@uptimizr/dashboard 0.4.4 → 0.4.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/out/404.html +1 -1
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s=i.emitter;s.position&&e&&-1===e.indexOf(s)||this._scene._activeParticles.addCount(i.render(),!1)}this._scene.onAfterParticlesRenderingObservable.notifyObservers(this._scene)}_renderSprites(){if(!this._scene.spritesEnabled||0===this._spriteManagers.length)return;let e=this._scene.activeCamera;this._scene.onBeforeSpritesRenderingObservable.notifyObservers(this._scene);for(let t=0;t<this._spriteManagers.length;t++){let r=this._spriteManagers.data[t];0!==(e&&e.layerMask&r.layerMask)&&r.render()}this._scene.onAfterSpritesRenderingObservable.notifyObservers(this._scene)}}n._ZeroVector=s.Vector3.Zero();class a{}class o{get disableDepthPrePass(){return this._disableDepthPrePass}set disableDepthPrePass(e){for(let t of(this._disableDepthPrePass=e,this._renderingGroups))t.disableDepthPrePass=e}get maintainStateBetweenFrames(){return this._maintainStateBetweenFrames}set maintainStateBetweenFrames(e){e!==this._maintainStateBetweenFrames&&(this._maintainStateBetweenFrames=e,this._maintainStateBetweenFrames||this.restoreDispachedFlags())}restoreDispachedFlags(){for(let e of this._scene.meshes)if(e.subMeshes)for(let t of e.subMeshes)t._wasDispatched=!1;if(this._scene.spriteManagers)for(let e of this._scene.spriteManagers)e._wasDispatched=!1;for(let e of this._scene.particleSystems)e._wasDispatched=!1}constructor(e){this._useSceneAutoClearSetup=!1,this._disableDepthPrePass=!1,this._renderingGroups=[],this._autoClearDepthStencil={},this._customOpaqueSortCompareFn={},this._customAlphaTestSortCompareFn={},this._customTransparentSortCompareFn={},this._renderingGroupInfo=new a,this._maintainStateBetweenFrames=!1,this._scene=e;for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++)this._autoClearDepthStencil[e]={autoClear:!0,depth:!0,stencil:!0}}get renderingGroups(){return this._renderingGroups}getRenderingGroup(e){let t=e||0;return this._prepareRenderingGroup(t),this._renderingGroups[t]}_clearDepthStencilBuffer(e=!0,t=!0){this._depthStencilBufferAlreadyCleaned||(this._scene.getEngine().clear(null,!1,e,t),this._depthStencilBufferAlreadyCleaned=!0)}render(e,t,r,i,s=!0,n=!0,a=!0,h=!0,c){let l=this._renderingGroupInfo;if(l.scene=this._scene,l.camera=this._scene.activeCamera,l.renderingManager=this,this._scene.spriteManagers&&i)for(let e=0;e<this._scene.spriteManagers.length;e++){let t=this._scene.spriteManagers[e];this.dispatchSprites(t)}for(let u=o.MIN_RENDERINGGROUPS;u<o.MAX_RENDERINGGROUPS;u++){this._depthStencilBufferAlreadyCleaned=u===o.MIN_RENDERINGGROUPS;let p=this._renderingGroups[u];if(!p||p._empty)continue;let d=1<<u;if(l.renderingGroupId=u,this._scene.onBeforeRenderingGroupObservable.notifyObservers(l,d),o.AUTOCLEAR){let e=this._useSceneAutoClearSetup?this._scene.getAutoClearDepthStencilSetup(u):this._autoClearDepthStencil[u];e&&e.autoClear&&this._clearDepthStencilBuffer(e.depth,e.stencil)}for(let e of