@types/three 0.181.0 → 0.183.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- three/README.md +1 -1
- three/examples/jsm/Addons.d.ts +0 -3
- three/examples/jsm/controls/ArcballControls.d.ts +1 -1
- three/examples/jsm/controls/DragControls.d.ts +1 -1
- three/examples/jsm/controls/FirstPersonControls.d.ts +1 -1
- three/examples/jsm/controls/FlyControls.d.ts +1 -1
- three/examples/jsm/controls/OrbitControls.d.ts +40 -1
- three/examples/jsm/controls/PointerLockControls.d.ts +1 -1
- three/examples/jsm/controls/TrackballControls.d.ts +1 -1
- three/examples/jsm/controls/TransformControls.d.ts +1 -1
- three/examples/jsm/effects/AnaglyphEffect.d.ts +4 -0
- three/examples/jsm/environments/ColorEnvironment.d.ts +9 -0
- three/examples/jsm/gpgpu/BitonicSort.d.ts +5 -5
- three/examples/jsm/helpers/AnimationPathHelper.d.ts +38 -0
- three/examples/jsm/helpers/ViewHelper.d.ts +4 -1
- three/examples/jsm/inspector/tabs/Parameters.d.ts +3 -0
- three/examples/jsm/inspector/ui/Item.d.ts +5 -0
- three/examples/jsm/libs/meshopt_decoder.module.d.ts +1 -1
- three/examples/jsm/lights/LightProbeGenerator.d.ts +11 -5
- three/examples/jsm/loaders/ColladaLoader.d.ts +27 -4
- three/examples/jsm/loaders/UltraHDRLoader.d.ts +7 -0
- three/examples/jsm/loaders/VOXLoader.d.ts +22 -5
- three/examples/jsm/math/Octree.d.ts +36 -14
- three/examples/jsm/objects/SkyMesh.d.ts +16 -6
- three/examples/jsm/objects/Water2Mesh.d.ts +7 -7
- three/examples/jsm/objects/WaterMesh.d.ts +6 -6
- three/examples/jsm/physics/AmmoPhysics.d.ts +1 -1
- three/examples/jsm/postprocessing/EffectComposer.d.ts +9 -10
- three/examples/jsm/postprocessing/OutputPass.d.ts +10 -6
- three/examples/jsm/postprocessing/RenderPass.d.ts +15 -10
- three/examples/jsm/postprocessing/UnrealBloomPass.d.ts +4 -9
- three/examples/jsm/transpiler/AST.d.ts +17 -0
- three/examples/jsm/transpiler/TSLEncoder.d.ts +2 -0
- three/examples/jsm/tsl/display/AnaglyphPassNode.d.ts +30 -0
- three/examples/jsm/tsl/display/AnamorphicNode.d.ts +1 -1
- three/examples/jsm/tsl/display/BilateralBlurNode.d.ts +27 -0
- three/examples/jsm/tsl/display/BleachBypass.d.ts +1 -1
- three/examples/jsm/tsl/display/BloomNode.d.ts +5 -5
- three/examples/jsm/tsl/display/CRT.d.ts +22 -0
- three/examples/jsm/tsl/display/DenoiseNode.d.ts +5 -5
- three/examples/jsm/tsl/display/DotScreenNode.d.ts +4 -6
- three/examples/jsm/tsl/display/GTAONode.d.ts +8 -8
- three/examples/jsm/tsl/display/GaussianBlurNode.d.ts +4 -2
- three/examples/jsm/tsl/display/GodraysNode.d.ts +20 -0
- three/examples/jsm/tsl/display/LensflareNode.d.ts +6 -6
- three/examples/jsm/tsl/display/Lut3DNode.d.ts +5 -5
- three/examples/jsm/tsl/display/MotionBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/OutlineNode.d.ts +6 -6
- three/examples/jsm/tsl/display/PixelationPassNode.d.ts +10 -10
- three/examples/jsm/tsl/display/RGBShiftNode.d.ts +2 -2
- three/examples/jsm/tsl/display/RetroPassNode.d.ts +17 -0
- three/examples/jsm/tsl/display/SSAAPassNode.d.ts +1 -1
- three/examples/jsm/tsl/display/SSGINode.d.ts +11 -11
- three/examples/jsm/tsl/display/SSRNode.d.ts +6 -6
- three/examples/jsm/tsl/display/SSSNode.d.ts +7 -5
- three/examples/jsm/tsl/display/Shape.d.ts +3 -0
- three/examples/jsm/tsl/display/TRAANode.d.ts +5 -0
- three/examples/jsm/tsl/display/TransitionNode.d.ts +3 -3
- three/examples/jsm/tsl/display/boxBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/depthAwareBlend.d.ts +15 -0
- three/examples/jsm/tsl/display/hashBlur.d.ts +1 -1
- three/examples/jsm/tsl/display/radialBlur.d.ts +12 -0
- three/examples/jsm/tsl/math/Bayer.d.ts +2 -0
- three/examples/jsm/tsl/utils/Raymarching.d.ts +2 -2
- three/package.json +4 -4
- three/src/Three.Core.d.ts +1 -1
- three/src/Three.TSL.d.ts +20 -13
- three/src/Three.WebGPU.Nodes.d.ts +2 -0
- three/src/Three.WebGPU.d.ts +3 -0
- three/src/Three.d.ts +2 -2
- three/src/animation/AnimationClip.d.ts +1 -1
- three/src/animation/AnimationMixer.d.ts +42 -0
- three/src/animation/AnimationUtils.d.ts +3 -8
- three/src/animation/KeyframeTrack.d.ts +19 -5
- three/src/animation/PropertyMixer.d.ts +5 -4
- three/src/audio/Audio.d.ts +224 -157
- three/src/audio/AudioAnalyser.d.ts +32 -27
- three/src/audio/AudioContext.d.ts +12 -12
- three/src/audio/AudioListener.d.ts +44 -65
- three/src/audio/PositionalAudio.d.ts +69 -62
- three/src/cameras/ArrayCamera.d.ts +21 -24
- three/src/cameras/Camera.d.ts +14 -53
- three/src/cameras/CubeCamera.d.ts +32 -28
- three/src/cameras/OrthographicCamera.d.ts +70 -100
- three/src/cameras/PerspectiveCamera.d.ts +133 -146
- three/src/cameras/StereoCamera.d.ts +24 -30
- three/src/constants.d.ts +28 -2
- three/src/core/BufferGeometry.d.ts +3 -1
- three/src/core/Clock.d.ts +3 -0
- three/src/core/Object3D.d.ts +31 -7
- three/src/extras/Controls.d.ts +3 -3
- three/src/geometries/TorusGeometry.d.ts +22 -3
- three/src/helpers/ArrowHelper.d.ts +34 -50
- three/src/helpers/AxesHelper.d.ts +22 -36
- three/src/helpers/Box3Helper.d.ts +14 -25
- three/src/helpers/BoxHelper.d.ts +28 -39
- three/src/helpers/CameraHelper.d.ts +31 -52
- three/src/helpers/DirectionalLightHelper.d.ts +32 -53
- three/src/helpers/GridHelper.d.ts +15 -29
- three/src/helpers/HemisphereLightHelper.d.ts +26 -49
- three/src/helpers/PlaneHelper.d.ts +21 -33
- three/src/helpers/PointLightHelper.d.ts +25 -50
- three/src/helpers/PolarGridHelper.d.ts +19 -32
- three/src/helpers/SkeletonHelper.d.ts +26 -50
- three/src/helpers/SpotLightHelper.d.ts +28 -55
- three/src/lights/AmbientLight.d.ts +15 -23
- three/src/lights/DirectionalLight.d.ts +49 -83
- three/src/lights/DirectionalLightShadow.d.ts +6 -61
- three/src/lights/HemisphereLight.d.ts +27 -47
- three/src/lights/Light.d.ts +22 -56
- three/src/lights/LightProbe.d.ts +31 -32
- three/src/lights/LightShadow.d.ts +107 -91
- three/src/lights/PointLight.d.ts +47 -77
- three/src/lights/PointLightShadow.d.ts +7 -11
- three/src/lights/RectAreaLight.d.ts +39 -59
- three/src/lights/SpotLight.d.ts +78 -117
- three/src/lights/SpotLightShadow.d.ts +17 -59
- three/src/lights/webgpu/IESSpotLight.d.ts +13 -1
- three/src/lights/webgpu/ProjectorLight.d.ts +9 -10
- three/src/materials/Material.d.ts +1 -0
- three/src/materials/MeshLambertMaterial.d.ts +6 -0
- three/src/materials/MeshPhongMaterial.d.ts +6 -0
- three/src/materials/ShaderMaterial.d.ts +18 -3
- three/src/materials/nodes/Line2NodeMaterial.d.ts +0 -6
- three/src/materials/nodes/LineBasicNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/MeshBasicNodeMaterial.d.ts +1 -2
- three/src/materials/nodes/MeshLambertNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshNormalNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/MeshSSSNodeMaterial.d.ts +5 -8
- three/src/materials/nodes/MeshToonNodeMaterial.d.ts +0 -4
- three/src/materials/nodes/NodeMaterial.d.ts +15 -2
- three/src/materials/nodes/SpriteNodeMaterial.d.ts +0 -3
- three/src/materials/nodes/VolumeNodeMaterial.d.ts +0 -2
