@tushar-br/editing-pack 1.0.194 → 1.0.195

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (450) hide show
  1. package/package.json +1 -1
  2. package/staging_area/Blender/blender.shared/shaderc_shared.dll +0 -0
  3. package/staging_area/Blender/blender.shared/sndfile.dll +0 -0
  4. package/staging_area/Blender/blender.shared/swresample-5.dll +0 -0
  5. package/staging_area/Blender/blender.shared/swscale-8.dll +0 -0
  6. package/staging_area/Blender/blender.shared/sycl8.dll +0 -0
  7. package/staging_area/Blender/blender.shared/tbb12.dll +0 -0
  8. package/staging_area/Blender/blender.shared/tbbmalloc.dll +0 -0
  9. package/staging_area/Blender/blender.shared/tbbmalloc_proxy.dll +0 -0
  10. package/staging_area/Blender/blender.shared/ur_adapter_level_zero.dll +0 -0
  11. package/staging_area/Blender/blender.shared/ur_adapter_level_zerod.dll +0 -0
  12. package/staging_area/Blender/blender.shared/ur_loader.dll +0 -0
  13. package/staging_area/Blender/blender.shared/ur_loaderd.dll +0 -0
  14. package/staging_area/Blender/blender.shared/ur_win_proxy_loader.dll +0 -0
  15. package/staging_area/Blender/blender.shared/ur_win_proxy_loaderd.dll +0 -0
  16. package/staging_area/Blender/blender.shared/usd/ar/resources/plugInfo.json +23 -0
  17. package/staging_area/Blender/blender.shared/usd/esf/resources/plugInfo.json +15 -0
  18. package/staging_area/Blender/blender.shared/usd/esfUsd/resources/plugInfo.json +15 -0
  19. package/staging_area/Blender/blender.shared/usd/exec/resources/plugInfo.json +15 -0
  20. package/staging_area/Blender/blender.shared/usd/execGeom/resources/plugInfo.json +23 -0
  21. package/staging_area/Blender/blender.shared/usd/execUsd/resources/plugInfo.json +15 -0
  22. package/staging_area/Blender/blender.shared/usd/glf/resources/plugInfo.json +14 -0
  23. package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/pcfShader.glslfx +124 -0
  24. package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/simpleLighting.glslfx +543 -0
  25. package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.cpp +265 -0
  26. package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.h +310 -0
  27. package/staging_area/Blender/blender.shared/usd/hd/resources/plugInfo.json +12 -0
  28. package/staging_area/Blender/blender.shared/usd/hdGp/resources/plugInfo.json +24 -0
  29. package/staging_area/Blender/blender.shared/usd/hdSt/resources/plugInfo.json +76 -0
  30. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/basisCurves.glslfx +1365 -0
  31. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/compute.glslfx +439 -0
  32. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/domeLight.glslfx +280 -0
  33. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/edgeId.glslfx +237 -0
  34. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLighting.glslfx +59 -0
  35. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLightingShader.glslfx +27 -0
  36. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackMaterialNetwork.glslfx +47 -0
  37. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackVolume.glslfx +97 -0
  38. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/frustumCull.glslfx +448 -0
  39. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/imageShader.glslfx +103 -0
  40. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/instancing.glslfx +217 -0
  41. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/invalidMaterialNetwork.glslfx +53 -0
  42. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/mesh.glslfx +1519 -0
  43. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshFaceCull.glslfx +40 -0
  44. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshNormal.glslfx +201 -0
  45. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshWire.glslfx +326 -0
  46. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/overlayShader.glslfx +66 -0
  47. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointDisk.glslfx +103 -0
  48. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointId.glslfx +87 -0
  49. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/points.glslfx +155 -0
  50. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/ptexTexture.glslfx +371 -0
  51. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPass.glslfx +319 -0
  52. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPassShader.glslfx +53 -0
  53. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/simpleLightingShader.glslfx +41 -0
  54. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/surfaceHelpers.glslfx +80 -0
  55. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/terminals.glslfx +458 -0
  56. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/visibility.glslfx +80 -0
  57. package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/volume.glslfx +631 -0
  58. package/staging_area/Blender/blender.shared/usd/hdSt/resources/textures/fallbackBlackDomeLight.png +0 -0
  59. package/staging_area/Blender/blender.shared/usd/hdStorm/resources/plugInfo.json +22 -0
  60. package/staging_area/Blender/blender.shared/usd/hdsi/resources/plugInfo.json +20 -0
  61. package/staging_area/Blender/blender.shared/usd/hdx/resources/plugInfo.json +14 -0
  62. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/boundingBox.glslfx +52 -0
  63. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorChannel.glslfx +53 -0
  64. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorCorrection.glslfx +57 -0
  65. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/fullscreen.glslfx +48 -0
  66. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/oitResolveImageShader.glslfx +93 -0
  67. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/outline.glslfx +138 -0
  68. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPass.glslfx +405 -0
  69. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorAndSelectionShader.glslfx +56 -0
  70. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorShader.glslfx +55 -0
  71. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorWithOccludedSelectionShader.glslfx +55 -0
  72. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitOpaqueShader.glslfx +53 -0
  73. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitShader.glslfx +54 -0
  74. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitVolumeShader.glslfx +53 -0
  75. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassPickingShader.glslfx +51 -0
  76. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassShadowShader.glslfx +53 -0
  77. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/selection.glslfx +476 -0
  78. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/skydome.glslfx +46 -0
  79. package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/visualize.glslfx +107 -0
  80. package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.hdr +0 -0
  81. package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.tex +0 -0
  82. package/staging_area/Blender/blender.shared/usd/hgiGL/resources/plugInfo.json +18 -0
  83. package/staging_area/Blender/blender.shared/usd/hgiVulkan/resources/plugInfo.json +18 -0
  84. package/staging_area/Blender/blender.shared/usd/hio/resources/plugInfo.json +25 -0
  85. package/staging_area/Blender/blender.shared/usd/hioOiio/resources/plugInfo.json +20 -0
  86. package/staging_area/Blender/blender.shared/usd/hioOpenVDB/resources/plugInfo.json +20 -0
  87. package/staging_area/Blender/blender.shared/usd/plugInfo.json +5 -0
  88. package/staging_area/Blender/blender.shared/usd/sdf/resources/plugInfo.json +94 -0
  89. package/staging_area/Blender/blender.shared/usd/sdr/resources/plugInfo.json +21 -0
  90. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/CMakeLists.txt +15 -0
  91. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/__init__.py +10 -0
  92. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/api.h +30 -0
  93. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.classes.txt +16 -0
  94. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.module.h +11 -0
  95. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/module.cpp +18 -0
  96. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/moduleDeps.cpp +27 -0
  97. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/plugInfo.json +15 -0
  98. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schema.usda +12 -0
  99. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.cpp +438 -0
  100. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.h +489 -0
  101. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaUserDoc.usda +20 -0
  102. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.cpp +30 -0
  103. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.h +74 -0
  104. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapSchemaClass.cpp +328 -0
  105. package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapTokens.cpp +25 -0
  106. package/staging_area/Blender/blender.shared/usd/usd/resources/generatedSchema.usda +146 -0
  107. package/staging_area/Blender/blender.shared/usd/usd/resources/plugInfo.json +125 -0
  108. package/staging_area/Blender/blender.shared/usd/usd/resources/usd/schema.usda +538 -0
  109. package/staging_area/Blender/blender.shared/usd/usdGeom/resources/generatedSchema.usda +2689 -0
  110. package/staging_area/Blender/blender.shared/usd/usdGeom/resources/plugInfo.json +433 -0
  111. package/staging_area/Blender/blender.shared/usd/usdGeom/resources/usdGeom/schema.usda +2775 -0
