@uptimizr/dashboard 0.4.6 → 0.4.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (388) hide show
  1. package/out/404.html +1 -1
  2. package/out/__next.__PAGE__.txt +19 -5
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  4. package/out/__next._tree.txt +1 -1
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s=this.getCurve(),r=this.getPointAt(t),i=this.getPreviousPointIndexAt(t),n=this.getPointAt(e),a=this.getPreviousPointIndexAt(e)+1,o=[];return 0!==t&&(i++,o.push(r)),o.push(...s.slice(i,a)),(1!==e||1===t)&&o.push(n),new u(o,this.getNormalAt(t),this._raw,this._alignTangentsWithPath)}update(t,e=null,s=!1){for(let e=0;e<t.length;e++)this._curve[e].x=t[e].x,this._curve[e].y=t[e].y,this._curve[e].z=t[e].z;return this._compute(e,s),this}_compute(t,e=!1){let s,r,n,a,o,h=this._curve.length;if(h<2)return;this._tangents[0]=this._getFirstNonNullVector(0),this._raw||this._tangents[0].normalize(),this._tangents[h-1]=this._curve[h-1].subtract(this._curve[h-2]),this._raw||this._tangents[h-1].normalize();let u=this._tangents[0],c=this._normalVector(u,t);this._normals[0]=c,this._raw||this._normals[0].normalize(),this._binormals[0]=i.Vector3.Cross(u,this._normals[0]),this._raw||this._binormals[0].normalize(),this._distances[0]=0;for(let t=1;t<h;t++)s=this._getLastNonNullVector(t),t<h-1&&(r=this._getFirstNonNullVector(t),this._tangents[t]=e?r:s.add(r),this._tangents[t].normalize()),this._distances[t]=this._distances[t-1]+this._curve[t].subtract(this._curve[t-1]).length(),n=this._tangents[t],o=this._binormals[t-1],this._normals[t]=i.Vector3.Cross(o,n),this._raw||(0===this._normals[t].length()?(a=this._normals[t-1],this._normals[t]=a.clone()):this._normals[t].normalize()),this._binormals[t]=i.Vector3.Cross(n,this._normals[t]),this._raw||this._binormals[t].normalize();this._pointAtData.id=NaN}_getFirstNonNullVector(t){let e=1,s=this._curve[t+e].subtract(this._curve[t]);for(;0===s.length()&&t+e+1<this._curve.length;)e++,s=this._curve[t+e].subtract(this._curve[t]);return s}_getLastNonNullVector(t){let e=1,s=this._curve[t].subtract(this._curve[t-e]);for(;0===s.length()&&t>e+1;)e++,s=this._curve[t].subtract(this._curve[t-e]);return s}_normalVector(t,e){let s,a=t.length();if(0===a&&(a=1),null==e){let e;e=(0,r.WithinEpsilon)(Math.abs(t.y)/a,1,n.Epsilon)?(0,r.WithinEpsilon)(Math.abs(t.x)/a,1,n.Epsilon)?(0,r.WithinEpsilon)(Math.abs(t.z)/a,1,n.Epsilon)?i.Vector3.Zero():new i.Vector3(0,0,1):new i.Vector3(1,0,0):new i.Vector3(0,-1,0),s=i.Vector3.Cross(t,e)}else s=i.Vector3.Cross(t,e),i.Vector3.CrossToRef(s,t,s);return s.normalize(),s}_updatePointAtData(t,e=!1){let s;if(this._pointAtData.id===t)return this._pointAtData.interpolateReady||this._updateInterpolationMatrix(),this._pointAtData;this._pointAtData.id=t;let r=this.getPoints();if(t<=0)return this._setPointAtData(0,0,r[0],0,e);if(t>=1)return this._setPointAtData(1,1,r[r.length-1],r.length-1,e);let n=r[0],a=0,o=t*this.length();for(let h=1;h<r.length;h++){s=r[h];let u=i.Vector3.Distance(n,s);if((a+=u)===o)return this._setPointAtData(t,1,s,h,e);if(a>o){let r=(a-o)/u,i=n.subtract(s),c=s.add(i.scaleInPlace(r));return this._setPointAtData(t,1-r,c,h-1,e)}n=s}return this._pointAtData}_setPointAtData(t,e,s,r,i){return this._pointAtData.point=s,this._pointAtData.position=t,this._pointAtData.subPosition=e,this._pointAtData.previousPointArrayIndex=r,this._pointAtData.interpolateReady=i,i&&this._updateInterpolationMatrix(),this._pointAtData}_updateInterpolationMatrix(){this._pointAtData.interpolationMatrix=i.Matrix.Identity();let t=this._pointAtData.previousPointArrayIndex;if(t!==this._tangents.length-1){let e=t+1,s=this._tangents[t].clone(),r=this._normals[t].clone(),n=this._binormals[t].clone(),a=this._tangents[e].clone(),o=this._normals[e].clone(),h=this._binormals[e].clone(),u=i.Quaternion.RotationQuaternionFromAxis(r,n,s),c=i.Quaternion.RotationQuaternionFromAxis(o,h,a);i.Quaternion.Slerp(u,c,this._pointAtData.subPosition).toRotationMatrix(this._pointAtData.interpolationMatrix)}}}class c{static CreateQuadraticBezier(t,e,s,r){r=r>2?r:3;let n=[],a=(t,e,s,r)=>(1-t)*(1-t)*e+2*t*(1-t)*s+t*t*r;for(let o=0;o<=r;o++)n.push(new i.Vector3(a(o/r,t.x,e.x,s.x),a(o/r,t.y,e.y,s.y),a(o/r,t.z,e.z,s.z)));return new c(n)}static CreateCubicBezier(t,e,s,r,n){n=n>3?n:4;let a=[],o=(t,e,s,r,i)=>(1-t)*(1-t)*(1-t)*e+3*t*(1-t)*(1-t)*s+3*t*t*(1-t)*r+t*t*t*i;for(let h=0;h<=n;h++)a.push(new i.Vector3(o(h/n,t.x,e.x,s.x,r.x),o(h/n,t.y,e.y,s.y,r.y),o(h/n,t.z,e.z,s.z,r.z)));return new c(a)}static CreateHermiteSpline(t,e,s,r,n){let a=[],o=1/n;for(let h=0;h<=n;h++)a.push(i.Vector3.Hermite(t,e,s,r,h*o));return new c(a)}static CreateCatmullRomSpline(t,e,s){let r=[],n=1/e,a=0;if(s){let s=t.length;for(let o=0;o<s;o++){a=0;for(let h=0;h<e;h++)r.push(i.Vector3.CatmullRom(t[o%s],t[(o+1)%s],t[(o+2)%s],t[(o+3)%s],a)),a+=n}r.push(r[0])}else{let s=[];s.push(t[0].clone()),s.push(...t),s.push(t[t.length-1].clone());let o=0;for(;o<s.length-3;o++){a=0;for(let t=0;t<e;t++)r.push(i.Vector3.CatmullRom(s[o],s[o+1],s[o+2],s[o+3],a)),a+=n}o--,r.push(i.Vector3.CatmullRom(s[o],s[o+1],s[o+2],s[o+3],a))}return new c(r)}static ArcThru3Points(t,e,s,r=32,n=!1,a=!1){let o=[],h=e.subtract(t),u=s.subtract(e),l=t.subtract(s),d=i.Vector3.Cross(h,u),_=d.length();if(_<1e-8)return new c(o);let g=h.lengthSquared(),f=u.lengthSquared(),p=l.lengthSquared(),M=d.lengthSquared(),m=.5*h.length()*u.length()*l.length()/_,I=i.Vector3.Dot(h,l),y=i.Vector3.Dot(h,u),S=i.Vector3.Dot(u,l),x=t.scale(-.5*f*I/M).add(e.scale(-.5*p*y/M)).add(s.scale(-.5*g*S/M)),A=t.subtract(x).normalize(),D=i.Vector3.Cross(d,A).normalize();if(a){let e=2*Math.PI/r;for(let t=0;t<=2*Math.PI;t+=e)o.push(x.add(A.scale(m*Math.cos(t)).add(D.scale(m*Math.sin(t)))));o.push(t)}else{let e,i=1/r,a=0;do e=x.add(A.scale(m*Math.cos(a)).add(D.scale(m*Math.sin(a)))),o.push(e),a+=i;while(!e.equalsWithEpsilon(s,m*i*1.1))o.push(s),n&&o.push(t)}return new c(o)}constructor(t){this._length=0,this._points=t,this._length=this._computeLength(t)}getPoints(){return this._points}length(){return this._length}continue(t){let e=this._points[this._points.length-1],s=this._points.slice(),r=t.getPoints();for(let t=1;t<r.length;t++)s.push(r[t].subtract(r[0]).add(e));return new c(s)}_computeLength(t){let e=0;for(let s=1;s<t.length;s++)e+=t[s].subtract(t[s-1]).length();return e}}t.s(["Angle",0,a,"Arc2",0,o,"BezierCurve",0,class{static Interpolate(t,e,s,r,i){if(0===t)return 0;let n=1-3*r+3*e,a=3*r-6*e,o=3*e,h=t;for(let e=0;e<5;e++){let e=h*h,s=e*h*n+a*e+o*h,r=1/(3*n*e+2*a*h+o);h-=(s-t)*r,h=Math.min(1,Math.max(0,h))}return 3*Math.pow(1-h,2)*h*s+3*(1-h)*Math.pow(h,2)*i+Math.pow(h,3)}},"Curve3",0,c,"Orientation",0,s,"Path2",0,h,"Path3D",0,u])},3578,t=>{"use strict";var e=t.i(69400),s=t.i(16347),r=t.i(13035),i=t.i(64831),n=t.i(6252),a=t.i(25343),o=t.i(41041),h=t.i(44520);class u extends r.AbstractMesh{constructor(t,e){for(const s of(super(t,e.getScene()),this._indexInSourceMeshInstanceArray=-1,this._distanceToCamera=0,e.addInstance(this),this._sourceMesh=e,this._unIndexed=e._unIndexed,this.position.copyFrom(e.position),this.rotation.copyFrom(e.rotation),this.scaling.copyFrom(e.scaling),e.rotationQuaternion&&(this.rotationQuaternion=e.rotationQuaternion.clone()),this.animations=e.animations.slice(),e.getAnimationRanges()))null!=s&&this.createAnimationRange(s.name,s.from,s.to);if(this.infiniteDistance=e.infiniteDistance,this.setPivotMatrix(e.getPivotMatrix()),e.skeleton||e.morphTargetManager||!e.hasBoundingInfo)this.refreshBoundingInfo(!0,!0);else{const t=e.getBoundingInfo();this.buildBoundingInfo(t.minimum,t.maximum)}this._syncSubMeshes()}getClassName(){return"InstancedMesh"}get lightSources(){return this._sourceMesh._lightSources}_resyncLightSources(){}_resyncLightSource(){}_removeLightSource(){}get receiveShadows(){return this._sourceMesh.receiveShadows}set receiveShadows(t){this._sourceMesh?.receiveShadows!==t&&s.Logger.Warn("Setting receiveShadows on an instanced mesh has no effect")}get material(){return this._sourceMesh.material}set material(t){this._sourceMesh?.material!==t&&s.Logger.Warn("Setting material on an instanced mesh has no effect")}get visibility(){return this._sourceMesh.visibility}set visibility(t){this._sourceMesh?.visibility!==t&&s.Logger.Warn("Setting visibility on an instanced mesh has no effect")}get skeleton(){return this._sourceMesh.skeleton}set skeleton(t){this._sourceMesh?.skeleton!