@rpgjs/client 5.0.0-beta.2 → 5.0.0-beta.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +130 -0
- package/dist/Game/AnimationManager.d.ts +2 -1
- package/dist/Game/AnimationManager.js +21 -9
- package/dist/Game/AnimationManager.js.map +1 -1
- package/dist/Game/AnimationManager.spec.d.ts +1 -0
- package/dist/Game/ClientVisuals.d.ts +61 -0
- package/dist/Game/ClientVisuals.js +96 -0
- package/dist/Game/ClientVisuals.js.map +1 -0
- package/dist/Game/ClientVisuals.spec.d.ts +1 -0
- package/dist/Game/Event.js.map +1 -1
- package/dist/Game/EventComponentResolver.d.ts +16 -0
- package/dist/Game/EventComponentResolver.js +52 -0
- package/dist/Game/EventComponentResolver.js.map +1 -0
- package/dist/Game/EventComponentResolver.spec.d.ts +1 -0
- package/dist/Game/Map.d.ts +9 -1
- package/dist/Game/Map.js +83 -5
- package/dist/Game/Map.js.map +1 -1
- package/dist/Game/Object.d.ts +49 -15
- package/dist/Game/Object.js +101 -42
- package/dist/Game/Object.js.map +1 -1
- package/dist/Game/Object.spec.d.ts +1 -0
- package/dist/Game/Player.js.map +1 -1
- package/dist/Game/ProjectileManager.d.ts +98 -0
- package/dist/Game/ProjectileManager.js +196 -0
- package/dist/Game/ProjectileManager.js.map +1 -0
- package/dist/Game/ProjectileManager.spec.d.ts +1 -0
- package/dist/Gui/Gui.d.ts +20 -6
- package/dist/Gui/Gui.js +132 -57
- package/dist/Gui/Gui.js.map +1 -1
- package/dist/Gui/Gui.spec.d.ts +1 -0
- package/dist/Gui/NotificationManager.js.map +1 -1
- package/dist/Resource.js +1 -1
- package/dist/Resource.js.map +1 -1
- package/dist/RpgClient.d.ts +194 -15
- package/dist/RpgClientEngine.d.ts +191 -19
- package/dist/RpgClientEngine.js +693 -74
- package/dist/RpgClientEngine.js.map +1 -1
- package/dist/Sound.js.map +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorate.js +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorateMetadata.js +1 -1
- package/dist/_virtual/_rolldown/runtime.js +13 -0
- package/dist/components/animations/animation.ce.js +6 -5
- package/dist/components/animations/animation.ce.js.map +1 -1
- package/dist/components/animations/fx.ce.js +60 -0
- package/dist/components/animations/fx.ce.js.map +1 -0
- package/dist/components/animations/hit.ce.js +24 -28
- package/dist/components/animations/hit.ce.js.map +1 -1
- package/dist/components/animations/index.d.ts +1 -0
- package/dist/components/animations/index.js +6 -4
- package/dist/components/animations/index.js.map +1 -1
- package/dist/components/character.ce.js +748 -249
- package/dist/components/character.ce.js.map +1 -1
- package/dist/components/dynamics/bar.ce.js +99 -0
- package/dist/components/dynamics/bar.ce.js.map +1 -0
- package/dist/components/dynamics/image.ce.js +26 -0
- package/dist/components/dynamics/image.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +3 -0
- package/dist/components/dynamics/parse-value.js +54 -35
- package/dist/components/dynamics/parse-value.js.map +1 -1
- package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
- package/dist/components/dynamics/shape-utils.d.ts +16 -0
- package/dist/components/dynamics/shape-utils.js +73 -0
- package/dist/components/dynamics/shape-utils.js.map +1 -0
- package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
- package/dist/components/dynamics/shape.ce.js +86 -0
- package/dist/components/dynamics/shape.ce.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +36 -56
- package/dist/components/dynamics/text.ce.js.map +1 -1
- package/dist/components/gui/box.ce.js +9 -9
- package/dist/components/gui/box.ce.js.map +1 -1
- package/dist/components/gui/dialogbox/index.ce.js +75 -65
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -1
- package/dist/components/gui/gameover.ce.js +47 -68
- package/dist/components/gui/gameover.ce.js.map +1 -1
- package/dist/components/gui/hud/hud.ce.js +23 -31
- package/dist/components/gui/hud/hud.ce.js.map +1 -1
- package/dist/components/gui/menu/equip-menu.ce.js +121 -172
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/exit-menu.ce.js +15 -10
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/items-menu.ce.js +62 -77
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/main-menu.ce.js +89 -104
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/options-menu.ce.js +12 -8
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/skills-menu.ce.js +17 -19
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -1
- package/dist/components/gui/mobile/index.d.ts +51 -2
- package/dist/components/gui/mobile/index.js +14 -6
- package/dist/components/gui/mobile/index.js.map +1 -1
- package/dist/components/gui/mobile/index.spec.d.ts +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +309 -59
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -1
- package/dist/components/gui/notification/notification.ce.js +28 -26
- package/dist/components/gui/notification/notification.ce.js.map +1 -1
- package/dist/components/gui/save-load.ce.js +81 -256
- package/dist/components/gui/save-load.ce.js.map +1 -1
- package/dist/components/gui/shop/shop.ce.js +107 -142
- package/dist/components/gui/shop/shop.ce.js.map +1 -1
- package/dist/components/gui/title-screen.ce.js +50 -73
- package/dist/components/gui/title-screen.ce.js.map +1 -1
- package/dist/components/index.d.ts +2 -1
- package/dist/components/index.js +1 -0
- package/dist/components/interaction-components.ce.js +22 -0
- package/dist/components/interaction-components.ce.js.map +1 -0
- package/dist/components/player-components-utils.d.ts +67 -0
- package/dist/components/player-components-utils.js +162 -0
- package/dist/components/player-components-utils.js.map +1 -0
- package/dist/components/player-components-utils.spec.d.ts +1 -0
- package/dist/components/player-components.ce.js +191 -0
- package/dist/components/player-components.ce.js.map +1 -0
- package/dist/components/prebuilt/hp-bar.ce.js +45 -45
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -1
- package/dist/components/prebuilt/light-halo.ce.js +39 -60
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -1
- package/dist/components/scenes/canvas.ce.js +205 -27
- package/dist/components/scenes/canvas.ce.js.map +1 -1
- package/dist/components/scenes/draw-map.ce.js +39 -39
- package/dist/components/scenes/draw-map.ce.js.map +1 -1
- package/dist/components/scenes/event-layer.ce.js +51 -10
- package/dist/components/scenes/event-layer.ce.js.map +1 -1
- package/dist/core/inject.js +1 -1
- package/dist/core/inject.js.map +1 -1
- package/dist/core/setup.js +1 -1
- package/dist/core/setup.js.map +1 -1
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/i18n.d.ts +55 -0
- package/dist/i18n.js +60 -0
- package/dist/i18n.js.map +1 -0
- package/dist/i18n.spec.d.ts +1 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +29 -21
- package/dist/module.js +45 -4
- package/dist/module.js.map +1 -1
- package/dist/node_modules/.pnpm/{@signe_di@2.9.0 → @signe_di@3.1.0}/node_modules/@signe/di/dist/index.js +7 -117
- package/dist/node_modules/.pnpm/@signe_di@3.1.0/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js +239 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js +698 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js +43 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_sync@2.9.0 → @signe_sync@3.1.0_react@19.2.7}/node_modules/@signe/sync/dist/index.js +57 -141
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js} +30 -17
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js} +65 -34
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js +106 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js +121 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js +10 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js +110 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js +99 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js +82 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js.map +1 -0
- package/dist/node_modules/.pnpm/{zod@3.24.2/node_modules/zod/lib/index.js → zod@3.25.76/node_modules/zod/v3/types.js} +74 -611
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/types.js.map +1 -0
- package/dist/presets/animation.js.map +1 -1
- package/dist/presets/faceset.js.map +1 -1
- package/dist/presets/icon.js.map +1 -1
- package/dist/presets/index.js.map +1 -1
- package/dist/presets/lpc.js.map +1 -1
- package/dist/presets/rmspritesheet.js.map +1 -1
- package/dist/services/AbstractSocket.d.ts +2 -0
- package/dist/services/AbstractSocket.js.map +1 -1
- package/dist/services/actionInput.d.ts +14 -0
- package/dist/services/actionInput.js +59 -0
