@tushar-br/editing-pack 1.0.194 → 1.0.195

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (450) hide show
  1. package/package.json +1 -1
  2. package/staging_area/Blender/blender.shared/shaderc_shared.dll +0 -0
  3. package/staging_area/Blender/blender.shared/sndfile.dll +0 -0
  4. package/staging_area/Blender/blender.shared/swresample-5.dll +0 -0
  5. package/staging_area/Blender/blender.shared/swscale-8.dll +0 -0
  6. package/staging_area/Blender/blender.shared/sycl8.dll +0 -0
  7. package/staging_area/Blender/blender.shared/tbb12.dll +0 -0
  8. package/staging_area/Blender/blender.shared/tbbmalloc.dll +0 -0
  9. package/staging_area/Blender/blender.shared/tbbmalloc_proxy.dll +0 -0
  10. package/staging_area/Blender/blender.shared/ur_adapter_level_zero.dll +0 -0
  11. package/staging_area/Blender/blender.shared/ur_adapter_level_zerod.dll +0 -0
  12. package/staging_area/Blender/blender.shared/ur_loader.dll +0 -0
  13. package/staging_area/Blender/blender.shared/ur_loaderd.dll +0 -0
  14. package/staging_area/Blender/blender.shared/ur_win_proxy_loader.dll +0 -0
  15. package/staging_area/Blender/blender.shared/ur_win_proxy_loaderd.dll +0 -0
  16. package/staging_area/Blender/blender.shared/usd/ar/resources/plugInfo.json +23 -0
  17. package/staging_area/Blender/blender.shared/usd/esf/resources/plugInfo.json +15 -0
  18. package/staging_area/Blender/blender.shared/usd/esfUsd/resources/plugInfo.json +15 -0
  19. package/staging_area/Blender/blender.shared/usd/exec/resources/plugInfo.json +15 -0
  20. package/staging_area/Blender/blender.shared/usd/execGeom/resources/plugInfo.json +23 -0
  21. package/staging_area/Blender/blender.shared/usd/execUsd/resources/plugInfo.json +15 -0
  22. package/staging_area/Blender/blender.shared/usd/glf/resources/plugInfo.json +14 -0
  23. package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/pcfShader.glslfx +124 -0
  24. package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/simpleLighting.glslfx +543 -0
  25. package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.cpp +265 -0
  26. package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.h +310 -0
  27. package/staging_area/Blender/blender.shared/usd/hd/resources/plugInfo.json +12 -0
  28. package/staging_area/Blender/blender.shared/usd/hdGp/resources/plugInfo.json +24 -0
  29. package/staging_area/Blender/blender.shared/usd/hdSt/resources/plugInfo.json +76 -0
  30. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/basisCurves.glslfx +1365 -0
  31. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/compute.glslfx +439 -0
  32. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/domeLight.glslfx +280 -0
  33. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/edgeId.glslfx +237 -0
  34. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLighting.glslfx +59 -0
  35. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLightingShader.glslfx +27 -0
  36. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackMaterialNetwork.glslfx +47 -0
  37. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackVolume.glslfx +97 -0
  38. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/frustumCull.glslfx +448 -0
  39. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/imageShader.glslfx +103 -0
  40. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/instancing.glslfx +217 -0
  41. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/invalidMaterialNetwork.glslfx +53 -0
  42. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/mesh.glslfx +1519 -0
  43. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshFaceCull.glslfx +40 -0
  44. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshNormal.glslfx +201 -0
  45. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshWire.glslfx +326 -0
  46. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/overlayShader.glslfx +66 -0
  47. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointDisk.glslfx +103 -0
  48. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointId.glslfx +87 -0
  49. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/points.glslfx +155 -0
  50. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/ptexTexture.glslfx +371 -0
  51. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPass.glslfx +319 -0
  52. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPassShader.glslfx +53 -0
  53. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/simpleLightingShader.glslfx +41 -0
  54. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/surfaceHelpers.glslfx +80 -0
  55. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/terminals.glslfx +458 -0
  56. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/visibility.glslfx +80 -0
  57. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/volume.glslfx +631 -0
  58. package/staging_area/Blender/blender.shared/usd/hdSt/resources/textures/fallbackBlackDomeLight.png +0 -0
  59. package/staging_area/Blender/blender.shared/usd/hdStorm/resources/plugInfo.json +22 -0
  60. package/staging_area/Blender/blender.shared/usd/hdsi/resources/plugInfo.json +20 -0
  61. package/staging_area/Blender/blender.shared/usd/hdx/resources/plugInfo.json +14 -0
  62. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/boundingBox.glslfx +52 -0
  63. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorChannel.glslfx +53 -0
  64. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorCorrection.glslfx +57 -0
  65. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/fullscreen.glslfx +48 -0
  66. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/oitResolveImageShader.glslfx +93 -0
  67. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/outline.glslfx +138 -0
  68. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPass.glslfx +405 -0
  69. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorAndSelectionShader.glslfx +56 -0
  70. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorShader.glslfx +55 -0
  71. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorWithOccludedSelectionShader.glslfx +55 -0
  72. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitOpaqueShader.glslfx +53 -0
  73. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitShader.glslfx +54 -0
  74. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitVolumeShader.glslfx +53 -0
  75. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassPickingShader.glslfx +51 -0
  76. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassShadowShader.glslfx +53 -0
  77. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/selection.glslfx +476 -0
  78. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/skydome.glslfx +46 -0
  79. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/visualize.glslfx +107 -0
  80. package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.hdr +0 -0
  81. package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.tex +0 -0
  82. package/staging_area/Blender/blender.shared/usd/hgiGL/resources/plugInfo.json +18 -0
  83. package/staging_area/Blender/blender.shared/usd/hgiVulkan/resources/plugInfo.json +18 -0
  84. package/staging_area/Blender/blender.shared/usd/hio/resources/plugInfo.json +25 -0
  85. package/staging_area/Blender/blender.shared/usd/hioOiio/resources/plugInfo.json +20 -0
  86. package/staging_area/Blender/blender.shared/usd/hioOpenVDB/resources/plugInfo.json +20 -0
  87. package/staging_area/Blender/blender.shared/usd/plugInfo.json +5 -0
  88. package/staging_area/Blender/blender.shared/usd/sdf/resources/plugInfo.json +94 -0
  89. package/staging_area/Blender/blender.shared/usd/sdr/resources/plugInfo.json +21 -0
  90. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/CMakeLists.txt +15 -0
  91. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/__init__.py +10 -0
  92. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/api.h +30 -0
  93. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.classes.txt +16 -0
  94. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.module.h +11 -0
  95. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/module.cpp +18 -0
  96. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/moduleDeps.cpp +27 -0
  97. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/plugInfo.json +15 -0
  98. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schema.usda +12 -0
  99. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.cpp +438 -0
  100. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.h +489 -0
  101. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaUserDoc.usda +20 -0
  102. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.cpp +30 -0
  103. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.h +74 -0
  104. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapSchemaClass.cpp +328 -0
  105. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapTokens.cpp +25 -0
  106. package/staging_area/Blender/blender.shared/usd/usd/resources/generatedSchema.usda +146 -0
  107. package/staging_area/Blender/blender.shared/usd/usd/resources/plugInfo.json +125 -0
  108. package/staging_area/Blender/blender.shared/usd/usd/resources/usd/schema.usda +538 -0
  109. package/staging_area/Blender/blender.shared/usd/usdGeom/resources/generatedSchema.usda +2689 -0
  110. package/staging_area/Blender/blender.shared/usd/usdGeom/resources/plugInfo.json +433 -0
  111. package/staging_area/Blender/blender.shared/usd/usdGeom/resources/usdGeom/schema.usda +2775 -0
  112. package/staging_area/Blender/blender.shared/usd/usdGeomValidators/resources/plugInfo.json +39 -0
  113. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/generatedSchema.usda +28 -0
  114. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/plugInfo.json +38 -0
  115. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/empty.glslfx +18 -0
  116. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/shaderDefs.usda +252 -0
  117. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/usdHydra/schema.usda +201 -0
  118. package/staging_area/Blender/blender.shared/usd/usdImaging/resources/plugInfo.json +340 -0
  119. package/staging_area/Blender/blender.shared/usd/usdImagingGL/resources/plugInfo.json +12 -0
  120. package/staging_area/Blender/blender.shared/usd/usdLux/resources/generatedSchema.usda +1165 -0
  121. package/staging_area/Blender/blender.shared/usd/usdLux/resources/plugInfo.json +266 -0
