@react-native-oh-tpl/react-native-gesture-handler 2.12.1-0.0.1

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Files changed (849) hide show
  1. package/DrawerLayout/package.json +6 -0
  2. package/LICENSE +21 -0
  3. package/README.md +62 -0
  4. package/RNGestureHandler.podspec +44 -0
  5. package/Swipeable/package.json +6 -0
  6. package/android/build.gradle +209 -0
  7. package/android/common/src/main/java/com/swmansion/common/GestureHandlerStateManager.kt +5 -0
  8. package/android/fabric/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
  9. package/android/fabric/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
  10. package/android/gradle.properties +19 -0
  11. package/android/noreanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +10 -0
  12. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +50 -0
  13. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +23 -0
  14. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
  15. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
  16. package/android/paper/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
  17. package/android/reanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +17 -0
  18. package/android/src/main/AndroidManifest.xml +3 -0
  19. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +21 -0
  20. package/android/src/main/java/com/swmansion/gesturehandler/core/FlingGestureHandler.kt +100 -0
  21. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandler.kt +807 -0
  22. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerInteractionController.kt +8 -0
  23. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +671 -0
  24. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerRegistry.kt +8 -0
  25. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureUtils.kt +47 -0
  26. package/android/src/main/java/com/swmansion/gesturehandler/core/HoverGestureHandler.kt +120 -0
  27. package/android/src/main/java/com/swmansion/gesturehandler/core/LongPressGestureHandler.kt +100 -0
  28. package/android/src/main/java/com/swmansion/gesturehandler/core/ManualGestureHandler.kt +11 -0
  29. package/android/src/main/java/com/swmansion/gesturehandler/core/NativeViewGestureHandler.kt +257 -0
  30. package/android/src/main/java/com/swmansion/gesturehandler/core/OnTouchEventListener.kt +9 -0
  31. package/android/src/main/java/com/swmansion/gesturehandler/core/PanGestureHandler.kt +322 -0
  32. package/android/src/main/java/com/swmansion/gesturehandler/core/PinchGestureHandler.kt +103 -0
  33. package/android/src/main/java/com/swmansion/gesturehandler/core/PointerEventsConfig.kt +23 -0
  34. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureDetector.kt +125 -0
  35. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureHandler.kt +93 -0
  36. package/android/src/main/java/com/swmansion/gesturehandler/core/ScaleGestureDetector.java +558 -0
  37. package/android/src/main/java/com/swmansion/gesturehandler/core/TapGestureHandler.kt +168 -0
  38. package/android/src/main/java/com/swmansion/gesturehandler/core/ViewConfigurationHelper.kt +10 -0
  39. package/android/src/main/java/com/swmansion/gesturehandler/react/Extensions.kt +16 -0
  40. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +423 -0
  41. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEnabledRootView.kt +15 -0
  42. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEvent.kt +75 -0
  43. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerInteractionManager.kt +74 -0
  44. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +702 -0
  45. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +100 -0
  46. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +142 -0
  47. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootInterface.kt +5 -0
  48. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootView.kt +78 -0
  49. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +51 -0
  50. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerStateChangeEvent.kt +78 -0
  51. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerTouchEvent.kt +69 -0
  52. package/android/src/main/java/com/swmansion/gesturehandler/react/RNViewConfigurationHelper.kt +51 -0
  53. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/FlingGestureHandlerEventDataBuilder.kt +30 -0
  54. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/GestureHandlerEventDataBuilder.kt +22 -0
  55. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/HoverGestureHandlerEventDataBuilder.kt +30 -0
  56. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/LongPressGestureHandlerEventDataBuilder.kt +33 -0
  57. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/ManualGestureHandlerEventDataBuilder.kt +5 -0
  58. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/NativeGestureHandlerEventDataBuilder.kt +18 -0
  59. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PanGestureHandlerEventDataBuilder.kt +42 -0
  60. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PinchGestureHandlerEventDataBuilder.kt +30 -0
  61. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/RotationGestureHandlerEventDataBuilder.kt +30 -0
