@rpgjs/client 5.0.0-beta.2 → 5.0.0-beta.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +130 -0
- package/dist/Game/AnimationManager.d.ts +2 -1
- package/dist/Game/AnimationManager.js +21 -9
- package/dist/Game/AnimationManager.js.map +1 -1
- package/dist/Game/AnimationManager.spec.d.ts +1 -0
- package/dist/Game/ClientVisuals.d.ts +61 -0
- package/dist/Game/ClientVisuals.js +96 -0
- package/dist/Game/ClientVisuals.js.map +1 -0
- package/dist/Game/ClientVisuals.spec.d.ts +1 -0
- package/dist/Game/Event.js.map +1 -1
- package/dist/Game/EventComponentResolver.d.ts +16 -0
- package/dist/Game/EventComponentResolver.js +52 -0
- package/dist/Game/EventComponentResolver.js.map +1 -0
- package/dist/Game/EventComponentResolver.spec.d.ts +1 -0
- package/dist/Game/Map.d.ts +9 -1
- package/dist/Game/Map.js +83 -5
- package/dist/Game/Map.js.map +1 -1
- package/dist/Game/Object.d.ts +49 -15
- package/dist/Game/Object.js +101 -42
- package/dist/Game/Object.js.map +1 -1
- package/dist/Game/Object.spec.d.ts +1 -0
- package/dist/Game/Player.js.map +1 -1
- package/dist/Game/ProjectileManager.d.ts +98 -0
- package/dist/Game/ProjectileManager.js +196 -0
- package/dist/Game/ProjectileManager.js.map +1 -0
- package/dist/Game/ProjectileManager.spec.d.ts +1 -0
- package/dist/Gui/Gui.d.ts +20 -6
- package/dist/Gui/Gui.js +132 -57
- package/dist/Gui/Gui.js.map +1 -1
- package/dist/Gui/Gui.spec.d.ts +1 -0
- package/dist/Gui/NotificationManager.js.map +1 -1
- package/dist/Resource.js +1 -1
- package/dist/Resource.js.map +1 -1
- package/dist/RpgClient.d.ts +194 -15
- package/dist/RpgClientEngine.d.ts +191 -19
- package/dist/RpgClientEngine.js +693 -74
- package/dist/RpgClientEngine.js.map +1 -1
- package/dist/Sound.js.map +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorate.js +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorateMetadata.js +1 -1
- package/dist/_virtual/_rolldown/runtime.js +13 -0
- package/dist/components/animations/animation.ce.js +6 -5
- package/dist/components/animations/animation.ce.js.map +1 -1
- package/dist/components/animations/fx.ce.js +60 -0
- package/dist/components/animations/fx.ce.js.map +1 -0
- package/dist/components/animations/hit.ce.js +24 -28
- package/dist/components/animations/hit.ce.js.map +1 -1
- package/dist/components/animations/index.d.ts +1 -0
- package/dist/components/animations/index.js +6 -4
- package/dist/components/animations/index.js.map +1 -1
- package/dist/components/character.ce.js +748 -249
- package/dist/components/character.ce.js.map +1 -1
- package/dist/components/dynamics/bar.ce.js +99 -0
- package/dist/components/dynamics/bar.ce.js.map +1 -0
- package/dist/components/dynamics/image.ce.js +26 -0
- package/dist/components/dynamics/image.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +3 -0
- package/dist/components/dynamics/parse-value.js +54 -35
- package/dist/components/dynamics/parse-value.js.map +1 -1
- package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
- package/dist/components/dynamics/shape-utils.d.ts +16 -0
- package/dist/components/dynamics/shape-utils.js +73 -0
- package/dist/components/dynamics/shape-utils.js.map +1 -0
- package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
- package/dist/components/dynamics/shape.ce.js +86 -0
- package/dist/components/dynamics/shape.ce.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +36 -56
- package/dist/components/dynamics/text.ce.js.map +1 -1
- package/dist/components/gui/box.ce.js +9 -9
- package/dist/components/gui/box.ce.js.map +1 -1
- package/dist/components/gui/dialogbox/index.ce.js +75 -65
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -1
- package/dist/components/gui/gameover.ce.js +47 -68
- package/dist/components/gui/gameover.ce.js.map +1 -1
- package/dist/components/gui/hud/hud.ce.js +23 -31
- package/dist/components/gui/hud/hud.ce.js.map +1 -1
- package/dist/components/gui/menu/equip-menu.ce.js +121 -172
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/exit-menu.ce.js +15 -10
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/items-menu.ce.js +62 -77
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/main-menu.ce.js +89 -104
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/options-menu.ce.js +12 -8
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/skills-menu.ce.js +17 -19
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -1
- package/dist/components/gui/mobile/index.d.ts +51 -2
- package/dist/components/gui/mobile/index.js +14 -6
- package/dist/components/gui/mobile/index.js.map +1 -1
- package/dist/components/gui/mobile/index.spec.d.ts +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +309 -59
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -1
- package/dist/components/gui/notification/notification.ce.js +28 -26
- package/dist/components/gui/notification/notification.ce.js.map +1 -1
- package/dist/components/gui/save-load.ce.js +81 -256
- package/dist/components/gui/save-load.ce.js.map +1 -1
- package/dist/components/gui/shop/shop.ce.js +107 -142
- package/dist/components/gui/shop/shop.ce.js.map +1 -1
- package/dist/components/gui/title-screen.ce.js +50 -73
- package/dist/components/gui/title-screen.ce.js.map +1 -1
- package/dist/components/index.d.ts +2 -1
- package/dist/components/index.js +1 -0
- package/dist/components/interaction-components.ce.js +22 -0
- package/dist/components/interaction-components.ce.js.map +1 -0
- package/dist/components/player-components-utils.d.ts +67 -0
- package/dist/components/player-components-utils.js +162 -0
- package/dist/components/player-components-utils.js.map +1 -0
- package/dist/components/player-components-utils.spec.d.ts +1 -0
- package/dist/components/player-components.ce.js +191 -0
- package/dist/components/player-components.ce.js.map +1 -0
- package/dist/components/prebuilt/hp-bar.ce.js +45 -45
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -1
- package/dist/components/prebuilt/light-halo.ce.js +39 -60
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -1
- package/dist/components/scenes/canvas.ce.js +205 -27
- package/dist/components/scenes/canvas.ce.js.map +1 -1
- package/dist/components/scenes/draw-map.ce.js +39 -39
- package/dist/components/scenes/draw-map.ce.js.map +1 -1
- package/dist/components/scenes/event-layer.ce.js +51 -10
- package/dist/components/scenes/event-layer.ce.js.map +1 -1
- package/dist/core/inject.js +1 -1
- package/dist/core/inject.js.map +1 -1
- package/dist/core/setup.js +1 -1
- package/dist/core/setup.js.map +1 -1
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/i18n.d.ts +55 -0
- package/dist/i18n.js +60 -0
- package/dist/i18n.js.map +1 -0
- package/dist/i18n.spec.d.ts +1 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +29 -21
- package/dist/module.js +45 -4
- package/dist/module.js.map +1 -1
- package/dist/node_modules/.pnpm/{@signe_di@2.9.0 → @signe_di@3.1.0}/node_modules/@signe/di/dist/index.js +7 -117
- package/dist/node_modules/.pnpm/@signe_di@3.1.0/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js +239 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js +698 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js +43 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_sync@2.9.0 → @signe_sync@3.1.0_react@19.2.7}/node_modules/@signe/sync/dist/index.js +57 -141
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js} +30 -17
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js} +65 -34
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js +106 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js +121 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js +10 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js +110 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js +99 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js +82 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js.map +1 -0
- package/dist/node_modules/.pnpm/{zod@3.24.2/node_modules/zod/lib/index.js → zod@3.25.76/node_modules/zod/v3/types.js} +74 -611
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/types.js.map +1 -0
- package/dist/presets/animation.js.map +1 -1
- package/dist/presets/faceset.js.map +1 -1
- package/dist/presets/icon.js.map +1 -1
- package/dist/presets/index.js.map +1 -1
- package/dist/presets/lpc.js.map +1 -1
- package/dist/presets/rmspritesheet.js.map +1 -1
- package/dist/services/AbstractSocket.d.ts +2 -0
- package/dist/services/AbstractSocket.js.map +1 -1
- package/dist/services/actionInput.d.ts +14 -0
- package/dist/services/actionInput.js +59 -0
- package/dist/services/actionInput.js.map +1 -0
- package/dist/services/actionInput.spec.d.ts +1 -0
- package/dist/services/cameraFollow.d.ts +51 -0
- package/dist/services/cameraFollow.js +134 -0
- package/dist/services/cameraFollow.js.map +1 -0
- package/dist/services/cameraFollow.spec.d.ts +1 -0
- package/dist/services/interactions.d.ts +159 -0
- package/dist/services/interactions.js +460 -0
- package/dist/services/interactions.js.map +1 -0
- package/dist/services/interactions.spec.d.ts +1 -0
- package/dist/services/keyboardControls.d.ts +1 -0
- package/dist/services/keyboardControls.js +1 -0
- package/dist/services/keyboardControls.js.map +1 -1
- package/dist/services/loadMap.d.ts +9 -0
- package/dist/services/loadMap.js +1 -1
- package/dist/services/loadMap.js.map +1 -1
- package/dist/services/mmorpg-connection.d.ts +5 -0
- package/dist/services/mmorpg-connection.js +50 -0
- package/dist/services/mmorpg-connection.js.map +1 -0
- package/dist/services/mmorpg-connection.spec.d.ts +1 -0
- package/dist/services/mmorpg.d.ts +11 -4
- package/dist/services/mmorpg.js +57 -33
- package/dist/services/mmorpg.js.map +1 -1
- package/dist/services/pointerContext.d.ts +11 -0
- package/dist/services/pointerContext.js +48 -0
- package/dist/services/pointerContext.js.map +1 -0
- package/dist/services/pointerContext.spec.d.ts +1 -0
- package/dist/services/save.js.map +1 -1
- package/dist/services/save.spec.d.ts +1 -0
- package/dist/services/standalone-message.d.ts +1 -0
- package/dist/services/standalone-message.js +9 -0
- package/dist/services/standalone-message.js.map +1 -0
- package/dist/services/standalone.d.ts +4 -1
- package/dist/services/standalone.js +36 -16
- package/dist/services/standalone.js.map +1 -1
- package/dist/services/standalone.spec.d.ts +1 -0
- package/dist/utils/getEntityProp.js +4 -3
- package/dist/utils/getEntityProp.js.map +1 -1
- package/dist/utils/getEntityProp.spec.d.ts +1 -0
- package/dist/utils/mapId.d.ts +1 -0
- package/dist/utils/mapId.js +6 -0
- package/dist/utils/mapId.js.map +1 -0
- package/dist/utils/readPropValue.d.ts +2 -0
- package/dist/utils/readPropValue.js +13 -0
- package/dist/utils/readPropValue.js.map +1 -0
- package/package.json +13 -13
- package/src/Game/AnimationManager.spec.ts +30 -0
- package/src/Game/AnimationManager.ts +26 -10
- package/src/Game/ClientVisuals.spec.ts +56 -0
- package/src/Game/ClientVisuals.ts +184 -0
- package/src/Game/EventComponentResolver.spec.ts +84 -0
- package/src/Game/EventComponentResolver.ts +74 -0
- package/src/Game/Map.ts +134 -2
- package/src/Game/Object.spec.ts +59 -0
- package/src/Game/Object.ts +181 -77
- package/src/Game/ProjectileManager.spec.ts +449 -0
- package/src/Game/ProjectileManager.ts +346 -0
