@types/three 0.181.0 → 0.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +0 -3
- three/examples/jsm/controls/ArcballControls.d.ts +1 -1
- three/examples/jsm/controls/DragControls.d.ts +1 -1
- three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
- three/examples/jsm/controls/FlyControls.d.ts +1 -1
- three/examples/jsm/controls/OrbitControls.d.ts +40 -1
- three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
- three/examples/jsm/controls/TrackballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +1 -1
- three/examples/jsm/effects/AnaglyphEffect.d.ts +4 -0
- three/examples/jsm/environments/ColorEnvironment.d.ts +9 -0
- three/examples/jsm/gpgpu/BitonicSort.d.ts +5 -5
- three/examples/jsm/helpers/AnimationPathHelper.d.ts +38 -0
- three/examples/jsm/helpers/ViewHelper.d.ts +4 -1
- three/examples/jsm/inspector/tabs/Parameters.d.ts +3 -0
- three/examples/jsm/inspector/ui/Item.d.ts +5 -0
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
- three/examples/jsm/lights/LightProbeGenerator.d.ts +11 -5
- three/examples/jsm/loaders/ColladaLoader.d.ts +27 -4
- three/examples/jsm/loaders/UltraHDRLoader.d.ts +7 -0
- three/examples/jsm/loaders/VOXLoader.d.ts +22 -5
- three/examples/jsm/math/Octree.d.ts +36 -14
- three/examples/jsm/objects/SkyMesh.d.ts +16 -6
- three/examples/jsm/objects/Water2Mesh.d.ts +7 -7
- three/examples/jsm/objects/WaterMesh.d.ts +6 -6
- three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
- three/examples/jsm/postprocessing/EffectComposer.d.ts +9 -10
- three/examples/jsm/postprocessing/OutputPass.d.ts +10 -6
- three/examples/jsm/postprocessing/RenderPass.d.ts +15 -10
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +4 -9
- three/examples/jsm/transpiler/AST.d.ts +17 -0
- three/examples/jsm/transpiler/TSLEncoder.d.ts +2 -0
- three/examples/jsm/tsl/display/AnaglyphPassNode.d.ts +30 -0
- three/examples/jsm/tsl/display/AnamorphicNode.d.ts +1 -1
- three/examples/jsm/tsl/display/BilateralBlurNode.d.ts +27 -0
- three/examples/jsm/tsl/display/BleachBypass.d.ts +1 -1
- three/examples/jsm/tsl/display/BloomNode.d.ts +5 -5
- three/examples/jsm/tsl/display/CRT.d.ts +22 -0
- three/examples/jsm/tsl/display/DenoiseNode.d.ts +5 -5
- three/examples/jsm/tsl/display/DotScreenNode.d.ts +4 -6
- three/examples/jsm/tsl/display/GTAONode.d.ts +8 -8
- three/examples/jsm/tsl/display/GaussianBlurNode.d.ts +4 -2
- three/examples/jsm/tsl/display/GodraysNode.d.ts +20 -0
- three/examples/jsm/tsl/display/LensflareNode.d.ts +6 -6
- three/examples/jsm/tsl/display/Lut3DNode.d.ts +5 -5
- three/examples/jsm/tsl/display/MotionBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/OutlineNode.d.ts +6 -6
- three/examples/jsm/tsl/display/PixelationPassNode.d.ts +10 -10
- three/examples/jsm/tsl/display/RGBShiftNode.d.ts +2 -2
- three/examples/jsm/tsl/display/RetroPassNode.d.ts +17 -0
- three/examples/jsm/tsl/display/SSAAPassNode.d.ts +1 -1
- three/examples/jsm/tsl/display/SSGINode.d.ts +11 -11
- three/examples/jsm/tsl/display/SSRNode.d.ts +6 -6
- three/examples/jsm/tsl/display/SSSNode.d.ts +7 -5
- three/examples/jsm/tsl/display/Shape.d.ts +3 -0
- three/examples/jsm/tsl/display/TRAANode.d.ts +5 -0
- three/examples/jsm/tsl/display/TransitionNode.d.ts +3 -3
- three/examples/jsm/tsl/display/boxBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/depthAwareBlend.d.ts +15 -0
- three/examples/jsm/tsl/display/hashBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/radialBlur.d.ts +12 -0
- three/examples/jsm/tsl/math/Bayer.d.ts +2 -0
- three/examples/jsm/tsl/utils/Raymarching.d.ts +2 -2
- three/package.json +4 -4
- three/src/Three.Core.d.ts +1 -1
- three/src/Three.TSL.d.ts +20 -13
- three/src/Three.WebGPU.Nodes.d.ts +2 -0
- three/src/Three.WebGPU.d.ts +3 -0
- three/src/Three.d.ts +2 -2
- three/src/animation/AnimationClip.d.ts +1 -1
- three/src/animation/AnimationMixer.d.ts +42 -0
- three/src/animation/AnimationUtils.d.ts +3 -8
- three/src/animation/KeyframeTrack.d.ts +19 -5
- three/src/animation/PropertyMixer.d.ts +5 -4
- three/src/audio/Audio.d.ts +224 -157
- three/src/audio/AudioAnalyser.d.ts +32 -27
- three/src/audio/AudioContext.d.ts +12 -12
- three/src/audio/AudioListener.d.ts +44 -65
- three/src/audio/PositionalAudio.d.ts +69 -62
- three/src/cameras/ArrayCamera.d.ts +21 -24
- three/src/cameras/Camera.d.ts +14 -53
- three/src/cameras/CubeCamera.d.ts +32 -28
- three/src/cameras/OrthographicCamera.d.ts +70 -100
- three/src/cameras/PerspectiveCamera.d.ts +133 -146
- three/src/cameras/StereoCamera.d.ts +24 -30
- three/src/constants.d.ts +28 -2
- three/src/core/BufferGeometry.d.ts +3 -1