  62. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/TapGestureHandlerEventDataBuilder.kt +30 -0
  63. package/android/src/main/jni/CMakeLists.txt +37 -0
  64. package/android/src/main/jni/cpp-adapter.cpp +44 -0
  65. package/ios/Handlers/RNFlingHandler.h +4 -0
  66. package/ios/Handlers/RNFlingHandler.m +152 -0
  67. package/ios/Handlers/RNForceTouchHandler.h +4 -0
  68. package/ios/Handlers/RNForceTouchHandler.m +175 -0
  69. package/ios/Handlers/RNHoverHandler.h +12 -0
  70. package/ios/Handlers/RNHoverHandler.m +153 -0
  71. package/ios/Handlers/RNLongPressHandler.h +12 -0
  72. package/ios/Handlers/RNLongPressHandler.m +183 -0
  73. package/ios/Handlers/RNManualHandler.h +4 -0
  74. package/ios/Handlers/RNManualHandler.m +88 -0
  75. package/ios/Handlers/RNNativeViewHandler.h +15 -0
  76. package/ios/Handlers/RNNativeViewHandler.mm +193 -0
  77. package/ios/Handlers/RNPanHandler.h +12 -0
  78. package/ios/Handlers/RNPanHandler.m +331 -0
  79. package/ios/Handlers/RNPinchHandler.h +12 -0
  80. package/ios/Handlers/RNPinchHandler.m +95 -0
  81. package/ios/Handlers/RNRotationHandler.h +12 -0
  82. package/ios/Handlers/RNRotationHandler.m +93 -0
  83. package/ios/Handlers/RNTapHandler.h +12 -0
  84. package/ios/Handlers/RNTapHandler.m +265 -0
  85. package/ios/RNGHTouchEventType.h +9 -0
  86. package/ios/RNGestureHandler.h +90 -0
  87. package/ios/RNGestureHandler.m +493 -0
  88. package/ios/RNGestureHandler.xcodeproj/project.pbxproj +690 -0
  89. package/ios/RNGestureHandler.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  90. package/ios/RNGestureHandlerActionType.h +10 -0
  91. package/ios/RNGestureHandlerButton.h +19 -0
  92. package/ios/RNGestureHandlerButton.m +77 -0
  93. package/ios/RNGestureHandlerButtonComponentView.h +17 -0
  94. package/ios/RNGestureHandlerButtonComponentView.mm +64 -0
  95. package/ios/RNGestureHandlerButtonManager.h +5 -0
  96. package/ios/RNGestureHandlerButtonManager.m +34 -0
  97. package/ios/RNGestureHandlerDirection.h +8 -0
  98. package/ios/RNGestureHandlerEvents.h +65 -0
  99. package/ios/RNGestureHandlerEvents.m +260 -0
  100. package/ios/RNGestureHandlerManager.h +35 -0
  101. package/ios/RNGestureHandlerManager.mm +367 -0
  102. package/ios/RNGestureHandlerModule.h +7 -0
  103. package/ios/RNGestureHandlerModule.mm +320 -0
  104. package/ios/RNGestureHandlerPointerTracker.h +25 -0
  105. package/ios/RNGestureHandlerPointerTracker.m +243 -0
  106. package/ios/RNGestureHandlerRegistry.h +21 -0
  107. package/ios/RNGestureHandlerRegistry.m +63 -0
  108. package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
  109. package/ios/RNGestureHandlerState.h +10 -0
  110. package/ios/RNGestureHandlerStateManager.h +5 -0
  111. package/ios/RNManualActivationRecognizer.h +10 -0
  112. package/ios/RNManualActivationRecognizer.m +88 -0
  113. package/ios/RNRootViewGestureRecognizer.h +17 -0
  114. package/ios/RNRootViewGestureRecognizer.m +106 -0
  115. package/jest-utils/package.json +6 -0
  116. package/jestSetup.js +7 -0
  117. package/lib/commonjs/ActionType.js +15 -0
  118. package/lib/commonjs/ActionType.js.map +1 -0
  119. package/lib/commonjs/Directions.js +15 -0
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  121. package/lib/commonjs/EnableNewWebImplementation.js +35 -0
  122. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -0
  123. package/lib/commonjs/GestureHandlerRootViewContext.js +15 -0
  124. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -0
  125. package/lib/commonjs/PlatformConstants.js +15 -0
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  127. package/lib/commonjs/PlatformConstants.web.js +14 -0
  128. package/lib/commonjs/PlatformConstants.web.js.map +1 -0
  129. package/lib/commonjs/RNGestureHandlerModule.js +29 -0
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  131. package/lib/commonjs/RNGestureHandlerModule.macos.js +149 -0
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  135. package/lib/commonjs/RNGestureHandlerModule.windows.js +158 -0
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  137. package/lib/commonjs/RNRenderer.js +16 -0
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  139. package/lib/commonjs/RNRenderer.web.js +11 -0
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  141. package/lib/commonjs/State.js +18 -0
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  143. package/lib/commonjs/TouchEventType.js +16 -0
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  145. package/lib/commonjs/components/DrawerLayout.js +566 -0
  146. package/lib/commonjs/components/DrawerLayout.js.map +1 -0
  147. package/lib/commonjs/components/GestureButtons.js +240 -0
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  165. package/lib/commonjs/components/gestureHandlerRootHOC.js +40 -0
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@@ -0,0 +1,551 @@
1
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
2
+
3
+ // This component is based on RN's DrawerLayoutAndroid API
4
+ //
5
