 4, 6) / (1 - 0.5) = (4, 8, 12)
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Vec4 v(2.0f, 4.0f, 6.0f, 0.5f);
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Projection3D p = projectStereographic(v);
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EXPECT_NEAR(p.x, 4.0f, kEpsilon);
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EXPECT_NEAR(p.y, 8.0f, kEpsilon);
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EXPECT_NEAR(p.z, 12.0f, kEpsilon);
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}
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// ============================================================================
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// Orthographic Projection
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// ============================================================================
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TEST(Projection, OrthographicDropsW) {
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Vec4 v(1.0f, 2.0f, 3.0f, 99.0f);
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Projection3D p = projectOrthographic(v);
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EXPECT_NEAR(p.x, 1.0f, kEpsilon);
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EXPECT_NEAR(p.y, 2.0f, kEpsilon);
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EXPECT_NEAR(p.z, 3.0f, kEpsilon);
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}
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TEST(Projection, OrthographicOriginStaysAtOrigin) {
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Vec4 v(0.0f, 0.0f, 0.0f, 0.0f);
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Projection3D p = projectOrthographic(v);
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EXPECT_NEAR(p.x, 0.0f, kEpsilon);
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EXPECT_NEAR(p.y, 0.0f, kEpsilon);
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EXPECT_NEAR(p.z, 0.0f, kEpsilon);
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}
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TEST(Projection, OrthographicIgnoresW) {
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// Two points differing only in W should project to the same 3D point
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Vec4 v1(5.0f, 6.0f, 7.0f, 0.0f);
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Vec4 v2(5.0f, 6.0f, 7.0f, 100.0f);
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Projection3D p1 = projectOrthographic(v1);
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Projection3D p2 = projectOrthographic(v2);
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EXPECT_NEAR(p1.x, p2.x, kEpsilon);
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EXPECT_NEAR(p1.y, p2.y, kEpsilon);
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EXPECT_NEAR(p1.z, p2.z, kEpsilon);
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}
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TEST(Projection, OrthographicNegativeValues) {
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Vec4 v(-3.0f, -4.0f, -5.0f, 10.0f);
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Projection3D p = projectOrthographic(v);
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EXPECT_NEAR(p.x, -3.0f, kEpsilon);
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EXPECT_NEAR(p.y, -4.0f, kEpsilon);
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EXPECT_NEAR(p.z, -5.0f, kEpsilon);
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}