- package/src/Gui/Gui.spec.ts +359 -0
- package/src/Gui/Gui.ts +178 -67
- package/src/Resource.ts +1 -2
- package/src/RpgClient.ts +220 -17
- package/src/RpgClientEngine.ts +995 -133
- package/src/components/animations/fx.ce +101 -0
- package/src/components/animations/index.ts +4 -2
- package/src/components/character.ce +839 -45
- package/src/components/dynamics/bar.ce +88 -0
- package/src/components/dynamics/image.ce +21 -0
- package/src/components/dynamics/parse-value.spec.ts +83 -0
- package/src/components/dynamics/parse-value.ts +111 -37
- package/src/components/dynamics/shape-utils.spec.ts +46 -0
- package/src/components/dynamics/shape-utils.ts +61 -0
- package/src/components/dynamics/shape.ce +90 -0
- package/src/components/dynamics/text.ce +35 -149
- package/src/components/gui/dialogbox/index.ce +52 -21
- package/src/components/gui/gameover.ce +6 -4
- package/src/components/gui/menu/equip-menu.ce +11 -9
- package/src/components/gui/menu/exit-menu.ce +6 -4
- package/src/components/gui/menu/items-menu.ce +11 -9
- package/src/components/gui/menu/main-menu.ce +14 -12
- package/src/components/gui/menu/options-menu.ce +4 -3
- package/src/components/gui/menu/skills-menu.ce +2 -1
- package/src/components/gui/mobile/index.spec.ts +94 -0
- package/src/components/gui/mobile/index.ts +74 -6
- package/src/components/gui/mobile/mobile.ce +347 -65
- package/src/components/gui/notification/notification.ce +7 -1
- package/src/components/gui/save-load.ce +13 -11
- package/src/components/gui/shop/shop.ce +20 -18
- package/src/components/gui/title-screen.ce +6 -4
- package/src/components/index.ts +2 -1
- package/src/components/interaction-components.ce +23 -0
- package/src/components/player-components-utils.spec.ts +109 -0
- package/src/components/player-components-utils.ts +205 -0
- package/src/components/player-components.ce +222 -0
- package/src/components/prebuilt/hp-bar.ce +4 -3
- package/src/components/prebuilt/light-halo.ce +2 -2
- package/src/components/scenes/canvas.ce +219 -15
- package/src/components/scenes/draw-map.ce +34 -22
- package/src/components/scenes/event-layer.ce +55 -4
- package/src/core/setup.ts +2 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/i18n.spec.ts +39 -0
- package/src/i18n.ts +59 -0
- package/src/index.ts +19 -0
- package/src/module.ts +61 -11
- package/src/services/AbstractSocket.ts +3 -0
- package/src/services/actionInput.spec.ts +155 -0
- package/src/services/actionInput.ts +120 -0
- package/src/services/cameraFollow.spec.ts +220 -0
- package/src/services/cameraFollow.ts +222 -0
- package/src/services/interactions.spec.ts +175 -0
- package/src/services/interactions.ts +722 -0
- package/src/services/keyboardControls.ts +2 -1
- package/src/services/loadMap.ts +5 -1
- package/src/services/mmorpg-connection.spec.ts +99 -0
- package/src/services/mmorpg-connection.ts +69 -0
- package/src/services/mmorpg.ts +70 -36
- package/src/services/pointerContext.spec.ts +36 -0
- package/src/services/pointerContext.ts +84 -0
- package/src/services/save.spec.ts +127 -0
- package/src/services/standalone-message.ts +7 -0
- package/src/services/standalone.spec.ts +54 -0
- package/src/services/standalone.ts +44 -12
- package/src/utils/getEntityProp.spec.ts +96 -0
- package/src/utils/getEntityProp.ts +4 -3
- package/src/utils/mapId.ts +2 -0
- package/src/utils/readPropValue.ts +16 -0
- package/dist/node_modules/.pnpm/@signe_di@2.9.0/node_modules/@signe/di/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js +0 -457
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js +0 -463
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js +0 -2191
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js +0 -10
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js +0 -91
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js +0 -14
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +0 -2
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +0 -1
|
@@ -1,153 +1,112 @@
|
|
|
1
1
|
import { inject } from "../../../core/inject.js";
|
|
2
|
+
import { getKeyboardControlBind } from "../../../services/actionInput.js";
|
|
2
3
|
import { RpgClientEngine } from "../../../RpgClientEngine.js";
|
|
3
|
-
import { DOMContainer, DOMElement, DOMSprite, Navigation, computed, cond, createTabindexNavigator, effect, h, loop, signal, useDefineProps, useProps } from "canvasengine";
|
|
4
|
+
import { DOMContainer, DOMElement, DOMSprite, Navigation, computed, cond, createTabindexNavigator, effect, h, loop, signal, useDefineEmits, useDefineProps, useProps } from "canvasengine";
|
|
4
5
|
//#region src/components/gui/menu/equip-menu.ce
|
|
5
6
|
function component($$props) {
|
|
6
7
|
useProps($$props);
|
|
7
8
|
const defineProps = useDefineProps($$props);
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
if (pack || arguments.length === 2) {
|
|
20
|
-
for (var i = 0, l = from.length, ar; i < l; i++) if (ar || !(i in from)) {
|
|
21
|
-
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
|
|
22
|
-
ar[i] = from[i];
|
|
23
|
-
}
|
|
24
|
-
}
|
|
25
|
-
return to.concat(ar || Array.prototype.slice.call(from));
|
|
26
|
-
};
|
|
27
|
-
var engine = inject(RpgClientEngine);
|
|
28
|
-
var keyboardControls = engine.globalConfig.keyboardControls;
|
|
29
|
-
var currentPlayer = engine.scene.currentPlayer;
|
|
30
|
-
var selectedTab = signal(0);
|
|
31
|
-
var selectedItem = signal(0);
|
|
32
|
-
var _a = defineProps(), data = _a.data, onInteraction = _a.onInteraction, onBack = _a.onBack;
|
|
33
|
-
var equips = computed(function() {
|
|
34
|
-
var _a;
|
|
35
|
-
return (_a = data().equips) !== null && _a !== void 0 ? _a : data().items;
|
|
36
|
-
});
|
|
37
|
-
var slots = computed(function() {
|
|
38
|
-
return data().slots;
|
|
39
|
-
});
|
|
40
|
-
var defaultSlots = [{
|
|
9
|
+
useDefineEmits($$props);
|
|
10
|
+
const engine = inject(RpgClientEngine);
|
|
11
|
+
const { t } = engine.i18n();
|
|
12
|
+
const keyboardControls = engine.globalConfig.keyboardControls;
|
|
13
|
+
const currentPlayer = engine.scene.currentPlayer;
|
|
14
|
+
const selectedTab = signal(0);
|
|
15
|
+
const selectedItem = signal(0);
|
|
16
|
+
const { data, onInteraction, onBack } = defineProps();
|
|
17
|
+
const equips = computed(() => data().equips ?? data().items);
|
|
18
|
+
const slots = computed(() => data().slots);
|
|
19
|
+
const defaultSlots = [{
|
|
41
20
|
id: "weapon",
|
|
42
|
-
label: "
|
|
21
|
+
label: t("rpg.menu.weapons"),
|
|
43
22
|
types: ["weapon"]
|
|
44
23
|
}, {
|
|
45
24
|
id: "armor",
|
|
46
|
-
label: "
|
|
25
|
+
label: t("rpg.menu.armor"),
|
|
47
26
|
types: ["armor"]
|
|
48
27
|
}];
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
var safeEquips = computed(function() {
|
|
53
|
-
var list = resolveProp(equips);
|
|
28
|
+
const resolveProp = (value) => typeof value === "function" ? value() : value;
|
|
29
|
+
const safeEquips = computed(() => {
|
|
30
|
+
const list = resolveProp(equips);
|
|
54
31
|
return Array.isArray(list) ? list : [];
|
|
55
32
|
});
|
|
56
|
-
|
|
57
|
-
|
|
33
|
+
const slotList = computed(() => {
|
|
34
|
+
const list = resolveProp(slots);
|
|
58
35
|
if (Array.isArray(list) && list.length) return list;
|
|
59
36
|
return defaultSlots;
|
|
60
37
|
});
|
|
61
|
-
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
var _a, _b;
|
|
66
|
-
var equipped = ((_b = (_a = currentPlayer()).equipments) === null || _b === void 0 ? void 0 : _b.call(_a)) || [];
|
|
67
|
-
return new Set(equipped.map(function(it) {
|
|
68
|
-
var _a, _b, _c;
|
|
69
|
-
return (_c = (_b = (_a = it === null || it === void 0 ? void 0 : it.id) === null || _a === void 0 ? void 0 : _a.call(it)) !== null && _b !== void 0 ? _b : it === null || it === void 0 ? void 0 : it.id) !== null && _c !== void 0 ? _c : it === null || it === void 0 ? void 0 : it.name;
|
|
70
|
-
}));
|
|
38
|
+
const currentSlot = computed(() => slotList()[selectedTab()]);
|
|
39
|
+
const equippedIds = computed(() => {
|
|
40
|
+
const equipped = currentPlayer().equipments?.() || [];
|
|
41
|
+
return new Set(equipped.map((it) => it?.id?.() ?? it?.id ?? it?.name));
|
|
71
42
|
});
|
|
72
|
-
|
|
73
|
-
effect(
|
|
74
|
-
|
|
75
|
-
safeEquips().forEach(
|
|
76
|
-
if (
|
|
43
|
+
const equippedOverrides = signal({});
|
|
44
|
+
effect(() => {
|
|
45
|
+
const next = {};
|
|
46
|
+
safeEquips().forEach((item) => {
|
|
47
|
+
if (item?.id && typeof item.equipped === "boolean") next[item.id] = item.equipped;
|
|
77
48
|
});
|
|
78
49
|
equippedOverrides.set(next);
|
|
79
50
|
});
|
|
80
|
-
|
|
51
|
+
const itemEquipped = (item) => {
|
|
81
52
|
if (!item) return false;
|
|
82
|
-
|
|
53
|
+
const overrides = equippedOverrides();
|
|
83
54
|
if (Object.prototype.hasOwnProperty.call(overrides, item.id)) return overrides[item.id];
|
|
84
55
|
if (typeof item.equipped === "boolean") return item.equipped;
|
|
85
56
|
return equippedIds().has(item.id);
|
|
86
57
|
};
|
|
87
|
-
|
|
58
|
+
const slotTypes = (slot) => {
|
|
88
59
|
if (!slot) return [];
|
|
89
60
|
if (Array.isArray(slot.types)) return slot.types;
|
|
90
61
|
if (slot.type) return [slot.type];
|
|
91
62
|
if (slot.id) return [slot.id];
|
|
92
63
|
return [];
|
|
93
64
|
};
|
|
94
|
-
|
|
95
|
-
|
|
65
|
+
const slotItems = computed(() => {
|
|
66
|
+
const slot = currentSlot();
|
|
96
67
|
if (!slot) return [];
|
|
97
|
-
|
|
98
|
-
return safeEquips().filter(
|
|
99
|
-
return item && types.has(item.type);
|
|
100
|
-
});
|
|
68
|
+
const types = new Set(slotTypes(slot));
|
|
69
|
+
return safeEquips().filter((item) => item && types.has(item.type));
|
|
101
70
|
});
|
|
102
|
-
|
|
103
|
-
return slotItems().find(
|
|
104
|
-
return itemEquipped(item);
|
|
105
|
-
}) || null;
|
|
71
|
+
const currentEquippedItem = computed(() => {
|
|
72
|
+
return slotItems().find((item) => itemEquipped(item)) || null;
|
|
106
73
|
});
|
|
107
|
-
|
|
108
|
-
|
|
109
|
-
|
|
110
|
-
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
});
|
|
74
|
+
const listEntries = computed(() => {
|
|
75
|
+
const items = slotItems().map((item) => ({
|
|
76
|
+
...item,
|
|
77
|
+
kind: "item",
|
|
78
|
+
tag: itemEquipped(item) ? t("rpg.shop.equipped") : ""
|
|
79
|
+
}));
|
|
114
80
|
if (!currentEquippedItem()) return items;
|
|
115
|
-
return
|
|
81
|
+
return [{
|
|
116
82
|
id: "__unequip__",
|
|
117
|
-
name: "
|
|
118
|
-
description: "
|
|
83
|
+
name: t("rpg.menu.unequip"),
|
|
84
|
+
description: t("rpg.menu.remove-equipment"),
|
|
119
85
|
kind: "unequip",
|
|
120
86
|
tag: ""
|
|
121
|
-
}
|
|
87
|
+
}, ...items];
|
|
122
88
|
});
|
|
123
|
-
|
|
124
|
-
|
|
125
|
-
|
|
126
|
-
|
|
127
|
-
var entry = currentEntry();
|
|
128
|
-
if ((entry === null || entry === void 0 ? void 0 : entry.kind) === "item") return entry;
|
|
89
|
+
const currentEntry = computed(() => listEntries()[selectedItem()]);
|
|
90
|
+
const detailsItem = computed(() => {
|
|
91
|
+
const entry = currentEntry();
|
|
92
|
+
if (entry?.kind === "item") return entry;
|
|
129
93
|
return currentEquippedItem();
|
|
130
94
|
});
|
|
131
|
-
|
|
132
|
-
|
|
95
|
+
const equippedText = computed(() => {
|
|
96
|
+
const slot = currentSlot();
|
|
133
97
|
if (!slot) return "";
|
|
134
|
-
|
|
135
|
-
return equipped ?