  122. package/staging_area/Blender/blender.shared/usd/usdLux/resources/usdLux/schema.usda +1511 -0
  123. package/staging_area/Blender/blender.shared/usd/usdMedia/resources/generatedSchema.usda +95 -0
  124. package/staging_area/Blender/blender.shared/usd/usdMedia/resources/plugInfo.json +40 -0
  125. package/staging_area/Blender/blender.shared/usd/usdMedia/resources/usdMedia/schema.usda +214 -0
  126. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/generatedSchema.usda +20 -0
  127. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/disney_principled.mtlx +140 -0
  128. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/gltf_pbr.mtlx +695 -0
  129. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_add.mtlx +52 -0
  130. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_conductor.mtlx +123 -0
  131. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_dielectric.mtlx +163 -0
  132. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_diffuse.mtlx +45 -0
  133. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_emission.mtlx +20 -0
  134. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_generalized_schlick.mtlx +172 -0
  135. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_iridescence.mtlx +103 -0
  136. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_layer.mtlx +27 -0
  137. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_mix.mtlx +41 -0
  138. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sheen.mtlx +41 -0
  139. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sss.mtlx +60 -0
  140. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_surface.mtlx +28 -0
  141. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_translucent.mtlx +22 -0
  142. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/open_pbr_surface.mtlx +676 -0
  143. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/standard_surface.mtlx +431 -0
  144. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/open_pbr_to_standard_surface.mtlx +362 -0
  145. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_gltf_pbr.mtlx +166 -0
  146. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_open_pbr.mtlx +309 -0
  147. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_usd.mtlx +128 -0
  148. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/usd_preview_surface.mtlx +438 -0
  149. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_defs.mtlx +110 -0
  150. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_ng.mtlx +392 -0
  151. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/lights_genglsl_impl.mtlx +13 -0
  152. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_directional_light.glsl +5 -0
  153. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_point_light.glsl +8 -0
  154. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_spot_light.glsl +13 -0
  155. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/lights_genmsl_impl.mtlx +13 -0
  156. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_directional_light.metal +5 -0
  157. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_point_light.metal +8 -0
  158. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_spot_light.metal +13 -0
  159. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/lights_defs.mtlx +53 -0
  160. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/core.mdl +206 -0
  161. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/hsv.mdl +80 -0
  162. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/noise.mdl +759 -0
  163. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib.mdl +30 -0
  164. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_10.mdl +234 -0
  165. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_6.mdl +1083 -0
  166. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_7.mdl +265 -0
  167. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_8.mdl +36 -0
  168. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_9.mdl +373 -0
  169. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/sampling.mdl +182 -0
  170. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib.mdl +18 -0
  171. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_10.mdl +18 -0
  172. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_6.mdl +4474 -0
  173. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_7.mdl +18 -0
  174. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_8.mdl +444 -0
  175. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_9.mdl +388 -0
  176. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genglsl/nprlib_genglsl_impl.mtlx +17 -0
  177. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmdl/nprlib_genmdl_impl.mtlx +17 -0
  178. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmsl/nprlib_genmsl_impl.mtlx +17 -0
  179. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genosl/nprlib_genosl_impl.mtlx +17 -0
  180. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_defs.mtlx +55 -0
  181. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_ng.mtlx +114 -0
  182. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_closure_type.glsl +17 -0
  183. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_fis.glsl +69 -0
  184. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_none.glsl +11 -0
  185. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_prefilter.glsl +30 -0
  186. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_albedo_table.glsl +10 -0
  187. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_prefilter_env.glsl +66 -0
  188. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet.glsl +106 -0
  189. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_diffuse.glsl +199 -0
  190. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_sheen.glsl +189 -0
  191. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_specular.glsl +510 -0
  192. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_shadow.glsl +23 -0
  193. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_opacity.glsl +6 -0
  194. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_refract.glsl +14 -0
  195. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_bsdf.glsl +7 -0
  196. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_edf.glsl +6 -0
  197. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_anisotropic_vdf.glsl +6 -0
  198. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_artistic_ior.glsl +17 -0
  199. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_blackbody.glsl +48 -0
  200. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_burley_diffuse_bsdf.glsl +33 -0
  201. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_chiang_hair_bsdf.glsl +291 -0
  202. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_conductor_bsdf.glsl +51 -0
  203. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_dielectric_bsdf.glsl +73 -0
  204. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_float.glsl +5 -0
  205. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_vector3.glsl +5 -0
  206. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_bsdf.glsl +80 -0
  207. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_edf.glsl +13 -0
  208. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_bsdf.glsl +7 -0
  209. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_vdf.glsl +7 -0
  210. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_bsdf.glsl +7 -0
  211. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_edf.glsl +6 -0
  212. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_color3.glsl +8 -0
  213. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_float.glsl +8 -0
  214. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_color3.glsl +6 -0
  215. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_float.glsl +6 -0
  216. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_oren_nayar_diffuse_bsdf.glsl +37 -0
  217. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_anisotropy.glsl +15 -0
  218. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_dual.glsl +9 -0
  219. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_sheen_bsdf.glsl +60 -0
  220. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_subsurface_bsdf.glsl +33 -0
  221. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_translucent_bsdf.glsl +28 -0
  222. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_uniform_edf.glsl +9 -0
  223. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/pbrlib_genglsl_impl.mtlx +89 -0
  224. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmdl/pbrlib_genmdl_impl.mtlx +105 -0
  225. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmsl/pbrlib_genmsl_impl.mtlx +10 -0
  226. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/lib/mx_microfacet.osl +78 -0
  227. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_anisotropic_vdf.osl +8 -0
  228. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_artistic_ior.osl +17 -0
  229. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_blackbody.osl +49 -0
  230. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_bsdf.osl +12 -0
  231. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_roughness.osl +7 -0
  232. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_dielectric_bsdf.osl +6 -0
  233. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_bsdf.osl +6 -0
  234. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_edf.osl +8 -0
  235. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_anisotropy.osl +15 -0
  236. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_dual.osl +12 -0
  237. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_subsurface_bsdf.osl +8 -0
  238. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_surface.osl +6 -0
  239. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/pbrlib_genosl_impl.mtlx +86 -0
  240. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_defs.mtlx +462 -0
  241. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_ng.mtlx +22 -0
  242. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_hsv.glsl +91 -0
  243. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_math.glsl +35 -0
  244. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_noise.glsl +707 -0
  245. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_sampling.glsl +91 -0
  246. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv.glsl +5 -0
  247. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv_vflip.glsl +5 -0