+ // It perhaps deserves to be put in a separate repo, but since it relies on
6
+ // react-native-gesture-handler library which isn't very popular at the moment I
7
+ // decided to keep it here for the time being. It will allow us to move faster
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+ // and fix issues that may arise in gesture handler library that could be found
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+ // when using the drawer component
10
+ import * as React from 'react';
11
+ import { Component } from 'react';
12
+ import invariant from 'invariant';
13
+ import { Animated, StyleSheet, View, Keyboard, StatusBar, I18nManager } from 'react-native';
14
+ import { PanGestureHandler } from '../handlers/PanGestureHandler';
15
+ import { TapGestureHandler } from '../handlers/TapGestureHandler';
16
+ import { State } from '../State';
17
+ const DRAG_TOSS = 0.05;
18
+ const IDLE = 'Idle';
19
+ const DRAGGING = 'Dragging';
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+ const SETTLING = 'Settling';
21
+ export default class DrawerLayout extends Component {
22
+ constructor(_props) {
23
+ super(_props);
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+
25
+ _defineProperty(this, "openValue", void 0);
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+
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+ _defineProperty(this, "onGestureEvent", void 0);
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+
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+ _defineProperty(this, "accessibilityIsModalView", /*#__PURE__*/React.createRef());
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+
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+ _defineProperty(this, "pointerEventsView", /*#__PURE__*/React.createRef());
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+
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+ _defineProperty(this, "panGestureHandler", /*#__PURE__*/React.createRef());
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+
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+ _defineProperty(this, "drawerShown", false);
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+
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+ _defineProperty(this, "updateAnimatedEvent", (props, state) => {
38
+ // Event definition is based on
39
+ const {
40
+ drawerPosition,
41
+ drawerWidth,
42
+ drawerType
43
+ } = props;
44
+ const {
45
+ dragX: dragXValue,
46
+ touchX: touchXValue,
47
+ drawerTranslation,
48
+ containerWidth
49
+ } = state;
50
+ let dragX = dragXValue;
51
+ let touchX = touchXValue;
52
+
53
+ if (drawerPosition !== 'left') {
54
+ // Most of the code is written in a way to handle left-side drawer. In
55
+ // order to handle right-side drawer the only thing we need to do is to
56
+ // reverse events coming from gesture handler in a way they emulate
57
+ // left-side drawer gestures. E.g. dragX is simply -dragX, and touchX is
58
+ // calulcated by subtracing real touchX from the width of the container
59
+ // (such that when touch happens at the right edge the value is simply 0)
60
+ dragX = Animated.multiply(new Animated.Value(-1), dragXValue); // TODO(TS): (for all "as" in this file) make sure we can map this
61
+
62
+ touchX = Animated.add(new Animated.Value(containerWidth), Animated.multiply(new Animated.Value(-1), touchXValue)); // TODO(TS): make sure we can map this;
63
+
64
+ touchXValue.setValue(containerWidth);
65
+ } else {
66
+ touchXValue.setValue(0);
67
+ } // While closing the drawer when user starts gesture outside of its area (in greyed
68
+ // out part of the window), we want the drawer to follow only once finger reaches the
69
+ // edge of the drawer.
70
+ // E.g. on the diagram below drawer is illustrate by X signs and the greyed out area by
71
+ // dots. The touch gesture starts at '*' and moves left, touch path is indicated by
72
+ // an arrow pointing left
73
+ // 1) +---------------+ 2) +---------------+ 3) +---------------+ 4) +---------------+
74
+ // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|
75
+ // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|
76
+ // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|
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+ // |XXXXXXXX|......| |XXXXXXXX|.<-*..| |XXXXXXXX|<--*..| |XXXXX|<-----*..|
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+ // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|
79
+ // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|
80
+ // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|
81
+ // +---------------+ +---------------+ +---------------+ +---------------+
82
+ //
83
+ // For the above to work properly we define animated value that will keep
84
+ // start position of the gesture. Then we use that value to calculate how
85
+ // much we need to subtract from the dragX. If the gesture started on the
86
+ // greyed out area we take the distance from the edge of the drawer to the
87
+ // start position. Otherwise we don't subtract at all and the drawer be
88
+ // pulled back as soon as you start the pan.