|
|
136
|
-
});
|
|
137
|
-
computed(function() {
|
|
138
|
-
return listEntries().length === 0;
|
|
98
|
+
const equipped = currentEquippedItem();
|
|
99
|
+
return equipped ? `${slot.label}: ${equipped.name}` : `${slot.label}: ${t("rpg.menu.empty")}`;
|
|
139
100
|
});
|
|
140
|
-
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
145
|
-
|
|
146
|
-
|
|
147
|
-
if (menuData === null || menuData === void 0 ? void 0 : menuData.playerParams) return menuData.playerParams;
|
|
148
|
-
return ((_b = (_a = currentPlayer()) === null || _a === void 0 ? void 0 : _a._param) === null || _b === void 0 ? void 0 : _b.call(_a)) || {};
|
|
101
|
+
computed(() => listEntries().length === 0);
|
|
102
|
+
const nav = createTabindexNavigator(selectedItem, { count: () => listEntries().length }, "wrap");
|
|
103
|
+
const playerParams = computed(() => {
|
|
104
|
+
const menuData = data();
|
|
105
|
+
if (menuData?.playerStats) return menuData.playerStats;
|
|
106
|
+
if (menuData?.playerParams) return menuData.playerParams;
|
|
107
|
+
return currentPlayer()?._param?.() || {};
|
|
149
108
|
});
|
|
150
|
-
|
|
109
|
+
const statOrder = [
|
|
151
110
|
"atk",
|
|
152
111
|
"def",
|
|
153
112
|
"pdef",
|
|
@@ -159,7 +118,7 @@ function component($$props) {
|
|
|
159
118
|
"maxHp",
|
|
160
119
|
"maxSp"
|
|
161
120
|
];
|
|
162
|
-
|
|
121
|
+
const statLabels = {
|
|
163
122
|
atk: "ATK",
|
|
164
123
|
def: "DEF",
|
|
165
124
|
pdef: "PDEF",
|
|
@@ -171,11 +130,11 @@ function component($$props) {
|
|
|
171
130
|
maxHp: "MAX HP",
|
|
172
131
|
maxSp: "MAX SP"
|
|
173
132
|
};
|
|
174
|
-
|
|
133
|
+
const getItemStats = (item) => {
|
|
175
134
|
if (!item) return {};
|
|
176
|
-
|
|
135
|
+
const stats = item.stats || item.params || {};
|
|
177
136
|
if (Object.keys(stats).length) return stats;
|
|
178
|
-
|
|
137
|
+
const keys = [
|
|
179
138
|
"atk",
|
|
180
139
|
"def",
|
|
181
140
|
"pdef",
|
|
@@ -187,29 +146,24 @@ function component($$props) {
|
|
|
187
146
|
"maxHp",
|
|
188
147
|
"maxSp"
|
|
189
148
|
];
|
|
190
|
-
|
|
191
|
-
keys.forEach(
|
|
149
|
+
const direct = {};
|
|
150
|
+
keys.forEach((key) => {
|
|
192
151
|
if (item[key] !== void 0) direct[key] = item[key];
|
|
193
152
|
});
|
|
194
153
|
return direct;
|
|
195
154
|
};
|
|
196
|
-
|
|
197
|
-
|
|
198
|
-
|
|
199
|
-
|
|
200
|
-
|
|
201
|
-
|
|
202
|
-
|
|
203
|
-
|
|
204
|
-
var keys = orderedKeys.concat(extraKeys);
|
|
205
|
-
var list = [];
|
|
206
|
-
for (var _i = 0, keys_1 = keys; _i < keys_1.length; _i++) {
|
|
207
|
-
var key = keys_1[_i];
|
|
208
|
-
var delta = deltaStats[key];
|
|
155
|
+
const buildStatsList = (deltaStats) => {
|
|
156
|
+
const params = playerParams() || {};
|
|
157
|
+
const orderedKeys = statOrder.filter((key) => deltaStats[key] !== void 0);
|
|
158
|
+
const extraKeys = Object.keys(deltaStats).filter((key) => !statOrder.includes(key));
|
|
159
|
+
const keys = orderedKeys.concat(extraKeys);
|
|
160
|
+
const list = [];
|
|
161
|
+
for (const key of keys) {
|
|
162
|
+
const delta = deltaStats[key];
|
|
209
163
|
if (delta === void 0 || delta === 0) continue;
|
|
210
|
-
|
|
164
|
+
let current = params[key];
|
|
211
165
|
if (current === void 0 && key === "def") current = params.pdef;
|
|
212
|
-
|
|
166
|
+
const next = current !== void 0 ? current + delta : void 0;
|
|
213
167
|
list.push({
|
|
214
168
|
key,
|
|
215
169
|
label: statLabels[key] || key.toUpperCase(),
|
|
@@ -220,50 +174,50 @@ function component($$props) {
|
|
|
220
174
|
}
|
|
221
175
|
return list;
|
|
222
176
|
};
|
|
223
|
-
|
|
224
|
-
|
|
225
|
-
|
|
177
|
+
const displayStats = computed(() => {
|
|
178
|
+
const entry = currentEntry();
|
|
179
|
+
const equipped = currentEquippedItem();
|
|
226
180
|
if (!entry) return [];
|
|
227
181
|
if (entry.kind === "unequip") {
|
|
228
182
|
if (!equipped) return [];
|
|
229
|
-
|
|
230
|
-
|
|
231
|
-
Object.keys(
|
|
232
|
-
|
|
183
|
+
const stats = getItemStats(equipped);
|
|
184
|
+
const delta = {};
|
|
185
|
+
Object.keys(stats).forEach((key) => {
|
|
186
|
+
delta[key] = -stats[key];
|
|
233
187
|
});
|
|
234
|
-
return buildStatsList(
|
|
188
|
+
return buildStatsList(delta);
|
|
235
189
|
}
|
|
236
190
|
if (entry.kind === "item") {
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
new Set(
|
|
241
|
-
|
|
191
|
+
const equippedStats = getItemStats(equipped);
|
|
192
|
+
const nextStats = getItemStats(entry);
|
|
193
|
+
const delta = {};
|
|
194
|
+
new Set([...Object.keys(nextStats), ...Object.keys(equippedStats)]).forEach((key) => {
|
|
195
|
+
delta[key] = (nextStats[key] || 0) - (equippedStats[key] || 0);
|
|
242
196
|
});
|
|
243
|
-
return buildStatsList(
|
|
197
|
+
return buildStatsList(delta);
|
|
244
198
|
}
|
|
245
199
|
return [];
|
|
246
200
|
});
|
|
247
|
-
|
|
248
|
-
|
|
249
|
-
|
|
250
|
-
if (types.length) safeEquips().forEach(
|
|
201
|
+
const applyEquipState = (slot, itemId, equip) => {
|
|
202
|
+
const types = slotTypes(slot);
|
|
203
|
+
const next = { ...equippedOverrides() };
|
|
204
|
+
if (types.length) safeEquips().forEach((item) => {
|
|
251
205
|
if (!item) return;
|
|
252
206
|
if (types.includes(item.type)) next[item.id] = false;
|
|
253
207
|
});
|
|
254
208
|
if (itemId) next[itemId] = equip;
|
|
255
209
|
equippedOverrides.set(next);
|
|
256
210
|
};
|
|
257
|
-
|
|
258
|
-
|
|
211
|
+
const commitSelection = (index) => {
|
|
212
|
+
const entry = listEntries()[index];
|
|
259
213
|
if (!entry) return;
|
|
260
214
|
if (entry.kind === "unequip") {
|
|
261
|
-
|
|
215
|
+
const equipped = currentEquippedItem();
|
|
262
216
|
if (equipped && onInteraction) onInteraction("equipItem", {
|
|
263
217
|
id: equipped.id,
|
|
264
218
|
equip: false
|
|
265
219
|
});
|
|
266
|
-
applyEquipState(currentSlot(), equipped
|
|
220
|
+
applyEquipState(currentSlot(), equipped?.id, false);
|
|
267
221
|
return;
|
|
268
222
|
}
|
|
269
223
|
if (entry.kind === "item" && onInteraction) {
|
|
@@ -286,15 +240,13 @@ function component($$props) {
|
|
|
286
240
|
commitSelection(index);
|
|
287
241
|
};
|
|
288
242
|
}
|
|
289
|
-
|
|
290
|
-
|
|
291
|
-
};
|
|
292
|
-
var controls = signal({
|
|
243
|
+
const iconSheet = (iconId) => ({ definition: engine.getSpriteSheet(iconId) });
|
|
244
|
+
const controls = signal({
|
|
293
245
|
up: {
|
|
294
246
|
repeat: true,
|
|
295
247
|
bind: keyboardControls.up,
|
|
296
248
|
throttle: 150,
|
|
297
|
-
keyDown
|
|
249
|
+
keyDown() {
|
|
298
250
|
if (!listEntries().length) return;
|
|
299
251
|
nav.next(-1);
|
|
300
252
|
}
|
|
@@ -303,12 +255,10 @@ function component($$props) {
|
|
|
303
255
|
repeat: true,
|
|
304
256
|
bind: keyboardControls.left,
|
|
305
257
|
throttle: 150,
|
|
306
|
-
keyDown
|
|
307
|
-
|
|
258
|
+
keyDown() {
|
|
259
|
+
const tabs = slotList();
|
|
308
260
|
if (!tabs.length) return;
|
|
309
|
-
selectedTab.update(
|
|
310
|
-
return (value - 1 + tabs.length) % tabs.length;
|
|
311
|
-
});
|
|
261
|
+
selectedTab.update((value) => (value - 1 + tabs.length) % tabs.length);
|
|
312
262
|
selectedItem.set(0);
|
|
313
263
|
}
|
|
314
264
|
},
|
|
@@ -316,12 +266,10 @@ function component($$props) {
|
|
|
316
266
|
repeat: true,
|
|
317
267
|
bind: keyboardControls.right,
|
|
318
268
|
throttle: 150,
|
|
319
|
-
keyDown
|
|
320
|
-
|
|
269
|
+
keyDown() {
|
|
270
|
+
const tabs = slotList();
|
|
321
271
|
if (!tabs.length) return;
|
|
322
|
-
selectedTab.update(
|
|
323
|
-
return (value + 1) % tabs.length;
|
|
324
|
-
});
|
|
272
|
+
selectedTab.update((value) => (value + 1) % tabs.length);
|
|
325
273
|
selectedItem.set(0);
|
|
326
274
|
}
|
|
327
275
|
},
|
|
@@ -329,28 +277,28 @@ function component($$props) {
|
|
|
329
277
|
repeat: true,
|
|
330
278
|
bind: keyboardControls.down,
|
|
331
279
|
throttle: 150,
|
|
332
|
-
keyDown
|
|
280
|
+
keyDown() {
|
|
333
281
|
if (!listEntries().length) return;
|
|
334
282
|
nav.next(1);
|
|
335
283
|
}
|
|
336
284
|
},
|
|
337
285
|
action: {
|
|
338
|
-
bind: keyboardControls.action,
|
|
339
|
-
keyDown
|
|
286
|
+
bind: getKeyboardControlBind(keyboardControls.action),
|
|
287
|
+
keyDown() {
|
|
340
288
|
if (!listEntries().length) return;
|
|
341
289
|
commitSelection(selectedItem());
|
|
342
290
|
}
|
|
343
291
|
},
|
|
344
292
|
escape: {
|
|
345
293
|
bind: keyboardControls.escape,
|
|
346
|
-
keyDown
|
|
294
|
+