- three/src/materials/nodes/manager/NodeMaterialObserver.d.ts +39 -93
- three/src/math/Color.d.ts +1 -0
- three/src/math/Vector3.d.ts +2 -2
- three/src/math/interpolants/BezierInterpolant.d.ts +7 -0
- three/src/nodes/Nodes.d.ts +55 -35
- three/src/nodes/TSL.d.ts +6 -6
- three/src/nodes/accessors/Arrays.d.ts +19 -10
- three/src/nodes/accessors/BufferAttributeNode.d.ts +108 -41
- three/src/nodes/accessors/BufferNode.d.ts +21 -7
- three/src/nodes/accessors/Camera.d.ts +10 -10
- three/src/nodes/accessors/CubeTextureNode.d.ts +1 -1
- three/src/nodes/accessors/InstanceNode.d.ts +13 -6
- three/src/nodes/accessors/Lights.d.ts +9 -6
- three/src/nodes/accessors/MaterialNode.d.ts +1 -3
- three/src/nodes/accessors/MaterialProperties.d.ts +4 -4
- three/src/nodes/accessors/MaterialReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/ModelNode.d.ts +34 -17
- three/src/nodes/accessors/MorphNode.d.ts +1 -1
- three/src/nodes/accessors/Normal.d.ts +13 -15
- three/src/nodes/accessors/Object3DNode.d.ts +35 -16
- three/src/nodes/accessors/Position.d.ts +9 -7
- three/src/nodes/accessors/ReferenceNode.d.ts +16 -7
- three/src/nodes/accessors/ReflectVector.d.ts +4 -5
- three/src/nodes/accessors/RendererReferenceNode.d.ts +1 -1
- three/src/nodes/accessors/SceneProperties.d.ts +5 -0
- three/src/nodes/accessors/SkinningNode.d.ts +5 -3
- three/src/nodes/accessors/StorageBufferNode.d.ts +49 -22
- three/src/nodes/accessors/StorageTextureNode.d.ts +1 -1
- three/src/nodes/accessors/Tangent.d.ts +5 -7
- three/src/nodes/accessors/Texture3DNode.d.ts +13 -1
- three/src/nodes/accessors/TextureBicubic.d.ts +3 -2
- three/src/nodes/accessors/TextureNode.d.ts +19 -18
- three/src/nodes/accessors/UV.d.ts +1 -1
- three/src/nodes/accessors/UniformArrayNode.d.ts +10 -8
- three/src/nodes/accessors/UserDataNode.d.ts +1 -1
- three/src/nodes/accessors/VelocityNode.d.ts +3 -3
- three/src/nodes/accessors/VertexColorNode.d.ts +1 -1
- three/src/nodes/code/FunctionCallNode.d.ts +0 -1
- three/src/nodes/code/FunctionNode.d.ts +7 -3
- three/src/nodes/core/ArrayNode.d.ts +2 -3
- three/src/nodes/core/AttributeNode.d.ts +12 -6
- three/src/nodes/core/BypassNode.d.ts +2 -3
- three/src/nodes/core/ConstNode.d.ts +10 -3
- three/src/nodes/core/ContextNode.d.ts +32 -21
- three/src/nodes/core/IndexNode.d.ts +1 -1
- three/src/nodes/core/InputNode.d.ts +12 -4
- three/src/nodes/core/InspectorNode.d.ts +2 -3
- three/src/nodes/core/IsolateNode.d.ts +2 -7
- three/src/nodes/core/MRTNode.d.ts +7 -0
- three/src/nodes/core/Node.d.ts +258 -39
- three/src/nodes/core/NodeAttribute.d.ts +30 -5
- three/src/nodes/core/NodeBuilder.d.ts +5 -3
- three/src/nodes/core/NodeCache.d.ts +24 -48
- three/src/nodes/core/NodeError.d.ts +9 -0
- three/src/nodes/core/NodeParser.d.ts +2 -0
- three/src/nodes/core/NodeUniform.d.ts +33 -9
- three/src/nodes/core/NodeUtils.d.ts +1 -1
- three/src/nodes/core/NodeVar.d.ts +33 -5
- three/src/nodes/core/NodeVarying.d.ts +32 -4
- three/src/nodes/core/ParameterNode.d.ts +11 -4
- three/src/nodes/core/PropertyNode.d.ts +45 -33
- three/src/nodes/core/StackTrace.d.ts +9 -0
- three/src/nodes/core/StructType.d.ts +3 -1
- three/src/nodes/core/StructTypeNode.d.ts +19 -5
- three/src/nodes/core/TempNode.d.ts +9 -3
- three/src/nodes/core/UniformNode.d.ts +53 -15
- three/src/nodes/core/VarNode.d.ts +15 -14
- three/src/nodes/core/VaryingNode.d.ts +14 -19
- three/src/nodes/core/constants.d.ts +9 -4
- three/src/nodes/display/BlendModes.d.ts +7 -27
- three/src/nodes/display/ColorAdjustment.d.ts +8 -9
- three/src/nodes/display/ColorSpaceNode.d.ts +2 -8
- three/src/nodes/display/FrontFacingNode.d.ts +1 -1
- three/src/nodes/display/NormalMapNode.d.ts +3 -1
- three/src/nodes/display/PassNode.d.ts +16 -4
- three/src/nodes/display/RenderOutputNode.d.ts +3 -7
- three/src/nodes/display/ScreenNode.d.ts +25 -17
- three/src/nodes/display/ToneMappingNode.d.ts +3 -7
- three/src/nodes/display/ViewportDepthNode.d.ts +11 -7
- three/src/nodes/display/ViewportTextureNode.d.ts +2 -0
- three/src/nodes/fog/Fog.d.ts +5 -3
- three/src/nodes/functions/BSDF/DFGLUT.d.ts +12 -0
- three/src/nodes/functions/PhysicalLightingModel.d.ts +8 -1
- three/src/nodes/geometry/RangeNode.d.ts +51 -9
- three/src/nodes/gpgpu/AtomicFunctionNode.d.ts +2 -0
- three/src/nodes/gpgpu/BarrierNode.d.ts +2 -0
- three/src/nodes/gpgpu/ComputeNode.d.ts +2 -7
- three/src/nodes/lighting/AnalyticLightNode.d.ts +3 -1
- three/src/nodes/lighting/HemisphereLightNode.d.ts +3 -2
- three/src/nodes/lighting/LightProbeNode.d.ts +1 -1
- three/src/nodes/lighting/LightUtils.d.ts +1 -1
- three/src/nodes/lighting/LightingContextNode.d.ts +1 -1
- three/src/nodes/lighting/PointShadowNode.d.ts +11 -15
- three/src/nodes/lighting/ShadowFilterNode.d.ts +2 -0
- three/src/nodes/lighting/SpotLightNode.d.ts +0 -6
- three/src/nodes/materialx/MaterialXNodes.d.ts +11 -11
- three/src/nodes/math/BitcountNode.d.ts +23 -0
- three/src/nodes/math/ConditionalNode.d.ts +43 -22
- three/src/nodes/math/Hash.d.ts +1 -1
- three/src/nodes/math/MathNode.d.ts +603 -267
- three/src/nodes/math/MathUtils.d.ts +9 -5
- three/src/nodes/math/OperatorNode.d.ts +490 -227
- three/src/nodes/math/PackFloatNode.d.ts +19 -0
- three/src/nodes/math/TriNoise3D.d.ts +3 -3
- three/src/nodes/math/UnpackFloatNode.d.ts +18 -0
- three/src/nodes/pmrem/PMREMNode.d.ts +1 -1
- three/src/nodes/procedural/Checker.d.ts +1 -1
- three/src/nodes/tsl/TSLCore.d.ts +1683 -224
- three/src/nodes/utils/ArrayElementNode.d.ts +9 -4
- three/src/nodes/utils/DebugNode.d.ts +2 -5
- three/src/nodes/utils/Discard.d.ts +2 -3
- three/src/nodes/utils/FlipNode.d.ts +11 -0
- three/src/nodes/utils/LoopNode.d.ts +17 -13
- three/src/nodes/utils/MaxMipLevelNode.d.ts +1 -1
- three/src/nodes/utils/Oscillators.d.ts +4 -4
- three/src/nodes/utils/Packing.d.ts +3 -2
- three/src/nodes/utils/PostProcessingUtils.d.ts +6 -4
- three/src/nodes/utils/RemapNode.d.ts +33 -39
- three/src/nodes/utils/RotateNode.d.ts +17 -8
- three/src/nodes/utils/SplitNode.d.ts +1 -2
- three/src/nodes/utils/SpriteSheetUV.d.ts +7 -0
- three/src/nodes/utils/StorageArrayElementNode.d.ts +18 -9
- three/src/nodes/utils/Timer.d.ts +4 -4
- three/src/nodes/utils/TriplanarTextures.d.ts +2 -2
- three/src/nodes/utils/UVUtils.d.ts +8 -3
- three/src/objects/BatchedMesh.d.ts +6 -4
- three/src/objects/InstancedMesh.d.ts +32 -24
- three/src/objects/LOD.d.ts +1 -1
- three/src/objects/Skeleton.d.ts +4 -2
- three/src/renderers/WebGLRenderer.d.ts +25 -96
- three/src/renderers/common/Animation.d.ts +46 -9
- three/src/renderers/common/Attributes.d.ts +11 -13
- three/src/renderers/common/Backend.d.ts +0 -2
- three/src/renderers/common/Background.d.ts +17 -15
- three/src/renderers/common/BindGroup.d.ts +27 -13
- three/src/renderers/common/Binding.d.ts +21 -3
- three/src/renderers/common/Bindings.d.ts +41 -17
- three/src/renderers/common/BlendMode.d.ts +22 -0
- three/src/renderers/common/Buffer.d.ts +53 -5