89
+ //
90
+ // This is used only when drawerType is "front"
91
+ //
92
+
93
+
94
+ let translationX = dragX;
95
+
96
+ if (drawerType === 'front') {
97
+ const startPositionX = Animated.add(touchX, Animated.multiply(new Animated.Value(-1), dragX));
98
+ const dragOffsetFromOnStartPosition = startPositionX.interpolate({
99
+ inputRange: [drawerWidth - 1, drawerWidth, drawerWidth + 1],
100
+ outputRange: [0, 0, 1]
101
+ });
102
+ translationX = Animated.add(dragX, dragOffsetFromOnStartPosition); // TODO: as above
103
+ }
104
+
105
+ this.openValue = Animated.add(translationX, drawerTranslation).interpolate({
106
+ inputRange: [0, drawerWidth],
107
+ outputRange: [0, 1],
108
+ extrapolate: 'clamp'
109
+ });
110
+ const gestureOptions = {
111
+ useNativeDriver: props.useNativeAnimations
112
+ };
113
+
114
+ if (this.props.onDrawerSlide) {
115
+ gestureOptions.listener = ev => {
116
+ var _this$props$onDrawerS, _this$props;
117
+
118
+ const translationX = Math.floor(Math.abs(ev.nativeEvent.translationX));
119
+ const position = translationX / this.state.containerWidth;
120
+ (_this$props$onDrawerS = (_this$props = this.props).onDrawerSlide) === null || _this$props$onDrawerS === void 0 ? void 0 : _this$props$onDrawerS.call(_this$props, position);
121
+ };
122
+ }
123
+
124
+ this.onGestureEvent = Animated.event([{
125
+ nativeEvent: {
126
+ translationX: dragXValue,
127
+ x: touchXValue
128
+ }
129
+ }], gestureOptions);
130
+ });
131
+
132
+ _defineProperty(this, "handleContainerLayout", ({
133
+ nativeEvent
134
+ }) => {
135
+ this.setState({
136
+ containerWidth: nativeEvent.layout.width
137
+ });
138
+ });
139
+
140
+ _defineProperty(this, "emitStateChanged", (newState, drawerWillShow) => {
141
+ var _this$props$onDrawerS2, _this$props2;
142
+
143
+ (_this$props$onDrawerS2 = (_this$props2 = this.props).onDrawerStateChanged) === null || _this$props$onDrawerS2 === void 0 ? void 0 : _this$props$onDrawerS2.call(_this$props2, newState, drawerWillShow);
144
+ });
145
+
146
+ _defineProperty(this, "openingHandlerStateChange", ({
147
+ nativeEvent
148
+ }) => {
149
+ if (nativeEvent.oldState === State.ACTIVE) {
150
+ this.handleRelease({
151
+ nativeEvent
152
+ });
153
+ } else if (nativeEvent.state === State.ACTIVE) {
154
+ this.emitStateChanged(DRAGGING, false);
155
+ this.setState({
156
+ drawerState: DRAGGING
157
+ });
158
+
159
+ if (this.props.keyboardDismissMode === 'on-drag') {
160
+ Keyboard.dismiss();
161
+ }
162
+
163
+ if (this.props.hideStatusBar) {
164
+ StatusBar.setHidden(true, this.props.statusBarAnimation || 'slide');
165
+ }
166
+ }
167
+ });
168
+
169
+ _defineProperty(this, "onTapHandlerStateChange", ({
170
+ nativeEvent
171
+ }) => {
172
+ if (this.drawerShown && nativeEvent.oldState === State.ACTIVE && this.props.drawerLockMode !== 'locked-open') {
173
+ this.closeDrawer();
174
+ }
175
+ });
176
+
177
+ _defineProperty(this, "handleRelease", ({
178
+ nativeEvent
179
+ }) => {
180
+ const {
181
+ drawerWidth,
182
+ drawerPosition,
183
+ drawerType
184
+ } = this.props;
185
+ const {
186
+ containerWidth
187
+ } = this.state;
188
+ let {
189
+ translationX: dragX,
190
+ velocityX,
191
+ x: touchX
192
+ } = nativeEvent;
193
+
194
+ if (drawerPosition !== 'left') {
195
+ // See description in _updateAnimatedEvent about why events are flipped
196
+ // for right-side drawer
197
+ dragX = -dragX;
198
+ touchX = containerWidth - touchX;
199
+ velocityX = -velocityX;
200
+ }
201
+
202
+ const gestureStartX = touchX - dragX;
203
+ let dragOffsetBasedOnStart = 0;
204
+
205
+ if (drawerType === 'front') {
206
+ dragOffsetBasedOnStart = gestureStartX > drawerWidth ? gestureStartX - drawerWidth : 0;
207
+ }
208
+
209
+ const startOffsetX = dragX + dragOffsetBasedOnStart + (this.drawerShown ? drawerWidth : 0);
210
+ const projOffsetX = startOffsetX + DRAG_TOSS * velocityX;
211
+ const shouldOpen = projOffsetX > drawerWidth / 2;
212
+
213
+ if (shouldOpen) {
214
+ this.animateDrawer(startOffsetX, drawerWidth, velocityX);
215
+ } else {
216
+ this.animateDrawer(startOffsetX, 0, velocityX);
217
+ }
218
+ });
219
+
220
+ _defineProperty(this, "updateShowing", showing => {
221
+ var _this$accessibilityIs, _this$pointerEventsVi, _this$panGestureHandl;
222
+
223
+ this.drawerShown = showing;
224
+ (_this$accessibilityIs = this.accessibilityIsModalView.current) === null || _this$accessibilityIs === void 0 ? void 0 : _this$accessibilityIs.setNativeProps({
225
+ accessibilityViewIsModal: showing
226
+ });
227
+ (_this$pointerEventsVi = this.pointerEventsView.current) === null || _this$pointerEventsVi === void 0 ? void 0 : _this$pointerEventsVi.setNativeProps({
228
+ pointerEvents: showing ? 'auto' : 'none'
229
+ });
230
+ const {
231
+ drawerPosition,
232
+ minSwipeDistance,
233
+ edgeWidth
234
+ } = this.props;
235
+ const fromLeft = drawerPosition === 'left'; // gestureOrientation is 1 if the expected gesture is from left to right and
236
+ // -1 otherwise e.g. when drawer is on the left and is closed we expect left
237
+ // to right gesture, thus orientation will be 1.