  112. package/staging_area/Blender/blender.shared/usd/usdGeomValidators/resources/plugInfo.json +39 -0
  113. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/generatedSchema.usda +28 -0
  114. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/plugInfo.json +38 -0
  115. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/empty.glslfx +18 -0
  116. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/shaderDefs.usda +252 -0
  117. package/staging_area/Blender/blender.shared/usd/usdHydra/resources/usdHydra/schema.usda +201 -0
  118. package/staging_area/Blender/blender.shared/usd/usdImaging/resources/plugInfo.json +340 -0
  119. package/staging_area/Blender/blender.shared/usd/usdImagingGL/resources/plugInfo.json +12 -0
  120. package/staging_area/Blender/blender.shared/usd/usdLux/resources/generatedSchema.usda +1165 -0
  121. package/staging_area/Blender/blender.shared/usd/usdLux/resources/plugInfo.json +266 -0
  122. package/staging_area/Blender/blender.shared/usd/usdLux/resources/usdLux/schema.usda +1511 -0
  123. package/staging_area/Blender/blender.shared/usd/usdMedia/resources/generatedSchema.usda +95 -0
  124. package/staging_area/Blender/blender.shared/usd/usdMedia/resources/plugInfo.json +40 -0
  125. package/staging_area/Blender/blender.shared/usd/usdMedia/resources/usdMedia/schema.usda +214 -0
  126. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/generatedSchema.usda +20 -0
  127. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/disney_principled.mtlx +140 -0
  128. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/gltf_pbr.mtlx +695 -0
  129. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_add.mtlx +52 -0
  130. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_conductor.mtlx +123 -0
  131. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_dielectric.mtlx +163 -0
  132. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_diffuse.mtlx +45 -0
  133. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_emission.mtlx +20 -0
  134. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_generalized_schlick.mtlx +172 -0
  135. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_iridescence.mtlx +103 -0
  136. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_layer.mtlx +27 -0
  137. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_mix.mtlx +41 -0
  138. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sheen.mtlx +41 -0
  139. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sss.mtlx +60 -0
  140. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_surface.mtlx +28 -0
  141. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_translucent.mtlx +22 -0
  142. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/open_pbr_surface.mtlx +676 -0
  143. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/standard_surface.mtlx +431 -0
  144. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/open_pbr_to_standard_surface.mtlx +362 -0
  145. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_gltf_pbr.mtlx +166 -0
  146. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_open_pbr.mtlx +309 -0
  147. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_usd.mtlx +128 -0
  148. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/usd_preview_surface.mtlx +438 -0
  149. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_defs.mtlx +110 -0
  150. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_ng.mtlx +392 -0
  151. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/lights_genglsl_impl.mtlx +13 -0
  152. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_directional_light.glsl +5 -0
  153. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_point_light.glsl +8 -0
  154. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_spot_light.glsl +13 -0
  155. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/lights_genmsl_impl.mtlx +13 -0
  156. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_directional_light.metal +5 -0
  157. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_point_light.metal +8 -0
  158. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_spot_light.metal +13 -0
  159. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/lights_defs.mtlx +53 -0
  160. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/core.mdl +206 -0
  161. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/hsv.mdl +80 -0
  162. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/noise.mdl +759 -0
  163. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib.mdl +30 -0
  164. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_10.mdl +234 -0
  165. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_6.mdl +1083 -0
  166. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_7.mdl +265 -0
  167. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_8.mdl +36 -0
  168. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_9.mdl +373 -0
  169. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/sampling.mdl +182 -0
  170. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib.mdl +18 -0
  171. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_10.mdl +18 -0
  172. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_6.mdl +4474 -0
  173. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_7.mdl +18 -0
  174. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_8.mdl +444 -0
  175. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_9.mdl +388 -0
  176. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genglsl/nprlib_genglsl_impl.mtlx +17 -0
  177. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmdl/nprlib_genmdl_impl.mtlx +17 -0
  178. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmsl/nprlib_genmsl_impl.mtlx +17 -0
  179. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genosl/nprlib_genosl_impl.mtlx +17 -0
  180. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_defs.mtlx +55 -0
  181. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_ng.mtlx +114 -0
  182. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_closure_type.glsl +17 -0
  183. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_fis.glsl +69 -0
  184. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_none.glsl +11 -0
  185. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_prefilter.glsl +30 -0
  186. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_albedo_table.glsl +10 -0
  187. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_prefilter_env.glsl +66 -0
  188. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet.glsl +106 -0
  189. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_diffuse.glsl +199 -0
  190. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_sheen.glsl +189 -0
  191. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_specular.glsl +510 -0
  192. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_shadow.glsl +23 -0
  193. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_opacity.glsl +6 -0
  194. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_refract.glsl +14 -0
  195. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_bsdf.glsl +7 -0
  196. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_edf.glsl +6 -0
  197. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_anisotropic_vdf.glsl +6 -0
  198. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_artistic_ior.glsl +17 -0
  199. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_blackbody.glsl +48 -0
  200. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_burley_diffuse_bsdf.glsl +33 -0
  201. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_chiang_hair_bsdf.glsl +291 -0
  202. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_conductor_bsdf.glsl +51 -0
  203. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_dielectric_bsdf.glsl +73 -0
  204. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_float.glsl +5 -0
  205. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_vector3.glsl +5 -0
  206. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_bsdf.glsl +80 -0
  207. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_edf.glsl +13 -0
  208. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_bsdf.glsl +7 -0
  209. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_vdf.glsl +7 -0
  210. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_bsdf.glsl +7 -0
  211. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_edf.glsl +6 -0
  212. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_color3.glsl +8 -0
  213. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_float.glsl +8 -0
  214. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_color3.glsl +6 -0
  215. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_float.glsl +6 -0
  216. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_oren_nayar_diffuse_bsdf.glsl +37 -0
  217. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_anisotropy.glsl +15 -0
  218. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_dual.glsl +9 -0
  219. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_sheen_bsdf.glsl +60 -0
  220. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_subsurface_bsdf.glsl +33 -0
  221. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_translucent_bsdf.glsl +28 -0
  222. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_uniform_edf.glsl +9 -0
  223. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/pbrlib_genglsl_impl.mtlx +89 -0
  224. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmdl/pbrlib_genmdl_impl.mtlx +105 -0