- three/src/renderers/common/BufferUtils.d.ts +3 -4
- three/src/renderers/common/BundleGroup.d.ts +16 -6
- three/src/renderers/common/CanvasTarget.d.ts +76 -13
- three/src/renderers/common/ChainMap.d.ts +18 -8
- three/src/renderers/common/ClippingContext.d.ts +61 -10
- three/src/renderers/common/Color4.d.ts +10 -5
- three/src/renderers/common/ComputePipeline.d.ts +16 -2
- three/src/renderers/common/Constants.d.ts +5 -3
- three/src/renderers/common/CubeRenderTarget.d.ts +24 -7
- three/src/renderers/common/DataMap.d.ts +10 -18
- three/src/renderers/common/Geometries.d.ts +45 -19
- three/src/renderers/common/Info.d.ts +62 -9
- three/src/renderers/common/InspectorBase.d.ts +19 -7
- three/src/renderers/common/Lighting.d.ts +2 -6
- three/src/renderers/common/Pipeline.d.ts +14 -2
- three/src/renderers/common/Pipelines.d.ts +58 -60
- three/src/renderers/common/PostProcessing.d.ts +14 -17
- three/src/renderers/common/ProgrammableStage.d.ts +48 -8
- three/src/renderers/common/RenderBundle.d.ts +4 -2
- three/src/renderers/common/RenderBundles.d.ts +6 -3
- three/src/renderers/common/RenderContext.d.ts +175 -7
- three/src/renderers/common/RenderContexts.d.ts +21 -24
- three/src/renderers/common/RenderList.d.ts +77 -11
- three/src/renderers/common/RenderLists.d.ts +16 -4
- three/src/renderers/common/RenderObject.d.ts +229 -47
- three/src/renderers/common/{RenderPipeline.d.ts → RenderObjectPipeline.d.ts} +17 -5
- three/src/renderers/common/RenderObjects.d.ts +55 -22
- three/src/renderers/common/Renderer.d.ts +645 -216
- three/src/renderers/common/Textures.d.ts +24 -46
- three/src/renderers/common/TimestampQueryPool.d.ts +62 -8
- three/src/renderers/common/Uniform.d.ts +143 -58
- three/src/renderers/common/UniformBuffer.d.ts +7 -5
- three/src/renderers/common/UniformsGroup.d.ts +51 -35
- three/src/renderers/common/XRManager.d.ts +321 -83
- three/src/renderers/common/XRRenderTarget.d.ts +49 -6
- three/src/renderers/common/nodes/NodeBuilderState.d.ts +75 -15
- three/src/renderers/common/nodes/NodeLibrary.d.ts +25 -5
- three/src/renderers/common/nodes/{Nodes.d.ts → NodeManager.d.ts} +54 -73
- three/src/renderers/common/nodes/NodeUniform.d.ts +60 -70
- three/src/renderers/common/nodes/NodeUniformsGroup.d.ts +23 -4
- three/src/renderers/shaders/ShaderLib.d.ts +1 -1
- three/src/renderers/shaders/UniformsLib.d.ts +0 -3
- three/src/renderers/webgl/WebGLAttributes.d.ts +9 -7
- three/src/renderers/webgl/WebGLCapabilities.d.ts +2 -2
- three/src/renderers/webgl/WebGLEnvironments.d.ts +8 -0
- three/src/renderers/webgl/WebGLExtensions.d.ts +1 -1
- three/src/renderers/webgl/WebGLIndexedBufferRenderer.d.ts +9 -5
- three/src/renderers/webgl/WebGLLights.d.ts +19 -18
- three/src/renderers/webgl/WebGLObjects.d.ts +15 -2
- three/src/renderers/webgl/WebGLProgram.d.ts +2 -10
- three/src/renderers/webgl/WebGLPrograms.d.ts +2 -3
- three/src/renderers/webgl/WebGLRenderLists.d.ts +1 -3
- three/src/renderers/webgl/WebGLShadowMap.d.ts +0 -5
- three/src/renderers/webgl/WebGLState.d.ts +305 -28
- three/src/renderers/webgl/WebGLTextures.d.ts +10 -9
- three/src/renderers/webgl/WebGLUniforms.d.ts +0 -7
- three/src/renderers/webgpu/WebGPUBackend.d.ts +0 -1
- three/src/renderers/webgpu/nodes/BasicNodeLibrary.d.ts +2 -4
- three/src/renderers/webgpu/nodes/StandardNodeLibrary.d.ts +15 -4
- three/src/renderers/webgpu/nodes/WGSLNodeBuilder.d.ts +1 -1
- three/src/scenes/Fog.d.ts +31 -37
- three/src/scenes/FogExp2.d.ts +26 -31
- three/src/scenes/Scene.d.ts +51 -65
- three/src/textures/CompressedArrayTexture.d.ts +1 -1
- three/src/textures/CubeDepthTexture.d.ts +41 -0
- three/src/textures/CubeTexture.d.ts +4 -4
- three/src/textures/DataArrayTexture.d.ts +1 -1
- three/src/utils.d.ts +18 -1
- three/examples/jsm/materials/MeshGouraudMaterial.d.ts +0 -18
- three/examples/jsm/materials/MeshPostProcessingMaterial.d.ts +0 -13
- three/examples/jsm/shaders/GodRaysShader.d.ts +0 -44
- three/src/nodes/accessors/SceneNode.d.ts +0 -21
- three/src/nodes/code/ScriptableNode.d.ts +0 -21
- three/src/nodes/code/ScriptableValueNode.d.ts +0 -9
- three/src/nodes/display/PosterizeNode.d.ts +0 -13
- three/src/nodes/functions/BSDF/DFGApprox.d.ts +0 -10
- three/src/nodes/utils/SpriteSheetUVNode.d.ts +0 -15
- three/src/renderers/webgl/WebGLCubeMaps.d.ts +0 -8
- three/src/renderers/webgl/WebGLCubeUVMaps.d.ts +0 -9
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import InputNode from "../../nodes/core/InputNode.js";
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import { LightingModelDirectInput } from "../../nodes/core/LightingModel.js";
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import Node from "../../nodes/core/Node.js";
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import NodeBuilder from "../../nodes/core/NodeBuilder.js";
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@@ -58,23 +57,23 @@ export interface MeshSSSNodeMaterialNodeProperties extends MeshPhysicalNodeMater
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/**
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thicknessPowerNode: Node<"float">;
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*/
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// eslint-disable-next-line @typescript-eslint/no-empty-interface
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@@ -87,8 +86,6 @@ export interface MeshSSSNodeMaterialParameters
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/**
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constructor(parameters?: MeshSSSNodeMaterialParameters);
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@@ -16,8 +16,6 @@ export interface MeshToonNodeMaterialParameters
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/**
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*
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*/
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@@ -29,8 +27,6 @@ declare class MeshToonNodeMaterial extends NodeMaterial {
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*/
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readonly isMeshToonNodeMaterial: boolean;
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@@ -1,4 +1,5 @@
|
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1
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import ClippingNode from "../../nodes/accessors/ClippingNode.js";
|
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2
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+
import ContextNode from "../../nodes/core/ContextNode.js";
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import LightingModel from "../../nodes/core/LightingModel.js";
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import MRTNode from "../../nodes/core/MRTNode.js";
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import Node from "../../nodes/core/Node.js";