==t&&s.Logger.Warn("Setting skeleton on an instanced mesh has no effect")}get renderingGroupId(){return this._sourceMesh.renderingGroupId}set renderingGroupId(t){this._sourceMesh&&t!==this._sourceMesh.renderingGroupId&&s.Logger.Warn("Note - setting renderingGroupId of an instanced mesh has no effect on the scene")}getTotalVertices(){return this._sourceMesh?this._sourceMesh.getTotalVertices():0}getTotalIndices(){return this._sourceMesh.getTotalIndices()}get sourceMesh(){return this._sourceMesh}get geometry(){return this._sourceMesh._geometry}createInstance(t){return this._sourceMesh.createInstance(t)}isReady(t=!1){return this._sourceMesh.isReady(t,!0)}getVerticesData(t,e,s){return this._sourceMesh.getVerticesData(t,e,s)}copyVerticesData(t,e){this._sourceMesh.copyVerticesData(t,e)}getVertexBuffer(t,e){return this._sourceMesh.getVertexBuffer(t,e)}setVerticesData(t,e,s,r){return this.sourceMesh&&this.sourceMesh.setVerticesData(t,e,s,r),this.sourceMesh}updateVerticesData(t,e,s,r){return this.sourceMesh&&this.sourceMesh.updateVerticesData(t,e,s,r),this.sourceMesh}setIndices(t,e=null){return this.sourceMesh&&this.sourceMesh.setIndices(t,e),this.sourceMesh}isVerticesDataPresent(t){return this._sourceMesh.isVerticesDataPresent(t)}getIndices(){return this._sourceMesh.getIndices()}get _positions(){return this._sourceMesh._positions}refreshBoundingInfo(t=!1,e=!1){if(this.hasBoundingInfo&&this.getBoundingInfo().isLocked)return this;let s=this._sourceMesh.geometry?this._sourceMesh.geometry.boundingBias:null;return this._refreshBoundingInfo(this._sourceMesh._getData("object"==typeof t?t:{applySkeleton:t,applyMorph:e},null,o.VertexBuffer.PositionKind),s),this}_preActivate(){return this._currentLOD&&this._currentLOD._preActivate(),this}_activate(t,e){if(super._activate(t,e),this._sourceMesh.subMeshes||s.Logger.Warn("Instances should only be created for meshes with geometry."),this._currentLOD){if(this._currentLOD._getWorldMatrixDeterminant()>=0!=this._getWorldMatrixDeterminant()>=0)return this._internalAbstractMeshDataInfo._actAsRegularMesh=!0,!0;if(this._internalAbstractMeshDataInfo._actAsRegularMesh=!1,this._currentLOD._registerInstanceForRenderId(this,t),e){if(!this._currentLOD._internalAbstractMeshDataInfo._isActiveIntermediate)return this._currentLOD._internalAbstractMeshDataInfo._onlyForInstancesIntermediate=!0,!0}else if(!this._currentLOD._internalAbstractMeshDataInfo._isActive)return this._currentLOD._internalAbstractMeshDataInfo._onlyForInstances=!0,!0}return!1}_postActivate(){this._sourceMesh.edgesShareWithInstances&&this._sourceMesh._edgesRenderer&&this._sourceMesh._edgesRenderer.isEnabled&&this._sourceMesh._renderingGroup?(this._sourceMesh._renderingGroup._edgesRenderers.pushNoDuplicate(this._sourceMesh._edgesRenderer),this._sourceMesh._edgesRenderer.customInstances.push(this.getWorldMatrix())):this._edgesRenderer&&this._edgesRenderer.isEnabled&&this._sourceMesh._renderingGroup&&this._sourceMesh._renderingGroup._edgesRenderers.push(this._edgesRenderer)}getWorldMatrix(){if(this._currentLOD&&this._currentLOD!==this._sourceMesh&&this._currentLOD.billboardMode!==a.TransformNode.BILLBOARDMODE_NONE&&this._currentLOD._masterMesh!==this){this._billboardWorldMatrix||(this._billboardWorldMatrix=new e.Matrix);let t=this._currentLOD._masterMesh;return this._currentLOD._masterMesh=this,e.TmpVectors.Vector3[7].copyFrom(this._currentLOD.position),this._currentLOD.position.set(0,0,0),this._billboardWorldMatrix.copyFrom(this._currentLOD.computeWorldMatrix(!0)),this._currentLOD.position.copyFrom(e.TmpVectors.Vector3[7]),this._currentLOD._masterMesh=t,this._billboardWorldMatrix}return super.getWorldMatrix()}get isAnInstance(){return!0}getLOD(t){if(!t)return this;let e=this.sourceMesh.getLODLevels();if(e&&0!==e.length){let e=this.getBoundingInfo();this._currentLOD=this.sourceMesh.getLOD(t,e.boundingSphere)}else this._currentLOD=this.sourceMesh;return this._currentLOD}_preActivateForIntermediateRendering(t){return this.sourceMesh._preActivateForIntermediateRendering(t)}_syncSubMeshes(){if(this.releaseSubMeshes(),this._sourceMesh.subMeshes)for(let t=0;t<this._sourceMesh.subMeshes.length;t++)this._sourceMesh.subMeshes[t].clone(this,this._sourceMesh);return this}_generatePointsArray(){return this._sourceMesh._generatePointsArray()}_updateBoundingInfo(){return this.hasBoundingInfo?this.getBoundingInfo().update(this.worldMatrixFromCache):this.buildBoundingInfo(this.absolutePosition,this.absolutePosition,this.worldMatrixFromCache),this._updateSubMeshesBoundingInfo(this.worldMatrixFromCache),this}clone(t,e=null,s,r){let i=(r||this._sourceMesh).createInstance(t);if(n.DeepCopier.DeepCopy(this,i,["name","subMeshes","uniqueId","parent","lightSources","receiveShadows","material","visibility","skeleton","sourceMesh","isAnInstance","facetNb","isFacetDataEnabled","isBlocked","useBones","hasInstances","collider","edgesRenderer","forward","up","right","absolutePosition","absoluteScaling","absoluteRotationQuaternion","isWorldMatrixFrozen","nonUniformScaling","behaviors","worldMatrixFromCache","hasThinInstances","hasBoundingInfo","geometry"],[]),e&&(i.parent=e),!s)for(let t=0;t<this.getScene().meshes.length;t++){let e=this.getScene().meshes[t];e.parent===this&&e.clone(e.name,i)}return i.computeWorldMatrix(!0),this.onClonedObservable.notifyObservers(i),i}dispose(t,e=!1){this._sourceMesh.removeInstance(this),super.dispose(t,e)}_serializeAsParent(t){super._serializeAsParent(t),t.parentId=this._sourceMesh.uniqueId,t.parentInstanceIndex=this._indexInSourceMeshInstanceArray}instantiateHierarchy(t=null,e,s){let r=this.clone("Clone of "+(this.name||this.id),t||this.parent,!0,e&&e.newSourcedMesh);for(let t of(r&&s&&s(this,r),this.getChildTransformNodes(!0)))t.instantiateHierarchy(r,e,s);return r}}let c=!1;t.s(["InstancedMesh",0,u,"RegisterInstancedMesh",0,function(){c||(c=!0,i.Mesh._instancedMeshFactory=(t,e)=>{let s=new u(t,e);if(e.instancedBuffers)for(let t in s.instancedBuffers={},e.instancedBuffers)s.instancedBuffers[t]=e.instancedBuffers[t];return s},i.Mesh.prototype.registerInstancedBuffer=function(t,e){if(this._userInstancedBuffersStorage?.vertexBuffers[t]?.dispose(),this._userInstancedBuffersStorage?.renderPasses)for(let e in this._userInstancedBuffersStorage.renderPasses){let s=this._userInstancedBuffersStorage.renderPasses[e];s[t]?.dispose(),delete s[t]}if(!this.instancedBuffers)for(let t of(this.instancedBuffers={},this.instances))t.instancedBuffers={};for(let s of(this._userInstancedBuffersStorage||(this._userInstancedBuffersStorage={data:{},vertexBuffers:{},strides:{},sizes:{},vertexArrayObjects:this.getEngine().getCaps().vertexArrayObject?{}:void 0}),this.instancedBuffers[t]=null,this._userInstancedBuffersStorage.strides[t]=e,this._userInstancedBuffersStorage.sizes[t]=32*e,this._userInstancedBuffersStorage.data[t]=new Float32Array(this._userInstancedBuffersStorage.sizes[t]),this._userInstancedBuffersStorage.vertexBuffers[t]=this._instanceDataStorage.useMonoDataStorageRenderPass?new o.VertexBuffer(this.getEngine(),this._userInstancedBuffersStorage.data[t],t,!0,!1,e,!0):null,this.instances))s.instancedBuffers[t]=null;this._invalidateInstanceVertexArrayObject(),this._markSubMeshesAsAttributesDirty()},i.Mesh.prototype._processInstancedBuffers=function(t,e){let s,r=t?t.length:0,i=!this._instanceDataStorage.useMonoDataStorageRenderPass;if(i){let t=this._instanceDataStorage.engine.currentRenderPassId;this._userInstancedBuffersStorage.renderPasses||(this._userInstancedBuffersStorage.renderPasses={}),this._userInstancedBuffersStorage.renderPasses[t]||(this._userInstancedBuffersStorage.renderPasses[t]={}),s=this._userInstancedBuffersStorage.renderPasses[t]}for(let n in this.instancedBuffers){let a=this._userInstancedBuffersStorage.sizes[n],h=this._userInstancedBuffersStorage.strides[n],u=(r+1)*h;for(;a<u;)a*=2;this._userInstancedBuffersStorage.data[n].length!