@tushar-br/editing-pack 1.0.194 → 1.0.195
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/staging_area/Blender/blender.shared/shaderc_shared.dll +0 -0
- package/staging_area/Blender/blender.shared/sndfile.dll +0 -0
- package/staging_area/Blender/blender.shared/swresample-5.dll +0 -0
- package/staging_area/Blender/blender.shared/swscale-8.dll +0 -0
- package/staging_area/Blender/blender.shared/sycl8.dll +0 -0
- package/staging_area/Blender/blender.shared/tbb12.dll +0 -0
- package/staging_area/Blender/blender.shared/tbbmalloc.dll +0 -0
- package/staging_area/Blender/blender.shared/tbbmalloc_proxy.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_adapter_level_zero.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_adapter_level_zerod.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_loader.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_loaderd.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_win_proxy_loader.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_win_proxy_loaderd.dll +0 -0
- package/staging_area/Blender/blender.shared/usd/ar/resources/plugInfo.json +23 -0
- package/staging_area/Blender/blender.shared/usd/esf/resources/plugInfo.json +15 -0
- package/staging_area/Blender/blender.shared/usd/esfUsd/resources/plugInfo.json +15 -0
- package/staging_area/Blender/blender.shared/usd/exec/resources/plugInfo.json +15 -0
- package/staging_area/Blender/blender.shared/usd/execGeom/resources/plugInfo.json +23 -0
- package/staging_area/Blender/blender.shared/usd/execUsd/resources/plugInfo.json +15 -0
- package/staging_area/Blender/blender.shared/usd/glf/resources/plugInfo.json +14 -0
- package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/pcfShader.glslfx +124 -0
- package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/simpleLighting.glslfx +543 -0
- package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.cpp +265 -0
- package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.h +310 -0
- package/staging_area/Blender/blender.shared/usd/hd/resources/plugInfo.json +12 -0
- package/staging_area/Blender/blender.shared/usd/hdGp/resources/plugInfo.json +24 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/plugInfo.json +76 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/basisCurves.glslfx +1365 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/compute.glslfx +439 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/domeLight.glslfx +280 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/edgeId.glslfx +237 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLighting.glslfx +59 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLightingShader.glslfx +27 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackMaterialNetwork.glslfx +47 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackVolume.glslfx +97 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/frustumCull.glslfx +448 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/imageShader.glslfx +103 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/instancing.glslfx +217 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/invalidMaterialNetwork.glslfx +53 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/mesh.glslfx +1519 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshFaceCull.glslfx +40 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshNormal.glslfx +201 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshWire.glslfx +326 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/overlayShader.glslfx +66 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointDisk.glslfx +103 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointId.glslfx +87 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/points.glslfx +155 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/ptexTexture.glslfx +371 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPass.glslfx +319 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPassShader.glslfx +53 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/simpleLightingShader.glslfx +41 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/surfaceHelpers.glslfx +80 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/terminals.glslfx +458 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/visibility.glslfx +80 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/volume.glslfx +631 -0
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/textures/fallbackBlackDomeLight.png +0 -0
- package/staging_area/Blender/blender.shared/usd/hdStorm/resources/plugInfo.json +22 -0
- package/staging_area/Blender/blender.shared/usd/hdsi/resources/plugInfo.json +20 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/plugInfo.json +14 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/boundingBox.glslfx +52 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorChannel.glslfx +53 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorCorrection.glslfx +57 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/fullscreen.glslfx +48 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/oitResolveImageShader.glslfx +93 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/outline.glslfx +138 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPass.glslfx +405 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorAndSelectionShader.glslfx +56 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorShader.glslfx +55 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorWithOccludedSelectionShader.glslfx +55 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitOpaqueShader.glslfx +53 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitShader.glslfx +54 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitVolumeShader.glslfx +53 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassPickingShader.glslfx +51 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassShadowShader.glslfx +53 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/selection.glslfx +476 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/skydome.glslfx +46 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/visualize.glslfx +107 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.hdr +0 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.tex +0 -0
- package/staging_area/Blender/blender.shared/usd/hgiGL/resources/plugInfo.json +18 -0
- package/staging_area/Blender/blender.shared/usd/hgiVulkan/resources/plugInfo.json +18 -0
- package/staging_area/Blender/blender.shared/usd/hio/resources/plugInfo.json +25 -0
- package/staging_area/Blender/blender.shared/usd/hioOiio/resources/plugInfo.json +20 -0
- package/staging_area/Blender/blender.shared/usd/hioOpenVDB/resources/plugInfo.json +20 -0
- package/staging_area/Blender/blender.shared/usd/plugInfo.json +5 -0
- package/staging_area/Blender/blender.shared/usd/sdf/resources/plugInfo.json +94 -0
- package/staging_area/Blender/blender.shared/usd/sdr/resources/plugInfo.json +21 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/CMakeLists.txt +15 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/__init__.py +10 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/api.h +30 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.classes.txt +16 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.module.h +11 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/module.cpp +18 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/moduleDeps.cpp +27 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/plugInfo.json +15 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schema.usda +12 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.cpp +438 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.h +489 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaUserDoc.usda +20 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.cpp +30 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.h +74 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapSchemaClass.cpp +328 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapTokens.cpp +25 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/generatedSchema.usda +146 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/plugInfo.json +125 -0
- package/staging_area/Blender/blender.shared/usd/usd/resources/usd/schema.usda +538 -0
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/generatedSchema.usda +2689 -0
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/plugInfo.json +433 -0
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/usdGeom/schema.usda +2775 -0
- package/staging_area/Blender/blender.shared/usd/usdGeomValidators/resources/plugInfo.json +39 -0
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/generatedSchema.usda +28 -0
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/plugInfo.json +38 -0
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/empty.glslfx +18 -0
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/shaderDefs.usda +252 -0
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/usdHydra/schema.usda +201 -0
- package/staging_area/Blender/blender.shared/usd/usdImaging/resources/plugInfo.json +340 -0
- package/staging_area/Blender/blender.shared/usd/usdImagingGL/resources/plugInfo.json +12 -0
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/generatedSchema.usda +1165 -0
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/plugInfo.json +266 -0
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/usdLux/schema.usda +1511 -0
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/generatedSchema.usda +95 -0
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/plugInfo.json +40 -0
