@rpgjs/client 5.0.0-beta.2 → 5.0.0-beta.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +130 -0
- package/dist/Game/AnimationManager.d.ts +2 -1
- package/dist/Game/AnimationManager.js +21 -9
- package/dist/Game/AnimationManager.js.map +1 -1
- package/dist/Game/AnimationManager.spec.d.ts +1 -0
- package/dist/Game/ClientVisuals.d.ts +61 -0
- package/dist/Game/ClientVisuals.js +96 -0
- package/dist/Game/ClientVisuals.js.map +1 -0
- package/dist/Game/ClientVisuals.spec.d.ts +1 -0
- package/dist/Game/Event.js.map +1 -1
- package/dist/Game/EventComponentResolver.d.ts +16 -0
- package/dist/Game/EventComponentResolver.js +52 -0
- package/dist/Game/EventComponentResolver.js.map +1 -0
- package/dist/Game/EventComponentResolver.spec.d.ts +1 -0
- package/dist/Game/Map.d.ts +9 -1
- package/dist/Game/Map.js +83 -5
- package/dist/Game/Map.js.map +1 -1
- package/dist/Game/Object.d.ts +49 -15
- package/dist/Game/Object.js +101 -42
- package/dist/Game/Object.js.map +1 -1
- package/dist/Game/Object.spec.d.ts +1 -0
- package/dist/Game/Player.js.map +1 -1
- package/dist/Game/ProjectileManager.d.ts +98 -0
- package/dist/Game/ProjectileManager.js +196 -0
- package/dist/Game/ProjectileManager.js.map +1 -0
- package/dist/Game/ProjectileManager.spec.d.ts +1 -0
- package/dist/Gui/Gui.d.ts +20 -6
- package/dist/Gui/Gui.js +132 -57
- package/dist/Gui/Gui.js.map +1 -1
- package/dist/Gui/Gui.spec.d.ts +1 -0
- package/dist/Gui/NotificationManager.js.map +1 -1
- package/dist/Resource.js +1 -1
- package/dist/Resource.js.map +1 -1
- package/dist/RpgClient.d.ts +194 -15
- package/dist/RpgClientEngine.d.ts +191 -19
- package/dist/RpgClientEngine.js +693 -74
- package/dist/RpgClientEngine.js.map +1 -1
- package/dist/Sound.js.map +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorate.js +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorateMetadata.js +1 -1
- package/dist/_virtual/_rolldown/runtime.js +13 -0
- package/dist/components/animations/animation.ce.js +6 -5
- package/dist/components/animations/animation.ce.js.map +1 -1
- package/dist/components/animations/fx.ce.js +60 -0
- package/dist/components/animations/fx.ce.js.map +1 -0
- package/dist/components/animations/hit.ce.js +24 -28
- package/dist/components/animations/hit.ce.js.map +1 -1
- package/dist/components/animations/index.d.ts +1 -0
- package/dist/components/animations/index.js +6 -4
- package/dist/components/animations/index.js.map +1 -1
- package/dist/components/character.ce.js +748 -249
- package/dist/components/character.ce.js.map +1 -1
- package/dist/components/dynamics/bar.ce.js +99 -0
- package/dist/components/dynamics/bar.ce.js.map +1 -0
- package/dist/components/dynamics/image.ce.js +26 -0
- package/dist/components/dynamics/image.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +3 -0
- package/dist/components/dynamics/parse-value.js +54 -35
- package/dist/components/dynamics/parse-value.js.map +1 -1
- package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
- package/dist/components/dynamics/shape-utils.d.ts +16 -0
- package/dist/components/dynamics/shape-utils.js +73 -0
- package/dist/components/dynamics/shape-utils.js.map +1 -0
- package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
- package/dist/components/dynamics/shape.ce.js +86 -0
- package/dist/components/dynamics/shape.ce.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +36 -56
- package/dist/components/dynamics/text.ce.js.map +1 -1
- package/dist/components/gui/box.ce.js +9 -9
- package/dist/components/gui/box.ce.js.map +1 -1
- package/dist/components/gui/dialogbox/index.ce.js +75 -65
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -1
- package/dist/components/gui/gameover.ce.js +47 -68
- package/dist/components/gui/gameover.ce.js.map +1 -1
- package/dist/components/gui/hud/hud.ce.js +23 -31
- package/dist/components/gui/hud/hud.ce.js.map +1 -1
- package/dist/components/gui/menu/equip-menu.ce.js +121 -172
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/exit-menu.ce.js +15 -10
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/items-menu.ce.js +62 -77
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/main-menu.ce.js +89 -104
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/options-menu.ce.js +12 -8
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/skills-menu.ce.js +17 -19
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -1
- package/dist/components/gui/mobile/index.d.ts +51 -2