keyDown() {
|
|
347
295
|
if (onBack) onBack();
|
|
348
296
|
}
|
|
349
297
|
},
|
|
350
298
|
gamepad: { enabled: true }
|
|
351
299
|
});
|
|
352
|
-
effect(
|
|
353
|
-
|
|
300
|
+
effect(() => {
|
|
301
|
+
const count = listEntries().length;
|
|
354
302
|
if (!count) {
|
|
355
303
|
selectedItem.set(0);
|
|
356
304
|
return;
|
|
@@ -366,7 +314,7 @@ function component($$props) {
|
|
|
366
314
|
}, [h(DOMElement, {
|
|
367
315
|
element: "div",
|
|
368
316
|
attrs: { class: "rpg-ui-menu-panel-header" },
|
|
369
|
-
textContent: "
|
|
317
|
+
textContent: computed(() => t("rpg.menu.equip"))
|
|
370
318
|
}), h(DOMElement, {
|
|
371
319
|
element: "div",
|
|
372
320
|
attrs: { class: "rpg-ui-menu-panel-body rpg-ui-menu-panel-body-stacked" }
|
|
@@ -389,7 +337,7 @@ function component($$props) {
|
|
|
389
337
|
h(DOMElement, {
|
|
390
338
|
element: "div",
|
|
391
339
|
attrs: { class: "rpg-ui-menu-panel-details-title" },
|
|
392
|
-
textContent: computed(() => detailsItem()?.name || currentSlot()?.label || "
|
|
340
|
+
textContent: computed(() => detailsItem()?.name || currentSlot()?.label || t("rpg.menu.equip"))
|
|
393
341
|
}),
|
|
394
342
|
h(DOMElement, {
|
|
395
343
|
element: "div",
|
|
@@ -475,7 +423,8 @@ function component($$props) {
|
|
|
475
423
|
textContent: entry.tag || ""
|
|
476
424
|
})])))])])]));
|
|
477
425
|
}
|
|
426
|
+
var __ce_component = component;
|
|
478
427
|
//#endregion
|
|
479
|
-
export {
|
|
428
|
+
export { __ce_component as default };
|
|
480
429
|
|
|
481
430
|
//# sourceMappingURL=equip-menu.ce.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"equip-menu.ce.js","names":[],"sources":["../../../../src/components/gui/menu/equip-menu.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\">\n <div class=\"rpg-ui-menu-panel rpg-ui-panel\">\n <div class=\"rpg-ui-menu-panel-header\">Equip</div>\n <div class=\"rpg-ui-menu-panel-body rpg-ui-menu-panel-body-stacked\">\n <div>\n <div class=\"rpg-ui-menu-panel-details rpg-ui-panel\">\n <div class=\"rpg-ui-menu-panel-hero\">\n <div class=\"rpg-ui-menu-panel-hero-icon\">\n <DOMSprite \n sheet={iconSheet(detailsItem()?.icon)} \n playing=\"default\" \n width=\"48px\"\n height=\"48px\"\n objectFit=\"contain\"\n />\n </div>\n <div>\n <div class=\"rpg-ui-menu-panel-details-title\">\n {detailsItem()?.name || currentSlot()?.label || \"Equip\"}\n </div>\n <div class=\"rpg-ui-menu-panel-details-desc\">\n {detailsItem()?.description || \"\"}\n </div>\n @if (displayStats().length > 0) {\n <div class=\"rpg-ui-equip-stats\">\n @for ((stat,index) of displayStats) {\n <div class=\"rpg-ui-equip-stat\" class={{positive: stat.delta > 0, negative: stat.delta < 0}}>\n <div class=\"rpg-ui-equip-stat-key\">{stat.label}</div>\n <div class=\"rpg-ui-equip-stat-value\">\n {stat.delta > 0 ? \"+\" : \"\"}{stat.delta}\n </div>\n @if (stat.current) {\n <div class=\"rpg-ui-equip-stat-current\">{stat.current} -> {stat.next}</div>\n }\n </div>\n }\n </div>\n }\n <div class=\"rpg-ui-menu-panel-details-meta\">\n <span>{equippedText()}</span>\n </div>\n </div>\n </div>\n </div>\n </div>\n\n <div class=\"rpg-ui-menu-panel-list rpg-ui-menu rpg-ui-menu-panel-list-full\">\n <div class=\"rpg-ui-menu-tabs\">\n @for ((tab,tabIndex) of slotList) {\n <div\n class=\"rpg-ui-menu-tab\"\n class={{active: selectedTab() === tabIndex}}\n tabindex={tabIndex}\n click={selectTab(tabIndex)}\n >{tab.label}</div>\n }\n </div>\n <Navigation tabindex={selectedItem} controls={controls}>\n @for ((entry,index) of listEntries) {\n <div\n class=\"rpg-ui-menu-item rpg-ui-menu-row\"\n data-selected={selectedItem() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectItem(index)}\n >\n <div class=\"rpg-ui-menu-row-main\">\n <div class=\"rpg-ui-menu-row-icon\">\n @if (entry?.icon) {\n <DOMSprite \n sheet={iconSheet(entry.icon)} \n playing=\"default\" \n width=\"28px\"\n height=\"28px\"\n objectFit=\"contain\"\n />\n }\n </div>\n <span>{entry.name}</span>\n </div>\n <span class=\"rpg-ui-menu-row-end\">{entry.tag || \"\"}</span>\n </div>\n }\n </Navigation>\n </div>\n </div>\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, createTabindexNavigator, effect } from \"canvasengine\";\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n\n const engine = inject(RpgClientEngine);\n const keyboardControls = engine.globalConfig.keyboardControls;\n const currentPlayer = engine.scene.currentPlayer;\n\n const selectedTab = signal(0);\n const selectedItem = signal(0);\n const { data, onInteraction, onBack } = defineProps();\n\n const equips = computed(() => data().equips ?? data().items);\n const slots = computed(() => data().slots);\n\n const defaultSlots = [\n { id: \"weapon\", label: \"Weapon\", types: [\"weapon\"] },\n { id: \"armor\", label: \"Armor\", types: [\"armor\"] }\n ];\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const safeEquips = computed(() => {\n const list = resolveProp(equips);\n return Array.isArray(list) ? list : [];\n });\n const slotList = computed(() => {\n const list = resolveProp(slots);\n if (Array.isArray(list) && list.length) return list;\n return defaultSlots;\n });\n\n const currentSlot = computed(() => slotList()[selectedTab()]);\n\n const equippedIds = computed(() => {\n const equipped = currentPlayer().equipments?.() || [];\n return new Set(equipped.map((it) => it?.id?.() ?? it?.id ?? it?.name));\n });\n const equippedOverrides = signal({});\n\n effect(() => {\n const next = {};\n safeEquips().forEach((item) => {\n if (item?.id && typeof item.equipped === \"boolean\") {\n next[item.id] = item.equipped;\n }\n });\n equippedOverrides.set(next);\n });\n\n const itemEquipped = (item) => {\n if (!item) return false;\n const overrides = equippedOverrides();\n if (Object.prototype.hasOwnProperty.call(overrides, item.id)) {\n return overrides[item.id];\n }\n if (typeof item.equipped === \"boolean\") return item.equipped;\n return equippedIds().has(item.id);\n };\n\n const slotTypes = (slot) => {\n if (!slot) return [];\n if (Array.isArray(slot.types)) return slot.types;\n if (slot.type) return [slot.type];\n if (slot.id) return [slot.id];\n return [];\n };\n\n const slotItems = computed(() => {\n const slot = currentSlot();\n if (!slot) return [];\n const types = new Set(slotTypes(slot));\n return safeEquips().filter((item) => item && types.has(item.type));\n });\n\n const currentEquippedItem = computed(() => {\n const list = slotItems();\n return list.find((item) => itemEquipped(item)) || null;\n });\n\n const listEntries = computed(() => {\n const items = slotItems().map((item) => ({\n ...item,\n kind: \"item\",\n tag: itemEquipped(item) ? \"Equipped\" : \"\"\n }));\n const equipped = currentEquippedItem();\n if (!equipped) return items;\n return [\n {\n id: \"__unequip__\",\n name: \"Unequip\",\n description: \"Remove the current equipment\",\n kind: \"unequip\",\n tag: \"\"\n },\n ...items\n ];\n });\n\n const currentEntry = computed(() => listEntries()[selectedItem()]);\n const detailsItem = computed(() => {\n const entry = currentEntry();\n if (entry?.kind === \"item\") return entry;\n return currentEquippedItem();\n });\n\n const equippedText = computed(() => {\n const slot = currentSlot();\n if (!slot) return \"\";\n const equipped = currentEquippedItem();\n return equipped ? `${slot.label}: ${equipped.name}` : `${slot.label}: Empty`;\n });\n const listEmpty = computed(() => listEntries().length === 0);\n\n const nav = createTabindexNavigator(selectedItem, { count: () => listEntries().length }, \"wrap\");\n\n const playerParams = computed(() => {\n const menuData = data();\n if (menuData?.playerStats) return menuData.playerStats;\n if (menuData?.playerParams) return menuData.playerParams;\n return currentPlayer()?._param?.() || {};\n });\n const statOrder = [\"atk\", \"def\", \"pdef\", \"sdef\", \"str\", \"dex\", \"int\", \"agi\", \"maxHp\", \"maxSp\"];\n const statLabels = {\n atk: \"ATK\",\n def: \"DEF\",\n pdef: \"PDEF\",\n sdef: \"SDEF\",\n str: \"STR\",\n dex: \"DEX\",\n int: \"INT\",\n agi: \"AGI\",\n maxHp: \"MAX HP\",\n maxSp: \"MAX SP\"\n };\n\n const getItemStats = (item) => {\n if (!item) return {};\n const stats = item.stats || item.params || {};\n if (Object.keys(stats).length) return stats;\n const keys = [\"atk\", \"def\", \"pdef\", \"sdef\", \"str\", \"dex\", \"int\", \"agi\", \"maxHp\", \"maxSp\"];\n const direct = {};\n keys.forEach((key) => {\n if (item[key] !