@react-native-oh-tpl/react-native-gesture-handler 2.12.1-0.0.1

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Files changed (849) hide show
  1. package/DrawerLayout/package.json +6 -0
  2. package/LICENSE +21 -0
  3. package/README.md +62 -0
  4. package/RNGestureHandler.podspec +44 -0
  5. package/Swipeable/package.json +6 -0
  6. package/android/build.gradle +209 -0
  7. package/android/common/src/main/java/com/swmansion/common/GestureHandlerStateManager.kt +5 -0
  8. package/android/fabric/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
  9. package/android/fabric/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
  10. package/android/gradle.properties +19 -0
  11. package/android/noreanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +10 -0
  12. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +50 -0
  13. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +23 -0
  14. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
  15. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
  16. package/android/paper/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
  17. package/android/reanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +17 -0
  18. package/android/src/main/AndroidManifest.xml +3 -0
  19. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +21 -0
  20. package/android/src/main/java/com/swmansion/gesturehandler/core/FlingGestureHandler.kt +100 -0
  21. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandler.kt +807 -0
  22. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerInteractionController.kt +8 -0
  23. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +671 -0
  24. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerRegistry.kt +8 -0
  25. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureUtils.kt +47 -0
  26. package/android/src/main/java/com/swmansion/gesturehandler/core/HoverGestureHandler.kt +120 -0
  27. package/android/src/main/java/com/swmansion/gesturehandler/core/LongPressGestureHandler.kt +100 -0
  28. package/android/src/main/java/com/swmansion/gesturehandler/core/ManualGestureHandler.kt +11 -0
  29. package/android/src/main/java/com/swmansion/gesturehandler/core/NativeViewGestureHandler.kt +257 -0
  30. package/android/src/main/java/com/swmansion/gesturehandler/core/OnTouchEventListener.kt +9 -0
  31. package/android/src/main/java/com/swmansion/gesturehandler/core/PanGestureHandler.kt +322 -0
  32. package/android/src/main/java/com/swmansion/gesturehandler/core/PinchGestureHandler.kt +103 -0
  33. package/android/src/main/java/com/swmansion/gesturehandler/core/PointerEventsConfig.kt +23 -0
  34. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureDetector.kt +125 -0
  35. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureHandler.kt +93 -0
  36. package/android/src/main/java/com/swmansion/gesturehandler/core/ScaleGestureDetector.java +558 -0
  37. package/android/src/main/java/com/swmansion/gesturehandler/core/TapGestureHandler.kt +168 -0
  38. package/android/src/main/java/com/swmansion/gesturehandler/core/ViewConfigurationHelper.kt +10 -0
  39. package/android/src/main/java/com/swmansion/gesturehandler/react/Extensions.kt +16 -0
  40. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +423 -0
  41. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEnabledRootView.kt +15 -0
  42. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEvent.kt +75 -0
  43. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerInteractionManager.kt +74 -0
  44. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +702 -0
  45. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +100 -0
  46. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +142 -0
  47. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootInterface.kt +5 -0
  48. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootView.kt +78 -0
  49. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +51 -0
  50. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerStateChangeEvent.kt +78 -0
  51. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerTouchEvent.kt +69 -0
  52. package/android/src/main/java/com/swmansion/gesturehandler/react/RNViewConfigurationHelper.kt +51 -0
  53. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/FlingGestureHandlerEventDataBuilder.kt +30 -0
  54. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/GestureHandlerEventDataBuilder.kt +22 -0
  55. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/HoverGestureHandlerEventDataBuilder.kt +30 -0
  56. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/LongPressGestureHandlerEventDataBuilder.kt +33 -0
  57. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/ManualGestureHandlerEventDataBuilder.kt +5 -0
  58. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/NativeGestureHandlerEventDataBuilder.kt +18 -0
  59. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PanGestureHandlerEventDataBuilder.kt +42 -0
  60. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PinchGestureHandlerEventDataBuilder.kt +30 -0
  61. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/RotationGestureHandlerEventDataBuilder.kt +30 -0
  62. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/TapGestureHandlerEventDataBuilder.kt +30 -0
  63. package/android/src/main/jni/CMakeLists.txt +37 -0
  64. package/android/src/main/jni/cpp-adapter.cpp +44 -0
  65. package/ios/Handlers/RNFlingHandler.h +4 -0
  66. package/ios/Handlers/RNFlingHandler.m +152 -0
  67. package/ios/Handlers/RNForceTouchHandler.h +4 -0
  68. package/ios/Handlers/RNForceTouchHandler.m +175 -0
  69. package/ios/Handlers/RNHoverHandler.h +12 -0
  70. package/ios/Handlers/RNHoverHandler.m +153 -0
  71. package/ios/Handlers/RNLongPressHandler.h +12 -0
  72. package/ios/Handlers/RNLongPressHandler.m +183 -0
  73. package/ios/Handlers/RNManualHandler.h +4 -0
  74. package/ios/Handlers/RNManualHandler.m +88 -0
  75. package/ios/Handlers/RNNativeViewHandler.h +15 -0
  76. package/ios/Handlers/RNNativeViewHandler.mm +193 -0
  77. package/ios/Handlers/RNPanHandler.h +12 -0
  78. package/ios/Handlers/RNPanHandler.m +331 -0
  79. package/ios/Handlers/RNPinchHandler.h +12 -0
  80. package/ios/Handlers/RNPinchHandler.m +95 -0