238
+
239
+ const gestureOrientation = (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1); // When drawer is closed we want the hitSlop to be horizontally shorter than
240
+ // the container size by the value of SLOP. This will make it only activate
241
+ // when gesture happens not further than SLOP away from the edge
242
+
243
+ const hitSlop = fromLeft ? {
244
+ left: 0,
245
+ width: showing ? undefined : edgeWidth
246
+ } : {
247
+ right: 0,
248
+ width: showing ? undefined : edgeWidth
249
+ }; // @ts-ignore internal API, maybe could be fixed in handler types
250
+
251
+ (_this$panGestureHandl = this.panGestureHandler.current) === null || _this$panGestureHandl === void 0 ? void 0 : _this$panGestureHandl.setNativeProps({
252
+ hitSlop,
253
+ activeOffsetX: gestureOrientation * minSwipeDistance
254
+ });
255
+ });
256
+
257
+ _defineProperty(this, "animateDrawer", (fromValue, toValue, velocity, speed) => {
258
+ this.state.dragX.setValue(0);
259
+ this.state.touchX.setValue(this.props.drawerPosition === 'left' ? 0 : this.state.containerWidth);
260
+
261
+ if (fromValue != null) {
262
+ let nextFramePosition = fromValue;
263
+
264
+ if (this.props.useNativeAnimations) {
265
+ // When using native driver, we predict the next position of the
266
+ // animation because it takes one frame of a roundtrip to pass RELEASE
267
+ // event from native driver to JS before we can start animating. Without
268
+ // it, it is more noticable that the frame is dropped.
269
+ if (fromValue < toValue && velocity > 0) {
270
+ nextFramePosition = Math.min(fromValue + velocity / 60.0, toValue);
271
+ } else if (fromValue > toValue && velocity < 0) {
272
+ nextFramePosition = Math.max(fromValue + velocity / 60.0, toValue);
273
+ }
274
+ }
275
+
276
+ this.state.drawerTranslation.setValue(nextFramePosition);
277
+ }
278
+
279
+ const willShow = toValue !== 0;
280
+ this.updateShowing(willShow);
281
+ this.emitStateChanged(SETTLING, willShow);
282
+ this.setState({
283
+ drawerState: SETTLING
284
+ });
285
+
286
+ if (this.props.hideStatusBar) {
287
+ StatusBar.setHidden(willShow, this.props.statusBarAnimation || 'slide');
288
+ }
289
+
290
+ Animated.spring(this.state.drawerTranslation, {
291
+ velocity,
292
+ bounciness: 0,
293
+ toValue,
294
+ useNativeDriver: this.props.useNativeAnimations,
295
+ speed: speed !== null && speed !== void 0 ? speed : undefined
296
+ }).start(({
297
+ finished
298
+ }) => {
299
+ if (finished) {
300
+ this.emitStateChanged(IDLE, willShow);
301
+ this.setState({
302
+ drawerOpened: willShow
303
+ });
304
+
305
+ if (this.state.drawerState !== DRAGGING) {
306
+ // it's possilbe that user started drag while the drawer
307
+ // was settling, don't override state in this case
308
+ this.setState({
309
+ drawerState: IDLE
310
+ });
311
+ }
312
+
313
+ if (willShow) {
314
+ var _this$props$onDrawerO, _this$props3;
315
+
316
+ (_this$props$onDrawerO = (_this$props3 = this.props).onDrawerOpen) === null || _this$props$onDrawerO === void 0 ? void 0 : _this$props$onDrawerO.call(_this$props3);
317
+ } else {
318
+ var _this$props$onDrawerC, _this$props4;
319
+
320
+ (_this$props$onDrawerC = (_this$props4 = this.props).onDrawerClose) === null || _this$props$onDrawerC === void 0 ? void 0 : _this$props$onDrawerC.call(_this$props4);
321
+ }
322
+ }
323
+ });
324
+ });
325
+
326
+ _defineProperty(this, "openDrawer", (options = {}) => {
327
+ this.animateDrawer( // TODO: decide if it should be null or undefined is the proper value
328
+ undefined, this.props.drawerWidth, options.velocity ? options.velocity : 0, options.speed); // We need to force the update, otherwise the overlay is not rerendered and
329
+ // it would not be clickable
330
+
331
+ this.forceUpdate();
332
+ });
333
+
334
+ _defineProperty(this, "closeDrawer", (options = {}) => {
335
+ // TODO: decide if it should be null or undefined is the proper value
336
+ this.animateDrawer(undefined, 0, options.velocity ? options.velocity : 0, options.speed); // We need to force the update, otherwise the overlay is not rerendered and