- package/dist/components/gui/mobile/index.js +14 -6
- package/dist/components/gui/mobile/index.js.map +1 -1
- package/dist/components/gui/mobile/index.spec.d.ts +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +309 -59
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -1
- package/dist/components/gui/notification/notification.ce.js +28 -26
- package/dist/components/gui/notification/notification.ce.js.map +1 -1
- package/dist/components/gui/save-load.ce.js +81 -256
- package/dist/components/gui/save-load.ce.js.map +1 -1
- package/dist/components/gui/shop/shop.ce.js +107 -142
- package/dist/components/gui/shop/shop.ce.js.map +1 -1
- package/dist/components/gui/title-screen.ce.js +50 -73
- package/dist/components/gui/title-screen.ce.js.map +1 -1
- package/dist/components/index.d.ts +2 -1
- package/dist/components/index.js +1 -0
- package/dist/components/interaction-components.ce.js +22 -0
- package/dist/components/interaction-components.ce.js.map +1 -0
- package/dist/components/player-components-utils.d.ts +67 -0
- package/dist/components/player-components-utils.js +162 -0
- package/dist/components/player-components-utils.js.map +1 -0
- package/dist/components/player-components-utils.spec.d.ts +1 -0
- package/dist/components/player-components.ce.js +191 -0
- package/dist/components/player-components.ce.js.map +1 -0
- package/dist/components/prebuilt/hp-bar.ce.js +45 -45
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -1
- package/dist/components/prebuilt/light-halo.ce.js +39 -60
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -1
- package/dist/components/scenes/canvas.ce.js +205 -27
- package/dist/components/scenes/canvas.ce.js.map +1 -1
- package/dist/components/scenes/draw-map.ce.js +39 -39
- package/dist/components/scenes/draw-map.ce.js.map +1 -1
- package/dist/components/scenes/event-layer.ce.js +51 -10
- package/dist/components/scenes/event-layer.ce.js.map +1 -1
- package/dist/core/inject.js +1 -1
- package/dist/core/inject.js.map +1 -1
- package/dist/core/setup.js +1 -1
- package/dist/core/setup.js.map +1 -1
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/i18n.d.ts +55 -0
- package/dist/i18n.js +60 -0
- package/dist/i18n.js.map +1 -0
- package/dist/i18n.spec.d.ts +1 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +29 -21
- package/dist/module.js +45 -4
- package/dist/module.js.map +1 -1
- package/dist/node_modules/.pnpm/{@signe_di@2.9.0 → @signe_di@3.1.0}/node_modules/@signe/di/dist/index.js +7 -117
- package/dist/node_modules/.pnpm/@signe_di@3.1.0/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js +239 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js +698 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js +43 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_sync@2.9.0 → @signe_sync@3.1.0_react@19.2.7}/node_modules/@signe/sync/dist/index.js +57 -141
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js} +30 -17
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js} +65 -34
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js +106 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js +121 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js +10 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js +110 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js +99 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js +82 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js.map +1 -0
- package/dist/node_modules/.pnpm/{zod@3.24.2/node_modules/zod/lib/index.js → zod@3.25.76/node_modules/zod/v3/types.js} +74 -611
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/types.js.map +1 -0
- package/dist/presets/animation.js.map +1 -1
- package/dist/presets/faceset.js.map +1 -1
- package/dist/presets/icon.js.map +1 -1
- package/dist/presets/index.js.map +1 -1
- package/dist/presets/lpc.js.map +1 -1
- package/dist/presets/rmspritesheet.js.map +1 -1
- package/dist/services/AbstractSocket.d.ts +2 -0
- package/dist/services/AbstractSocket.js.map +1 -1
- package/dist/services/actionInput.d.ts +14 -0
- package/dist/services/actionInput.js +59 -0
- package/dist/services/actionInput.js.map +1 -0
- package/dist/services/actionInput.spec.d.ts +1 -0
- package/dist/services/cameraFollow.d.ts +51 -0
- package/dist/services/cameraFollow.js +134 -0
- package/dist/services/cameraFollow.js.map +1 -0
- package/dist/services/cameraFollow.spec.d.ts +1 -0