  81. package/ios/Handlers/RNRotationHandler.h +12 -0
  82. package/ios/Handlers/RNRotationHandler.m +93 -0
  83. package/ios/Handlers/RNTapHandler.h +12 -0
  84. package/ios/Handlers/RNTapHandler.m +265 -0
  85. package/ios/RNGHTouchEventType.h +9 -0
  86. package/ios/RNGestureHandler.h +90 -0
  87. package/ios/RNGestureHandler.m +493 -0
  88. package/ios/RNGestureHandler.xcodeproj/project.pbxproj +690 -0
  89. package/ios/RNGestureHandler.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  90. package/ios/RNGestureHandlerActionType.h +10 -0
  91. package/ios/RNGestureHandlerButton.h +19 -0
  92. package/ios/RNGestureHandlerButton.m +77 -0
  93. package/ios/RNGestureHandlerButtonComponentView.h +17 -0
  94. package/ios/RNGestureHandlerButtonComponentView.mm +64 -0
  95. package/ios/RNGestureHandlerButtonManager.h +5 -0
  96. package/ios/RNGestureHandlerButtonManager.m +34 -0
  97. package/ios/RNGestureHandlerDirection.h +8 -0
  98. package/ios/RNGestureHandlerEvents.h +65 -0
  99. package/ios/RNGestureHandlerEvents.m +260 -0
  100. package/ios/RNGestureHandlerManager.h +35 -0
  101. package/ios/RNGestureHandlerManager.mm +367 -0
  102. package/ios/RNGestureHandlerModule.h +7 -0
  103. package/ios/RNGestureHandlerModule.mm +320 -0
  104. package/ios/RNGestureHandlerPointerTracker.h +25 -0
  105. package/ios/RNGestureHandlerPointerTracker.m +243 -0
  106. package/ios/RNGestureHandlerRegistry.h +21 -0
  107. package/ios/RNGestureHandlerRegistry.m +63 -0
  108. package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
  109. package/ios/RNGestureHandlerState.h +10 -0
  110. package/ios/RNGestureHandlerStateManager.h +5 -0
  111. package/ios/RNManualActivationRecognizer.h +10 -0
  112. package/ios/RNManualActivationRecognizer.m +88 -0
  113. package/ios/RNRootViewGestureRecognizer.h +17 -0
  114. package/ios/RNRootViewGestureRecognizer.m +106 -0
  115. package/jest-utils/package.json +6 -0
  116. package/jestSetup.js +7 -0
  117. package/lib/commonjs/ActionType.js +15 -0
  118. package/lib/commonjs/ActionType.js.map +1 -0
  119. package/lib/commonjs/Directions.js +15 -0
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  121. package/lib/commonjs/EnableNewWebImplementation.js +35 -0
  122. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -0
  123. package/lib/commonjs/GestureHandlerRootViewContext.js +15 -0
  124. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -0
  125. package/lib/commonjs/PlatformConstants.js +15 -0
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  127. package/lib/commonjs/PlatformConstants.web.js +14 -0
  128. package/lib/commonjs/PlatformConstants.web.js.map +1 -0
  129. package/lib/commonjs/RNGestureHandlerModule.js +29 -0
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  131. package/lib/commonjs/RNGestureHandlerModule.macos.js +149 -0
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  135. package/lib/commonjs/RNGestureHandlerModule.windows.js +158 -0
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  137. package/lib/commonjs/RNRenderer.js +16 -0
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  139. package/lib/commonjs/RNRenderer.web.js +11 -0
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  141. package/lib/commonjs/State.js +18 -0
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  143. package/lib/commonjs/TouchEventType.js +16 -0
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  145. package/lib/commonjs/components/DrawerLayout.js +566 -0
  146. package/lib/commonjs/components/DrawerLayout.js.map +1 -0
  147. package/lib/commonjs/components/GestureButtons.js +240 -0
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  165. package/lib/commonjs/components/gestureHandlerRootHOC.js +40 -0
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  612. package/lib/typescript/RNGestureHandlerModule.macos.d.ts +47 -0
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  614. package/lib/typescript/RNGestureHandlerModule.windows.d.ts +48 -0
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  644. package/lib/typescript/handlers/LongPressGestureHandler.d.ts +56 -0
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  840. package/src/web_hammer/LongPressGestureHandler.ts +56 -0
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  843. package/src/web_hammer/PanGestureHandler.ts +226 -0
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  846. package/src/web_hammer/RotationGestureHandler.ts +25 -0
  847. package/src/web_hammer/TapGestureHandler.ts +172 -0
  848. package/src/web_hammer/constants.ts +48 -0
  849. package/src/web_hammer/utils.ts +24 -0
@@ -0,0 +1,105 @@
1
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
+
3
+ export default class InteractionManager {
4
+ // Private becaues of singleton
5
+ // eslint-disable-next-line no-useless-constructor, @typescript-eslint/no-empty-function
6
+ constructor() {
7
+ _defineProperty(this, "waitForRelations", new Map());
8
+
9
+ _defineProperty(this, "simultaneousRelations", new Map());
10
+
11
+ _defineProperty(this, "blocksHandlersRelations", new Map());
12
+ }
13
+
14
+ configureInteractions(handler, config) {
15
+ this.dropRelationsForHandlerWithTag(handler.getTag());
16
+
17
+ if (config.waitFor) {
18
+ const waitFor = [];
19
+ config.waitFor.forEach(otherHandler => {
20
+ // New API reference
21
+ if (typeof otherHandler === 'number') {
22
+ waitFor.push(otherHandler);
23
+ } else {
24
+ // Old API reference
25
+ waitFor.push(otherHandler.handlerTag);
26
+ }
27
+ });
28
+ this.waitForRelations.set(handler.getTag(), waitFor);
29
+ }
30
+
31
+ if (config.simultaneousHandlers) {
32
+ const simultaneousHandlers = [];
33
+ config.simultaneousHandlers.forEach(otherHandler => {
34
+ if (typeof otherHandler === 'number') {
35
+ simultaneousHandlers.push(otherHandler);
36
+ } else {
37
+ simultaneousHandlers.push(otherHandler.handlerTag);
38
+ }
39
+ });
40
+ this.simultaneousRelations.set(handler.getTag(), simultaneousHandlers);
41
+ }
42
+
43
+ if (config.blocksHandlers) {
44
+ const blocksHandlers = [];
45
+ config.blocksHandlers.forEach(otherHandler => {
46
+ if (typeof otherHandler === 'number') {
47
+ blocksHandlers.push(otherHandler);