- three/src/core/Clock.d.ts +3 -0
- three/src/core/Object3D.d.ts +31 -7
- three/src/extras/Controls.d.ts +3 -3
- three/src/geometries/TorusGeometry.d.ts +22 -3
- three/src/helpers/ArrowHelper.d.ts +34 -50
- three/src/helpers/AxesHelper.d.ts +22 -36
- three/src/helpers/Box3Helper.d.ts +14 -25
- three/src/helpers/BoxHelper.d.ts +28 -39
- three/src/helpers/CameraHelper.d.ts +31 -52
- three/src/helpers/DirectionalLightHelper.d.ts +32 -53
- three/src/helpers/GridHelper.d.ts +15 -29
- three/src/helpers/HemisphereLightHelper.d.ts +26 -49
- three/src/helpers/PlaneHelper.d.ts +21 -33
- three/src/helpers/PointLightHelper.d.ts +25 -50
- three/src/helpers/PolarGridHelper.d.ts +19 -32
- three/src/helpers/SkeletonHelper.d.ts +26 -50
- three/src/helpers/SpotLightHelper.d.ts +28 -55
- three/src/lights/AmbientLight.d.ts +15 -23
- three/src/lights/DirectionalLight.d.ts +49 -83
- three/src/lights/DirectionalLightShadow.d.ts +6 -61
- three/src/lights/HemisphereLight.d.ts +27 -47
- three/src/lights/Light.d.ts +22 -56
- three/src/lights/LightProbe.d.ts +31 -32
- three/src/lights/LightShadow.d.ts +107 -91
- three/src/lights/PointLight.d.ts +47 -77
- three/src/lights/PointLightShadow.d.ts +7 -11
- three/src/lights/RectAreaLight.d.ts +39 -59
- three/src/lights/SpotLight.d.ts +78 -117
- three/src/lights/SpotLightShadow.d.ts +17 -59
- three/src/lights/webgpu/IESSpotLight.d.ts +13 -1
- three/src/lights/webgpu/ProjectorLight.d.ts +9 -10
- three/src/materials/Material.d.ts +1 -0
- three/src/materials/MeshLambertMaterial.d.ts +6 -0
- three/src/materials/MeshPhongMaterial.d.ts +6 -0
- three/src/materials/ShaderMaterial.d.ts +18 -3
- three/src/materials/nodes/Line2NodeMaterial.d.ts +0 -6
- three/src/materials/nodes/LineBasicNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/MeshBasicNodeMaterial.d.ts +1 -2
- three/src/materials/nodes/MeshLambertNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshSSSNodeMaterial.d.ts +5 -8
- three/src/materials/nodes/MeshToonNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/NodeMaterial.d.ts +15 -2
- three/src/materials/nodes/SpriteNodeMaterial.d.ts +0 -3
- three/src/materials/nodes/VolumeNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +39 -93
- three/src/math/Color.d.ts +1 -0
- three/src/math/Vector3.d.ts +2 -2
- three/src/math/interpolants/BezierInterpolant.d.ts +7 -0
- three/src/nodes/Nodes.d.ts +55 -35
- three/src/nodes/TSL.d.ts +6 -6
- three/src/nodes/accessors/Arrays.d.ts +19 -10
- three/src/nodes/accessors/BufferAttributeNode.d.ts +108 -41
- three/src/nodes/accessors/BufferNode.d.ts +21 -7
- three/src/nodes/accessors/Camera.d.ts +10 -10
- three/src/nodes/accessors/CubeTextureNode.d.ts +1 -1
- three/src/nodes/accessors/InstanceNode.d.ts +13 -6
- three/src/nodes/accessors/Lights.d.ts +9 -6
- three/src/nodes/accessors/MaterialNode.d.ts +1 -3
- three/src/nodes/accessors/MaterialProperties.d.ts +4 -4
- three/src/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/ModelNode.d.ts +34 -17
- three/src/nodes/accessors/MorphNode.d.ts +1 -1
- three/src/nodes/accessors/Normal.d.ts +13 -15
- three/src/nodes/accessors/Object3DNode.d.ts +35 -16
- three/src/nodes/accessors/Position.d.ts +9 -7
- three/src/nodes/accessors/ReferenceNode.d.ts +16 -7
- three/src/nodes/accessors/ReflectVector.d.ts +4 -5
- three/src/nodes/accessors/RendererReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/SceneProperties.d.ts +5 -0
- three/src/nodes/accessors/SkinningNode.d.ts +5 -3
- three/src/nodes/accessors/StorageBufferNode.d.ts +49 -22
- three/src/nodes/accessors/StorageTextureNode.d.ts +1 -1
- three/src/nodes/accessors/Tangent.d.ts +5 -7
- three/src/nodes/accessors/Texture3DNode.d.ts +13 -1
- three/src/nodes/accessors/TextureBicubic.d.ts +3 -2
- three/src/nodes/accessors/TextureNode.d.ts +19 -18
- three/src/nodes/accessors/UV.d.ts +1 -1
- three/src/nodes/accessors/UniformArrayNode.d.ts +10 -8
- three/src/nodes/accessors/UserDataNode.d.ts +1 -1
- three/src/nodes/accessors/VelocityNode.d.ts +3 -3
- three/src/nodes/accessors/VertexColorNode.d.ts +1 -1
- three/src/nodes/code/FunctionCallNode.d.ts +0 -1
- three/src/nodes/code/FunctionNode.d.ts +7 -3
- three/src/nodes/core/ArrayNode.d.ts +2 -3
- three/src/nodes/core/AttributeNode.d.ts +12 -6
- three/src/nodes/core/BypassNode.d.ts +2 -3
- three/src/nodes/core/ConstNode.d.ts +10 -3
- three/src/nodes/core/ContextNode.d.ts +32 -21
- three/src/nodes/core/IndexNode.d.ts +1 -1
- three/src/nodes/core/InputNode.d.ts +12 -4
- three/src/nodes/core/InspectorNode.d.ts +2 -3
- three/src/nodes/core/IsolateNode.d.ts +2 -7