- package/dist/services/interactions.d.ts +159 -0
- package/dist/services/interactions.js +460 -0
- package/dist/services/interactions.js.map +1 -0
- package/dist/services/interactions.spec.d.ts +1 -0
- package/dist/services/keyboardControls.d.ts +1 -0
- package/dist/services/keyboardControls.js +1 -0
- package/dist/services/keyboardControls.js.map +1 -1
- package/dist/services/loadMap.d.ts +9 -0
- package/dist/services/loadMap.js +1 -1
- package/dist/services/loadMap.js.map +1 -1
- package/dist/services/mmorpg-connection.d.ts +5 -0
- package/dist/services/mmorpg-connection.js +50 -0
- package/dist/services/mmorpg-connection.js.map +1 -0
- package/dist/services/mmorpg-connection.spec.d.ts +1 -0
- package/dist/services/mmorpg.d.ts +11 -4
- package/dist/services/mmorpg.js +57 -33
- package/dist/services/mmorpg.js.map +1 -1
- package/dist/services/pointerContext.d.ts +11 -0
- package/dist/services/pointerContext.js +48 -0
- package/dist/services/pointerContext.js.map +1 -0
- package/dist/services/pointerContext.spec.d.ts +1 -0
- package/dist/services/save.js.map +1 -1
- package/dist/services/save.spec.d.ts +1 -0
- package/dist/services/standalone-message.d.ts +1 -0
- package/dist/services/standalone-message.js +9 -0
- package/dist/services/standalone-message.js.map +1 -0
- package/dist/services/standalone.d.ts +4 -1
- package/dist/services/standalone.js +36 -16
- package/dist/services/standalone.js.map +1 -1
- package/dist/services/standalone.spec.d.ts +1 -0
- package/dist/utils/getEntityProp.js +4 -3
- package/dist/utils/getEntityProp.js.map +1 -1
- package/dist/utils/getEntityProp.spec.d.ts +1 -0
- package/dist/utils/mapId.d.ts +1 -0
- package/dist/utils/mapId.js +6 -0
- package/dist/utils/mapId.js.map +1 -0
- package/dist/utils/readPropValue.d.ts +2 -0
- package/dist/utils/readPropValue.js +13 -0
- package/dist/utils/readPropValue.js.map +1 -0
- package/package.json +13 -13
- package/src/Game/AnimationManager.spec.ts +30 -0
- package/src/Game/AnimationManager.ts +26 -10
- package/src/Game/ClientVisuals.spec.ts +56 -0
- package/src/Game/ClientVisuals.ts +184 -0
- package/src/Game/EventComponentResolver.spec.ts +84 -0
- package/src/Game/EventComponentResolver.ts +74 -0
- package/src/Game/Map.ts +134 -2
- package/src/Game/Object.spec.ts +59 -0
- package/src/Game/Object.ts +181 -77
- package/src/Game/ProjectileManager.spec.ts +449 -0
- package/src/Game/ProjectileManager.ts +346 -0
- package/src/Gui/Gui.spec.ts +359 -0
- package/src/Gui/Gui.ts +178 -67
- package/src/Resource.ts +1 -2
- package/src/RpgClient.ts +220 -17
- package/src/RpgClientEngine.ts +995 -133
- package/src/components/animations/fx.ce +101 -0
- package/src/components/animations/index.ts +4 -2
- package/src/components/character.ce +839 -45
- package/src/components/dynamics/bar.ce +88 -0
- package/src/components/dynamics/image.ce +21 -0
- package/src/components/dynamics/parse-value.spec.ts +83 -0
- package/src/components/dynamics/parse-value.ts +111 -37
- package/src/components/dynamics/shape-utils.spec.ts +46 -0
- package/src/components/dynamics/shape-utils.ts +61 -0
- package/src/components/dynamics/shape.ce +90 -0
- package/src/components/dynamics/text.ce +35 -149
- package/src/components/gui/dialogbox/index.ce +52 -21
- package/src/components/gui/gameover.ce +6 -4
- package/src/components/gui/menu/equip-menu.ce +11 -9
- package/src/components/gui/menu/exit-menu.ce +6 -4
- package/src/components/gui/menu/items-menu.ce +11 -9
- package/src/components/gui/menu/main-menu.ce +14 -12
- package/src/components/gui/menu/options-menu.ce +4 -3
- package/src/components/gui/menu/skills-menu.ce +2 -1
- package/src/components/gui/mobile/index.spec.ts +94 -0
- package/src/components/gui/mobile/index.ts +74 -6
- package/src/components/gui/mobile/mobile.ce +347 -65
- package/src/components/gui/notification/notification.ce +7 -1
- package/src/components/gui/save-load.ce +13 -11
- package/src/components/gui/shop/shop.ce +20 -18
- package/src/components/gui/title-screen.ce +6 -4
- package/src/components/index.ts +2 -1
- package/src/components/interaction-components.ce +23 -0
- package/src/components/player-components-utils.spec.ts +109 -0
- package/src/components/player-components-utils.ts +205 -0
- package/src/components/player-components.ce +222 -0
- package/src/components/prebuilt/hp-bar.ce +4 -3
- package/src/components/prebuilt/light-halo.ce +2 -2