  248. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_aastep.glsl +5 -0
  249. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color3.glsl +9 -0
  250. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color4.glsl +10 -0
  251. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_float.glsl +9 -0
  252. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise2d_float.glsl +6 -0
  253. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise3d_float.glsl +6 -0
  254. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix33.glsl +6 -0
  255. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix44.glsl +7 -0
  256. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector4_matrix44.glsl +7 -0
  257. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_disjointover_color4.glsl +25 -0
  258. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color3.glsl +9 -0
  259. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color4.glsl +10 -0
  260. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_float.glsl +9 -0
  261. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_float.glsl +7 -0
  262. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector2.glsl +7 -0
  263. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector3.glsl +7 -0
  264. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector4.glsl +7 -0
  265. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color3.glsl +6 -0
  266. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color4.glsl +6 -0
  267. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color3.glsl +7 -0
  268. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color4.glsl +7 -0
  269. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_float.glsl +7 -0
  270. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector2.glsl +7 -0
  271. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector3.glsl +7 -0
  272. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector4.glsl +7 -0
  273. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color3.glsl +4 -0
  274. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color4.glsl +4 -0
  275. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_mix_surfaceshader.glsl +5 -0
  276. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_float.glsl +7 -0
  277. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector2.glsl +7 -0
  278. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector3.glsl +7 -0
  279. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector4.glsl +8 -0
  280. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_float.glsl +7 -0
  281. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector2.glsl +7 -0
  282. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector3.glsl +7 -0
  283. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector4.glsl +8 -0
  284. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_normalmap.glsl +13 -0
  285. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_premult_color4.glsl +4 -0
  286. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_float.glsl +4 -0
  287. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector2.glsl +4 -0
  288. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector3.glsl +4 -0
  289. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector4.glsl +4 -0
  290. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_float.glsl +4 -0
  291. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector2.glsl +4 -0
  292. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector3.glsl +4 -0
  293. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector4.glsl +4 -0
  294. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color3.glsl +6 -0
  295. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color4.glsl +6 -0
  296. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector2.glsl +7 -0
  297. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector3.glsl +19 -0
  298. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_smoothstep_float.glsl +9 -0
  299. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_float.glsl +6 -0
  300. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector2.glsl +6 -0
  301. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector3.glsl +6 -0
  302. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector4.glsl +6 -0
  303. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_float.glsl +6 -0
  304. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector2.glsl +6 -0
  305. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector3.glsl +6 -0
  306. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector4.glsl +6 -0
  307. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector2M3.glsl +5 -0
  308. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector3M4.glsl +5 -0
  309. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_unpremult_color4.glsl +4 -0
  310. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_float.glsl +6 -0
  311. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector2.glsl +6 -0
  312. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector3.glsl +6 -0
  313. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_float.glsl +6 -0
  314. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector2.glsl +6 -0
  315. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector3.glsl +6 -0
  316. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/stdlib_genglsl_impl.mtlx +756 -0
  317. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmdl/stdlib_genmdl_impl.mtlx +762 -0
  318. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_math.metal +129 -0
  319. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_matscalaroperators.metal +55 -0
  320. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_sampling.metal +91 -0
  321. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_texture.metal +25 -0
  322. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/stdlib_genmsl_impl.mtlx +160 -0
  323. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/color4.h +332 -0
  324. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/matrix33.h +161 -0
  325. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/mx_funcs.h +673 -0
  326. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector2.h +333 -0
  327. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector4.h +424 -0
  328. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_sampling.osl +150 -0
  329. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv.osl +4 -0
  330. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv_vflip.osl +4 -0
  331. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color3.osl +8 -0
  332. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color4.osl +9 -0
  333. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_float.osl +9 -0
  334. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise2d_float.osl +4 -0
  335. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise3d_float.osl +4 -0
  336. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_creatematrix.osl +23 -0
  337. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_disjointover_color4.osl +25 -0
  338. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color3.osl +8 -0
  339. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color4.osl +9 -0
  340. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_float.osl +9 -0
  341. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_float.osl +5 -0
  342. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector2.osl +5 -0
  343. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector3.osl +5 -0
  344. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector4.osl +5 -0
  345. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_frame_float.osl +4 -0
  346. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color3.osl +4 -0
  347. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color4.osl +9 -0
  348. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_float.osl +4 -0
  349. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_boolean.osl +5 -0
  350. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color3.osl +5 -0
  351. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color4.osl +16 -0
  352. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_float.osl +7 -0
  353. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_integer.osl +5 -0
  354. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_string.osl +5 -0
  355. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector2.osl +13 -0
  356. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector3.osl +5 -0
  357. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector4.osl +15 -0
  358. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_heighttonormal_vector3.osl +8 -0
  359. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color3.osl +4 -0
  360. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color4.osl +4 -0
  361. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color3.osl +20 -0
  362. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color4.osl +24 -0
  363. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_float.osl +20 -0
  364. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector2.osl +21 -0
  365. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector3.osl +19 -0
  366. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector4.osl +23 -0
  367. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color3.osl +4 -0
  368. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color4.osl +4 -0
  369. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_mix_surfaceshader.osl +6 -0
  370. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_float.osl +5 -0
  371. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector2.osl +5 -0
  372. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector3.osl +5 -0
  373. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector4.osl +5 -0
  374. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_float.osl +5 -0
  375. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector2.osl +5 -0
  376. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector3.osl +5 -0
  377. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector4.osl +5 -0
  378. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_normalmap.osl +24 -0