  225. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmsl/pbrlib_genmsl_impl.mtlx +10 -0
  226. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/lib/mx_microfacet.osl +78 -0
  227. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_anisotropic_vdf.osl +8 -0
  228. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_artistic_ior.osl +17 -0
  229. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_blackbody.osl +49 -0
  230. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_bsdf.osl +12 -0
  231. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_roughness.osl +7 -0
  232. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_dielectric_bsdf.osl +6 -0
  233. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_bsdf.osl +6 -0
  234. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_edf.osl +8 -0
  235. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_anisotropy.osl +15 -0
  236. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_dual.osl +12 -0
  237. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_subsurface_bsdf.osl +8 -0
  238. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_surface.osl +6 -0
  239. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/pbrlib_genosl_impl.mtlx +86 -0
  240. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_defs.mtlx +462 -0
  241. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_ng.mtlx +22 -0
  242. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_hsv.glsl +91 -0
  243. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_math.glsl +35 -0
  244. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_noise.glsl +707 -0
  245. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_sampling.glsl +91 -0
  246. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv.glsl +5 -0
  247. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv_vflip.glsl +5 -0
  248. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_aastep.glsl +5 -0
  249. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color3.glsl +9 -0
  250. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color4.glsl +10 -0
  251. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_float.glsl +9 -0
  252. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise2d_float.glsl +6 -0
  253. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise3d_float.glsl +6 -0
  254. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix33.glsl +6 -0
  255. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix44.glsl +7 -0
  256. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector4_matrix44.glsl +7 -0
  257. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_disjointover_color4.glsl +25 -0
  258. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color3.glsl +9 -0
  259. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color4.glsl +10 -0
  260. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_float.glsl +9 -0
  261. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_float.glsl +7 -0
  262. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector2.glsl +7 -0
  263. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector3.glsl +7 -0
  264. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector4.glsl +7 -0
  265. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color3.glsl +6 -0
  266. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color4.glsl +6 -0
  267. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color3.glsl +7 -0
  268. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color4.glsl +7 -0
  269. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_float.glsl +7 -0
  270. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector2.glsl +7 -0
  271. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector3.glsl +7 -0
  272. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector4.glsl +7 -0
  273. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color3.glsl +4 -0
  274. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color4.glsl +4 -0
  275. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_mix_surfaceshader.glsl +5 -0
  276. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_float.glsl +7 -0
  277. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector2.glsl +7 -0
  278. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector3.glsl +7 -0
  279. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector4.glsl +8 -0
  280. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_float.glsl +7 -0
  281. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector2.glsl +7 -0
  282. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector3.glsl +7 -0
  283. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector4.glsl +8 -0
  284. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_normalmap.glsl +13 -0
  285. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_premult_color4.glsl +4 -0
  286. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_float.glsl +4 -0
  287. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector2.glsl +4 -0
  288. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector3.glsl +4 -0
  289. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector4.glsl +4 -0
  290. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_float.glsl +4 -0
  291. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector2.glsl +4 -0
  292. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector3.glsl +4 -0
  293. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector4.glsl +4 -0
  294. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color3.glsl +6 -0
  295. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color4.glsl +6 -0
  296. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector2.glsl +7 -0
  297. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector3.glsl +19 -0
  298. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_smoothstep_float.glsl +9 -0
  299. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_float.glsl +6 -0
  300. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector2.glsl +6 -0
  301. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector3.glsl +6 -0
  302. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector4.glsl +6 -0
  303. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_float.glsl +6 -0
  304. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector2.glsl +6 -0
  305. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector3.glsl +6 -0
  306. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector4.glsl +6 -0
  307. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector2M3.glsl +5 -0
  308. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector3M4.glsl +5 -0
  309. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_unpremult_color4.glsl +4 -0
  310. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_float.glsl +6 -0
  311. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector2.glsl +6 -0
  312. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector3.glsl +6 -0
  313. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_float.glsl +6 -0
  314. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector2.glsl +6 -0
  315. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector3.glsl +6 -0
  316. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/stdlib_genglsl_impl.mtlx +756 -0
  317. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmdl/stdlib_genmdl_impl.mtlx +762 -0
  318. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_math.metal +129 -0
  319. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_matscalaroperators.metal +55 -0
  320. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_sampling.metal +91 -0
  321. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_texture.metal +25 -0
  322. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/stdlib_genmsl_impl.mtlx +160 -0
  323. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/color4.h +332 -0
  324. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/matrix33.h +161 -0
  325. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/mx_funcs.h +673 -0
  326. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector2.h +333 -0
  327. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector4.h +424 -0
  328. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_sampling.osl +150 -0
  329. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv.osl +4 -0
  330. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv_vflip.osl +4 -0
  331. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color3.osl +8 -0
  332. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color4.osl +9 -0
  333. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_float.osl +9 -0
  334. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise2d_float.osl +4 -0
  335. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise3d_float.osl +4 -0
  336. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_creatematrix.osl +23 -0
  337. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_disjointover_color4.osl +25 -0
  338. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color3.osl +8 -0
  339. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color4.osl +9 -0
  340. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_float.osl +9 -0
  341. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_float.osl +5 -0
  342. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector2.osl +5 -0
  343. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector3.osl +5 -0