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// ============================================================================
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// Oblique Projection
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// ============================================================================
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|
143
|
+
TEST(Projection, ObliqueOriginStaysAtOrigin) {
|
|
144
|
+
Vec4 v(0.0f, 0.0f, 0.0f, 0.0f);
|
|
145
|
+
Projection3D p = projectOblique(v);
|
|
146
|
+
EXPECT_NEAR(p.x, 0.0f, kEpsilon);
|
|
147
|
+
EXPECT_NEAR(p.y, 0.0f, kEpsilon);
|
|
148
|
+
EXPECT_NEAR(p.z, 0.0f, kEpsilon);
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
TEST(Projection, ObliqueWithWZeroMatchesOrthographic) {
|
|
152
|
+
Vec4 v(1.0f, 2.0f, 3.0f, 0.0f);
|
|
153
|
+
Projection3D pObl = projectOblique(v);
|
|
154
|
+
Projection3D pOrt = projectOrthographic(v);
|
|
155
|
+
EXPECT_NEAR(pObl.x, pOrt.x, kEpsilon);
|
|
156
|
+
EXPECT_NEAR(pObl.y, pOrt.y, kEpsilon);
|
|
157
|
+
EXPECT_NEAR(pObl.z, pOrt.z, kEpsilon);
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
TEST(Projection, ObliqueAddsShear) {
|
|
161
|
+
// With default shear (0.5, 0.5, 0.0), w=2:
|
|
162
|
+
// x' = x + shearX*w = 1 + 0.5*2 = 2
|
|
163
|
+
// y' = y + shearY*w = 0 + 0.5*2 = 1
|
|
164
|
+
// z' = z + shearZ*w = 0 + 0.0*2 = 0
|
|
165
|
+
Vec4 v(1.0f, 0.0f, 0.0f, 2.0f);
|
|
166
|
+
Projection3D p = projectOblique(v, 0.5f, 0.5f, 0.0f);
|
|
167
|
+
EXPECT_NEAR(p.x, 2.0f, kEpsilon);
|
|
168
|
+
EXPECT_NEAR(p.y, 1.0f, kEpsilon);
|
|
169
|
+
EXPECT_NEAR(p.z, 0.0f, kEpsilon);
|
|
170
|
+
}
|
|
171
|
+
|
|
172
|
+
// ============================================================================
|
|
173
|
+
// Slice Projection
|
|
174
|
+
// ============================================================================
|
|
175
|
+
|
|
176
|
+
TEST(Projection, SliceAtOriginValidForWZero) {
|
|
177
|
+
Vec4 v(1.0f, 2.0f, 3.0f, 0.0f);
|
|
178
|
+
SliceResult sr = projectSlice(v, 0.0f, 0.1f, true);
|
|
179
|
+
EXPECT_TRUE(sr.valid);
|
|
180
|
+
EXPECT_NEAR(sr.point.x, 1.0f, kEpsilon);
|
|
181
|
+
EXPECT_NEAR(sr.point.y, 2.0f, kEpsilon);
|
|
182
|
+
EXPECT_NEAR(sr.point.z, 3.0f, kEpsilon);
|
|
183
|
+
EXPECT_NEAR(sr.alpha, 1.0f, kEpsilon); // At center of slice
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
TEST(Projection, SliceOutsideThicknessIsInvalid) {
|
|
187
|
+
Vec4 v(1.0f, 2.0f, 3.0f, 5.0f);
|
|
188
|
+
SliceResult sr = projectSlice(v, 0.0f, 0.1f, true);
|
|
189
|
+
EXPECT_FALSE(sr.valid);
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
TEST(Projection, SliceAtEdgeHasLowAlpha) {
|
|
193
|
+
// Point at sliceW + thickness should have alpha near 0
|
|
194
|
+
float sliceW = 0.0f;
|
|
195
|
+
float thickness = 1.0f;
|
|
196
|
+
Vec4 v(1.0f, 0.0f, 0.0f, 0.9f); // Near the edge
|
|
197
|
+
SliceResult sr = projectSlice(v, sliceW, thickness, true);
|
|
198
|
+
if (sr.valid) {
|
|
199
|
+
EXPECT_LT(sr.alpha, 0.5f);
|
|
200
|
+
}
|
|
201
|
+
}
|
|
202
|
+
|
|
203
|
+
// ============================================================================
|
|
204
|
+
// Projection3D Helper
|
|
205
|
+
// ============================================================================
|
|
206
|
+
|
|
207
|
+
TEST(Projection, Projection3DDefaultConstructor) {
|
|
208
|
+
Projection3D p;
|
|
209
|
+
EXPECT_FLOAT_EQ(p.x, 0.0f);
|
|
210
|
+
EXPECT_FLOAT_EQ(p.y, 0.0f);
|
|
211
|
+
EXPECT_FLOAT_EQ(p.z, 0.0f);
|
|
212
|
+
}
|
|
213
|
+
|
|
214
|
+
TEST(Projection, Projection3DToArray) {
|
|
215
|
+
Projection3D p(1.0f, 2.0f, 3.0f);
|
|
216
|
+
auto arr = p.toArray();
|
|
217
|
+