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/usdMedia/schema.usda +214 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/generatedSchema.usda +20 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/disney_principled.mtlx +140 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/gltf_pbr.mtlx +695 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_add.mtlx +52 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_conductor.mtlx +123 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_dielectric.mtlx +163 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_diffuse.mtlx +45 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_emission.mtlx +20 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_generalized_schlick.mtlx +172 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_iridescence.mtlx +103 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_layer.mtlx +27 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_mix.mtlx +41 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sheen.mtlx +41 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sss.mtlx +60 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_surface.mtlx +28 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_translucent.mtlx +22 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/open_pbr_surface.mtlx +676 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/standard_surface.mtlx +431 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/open_pbr_to_standard_surface.mtlx +362 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_gltf_pbr.mtlx +166 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_open_pbr.mtlx +309 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_usd.mtlx +128 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/usd_preview_surface.mtlx +438 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_defs.mtlx +110 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_ng.mtlx +392 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/lights_genglsl_impl.mtlx +13 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_directional_light.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_point_light.glsl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_spot_light.glsl +13 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/lights_genmsl_impl.mtlx +13 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_directional_light.metal +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_point_light.metal +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_spot_light.metal +13 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/lights_defs.mtlx +53 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/core.mdl +206 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/hsv.mdl +80 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/noise.mdl +759 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib.mdl +30 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_10.mdl +234 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_6.mdl +1083 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_7.mdl +265 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_8.mdl +36 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_9.mdl +373 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/sampling.mdl +182 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib.mdl +18 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_10.mdl +18 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_6.mdl +4474 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_7.mdl +18 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_8.mdl +444 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_9.mdl +388 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genglsl/nprlib_genglsl_impl.mtlx +17 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmdl/nprlib_genmdl_impl.mtlx +17 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmsl/nprlib_genmsl_impl.mtlx +17 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genosl/nprlib_genosl_impl.mtlx +17 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_defs.mtlx +55 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_ng.mtlx +114 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_closure_type.glsl +17 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_fis.glsl +69 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_none.glsl +11 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_prefilter.glsl +30 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_albedo_table.glsl +10 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_prefilter_env.glsl +66 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet.glsl +106 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_diffuse.glsl +199 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_sheen.glsl +189 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_specular.glsl +510 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_shadow.glsl +23 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_opacity.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_refract.glsl +14 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_bsdf.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_edf.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_anisotropic_vdf.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_artistic_ior.glsl +17 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_blackbody.glsl +48 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_burley_diffuse_bsdf.glsl +33 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_chiang_hair_bsdf.glsl +291 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_conductor_bsdf.glsl +51 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_dielectric_bsdf.glsl +73 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_float.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_vector3.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_bsdf.glsl +80 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_edf.glsl +13 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_bsdf.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_vdf.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_bsdf.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_edf.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_color3.glsl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_float.glsl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_color3.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_float.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_oren_nayar_diffuse_bsdf.glsl +37 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_anisotropy.glsl +15 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_dual.glsl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_sheen_bsdf.glsl +60 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_subsurface_bsdf.glsl +33 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_translucent_bsdf.glsl +28 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_uniform_edf.glsl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/pbrlib_genglsl_impl.mtlx +89 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmdl/pbrlib_genmdl_impl.mtlx +105 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmsl/pbrlib_genmsl_impl.mtlx +10 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/lib/mx_microfacet.osl +78 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_anisotropic_vdf.osl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_artistic_ior.osl +17 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_blackbody.osl +49 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_bsdf.osl +12 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_roughness.osl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_dielectric_bsdf.osl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_bsdf.osl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_edf.osl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_anisotropy.osl +15 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_dual.osl +12 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_subsurface_bsdf.osl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_surface.osl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/pbrlib_genosl_impl.mtlx +86 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_defs.mtlx +462 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_ng.mtlx +22 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_hsv.glsl +91 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_math.glsl +35 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_noise.glsl +707 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_sampling.glsl +91 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv_vflip.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_aastep.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color3.glsl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color4.glsl +10 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_float.glsl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise2d_float.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise3d_float.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix33.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix44.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector4_matrix44.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_disjointover_color4.glsl +25 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color3.glsl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color4.glsl +10 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_float.glsl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_float.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector2.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector3.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector4.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color3.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color4.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color3.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color4.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_float.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector2.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector3.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector4.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color3.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color4.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_mix_surfaceshader.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_float.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector2.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector3.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector4.glsl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_float.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector2.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector3.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector4.glsl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_normalmap.glsl +13 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_premult_color4.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_float.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector2.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector3.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector4.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_float.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector2.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector3.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector4.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color3.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color4.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector2.glsl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector3.glsl +19 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_smoothstep_float.glsl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_float.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector2.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector3.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector4.