- package/src/components/scenes/canvas.ce +219 -15
- package/src/components/scenes/draw-map.ce +34 -22
- package/src/components/scenes/event-layer.ce +55 -4
- package/src/core/setup.ts +2 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/i18n.spec.ts +39 -0
- package/src/i18n.ts +59 -0
- package/src/index.ts +19 -0
- package/src/module.ts +61 -11
- package/src/services/AbstractSocket.ts +3 -0
- package/src/services/actionInput.spec.ts +155 -0
- package/src/services/actionInput.ts +120 -0
- package/src/services/cameraFollow.spec.ts +220 -0
- package/src/services/cameraFollow.ts +222 -0
- package/src/services/interactions.spec.ts +175 -0
- package/src/services/interactions.ts +722 -0
- package/src/services/keyboardControls.ts +2 -1
- package/src/services/loadMap.ts +5 -1
- package/src/services/mmorpg-connection.spec.ts +99 -0
- package/src/services/mmorpg-connection.ts +69 -0
- package/src/services/mmorpg.ts +70 -36
- package/src/services/pointerContext.spec.ts +36 -0
- package/src/services/pointerContext.ts +84 -0
- package/src/services/save.spec.ts +127 -0
- package/src/services/standalone-message.ts +7 -0
- package/src/services/standalone.spec.ts +54 -0
- package/src/services/standalone.ts +44 -12
- package/src/utils/getEntityProp.spec.ts +96 -0
- package/src/utils/getEntityProp.ts +4 -3
- package/src/utils/mapId.ts +2 -0
- package/src/utils/readPropValue.ts +16 -0
- package/dist/node_modules/.pnpm/@signe_di@2.9.0/node_modules/@signe/di/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js +0 -457
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js +0 -463
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js +0 -2191
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js +0 -10
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js +0 -91
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js +0 -14
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +0 -2
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +0 -1
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import { inject } from "../../core/inject.js";
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import { RpgClientEngine } from "../../RpgClientEngine.js";
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import { Sprite, h, useDefineProps, useProps } from "canvasengine";
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import { Sprite, h, useDefineEmits, useDefineProps, useProps } from "canvasengine";
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//#region src/components/animations/animation.ce
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function component($$props) {
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useDefineEmits($$props);
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const { x, y, animationName, graphic, onFinish } = defineProps();
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return h(Sprite, {
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sheet: {
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playing:
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playing: animationName() ?? "default",
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onFinish
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anchor: .5
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export {
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//# sourceMappingURL=animation.ce.js.map
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{"version":3,"file":"animation.ce.js","names":[],"sources":["../../../src/components/animations/animation.ce"],"sourcesContent":["<Sprite sheet x y anchor={0.5} />\n\n<script>\n import { RpgClientEngine } from \"../../RpgClientEngine\";\n import { inject } from \"../../core/inject\";\n\n const { x, y, animationName, graphic, onFinish } = defineProps();\n\n const client = inject(RpgClientEngine);\n\n const sheet = {\n definition: client.getSpriteSheet(graphic()),\n playing: animationName() ?? 'default',\n onFinish\n };\n</script>\n"],"mappings":";;;;;
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{"version":3,"file":"animation.ce.js","names":[],"sources":["../../../src/components/animations/animation.ce"],"sourcesContent":["<Sprite sheet x y anchor={0.5} />\n\n<script>\n import { RpgClientEngine } from \"../../RpgClientEngine\";\n import { inject } from \"../../core/inject\";\n\n const { x, y, animationName, graphic, onFinish } = defineProps();\n\n const client = inject(RpgClientEngine);\n\n const sheet = {\n definition: client.getSpriteSheet(graphic()),\n playing: animationName() ?? 'default',\n onFinish\n };\n</script>\n"],"mappings":";;;;;CAQuB,SAAC,OAAe;;CAEvB,eAAA,OAAA;CACZ,MAAU,EAAE,GAAA,GAAM,eAAe,SAAS,aAAE,YAAA;;;GAG7C,YAFU,OAAA,eAEV,EAAA,eAAA,QAAA,CAAA;GACD,SAAM,cAAA,KAAA"}