- package/dist/services/actionInput.js.map +1 -0
- package/dist/services/actionInput.spec.d.ts +1 -0
- package/dist/services/cameraFollow.d.ts +51 -0
- package/dist/services/cameraFollow.js +134 -0
- package/dist/services/cameraFollow.js.map +1 -0
- package/dist/services/cameraFollow.spec.d.ts +1 -0
- package/dist/services/interactions.d.ts +159 -0
- package/dist/services/interactions.js +460 -0
- package/dist/services/interactions.js.map +1 -0
- package/dist/services/interactions.spec.d.ts +1 -0
- package/dist/services/keyboardControls.d.ts +1 -0
- package/dist/services/keyboardControls.js +1 -0
- package/dist/services/keyboardControls.js.map +1 -1
- package/dist/services/loadMap.d.ts +9 -0
- package/dist/services/loadMap.js +1 -1
- package/dist/services/loadMap.js.map +1 -1
- package/dist/services/mmorpg-connection.d.ts +5 -0
- package/dist/services/mmorpg-connection.js +50 -0
- package/dist/services/mmorpg-connection.js.map +1 -0
- package/dist/services/mmorpg-connection.spec.d.ts +1 -0
- package/dist/services/mmorpg.d.ts +11 -4
- package/dist/services/mmorpg.js +57 -33
- package/dist/services/mmorpg.js.map +1 -1
- package/dist/services/pointerContext.d.ts +11 -0
- package/dist/services/pointerContext.js +48 -0
- package/dist/services/pointerContext.js.map +1 -0
- package/dist/services/pointerContext.spec.d.ts +1 -0
- package/dist/services/save.js.map +1 -1
- package/dist/services/save.spec.d.ts +1 -0
- package/dist/services/standalone-message.d.ts +1 -0
- package/dist/services/standalone-message.js +9 -0
- package/dist/services/standalone-message.js.map +1 -0
- package/dist/services/standalone.d.ts +4 -1
- package/dist/services/standalone.js +36 -16
- package/dist/services/standalone.js.map +1 -1
- package/dist/services/standalone.spec.d.ts +1 -0
- package/dist/utils/getEntityProp.js +4 -3
- package/dist/utils/getEntityProp.js.map +1 -1
- package/dist/utils/getEntityProp.spec.d.ts +1 -0
- package/dist/utils/mapId.d.ts +1 -0
- package/dist/utils/mapId.js +6 -0
- package/dist/utils/mapId.js.map +1 -0
- package/dist/utils/readPropValue.d.ts +2 -0
- package/dist/utils/readPropValue.js +13 -0
- package/dist/utils/readPropValue.js.map +1 -0
- package/package.json +13 -13
- package/src/Game/AnimationManager.spec.ts +30 -0
- package/src/Game/AnimationManager.ts +26 -10
- package/src/Game/ClientVisuals.spec.ts +56 -0
- package/src/Game/ClientVisuals.ts +184 -0
- package/src/Game/EventComponentResolver.spec.ts +84 -0
- package/src/Game/EventComponentResolver.ts +74 -0
- package/src/Game/Map.ts +134 -2
- package/src/Game/Object.spec.ts +59 -0
- package/src/Game/Object.ts +181 -77
- package/src/Game/ProjectileManager.spec.ts +449 -0
- package/src/Game/ProjectileManager.ts +346 -0
- package/src/Gui/Gui.spec.ts +359 -0
- package/src/Gui/Gui.ts +178 -67
- package/src/Resource.ts +1 -2
- package/src/RpgClient.ts +220 -17
- package/src/RpgClientEngine.ts +995 -133
- package/src/components/animations/fx.ce +101 -0
- package/src/components/animations/index.ts +4 -2
- package/src/components/character.ce +839 -45
- package/src/components/dynamics/bar.ce +88 -0
- package/src/components/dynamics/image.ce +21 -0
- package/src/components/dynamics/parse-value.spec.ts +83 -0
- package/src/components/dynamics/parse-value.ts +111 -37
- package/src/components/dynamics/shape-utils.spec.ts +46 -0
- package/src/components/dynamics/shape-utils.ts +61 -0
- package/src/components/dynamics/shape.ce +90 -0
- package/src/components/dynamics/text.ce +35 -149
- package/src/components/gui/dialogbox/index.ce +52 -21
- package/src/components/gui/gameover.ce +6 -4
- package/src/components/gui/menu/equip-menu.ce +11 -9
- package/src/components/gui/menu/exit-menu.ce +6 -4
- package/src/components/gui/menu/items-menu.ce +11 -9
- package/src/components/gui/menu/main-menu.ce +14 -12
- package/src/components/gui/menu/options-menu.ce +4 -3
- package/src/components/gui/menu/skills-menu.ce +2 -1
- package/src/components/gui/mobile/index.spec.ts +94 -0
- package/src/components/gui/mobile/index.ts +74 -6
- package/src/components/gui/mobile/mobile.ce +347 -65
- package/src/components/gui/notification/notification.ce +7 -1
- package/src/components/gui/save-load.ce +13 -11
- package/src/components/gui/shop/shop.ce +20 -18
- package/src/components/gui/title-screen.ce +6 -4
- package/src/components/index.ts +2 -1
- package/src/components/interaction-components.ce +23 -0
- package/src/components/player-components-utils.spec.ts +109 -0
- package/src/components/player-components-utils.ts +205 -0
- package/src/components/player-components.ce +222 -0
- package/src/components/prebuilt/hp-bar.ce +4 -3
- package/src/components/prebuilt/light-halo.ce +2 -2
- package/src/components/scenes/canvas.ce +219 -15
- package/src/components/scenes/draw-map.ce +34 -22
- package/src/components/scenes/event-layer.ce +55 -4
- package/src/core/setup.ts +2 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/i18n.spec.ts +39 -0
- package/src/i18n.ts +59 -0
- package/src/index.ts +19 -0
- package/src/module.ts +61 -11
- package/src/services/AbstractSocket.ts +3 -0
- package/src/services/actionInput.spec.ts +155 -0
- package/src/services/actionInput.ts +120 -0
- package/src/services/cameraFollow.spec.ts +220 -0
- package/src/services/cameraFollow.ts +222 -0
- package/src/services/interactions.spec.ts +175 -0
- package/src/services/interactions.ts +722 -0
- package/src/services/keyboardControls.ts +2 -1
- package/src/services/loadMap.ts +5 -1
- package/src/services/mmorpg-connection.spec.ts +99 -0
- package/src/services/mmorpg-connection.ts +69 -0
- package/src/services/mmorpg.ts +70 -36
- package/src/services/pointerContext.spec.ts +36 -0
- package/src/services/pointerContext.ts +84 -0
- package/src/services/save.spec.ts +127 -0
- package/src/services/standalone-message.ts +7 -0
- package/src/services/standalone.spec.ts +54 -0
- package/src/services/standalone.ts +44 -12
- package/src/utils/getEntityProp.spec.ts +96 -0
- package/src/utils/getEntityProp.ts +4 -3
- package/src/utils/mapId.ts +2 -0
- package/src/utils/readPropValue.ts +16 -0
- package/dist/node_modules/.pnpm/@signe_di@2.9.0/node_modules/@signe/di/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js +0 -457
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js +0 -463
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js +0 -2191
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js +0 -10
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js +0 -91
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js +0 -14
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +0 -2
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +0 -1
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import { getEntityProp } from "../../../utils/getEntityProp.js";
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import
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import
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import
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import
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import
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import
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import __ce_component$1 from "../save-load.ce.js";
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import __ce_component$2 from "./items-menu.ce.js";
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import __ce_component$3 from "./skills-menu.ce.js";
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import __ce_component$4 from "./equip-menu.ce.js";
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import __ce_component$5 from "./options-menu.ce.js";
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import __ce_component$6 from "./exit-menu.ce.js";
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import { RpgClientEngine } from "../../../RpgClientEngine.js";
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import { DOMContainer, DOMElement, computed, cond, effect, h, loop, mount, signal, useDefineProps, useProps } from "canvasengine";
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import { DOMContainer, DOMElement, computed, cond, effect, h, loop, mount, signal, useDefineEmits, useDefineProps, useProps } from "canvasengine";
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import { delay } from "@rpgjs/common";
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//#region src/components/gui/menu/main-menu.ce
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function component($$props) {