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_float.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector2.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector3.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector4.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector2M3.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector3M4.glsl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_unpremult_color4.glsl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_float.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector2.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector3.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_float.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector2.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector3.glsl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/stdlib_genglsl_impl.mtlx +756 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmdl/stdlib_genmdl_impl.mtlx +762 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_math.metal +129 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_matscalaroperators.metal +55 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_sampling.metal +91 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_texture.metal +25 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/stdlib_genmsl_impl.mtlx +160 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/color4.h +332 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/matrix33.h +161 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/mx_funcs.h +673 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector2.h +333 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector4.h +424 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_sampling.osl +150 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv_vflip.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color3.osl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color4.osl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_float.osl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise2d_float.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise3d_float.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_creatematrix.osl +23 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_disjointover_color4.osl +25 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color3.osl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color4.osl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_float.osl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_float.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector2.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector3.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector4.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_frame_float.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color3.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color4.osl +9 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_float.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_boolean.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color3.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color4.osl +16 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_float.osl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_integer.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_string.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector2.osl +13 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector3.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector4.osl +15 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_heighttonormal_vector3.osl +8 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color3.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color4.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color3.osl +20 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color4.osl +24 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_float.osl +20 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector2.osl +21 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector3.osl +19 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector4.osl +23 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color3.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color4.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_mix_surfaceshader.osl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_float.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector2.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector3.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector4.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_float.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector2.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector3.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector4.osl +5 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_normalmap.osl +24 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_premult_color4.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color3.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color4.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector2.osl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector3.osl +20 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_surface_unlit.osl +7 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_time_float.osl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_transformmatrix_vector2M3.osl +6 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_unpremult_color4.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_float.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector2.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector3.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_float.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector2.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector3.osl +4 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/stdlib_genosl_impl.mtlx +752 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_defs.mtlx +4942 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_ng.mtlx +6232 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/essl.mtlx +14 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genglsl.mtlx +14 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmdl.mtlx +14 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmsl.mtlx +14 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genosl.mtlx +14 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/plugInfo.json +58 -0
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/usdMtlx/schema.usda +42 -0
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/generatedSchema.usda +926 -0
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/plugInfo.json +215 -0
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/usdPhysics/schema.usda +879 -0
- package/staging_area/Blender/blender.shared/usd/usdPhysicsValidators/resources/plugInfo.json +54 -0
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/generatedSchema.usda +57 -0
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/plugInfo.json +29 -0
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/usdProc/schema.usda +45 -0
- package/staging_area/Blender/blender.shared/usd/usdProcImaging/resources/plugInfo.json +22 -0
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/generatedSchema.usda +335 -0
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/plugInfo.json +80 -0
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/usdRender/schema.usda +436 -0
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/generatedSchema.usda +38 -0
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/plugInfo.json +51 -0
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/usdRi/schema.usda +157 -0
- package/staging_area/Blender/blender.shared/usd/usdRiPxrImaging/resources/plugInfo.json +53 -0
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/generatedSchema.usda +19 -0
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/plugInfo.json +29 -0
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/usdSemantics/schema.usda +36 -0
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/generatedSchema.usda +112 -0
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/plugInfo.json +145 -0
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/usdShade/schema.usda +595 -0
- package/staging_area/Blender/blender.shared/usd/usdShadeValidators/resources/plugInfo.json +63 -0
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/plugInfo.json +22 -0
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/previewSurface.glslfx +498 -0
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/primvarReader.glslfx +18 -0
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/shaderDefs.usda +475 -0
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/transform2d.glslfx +18 -0
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/uvTexture.glslfx +18 -0
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/generatedSchema.usda +249 -0
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/plugInfo.json +86 -0
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/usdSkel/schema.usda +289 -0
- package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/plugInfo.json +57 -0
- package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/shaders/skinning.glslfx +265 -0
- package/staging_area/Blender/blender.shared/usd/usdSkelValidators/resources/plugInfo.json +27 -0
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/generatedSchema.usda +123 -0
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/plugInfo.json +62 -0
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/usdUI/schema.usda +288 -0
- package/staging_area/Blender/blender.shared/usd/usdUtilsValidators/resources/plugInfo.json +45 -0
- package/staging_area/Blender/blender.shared/usd/usdValidation/resources/plugInfo.json +24 -0
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/generatedSchema.usda +340 -0
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/plugInfo.json +73 -0
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/usdVol/schema.usda +144 -0
- package/staging_area/Blender/blender.shared/usd/usdVolImaging/resources/plugInfo.json +29 -0
- package/staging_area/Blender/blender.shared/SDL2.dll +0 -0
- package/staging_area/Blender/blender.shared/oslexec.dll +0 -0
- package/staging_area/Blender/blender.shared/oslnoise.dll +0 -0
- package/staging_area/Blender/blender.shared/oslquery.dll +0 -0
|
@@ -0,0 +1,543 @@
|
|
|
1
|
+
-- glslfx version 0.1
|
|
2
|
+
|
|
3
|
+
//
|
|
4
|
+
// Copyright 2016 Pixar
|
|
5
|
+
//
|
|
6
|
+
// Licensed under the terms set forth in the LICENSE.txt file available at
|
|
7
|
+
// https://openusd.org/license.
|
|
8
|
+
//
|
|
9
|
+
|
|
10
|
+
--- This is what an import might look like.
