@types/three 0.181.0 → 0.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +0 -3
- three/examples/jsm/controls/ArcballControls.d.ts +1 -1
- three/examples/jsm/controls/DragControls.d.ts +1 -1
- three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
- three/examples/jsm/controls/FlyControls.d.ts +1 -1
- three/examples/jsm/controls/OrbitControls.d.ts +40 -1
- three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
- three/examples/jsm/controls/TrackballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +1 -1
- three/examples/jsm/effects/AnaglyphEffect.d.ts +4 -0
- three/examples/jsm/environments/ColorEnvironment.d.ts +9 -0
- three/examples/jsm/gpgpu/BitonicSort.d.ts +5 -5
- three/examples/jsm/helpers/AnimationPathHelper.d.ts +38 -0
- three/examples/jsm/helpers/ViewHelper.d.ts +4 -1
- three/examples/jsm/inspector/tabs/Parameters.d.ts +3 -0
- three/examples/jsm/inspector/ui/Item.d.ts +5 -0
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
- three/examples/jsm/lights/LightProbeGenerator.d.ts +11 -5
- three/examples/jsm/loaders/ColladaLoader.d.ts +27 -4
- three/examples/jsm/loaders/UltraHDRLoader.d.ts +7 -0
- three/examples/jsm/loaders/VOXLoader.d.ts +22 -5
- three/examples/jsm/math/Octree.d.ts +36 -14
- three/examples/jsm/objects/SkyMesh.d.ts +16 -6
- three/examples/jsm/objects/Water2Mesh.d.ts +7 -7
- three/examples/jsm/objects/WaterMesh.d.ts +6 -6
- three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
- three/examples/jsm/postprocessing/EffectComposer.d.ts +9 -10
- three/examples/jsm/postprocessing/OutputPass.d.ts +10 -6
- three/examples/jsm/postprocessing/RenderPass.d.ts +15 -10
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +4 -9
- three/examples/jsm/transpiler/AST.d.ts +17 -0
- three/examples/jsm/transpiler/TSLEncoder.d.ts +2 -0
- three/examples/jsm/tsl/display/AnaglyphPassNode.d.ts +30 -0
- three/examples/jsm/tsl/display/AnamorphicNode.d.ts +1 -1
- three/examples/jsm/tsl/display/BilateralBlurNode.d.ts +27 -0
- three/examples/jsm/tsl/display/BleachBypass.d.ts +1 -1
- three/examples/jsm/tsl/display/BloomNode.d.ts +5 -5
- three/examples/jsm/tsl/display/CRT.d.ts +22 -0
- three/examples/jsm/tsl/display/DenoiseNode.d.ts +5 -5
- three/examples/jsm/tsl/display/DotScreenNode.d.ts +4 -6
- three/examples/jsm/tsl/display/GTAONode.d.ts +8 -8
- three/examples/jsm/tsl/display/GaussianBlurNode.d.ts +4 -2
- three/examples/jsm/tsl/display/GodraysNode.d.ts +20 -0
- three/examples/jsm/tsl/display/LensflareNode.d.ts +6 -6
- three/examples/jsm/tsl/display/Lut3DNode.d.ts +5 -5
- three/examples/jsm/tsl/display/MotionBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/OutlineNode.d.ts +6 -6
- three/examples/jsm/tsl/display/PixelationPassNode.d.ts +10 -10
- three/examples/jsm/tsl/display/RGBShiftNode.d.ts +2 -2
- three/examples/jsm/tsl/display/RetroPassNode.d.ts +17 -0
- three/examples/jsm/tsl/display/SSAAPassNode.d.ts +1 -1
- three/examples/jsm/tsl/display/SSGINode.d.ts +11 -11
- three/examples/jsm/tsl/display/SSRNode.d.ts +6 -6
- three/examples/jsm/tsl/display/SSSNode.d.ts +7 -5
- three/examples/jsm/tsl/display/Shape.d.ts +3 -0
- three/examples/jsm/tsl/display/TRAANode.d.ts +5 -0
- three/examples/jsm/tsl/display/TransitionNode.d.ts +3 -3
- three/examples/jsm/tsl/display/boxBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/depthAwareBlend.d.ts +15 -0
- three/examples/jsm/tsl/display/hashBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/radialBlur.d.ts +12 -0
- three/examples/jsm/tsl/math/Bayer.d.ts +2 -0
- three/examples/jsm/tsl/utils/Raymarching.d.ts +2 -2
- three/package.json +4 -4
- three/src/Three.Core.d.ts +1 -1
- three/src/Three.TSL.d.ts +20 -13
- three/src/Three.WebGPU.Nodes.d.ts +2 -0
- three/src/Three.WebGPU.d.ts +3 -0
- three/src/Three.d.ts +2 -2
- three/src/animation/AnimationClip.d.ts +1 -1
- three/src/animation/AnimationMixer.d.ts +42 -0
- three/src/animation/AnimationUtils.d.ts +3 -8
- three/src/animation/KeyframeTrack.d.ts +19 -5
- three/src/animation/PropertyMixer.d.ts +5 -4
- three/src/audio/Audio.d.ts +224 -157
- three/src/audio/AudioAnalyser.d.ts +32 -27
- three/src/audio/AudioContext.d.ts +12 -12
- three/src/audio/AudioListener.d.ts +44 -65
- three/src/audio/PositionalAudio.d.ts +69 -62
- three/src/cameras/ArrayCamera.d.ts +21 -24
- three/src/cameras/Camera.d.ts +14 -53
- three/src/cameras/CubeCamera.d.ts +32 -28
- three/src/cameras/OrthographicCamera.d.ts +70 -100
- three/src/cameras/PerspectiveCamera.d.ts +133 -146
- three/src/cameras/StereoCamera.d.ts +24 -30
- three/src/constants.d.ts +28 -2
- three/src/core/BufferGeometry.d.ts +3 -1
- three/src/core/Clock.d.ts +3 -0
- three/src/core/Object3D.d.ts +31 -7
- three/src/extras/Controls.d.ts +3 -3
- three/src/geometries/TorusGeometry.d.ts +22 -3
- three/src/helpers/ArrowHelper.d.ts +34 -50
- three/src/helpers/AxesHelper.d.ts +22 -36
- three/src/helpers/Box3Helper.d.ts +14 -25
- three/src/helpers/BoxHelper.d.ts +28 -39