  379. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_premult_color4.osl +4 -0
  380. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color3.osl +4 -0
  381. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color4.osl +4 -0
  382. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector2.osl +7 -0
  383. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector3.osl +20 -0
  384. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_surface_unlit.osl +7 -0
  385. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_time_float.osl +6 -0
  386. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_transformmatrix_vector2M3.osl +6 -0
  387. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_unpremult_color4.osl +4 -0
  388. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_float.osl +4 -0
  389. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector2.osl +4 -0
  390. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector3.osl +4 -0
  391. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_float.osl +4 -0
  392. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector2.osl +4 -0
  393. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector3.osl +4 -0
  394. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/stdlib_genosl_impl.mtlx +752 -0
  395. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_defs.mtlx +4942 -0
  396. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_ng.mtlx +6232 -0
  397. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/essl.mtlx +14 -0
  398. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genglsl.mtlx +14 -0
  399. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmdl.mtlx +14 -0
  400. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmsl.mtlx +14 -0
  401. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genosl.mtlx +14 -0
  402. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/plugInfo.json +58 -0
  403. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/usdMtlx/schema.usda +42 -0
  404. package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/generatedSchema.usda +926 -0
  405. package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/plugInfo.json +215 -0
  406. package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/usdPhysics/schema.usda +879 -0
  407. package/staging_area/Blender/blender.shared/usd/usdPhysicsValidators/resources/plugInfo.json +54 -0
  408. package/staging_area/Blender/blender.shared/usd/usdProc/resources/generatedSchema.usda +57 -0
  409. package/staging_area/Blender/blender.shared/usd/usdProc/resources/plugInfo.json +29 -0
  410. package/staging_area/Blender/blender.shared/usd/usdProc/resources/usdProc/schema.usda +45 -0
  411. package/staging_area/Blender/blender.shared/usd/usdProcImaging/resources/plugInfo.json +22 -0
  412. package/staging_area/Blender/blender.shared/usd/usdRender/resources/generatedSchema.usda +335 -0
  413. package/staging_area/Blender/blender.shared/usd/usdRender/resources/plugInfo.json +80 -0
  414. package/staging_area/Blender/blender.shared/usd/usdRender/resources/usdRender/schema.usda +436 -0
  415. package/staging_area/Blender/blender.shared/usd/usdRi/resources/generatedSchema.usda +38 -0
  416. package/staging_area/Blender/blender.shared/usd/usdRi/resources/plugInfo.json +51 -0
  417. package/staging_area/Blender/blender.shared/usd/usdRi/resources/usdRi/schema.usda +157 -0
  418. package/staging_area/Blender/blender.shared/usd/usdRiPxrImaging/resources/plugInfo.json +53 -0
  419. package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/generatedSchema.usda +19 -0
  420. package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/plugInfo.json +29 -0
  421. package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/usdSemantics/schema.usda +36 -0
  422. package/staging_area/Blender/blender.shared/usd/usdShade/resources/generatedSchema.usda +112 -0
  423. package/staging_area/Blender/blender.shared/usd/usdShade/resources/plugInfo.json +145 -0
  424. package/staging_area/Blender/blender.shared/usd/usdShade/resources/usdShade/schema.usda +595 -0
  425. package/staging_area/Blender/blender.shared/usd/usdShadeValidators/resources/plugInfo.json +63 -0
  426. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/plugInfo.json +22 -0
  427. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/previewSurface.glslfx +498 -0
  428. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/primvarReader.glslfx +18 -0
  429. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/shaderDefs.usda +475 -0
  430. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/transform2d.glslfx +18 -0
  431. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/uvTexture.glslfx +18 -0
  432. package/staging_area/Blender/blender.shared/usd/usdSkel/resources/generatedSchema.usda +249 -0
  433. package/staging_area/Blender/blender.shared/usd/usdSkel/resources/plugInfo.json +86 -0
  434. package/staging_area/Blender/blender.shared/usd/usdSkel/resources/usdSkel/schema.usda +289 -0
  435. package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/plugInfo.json +57 -0
  436. package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/shaders/skinning.glslfx +265 -0
  437. package/staging_area/Blender/blender.shared/usd/usdSkelValidators/resources/plugInfo.json +27 -0
  438. package/staging_area/Blender/blender.shared/usd/usdUI/resources/generatedSchema.usda +123 -0
  439. package/staging_area/Blender/blender.shared/usd/usdUI/resources/plugInfo.json +62 -0
  440. package/staging_area/Blender/blender.shared/usd/usdUI/resources/usdUI/schema.usda +288 -0
  441. package/staging_area/Blender/blender.shared/usd/usdUtilsValidators/resources/plugInfo.json +45 -0
  442. package/staging_area/Blender/blender.shared/usd/usdValidation/resources/plugInfo.json +24 -0
  443. package/staging_area/Blender/blender.shared/usd/usdVol/resources/generatedSchema.usda +340 -0
  444. package/staging_area/Blender/blender.shared/usd/usdVol/resources/plugInfo.json +73 -0
  445. package/staging_area/Blender/blender.shared/usd/usdVol/resources/usdVol/schema.usda +144 -0
  446. package/staging_area/Blender/blender.shared/usd/usdVolImaging/resources/plugInfo.json +29 -0
  447. package/staging_area/Blender/blender.shared/SDL2.dll +0 -0
  448. package/staging_area/Blender/blender.shared/oslexec.dll +0 -0
  449. package/staging_area/Blender/blender.shared/oslnoise.dll +0 -0
  450. package/staging_area/Blender/blender.shared/oslquery.dll +0 -0
@@ -0,0 +1,759 @@
1
+ //
2
+ // Copyright Contributors to the MaterialX Project
3
+ // SPDX-License-Identifier: Apache-2.0
4
+ //
5
+
6
+ /********************************************************************************
7
+ MaterialX Noise Library.
8
+
9
+ This library is a modified version of the noise library found in
10
+ Open Shading Language:
11
+ github.com/imageworks/OpenShadingLanguage/blob/master/src/include/OSL/oslnoise.h
12
+
13
+ It contains the subset of noise types needed to implement the MaterialX
14
+ standard library. The modifications are mainly conversions from C++ to MDL.
15
+ Produced results should be identical to the OSL noise functions.
16
+
17
+ Original copyright notice:
18
+ ------------------------------------------------------------------------
19
+ Copyright (c) 2009-2010 Sony Pictures Imageworks Inc., et al.
20
+ All Rights Reserved.
21
+
22
+ Redistribution and use in source and binary forms, with or without
23
+ modification, are permitted provided that the following conditions are
24
+ met:
25
+ * Redistributions of source code must retain the above copyright
26
+ notice, this list of conditions and the following disclaimer.
27
+ * Redistributions in binary form must reproduce the above copyright
28
+ notice, this list of conditions and the following disclaimer in the
29
+ documentation and/or other materials provided with the distribution.
30
+ * Neither the name of Sony Pictures Imageworks nor the names of its
31
+ contributors may be used to endorse or promote products derived from
32
+ this software without specific prior written permission.
33
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
34
+ "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
35
+ LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
36
+ A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
37
+ OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
38
+ SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
39
+ LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
40
+ DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
41
+ THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
42
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
43
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
44
+ ------------------------------------------------------------------------
45
+ ********************************************************************************/
46
+
47
+ mdl 1.6;
48
+
49
+ import ::anno::*;
50
+ import ::math::*;
51
+ import ::state::*;
52
+
53
+ import .::core::*;
54
+
55
+ float mx_bilerp_float(float v0, float v1, float v2, float v3, float s, float t)
56
+ {
57
+ float s1 = 1.0 - s;
58
+ return (1.0 - t) * (v0*s1 + v1*s) + t * (v2*s1 + v3*s);
59
+ }
60
+ float3 mx_bilerp_float3(float3 v0, float3 v1, float3 v2, float3 v3, float s, float t)
61
+ {
62
+ float s1 = 1.0 - s;
63
+ return (1.0 - t) * (v0*s1 + v1*s) + t * (v2*s1 + v3*s);
64
+ }
65
+ float mx_trilerp_float(float v0, float v1, float v2, float v3, float v4, float v5, float v6, float v7, float s, float t, float r)
66
+ {
67
+ float s1 = 1.0 - s;
68
+ float t1 = 1.0 - t;
69
+ float r1 = 1.0 - r;
70
+ return (r1*(t1*(v0*s1 + v1*s) + t*(v2*s1 + v3*s)) +
71
+ r*(t1*(v4*s1 + v5*s) + t*(v6*s1 + v7*s)));
72
+ }
73
+ float3 mx_trilerp_float3(float3 v0, float3 v1, float3 v2, float3 v3, float3 v4, float3 v5, float3 v6, float3 v7, float s, float t, float r)
74
+ {
75
+ float s1 = 1.0 - s;
76
+ float t1 = 1.0 - t;
77
+ float r1 = 1.0 - r;
78
+ return (r1*(t1*(v0*s1 + v1*s) + t*(v2*s1 + v3*s)) +
79
+ r*(t1*(v4*s1 + v5*s) + t*(v6*s1 + v7*s)));
80
+ }
81
+
82
+ // 2 and 3 dimensional gradient functions - perform a dot product against a
83
+ // randomly chosen vector. Note that the gradient vector is not normalized, but
84
+ // this only affects the overall "scale" of the result, so we simply account for
85
+ // the scale by multiplying in the corresponding "perlin" function.