this._scene._beforeRenderingGroupDrawStage)e.action(u);for(let o of(p.render(e,i,r,t,s,n,a,h,c),this._scene._afterRenderingGroupDrawStage))o.action(u);this._scene.onAfterRenderingGroupObservable.notifyObservers(l,d)}}reset(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepare()}}resetSprites(){if(!this.maintainStateBetweenFrames)for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.prepareSprites()}}dispose(){this.freeRenderingGroups(),this._renderingGroups.length=0,this._renderingGroupInfo=null}freeRenderingGroups(){for(let e=o.MIN_RENDERINGGROUPS;e<o.MAX_RENDERINGGROUPS;e++){let t=this._renderingGroups[e];t&&t.dispose()}}_prepareRenderingGroup(e){void 0===this._renderingGroups[e]&&(this._renderingGroups[e]=new n(e,this._scene,this._customOpaqueSortCompareFn[e],this._customAlphaTestSortCompareFn[e],this._customTransparentSortCompareFn[e]),this._renderingGroups[e].disableDepthPrePass=this._disableDepthPrePass)}dispatchSprites(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchSprites(e))}dispatchParticles(e){this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(e.renderingGroupId).dispatchParticles(e))}dispatch(e,t,r){void 0===t&&(t=e.getMesh()),this.maintainStateBetweenFrames&&e._wasDispatched||(e._wasDispatched=!0,this.getRenderingGroup(t.renderingGroupId).dispatch(e,t,r))}setRenderingOrder(e,t=null,r=null,i=null){if(this._customOpaqueSortCompareFn[e]=t,this._customAlphaTestSortCompareFn[e]=r,this._customTransparentSortCompareFn[e]=i,this._renderingGroups[e]){let t=this._renderingGroups[e];t.opaqueSortCompareFn=this._customOpaqueSortCompareFn[e],t.alphaTestSortCompareFn=this._customAlphaTestSortCompareFn[e],t.transparentSortCompareFn=this._customTransparentSortCompareFn[e]}}setRenderingAutoClearDepthStencil(e,t,r=!0,i=!0){this._autoClearDepthStencil[e]={autoClear:t,depth:r,stencil:i}}getAutoClearDepthStencilSetup(e){return this._autoClearDepthStencil[e]}}o.MAX_RENDERINGGROUPS=4,o.MIN_RENDERINGGROUPS=0,o.AUTOCLEAR=!0,e.s(["RenderingManager",0,o],87452)},63217,e=>{"use strict";var t=e.i(87869);class r{get min(){return this._min}get max(){return this._max}get average(){return this._average}get lastSecAverage(){return this._lastSecAverage}get current(){return this._current}get total(){return this._totalAccumulated}get count(){return this._totalValueCount}constructor(){this._startMonitoringTime=0,this._min=0,this._max=0,this._average=0,this._lastSecAverage=0,this._current=0,this._totalValueCount=0,this._totalAccumulated=0,this._lastSecAccumulated=0,this._lastSecTime=0,this._lastSecValueCount=0}fetchNewFrame(){this._totalValueCount++,this._current=0,this._lastSecValueCount++}addCount(e,t){r.Enabled&&(this._current+=e,t&&this._fetchResult())}beginMonitoring(){r.Enabled&&(this._startMonitoringTime=t.PrecisionDate.Now)}endMonitoring(e=!0){if(!r.Enabled)return;e&&this.fetchNewFrame();let