- three/src/helpers/CameraHelper.d.ts +31 -52
- three/src/helpers/DirectionalLightHelper.d.ts +32 -53
- three/src/helpers/GridHelper.d.ts +15 -29
- three/src/helpers/HemisphereLightHelper.d.ts +26 -49
- three/src/helpers/PlaneHelper.d.ts +21 -33
- three/src/helpers/PointLightHelper.d.ts +25 -50
- three/src/helpers/PolarGridHelper.d.ts +19 -32
- three/src/helpers/SkeletonHelper.d.ts +26 -50
- three/src/helpers/SpotLightHelper.d.ts +28 -55
- three/src/lights/AmbientLight.d.ts +15 -23
- three/src/lights/DirectionalLight.d.ts +49 -83
- three/src/lights/DirectionalLightShadow.d.ts +6 -61
- three/src/lights/HemisphereLight.d.ts +27 -47
- three/src/lights/Light.d.ts +22 -56
- three/src/lights/LightProbe.d.ts +31 -32
- three/src/lights/LightShadow.d.ts +107 -91
- three/src/lights/PointLight.d.ts +47 -77
- three/src/lights/PointLightShadow.d.ts +7 -11
- three/src/lights/RectAreaLight.d.ts +39 -59
- three/src/lights/SpotLight.d.ts +78 -117
- three/src/lights/SpotLightShadow.d.ts +17 -59
- three/src/lights/webgpu/IESSpotLight.d.ts +13 -1
- three/src/lights/webgpu/ProjectorLight.d.ts +9 -10
- three/src/materials/Material.d.ts +1 -0
- three/src/materials/MeshLambertMaterial.d.ts +6 -0
- three/src/materials/MeshPhongMaterial.d.ts +6 -0
- three/src/materials/ShaderMaterial.d.ts +18 -3
- three/src/materials/nodes/Line2NodeMaterial.d.ts +0 -6
- three/src/materials/nodes/LineBasicNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/MeshBasicNodeMaterial.d.ts +1 -2
- three/src/materials/nodes/MeshLambertNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshSSSNodeMaterial.d.ts +5 -8
- three/src/materials/nodes/MeshToonNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/NodeMaterial.d.ts +15 -2
- three/src/materials/nodes/SpriteNodeMaterial.d.ts +0 -3
- three/src/materials/nodes/VolumeNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +39 -93
- three/src/math/Color.d.ts +1 -0
- three/src/math/Vector3.d.ts +2 -2
- three/src/math/interpolants/BezierInterpolant.d.ts +7 -0
- three/src/nodes/Nodes.d.ts +55 -35
- three/src/nodes/TSL.d.ts +6 -6
- three/src/nodes/accessors/Arrays.d.ts +19 -10
- three/src/nodes/accessors/BufferAttributeNode.d.ts +108 -41
- three/src/nodes/accessors/BufferNode.d.ts +21 -7
- three/src/nodes/accessors/Camera.d.ts +10 -10
- three/src/nodes/accessors/CubeTextureNode.d.ts +1 -1
- three/src/nodes/accessors/InstanceNode.d.ts +13 -6
- three/src/nodes/accessors/Lights.d.ts +9 -6
- three/src/nodes/accessors/MaterialNode.d.ts +1 -3
- three/src/nodes/accessors/MaterialProperties.d.ts +4 -4
- three/src/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/ModelNode.d.ts +34 -17
- three/src/nodes/accessors/MorphNode.d.ts +1 -1
- three/src/nodes/accessors/Normal.d.ts +13 -15
- three/src/nodes/accessors/Object3DNode.d.ts +35 -16
- three/src/nodes/accessors/Position.d.ts +9 -7
- three/src/nodes/accessors/ReferenceNode.d.ts +16 -7
- three/src/nodes/accessors/ReflectVector.d.ts +4 -5
- three/src/nodes/accessors/RendererReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/SceneProperties.d.ts +5 -0
- three/src/nodes/accessors/SkinningNode.d.ts +5 -3
- three/src/nodes/accessors/StorageBufferNode.d.ts +49 -22
- three/src/nodes/accessors/StorageTextureNode.d.ts +1 -1
- three/src/nodes/accessors/Tangent.d.ts +5 -7
- three/src/nodes/accessors/Texture3DNode.d.ts +13 -1
- three/src/nodes/accessors/TextureBicubic.d.ts +3 -2
- three/src/nodes/accessors/TextureNode.d.ts +19 -18
- three/src/nodes/accessors/UV.d.ts +1 -1
- three/src/nodes/accessors/UniformArrayNode.d.ts +10 -8
- three/src/nodes/accessors/UserDataNode.d.ts +1 -1
- three/src/nodes/accessors/VelocityNode.d.ts +3 -3
- three/src/nodes/accessors/VertexColorNode.d.ts +1 -1
- three/src/nodes/code/FunctionCallNode.d.ts +0 -1
- three/src/nodes/code/FunctionNode.d.ts +7 -3
- three/src/nodes/core/ArrayNode.d.ts +2 -3
- three/src/nodes/core/AttributeNode.d.ts +12 -6
- three/src/nodes/core/BypassNode.d.ts +2 -3
- three/src/nodes/core/ConstNode.d.ts +10 -3
- three/src/nodes/core/ContextNode.d.ts +32 -21
- three/src/nodes/core/IndexNode.d.ts +1 -1
- three/src/nodes/core/InputNode.d.ts +12 -4
- three/src/nodes/core/InspectorNode.d.ts +2 -3
- three/src/nodes/core/IsolateNode.d.ts +2 -7
- three/src/nodes/core/MRTNode.d.ts +7 -0
- three/src/nodes/core/Node.d.ts +258 -39
- three/src/nodes/core/NodeAttribute.d.ts +30 -5
- three/src/nodes/core/NodeBuilder.d.ts +5 -3
- three/src/nodes/core/NodeCache.d.ts +24 -48
- three/src/nodes/core/NodeError.d.ts +9 -0
- three/src/nodes/core/NodeParser.d.ts +2 -0
- three/src/nodes/core/NodeUniform.d.ts +33 -9
- three/src/nodes/core/NodeUtils.d.ts +1 -1
- three/src/nodes/core/NodeVar.d.ts +33 -5
- three/src/nodes/core/NodeVarying.d.ts +32 -4
- three/src/nodes/core/ParameterNode.d.ts +11 -4
- three/src/nodes/core/PropertyNode.d.ts +45 -33
- three/src/nodes/core/StackTrace.d.ts +9 -0
- three/src/nodes/core/StructType.d.ts +3 -1
- three/src/nodes/core/StructTypeNode.d.ts +19 -5