=a&&(this._userInstancedBuffersStorage.data[n]=new Float32Array(a),this._userInstancedBuffersStorage.sizes[n]=a,i?s[n]&&(s[n].dispose(),s[n]=null):this._userInstancedBuffersStorage.vertexBuffers[n]&&(this._userInstancedBuffersStorage.vertexBuffers[n].dispose(),this._userInstancedBuffersStorage.vertexBuffers[n]=null));let c=this._userInstancedBuffersStorage.data[n],l=0;if(e){let t=this.instancedBuffers[n]??0;t.toArray?t.toArray(c,l):t.copyToArray?t.copyToArray(c,l):c[l]=t,l+=h}for(let e=0;e<r;e++){let s=t[e].instancedBuffers[n]??0;s.toArray?s.toArray(c,l):s.copyToArray?s.copyToArray(c,l):c[l]=s,l+=h}i?s[n]?s[n].updateDirectly(c,0):(s[n]=new o.VertexBuffer(this.getEngine(),this._userInstancedBuffersStorage.data[n],n,!0,!1,h,!0),this._invalidateInstanceVertexArrayObject()):this._userInstancedBuffersStorage.vertexBuffers[n]?this._userInstancedBuffersStorage.vertexBuffers[n].updateDirectly(c,0):(this._userInstancedBuffersStorage.vertexBuffers[n]=new o.VertexBuffer(this.getEngine(),this._userInstancedBuffersStorage.data[n],n,!0,!1,h,!0),this._invalidateInstanceVertexArrayObject())}},i.Mesh.prototype._invalidateInstanceVertexArrayObject=function(){if(this._userInstancedBuffersStorage&&void 0!==this._userInstancedBuffersStorage.vertexArrayObjects){for(let t in this._userInstancedBuffersStorage.vertexArrayObjects)this.getEngine().releaseVertexArrayObject(this._userInstancedBuffersStorage.vertexArrayObjects[t]);this._userInstancedBuffersStorage.vertexArrayObjects={}}},i.Mesh.prototype._disposeInstanceSpecificData=function(){for(let t in this._instanceDataStorage.renderPasses)this._instanceDataStorage.renderPasses[t].instancesBuffer?.dispose();for(this._instanceDataStorage.renderPasses={},this._instanceDataStorage.dataStorageRenderPass?.instancesBuffer?.dispose();this.instances.length;)this.instances[0].dispose();for(let t in this.instancedBuffers)this._userInstancedBuffersStorage.vertexBuffers[t]&&this._userInstancedBuffersStorage.vertexBuffers[t].dispose();this._invalidateInstanceVertexArrayObject(),this.instancedBuffers={}},(0,h.RegisterClass)("BABYLON.InstancedMesh",u))}])},5742,t=>{t.v(e=>Promise.all(["static/chunks/0rykrf_vofbad.js"].map(e=>t.l(e))).then(()=>e(12838)))},17418,t=>{t.v(e=>Promise.all(["static/chunks/2kk_vvmr2xm3d.js"].map(e=>t.l(e))).then(()=>e(80072)))},58725,t=>{t.v(e=>Promise.all(["static/chunks/1h1gixjbjkbsl.js"].map(e=>t.l(e))).then(()=>e(81088)))},19192,t=>{t.v(e=>Promise.all(["static/chunks/3puu2_-t0lln9.js"].map(e=>t.l(e))).then(()=>e(72867)))},11432,t=>{t.v(e=>Promise.all(["static/chunks/2_6b9lraq-exh.js"].map(e=>t.l(e))).then(()=>e(25576)))}]);
@@ -1 +0,0 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,43095,t=>{"use strict";var i=t.i(17884),o=t.i(75105),e=t.i(44520);class a extends i.FlowGraphBlock{constructor(t){super(t),this.condition=this.registerDataInput("condition",o.RichTypeBoolean),this.onTrue=this.registerDataInput("onTrue",o.RichTypeAny),this.onFalse=this.registerDataInput("onFalse",o.RichTypeAny),this.output=this.registerDataOutput("output",o.RichTypeAny)}_updateOutputs(t){let i=this.condition.getValue(t);this.output.setValue(i?this.onTrue.getValue(t):this.onFalse.getValue(t),t)}getClassName(){return"FlowGraphConditionalBlock"}}let s=!1;function n(){s||(s=!0,(0,e.RegisterClass)("FlowGraphConditionalBlock",a))}t.s(["FlowGraphConditionalDataBlock",0,a,"RegisterFlowGraphConditionalDataBlock",0,n],39408),n(),t.s([],10974),t.i(10974),t.i(39408),t.s(["FlowGraphConditionalDataBlock",0,a],43095)}]);
@@ -1 +0,0 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,96333,60420,t=>{"use strict";var e=t.i(16347),r=t.i(92180);class i{constructor(t,e,r=!1,i,s=!1,a){this._uniformNames=[],this._valueCache={},this._engine=t,this._noUBO=!t.supportsUniformBuffers||s,this._dynamic=r,this._name=i??"no-name",this._data=e||[],this._uniformLocations={},this._uniformSizes={},this._uniformArraySizes={},this._uniformLocationPointer=0,this._needSync=!1,this._trackUBOsInFrame=!1,(void 0===a&&this._engine._features.trackUbosInFrame||!0===a)&&(this._buffers=[],this._bufferIndex=-1,this._bufferUpdatedLastFrame=!1,this._createBufferOnWrite=!1,this._currentFrameId=0,this._trackUBOsInFrame=!0),this._noUBO?(this.updateMatrix3x3=this._updateMatrix3x3ForEffect,this.updateMatrix2x2=this._updateMatrix2x2ForEffect,this.updateFloat=this._updateFloatForEffect,this.updateFloat2=this._updateFloat2ForEffect,this.updateFloat3=this._updateFloat3ForEffect,this.updateFloat4=this._updateFloat4ForEffect,this.updateFloatArray=this._updateFloatArrayForEffect,this.updateArray=this._updateArrayForEffect,this.updateIntArray=this._updateIntArrayForEffect,this.updateUIntArray=this._updateUIntArrayForEffect,this.updateMatrix=this._updateMatrixForEffect,this.updateMatrices=this._updateMatricesForEffect,this.updateVector3=this._updateVector3ForEffect,this.updateVector4=this._updateVector4ForEffect,this.updateColor3=this._updateColor3ForEffect,this.updateColor4=this._updateColor4ForEffect,this.updateDirectColor4=this._updateDirectColor4ForEffect,this.updateInt=this._updateIntForEffect,this.updateInt2=this._updateInt2ForEffect,this.updateInt3=this._updateInt3ForEffect,this.updateInt4=this._updateInt4ForEffect,this.updateUInt=this._updateUIntForEffect,this.updateUInt2=this._updateUInt2ForEffect,this.updateUInt3=this._updateUInt3ForEffect,this.updateUInt4=this._updateUInt4ForEffect):(this._engine._uniformBuffers.push(this),this.updateMatrix3x3=this._updateMatrix3x3ForUniform,this.updateMatrix2x2=this._updateMatrix2x2ForUniform,this.updateFloat=this._updateFloatForUniform,this.updateFloat2=this._updateFloat2ForUniform,this.updateFloat3=this._updateFloat3ForUniform,this.updateFloat4=this._updateFloat4ForUniform,this.updateFloatArray=this._updateFloatArrayForUniform,this.updateArray=this._updateArrayForUniform,this.updateIntArray=this._updateIntArrayForUniform,this.updateUIntArray=this._updateUIntArrayForUniform,this.updateMatrix=this._updateMatrixForUniform,this.updateMatrices=this._updateMatricesForUniform,this.updateVector3=this._updateVector3ForUniform,this.updateVector4=this._updateVector4ForUniform,this.updateColor3=this._updateColor3ForUniform,this.updateColor4=this._updateColor4ForUniform,this.updateDirectColor4=this._updateDirectColor4ForUniform,this.updateInt=this._updateIntForUniform,this.updateInt2=this._updateInt2ForUniform,this.updateInt3=this._updateInt3ForUniform,this.updateInt4=this._updateInt4ForUniform,this.updateUInt=this._updateUIntForUniform,this.updateUInt2=this._updateUInt2ForUniform,this.updateUInt3=this._updateUInt3ForUniform,this.updateUInt4=this._updateUInt4ForUniform)}get useUbo(){return!this._noUBO}get isSync(){return!this._needSync}isDynamic(){return this._dynamic}getData(){return this._bufferData}getBuffer(){return this._buffer}getUniformNames(){return this._uniformNames}_fillAlignment(t){let e;if(e=t<=2?t:4,this._uniformLocationPointer%e!=0){let t=this._uniformLocationPointer;this._uniformLocationPointer+=e-this._uniformLocationPointer%e;let r=this._uniformLocationPointer-t;for(let t=0;t<r;t++)this._data.push(0)}}addUniform(t,e,r=0){let i;if((r>0&&"number"==typeof e&&(this._uniformArraySizes[t]={strideSize:e,arraySize:r}),void 0===this._uniformLocations[t])&&(this._uniformNames.push(t),!this._noUBO)){if(r>0){if(e instanceof Array)throw"addUniform should not be use with Array in UBO: "+t;if(this._fillAlignment(4),16==e)e*=r;else{let t=4-e;e=e*r+t*r}i=[];for(let t=0;t<e;t++)i.push(0)}else{if(e instanceof Array)e=(i=e).length;else{i=[];for(let t=0;t<e;t++)i.push(0)}this._fillAlignment(e)}this._uniformSizes[t]=e,this._uniformLocations[t]=this._uniformLocationPointer,this._uniformLocationPointer+=e;for(let t=0;t<e;t++)this._data.push(i[t]);this._needSync=!0}}addMatrix(t,e){this.addUniform(t,Array.prototype.slice.call(e.asArray()))}addFloat2(t,e,r){this.addUniform(t,[e,r])}addFloat3(t,e,r,i){this.addUniform(t,[e,r,i])}addColor3(t,e){let r=[e.r,e.g,e.b];this.addUniform(t,r)}addColor4(t,e,r){let i=[e.r,e.g,e.b,r];this.addUniform(t,i)}addVector3(t,e){let r=[e.x,e.y,e.z];this.addUniform(t,r)}addMatrix3x3(t){this.addUniform(t,12)}addMatrix2x2(t){this.addUniform(t,8)}create(){this._noUBO||this._buffer||(this._fillAlignment(4),this._bufferData=new Float32Array(this._data),this._rebuild(),this._needSync=!0)}_getNamesDebug(){let t=[],e=0;for(let r in this._uniformLocations)if(t.push(r),10==++e)break;return t.join(",")}_rebuild(){!this._noUBO&&this._bufferData&&(this._dynamic?this._buffer=this._engine.createDynamicUniformBuffer(this._bufferData,this._name+"_UniformList:"+this._getNamesDebug()):this._buffer=this._engine.createUniformBuffer(this._bufferData,this._name+"_UniformList:"+this._getNamesDebug()),this._trackUBOsInFrame&&(this._buffers.push([this._buffer,this._engine._features.checkUbosContentBeforeUpload?this._bufferData.slice():void 0]),this._bufferIndex=this._buffers.length-1,this._createBufferOnWrite=!1))}_rebuildAfterContextLost(){this._trackUBOsInFrame&&(this._buffers=[],this._currentFrameId=0),this._rebuild()}get _numBuffers(){return this._buffers.length}get _indexBuffer(){return this._bufferIndex}get name(){return this._name}set name(t){this._name=t}get currentEffect(){return this._currentEffect}_buffersEqual(t,e){for(let r=0;r<t.length;++r)if(t[r]!