== undefined) direct[key] = item[key];\n });\n return direct;\n };\n\n const buildStatsList = (deltaStats) => {\n const params = playerParams() || {};\n const orderedKeys = statOrder.filter((key) => deltaStats[key] !== undefined);\n const extraKeys = Object.keys(deltaStats).filter((key) => !statOrder.includes(key));\n const keys = orderedKeys.concat(extraKeys);\n const list = [];\n for (const key of keys) {\n const delta = deltaStats[key];\n if (delta === undefined || delta === 0) continue;\n let current = params[key];\n if (current === undefined && key === \"def\") current = params.pdef;\n const next = current !== undefined ? current + delta : undefined;\n list.push({\n key,\n label: statLabels[key] || key.toUpperCase(),\n delta,\n current,\n next\n });\n }\n return list;\n };\n\n const displayStats = computed(() => {\n const entry = currentEntry();\n const equipped = currentEquippedItem();\n if (!entry) return [];\n if (entry.kind === \"unequip\") {\n \n if (!equipped) return [];\n const stats = getItemStats(equipped);\n const delta = {};\n Object.keys(stats).forEach((key) => {\n delta[key] = -stats[key];\n });\n return buildStatsList(delta);\n }\n if (entry.kind === \"item\") {\n const equippedStats = getItemStats(equipped);\n const nextStats = getItemStats(entry);\n const delta = {};\n const keys = new Set([...Object.keys(nextStats), ...Object.keys(equippedStats)]);\n keys.forEach((key) => {\n delta[key] = (nextStats[key] || 0) - (equippedStats[key] || 0);\n });\n return buildStatsList(delta);\n }\n return [];\n });\n\n const applyEquipState = (slot, itemId, equip) => {\n const types = slotTypes(slot);\n const next = { ...equippedOverrides() };\n if (types.length) {\n safeEquips().forEach((item) => {\n if (!item) return;\n if (types.includes(item.type)) {\n next[item.id] = false;\n }\n });\n }\n if (itemId) {\n next[itemId] = equip;\n }\n equippedOverrides.set(next);\n };\n\n const commitSelection = (index) => {\n const entry = listEntries()[index];\n if (!entry) return;\n if (entry.kind === \"unequip\") {\n const equipped = currentEquippedItem();\n if (equipped && onInteraction) {\n onInteraction(\"equipItem\", { id: equipped.id, equip: false });\n }\n applyEquipState(currentSlot(), equipped?.id, false);\n return;\n }\n if (entry.kind === \"item\" && onInteraction) {\n if (!itemEquipped(entry)) {\n onInteraction(\"equipItem\", { id: entry.id, equip: true });\n }\n applyEquipState(currentSlot(), entry.id, true);\n }\n };\n\n function selectTab(index) {\n return function() {\n selectedTab.set(index);\n selectedItem.set(0);\n }\n }\n\n function selectItem(index) {\n return function() {\n selectedItem.set(index);\n commitSelection(index);\n }\n }\n\n const iconSheet = (iconId) => ({\n definition: engine.getSpriteSheet(iconId)\n });\n\n const controls = signal({\n up: {\n repeat: true,\n bind: keyboardControls.up,\n throttle: 150,\n keyDown() {\n if (!listEntries().length) return;\n nav.next(-1);\n }\n },\n left: {\n repeat: true,\n bind: keyboardControls.left,\n throttle: 150,\n keyDown() {\n const tabs = slotList();\n if (!tabs.length) return;\n selectedTab.update((value) => (value - 1 + tabs.length) % tabs.length);\n selectedItem.set(0);\n }\n },\n right: {\n repeat: true,\n bind: keyboardControls.right,\n throttle: 150,\n keyDown() {\n const tabs = slotList();\n if (!tabs.length) return;\n selectedTab.update((value) => (value + 1) % tabs.length);\n selectedItem.set(0);\n }\n },\n down: {\n repeat: true,\n bind: keyboardControls.down,\n throttle: 150,\n keyDown() {\n if (!listEntries().length) return;\n nav.next(1);\n }\n },\n action: {\n bind: keyboardControls.action,\n keyDown() {\n if (!listEntries().length) return;\n commitSelection(selectedItem());\n }\n },\n escape: {\n bind: keyboardControls.escape,\n keyDown() {\n if (onBack) onBack();\n }\n },\n gamepad: {\n enabled: true\n }\n });\n\n effect(() => {\n const count = listEntries().length;\n if (!count) {\n selectedItem.set(0);\n return;\n }\n if (selectedItem() >= count) {\n selectedItem.set(count - 1);\n }\n });\n</script>\n"],"mappings":";;;;AAWM,SAAwB,UAAS,SAAI;AACpB,UAAS,QAAQ;CAChC,MAAM,cAAc,eAAe,QAAO;CAC1C,IAAI,WAAY,QAAK,KAAA,YAAA,WAAA;AACzB,aAAW,OAAO,UAAO,SAAA,GAAA;AACrB,QAAK,IAAI,GAAG,IAAI,GAAC,IAAG,UAAA,QAAA,IAAA,GAAA,KAAA;AAChB,QAAI,UAAU;AACd,SAAK,IAAI,KAAK,EAAG,KAAI,OAAA,UAAe,eAAQ,KAAc,GAAC,EAAA,CACvD,GAAE,KAAK,EAAE;;AAEjB,UAAO;;AAEX,SAAO,SAAS,MAAM,MAAM,UAAC;;CAEjC,IAAI,gBAAiB,QAAQ,KAAK,iBAAc,SAAU,IAAA,MAAc,MAAA;AACpE,MAAI,QAAQ,UAAU,WAAW;QAAQ,IAAA,IAAO,GAAI,IAAG,KAAM,QAAM,IAAM,IAAE,GAAA,IACvE,KAAI,MAAM,EAAE,KAAK,OAAO;AACpB,QAAI,CAAC,GAAI,MAAK,MAAM,UAAU,MAAM,KAAC,MAAU,GAAG,EAAC;AACnD,OAAG,KAAK,KAAK;;;AAGrB,SAAO,GAAG,OAAO,MAAM,MAAM,UAAU,MAAM,KAAI,KAAM,CAAC;;CAE5D,IAAI,SAAS,OAAO,gBAAgB;CACpC,IAAI,mBAAmB,OAAO,aAAM;CACpC,IAAI,gBAAgB,OAAO,MAAM;CACjC,IAAI,cAAc,OAAO,EAAE;CAC3B,IAAI,eAAe,OAAO,EAAE;CAC5B,IAAI,KAAK,aAAa,EAAE,OAAO,GAAE,MAAM,gBAAiB,GAAA,eAAI,SAAA,GAAA;CAC5D,IAAI,SAAS,SAAS,WAAW;EAAA,IAAA;AAAA,UAAA,KAAA,MAAA,CAAA,YAAA,QAAA,OAAA,KAAA,IAAA,KAAA,MAAA,CAAA;GAAA;CACjC,IAAI,QAAQ,SAAS,WAAQ;AAAA,SAAA,MAAA,CAAA;GAAA;CAC7B,IAAI,eAAe,CACf;EAAE,IAAI;EAAQ,OAAG;EAAA,OAAA,CAAA,SAAA;EAAA,EACjB;EAAE,IAAI;EAAO,OAAA;EAAA,OAAA,CAAA,QAAA;EAAA,CAAA;CAEjB,IAAI,cAAa,SAAW,OAAO;AAAC,SAAM,OAAS,UAAQ,aAAY,OAAU,GAAC;;CAClF,IAAI,aAAa,SAAS,WAAS;EAC/B,IAAI,OAAO,YAAY,OAAI;AAC3B,SAAO,MAAM,QAAQ,KAAA,GAAA,OAAA,EAAA;GACvB;CACF,IAAI,WAAW,SAAS,WAAY;EAChC,IAAI,OAAO,YAAY,MAAC;AACxB,MAAI,MAAM,QAAQ,KAAK,IAAC,KAAO,OAC3B,QAAO;AACX,SAAO;GACT;CACF,IAAI,cAAa,SAAU,WAAW;AAAA,SAAA,UAAc,CAAA,aAAmB;GAAA;CACvE,IAAI,cAAc,SAAS,WAAY;EACnC,IAAI,IAAI;EACR,IAAI,aAAa,MAAM,KAAC,eAAmB,EAAA,gBAAiB,QAAG,OAAA,KAAA,IAAA,KAAA,IAAA,GAAA,KAAA,GAAA,KAAA,EAAA;AAC/D,SAAO,IAAI,IAAI,SAAS,IAAI,SAAU,IAAC;GAAA,IAAA,IAAa,IAAI;AAAE,WAAS,MAAO,MAAE,KAAM,OAAA,QAAA,OAAA,KAAA,IAAA,KAAA,IAAA,GAAA,QAAA,QAAA,OAAA,KAAA,IAAA,KAAA,IAAA,GAAA,KAAA,GAAA,MAAA,QAAA,OAAA,KAAA,IAAA,KAAA,OAAA,QAAA,OAAA,KAAA,IAAA,KAAA,IAAA,GAAA,QAAA,QAAA,OAAA,KAAA,IAAA,KAAA,OAAA,QAAA,OAAA,KAAA,IAAA,KAAA,IAAA,GAAA;IAAA,CAAA;GACpF;CACF,IAAI,oBAAoB,OAAI,EAAK,CAAC;AAClC,QAAO,WAAY;EACf,IAAI,OAAO,EAAE;AACb,cAAY,CAAC,QAAQ,SAAQ,MAAI;AAC7B,QAAK,SAAS,QAAQ,SAAS,KAAE,IAAO,KAAK,IAAC,KAAA,OAAA,OAAA,KAAA,aAAA,UAC1C,MAAK,KAAK,MAAM,KAAK;IAE3B;AACF,oBAAkB,IAAI,KAAK;GAC7B;CACF,IAAI,eAAe,SAAU,MAAM;AAC/B,MAAI,CAAC,KACD,QAAO;EACX,IAAI,YAAY,mBAAiB;AACjC,MAAI,OAAO,UAAU,eAAc,KAAM,WAAW,KAAA,GAAA,CAChD,QAAO,UAAU,KAAK;AAE1B,MAAI,OAAO,KAAK,aAAS,UACrB,QAAO,KAAK;AAChB,SAAO,aAAO,CAAA,IAAU,KAAA,GAAA;;CAE5B,IAAI,YAAS,SAAA,MAAA;AACT,MAAE,CAAG,KACP,QAAY,EAAA;gCAEP,QAAA,KAAA;AACH,MAAA,KAAS,KACT,QAAS,CAAA,KAAQ,KAAK;AACtB,MAAA,KAAS,GAAA,QAAA,CAAA,KAAA,GAAA;AAET,SAAM,EAAA;;CAEV,IAAI,YAAM,SAAe,WAAQ;;AAE7B,MAAA,CAAK,KACL,QAAM,EAAA;EACN,IAAA,QAAY,IAAE,IAAA,UAAe,KAAM,CAAC;;;;GAEtC;CACF,IAAI,sBAAsB,SAAO,WAAa;AAE1C,SAAA,WAAA,CAAM,KAAA,SAAe,MAAA;AAAA,UAAA,aAAA,KAAA;IAAA,IAAA;GACvB;CACF,IAAI,cAAW,SAAQ,WAAgB;EACnC,IAAC,QAAA,WAAA,CAAA,IAAA,SAAA,MAAA;AAAA,UAAA,SAAA,SAAA,EAAA,EAAA,KAAA,EAAA;IAAA,MAAA;IAAA,KAAA,aAAA,KAAA,GAAA,aAAA;IAAA,CAAA;IAAA;AAED,MAAA,CADM,qBAAyB,CAE3B,QAAM;AACV,SAAI,cAAa,CACf;GACI,IAAA;GACF,MAAU;GACN,aAAa;GACjB,MAAO;GACT,KAAA;IAEF,EAAA,OAAM,KAAA;;CAEV,IAAI,eAAM,SAAc,WAAe;AAAA,SAAA,aAAA,CAAA,cAAA;GAAA;CACvC,IAAI,cAAU,SAAW,WAAc;EACnC,IAAI,QAAO,cAAQ;AACnB,OAAE,UAAA,QAAA,UAAA,KAAA,IAAA,KAAA,IAAA,MAAA,UAAA,OACF,QAAM;;GAER;CACF,IAAI,eAAe,SAAI,WAAA;EACnB,IAAI,OAAA,aAAoB;AACxB,MAAI,CAAC,KACD,QAAO;EACX,IAAI,WAAI,qBAAA;AACR,SAAM,WAAA,GAAA,OAAA,KAAA,OAAA,KAAA,CAAA,OAAA,SAAA,KAAA,GAAA,GAAA,OAAA,KAAA,OAAA,UAAA;GACR;AACI,UAAA,WAAA;AAAA,SAAA,aAAA,CAAA,WAAA;GAAA;;;;CAEN,IAAI,eAAM,SAAgB,WAAS;EAC/B,IAAI,IAAI;EACR,IAAI,WAAM,MAAW;AACrB,MAAI,aAAW,QAAU,aAAA,KAAe,IAAK,KAAA,IAAW,SAAS,YAC7D,QAAI,SAAO;AACf,MAAI,aAAA,QAAA,aAAA,KAAA,IAAA,KAAA,IAAA,SAAA,aACA,QAAI,SAAY;AACpB,WAAI,MAAO,KAAA,eAAuB,MAAG,QAAA,OAAA,KAAA,IAAA,KAAA,IAAA,GAAA,YAAA,QAAA,OAAA,KAAA,IAAA,KAAA,IAAA,GAAA,KAAA,GAAA,KAAA,EAAA;GACvC;;;;;;;;;;;;;CAEF,IAAI,aAAM;EACN,KAAI;EACJ,KAAI;EACJ,MAAM;EACN,MAAM;EACN,KAAI;EACJ,KAAC;;EAED,KAAK;EACL,OAAI;EACJ,OAAO;EACV;CACD,IAAI,eAAW,SAAa,MAAO;AAC/B,MAAE,CAAA,KAAA,QAAA,EAAA;EAEF,IAAA,QAAM,KAAA,SAAoB,KAAE,UAAa,EAAE;AAC3C,MAAI,OAAM,KAAM,MAAC,CAAA,OACb,QAAO;EACX,IAAE,OAAA;GAAA;GAAA;GAAA;GAAA;GAAA;GAAA;GAAA;GAAA;GAAA;GAAA;GAAA;;AAEF,OAAK,QAAC,SAAc,KAAQ;AACxB,OAAA,KAAM,SAAQ,KAAA,EACV,QAAO,OAAA,KAAA;IACb;AACF,SAAO;;CAEX,IAAI,iBAAU,SAAW,YAAA;EACrB,IAAI,SAAK,cAAiB,IAAK,EAAA;EAC/B,IAAI,cAAO,UAAA,OAAA,SAAA,KAAA;AAAA,UAAA,WAAA,SAAA,KAAA;IAAA;EACX,IAAI,YAAI,OAAA,KAAA,WAAA,CAAA,OAAA,SAAA,KAAA;AAAA,UAAA,CAAA,UAAA,SAAA,IAAA;IAAA;EACR,IAAI,OAAO,YAAM,OAAY,UAAA;EAC7B,IAAI,OAAO,EAAC;AACZ,OAAK,IAAI,KAAG,GAAA,SAAc,MAAM,KAAK,OAAO,QAAC,MAAU;GACnD,IAAI,MAAI,OAAO;GACf,IAAI,QAAQ,WAAE;AACd,OAAI,UAAC,KAAA,KAAA,UAAA,EACD;GACJ,IAAC,UAAA,OAAA;AACH,OAAA,YAAA,KAAA,KAAA,QAAA,MAAA,WAAA,OAAA;GAEF,IAAM,OAAA,YAAe,KAAA,IAAe,UAAa,QAAC,KAAA;AAClD,QAAM,KAAA;IACI;IACF,OAAO,WAAU,QAAO,IAAM,aAAM;IACjC;IACT;;IAEG,CAAC;;AAEN,SAAO;;CAEX,IAAI,eAAW,SAAa,WAAY;EACpC,IAAE,QAAA,cAAA;EACF,IAAA,WAAe,qBAAkB;aAEjC,QAAW,EAAC;;AAEZ,OAAM,CAAA,SACF,QAAM,EAAA;GACN,IAAI,UAAU,aAAa,SAAO;GAClC,IAAI,UAAU,EAAA;AACd,UAAO,KAAA,QAAa,CAAC,QAAG,SAAe,KAAC;AAC1C,YAAA,OAAA,CAAA,QAAA;KACI;AACN,UAAM,eAAa,QAAA;;AAEnB,MAAI,MAAM,SAAI,QAAA;GACV,IAAI,kBAAQ,aAAA,SAAA;GACZ,IAAI,cAAQ,aAAA,MAAA;GACZ,IAAI,UAAM,EAAA;AACA,OAAA,IAAA,cAAA,cAAA,EAAA,EAAA,OAAA,KAAA,YAAA,EAAA,KAAA,EAAA,OAAA,KAAA,gBAAA,EAAA,KAAA,CAAA,CACL,QAAK,SAAA,KAAA;AACN,YAAM,QAAA,YAAA,QAAA,MAAA,gBAAA,QAAA;KACV;AACA,UAAO,eAAO,QAAA;;;GAGpB;CACF,IAAI,kBAAe,SAAS,MAAA,QAAA,OAAA;EACxB,IAAI,QAAM,UAAY,KAAC;EACvB,IAAI,OAAI,SAAY,EAAA,EAAA,mBAAsB,CAAA;AAC1C,MAAI,MAAM,OACN,aAAY,CAAC,QAAI,SAAA,MAAA;AACb,OAAC,CAAA,KACG;AACN,OAAA,MAAA,SAAA,KAAA,KAAA,CACK,MAAM,KAAA,MAAA;;AAIjB,MAAI,OACA,MAAK,UAAC;AAEV,oBAAiB,IAAA,KAAA;;CAErB,IAAI,kBAAkB,SAAU,OAAA;EAC5B,IAAI,QAAI,aAAc,CAAA;AACtB,MAAI,CAAC,MACD;AACJ,MAAI,MAAM,SAAS,WAAK;GACpB,IAAI,WAAW,qBAAc;AAC7B,OAAI,YAAU,cACV,eAAO,aAAA;IAAA,IAAA,SAAA;IAAA,OAAA;IAAA,CAAA;AAEX,mBAAa,aAAA,EAAA,aAAA,QAAA,aAAA,KAAA,IAAA,KAAA,IAAA,SAAA,IAAA,MAAA;AACb;;AAEJ,MAAI,MAAM,SAAA,UAAA,eAAA;AACN,OAAA,CAAA,aAAA,MAAA,CACA,eAAW,aAAA;IAAA,IAAA,MAAA;IAAA,OAAA;IAAA,CAAA;;;;CAKnB,SAAQ,UAAM,OAAW;AACrB,SAAO,WAAS;AACZ,eAAU,IAAM,MAAI;AACpB,gBAAE,IAAA,EAAA;;;CAGV,SAAS,WAAS,OAAS;AACvB,SAAO,WAAY;AACf,gBAAa,IAAI,MAAK;AACtB,mBAAM,MAAA;;;CAGd,IAAI,YAAQ,SAAc,QAAQ;AAAC,SAAA,EAC/B,YAAQ,OAAM,eAAgB,OAAA,EACjC;;CACD,IAAI,WAAQ,OAAM;EACd,IAAI;GACA,QAAQ;GACR,MAAM,iBAAgB;GACtB,UAAM;GACN,SAAI,WAAO;AACX,QAAA,CAAA,aAAA,CAAA,OACQ;AACV,QAAA,KAAA,GAAA;;GAEF;EACA,MAAI;GACA,QAAM;GACN,MAAI,iBAAc;GAClB,UAAI;GACJ,SAAQ,WAAW;IACf,IAAI,OAAI,UAAM;AACd,QAAI,CAAC,KAAG,OACJ;AACJ,gBAAE,OAAA,SAAA,OAAA;AAAA,aAAA,QAAA,IAAA,KAAA,UAAA,KAAA;MAAA;AACN,iBAAA,IAAA,EAAA;;GAEH;EACD,OAAI;GACA,QAAA;GACH,MAAA,iBAAA;;GAED,SAAM,WAAmB;IACrB,IAAM,OAAQ,UAAW;AACrB,QAAC,CAAA,KAAO,OACR;AACA,gBAAM,OAAW,SAAA,OAAmB;AAAE,aAAA,QAAA,KAAA,KAAA;MAAA;AACtC,iBAAa,IAAG,EAAA;;GAEvB;EACD,MAAM;GACF,QAAI;GACJ,MAAA,iBAAA;GACA,UAAU;GACV,SAAS,WAAY;AACjB,QAAI,CAAA,aAAc,CAAC,OACnB;AACA,QAAA,KAAA,EAAA;;GAEP;;GAED,MAAS,iBAAiB;GACtB,SAAO,WAAW;AACd,QAAA,CAAA,aAAgB,CAAA,OAChB;AACJ,oBAAA,cAAA,CAAA;;;EAGJ,QAAQ;GACJ,MAAM,iBAAY;GAClB,SAAI,WAAiB;AACjB,QAAA,OACJ,SAAA;;;EAGJ,SAAM,EACF,SAAA,MACH;;AAEL,QAAI,WAAe;EACf,IAAI,QAAI,aAAA,CAAA;AACR,MAAI,CAAC,OAAG;AACJ,gBAAU,IAAA,EAAA;AACV;;AAEJ,MAAI,cAAa,IAAA,MACb,cAAY,IAAK,QAAG,EAAA;GAE1B;AAEM,QADM,EAAA,cAAA;EAAA,OAAA;EAAA,QAAA;EAAA,EAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,kCAAA;EAAA,EAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,4BAAA;EAAA,aAAA;EAAA,CAAA,EAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,yDAAA;EAAA,EAAA,CAAA,EAAA,YAAA,EAAA,SAAA,OAAA,EAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,0CAAA;EAAA,EAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,0BAAA;EAAA,EAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,+BAAA;EAAA,EAAA,EAAA,WAAA;EAAA,OAAA,eAAA,UAAA,aAAA,EAAA,KAAA,CAAA;EAAA,SAAA;EAAA,OAAA;EAAA,QAAA;EAAA,WAAA;EAAA,CAAA,CAAA,EAAA,EAAA,YAAA,EAAA,SAAA,OAAA,EAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,mCAAA;GAAA,aAAA,eAAA,aAAA,EAAA,QAAA,aAAA,EAAA,SAAA,QAAA;GAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,kCAAA;GAAA,aAAA,eAAA,aAAA,EAAA,eAAA,GAAA;GAAA,CAAA;EAAA,KAAA,eAAA,cAAA,CAAA,SAAA,EAAA,QAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,sBAAA;GAAA,EAAA,KAAA,eAAA,MAAA,UAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,CAAA,qBAAA;IAAA,UAAA,KAAA,QAAA;IAAA,UAAA,KAAA,QAAA;IAAA,CAAA,EAAA;GAAA,EAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,yBAAA;IAAA,aAAA,KAAA;IAAA,CAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,2BAAA;IAAA,aAAA,KAAA,QAAA,IAAA,MAAA,KAAA,KAAA;IAAA,CAAA;GAAA,KAAA,KAAA,eAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,6BAAA;IAAA,aAAA,KAAA,UAAA,SAAA,KAAA;IAAA,CAAA,CAAA;GAAA,CAAA,CAAA,CAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,kCAAA;GAAA,EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,aAAA,eAAA,cAAA,CAAA;GAAA,CAAA,CAAA;EAAA,CAAA,CAAA,CAAA,CAAA,CAAA,EAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,kEAAA;EAAA,EAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,oBAAA;EAAA,EAAA,KAAA,WAAA,KAAA,aAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA,CAAA,mBAAA,gBAAA,EAAA,QAAA,aAAA,KAAA,UAAA,EAAA,CAAA;GAAA,UAAA;GAAA,OAAA,UAAA,SAAA;GAAA;EAAA,aAAA,IAAA;EAAA,CAAA,CAAA,CAAA,EAAA,EAAA,YAAA;EAAA,UAAA;EAAA;EAAA,EAAA,KAAA,cAAA,OAAA,UAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA;GAAA,iBAAA,eAAA,cAAA,KAAA,QAAA,SAAA,QAAA;GAAA,UAAA;GAAA,OAAA,WAAA,MAAA;GAAA;EAAA,EAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,wBAAA;EAAA,EAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,wBAAA;EAAA,EAAA,KAAA,OAAA,YAAA,EAAA,WAAA;EAAA,OAAA,eAAA,UAAA,MAAA,KAAA,CAAA;EAAA,SAAA;EAAA,OAAA;EAAA,QAAA;EAAA,WAAA;EAAA,CAAA,CAAA,CAAA,EAAA,EAAA,YAAA;EAAA,SAAA;EAAA,aAAA,MAAA;EAAA,CAAA,CAAA,CAAA,EAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,uBAAA;EAAA,aAAA,MAAA,OAAA;EAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA"}
|
|
1
|
+
{"version":3,"file":"equip-menu.ce.js","names":[],"sources":["../../../../src/components/gui/menu/equip-menu.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\">\n <div class=\"rpg-ui-menu-panel rpg-ui-panel\">\n <div class=\"rpg-ui-menu-panel-header\">{t(\"rpg.menu.equip\")}</div>\n <div class=\"rpg-ui-menu-panel-body rpg-ui-menu-panel-body-stacked\">\n <div>\n <div class=\"rpg-ui-menu-panel-details rpg-ui-panel\">\n <div class=\"rpg-ui-menu-panel-hero\">\n <div class=\"rpg-ui-menu-panel-hero-icon\">\n <DOMSprite \n sheet={iconSheet(detailsItem()?.icon)} \n playing=\"default\" \n width=\"48px\"\n height=\"48px\"\n objectFit=\"contain\"\n />\n </div>\n <div>\n <div class=\"rpg-ui-menu-panel-details-title\">\n {detailsItem()?.name || currentSlot()?.label || t(\"rpg.menu.equip\")}\n </div>\n <div class=\"rpg-ui-menu-panel-details-desc\">\n {detailsItem()?.description || \"\"}\n </div>\n @if (displayStats().length > 0) {\n <div class=\"rpg-ui-equip-stats\">\n @for ((stat,index) of displayStats) {\n <div class=\"rpg-ui-equip-stat\" class={{positive: stat.delta > 0, negative: stat.delta < 0}}>\n <div class=\"rpg-ui-equip-stat-key\">{stat.label}</div>\n <div class=\"rpg-ui-equip-stat-value\">\n {stat.delta > 0 ? \"+\" : \"\"}{stat.delta}\n </div>\n @if (stat.current) {\n <div class=\"rpg-ui-equip-stat-current\">{stat.current} -> {stat.next}</div>\n }\n </div>\n }\n </div>\n }\n <div class=\"rpg-ui-menu-panel-details-meta\">\n <span>{equippedText()}</span>\n </div>\n </div>\n </div>\n </div>\n </div>\n\n <div class=\"rpg-ui-menu-panel-list rpg-ui-menu rpg-ui-menu-panel-list-full\">\n <div class=\"rpg-ui-menu-tabs\">\n @for ((tab,tabIndex) of slotList) {\n <div\n class=\"rpg-ui-menu-tab\"\n class={{active: selectedTab() === tabIndex}}\n tabindex={tabIndex}\n click={selectTab(tabIndex)}\n >{tab.label}</div>\n }\n </div>\n <Navigation tabindex={selectedItem} controls={controls}>\n @for ((entry,index) of listEntries) {\n <div\n class=\"rpg-ui-menu-item rpg-ui-menu-row\"\n data-selected={selectedItem() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectItem(index)}\n >\n <div class=\"rpg-ui-menu-row-main\">\n <div class=\"rpg-ui-menu-row-icon\">\n @if (entry?.icon) {\n <DOMSprite \n sheet={iconSheet(entry.icon)} \n playing=\"default\" \n width=\"28px\"\n height=\"28px\"\n objectFit=\"contain\"\n />\n }\n </div>\n <span>{entry.name}</span>\n </div>\n <span class=\"rpg-ui-menu-row-end\">{entry.tag || \"\"}</span>\n </div>\n }\n </Navigation>\n </div>\n </div>\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, createTabindexNavigator, effect } from \"canvasengine\";\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import { getKeyboardControlBind } from \"../../../services/actionInput\";\n\n const engine = inject(RpgClientEngine);\n const { t } = engine.i18n();\n const keyboardControls = engine.globalConfig.keyboardControls;\n const currentPlayer = engine.scene.currentPlayer;\n\n const selectedTab = signal(0);\n const selectedItem = signal(0);\n const { data, onInteraction, onBack } = defineProps();\n\n const equips = computed(() => data().equips ?? data().items);\n const slots = computed(() => data().slots);\n\n const defaultSlots = [\n { id: \"weapon\", label: t(\"rpg.menu.weapons\"), types: [\"weapon\"] },\n { id: \"armor\", label: t(\"rpg.menu.armor\"), types: [\"armor\"] }\n ];\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const safeEquips = computed(() => {\n const list = resolveProp(equips);\n return Array.isArray(list) ? list : [];\n });\n const slotList = computed(() => {\n const list = resolveProp(slots);\n if (Array.isArray(list) && list.length) return list;\n return defaultSlots;\n });\n\n const currentSlot = computed(() => slotList()[selectedTab()]);\n\n const equippedIds = computed(() => {\n const equipped = currentPlayer().equipments?.