- three/src/nodes/core/TempNode.d.ts +9 -3
- three/src/nodes/core/UniformNode.d.ts +53 -15
- three/src/nodes/core/VarNode.d.ts +15 -14
- three/src/nodes/core/VaryingNode.d.ts +14 -19
- three/src/nodes/core/constants.d.ts +9 -4
- three/src/nodes/display/BlendModes.d.ts +7 -27
- three/src/nodes/display/ColorAdjustment.d.ts +8 -9
- three/src/nodes/display/ColorSpaceNode.d.ts +2 -8
- three/src/nodes/display/FrontFacingNode.d.ts +1 -1
- three/src/nodes/display/NormalMapNode.d.ts +3 -1
- three/src/nodes/display/PassNode.d.ts +16 -4
- three/src/nodes/display/RenderOutputNode.d.ts +3 -7
- three/src/nodes/display/ScreenNode.d.ts +25 -17
- three/src/nodes/display/ToneMappingNode.d.ts +3 -7
- three/src/nodes/display/ViewportDepthNode.d.ts +11 -7
- three/src/nodes/display/ViewportTextureNode.d.ts +2 -0
- three/src/nodes/fog/Fog.d.ts +5 -3
- three/src/nodes/functions/BSDF/DFGLUT.d.ts +12 -0
- three/src/nodes/functions/PhysicalLightingModel.d.ts +8 -1
- three/src/nodes/geometry/RangeNode.d.ts +51 -9
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +2 -0
- three/src/nodes/gpgpu/BarrierNode.d.ts +2 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +2 -7
- three/src/nodes/lighting/AnalyticLightNode.d.ts +3 -1
- three/src/nodes/lighting/HemisphereLightNode.d.ts +3 -2
- three/src/nodes/lighting/LightProbeNode.d.ts +1 -1
- three/src/nodes/lighting/LightUtils.d.ts +1 -1
- three/src/nodes/lighting/LightingContextNode.d.ts +1 -1
- three/src/nodes/lighting/PointShadowNode.d.ts +11 -15
- three/src/nodes/lighting/ShadowFilterNode.d.ts +2 -0
- three/src/nodes/lighting/SpotLightNode.d.ts +0 -6
- three/src/nodes/materialx/MaterialXNodes.d.ts +11 -11
- three/src/nodes/math/BitcountNode.d.ts +23 -0
- three/src/nodes/math/ConditionalNode.d.ts +43 -22
- three/src/nodes/math/Hash.d.ts +1 -1
- three/src/nodes/math/MathNode.d.ts +603 -267
- three/src/nodes/math/MathUtils.d.ts +9 -5
- three/src/nodes/math/OperatorNode.d.ts +490 -227
- three/src/nodes/math/PackFloatNode.d.ts +19 -0
- three/src/nodes/math/TriNoise3D.d.ts +3 -3
- three/src/nodes/math/UnpackFloatNode.d.ts +18 -0
- three/src/nodes/pmrem/PMREMNode.d.ts +1 -1
- three/src/nodes/procedural/Checker.d.ts +1 -1
- three/src/nodes/tsl/TSLCore.d.ts +1683 -224
- three/src/nodes/utils/ArrayElementNode.d.ts +9 -4
- three/src/nodes/utils/DebugNode.d.ts +2 -5
- three/src/nodes/utils/Discard.d.ts +2 -3
- three/src/nodes/utils/FlipNode.d.ts +11 -0
- three/src/nodes/utils/LoopNode.d.ts +17 -13
- three/src/nodes/utils/MaxMipLevelNode.d.ts +1 -1
- three/src/nodes/utils/Oscillators.d.ts +4 -4
- three/src/nodes/utils/Packing.d.ts +3 -2
- three/src/nodes/utils/PostProcessingUtils.d.ts +6 -4
- three/src/nodes/utils/RemapNode.d.ts +33 -39
- three/src/nodes/utils/RotateNode.d.ts +17 -8
- three/src/nodes/utils/SplitNode.d.ts +1 -2
- three/src/nodes/utils/SpriteSheetUV.d.ts +7 -0
- three/src/nodes/utils/StorageArrayElementNode.d.ts +18 -9
- three/src/nodes/utils/Timer.d.ts +4 -4
- three/src/nodes/utils/TriplanarTextures.d.ts +2 -2
- three/src/nodes/utils/UVUtils.d.ts +8 -3
- three/src/objects/BatchedMesh.d.ts +6 -4
- three/src/objects/InstancedMesh.d.ts +32 -24
- three/src/objects/LOD.d.ts +1 -1
- three/src/objects/Skeleton.d.ts +4 -2
- three/src/renderers/WebGLRenderer.d.ts +25 -96
- three/src/renderers/common/Animation.d.ts +46 -9
- three/src/renderers/common/Attributes.d.ts +11 -13
- three/src/renderers/common/Backend.d.ts +0 -2
- three/src/renderers/common/Background.d.ts +17 -15
- three/src/renderers/common/BindGroup.d.ts +27 -13
- three/src/renderers/common/Binding.d.ts +21 -3
- three/src/renderers/common/Bindings.d.ts +41 -17
- three/src/renderers/common/BlendMode.d.ts +22 -0
- three/src/renderers/common/Buffer.d.ts +53 -5
- three/src/renderers/common/BufferUtils.d.ts +3 -4
- three/src/renderers/common/BundleGroup.d.ts +16 -6
- three/src/renderers/common/CanvasTarget.d.ts +76 -13
- three/src/renderers/common/ChainMap.d.ts +18 -8
- three/src/renderers/common/ClippingContext.d.ts +61 -10
- three/src/renderers/common/Color4.d.ts +10 -5
- three/src/renderers/common/ComputePipeline.d.ts +16 -2
- three/src/renderers/common/Constants.d.ts +5 -3
- three/src/renderers/common/CubeRenderTarget.d.ts +24 -7
- three/src/renderers/common/DataMap.d.ts +10 -18
- three/src/renderers/common/Geometries.d.ts +45 -19
- three/src/renderers/common/Info.d.ts +62 -9
- three/src/renderers/common/InspectorBase.d.ts +19 -7
- three/src/renderers/common/Lighting.d.ts +2 -6
- three/src/renderers/common/Pipeline.d.ts +14 -2
- three/src/renderers/common/Pipelines.d.ts +58 -60
- three/src/renderers/common/PostProcessing.d.ts +14 -17
- three/src/renderers/common/ProgrammableStage.d.ts +48 -8
- three/src/renderers/common/RenderBundle.d.ts +4 -2
- three/src/renderers/common/RenderBundles.d.ts +6 -3
- three/src/renderers/common/RenderContext.d.ts +175 -7
- three/src/renderers/common/RenderContexts.d.ts +21 -24
- three/src/renderers/common/RenderList.d.ts +77 -11