==e[r])return!1;return!0}_copyBuffer(t,e){for(let r=0;r<t.length;++r)e[r]=t[r]}update(){if(!this._noUBO){if(this.bindUniformBuffer(),!this._buffer)return void this.create();if(!this._dynamic&&!this._needSync){this._createBufferOnWrite=this._trackUBOsInFrame;return}if(this._buffers&&this._buffers.length>1&&this._buffers[this._bufferIndex][1])if(this._buffersEqual(this._bufferData,this._buffers[this._bufferIndex][1])){this._needSync=!1,this._createBufferOnWrite=this._trackUBOsInFrame;return}else this._copyBuffer(this._bufferData,this._buffers[this._bufferIndex][1]);this._bufferUpdatedLastFrame=!0,this._engine.updateUniformBuffer(this._buffer,this._bufferData),this._needSync=!1,this._createBufferOnWrite=this._trackUBOsInFrame}}_createNewBuffer(){this._bufferIndex+1<this._buffers.length?(this._bufferIndex++,this._buffer=this._buffers[this._bufferIndex][0],this._createBufferOnWrite=!1,this._needSync=!0):this._rebuild()}_checkNewFrame(){this._trackUBOsInFrame&&this._currentFrameId!==this._engine.frameId&&(this._currentFrameId=this._engine.frameId,this._createBufferOnWrite=!1,this._buffers&&this._buffers.length>0?(1===this._buffers.length?this._needSync=!this._bufferUpdatedLastFrame:this._needSync=0!==this._bufferIndex,this._bufferIndex=0,this._buffer=this._buffers[this._bufferIndex][0]):this._bufferIndex=-1)}updateUniform(t,r,i){this._checkNewFrame();let s=this._uniformLocations[t];if(void 0===s){if(this._buffer)return void e.Logger.Error("Cannot add an uniform after UBO has been created. uniformName="+t);this.addUniform(t,i),s=this._uniformLocations[t]}if(this._buffer||this.create(),this._dynamic)for(let t=0;t<i;t++)this._bufferData[s+t]=r[t];else{let t=!1;for(let e=0;e<i;e++)(16!==i||this._engine._features.uniformBufferHardCheckMatrix)&&this._bufferData[s+e]===Math.fround(r[e])||(t=!0,this._createBufferOnWrite&&this._createNewBuffer(),this._bufferData[s+e]=r[e]);this._needSync=this._needSync||t}}updateUniformArray(t,i,s){this._checkNewFrame();let a=this._uniformLocations[t];if(void 0===a)return void e.Logger.Error("Cannot add an uniform Array dynamically. Please, add it using addUniform and make sure that uniform buffers are supported by the current engine.");this._buffer||this.create();let f=this._uniformArraySizes[t];if(this._dynamic)for(let t=0;t<s;t++)this._bufferData[a+t]=i[t];else{let t=!1,e=0,n=0;for(let u=0;u<s;u++)if(this._bufferData[a+4*n+e]!==r.Tools.FloatRound(i[u])&&(t=!0,this._createBufferOnWrite&&this._createNewBuffer(),this._bufferData[a+4*n+e]=i[u]),++e===f.strideSize){for(;e<4;e++)this._bufferData[a+4*n+e]=0;e=0,n++}this._needSync=this._needSync||t}}_cacheMatrix(t,e){this._checkNewFrame();let r=this._valueCache[t],i=e.updateFlag;return(void 0===r||r!==i)&&(this._valueCache[t]=i,!0)}_updateMatrix3x3ForUniform(t,e){for(let t=0;t<3;t++)i._TempBuffer[4*t]=e[3*t],i._TempBuffer[4*t+1]=e[3*t+1],i._TempBuffer[4*t+2]=e[3*t+2],i._TempBuffer[4*t+3]=0;this.updateUniform(t,i._TempBuffer,12)}_updateMatrix3x3ForEffect(t,e){this._currentEffect.setMatrix3x3(t,e)}_updateMatrix2x2ForEffect(t,e){this._currentEffect.setMatrix2x2(t,e)}_updateMatrix2x2ForUniform(t,e){for(let t=0;t<2;t++)i._TempBuffer[4*t]=e[2*t],i._TempBuffer[4*t+1]=e[2*t+1],i._TempBuffer[4*t+2]=0,i._TempBuffer[4*t+3]=0;this.updateUniform(t,i._TempBuffer,8)}_updateFloatForEffect(t,e,r=""){this._currentEffect.setFloat(t+r,e)}_updateFloatForUniform(t,e){i._TempBuffer[0]=e,this.updateUniform(t,i._TempBuffer,1)}_updateFloat2ForEffect(t,e,r,i=""){this._currentEffect.setFloat2(t+i,e,r)}_updateFloat2ForUniform(t,e,r){i._TempBuffer[0]=e,i._TempBuffer[1]=r,this.updateUniform(t,i._TempBuffer,2)}_updateFloat3ForEffect(t,e,r,i,s=""){this._currentEffect.setFloat3(t+s,e,r,i)}_updateFloat3ForUniform(t,e,r,s){i._TempBuffer[0]=e,i._TempBuffer[1]=r,i._TempBuffer[2]=s,this.updateUniform(t,i._TempBuffer,3)}_updateFloat4ForEffect(t,e,r,i,s,a=""){this._currentEffect.setFloat4(t+a,e,r,i,s)}_updateFloat4ForUniform(t,e,r,s,a){i._TempBuffer[0]=e,i._TempBuffer[1]=r,i._TempBuffer[2]=s,i._TempBuffer[3]=a,this.updateUniform(t,i._TempBuffer,4)}_updateFloatArrayForEffect(t,e,r=""){switch(this._uniformArraySizes[t]?.strideSize){case 2:this._currentEffect.setFloatArray2(t+r,e);break;case 3:this._currentEffect.setFloatArray3(t+r,e);break;case 4:this._currentEffect.setFloatArray4(t+r,e);break;default:this._currentEffect.setFloatArray(t+r,e)}}_updateFloatArrayForUniform(t,e){this.updateUniformArray(t,e,e.length)}_updateArrayForEffect(t,e){this._currentEffect.setArray(t,e)}_updateArrayForUniform(t,e){this.updateUniformArray(t,e,e.length)}_updateIntArrayForEffect(t,e){this._currentEffect.setIntArray(t,e)}_updateIntArrayForUniform(t,e){i._TempBufferInt32View.set(e),this.updateUniformArray(t,i._TempBuffer,e.length)}_updateUIntArrayForEffect(t,e){this._currentEffect.setUIntArray(t,e)}_updateUIntArrayForUniform(t,e){i._TempBufferUInt32View.set(e),this.updateUniformArray(t,i._TempBuffer,e.length)}_updateMatrixForEffect(t,e){this._currentEffect.setMatrix(t,e)}_updateMatrixForUniform(t,e){this._cacheMatrix(t,e)&&this.updateUniform(t,e.asArray(),16)}_updateMatricesForEffect(t,e){this._currentEffect.setMatrices(t,e)}_updateMatricesForUniform(t,e){this.updateUniform(t,e,e.length)}_updateVector3ForEffect(t,e){this._currentEffect.setVector3(t,e)}_updateVector3ForUniform(t,e){i._TempBuffer[0]=e.x,i._TempBuffer[1]=e.y,i._TempBuffer[2]=e.z,this.updateUniform(t,i._TempBuffer,3)}_updateVector4ForEffect(t,e){this._currentEffect.setVector4(t,e)}_updateVector4ForUniform(t,e){i._TempBuffer[0]=e.x,i._TempBuffer[1]=e.y,i._TempBuffer[2]=e.z,i._TempBuffer[3]=e.w,this.updateUniform(t,i._TempBuffer,4)}_updateColor3ForEffect(t,e,r=""){this._currentEffect.setColor3(t+r,e)}_updateColor3ForUniform(t,e){i._TempBuffer[0]=e.r,i._TempBuffer[1]=e.g,i._TempBuffer[2]=e.b,this.updateUniform(t,i._TempBuffer,3)}_updateColor4ForEffect(t,e,r,i=""){this._currentEffect.setColor4(t+i,e,r)}_updateDirectColor4ForEffect(t,e,r=""){this._currentEffect.setDirectColor4(t+r,e)}_updateColor4ForUniform(t,e,r){i._TempBuffer[0]=e.r,i._TempBuffer[1]=e.g,i._TempBuffer[2]=e.b,i._TempBuffer[3]=r,this.updateUniform(t,i._TempBuffer,4)}_updateDirectColor4ForUniform(t,e){i._TempBuffer[0]=e.r,i._TempBuffer[1]=e.g,i._TempBuffer[2]=e.b,i._TempBuffer[3]=e.a,this.updateUniform(t,i._TempBuffer,4)}_updateIntForEffect(t,e,r=""){this._currentEffect.setInt(t+r,e)}_updateIntForUniform(t,e){i._TempBufferInt32View[0]=e,this.updateUniform(t,i._TempBuffer,1)}_updateInt2ForEffect(t,e,r,i=""){this._currentEffect.setInt2(t+i,e,r)}_updateInt2ForUniform(t,e,r){i._TempBufferInt32View[0]=e,i._TempBufferInt32View[1]=r,this.updateUniform(t,i._TempBuffer,2)}_updateInt3ForEffect(t,e,r,i,s=""){this._currentEffect.setInt3(t+s,e,r,i)}_updateInt3ForUniform(t,e,r,s){i._TempBufferInt32View[0]=e,i._TempBufferInt32View[1]=r,i._TempBufferInt32View[2]=s,this.updateUniform(t,i._TempBuffer,3)}_updateInt4ForEffect(t,e,r,i,s,a=""){this._currentEffect.setInt4(t+a,e,r,i,s)}_updateInt4ForUniform(t,e,r,s,a){i._TempBufferInt32View[0]=e,i._TempBufferInt32View[1]=r,i._TempBufferInt32View[2]=s,i._TempBufferInt32View[3]=a,this.updateUniform(t,i._TempBuffer,4)}_updateUIntForEffect(t,e,r=""){this._currentEffect.setUInt(t+r,e)}_updateUIntForUniform(t,e){i._TempBufferUInt32View[0]=e,this.updateUniform(t,i._TempBuffer,1)}_updateUInt2ForEffect(t,e,r,i=""){this._currentEffect.setUInt2(t+i,e,r)}_updateUInt2ForUniform(t,e,r){i._TempBufferUInt32View[0]=e,i._TempBufferUInt32View[1]=r,this.updateUniform(t,i._TempBuffer,2)}_updateUInt3ForEffect(t,e,r,i,s=""){this._currentEffect.setUInt3(t+s,e,r,i)}_updateUInt3ForUniform(t,e,r,s){i._TempBufferUInt32View[0]=e,i._TempBufferUInt32View[1]=r,i._TempBufferUInt32View[2]=s,this.updateUniform(t,i._TempBuffer,3)}_updateUInt4ForEffect(t,e,r,i,s,a=""){this._currentEffect.setUInt4(t+a,e,r,i,s)}_updateUInt4ForUniform(t,e,r,s,a){i._TempBufferUInt32View[0]=e,i._TempBufferUInt32View[1]=r,i._TempBufferUInt32View[2]=s,i._TempBufferUInt32View[3]=a,this.updateUniform(t,i._TempBuffer,4)}setTexture(t,e){this._currentEffect.setTexture(t,e)}setTextureArray(t,e){this._currentEffect.setTextureArray(t,e)}bindTexture(t,e){this._currentEffect._bindTexture(t,e)}updateUniformDirectly(t,e){this.updateUniform(t,e,e.length),this.update()}bindToEffect(t,e){this._currentEffect=t,this._currentEffectName=e}bindUniformBuffer(){!this._noUBO&&this._buffer&&this._currentEffect&&this._currentEffect.bindUniformBuffer(this._buffer,this._currentEffectName)}unbindEffect(){this._currentEffect=void 0,this._currentEffectName=void 0}setDataBuffer(t){if(!this._buffers)return this._buffer===t;for(let e=0;e<this._buffers.length;++e)if(this._buffers[e][0]===t)return this._bufferIndex=e,this._buffer=t,this._createBufferOnWrite=!1,this._currentEffect=void 0,this._buffers.length>1&&this._buffers[e][1]&&this._bufferData.set(this._buffers[e][1]),this._valueCache={},this._currentFrameId=this._engine.frameId,!0;return!1}has(t){return void 0!