337
+ // it would be still clickable
338
+
339
+ this.forceUpdate();
340
+ });
341
+
342
+ _defineProperty(this, "renderOverlay", () => {
343
+ /* Overlay styles */
344
+ invariant(this.openValue, 'should be set');
345
+ let overlayOpacity;
346
+
347
+ if (this.state.drawerState !== IDLE) {
348
+ overlayOpacity = this.openValue;
349
+ } else {
350
+ overlayOpacity = this.state.drawerOpened ? 1 : 0;
351
+ }
352
+
353
+ const dynamicOverlayStyles = {
354
+ opacity: overlayOpacity,
355
+ backgroundColor: this.props.overlayColor
356
+ };
357
+ return /*#__PURE__*/React.createElement(TapGestureHandler, {
358
+ onHandlerStateChange: this.onTapHandlerStateChange
359
+ }, /*#__PURE__*/React.createElement(Animated.View, {
360
+ pointerEvents: this.drawerShown ? 'auto' : 'none',
361
+ ref: this.pointerEventsView,
362
+ style: [styles.overlay, dynamicOverlayStyles]
363
+ }));
364
+ });
365
+
366
+ _defineProperty(this, "renderDrawer", () => {
367
+ const {
368
+ drawerBackgroundColor,
369
+ drawerWidth,
370
+ drawerPosition,
371
+ drawerType,
372
+ drawerContainerStyle,
373
+ contentContainerStyle
374
+ } = this.props;
375
+ const fromLeft = drawerPosition === 'left';
376
+ const drawerSlide = drawerType !== 'back';
377
+ const containerSlide = drawerType !== 'front'; // we rely on row and row-reverse flex directions to position the drawer
378
+ // properly. Apparently for RTL these are flipped which requires us to use
379
+ // the opposite setting for the drawer to appear from left or right
380
+ // according to the drawerPosition prop
381
+
382
+ const reverseContentDirection = I18nManager.isRTL ? fromLeft : !fromLeft;
383
+ const dynamicDrawerStyles = {
384
+ backgroundColor: drawerBackgroundColor,
385
+ width: drawerWidth
386
+ };
387
+ const openValue = this.openValue;
388
+ invariant(openValue, 'should be set');
389
+ let containerStyles;
390
+
391
+ if (containerSlide) {
392
+ const containerTranslateX = openValue.interpolate({
393
+ inputRange: [0, 1],
394
+ outputRange: fromLeft ? [0, drawerWidth] : [0, -drawerWidth],
395
+ extrapolate: 'clamp'
396
+ });
397
+ containerStyles = {
398
+ transform: [{
399
+ translateX: containerTranslateX
400
+ }]
401
+ };
402
+ }
403
+
404
+ let drawerTranslateX = 0;
405
+
406
+ if (drawerSlide) {
407
+ const closedDrawerOffset = fromLeft ? -drawerWidth : drawerWidth;
408
+
409
+ if (this.state.drawerState !== IDLE) {
410
+ drawerTranslateX = openValue.interpolate({
411
+ inputRange: [0, 1],
412
+ outputRange: [closedDrawerOffset, 0],
413
+ extrapolate: 'clamp'
414
+ });
415
+ } else {
416
+ drawerTranslateX = this.state.drawerOpened ? 0 : closedDrawerOffset;
417
+ }
418
+ }
419
+
420
+ const drawerStyles = {
421
+ transform: [{
422
+ translateX: drawerTranslateX
423
+ }],
424
+ flexDirection: reverseContentDirection ? 'row-reverse' : 'row'
425
+ };
426
+ return /*#__PURE__*/React.createElement(Animated.View, {
427
+ style: styles.main,
428
+ onLayout: this.handleContainerLayout
429
+ }, /*#__PURE__*/React.createElement(Animated.View, {
430
+ style: [drawerType === 'front' ? styles.containerOnBack : styles.containerInFront, containerStyles, contentContainerStyle],
431
+ importantForAccessibility: this.drawerShown ? 'no-hide-descendants' : 'yes'
432
+ }, typeof this.props.children === 'function' ? this.props.children(this.openValue) : this.props.children, this.renderOverlay()), /*#__PURE__*/React.createElement(Animated.View, {
433
+ pointerEvents: "box-none",
434
+ ref: this.accessibilityIsModalView,
435
+ accessibilityViewIsModal: this.drawerShown,
436
+ style: [styles.drawerContainer, drawerStyles, drawerContainerStyle]
437
+ }, /*#__PURE__*/React.createElement(View, {
438
+ style: dynamicDrawerStyles
439
+ }, this.props.renderNavigationView(this.openValue))));
440
+ });
441
+
442
+ _defineProperty(this, "setPanGestureRef", ref => {
443
+ var _this$props$onGesture, _this$props5;
444
+
445
+ // TODO(TS): make sure it is OK taken from
446