- three/src/renderers/common/RenderLists.d.ts +16 -4
- three/src/renderers/common/RenderObject.d.ts +229 -47
- three/src/renderers/common/{RenderPipeline.d.ts → RenderObjectPipeline.d.ts} +17 -5
- three/src/renderers/common/RenderObjects.d.ts +55 -22
- three/src/renderers/common/Renderer.d.ts +645 -216
- three/src/renderers/common/Textures.d.ts +24 -46
- three/src/renderers/common/TimestampQueryPool.d.ts +62 -8
- three/src/renderers/common/Uniform.d.ts +143 -58
- three/src/renderers/common/UniformBuffer.d.ts +7 -5
- three/src/renderers/common/UniformsGroup.d.ts +51 -35
- three/src/renderers/common/XRManager.d.ts +321 -83
- three/src/renderers/common/XRRenderTarget.d.ts +49 -6
- three/src/renderers/common/nodes/NodeBuilderState.d.ts +75 -15
- three/src/renderers/common/nodes/NodeLibrary.d.ts +25 -5
- three/src/renderers/common/nodes/{Nodes.d.ts → NodeManager.d.ts} +54 -73
- three/src/renderers/common/nodes/NodeUniform.d.ts +60 -70
- three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +23 -4
- three/src/renderers/shaders/ShaderLib.d.ts +1 -1
- three/src/renderers/shaders/UniformsLib.d.ts +0 -3
- three/src/renderers/webgl/WebGLAttributes.d.ts +9 -7
- three/src/renderers/webgl/WebGLCapabilities.d.ts +2 -2
- three/src/renderers/webgl/WebGLEnvironments.d.ts +8 -0
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +9 -5
- three/src/renderers/webgl/WebGLLights.d.ts +19 -18
- three/src/renderers/webgl/WebGLObjects.d.ts +15 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +2 -10
- three/src/renderers/webgl/WebGLPrograms.d.ts +2 -3
- three/src/renderers/webgl/WebGLRenderLists.d.ts +1 -3
- three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -5
- three/src/renderers/webgl/WebGLState.d.ts +305 -28
- three/src/renderers/webgl/WebGLTextures.d.ts +10 -9
- three/src/renderers/webgl/WebGLUniforms.d.ts +0 -7
- three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -1
- three/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +2 -4
- three/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +15 -4
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +1 -1
- three/src/scenes/Fog.d.ts +31 -37
- three/src/scenes/FogExp2.d.ts +26 -31
- three/src/scenes/Scene.d.ts +51 -65
- three/src/textures/CompressedArrayTexture.d.ts +1 -1
- three/src/textures/CubeDepthTexture.d.ts +41 -0
- three/src/textures/CubeTexture.d.ts +4 -4
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/utils.d.ts +18 -1
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -18
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +0 -13
- three/examples/jsm/shaders/GodRaysShader.d.ts +0 -44
- three/src/nodes/accessors/SceneNode.d.ts +0 -21
- three/src/nodes/code/ScriptableNode.d.ts +0 -21
- three/src/nodes/code/ScriptableValueNode.d.ts +0 -9
- three/src/nodes/display/PosterizeNode.d.ts +0 -13
- three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -10
- three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -15
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
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import Node from "../core/Node.js";
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export const blendScreen: (base: Node, blend: Node) => Node<"vec3">;
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export const blendOverlay: (base: Node, blend: Node) => Node
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export const blendColor: (base: Node, blend: Node) => Node<"vec4">;
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export const premultiplyAlpha: (color: Node) => Node
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export const premultiplyAlpha: (color: Node) => Node<"vec4">;
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export const unpremultiplyAlpha: (color: Node) => Node
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/**
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* @deprecated
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export const burn: (base: Node, blend: Node) => Node;
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/**
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* @deprecated
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*/
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export const dodge: (base: Node, blend: Node) => Node;
|
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|
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/**
|
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* @deprecated
|
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*/
|
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|
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|
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/**
|
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* @deprecated
|
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|
-
*/
|
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export const overlay: (base: Node, blend: Node) => Node;