EXPECT_FLOAT_EQ(arr[0], 1.0f);
|
|
218
|
+
EXPECT_FLOAT_EQ(arr[1], 2.0f);
|
|
219
|
+
EXPECT_FLOAT_EQ(arr[2], 3.0f);
|
|
220
|
+
}
|
|
221
|
+
|
|
222
|
+
// ============================================================================
|
|
223
|
+
// Batch Projections
|
|
224
|
+
// ============================================================================
|
|
225
|
+
|
|
226
|
+
TEST(Projection, BatchPerspectiveEmpty) {
|
|
227
|
+
std::vector<Vec4> empty;
|
|
228
|
+
auto result = projectPerspectiveBatch(empty, 2.0f);
|
|
229
|
+
EXPECT_TRUE(result.empty());
|
|
230
|
+
}
|
|
231
|
+
|
|
232
|
+
TEST(Projection, BatchPerspectiveSinglePoint) {
|
|
233
|
+
std::vector<Vec4> points = {Vec4(1.0f, 0.0f, 0.0f, 0.0f)};
|
|
234
|
+
auto result = projectPerspectiveBatch(points, 2.0f);
|
|
235
|
+
EXPECT_EQ(result.size(), 1u);
|
|
236
|
+
EXPECT_NEAR(result[0].x, 1.0f, kEpsilon);
|
|
237
|
+
}
|
|
238
|
+
|
|
239
|
+
TEST(Projection, BatchPerspectiveMultiplePoints) {
|
|
240
|
+
std::vector<Vec4> points = {
|
|
241
|
+
Vec4(0.0f, 0.0f, 0.0f, 0.0f),
|
|
242
|
+
Vec4(1.0f, 0.0f, 0.0f, 0.0f),
|
|
243
|
+
Vec4(0.0f, 1.0f, 0.0f, 0.0f)
|
|
244
|
+
};
|
|
245
|
+
auto result = projectPerspectiveBatch(points, 2.0f);
|
|
246
|
+
EXPECT_EQ(result.size(), 3u);
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
TEST(Projection, BatchStereographic) {
|
|
250
|
+
std::vector<Vec4> points = {Vec4(1.0f, 0.0f, 0.0f, 0.0f)};
|
|
251
|
+
auto result = projectStereographicBatch(points);
|
|
252
|
+
EXPECT_EQ(result.size(), 1u);
|
|
253
|
+
EXPECT_NEAR(result[0].x, 1.0f, kEpsilon);
|
|
254
|
+
}
|
|
255
|
+
|
|
256
|
+
TEST(Projection, BatchOrthographic) {
|
|
257
|
+
std::vector<Vec4> points = {Vec4(1.0f, 2.0f, 3.0f, 99.0f)};
|
|
258
|
+
auto result = projectOrthographicBatch(points);
|
|
259
|
+
EXPECT_EQ(result.size(), 1u);
|
|
260
|
+
EXPECT_NEAR(result[0].x, 1.0f, kEpsilon);
|
|
261
|
+
EXPECT_NEAR(result[0].y, 2.0f, kEpsilon);
|
|
262
|
+
EXPECT_NEAR(result[0].z, 3.0f, kEpsilon);
|
|
263
|
+
}
|
|
264
|
+
|
|
265
|
+
TEST(Projection, ProjectToFloatArray) {
|
|
266
|
+
std::vector<Vec4> points = {
|
|
267
|
+
Vec4(1.0f, 2.0f, 3.0f, 0.0f),
|
|
268
|
+
Vec4(4.0f, 5.0f, 6.0f, 0.0f)
|
|
269
|
+
};
|
|
270
|
+
auto result = projectToFloatArray(points, 2.0f);
|
|
271
|
+
// 2 points * 3 floats each = 6
|
|
272
|
+
EXPECT_EQ(result.size(), 6u);
|
|
273
|
+
EXPECT_NEAR(result[0], 1.0f, kEpsilon); // first point x
|
|
274
|
+
EXPECT_NEAR(result[1], 2.0f, kEpsilon); // first point y
|
|
275
|
+
EXPECT_NEAR(result[2], 3.0f, kEpsilon); // first point z
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
// ============================================================================
|
|
279
|
+
// ProjectionParams defaults
|
|
280
|
+
// ============================================================================
|
|
281
|
+
|
|
282
|
+
TEST(Projection, ProjectionParamsDefaults) {
|
|
283
|
+
auto params = ProjectionParams::defaults();
|
|
284
|
+
EXPECT_FLOAT_EQ(params.distance, 2.0f);
|
|
285
|
+
EXPECT_FLOAT_EQ(params.viewerW, 0.0f);
|
|
286
|
+
EXPECT_FLOAT_EQ(params.sliceW, 0.0f);
|
|
287
|
+
EXPECT_FLOAT_EQ(params.sliceThickness, 0.1f);
|
|
288
|
+
}
|
|
289
|
+
|
|
290
|
+
// ============================================================================
|
|
291
|
+
// SliceResult::invalid
|
|
292
|
+
// ============================================================================
|
|
293
|
+
|
|
294
|
+
TEST(Projection, SliceResultInvalid) {
|
|
295
|
+
auto sr = SliceResult::invalid();
|
|
296
|
+
EXPECT_FALSE(sr.valid);
|
|
297
|
+
EXPECT_FLOAT_EQ(sr.alpha, 0.0f);
|
|
298
|
+
}
|