- three/src/nodes/core/MRTNode.d.ts +7 -0
- three/src/nodes/core/Node.d.ts +258 -39
- three/src/nodes/core/NodeAttribute.d.ts +30 -5
- three/src/nodes/core/NodeBuilder.d.ts +5 -3
- three/src/nodes/core/NodeCache.d.ts +24 -48
- three/src/nodes/core/NodeError.d.ts +9 -0
- three/src/nodes/core/NodeParser.d.ts +2 -0
- three/src/nodes/core/NodeUniform.d.ts +33 -9
- three/src/nodes/core/NodeUtils.d.ts +1 -1
- three/src/nodes/core/NodeVar.d.ts +33 -5
- three/src/nodes/core/NodeVarying.d.ts +32 -4
- three/src/nodes/core/ParameterNode.d.ts +11 -4
- three/src/nodes/core/PropertyNode.d.ts +45 -33
- three/src/nodes/core/StackTrace.d.ts +9 -0
- three/src/nodes/core/StructType.d.ts +3 -1
- three/src/nodes/core/StructTypeNode.d.ts +19 -5
- three/src/nodes/core/TempNode.d.ts +9 -3
- three/src/nodes/core/UniformNode.d.ts +53 -15
- three/src/nodes/core/VarNode.d.ts +15 -14
- three/src/nodes/core/VaryingNode.d.ts +14 -19
- three/src/nodes/core/constants.d.ts +9 -4
- three/src/nodes/display/BlendModes.d.ts +7 -27
- three/src/nodes/display/ColorAdjustment.d.ts +8 -9
- three/src/nodes/display/ColorSpaceNode.d.ts +2 -8
- three/src/nodes/display/FrontFacingNode.d.ts +1 -1
- three/src/nodes/display/NormalMapNode.d.ts +3 -1
- three/src/nodes/display/PassNode.d.ts +16 -4
- three/src/nodes/display/RenderOutputNode.d.ts +3 -7
- three/src/nodes/display/ScreenNode.d.ts +25 -17
- three/src/nodes/display/ToneMappingNode.d.ts +3 -7
- three/src/nodes/display/ViewportDepthNode.d.ts +11 -7
- three/src/nodes/display/ViewportTextureNode.d.ts +2 -0
- three/src/nodes/fog/Fog.d.ts +5 -3
- three/src/nodes/functions/BSDF/DFGLUT.d.ts +12 -0
- three/src/nodes/functions/PhysicalLightingModel.d.ts +8 -1
- three/src/nodes/geometry/RangeNode.d.ts +51 -9
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +2 -0
- three/src/nodes/gpgpu/BarrierNode.d.ts +2 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +2 -7
- three/src/nodes/lighting/AnalyticLightNode.d.ts +3 -1
- three/src/nodes/lighting/HemisphereLightNode.d.ts +3 -2
- three/src/nodes/lighting/LightProbeNode.d.ts +1 -1
- three/src/nodes/lighting/LightUtils.d.ts +1 -1
- three/src/nodes/lighting/LightingContextNode.d.ts +1 -1
- three/src/nodes/lighting/PointShadowNode.d.ts +11 -15
- three/src/nodes/lighting/ShadowFilterNode.d.ts +2 -0
- three/src/nodes/lighting/SpotLightNode.d.ts +0 -6
- three/src/nodes/materialx/MaterialXNodes.d.ts +11 -11
- three/src/nodes/math/BitcountNode.d.ts +23 -0
- three/src/nodes/math/ConditionalNode.d.ts +43 -22
- three/src/nodes/math/Hash.d.ts +1 -1
- three/src/nodes/math/MathNode.d.ts +603 -267
- three/src/nodes/math/MathUtils.d.ts +9 -5
- three/src/nodes/math/OperatorNode.d.ts +490 -227
- three/src/nodes/math/PackFloatNode.d.ts +19 -0
- three/src/nodes/math/TriNoise3D.d.ts +3 -3
- three/src/nodes/math/UnpackFloatNode.d.ts +18 -0
- three/src/nodes/pmrem/PMREMNode.d.ts +1 -1
- three/src/nodes/procedural/Checker.d.ts +1 -1
- three/src/nodes/tsl/TSLCore.d.ts +1683 -224
- three/src/nodes/utils/ArrayElementNode.d.ts +9 -4
- three/src/nodes/utils/DebugNode.d.ts +2 -5
- three/src/nodes/utils/Discard.d.ts +2 -3
- three/src/nodes/utils/FlipNode.d.ts +11 -0
- three/src/nodes/utils/LoopNode.d.ts +17 -13
- three/src/nodes/utils/MaxMipLevelNode.d.ts +1 -1
- three/src/nodes/utils/Oscillators.d.ts +4 -4
- three/src/nodes/utils/Packing.d.ts +3 -2
- three/src/nodes/utils/PostProcessingUtils.d.ts +6 -4
- three/src/nodes/utils/RemapNode.d.ts +33 -39
- three/src/nodes/utils/RotateNode.d.ts +17 -8
- three/src/nodes/utils/SplitNode.d.ts +1 -2
- three/src/nodes/utils/SpriteSheetUV.d.ts +7 -0
- three/src/nodes/utils/StorageArrayElementNode.d.ts +18 -9
- three/src/nodes/utils/Timer.d.ts +4 -4
- three/src/nodes/utils/TriplanarTextures.d.ts +2 -2
- three/src/nodes/utils/UVUtils.d.ts +8 -3
- three/src/objects/BatchedMesh.d.ts +6 -4
- three/src/objects/InstancedMesh.d.ts +32 -24
- three/src/objects/LOD.d.ts +1 -1
- three/src/objects/Skeleton.d.ts +4 -2
- three/src/renderers/WebGLRenderer.d.ts +25 -96
- three/src/renderers/common/Animation.d.ts +46 -9
- three/src/renderers/common/Attributes.d.ts +11 -13
- three/src/renderers/common/Backend.d.ts +0 -2
- three/src/renderers/common/Background.d.ts +17 -15
- three/src/renderers/common/BindGroup.d.ts +27 -13
- three/src/renderers/common/Binding.d.ts +21 -3
- three/src/renderers/common/Bindings.d.ts +41 -17
- three/src/renderers/common/BlendMode.d.ts +22 -0
- three/src/renderers/common/Buffer.d.ts +53 -5
- three/src/renderers/common/BufferUtils.d.ts +3 -4
- three/src/renderers/common/BundleGroup.d.ts +16 -6