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@@ -87,7 +88,7 @@ export interface NodeMaterialNodeProperties {
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*
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*/
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colorNode: Node | null;
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colorNode: Node<"float"> | Node<"vec2"> | Node<"vec3"> | Node<"vec4"> | Node<"color"> | null;
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/**
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@@ -152,6 +153,12 @@ export interface NodeMaterialNodeProperties {
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* @default null
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*/
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maskNode: Node | null;
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+
/**
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* This node can be used to implement a shadow mask for the material.
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*
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*/
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maskShadowNode: Node | null;
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/**
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|
|
@@ -180,7 +187,7 @@ export interface NodeMaterialNodeProperties {
|
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*
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* @default null
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*/
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geometryNode:
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geometryNode: Node | null;
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/**
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*
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|
@@ -272,6 +279,12 @@ export interface NodeMaterialNodeProperties {
|
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*/
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vertexNode: Node | null;
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+
/**
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+
* This node can be used as a global context management component for this material.
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+
*
|
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* @default null
|
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+
*/
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+
contextNode: ContextNode<unknown> | null;
|
|
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|
}
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// eslint-disable-next-line @typescript-eslint/no-empty-interface
|
|
@@ -28,7 +28,6 @@ export interface SpriteNodeMaterialNodeProperties extends NodeMaterialNodeProper
|
|
|
28
28
|
/**
|
|
29
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* Whether to use size attenuation or not.
|
|
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*
|
|
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-
* @type {boolean}
|
|
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* @default true
|
|
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*/
|
|
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|
get sizeAttenuation(): boolean;
|
|
@@ -55,8 +54,6 @@ declare class SpriteNodeMaterial extends NodeMaterial {
|
|
|
55
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|
/**
|
|
56
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|
* This flag can be used for type testing.
|
|
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56
|
*
|
|
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|
-
* @type {boolean}
|
|
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|
-
* @readonly
|
|
60
57
|
* @default true
|
|
61
58
|
*/
|
|
62
59
|
readonly isSpriteNodeMaterial: boolean;
|
|
@@ -1,111 +1,56 @@
|
|
|
1
1
|
import { BufferAttribute } from "../../../core/BufferAttribute.js";
|
|
2
2
|
import { Light } from "../../../lights/Light.js";
|
|
3
|
-
import { Matrix4 } from "../../../math/Matrix4.js";
|
|
4
3
|
import NodeBuilder from "../../../nodes/core/NodeBuilder.js";
|
|
5
4
|
import NodeFrame from "../../../nodes/core/NodeFrame.js";
|
|
6
5
|
import LightsNode from "../../../nodes/lighting/LightsNode.js";
|
|
7
6
|
import Renderer from "../../../renderers/common/Renderer.js";
|
|
8
7
|
import RenderObject from "../../../renderers/common/RenderObject.js";
|
|
9
8
|
import { Material } from "../../Material.js";
|
|
10
|
-
|
|
11
|
-
"alphaMap",
|
|
12
|
-
"alphaTest",
|
|
13
|
-
"anisotropy",
|
|
14
|
-
"anisotropyMap",
|
|
15
|
-
"anisotropyRotation",
|
|
16
|
-
"aoMap",
|
|
17
|
-
"aoMapIntensity",
|
|
18
|
-
"attenuationColor",
|
|
19
|
-
"attenuationDistance",
|
|
20
|
-
"bumpMap",
|
|
21
|
-
"clearcoat",
|
|
22
|
-
"clearcoatMap",
|
|
23
|
-
"clearcoatNormalMap",
|
|
24
|
-
"clearcoatNormalScale",
|
|
25
|
-
"clearcoatRoughness",
|
|
26
|
-
"color",
|
|
27
|
-
"dispersion",
|
|
28
|
-
"displacementMap",
|
|
29
|
-
"emissive",
|
|
30
|
-
"emissiveIntensity",
|
|
31
|
-
"emissiveMap",
|
|
32
|
-
"envMap",
|
|
33
|
-
"envMapIntensity",
|
|
34
|
-
"gradientMap",
|
|
35
|
-
"ior",
|
|
36
|
-
"iridescence",
|
|
37
|
-
"iridescenceIOR",
|
|
38
|
-
"iridescenceMap",
|
|
39
|
-
"iridescenceThicknessMap",
|
|
40
|
-
"lightMap",
|
|
41
|
-
"lightMapIntensity",
|
|
42
|
-
"map",
|
|
43
|
-
"matcap",
|
|
44
|
-
"metalness",
|
|
45
|
-
"metalnessMap",
|
|
46
|
-
"normalMap",
|
|
47
|
-
"normalScale",
|
|
48
|
-
"opacity",
|
|
49
|
-
"roughness",
|
|
50
|
-
"roughnessMap",
|
|
51
|
-
"sheen",
|
|
52
|
-
"sheenColor",
|
|
53
|
-
"sheenColorMap",
|
|
54
|
-
"sheenRoughnessMap",
|
|
55
|
-
"shininess",
|
|
56
|
-
"specular",
|
|
57
|
-
"specularColor",
|
|
58
|
-
"specularColorMap",
|
|
59
|
-
"specularIntensity",
|
|
60
|
-
"specularIntensityMap",
|
|
61
|
-
"specularMap",
|
|
62
|
-
"thickness",
|
|
63
|
-
"transmission",
|
|
64
|
-
"transmissionMap",
|
|
65
|
-
];
|
|
66
|
-
type RefreshUniform = (typeof refreshUniforms)[number];
|
|
67
|
-
type MaterialData = {
|
|
68
|
-
[K in RefreshUniform]?: unknown;
|
|
69
|
-
};
|
|
70
|
-
interface AttributesData {
|
|
71
|
-
[name: string]: {
|
|
72
|
-
version: number;
|
|
73
|
-
};
|
|
74
|
-
}
|
|
75
|
-
interface RenderObjectData {
|
|
76
|
-
material: MaterialData;
|
|
77
|
-
geometry: {
|
|
78
|
-
id: number;
|
|
79
|
-
attributes: AttributesData;
|
|
80
|
-
indexVersion: number | null;
|
|
81
|
-
drawRange: {
|
|
82
|
-
start: number;
|
|
83
|
-
count: number;
|
|
84
|
-
};
|
|
85
|
-
};
|
|
86
|
-
worldMatrix: Matrix4;
|
|
87
|
-
version?: number;
|
|
88
|
-
}
|
|
89
|
-
interface LightData {
|
|
90
|
-
map: number;
|
|
91
|
-
}
|
|
9
|
+
|
|
92
10
|
/**
|
|
93
11
|
* This class is used by {@link WebGPURenderer} as management component.