  344. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector4.osl +5 -0
  345. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_frame_float.osl +4 -0
  346. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color3.osl +4 -0
  347. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color4.osl +9 -0
  348. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_float.osl +4 -0
  349. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_boolean.osl +5 -0
  350. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color3.osl +5 -0
  351. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color4.osl +16 -0
  352. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_float.osl +7 -0
  353. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_integer.osl +5 -0
  354. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_string.osl +5 -0
  355. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector2.osl +13 -0
  356. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector3.osl +5 -0
  357. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector4.osl +15 -0
  358. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_heighttonormal_vector3.osl +8 -0
  359. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color3.osl +4 -0
  360. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color4.osl +4 -0
  361. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color3.osl +20 -0
  362. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color4.osl +24 -0
  363. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_float.osl +20 -0
  364. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector2.osl +21 -0
  365. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector3.osl +19 -0
  366. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector4.osl +23 -0
  367. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color3.osl +4 -0
  368. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color4.osl +4 -0
  369. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_mix_surfaceshader.osl +6 -0
  370. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_float.osl +5 -0
  371. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector2.osl +5 -0
  372. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector3.osl +5 -0
  373. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector4.osl +5 -0
  374. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_float.osl +5 -0
  375. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector2.osl +5 -0
  376. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector3.osl +5 -0
  377. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector4.osl +5 -0
  378. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_normalmap.osl +24 -0
  379. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_premult_color4.osl +4 -0
  380. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color3.osl +4 -0
  381. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color4.osl +4 -0
  382. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector2.osl +7 -0
  383. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector3.osl +20 -0
  384. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_surface_unlit.osl +7 -0
  385. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_time_float.osl +6 -0
  386. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_transformmatrix_vector2M3.osl +6 -0
  387. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_unpremult_color4.osl +4 -0
  388. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_float.osl +4 -0
  389. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector2.osl +4 -0
  390. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector3.osl +4 -0
  391. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_float.osl +4 -0
  392. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector2.osl +4 -0
  393. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector3.osl +4 -0
  394. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/stdlib_genosl_impl.mtlx +752 -0
  395. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_defs.mtlx +4942 -0
  396. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_ng.mtlx +6232 -0
  397. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/essl.mtlx +14 -0
  398. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genglsl.mtlx +14 -0
  399. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmdl.mtlx +14 -0
  400. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmsl.mtlx +14 -0
  401. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genosl.mtlx +14 -0
  402. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/plugInfo.json +58 -0
  403. package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/usdMtlx/schema.usda +42 -0
  404. package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/generatedSchema.usda +926 -0
  405. package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/plugInfo.json +215 -0
  406. package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/usdPhysics/schema.usda +879 -0
  407. package/staging_area/Blender/blender.shared/usd/usdPhysicsValidators/resources/plugInfo.json +54 -0
  408. package/staging_area/Blender/blender.shared/usd/usdProc/resources/generatedSchema.usda +57 -0
  409. package/staging_area/Blender/blender.shared/usd/usdProc/resources/plugInfo.json +29 -0
  410. package/staging_area/Blender/blender.shared/usd/usdProc/resources/usdProc/schema.usda +45 -0
  411. package/staging_area/Blender/blender.shared/usd/usdProcImaging/resources/plugInfo.json +22 -0
  412. package/staging_area/Blender/blender.shared/usd/usdRender/resources/generatedSchema.usda +335 -0
  413. package/staging_area/Blender/blender.shared/usd/usdRender/resources/plugInfo.json +80 -0
  414. package/staging_area/Blender/blender.shared/usd/usdRender/resources/usdRender/schema.usda +436 -0
  415. package/staging_area/Blender/blender.shared/usd/usdRi/resources/generatedSchema.usda +38 -0
  416. package/staging_area/Blender/blender.shared/usd/usdRi/resources/plugInfo.json +51 -0
  417. package/staging_area/Blender/blender.shared/usd/usdRi/resources/usdRi/schema.usda +157 -0
  418. package/staging_area/Blender/blender.shared/usd/usdRiPxrImaging/resources/plugInfo.json +53 -0
  419. package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/generatedSchema.usda +19 -0
  420. package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/plugInfo.json +29 -0
  421. package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/usdSemantics/schema.usda +36 -0
  422. package/staging_area/Blender/blender.shared/usd/usdShade/resources/generatedSchema.usda +112 -0
  423. package/staging_area/Blender/blender.shared/usd/usdShade/resources/plugInfo.json +145 -0
  424. package/staging_area/Blender/blender.shared/usd/usdShade/resources/usdShade/schema.usda +595 -0
  425. package/staging_area/Blender/blender.shared/usd/usdShadeValidators/resources/plugInfo.json +63 -0
  426. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/plugInfo.json +22 -0
  427. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/previewSurface.glslfx +498 -0
  428. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/primvarReader.glslfx +18 -0
  429. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/shaderDefs.usda +475 -0
  430. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/transform2d.glslfx +18 -0
  431. package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/uvTexture.glslfx +18 -0
  432. package/staging_area/Blender/blender.shared/usd/usdSkel/resources/generatedSchema.usda +249 -0
  433. package/staging_area/Blender/blender.shared/usd/usdSkel/resources/plugInfo.json +86 -0
  434. package/staging_area/Blender/blender.shared/usd/usdSkel/resources/usdSkel/schema.usda +289 -0
  435. package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/plugInfo.json +57 -0
  436. package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/shaders/skinning.glslfx +265 -0
  437. package/staging_area/Blender/blender.shared/usd/usdSkelValidators/resources/plugInfo.json +27 -0
  438. package/staging_area/Blender/blender.shared/usd/usdUI/resources/generatedSchema.usda +123 -0
  439. package/staging_area/Blender/blender.shared/usd/usdUI/resources/plugInfo.json +62 -0
  440. package/staging_area/Blender/blender.shared/usd/usdUI/resources/usdUI/schema.usda +288 -0
  441. package/staging_area/Blender/blender.shared/usd/usdUtilsValidators/resources/plugInfo.json +45 -0
  442. package/staging_area/Blender/blender.shared/usd/usdValidation/resources/plugInfo.json +24 -0
  443. package/staging_area/Blender/blender.shared/usd/usdVol/resources/generatedSchema.usda +340 -0
  444. package/staging_area/Blender/blender.shared/usd/usdVol/resources/plugInfo.json +73 -0
  445. package/staging_area/Blender/blender.shared/usd/usdVol/resources/usdVol/schema.usda +144 -0
  446. package/staging_area/Blender/blender.shared/usd/usdVolImaging/resources/plugInfo.json +29 -0
  447. package/staging_area/Blender/blender.shared/SDL2.dll +0 -0
  448. package/staging_area/Blender/blender.shared/oslexec.dll +0 -0
  449. package/staging_area/Blender/blender.shared/oslnoise.dll +0 -0
  450. package/staging_area/Blender/blender.shared/oslquery.dll +0 -0
@@ -0,0 +1,392 @@
1
+ <?xml version="1.0"?>
2
+ <materialx version="1.39">
3
+ <!--
4
+ Copyright Contributors to the MaterialX Project
5
+ SPDX-License-Identifier: Apache-2.0
6
+
7
+ Nodegraph implementations for the default color transforms in MaterialX.