|
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|
+
export const unpremultiplyAlpha: (color: Node) => Node<"vec4">;
|
|
@@ -1,29 +1,26 @@
|
|
|
1
1
|
import Node from "../core/Node.js";
|
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2
|
-
import MathNode from "../math/MathNode.js";
|
|
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2
|
|
|
4
|
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export const grayscale: (color: Node) => Node
|
|
3
|
+
export const grayscale: (color: Node) => Node<"vec3">;
|
|
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4
|
|
|
6
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|
export const saturation: (
|
|
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6
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color: Node,
|
|
8
7
|
adjustment?: Node | number,
|
|
9
|
-
) => Node
|
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8
|
+
) => Node<"vec3">;
|
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10
9
|
|
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|
export const vibrance: (
|
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|
color: Node,
|
|
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|
adjustment?: Node | number,
|
|
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|
-
) => Node
|
|
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|
+
) => Node<"vec3">;
|
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14
|
|
|
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|
export const hue: (
|
|
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color: Node,
|
|
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17
|
adjustment?: Node | number,
|
|
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|
-
) => Node
|
|
18
|
+
) => Node<"vec3">;
|
|
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19
|
|
|
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|
export const luminance: (
|
|
22
21
|
color: Node,
|
|
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|
luminanceCoefficients?: Node,
|
|
24
|
-
) =>
|
|
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|
-
|
|
26
|
-
export const threshold: (color: Node, thershold: Node) => MathNode;
|
|
23
|
+
) => Node<"float">;
|
|
27
24
|
|
|
28
25
|
/**
|
|
29
26
|
* Color Decision List (CDL) v1.2
|
|
@@ -52,4 +49,6 @@ export const cdl: (
|
|
|
52
49
|
power?: Node,
|
|
53
50
|
saturation?: Node,
|
|
54
51
|
luminanceCoefficients?: Node,
|
|
55
|
-
) => Node
|
|
52
|
+
) => Node<"vec4">;
|
|
53
|
+
|
|
54
|
+
export const posterize: <TNodeType>(sourceNode: Node<TNodeType>, stepsNode: Node | number) => Node<TNodeType>;
|
|
@@ -41,20 +41,14 @@ export const convertColorSpace: (
|
|
|
41
41
|
targetColorSpace: string,
|
|
42
42
|
) => ColorSpaceNode;
|
|
43
43
|
|
|
44
|
-
declare module "../
|
|
45
|
-
interface
|
|
44
|
+
declare module "../core/Node.js" {
|
|
45
|
+
interface NodeElements {
|
|
46
46
|
workingToColorSpace: (
|
|
47
47
|
targetColorSpace: string,
|
|
48
48
|
) => ColorSpaceNode;
|
|
49
|
-
workingToColorSpaceAssign: (
|
|
50
|
-
targetColorSpace: string,
|
|
51
|
-
) => this;
|
|
52
49
|
|
|
53
50
|
colorSpaceToWorking: (
|
|
54
51
|
sourceColorSpace: string,
|
|
55
52
|
) => ColorSpaceNode;
|
|
56
|
-
colorSpaceToWorkingAssign: (
|
|
57
|
-
sourceColorSpace: string,
|
|
58
|
-
) => this;
|
|
59
53
|
}
|
|
60
54
|
}
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { NormalMapTypes } from "../../constants.js";
|
|
1
|
+
import { NormalMapTypes, NormalPacking } from "../../constants.js";
|
|
2
2
|
import Node from "../core/Node.js";
|
|
3
3
|
import TempNode from "../core/TempNode.js";
|
|
4
4
|
|
|
@@ -8,6 +8,8 @@ declare class NormalMapNode extends TempNode {
|
|
|
8
8
|
|
|
9
9
|
normalMapType: NormalMapTypes;
|
|
10
10
|
|
|
11
|
+
unpackNormalMode: NormalPacking;
|
|
12
|
+
|
|
11
13
|
constructor(node: Node, scaleNode?: Node | null);
|
|
12
14
|
}
|
|
13
15
|
|
|
@@ -2,10 +2,12 @@ import { Camera } from "../../cameras/Camera.js";
|
|
|
2
2
|
import { Layers } from "../../core/Layers.js";
|
|
3
3
|
import { Object3D } from "../../core/Object3D.js";
|
|
4
4
|
import { RenderTarget, RenderTargetOptions } from "../../core/RenderTarget.js";
|
|
5
|
+
import { Material } from "../../materials/Material.js";
|
|
5
6
|
import { Vector4 } from "../../math/Vector4.js";
|
|
6
7
|
import Renderer from "../../renderers/common/Renderer.js";
|
|
7
8
|
import { Texture } from "../../textures/Texture.js";
|
|
8
9
|
import TextureNode from "../accessors/TextureNode.js";
|
|
10
|
+
import ContextNode from "../core/ContextNode.js";
|
|
9
11
|
import MRTNode from "../core/MRTNode.js";
|
|
10
12
|
import Node from "../core/Node.js";
|
|
11
13
|
import TempNode from "../core/TempNode.js";
|
|
@@ -13,6 +15,8 @@ import TempNode from "../core/TempNode.js";
|
|
|
13
15
|
declare class PassTextureNode extends TextureNode {
