@rpgjs/client 5.0.0-beta.2 → 5.0.0-beta.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +130 -0
- package/dist/Game/AnimationManager.d.ts +2 -1
- package/dist/Game/AnimationManager.js +21 -9
- package/dist/Game/AnimationManager.js.map +1 -1
- package/dist/Game/AnimationManager.spec.d.ts +1 -0
- package/dist/Game/ClientVisuals.d.ts +61 -0
- package/dist/Game/ClientVisuals.js +96 -0
- package/dist/Game/ClientVisuals.js.map +1 -0
- package/dist/Game/ClientVisuals.spec.d.ts +1 -0
- package/dist/Game/Event.js.map +1 -1
- package/dist/Game/EventComponentResolver.d.ts +16 -0
- package/dist/Game/EventComponentResolver.js +52 -0
- package/dist/Game/EventComponentResolver.js.map +1 -0
- package/dist/Game/EventComponentResolver.spec.d.ts +1 -0
- package/dist/Game/Map.d.ts +9 -1
- package/dist/Game/Map.js +83 -5
- package/dist/Game/Map.js.map +1 -1
- package/dist/Game/Object.d.ts +49 -15
- package/dist/Game/Object.js +101 -42
- package/dist/Game/Object.js.map +1 -1
- package/dist/Game/Object.spec.d.ts +1 -0
- package/dist/Game/Player.js.map +1 -1
- package/dist/Game/ProjectileManager.d.ts +98 -0
- package/dist/Game/ProjectileManager.js +196 -0
- package/dist/Game/ProjectileManager.js.map +1 -0
- package/dist/Game/ProjectileManager.spec.d.ts +1 -0
- package/dist/Gui/Gui.d.ts +20 -6
- package/dist/Gui/Gui.js +132 -57
- package/dist/Gui/Gui.js.map +1 -1
- package/dist/Gui/Gui.spec.d.ts +1 -0
- package/dist/Gui/NotificationManager.js.map +1 -1
- package/dist/Resource.js +1 -1
- package/dist/Resource.js.map +1 -1
- package/dist/RpgClient.d.ts +194 -15
- package/dist/RpgClientEngine.d.ts +191 -19
- package/dist/RpgClientEngine.js +693 -74
- package/dist/RpgClientEngine.js.map +1 -1
- package/dist/Sound.js.map +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorate.js +1 -1
- package/dist/_virtual/{_@oxc-project_runtime@0.122.0/helpers → _@oxc-project_runtime@0.133.0/helpers/esm}/decorateMetadata.js +1 -1
- package/dist/_virtual/_rolldown/runtime.js +13 -0
- package/dist/components/animations/animation.ce.js +6 -5
- package/dist/components/animations/animation.ce.js.map +1 -1
- package/dist/components/animations/fx.ce.js +60 -0
- package/dist/components/animations/fx.ce.js.map +1 -0
- package/dist/components/animations/hit.ce.js +24 -28
- package/dist/components/animations/hit.ce.js.map +1 -1
- package/dist/components/animations/index.d.ts +1 -0
- package/dist/components/animations/index.js +6 -4
- package/dist/components/animations/index.js.map +1 -1
- package/dist/components/character.ce.js +748 -249
- package/dist/components/character.ce.js.map +1 -1
- package/dist/components/dynamics/bar.ce.js +99 -0
- package/dist/components/dynamics/bar.ce.js.map +1 -0
- package/dist/components/dynamics/image.ce.js +26 -0
- package/dist/components/dynamics/image.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +3 -0
- package/dist/components/dynamics/parse-value.js +54 -35
- package/dist/components/dynamics/parse-value.js.map +1 -1
- package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
- package/dist/components/dynamics/shape-utils.d.ts +16 -0
- package/dist/components/dynamics/shape-utils.js +73 -0
- package/dist/components/dynamics/shape-utils.js.map +1 -0
- package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
- package/dist/components/dynamics/shape.ce.js +86 -0
- package/dist/components/dynamics/shape.ce.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +36 -56
- package/dist/components/dynamics/text.ce.js.map +1 -1
- package/dist/components/gui/box.ce.js +9 -9
- package/dist/components/gui/box.ce.js.map +1 -1
- package/dist/components/gui/dialogbox/index.ce.js +75 -65
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -1
- package/dist/components/gui/gameover.ce.js +47 -68
- package/dist/components/gui/gameover.ce.js.map +1 -1
- package/dist/components/gui/hud/hud.ce.js +23 -31
- package/dist/components/gui/hud/hud.ce.js.map +1 -1
- package/dist/components/gui/menu/equip-menu.ce.js +121 -172
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/exit-menu.ce.js +15 -10
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/items-menu.ce.js +62 -77
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/main-menu.ce.js +89 -104
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/options-menu.ce.js +12 -8
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/skills-menu.ce.js +17 -19
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -1
- package/dist/components/gui/mobile/index.d.ts +51 -2
- package/dist/components/gui/mobile/index.js +14 -6
- package/dist/components/gui/mobile/index.js.map +1 -1
- package/dist/components/gui/mobile/index.spec.d.ts +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +309 -59
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -1
- package/dist/components/gui/notification/notification.ce.js +28 -26
- package/dist/components/gui/notification/notification.ce.js.map +1 -1
- package/dist/components/gui/save-load.ce.js +81 -256
- package/dist/components/gui/save-load.ce.js.map +1 -1
- package/dist/components/gui/shop/shop.ce.js +107 -142
- package/dist/components/gui/shop/shop.ce.js.map +1 -1
- package/dist/components/gui/title-screen.ce.js +50 -73
- package/dist/components/gui/title-screen.ce.js.map +1 -1
- package/dist/components/index.d.ts +2 -1
- package/dist/components/index.js +1 -0
- package/dist/components/interaction-components.ce.js +22 -0
- package/dist/components/interaction-components.ce.js.map +1 -0
- package/dist/components/player-components-utils.d.ts +67 -0
- package/dist/components/player-components-utils.js +162 -0
- package/dist/components/player-components-utils.js.map +1 -0
- package/dist/components/player-components-utils.spec.d.ts +1 -0
- package/dist/components/player-components.ce.js +191 -0
- package/dist/components/player-components.ce.js.map +1 -0
- package/dist/components/prebuilt/hp-bar.ce.js +45 -45
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -1
- package/dist/components/prebuilt/light-halo.ce.js +39 -60
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -1
- package/dist/components/scenes/canvas.ce.js +205 -27
- package/dist/components/scenes/canvas.ce.js.map +1 -1
- package/dist/components/scenes/draw-map.ce.js +39 -39
- package/dist/components/scenes/draw-map.ce.js.map +1 -1
- package/dist/components/scenes/event-layer.ce.js +51 -10