==this._uniformLocations[t]}dispose(){if(this._noUBO)return;let t=this._engine._uniformBuffers,e=t.indexOf(this);if(-1!==e&&(t[e]=t[t.length-1],t.pop()),this._trackUBOsInFrame&&this._buffers)for(let t=0;t<this._buffers.length;++t){let e=this._buffers[t][0];this._engine._releaseBuffer(e)}else this._buffer&&this._engine._releaseBuffer(this._buffer)&&(this._buffer=null)}}i._MAX_UNIFORM_SIZE=256,i._TempBuffer=new Float32Array(i._MAX_UNIFORM_SIZE),i._TempBufferInt32View=new Int32Array(i._TempBuffer.buffer),i._TempBufferUInt32View=new Uint32Array(i._TempBuffer.buffer),t.s(["UniformBuffer",0,i],96333);class s{static CompareLightsPriority(t,e){return t.shadowEnabled!==e.shadowEnabled?!!e.shadowEnabled-!!t.shadowEnabled:e.renderPriority-t.renderPriority}}s.FALLOFF_DEFAULT=0,s.FALLOFF_PHYSICAL=1,s.FALLOFF_GLTF=2,s.FALLOFF_STANDARD=3,s.LIGHTMAP_DEFAULT=0,s.LIGHTMAP_SPECULAR=1,s.LIGHTMAP_SHADOWSONLY=2,s.INTENSITYMODE_AUTOMATIC=0,s.INTENSITYMODE_LUMINOUSPOWER=1,s.INTENSITYMODE_LUMINOUSINTENSITY=2,s.INTENSITYMODE_ILLUMINANCE=3,s.INTENSITYMODE_LUMINANCE=4,s.LIGHTTYPEID_POINTLIGHT=0,s.LIGHTTYPEID_DIRECTIONALLIGHT=1,s.LIGHTTYPEID_SPOTLIGHT=2,s.LIGHTTYPEID_HEMISPHERICLIGHT=3,s.LIGHTTYPEID_RECT_AREALIGHT=4,s.LIGHTTYPEID_CLUSTERED_CONTAINER=5,t.s(["LightConstants",0,s],60420)},41041,t=>{"use strict";var e=t.i(66303),r=t.i(16347),i=t.i(83592),s=t.i(7102);class a{get isDisposed(){return this._isDisposed}constructor(t,r,i,a=0,f=!1,n=!1,u=!1,o,h){this._isAlreadyOwned=!1,this._isDisposed=!1,(0,s.RegisterEngineDynamicBuffer)(),t&&t.getScene?this._engine=t.getScene().getEngine():this._engine=t,this._updatable=i,this._instanced=n,this._divisor=o||1,this._label=h,r instanceof e.DataBuffer?(this._data=null,this._buffer=r):(this._data=r,this._buffer=null),this.byteStride=u?a:a*Float32Array.BYTES_PER_ELEMENT,f||this.create()}createVertexBuffer(t,e,r,i,s,a=!1,n){let u=a?e:e*Float32Array.BYTES_PER_ELEMENT,o=i?a?i:i*Float32Array.BYTES_PER_ELEMENT:this.byteStride;return new f(this._engine,this,t,this._updatable,!0,o,void 0===s?this._instanced:s,u,r,void 0,void 0,!0,this._divisor||n)}isUpdatable(){return this._updatable}getData(){return this._data}getBuffer(){return this._buffer}getStrideSize(){return this.byteStride/Float32Array.BYTES_PER_ELEMENT}create(t=null){!t&&this._buffer||(t=t||this._data)&&(this._buffer?this._updatable&&(this._engine.updateDynamicVertexBuffer(this._buffer,t),this._data=t):this._updatable?(this._buffer=this._engine.createDynamicVertexBuffer(t,this._label),this._data=t):this._buffer=this._engine.createVertexBuffer(t,void 0,this._label))}_rebuild(){if(this._data)this._buffer=null,this.create(this._data);else if(this._buffer){if(this._buffer.capacity>0)return void(this._updatable?this._buffer=this._engine.createDynamicVertexBuffer(this._buffer.capacity,this._label):this._buffer=this._engine.createVertexBuffer(this._buffer.capacity,void 0,this._label));r.Logger.Warn(`Missing data for buffer "${this._label}" ${this._buffer?"(uniqueId: "+this._buffer.uniqueId+")":""}. Buffer reconstruction failed.`),this._buffer=null}}update(t){this.create(t)}updateDirectly(t,e,r,i=!1){this._buffer&&this._updatable&&(this._engine.updateDynamicVertexBuffer(this._buffer,t,i?e:e*Float32Array.BYTES_PER_ELEMENT,r?r*this.byteStride:void 0),0===e&&void 0===r?this._data=t:this._data=null)}_increaseReferences(){if(this._buffer){if(!this._isAlreadyOwned){this._isAlreadyOwned=!0;return}this._buffer.references++}}dispose(){this._buffer&&this._engine._releaseBuffer(this._buffer)&&(this._isDisposed=!0,this._data=null,this._buffer=null)}}class f{get isDisposed(){return this._isDisposed}get instanceDivisor(){return this._instanceDivisor}set instanceDivisor(t){let e=0!=t;this._instanceDivisor=t,e!==this._instanced&&(this._instanced=e,this._computeHashCode())}get _maxVerticesCount(){let t=this.getData();return t?Array.isArray(t)?t.length/(this.byteStride/4)-this.byteOffset/4:(t.byteLength-this.byteOffset)/this.byteStride:0}constructor(t,e,r,s,o,h,_,d,E,c,l=!1,p=!1,m=1,T=!1){let A;if(this._isDisposed=!1,this.engine=t,"object"==typeof s&&null!==s?(A=s.updatable??!1,o=s.postponeInternalCreation,h=s.stride,_=s.instanced,d=s.offset,E=s.size,c=s.type,l=s.normalized??!1,p=s.useBytes??!1,m=s.divisor??1,T=s.takeBufferOwnership??!1,this._label=s.label):A=!!s,e instanceof a?(this._buffer=e,this._ownsBuffer=T):(this._buffer=new a(t,e,A,h,o,_,p,m,this._label),this._ownsBuffer=!0),this.uniqueId=f._Counter++,this._kind=r,void 0===c){const t=this.getData();this.type=t?u(t):f.FLOAT}else this.type=c;const R=(0,i.GetTypeByteLength)(this.type);p?(this._size=E||(h?h/R:n(r)),this.byteStride=h||this._buffer.byteStride||this._size*R,this.byteOffset=d||0):(this._size=E||h||n(r),this.byteStride=h?h*R:this._buffer.byteStride||this._size*R,this.byteOffset=(d||0)*R),this.normalized=l,this._instanced=void 0!==_&&_,this._instanceDivisor=_?m:0,this._alignBuffer(),this._computeHashCode()}static _GetTypeHashIndex(t){switch(t){case f.BYTE:return 0;case f.UNSIGNED_BYTE:return 1;case 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i=t.target;this._scene._registeredForLateAnimationBindings.pushNoDuplicate(i),i._lateAnimationHolders||(i._lateAnimationHolders={}),i._lateAnimationHolders[t.targetPath]||(i._lateAnimationHolders[t.targetPath]={totalWeight:0,totalAdditiveWeight:0,animations:[],additiveAnimations:[],originalValue:e}),t.isAdditive?(i._lateAnimationHolders[t.targetPath].additiveAnimations.push(t),i._lateAnimationHolders[t.targetPath].totalAdditiveWeight+=t.weight):(i._lateAnimationHolders[t.targetPath].animations.push(t),i._lateAnimationHolders[t.targetPath].totalWeight+=t.weight)}_setValue(t,e,a,s,o){if(this._currentActiveTarget=e,this._weight=s,this._enableBlending&&this._blendingFactor<=1){if(!this._originalBlendValue){let t=e[this._targetPath];t.clone?this._originalBlendValue=t.clone():this._originalBlendValue=t}this._originalBlendValue.m?n.Animation.AllowMatrixDecomposeForInterpolation?this._currentValue?i.Matrix.DecomposeLerpToRef(this._originalBlendValue,a,this._blendingFactor,this._currentValue):this._currentValue=i.Matrix.DecomposeLerp(this._originalBlendValue,a,this._blendingFactor):this._currentValue?i.Matrix.LerpToRef(this._originalBlendValue,a,this._blendingFactor,this._currentValue):this._currentValue=i.Matrix.Lerp(this._originalBlendValue,a,this._blendingFactor):this._currentValue=n.Animation._UniversalLerp(this._originalBlendValue,a,this._blendingFactor);let s=t&&t.animationPropertiesOverride?t.animationPropertiesOverride.blendingSpeed:this._animation.blendingSpeed;this._blendingFactor+=s}else this._currentValue?this._currentValue.copyFrom?this._currentValue.copyFrom(a):this._currentValue=a:a?.clone?this._currentValue=a.clone():this._currentValue=a;-1!==s?this._registerTargetForLateAnimationBinding(this,this._originalValue[o]):this._animationState.loopMode===n.Animation.ANIMATIONLOOPMODE_RELATIVE_FROM_CURRENT?this._currentValue.addToRef?this._currentValue.addToRef(this._originalValue[o],e[this._targetPath]):e[this._targetPath]=this._originalValue[o]+this._currentValue:e[this._targetPath]=this._currentValue,t.markAsDirty&&t.markAsDirty(this._animation.targetProperty)}_getCorrectLoopMode(){return this._target&&this._target.animationPropertiesOverride?this._target.getClassName?.