i=t.PrecisionDate.Now;this._current=i-this._startMonitoringTime,e&&this._fetchResult()}endFrame(){this._fetchResult()}_fetchResult(){this._totalAccumulated+=this._current,this._lastSecAccumulated+=this._current,this._min=Math.min(this._min,this._current),this._max=Math.max(this._max,this._current),this._average=this._totalAccumulated/this._totalValueCount;let e=t.PrecisionDate.Now;e-this._lastSecTime>1e3&&(this._lastSecAverage=this._lastSecAccumulated/this._lastSecValueCount,this._lastSecTime=e,this._lastSecAccumulated=0,this._lastSecValueCount=0)}}r.Enabled=!0,e.s(["PerfCounter",0,r])},46833,e=>{"use strict";var t=e.i(47997);class r{static GetPlanes(e){let i=[];for(let e=0;e<6;e++)i.push(new t.Plane(0,0,0,0));return r.GetPlanesToRef(e,i),i}static GetNearPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[2],t.normal.y=r[7]+r[6],t.normal.z=r[11]+r[10],t.d=r[15]+r[14],t.normalize()}static GetFarPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[2],t.normal.y=r[7]-r[6],t.normal.z=r[11]-r[10],t.d=r[15]-r[14],t.normalize()}static GetLeftPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[0],t.normal.y=r[7]+r[4],t.normal.z=r[11]+r[8],t.d=r[15]+r[12],t.normalize()}static GetRightPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[0],t.normal.y=r[7]-r[4],t.normal.z=r[11]-r[8],t.d=r[15]-r[12],t.normalize()}static GetTopPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]-r[1],t.normal.y=r[7]-r[5],t.normal.z=r[11]-r[9],t.d=r[15]-r[13],t.normalize()}static GetBottomPlaneToRef(e,t){let r=e.m;t.normal.x=r[3]+r[1],t.normal.y=r[7]+r[5],t.normal.z=r[11]+r[9],t.d=r[15]+r[13],t.normalize()}static GetPlanesToRef(e,t){r.GetNearPlaneToRef(e,t[0]),r.GetFarPlaneToRef(e,t[1]),r.GetLeftPlaneToRef(e,t[2]),r.GetRightPlaneToRef(e,t[3]),r.GetTopPlaneToRef(e,t[4]),r.GetBottomPlaneToRef(e,t[5])}static IsPointInFrustum(e,t){for(let r=0;r<6;r++)if(0>t[r].dotCoordinate(e))return!1;return!0}}e.s(["Frustum",0,r])},5252,e=>{"use strict";var t=e.i(95410),r=e.i(45707);e.s(["PickingInfo",0,class{constructor(){this.hit=!1,this.distance=0,this.pickedPoint=null,this.pickedMesh=null,this.bu=0,this.bv=0,this.faceId=-1,this.subMeshFaceId=-1,this.subMeshId=0,this.pickedSprite=null,this.thinInstanceIndex=-1,this.ray=null,this.originMesh=null,this.aimTransform=null,this.gripTransform=null}getNormal(e=!1,i=!0){let s;if(!this.pickedMesh||i&&!this.pickedMesh.isVerticesDataPresent(r.VertexBuffer.NormalKind))return null;let n=this.pickedMesh.getIndices();n?.length===0&&(n=null);let a=t.TmpVectors.Vector3[0],o=t.TmpVectors.Vector3[1],h=t.TmpVectors.Vector3[2];if(i){let e=this.pickedMesh.getVerticesData(r.VertexBuffer.NormalKind),i=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId],a):a.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),c=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+1],o):o.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),l=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+2],h):h.