|
|
14
16
|
passNode: PassNode;
|
|
15
17
|
|
|
18
|
+
readonly isPassTextureNode: boolean;
|
|
19
|
+
|
|
16
20
|
constructor(passNode: PassNode, texture: Texture);
|
|
17
21
|
}
|
|
18
22
|
|
|
@@ -20,18 +24,26 @@ declare class PassMultipleTextureNode extends PassTextureNode {
|
|
|
20
24
|
textureName: string;
|
|
21
25
|
previousTexture: boolean;
|
|
22
26
|
|
|
27
|
+
readonly isPassMultipleTextureNode: boolean;
|
|
28
|
+
|
|
23
29
|
constructor(passNode: PassNode, textureName: string, previousTexture?: boolean);
|
|
24
30
|
|
|
25
31
|
updateTexture(): void;
|
|
26
32
|
}
|
|
27
33
|
|
|
28
|
-
declare class PassNode extends TempNode {
|
|
34
|
+
declare class PassNode extends TempNode<"vec4"> {
|
|
29
35
|
scope: PassNodeScope;
|
|
30
36
|
scene: Object3D;
|
|
31
37
|
camera: Camera;
|
|
32
38
|
|
|
33
39
|
renderTarget: RenderTarget;
|
|
34
40
|
|
|
41
|
+
overrideMaterial: Material | null;
|
|
42
|
+
transparent: boolean;
|
|
43
|
+
opaque: boolean;
|
|
44
|
+
|
|
45
|
+
contextNode: ContextNode<unknown> | null;
|
|
46
|
+
|
|
35
47
|
readonly isPassNode: true;
|
|
36
48
|
|
|
37
49
|
constructor(scope: PassNodeScope, scene: Object3D, camera: Camera, options?: RenderTargetOptions);
|
|
@@ -66,11 +78,11 @@ declare class PassNode extends TempNode {
|
|
|
66
78
|
|
|
67
79
|
getTextureNode(name?: string): TextureNode;
|
|
68
80
|
|
|
69
|
-
getPreviousTextureNode(name?: string):
|
|
81
|
+
getPreviousTextureNode(name?: string): TextureNode;
|
|
70
82
|
|
|
71
|
-
getViewZNode(name?: string): Node
|
|
83
|
+
getViewZNode(name?: string): Node<"float">;
|
|
72
84
|
|
|
73
|
-
getLinearDepthNode(name?: string): Node
|
|
85
|
+
getLinearDepthNode(name?: string): Node<"float">;
|
|
74
86
|
|
|
75
87
|
compileAsync(renderer: Renderer): Promise<void>;
|
|
76
88
|
|
|
@@ -2,7 +2,7 @@ import { ToneMapping } from "../../constants.js";
|
|
|
2
2
|
import Node from "../core/Node.js";
|
|
3
3
|
import TempNode from "../core/TempNode.js";
|
|
4
4
|
|
|
5
|
-
declare class RenderOutputNode extends TempNode {
|
|
5
|
+
declare class RenderOutputNode extends TempNode<"vec4"> {
|
|
6
6
|
colorNode: Node;
|
|
7
7
|
outputColorSpace: string | null;
|
|
8
8
|
|
|
@@ -19,15 +19,11 @@ export const renderOutput: (
|
|
|
19
19
|
outputColorSpace?: string | null,
|
|
20
20
|
) => RenderOutputNode;
|
|
21
21
|
|
|
22
|
-
declare module "../
|
|
23
|
-
interface
|
|
22
|
+
declare module "../core/Node.js" {
|
|
23
|
+
interface NodeElements {
|
|
24
24
|
renderOutput: (
|
|
25
25
|
toneMapping?: ToneMapping | null,
|
|
26
26
|
outputColorSpace?: string | null,
|
|
27
27
|
) => RenderOutputNode;
|
|
28
|
-
renderOutputAssign: (
|
|
29
|
-
toneMapping?: ToneMapping | null,
|
|
30
|
-
outputColorSpace?: string | null,
|
|
31
|
-
) => this;
|
|
32
28
|
}
|
|
33
29
|
}
|
|
@@ -7,39 +7,47 @@ export type ScreenNodeScope =
|
|
|
7
7
|
| typeof ScreenNode.UV
|
|
8
8
|
| typeof ScreenNode.DPR;
|
|
9
9
|
|
|
10
|
-
|
|
10
|
+
interface ScreenNodeInterface {
|
|
11
11
|
scope: ScreenNodeScope;
|
|
12
12
|
|
|
13
13
|
readonly isViewportNode: true;
|
|
14
|
+
}
|
|
14
15
|
|
|
15
|
-
|
|
16
|
+
declare const ScreenNode: {
|
|
17
|
+
new(scope: typeof ScreenNode.COORDINATE): ScreenNode<"vec2">;
|
|
18
|
+
new(scope: typeof ScreenNode.VIEWPORT): ScreenNode<"vec4">;
|
|
19
|
+
new(scope: typeof ScreenNode.SIZE): ScreenNode<"vec2">;
|
|
20
|
+
new(scope: typeof ScreenNode.UV): ScreenNode<"vec2">;
|
|
21
|
+
new(scope: typeof ScreenNode.DPR): ScreenNode<"float">;
|
|
16
22
|
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
}
|
|
23
|
+
COORDINATE: "coordinate";
|
|
24
|
+
VIEWPORT: "viewport";
|
|
25
|
+
SIZE: "size";
|
|
26
|
+
UV: "uv";
|
|
27
|
+
DPR: "dpr";
|
|
28
|
+
};
|
|
29
|
+
|
|
30
|
+
type ScreenNode<TValue> = Node<TValue> & ScreenNodeInterface;
|
|
23
31
|
|
|
24
32
|
export default ScreenNode;
|
|
25
33
|
|
|
26
34
|
// Screen
|
|
27
35
|
|
|
28
|
-
export const screenDPR: ScreenNode
|
|
29
|
-
export const screenUV: ScreenNode
|
|
30
|
-
export const screenSize: ScreenNode
|
|
31
|
-
export const screenCoordinate: ScreenNode
|
|
36
|
+
export const screenDPR: ScreenNode<"float">;
|
|
37
|
+
export const screenUV: ScreenNode<"vec2">;
|
|
38
|
+
export const screenSize: ScreenNode<"vec2">;
|
|
39
|
+
export const screenCoordinate: ScreenNode<"vec2">;
|
|
32
40
|
|
|
33
41
|
// Viewport
|
|
34
42
|
|
|
35
|
-
export const viewport: ScreenNode
|
|
36
|
-
export const viewportSize: Node
|
|
37
|
-
export const viewportCoordinate: Node
|
|
38
|
-
export const viewportUV: Node
|
|
43
|
+
export const viewport: ScreenNode<"vec4">;
|
|
44
|
+
export const viewportSize: Node<"vec2">;
|
|
45
|
+
export const viewportCoordinate: Node<"vec2">;
|
|
46
|
+
export const viewportUV: Node<"vec2">;
|
|
39
47
|
|
|
40
48
|
// Deprecated
|
|
41
49
|
|
|
42
50
|
/**
|
|
43
51
|
* @deprecated "viewportResolution" is deprecated. Use "screenSize" instead.