- package/dist/components/scenes/event-layer.ce.js.map +1 -1
- package/dist/core/inject.js +1 -1
- package/dist/core/inject.js.map +1 -1
- package/dist/core/setup.js +1 -1
- package/dist/core/setup.js.map +1 -1
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/i18n.d.ts +55 -0
- package/dist/i18n.js +60 -0
- package/dist/i18n.js.map +1 -0
- package/dist/i18n.spec.d.ts +1 -0
- package/dist/index.d.ts +8 -0
- package/dist/index.js +29 -21
- package/dist/module.js +45 -4
- package/dist/module.js.map +1 -1
- package/dist/node_modules/.pnpm/{@signe_di@2.9.0 → @signe_di@3.1.0}/node_modules/@signe/di/dist/index.js +7 -117
- package/dist/node_modules/.pnpm/@signe_di@3.1.0/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js +239 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.1.0/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js +698 -0
- package/dist/node_modules/.pnpm/@signe_room@3.1.0_react@19.2.7/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js +43 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{@signe_sync@2.9.0 → @signe_sync@3.1.0_react@19.2.7}/node_modules/@signe/sync/dist/index.js +57 -141
- package/dist/node_modules/.pnpm/@signe_sync@3.1.0_react@19.2.7/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js} +30 -17
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/{partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js → partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js} +65 -34
- package/dist/node_modules/.pnpm/partysocket@1.2.0_react@19.2.7/node_modules/partysocket/dist/ws.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/index.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js +106 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/ZodError.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js +13 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/errors.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js +121 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/external.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js +10 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/errorUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js +110 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/parseUtil.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js +99 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/helpers/util.js.map +1 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js +82 -0
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/locales/en.js.map +1 -0
- package/dist/node_modules/.pnpm/{zod@3.24.2/node_modules/zod/lib/index.js → zod@3.25.76/node_modules/zod/v3/types.js} +74 -611
- package/dist/node_modules/.pnpm/zod@3.25.76/node_modules/zod/v3/types.js.map +1 -0
- package/dist/presets/animation.js.map +1 -1
- package/dist/presets/faceset.js.map +1 -1
- package/dist/presets/icon.js.map +1 -1
- package/dist/presets/index.js.map +1 -1
- package/dist/presets/lpc.js.map +1 -1
- package/dist/presets/rmspritesheet.js.map +1 -1
- package/dist/services/AbstractSocket.d.ts +2 -0
- package/dist/services/AbstractSocket.js.map +1 -1
- package/dist/services/actionInput.d.ts +14 -0
- package/dist/services/actionInput.js +59 -0
- package/dist/services/actionInput.js.map +1 -0
- package/dist/services/actionInput.spec.d.ts +1 -0
- package/dist/services/cameraFollow.d.ts +51 -0
- package/dist/services/cameraFollow.js +134 -0
- package/dist/services/cameraFollow.js.map +1 -0
- package/dist/services/cameraFollow.spec.d.ts +1 -0
- package/dist/services/interactions.d.ts +159 -0
- package/dist/services/interactions.js +460 -0
- package/dist/services/interactions.js.map +1 -0
- package/dist/services/interactions.spec.d.ts +1 -0
- package/dist/services/keyboardControls.d.ts +1 -0
- package/dist/services/keyboardControls.js +1 -0
- package/dist/services/keyboardControls.js.map +1 -1
- package/dist/services/loadMap.d.ts +9 -0
- package/dist/services/loadMap.js +1 -1
- package/dist/services/loadMap.js.map +1 -1
- package/dist/services/mmorpg-connection.d.ts +5 -0
- package/dist/services/mmorpg-connection.js +50 -0
- package/dist/services/mmorpg-connection.js.map +1 -0
- package/dist/services/mmorpg-connection.spec.d.ts +1 -0
- package/dist/services/mmorpg.d.ts +11 -4
- package/dist/services/mmorpg.js +57 -33
- package/dist/services/mmorpg.js.map +1 -1
- package/dist/services/pointerContext.d.ts +11 -0
- package/dist/services/pointerContext.js +48 -0
- package/dist/services/pointerContext.js.map +1 -0
- package/dist/services/pointerContext.spec.d.ts +1 -0
- package/dist/services/save.js.map +1 -1
- package/dist/services/save.spec.d.ts +1 -0
- package/dist/services/standalone-message.d.ts +1 -0
- package/dist/services/standalone-message.js +9 -0
- package/dist/services/standalone-message.js.map +1 -0
- package/dist/services/standalone.d.ts +4 -1
- package/dist/services/standalone.js +36 -16
- package/dist/services/standalone.js.map +1 -1
- package/dist/services/standalone.spec.d.ts +1 -0
- package/dist/utils/getEntityProp.js +4 -3
- package/dist/utils/getEntityProp.js.map +1 -1
- package/dist/utils/getEntityProp.spec.d.ts +1 -0
- package/dist/utils/mapId.d.ts +1 -0
- package/dist/utils/mapId.js +6 -0
- package/dist/utils/mapId.js.map +1 -0
- package/dist/utils/readPropValue.d.ts +2 -0
- package/dist/utils/readPropValue.js +13 -0
- package/dist/utils/readPropValue.js.map +1 -0
- package/package.json +13 -13
- package/src/Game/AnimationManager.spec.ts +30 -0
- package/src/Game/AnimationManager.ts +26 -10
- package/src/Game/ClientVisuals.spec.ts +56 -0
- package/src/Game/ClientVisuals.ts +184 -0
- package/src/Game/EventComponentResolver.spec.ts +84 -0
- package/src/Game/EventComponentResolver.ts +74 -0
- package/src/Game/Map.ts +134 -2
- package/src/Game/Object.spec.ts +59 -0
- package/src/Game/Object.ts +181 -77
- package/src/Game/ProjectileManager.spec.ts +449 -0
- package/src/Game/ProjectileManager.ts +346 -0
- package/src/Gui/Gui.spec.ts +359 -0
- package/src/Gui/Gui.ts +178 -67
- package/src/Resource.ts +1 -2
- package/src/RpgClient.ts +220 -17
- package/src/RpgClientEngine.ts +995 -133
- package/src/components/animations/fx.ce +101 -0
- package/src/components/animations/index.ts +4 -2
- package/src/components/character.ce +839 -45
- package/src/components/dynamics/bar.ce +88 -0
- package/src/components/dynamics/image.ce +21 -0