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useProps($$props);
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const defineProps = useDefineProps($$props);
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var defaultMenus = [
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useDefineEmits($$props);
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const engine = inject(RpgClientEngine);
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const { t } = engine.i18n();
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const currentPlayer = engine.scene.currentPlayer;
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const keyboardControls = engine.globalConfig.keyboardControls;
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const { data, onFinish, onInteraction } = defineProps();
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const { menus, items, skills, equips, saveLoad } = data();
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const defaultMenus = [
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{
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id: "items",
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label: "
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label: t("rpg.menu.items")
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},
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{
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id: "skills",
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label: "
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label: t("rpg.menu.skills")
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},
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{
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id: "equip",
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label: "
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label: t("rpg.menu.equip")
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},
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{
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id: "options",
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label: "
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label: t("rpg.menu.options")
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},
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{
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id: "save",
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label: "
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label: t("rpg.menu.save")
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},
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{
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id: "exit",
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label: "
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label: t("rpg.menu.exit")
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}
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];
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const menuEntries = computed(() => {
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if (menus && Array.isArray(menus) && menus.length) return menus;
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return defaultMenus;
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});
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computed(function() {
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return saveLoadData().mode || "load";
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});
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computed(function() {
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return saveLoadData().slots || [];
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});
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var saveLoadCanSave = computed(function() {
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return saveLoadData().canSave !== false;
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});
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var isMenuDisabled = function(entry) {
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const resolveProp = (value) => typeof value === "function" ? value() : value;
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const saveLoadData = computed(() => resolveProp(saveLoad) || {});
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computed(() => saveLoadData().mode || "load");
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computed(() => saveLoadData().slots || []);
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const saveLoadCanSave = computed(() => saveLoadData().canSave !== false);
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const isMenuDisabled = (entry) => {
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if (!entry) return true;
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if (entry.disabled) return true;
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if (entry.enabled === false) return true;
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if (entry.id === "save" && !saveLoadCanSave()) return true;
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return false;
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};
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return menuEntries().map(
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return isMenuDisabled(entry) ? null : index;
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}).filter(function(value) {
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return value !== null;
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});
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const selectedMenu = signal(0);
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const view = signal("menu");
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const saveOverlay = signal(false);
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const selectableIndexes = computed(() => {
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return menuEntries().map((entry, index) => isMenuDisabled(entry) ? null : index).filter((value) => value !== null);
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});
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effect(
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effect(() => {
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const available = selectableIndexes();
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if (!available.length) return;
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const current = selectedMenu();
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if (!available.includes(current)) selectedMenu.set(available[0]);
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});
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const moveMenu = (delta) => {
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const available = selectableIndexes();
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if (!available.length) return;
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const current = selectedMenu();
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const nextIndex = (Math.max(0, available.indexOf(current)) + delta + available.length) % available.length;
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selectedMenu.set(available[nextIndex]);
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};
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function selectMenu(index) {
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@@ -102,8 +88,8 @@ function component($$props) {
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openMenu();
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};
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}
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const openMenu = () => {
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const entry = menuEntries()[selectedMenu()];
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if (!entry || isMenuDisabled(entry)) return;
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if (entry.id === "save") {
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saveOverlay.set(true);
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@@ -115,43 +101,41 @@ function component($$props) {
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}
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view.set(entry.id);