+ // https://github.com/DefinitelyTyped/DefinitelyTyped/issues/31065#issuecomment-596081842
447
+ this.panGestureHandler.current = ref;
448
+ (_this$props$onGesture = (_this$props5 = this.props).onGestureRef) === null || _this$props$onGesture === void 0 ? void 0 : _this$props$onGesture.call(_this$props5, ref);
449
+ });
450
+
451
+ const _dragX = new Animated.Value(0);
452
+
453
+ const _touchX = new Animated.Value(0);
454
+
455
+ const _drawerTranslation = new Animated.Value(0);
456
+
457
+ this.state = {
458
+ dragX: _dragX,
459
+ touchX: _touchX,
460
+ drawerTranslation: _drawerTranslation,
461
+ containerWidth: 0,
462
+ drawerState: IDLE,
463
+ drawerOpened: false
464
+ };
465
+ this.updateAnimatedEvent(_props, this.state);
466
+ }
467
+
468
+ shouldComponentUpdate(props, state) {
469
+ if (this.props.drawerPosition !== props.drawerPosition || this.props.drawerWidth !== props.drawerWidth || this.props.drawerType !== props.drawerType || this.state.containerWidth !== state.containerWidth) {
470
+ this.updateAnimatedEvent(props, state);
471
+ }
472
+
473
+ return true;
474
+ }
475
+
476
+ render() {
477
+ const {
478
+ drawerPosition,
479
+ drawerLockMode,
480
+ edgeWidth,
481
+ minSwipeDistance
482
+ } = this.props;
483
+ const fromLeft = drawerPosition === 'left'; // gestureOrientation is 1 if the expected gesture is from left to right and
484
+ // -1 otherwise e.g. when drawer is on the left and is closed we expect left
485
+ // to right gesture, thus orientation will be 1.
486
+
487
+ const gestureOrientation = (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1); // When drawer is closed we want the hitSlop to be horizontally shorter than
488
+ // the container size by the value of SLOP. This will make it only activate
489
+ // when gesture happens not further than SLOP away from the edge
490
+
491
+ const hitSlop = fromLeft ? {
492
+ left: 0,
493
+ width: this.drawerShown ? undefined : edgeWidth
494
+ } : {
495
+ right: 0,
496
+ width: this.drawerShown ? undefined : edgeWidth
497
+ };
498
+ return /*#__PURE__*/React.createElement(PanGestureHandler // @ts-ignore could be fixed in handler types
499
+ , {
500
+ userSelect: this.props.userSelect,
501
+ activeCursor: this.props.activeCursor,
502
+ ref: this.setPanGestureRef,
503
+ hitSlop: hitSlop,
504
+ activeOffsetX: gestureOrientation * minSwipeDistance,
505
+ failOffsetY: [-15, 15],
506
+ onGestureEvent: this.onGestureEvent,
507
+ onHandlerStateChange: this.openingHandlerStateChange,
508
+ enableTrackpadTwoFingerGesture: this.props.enableTrackpadTwoFingerGesture,
509
+ enabled: drawerLockMode !== 'locked-closed' && drawerLockMode !== 'locked-open'
510
+ }, this.renderDrawer());
511
+ }
512
+
513
+ }
514
+
515
+ _defineProperty(DrawerLayout, "defaultProps", {
516
+ drawerWidth: 200,
517
+ drawerPosition: 'left',
518
+ useNativeAnimations: true,
519
+ drawerType: 'front',
520
+ edgeWidth: 20,
521
+ minSwipeDistance: 3,
522
+ overlayColor: 'rgba(0, 0, 0, 0.7)',
523
+ drawerLockMode: 'unlocked',
524
+ enableTrackpadTwoFingerGesture: false
525
+ });
526
+
527
+ _defineProperty(DrawerLayout, "positions", {
528
+ Left: 'left',
529
+ Right: 'right'
530
+ });
531
+
532
+ const styles = StyleSheet.create({
533
+ drawerContainer: { ...StyleSheet.absoluteFillObject,
534
+ zIndex: 1001,
535
+ flexDirection: 'row'
536
+ },
537
+ containerInFront: { ...StyleSheet.absoluteFillObject,
538
+ zIndex: 1002
539
+ },
540
+ containerOnBack: { ...StyleSheet.absoluteFillObject
541
+ },
542
+ main: {
543
+ flex: 1,
544
+ zIndex: 0,
545
+ overflow: 'hidden'
546
+ },
547
+ overlay: { ...StyleSheet.absoluteFillObject,
548
+ zIndex: 1000
549
+ }
550
+ });
551
+ //# sourceMappingURL=DrawerLayout.js.map
@@ -0,0 +1 @@
1