8
+ -->
9
+
10
+ <nodegraph name="NG_g18_rec709_to_lin_rec709_color3" nodedef="ND_g18_rec709_to_lin_rec709_color3">
11
+ <max name="max" type="color3">
12
+ <input name="in1" type="color3" interfacename="in" />
13
+ <input name="in2" type="float" value="0" />
14
+ </max>
15
+ <power name="gamma" type="color3">
16
+ <input name="in1" type="color3" nodename="max" />
17
+ <input name="in2" type="float" value="1.8" />
18
+ </power>
19
+ <output name="out" type="color3" nodename="gamma" />
20
+ </nodegraph>
21
+
22
+ <nodegraph name="NG_g18_rec709_to_lin_rec709_color4" nodedef="ND_g18_rec709_to_lin_rec709_color4">
23
+ <convert name="asColor3" type="color3">
24
+ <input name="in" type="color4" interfacename="in" />
25
+ </convert>
26
+ <g18_rec709_to_lin_rec709 name="transform" type="color3">
27
+ <input name="in" type="color3" nodename="asColor3" />
28
+ </g18_rec709_to_lin_rec709>
29
+ <extract name="alpha" type="float">
30
+ <input name="in" type="color4" interfacename="in" />
31
+ <input name="index" type="integer" value="3" />
32
+ </extract>
33
+ <combine2 name="asColor4" type="color4">
34
+ <input name="in1" type="color3" nodename="transform" />
35
+ <input name="in2" type="float" nodename="alpha" />
36
+ </combine2>
37
+ <output name="out" type="color4" nodename="asColor4" />
38
+ </nodegraph>
39
+
40
+ <nodegraph name="NG_g22_rec709_to_lin_rec709_color3" nodedef="ND_g22_rec709_to_lin_rec709_color3">
41
+ <max name="max" type="color3">
42
+ <input name="in1" type="color3" interfacename="in" />
43
+ <input name="in2" type="float" value="0" />
44
+ </max>
45
+ <power name="gamma" type="color3">
46
+ <input name="in1" type="color3" nodename="max" />
47
+ <input name="in2" type="float" value="2.2" />
48
+ </power>
49
+ <output name="out" type="color3" nodename="gamma" />
50
+ </nodegraph>
51
+
52
+ <nodegraph name="NG_g22_rec709_to_lin_rec709_color4" nodedef="ND_g22_rec709_to_lin_rec709_color4">
53
+ <convert name="asColor3" type="color3">
54
+ <input name="in" type="color4" interfacename="in" />
55
+ </convert>
56
+ <g22_rec709_to_lin_rec709 name="transform" type="color3">
57
+ <input name="in" type="color3" nodename="asColor3" />
58
+ </g22_rec709_to_lin_rec709>
59
+ <extract name="alpha" type="float">
60
+ <input name="in" type="color4" interfacename="in" />
61
+ <input name="index" type="integer" value="3" />
62
+ </extract>
63
+ <combine2 name="asColor4" type="color4">
64
+ <input name="in1" type="color3" nodename="transform" />
65
+ <input name="in2" type="float" nodename="alpha" />
66
+ </combine2>
67
+ <output name="out" type="color4" nodename="asColor4" />
68
+ </nodegraph>
69
+
70
+ <nodegraph name="NG_rec709_display_to_lin_rec709_color3" nodedef="ND_rec709_display_to_lin_rec709_color3">
71
+ <max name="max" type="color3">
72
+ <input name="in1" type="color3" interfacename="in" />
73
+ <input name="in2" type="float" value="0" />
74
+ </max>
75
+ <power name="gamma" type="color3">
76
+ <input name="in1" type="color3" nodename="max" />
77
+ <input name="in2" type="float" value="2.4" />
78
+ </power>
79
+ <output name="out" type="color3" nodename="gamma" />
80
+ </nodegraph>
81
+
82
+ <nodegraph name="NG_rec709_display_to_lin_rec709_color4" nodedef="ND_rec709_display_to_lin_rec709_color4">
83
+ <convert name="asColor3" type="color3">
84
+ <input name="in" type="color4" interfacename="in" />
85
+ </convert>
86
+ <rec709_display_to_lin_rec709 name="transform" type="color3">
87
+ <input name="in" type="color3" nodename="asColor3" />
88
+ </rec709_display_to_lin_rec709>
89
+ <extract name="alpha" type="float">
90
+ <input name="in" type="color4" interfacename="in" />
91
+ <input name="index" type="integer" value="3" />
92
+ </extract>
93
+ <combine2 name="asColor4" type="color4">
94
+ <input name="in1" type="color3" nodename="transform" />
95
+ <input name="in2" type="float" nodename="alpha" />
96
+ </combine2>
97
+ <output name="out" type="color4" nodename="asColor4" />
98
+ </nodegraph>
99
+
100
+ <nodegraph name="NG_acescg_to_lin_rec709_color3" nodedef="ND_acescg_to_lin_rec709_color3">
101
+ <constant name="mat" type="matrix33">
102
+ <input name="value" type="matrix33" value="1.705050992658, -0.130256417507, -0.024003356805, -0.621792120657, 1.140804736575, -0.128968976065, -0.083258872001, -0.010548319068, 1.15297233287" />
103
+ </constant>
104
+ <convert name="asVec" type="vector3">
105
+ <input name="in" type="color3" interfacename="in" />
106
+ </convert>
107
+ <transformmatrix name="transform" type="vector3">
108
+ <input name="in" type="vector3" nodename="asVec" />
109
+ <input name="mat" type="matrix33" nodename="mat" />
110
+ </transformmatrix>
111
+ <convert name="asColor" type="color3">
112
+ <input name="in" type="vector3" nodename="transform" />
113
+ </convert>
114
+ <output name="out" type="color3" nodename="asColor" />
115
+ </nodegraph>
116
+
117
+ <nodegraph name="NG_acescg_to_lin_rec709_color4" nodedef="ND_acescg_to_lin_rec709_color4">
118
+ <convert name="asColor3" type="color3">
119
+ <input name="in" type="color4" interfacename="in" />
120
+ </convert>
121
+ <acescg_to_lin_rec709 name="transform" type="color3">
122
+ <input name="in" type="color3" nodename="asColor3" />
123
+ </acescg_to_lin_rec709>
124
+ <extract name="alpha" type="float">
125
+ <input name="in" type="color4" interfacename="in" />
126
+ <input name="index" type="integer" value="3" />
127
+ </extract>
128
+ <combine2 name="asColor4" type="color4">
129
+ <input name="in1" type="color3" nodename="transform" />
130
+ <input name="in2" type="float" nodename="alpha" />
131
+ </combine2>
132
+ <output name="out" type="color4" nodename="asColor4" />
133
+ </nodegraph>
134
+
135
+ <nodegraph name="NG_g22_ap1_to_lin_rec709_color3" nodedef="ND_g22_ap1_to_lin_rec709_color3">
136
+ <max name="max" type="color3">
137
+ <input name="in1" type="color3" interfacename="in" />
138
+ <input name="in2" type="float" value="0" />
139
+ </max>
140
+ <power name="gamma" type="color3">
141
+ <input name="in1" type="color3" nodename="max" />
142