|
|
11
|
+
--- #import $TOOLS/glf/shaders/simpleLighting.glslfx
|
|
12
|
+
|
|
13
|
+
-- glsl SimpleLighting.GeometryInjection
|
|
14
|
+
#ifndef NUM_SHADOWS
|
|
15
|
+
#define NUM_SHADOWS 0
|
|
16
|
+
#endif
|
|
17
|
+
|
|
18
|
+
#if NUM_SHADOWS == 0
|
|
19
|
+
|
|
20
|
+
#else // NUM_SHADOWS == 0
|
|
21
|
+
|
|
22
|
+
struct ShadowMatrix {
|
|
23
|
+
mat4 eyeToShadowMatrix;
|
|
24
|
+
mat4 shadowToEyeMatrix;
|
|
25
|
+
float blur;
|
|
26
|
+
float bias;
|
|
27
|
+
float padding0;
|
|
28
|
+
float padding1;
|
|
29
|
+
};
|
|
30
|
+
|
|
31
|
+
FORWARD_DECL(mat4 GetWorldToViewMatrix());
|
|
32
|
+
FORWARD_DECL(mat4 GetWorldToViewInverseMatrix());
|
|
33
|
+
|
|
34
|
+
ShadowMatrix GetShadow(int shadowIndex) {
|
|
35
|
+
ShadowMatrix shadowMat;
|
|
36
|
+
shadowMat.eyeToShadowMatrix = HdGet_shadow_worldToShadowMatrix(shadowIndex)
|
|
37
|
+
* GetWorldToViewInverseMatrix();
|
|
38
|
+
shadowMat.shadowToEyeMatrix = GetWorldToViewMatrix() *
|
|
39
|
+
HdGet_shadow_shadowToWorldMatrix(shadowIndex);
|
|
40
|
+
shadowMat.blur = HdGet_shadow_blur(shadowIndex);
|
|
41
|
+
shadowMat.bias = HdGet_shadow_bias(shadowIndex);
|
|
42
|
+
return shadowMat;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
out vec2 FshadowFilterWidth[NUM_SHADOWS];
|
|
46
|
+
|
|
47
|
+
// Transforms a unit tangent vector parallel to a coordinate axis in
|
|
48
|
+
// shadow space to eye space and returns the length of the result
|
|
49
|
+
// (without doing the perspective division).
|
|
50
|
+
//
|
|
51
|
+
// The first argument is assumed to be a column of the shadow to eye
|
|
52
|
+
// matrix (using first column corresponds to unit tangent vector
|
|
53
|
+
// pointing in x-direction, ...). The second argument is supposed to
|
|
54
|
+
// be the (homogeneous) coordinates of the point in eye space.
|
|
55
|
+
//
|
|
56
|
+
float
|
|
57
|
+
shadowTangentLength(vec4 dir, vec4 Peye)
|
|
58
|
+
{
|
|
59
|
+
// Computation similar to computeRayDirectionEye in volume.glslfx.
|
|
60
|
+
const vec3 shadowTangent = dir.xyz * Peye.w - dir.w * Peye.xyz;
|
|
61
|
+
return length(shadowTangent);
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
// Computes the lengths that tangent vectors parallel to the x-,
|
|
65
|
+
// respectively, y-direction in shadow space at the current location
|
|
66
|
+
// need to have such that their image in eye space have length blur
|
|
67
|
+
// (without perspective division).
|
|
68
|
+
//
|
|
69
|
+
void
|
|
70
|
+
computeShadowFilterWidth(vec4 Peye)
|
|
71
|
+
{
|
|
72
|
+
// interpolate filter width
|
|
73
|
+
for (int i = 0; i < NUM_SHADOWS; ++i) {
|
|
74
|
+
ShadowMatrix shadowMat = GetShadow(i);
|
|
75
|
+
FShadowFilterWidth[i] =
|
|
76
|
+
vec2(shadowMat.blur) /
|
|
77
|
+
vec2(shadowTangentLength(shadowMat.shadowToEyeMatrix[0], Peye),
|
|
78
|
+
shadowTangentLength(shadowMat.shadowToEyeMatrix[1], Peye));
|
|
79
|
+
}
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
#define COMPUTE_SHADOW_FILTER_WIDTH 1
|
|
83
|
+
|
|
84
|
+
#endif // NUM_SHADOWS == 0
|
|
85
|
+
|
|
86
|
+
-- glsl SimpleLighting.LightIntegrator
|
|
87
|
+
|
|
88
|
+
// ---------------------------------------------------------------------------
|
|
89
|
+
// struct definitions
|
|
90
|
+
// ---------------------------------------------------------------------------
|
|
91
|
+
#ifndef NUM_LIGHTS
|
|
92
|
+
#define NUM_LIGHTS 0
|
|
93
|
+
#endif
|
|
94
|
+
#ifndef NUM_SHADOWS
|
|
95
|
+
#define NUM_SHADOWS 0
|
|
96
|
+
#endif
|
|
97
|
+
|
|
98
|
+
#ifndef HD_HAS_integrateLights
|
|
99
|
+
#define HD_HAS_integrateLights
|
|
100
|
+
#endif
|
|
101
|
+
|
|
102
|
+
struct LightSource {
|
|
103
|
+
vec4 position;
|
|
104
|
+
vec4 ambient;
|
|
105
|
+
vec4 diffuse;
|
|
106
|
+
vec4 specular;
|
|
107
|
+
vec4 spotDirection;
|
|
108
|
+
vec4 spotCutoffAndFalloff;
|
|
109
|
+
vec4 attenuation;
|
|
110
|
+
mat4 worldToLightTransform;
|
|
111
|
+
int shadowIndexStart;
|
|
112
|
+
int shadowIndexEnd;
|
|
113
|
+
bool hasShadow;
|
|
114
|
+
bool isIndirectLight;
|
|
115
|
+
};
|
|
116
|
+
|
|
117
|
+
struct ShadowMatrix {
|
|
118
|
+
mat4 eyeToShadowMatrix;
|
|
119
|
+
mat4 shadowToEyeMatrix;
|
|
120
|
+
float blur;
|
|
121
|
+
float bias;
|
|
122
|
+
float padding0;
|
|
123
|
+
float padding1;
|
|
124
|
+
};
|
|
125
|
+
|
|
126
|
+
struct LightingContribution {
|
|
127
|
+
vec3 ambient;
|
|
128
|
+
vec3 diffuse;
|
|
129
|
+