- three/src/renderers/common/CanvasTarget.d.ts +76 -13
- three/src/renderers/common/ChainMap.d.ts +18 -8
- three/src/renderers/common/ClippingContext.d.ts +61 -10
- three/src/renderers/common/Color4.d.ts +10 -5
- three/src/renderers/common/ComputePipeline.d.ts +16 -2
- three/src/renderers/common/Constants.d.ts +5 -3
- three/src/renderers/common/CubeRenderTarget.d.ts +24 -7
- three/src/renderers/common/DataMap.d.ts +10 -18
- three/src/renderers/common/Geometries.d.ts +45 -19
- three/src/renderers/common/Info.d.ts +62 -9
- three/src/renderers/common/InspectorBase.d.ts +19 -7
- three/src/renderers/common/Lighting.d.ts +2 -6
- three/src/renderers/common/Pipeline.d.ts +14 -2
- three/src/renderers/common/Pipelines.d.ts +58 -60
- three/src/renderers/common/PostProcessing.d.ts +14 -17
- three/src/renderers/common/ProgrammableStage.d.ts +48 -8
- three/src/renderers/common/RenderBundle.d.ts +4 -2
- three/src/renderers/common/RenderBundles.d.ts +6 -3
- three/src/renderers/common/RenderContext.d.ts +175 -7
- three/src/renderers/common/RenderContexts.d.ts +21 -24
- three/src/renderers/common/RenderList.d.ts +77 -11
- three/src/renderers/common/RenderLists.d.ts +16 -4
- three/src/renderers/common/RenderObject.d.ts +229 -47
- three/src/renderers/common/{RenderPipeline.d.ts → RenderObjectPipeline.d.ts} +17 -5
- three/src/renderers/common/RenderObjects.d.ts +55 -22
- three/src/renderers/common/Renderer.d.ts +645 -216
- three/src/renderers/common/Textures.d.ts +24 -46
- three/src/renderers/common/TimestampQueryPool.d.ts +62 -8
- three/src/renderers/common/Uniform.d.ts +143 -58
- three/src/renderers/common/UniformBuffer.d.ts +7 -5
- three/src/renderers/common/UniformsGroup.d.ts +51 -35
- three/src/renderers/common/XRManager.d.ts +321 -83
- three/src/renderers/common/XRRenderTarget.d.ts +49 -6
- three/src/renderers/common/nodes/NodeBuilderState.d.ts +75 -15
- three/src/renderers/common/nodes/NodeLibrary.d.ts +25 -5
- three/src/renderers/common/nodes/{Nodes.d.ts → NodeManager.d.ts} +54 -73
- three/src/renderers/common/nodes/NodeUniform.d.ts +60 -70
- three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +23 -4
- three/src/renderers/shaders/ShaderLib.d.ts +1 -1
- three/src/renderers/shaders/UniformsLib.d.ts +0 -3
- three/src/renderers/webgl/WebGLAttributes.d.ts +9 -7
- three/src/renderers/webgl/WebGLCapabilities.d.ts +2 -2
- three/src/renderers/webgl/WebGLEnvironments.d.ts +8 -0
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +9 -5
- three/src/renderers/webgl/WebGLLights.d.ts +19 -18
- three/src/renderers/webgl/WebGLObjects.d.ts +15 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +2 -10
- three/src/renderers/webgl/WebGLPrograms.d.ts +2 -3
- three/src/renderers/webgl/WebGLRenderLists.d.ts +1 -3
- three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -5
- three/src/renderers/webgl/WebGLState.d.ts +305 -28
- three/src/renderers/webgl/WebGLTextures.d.ts +10 -9
- three/src/renderers/webgl/WebGLUniforms.d.ts +0 -7
- three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -1
- three/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +2 -4
- three/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +15 -4
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +1 -1
- three/src/scenes/Fog.d.ts +31 -37
- three/src/scenes/FogExp2.d.ts +26 -31
- three/src/scenes/Scene.d.ts +51 -65
- three/src/textures/CompressedArrayTexture.d.ts +1 -1
- three/src/textures/CubeDepthTexture.d.ts +41 -0
- three/src/textures/CubeTexture.d.ts +4 -4
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/utils.d.ts +18 -1
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -18
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +0 -13
- three/examples/jsm/shaders/GodRaysShader.d.ts +0 -44
- three/src/nodes/accessors/SceneNode.d.ts +0 -21
- three/src/nodes/code/ScriptableNode.d.ts +0 -21
- three/src/nodes/code/ScriptableValueNode.d.ts +0 -9
- three/src/nodes/display/PosterizeNode.d.ts +0 -13
- three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -10
- three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -15
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
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render(
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*/
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vr: boolean;
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*/
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shadowMapEnabled: boolean;
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* @deprecated Use {@link WebGLShadowMap#type .shadowMap.type} instead.