()==="MorphTarget"&&null==this._target._animationPropertiesOverride?this._animation.loopMode:this._target.animationPropertiesOverride.loopMode:this._animation.loopMode}goToFrame(t,e=-1){let i=this._animation.getKeys();t<i[0].frame?t=i[0].frame:t>i[i.length-1].frame&&(t=i[i.length-1].frame);let n=this._events;if(n.length)for(let e=0;e<n.length;e++)n[e].onlyOnce||(n[e].isDone=n[e].frame<t);this._currentFrame=t;let a=this._animation._interpolate(t,this._animationState);this.setValue(a,e)}_prepareForSpeedRatioChange(t){let e=this._previousElapsedTime*(this._animation.framePerSecond*t)/1e3;this._absoluteFrameOffset=this._previousAbsoluteFrame-e}animate(t,e,i,a,s,o=-1){let r,l,h=this._animation,m=h.targetPropertyPath;if(!m||m.length<1)return this._stopped=!0,!1;let _=!0,g=this._events;if(this._coreRuntimeAnimation)l=i-e,r=this._coreRuntimeAnimation.currentFrame,this._currentFrame=r,this._animationState.repeatCount=this._coreRuntimeAnimation._animationState.repeatCount,this._animationState.highLimitValue=this._coreRuntimeAnimation._animationState.highLimitValue,this._animationState.offsetValue=this._coreRuntimeAnimation._animationState.offsetValue;else{let o;(e<this._minFrame||e>this._maxFrame)&&(e=this._minFrame),(i<this._minFrame||i>this._maxFrame)&&(i=this._maxFrame),l=i-e;let m=t*(h.framePerSecond*s)/1e3+this._absoluteFrameOffset,u=0,d=!1,p=a&&this._animationState.loopMode===n.Animation.ANIMATIONLOOPMODE_YOYO;if(p){let t=Math.sin((m-e)/l*Math.PI);m=Math.abs(t)*l+e;let i=t>=0?1:-1;this._yoyoDirection!==i&&(d=!0),this._yoyoDirection=i}if(this._previousElapsedTime=t,this._previousAbsoluteFrame=m,!a&&i>=e&&(m>=l&&s>0||m<=0&&s<0))_=!1,u=h.evaluate(i);else if(!a&&e>=i&&(m<=l&&s<0||m>=0&&s>0))_=!1,u=h.evaluate(e);else if(this._animationState.loopMode!==n.Animation.ANIMATIONLOOPMODE_CYCLE){let t=i.toString()+e.toString();if(!this._offsetsCache[t]){this._animationState.repeatCount=0,this._animationState.loopMode=n.Animation.ANIMATIONLOOPMODE_CYCLE;let a=h._interpolate(e,this._animationState),s=h._interpolate(i,this._animationState);switch(this._animationState.loopMode=this._getCorrectLoopMode(),h.dataType){case n.Animation.ANIMATIONTYPE_FLOAT:this._offsetsCache[t]=s-a;break;case n.Animation.ANIMATIONTYPE_QUATERNION:case n.Animation.ANIMATIONTYPE_VECTOR3:case n.Animation.ANIMATIONTYPE_VECTOR2:case n.Animation.ANIMATIONTYPE_SIZE:case n.Animation.ANIMATIONTYPE_COLOR3:this._offsetsCache[t]=s.subtract(a)}this._highLimitsCache[t]=s}u=this._highLimitsCache[t],o=this._offsetsCache[t]}if(void 0===o)switch(h.dataType){case n.Animation.ANIMATIONTYPE_FLOAT:o=0;break;case n.Animation.ANIMATIONTYPE_QUATERNION:o=n._StaticOffsetValueQuaternion;break;case n.Animation.ANIMATIONTYPE_VECTOR3:o=n._StaticOffsetValueVector3;break;case n.Animation.ANIMATIONTYPE_VECTOR2:o=n._StaticOffsetValueVector2;break;case n.Animation.ANIMATIONTYPE_SIZE:o=n._StaticOffsetValueSize;break;case n.Animation.ANIMATIONTYPE_COLOR3:o=n._StaticOffsetValueColor3;break;case n.Animation.ANIMATIONTYPE_COLOR4:o=n._StaticOffsetValueColor4}if(this._host&&this._host.syncRoot){let t=this._host.syncRoot,i=(t.masterFrame-t.fromFrame)/(t.toFrame-t.fromFrame);r=e+l*i}else r=m>0&&e>i||m<0&&e<i?_&&0!==l?i+m%l:e:_&&0!==l?e+m%l:i;if(!p&&(s>0&&this.currentFrame>r||s<0&&this.currentFrame<r)||p&&d){this._onLoop();for(let t=0;t<g.length;t++)g[t].onlyOnce||(g[t].isDone=!1);this._animationState.key=s>0?0:h.getKeys().length-1}this._currentFrame=r,this._animationState.repeatCount=0===l?0:m/l|0,this._animationState.highLimitValue=u,this._animationState.offsetValue=o}let u=h._interpolate(r,this._animationState);if(this.setValue(u,o),g.length){for(let t=0;t<g.length;t++)if(l>=0&&r>=g[t].frame&&g[t].frame>=e||l<0&&r<=g[t].frame&&g[t].frame<=e){let e=g[t];e.isDone||(e.onlyOnce&&(g.splice(t,1),t--),e.isDone=!0,e.action(r))}}return _||(this._stopped=!0),_}}var s=t.i(87627);class o{get syncRoot(){return this._syncRoot}get masterFrame(){return 0===this._runtimeAnimations.length?0:this._runtimeAnimations[0].currentFrame}get weight(){return this._weight}set weight(t){if(-1===t){this._weight=-1;return}this._weight=Math.min(Math.max(t,0),1)}get speedRatio(){return this._speedRatio}set speedRatio(t){for(let e=0;e<this._runtimeAnimations.length;e++)this._runtimeAnimations[e]._prepareForSpeedRatioChange(t);this._speedRatio=t,null!==this._goToFrame&&this.goToFrame(this._goToFrame)}get elapsedTime(){return null===this._localDelayOffset?0:this._scene._animationTime-this._localDelayOffset}constructor(t,i,n=0,a=100,s=!1,o=1,r,l,h,m=!1,_=0){this.target=i,this.fromFrame=n,this.toFrame=a,this.loopAnimation=s,this.onAnimationEnd=r,this.onAnimationLoop=h,this.isAdditive=m,this.playOrder=_,this._localDelayOffset=null,this._pausedDelay=null,this._manualJumpDelay=null,this._runtimeAnimations=[],this._paused=!1,this._speedRatio=1,this._weight=-1,this._previousWeight=-1,this._syncRoot=null,this._frameToSyncFromJump=null,this._goToFrame=null,this.disposeOnEnd=!0,this.animationStarted=!1,this.onAnimationEndObservable=new e.Observable,this.onAnimationLoopObservable=new e.Observable,this._scene=t,l&&this.appendAnimations(i,l),this._speedRatio=o,t._activeAnimatables.push(this)}syncWith(t){if(this._syncRoot=t,t){let t=this._scene._activeAnimatables.indexOf(this);t>-1&&(this._scene._activeAnimatables.splice(t,1),this._scene._activeAnimatables.push(this))}return this}getAnimations(){return this._runtimeAnimations}appendAnimations(t,e){for(let i=0;i<e.length;i++){let n=new a(t,e[i],this._scene,this);n._onLoop=()=>{this.onAnimationLoopObservable.notifyObservers(this),this.onAnimationLoop&&this.onAnimationLoop()},this._runtimeAnimations.push(n)}}getAnimationByTargetProperty(t){let e=this._runtimeAnimations;for(let i=0;i<e.length;i++)if(e[i].animation.targetProperty===t)return e[i].animation;return null}getRuntimeAnimationByTargetProperty(t){let e=this._runtimeAnimations;for(let i=0;i<e.length;i++)if(e[i].animation.targetProperty===t)return e[i];return null}reset(){let t=this._runtimeAnimations;for(let e=0;e<t.length;e++)t[e].reset(!0);this._localDelayOffset=null,this._pausedDelay=null}enableBlending(t){let e=this._runtimeAnimations;for(let i=0;i<e.length;i++)e[i].animation.enableBlending=!0,e[i].animation.blendingSpeed=t}disableBlending(){let t=this._runtimeAnimations;for(let e=0;e<t.length;e++)t[e].animation.enableBlending=!1}goToFrame(t,e=!1){let i=this._runtimeAnimations;if(i[0]){let e=i[0].animation.framePerSecond;this._frameToSyncFromJump=this._frameToSyncFromJump??i[0].currentFrame;let n=0===this.speedRatio?0:(t-this._frameToSyncFromJump)/e*1e3/this.speedRatio;this._manualJumpDelay=-n}for(let n=0;n<i.length;n++)i[n].goToFrame(t,e?this._weight:-1);this._goToFrame=t}get paused(){return this._paused}pause(){this._paused||(this._paused=!0)}restart(){this._paused=!1}_raiseOnAnimationEnd(){this.onAnimationEnd&&this.onAnimationEnd(),this.onAnimationEndObservable.notifyObservers(this)}stop(t,e,i=!1,n=!1){if(t||e){let a=this._scene._activeAnimatables.indexOf(this);if(a>-1){let s=this._runtimeAnimations;for(let i=s.length-1;i>=0;i--){let n=s[i];(!t||n.animation.name==t)&&(!e||e(n.target))&&(n.dispose(),s.splice(i,1))}0==s.length&&(i||this._scene._activeAnimatables.splice(a,1),n||this._raiseOnAnimationEnd())}}else{let t=this._scene._activeAnimatables.indexOf(this);if(t>-1){i||this._scene._activeAnimatables.splice(t,1);let e=this._runtimeAnimations;for(let t=0;t<e.length;t++)e[t].dispose();this._runtimeAnimations.length=0,n||this._raiseOnAnimationEnd()}}}async waitAsync(){return await new Promise(t=>{this.onAnimationEndObservable.add(()=>{t(this)},void 0,void 0,this,!0)})}_animate(t){let e;if(this._paused)return this.animationStarted=!1,null===this._pausedDelay&&(this._pausedDelay=t),!0;if(null===this._localDelayOffset?(this._localDelayOffset=t,this._pausedDelay=null):null!==this._pausedDelay&&(this._localDelayOffset+=t-this._pausedDelay,this._pausedDelay=null),null!==this._manualJumpDelay&&(this._localDelayOffset+=this.speedRatio<0?-this._manualJumpDelay:this._manualJumpDelay,this._manualJumpDelay=null,this._frameToSyncFromJump=null),this._goToFrame=null,!o.ProcessPausedAnimatables&&0===this._weight&&0===this._previousWeight)return!0;this._previousWeight=this._weight;let i=!1,n=this._runtimeAnimations;for(e=0;e<n.length;e++){let a=n[e].animate(t-this._localDelayOffset,this.fromFrame,this.toFrame,this.loopAnimation,this._speedRatio,this._weight);i=i||a}if(this.animationStarted=i,!i){if(this.disposeOnEnd)for(e=this._scene._activeAnimatables.indexOf(this),this._scene._activeAnimatables.splice(e,1),e=0;e<n.length;e++)n[e].dispose();this._raiseOnAnimationEnd(),this.disposeOnEnd&&(this.onAnimationEnd=null,this.onAnimationLoop=null,this.onAnimationLoopObservable.clear(),this.onAnimationEndObservable.clear())}return i}}o.ProcessPausedAnimatables=!1;var r=t.i(13523),l=t.i(66460);let h=!1;var m=t.i(23003),_=t.i(77090),g=t.i(93786);class u{getClassName(){return"TargetedAnimation"}constructor(t){this.parent=t,this.uniqueId=g.UniqueIdGenerator.UniqueId}serialize(){let t={};return t.animation=this.animation.serialize(),t.targetId=this.target.id,t.targetUniqueId=this.target.uniqueId,t}}class d{get mask(){return this._mask}set mask(t){this._mask!