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import { h, tick, useDefineEmits, useDefineProps, useProps } from "canvasengine";
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import { Fx } from "@canvasengine/presets";
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//#region src/components/animations/fx.ce
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function component($$props) {
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useProps($$props);
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const defineProps = useDefineProps($$props);
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useDefineEmits($$props);
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const { name, preset, trigger, onFinish, onStart, onComplete, onParticleSpawn, displayDuration, duration, autostart, loop, enabled, x, y, rotation, scale, alpha, timeScale, maxParticles, preload, missingTexture, zIndex } = defineProps({
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autostart: { default: true },
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loop: { default: false },
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enabled: { default: true },
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rotation: { default: 0 },
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scale: { default: 1 },
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alpha: { default: 1 },
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timeScale: { default: 1 },
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maxParticles: { default: 600 },
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preload: { default: true },
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missingTexture: { default: "shape" }
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});
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let elapsedTime = 0;
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let finished = false;
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function finish(instance) {
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if (finished) return;
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finished = true;
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onComplete?.(instance);
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onFinish?.(instance);
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}
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tick(({ deltaTime }) => {
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const maxDuration = displayDuration?.() ?? (loop() ? duration?.() : void 0);
|
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if (!maxDuration || finished) return;
|
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elapsedTime += deltaTime;
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if (elapsedTime >= maxDuration) finish();
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});
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return h(Fx, {
|
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name,
|
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preset,
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trigger,
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autostart,
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loop,
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enabled,
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x,
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y,
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rotation,
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scale,
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alpha,
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timeScale,
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maxParticles,
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preload,
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missingTexture,
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zIndex,
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onStart,