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*/
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shadowMapType: ShadowMapType;
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/**
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* @deprecated Use {@link WebGLShadowMap#cullFace .shadowMap.cullFace} instead.
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*/
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shadowMapCullFace: CullFace;
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|
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/**
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* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'OES_texture_float' )} instead.
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*/
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supportsFloatTextures(): any;
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|
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/**
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* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'OES_texture_half_float' )} instead.
|
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*/
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supportsHalfFloatTextures(): any;
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|
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/**
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* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'OES_standard_derivatives' )} instead.
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|
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*/
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|
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supportsStandardDerivatives(): any;
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|
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|
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/**
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* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'WEBGL_compressed_texture_s3tc' )} instead.
|
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*/
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|
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supportsCompressedTextureS3TC(): any;
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|
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|
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/**
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* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'WEBGL_compressed_texture_pvrtc' )} instead.
|
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|
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*/
|
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|
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supportsCompressedTexturePVRTC(): any;
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|
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/**
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* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'EXT_blend_minmax' )} instead.
|
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|
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*/
|
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|
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supportsBlendMinMax(): any;
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|
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|
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|
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/**
|
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|
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* @deprecated Use {@link WebGLCapabilities#vertexTextures .capabilities.vertexTextures} instead.
|
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|
-
*/
|
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|
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supportsVertexTextures(): any;
|
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|
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|
|
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|
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/**
|
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|
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* @deprecated Use {@link WebGLExtensions#get .extensions.get( 'ANGLE_instanced_arrays' )} instead.
|
|
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|
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*/
|
|
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|
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supportsInstancedArrays(): any;
|
|
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|
-
|
|
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|
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/**
|
|
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|
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* @deprecated Use {@link WebGLRenderer#setScissorTest .setScissorTest()} instead.
|
|
538
|
-
*/
|
|
539
|
-
enableScissorTest(boolean: any): any;
|
|
540
469
|
}
|
|
@@ -1,22 +1,18 @@
|
|
|
1
1
|
import Info from "./Info.js";
|
|
2
|
-
import
|
|
2
|
+
import NodeManager from "./nodes/NodeManager.js";
|
|
3
3
|
import Renderer from "./Renderer.js";
|
|
4
|
+
|
|
4
5
|
export interface AnimationContext {
|
|
5
6
|
requestAnimationFrame(callback: FrameRequestCallback, xrFrame?: XRFrame): number;
|
|
6
7
|
cancelAnimationFrame(handle: number): void;
|
|
7
8
|
}
|
|
9
|
+
|
|
8
10
|
/**
|
|
9
11
|
* This module manages the internal animation loop of the renderer.
|
|
10
12
|
*
|
|
11
13
|
* @private
|
|
12
14
|
*/
|
|
13
15
|
declare class Animation {
|
|
14
|
-
renderer: Renderer;
|
|
15
|
-
nodes: Nodes;
|
|
16
|
-
info: Info;
|
|
17
|
-
_context: AnimationContext | null;
|
|
18
|
-
_animationLoop: ((time: DOMHighResTimeStamp, xrFrame?: XRFrame) => void) | null;
|
|
19
|
-
_requestId: number | null;
|
|
20
16
|
/**
|
|
21
17
|
* Constructs a new animation loop management component.
|
|
22
18
|
*
|
|
@@ -24,7 +20,47 @@ declare class Animation {
|
|
|
24
20
|
* @param {Nodes} nodes - Renderer component for managing nodes related logic.
|
|
25
21
|
* @param {Info} info - Renderer component for managing metrics and monitoring data.
|
|
26
22
|
*/
|
|
27
|
-
constructor(renderer: Renderer, nodes:
|
|
23
|
+
constructor(renderer: Renderer, nodes: NodeManager, info: Info);
|
|
24
|
+
/**
|
|
25
|
+
* A reference to the main renderer.
|
|
26
|
+
*
|
|
27
|
+
* @type {Renderer}
|
|
28
|
+
*/
|
|
29
|
+
renderer: Renderer;
|
|
30
|
+
/**
|
|
31
|
+
* Renderer component for managing nodes related logic.
|
|
32
|
+
*
|
|
33
|
+
* @type {Nodes}
|
|
34
|
+
*/
|
|
35
|
+
nodes: NodeManager;
|
|
36
|
+
/**
|
|
37
|
+
* Renderer component for managing metrics and monitoring data.
|
|
38
|
+
*
|
|
39
|
+
* @type {Info}
|
|
40
|
+
*/
|
|
41
|
+
info: Info;
|
|
42
|
+
/**
|
|
43
|
+
* A reference to the context from `requestAnimationFrame()` can
|
|
44
|
+
* be called (usually `window`).
|
|
45
|
+
*
|
|
46
|
+
* @type {?(Window|XRSession)}
|
|
47
|
+
*/
|
|
48
|
+
_context: AnimationContext | null;
|
|
49
|
+
/**
|
|
50
|
+
* The user-defined animation loop.