- package/src/components/dynamics/parse-value.spec.ts +83 -0
- package/src/components/dynamics/parse-value.ts +111 -37
- package/src/components/dynamics/shape-utils.spec.ts +46 -0
- package/src/components/dynamics/shape-utils.ts +61 -0
- package/src/components/dynamics/shape.ce +90 -0
- package/src/components/dynamics/text.ce +35 -149
- package/src/components/gui/dialogbox/index.ce +52 -21
- package/src/components/gui/gameover.ce +6 -4
- package/src/components/gui/menu/equip-menu.ce +11 -9
- package/src/components/gui/menu/exit-menu.ce +6 -4
- package/src/components/gui/menu/items-menu.ce +11 -9
- package/src/components/gui/menu/main-menu.ce +14 -12
- package/src/components/gui/menu/options-menu.ce +4 -3
- package/src/components/gui/menu/skills-menu.ce +2 -1
- package/src/components/gui/mobile/index.spec.ts +94 -0
- package/src/components/gui/mobile/index.ts +74 -6
- package/src/components/gui/mobile/mobile.ce +347 -65
- package/src/components/gui/notification/notification.ce +7 -1
- package/src/components/gui/save-load.ce +13 -11
- package/src/components/gui/shop/shop.ce +20 -18
- package/src/components/gui/title-screen.ce +6 -4
- package/src/components/index.ts +2 -1
- package/src/components/interaction-components.ce +23 -0
- package/src/components/player-components-utils.spec.ts +109 -0
- package/src/components/player-components-utils.ts +205 -0
- package/src/components/player-components.ce +222 -0
- package/src/components/prebuilt/hp-bar.ce +4 -3
- package/src/components/prebuilt/light-halo.ce +2 -2
- package/src/components/scenes/canvas.ce +219 -15
- package/src/components/scenes/draw-map.ce +34 -22
- package/src/components/scenes/event-layer.ce +55 -4
- package/src/core/setup.ts +2 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/i18n.spec.ts +39 -0
- package/src/i18n.ts +59 -0
- package/src/index.ts +19 -0
- package/src/module.ts +61 -11
- package/src/services/AbstractSocket.ts +3 -0
- package/src/services/actionInput.spec.ts +155 -0
- package/src/services/actionInput.ts +120 -0
- package/src/services/cameraFollow.spec.ts +220 -0
- package/src/services/cameraFollow.ts +222 -0
- package/src/services/interactions.spec.ts +175 -0
- package/src/services/interactions.ts +722 -0
- package/src/services/keyboardControls.ts +2 -1
- package/src/services/loadMap.ts +5 -1
- package/src/services/mmorpg-connection.spec.ts +99 -0
- package/src/services/mmorpg-connection.ts +69 -0
- package/src/services/mmorpg.ts +70 -36
- package/src/services/pointerContext.spec.ts +36 -0
- package/src/services/pointerContext.ts +84 -0
- package/src/services/save.spec.ts +127 -0
- package/src/services/standalone-message.ts +7 -0
- package/src/services/standalone.spec.ts +54 -0
- package/src/services/standalone.ts +44 -12
- package/src/utils/getEntityProp.spec.ts +96 -0
- package/src/utils/getEntityProp.ts +4 -3
- package/src/utils/mapId.ts +2 -0
- package/src/utils/readPropValue.ts +16 -0
- package/dist/node_modules/.pnpm/@signe_di@2.9.0/node_modules/@signe/di/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js +0 -457
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js +0 -463
- package/dist/node_modules/.pnpm/@signe_reactive@2.9.0/node_modules/@signe/reactive/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js +0 -2191
- package/dist/node_modules/.pnpm/@signe_room@2.9.0/node_modules/@signe/room/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js +0 -10
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/chunk-7QVYU63E.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js +0 -91
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/client/index.js.map +0 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.9.0/node_modules/@signe/sync/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js +0 -14
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +0 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +0 -2
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +0 -1
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import { RpgGui } from "../../Gui/Gui.js";
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import { RpgClientEngine } from "../../RpgClientEngine.js";
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import { DOMContainer, DOMElement, Navigation, computed, cond, effect, h, loop, signal, useDefineProps, useProps } from "canvasengine";
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import { DOMContainer, DOMElement, Navigation, computed, cond, effect, h, loop, signal, useDefineEmits, useDefineProps, useProps } from "canvasengine";
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import { PrebuiltGui } from "@rpgjs/common";
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//#region src/components/gui/gameover.ce
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function component($$props) {
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useProps($$props);
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const defineProps = useDefineProps($$props);
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}
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return __assign.apply(this, arguments);
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};
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var engine = inject(RpgClientEngine);
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var guiService = inject(RpgGui);
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var keyboardControls = engine.globalConfig.keyboardControls;
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var _a = defineProps({
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entries: { default: function() {
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return [];
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} },
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saveLoad: { default: function() {
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return {};
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} },
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useDefineEmits($$props);
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const engine = inject(RpgClientEngine);
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const { t } = engine.i18n();
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const guiService = inject(RpgGui);