48
+ } else {
49
+ blocksHandlers.push(otherHandler.handlerTag);
50
+ }
51
+ });
52
+ this.blocksHandlersRelations.set(handler.getTag(), blocksHandlers);
53
+ }
54
+ }
55
+
56
+ shouldWaitForHandlerFailure(handler, otherHandler) {
57
+ const waitFor = this.waitForRelations.get(handler.getTag());
58
+ return (waitFor === null || waitFor === void 0 ? void 0 : waitFor.find(tag => {
59
+ return tag === otherHandler.getTag();
60
+ })) !== undefined;
61
+ }
62
+
63
+ shouldRecognizeSimultaneously(handler, otherHandler) {
64
+ const simultaneousHandlers = this.simultaneousRelations.get(handler.getTag());
65
+ return (simultaneousHandlers === null || simultaneousHandlers === void 0 ? void 0 : simultaneousHandlers.find(tag => {
66
+ return tag === otherHandler.getTag();
67
+ })) !== undefined;
68
+ }
69
+
70
+ shouldRequireHandlerToWaitForFailure(handler, otherHandler) {
71
+ const waitFor = this.blocksHandlersRelations.get(handler.getTag());
72
+ return (waitFor === null || waitFor === void 0 ? void 0 : waitFor.find(tag => {
73
+ return tag === otherHandler.getTag();
74
+ })) !== undefined;
75
+ }
76
+
77
+ shouldHandlerBeCancelledBy(_handler, _otherHandler) {
78
+ //TODO: Implement logic
79
+ return false;
80
+ }
81
+
82
+ dropRelationsForHandlerWithTag(handlerTag) {
83
+ this.waitForRelations.delete(handlerTag);
84
+ this.simultaneousRelations.delete(handlerTag);
85
+ this.blocksHandlersRelations.delete(handlerTag);
86
+ }
87
+
88
+ reset() {
89
+ this.waitForRelations.clear();
90
+ this.simultaneousRelations.clear();
91
+ this.blocksHandlersRelations.clear();
92
+ }
93
+
94
+ static getInstance() {
95
+ if (!this.instance) {
96
+ this.instance = new InteractionManager();
97
+ }
98
+
99
+ return this.instance;
100
+ }
101
+
102
+ }
103
+
104
+ _defineProperty(InteractionManager, "instance", void 0);
105
+ //# sourceMappingURL=InteractionManager.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["InteractionManager.ts"],"names":["InteractionManager","constructor","Map","configureInteractions","handler","config","dropRelationsForHandlerWithTag","getTag","waitFor","forEach","otherHandler","push","handlerTag","waitForRelations","set","simultaneousHandlers","simultaneousRelations","blocksHandlers","blocksHandlersRelations","shouldWaitForHandlerFailure","get","find","tag","undefined","shouldRecognizeSimultaneously","shouldRequireHandlerToWaitForFailure","shouldHandlerBeCancelledBy","_handler","_otherHandler","delete","reset","clear","getInstance","instance"],"mappings":";;AAGA,eAAe,MAAMA,kBAAN,CAAyB;AAMtC;AACA;AACQC,EAAAA,WAAW,GAAG;AAAA,8CANqC,IAAIC,GAAJ,EAMrC;;AAAA,mDAL0C,IAAIA,GAAJ,EAK1C;;AAAA,qDAJ4C,IAAIA,GAAJ,EAI5C;AAAE;;AAEjBC,EAAAA,qBAAqB,CAACC,OAAD,EAA0BC,MAA1B,EAA0C;AACpE,SAAKC,8BAAL,CAAoCF,OAAO,CAACG,MAAR,EAApC;;AAEA,QAAIF,MAAM,CAACG,OAAX,EAAoB;AAClB,YAAMA,OAAiB,GAAG,EAA1B;AACAH,MAAAA,MAAM,CAACG,OAAP,CAAeC,OAAf,CAAwBC,YAAD,IAAiC;AACtD;AACA,YAAI,OAAOA,YAAP,KAAwB,QAA5B,EAAsC;AACpCF,UAAAA,OAAO,CAACG,IAAR,CAAaD,YAAb;AACD,SAFD,MAEO;AACL;AACAF,UAAAA,OAAO,CAACG,IAAR,CAAaD,YAAY,CAACE,UAA1B;AACD;AACF,OARD;AAUA,WAAKC,gBAAL,CAAsBC,GAAtB,CAA0BV,OAAO,CAACG,MAAR,EAA1B,EAA4CC,OAA5C;AACD;;AAED,QAAIH,MAAM,CAACU,oBAAX,EAAiC;AAC/B,YAAMA,oBAA8B,GAAG,EAAvC;AACAV,MAAAA,MAAM,CAACU,oBAAP,CAA4BN,OAA5B,CAAqCC,YAAD,IAAiC;AACnE,YAAI,OAAOA,YAAP,KAAwB,QAA5B,EAAsC;AACpCK,UAAAA,oBAAoB,CAACJ,IAArB,CAA0BD,YAA1B;AACD,SAFD,MAEO;AACLK,UAAAA,oBAAoB,CAACJ,IAArB,CAA0BD,YAAY,CAACE,UAAvC;AACD;AACF,OAND;AAQA,WAAKI,qBAAL,CAA2BF,GAA3B,CAA+BV,OAAO,CAACG,MAAR,EAA/B,EAAiDQ,oBAAjD;AACD;;AAED,QAAIV,MAAM,CAACY,cAAX,EAA2B;AACzB,YAAMA,cAAwB,GAAG,EAAjC;AACAZ,MAAAA,MAAM,CAACY,cAAP,CAAsBR,OAAtB,CAA+BC,YAAD,IAAiC;AAC7D,YAAI,OAAOA,YAAP,KAAwB,QAA5B,EAAsC;AACpCO,UAAAA,cAAc,CAACN,IAAf,CAAoBD,YAApB;AACD,SAFD,MAEO;AACLO,UAAAA,cAAc,CAACN,IAAf,CAAoBD,YAAY,CAACE,UAAjC;AACD;AACF,OAND;AAQA,WAAKM,uBAAL,CAA6BJ,GAA7B,CAAiCV,OAAO,CAACG,MAAR,EAAjC,EAAmDU,cAAnD;AACD;AACF;;AAEME,EAAAA,2BAA2B,CAChCf,OADgC,EAEhCM,YAFgC,EAGvB;AACT,UAAMF,OAA6B,GAAG,KAAKK,gBAAL,CAAsBO,GAAtB,CACpChB,OAAO,CAACG,MAAR,EADoC,CAAtC;AAIA,WACE,CAAAC,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEa,IAAT,CAAeC,GAAD,IAAiB;AAC7B,aAAOA,GAAG,KAAKZ,YAAY,CAACH,MAAb,EAAf;AACD,KAFD,OAEOgB,SAHT;AAKD;;AAEMC,EAAAA,6BAA6B,CAClCpB,OADkC,EAElCM,YAFkC,EAGzB;AACT,UAAMK,oBAA0C,GAC9C,KAAKC,qBAAL,CAA2BI,GAA3B,CAA+BhB,OAAO,CAACG,MAAR,EAA/B,CADF;AAGA,WACE,CAAAQ,oBAAoB,SAApB,IAAAA,oBAAoB,WAApB,YAAAA,oBAAoB,CAAEM,IAAtB,CAA4BC,GAAD,IAAiB;AAC1C,aAAOA,GAAG,KAAKZ,YAAY,CAACH,MAAb,EAAf;AACD,KAFD,OAEOgB,SAHT;AAKD;;AAEME,EAAAA,oCAAoC,CACzCrB,OADyC,EAEzCM,YAFyC,EAGhC;AACT,UAAMF,OAA6B,GAAG,KAAKU,uBAAL,CAA6BE,GAA7B,CACpChB,OAAO,CAACG,MAAR,EADoC,CAAtC;AAIA,WACE,CAAAC,OAAO,SAAP,IAAAA,OAAO,WAAP,YAAAA,OAAO,CAAEa,IAAT,CAAeC,GAAD,IAAiB;AAC7B,aAAOA,GAAG,KAAKZ,YAAY,CAACH,MAAb,EAAf;AACD,KAFD,OAEOgB,SAHT;AAKD;;AAEMG,EAAAA,0BAA0B,CAC/BC,QAD+B,EAE/BC,aAF+B,EAGtB;AACT;AACA,WAAO,KAAP;AACD;;AAEMtB,EAAAA,8BAA8B,CAACM,UAAD,EAA2B;AAC9D,SAAKC,gBAAL,CAAsBgB,MAAtB,CAA6BjB,UAA7B;AACA,SAAKI,qBAAL,CAA2Ba,MAA3B,CAAkCjB,UAAlC;AACA,SAAKM,uBAAL,CAA6BW,MAA7B,CAAoCjB,UAApC;AACD;;AAEMkB,EAAAA,KAAK,GAAG;AACb,SAAKjB,gBAAL,CAAsBkB,KAAtB;AACA,SAAKf,qBAAL,CAA2Be,KAA3B;AACA,SAAKb,uBAAL,CAA6Ba,KAA7B;AACD;;AAEwB,SAAXC,WAAW,GAAuB;AAC9C,QAAI,CAAC,KAAKC,QAAV,EAAoB;AAClB,WAAKA,QAAL,GAAgB,IAAIjC,kBAAJ,EAAhB;AACD;;AAED,WAAO,KAAKiC,QAAZ;AACD;;AA7HqC;;gBAAnBjC,kB","sourcesContent":["import GestureHandler from '../handlers/GestureHandler';\r\nimport { Config, Handler } from '../interfaces';\r\n\r\nexport default class InteractionManager {\r\n private static instance: InteractionManager;\r\n private readonly waitForRelations: Map<number, number[]> = new Map();\r\n private readonly simultaneousRelations: Map<number, number[]> = new Map();\r\n private readonly blocksHandlersRelations: Map<number, number[]> = new Map();\r\n\r\n // Private becaues of singleton\r\n // eslint-disable-next-line no-useless-constructor, @typescript-eslint/no-empty-function\r\n private constructor() {}\r\n\r\n public configureInteractions(handler: GestureHandler, config: Config) {\r\n this.dropRelationsForHandlerWithTag(handler.getTag());\r\n\r\n if (config.waitFor) {\r\n const waitFor: number[] = [];\r\n config.waitFor.forEach((otherHandler: Handler): void => {\r\n // New API reference\r\n if (typeof otherHandler === 'number') {\r\n waitFor.push(otherHandler);\r\n } else {\r\n // Old API reference\r\n waitFor.push(otherHandler.handlerTag);\r\n }\r\n });\r\n\r\n this.waitForRelations.set(handler.getTag(), waitFor);\r\n }\r\n\r\n if (config.simultaneousHandlers) {\r\n const simultaneousHandlers: number[] = [];\r\n config.simultaneousHandlers.forEach((otherHandler: Handler): void => {\r\n if (typeof otherHandler === 'number') {\r\n simultaneousHandlers.push(otherHandler);\r\n } else {\r\n simultaneousHandlers.push(otherHandler.handlerTag);\r\n }\r\n });\r\n\r\n this.simultaneousRelations.set(handler.getTag(), simultaneousHandlers);\r\n }\r\n\r\n if (config.blocksHandlers) {\r\n const blocksHandlers: number[] = [];\r\n config.blocksHandlers.forEach((otherHandler: Handler): void => {\r\n if (typeof otherHandler === 'number') {\r\n blocksHandlers.push(otherHandler);\r\n } else {\r\n blocksHandlers.push(otherHandler.handlerTag);\r\n }\r\n });\r\n\r\n this.blocksHandlersRelations.set(handler.getTag(), blocksHandlers);\r\n }\r\n }\r\n\r\n public shouldWaitForHandlerFailure(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n const waitFor: number[] | undefined = this.waitForRelations.get(\r\n handler.getTag()\r\n );\r\n\r\n return (\r\n waitFor?.find((tag: number) => {\r\n return tag === otherHandler.getTag();\r\n }) !== undefined\r\n );\r\n }\r\n\r\n public shouldRecognizeSimultaneously(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n const simultaneousHandlers: number[] | undefined =\r\n this.simultaneousRelations.get(handler.getTag());\r\n\r\n return (\r\n simultaneousHandlers?.find((tag: number) => {\r\n return tag === otherHandler.getTag();\r\n }) !== undefined\r\n );\r\n }\r\n\r\n public shouldRequireHandlerToWaitForFailure(\r\n handler: GestureHandler,\r\n otherHandler: GestureHandler\r\n ): boolean {\r\n const waitFor: number[] | undefined = this.blocksHandlersRelations.get(\r\n handler.getTag()\r\n );\r\n\r\n return (\r\n waitFor?.find((tag: number) => {\r\n return tag === otherHandler.getTag();\r\n }) !== undefined\r\n );\r\n }\r\n\r\n public shouldHandlerBeCancelledBy(\r\n _handler: GestureHandler,\r\n _otherHandler: GestureHandler\r\n ): boolean {\r\n //TODO: Implement logic\r\n return false;\r\n }\r\n\r\n public dropRelationsForHandlerWithTag(handlerTag: number): void {\r\n this.waitForRelations.delete(handlerTag);\r\n this.simultaneousRelations.delete(handlerTag);\r\n this.blocksHandlersRelations.delete(handlerTag);\r\n }\r\n\r\n public reset() {\r\n this.waitForRelations.clear();\r\n this.simultaneousRelations.clear();\r\n this.blocksHandlersRelations.clear();\r\n }\r\n\r\n public static getInstance(): InteractionManager {\r\n if (!this.instance) {\r\n this.instance = new InteractionManager();\r\n }\r\n\r\n return this.instance;\r\n }\r\n}\r\n"]}
@@ -0,0 +1,195 @@
1
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
+
3
+ // Implementation taken from Flutter's LeastSquareSolver
4
+ // https://github.com/flutter/flutter/blob/master/packages/flutter/lib/src/gestures/lsq_solver.dart
5
+ class Vector {
6
+ constructor(length) {
7
+ _defineProperty(this, "offset", void 0);
8
+
9
+ _defineProperty(this, "length", void 0);
10
+
11
+ _defineProperty(this, "elements", void 0);
12
+
13
+ this.offset = 0;
14
+ this.length = length;
15
+ this.elements = new Array(length);
16
+ }
17
+
18
+ static fromVOL(values, offset, length) {
19
+ const result = new Vector(0);
20
+ result.offset = offset;
21
+ result.length = length;
22
+ result.elements = values;
23
+ return result;
24
+ }
25
+
26
+ get(index) {
27
+ return this.elements[this.offset + index];
28
+ }
29
+
30
+ set(index, value) {
31
+ this.elements[this.offset + index] = value;
32
+ }
33
+
34
+ dot(other) {
35
+ let result = 0;
36
+
37
+ for (let i = 0; i < this.length; i++) {
38
+ result += this.get(i) * other.get(i);
39
+ }
40
+
41
+ return result;
42
+ }
43
+
44
+ norm() {
45
+ return Math.sqrt(this.dot(this));
46
+ }
47
+
48
+ }
49
+
50
+ class Matrix {
51
+ constructor(rows, columns) {
52
+ _defineProperty(this, "columns", void 0);
53
+
54
+ _defineProperty(this, "elements", void 0);
55
+
56
+ this.columns = columns;
57
+ this.elements = new Array(rows * columns);
58
+ }
59
+
60
+ get(row, column) {
61
+ return this.elements[row * this.columns + column];
62
+ }
63
+
64
+ set(row, column, value) {
65
+ this.elements[row * this.columns + column] = value;
66
+ }
67
+
68
+ getRow(row) {
69
+ return Vector.fromVOL(this.elements, row * this.columns, this.columns);
70
+ }
71
+
72
+ } /// An nth degree polynomial fit to a dataset.
73
+
74
+
75
+ class PolynomialFit {
76
+ /// The polynomial coefficients of the fit.
77
+ ///
78
+ /// For each `i`, the element `coefficients[i]` is the coefficient of
79
+ /// the `i`-th power of the variable.
80
+ /// Creates a polynomial fit of the given degree.
81
+ ///
82
+ /// There are n + 1 coefficients in a fit of degree n.
83
+ constructor(degree) {
84
+ _defineProperty(this, "coefficients", void 0);
85
+
86
+ this.coefficients = new Array(degree + 1);
87
+ }
88
+
89
+ }
90
+
91
+ const precisionErrorTolerance = 1e-10; /// Uses the least-squares algorithm to fit a polynomial to a set of data.
92
+
93
+ export default class LeastSquareSolver {
94
+ /// The x-coordinates of each data point.
95
+ /// The y-coordinates of each data point.
96
+ /// The weight to use for each data point.
97
+ /// Creates a least-squares solver.
98
+ ///
99
+ /// The [x], [y], and [w] arguments must not be null.
100
+ constructor(x, y, w) {
101
+ _defineProperty(this, "x", void 0);
102
+
103
+ _defineProperty(this, "y", void 0);
104
+
105
+ _defineProperty(this, "w", void 0);
106
+
107
+ this.x = x;
108
+ this.y = y;
109
+ this.w = w;
110
+ } /// Fits a polynomial of the given degree to the data points.
111
+ ///
112
+ /// When there is not enough data to fit a curve null is returned.
113
+
114
+
115
+ solve(degree) {
116
+ if (degree > this.x.length) {
117
+ // Not enough data to fit a curve.
118
+ return null;
119
+ }
120
+
121
+ const result = new PolynomialFit(degree); // Shorthands for the purpose of notation equivalence to original C++ code.