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onComplete: finish,
|
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|
+
onParticleSpawn
|
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|
+
});
|
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|
+
}
|
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|
+
var __ce_component = component;
|
|
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|
+
//#endregion
|
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|
+
export { __ce_component as default };
|
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|
+
|
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|
+
//# sourceMappingURL=fx.ce.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"fx.ce.js","names":[],"sources":["../../../src/components/animations/fx.ce"],"sourcesContent":["<Fx\n name={name}\n preset={preset}\n trigger={trigger}\n autostart={autostart}\n loop={loop}\n enabled={enabled}\n x={x}\n y={y}\n rotation={rotation}\n scale={scale}\n alpha={alpha}\n timeScale={timeScale}\n maxParticles={maxParticles}\n preload={preload}\n missingTexture={missingTexture}\n zIndex={zIndex}\n onStart={onStart}\n onComplete={finish}\n onParticleSpawn={onParticleSpawn}\n/>\n\n<script>\n import { tick } from \"canvasengine\";\n import { Fx } from \"@canvasengine/presets\";\n\n const {\n name,\n preset,\n trigger,\n onFinish,\n onStart,\n onComplete,\n onParticleSpawn,\n displayDuration,\n duration,\n autostart,\n loop,\n enabled,\n x,\n y,\n rotation,\n scale,\n alpha,\n timeScale,\n maxParticles,\n preload,\n missingTexture,\n zIndex,\n } = defineProps({\n autostart: {\n default: true,\n },\n loop: {\n default: false,\n },\n enabled: {\n default: true,\n },\n rotation: {\n default: 0,\n },\n scale: {\n default: 1,\n },\n alpha: {\n default: 1,\n },\n timeScale: {\n default: 1,\n },\n maxParticles: {\n default: 600,\n },\n preload: {\n default: true,\n },\n missingTexture: {\n default: \"shape\",\n },\n });\n\n let elapsedTime = 0;\n let finished = false;\n\n function finish(instance) {\n if (finished) return;\n finished = true;\n onComplete?.(instance);\n onFinish?.(instance);\n }\n\n tick(({ deltaTime }) => {\n const maxDuration = displayDuration?.() ?? (loop() ? duration?.() : undefined);\n if (!maxDuration || finished) return;\n elapsedTime += deltaTime;\n if (elapsedTime >= maxDuration) {\n finish();\n }\n });\n</script>\n"],"mappings":";;;AAME,SAAS,UAAO,SAAA;CACZ,SAAA,OAAA;CACA,MAAA,cAAA,eAAA,OAAA;CACc,eAAA,OAAA;CACZ,MAAM,EAAA,MAAA,QAAA,SAAA,UAAA,SAAA,YAAA,iBAAA,iBAAA,UAAA,WAAA,MAAA,SAAA,GAAA,GAAA,UAAA,OAAA,OAAA,WAAA,cAAA,SAAA,gBAAA,WAAA,YAAA;EACZ,WAAY,EACZ,SAAW,KACX;EACA,MAAQ,EACR,SAAe,MACf;EACA,SAAS,EACT,SAAY,KACZ;EACD,UAAA,EAAA,SAAA,EAEA;EACC,OAAS,EACH,SAAQ,EAAA;EAEd,OAAM,EACA,SAAA,EACJ;EACA,WAAO,EACP,SAAQ,EACR;EACA,cAAU,EACV,SAAA,IACA;EACA,SAAQ,EACR,SAAS,KACT;EACA,gBAAO,EACN,SAAA,QACD;CACJ,CAAC;CACD,IAAI,cAAK;CACT,IAAI,WAAK;CACT,SAAI,OAAS,UAAA;EACT,IAAA,UACA;EACA,WAAA;EACA,aAAM,QAAA;EACN,WAAE,QAAY;CAClB;CACA,MAAM,EAAA,gBAAa;EACf,MAAC,cAAA,kBAAA,MAAA,KAAA,IAAA,WAAA,IAAA,KAAA;EACD,IAAI,CAAC,eAAC,UACJ;EACF,eAAC;EACD,IAAA,eAAS,aACP,OAAS;CAEf,CAAC;CAEI,OADW,EAAA,IAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA;EAAA,YAAA;EAAA;CAAA,CACX;AACD;AAEC,IAAA,iBAAA"}
|
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@@ -1,54 +1,49 @@
|
|
|
1
|
-
import { Text, animatedSignal, h, mount, signal, tick, useDefineProps, useProps } from "canvasengine";
|
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1
|
+
import { Text, animatedSignal, h, mount, signal, tick, useDefineEmits, useDefineProps, useProps } from "canvasengine";
|
|
2
2
|
import { Direction } from "@rpgjs/common";
|
|
3
3
|
//#region src/components/animations/hit.ce
|
|
4
4
|
function component($$props) {
|
|
5
5
|
useProps($$props);
|
|
6
|
-
|
|
6
|
+
const defineProps = useDefineProps($$props);
|
|
7
|
+
useDefineEmits($$props);
|
|
8
|
+
const { text, direction, onFinish, duration, color, x: positionX, y: positionY } = defineProps({
|
|
7
9
|
duration: { default: 1e3 },
|
|
8
10
|
color: { default: "black" }
|
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9
|
-
})
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10
|
-
|
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11
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-
|
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12