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]);i=i.scale(this.bu),c=c.scale(this.bv),l=l.scale(1-this.bu-this.bv),s=new t.Vector3(i.x+c.x+l.x,i.y+c.y+l.y,i.z+c.z+l.z)}else{let e=this.pickedMesh.getVerticesData(r.VertexBuffer.PositionKind),i=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId],a):a.copyFromFloats(e[3*this.faceId*3],e[3*this.faceId*3+1],e[3*this.faceId*3+2]),c=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+1],o):o.copyFromFloats(e[(3*this.faceId+1)*3],e[(3*this.faceId+1)*3+1],e[(3*this.faceId+1)*3+2]),l=n?t.Vector3.FromArrayToRef(e,3*n[3*this.faceId+2],h):h.copyFromFloats(e[(3*this.faceId+2)*3],e[(3*this.faceId+2)*3+1],e[(3*this.faceId+2)*3+2]),u=i.subtract(c),p=l.subtract(c);s=t.Vector3.Cross(u,p)}let c=(e,r)=>{if(-1!==this.thinInstanceIndex){let i=e._thinInstanceDataStorage.matrixData,s=this.thinInstanceIndex<<4;if(i&&i.length>s){let e=t.TmpVectors.Matrix[0];t.Matrix.FromArrayToRef(i,s,e),t.Vector3.TransformNormalToRef(r,e,r)}}let i=e.getWorldMatrix();e.nonUniformScaling&&(t.TmpVectors.Matrix[0].copyFrom(i),(i=t.TmpVectors.Matrix[0]).setTranslationFromFloats(0,0,0),i.invert(),i.transposeToRef(t.TmpVectors.Matrix[1]),i=t.TmpVectors.Matrix[1]),t.Vector3.TransformNormalToRef(r,i,r)};if(e&&c(this.pickedMesh,s),this.ray){let r=t.TmpVectors.Vector3[0].copyFrom(s);e||c(this.pickedMesh,r),t.Vector3.Dot(r,this.ray.direction)>0&&s.negateInPlace()}return s.normalize(),s}getTextureCoordinates(e=r.VertexBuffer.UVKind){if(!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(e))return null;let i=this.pickedMesh.getIndices();if(!i)return null;let s=this.pickedMesh.getVerticesData(e);if(!s)return null;let n=t.Vector2.FromArray(s,2*i[3*this.faceId]),a=t.Vector2.FromArray(s,2*i[3*this.faceId+1]),o=t.Vector2.FromArray(s,2*i[3*this.faceId+2]);return n=n.scale(this.bu),a=a.scale(this.bv),o=o.scale(1-this.bu-this.bv),new t.Vector2(n.x+a.x+o.x,n.y+a.y+o.y)}}])},95801,e=>{"use strict";var t=e.i(95410);class r{}r.POINTERDOWN=1,r.POINTERUP=2,r.POINTERMOVE=4,r.POINTERWHEEL=8,r.POINTERPICK=16,r.POINTERTAP=32,r.POINTERDOUBLETAP=64;class i{constructor(e,t){this.type=e,this.event=t}}e.s(["PointerEventTypes",0,r,"PointerInfo",0,class extends i{get pickInfo(){return this._pickInfo||this._generatePickInfo(),this._pickInfo}constructor(e,t,r,i=null){super(e,t),this._pickInfo=r,this._inputManager=i}_generatePickInfo(){this._inputManager&&(this._pickInfo=this._inputManager._pickMove(this.event),this._inputManager._setRayOnPointerInfo(this._pickInfo,this.event),this._inputManager=null)}},"PointerInfoPre",0,class extends i{constructor(e,r,i,s){super(e,r),this.ray=null,this.originalPickingInfo=null,this.skipOnPointerObservable=!1,this.localPosition=new t.Vector2(i,s)}}])},35705,e=>{"use strict";class t{}t.KEYDOWN=1,t.KEYUP=2;class r{constructor(e,t){this.type=e,this.event=t}}e.s(["KeyboardEventTypes",0,t,"KeyboardInfo",0,r,"KeyboardInfoPre",0,class extends r{get skipOnPointerObservable(){return this.skipOnKeyboardObservable}set skipOnPointerObservable(e){this.skipOnKeyboardObservable=e}constructor(e,t){super(e,t),this.type=e,this.event=t,this.skipOnKeyboardObservable=!1}}])},21056,e=>{"use strict";var t,r;(r=t||(t={}))[r.PointerMove=0]="PointerMove",r[r.PointerDown=1]="PointerDown",r[r.PointerUp=2]="PointerUp";class