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};
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delay(
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const goBack = () => {
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delay(() => {
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view.set("menu");
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});
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};
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delay(
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const closeSaveOverlay = () => {
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delay(() => {
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saveOverlay.set(false);
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view.set("menu");
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});
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};
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const confirmExit = () => {
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if (onInteraction) onInteraction("exit");
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};
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const hp = getEntityProp(currentPlayer, "hp");
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const hpMax = getEntityProp(currentPlayer, "params.maxHp");
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const sp = getEntityProp(currentPlayer, "sp");
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const spMax = getEntityProp(currentPlayer, "params.maxSp");
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const level = getEntityProp(currentPlayer, "level");
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const exp = getEntityProp(currentPlayer, "exp");
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const gold = getEntityProp(currentPlayer, "gold");
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const expForNextlevel = computed(() => data().expForNextlevel || 0);
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const hpPercent = computed(() => {
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127
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const max = hpMax() || 1;
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return `${Math.max(0, Math.min(100, hp() / max * 100))}%`;
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});
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return
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const spPercent = computed(() => {
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const max = spMax() || 1;
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return `${Math.max(0, Math.min(100, sp() / max * 100))}%`;
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});
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return
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const expPercent = computed(() => {
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const max = expForNextlevel() || 1;
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return `${Math.max(0, Math.min(100, exp() / max * 100))}%`;
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});
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var max = expForNextlevel() || 1;
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return "".concat(Math.max(0, Math.min(100, exp() / max * 100)), "%");
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});
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var paramsList = computed(function() {
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const paramsList = computed(() => {
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return [
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{
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label: "ATK",
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@@ -183,12 +167,12 @@ function component($$props) {
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}
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168
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];
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169
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});
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|
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const menuControls = signal({
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up: {
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repeat: true,
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bind: keyboardControls.up,
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throttle: 150,
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|
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keyDown
|
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keyDown() {
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176
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if (saveOverlay()) return;
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193
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if (view() !== "menu") return;
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178
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moveMenu(-1);
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@@ -198,15 +182,15 @@ function component($$props) {
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repeat: true,
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199
183
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bind: keyboardControls.down,
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throttle: 150,
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keyDown
|
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185
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+
keyDown() {
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186
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if (saveOverlay()) return;
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203
187
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if (view() !== "menu") return;
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188
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moveMenu(1);
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205
189
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}
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206
190
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},
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207
191
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action: {
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208
|
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bind: keyboardControls.action,
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209
|
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keyDown
|
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192
|
+
bind: getKeyboardControlBind(keyboardControls.action),
|
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193
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+
keyDown() {
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210
194
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if (saveOverlay()) return;
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211
195
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if (view() !== "menu") return;
|
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212
196
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openMenu();
|
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@@ -214,7 +198,7 @@ function component($$props) {
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214
198
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},
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215
199
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escape: {
|
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216
200
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bind: keyboardControls.escape,
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217
|
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keyDown
|
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201
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+
keyDown() {
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218
202
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if (saveOverlay()) return;
|
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219
203
|
if (view() !== "menu") {
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204