|
|
44
52
|
*/
|
|
45
|
-
export const viewportResolution:
|
|
53
|
+
export const viewportResolution: Node<"vec2">;
|
|
@@ -3,7 +3,7 @@ import RendererReferenceNode from "../accessors/RendererReferenceNode.js";
|
|
|
3
3
|
import Node from "../core/Node.js";
|
|
4
4
|
import TempNode from "../core/TempNode.js";
|
|
5
5
|
|
|
6
|
-
declare class ToneMappingNode extends TempNode {
|
|
6
|
+
declare class ToneMappingNode extends TempNode<"vec3"> {
|
|
7
7
|
exposureNode: Node;
|
|
8
8
|
colorNode: Node | null;
|
|
9
9
|
|
|
@@ -19,15 +19,11 @@ export const toneMapping: (
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19
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) => ToneMappingNode;
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export const toneMappingExposure: RendererReferenceNode;
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21
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22
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-
declare module "../
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23
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-
interface
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22
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+
declare module "../core/Node.js" {
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23
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+
interface NodeElements {
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toneMapping: (
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mapping?: ToneMapping,
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exposure?: Node | number,
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) => ToneMappingNode;
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28
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-
toneMappingAssign: (
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-
mapping?: ToneMapping,
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-
exposure?: Node | number,
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-
) => this;
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}
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}
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@@ -1,6 +1,6 @@
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1
1
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import Node from "../core/Node.js";
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2
2
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3
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-
declare class ViewportDepthNode extends Node {
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3
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+
declare class ViewportDepthNode extends Node<"float"> {
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scope: ViewportDepthNodeScope;
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valueNode: Node;
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6
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@@ -20,17 +20,21 @@ export type ViewportDepthNodeScope =
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export default ViewportDepthNode;
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-
export const viewZToOrthographicDepth: (viewZ: Node, near: Node, far: Node) => Node
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+
export const viewZToOrthographicDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
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24
24
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25
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-
export const
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+
export const viewZToReversedOrthographicDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
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26
26
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27
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-
export const
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27
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+
export const orthographicDepthToViewZ: (depth: Node, near: Node, far: Node) => Node<"float">;
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28
28
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29
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-
export const
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+
export const viewZToPerspectiveDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
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30
30
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|
|
31
|
-
export const
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31
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+
export const viewZToReversedPerspectiveDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
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32
32
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|
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33
|
-
export const
|
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33
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+
export const perspectiveDepthToViewZ: (depth: Node, near: Node, far: Node) => Node<"float">;
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34
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+
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35
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+
export const viewZToLogarithmicDepth: (viewZ: Node, near: Node, far: Node) => Node<"float">;
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36
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+
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37
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+
export const logarithmicDepthToViewZ: (depth: Node, near: Node, far: Node) => Node<"float">;
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34
38
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35
39
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export const depth: ViewportDepthNode;
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36
40
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export const linearDepth: (valueNode?: Node | null) => ViewportDepthNode;
|
three/src/nodes/fog/Fog.d.ts
CHANGED
|
@@ -1,10 +1,12 @@
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1
1
|
import Node from "../core/Node.js";
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2
2
|
|
|
3
|
-
export const rangeFogFactor: (near: Node | number, far: Node | number) => Node
|
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3
|
+
export const rangeFogFactor: (near: Node | number, far: Node | number) => Node<"float">;