i{}i.DOM_DELTA_PIXEL=0,i.DOM_DELTA_LINE=1,i.DOM_DELTA_PAGE=2,e.s(["EventConstants",0,i])},87409,e=>{"use strict";class t{constructor(e,t,r,i){this.x=e,this.y=t,this.width=r,this.height=i}toGlobal(e,r){return new t(this.x*e,this.y*r,this.width*e,this.height*r)}toGlobalToRef(e,t,r){return r.x=this.x*e,r.y=this.y*t,r.width=this.width*e,r.height=this.height*t,this}clone(){return new t(this.x,this.y,this.width,this.height)}}e.s(["Viewport",0,t])},1901,e=>{"use strict";e.s(["IntersectionInfo",0,class{constructor(e,t,r){this.bu=e,this.bv=t,this.distance=r,this.faceId=0,this.subMeshId=0,this._internalSubMeshId=0}}])},87531,e=>{"use strict";var t=e.i(19990),r=e.i(95603),i=e.i(82579),s=e.i(95410),n=e.i(42476),a=e.i(1901),o=e.i(5252),h=e.i(70855),c=e.i(54072);let l={internalPickerForMesh:void 0};class u{constructor(e,t,r=Number.MAX_VALUE,s=i.Epsilon){this.origin=e,this.direction=t,this.length=r,this.epsilon=s}clone(){return new u(this.origin.clone(),this.direction.clone(),this.length)}intersectsBoxMinMax(e,t,r=0){let i,s,n,a,o=u._TmpVector3[0].copyFromFloats(e.x-r,e.y-r,e.z-r),h=u._TmpVector3[1].copyFromFloats(t.x+r,t.y+r,t.z+r),c=0,l=Number.MAX_VALUE;if(1e-7>Math.abs(this.direction.x)){if(this.origin.x<o.x||this.origin.x>h.x)return!1}else if(i=1/this.direction.x,s=(o.x-this.origin.x)*i,(n=(h.x-this.origin.x)*i)==-1/0&&(n=1/0),s>n&&(a=s,s=n,n=a),(c=Math.max(s,c))>(l=Math.min(n,l)))return!1;if(1e-7>Math.abs(this.direction.y)){if(this.origin.y<o.y||this.origin.y>h.y)return!1}else if(i=1/this.direction.y,s=(o.y-this.origin.y)*i,(n=(h.y-this.origin.y)*i)==-1/0&&(n=1/0),s>n&&(a=s,s=n,n=a),(c=Math.max(s,c))>(l=Math.min(n,l)))return!1;if(1e-7>Math.abs(this.direction.z)){if(this.origin.z<o.z||this.origin.z>h.z)return!1}else if(i=1/this.direction.z,s=(o.z-this.origin.z)*i,(n=(h.z-this.origin.z)*i)==-1/0&&(n=1/0),s>n&&(a=s,s=n,n=a),(c=Math.max(s,c))>(l=Math.min(n,l)))return!1;return!0}intersectsBox(e,t=0){return this.intersectsBoxMinMax(e.minimum,e.maximum,t)}intersectsSphere(e,t=0){let r=e.center.x-this.origin.x,i=e.center.y-this.origin.y,s=e.center.z-this.origin.z,n=r*r+i*i+s*s,a=e.radius+t,o=a*a;if(n<=o)return!0;let h=r*this.direction.x+i*this.direction.y+s*this.direction.z;return!(h<0)&&n-h*h<=o}intersectsTriangle(e,t,r){let i=u._TmpVector3[0],n=u._TmpVector3[1],o=u._TmpVector3[2],h=u._TmpVector3[3],c=u._TmpVector3[4];t.subtractToRef(e,i),r.subtractToRef(e,n),s.Vector3.CrossToRef(this.direction,n,o);let l=s.Vector3.Dot(i,o);if(0===l)return null;let p=1/l;this.origin.subtractToRef(e,h);let d=s.Vector3.Dot(h,o)*p;if(d<-this.epsilon||d>1+this.epsilon)return null;s.Vector3.CrossToRef(h,i,c);let f=s.Vector3.Dot(this.direction,c)*p;if(f<-this.epsilon||d+f>1+this.epsilon)return null;let _=s.Vector3.Dot(n,c)*p;return _>this.length||_<0?null:new a.IntersectionInfo(1-d-f,d,_)}intersectsPlane(e){let t,r=s.Vector3.Dot(e.normal,this.direction);if(999999997475243e-21>Math.abs(r))return null;{let i=s.Vector3.Dot(e.normal,this.origin);if((t=(-e.d-i)/r)<0)if(t<-999999997475243e-21)return