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goBack();
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@@ -225,10 +209,10 @@ function component($$props) {
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225
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},
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226
210
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gamepad: { enabled: true }
|
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211
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});
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|
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mount(
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212
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mount((element) => {
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229
213
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engine.gamePause.set(true);
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230
|
-
return
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|
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delay(
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214
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return () => {
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215
|
+
delay(() => {
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232
216
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engine.stopProcessingInput = false;
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233
217
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engine.gamePause.set(false);
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234
218
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});
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@@ -250,11 +234,11 @@ function component($$props) {
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250
234
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}, [h(DOMElement, {
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251
235
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element: "div",
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252
236
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attrs: { class: "rpg-ui-menu-header" },
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|
253
|
-
textContent: "
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237
|
+
textContent: computed(() => t("rpg.menu.title"))
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254
238
|
}), h(DOMElement, {
|
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255
239
|
element: "div",
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|
256
240
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attrs: { class: "rpg-ui-main-menu-list" }
|
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257
|
-
}, loop(menuEntries(), (entry, index) => h(DOMElement, {
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241
|
+
}, loop(computed(() => menuEntries()), (entry, index) => h(DOMElement, {
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element: "div",
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259
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attrs: {
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260
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class: ["rpg-ui-menu-item", computed(() => ({ disabled: isMenuDisabled(entry) }))],
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@@ -274,7 +258,7 @@ function component($$props) {
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274
258
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h(DOMElement, {
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275
259
|
element: "div",
|
|
276
260
|
attrs: { class: "rpg-ui-main-menu-section-title" },
|
|
277
|
-
textContent: "
|
|
261
|
+
textContent: computed(() => t("rpg.menu.status"))
|
|
278
262
|
}),
|
|
279
263
|
h(DOMElement, {
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|
280
264
|
element: "div",
|
|
@@ -286,7 +270,7 @@ function component($$props) {
|
|
|
286
270
|
}, [h(DOMElement, {
|
|
287
271
|
element: "div",
|
|
288
272
|
attrs: { class: "rpg-ui-main-menu-status-label" },
|
|
289
|
-
textContent: "
|
|
273
|
+
textContent: computed(() => t("rpg.menu.level"))
|
|
290
274
|
}), h(DOMElement, {
|
|
291
275
|
element: "div",
|
|
292
276
|
attrs: { class: "rpg-ui-main-menu-status-value" },
|
|
@@ -298,7 +282,7 @@ function component($$props) {
|
|
|
298
282
|
}, [h(DOMElement, {
|
|
299
283
|
element: "div",
|
|
300
284
|
attrs: { class: "rpg-ui-main-menu-status-label" },
|
|
301
|
-
textContent: "
|
|
285
|
+
textContent: computed(() => t("rpg.menu.gold"))
|
|
302
286
|
}), h(DOMElement, {
|
|
303
287
|
element: "div",
|
|
304
288
|
attrs: { class: "rpg-ui-main-menu-status-value" },
|
|
@@ -362,7 +346,7 @@ function component($$props) {
|
|
|
362
346
|
h(DOMElement, {
|
|
363
347
|
element: "div",
|
|
364
348
|
attrs: { class: "rpg-ui-main-menu-section-title" },
|
|
365
|
-
textContent: "
|
|
349
|
+
textContent: computed(() => t("rpg.menu.parameters"))
|
|
366
350
|
}),
|
|
367
351
|
h(DOMElement, {
|
|
368
352
|
element: "div",
|
|
@@ -378,22 +362,22 @@ function component($$props) {
|
|
|
378
362
|
textContent: param.value
|
|
379
363
|
})])))
|
|
380
364
|
])),
|
|
381
|
-
cond(computed(() => view() === "items"), () => h(
|
|
365
|
+
cond(computed(() => view() === "items"), () => h(__ce_component$2, {
|
|
382
366
|
data,
|
|
383
367
|
onInteraction,
|
|
384
368
|
onBack: goBack
|
|
385
369
|
})),
|
|
386
|
-
cond(computed(() => view() === "skills"), () => h(
|
|
370
|
+
cond(computed(() => view() === "skills"), () => h(__ce_component$3, {
|
|
387
371
|
data,
|
|
388
372
|
onBack: goBack
|
|
389
373
|
})),
|
|
390
|
-
cond(computed(() => view() === "equip"), () => h(
|
|
374
|
+
cond(computed(() => view() === "equip"), () => h(__ce_component$4, {
|
|
391
375
|
data,
|
|
392
376
|
onInteraction,
|
|
393
377
|
onBack: goBack
|
|
394
378
|
})),
|
|
395
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-
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{"version":3,"file":"main-menu.ce.js","names":[],"sources":["../../../../src/components/gui/menu/main-menu.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\" controls={menuControls}>\n <div class=\"rpg-ui-main-menu rpg-anim-fade-in\">\n <div class=\"rpg-ui-main-menu-layout\">\n <div class=\"rpg-ui-main-menu-left rpg-ui-menu rpg-ui-panel\">\n <div class=\"rpg-ui-menu-header\">Menu</div>\n <div class=\"rpg-ui-main-menu-list\">\n @for ((entry,index) of menuEntries()) {\n <div\n class=\"rpg-ui-menu-item\"\n class={{disabled: isMenuDisabled(entry)}}\n data-selected={selectedMenu() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectMenu(index)}\n >{entry.label}</div>\n }\n </div>\n </div>\n <div class=\"rpg-ui-main-menu-right\">\n @if (view() === \"menu\") {\n <div class=\"rpg-ui-panel\">\n <div class=\"rpg-ui-main-menu-section-title\">Status</div>\n <div class=\"rpg-ui-main-menu-status-card\">\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">Level</div>\n <div class=\"rpg-ui-main-menu-status-value\">{level()}</div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">Gold</div>\n <div class=\"rpg-ui-main-menu-status-value\">{gold()}</div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">HP {hp()}/{hpMax()}</div>\n <div class=\"rpg-ui-main-menu-status-bar\">\n <div class=\"rpg-ui-main-menu-status-bar-fill hp\" style={{width: hpPercent}}></div>\n </div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">SP {sp()}/{spMax()}</div>\n <div class=\"rpg-ui-main-menu-status-bar\">\n <div class=\"rpg-ui-main-menu-status-bar-fill sp\" style={{width: spPercent}}></div>\n </div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\" style={{gridColumn: \"span 2\"}}>\n <div class=\"rpg-ui-main-menu-status-label\">EXP {exp()}/{expForNextlevel()}</div>\n <div class=\"rpg-ui-main-menu-status-bar\">\n <div class=\"rpg-ui-main-menu-status-bar-fill exp\" style={{width: expPercent}}></div>\n </div>\n </div>\n </div>\n <div class=\"rpg-ui-main-menu-section-title\">Parameters</div>\n <div class=\"rpg-ui-main-menu-params\">\n @for ((param,index) of paramsList) {\n <div class=\"rpg-ui-main-menu-param\">\n <span>{param.label}</span>\n <span>{param.value}</span>\n </div>\n }\n </div>\n </div>\n }\n @if (view() === \"items\") {\n <ItemsMenu data={data} onInteraction={onInteraction} onBack={goBack} />\n }\n @if (view() === \"skills\") {\n <SkillsMenu data={data} onBack={goBack} />\n }\n @if (view() === \"equip\") {\n <EquipMenu data={data} onInteraction={onInteraction} onBack={goBack} />\n }\n @if (view() === \"options\") {\n <OptionsMenu onBack={goBack} />\n }\n @if (view() === \"exit\") {\n <ExitMenu onConfirm={confirmExit} onBack={goBack} />\n }\n </div>\n </div>\n @if (saveOverlay) {\n <div class=\"rpg-ui-main-menu-overlay\">\n <div class=\"rpg-ui-main-menu-overlay-backdrop\"></div>\n <div class=\"rpg-ui-main-menu-overlay-content\">\n <SaveLoadComponent\n data={saveLoadData}\n onFinish={closeSaveOverlay}\n />\n </div>\n </div>\n }\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, effect, mount } from \"canvasengine\";\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import SaveLoadComponent from \"../save-load.ce\";\n import ItemsMenu from \"./items-menu.ce\";\n import SkillsMenu from \"./skills-menu.ce\";\n import EquipMenu from \"./equip-menu.ce\";\n import OptionsMenu from \"./options-menu.ce\";\n import ExitMenu from \"./exit-menu.ce\";\n import { getEntityProp } from \"../../../utils/getEntityProp\";\n import { delay } from \"@rpgjs/common\";\n\n const engine = inject(RpgClientEngine);\n const currentPlayer = engine.scene.currentPlayer;\n const keyboardControls = engine.globalConfig.keyboardControls;\n\n const { data, onFinish, onInteraction } = defineProps();\n const { menus, items, skills, equips, saveLoad } = data();\n\n const defaultMenus = [\n { id: \"items\", label: \"Items\" },\n { id: \"skills\", label: \"Skills\" },\n { id: \"equip\", label: \"Equip\" },\n { id: \"options\", label: \"Options\" },\n { id: \"save\", label: \"Save\" },\n { id: \"exit\", label: \"Exit\" }\n ];\n\n const menuEntries = computed(() => {\n if (menus && Array.isArray(menus) && menus.length) return menus;\n return defaultMenus;\n });\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const saveLoadData = computed(() => resolveProp(saveLoad) || {});\n const saveLoadMode = computed(() => saveLoadData().mode || \"load\");\n const saveLoadSlots = computed(() => saveLoadData().slots || []);\n const saveLoadCanSave = computed(() => saveLoadData().canSave !== false);\n\n const isMenuDisabled = (entry) => {\n if (!entry) return true;\n 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selectedMenu.set(available[nextIndex]);\n };\n\n function selectMenu(index) {\n return function() {\n selectedMenu.set(index);\n openMenu();\n }\n }\n\n const openMenu = () => {\n const entry = menuEntries()[selectedMenu()];\n if (!entry || isMenuDisabled(entry)) return;\n if (entry.id === \"save\") {\n saveOverlay.set(true);\n return;\n }\n if (entry.id === \"exit\") {\n view.set(\"exit\");\n return;\n }\n view.set(entry.id);\n };\n\n const goBack = () => {\n delay(() => {\n view.set(\"menu\");\n });\n };\n\n const closeSaveOverlay = () => {\n delay(() => {\n saveOverlay.set(false);\n view.set(\"menu\");\n });\n };\n\n const confirmExit = () => {\n if (onInteraction) onInteraction(\"exit\");\n };\n\n const hp = getEntityProp(currentPlayer, \"hp\");\n const hpMax = getEntityProp(currentPlayer, \"params.maxHp\");\n const sp = getEntityProp(currentPlayer, \"sp\");\n const spMax = getEntityProp(currentPlayer, \"params.maxSp\");\n const level = getEntityProp(currentPlayer, \"level\");\n 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{"version":3,"file":"main-menu.ce.js","names":[],"sources":["../../../../src/components/gui/menu/main-menu.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\" controls={menuControls}>\n <div class=\"rpg-ui-main-menu rpg-anim-fade-in\">\n <div class=\"rpg-ui-main-menu-layout\">\n <div class=\"rpg-ui-main-menu-left rpg-ui-menu rpg-ui-panel\">\n <div class=\"rpg-ui-menu-header\">{t(\"rpg.menu.title\")}</div>\n <div class=\"rpg-ui-main-menu-list\">\n @for ((entry,index) of menuEntries()) {\n <div\n class=\"rpg-ui-menu-item\"\n class={{disabled: isMenuDisabled(entry)}}\n data-selected={selectedMenu() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectMenu(index)}\n >{entry.label}</div>\n }\n </div>\n </div>\n <div class=\"rpg-ui-main-menu-right\">\n @if (view() === \"menu\") {\n <div class=\"rpg-ui-panel\">\n <div class=\"rpg-ui-main-menu-section-title\">{t(\"rpg.menu.status\")}</div>\n <div class=\"rpg-ui-main-menu-status-card\">\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">{t(\"rpg.menu.level\")}</div>\n <div class=\"rpg-ui-main-menu-status-value\">{level()}</div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">{t(\"rpg.menu.gold\")}</div>\n <div class=\"rpg-ui-main-menu-status-value\">{gold()}</div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">HP {hp()}/{hpMax()}</div>\n <div class=\"rpg-ui-main-menu-status-bar\">\n <div class=\"rpg-ui-main-menu-status-bar-fill hp\" style={{width: hpPercent}}></div>\n </div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\">\n <div class=\"rpg-ui-main-menu-status-label\">SP {sp()}/{spMax()}</div>\n <div class=\"rpg-ui-main-menu-status-bar\">\n <div class=\"rpg-ui-main-menu-status-bar-fill sp\" style={{width: spPercent}}></div>\n </div>\n </div>\n <div class=\"rpg-ui-main-menu-status-block\" style={{gridColumn: 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onBack={goBack} />\n }\n </div>\n </div>\n @if (saveOverlay) {\n <div class=\"rpg-ui-main-menu-overlay\">\n <div class=\"rpg-ui-main-menu-overlay-backdrop\"></div>\n <div class=\"rpg-ui-main-menu-overlay-content\">\n <SaveLoadComponent\n data={saveLoadData}\n onFinish={closeSaveOverlay}\n />\n </div>\n </div>\n }\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, effect, mount } from \"canvasengine\";\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import SaveLoadComponent from \"../save-load.ce\";\n import ItemsMenu from \"./items-menu.ce\";\n import SkillsMenu from \"./skills-menu.ce\";\n import EquipMenu from \"./equip-menu.ce\";\n import OptionsMenu from \"./options-menu.ce\";\n import ExitMenu from \"./exit-menu.ce\";\n import { getEntityProp } from \"../../../utils/getEntityProp\";\n import { delay } from \"@rpgjs/common\";\n import { getKeyboardControlBind } from 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computed(() => saveLoadData().mode || \"load\");\n const saveLoadSlots = computed(() => saveLoadData().slots || []);\n const saveLoadCanSave = computed(() => saveLoadData().canSave !== false);\n\n const isMenuDisabled = (entry) => {\n if (!entry) return true;\n if (entry.disabled) return true;\n if (entry.enabled === false) return true;\n if (entry.id === \"save\" && !saveLoadCanSave()) return true;\n return false;\n };\n\n const selectedMenu = signal(0);\n const view = signal(\"menu\");\n const saveOverlay = signal(false);\n\n const selectableIndexes = computed(() => {\n const entries = menuEntries();\n return entries\n .map((entry, index) => (isMenuDisabled(entry) ? null : index))\n .filter((value) => value !== null);\n });\n\n effect(() => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedMenu();\n if (!available.includes(current)) {\n selectedMenu.set(available[0]);\n }\n });\n\n const moveMenu = (delta) => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedMenu();\n const currentIndex = Math.max(0, available.indexOf(current));\n const nextIndex = (currentIndex + delta + available.length) % available.length;\n selectedMenu.set(available[nextIndex]);\n };\n\n function selectMenu(index) {\n return function() {\n selectedMenu.set(index);\n openMenu();\n }\n }\n\n const openMenu = () => {\n const entry = menuEntries()[selectedMenu()];\n if (!entry || isMenuDisabled(entry)) return;\n if (entry.id === \"save\") {\n saveOverlay.set(true);\n return;\n }\n if (entry.id === \"exit\") {\n view.set(\"exit\");\n return;\n }\n view.set(entry.id);\n };\n\n const goBack = () => {\n delay(() => {\n view.set(\"menu\");\n });\n };\n\n const closeSaveOverlay = () => {\n delay(() => {\n saveOverlay.set(false);\n view.set(\"menu\");\n });\n };\n\n const confirmExit = () => {\n if (onInteraction) onInteraction(\"exit\");\n };\n\n const hp = getEntityProp(currentPlayer, \"hp\");\n 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\"SDEF\", value: data().playerStats.sdef },\n { label: \"STR\", value: data().playerStats.str },\n { label: \"DEX\", value: data().playerStats.dex },\n { label: \"INT\", value: data().playerStats.int },\n { label: \"AGI\", value: data().playerStats.agi }\n ]\n }\n\n const menuControls = signal({\n up: {\n repeat: true,\n bind: keyboardControls.up,\n throttle: 150,\n keyDown() {\n if (saveOverlay()) return;\n if (view() !