+ <input name="in2" type="float" value="2.2" />
143
+ </power>
144
+ <acescg_to_lin_rec709 name="rec709" type="color3">
145
+ <input name="in" type="color3" nodename="gamma" />
146
+ </acescg_to_lin_rec709>
147
+ <output name="out" type="color3" nodename="rec709" />
148
+ </nodegraph>
149
+
150
+ <nodegraph name="NG_g22_ap1_to_lin_rec709_color4" nodedef="ND_g22_ap1_to_lin_rec709_color4">
151
+ <convert name="asColor3" type="color3">
152
+ <input name="in" type="color4" interfacename="in" />
153
+ </convert>
154
+ <g22_ap1_to_lin_rec709 name="transform" type="color3">
155
+ <input name="in" type="color3" nodename="asColor3" />
156
+ </g22_ap1_to_lin_rec709>
157
+ <extract name="alpha" type="float">
158
+ <input name="in" type="color4" interfacename="in" />
159
+ <input name="index" type="integer" value="3" />
160
+ </extract>
161
+ <combine2 name="asColor4" type="color4">
162
+ <input name="in1" type="color3" nodename="transform" />
163
+ <input name="in2" type="float" nodename="alpha" />
164
+ </combine2>
165
+ <output name="out" type="color4" nodename="asColor4" />
166
+ </nodegraph>
167
+
168
+ <nodegraph name="NG_srgb_texture_to_lin_rec709_color3" nodedef="ND_srgb_texture_to_lin_rec709_color3">
169
+ <constant name="threshold" type="float">
170
+ <input name="value" type="float" value="0.04045" />
171
+ </constant>
172
+ <separate3 name="colorSeparate" type="multioutput">
173
+ <input name="in" type="color3" interfacename="in" />
174
+ </separate3>
175
+ <ifgreater name="isAboveR" type="float">
176
+ <input name="value1" type="float" nodename="colorSeparate" output="outr" />
177
+ <input name="value2" type="float" nodename="threshold" />
178
+ <input name="in1" type="float" value="1" />
179
+ <input name="in2" type="float" value="0" />
180
+ </ifgreater>
181
+ <ifgreater name="isAboveG" type="float">
182
+ <input name="value1" type="float" nodename="colorSeparate" output="outg" />
183
+ <input name="value2" type="float" nodename="threshold" />
184
+ <input name="in1" type="float" value="1" />
185
+ <input name="in2" type="float" value="0" />
186
+ </ifgreater>
187
+ <ifgreater name="isAboveB" type="float">
188
+ <input name="value1" type="float" nodename="colorSeparate" output="outb" />
189
+ <input name="value2" type="float" nodename="threshold" />
190
+ <input name="in1" type="float" value="1" />
191
+ <input name="in2" type="float" value="0" />
192
+ </ifgreater>
193
+ <combine3 name="isAbove" type="color3">
194
+ <input name="in1" type="float" nodename="isAboveR" />
195
+ <input name="in2" type="float" nodename="isAboveG" />
196
+ <input name="in3" type="float" nodename="isAboveB" />
197
+ </combine3>
198
+ <divide name="linSeg" type="color3">
199
+ <input name="in1" type="color3" interfacename="in" />
200
+ <input name="in2" type="float" value="12.92" />
201
+ </divide>
202
+ <add name="bias" type="color3">
203
+ <input name="in1" type="color3" interfacename="in" />
204
+ <input name="in2" type="float" value="0.055" />
205
+ </add>
206
+ <max name="max" type="color3">
207
+ <input name="in1" type="color3" nodename="bias" />
208
+ <input name="in2" type="float" value="0" />
209
+ </max>
210
+ <divide name="scale" type="color3">
211
+ <input name="in1" type="color3" nodename="max" />
212
+ <input name="in2" type="float" value="1.055" />
213
+ </divide>
214
+ <power name="powSeg" type="color3">
215
+ <input name="in1" type="color3" nodename="scale" />
216
+ <input name="in2" type="float" value="2.4" />
217
+ </power>
218
+ <mix name="mix" type="color3">
219
+ <input name="bg" type="color3" nodename="linSeg" />
220
+ <input name="fg" type="color3" nodename="powSeg" />
221
+ <input name="mix" type="color3" nodename="isAbove" />
222
+ </mix>
223
+ <output name="out" type="color3" nodename="mix" />
224
+ </nodegraph>
225
+
226
+ <nodegraph name="NG_srgb_texture_to_lin_rec709_color4" nodedef="ND_srgb_texture_to_lin_rec709_color4">
227
+ <convert name="asColor3" type="color3">
228
+ <input name="in" type="color4" interfacename="in" />
229
+ </convert>
230
+ <srgb_texture_to_lin_rec709 name="transform" type="color3">
231
+ <input name="in" type="color3" nodename="asColor3" />
232
+ </srgb_texture_to_lin_rec709>
233
+ <extract name="alpha" type="float">
234
+ <input name="in" type="color4" interfacename="in" />
235
+ <input name="index" type="integer" value="3" />
236
+ </extract>
237
+ <combine2 name="asColor4" type="color4">
238
+ <input name="in1" type="color3" nodename="transform" />
239
+ <input name="in2" type="float" nodename="alpha" />
240
+ </combine2>
241
+ <output name="out" type="color4" nodename="asColor4" />
242
+ </nodegraph>
243
+
244
+ <nodegraph name="NG_lin_adobergb_to_lin_rec709_color3" nodedef="ND_lin_adobergb_to_lin_rec709_color3">
245
+ <constant name="mat" type="matrix33">
246
+ <input name="value" type="matrix33" value="1.39835574e+00, -2.50233861e-16, 2.77555756e-17, -3.98355744e-01, 1.00000000e+00, -4.29289893e-02, 0.00000000e+00, 0.00000000e+00, 1.04292899e+00" />
247
+ </constant>
248
+ <convert name="asVec" type="vector3">
249
+ <input name="in" type="color3" interfacename="in" />
250
+ </convert>
251
+ <transformmatrix name="transform" type="vector3">
252
+ <input name="in" type="vector3" nodename="asVec" />
253
+ <input name="mat" type="matrix33" nodename="mat" />
254
+ </transformmatrix>
255
+ <convert name="asColor" type="color3">
256
+ <input name="in" type="vector3" nodename="transform" />
257
+ </convert>
258
+ <output name="out" type="color3" nodename="asColor" />
259
+ </nodegraph>
260
+
261
+ <nodegraph name="NG_lin_adobergb_to_lin_rec709_color4" nodedef="ND_lin_adobergb_to_lin_rec709_color4">
262
+ <convert name="asColor3" type="color3">
263
+ <input name="in" type="color4" interfacename="in" />
264
+ </convert>
265
+ <lin_adobergb_to_lin_rec709 name="transform" type="color3">
266
+ <input name="in" type="color3" nodename="asColor3" />
267
+ </lin_adobergb_to_lin_rec709>
268
+ <extract name="alpha" type="float">
269
+ <input name="in" type="color4" interfacename="in" />
270