|
|
51
|
+
*
|
|
52
|
+
* @type {?Function}
|
|
53
|
+
* @default null
|
|
54
|
+
*/
|
|
55
|
+
_animationLoop: ((time: DOMHighResTimeStamp, xrFrame?: XRFrame) => void) | null;
|
|
56
|
+
/**
|
|
57
|
+
* The requestId which is returned from the `requestAnimationFrame()` call.
|
|
58
|
+
* Can be used to cancel the stop the animation loop.
|
|
59
|
+
*
|
|
60
|
+
* @type {?number}
|
|
61
|
+
* @default null
|
|
62
|
+
*/
|
|
63
|
+
_requestId: number | null;
|
|
28
64
|
/**
|
|
29
65
|
* Starts the internal animation loop.
|
|
30
66
|
*/
|
|
@@ -50,7 +86,7 @@ declare class Animation {
|
|
|
50
86
|
*
|
|
51
87
|
* @return {Window|XRSession} The animation context.
|
|
52
88
|
*/
|
|
53
|
-
getContext(): AnimationContext
|
|
89
|
+
getContext(): AnimationContext;
|
|
54
90
|
/**
|
|
55
91
|
* Defines the context in which `requestAnimationFrame()` is executed.
|
|
56
92
|
*
|
|
@@ -62,4 +98,5 @@ declare class Animation {
|
|
|
62
98
|
*/
|
|
63
99
|
dispose(): void;
|
|
64
100
|
}
|
|
101
|
+
|
|
65
102
|
export default Animation;
|
|
@@ -2,37 +2,34 @@ import { BufferAttribute } from "../../core/BufferAttribute.js";
|
|
|
2
2
|
import { InterleavedBuffer } from "../../core/InterleavedBuffer.js";
|
|
3
3
|
import { InterleavedBufferAttribute } from "../../core/InterleavedBufferAttribute.js";
|
|
4
4
|
import Backend from "./Backend.js";
|
|
5
|
-
import { AttributeType } from "./Constants.js";
|
|
6
5
|
import DataMap from "./DataMap.js";
|
|
7
|
-
|
|
8
|
-
version?: number | undefined;
|
|
9
|
-
}
|
|
6
|
+
|
|
10
7
|
/**
|
|
11
8
|
* This renderer module manages geometry attributes.
|
|
12
9
|
*
|
|
13
10
|
* @private
|
|
14
11
|
* @augments DataMap
|
|
15
12
|
*/
|
|
16
|
-
declare class Attributes extends DataMap
|
|
17
|
-
attribute: {
|
|
18
|
-
key: BufferAttribute | InterleavedBufferAttribute;
|
|
19
|
-
value: Data;
|
|
20
|
-
};
|
|
21
|
-
}> {
|
|
22
|
-
backend: Backend;
|
|
13
|
+
declare class Attributes extends DataMap {
|
|
23
14
|
/**
|
|
24
15
|
* Constructs a new attribute management component.
|
|
25
16
|
*
|
|
26
17
|
* @param {Backend} backend - The renderer's backend.
|
|
27
18
|
*/
|
|
28
19
|
constructor(backend: Backend);
|
|
20
|
+
/**
|
|
21
|
+
* The renderer's backend.
|
|
22
|
+
*
|
|
23
|
+
* @type {Backend}
|
|
24
|
+
*/
|
|
25
|
+
backend: Backend;
|
|
29
26
|
/**
|
|
30
27
|
* Deletes the data for the given attribute.
|
|
31
28
|
*
|
|
32
29
|
* @param {BufferAttribute} attribute - The attribute.
|
|
33
30
|
* @return {?Object} The deleted attribute data.
|
|
34
31
|
*/
|
|
35
|
-
delete(attribute: BufferAttribute | InterleavedBufferAttribute):
|
|
32
|
+
delete(attribute: BufferAttribute | InterleavedBufferAttribute): unknown;
|
|
36
33
|
/**
|
|
37
34
|
* Updates the given attribute. This method creates attribute buffers
|
|
38
35
|
* for new attributes and updates data for existing ones.
|
|
@@ -40,7 +37,7 @@ declare class Attributes extends DataMap<{
|
|
|
40
37
|
* @param {BufferAttribute} attribute - The attribute to update.
|
|
41
38
|
* @param {number} type - The attribute type.
|
|
42
39
|
*/
|
|
43
|
-
update(attribute: BufferAttribute | InterleavedBufferAttribute, type:
|
|
40
|
+
update(attribute: BufferAttribute | InterleavedBufferAttribute, type: number): void;
|
|
44
41
|
/**
|
|
45
42
|
* Utility method for handling interleaved buffer attributes correctly.
|
|
46
43
|
* To process them, their `InterleavedBuffer` is returned.
|
|
@@ -50,4 +47,5 @@ declare class Attributes extends DataMap<{
|
|
|
50
47
|
*/
|
|
51
48
|
_getBufferAttribute(attribute: BufferAttribute | InterleavedBufferAttribute): BufferAttribute | InterleavedBuffer;
|
|
52
49
|
}
|
|
50
|
+
|
|
53
51
|
export default Attributes;
|
|
@@ -1,35 +1,36 @@
|
|
|
1
|
-
import { Mesh } from "../../objects/Mesh.js";
|
|
2
1
|
import { Scene } from "../../scenes/Scene.js";
|
|
3
2
|
import DataMap from "./DataMap.js";
|
|
4
|
-
import
|
|
3
|
+
import NodeManager from "./nodes/NodeManager.js";
|
|
5
4
|
import RenderContext from "./RenderContext.js";
|
|
6
5
|
import Renderer from "./Renderer.js";
|
|
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import RenderList from "./RenderList.js";
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-
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backgroundMesh?: Mesh;
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backgroundCacheKey: string;
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}
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+
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/**
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* This renderer module manages the background.