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-
|
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13
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-
|
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14
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-
|
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15
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-
|
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16
|
-
|
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17
|
-
|
|
18
|
-
var velocityY = 0;
|
|
19
|
-
var speed = 200;
|
|
11
|
+
});
|
|
12
|
+
const scale = animatedSignal(1, { duration: duration() });
|
|
13
|
+
const randomPosition = () => Math.floor(Math.random() * 60);
|
|
14
|
+
const initialY = randomPosition();
|
|
15
|
+
const x = signal(positionX());
|
|
16
|
+
const y = signal(positionY() - initialY);
|
|
17
|
+
let velocityX = 0;
|
|
18
|
+
let velocityY = 0;
|
|
19
|
+
const speed = 200;
|
|
20
20
|
switch (direction()) {
|
|
21
21
|
case Direction.Left:
|
|
22
22
|
velocityX = speed;
|
|
23
23
|
break;
|
|
24
24
|
case Direction.Right:
|
|
25
|
-
velocityX = -
|
|
25
|
+
velocityX = -200;
|
|
26
26
|
break;
|
|
27
27
|
case Direction.Up:
|
|
28
28
|
velocityY = speed;
|
|
29
29
|
break;
|
|
30
30
|
case Direction.Down:
|
|
31
|
-
velocityY = -
|
|
31
|
+
velocityY = -200;
|
|
32
32
|
break;
|
|
33
33
|
}
|
|
34
34
|
velocityX += (Math.random() - .5) * 100;
|
|
35
35
|
velocityY += (Math.random() - .5) * 100;
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
mount(
|
|
36
|
+
const gravity = 500;
|
|
37
|
+
const deceleration = .98;
|
|
38
|
+
mount(() => {
|
|
39
39
|
scale.set(.1);
|
|
40
40
|
});
|
|
41
|
-
|
|
42
|
-
tick(
|
|
43
|
-
var deltaTime = _a.deltaTime;
|
|
41
|
+
let elapsedTime = 0;
|
|
42
|
+
tick(({ deltaTime }) => {
|
|
44
43
|
elapsedTime += deltaTime;
|
|
45
44
|
if (elapsedTime < duration()) {
|
|
46
|
-
x.update(
|
|
47
|
-
|
|
48
|
-
});
|
|
49
|
-
y.update(function(y) {
|
|
50
|
-
return y + velocityY * deltaTime / 1e3;
|
|
51
|
-
});
|
|
45
|
+
x.update((x) => x + velocityX * deltaTime / 1e3);
|
|
46
|
+
y.update((y) => y + velocityY * deltaTime / 1e3);
|
|
52
47
|
velocityY += gravity * deltaTime / 1e3;
|
|
53
48
|
velocityX *= deceleration;
|
|
54
49
|
velocityY *= deceleration;
|
|
@@ -64,7 +59,8 @@ function component($$props) {
|
|
|
64
59
|
text
|
|
65
60
|
});
|
|
66
61
|
}
|
|
62
|
+
var __ce_component = component;
|
|
67
63
|
//#endregion
|
|
68
|
-
export {
|
|
64
|
+
export { __ce_component as default };
|
|
69
65
|
|
|
70
66
|
//# sourceMappingURL=hit.ce.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"hit.ce.js","names":[],"sources":["../../../src/components/animations/hit.ce"],"sourcesContent":["<Text x y zIndex={10000} color scale size={30} text />\n\n<script>\n import { animatedSignal, mount, signal, tick } from \"canvasengine\";\n import { Direction } from \"@rpgjs/common\";\n const {\n text,\n direction,\n onFinish,\n duration,\n color,\n x: positionX,\n y: positionY\n } = defineProps({\n duration: {\n default: 1000\n },\n color: {\n default: 'black'\n }\n });\n\n const scale = animatedSignal(1, {\n duration: duration(),\n });\n\n // Generate random initial position\n const randomPosition = () => Math.floor(Math.random() * 60);\n const initialY = randomPosition();\n const x = signal(positionX());\n const y = signal(positionY() - initialY);\n\n // Initial velocity\n let velocityX = 0;\n let velocityY = 0;\n\n // Set initial velocity based on direction\n const speed = 200;\n switch (direction()) {\n case Direction.Left:\n velocityX = speed;\n break;\n case Direction.Right:\n velocityX = -speed;\n break;\n case Direction.Up:\n velocityY = speed;\n break;\n case Direction.Down:\n velocityY = -speed;\n break;\n }\n\n // Add some randomness to the velocity\n velocityX += (Math.random() - 0.5) * 100;\n velocityY += (Math.random() - 0.5) * 100;\n\n const gravity = 500; // Gravity effect\n const deceleration = 0.98; // Deceleration factor\n\n mount(() => {\n scale.set(0.1);\n });\n\n let elapsedTime = 0;\n\n tick(({ deltaTime }) => {\n elapsedTime += deltaTime;\n \n if (elapsedTime < duration()) {\n // Update position\n x.update((x) => x + (velocityX * deltaTime) / 1000);\n y.update((y) => y + (velocityY * deltaTime) / 1000);\n\n // Apply gravity\n velocityY += (gravity * deltaTime) / 1000;\n\n // Apply deceleration\n velocityX *= deceleration;\n velocityY *= deceleration;\n } else {\n if (onFinish) {\n onFinish();\n }\n }\n });\n</script>\n"],"mappings":";;;AAOI,SAAS,UAAA,SAAA;