() || [];\n return new Set(equipped.map((it) => it?.id?.() ?? it?.id ?? it?.name));\n });\n const equippedOverrides = signal({});\n\n effect(() => {\n const next = {};\n safeEquips().forEach((item) => {\n if (item?.id && typeof item.equipped === \"boolean\") {\n next[item.id] = item.equipped;\n }\n });\n equippedOverrides.set(next);\n });\n\n const itemEquipped = (item) => {\n if (!item) return false;\n const overrides = equippedOverrides();\n if (Object.prototype.hasOwnProperty.call(overrides, item.id)) {\n return overrides[item.id];\n }\n if (typeof item.equipped === \"boolean\") return item.equipped;\n return equippedIds().has(item.id);\n };\n\n const slotTypes = (slot) => {\n if (!slot) return [];\n if (Array.isArray(slot.types)) return slot.types;\n if (slot.type) return [slot.type];\n if (slot.id) return [slot.id];\n return [];\n };\n\n const slotItems = computed(() => {\n const slot = currentSlot();\n if (!slot) return [];\n const types = new Set(slotTypes(slot));\n return safeEquips().filter((item) => item && types.has(item.type));\n });\n\n const currentEquippedItem = computed(() => {\n const list = slotItems();\n return list.find((item) => itemEquipped(item)) || null;\n });\n\n const listEntries = computed(() => {\n const items = slotItems().map((item) => ({\n ...item,\n kind: \"item\",\n tag: itemEquipped(item) ? t(\"rpg.shop.equipped\") : \"\"\n }));\n const equipped = currentEquippedItem();\n if (!equipped) return items;\n return [\n {\n id: \"__unequip__\",\n name: t(\"rpg.menu.unequip\"),\n description: t(\"rpg.menu.remove-equipment\"),\n kind: \"unequip\",\n tag: \"\"\n },\n ...items\n ];\n });\n\n const currentEntry = computed(() => listEntries()[selectedItem()]);\n const detailsItem = computed(() => {\n const entry = currentEntry();\n if (entry?.kind === \"item\") return entry;\n return currentEquippedItem();\n });\n\n const equippedText = computed(() => {\n const slot = currentSlot();\n if (!slot) return \"\";\n const equipped = currentEquippedItem();\n return equipped ? `${slot.label}: ${equipped.name}` : `${slot.label}: ${t(\"rpg.menu.empty\")}`;\n });\n const listEmpty = computed(() => listEntries().length === 0);\n\n const nav = createTabindexNavigator(selectedItem, { count: () => listEntries().length }, \"wrap\");\n\n const playerParams = computed(() => {\n const menuData = data();\n if (menuData?.playerStats) return menuData.playerStats;\n if (menuData?.playerParams) return menuData.playerParams;\n return currentPlayer()?._param?.() || {};\n });\n const statOrder = [\"atk\", \"def\", \"pdef\", \"sdef\", \"str\", \"dex\", \"int\", \"agi\", \"maxHp\", \"maxSp\"];\n const statLabels = {\n atk: \"ATK\",\n def: \"DEF\",\n pdef: \"PDEF\",\n sdef: \"SDEF\",\n str: \"STR\",\n dex: \"DEX\",\n int: \"INT\",\n agi: \"AGI\",\n maxHp: \"MAX HP\",\n maxSp: \"MAX SP\"\n };\n\n const getItemStats = (item) => {\n if (!item) return {};\n const stats = item.stats || item.params || {};\n if (Object.keys(stats).length) return stats;\n const keys = [\"atk\", \"def\", \"pdef\", \"sdef\", \"str\", \"dex\", \"int\", \"agi\", \"maxHp\", \"maxSp\"];\n const direct = {};\n keys.forEach((key) => {\n if (item[key] !== undefined) direct[key] = item[key];\n });\n return direct;\n };\n\n const buildStatsList = (deltaStats) => {\n const params = playerParams() || {};\n const orderedKeys = statOrder.filter((key) => deltaStats[key] !== undefined);\n const extraKeys = Object.keys(deltaStats).filter((key) => !statOrder.includes(key));\n const keys = orderedKeys.concat(extraKeys);\n const list = [];\n for (const key of keys) {\n const delta = deltaStats[key];\n if (delta === undefined || delta === 0) continue;\n let current = params[key];\n if (current === undefined && key === \"def\") current = params.pdef;\n const next = current !== undefined ? current + delta : undefined;\n list.push({\n key,\n label: statLabels[key] || key.toUpperCase(),\n delta,\n current,\n next\n });\n }\n return list;\n };\n\n const displayStats = computed(() => {\n const entry = currentEntry();\n const equipped = currentEquippedItem();\n if (!entry) return [];\n if (entry.kind === \"unequip\") {\n \n if (!equipped) return [];\n const stats = getItemStats(equipped);\n const delta = {};\n Object.keys(stats).forEach((key) => {\n delta[key] = -stats[key];\n });\n return buildStatsList(delta);\n }\n if (entry.kind === \"item\") {\n const equippedStats = getItemStats(equipped);\n const nextStats = getItemStats(entry);\n const delta = {};\n const keys = new Set([...Object.keys(nextStats), ...Object.keys(equippedStats)]);\n keys.forEach((key) => {\n delta[key] = (nextStats[key] || 0) - (equippedStats[key] || 0);\n });\n return buildStatsList(delta);\n }\n return [];\n });\n\n const applyEquipState = (slot, itemId, equip) => {\n const types = slotTypes(slot);\n const next = { ...equippedOverrides() };\n if (types.length) {\n safeEquips().forEach((item) => {\n if (!item) return;\n if (types.includes(item.type)) {\n next[item.id] = false;\n }\n });\n }\n if (itemId) {\n next[itemId] = equip;\n }\n equippedOverrides.set(next);\n };\n\n const commitSelection = (index) => {\n const entry = listEntries()[index];\n if (!entry) return;\n if (entry.kind === \"unequip\") {\n const equipped = currentEquippedItem();\n if (equipped && onInteraction) {\n onInteraction(\"equipItem\", { id: equipped.id, equip: false });\n }\n applyEquipState(currentSlot(), equipped?.id, false);\n return;\n }\n if (entry.kind === \"item\" && onInteraction) {\n if (!itemEquipped(entry)) {\n onInteraction(\"equipItem\", { id: entry.id, equip: true });\n }\n applyEquipState(currentSlot(), entry.id, true);\n }\n };\n\n function selectTab(index) {\n return function() {\n selectedTab.set(index);\n selectedItem.set(0);\n }\n }\n\n function selectItem(index) {\n return function() {\n selectedItem.set(index);\n commitSelection(index);\n }\n }\n\n const iconSheet = (iconId) => ({\n definition: engine.getSpriteSheet(iconId)\n });\n\n const controls = signal({\n up: {\n repeat: true,\n bind: keyboardControls.up,\n throttle: 150,\n keyDown() {\n if (!listEntries().length) return;\n nav.next(-1);\n }\n },\n left: {\n repeat: true,\n bind: keyboardControls.left,\n throttle: 150,\n keyDown() {\n const tabs = slotList();\n if (!tabs.length) return;\n selectedTab.update((value) => (value - 1 + tabs.length) % tabs.length);\n selectedItem.set(0);\n }\n },\n right: {\n repeat: true,\n bind: keyboardControls.right,\n throttle: 150,\n keyDown() {\n const tabs = slotList();\n if (!tabs.length) return;\n selectedTab.update((value) => (value + 1) % tabs.length);\n selectedItem.set(0);\n }\n },\n down: {\n repeat: true,\n bind: keyboardControls.down,\n throttle: 150,\n keyDown() {\n if (!listEntries().length) return;\n nav.next(1);\n }\n },\n action: {\n bind: getKeyboardControlBind(keyboardControls.action),\n keyDown() {\n if (!listEntries().length) return;\n commitSelection(selectedItem());\n }\n },\n escape: {\n bind: keyboardControls.escape,\n keyDown() {\n if (onBack) onBack();\n }\n },\n gamepad: {\n enabled: true\n }\n });\n\n effect(() => {\n const count = listEntries().length;\n if (!count) {\n selectedItem.set(0);\n return;\n }\n if (selectedItem() >= count) {\n