null;else return 0;return t}}intersectsAxis(e,t=0){switch(e){case"y":{let e=(this.origin.y-t)/this.direction.y;if(e>0)return null;return new s.Vector3(this.origin.x+-(this.direction.x*e),t,this.origin.z+-(this.direction.z*e))}case"x":{let e=(this.origin.x-t)/this.direction.x;if(e>0)return null;return new s.Vector3(t,this.origin.y+-(this.direction.y*e),this.origin.z+-(this.direction.z*e))}case"z":{let e=(this.origin.z-t)/this.direction.z;if(e>0)return null;return new s.Vector3(this.origin.x+-(this.direction.x*e),this.origin.y+-(this.direction.y*e),t)}default:return null}}intersectsMesh(e,t,r,i=!1,n,a=!1){let o=s.TmpVectors.Matrix[0];return e.getWorldMatrix().invertToRef(o),this._tmpRay?u.TransformToRef(this,o,this._tmpRay):this._tmpRay=u.Transform(this,o),e.intersects(this._tmpRay,t,r,i,n,a)}intersectsMeshes(e,t,r){r?r.length=0:r=[];for(let i=0;i<e.length;i++){let s=this.intersectsMesh(e[i],t);s.hit&&r.push(s)}return r.sort(this._comparePickingInfo),r}_comparePickingInfo(e,t){return e.distance<t.distance?-1:+(e.distance>t.distance)}intersectionSegment(e,t,r){let i=this.origin,n=s.TmpVectors.Vector3[0],a=s.TmpVectors.Vector3[1],o=s.TmpVectors.Vector3[2],h=s.TmpVectors.Vector3[3];t.subtractToRef(e,n),this.direction.scaleToRef(u._Rayl,o),i.addToRef(o,a),e.subtractToRef(i,h);let c=s.Vector3.Dot(n,n),l=s.Vector3.Dot(n,o),p=s.Vector3.Dot(o,o),d=s.Vector3.Dot(n,h),f=s.Vector3.Dot(o,h),_=c*p-l*l,m,g=_,R,y=_;_<u._Smallnum?(m=0,g=1,R=f,y=p):(m=l*f-p*d,R=c*f-l*d,m<0?(m=0,R=f,y=p):m>g&&(m=g,R=f+l,y=p)),R<0?(R=0,0>-d?m=0:-d>c?m=g:(m=-d,g=c)):R>y&&(R=y,-d+l<0?m=0:-d+l>c?m=g:(m=-d+l,g=c));let S=Math.abs(m)<u._Smallnum?0:m/g,T=Math.abs(R)<u._Smallnum?0:R/y,P=s.TmpVectors.Vector3[4];o.scaleToRef(T,P);let M=s.TmpVectors.Vector3[5];n.scaleToRef(S,M),M.addInPlace(h);let b=s.TmpVectors.Vector3[6];return(M.subtractToRef(P,b),T>0&&T<=this.length&&b.lengthSquared()<r*r)?M.length():-1}update(e,t,r,i,n,a,o,h=!1){if(h){u._RayDistant||(u._RayDistant=u.Zero()),u._RayDistant.unprojectRayToRef(e,t,r,i,s.Matrix.IdentityReadOnly,a,o);let h=s.TmpVectors.Matrix[0];n.invertToRef(h),u.TransformToRef(u._RayDistant,h,this)}else this.unprojectRayToRef(e,t,r,i,n,a,o);return this}static Zero(){return new u(s.Vector3.Zero(),s.Vector3.Zero())}static CreateNew(e,t,r,i,s,n,a){return 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@@ -1 +0,0 @@
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g extends l{constructor(t){super(4,a.RichTypeMatrix2D,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedMatrix")||t._setExecutionVariable(this,"cachedMatrix",new s.FlowGraphMatrix2D);let e=t._getExecutionVariable(this,"cachedMatrix",null),a=this.config?.inputIsColumnMajor?[this.getDataInput("input_0").