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*
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* @private
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* @augments DataMap
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*/
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declare class Background extends DataMap
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scene: {
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key: Scene;
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value: SceneData;
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};
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}> {
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renderer: Renderer;
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nodes: Nodes;
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+
declare class Background extends DataMap {
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/**
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* Constructs a new background management component.
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*
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* @param {Renderer} renderer - The renderer.
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* @param {Nodes} nodes - Renderer component for managing nodes related logic.
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*/
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-
constructor(renderer: Renderer, nodes:
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+
constructor(renderer: Renderer, nodes: NodeManager);
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+
/**
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+
* The renderer.
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+
*
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* @type {Renderer}
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+
*/
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+
renderer: Renderer;
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+
/**
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+
* Renderer component for managing nodes related logic.
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+
*
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+
* @type {Nodes}
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+
*/
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+
nodes: NodeManager;
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/**
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* Updates the background for the given scene. Depending on how `Scene.background`
|
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* or `Scene.backgroundNode` are configured, this method might configure a simple clear
|
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@@ -42,4 +43,5 @@ declare class Background extends DataMap<{
|
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42
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*/
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|
update(scene: Scene, renderList: RenderList, renderContext: RenderContext): void;
|
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44
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|
}
|
|
46
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+
|
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45
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|
export default Background;
|
|
@@ -1,5 +1,5 @@
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1
1
|
import Binding from "./Binding.js";
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2
|
-
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2
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+
|
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3
3
|
/**
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4
4
|
* A bind group represents a collection of bindings and thus a collection
|
|
5
5
|
* or resources. Bind groups are assigned to pipelines to provide them
|
|
@@ -8,24 +8,38 @@ import NodeUniformsGroup from "./nodes/NodeUniformsGroup.js";
|
|
|
8
8
|
* @private
|
|
9
9
|
*/
|
|
10
10
|
declare class BindGroup {
|
|
11
|
-
name: string;
|
|
12
|
-
bindings: NodeUniformsGroup[] | Binding[];
|
|
13
|
-
index: number;
|
|
14
|
-
bindingsReference: NodeUniformsGroup[] | BindGroup;
|
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15
|
-
id: number;
|
|
16
11
|
/**
|
|
17
12
|
* Constructs a new bind group.
|
|
18
13
|
*
|
|
19
14
|
* @param {string} name - The bind group's name.
|
|
20
15
|
* @param {Array<Binding>} bindings - An array of bindings.
|
|
21
16
|
* @param {number} index - The group index.
|
|
22
|
-
* @param {Array<Binding>} bindingsReference - An array of reference bindings.
|
|
23
17
|
*/
|
|
24
|
-
constructor(
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
18
|
+
constructor(name?: string, bindings?: Binding[], index?: number);
|
|
19
|
+
/**
|
|
20
|
+
* The bind group's name.
|
|
21
|
+
*
|
|
22
|
+
* @type {string}
|
|
23
|
+
*/
|
|
24
|
+
name: string;
|
|
25
|
+
/**
|
|
26
|
+
* An array of bindings.
|
|
27
|
+
*
|
|
28
|
+
* @type {Array<Binding>}
|
|
29
|
+
*/
|
|
30
|
+
bindings: Binding[];
|
|
31
|
+
/**
|
|
32
|
+
* The group index.
|
|
33
|
+
*
|
|
34
|
+
* @type {number}
|
|
35
|
+
*/
|
|
36
|
+
index: number;
|
|
37
|
+
/**
|
|
38
|
+
* The group's ID.
|
|
39
|
+
*
|
|
40
|
+
* @type {number}
|
|
41
|
+
*/
|
|
42
|
+
id: number;
|
|
30
43
|
}
|
|
44
|
+
|
|
31
45
|
export default BindGroup;
|
|
@@ -8,25 +8,43 @@
|
|
|
8
8
|
* @private
|
|
9
9
|
*/
|
|
10
10
|
declare class Binding {
|
|
11
|
-
name: string;
|
|
12
|
-
visibility: number;
|
|
13
11
|
/**
|
|
14
12
|
* Constructs a new binding.
|
|
15
13
|
*
|
|
16
14
|
* @param {string} [name=''] - The binding's name.
|
|
17
15
|
*/
|
|
18
16
|
constructor(name?: string);
|
|
17
|
+
/**
|
|
18
|
+
* The binding's name.
|
|
19
|
+
*
|
|
20
|
+
* @type {string}
|
|
21
|
+
*/
|
|
22
|
+
name: string;
|
|
23
|
+
/**
|
|
24
|
+
* A bitmask that defines in what shader stages the
|
|
25
|
+
* binding's resource is accessible.
|
|
26
|
+
*
|
|
27
|
+
* @type {number}
|
|
28
|
+
*/
|
|
29
|
+
visibility: number;
|
|
19
30
|
/**
|
|
20
31
|
* Makes sure binding's resource is visible for the given shader stage.
|
|
21
32
|
*
|
|
22
33
|
* @param {number} visibility - The shader stage.
|
|
23
34
|
*/
|
|
24
35
|
setVisibility(visibility: number): void;
|
|
36
|
+
/**
|
|
37
|
+
* The shader stages in which the binding's resource is visible.
|
|
38
|
+
*
|
|
39
|
+
* @return {number} The visibility bitmask.
|
|
40
|
+
*/
|
|
41
|
+
getVisibility(): number;
|
|
25
42
|
/**
|
|
26
43
|
* Clones the binding.
|
|
27
44
|
*
|
|
28
45
|
* @return {Binding} The cloned binding.