selectedItem.set(count - 1);\n }\n });\n</script>\n"],"mappings":";;;;;AAYM,SAAS,UAAU,SAAO;CACT,SAAS,OAAA;CACxB,MAAM,cAAc,eAAC,OAAA;CACH,eAAG,OAAA;CACrB,MAAM,SAAS,OAAK,eAAA;CAC5B,MAAM,EAAE,MAAM,OAAO,KAAK;CAC1B,MAAM,mBAAmB,OAAO,aAAa;CAC7C,MAAM,gBAAgB,OAAO,MAAI;CACjC,MAAM,cAAc,OAAO,CAAC;CAC5B,MAAM,eAAe,OAAO,CAAC;CAC7B,MAAM,EAAE,MAAM,eAAe,WAAI,YAAA;CACjC,MAAM,SAAS,eAAc,KAAI,EAAA,UAAc,KAAC,EAAM,KAAK;CAC3D,MAAM,QAAQ,eAAe,KAAI,EAAG,KAAC;CACrC,MAAM,eAAe,CACjB;EAAE,IAAI;EAAU,OAAO,EAAE,kBAAgB;EAAK,OAAM,CAAE,QAAO;CAAA,GAC7D;EAAE,IAAI;EAAS,OAAO,EAAE,gBAAgB;EAAC,OAAS,CAAC,OAAO;CAAC,CAC/D;CACA,MAAM,eAAe,UAAU,OAAO,UAAU,aAAa,MAAM,IAAI;CACvE,MAAM,aAAa,eAAe;EAC9B,MAAM,OAAO,YAAY,MAAM;EAC/B,OAAO,MAAM,QAAQ,IAAI,IAAI,OAAO,CAAC;CACzC,CAAC;CACD,MAAM,WAAW,eAAe;EAC5B,MAAM,OAAO,YAAY,KAAK;EAC9B,IAAI,MAAM,QAAQ,IAAI,KAAK,KAAG,QAC1B,OAAO;EACX,OAAO;CACX,CAAC;CACD,MAAM,cAAc,eAAa,SAAA,EAAA,YAAA,EAAA;CACjC,MAAM,cAAc,eAAS;EACzB,MAAM,WAAW,cAAI,EAAA,aAAA,KAAA,CAAA;EACrB,OAAO,IAAI,IAAG,SAAG,KAAA,OAAA,IAAA,KAAA,KAAA,IAAA,MAAA,IAAA,IAAA,CAAA;CACrB,CAAC;;CAED,aAAa;EACT,MAAM,OAAO,CAAA;EACb,WAAW,EAAE,SAAS,SAAK;GACvB,IAAI,MAAM,MAAM,OAAC,KAAA,aAAA,WACb,KAAK,KAAK,MAAM,KAAK;EAE7B,CAAC;EACD,kBAAkB,IAAI,IAAE;CAC5B,CAAC;CACD,MAAM,gBAAc,SAAA;EAChB,IAAI,CAAC,MACD,OAAO;EACX,MAAM,YAAW,kBAAmB;EACpC,IAAI,OAAO,UAAU,eAAA,KAAA,WAAA,KAAA,EAAA,GACjB,OAAO,UAAU,KAAG;EAExB,IAAI,OAAO,KAAK,aAAQ,WACpB,OAAO,KAAK;EAChB,OAAO,YAAY,EAAC,IAAA,KAAA,EAAA;CACxB;CACA,MAAM,aAAa,SAAS;EACxB,IAAI,CAAC,MACD,OAAO,CAAC;EACZ,IAAI,MAAM,QAAQ,KAAK,KAAK,GACxB,OAAO,KAAK;EAChB,IAAI,KAAK,MACL,OAAO,CAAC,KAAK,IAAI;EACrB,IAAI,KAAK,IACL,OAAO,CAAC,KAAK,EAAE;EACnB,OAAO,CAAC;CACZ;CACA,MAAM,YAAY,eAAe;EAC7B,MAAM,OAAO,YAAY;EACzB,IAAI,CAAC,MACD,OAAO,CAAC;EACZ,MAAM,QAAQ,IAAE,IAAA,UAAA,IAAA,CAAA;EAChB,OAAO,WAAO,EAAA,QAAU,SAAA,QAAA,MAAA,IAAA,KAAA,IAAA,CAAA;CAC5B,CAAC;CACD,MAAM,sBAAO,eAAA;EAEX,OADO,UACK,EAAA,MAAA,SAAA,aAAA,IAAA,CAAA,KAAA;;CAEd,MAAC,cAAM,eAAA;EACH,MAAM,QAAG,UAAQ,EAAS,KAAC,UAAA;GAC3B,GAAO;GACP,MAAS;GACT,KAAS,aAAA,IAAA,IAAA,EAAuB,mBAAiB,IAAA;;EAGjD,IAAA,CADe,oBACH,GACZ,OAAM;EACN,OAAM,CAAA;GAEA,IAAA;GACA,MAAA,EAAA,kBAAwB;GACtB,aAAM,EAAA,2BAA0B;;GAElC,KAAO;EACb,GAAA,GAAA,KAEA;CACJ,CAAC;CACD,MAAM,eAAe,eAAe,YAAY,EAAE,aAAU,EAAK;CACjE,MAAK,cAAA,eAAA;EACD,MAAM,QAAA,aAAqB;EAC3B,IAAA,OAAM,SAAa,QACf,OAAM;EACV,OAAI,oBAAqB;CAC7B,CAAC;CACD,MAAI,eAAiB,eAAe;EAChC,MAAI,OAAM,YAAO;EACjB,IAAI,CAAA,MACA,OAAO;EACX,MAAE,WAAA,oBAAA;;CAEN,CAAC;;CAED,MAAI,MAAM,wBAA0B,cAAG,EAAA,aAAA,YAAA,EAAA,OAAA,GAAA,MAAA;CACvC,MAAM,eAAQ,eAAW;EACrB,MAAI,WAAW,KAAI;EACnB,IAAE,UAAA,aACF,OAAM,SAAA;8BAEN,OAAW,SAAE;EACb,OAAI,cAAe,GAAA,SAAA,KAAA,CAAA;CACvB,CAAC;CACD,MAAM,YAAU;EAAA;EAAU;EAAE;EAAY;EAAS;EAAK;EAAS;EAAC;EAAA;EAAA;CAAA;CAChE,MAAM,aAAU;EACZ,KAAK;EACL,KAAK;EACL,MAAI;EACJ,MAAE;;EAEF,KAAK;EACL,KAAI;EACJ,KAAI;EACJ,OAAO;EACP,OAAO;CACX;CACA,MAAM,gBAAa,SAAK;EACpB,IAAI,CAAA,MACH,OAAA,CAAA;;EAED,IAAA,OAAM,KAAU,KAAG,EAAI,QACnB,OAAK;EACT,MAAM,OAAO;GAAC;GAAO;GAAM;GAAQ;GAAO;GAAK;GAAK;GAAA;GAAA;GAAA;EAAA;EACpD,MAAM,SAAO,CAAA;EACb,KAAI,SAAS,QAAI;GACb,IAAA,KAAS,SAAA,KAAA,GACZ,OAAA,OAAA,KAAA;;EAED,OAAM;CACV;CACA,MAAM,kBAAa,eAAS;EACxB,MAAI,SAAW,aAAW,KAAA,CAAA;EAC1B,MAAI,cAAO,UAAmB,QAAQ,QAAQ,WAAS,SAAS,KAAA,CAAM;EACtE,MAAE,YAAA,OAAA,KAAA,UAAA,EAAA,QAAA,QAAA,CAAA,UAAA,SAAA,GAAA,CAAA;;EAEF,MAAM,OAAA,CAAA;EACN,KAAI,MAAM,OAAO,MAAA;GACb,MAAM,QAAM,WAAa;GAC3B,IAAA,UAAA,KAAA,KAAA,UAAA,GAAA;GAEF,IAAM,UAAY,OAAE;GAChB,IAAA,YAAc,KAAA,KAAe,QAAQ,OACjC,UAAO,OAAA;GACX,MAAI,OAAO,YAAK,KAAA,IAAA,UAAA,QAAA,KAAA;GAChB,KAAI,KAAK;IACN;IACH,OAAM,WAAW,QAAA,IAAA,YAAqB;IAClC;IACJ;IACI;GACJ,CAAC;EACL;EACA,OAAO;CACX;CACA,MAAM,eAAe,eAAC;EAClB,MAAM,QAAG,aAAA;EACT,MAAM,WAAK,oBAAA;EACX,IAAI,CAAC,OACH,OAAA,CAAA;;GAEF,IAAM,CAAA,UACA,OAAA,CAAA;GACF,MAAM,QAAQ,aAAa,QAAC;GAC5B,MAAI,QAAO,CAAI;GACf,OAAO,KAAA,KAAA,EAAA,SAAqB,QAAA;IAC9B,MAAA,OAAA,CAAA,MAAA;;GAEF,OAAM,eAAe,KAAU;EAC/B;EACA,IAAI,MAAK,SAAM,QAAS;GACpB,MAAM,gBAAW,aAAA,QAAqB;GACtC,MAAM,YAAY,aAAa,KAAK;GACtC,MAAA,QAAA,CAAA;OACgB,IAAA,CAAQ,GAAG,OAAI,KAAA,SAAc,GAAM,GAAG,OAAI,KAAA,aAAA,CAAA,CAAA,EAAA,SAAA,QAAA;IAEtD,MAAM,QAAA,UAAA,QAAwB,MAAA,cAAwB,QAAK;;GAEjE,OAAM,eAAe,KAAU;EAC/B;EACA,OAAO,CAAC;CACZ,CAAC;CACD,MAAM,mBAAS,MAAgB,QAAQ,UAAS;EAC5C,MAAE,QAAA,UAAA,IAAA;EACF,MAAM,OAAA,EAAS,GAAG,kBAAgB,EAAI;EACtC,IAAA,MAAM,QACF,WAAU,EAAA,SAAA,SAAA;GACN,IAAE,CAAG,MACF;GACH,IAAG,MAAK,SAAA,KAAA,IAAA,GACN,KAAI,KAAA,MAAA;EAEV,CAAA;EAEJ,IAAI,QACA,KAAK,UAAS;;CAGtB;CACA,MAAM,mBAAmB,UAAG;EACxB,MAAI,QAAM,YAAa,EAAK;EAC5B,IAAI,CAAA,OACA;EACJ,IAAI,MAAM,SAAS,WAAE;GACjB,MAAK,WAAY,oBAAK;GACtB,IAAI,YAAY,eACd,cAAA,aAAA;IAAA,IAAA,SAAA;IAAA,OAAA;GAAA,CAAA;GAEL,gBAAA,YAAA,GAAA,UAAA,IAAA,KAAA;;EAED;EACA,IAAI,MAAM,SAAS,UAAA,eAAoB;GACnC,IAAA,CAAK,aAAa,KAAE,GACpB,cAAkB,aAAY;IAAA,IAAA,MAAY;IAAA,OAAY;GAAK,CAAA;GAE3D,gBAAe,YAAA,GAAA,MAAA,IAAA,IAAA;EACnB;CACJ;CACA,SAAS,UAAO,OAAU;EACtB,OAAO,WAAY;GACf,YAAQ,IAAQ,KAAI;GACpB,aAAU,IAAO,CAAA;EACrB;CACJ;CACA,SAAS,WAAO,OAAO;EACnB,OAAO,WAAU;GACb,aAAQ,IAAO,KAAA;GACf,gBAAQ,KAAA;EACZ;CACJ;CACA,MAAM,aAAa,YAAA,EACf,YAAC,OAAA,eAAA,MAAA,EAAA;CAEL,MAAI,WAAM,OAAc;EACpB,IAAI;GACA,QAAM;GACN,MAAK,iBAAgB;GACrB,UAAU;GACV,UAAE;IACE,IAAI,CAAC,YAAU,EAAA,QACf;IACA,IAAA,KAAM,EAAK;GACf;EACJ;EACA,MAAM;GACF,QAAI;GACJ,MAAA,iBAAA;GACA,UAAU;GACV,UAAU;IACN,MAAM,OAAA,SAAY;IAClB,IAAA,CAAK,KAAC,QACN;IACA,YAAY,QAAQ,WAAE,QAAA,IAAA,KAAA,UAAA,KAAA,MAAA;IACtB,aAAa,IAAI,CAAC;GACtB;EACJ;EACA,OAAI;GACA,QAAQ;GACV,MAAA,iBAAA;;GAEF,UAAM;IACF,MAAM,OAAQ,SAAU;IACxB,IAAM,CAAA,KAAQ,QACV;IACA,YAAY,QAAQ,WAAW,QAAA,KAAA,KAAA,MAAA;IAC/B,aAAa,IAAE,CAAA;GACnB;EACJ;EACA,MAAM;GACF,QAAM;GACN,MAAA,iBAAA;GACA,UAAU;GACV,UAAS;IACT,IAAA,CAAA,YAAA,EAAA,QACA;IACH,IAAA,KAAA,CAAA;;EAED;EACA,QAAI;GACA,MAAK,uBAAa,iBAAA,MAAA;GAClB,UAAU;IACN,IAAA,CAAK,YAAY,EAAA,QACb;IACJ,gBAAI,aAAyB,CAAC;GAClC;EACJ;EACA,QAAQ;GACJ,MAAA,iBAAA;GACA,UAAU;IACN,IAAI,QACA,OAAA;GACR;EACJ;EACA,SAAI,EACH,SAAA,KAAA;CAEL,CAAC;CACD,aAAQ;EACJ,MAAM,QAAE,YAAgB,EAAA;EACxB,IAAI,CAAC,OAAG;GACJ,aAAA,IAAA,CAAA;GACJ;;EAEA,IAAA,aAAS,KAAW,OAChB,aAAO,IAAU,QAAC,CAAA;CAE1B,CAAC;CAEG,OADI,EAAA,cAAA;EAAA,OAAA;EAAA,QAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,iCAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,2BAAA;EAAA,aAAA,eAAA,EAAA,gBAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,wDAAA;CAAA,GAAA,CAAA,EAAA,YAAA,EAAA,SAAA,MAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,yCAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,yBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,8BAAA;CAAA,GAAA,EAAA,WAAA;EAAA,OAAA,eAAA,UAAA,YAAA,GAAA,IAAA,CAAA;EAAA,SAAA;EAAA,OAAA;EAAA,QAAA;EAAA,WAAA;CAAA,CAAA,CAAA,GAAA,EAAA,YAAA,EAAA,SAAA,MAAA,GAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,kCAAA;GAAA,aAAA,eAAA,YAAA,GAAA,QAAA,YAAA,GAAA,SAAA,EAAA,gBAAA,CAAA;EAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,iCAAA;GAAA,aAAA,eAAA,YAAA,GAAA,eAAA,EAAA;EAAA,CAAA;EAAA,KAAA,eAAA,aAAA,EAAA,SAAA,CAAA,SAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,qBAAA;EAAA,GAAA,KAAA,eAAA,MAAA,UAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,CAAA,qBAAA;IAAA,UAAA,KAAA,QAAA;IAAA,UAAA,KAAA,QAAA;GAAA,CAAA,EAAA;EAAA,GAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,wBAAA;IAAA,aAAA,KAAA;GAAA,CAAA;GAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,0BAAA;IAAA,aAAA,KAAA,QAAA,IAAA,MAAA,KAAA,KAAA;GAAA,CAAA;GAAA,KAAA,KAAA,eAAA,EAAA,YAAA;IAAA,SAAA;IAAA,OAAA,EAAA,OAAA,4BAAA;IAAA,aAAA,KAAA,UAAA,SAAA,KAAA;GAAA,CAAA,CAAA;EAAA,CAAA,CAAA,CAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,iCAAA;EAAA,GAAA,EAAA,YAAA;GAAA,SAAA;GAAA,aAAA,eAAA,aAAA,CAAA;EAAA,CAAA,CAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,iEAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,mBAAA;CAAA,GAAA,KAAA,WAAA,KAAA,aAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA,CAAA,mBAAA,gBAAA,EAAA,QAAA,YAAA,MAAA,SAAA,EAAA,CAAA;GAAA,UAAA;GAAA,OAAA,UAAA,QAAA;EAAA;EAAA,aAAA,IAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,UAAA;EAAA;CAAA,GAAA,KAAA,cAAA,OAAA,UAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA;GAAA,iBAAA,eAAA,aAAA,MAAA,QAAA,SAAA,OAAA;GAAA,UAAA;GAAA,OAAA,WAAA,KAAA;EAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,uBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,uBAAA;CAAA,GAAA,KAAA,OAAA,YAAA,EAAA,WAAA;EAAA,OAAA,eAAA,UAAA,MAAA,IAAA,CAAA;EAAA,SAAA;EAAA,OAAA;EAAA,QAAA;EAAA,WAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,aAAA,MAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,sBAAA;EAAA,aAAA,MAAA,OAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CACJ;;AAGE,IAAE,iBAAmB"}
|