== \"menu\") return;\n moveMenu(-1);\n }\n },\n down: {\n repeat: true,\n bind: keyboardControls.down,\n throttle: 150,\n keyDown() {\n if (saveOverlay()) return;\n if (view() !== \"menu\") return;\n moveMenu(1);\n }\n },\n action: {\n bind: getKeyboardControlBind(keyboardControls.action),\n keyDown() {\n if (saveOverlay()) return;\n if (view() !== \"menu\") return;\n openMenu();\n }\n },\n escape: {\n bind: keyboardControls.escape,\n keyDown() {\n if (saveOverlay()) return;\n if (view() !== \"menu\") {\n goBack();\n return;\n }\n onFinish()\n }\n },\n gamepad: {\n enabled: true\n }\n });\n\n mount((element) => {\n engine.gamePause.set(true);\n return () => {\n delay(() => {\n engine.stopProcessingInput = false;\n engine.gamePause.set(false);\n });\n }\n });\n</script>\n"],"mappings":";;;;;;;;;;;;;AAkBM,SAAS,UAAU,SAAQ;CACZ,SAAW,OAAO;CAC/B,MAAM,cAAc,eAAe,OAAK;CACpB,eAAe,OAAK;CACxC,MAAM,SAAS,OAAM,eAAe;CAC5C,MAAM,EAAE,MAAM,OAAO,KAAK;CAC1B,MAAM,gBAAgB,OAAO,MAAI;CACjC,MAAM,mBAAmB,OAAK,aAAG;CACjC,MAAM,EAAE,MAAM,UAAU,kBAAgB,YAAY;CACpD,MAAM,EAAE,OAAO,OAAO,QAAQ,QAAO,aAAc,KAAK;CACxD,MAAM,eAAe;EACjB;GAAE,IAAI;GAAS,OAAO,EAAE,gBAAK;EAAA;EAC7B;GAAE,IAAI;GAAU,OAAO,EAAE,iBAAiB;EAAC;EAC3C;GAAE,IAAI;GAAS,OAAO,EAAE,gBAAgB;EAAA;EACxC;GAAE,IAAI;GAAW,OAAO,EAAE,kBAAkB;EAAE;EAC9C;GAAE,IAAI;GAAQ,OAAO,EAAE,eAAc;EAAA;EACrC;GAAE,IAAI;GAAQ,OAAO,EAAE,eAAU;EAAA;CACrC;CACA,MAAM,cAAc,eAAa;EAC7B,IAAI,SAAS,MAAM,QAAQ,KAAK,KAAC,MAAU,QACvC,OAAO;EACX,OAAO;CACX,CAAC;CACD,MAAM,eAAe,UAAS,OAAG,UAAA,aAAA,MAAA,IAAA;CACjC,MAAM,eAAe,eAAY,YAAc,QAAS,KAAC,CAAA,CAAM;CAC1C,eAAe,aAAY,EAAG,QAAK,MAAK;CACvC,eAAe,aAAa,EAAC,SAAU,CAAA,CAAA;CAC7D,MAAM,kBAAkB,eAAa,aAAe,EAAE,YAAW,KAAM;CACvE,MAAM,kBAAkB,UAAU;EAC9B,IAAI,CAAC,OACD,OAAO;EACX,IAAI,MAAM,UACN,OAAO;EACX,IAAI,MAAM,YAAY,OAClB,OAAO;EACX,IAAI,MAAM,OAAO,UAAU,CAAC,gBAAgB,GACxC,OAAO;EACX,OAAO;CACX;CACA,MAAM,eAAe,OAAK,CAAG;CAC7B,MAAM,OAAO,OAAO,MAAK;CACzB,MAAM,cAAU,OAAA,KAAA;CAChB,MAAM,oBAAoB,eAAe;EAErC,OADgB,YACJ,EACP,KAAK,OAAO,UAAW,eAAU,KAAA,IAAA,OAAA,KAAA,EACjC,QAAQ,UAAI,UAAgB,IAAC;CACtC,CAAC;CACD,aAAa;EACT,MAAM,YAAW,kBAAgB;EACjC,IAAI,CAAC,UAAO,QACR;EACJ,MAAM,UAAU,aAAa;EAC7B,IAAI,CAAC,UAAO,SAAA,OAAA,GACR,aAAa,IAAI,UAAQ,EAAI;CAErC,CAAC;CACD,MAAM,YAAW,UAAA;EACb,MAAM,YAAG,kBAAA;EACT,IAAI,CAAC,UAAI,QACL;EACJ,MAAM,UAAU,aAAY;EAE5B,MAAM,aADW,KAAO,IAAM,GAAC,UAAU,QAAQ,OAAQ,CACxC,IAAA,QAAA,UAAA,UAAA,UAAA;EACjB,aAAa,IAAI,UAAS,UAAA;CAC9B;CACA,SAAS,WAAW,OAAC;EACjB,OAAO,WAAU;GACb,aAAS,IAAA,KAAA;GACT,SAAA;EACJ;CACJ;;EAEC,MAAM,QAAA,YAAA,EAAA,aAAA;EACH,IAAA,CAAA,SAAS,eAAkB,KAAO,GAClC;EACA,IAAA,MAAS,OAAA,QAAgB;GACzB,YAAO,IAAA,IAAiB;GACxB;EACA;EACA,IAAA,MAAO,OAAU,QAAQ;GACzB,KAAO,IAAA,MAAY;GACnB;EACA;EACA,KAAA,IAAS,MAAM,EAAE;CACrB;;EAEI,YAAY;GACZ,KAAS,IAAI,MAAC;EACd,CAAA;CACJ;;EAEI,YAAY;GACZ,YAAe,IAAK,KAAE;;EAEtB,CAAA;CACJ;CACA,MAAM,oBAAkB;EACpB,IAAI,eACA,cAAc,MAAG;CACzB;CACA,MAAM,KAAI,cAAY,eAAkB,IAAC;CACzC,MAAK,QAAA,cAAA,eAAA,cAAA;;CAEL,MAAI,QAAM,cAAc,eAAe,cAAA;CACvC,MAAM,QAAM,cAAe,eAAgB,OAAO;CAClD,MAAM,MAAE,cAAO,eAAY,KAAA;CAC3B,MAAM,OAAA,cAAA,eAAA,MAAA;;CAEN,MAAI,YAAM,eAAuB;EAC7B,MAAM,MAAA,MAAY,KAAG;EACrB,OAAM,GAAA,KAAA,IAAa,GAAE,KAAA,IAAU,KAAK,GAAA,IAAA,MAAe,GAAA,CAAI,EAAE;CAC7D,CAAC;CACD,MAAI,YAAM,eAAkB;;EAExB,OAAM,GAAA,KAAA,IAAA,GAAgB,KAAE,IAAO,KAAG,GAAA,IAAA,MAAA,GAAA,CAAA,EAAA;CACtC,CAAC;CACD,MAAM,aAAY,eAAgB;EAC9B,MAAM,MAAE,gBAAkB,KAAO;EACjC,OAAO,GAAC,KAAM,IAAK,GAAG,KAAK,IAAI,KAAC,IAAA,IAAA,MAAmB,GAAA,CAAA,EAAO;CAC9D,CAAC;CACD,MAAK,aAAA,eAAA;;GAED;IAAM,OAAA;IAAc,OAAO,KAAG,EAAA,YAAA;GAAA;GAC9B;IAAM,OAAO;IAAQ,OAAM,KAAA,EAAA,YAAA;GAAA;GAC3B;IAAM,OAAA;IAAc,OAAO,KAAM,EAAA,YAAA;GAAA;;;;;GAEjC;IAAM,OAAA;IAAA,OAAoB,KAAA,EAAQ,YAAO;GAAA;GACrC;IAAA,OAAM;IAAU,OAAA,KAAY,EAAC,YAAA;GAAA;GAC7B;IAAA,OAAO;IAAA,OAAA,KAAA,EAAA,YAAA;GAAA;EACX;CACJ,CAAC;CACD,MAAM,eAAA,OAAA;;GAEF,QAAY;GACR,MAAM,iBAAY;GAClB,UAAK;GACL,UAAM;IACF,IAAC,YAAU,GACX;IACJ,IAAA,KAAA,MAAA,QACF;;GAEF;EACA;EACA,MAAM;GACF,QAAM;GACN,MAAM,iBAAe;GACrB,UAAM;GACN,UAAA;IACH,IAAA,YAAA,GAAA;IAEO,IAAC,KAAA,MAAW,QACT;IACH,SAAA,CAAA;GACJ;EACJ;EACA,QAAA;;GAEA,UAAc;IACV,IAAM,YAAQ,GACT;IACD,IAAA,KAAS,MAAK,QACd;IACA,SAAM;GACV;EACJ;EACA,QAAQ;GACJ,MAAI,iBAAM;GACV,UAAA;IACI,IAAI,YAAU,GACrB;;KAEW,OAAO;KACP;IACJ;IACF,SAAA;GACL;;EAED,SAAM,EACF,SAAS,KACb;CACJ,CAAC;CACD,OAAO,YAAG;EACN,OAAC,UAAA,IAAA,IAAA;;GAED,YAAM;IACE,OAAA,sBAA6B;IACpC,OAAA,UAAA,IAAA,KAAA;;EAED;CACJ,CAAC;CAEG,OADW,EAAA,cAAc;EAAA,OAAgB;EAAI,QAAA;EAAA,UAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,oCAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,0BAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,iDAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,qBAAA;EAAA,aAAA,eAAA,EAAA,gBAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,wBAAA;CAAA,GAAA,KAAA,eAAA,YAAA,CAAA,IAAA,OAAA,UAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA,CAAA,oBAAA,gBAAA,EAAA,UAAA,eAAA,KAAA,EAAA,EAAA,CAAA;GAAA,iBAAA,eAAA,aAAA,MAAA,QAAA,SAAA,OAAA;GAAA,UAAA;GAAA,OAAA,WAAA,KAAA;EAAA;EAAA,aAAA,MAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,yBAAA;CAAA,GAAA;EAAA,KAAA,eAAA,KAAA,MAAA,MAAA,SAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,eAAA;EAAA,GAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,iCAAA;IAAA,aAAA,eAAA,EAAA,iBAAA,CAAA;GAAA,CAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,+BAAA;GAAA,GAAA;IAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;IAAA,GAAA,CAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;KAAA,aAAA,eAAA,EAAA,gBAAA,CAAA;IAAA,CAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;KAAA,aAAA,eAAA,MAAA,CAAA;IAAA,CAAA,CAAA,CAAA;IAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;IAAA,GAAA,CAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;KAAA,aAAA,eAAA,EAAA,eAAA,CAAA;IAAA,CAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;KAAA,aAAA,eAAA,KAAA,CAAA;IAAA,CAAA,CAAA,CAAA;IAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;IAAA,GAAA,CAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;KAAA,aAAA,eAAA,QAAA,GAAA,IAAA,MAAA,MAAA,CAAA;IAAA,CAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,8BAAA;IAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA;MAAA,OAAA;MAAA,OAAA,EAAA,OAAA,UAAA;KAAA;IAAA,CAAA,CAAA,CAAA,CAAA;IAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;IAAA,GAAA,CAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;KAAA,aAAA,eAAA,QAAA,GAAA,IAAA,MAAA,MAAA,CAAA;IAAA,CAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,8BAAA;IAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA;MAAA,OAAA;MAAA,OAAA,EAAA,OAAA,UAAA;KAAA;IAAA,CAAA,CAAA,CAAA,CAAA;IAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA;MAAA,OAAA;MAAA,OAAA,EAAA,YAAA,SAAA;KAAA;IAAA,GAAA,CAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,gCAAA;KAAA,aAAA,eAAA,SAAA,IAAA,IAAA,MAAA,gBAAA,CAAA;IAAA,CAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA,EAAA,OAAA,8BAAA;IAAA,GAAA,EAAA,YAAA;KAAA,SAAA;KAAA,OAAA;MAAA,OAAA;MAAA,OAAA,EAAA,OAAA,WAAA;KAAA;IAAA,CAAA,CAAA,CAAA,CAAA;GAAA,CAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,iCAAA;IAAA,aAAA,eAAA,EAAA,qBAAA,CAAA;GAAA,CAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,0BAAA;GAAA,GAAA,KAAA,aAAA,OAAA,UAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,yBAAA;GAAA,GAAA,CAAA,EAAA,YAAA;IAAA,SAAA;IAAA,aAAA,MAAA;GAAA,CAAA,GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,aAAA,MAAA;GAAA,CAAA,CAAA,CAAA,CAAA,CAAA;EAAA,CAAA,CAAA;EAAA,KAAA,eAAA,KAAA,MAAA,OAAA,SAAA,EAAA,kBAAA;GAAA;GAAA;GAAA,QAAA;EAAA,CAAA,CAAA;EAAA,KAAA,eAAA,KAAA,MAAA,QAAA,SAAA,EAAA,kBAAA;GAAA;GAAA,QAAA;EAAA,CAAA,CAAA;EAAA,KAAA,eAAA,KAAA,MAAA,OAAA,SAAA,EAAA,kBAAA;GAAA;GAAA;GAAA,QAAA;EAAA,CAAA,CAAA;EAAA,KAAA,eAAA,KAAA,MAAA,SAAA,SAAA,EAAA,kBAAA,EAAA,QAAA,OAAA,CAAA,CAAA;EAAA,KAAA,eAAA,KAAA,MAAA,MAAA,SAAA,EAAA,kBAAA;GAAA,WAAA;GAAA,QAAA;EAAA,CAAA,CAAA;CAAA,CAAA,CAAA,CAAA,GAAA,KAAA,mBAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,2BAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,oCAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,mCAAA;CAAA,GAAA,EAAA,kBAAA;EAAA,MAAA;EAAA,UAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAC/B;AACd;AAEA,IAAM,iBAAO"}
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import { inject } from "../../../core/inject.js";
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import { RpgClientEngine } from "../../../RpgClientEngine.js";
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import { DOMContainer, DOMElement, h, signal, useDefineProps, useProps } from "canvasengine";
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import { DOMContainer, DOMElement, computed, h, signal, useDefineEmits, useDefineProps, useProps } from "canvasengine";