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const keyboardControls = engine.globalConfig.keyboardControls;
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const { entries, title, subtitle, saveLoad, localActions, onInteraction } = defineProps({
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entries: { default: () => [] },
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saveLoad: { default: () => ({}) },
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localActions: { default: false }
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})
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});
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const defaultEntries = [{
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id: "title",
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label: "
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label: t("rpg.gameover.title-screen")
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}, {
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id: "load",
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label: "
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label: t("rpg.gameover.load-game")
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}];
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var subtitleText = computed(function() {
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return resolveProp(subtitle) || "";
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});
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var localActionsEnabled = computed(function() {
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return resolveProp(localActions) === true;
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});
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var entryList = computed(function() {
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var list = resolveProp(entries);
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const resolveProp = (value) => typeof value === "function" ? value() : value;
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const titleText = computed(() => resolveProp(title) || t("rpg.gameover.title"));
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const subtitleText = computed(() => resolveProp(subtitle) || "");
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const localActionsEnabled = computed(() => resolveProp(localActions) === true);
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const entryList = computed(() => {
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const list = resolveProp(entries);
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if (Array.isArray(list) && list.length) return list;
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return defaultEntries;
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});
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const isEntryDisabled = (entry) => {
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if (!entry) return true;
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if (entry.disabled) return true;
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if (entry.enabled === false) return true;
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return false;
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};
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return entryList().map(
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return isEntryDisabled(entry) ? null : index;
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}).filter(function(value) {
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return value !== null;
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});
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const selectedEntry = signal(0);
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const selectableIndexes = computed(() => {
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return entryList().map((entry, index) => isEntryDisabled(entry) ? null : index).filter((value) => value !== null);
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});
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effect(
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effect(() => {
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const available = selectableIndexes();
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if (!available.length) return;
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const current = selectedEntry();
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if (!available.includes(current)) selectedEntry.set(available[0]);
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});
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const moveSelection = (delta) => {
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const available = selectableIndexes();
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if (!available.length) return;
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const current = selectedEntry();
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const nextIndex = (Math.max(0, available.indexOf(current)) + delta + available.length) % available.length;
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selectedEntry.set(available[nextIndex]);
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};
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const triggerSelect = (index) => {
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const entry = entryList()[index];
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if (!entry || isEntryDisabled(entry)) return;
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if (localActionsEnabled()) {
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if (entry.id === "title") {
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@@ -89,16 +66,17 @@ function component($$props) {
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guiService.display(PrebuiltGui.TitleScreen);
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}
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if (entry.id === "load") {
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const config = resolveProp(saveLoad) || {};
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const slots = Array.isArray(config.slots) ? config.slots : [
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null,