|
|
94
12
|
* It's primary purpose is to determine whether render objects require a
|
|
95
13
|
* refresh right before they are going to be rendered or not.
|
|
96
14
|
*/
|
|
97
15
|
declare class NodeMaterialObserver {
|
|
98
|
-
renderObjects: WeakMap<RenderObject, RenderObjectData>;
|
|
99
|
-
hasNode: boolean;
|
|
100
|
-
hasAnimation: boolean;
|
|
101
|
-
refreshUniforms: readonly RefreshUniform[];
|
|
102
|
-
renderId: number;
|
|
103
16
|
/**
|
|
104
17
|
* Constructs a new node material observer.
|
|
105
18
|
*
|
|
106
19
|
* @param {NodeBuilder} builder - The node builder.
|
|
107
20
|
*/
|
|
108
21
|
constructor(builder: NodeBuilder);
|
|
22
|
+
/**
|
|
23
|
+
* A node material can be used by more than one render object so the
|
|
24
|
+
* monitor must maintain a list of render objects.
|
|
25
|
+
*
|
|
26
|
+
* @type {WeakMap<RenderObject,Object>}
|
|
27
|
+
*/
|
|
28
|
+
renderObjects: WeakMap<RenderObject, unknown>;
|
|
29
|
+
/**
|
|
30
|
+
* Whether the material uses node objects or not.
|
|
31
|
+
*
|
|
32
|
+
* @type {boolean}
|
|
33
|
+
*/
|
|
34
|
+
hasNode: boolean;
|
|
35
|
+
/**
|
|
36
|
+
* Whether the node builder's 3D object is animated or not.
|
|
37
|
+
*
|
|
38
|
+
* @type {boolean}
|
|
39
|
+
*/
|
|
40
|
+
hasAnimation: boolean;
|
|
41
|
+
/**
|
|
42
|
+
* A list of all possible material uniforms
|
|
43
|
+
*
|
|
44
|
+
* @type {Array<string>}
|
|
45
|
+
*/
|
|
46
|
+
refreshUniforms: string[];
|
|
47
|
+
/**
|
|
48
|
+
* Holds the current render ID from the node frame.
|
|
49
|
+
*
|
|
50
|
+
* @type {number}
|
|
51
|
+
* @default 0
|
|
52
|
+
*/
|
|
53
|
+
renderId: number;
|
|
109
54
|
/**
|
|
110
55
|
* Returns `true` if the given render object is verified for the first time of this observer.
|
|
111
56
|
*
|
|
@@ -126,7 +71,7 @@ declare class NodeMaterialObserver {
|
|
|
126
71
|
* @param {RenderObject} renderObject - The render object.
|
|
127
72
|
* @return {Object} The monitoring data.
|
|
128
73
|
*/
|
|
129
|
-
getRenderObjectData(renderObject: RenderObject):
|
|
74
|
+
getRenderObjectData(renderObject: RenderObject): unknown;
|
|
130
75
|
/**
|
|
131
76
|
* Returns an attribute data structure holding the attributes versions for
|
|
132
77
|
* monitoring.
|
|
@@ -134,7 +79,7 @@ declare class NodeMaterialObserver {
|
|
|
134
79
|
* @param {Object} attributes - The geometry attributes.
|
|
135
80
|
* @return {Object} An object for monitoring the versions of attributes.
|
|
136
81
|
*/
|
|
137
|
-
getAttributesData(attributes: Record<string, BufferAttribute>):
|
|
82
|
+
getAttributesData(attributes: Record<string, BufferAttribute>): unknown;
|
|
138
83
|
/**
|
|
139
84
|
* Returns `true` if the node builder's material uses
|
|
140
85
|
* node properties.
|
|
@@ -150,7 +95,7 @@ declare class NodeMaterialObserver {
|
|
|
150
95
|
* @param {Material} material - The material.
|
|
151
96
|
* @return {Object} An object for monitoring material properties.
|
|
152
97
|
*/
|
|
153
|
-
getMaterialData(material: Material):
|
|
98
|
+
getMaterialData(material: Material): unknown;
|
|
154
99
|
/**
|
|
155
100
|
* Returns `true` if the given render object has not changed its state.
|
|
156
101
|
*
|
|
@@ -165,7 +110,7 @@ declare class NodeMaterialObserver {
|
|
|
165
110
|
* @param {Array<Light>} materialLights - The material lights.
|
|
166
111
|
* @return {Array<Object>} The lights data for the given material lights.
|
|
167
112
|
*/
|
|
168
|
-
getLightsData(materialLights: Light[]):
|
|
113
|
+
getLightsData(materialLights: Light[]): unknown[];
|
|
169
114
|
/**
|
|
170
115
|
* Returns the lights for the given lights node and render ID.
|
|
171
116
|
*
|
|
@@ -173,7 +118,7 @@ declare class NodeMaterialObserver {
|
|
|
173
118
|
* @param {number} renderId - The render ID.
|
|
174
119
|
* @return {Array<Object>} The lights for the given lights node and render ID.
|
|
175
120
|
*/
|
|
176
|
-
getLights(lightsNode: LightsNode, renderId: number):
|
|
121
|
+
getLights(lightsNode: LightsNode, renderId: number): unknown[];
|
|
177
122
|
/**
|
|
178
123
|
* Checks if the given render object requires a refresh.
|
|
179
124
|
*
|
|
@@ -183,4 +128,5 @@ declare class NodeMaterialObserver {
|
|
|
183
128
|
*/
|
|
184
129
|
needsRefresh(renderObject: RenderObject, nodeFrame: NodeFrame): boolean;
|
|
185
130
|
}
|
|
131
|
+
|
|
186
132
|
export default NodeMaterialObserver;
|
three/src/math/Color.d.ts
CHANGED
three/src/math/Vector3.d.ts
CHANGED
|
@@ -98,7 +98,7 @@ export class Vector3 {
|
|
|
98
98
|
*/
|
|
99
99
|
addVectors(a: Vector3Like, b: Vector3Like): this;
|
|
100
100
|
|
|
101
|
-
addScaledVector(v:
|
|
101
|
+
addScaledVector(v: Vector3Like, s: number): this;
|
|
102
102
|
|
|
103
103
|
/**
|
|
104
104
|
* Subtracts v from this vector.