+ <input name="index" type="integer" value="3" />
271
+ </extract>
272
+ <combine2 name="asColor4" type="color4">
273
+ <input name="in1" type="color3" nodename="transform" />
274
+ <input name="in2" type="float" nodename="alpha" />
275
+ </combine2>
276
+ <output name="out" type="color4" nodename="asColor4" />
277
+ </nodegraph>
278
+
279
+ <nodegraph name="NG_adobergb_to_lin_rec709_color3" nodedef="ND_adobergb_to_lin_rec709_color3">
280
+ <divide name="constant" type="float">
281
+ <input name="in1" type="float" value="563.0" />
282
+ <input name="in2" type="float" value="256.0" />
283
+ </divide>
284
+ <max name="max" type="color3">
285
+ <input name="in1" type="color3" interfacename="in" />
286
+ <input name="in2" type="float" value="0" />
287
+ </max>
288
+ <power name="gamma" type="color3">
289
+ <input name="in1" type="color3" nodename="max" />
290
+ <input name="in2" type="float" nodename="constant" />
291
+ </power>
292
+ <lin_adobergb_to_lin_rec709 name="rec709" type="color3">
293
+ <input name="in" type="color3" nodename="gamma" />
294
+ </lin_adobergb_to_lin_rec709>
295
+ <output name="out" type="color3" nodename="rec709" />
296
+ </nodegraph>
297
+
298
+ <nodegraph name="NG_adobergb_to_lin_rec709_color4" nodedef="ND_adobergb_to_lin_rec709_color4">
299
+ <convert name="asColor3" type="color3">
300
+ <input name="in" type="color4" interfacename="in" />
301
+ </convert>
302
+ <adobergb_to_lin_rec709 name="transform" type="color3">
303
+ <input name="in" type="color3" nodename="asColor3" />
304
+ </adobergb_to_lin_rec709>
305
+ <extract name="alpha" type="float">
306
+ <input name="in" type="color4" interfacename="in" />
307
+ <input name="index" type="integer" value="3" />
308
+ </extract>
309
+ <combine2 name="asColor4" type="color4">
310
+ <input name="in1" type="color3" nodename="transform" />
311
+ <input name="in2" type="float" nodename="alpha" />
312
+ </combine2>
313
+ <output name="out" type="color4" nodename="asColor4" />
314
+ </nodegraph>
315
+
316
+ <nodegraph name="NG_srgb_displayp3_to_lin_rec709_color3" nodedef="ND_srgb_displayp3_to_lin_rec709_color3">
317
+ <constant name="mat" type="matrix33">
318
+ <input name="value" type="matrix33"
319
+ value="1.22493029, -0.04205868, -0.01964128, -0.22492968, 1.04205894, -0.07864794, 0.00000006,-0.00000001, 1.09828925"/>
320
+ </constant>
321
+ <!-- Use srgb_texture_to_lin_rec709 to convert from sRGB to Lin before passing to the mat conversion -->
322
+ <srgb_texture_to_lin_rec709 name="srgb_transform" type="color3">
323
+ <input name="in" type="color3" interfacename="in" />
324
+ </srgb_texture_to_lin_rec709>
325
+ <convert name="asVec" type="vector3">
326
+ <input name="in" type="color3" nodename="srgb_transform" />
327
+ </convert>
328
+ <transformmatrix name="transform" type="vector3">
329
+ <input name="in" type="vector3" nodename="asVec" />
330
+ <input name="mat" type="matrix33" nodename="mat" />
331
+ </transformmatrix>
332
+ <convert name="asColor" type="color3">
333
+ <input name="in" type="vector3" nodename="transform" />
334
+ </convert>
335
+ <output name="out" type="color3" nodename="asColor" />
336
+ </nodegraph>
337
+
338
+ <nodegraph name="NG_srgb_displayp3_to_lin_rec709_color4" nodedef="ND_srgb_displayp3_to_lin_rec709_color4">
339
+ <convert name="asColor3" type="color3">
340
+ <input name="in" type="color4" interfacename="in" />
341
+ </convert>
342
+ <srgb_displayp3_to_lin_rec709 name="transform" type="color3">
343
+ <input name="in" type="color3" nodename="asColor3" />
344
+ </srgb_displayp3_to_lin_rec709>
345
+ <extract name="alpha" type="float">
346
+ <input name="in" type="color4" interfacename="in" />
347
+ <input name="index" type="integer" value="3" />
348
+ </extract>
349
+ <combine2 name="asColor4" type="color4">
350
+ <input name="in1" type="color3" nodename="transform" />
351
+ <input name="in2" type="float" nodename="alpha" />
352
+ </combine2>
353
+ <output name="out" type="color4" nodename="asColor4" />
354
+ </nodegraph>
355
+
356
+ <nodegraph name="NG_lin_displayp3_to_lin_rec709_color3" nodedef="ND_lin_displayp3_to_lin_rec709_color3">
357
+ <constant name="mat" type="matrix33">
358
+ <input name="value" type="matrix33"
359
+ value="1.22493029, -0.04205868, -0.01964128, -0.22492968, 1.04205894, -0.07864794, 0.00000006,-0.00000001, 1.09828925"/>
360
+ </constant>
361
+ <convert name="asVec" type="vector3">
362
+ <input name="in" type="color3" interfacename="in" />
363
+ </convert>
364
+ <transformmatrix name="transform" type="vector3">
365
+ <input name="in" type="vector3" nodename="asVec" />
366
+ <input name="mat" type="matrix33" nodename="mat" />
367
+ </transformmatrix>
368
+ <convert name="asColor" type="color3">
369
+ <input name="in" type="vector3" nodename="transform" />
370
+ </convert>
371
+ <output name="out" type="color3" nodename="asColor" />
372
+ </nodegraph>
373
+
374
+ <nodegraph name="NG_lin_displayp3_to_lin_rec709_color4" nodedef="ND_lin_displayp3_to_lin_rec709_color4">
375
+ <convert name="asColor3" type="color3">
376
+ <input name="in" type="color4" interfacename="in" />
377
+ </convert>
378
+ <lin_displayp3_to_lin_rec709 name="transform" type="color3">
379
+ <input name="in" type="color3" nodename="asColor3" />
380
+ </lin_displayp3_to_lin_rec709>
381
+ <extract name="alpha" type="float">
382
+ <input name="in" type="color4" interfacename="in" />
383
+ <input name="index" type="integer" value="3" />
384
+ </extract>
385
+ <combine2 name="asColor4" type="color4">
386
+ <input name="in1" type="color3" nodename="transform" />
387
+ <input name="in2" type="float" nodename="alpha" />
388
+ </combine2>
389
+ <output name="out" type="color4" nodename="asColor4" />
390
+ </nodegraph>
391
+
392
+ </materialx>
@@ -0,0 +1,13 @@
1
+ <?xml version="1.0"?>
2
+ <materialx version="1.39">
3
+
4
+ <!-- <point_light> -->
5
+ <implementation name="IM_point_light_genglsl" nodedef="ND_point_light" file="mx_point_light.glsl" function="mx_point_light" target="genglsl" />
6
+
7
+ <!-- <directional_light> -->
8