vec3 specular;
|
|
130
|
+
};
|
|
131
|
+
|
|
132
|
+
struct LightingInterfaceProperties {
|
|
133
|
+
float shininess;
|
|
134
|
+
float roughness;
|
|
135
|
+
float metallic;
|
|
136
|
+
vec3 matSpecular;
|
|
137
|
+
};
|
|
138
|
+
|
|
139
|
+
// ---------------------------------------------------------------------------
|
|
140
|
+
// data accessors
|
|
141
|
+
// ---------------------------------------------------------------------------
|
|
142
|
+
#if NUM_LIGHTS == 0
|
|
143
|
+
|
|
144
|
+
#else // NUM_LIGHTS == 0
|
|
145
|
+
|
|
146
|
+
bool GetUseLighting() {
|
|
147
|
+
return HdGet_useLighting();
|
|
148
|
+
}
|
|
149
|
+
|
|
150
|
+
bool GetUseColorMaterialDiffuse() {
|
|
151
|
+
return HdGet_useColorMaterialDiffuse();
|
|
152
|
+
}
|
|
153
|
+
|
|
154
|
+
FORWARD_DECL(mat4 GetWorldToViewMatrix());
|
|
155
|
+
FORWARD_DECL(mat4 GetWorldToViewInverseMatrix());
|
|
156
|
+
|
|
157
|
+
LightSource GetLightSource(int lightIndex) {
|
|
158
|
+
LightSource light;
|
|
159
|
+
light.position = GetWorldToViewMatrix() *
|
|
160
|
+
HdGet_lightSource_position(lightIndex);
|
|
161
|
+
light.ambient = HdGet_lightSource_ambient(lightIndex);
|
|
162
|
+
light.diffuse = HdGet_lightSource_diffuse(lightIndex);
|
|
163
|
+
light.specular = HdGet_lightSource_specular(lightIndex);
|
|
164
|
+
light.spotDirection = GetWorldToViewMatrix() *
|
|
165
|
+
vec4(HdGet_lightSource_spotDirection(lightIndex), 0);
|
|
166
|
+
light.spotCutoffAndFalloff = vec4(HdGet_lightSource_spotCutoff(lightIndex),
|
|
167
|
+
HdGet_lightSource_spotFalloff(lightIndex), 0, 0);
|
|
168
|
+
light.attenuation = vec4(HdGet_lightSource_attenuation(lightIndex), 0);
|
|
169
|
+
light.worldToLightTransform =
|
|
170
|
+
HdGet_lightSource_worldToLightTransform(lightIndex);
|
|
171
|
+
light.shadowIndexStart = HdGet_lightSource_shadowIndexStart(lightIndex);
|
|
172
|
+
light.shadowIndexEnd = HdGet_lightSource_shadowIndexEnd(lightIndex);
|
|
173
|
+
light.hasShadow = HdGet_lightSource_hasShadow(lightIndex);
|
|
174
|
+
light.isIndirectLight = HdGet_lightSource_isIndirectLight(lightIndex);
|
|
175
|
+
return light;
|
|
176
|
+
}
|
|
177
|
+
#endif // NUM_LIGHTS == 0
|
|
178
|
+
|
|
179
|
+
#if NUM_SHADOWS == 0
|
|
180
|
+
|
|
181
|
+
#else // NUM_SHADOWS == 0
|
|
182
|
+
|
|
183
|
+
ShadowMatrix GetShadow(int shadowIndex) {
|
|
184
|
+
ShadowMatrix shadowMat;
|
|
185
|
+
shadowMat.eyeToShadowMatrix = HdGet_shadow_worldToShadowMatrix(shadowIndex)
|
|
186
|
+
* GetWorldToViewInverseMatrix();
|
|
187
|
+
shadowMat.shadowToEyeMatrix = GetWorldToViewMatrix() *
|
|
188
|
+
HdGet_shadow_shadowToWorldMatrix(shadowIndex);
|
|
189
|
+
shadowMat.blur = HdGet_shadow_blur(shadowIndex);
|
|
190
|
+
shadowMat.bias = HdGet_shadow_bias(shadowIndex);
|
|
191
|
+
return shadowMat;
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
float
|
|
195
|
+
shadowTangentLength(vec4 dir, vec4 Peye)
|
|
196
|
+
{
|
|
197
|
+
const vec3 shadowTangent = dir.xyz * Peye.w - dir.w * Peye.xyz;
|
|
198
|
+
return length(shadowTangent);
|
|
199
|
+
}
|
|
200
|
+
|
|
201
|
+
vec2
|
|
202
|
+
computeShadowFilterWidth(int index, vec4 Peye)
|
|
203
|
+
{
|
|
204
|
+
ShadowMatrix shadowMat = GetShadow(index);
|
|
205
|
+
return
|
|
206
|
+
vec2(shadowMat.blur) /
|
|
207
|
+
vec2(shadowTangentLength(shadowMat.shadowToEyeMatrix[0], Peye),
|
|
208
|
+
shadowTangentLength(shadowMat.shadowToEyeMatrix[1], Peye));
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
#endif // NUM_SHADOWS == 0
|
|
212
|
+
|
|
213
|
+
// ---------------------------------------------------------------------------
|
|
214
|
+
// lighting functions
|
|
215
|
+
// ---------------------------------------------------------------------------
|
|
216
|
+
|
|
217
|
+
#if NUM_LIGHTS == 0
|
|
218
|
+
|
|
219
|
+
LightingContribution
|
|
220
|
+
integrateLightsConstant(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
221
|
+
{
|
|
222
|
+
LightingContribution result;
|
|
223
|
+
result.ambient = vec3(0.0);
|
|
224
|
+
//pefectly diffuse white hemisphere contribution
|
|
225
|
+
result.diffuse = vec3(1.0);
|
|
226
|
+
result.specular = vec3(0.0);
|
|
227
|
+
|
|
228
|
+
return result;
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
LightingContribution
|
|
232
|
+
integrateLightsDefault(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
233
|
+
{
|
|
234
|
+
// If no lights, lighting contribution is zero.