|
|
@@ -123,7 +123,7 @@ export class Vector3 {
|
|
|
123
123
|
|
|
124
124
|
applyEuler(euler: Euler): this;
|
|
125
125
|
|
|
126
|
-
applyAxisAngle(axis:
|
|
126
|
+
applyAxisAngle(axis: Vector3Like, angle: number): this;
|
|
127
127
|
|
|
128
128
|
applyMatrix3(m: Matrix3): this;
|
|
129
129
|
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import { Interpolant } from "../Interpolant.js";
|
|
2
|
+
|
|
3
|
+
export class BezierInterpolant extends Interpolant {
|
|
4
|
+
constructor(parameterPositions: any, samplesValues: any, sampleSize: number, resultBuffer?: any);
|
|
5
|
+
|
|
6
|
+
interpolate_(i1: number, t0: number, t: number, t1: number): any;
|
|
7
|
+
}
|
three/src/nodes/Nodes.d.ts
CHANGED
|
@@ -9,6 +9,8 @@ export { default as BypassNode } from "./core/BypassNode.js";
|
|
|
9
9
|
export { default as ConstNode } from "./core/ConstNode.js";
|
|
10
10
|
export { default as ContextNode } from "./core/ContextNode.js";
|
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11
11
|
export { default as IndexNode, IndexNodeScope } from "./core/IndexNode.js";
|
|
12
|
+
export { default as InputNode } from "./core/InputNode.js";
|
|
13
|
+
export { default as InspectorNode } from "./core/InspectorNode.js";
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12
14
|
export { default as IsolateNode } from "./core/IsolateNode.js";
|
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13
15
|
export {
|
|
14
16
|
default as LightingModel,
|
|
@@ -26,8 +28,9 @@ export {
|
|
|
26
28
|
NodeBuilderContext,
|
|
27
29
|
NodeData,
|
|
28
30
|
} from "./core/NodeBuilder.js";
|
|
29
|
-
export { default as NodeCache
|
|
31
|
+
export { default as NodeCache } from "./core/NodeCache.js";
|
|
30
32
|
export { default as NodeCode } from "./core/NodeCode.js";
|
|
33
|
+
export { default as NodeError } from "./core/NodeError.js";
|
|
31
34
|
export { default as NodeFrame } from "./core/NodeFrame.js";
|
|
32
35
|
export { default as NodeFunctionInput } from "./core/NodeFunctionInput.js";
|
|
33
36
|
export { default as NodeUniform } from "./core/NodeUniform.js";
|
|
@@ -37,6 +40,7 @@ export { default as OutputStructNode } from "./core/OutputStructNode.js";
|
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|
37
40
|
export { default as ParameterNode } from "./core/ParameterNode.js";
|
|
38
41
|
export { default as PropertyNode } from "./core/PropertyNode.js";
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|
39
42
|
export { default as StackNode } from "./core/StackNode.js";
|
|
43
|
+
export { default as StackTrace } from "./core/StackTrace.js";
|
|
40
44
|
export { default as StructNode } from "./core/StructNode.js";
|
|
41
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|
export { default as StructTypeNode } from "./core/StructTypeNode.js";
|
|
42
46
|
export { default as SubBuildNode } from "./core/SubBuildNode.js";
|
|
@@ -49,32 +53,12 @@ export { default as VaryingNode } from "./core/VaryingNode.js";
|
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|
49
53
|
import * as NodeUtils from "./core/NodeUtils.js";
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|
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54
|
export { NodeUtils };
|
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55
|
|
|
52
|
-
// utils
|
|
53
|
-
export { default as ArrayElementNode } from "./utils/ArrayElementNode.js";
|
|
54
|
-
export { default as ConvertNode } from "./utils/ConvertNode.js";
|
|
55
|
-
export { default as DebugNode } from "./utils/DebugNode.js";
|
|
56
|
-
export { default as EventNode } from "./utils/EventNode.js";
|
|
57
|
-
export { default as FunctionOverloadingNode } from "./utils/FunctionOverloadingNode.js";
|
|
58
|
-
export { default as JoinNode } from "./utils/JoinNode.js";
|
|
59
|
-
export { default as LoopNode } from "./utils/LoopNode.js";
|
|
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|
-
export { default as MaxMipLevelNode } from "./utils/MaxMipLevelNode.js";
|
|
61
|
-
export { default as MemberNode } from "./utils/MemberNode.js";
|
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|
-
export { default as ReflectorNode, ReflectorNodeParameters } from "./utils/ReflectorNode.js";
|
|
63
|
-
export { default as RemapNode } from "./utils/RemapNode.js";
|
|
64
|
-
export { default as RotateNode } from "./utils/RotateNode.js";
|
|
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|
-
export { default as RTTNode, RTTNodeOptions } from "./utils/RTTNode.js";
|
|
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|
-
export { default as SetNode } from "./utils/SetNode.js";
|
|
67
|
-
export { default as SplitNode } from "./utils/SplitNode.js";
|
|
68
|
-
export { default as SpriteSheetUVNode } from "./utils/SpriteSheetUVNode.js";
|
|
69
|
-
export { default as StorageArrayElementNode } from "./utils/StorageArrayElementNode.js";
|
|
70
|
-
|
|
71
|
-
// math
|
|
72
|
-
export { default as BitcastNode } from "./math/BitcastNode.js";
|
|
73
|
-
|
|
74
56
|
// accessors
|
|
75
57
|
export { default as BatchNode } from "./accessors/BatchNode.js";
|
|
76
58
|
export { default as BufferAttributeNode } from "./accessors/BufferAttributeNode.js";
|
|
77
59
|
export { default as BufferNode } from "./accessors/BufferNode.js";
|
|
60
|
+
export { default as BuiltinNode } from "./accessors/BuiltinNode.js";
|
|
61
|
+
export { default as ClippingNode } from "./accessors/ClippingNode.js";
|
|
78
62
|
export { default as CubeTextureNode } from "./accessors/CubeTextureNode.js";
|
|
79
63
|
export { default as InstancedMeshNode } from "./accessors/InstancedMeshNode.js";
|
|
80
64
|
export { default as InstanceNode } from "./accessors/InstanceNode.js";
|
|
@@ -84,9 +68,9 @@ export { default as ModelNode } from "./accessors/ModelNode.js";
|
|
|
84
68
|
export { default as MorphNode } from "./accessors/MorphNode.js";
|
|
85
69
|
export { default as Object3DNode } from "./accessors/Object3DNode.js";
|
|
86
70
|
export { default as PointUVNode } from "./accessors/PointUVNode.js";
|
|
71
|
+
export { default as ReferenceBaseNode } from "./accessors/ReferenceBaseNode.js";
|
|
87
72
|
export { default as ReferenceNode } from "./accessors/ReferenceNode.js";
|
|
88
73
|
export { default as RendererReferenceNode } from "./accessors/RendererReferenceNode.js";
|
|
89
|
-
export { default as SceneNode, SceneNodeScope } from "./accessors/SceneNode.js";
|
|
90
74
|
export { default as SkinningNode } from "./accessors/SkinningNode.js";