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_3").getValue(t)]:[this.getDataInput("input_0").getValue(t),this.getDataInput("input_1").getValue(t),this.getDataInput("input_2").getValue(t),this.getDataInput("input_3").getValue(t)];return e.fromArray(a),e}getClassName(){return"FlowGraphCombineMatrix2DBlock"}}class V extends l{constructor(t){super(9,a.RichTypeMatrix3D,t)}_doOperation(t){t._hasExecutionVariable(this,"cachedMatrix")||t._setExecutionVariable(this,"cachedMatrix",new s.FlowGraphMatrix3D);let 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(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,81309,e=>{"use strict";var t=e.i(95410),o=e.i(90629),a=e.i(89991),r=e.i(82579),l=e.i(42580);class i{constructor(e,t,o,a){this.name=e,this.worldAxisForNormal=t,this.worldAxisForFileX=o,this.worldAxisForFileY=a}}class n{static _NearestPow2Floor(e){return e<=1?1:1<<Math.floor(Math.log2(e))}static ConvertCubeMapTextureToSphericalPolynomial(e){let t,o;if(!e.isCube)return null;e.getScene()?.getEngine().flushFramebuffer();let a=e.getSize().width,r=e._sphericalPolynomialTargetSize,l=r>0?this._NearestPow2Floor(r):0,i=!e.noMipmap&&e._texture?.generateMipMaps===!0,n=l>0&&l<a&&i,s=n?Math.max(0,Math.round(Math.log2(a/l))):0,c=n?Math.max(1,Math.floor(a/Math.pow(2,s))):a,h=e.readPixels(0,s,void 0,!1),p=e.readPixels(1,s,void 0,!1);e.isRenderTarget?(t=e.readPixels(3,s,void 0,!1),o=e.readPixels(2,s,void 0,!1)):(t=e.readPixels(2,s,void 0,!1),o=e.readPixels(3,s,void 0,!1));let m=e.readPixels(4,s,void 0,!1),u=e.readPixels(5,s,void 0,!1),d=e.gammaSpace,_=l>0&&l<a&&!n;return new Promise(e=>{Promise.all([p,h,t,o,m,u]).then(([t,o,r,i,n,s])=>{let h=c;_&&(t=this._DownsampleFace(t,a,l,4),o=this._DownsampleFace(o,a,l,4),r=this._DownsampleFace(r,a,l,4),i=this._DownsampleFace(i,a,l,4),n=this._DownsampleFace(n,a,l,4),s=this._DownsampleFace(s,a,l,4),h=l);let p={size:h,right:o,left:t,up:r,down:i,front:n,back:s,format:5,type:+(t instanceof Float32Array),gammaSpace:d};e(this.ConvertCubeMapToSphericalPolynomial(p))})})}static _AreaElement(e,t){return Math.atan2(e*t,Math.sqrt(e*e+t*t+1))}static _DownsampleFace(e,t,o,a){let r=e instanceof Float32Array?e:Float32Array.from(e),l=o*o*a,i=new Float32Array(l),n=t/o,s=1/(n*n);for(let e=0;e<o;e++){let l=Math.floor(e*n),c=Math.floor((e+1)*n);for(let h=0;h<o;h++){let p=Math.floor(h*n),m=Math.floor((h+1)*n),u=(e*o+h)*a;for(let e=0;e<a;e++){let o=0;for(let i=l;i<c;i++)for(let l=p;l<m;l++)o+=r[(i*t+l)*a+e];i[u+e]=o*s}}}if(e instanceof Float32Array)return i;let c=new e.constructor(l);for(let e=0;e<l;e++)c[e]=i[e]+.5|0;return c}static ConvertCubeMapToSphericalPolynomial(e,t=0){let i=t>0?this._NearestPow2Floor(t):0;if(i>0&&e.size>i){let t=5===e.format?4:3,o={};for(let a of["right","left","up","down","front","back"])o[a]=this._DownsampleFace(e[a],e.size,i,t);e={...e,...o,size:i}}let n=new a.SphericalHarmonics,s=0,c=2/e.size,h=.5*c,p=h-1;for(let t=0;t<6;t++){let a=this._FileFaces[t],i=e[a.name],m=p,u=5===e.format?4:3;for(let t=0;t<e.size;t++){let d=p;for(let p=0;p<e.size;p++){let _=a.worldAxisForFileX.scale(d).add(a.worldAxisForFileY.scale(m)).add(a.worldAxisForNormal);_.normalize();let