122
+
123
+ const m = this.x.length;
124
+ const n = degree + 1; // Expand the X vector to a matrix A, pre-multiplied by the weights.
125
+
126
+ const a = new Matrix(n, m);
127
+
128
+ for (let h = 0; h < m; h++) {
129
+ a.set(0, h, this.w[h]);
130
+
131
+ for (let i = 1; i < n; i++) {
132
+ a.set(i, h, a.get(i - 1, h) * this.x[h]);
133
+ }
134
+ } // Apply the Gram-Schmidt process to A to obtain its QR decomposition.
135
+ // Orthonormal basis, column-major ordVectorer.
136
+
137
+
138
+ const q = new Matrix(n, m); // Upper triangular matrix, row-major order.
139
+
140
+ const r = new Matrix(n, m);
141
+
142
+ for (let j = 0; j < n; j += 1) {
143
+ for (let h = 0; h < m; h += 1) {
144
+ q.set(j, h, a.get(j, h));
145
+ }
146
+
147
+ for (let i = 0; i < j; i += 1) {
148
+ const dot = q.getRow(j).dot(q.getRow(i));
149
+
150
+ for (let h = 0; h < m; h += 1) {
151
+ q.set(j, h, q.get(j, h) - dot * q.get(i, h));
152
+ }
153
+ }
154
+
155
+ const norm = q.getRow(j).norm();
156
+
157
+ if (norm < precisionErrorTolerance) {
158
+ // Vectors are linearly dependent or zero so no solution.
159
+ return null;
160
+ }
161
+
162
+ const inverseNorm = 1.0 / norm;
163
+
164
+ for (let h = 0; h < m; h += 1) {
165
+ q.set(j, h, q.get(j, h) * inverseNorm);
166
+ }
167
+
168
+ for (let i = 0; i < n; i += 1) {
169
+ r.set(j, i, i < j ? 0.0 : q.getRow(j).dot(a.getRow(i)));
170
+ }
171
+ } // Solve R B = Qt W Y to find B. This is easy because R is upper triangular.
172
+ // We just work from bottom-right to top-left calculating B's coefficients.
173
+
174
+
175
+ const wy = new Vector(m);
176
+
177
+ for (let h = 0; h < m; h += 1) {
178
+ wy.set(h, this.y[h] * this.w[h]);
179
+ }
180
+
181
+ for (let i = n - 1; i >= 0; i -= 1) {
182
+ result.coefficients[i] = q.getRow(i).dot(wy);
183
+
184
+ for (let j = n - 1; j > i; j -= 1) {
185
+ result.coefficients[i] -= r.get(i, j) * result.coefficients[j];
186
+ }
187
+
188
+ result.coefficients[i] /= r.get(i, i);
189
+ }
190
+
191
+ return result;
192
+ }
193
+
194
+ }
195
+ //# sourceMappingURL=LeastSquareSolver.js.map
@@ -0,0 +1 @@
1
+ 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Implementation taken from Flutter's LeastSquareSolver\r\n// https://github.com/flutter/flutter/blob/master/packages/flutter/lib/src/gestures/lsq_solver.dart\r\n\r\nclass Vector {\r\n private offset: number;\r\n private length: number;\r\n private elements: number[];\r\n\r\n constructor(length: number) {\r\n this.offset = 0;\r\n this.length = length;\r\n this.elements = new Array<number>(length);\r\n }\r\n\r\n public static fromVOL(\r\n values: number[],\r\n offset: number,\r\n length: number\r\n ): Vector {\r\n const result = new Vector(0);\r\n\r\n result.offset = offset;\r\n result.length = length;\r\n result.elements = values;\r\n\r\n return result;\r\n }\r\n\r\n public get(index: number): number {\r\n return this.elements[this.offset + index];\r\n }\r\n\r\n public set(index: number, value: number): void {\r\n this.elements[this.offset + index] = value;\r\n }\r\n\r\n public dot(other: Vector): number {\r\n let result = 0;\r\n for (let i = 0; i < this.length; i++) {\r\n result += this.get(i) * other.get(i);\r\n }\r\n return result;\r\n }\r\n\r\n public norm() {\r\n return Math.sqrt(this.dot(this));\r\n }\r\n}\r\n\r\nclass Matrix {\r\n private columns: number;\r\n private elements: number[];\r\n\r\n constructor(rows: number, columns: number) {\r\n this.columns = columns;\r\n this.elements = new Array<number>(rows * columns);\r\n }\r\n\r\n public get(row: number, column: number): number {\r\n return this.elements[row * this.columns + column];\r\n }\r\n\r\n public set(row: number, column: number, value: number): void {\r\n this.elements[row * this.columns + column] = value;\r\n }\r\n\r\n public getRow(row: number): Vector {\r\n return Vector.fromVOL(this.elements, row * this.columns, this.columns);\r\n }\r\n}\r\n\r\n/// An nth degree polynomial fit to a dataset.\r\nclass PolynomialFit {\r\n /// The polynomial coefficients of the fit.\r\n ///\r\n /// For each `i`, the element `coefficients[i]` is the coefficient of\r\n /// the `i`-th power of the variable.\r\n public coefficients: number[];\r\n\r\n /// Creates a polynomial fit of the given degree.\r\n ///\r\n /// There are n + 1 coefficients in a fit of degree n.\r\n constructor(degree: number) {\r\n this.coefficients = new Array<number>(degree + 1);\r\n }\r\n}\r\n\r\nconst precisionErrorTolerance = 1e-10;\r\n\r\n/// Uses the least-squares algorithm to fit a polynomial to a set of data.\r\nexport default class LeastSquareSolver {\r\n /// The x-coordinates of each data point.\r\n private x: number[];\r\n /// The y-coordinates of each data point.\r\n private y: number[];\r\n /// The weight to use for each data point.\r\n private w: number[];\r\n\r\n /// Creates a least-squares solver.\r\n ///\r\n /// The [x], [y], and [w] arguments must not be null.\r\n constructor(x: number[], y: number[], w: number[]) {\r\n this.x = x;\r\n this.y = y;\r\n this.w = w;\r\n }\r\n\r\n /// Fits a polynomial of the given degree to the data points.\r\n ///\r\n /// When there is not enough data to fit a curve null is returned.\r\n public solve(degree: number): PolynomialFit | null {\r\n if (degree > this.x.length) {\r\n // Not enough data to fit a curve.\r\n return null;\r\n }\r\n\r\n const result = new PolynomialFit(degree);\r\n\r\n // Shorthands for the purpose of notation equivalence to original C++ code.\r\n const m = this.x.length;\r\n const n = degree + 1;\r\n\r\n // Expand the X vector to a matrix A, pre-multiplied by the weights.\r\n const a = new Matrix(n, m);\r\n for (let h = 0; h < m; h++) {\r\n a.set(0, h, this.w[h]);\r\n\r\n for (let i = 1; i < n; i++) {\r\n a.set(i, h, a.get(i - 1, h) * this.x[h]);\r\n }\r\n }\r\n\r\n // Apply the Gram-Schmidt process to A to obtain its QR decomposition.\r\n\r\n // Orthonormal basis, column-major ordVectorer.\r\n const q = new Matrix(n, m);\r\n // Upper triangular matrix, row-major order.