86
+ float mx_gradient_float(int mxp_hash, float mxp_x, float mxp_y)
87
+ {
88
+ // 8 possible directions (+-1,+-2) and (+-2,+-1)
89
+ int h = mxp_hash & 7;
90
+ float u = h<4 ? mxp_x : mxp_y;
91
+ float v = 2.0 * (h<4 ? mxp_y : mxp_x);
92
+ // compute the dot product with (x,y).
93
+ return (((h&1)!=0) ? -u : u) + (((h&2) != 0) ? -v : v);
94
+ }
95
+ float mx_gradient_float(int mxp_hash, float mxp_x, float mxp_y, float mxp_z)
96
+ {
97
+ // use vectors pointing to the edges of the cube
98
+ int h = mxp_hash & 15;
99
+ float u = h<8 ? mxp_x : mxp_y;
100
+ float v = h<4 ? mxp_y : ((h==12)||(h==14)) ? mxp_x : mxp_z;
101
+ return (((h&1)!=0)?-u:u) + (((h&2)!=0)?-v:v);
102
+ }
103
+ float3 mx_gradient_float3(int3 mxp_hash, float mxp_x, float mxp_y)
104
+ {
105
+ return float3(mx_gradient_float(mxp_hash.x, mxp_x, mxp_y),
106
+ mx_gradient_float(mxp_hash.y, mxp_x, mxp_y),
107
+ mx_gradient_float(mxp_hash.z, mxp_x, mxp_y));
108
+ }
109
+ float3 mx_gradient_float3(int3 mxp_hash, float mxp_x, float mxp_y, float mxp_z)
110
+ {
111
+ return float3(mx_gradient_float(mxp_hash.x, mxp_x, mxp_y, mxp_z),
112
+ mx_gradient_float(mxp_hash.y, mxp_x, mxp_y, mxp_z),
113
+ mx_gradient_float(mxp_hash.z, mxp_x, mxp_y, mxp_z));
114
+ }
115
+ // Scaling factors to normalize the result of gradients above.
116
+ // These factors were experimentally calculated to be:
117
+ // 2D: 0.6616
118
+ // 3D: 0.9820
119
+ //JAN: why do those differ from osl sourcecode?
120
+ float mx_gradient_scale2d_float(float mxp_v) { return 0.6616 * mxp_v; }
121
+ float mx_gradient_scale3d_float(float mxp_v) { return 0.9820 * mxp_v; }
122
+ float3 mx_gradient_scale2d_float3(float3 mxp_v) { return 0.6616 * mxp_v; }
123
+ float3 mx_gradient_scale3d_float3(float3 mxp_v) { return 0.9820 * mxp_v; }
124
+
125
+ /// Bitwise circular rotation left by k bits (for 32 bit unsigned integers)
126
+ int mx_rotl32(int mxp_x, int mxp_k)
127
+ {
128
+ return (mxp_x<<mxp_k) | (mxp_x>>>(32-mxp_k)); //note the unsigned right shift
129
+ }
130
+
131
+ int3 mx_bjmix(int a, int b, int c)
132
+ {
133
+ a -= c; a ^= mx_rotl32(c, 4); c += b;
134
+ b -= a; b ^= mx_rotl32(a, 6); a += c;
135
+ c -= b; c ^= mx_rotl32(b, 8); b += a;
136
+ a -= c; a ^= mx_rotl32(c,16); c += b;
137
+ b -= a; b ^= mx_rotl32(a,19); a += c;
138
+ c -= b; c ^= mx_rotl32(b, 4); b += a;
139
+ return int3(a, b, c);
140
+ }
141
+
142
+ // Mix up and combine the bits of a, b, and c (doesn't change them, but
143
+ // returns a hash of those three original values).
144
+ int mx_bjfinal(int mxp_a, int mxp_b, int mxp_c)
145
+ {
146
+ mxp_c ^= mxp_b; mxp_c -= mx_rotl32(mxp_b,14);
147
+ mxp_a ^= mxp_c; mxp_a -= mx_rotl32(mxp_c,11);
148
+ mxp_b ^= mxp_a; mxp_b -= mx_rotl32(mxp_a,25);
149
+ mxp_c ^= mxp_b; mxp_c -= mx_rotl32(mxp_b,16);
150
+ mxp_a ^= mxp_c; mxp_a -= mx_rotl32(mxp_c,4);
151
+ mxp_b ^= mxp_a; mxp_b -= mx_rotl32(mxp_a,14);
152
+ mxp_c ^= mxp_b; mxp_c -= mx_rotl32(mxp_b,24);
153
+ return mxp_c;
154
+ }
155
+
156
+ // Convert a 32 bit integer into a floating point number in [0,1]
157
+ float mx_bits_to_01(int mxp_bits)
158
+ {
159
+ return mxp_bits >=0 ? float(mxp_bits) / 4294967295.:
160
+ float(mxp_bits>>>1)/ 2147483647.;
161
+ }
162
+
163
+ float mx_fade(float mxp_t)
164
+ {
165
+ return mxp_t * mxp_t * mxp_t * (mxp_t * (mxp_t * 6.0 - 15.0) + 10.0);
166
+ }
167
+
168
+ int mx_hash_int(int mxp_x)
169
+ {
170
+ int len = 1;
171
+ int seed = int(0xdeadbeef) + (len << 2) + 13;
172
+ return mx_bjfinal(seed + mxp_x, seed, seed);
173
+ }
174
+
175
+ int mx_hash_int(int mxp_x, int mxp_y)
176
+ {
177
+ int len = 2;
178
+ int a, b, c;
179
+ a = b = c = int(0xdeadbeef) + (len << 2) + 13;
180
+ a += mxp_x;
181
+ b += mxp_y;
182
+ return mx_bjfinal(a, b, c);
183
+ }
184
+
185
+ int mx_hash_int(int mxp_x, int mxp_y, int mxp_z)
186
+ {
187
+ int len = 3;
188
+ int a, b, c;
189
+ a = b = c = int(0xdeadbeef) + (len << 2) + 13;
190
+ a += mxp_x;
191
+ b += mxp_y;
192
+ c += mxp_z;
193
+ return mx_bjfinal(a, b, c);
194
+ }
195
+
196
+ int mx_hash_int(int x, int y, int z, int xx)
197
+ {
198
+ int len = 4;
199
+ int a, b, c;
200
+ a = b = c = int(0xdeadbeef) + (len << 2) + 13;
201
+ a += x;
202
+ b += y;
203
+ c += z;
204
+ int3 abc = mx_bjmix(a, b, c);
205
+ a = abc.x;
206
+ b = abc.y;
207
+ c = abc.z;
208
+ a += xx;
209
+ return mx_bjfinal(a, b, c);
210
+ }
211
+
212
+ int mx_hash_int(int x, int y, int z, int xx, int yy)
213
+ {
214
+ int len = 5;
215
+ int a, b, c;
216
+ a = b = c = int(0xdeadbeef) + (len << 2) + 13;
217
+ a += x;
218
+ b += y;
219
+ c += z;
220
+ int3 abc = mx_bjmix(a, b, c);
221
+ a = abc.x;
222
+ b = abc.y;
223
+ c = abc.z;
224
+ a += xx;
225
+ b += yy;
226
+ return mx_bjfinal(a, b, c);
227
+ }
228
+
229
+ int3 mx_hash_int3(int mxp_x, int mxp_y)
230
+ {
231
+ int h = mx_hash_int(mxp_x, mxp_y);
232
+ // we only need the low-order bits to be random, so split out
233
+ // the 32 bit result into 3 parts for each channel
234
+ int3 result;
235
+ result.x = (h ) & 0xFF;
236
+ result.y = (h >>> 8 ) & 0xFF;
237
+ result.z = (h >>> 16) & 0xFF;
238
+ return result;
239
+ }
240
+
241
+ int3 mx_hash_int3(int mxp_x, int mxp_y, int mxp_z)