w=this._AreaElement(d-h,m-h)-this._AreaElement(d-h,m+h)-this._AreaElement(d+h,m-h)+this._AreaElement(d+h,m+h),P=i[t*e.size*u+p*u+0],f=i[t*e.size*u+p*u+1],y=i[t*e.size*u+p*u+2];isNaN(P)&&(P=0),isNaN(f)&&(f=0),isNaN(y)&&(y=0),0===e.type&&(P/=255,f/=255,y/=255),e.gammaSpace&&(P=Math.pow((0,o.Clamp)(P),r.ToLinearSpace),f=Math.pow((0,o.Clamp)(f),r.ToLinearSpace),y=Math.pow((0,o.Clamp)(y),r.ToLinearSpace));let x=this.MAX_HDRI_VALUE;if(this.PRESERVE_CLAMPED_COLORS){let e=Math.max(P,f,y);if(e>x){let t=x/e;P*=t,f*=t,y*=t}}else P=(0,o.Clamp)(P,0,x),f=(0,o.Clamp)(f,0,x),y=(0,o.Clamp)(y,0,x);let C=new l.Color3(P,f,y);n.addLight(_,C,w),s+=w,d+=c}m+=c}}let m=4*Math.PI*6/6/s;return n.scaleInPlace(m),n.convertIncidentRadianceToIrradiance(),n.convertIrradianceToLambertianRadiance(),a.SphericalPolynomial.FromHarmonics(n)}}n._FileFaces=[new i("right",new t.Vector3(1,0,0),new t.Vector3(0,0,-1),new t.Vector3(0,-1,0)),new i("left",new t.Vector3(-1,0,0),new t.Vector3(0,0,1),new t.Vector3(0,-1,0)),new i("up",new t.Vector3(0,1,0),new t.Vector3(1,0,0),new t.Vector3(0,0,1)),new i("down",new t.Vector3(0,-1,0),new t.Vector3(1,0,0),new t.Vector3(0,0,-1)),new i("front",new t.Vector3(0,0,1),new t.Vector3(1,0,0),new t.Vector3(0,-1,0)),new i("back",new t.Vector3(0,0,-1),new t.Vector3(-1,0,0),new t.Vector3(0,-1,0))],n.MAX_HDRI_VALUE=4096,n.PRESERVE_CLAMPED_COLORS=!1,e.s(["CubeMapToSphericalPolynomialTools",0,n])},48736,e=>{"use strict";var t=e.i(44147),o=e.i(81309),a=e.i(88048);let r=!1;e.s(["_ENVTextureLoader",0,class{constructor(){this.supportCascades=!1}loadCubeData(e,l,i,n,s){if(Array.isArray(e))return;let c=(0,t.GetEnvInfo)(e);if(c){l.width=c.width,l.height=c.width;try{r||(r=!0,a.BaseTexture.prototype._sphericalPolynomialTargetSize=0,a.BaseTexture.prototype.forceSphericalPolynomialsRecompute=function(){this._texture&&(this._texture._sphericalPolynomial=null,this._texture._sphericalPolynomialPromise=null,this._texture._sphericalPolynomialComputed=!1)},Object.defineProperty(a.BaseTexture.prototype,"sphericalPolynomial",{get:function(){if(this._texture){if(this._texture._sphericalPolynomial||this._texture._sphericalPolynomialComputed)return this._texture._sphericalPolynomial;this._texture.isReady&&(this._texture._sphericalPolynomialPromise||(this._texture._sphericalPolynomialPromise=o.CubeMapToSphericalPolynomialTools.ConvertCubeMapTextureToSphericalPolynomial(this),null===this._texture._sphericalPolynomialPromise?this._texture._sphericalPolynomialComputed=!0:this._texture._sphericalPolynomialPromise.then(e=>{this._texture._sphericalPolynomial=e,this._texture._sphericalPolynomialComputed=!0})))}return null},set:function(e){this._texture&&(this._texture._sphericalPolynomial=e)},enumerable:!0,configurable:!0})),(0,t.UploadEnvSpherical)(l,c),(0,t.UploadEnvLevelsAsync)(l,e,c).then(()=>{l.isReady=!0,l.onLoadedObservable.notifyObservers(l),l.onLoadedObservable.clear(),n&&n()},e=>{s?.("Can not upload environment levels",e)})}catch(e){s?.("Can not upload environment file",e)}}else s&&s("Can not parse the environment file",null)}loadData(){throw".env not supported in 2d."}}],48736)}]);
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