\r\n const r = new Matrix(n, m);\r\n\r\n for (let j = 0; j < n; j += 1) {\r\n for (let h = 0; h < m; h += 1) {\r\n q.set(j, h, a.get(j, h));\r\n }\r\n for (let i = 0; i < j; i += 1) {\r\n const dot = q.getRow(j).dot(q.getRow(i));\r\n for (let h = 0; h < m; h += 1) {\r\n q.set(j, h, q.get(j, h) - dot * q.get(i, h));\r\n }\r\n }\r\n\r\n const norm = q.getRow(j).norm();\r\n if (norm < precisionErrorTolerance) {\r\n // Vectors are linearly dependent or zero so no solution.\r\n return null;\r\n }\r\n\r\n const inverseNorm = 1.0 / norm;\r\n for (let h = 0; h < m; h += 1) {\r\n q.set(j, h, q.get(j, h) * inverseNorm);\r\n }\r\n for (let i = 0; i < n; i += 1) {\r\n r.set(j, i, i < j ? 0.0 : q.getRow(j).dot(a.getRow(i)));\r\n }\r\n }\r\n\r\n // Solve R B = Qt W Y to find B. This is easy because R is upper triangular.\r\n // We just work from bottom-right to top-left calculating B's coefficients.\r\n const wy = new Vector(m);\r\n for (let h = 0; h < m; h += 1) {\r\n wy.set(h, this.y[h] * this.w[h]);\r\n }\r\n for (let i = n - 1; i >= 0; i -= 1) {\r\n result.coefficients[i] = q.getRow(i).dot(wy);\r\n for (let j = n - 1; j > i; j -= 1) {\r\n result.coefficients[i] -= r.get(i, j) * result.coefficients[j];\r\n }\r\n result.coefficients[i] /= r.get(i, i);\r\n }\r\n\r\n return result;\r\n }\r\n}\r\n"]}
@@ -0,0 +1,39 @@
1
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
+
3
+ // eslint-disable-next-line @typescript-eslint/no-extraneous-class
4
+ export default class NodeManager {
5
+ static getHandler(tag) {
6
+ if (tag in this.gestures) {
7
+ return this.gestures[tag];
8
+ }
9
+
10
+ throw new Error(`No handler for tag ${tag}`);
11
+ }
12
+
13
+ static createGestureHandler(handlerTag, handler) {
14
+ if (handlerTag in this.gestures) {
15
+ throw new Error(`Handler with tag ${handlerTag} already exists`);
16
+ }
17
+
18
+ this.gestures[handlerTag] = handler;
19
+ this.gestures[handlerTag].setTag(handlerTag);
20
+ }
21
+
22
+ static dropGestureHandler(handlerTag) {
23
+ if (!(handlerTag in this.gestures)) {
24
+ return;
25
+ } // eslint-disable-next-line @typescript-eslint/no-dynamic-delete
26
+
27
+
28
+ delete this.gestures[handlerTag];
29
+ }
30
+
31
+ static getNodes() {
32
+ return { ...this.gestures
33
+ };
34
+ }
35
+
36
+ }
37
+
38
+ _defineProperty(NodeManager, "gestures", {});
39
+ //# sourceMappingURL=NodeManager.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["NodeManager.ts"],"names":["NodeManager","getHandler","tag","gestures","Error","createGestureHandler","handlerTag","handler","setTag","dropGestureHandler","getNodes"],"mappings":";;AAGA;AACA,eAAe,MAAeA,WAAf,CAA2B;AAMhB,SAAVC,UAAU,CAACC,GAAD,EAAc;AACpC,QAAIA,GAAG,IAAI,KAAKC,QAAhB,EAA0B;AACxB,aAAO,KAAKA,QAAL,CAAcD,GAAd,CAAP;AACD;;AAED,UAAM,IAAIE,KAAJ,CAAW,sBAAqBF,GAAI,EAApC,CAAN;AACD;;AAEiC,SAApBG,oBAAoB,CAChCC,UADgC,EAEhCC,OAFgC,EAG1B;AACN,QAAID,UAAU,IAAI,KAAKH,QAAvB,EAAiC;AAC/B,YAAM,IAAIC,KAAJ,CAAW,oBAAmBE,UAAW,iBAAzC,CAAN;AACD;;AAED,SAAKH,QAAL,CAAcG,UAAd,IAA4BC,OAA5B;AACA,SAAKJ,QAAL,CAAcG,UAAd,EAA0BE,MAA1B,CAAiCF,UAAjC;AACD;;AAE+B,SAAlBG,kBAAkB,CAACH,UAAD,EAA2B;AACzD,QAAI,EAAEA,UAAU,IAAI,KAAKH,QAArB,CAAJ,EAAoC;AAClC;AACD,KAHwD,CAKzD;;;AACA,WAAO,KAAKA,QAAL,CAAcG,UAAd,CAAP;AACD;;AAEqB,SAARI,QAAQ,GAAG;AACvB,WAAO,EAAE,GAAG,KAAKP;AAAV,KAAP;AACD;;AArCuC;;gBAAZH,W,cAIxB,E","sourcesContent":["import { ValueOf } from '../../typeUtils';\r\nimport { Gestures } from '../../RNGestureHandlerModule.web';\r\n\r\n// eslint-disable-next-line @typescript-eslint/no-extraneous-class\r\nexport default abstract class NodeManager {\r\n private static gestures: Record<\r\n number,\r\n InstanceType<ValueOf<typeof Gestures>>\r\n > = {};\r\n\r\n public static getHandler(tag: number) {\r\n if (tag in this.gestures) {\r\n return this.gestures[tag];\r\n }\r\n\r\n throw new Error(`No handler for tag ${tag}`);\r\n }\r\n\r\n public static createGestureHandler(\r\n handlerTag: number,\r\n handler: InstanceType<ValueOf<typeof Gestures>>\r\n ): void {\r\n if (handlerTag in this.gestures) {\r\n throw new Error(`Handler with tag ${handlerTag} already exists`);\r\n }\r\n\r\n this.gestures[handlerTag] = handler;\r\n this.gestures[handlerTag].setTag(handlerTag);\r\n }\r\n\r\n public static dropGestureHandler(handlerTag: number): void {\r\n if (!(handlerTag in this.gestures)) {\r\n return;\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\r\n delete this.gestures[handlerTag];\r\n }\r\n\r\n public static getNodes() {\r\n return { ...this.gestures };\r\n }\r\n}\r\n"]}
@@ -0,0 +1,184 @@
1
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
+
3
+ import { EventTypes, PointerType } from '../interfaces';
4
+ import EventManager from './EventManager';
5
+ import { isPointerInBounds } from '../utils';
6
+ export default class PointerEventManager extends EventManager {
7
+ constructor(...args) {
8
+ super(...args);
9
+
10
+ _defineProperty(this, "trackedPointers", new Set());
11
+ }
12
+
13
+ setListeners() {
14
+ this.view.addEventListener('pointerdown', event => {
15
+ if (event.pointerType === PointerType.TOUCH) {
16
+ return;
17
+ }
18
+
19
+ if (!isPointerInBounds(this.view, {
20
+ x: event.clientX,
21
+ y: event.clientY
22
+ })) {
23
+ return;
24
+ }
25
+
26
+ const adaptedEvent = this.mapEvent(event, EventTypes.DOWN);
27
+ const target = event.target;
28
+
29
+ if (target instanceof HTMLDivElement) {
30
+ target.setPointerCapture(adaptedEvent.pointerId);
31
+ }
32
+
33
+ this.markAsInBounds(adaptedEvent.pointerId);
34
+ this.trackedPointers.add(adaptedEvent.pointerId);
35
+
36
+ if (++this.activePointersCounter > 1) {
37
+ adaptedEvent.eventType = EventTypes.ADDITIONAL_POINTER_DOWN;
38
+ this.onPointerAdd(adaptedEvent);
39
+ } else {
40
+ this.onPointerDown(adaptedEvent);
41
+ }
42
+ });
43
+ this.view.addEventListener('pointerup', event => {
44
+ if (event.pointerType === PointerType.TOUCH) {
45
+ return;
46
+ } // When we call reset on gesture handlers, it also resets their event managers
47
+ // In some handlers (like RotationGestureHandler) reset is called before all pointers leave view
48
+ // This means, that activePointersCounter will be set to 0, while there are still remaining pointers on view