242
+ {
243
+ int h = mx_hash_int(mxp_x, mxp_y, mxp_z);
244
+ // we only need the low-order bits to be random, so split out
245
+ // the 32 bit result into 3 parts for each channel
246
+ int3 result;
247
+ result.x = (h ) & 0xFF;
248
+ result.y = (h >>> 8 ) & 0xFF;
249
+ result.z = (h >>> 16) & 0xFF;
250
+ return result;
251
+ }
252
+
253
+ export float mx_perlin_noise_float(
254
+ float2 mxp_p = core::mx_swizzle_xy( ::state::texture_coordinate(0)))
255
+ [[
256
+ anno::noinline()
257
+ ]]
258
+ {
259
+ float ix=math::floor(mxp_p.x);
260
+ float iy=math::floor(mxp_p.y);
261
+ int X = int(ix);
262
+ int Y = int(iy);
263
+ float fx = mxp_p.x-ix;
264
+ float fy = mxp_p.y-iy;
265
+ float u = mx_fade(fx);
266
+ float v = mx_fade(fy);
267
+ float result = mx_bilerp_float(
268
+ mx_gradient_float(mx_hash_int(X , Y ), fx , fy ),
269
+ mx_gradient_float(mx_hash_int(X+1, Y ), fx-1.0, fy ),
270
+ mx_gradient_float(mx_hash_int(X , Y+1), fx , fy-1.0),
271
+ mx_gradient_float(mx_hash_int(X+1, Y+1), fx-1.0, fy-1.0),
272
+ u, v);
273
+ return mx_gradient_scale2d_float(result);
274
+ }
275
+
276
+ export float3 mx_perlin_noise_float3(
277
+ float2 mxp_p = core::mx_swizzle_xy( ::state::texture_coordinate(0)))
278
+ [[
279
+ anno::noinline()
280
+ ]]
281
+ {
282
+ float ix=math::floor(mxp_p.x);
283
+ float iy=math::floor(mxp_p.y);
284
+ int X = int(ix);
285
+ int Y = int(iy);
286
+ float fx = mxp_p.x-ix;
287
+ float fy = mxp_p.y-iy;
288
+ float u = mx_fade(fx);
289
+ float v = mx_fade(fy);
290
+ float3 result = mx_bilerp_float3(
291
+ mx_gradient_float3(mx_hash_int3(X , Y ), fx , fy ),
292
+ mx_gradient_float3(mx_hash_int3(X+1, Y ), fx-1.0, fy ),
293
+ mx_gradient_float3(mx_hash_int3(X , Y+1), fx , fy-1.0),
294
+ mx_gradient_float3(mx_hash_int3(X+1, Y+1), fx-1.0, fy-1.0),
295
+ u, v);
296
+ return mx_gradient_scale2d_float3(result);
297
+ }
298
+
299
+ export float mx_perlin_noise_float(
300
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()))
301
+ [[
302
+ anno::noinline()
303
+ ]]
304
+ {
305
+ float ix=math::floor(mxp_p.x);
306
+ float iy=math::floor(mxp_p.y);
307
+ float iz=math::floor(mxp_p.z);
308
+ int X = int(ix);
309
+ int Y = int(iy);
310
+ int Z = int(iz);
311
+ float fx = mxp_p.x-ix;
312
+ float fy = mxp_p.y-iy;
313
+ float fz = mxp_p.z-iz;
314
+ float u = mx_fade(fx);
315
+ float v = mx_fade(fy);
316
+ float w = mx_fade(fz);
317
+ float result = mx_trilerp_float(
318
+ mx_gradient_float(mx_hash_int(X , Y , Z ), fx , fy , fz ),
319
+ mx_gradient_float(mx_hash_int(X+1, Y , Z ), fx-1.0, fy , fz ),
320
+ mx_gradient_float(mx_hash_int(X , Y+1, Z ), fx , fy-1.0, fz ),
321
+ mx_gradient_float(mx_hash_int(X+1, Y+1, Z ), fx-1.0, fy-1.0, fz ),
322
+ mx_gradient_float(mx_hash_int(X , Y , Z+1), fx , fy , fz-1.0),
323
+ mx_gradient_float(mx_hash_int(X+1, Y , Z+1), fx-1.0, fy , fz-1.0),
324
+ mx_gradient_float(mx_hash_int(X , Y+1, Z+1), fx , fy-1.0, fz-1.0),
325
+ mx_gradient_float(mx_hash_int(X+1, Y+1, Z+1), fx-1.0, fy-1.0, fz-1.0),
326
+ u, v, w);
327
+ return mx_gradient_scale3d_float(result);
328
+ }
329
+
330
+ export float3 mx_perlin_noise_float3(
331
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()))
332
+ [[
333
+ anno::noinline()
334
+ ]]
335
+ {
336
+ float ix=math::floor(mxp_p.x);
337
+ float iy=math::floor(mxp_p.y);
338
+ float iz=math::floor(mxp_p.z);
339
+ int X = int(ix);
340
+ int Y = int(iy);
341
+ int Z = int(iz);
342
+ float fx = mxp_p.x-ix;
343
+ float fy = mxp_p.y-iy;
344
+ float fz = mxp_p.z-iz;
345
+ float u = mx_fade(fx);
346
+ float v = mx_fade(fy);
347
+ float w = mx_fade(fz);
348
+ float3 result = mx_trilerp_float3(
349
+ mx_gradient_float3(mx_hash_int3(X , Y , Z ), fx , fy , fz ),
350
+ mx_gradient_float3(mx_hash_int3(X+1, Y , Z ), fx-1.0, fy , fz ),
351
+ mx_gradient_float3(mx_hash_int3(X , Y+1, Z ), fx , fy-1.0, fz ),
352
+ mx_gradient_float3(mx_hash_int3(X+1, Y+1, Z ), fx-1.0, fy-1.0, fz ),
353
+ mx_gradient_float3(mx_hash_int3(X , Y , Z+1), fx , fy , fz-1.0),
354
+ mx_gradient_float3(mx_hash_int3(X+1, Y , Z+1), fx-1.0, fy , fz-1.0),
355
+ mx_gradient_float3(mx_hash_int3(X , Y+1, Z+1), fx , fy-1.0, fz-1.0),
356
+ mx_gradient_float3(mx_hash_int3(X+1, Y+1, Z+1), fx-1.0, fy-1.0, fz-1.0),
357
+ u, v, w);
358
+ return mx_gradient_scale3d_float3(result);
359
+ }
360
+
361
+ export float mx_cell_noise_float(float mxp_p)
362
+ [[
363
+ anno::noinline()
364
+ ]]
365
+ {
366
+ int ix = math::floor(mxp_p);
367
+ return mx_bits_to_01(mx_hash_int(ix));
368
+ }
369
+
370
+ export float mx_cell_noise_float(
371
+ float2 mxp_p = core::mx_swizzle_xy( ::state::texture_coordinate(0)))
372
+ [[
373
+ anno::noinline()
374
+ ]]
375
+ {
376
+ int ix = math::floor(mxp_p.x);
377
+ int iy = math::floor(mxp_p.y);
378
+ return mx_bits_to_01(mx_hash_int(ix, iy));
379
+ }
380
+
381
+ export float mx_cell_noise_float(
382
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()))
383
+ [[
384
+ anno::noinline()
385
+ ]]
386
+ {
387
+ int ix = math::floor(mxp_p.x);
388
+ int iy = math::floor(mxp_p.y);
389
+ int iz = math::floor(mxp_p.z);
390
+ return mx_bits_to_01(mx_hash_int(ix, iy, iz));
391
+ }
392
+
393