|
|
235
|
+
LightingContribution result;
|
|
236
|
+
result.ambient = vec3(0.0);
|
|
237
|
+
result.diffuse = vec3(0.0);
|
|
238
|
+
result.specular = vec3(0.0);
|
|
239
|
+
|
|
240
|
+
return result;
|
|
241
|
+
}
|
|
242
|
+
|
|
243
|
+
#else // NUM_LIGHTS == 0
|
|
244
|
+
|
|
245
|
+
#if NUM_SHADOWS > 0
|
|
246
|
+
float
|
|
247
|
+
shadowCompare(int shadowIndex, vec4 coord)
|
|
248
|
+
{
|
|
249
|
+
coord /= coord.w;
|
|
250
|
+
coord.z = min(1.0, coord.z + GetShadow(shadowIndex).bias);
|
|
251
|
+
|
|
252
|
+
// Cascade selection (in shadowing()) ensures Pshadow.xy is in [0,1],
|
|
253
|
+
// but shadowFilter() can throw that off so we need to clamp.
|
|
254
|
+
// XXX: sample the next cascade over?
|
|
255
|
+
coord.xy = clamp(coord.xy, vec2(0), vec2(1));
|
|
256
|
+
|
|
257
|
+
return HdGet_shadowCompareTextures(shadowIndex, coord.xyz).x;
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
#ifndef SHADOW_FILTER
|
|
261
|
+
float
|
|
262
|
+
shadowFilter(int shadowIndex, vec4 coord, vec4 Peye)
|
|
263
|
+
{
|
|
264
|
+
return shadowCompare(shadowIndex, coord);
|
|
265
|
+
}
|
|
266
|
+
#endif // SHADOW_FILTER
|
|
267
|
+
#endif // NUM_SHADOWS > 0
|
|
268
|
+
|
|
269
|
+
float
|
|
270
|
+
shadowing(int lightIndex, vec4 Peye)
|
|
271
|
+
{
|
|
272
|
+
#if NUM_SHADOWS > 0
|
|
273
|
+
for (int shadowIndex = GetLightSource(lightIndex).shadowIndexStart;
|
|
274
|
+
shadowIndex <= GetLightSource(lightIndex).shadowIndexEnd;
|
|
275
|
+
++shadowIndex) {
|
|
276
|
+
|
|
277
|
+
vec4 coord = GetShadow(shadowIndex).eyeToShadowMatrix * Peye;
|
|
278
|
+
|
|
279
|
+
// If the point-to-be-lit isn't covered by this cascade, skip to
|
|
280
|
+
// the next one...
|
|
281
|
+
if (any(lessThan(coord.xyz, vec3(0))) ||
|
|
282
|
+
any(greaterThan(coord.xyz, coord.www))) {
|
|
283
|
+
continue;
|
|
284
|
+
}
|
|
285
|
+
|
|
286
|
+
return shadowFilter(shadowIndex, coord, Peye);
|
|
287
|
+
}
|
|
288
|
+
#endif // NUM_SHADOWS > 0
|
|
289
|
+
// ... either no shadows, or no coverage.
|
|
290
|
+
return 1.0;
|
|
291
|
+
}
|
|
292
|
+
|
|
293
|
+
float
|
|
294
|
+
lightDistanceAttenuation(vec4 Peye, int index)
|
|
295
|
+
{
|
|
296
|
+
float distAtten = 1.0;
|
|
297
|
+
LightSource light = GetLightSource(index);
|
|
298
|
+
if (light.position.w != 0.0) {
|
|
299
|
+
const float d = distance(light.position, Peye);
|
|
300
|
+
const float atten = light.attenuation[0] +
|
|
301
|
+
light.attenuation[1] * d +
|
|
302
|
+
light.attenuation[2] * d*d;
|
|
303
|
+
if (atten == 0) {
|
|
304
|
+
distAtten = 0.0;
|
|
305
|
+
} else {
|
|
306
|
+
distAtten = 1.0 / atten;
|
|
307
|
+
}
|
|
308
|
+
}
|
|
309
|
+
return distAtten;
|
|
310
|
+
}
|
|
311
|
+
|
|
312
|
+
float
|
|
313
|
+
lightSpotAttenuation(vec3 l, int index)
|
|
314
|
+
{
|
|
315
|
+
float spotAtten = 1.0;
|
|
316
|
+
LightSource light = GetLightSource(index);
|
|
317
|
+
if (light.spotCutoffAndFalloff.x < 180.0) {
|
|
318
|
+
float cosLight = dot(-l, light.spotDirection.xyz);
|
|
319
|
+
spotAtten = (cosLight < cos(radians(light.spotCutoffAndFalloff.x)))
|
|
320
|
+
? 0.0 : pow(cosLight, light.spotCutoffAndFalloff.y);
|
|
321
|
+
}
|
|
322
|
+
return spotAtten;
|
|
323
|
+
}
|
|
324
|
+
|
|
325
|
+
vec2
|
|
326
|
+
projectSphericalToLatLong(vec3 sample3D)
|
|
327
|
+
{
|
|
328
|
+
// project spherical coord onto latitude-longitude map with
|
|
329
|
+
// latitude: +y == pi/2 and longitude: +z == 0, +x == pi/2
|
|
330
|
+
const float PI = 3.1415;
|
|
331
|
+
vec2 coord = vec2((atan(sample3D.z, sample3D.x) + 0.5 * PI) / (2.0 * PI),
|
|
332
|
+
acos(sample3D.y) / PI);
|
|
333
|
+
return coord;
|
|
334
|
+
}
|
|
335
|
+
|
|
336
|
+
float
|
|
337
|
+
schlickFresnel(float EdotH)
|
|
338
|
+
{
|
|
339
|
+
return pow(max(0.0, 1.0 - EdotH), 5.0);
|
|
340
|
+
}
|
|
341
|
+
|
|
342
|
+
LightingContribution
|
|
343
|
+
evaluateIndirectLight(vec3 Neye, vec3 Reye, float NdotE, float EdotH,
|
|
344
|
+
LightingInterfaceProperties props, int i)
|
|
345
|
+
{
|
|
346
|
+
LightingContribution result;