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null,
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null
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];
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guiService.display(PrebuiltGui.Save,
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guiService.display(PrebuiltGui.Save, {
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...config,
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mode: config.mode || "load",
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slots
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})
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});
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}
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}
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if (onInteraction) onInteraction("select", {
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@@ -113,12 +91,12 @@ function component($$props) {
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triggerSelect(index);
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};
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}
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const controls = signal({
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up: {
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repeat: true,
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bind: keyboardControls.up,
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throttle: 150,
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keyDown
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keyDown() {
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moveSelection(-1);
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}
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},
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@@ -126,13 +104,13 @@ function component($$props) {
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repeat: true,
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bind: keyboardControls.down,
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throttle: 150,
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keyDown
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keyDown() {
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moveSelection(1);
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}
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},
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action: {
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bind: keyboardControls.action,
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keyDown
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bind: getKeyboardControlBind(keyboardControls.action),
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keyDown() {
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triggerSelect(selectedEntry());
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}
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},
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@@ -164,7 +142,7 @@ function component($$props) {
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element: "div",
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attrs: { class: "rpg-ui-gameover-title" },
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textContent: computed(() => titleText())
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}), cond(subtitleText(), () => h(DOMElement, {
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}), cond(computed(() => subtitleText()), () => h(DOMElement, {
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element: "div",
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attrs: { class: "rpg-ui-gameover-subtitle" },
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textContent: computed(() => subtitleText())
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@@ -175,7 +153,7 @@ function component($$props) {
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}, h(DOMElement, {
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element: "div",
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attrs: { class: "rpg-ui-menu rpg-ui-gameover-menu rpg-anim-slide-up" }
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}, loop(entryList(), (entry, index) => h(DOMElement, {
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}, loop(computed(() => entryList()), (entry, index) => h(DOMElement, {
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element: "div",
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attrs: {
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class: ["rpg-ui-menu-item", computed(() => ({ disabled: isEntryDisabled(entry) }))],
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@@ -187,7 +165,8 @@ function component($$props) {
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}))))
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]));
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}
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var __ce_component = component;
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//#endregion
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|
-
export {
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+
export { __ce_component as default };
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//# sourceMappingURL=gameover.ce.js.map
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@@ -1 +1 @@
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1