49
+ // Removing them will end in activePointersCounter going below 0, therefore handlers won't behave properly
50
+
51
+
52
+ if (this.activePointersCounter === 0) {
53
+ return;
54
+ }
55
+
56
+ const adaptedEvent = this.mapEvent(event, EventTypes.UP);
57
+ const target = event.target;
58
+
59
+ if (target instanceof HTMLDivElement) {
60
+ target.releasePointerCapture(adaptedEvent.pointerId);
61
+ }
62
+
63
+ this.markAsOutOfBounds(adaptedEvent.pointerId);
64
+ this.trackedPointers.delete(adaptedEvent.pointerId);
65
+
66
+ if (--this.activePointersCounter > 0) {
67
+ adaptedEvent.eventType = EventTypes.ADDITIONAL_POINTER_UP;
68
+ this.onPointerRemove(adaptedEvent);
69
+ } else {
70
+ this.onPointerUp(adaptedEvent);
71
+ }
72
+ });
73
+ this.view.addEventListener('pointermove', event => {
74
+ if (event.pointerType === PointerType.TOUCH) {
75
+ return;
76
+ }
77
+
78
+ const adaptedEvent = this.mapEvent(event, EventTypes.MOVE);
79
+ const target = event.target; // You may be wondering why are we setting pointer capture here, when we
80
+ // already set it in `pointerdown` handler. Well, that's a great question,
81
+ // for which I don't have an answer. Specification (https://www.w3.org/TR/pointerevents2/#dom-element-setpointercapture)
82
+ // says that the requirement for `setPointerCapture` to work is that pointer
83
+ // must be in 'active buttons state`, otherwise it will fail silently, which
84
+ // is lovely. Obviously, when `pointerdown` is fired, one of the buttons
85
+ // (when using mouse) is pressed, but that doesn't mean that `setPointerCapture`
86
+ // will succeed, for some reason. Since it fails silently, we don't actually know
87
+ // if it worked or not (there's `gotpointercapture` event, but the complexity of
88
+ // incorporating it here seems stupid), so we just call it again here, every time
89
+ // pointer moves until it succeeds.
90
+ // God, I do love web development.
91
+
92
+ if (!target.hasPointerCapture(event.pointerId) && target instanceof HTMLDivElement) {
93
+ target.setPointerCapture(event.pointerId);
94
+ }
95
+
96
+ const inBounds = isPointerInBounds(this.view, {
97
+ x: adaptedEvent.x,
98
+ y: adaptedEvent.y
99
+ });
100
+ const pointerIndex = this.pointersInBounds.indexOf(adaptedEvent.pointerId);
101
+
102
+ if (inBounds) {
103
+ if (pointerIndex < 0) {
104
+ adaptedEvent.eventType = EventTypes.ENTER;
105
+ this.onPointerEnter(adaptedEvent);
106
+ this.markAsInBounds(adaptedEvent.pointerId);
107
+ } else {
108
+ this.onPointerMove(adaptedEvent);
109
+ }
110
+ } else {
111
+ if (pointerIndex >= 0) {
112
+ adaptedEvent.eventType = EventTypes.LEAVE;
113
+ this.onPointerLeave(adaptedEvent);
114
+ this.markAsOutOfBounds(adaptedEvent.pointerId);
115
+ } else {
116
+ this.onPointerOutOfBounds(adaptedEvent);
117
+ }
118
+ }
119
+ });
120
+ this.view.addEventListener('pointercancel', event => {
121
+ if (event.pointerType === PointerType.TOUCH) {
122
+ return;
123
+ }
124
+
125
+ const adaptedEvent = this.mapEvent(event, EventTypes.CANCEL);
126
+ this.onPointerCancel(adaptedEvent);
127
+ this.markAsOutOfBounds(adaptedEvent.pointerId);
128
+ this.activePointersCounter = 0;
129
+ this.trackedPointers.clear();
130
+ }); // onPointerEnter and onPointerLeave are triggered by a custom logic responsible for
131
+ // handling shouldCancelWhenOutside flag, and are unreliable unless the pointer is down.
132
+ // We therefore use pointerenter and pointerleave events to handle the hover gesture,
133
+ // mapping them to onPointerMoveOver and onPointerMoveOut respectively.
134
+
135
+ this.view.addEventListener('pointerenter', event => {
136
+ if (event.pointerType === PointerType.TOUCH) {
137
+ return;
138
+ }
139
+
140
+ const adaptedEvent = this.mapEvent(event, EventTypes.ENTER);
141
+ this.onPointerMoveOver(adaptedEvent);
142
+ });
143
+ this.view.addEventListener('pointerleave', event => {
144
+ if (event.pointerType === PointerType.TOUCH) {
145
+ return;
146
+ }
147
+
148
+ const adaptedEvent = this.mapEvent(event, EventTypes.LEAVE);
149
+ this.onPointerMoveOut(adaptedEvent);
150
+ });
151
+ this.view.addEventListener('lostpointercapture', event => {
152
+ const adaptedEvent = this.mapEvent(event, EventTypes.CANCEL);
153
+
154
+ if (this.trackedPointers.has(adaptedEvent.pointerId)) {
155
+ // in some cases the `pointerup` event is not fired, but `lostpointercapture` is
156
+ // we simulate the `pointercancel` event here to make sure the gesture handler stops tracking it
157
+ this.onPointerCancel(adaptedEvent);
158
+ this.activePointersCounter = 0;
159
+ this.trackedPointers.clear();
160
+ }
161
+ });
162
+ }
163
+
164
+ mapEvent(event, eventType) {
165
+ return {
166
+ x: event.clientX,
167
+ y: event.clientY,
168
+ offsetX: event.offsetX,
169
+ offsetY: event.offsetY,
170
+ pointerId: event.pointerId,
171
+ eventType: eventType,
172
+ pointerType: event.pointerType,
173
+ buttons: event.buttons,
174
+ time: event.timeStamp
175
+ };
176
+ }
177
+
178
+ resetManager() {
179
+ super.resetManager();
180
+ this.trackedPointers.clear();
181
+ }
182
+
183
+ }
184
+ //# sourceMappingURL=PointerEventManager.js.map
@@ -0,0 +1 @@
1