==t&&(this._mask=t,this.syncWithMask(!0))}syncWithMask(t=!1){if(!this.mask&&!t){this._numActiveAnimatables=this._targetedAnimations.length;return}this._numActiveAnimatables=0;for(let t=0;t<this._animatables.length;++t){let e=this._animatables[t];!this.mask||this.mask.disabled||this.mask.retainsTarget(e.target.name)?(this._numActiveAnimatables++,e.paused&&e.restart()):e.paused||e.pause()}}removeUnmaskedAnimations(){if(this.mask&&!this.mask.disabled){for(let t=0;t<this._animatables.length;++t){let e=this._animatables[t];!this.mask.retainsTarget(e.target.name)&&(e.stop(),this._animatables.splice(t,1),--t)}for(let t=0;t<this._targetedAnimations.length;t++){let e=this._targetedAnimations[t];!this.mask.retainsTarget(e.target.name)&&(this._targetedAnimations.splice(t,1),--t)}}}get from(){return this._from}set from(t){if(this._from!==t){this._from=t;for(let t=0;t<this._animatables.length;t++)this._animatables[t].fromFrame=this._from}}get to(){return this._to}set to(t){if(this._to!==t){this._to=t;for(let t=0;t<this._animatables.length;t++)this._animatables[t].toFrame=this._to}}get isStarted(){return this._isStarted}get isPlaying(){return this._isStarted&&!this._isPaused}get speedRatio(){return this._speedRatio}set speedRatio(t){if(this._speedRatio!==t){this._speedRatio=t;for(let t=0;t<this._animatables.length;t++)this._animatables[t].speedRatio=this._speedRatio}}get loopAnimation(){return this._loopAnimation}set loopAnimation(t){if(this._loopAnimation!==t){this._loopAnimation=t;for(let t=0;t<this._animatables.length;t++)this._animatables[t].loopAnimation=this._loopAnimation}}get isAdditive(){return this._isAdditive}set isAdditive(t){if(this._isAdditive!==t){this._isAdditive=t;for(let t=0;t<this._animatables.length;t++)this._animatables[t].isAdditive=this._isAdditive}}get weight(){return this._weight}set weight(t){this._weight!==t&&(this._weight=t,this.setWeightForAllAnimatables(this._weight))}get targetedAnimations(){return this._targetedAnimations}get animatables(){return this._animatables}get children(){return this._targetedAnimations}get playOrder(){return this._playOrder}set playOrder(t){if(this._playOrder!==t&&(this._playOrder=t,this._animatables.length>0)){for(let t=0;t<this._animatables.length;t++)this._animatables[t].playOrder=this._playOrder;this._scene.sortActiveAnimatables()}}get enableBlending(){return this._enableBlending}set enableBlending(t){if(this._enableBlending!==t&&(this._enableBlending=t,null!==t))for(let e=0;e<this._targetedAnimations.length;++e)this._targetedAnimations[e].animation.enableBlending=t}get blendingSpeed(){return this._blendingSpeed}set blendingSpeed(t){if(this._blendingSpeed!==t&&(this._blendingSpeed=t,null!==t))for(let e=0;e<this._targetedAnimations.length;++e)this._targetedAnimations[e].animation.blendingSpeed=t}getLength(t,e){t=t??this._from,e=e??this._to;let i=this.targetedAnimations[0].animation.framePerSecond*this._speedRatio;return(e-t)/i}getScene(){return this._scene}constructor(t,a=null,_=-1,g=0){this.name=t,this._targetedAnimations=[],this._animatables=[],this._from=Number.MAX_VALUE,this._to=-Number.MAX_VALUE,this._speedRatio=1,this._loopAnimation=!1,this._isAdditive=!1,this._weight=-1,this._playOrder=0,this._enableBlending=null,this._blendingSpeed=null,this._numActiveAnimatables=0,this._shouldStart=!0,this._parentContainer=null,this.onAnimationEndObservable=new e.Observable,this.onAnimationLoopObservable=new e.Observable,this.onAnimationGroupLoopObservable=new e.Observable,this.onAnimationGroupEndObservable=new e.Observable,this.onAnimationGroupPauseObservable=new e.Observable,this.onAnimationGroupPlayObservable=new e.Observable,this.metadata=null,this._mask=null,this._animationLoopFlags=[],this._scene=a||m.EngineStore.LastCreatedScene,this._weight=_,this._playOrder=g,this.uniqueId=this._scene.getUniqueId(),function(){if(!h){var t,e;h=!0,t=l.Scene,(e=r.Bone)&&(e.prototype.copyAnimationRange=function(t,e,i,a=!1,s=null){let o,r,l;0===this.animations.length&&(this.animations.push(new n.Animation(this.name,"_matrix",t.animations[0].framePerSecond,n.Animation.ANIMATIONTYPE_MATRIX,0)),this.animations[0].setKeys([]));let h=t.animations[0].getRange(e);if(!h)return!1;let m=h.from,_=h.to,g=t.animations[0].getKeys(),u=t.length,d=t.getParent(),p=this.getParent(),A=a&&d&&u&&this.length&&u!==this.length,c=A&&p&&d?p.length/d.length:1,f=a&&!p&&s&&(1!==s.x||1!==s.y||1!==s.z),b=this.animations[0].getKeys();for(let t=0,e=g.length;t<e;t++)(o=g[t]).frame>=m&&o.frame<=_&&(a?(l=o.value.clone(),A?(r=l.getTranslation(),l.setTranslation(r.scaleInPlace(c))):f&&s?(r=l.getTranslation(),l.setTranslation(r.multiplyInPlace(s))):l=o.value):l=o.value,b.push({frame:o.frame+i,value:l}));return this.animations[0].createRange(e,m+i,_+i),!0}),t&&(t.prototype._animate=function(t){if(!this.animationsEnabled)return;let e=s.PrecisionDate.Now;if(!this._animationTimeLast){if(this._pendingData.length>0)return;this._animationTimeLast=e}this.deltaTime=void 0!==t?t:this.useConstantAnimationDeltaTime?16:(e-this._animationTimeLast)*this.animationTimeScale,this._animationTimeLast=e;let a=this._activeAnimatables;if(0===a.length)return;this._animationTime+=this.deltaTime;let o=this._animationTime;for(let t=0;t<a.length;t++){let e=a[t];!e._animate(o)&&e.disposeOnEnd&&t--}!function(t){if(t._registeredForLateAnimationBindings.length){for(let e=0;e<t._registeredForLateAnimationBindings.length;e++){let a=t._registeredForLateAnimationBindings.data[e];for(let t in a._lateAnimationHolders){let e=a._lateAnimationHolders[t],s=e.animations[0],o=e.originalValue;if(null==o)continue;let r=n.Animation.AllowMatrixDecomposeForInterpolation&&o.m,l=a[t];if(r)l=function(t){let e;if(0===t.totalWeight&&0===t.totalAdditiveWeight)return t.originalValue;let n=1,a=i.TmpVectors.Vector3[0],s=i.TmpVectors.Vector3[1],o=i.TmpVectors.Quaternion[0],r=0,l=t.animations[0],h=t.originalValue,m=!1;if(t.totalWeight<1)e=1-t.totalWeight,h.decompose(s,o,a);else{if(r=1,n=t.totalWeight,1==(e=l.weight/n))if(!t.totalAdditiveWeight)return l.currentValue;else m=!0;l.currentValue.decompose(s,o,a)}if(!m){s.scaleInPlace(e),a.scaleInPlace(e),o.scaleInPlace(e);for(let l=r;l<t.animations.length;l++){let r=t.animations[l];if(0===r.weight)continue;e=r.weight/n;let h=i.TmpVectors.Vector3[2],m=i.TmpVectors.Vector3[3],_=i.TmpVectors.Quaternion[1];r.currentValue.decompose(m,_,h),m.scaleAndAddToRef(e,s),_.scaleAndAddToRef(i.Quaternion.Dot(o,_)>0?e:-e,o),h.scaleAndAddToRef(e,a)}o.normalize()}for(let e=0;e<t.additiveAnimations.length;e++){let n=t.additiveAnimations[e];if(0===n.weight)continue;let r=i.TmpVectors.Vector3[2],l=i.TmpVectors.Vector3[3],h=i.TmpVectors.Quaternion[1];n.currentValue.decompose(l,h,r),l.multiplyToRef(s,l),i.Vector3.LerpToRef(s,l,n.weight,s),o.multiplyToRef(h,h),i.Quaternion.SlerpToRef(o,h,n.weight,o),r.scaleAndAddToRef(n.weight,a)}let _=l?l._animationState.workValue:i.TmpVectors.Matrix[0].clone();return i.Matrix.ComposeToRef(s,o,a,_),_}(e);else if(void 0!==o.w)l=function(t,e){if(0===t.totalWeight&&0===t.totalAdditiveWeight)return e;let n=t.animations[0],a=t.originalValue,s=e;if(0===t.totalWeight&&t.totalAdditiveWeight>0)s.copyFrom(a);else if(1===t.animations.length){if(i.Quaternion.SlerpToRef(a,n.currentValue,Math.min(1,t.totalWeight),s),0===t.totalAdditiveWeight)return s}else if(t.animations.length>1){let n,o,r=1;if(t.totalWeight<1){let e=1-t.totalWeight;o=[],(n=[]).push(a),o.push(e)}else{if(2===t.animations.length&&(i.Quaternion.SlerpToRef(t.animations[0].currentValue,t.animations[1].currentValue,t.animations[1].weight/t.totalWeight,e),0===t.totalAdditiveWeight))return e;n=[],o=[],r=t.totalWeight}for(let e=0;e<t.animations.length;e++){let i=t.animations[e];n.push(i.currentValue),o.push(i.weight/r)}let l=0;for(let t=0;t<n.length;){if(!t){i.Quaternion.SlerpToRef(n[t],n[t+1],o[t+1]/(o[t]+o[t+1]),e),s=e,l=o[t]+o[t+1],t+=2;continue}l+=o[t],i.Quaternion.SlerpToRef(s,n[t],o[t]/l,s),t++}}for(let e=0;e<t.additiveAnimations.length;e++){let n=t.additiveAnimations[e];0!