+ <implementation name="IM_directional_light_genglsl" nodedef="ND_directional_light" file="mx_directional_light.glsl" function="mx_directional_light" target="genglsl" />
9
+
10
+ <!-- <spot_light> -->
11
+ <implementation name="IM_spot_light_genglsl" nodedef="ND_spot_light" file="mx_spot_light.glsl" function="mx_spot_light" target="genglsl" />
12
+
13
+ </materialx>
@@ -0,0 +1,5 @@
1
+ void mx_directional_light(LightData light, vec3 position, out lightshader result)
2
+ {
3
+ result.direction = -light.direction;
4
+ result.intensity = light.color * light.intensity;
5
+ }
@@ -0,0 +1,8 @@
1
+ void mx_point_light(LightData light, vec3 position, out lightshader result)
2
+ {
3
+ result.direction = light.position - position;
4
+ float distance = length(result.direction) + M_FLOAT_EPS;
5
+ float attenuation = pow(distance + 1.0, light.decay_rate + M_FLOAT_EPS);
6
+ result.intensity = light.color * light.intensity / attenuation;
7
+ result.direction /= distance;
8
+ }
@@ -0,0 +1,13 @@
1
+ void mx_spot_light(LightData light, vec3 position, out lightshader result)
2
+ {
3
+ result.direction = light.position - position;
4
+ float distance = length(result.direction) + M_FLOAT_EPS;
5
+ float attenuation = pow(distance + 1.0, light.decay_rate + M_FLOAT_EPS);
6
+ result.intensity = light.color * light.intensity / attenuation;
7
+ result.direction /= distance;
8
+ float low = min(light.inner_angle, light.outer_angle);
9
+ float high = light.inner_angle;
10
+ float cosDir = dot(result.direction, -light.direction);
11
+ float spotAttenuation = smoothstep(low, high, cosDir);
12
+ result.intensity *= spotAttenuation;
13
+ }
@@ -0,0 +1,13 @@
1
+ <?xml version="1.0"?>
2
+ <materialx version="1.39">
3
+
4
+ <!-- <point_light> -->
5
+ <implementation name="IM_point_light_genmsl" nodedef="ND_point_light" file="mx_point_light.metal" function="mx_point_light" target="genmsl" />
6
+
7
+ <!-- <directional_light> -->
8
+ <implementation name="IM_directional_light_genmsl" nodedef="ND_directional_light" file="mx_directional_light.metal" function="mx_directional_light" target="genmsl" />
9
+
10
+ <!-- <spot_light> -->
11
+ <implementation name="IM_spot_light_genmsl" nodedef="ND_spot_light" file="mx_spot_light.metal" function="mx_spot_light" target="genmsl" />
12
+
13
+ </materialx>
@@ -0,0 +1,5 @@
1
+ void mx_directional_light(LightData light, float3 position, thread lightshader& result)
2
+ {
3
+ result.direction = -light.direction;
4
+ result.intensity = light.color * light.intensity;
5
+ }
@@ -0,0 +1,8 @@
1
+ void mx_point_light(LightData light, float3 position, thread lightshader& result)
2
+ {
3
+ result.direction = light.position - position;
4
+ float distance = length(result.direction) + M_FLOAT_EPS;
5
+ float attenuation = pow(distance + 1.0, light.decay_rate + M_FLOAT_EPS);
6
+ result.intensity = light.color * light.intensity / attenuation;
7
+ result.direction /= distance;
8
+ }
@@ -0,0 +1,13 @@
1
+ void mx_spot_light(LightData light, float3 position, thread lightshader& result)
2
+ {
3
+ result.direction = light.position - position;
4
+ float distance = length(result.direction) + M_FLOAT_EPS;
5
+ float attenuation = pow(distance + 1.0, light.decay_rate + M_FLOAT_EPS);
6
+ result.intensity = light.color * light.intensity / attenuation;
7
+ result.direction /= distance;
8
+ float low = min(light.inner_angle, light.outer_angle);
9
+ float high = light.inner_angle;
10
+ float cosDir = dot(result.direction, -light.direction);
11
+ float spotAttenuation = smoothstep(low, high, cosDir);
12
+ result.intensity *= spotAttenuation;
13
+ }
@@ -0,0 +1,53 @@
1
+ <?xml version="1.0"?>
2
+ <materialx version="1.39">
3
+ <!--
4
+ Copyright Contributors to the MaterialX Project
5
+ SPDX-License-Identifier: Apache-2.0
6
+
7
+ Declarations of common light nodes, used in code generation for hardware
8
+ shading languages that require explicit light loops.
9
+
10
+ These nodes are a required implementation detail for hardware shader
11
+ generation, and are not themselves part of the MaterialX standard.
12
+ -->
13
+
14
+ <!-- ======================================================================== -->
15
+ <!-- Light shader nodes -->
16
+ <!-- ======================================================================== -->
17
+
18
+ <!--
19
+ Node: <point_light>
20
+ -->
21
+ <nodedef name="ND_point_light" node="point_light" nodegroup="light" doc="A light shader node of 'point' type.">
22
+ <input name="position" type="vector3" doc="Light source position." />
23
+ <input name="color" type="color3" doc="Light color." />
24
+ <input name="intensity" type="float" doc="Light intensity." />
25
+ <input name="decay_rate" type="float" value="2.0" doc="Light decay exponent. Defaults to 2 for quadratic decay." />
26
+ <output name="out" type="lightshader" />
27
+ </nodedef>
28
+
29
+ <!--
30
+ Node: <directional_light>
31
+ -->
32
+ <nodedef name="ND_directional_light" node="directional_light" nodegroup="light" doc="A light shader node of 'directional' type.">
33
+ <input name="direction" type="vector3" doc="Light source direction." />
34
+ <input name="color" type="color3" doc="Light color." />
35
+ <input name="intensity" type="float" doc="Light intensity." />
36
+ <output name="out" type="lightshader" />
37
+ </nodedef>
38
+
39
+ <!--
40
+ Node: <spot_light>
41
+ -->
42
+ <nodedef name="ND_spot_light" node="spot_light" nodegroup="light" doc="A light shader node of 'spot' type.">
43
+ <input name="position" type="vector3" doc="Light source position." />
44
+ <input name="direction" type="vector3" doc="Light source direction." />
45
+ <input name="color" type="color3" doc="Light color." />
46
+ <input name="intensity" type="float" doc="Light intensity." />
47
+ <input name="decay_rate" type="float" value="2.0" doc="Light decay exponent. Defaults to 2 for quadratic decay." />
48
+ <input name="inner_angle" type="float" doc="Inner cone angle." />
49
+ <input name="outer_angle" type="float" doc="Outer cone angle." />
50
+ <output name="out" type="lightshader" />
51
+ </nodedef>
52
+
53
+ </materialx>