|
|
347
|
+
result.diffuse = vec3(0);
|
|
348
|
+
result.specular = vec3(0);
|
|
349
|
+
result.ambient = vec3(0);
|
|
350
|
+
|
|
351
|
+
#ifdef HD_HAS_domeLightIrradiance
|
|
352
|
+
const vec3 matSpecular = props.matSpecular;
|
|
353
|
+
// Assumes IoR = 1.5
|
|
354
|
+
const vec3 F0 = mix(0.04 * matSpecular, matSpecular, props.metallic);
|
|
355
|
+
const vec3 F90 = mix(props.matSpecular, vec3(1), props.metallic);
|
|
356
|
+
const float fresnel = schlickFresnel(EdotH);
|
|
357
|
+
const vec3 F = mix(F0, F90, fresnel);
|
|
358
|
+
|
|
359
|
+
mat4 transformationMatrix =
|
|
360
|
+
GetLightSource(i).worldToLightTransform * GetWorldToViewInverseMatrix();
|
|
361
|
+
|
|
362
|
+
// Diffuse Component
|
|
363
|
+
vec3 dir = normalize((transformationMatrix * vec4(Neye,0.0)).xyz);
|
|
364
|
+
vec2 coord = projectSphericalToLatLong(dir);
|
|
365
|
+
vec3 diffuse = HdGet_domeLightIrradiance(coord).rgb;
|
|
366
|
+
|
|
367
|
+
// Specular Component
|
|
368
|
+
const float MAX_REFLECTION_LOD =
|
|
369
|
+
textureQueryLevels(HdGetSampler_domeLightPrefilter());
|
|
370
|
+
const float roughness = props.roughness;
|
|
371
|
+
const float lod = roughness * MAX_REFLECTION_LOD;
|
|
372
|
+
vec3 Rdir = normalize((transformationMatrix * vec4(Reye,0.0)).xyz);
|
|
373
|
+
vec2 Rcoord = projectSphericalToLatLong(Rdir);
|
|
374
|
+
vec3 prefilter = HdTextureLod_domeLightPrefilter(Rcoord, lod).rgb;
|
|
375
|
+
vec2 brdf = HdGet_domeLightBRDF(vec2(NdotE, roughness)).rg;
|
|
376
|
+
vec3 specular = prefilter * (F * brdf.x + brdf.y);
|
|
377
|
+
|
|
378
|
+
result.diffuse = diffuse;
|
|
379
|
+
result.specular = specular;
|
|
380
|
+
#else
|
|
381
|
+
result.diffuse = vec3(1, 1, 1);
|
|
382
|
+
#endif
|
|
383
|
+
|
|
384
|
+
return result;
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
// for the compatibility, turn on shadowing by default.
|
|
388
|
+
#ifndef USE_SHADOWS
|
|
389
|
+
#define USE_SHADOWS 1
|
|
390
|
+
#endif
|
|
391
|
+
|
|
392
|
+
LightingContribution
|
|
393
|
+
integrateLightsDefault(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
394
|
+
{
|
|
395
|
+
LightingContribution result;
|
|
396
|
+
result.ambient = vec3(0);
|
|
397
|
+
result.diffuse = vec3(0);
|
|
398
|
+
result.specular = vec3(0);
|
|
399
|
+
|
|
400
|
+
vec3 n = normalize(Neye);
|
|
401
|
+
vec3 e = normalize(-Peye.xyz);
|
|
402
|
+
|
|
403
|
+
float shininess = props.shininess;
|
|
404
|
+
|
|
405
|
+
for (int i = 0; i < NUM_LIGHTS; ++i) {
|
|
406
|
+
LightSource light = GetLightSource(i);
|
|
407
|
+
|
|
408
|
+
vec4 Plight = (light.isIndirectLight)
|
|
409
|
+
? vec4(0,0,0,1)
|
|
410
|
+
: light.position;
|
|
411
|
+
vec3 l = (Plight.w == 0.0)
|
|
412
|
+
? normalize(Plight.xyz)
|
|
413
|
+
: normalize(Plight - Peye).xyz;
|
|
414
|
+
vec3 h = normalize(l + vec3(0,0,1)); // directional viewer
|
|
415
|
+
|
|
416
|
+
if (light.isIndirectLight) {
|
|
417
|
+
float NdotE = max(0.0, dot(n, e));
|
|
418
|
+
float EdotH = max(0.0, dot(e, h));
|
|
419
|
+
vec3 Reye = reflect(-e, n);
|
|
420
|
+
|
|
421
|
+
LightingContribution indirectLight = evaluateIndirectLight(
|
|
422
|
+
Neye, Reye, NdotE, EdotH, props, i);
|
|
423
|
+
|
|
424
|
+
result.ambient += light.ambient.rgb;
|
|
425
|
+
result.diffuse += indirectLight.diffuse * light.diffuse.rgb;
|
|
426
|
+
result.specular += indirectLight.specular * light.specular.rgb;
|
|
427
|
+
} else {
|
|
428
|
+
//cosine of incident angle of light
|
|
429
|
+
float NdotL = max(0.0, dot(n, l));
|
|
430
|
+
|
|
431
|
+
//cosine of incident angle from halfway vector between the eye and the light
|
|
432
|
+
float NdotH = max(0.0, dot(n, h));
|
|
433
|
+
|
|
434
|
+
//Lambert
|
|
435
|
+
float d = NdotL;
|
|
436
|
+
|
|
437
|
+
//Blinn-Phong
|
|
438
|
+
float s = pow(NdotH, shininess);
|
|
439
|
+
|
|
440
|
+
float atten = lightDistanceAttenuation(Peye, i);
|
|
441
|
+
atten *= lightSpotAttenuation(l, i);
|
|
442
|
+
|
|
443
|
+
#if USE_SHADOWS
|
|
444
|
+
float shadow = light.hasShadow ?