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|
4
4
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|
|
5
|
-
export const densityFogFactor: (density: Node) => Node
|
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5
|
+
export const densityFogFactor: (density: Node) => Node<"float">;
|
|
6
6
|
|
|
7
|
-
export const
|
|
7
|
+
export const exponentialHeightFogFactor: (density: Node, height: Node) => Node;
|
|
8
|
+
|
|
9
|
+
export const fog: (color: Node, factor: Node) => Node<"vec4">;
|
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8
10
|
|
|
9
11
|
/**
|
|
10
12
|
* @deprecated
|
|
@@ -0,0 +1,12 @@
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|
|
1
|
+
import Node from "../../core/Node.js";
|
|
2
|
+
import OperatorNode from "../../math/OperatorNode.js";
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Precomputed DFG LUT for Image-Based Lighting
|
|
6
|
+
* Resolution: 16x16
|
|
7
|
+
* Samples: 4096 per texel
|
|
8
|
+
* Format: RG16F (2 half floats per texel: scale, bias)
|
|
9
|
+
*/
|
|
10
|
+
declare const DFGLUT: (args: { roughness: Node; dotNV: Node }) => OperatorNode;
|
|
11
|
+
|
|
12
|
+
export default DFGLUT;
|
|
@@ -16,6 +16,8 @@ export default class PhysicalLightingModel extends LightingModel {
|
|
|
16
16
|
sheenSpecularIndirect: Node | null;
|
|
17
17
|
iridescenceFresnel: Node | null;
|
|
18
18
|
iridescenceF0: Node | null;
|
|
19
|
+
iridescenceF0Dielectric: Node | null;
|
|
20
|
+
iridescenceF0Metallic: Node | null;
|
|
19
21
|
|
|
20
22
|
constructor(
|
|
21
23
|
clearcoat?: boolean,
|
|
@@ -26,5 +28,10 @@ export default class PhysicalLightingModel extends LightingModel {
|
|
|
26
28
|
dispersion?: boolean,
|
|
27
29
|
);
|
|
28
30
|
|
|
29
|
-
computeMultiscattering(
|
|
31
|
+
computeMultiscattering(
|
|
32
|
+
singleScatter: Node,
|
|
33
|
+
multiScatter: Node,
|
|
34
|
+
specularF90: Node,
|
|
35
|
+
iridescenceF0?: Node | null,
|
|
36
|
+
): void;
|
|
30
37
|
}
|
|
@@ -5,16 +5,58 @@ import { Vector4 } from "../../math/Vector4.js";
|
|
|
5
5
|
import Node from "../core/Node.js";
|
|
6
6
|
import NodeBuilder from "../core/NodeBuilder.js";
|
|
7
7
|
|
|
8
|
-
|
|
9
|
-
minNode: Node
|
|
10
|
-
maxNode: Node
|
|
11
|
-
|
|
12
|
-
constructor(minNode: Node, maxNode: Node);
|
|
8
|
+
interface RangeNodeInterface<TNodeType> {
|
|
9
|
+
minNode: Node<TNodeType>;
|
|
10
|
+
maxNode: Node<TNodeType>;
|
|
13
11
|
|
|
14
12
|
getVectorLength(builder: NodeBuilder): number;
|
|
15
13
|
}
|
|
16
14
|
|
|
17
|
-
|
|
18
|
-
minNode: Node
|
|
19
|
-
|
|
20
|
-
|
|
15
|
+
declare const RangeNode: {
|
|
16
|
+
new<TNodeType>(minNode: Node<TNodeType>, maxNode: Node<TNodeType>): RangeNode<TNodeType>;
|
|
17
|
+
};
|
|
18
|
+
|
|
19
|
+
type RangeNode<TNodeType> = RangeNodeInterface<TNodeType> & Node<TNodeType>;
|
|
20
|
+
|
|
21
|
+
export default RangeNode;
|
|
22
|
+
|
|
23
|
+
interface Range {
|
|
24
|
+
(
|
|
25
|
+
minNode: number,
|
|
26
|
+
maxNode: number,
|
|
27
|
+
): RangeNode<"float">;
|
|
28
|
+
(
|
|
29
|
+
minNode: Vector2,
|
|
30
|
+
maxNode: Vector2,
|
|
31
|
+
): RangeNode<"vec2">;
|
|
32
|
+
(
|
|
33
|
+
minNode: Vector3,
|
|
34
|
+
maxNode: Vector3,
|
|
35
|
+
): RangeNode<"vec3">;
|
|
36
|
+
(
|
|
37
|
+
minNode: Vector4,
|
|
38
|
+
maxNode: Vector4,
|
|
39
|
+
): RangeNode<"vec4">;
|
|
40
|
+
(
|
|
41
|
+
minNode: Color,
|
|
42
|
+
maxNode: Color,
|
|
43
|
+
): RangeNode<"vec3">;
|
|
44
|
+
(
|
|
45
|
+
minNode: Node<"float">,
|
|
46
|
+
maxNode: Node<"float">,
|
|
47
|
+
): RangeNode<"float">;
|
|
48
|
+
(
|
|
49
|
+
minNode: Node<"vec2">,
|
|
50
|
+
maxNode: Node<"vec2">,
|
|
51
|
+
): RangeNode<"vec2">;
|
|
52
|
+
(
|
|
53
|
+
minNode: Node<"vec3">,
|
|
54
|
+
maxNode: Node<"vec3">,
|
|
55
|
+
): RangeNode<"vec3">;
|
|
56
|
+
(
|
|
57
|
+
minNode: Node<"vec4">,
|
|
58
|
+
maxNode: Node<"vec4">,
|
|
59
|
+
): RangeNode<"vec4">;
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
export const range: Range;
|
|
@@ -34,18 +34,13 @@ export const compute: (
|
|
|
34
34
|
workgroupSize?: number[],
|
|
35
35
|
) => ComputeNode;
|
|
36
36
|
|
|
37
|
-
declare module "../
|
|
38
|
-
interface
|
|
37
|
+
declare module "../core/Node.js" {
|
|
38
|
+
interface NodeElements {
|
|
39
39
|
compute: (
|
|
40
40
|
count: number,
|
|
41
41
|
workgroupSize?: number[],
|
|
42
42
|
) => ComputeNode;
|
|
43
|
-
computeAssign: (
|
|
44
|
-
count: number,
|
|
45
|
-
workgroupSize?: number[],
|
|
46
|
-
) => this;
|
|
47
43
|
|
|
48
44
|
computeKernel: (workgroupSize?: number[]) => ComputeNode;
|
|
49
|
-
computeKernelAssign: (workgroupSize?: number[]) => this;
|
|
50
45
|
}
|
|
51
46
|
}
|
|
@@ -6,7 +6,7 @@ import { DirectLightData, DirectRectAreaLightData } from "./LightsNode.js";
|
|
|
6
6
|
import ShadowNode from "./ShadowNode.js";
|
|
7
7
|
|
|
8
8
|
declare module "../../lights/LightShadow.js" {
|
|
9
|
-
|
|
9
|
+
interface LightShadow {
|
|
10
10
|
shadowNode?: Node;
|
|
11
11
|
}
|
|
12
12
|
}
|
|
@@ -16,6 +16,8 @@ declare class AnalyticLightNode<T extends Light> extends LightingNode {
|
|
|
16
16
|
|
|
17
17
|
constructor(light?: T | null);
|
|
18
18
|
|
|
19
|
+
disposeShadow(): void;
|
|
20
|
+
|
|
19
21
|
getLightVector(builder: NodeBuilder): Node;
|
|
20
22
|
|
|
21
23
|
setupDirect(builder: NodeBuilder): DirectLightData | undefined;
|
|
@@ -1,10 +1,11 @@
|
|
|
1
1
|
import { HemisphereLight } from "../../lights/HemisphereLight.js";
|
|
2
|
-
import
|
|
2
|
+
import { Vector3 } from "../../math/Vector3.js";
|
|
3
3
|
import Node from "../core/Node.js";
|
|
4
|
+
import UniformNode from "../core/UniformNode.js";
|
|
4
5
|
import AnalyticLightNode from "./AnalyticLightNode.js";
|
|
5
6
|
|
|
6
7
|
export default class HemisphereLightNode extends AnalyticLightNode<HemisphereLight> {
|
|
7
|
-
lightPositionNode:
|
|
8
|
+
lightPositionNode: UniformNode<"vec3", Vector3>;
|
|
8
9
|
lightDirectionNode: Node;
|
|
9
10
|
|
|
10
11
|
groundColorNode: Node;
|
|
@@ -3,7 +3,7 @@ import UniformArrayNode from "../accessors/UniformArrayNode.js";
|
|
|
3
3
|
import AnalyticLightNode from "./AnalyticLightNode.js";
|
|
4
4
|
|
|
5
5
|
declare class LightProbeNode extends AnalyticLightNode<LightProbe> {
|
|
6
|
-
lightProbe: UniformArrayNode
|
|
6
|
+
lightProbe: UniformArrayNode<"vec3">;
|
|
7
7
|
|
|
8
8
|
constructor(light?: LightProbe | null);
|
|
9
9
|
}
|
|
@@ -13,7 +13,7 @@ export interface LightingContext {
|
|
|
13
13
|
backdropAlpha: Node;
|
|
14
14
|
}
|
|
15
15
|
|
|
16
|
-
export default class LightingContextNode extends ContextNode {
|
|
16
|
+
export default class LightingContextNode extends ContextNode<unknown> {
|
|
17
17
|
lightingModelNode: LightingModel | null;
|
|
18
18
|
backdropNode: Node | null;
|
|
19
19
|
backdropAlphaNode: Node | null;
|