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//#region src/components/gui/menu/options-menu.ce
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const { t } = engine.i18n();
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const keyboardControls = engine.globalConfig.keyboardControls;
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const { onBack } = defineProps();
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width: "100%",
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height: "100%",
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controls: signal({
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escape: {
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keyDown
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keyDown() {
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textContent: "
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textContent: computed(() => t("rpg.menu.options"))
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textContent: "
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textContent: computed(() => t("rpg.menu.options"))
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element: "div",
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attrs: { class: "rpg-ui-menu-panel-details-desc" },
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textContent:
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textContent: computed(() => t("rpg.menu.options-help"))
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})]))]));
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}
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var __ce_component = component;
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//#endregion
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export {
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export { __ce_component as default };
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//# sourceMappingURL=options-menu.ce.js.map
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@@ -1 +1 @@
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-
{"version":3,"file":"options-menu.ce.js","names":[],"sources":["../../../../src/components/gui/menu/options-menu.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\" controls={controls}>\n <div class=\"rpg-ui-menu-panel rpg-ui-panel\">\n <div class=\"rpg-ui-menu-panel-header\">
|
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1
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+
{"version":3,"file":"options-menu.ce.js","names":[],"sources":["../../../../src/components/gui/menu/options-menu.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\" controls={controls}>\n <div class=\"rpg-ui-menu-panel rpg-ui-panel\">\n <div class=\"rpg-ui-menu-panel-header\">{t(\"rpg.menu.options\")}</div>\n <div class=\"rpg-ui-menu-panel-body\">\n <div class=\"rpg-ui-menu-panel-details\">\n <div class=\"rpg-ui-menu-panel-details-title\">{t(\"rpg.menu.options\")}</div>\n <div class=\"rpg-ui-menu-panel-details-desc\">\n {t(\"rpg.menu.options-help\")}\n </div>\n </div>\n </div>\n </div>\n</DOMContainer>\n\n<script>\n import { signal } from \"canvasengine\";\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n\n const engine = inject(RpgClientEngine);\n const { t } = engine.i18n();\n const keyboardControls = engine.globalConfig.keyboardControls;\n const { onBack } = defineProps();\n\n const controls = signal({\n escape: {\n bind: keyboardControls.escape,\n keyDown() {\n if (onBack) onBack();\n }\n },\n gamepad: {\n enabled: true\n }\n });\n</script>\n"],"mappings":";;;;AASM,SAAQ,UAAG,SAAA;CACJ,SAAA,OAAA;CACP,MAAG,cAAA,eAAA,OAAA;CACK,eAAA,OAAA;;CAEd,MAAC,EAAM,MAAA,OAAA,KAAA;CACP,MAAI,mBAAkB,OAAM,aAAa;CACzC,MAAI,EAAA,WAAe,YAAY;CAcvB,OADI,EAAA,cAAA;EAAA,OAAA;EAAA,QAAA;EAAA,UAZC,OAAA;;IAET,MAAM,iBAAgB;IACtB,UAAc;KACR,IAAA,QACE,OAAW;;GAEnB;GACA,SAAI,EACA,SAAS,KACb;EACJ,CACY;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,iCAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,2BAAA;EAAA,aAAA,eAAA,EAAA,kBAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,yBAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,4BAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,kCAAA;EAAA,aAAA,eAAA,EAAA,kBAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,iCAAA;EAAA,aAAA,eAAA,EAAA,uBAAA,CAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CACH;AACH;AAEA,IAAE,iBAAA"}
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import { inject } from "../../../core/inject.js";
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2
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import { RpgClientEngine } from "../../../RpgClientEngine.js";
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-
import { DOMContainer, DOMElement, Navigation, computed, cond, createTabindexNavigator, h, loop, signal, useDefineProps, useProps } from "canvasengine";
|
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import { DOMContainer, DOMElement, Navigation, computed, cond, createTabindexNavigator, h, loop, signal, useDefineEmits, useDefineProps, useProps } from "canvasengine";
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4
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//#region src/components/gui/menu/skills-menu.ce
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5
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function component($$props) {
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6
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useProps($$props);
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7
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const defineProps = useDefineProps($$props);
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var currentSkill = computed(function() {
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return skills()[selectedSkill()];
|
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});
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|
+
useDefineEmits($$props);
|
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9
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+
const engine = inject(RpgClientEngine);
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const { t } = engine.i18n();
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const keyboardControls = engine.globalConfig.keyboardControls;
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const selectedSkill = signal(0);
|
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13
|
+
const { data, onBack } = defineProps();
|
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14
|
+
const skills = computed(() => data().skills);
|
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15
|
+
const nav = createTabindexNavigator(selectedSkill, { count: () => skills().length }, "wrap");
|
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|
+
const currentSkill = computed(() => skills()[selectedSkill()]);
|
|
20
17
|
function selectSkill(index) {
|
|
21
18
|
return function() {
|
|
22
19
|
selectedSkill.set(index);
|
|
23
20
|
};
|
|
24
21
|
}
|
|
25
|
-
|
|
22
|
+
const controls = signal({
|
|
26
23
|
up: {
|
|
27
24
|
repeat: true,
|
|
28
25
|
bind: keyboardControls.up,
|
|
29
26
|
throttle: 150,
|
|
30
|
-
keyDown
|
|
27
|
+
keyDown() {
|
|
31
28
|
nav.next(-1);
|
|
32
29
|
}
|
|
33
30
|
},
|
|
@@ -35,13 +32,13 @@ function component($$props) {
|
|
|
35
32
|
repeat: true,
|
|
36
33
|
bind: keyboardControls.down,
|
|
37
34
|
throttle: 150,
|
|
38
|
-
keyDown
|
|
35
|
+
keyDown() {
|
|
39
36
|
nav.next(1);
|
|
40
37
|
}
|
|
41
38
|
},
|
|
42
39
|
escape: {
|
|
43
40
|
bind: keyboardControls.escape,
|
|
44
|
-
keyDown
|
|
41
|
+
keyDown() {
|
|
45
42
|
if (onBack) onBack();
|
|
46
43
|
}
|
|
47
44
|
},
|
|
@@ -56,7 +53,7 @@ function component($$props) {
|
|
|
56
53
|
}, [h(DOMElement, {
|
|
57
54
|
element: "div",
|
|
58
55
|
attrs: { class: "rpg-ui-menu-panel-header" },
|
|
59
|
-
textContent: "
|
|
56
|
+
textContent: computed(() => t("rpg.menu.skills"))
|
|
60
57
|
}), h(DOMElement, {
|
|
61
58
|
element: "div",
|
|
62
59
|
attrs: { class: "rpg-ui-menu-panel-body rpg-ui-menu-panel-body-stacked" }
|
|
@@ -101,7 +98,8 @@ function component($$props) {
|
|
|
101
98
|
textContent: "SP " + skill.spCost
|
|
102
99
|
})]))))])]));
|
|
103
100
|
}
|
|
101
|
+
var __ce_component = component;
|
|
104
102
|
//#endregion
|
|
105
|
-
export {
|
|
103
|
+
export { __ce_component as default };
|
|
106
104
|
|
|
107
105
|
//# sourceMappingURL=skills-menu.ce.js.map
|