|
|
445
|
+
shadowing(/*lightIndex=*/i, Peye) : 1.0;
|
|
446
|
+
#else
|
|
447
|
+
float shadow = 1.0;
|
|
448
|
+
#endif
|
|
449
|
+
|
|
450
|
+
const float PI = 3.1415;
|
|
451
|
+
result.ambient += atten * light.ambient.rgb;
|
|
452
|
+
result.diffuse += atten * shadow * d * light.diffuse.rgb / PI;
|
|
453
|
+
result.specular += atten * shadow * s * light.specular.rgb / PI;
|
|
454
|
+
}
|
|
455
|
+
}
|
|
456
|
+
|
|
457
|
+
return result;
|
|
458
|
+
}
|
|
459
|
+
|
|
460
|
+
LightingContribution
|
|
461
|
+
integrateLightsConstant(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
462
|
+
{
|
|
463
|
+
LightingContribution result;
|
|
464
|
+
result.ambient = vec3(0);
|
|
465
|
+
result.specular = vec3(0);
|
|
466
|
+
result.diffuse = vec3(1);
|
|
467
|
+
|
|
468
|
+
return result;
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
#endif // NUM_LIGHTS == 0
|
|
472
|
+
|
|
473
|
+
-- glsl SimpleLighting.SimpleLighting
|
|
474
|
+
|
|
475
|
+
// ---------------------------------------------------------------------------
|
|
476
|
+
// lighting functions
|
|
477
|
+
// ---------------------------------------------------------------------------
|
|
478
|
+
|
|
479
|
+
FORWARD_DECL(LightingContribution integrateLights(vec4 Peye, vec3 Neye,
|
|
480
|
+
LightingInterfaceProperties props));
|
|
481
|
+
|
|
482
|
+
vec4
|
|
483
|
+
simpleLighting(vec4 color, vec4 Peye, vec3 Neye, vec4 Ctint,
|
|
484
|
+
vec4 matDiffuse, vec4 matAmbient, vec4 matSpecular, float matShininess)
|
|
485
|
+
{
|
|
486
|
+
LightingInterfaceProperties props;
|
|
487
|
+
|
|
488
|
+
// Get the roughness and metallic values
|
|
489
|
+
|
|
490
|
+
#if defined(HD_HAS_displayMetallic)
|
|
491
|
+
const float metallic = max(0.0, min(1.0, float(HdGet_displayMetallic())));
|
|
492
|
+
#else
|
|
493
|
+
const float metallic = 0.0;
|
|
494
|
+
#endif
|
|
495
|
+
props.metallic = metallic;
|
|
496
|
+
|
|
497
|
+
#if defined(HD_HAS_displayRoughness)
|
|
498
|
+
const float roughness = max(0.0, min(1.0, float(HdGet_displayRoughness())));
|
|
499
|
+
const float specularExp = (1.0 - roughness) * 120.0 + 8.0;
|
|
500
|
+
props.shininess = specularExp;
|
|
501
|
+
matSpecular.rgb = mix(vec3(1.0), matDiffuse.rgb, metallic);
|
|
502
|
+
#else
|
|
503
|
+
const float roughness = 0.0;
|
|
504
|
+
props.shininess = matShininess;
|
|
505
|
+
#endif
|
|
506
|
+
props.roughness = roughness;
|
|
507
|
+
props.matSpecular = matSpecular.rgb;
|
|
508
|
+
|
|
509
|
+
LightingContribution light = integrateLights(Peye, Neye, props);
|
|
510
|
+
|
|
511
|
+
// determine the specular and diffuse intensity
|
|
512
|
+
const float Ks = (1.0 - roughness) + 2.0 * metallic;
|
|
513
|
+
|
|
514
|
+
color.rgb += light.ambient * matAmbient.rgb;
|
|
515
|
+
color.rgb += Ctint.rgb * light.diffuse * matDiffuse.rgb;
|
|
516
|
+
color.rgb += Ks * light.specular * matSpecular.rgb;
|
|
517
|
+
|
|
518
|
+
color.a = matDiffuse.a;
|
|
519
|
+
|
|
520
|
+
return color;
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
vec4
|
|
524
|
+
simpleLightingMaterial(vec4 color, vec4 Peye, vec3 Neye, vec4 Ctint)
|
|
525
|
+
{
|
|
526
|
+
// XXX todo: useColorMaterialDiffuse
|
|
527
|
+
|
|
528
|
+
vec4 diffuse = color;
|
|
529
|
+
vec4 ambient = material.ambient;
|
|
530
|
+
vec4 specular = material.specular;
|
|
531
|
+
float shininess = material.shininess;
|
|
532
|
+
|
|
533
|
+
color = material.emission + (material.sceneColor * ambient);
|
|
534
|
+
|
|
535
|
+
return simpleLighting(color, Peye, Neye, Ctint,
|
|
536
|
+
diffuse, ambient, specular, shininess);
|
|
537
|
+
}
|
|
538
|
+
|
|
539
|
+
vec4
|
|
540
|
+
simpleLighting(vec4 color, vec4 Peye, vec3 Neye, vec4 Ctint)
|
|
541
|
+
{
|
|
542
|
+
return simpleLightingMaterial(color, Peye, Neye, Ctint);
|
|
543
|
+
}
|