==n.weight&&(s.multiplyToRef(n.currentValue,i.TmpVectors.Quaternion[0]),i.Quaternion.SlerpToRef(s,i.TmpVectors.Quaternion[0],n.weight,s))}return s}(e,l||i.Quaternion.Identity());else{let 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this.ToDegrees(Math.atan2((1-t)*Math.sin(i)+t*Math.sin(r),(1-t)*Math.cos(i)+t*Math.cos(r)))}static MakeArray(e,o){return!0!==o&&(void 0===e||null==e)?null:Array.isArray(e)?e:[e]}static GetPointerPrefix(e){return(0,r.IsWindowObjectExist)()&&!window.PointerEvent?"mouse":"pointer"}static SetCorsBehavior(e,o){(0,g.SetCorsBehavior)(e,o)}static SetReferrerPolicyBehavior(e,o){o.referrerPolicy=e}static get PreprocessUrl(){return g.FileToolsOptions.PreprocessUrl}static set PreprocessUrl(e){g.FileToolsOptions.PreprocessUrl=e}static LoadImage(e,o,t,r,i,a){return(0,g.LoadImage)(e,o,t,r,i,a)}static LoadFile(e,o,t,r,i,a){return(0,g.LoadFile)(e,o,t,r,i,a)}static async LoadFileAsync(e,o=!0){return await new Promise((t,r)=>{(0,g.LoadFile)(e,e=>{t(e)},void 0,void 0,o,(e,o)=>{r(o)})})}static GetAssetUrl(e){if(!e)return"";if(o.AssetBaseUrl&&e.startsWith(o._DefaultAssetsUrl)){let t=o.AssetBaseUrl.endsWith("/")?o.AssetBaseUrl.slice(0,-1):o.AssetBaseUrl;return e.replace(o._DefaultAssetsUrl,t)}return e}static GetBabylonScriptURL(e,t){if(!e)return"";if(e.startsWith(o._DefaultCdnUrl)){if(o.ScriptBaseUrl){let t=o.ScriptBaseUrl.endsWith("/")?o.ScriptBaseUrl.slice(0,-1):o.ScriptBaseUrl;e=e.replace(o._DefaultCdnUrl,t)}else if(o._CdnVersion){let t=`${o._DefaultCdnUrl}/v${o._CdnVersion}`;e.startsWith(t)||(e=e.replace(o._DefaultCdnUrl,t))}}return e=o.ScriptPreprocessUrl(e),t&&!o.IsAbsoluteUrl(e)&&(e=o.GetAbsoluteUrl(e)),e}static LoadBabylonScript(e,t,r,i){e=o.GetBabylonScriptURL(e),o.LoadScript(e,t,r)}static async LoadBabylonScriptAsync(e){return e=o.GetBabylonScriptURL(e),await o.LoadScriptAsync(e)}static _LoadScriptNative(e,t,r){_native&&o.LoadFile(e,e=>{try{Function(e).apply(null),t&&t()}catch(e){r&&r("LoadScript Error",e)}},void 0,void 0,!1,(e,o)=>{r&&r("LoadScript Error",o)})}static _LoadScriptWeb(e,o,t,i,a=!1){if("function"==typeof importScripts){try{importScripts(e),o&&o()}catch(o){t?.(`Unable to load script '${e}' in worker`,o)}return}if(!(0,r.IsWindowObjectExist)())return void t?.(`Cannot load script '${e}' outside of a window or a worker`);let n=document.getElementsByTagName("head")[0],s=document.createElement("script");a?(s.setAttribute("type","module"),s.innerText=e):(s.setAttribute("type","text/javascript"),s.setAttribute("src",e)),i&&(s.id=i),s.onload=()=>{o&&o()},s.onerror=o=>{t&&t(`Unable to load script '${e}'`,o)},n.appendChild(s)}static async LoadScriptAsync(e,o){return await new Promise((t,r)=>{this.LoadScript(e,()=>{t()},(e,o)=>{r(o||Error(e))},o)})}static ReadFileAsDataURL(e,o,r){let i=new FileReader,a={onCompleteObservable:new t.Observable,abort:()=>i.abort()};return i.onloadend=()=>{a.onCompleteObservable.notifyObservers(a)},i.onload=e=>{o(e.target.result)},i.onprogress=r,i.readAsDataURL(e),a}static ReadFile(e,o,t,r,i){return(0,g.ReadFile)(e,o,t,r,i)}static FileAsURL(e){let o=new Blob([e]);return window.URL.createObjectURL(o)}static Format(e,o=2){return e.toFixed(o)}static DeepCopy(e,o,t,r){n.DeepCopy(e,o,t,r)}static IsEmpty(e){for(let o in e)if(Object.prototype.hasOwnProperty.call(e,o))return!1;return!0}static RegisterTopRootEvents(e,o){for(let t=0;t<o.length;t++){let r=o[t];e.addEventListener(r.name,r.handler,!1);try{window.parent&&window.parent.addEventListener(r.name,r.handler,!1)}catch(e){}}}static UnregisterTopRootEvents(e,o){for(let t=0;t<o.length;t++){let r=o[t];e.removeEventListener(r.name,r.handler);try{e.parent&&e.parent.removeEventListener(r.name,r.handler)}catch(e){}}}static async DumpFramebuffer(e,o,t,r,i="image/png",a,n){throw(0,l._WarnImport)("DumpTools")}static DumpData(e,o,t,r,i="image/png",a,n=!1,s=!1,c){throw(0,l._WarnImport)("DumpTools")}static async DumpDataAsync(e,o,t,r="image/png",i,a=!1,n=!1,s){throw(0,l._WarnImport)("DumpTools")}static _IsOffScreenCanvas(e){return void 0!==e.convertToBlob}static ToBlob(e,t,r="image/png",i){o._IsOffScreenCanvas(e)||e.toBlob||(e.toBlob=function(e,o,t){setTimeout(()=>{let r=atob(this.toDataURL(o,t).split(",")[1]),i=r.length,a=new Uint8Array(i);for(let e=0;e<i;e++)a[e]=r.charCodeAt(e);e(new Blob([a]))})}),o._IsOffScreenCanvas(e)?e.convertToBlob({type:r,quality:i}).then(e=>t(e)):e.toBlob(function(e){t(e)},r,i)}static DownloadBlob(e,t){if("download"in document.createElement("a")){if(!t){let e=new Date;t="screenshot_"+((e.getFullYear()+"-"+(e.getMonth()+1)).slice(2)+"-"+e.getDate()+"_"+e.getHours()+"-")+("0"+e.getMinutes()).slice(-2)+".png"}o.Download(e,t)}else if(e&&"u">typeof URL){let o=URL.createObjectURL(e),t=window.open("");if(!t)return;let r=t.document.createElement("img");r.onload=function(){URL.revokeObjectURL(o)},r.src=o,t.document.body.appendChild(r)}}static EncodeScreenshotCanvasData(e,t,r="image/png",i,a){if("string"!=typeof i&&t){if(t){if(o._IsOffScreenCanvas(e))return void e.convertToBlob({type:r,quality:a}).then(e=>{let o=new FileReader;o.readAsDataURL(e),o.onloadend=()=>{t(o.result)}});t(e.toDataURL(r,a))}}else this.ToBlob(e,function(e){e&&o.DownloadBlob(e,i),t&&t("")},r,a)}static Download(e,o){if("u"<typeof URL)return;let t=window.URL.createObjectURL(e),r=document.createElement("a");document.body.appendChild(r),r.style.display="none",r.href=t,r.download=o,r.addEventListener("click",()=>{r.parentElement&&r.parentElement.removeChild(r)}),r.click(),window.URL.revokeObjectURL(t)}static BackCompatCameraNoPreventDefault(e){return"boolean"==typeof e[0]?e[0]:"boolean"==typeof e[1]&&e[1]}static CreateScreenshot(e,o,t,r,i="image/png",a=!1,n){throw(0,l._WarnImport)("ScreenshotTools")}static async CreateScreenshotAsync(e,o,t,r="image/png",i){throw(0,l._WarnImport)("ScreenshotTools")}static CreateScreenshotUsingRenderTarget(e,o,t,r,i="image/png",a=1,n=!1,s,c=!1,K=!1,g=!0,u,P){throw(0,l._WarnImport)("ScreenshotTools")}static async CreateScreenshotUsingRenderTargetAsync(e,o,t,r="image/png",i=1,a=!1,n,s=!1,c=!1,K=!0,g,u){throw(0,l._WarnImport)("ScreenshotTools")}static RandomId(){return(0,f.RandomGUID)()}static IsBase64(e){return(0,g.IsBase64DataUrl)(e)}static DecodeBase64(e){return(0,g.DecodeBase64UrlToBinary)(e)}static get errorsCount(){return i.Logger.errorsCount}static Log(e){i.Logger.Log(e)}static Warn(e){i.Logger.Warn(e)}static Error(e){i.Logger.Error(e)}static get LogCache(){return i.Logger.LogCache}static ClearLogCache(){i.Logger.ClearLogCache()}static set LogLevels(e){i.Logger.LogLevels=e}static set PerformanceLogLevel(e){(e&o.PerformanceUserMarkLogLevel)===o.PerformanceUserMarkLogLevel?_native?.enablePerformanceLogging?(_native.enablePerformanceLogging(1),o.StartPerformanceCounter=o._StartMarkNative,o.EndPerformanceCounter=o._EndMarkNative):(o.StartPerformanceCounter=o._StartUserMark,o.EndPerformanceCounter=o._EndUserMark):(e&o.PerformanceConsoleLogLevel)===o.PerformanceConsoleLogLevel?_native?.enablePerformanceLogging?(_native.enablePerformanceLogging(2),o.StartPerformanceCounter=o._StartMarkNative,o.EndPerformanceCounter=o._EndMarkNative):(o.StartPerformanceCounter=o._StartPerformanceConsole,o.EndPerformanceCounter=o._EndPerformanceConsole):(o.StartPerformanceCounter=o._StartPerformanceCounterDisabled,o.EndPerformanceCounter=o._EndPerformanceCounterDisabled,_native?.disablePerformanceLogging?.())}static _StartPerformanceCounterDisabled(e,o){}static _EndPerformanceCounterDisabled(e,o){}static 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not started.`)}}static get Now(){return s.PrecisionDate.Now}static GetClassName(e,o=!1){let t=null;return!o&&e.getClassName?t=e.getClassName():(e instanceof Object&&(t=(o?e:Object.getPrototypeOf(e)).constructor.__bjsclassName__),t||(t=typeof e)),t}static First(e,o){for(let t of e)if(o(t))return t;return null}static getFullClassName(e,o=!1){let t=null,r=null;if(!o&&e.getClassName)t=e.getClassName();else{if(e instanceof Object){let i=o?e:Object.getPrototypeOf(e);t=i.constructor.__bjsclassName__,r=i.constructor.__bjsmoduleName__}t||(t=typeof e)}return t?(null!=r?r+".":"")+t:null}static async DelayAsync(e){await new Promise(o=>{setTimeout(()=>{o()},e)})}static 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