+ export float mx_cell_noise_float(float4 mxp_p)
394
+ [[
395
+ anno::noinline()
396
+ ]]
397
+ {
398
+ int ix = math::floor(mxp_p.x);
399
+ int iy = math::floor(mxp_p.y);
400
+ int iz = math::floor(mxp_p.z);
401
+ int iw = math::floor(mxp_p.w);
402
+ return mx_bits_to_01(mx_hash_int(ix, iy, iz, iw));
403
+ }
404
+
405
+ export float3 mx_cell_noise_float3(float mxp_p)
406
+ [[
407
+ anno::noinline()
408
+ ]]
409
+ {
410
+ int ix = math::floor(mxp_p);
411
+ return float3(
412
+ mx_bits_to_01(mx_hash_int(ix, 0)),
413
+ mx_bits_to_01(mx_hash_int(ix, 1)),
414
+ mx_bits_to_01(mx_hash_int(ix, 2))
415
+ );
416
+ }
417
+
418
+ export float3 mx_cell_noise_float3(
419
+ float2 mxp_p = core::mx_swizzle_xy( ::state::texture_coordinate(0)))
420
+ [[
421
+ anno::noinline()
422
+ ]]
423
+ {
424
+ int ix = math::floor(mxp_p.x);
425
+ int iy = math::floor(mxp_p.y);
426
+ return float3(
427
+ mx_bits_to_01(mx_hash_int(ix, iy, 0)),
428
+ mx_bits_to_01(mx_hash_int(ix, iy, 1)),
429
+ mx_bits_to_01(mx_hash_int(ix, iy, 2))
430
+ );
431
+ }
432
+
433
+ export float3 mx_cell_noise_float3(
434
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()))
435
+ [[
436
+ anno::noinline()
437
+ ]]
438
+ {
439
+ int ix = math::floor(mxp_p.x);
440
+ int iy = math::floor(mxp_p.y);
441
+ int iz = math::floor(mxp_p.z);
442
+ return float3(
443
+ mx_bits_to_01(mx_hash_int(ix, iy, iz, 0)),
444
+ mx_bits_to_01(mx_hash_int(ix, iy, iz, 1)),
445
+ mx_bits_to_01(mx_hash_int(ix, iy, iz, 2))
446
+ );
447
+ }
448
+
449
+ export float3 mx_cell_noise_float3(float4 mxp_p)
450
+ [[
451
+ anno::noinline()
452
+ ]]
453
+ {
454
+ int ix = math::floor(mxp_p.x);
455
+ int iy = math::floor(mxp_p.y);
456
+ int iz = math::floor(mxp_p.z);
457
+ int iw = math::floor(mxp_p.w);
458
+ return float3(
459
+ mx_bits_to_01(mx_hash_int(ix, iy, iz, iw, 0)),
460
+ mx_bits_to_01(mx_hash_int(ix, iy, iz, iw, 1)),
461
+ mx_bits_to_01(mx_hash_int(ix, iy, iz, iw, 2))
462
+ );
463
+ }
464
+
465
+ export float mx_fractal_noise_float(
466
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()),
467
+ int mxp_octaves = 3,
468
+ float mxp_lacunarity = 2.0,
469
+ float mxp_diminish= 0.5)
470
+ [[
471
+ anno::noinline()
472
+ ]]
473
+ {
474
+ float result = 0.0;
475
+ float amplitude = 1.0;
476
+ for (int i = 0; i < mxp_octaves; ++i)
477
+ {
478
+ result += amplitude * mx_perlin_noise_float(mxp_p);
479
+ amplitude *= mxp_diminish;
480
+ mxp_p *= mxp_lacunarity;
481
+ }
482
+ return result;
483
+ }
484
+
485
+ export float3 mx_fractal_noise_float3(
486
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()),
487
+ int mxp_octaves = 3,
488
+ float mxp_lacunarity = 2.0,
489
+ float mxp_diminish= 0.5)
490
+ [[
491
+ anno::noinline()
492
+ ]]
493
+ {
494
+ float3 result = float3(0.0);
495
+ float amplitude = 1.0;
496
+ for (int i = 0; i < mxp_octaves; ++i)
497
+ {
498
+ result += amplitude * mx_perlin_noise_float3(mxp_p);
499
+ amplitude *= mxp_diminish;
500
+ mxp_p *= mxp_lacunarity;
501
+ }
502
+ return result;
503
+ }
504
+
505
+ export float2 mx_fractal_noise_float2(
506
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()),
507
+ int mxp_octaves = 3,
508
+ float mxp_lacunarity = 2.0,
509
+ float mxp_diminish= 0.5)
510
+ [[
511
+ anno::noinline()
512
+ ]]
513
+ {
514
+ return float2(mx_fractal_noise_float(mxp_p, mxp_octaves, mxp_lacunarity, mxp_diminish),
515
+ mx_fractal_noise_float(mxp_p+float3(19, 193, 17), mxp_octaves, mxp_lacunarity, mxp_diminish));
516
+ }
517
+
518
+ export float4 mx_fractal_noise_float4(
519
+ float3 mxp_p = state::transform_point(state::coordinate_internal, state::coordinate_object, state::position()),
520
+ int mxp_octaves = 3,
521
+ float mxp_lacunarity = 2.0,
522
+ float mxp_diminish= 0.5)
523
+ [[
524
+ anno::noinline()
525
+ ]]
526
+ {
527
+
528
+ float3 c = mx_fractal_noise_float3(mxp_p, mxp_octaves, mxp_lacunarity, mxp_diminish);
529
+ float a = mx_fractal_noise_float(mxp_p+float3(19, 193, 17), mxp_octaves, mxp_lacunarity, mxp_diminish);
530
+ return float4(c.x, c.y, c.z, a);
531
+ }
532
+
533
+ float mx_worley_distance2(float2 p, int x, int y, int xoff, int yoff, float jitter, int metric)
534
+ {
535
+ float3 tmp = mx_cell_noise_float3(float2(x+xoff, y+yoff));
536
+ float2 off = float2(tmp.x, tmp.y);
537
+
538
+ off -= 0.5f;
539
+ off *= jitter;
540
+ off += 0.5f;
541
+
542
+ float2 cellpos = float2(float(x), float(y)) + off;
543
+ float2 diff = cellpos - p;
544
+ if (metric == 2)
545
+ return math::abs(diff.x) + math::abs(diff.y); // Manhattan distance
546
+ if (metric == 3)
547
+ return math::max(math::abs(diff.x), math::abs(diff.y)); // Chebyshev distance
548
+ // Either Euclidean or Distance^2
549
+ return math::dot(diff, diff);
550
+ }
551
+
552
+ float mx_worley_distance3(float3 p, int x, int y, int z, int xoff, int yoff, int zoff, float jitter, int metric)
553
+ {
554
+ float3 off = mx_cell_noise_float3(float3(x+xoff, y+yoff, z+zoff));
555
+
556
+ off -= 0.5f;
557
+ off *= jitter;
558
+ off += 0.5f;
559
+
560
+ float3 cellpos = float3(float(x), float(y), float(z)) + off;
561
+ float3 diff = cellpos - p;
562
+ if (metric == 2)
563