+ 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{ AdaptedEvent, EventTypes, PointerType } from '../interfaces';\r\nimport EventManager from './EventManager';\r\nimport { isPointerInBounds } from '../utils';\r\n\r\nexport default class PointerEventManager extends EventManager<HTMLElement> {\r\n private trackedPointers = new Set<number>();\r\n\r\n public setListeners(): void {\r\n this.view.addEventListener('pointerdown', (event: PointerEvent): void => {\r\n if (event.pointerType === PointerType.TOUCH) {\r\n return;\r\n }\r\n if (\r\n !isPointerInBounds(this.view, { x: event.clientX, y: event.clientY })\r\n ) {\r\n return;\r\n }\r\n\r\n const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.DOWN);\r\n const target = event.target as HTMLElement;\r\n\r\n if (target instanceof HTMLDivElement) {\r\n target.setPointerCapture(adaptedEvent.pointerId);\r\n }\r\n\r\n this.markAsInBounds(adaptedEvent.pointerId);\r\n this.trackedPointers.add(adaptedEvent.pointerId);\r\n\r\n if (++this.activePointersCounter > 1) {\r\n adaptedEvent.eventType = EventTypes.ADDITIONAL_POINTER_DOWN;\r\n this.onPointerAdd(adaptedEvent);\r\n } else {\r\n this.onPointerDown(adaptedEvent);\r\n }\r\n });\r\n\r\n this.view.addEventListener('pointerup', (event: PointerEvent): void => {\r\n if (event.pointerType === PointerType.TOUCH) {\r\n return;\r\n }\r\n\r\n // When we call reset on gesture handlers, it also resets their event managers\r\n // In some handlers (like RotationGestureHandler) reset is called before all pointers leave view\r\n // This means, that activePointersCounter will be set to 0, while there are still remaining pointers on view\r\n // Removing them will end in activePointersCounter going below 0, therefore handlers won't behave properly\r\n if (this.activePointersCounter === 0) {\r\n return;\r\n }\r\n\r\n const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.UP);\r\n const target = event.target as HTMLElement;\r\n\r\n if (target instanceof HTMLDivElement) {\r\n target.releasePointerCapture(adaptedEvent.pointerId);\r\n }\r\n\r\n this.markAsOutOfBounds(adaptedEvent.pointerId);\r\n this.trackedPointers.delete(adaptedEvent.pointerId);\r\n\r\n if (--this.activePointersCounter > 0) {\r\n adaptedEvent.eventType = EventTypes.ADDITIONAL_POINTER_UP;\r\n this.onPointerRemove(adaptedEvent);\r\n } else {\r\n this.onPointerUp(adaptedEvent);\r\n }\r\n });\r\n\r\n this.view.addEventListener('pointermove', (event: PointerEvent): void => {\r\n if (event.pointerType === PointerType.TOUCH) {\r\n return;\r\n }\r\n\r\n const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.MOVE);\r\n const target = event.target as HTMLElement;\r\n\r\n // You may be wondering why are we setting pointer capture here, when we\r\n // already set it in `pointerdown` handler. Well, that's a great question,\r\n // for which I don't have an answer. Specification (https://www.w3.org/TR/pointerevents2/#dom-element-setpointercapture)\r\n // says that the requirement for `setPointerCapture` to work is that pointer\r\n // must be in 'active buttons state`, otherwise it will fail silently, which\r\n // is lovely. Obviously, when `pointerdown` is fired, one of the buttons\r\n // (when using mouse) is pressed, but that doesn't mean that `setPointerCapture`\r\n // will succeed, for some reason. Since it fails silently, we don't actually know\r\n // if it worked or not (there's `gotpointercapture` event, but the complexity of\r\n // incorporating it here seems stupid), so we just call it again here, every time\r\n // pointer moves until it succeeds.\r\n // God, I do love web development.\r\n if (\r\n !target.hasPointerCapture(event.pointerId) &&\r\n target instanceof HTMLDivElement\r\n ) {\r\n target.setPointerCapture(event.pointerId);\r\n }\r\n\r\n const inBounds: boolean = isPointerInBounds(this.view, {\r\n x: adaptedEvent.x,\r\n y: adaptedEvent.y,\r\n });\r\n\r\n const pointerIndex: number = this.pointersInBounds.indexOf(\r\n adaptedEvent.pointerId\r\n );\r\n\r\n if (inBounds) {\r\n if (pointerIndex < 0) {\r\n adaptedEvent.eventType = EventTypes.ENTER;\r\n this.onPointerEnter(adaptedEvent);\r\n this.markAsInBounds(adaptedEvent.pointerId);\r\n } else {\r\n this.onPointerMove(adaptedEvent);\r\n }\r\n } else {\r\n if (pointerIndex >= 0) {\r\n adaptedEvent.eventType = EventTypes.LEAVE;\r\n this.onPointerLeave(adaptedEvent);\r\n this.markAsOutOfBounds(adaptedEvent.pointerId);\r\n } else {\r\n this.onPointerOutOfBounds(adaptedEvent);\r\n }\r\n }\r\n });\r\n\r\n this.view.addEventListener('pointercancel', (event: PointerEvent): void => {\r\n if (event.pointerType === PointerType.TOUCH) {\r\n return;\r\n }\r\n\r\n const adaptedEvent: AdaptedEvent = this.mapEvent(\r\n event,\r\n EventTypes.CANCEL\r\n );\r\n\r\n this.onPointerCancel(adaptedEvent);\r\n this.markAsOutOfBounds(adaptedEvent.pointerId);\r\n this.activePointersCounter = 0;\r\n this.trackedPointers.clear();\r\n });\r\n\r\n // onPointerEnter and onPointerLeave are triggered by a custom logic responsible for\r\n // handling shouldCancelWhenOutside flag, and are unreliable unless the pointer is down.\r\n // We therefore use pointerenter and pointerleave events to handle the hover gesture,\r\n // mapping them to onPointerMoveOver and onPointerMoveOut respectively.\r\n\r\n this.view.addEventListener('pointerenter', (event: PointerEvent): void => {\r\n if (event.pointerType === PointerType.TOUCH) {\r\n return;\r\n }\r\n\r\n const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.ENTER);\r\n\r\n this.onPointerMoveOver(adaptedEvent);\r\n });\r\n\r\n this.view.addEventListener('pointerleave', (event: PointerEvent): void => {\r\n if (event.pointerType === PointerType.TOUCH) {\r\n return;\r\n }\r\n\r\n const adaptedEvent: AdaptedEvent = this.mapEvent(event, EventTypes.LEAVE);\r\n\r\n this.onPointerMoveOut(adaptedEvent);\r\n });\r\n\r\n this.view.addEventListener(\r\n 'lostpointercapture',\r\n (event: PointerEvent): void => {\r\n const adaptedEvent: AdaptedEvent = this.mapEvent(\r\n event,\r\n EventTypes.CANCEL\r\n );\r\n\r\n if (this.trackedPointers.has(adaptedEvent.pointerId)) {\r\n // in some cases the `pointerup` event is not fired, but `lostpointercapture` is\r\n // we simulate the `pointercancel` event here to make sure the gesture handler stops tracking it\r\n this.onPointerCancel(adaptedEvent);\r\n\r\n this.activePointersCounter = 0;\r\n this.trackedPointers.clear();\r\n }\r\n }\r\n );\r\n }\r\n\r\n protected mapEvent(event: PointerEvent, eventType: EventTypes): AdaptedEvent {\r\n return {\r\n x: event.clientX,\r\n y: event.clientY,\r\n offsetX: event.offsetX,\r\n offsetY: event.offsetY,\r\n pointerId: event.pointerId,\r\n eventType: eventType,\r\n pointerType: event.pointerType as PointerType,\r\n buttons: event.buttons,\r\n time: event.timeStamp,\r\n };\r\n }\r\n\r\n public resetManager(): void {\r\n super.resetManager();\r\n this.trackedPointers.clear();\r\n }\r\n}\r\n"]}