|
|
29
46
|
*/
|
|
30
|
-
clone(): Binding
|
|
47
|
+
clone(): Binding;
|
|
31
48
|
}
|
|
49
|
+
|
|
32
50
|
export default Binding;
|
|
@@ -4,20 +4,18 @@ import Backend from "./Backend.js";
|
|
|
4
4
|
import BindGroup from "./BindGroup.js";
|
|
5
5
|
import DataMap from "./DataMap.js";
|
|
6
6
|
import Info from "./Info.js";
|
|
7
|
-
import
|
|
7
|
+
import NodeManager from "./nodes/NodeManager.js";
|
|
8
8
|
import Pipelines from "./Pipelines.js";
|
|
9
9
|
import RenderObject from "./RenderObject.js";
|
|
10
10
|
import Textures from "./Textures.js";
|
|
11
|
-
|
|
12
|
-
bindGroup?: BindGroup | undefined;
|
|
13
|
-
}
|
|
11
|
+
|
|
14
12
|
/**
|
|
15
13
|
* This renderer module manages the bindings of the renderer.
|
|
16
14
|
*
|
|
17
15
|
* @private
|
|
18
16
|
* @augments DataMap
|
|
19
17
|
*/
|
|
20
|
-
declare class Bindings extends DataMap
|
|
18
|
+
declare class Bindings extends DataMap {
|
|
21
19
|
/**
|
|
22
20
|
* Constructs a new bindings management component.
|
|
23
21
|
*
|
|
@@ -28,25 +26,50 @@ declare class Bindings extends DataMap<{
|
|
|
28
26
|
* @param {Pipelines} pipelines - Renderer component for managing pipelines.
|
|
29
27
|
* @param {Info} info - Renderer component for managing metrics and monitoring data.
|
|
30
28
|
*/
|
|
31
|
-
bindGroup: {
|
|
32
|
-
key: BindGroup;
|
|
33
|
-
value: BindGroupData;
|
|
34
|
-
};
|
|
35
|
-
}> {
|
|
36
|
-
backend: Backend;
|
|
37
|
-
textures: Textures;
|
|
38
|
-
pipelines: Pipelines;
|
|
39
|
-
attributes: Attributes;
|
|
40
|
-
nodes: Nodes;
|
|
41
|
-
info: Info;
|
|
42
29
|
constructor(
|
|
43
30
|
backend: Backend,
|
|
44
|
-
nodes:
|
|
31
|
+
nodes: NodeManager,
|
|
45
32
|
textures: Textures,
|
|
46
33
|
attributes: Attributes,
|
|
47
34
|
pipelines: Pipelines,
|
|
48
35
|
info: Info,
|
|
49
36
|
);
|
|
37
|
+
/**
|
|
38
|
+
* The renderer's backend.
|
|
39
|
+
*
|
|
40
|
+
* @type {Backend}
|
|
41
|
+
*/
|
|
42
|
+
backend: Backend;
|
|
43
|
+
/**
|
|
44
|
+
* Renderer component for managing textures.
|
|
45
|
+
*
|
|
46
|
+
* @type {Textures}
|
|
47
|
+
*/
|
|
48
|
+
textures: Textures;
|
|
49
|
+
/**
|
|
50
|
+
* Renderer component for managing pipelines.
|
|
51
|
+
*
|
|
52
|
+
* @type {Pipelines}
|
|
53
|
+
*/
|
|
54
|
+
pipelines: Pipelines;
|
|
55
|
+
/**
|
|
56
|
+
* Renderer component for managing attributes.
|
|
57
|
+
*
|
|
58
|
+
* @type {Attributes}
|
|
59
|
+
*/
|
|
60
|
+
attributes: Attributes;
|
|
61
|
+
/**
|
|
62
|
+
* Renderer component for managing nodes related logic.
|
|
63
|
+
*
|
|
64
|
+
* @type {Nodes}
|
|
65
|
+
*/
|
|
66
|
+
nodes: NodeManager;
|
|
67
|
+
/**
|
|
68
|
+
* Renderer component for managing metrics and monitoring data.
|
|
69
|
+
*
|
|
70
|
+
* @type {Info}
|
|
71
|
+
*/
|
|
72
|
+
info: Info;
|
|
50
73
|
/**
|
|
51
74
|
* Returns the bind groups for the given render object.
|
|
52
75
|
*
|
|
@@ -105,4 +128,5 @@ declare class Bindings extends DataMap<{
|
|
|
105
128
|
*/
|
|
106
129
|
_update(bindGroup: BindGroup, bindings: BindGroup[]): void;
|
|
107
130
|
}
|
|
131
|
+
|
|
108
132
|
export default Bindings;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { Blending, BlendingDstFactor, BlendingEquation, BlendingSrcFactor } from "../../constants.js";
|
|
2
|
+
|
|
3
|
+
declare class BlendMode {
|
|
4
|
+
blending: Blending;
|
|
5
|
+
|
|
6
|
+
blendSrc: BlendingSrcFactor;
|
|
7
|
+
blendDst: BlendingDstFactor;
|
|
8
|
+
blendEquation: BlendingEquation;
|
|
9
|
+
|
|
10
|
+
blendSrcAlpha: BlendingSrcFactor | null;
|
|
11
|
+
blendDstAlpha: BlendingDstFactor | null;
|
|
12
|
+
blendEquationAlpha: BlendingEquation | null;
|
|
13
|
+
premultiplyAlpha: boolean;
|
|
14
|
+
|
|
15
|
+
constructor(blending: Blending);
|
|
16
|
+
|
|
17
|
+
copy(source: BlendMode): this;
|
|
18
|
+
|
|
19
|
+
clone(): BlendMode;
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
export default BlendMode;
|