+ return math::abs(diff.x) + math::abs(diff.y) + math::abs(diff.z); // Manhattan distance
564
+ if (metric == 3)
565
+ return math::max(math::max(math::abs(diff.x), math::abs(diff.y)), math::abs(diff.z)); // Chebyshev distance
566
+ // Either Euclidean or Distance^2
567
+ return math::dot(diff, diff);
568
+ }
569
+
570
+ export float mx_worley_noise_float(float2 p, float jitter, int metric)
571
+ {
572
+ float ix = math::floor(p.x);
573
+ float iy = math::floor(p.y);
574
+ int X = int(ix);
575
+ int Y = int(iy);
576
+ float2 localpos = float2(p.x-ix, p.y-iy);
577
+
578
+ float sqdist = 1e6f; // Some big number for jitter > 1 (not all GPUs may be IEEE)
579
+ for (int x = -1; x <= 1; ++x)
580
+ {
581
+ for (int y = -1; y <= 1; ++y)
582
+ {
583
+ float dist = mx_worley_distance2(localpos, x, y, X, Y, jitter, metric);
584
+ sqdist = math::min(sqdist, dist);
585
+ }
586
+ }
587
+ if (metric == 0)
588
+ sqdist = math::sqrt(sqdist);
589
+ return sqdist;
590
+ }
591
+
592
+ export float2 mx_worley_noise_float2(float2 p, float jitter, int metric)
593
+ {
594
+ float ix = math::floor(p.x);
595
+ float iy = math::floor(p.y);
596
+ int X = int(ix);
597
+ int Y = int(iy);
598
+ float2 localpos = float2(p.x-ix, p.y-iy);
599
+
600
+ float2 sqdist = float2(1e6f, 1e6f);
601
+ for (int x = -1; x <= 1; ++x)
602
+ {
603
+ for (int y = -1; y <= 1; ++y)
604
+ {
605
+ float dist = mx_worley_distance2(localpos, x, y, X, Y, jitter, metric);
606
+ if (dist < sqdist.x)
607
+ {
608
+ sqdist.y = sqdist.x;
609
+ sqdist.x = dist;
610
+ }
611
+ else if (dist < sqdist.y)
612
+ {
613
+ sqdist.y = dist;
614
+ }
615
+ }
616
+ }
617
+ if (metric == 0)
618
+ sqdist = math::sqrt(sqdist);
619
+ return sqdist;
620
+ }
621
+
622
+ export float3 mx_worley_noise_float3(float2 p, float jitter, int metric)
623
+ {
624
+ float ix = math::floor(p.x);
625
+ float iy = math::floor(p.y);
626
+ int X = int(ix);
627
+ int Y = int(iy);
628
+ float2 localpos = float2(p.x-ix, p.y-iy);
629
+
630
+ float3 sqdist = float3(1e6f, 1e6f, 1e6f);
631
+ for (int x = -1; x <= 1; ++x)
632
+ {
633
+ for (int y = -1; y <= 1; ++y)
634
+ {
635
+ float dist = mx_worley_distance2(localpos, x, y, X, Y, jitter, metric);
636
+ if (dist < sqdist.x)
637
+ {
638
+ sqdist.z = sqdist.y;
639
+ sqdist.y = sqdist.x;
640
+ sqdist.x = dist;
641
+ }
642
+ else if (dist < sqdist.y)
643
+ {
644
+ sqdist.z = sqdist.y;
645
+ sqdist.y = dist;
646
+ }
647
+ else if (dist < sqdist.z)
648
+ {
649
+ sqdist.z = dist;
650
+ }
651
+ }
652
+ }
653
+ if (metric == 0)
654
+ sqdist = math::sqrt(sqdist);
655
+ return sqdist;
656
+ }
657
+
658
+ export float mx_worley_noise_float(float3 p, float jitter, int metric)
659
+ {
660
+ float ix = math::floor(p.x);
661
+ float iy = math::floor(p.y);
662
+ float iz = math::floor(p.z);
663
+ int X = int(ix);
664
+ int Y = int(iy);
665
+ int Z = int(iz);
666
+ float3 localpos = float3(p.x-ix, p.y-iy, p.z-iz);
667
+
668
+ float sqdist = 1e6f;
669
+ for (int x = -1; x <= 1; ++x)
670
+ {
671
+ for (int y = -1; y <= 1; ++y)
672
+ {
673
+ for (int z = -1; z <= 1; ++z)
674
+ {
675
+ float dist = mx_worley_distance3(localpos, x, y, z, X, Y, Z, jitter, metric);
676
+ sqdist = math::min(sqdist, dist);
677
+ }
678
+ }
679
+ }
680
+ if (metric == 0)
681
+ sqdist = math::sqrt(sqdist);
682
+ return sqdist;
683
+ }
684
+
685
+ export float2 mx_worley_noise_float2(float3 p, float jitter, int metric)
686
+ {
687
+ float ix = math::floor(p.x);
688
+ float iy = math::floor(p.y);
689
+ float iz = math::floor(p.z);
690
+ int X = int(ix);
691
+ int Y = int(iy);
692
+ int Z = int(iz);
693
+ float3 localpos = float3(p.x-ix, p.y-iy, p.z-iz);
694
+
695
+ float2 sqdist = float2(1e6f, 1e6f);
696
+ for (int x = -1; x <= 1; ++x)
697
+ {
698
+ for (int y = -1; y <= 1; ++y)
699
+ {
700
+ for (int z = -1; z <= 1; ++z)
701
+ {
702
+ float dist = mx_worley_distance3(localpos, x, y, z, X, Y, Z, jitter, metric);
703
+ if (dist < sqdist.x)
704
+ {
705
+ sqdist.y = sqdist.x;
706
+ sqdist.x = dist;
707
+ }
708
+ else if (dist < sqdist.y)
709
+ {
710
+ sqdist.y = dist;
711
+ }
712
+ }
713
+ }
714
+ }
715
+ if (metric == 0)
716
+ sqdist = math::sqrt(sqdist);
717
+ return sqdist;
718
+ }
719
+
720
+ export float3 mx_worley_noise_float3(float3 p, float jitter, int metric)
721
+ {
722
+ float ix = math::floor(p.x);
723
+ float iy = math::floor(p.y);
724
+ float iz = math::floor(p.z);
725
+ int X = int(ix);
726
+ int Y = int(iy);
727
+ int Z = int(iz);
728
+ float3 localpos = float3(p.x-ix, p.y-iy, p.z-iz);
729
+
730
+ float3 sqdist = float3(1e6f, 1e6f, 1e6f);
731
+ for (int x = -1; x <= 1; ++x)
732
+ {
733
+ for (int y = -1; y <= 1; ++y)
734
+ {
735
+ for (int z = -1; z <= 1; ++z)
736
+ {
737
+ float dist = mx_worley_distance3(localpos, x, y, z, X, Y, Z, jitter, metric);
738
+ if (dist < sqdist.x)
739
+ {
740
+ sqdist.z = sqdist.y;
741
+ sqdist.y = sqdist.x;
742
+ sqdist.x = dist;
743
+ }
744
+ else if (dist < sqdist.y)
745
+ {
746
+ sqdist.z = sqdist.y;
747
+ sqdist.y = dist;
748
+ }
749
+ else if (dist < sqdist.z)
750
+ {
751
+ sqdist.z = dist;
752
+ }
753
+ }
754
+ }
755
+ }
756
+ if (metric == 0)
757
+ sqdist = math::sqrt(sqdist);
758
+ return sqdist;
759
+ }