|
|
1
|
+
{"version":3,"file":"hit.ce.js","names":[],"sources":["../../../src/components/animations/hit.ce"],"sourcesContent":["<Text x y zIndex={10000} color scale size={30} text />\n\n<script>\n import { animatedSignal, mount, signal, tick } from \"canvasengine\";\n import { Direction } from \"@rpgjs/common\";\n const {\n text,\n direction,\n onFinish,\n duration,\n color,\n x: positionX,\n y: positionY\n } = defineProps({\n duration: {\n default: 1000\n },\n color: {\n default: 'black'\n }\n });\n\n const scale = animatedSignal(1, {\n duration: duration(),\n });\n\n // Generate random initial position\n const randomPosition = () => Math.floor(Math.random() * 60);\n const initialY = randomPosition();\n const x = signal(positionX());\n const y = signal(positionY() - initialY);\n\n // Initial velocity\n let velocityX = 0;\n let velocityY = 0;\n\n // Set initial velocity based on direction\n const speed = 200;\n switch (direction()) {\n case Direction.Left:\n velocityX = speed;\n break;\n case Direction.Right:\n velocityX = -speed;\n break;\n case Direction.Up:\n velocityY = speed;\n break;\n case Direction.Down:\n velocityY = -speed;\n break;\n }\n\n // Add some randomness to the velocity\n velocityX += (Math.random() - 0.5) * 100;\n velocityY += (Math.random() - 0.5) * 100;\n\n const gravity = 500; // Gravity effect\n const deceleration = 0.98; // Deceleration factor\n\n mount(() => {\n scale.set(0.1);\n });\n\n let elapsedTime = 0;\n\n tick(({ deltaTime }) => {\n elapsedTime += deltaTime;\n \n if (elapsedTime < duration()) {\n // Update position\n x.update((x) => x + (velocityX * deltaTime) / 1000);\n y.update((y) => y + (velocityY * deltaTime) / 1000);\n\n // Apply gravity\n velocityY += (gravity * deltaTime) / 1000;\n\n // Apply deceleration\n velocityX *= deceleration;\n velocityY *= deceleration;\n } else {\n if (onFinish) {\n onFinish();\n }\n }\n });\n</script>\n"],"mappings":";;;AAOI,SAAS,UAAA,SAAA;CACD,SAAA,OAAA;CACR,MAAQ,cAAA,eAAA,OAAA;CACH,eAAA,OAAA;CACF,MAAA,EAAS,MAAA,WAAA,UAAA,UAAA,OAAA,GAAA,WAAA,GAAA,cAAA,YAAA;EACZ,UAAG,EACD,SAAW,IACb;EACA,OAAE,EACD,SAAA,QACD;CACJ,CAAC;CACD,MAAI,QAAA,eAAA,GAAA,EACA,UAAA,SAAA,EAAA,CAAA;CAEJ,MAAE,uBAAc,KAAkB,MAAA,KAAA,OAAA,IAAA,EAAA;CAClC,MAAI,WAAU,eAAU;CACxB,MAAI,IAAA,OAAA,UAAA,CAAA;;CAEJ,IAAI,YAAU;CACd,IAAE,YAAM;CACR,MAAE,QAAM;CACR,QAAQ,UAAU,GAAlB;EACE,KAAO,UAAU;;GAEd;EACH,KAAI,UAAa;GACb,YAAa;;EAEf,KAAK,UAAQ;GACT,YAAW;GACX;EACJ,KAAK,UAAU;GACb,YAAY;GACZ;CACN;CACA,cAAM,KAAa,OAAK,IAAA,MAAA;CACxB,cAAW,KAAA,OAAA,IAAA,MAAA;CACX,MAAI,UAAK;CACT,MAAM,eAAY;CAClB,YAAW;EACP,MAAK,IAAA,EAAA;CACT,CAAC;CACD,IAAI,cAAO;CACX,MAAE,EAAA,gBAAA;;EAEE,IAAI,cAAM,SAAiB,GAAC;GAE9B,EAAA,QAAc,MAAK,IAAQ,YAAU,YAAG,GAAA;;GAGlC,aAAc,UAAU,YAAa;GAErC,aAAM;GACV,aAAc;EACd,OAEE,IAAA,UAAA,SAAA;CAIN,CAAC;CAEO,OADY,EAAE,MAAA;EAAQ;EAAG;EAAC,QAAA;EAAA;EAAA;EAAA,MAAA;EAAA;CAAA,CAClB;AACV"}
|
|
@@ -1,9 +1,11 @@
|
|
|
1
|
-
import
|
|
2
|
-
import
|
|
1
|
+
import __ce_component from "./hit.ce.js";
|
|
2
|
+
import __ce_component$1 from "./animation.ce.js";
|
|
3
|
+
import __ce_component$2 from "./fx.ce.js";
|
|
3
4
|
//#region src/components/animations/index.ts
|
|
4
5
|
var PrebuiltComponentAnimations = {
|
|
5
|
-
Hit:
|
|
6
|
-
Animation:
|
|
6
|
+
Hit: __ce_component,
|
|
7
|
+
Animation: __ce_component$1,
|
|
8
|
+
Fx: __ce_component$2
|
|
7
9
|
};
|
|
8
10
|
//#endregion
|
|
9
11
|
export { PrebuiltComponentAnimations };
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"index.js","names":[],"sources":["../../../src/components/animations/index.ts"],"sourcesContent":["import Hit from \"./hit.ce\";\nimport Animation from \"./animation.ce\";\n\nexport const PrebuiltComponentAnimations = {\n Hit,\n Animation\n}"],"mappings":"
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1
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+
{"version":3,"file":"index.js","names":[],"sources":["../../../src/components/animations/index.ts"],"sourcesContent":["import Hit from \"./hit.ce\";\nimport Animation from \"./animation.ce\";\nimport Fx from \"./fx.ce\";\n\nexport const PrebuiltComponentAnimations = {\n Hit,\n Animation,\n Fx\n}\n"],"mappings":";;;;AAIA,IAAa,8BAA8B;CACvC,KAAA;CACA,WAAA;CACA,IAAA;AACJ"}
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