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{"version":3,"file":"gameover.ce.js","names":[],"sources":["../../../src/components/gui/gameover.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\">\n <div class=\"rpg-ui-gameover-screen rpg-anim-fade-in\">\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-left\"></div>\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-right\"></div>\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-center\"></div>\n <div class=\"rpg-ui-gameover-header rpg-anim-shake\">\n <div class=\"rpg-ui-gameover-title\">{titleText()}</div>\n @if (subtitleText()) {\n <div class=\"rpg-ui-gameover-subtitle\">{subtitleText()}</div>\n }\n </div>\n <Navigation tabindex={selectedEntry} controls={controls}>\n <div class=\"rpg-ui-menu rpg-ui-gameover-menu rpg-anim-slide-up\">\n @for ((entry,index) of entryList()) {\n <div\n class=\"rpg-ui-menu-item\"\n class={{disabled: isEntryDisabled(entry)}}\n data-selected={selectedEntry() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectEntry(index)}\n >{entry.label}</div>\n }\n </div>\n </Navigation>\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, effect } from \"canvasengine\";\n import { PrebuiltGui } from \"@rpgjs/common\";\n import { inject } from \"../../core/inject\";\n import { RpgClientEngine } from \"../../RpgClientEngine\";\n import { RpgGui } from \"../../Gui/Gui\";\n\n const engine = inject(RpgClientEngine);\n const guiService = inject(RpgGui);\n const keyboardControls = engine.globalConfig.keyboardControls;\n\n const { entries, title, subtitle, saveLoad, localActions, onInteraction } = defineProps({\n entries: {\n default: () => []\n },\n saveLoad: {\n default: () => ({})\n },\n localActions: {\n default: false\n }\n });\n\n const defaultEntries = [\n { id: \"title\", label: \"
|
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1
|
+
{"version":3,"file":"gameover.ce.js","names":[],"sources":["../../../src/components/gui/gameover.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\">\n <div class=\"rpg-ui-gameover-screen rpg-anim-fade-in\">\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-left\"></div>\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-right\"></div>\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-center\"></div>\n <div class=\"rpg-ui-gameover-header rpg-anim-shake\">\n <div class=\"rpg-ui-gameover-title\">{titleText()}</div>\n @if (subtitleText()) {\n <div class=\"rpg-ui-gameover-subtitle\">{subtitleText()}</div>\n }\n </div>\n <Navigation tabindex={selectedEntry} controls={controls}>\n <div class=\"rpg-ui-menu rpg-ui-gameover-menu rpg-anim-slide-up\">\n @for ((entry,index) of entryList()) {\n <div\n class=\"rpg-ui-menu-item\"\n class={{disabled: isEntryDisabled(entry)}}\n data-selected={selectedEntry() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectEntry(index)}\n >{entry.label}</div>\n }\n </div>\n </Navigation>\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, effect } from \"canvasengine\";\n import { PrebuiltGui } from \"@rpgjs/common\";\n import { inject } from \"../../core/inject\";\n import { RpgClientEngine } from \"../../RpgClientEngine\";\n import { RpgGui } from \"../../Gui/Gui\";\n import { getKeyboardControlBind } from \"../../services/actionInput\";\n\n const engine = inject(RpgClientEngine);\n const { t } = engine.i18n();\n const guiService = inject(RpgGui);\n const keyboardControls = engine.globalConfig.keyboardControls;\n\n const { entries, title, subtitle, saveLoad, localActions, onInteraction } = defineProps({\n entries: {\n default: () => []\n },\n saveLoad: {\n default: () => ({})\n },\n localActions: {\n default: false\n }\n });\n\n const defaultEntries = [\n { id: \"title\", label: t(\"rpg.gameover.title-screen\") },\n { id: \"load\", label: t(\"rpg.gameover.load-game\") }\n ];\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const titleText = computed(() => resolveProp(title) || t(\"rpg.gameover.title\"));\n const subtitleText = computed(() => resolveProp(subtitle) || \"\");\n const localActionsEnabled = computed(() => resolveProp(localActions) === true);\n\n const entryList = computed(() => {\n const list = resolveProp(entries);\n if (Array.isArray(list) && list.length) return list;\n return defaultEntries;\n });\n\n const isEntryDisabled = (entry) => {\n if (!entry) return true;\n if (entry.disabled) return true;\n if (entry.enabled === false) return true;\n return false;\n };\n\n const selectedEntry = signal(0);\n const selectableIndexes = computed(() => {\n const list = entryList();\n return list\n .map((entry, index) => (isEntryDisabled(entry) ? null : index))\n .filter((value) => value !== null);\n });\n\n effect(() => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedEntry();\n if (!available.includes(current)) {\n selectedEntry.set(available[0]);\n }\n });\n\n const moveSelection = (delta) => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedEntry();\n const currentIndex = Math.max(0, available.indexOf(current));\n const nextIndex = (currentIndex + delta + available.length) % available.length;\n selectedEntry.set(available[nextIndex]);\n };\n\n const triggerSelect = (index) => {\n const list = entryList();\n const entry = list[index];\n if (!entry || isEntryDisabled(entry)) return;\n if (localActionsEnabled()) {\n if (entry.id === \"title\") {\n guiService.hide(PrebuiltGui.Gameover);\n guiService.display(PrebuiltGui.TitleScreen);\n }\n if (entry.id === \"load\") {\n const config = resolveProp(saveLoad) || {};\n const slots = Array.isArray(config.slots) ? config.slots : [null, null, null];\n guiService.display(PrebuiltGui.Save, {\n ...config,\n mode: config.mode || \"load\",\n slots\n });\n }\n }\n if (onInteraction) {\n onInteraction(\"select\", { id: entry.id, index, entry });\n }\n };\n\n function selectEntry(index) {\n return function() {\n selectedEntry.set(index);\n triggerSelect(index);\n };\n }\n\n const controls = signal({\n up: {\n repeat: true,\n bind: keyboardControls.up,\n throttle: 150,\n keyDown() {\n moveSelection(-1);\n }\n },\n down: {\n repeat: true,\n bind: keyboardControls.down,\n throttle: 150,\n keyDown() {\n moveSelection(1);\n }\n },\n action: {\n bind: getKeyboardControlBind(keyboardControls.action),\n keyDown() {\n triggerSelect(selectedEntry());\n }\n },\n gamepad: {\n enabled: true\n }\n });\n</script>\n"],"mappings":";;;;;;;AAaM,SAAS,UAAQ,SAAW;CACb,SAAA,OAAA;CACb,MAAM,cAAU,eAAmB,OAAI;CACvB,eAAkB,OAAA;CAClC,MAAM,SAAS,OAAM,eAAU;CACvC,MAAM,EAAE,MAAM,OAAO,KAAG;CACxB,MAAM,aAAa,OAAK,MAAO;CAC/B,MAAM,mBAAgB,OAAM,aAAW;CACvC,MAAM,EAAE,SAAQ,OAAA,UAAA,UAAA,cAAA,kBAAA,YAAA;EACZ,SAAS,EACL,eAAY,CAAA,EAChB;EACF,UAAY,EAAA,gBAAA,CAAA,GAEb;EACG,cAAS,EACT,SAAS,MACT;CACJ,CAAC;CACD,MAAI,iBAAkB,CAClB;EAAA,IAAM;EAAG,OAAA,EAAA,2BAAqC;CAAA,GAAA;;;EAElD;CACA,MAAI,eAAc,UAAa,OAAA,UAAA,aAAA,MAAA,IAAA;CAC/B,MAAI,YAAM,eAAoB,YAAO,KAAA,KAAA,EAAA,oBAAA,CAAA;CACrC,MAAI,eAAM,eAA0B,YAAY,QAAC,KAAA,EAAA;;CAEjD,MAAI,YAAQ,eAAgB;EACxB,MAAI,OAAS,YAAA,OAAA;EACb,IAAI,MAAI,QAAU,IAAI,KAAE,KAAA,QACpB,OAAC;EACL,OAAI;CACR,CAAC;CACD,MAAM,mBAAG,UAAA;EACL,IAAI,CAAA,OACA,OAAI;EACR,IAAI,MAAA,UACF,OAAA;+BAEF,OAAM;EACN,OAAM;CACV;CACA,MAAK,gBAAA,OAAA,CAAA;;EAGD,OADM,UACA,EACD,KAAC,OAAA,UAAe,gBAAe,KAAY,IAAA,OAAY,KAAI,EAC3D,QAAC,UAAA,UAAsB,IAAS;;CAEzC,aAAU;EACN,MAAI,YAAa,kBAAmB;EACpC,IAAI,CAAA,UAAU,QACV;EACJ,MAAE,UAAA,cAAA;oCAEF,cAAM,IAAgB,UAAU,EAAE;CAEtC,CAAC;CACD,MAAM,iBAAY,UAAY;EAC1B,MAAI,YAAY,kBAAA;EAChB,IAAC,CAAA,UAAA,QAAA;EAED,MAAM,UAAA,cAAwB;EAE9B,MAAI,aADE,KAAoB,IAAA,GAAA,UAAe,QAAA,OAAA,CACb,IAAA,QAAA,UAAA,UAAA,UAAA;EAC5B,cAAW,IAAA,UAAA,UAAA;CACf;CACA,MAAM,iBAAe,UAAU;gBACzB,UAAA,EAAA;EAEF,IAAA,CAAA,SAAa,gBAAA,KAAA,GACT;EACJ,IAAI,oBAAe,GAAQ;GACvB,IAAA,MAAM,OAAU,SAAA;IACZ,WAAW,KAAA,YAAiB,QAAE;IAC9B,WAAA,QAAkB,YAAa,WAAA;GACnC;GACF,IAAA,MAAA,OAAA,QAAA;;IAEI,MAAA,QAAgB,MAAM,QAAK,OAAA,KAAA,IAAA,OAAA,QAAA;KAAA;KAAA;KAAA;IAAA;IAC7B,WAAe,QAAG,YAAiB,MAAE;KAChC,GAAA;KACC,MAAQ,OAAE,QAAa;KACvB;IACN,CAAK;GACL;EACJ;qBAEA,cAAM,UAAsB;GAAE,IAAG,MAAA;GAAA;GAAA;EAAA,CAAA;CAErC;CACA,SAAQ,YAAa,OAAC;EAClB,OAAO,WAAC;GACJ,cAAc,IAAI,KAAI;GACtB,cAAQ,KAAW;EACvB;CACJ;CACA,MAAM,WAAU,OAAQ;EACpB,IAAI;GACA,QAAQ;GACR,MAAM,iBAAa;GACnB,UAAU;GACV,UAAU;IACN,cAAQ,EAAA;GACZ;EACJ;EACA,MAAI;GACA,QAAI;GACJ,MAAI,iBAAe;GACnB,UAAA;GACH,UAAA;;GAED;EACA;EACA,QAAQ;GACJ,MAAI,uBAAoB,iBAAA,MAAA;GACxB,UAAC;IACL,cAAA,cAAA,CAAA;;EAEA;EACA,SAAQ,EACJ,SAAI,KACR;CACJ,CAAC;CAEO,OADY,EAAE,cAAA;EAAA,OAAA;EAAA,QAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,0CAAA;CAAA,GAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,yDAAA;EAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,0DAAA;EAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,2DAAA;EAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,wCAAA;EAAA,GAAA,CAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,wBAAA;GAAA,aAAA,eAAA,UAAA,CAAA;EAAA,CAAA,GAAA,KAAA,eAAA,aAAA,CAAA,SAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,2BAAA;GAAA,aAAA,eAAA,aAAA,CAAA;EAAA,CAAA,CAAA,CAAA,CAAA;EAAA,EAAA,YAAA;GAAA,UAAA;GAAA;EAAA,GAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,qDAAA;EAAA,GAAA,KAAA,eAAA,UAAA,CAAA,IAAA,OAAA,UAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA;IAAA,OAAA,CAAA,oBAAA,gBAAA,EAAA,UAAA,gBAAA,KAAA,EAAA,EAAA,CAAA;IAAA,iBAAA,eAAA,cAAA,MAAA,QAAA,SAAA,OAAA;IAAA,UAAA;IAAA,OAAA,YAAA,KAAA;GAAA;GAAA,aAAA,MAAA;EAAA,CAAA,CAAA,CAAA,CAAA;CAAA,CAAA,CACN;AACV;AAEA,IAAM,iBAAE"}
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import { inject } from "../../../core/inject.js";
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import { getEntityProp } from "../../../utils/getEntityProp.js";
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import { RpgClientEngine } from "../../../RpgClientEngine.js";
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import { DOMContainer, DOMElement, DOMSprite, computed, cond, h, useDefineProps, useProps } from "canvasengine";
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import { DOMContainer, DOMElement, DOMSprite, computed, cond, h, useDefineEmits, useDefineProps, useProps } from "canvasengine";
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//#region src/components/gui/hud/hud.ce
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function component($$props) {
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var hasFace = computed(function() {
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var value = face();
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useDefineEmits($$props);
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const engine = inject(RpgClientEngine);
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const currentPlayer = engine.scene.currentPlayer;
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const { data } = defineProps();
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const { faceset } = data();
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const resolveProp = (value) => typeof value === "function" ? value() : value;
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const face = computed(() => resolveProp(data().faceset));
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const hasFace = computed(() => {
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return !!(value && value.id);
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};
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var hp = getEntityProp(currentPlayer, "hp");
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var percentSp = computed(function() {
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return sp() / spMax() * 100 + "%";
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const faceSheet = (faceValue) => ({
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definition: engine.getSpriteSheet(faceValue.id),
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const hp = getEntityProp(currentPlayer, "hp");
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const hpMax = getEntityProp(currentPlayer, "params.maxHp");
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const percentHp = computed(() => hp() / hpMax() * 100 + "%");
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const sp = getEntityProp(currentPlayer, "sp");
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const spMax = getEntityProp(currentPlayer, "params.maxSp");
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const percentSp = computed(() => sp() / spMax() * 100 + "%");
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const level = getEntityProp(currentPlayer, "level");
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return h(DOMContainer, null, h(DOMElement, {
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element: "div",
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attrs: { class: "rpg-hud" }
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}, [h(DOMElement, {
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element: "div",
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attrs: { class: "rpg-avatar" }
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}, [cond(hasFace(), () => h(DOMElement, {
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}, [cond(computed(() => hasFace()), () => h(DOMElement, {
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attrs: { class: "rpg-avatar-face" }
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}, h(DOMSprite, {
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@@ -86,7 +77,8 @@ function component($$props) {