|
|
91
75
|
export { default as StorageBufferNode } from "./accessors/StorageBufferNode.js";
|
|
92
76
|
export { default as StorageTextureNode } from "./accessors/StorageTextureNode.js";
|
|
@@ -95,42 +79,47 @@ export { default as TextureNode } from "./accessors/TextureNode.js";
|
|
|
95
79
|
export { default as TextureSizeNode } from "./accessors/TextureSizeNode.js";
|
|
96
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|
export { default as UniformArrayNode } from "./accessors/UniformArrayNode.js";
|
|
97
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|
export { default as UserDataNode, NodeUserData } from "./accessors/UserDataNode.js";
|
|
82
|
+
export { default as VelocityNode } from "./accessors/VelocityNode.js";
|
|
98
83
|
export { default as VertexColorNode } from "./accessors/VertexColorNode.js";
|
|
99
84
|
|
|
85
|
+
// code
|
|
86
|
+
export { CodeNodeInclude, default as CodeNode } from "./code/CodeNode.js";
|
|
87
|
+
export { default as ExpressionNode } from "./code/ExpressionNode.js";
|
|
88
|
+
export { default as FunctionCallNode } from "./code/FunctionCallNode.js";
|
|
89
|
+
export { default as FunctionNode } from "./code/FunctionNode.js";
|
|
90
|
+
|
|
100
91
|
// display
|
|
101
92
|
export { default as BumpMapNode } from "./display/BumpMapNode.js";
|
|
102
93
|
export { default as ColorSpaceNode } from "./display/ColorSpaceNode.js";
|
|
103
94
|
export { default as FrontFacingNode } from "./display/FrontFacingNode.js";
|
|
104
95
|
export { default as NormalMapNode } from "./display/NormalMapNode.js";
|
|
105
96
|
export { default as PassNode, PassNodeScope } from "./display/PassNode.js";
|
|
106
|
-
export { default as PosterizeNode } from "./display/PosterizeNode.js";
|
|
107
97
|
export { default as RenderOutputNode } from "./display/RenderOutputNode.js";
|
|
108
98
|
export { default as ScreenNode, ScreenNodeScope } from "./display/ScreenNode.js";
|
|
109
99
|
export { default as ToneMappingNode } from "./display/ToneMappingNode.js";
|
|
100
|
+
export { default as ToonOutlinePassNode } from "./display/ToonOutlinePassNode.js";
|
|
110
101
|
export { default as ViewportDepthNode, ViewportDepthNodeScope } from "./display/ViewportDepthNode.js";
|
|
111
102
|
export { default as ViewportDepthTextureNode } from "./display/ViewportDepthTextureNode.js";
|
|
112
103
|
export { default as ViewportSharedTextureNode } from "./display/ViewportSharedTextureNode.js";
|
|
113
104
|
export { default as ViewportTextureNode } from "./display/ViewportTextureNode.js";
|
|
114
105
|
|
|
115
|
-
// code
|
|
116
|
-
export { CodeNodeInclude, default as CodeNode } from "./code/CodeNode.js";
|
|
117
|
-
export { default as ExpressionNode } from "./code/ExpressionNode.js";
|
|
118
|
-
export { default as FunctionCallNode } from "./code/FunctionCallNode.js";
|
|
119
|
-
export { default as FunctionNode } from "./code/FunctionNode.js";
|
|
120
|
-
export { default as ScriptableNode } from "./code/ScriptableNode.js";
|
|
121
|
-
export { default as ScriptableValueNode } from "./code/ScriptableValueNode.js";
|
|
122
|
-
|
|
123
106
|
// geometry
|
|
124
107
|
export { default as RangeNode } from "./geometry/RangeNode.js";
|
|
125
108
|
|
|
126
109
|
// gpgpu
|
|
110
|
+
export { default as AtomicFunctionNode } from "./gpgpu/AtomicFunctionNode.js";
|
|
111
|
+
export { default as BarrierNode } from "./gpgpu/BarrierNode.js";
|
|
112
|
+
export { default as ComputeBuiltinNode } from "./gpgpu/ComputeBuiltinNode.js";
|
|
127
113
|
export { default as ComputeNode } from "./gpgpu/ComputeNode.js";
|
|
114
|
+
export { default as SubgroupFunctionNode } from "./gpgpu/SubgroupFunctionNode.js";
|
|
115
|
+
export { default as WorkgroupInfoNode } from "./gpgpu/WorkgroupInfoNode.js";
|
|
128
116
|
|
|
129
117
|
// lighting
|
|
130
118
|
export { default as AmbientLightNode } from "./lighting/AmbientLightNode.js";
|
|
131
119
|
export { default as AnalyticLightNode } from "./lighting/AnalyticLightNode.js";
|
|
132
120
|
export { default as AONode } from "./lighting/AONode.js";
|
|
133
121
|
export { default as BasicEnvironmentNode } from "./lighting/BasicEnvironmentNode.js";
|
|
122
|
+
export { default as BasicLightMapNode } from "./lighting/BasicLightMapNode.js";
|
|
134
123
|
export { default as DirectionalLightNode } from "./lighting/DirectionalLightNode.js";
|
|
135
124
|
export { default as EnvironmentNode } from "./lighting/EnvironmentNode.js";
|
|
136
125
|
export { default as HemisphereLightNode } from "./lighting/HemisphereLightNode.js";
|
|
@@ -141,18 +130,49 @@ export { default as LightingNode } from "./lighting/LightingNode.js";
|
|
|
141
130
|
export { default as LightProbeNode } from "./lighting/LightProbeNode.js";
|
|
142
131
|
export { default as LightsNode } from "./lighting/LightsNode.js";
|
|
143
132
|
export { default as PointLightNode } from "./lighting/PointLightNode.js";
|
|
133
|
+
export { default as PointShadowNode } from "./lighting/PointShadowNode.js";
|
|
144
134
|
export { default as ProjectorLightNode } from "./lighting/ProjectorLightNode.js";
|
|
145
135
|
export { default as RectAreaLightNode, RectAreaLightTexturesLib } from "./lighting/RectAreaLightNode.js";
|
|
146
136
|
export { default as ShadowBaseNode } from "./lighting/ShadowBaseNode.js";
|
|
147
137
|
export { default as ShadowNode } from "./lighting/ShadowNode.js";
|
|
148
138
|
export { default as SpotLightNode } from "./lighting/SpotLightNode.js";
|
|
149
139
|
|
|
150
|
-
//
|
|
151
|
-
export { default as
|
|
140
|
+
// math
|
|
141
|
+
export { default as BitcastNode } from "./math/BitcastNode.js";
|
|
142
|
+
export { default as BitcountNode } from "./math/BitcountNode.js";
|
|
143
|
+
export { default as ConditionalNode } from "./math/ConditionalNode.js";
|
|
144
|
+
export { default as MathNode } from "./math/MathNode.js";
|
|
145
|
+
export { default as OperatorNode } from "./math/OperatorNode.js";
|
|
146
|
+
export { default as PackFloatNode } from "./math/PackFloatNode.js";
|
|
147
|
+
export { default as UnpackFloatNode } from "./math/UnpackFloatNode.js";
|
|
152
148
|
|
|
153
149
|
// parsers
|
|
154
150
|
export { default as GLSLNodeParser } from "./parsers/GLSLNodeParser.js";
|
|
155
151
|
|
|
152
|
+
// pmrem
|
|
153
|
+
export { default as PMREMNode } from "./pmrem/PMREMNode.js";
|
|
154
|
+
|
|
155
|
+
// utils
|
|
156
|
+
export { default as ArrayElementNode } from "./utils/ArrayElementNode.js";