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}
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})])])]));
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}
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var __ce_component = component;
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//#endregion
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export {
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export { __ce_component as default };
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//# sourceMappingURL=hud.ce.js.map
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{"version":3,"file":"hud.ce.js","names":[],"sources":["../../../../src/components/gui/hud/hud.ce"],"sourcesContent":["<DOMContainer>\n <div class=\"rpg-hud\">\n <div class=\"rpg-avatar\">\n @if (hasFace()) {\n <div class=\"rpg-avatar-face\">\n <DOMSprite \n sheet={faceSheet(face())} \n width={64} \n height={64} \n objectFit=\"contain\" \n />\n </div>\n }\n <div class=\"rpg-avatar-level\">{{ level() }}</div>\n </div>\n <div class=\"rpg-status-bars\">\n <div class=\"rpg-bar-container\">\n <span class=\"rpg-bar-text\">HP {{ hp() }}/{{ hpMax() }}</span>\n <div class=\"rpg-bar-fill health\" style={{width: percentHp}}></div>\n </div>\n <div class=\"rpg-bar-container\">\n <span class=\"rpg-bar-text\">SP {{ sp() }}/{{ spMax() }}</span>\n <div class=\"rpg-bar-fill mana\" style={{width: percentSp}}></div>\n </div>\n </div>\n </div>\n</DOMContainer>\n\n<script>\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import { computed } from \"canvasengine\";\n import { getEntityProp } from \"../../../utils/getEntityProp\";\n\n const engine = inject(RpgClientEngine)\n const currentPlayer = engine.scene.currentPlayer\n const { data } = defineProps();\n const { faceset } = data();\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const face = computed(() => resolveProp(data().faceset));\n\n const hasFace = computed(() => {\n const value = face();\n return !!(value && value.id);\n });\n const faceSheet = (faceValue) => ({\n definition: engine.getSpriteSheet(faceValue.id),\n playing: faceValue.expression || \"default\",\n });\n const hp = getEntityProp(currentPlayer, \"hp\")\n const hpMax = getEntityProp(currentPlayer, \"params.maxHp\")\n const percentHp = computed(() => (hp() / hpMax() * 100) + '%')\n\n const sp = getEntityProp(currentPlayer, \"sp\")\n const spMax = getEntityProp(currentPlayer, \"params.maxSp\")\n const percentSp = computed(() => (sp() / spMax() * 100) + '%')\n\n const level = getEntityProp(currentPlayer, \"level\")\n</script>\n \n"],"mappings":";;;;;AAWM,
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{"version":3,"file":"hud.ce.js","names":[],"sources":["../../../../src/components/gui/hud/hud.ce"],"sourcesContent":["<DOMContainer>\n <div class=\"rpg-hud\">\n <div class=\"rpg-avatar\">\n @if (hasFace()) {\n <div class=\"rpg-avatar-face\">\n <DOMSprite \n sheet={faceSheet(face())} \n width={64} \n height={64} \n objectFit=\"contain\" \n />\n </div>\n }\n <div class=\"rpg-avatar-level\">{{ level() }}</div>\n </div>\n <div class=\"rpg-status-bars\">\n <div class=\"rpg-bar-container\">\n <span class=\"rpg-bar-text\">HP {{ hp() }}/{{ hpMax() }}</span>\n <div class=\"rpg-bar-fill health\" style={{width: percentHp}}></div>\n </div>\n <div class=\"rpg-bar-container\">\n <span class=\"rpg-bar-text\">SP {{ sp() }}/{{ spMax() }}</span>\n <div class=\"rpg-bar-fill mana\" style={{width: percentSp}}></div>\n </div>\n </div>\n </div>\n</DOMContainer>\n\n<script>\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import { computed } from \"canvasengine\";\n import { getEntityProp } from \"../../../utils/getEntityProp\";\n\n const engine = inject(RpgClientEngine)\n const currentPlayer = engine.scene.currentPlayer\n const { data } = defineProps();\n const { faceset } = data();\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const face = computed(() => resolveProp(data().faceset));\n\n const hasFace = computed(() => {\n const value = face();\n return !!(value && value.id);\n });\n const faceSheet = (faceValue) => ({\n definition: engine.getSpriteSheet(faceValue.id),\n playing: faceValue.expression || \"default\",\n });\n const hp = getEntityProp(currentPlayer, \"hp\")\n const hpMax = getEntityProp(currentPlayer, \"params.maxHp\")\n const percentHp = computed(() => (hp() / hpMax() * 100) + '%')\n\n const sp = getEntityProp(currentPlayer, \"sp\")\n const spMax = getEntityProp(currentPlayer, \"params.maxSp\")\n const percentSp = computed(() => (sp() / spMax() * 100) + '%')\n\n const level = getEntityProp(currentPlayer, \"level\")\n</script>\n \n"],"mappings":";;;;;AAWM,SAAS,UAAM,SAAA;CACT,SAAA,OAAA;CACJ,MAAK,cAAe,eAAe,OAAO;CACrC,eAAA,OAAA;CACL,MAAK,SAAU,OAAO,eAAM;CACpC,MAAM,gBAAgB,OAAM,MAAI;CAChC,MAAM,EAAE,SAAS,YAAY;CAC7B,MAAM,EAAE,YAAY,KAAC;CACrB,MAAM,eAAW,UAAA,OAAA,UAAA,aAAA,MAAA,IAAA;CACjB,MAAM,OAAO,eAAe,YAAI,KAAU,EAAA,OAAA,CAAA;CAC1C,MAAM,UAAU,eAAa;EACzB,MAAM,QAAO,KAAI;EACjB,OAAO,CAAC,EAAE,SAAG,MAAA;CACjB,CAAC;CACD,MAAM,aAAG,eAAA;EACP,YAAY,OAAA,eAAA,UAAA,EAAA;;CAEd;CACA,MAAI,KAAO,cAAW,eAAe,IAAK;CAC1C,MAAI,QAAS,cAAe,eAAe,cAAG;CAC9C,MAAI,YAAS,eAAiB,GAAA,IAAA,MAAa,IAAA,MAAA,GAAA;CAC3C,MAAI,KAAO,cAAE,eAA2B,IAAI;;CAE5C,MAAI,YAAc,eAAQ,GAAA,IAAe,MAAA,IAAA,MAAA,GAAA;CACzC,MAAI,QAAM,cAAgB,eAAa,OAAA;CAEnC,OADgB,EAAC,cAAa,MAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,UAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,aAAA;CAAA,GAAA,CAAA,KAAA,eAAA,QAAA,CAAA,SAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,kBAAA;CAAA,GAAA,EAAA,WAAA;EAAA,OAAA,eAAA,UAAA,KAAA,CAAA,CAAA;EAAA,OAAA;EAAA,QAAA;EAAA,WAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,mBAAA;EAAA,aAAA,eAAA,MAAA,CAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,kBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,oBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,eAAA;EAAA,aAAA,eAAA,QAAA,GAAA,IAAA,MAAA,MAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA;GAAA,OAAA,EAAA,OAAA,UAAA;EAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,oBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,eAAA;EAAA,aAAA,eAAA,QAAA,GAAA,IAAA,MAAA,MAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA;GAAA,OAAA,EAAA,OAAA,UAAA;EAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CACf;;AAGf,IAAM,iBAAmB"}
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