|
|
157
|
+
export { default as ConvertNode } from "./utils/ConvertNode.js";
|
|
158
|
+
export { default as CubeMapNode } from "./utils/CubeMapNode.js";
|
|
159
|
+
export { default as DebugNode } from "./utils/DebugNode.js";
|
|
160
|
+
export { default as EventNode } from "./utils/EventNode.js";
|
|
161
|
+
export { default as FlipNode } from "./utils/FlipNode.js";
|
|
162
|
+
export { default as FunctionOverloadingNode } from "./utils/FunctionOverloadingNode.js";
|
|
163
|
+
export { default as JoinNode } from "./utils/JoinNode.js";
|
|
164
|
+
export { default as LoopNode } from "./utils/LoopNode.js";
|
|
165
|
+
export { default as MaxMipLevelNode } from "./utils/MaxMipLevelNode.js";
|
|
166
|
+
export { default as MemberNode } from "./utils/MemberNode.js";
|
|
167
|
+
export { default as ReflectorNode, ReflectorNodeParameters } from "./utils/ReflectorNode.js";
|
|
168
|
+
export { default as RemapNode } from "./utils/RemapNode.js";
|
|
169
|
+
export { default as RotateNode } from "./utils/RotateNode.js";
|
|
170
|
+
export { default as RTTNode, RTTNodeOptions } from "./utils/RTTNode.js";
|
|
171
|
+
export { default as SampleNode } from "./utils/SampleNode.js";
|
|
172
|
+
export { default as SetNode } from "./utils/SetNode.js";
|
|
173
|
+
export { default as SplitNode } from "./utils/SplitNode.js";
|
|
174
|
+
export { default as StorageArrayElementNode } from "./utils/StorageArrayElementNode.js";
|
|
175
|
+
|
|
156
176
|
// lighting models
|
|
157
177
|
export { default as PhongLightingModel } from "./functions/PhongLightingModel.js";
|
|
158
178
|
export { default as PhysicalLightingModel } from "./functions/PhysicalLightingModel.js";
|
three/src/nodes/TSL.d.ts
CHANGED
|
@@ -20,9 +20,12 @@ export * from "./core/VaryingNode.js";
|
|
|
20
20
|
|
|
21
21
|
// math
|
|
22
22
|
export * from "./math/BitcastNode.js";
|
|
23
|
+
export * from "./math/BitcountNode.js";
|
|
23
24
|
export * from "./math/Hash.js";
|
|
24
25
|
export * from "./math/MathUtils.js";
|
|
26
|
+
export * from "./math/PackFloatNode.js";
|
|
25
27
|
export * from "./math/TriNoise3D.js";
|
|
28
|
+
export * from "./math/UnpackFloatNode.js";
|
|
26
29
|
|
|
27
30
|
// utils
|
|
28
31
|
export * from "./utils/EquirectUV.js";
|
|
@@ -39,7 +42,7 @@ export * from "./utils/RemapNode.js";
|
|
|
39
42
|
export * from "./utils/RotateNode.js";
|
|
40
43
|
export * from "./utils/RTTNode.js";
|
|
41
44
|
export * from "./utils/SampleNode.js";
|
|
42
|
-
export * from "./utils/
|
|
45
|
+
export * from "./utils/SpriteSheetUV.js";
|
|
43
46
|
export * from "./utils/SpriteUtils.js";
|
|
44
47
|
export * from "./utils/Timer.js";
|
|
45
48
|
export * from "./utils/TriplanarTextures.js";
|
|
@@ -74,7 +77,7 @@ export * from "./accessors/Position.js";
|
|
|
74
77
|
export * from "./accessors/ReferenceNode.js";
|
|
75
78
|
export * from "./accessors/ReflectVector.js";
|
|
76
79
|
export * from "./accessors/RendererReferenceNode.js";
|
|
77
|
-
export * from "./accessors/
|
|
80
|
+
export * from "./accessors/SceneProperties.js";
|
|
78
81
|
export * from "./accessors/SkinningNode.js";
|
|
79
82
|
export * from "./accessors/StorageBufferNode.js";
|
|
80
83
|
export * from "./accessors/StorageTextureNode.js";
|
|
@@ -96,7 +99,6 @@ export * from "./display/ColorAdjustment.js";
|
|
|
96
99
|
export * from "./display/ColorSpaceNode.js";
|
|
97
100
|
export * from "./display/FrontFacingNode.js";
|
|
98
101
|
export * from "./display/NormalMapNode.js";
|
|
99
|
-
export * from "./display/PosterizeNode.js";
|
|
100
102
|
export * from "./display/RenderOutputNode.js";
|
|
101
103
|
export * from "./display/ScreenNode.js";
|
|
102
104
|
export * from "./display/ToneMappingNode.js";
|
|
@@ -116,8 +118,6 @@ export * from "./code/CodeNode.js";
|
|
|
116
118
|
export * from "./code/ExpressionNode.js";
|
|
117
119
|
export * from "./code/FunctionCallNode.js";
|
|
118
120
|
export * from "./code/FunctionNode.js";
|
|
119
|
-
export * from "./code/ScriptableNode.js";
|
|
120
|
-
export * from "./code/ScriptableValueNode.js";
|
|
121
121
|
|
|
122
122
|
// fog
|
|
123
123
|
export * from "./fog/Fog.js";
|
|
@@ -160,7 +160,7 @@ export * from "./materialx/MaterialXNodes.js";
|
|
|
160
160
|
export { default as BRDF_GGX } from "./functions/BSDF/BRDF_GGX.js";
|
|
161
161
|
export { default as BRDF_Lambert } from "./functions/BSDF/BRDF_Lambert.js";
|
|
162
162
|
export { default as D_GGX } from "./functions/BSDF/D_GGX.js";
|
|
163
|
-
export { default as
|
|
163
|
+
export { default as DFGLUT } from "./functions/BSDF/DFGLUT.js";
|
|
164
164
|
export { default as F_Schlick } from "./functions/BSDF/F_Schlick.js";
|
|
165
165
|
export { default as Schlick_to_F0 } from "./functions/BSDF/Schlick_to_F0.js";
|
|
166
166
|
export { default as V_GGX_SmithCorrelated } from "./functions/BSDF/V_GGX_SmithCorrelated.js";
|
|
@@ -1,13 +1,22 @@
|
|
|
1
|
-
import { TypedArray } from "../../core/BufferAttribute.js";
|
|
2
|
-
import { Struct } from "../core/StructNode.js";
|
|
3
1
|
import StorageBufferNode from "./StorageBufferNode.js";
|
|
4
2
|
|
|
5
|
-
|
|
6
|
-
count:
|
|
7
|
-
|
|
8
|
-
)
|
|
3
|
+
interface ArrayFunction {
|
|
4
|
+
(count: number | Float32Array, type?: "float"): StorageBufferNode<"float">;
|
|
5
|
+
(count: number | Int32Array, type: "int"): StorageBufferNode<"int">;
|
|
6
|
+
(count: number | Uint32Array, type: "uint"): StorageBufferNode<"uint">;
|
|
7
|
+
(count: number | Float32Array, type: "vec2"): StorageBufferNode<"vec2">;
|
|
8
|
+
(count: number | Int32Array, type: "ivec2"): StorageBufferNode<"ivec2">;
|
|
9
|
+
(count: number | Uint32Array, type: "uvec2"): StorageBufferNode<"uvec2">;
|
|
10
|
+
(count: number | Float32Array, type: "vec3"): StorageBufferNode<"vec3">;
|
|
11
|
+
(count: number | Int32Array, type: "ivec3"): StorageBufferNode<"ivec3">;
|
|
12
|
+
(count: number | Uint32Array, type: "uvec3"): StorageBufferNode<"uvec3">;
|
|
13
|
+
(count: number | Float32Array, type: "vec4"): StorageBufferNode<"vec4">;
|
|
14
|
+
(count: number | Int32Array, type: "ivec4"): StorageBufferNode<"ivec4">;
|
|
15
|
+
(count: number | Uint32Array, type: "uvec4"): StorageBufferNode<"uvec4">;
|
|
16
|
+
}
|
|
9
17
|
|
|
10
|
-
export const
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
18
|
+
export const attributeArray: ArrayFunction;
|
|
19
|
+
|
|
20
|
+
export const instancedArray: ArrayFunction;
|
|
21
|
+
|
|
22
|
+
export {};
|