+ 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This component is based on RN's DrawerLayoutAndroid API\r\n//\r\n// It perhaps deserves to be put in a separate repo, but since it relies on\r\n// react-native-gesture-handler library which isn't very popular at the moment I\r\n// decided to keep it here for the time being. It will allow us to move faster\r\n// and fix issues that may arise in gesture handler library that could be found\r\n// when using the drawer component\r\n\r\nimport * as React from 'react';\r\nimport { Component } from 'react';\r\nimport invariant from 'invariant';\r\nimport {\r\n Animated,\r\n StyleSheet,\r\n View,\r\n Keyboard,\r\n StatusBar,\r\n I18nManager,\r\n StatusBarAnimation,\r\n StyleProp,\r\n ViewStyle,\r\n LayoutChangeEvent,\r\n NativeSyntheticEvent,\r\n} from 'react-native';\r\n\r\nimport {\r\n GestureEvent,\r\n HandlerStateChangeEvent,\r\n UserSelect,\r\n ActiveCursor,\r\n} from '../handlers/gestureHandlerCommon';\r\nimport {\r\n PanGestureHandler,\r\n PanGestureHandlerEventPayload,\r\n} from '../handlers/PanGestureHandler';\r\nimport {\r\n TapGestureHandler,\r\n TapGestureHandlerEventPayload,\r\n} from '../handlers/TapGestureHandler';\r\nimport { State } from '../State';\r\n\r\nconst DRAG_TOSS = 0.05;\r\n\r\nconst IDLE: DrawerState = 'Idle';\r\nconst DRAGGING: DrawerState = 'Dragging';\r\nconst SETTLING: DrawerState = 'Settling';\r\n\r\nexport type DrawerPosition = 'left' | 'right';\r\n\r\nexport type DrawerState = 'Idle' | 'Dragging' | 'Settling';\r\n\r\nexport type DrawerType = 'front' | 'back' | 'slide';\r\n\r\nexport type DrawerLockMode = 'unlocked' | 'locked-closed' | 'locked-open';\r\n\r\nexport type DrawerKeyboardDismissMode = 'none' | 'on-drag';\r\n\r\n// Animated.AnimatedInterpolation has been converted to a generic type\r\n// in @types/react-native 0.70. This way we can maintain compatibility\r\n// with all versions of @types/react-native`\r\ntype AnimatedInterpolation = ReturnType<Animated.Value['interpolate']>;\r\nexport interface DrawerLayoutProps {\r\n /**\r\n * This attribute is present in the standard implementation already and is one\r\n * of the required params. Gesture handler version of DrawerLayout make it\r\n * possible for the function passed as `renderNavigationView` to take an\r\n * Animated value as a parameter that indicates the progress of drawer\r\n * opening/closing animation (progress value is 0 when closed and 1 when\r\n * opened). This can be used by the drawer component to animated its children\r\n * while the drawer is opening or closing.\r\n */\r\n renderNavigationView: (\r\n progressAnimatedValue: Animated.Value\r\n ) => React.ReactNode;\r\n\r\n drawerPosition?: DrawerPosition;\r\n\r\n drawerWidth?: number;\r\n\r\n drawerBackgroundColor?: string;\r\n\r\n drawerLockMode?: DrawerLockMode;\r\n\r\n keyboardDismissMode?: DrawerKeyboardDismissMode;\r\n\r\n /**\r\n * Called when the drawer is closed.\r\n */\r\n onDrawerClose?: () => void;\r\n\r\n /**\r\n * Called when the drawer is opened.\r\n */\r\n onDrawerOpen?: () => void;\r\n\r\n /**\r\n * Called when the status of the drawer changes.\r\n */\r\n onDrawerStateChanged?: (\r\n newState: DrawerState,\r\n drawerWillShow: boolean\r\n ) => void;\r\n useNativeAnimations?: boolean;\r\n\r\n drawerType?: DrawerType;\r\n\r\n /**\r\n * Defines how far from the edge of the content view the gesture should\r\n * activate.\r\n */\r\n edgeWidth?: number;\r\n\r\n minSwipeDistance?: number;\r\n\r\n /**\r\n * When set to true Drawer component will use\r\n * {@link https://reactnative.dev/docs/statusbar StatusBar} API to hide the OS\r\n * status bar whenever the drawer is pulled or when its in an \"open\" state.\r\n */\r\n hideStatusBar?: boolean;\r\n\r\n /**\r\n * @default 'slide'\r\n *\r\n * Can be used when hideStatusBar is set to true and will select the animation\r\n * used for hiding/showing the status bar. See\r\n * {@link https://reactnative.dev/docs/statusbar StatusBar} documentation for\r\n * more details\r\n */\r\n statusBarAnimation?: StatusBarAnimation;\r\n\r\n /**\r\n * @default black\r\n *\r\n * Color of a semi-transparent overlay to be displayed on top of the content\r\n * view when drawer gets open. A solid color should be used as the opacity is\r\n * added by the Drawer itself and the opacity of the overlay is animated (from\r\n * 0% to 70%).\r\n */\r\n overlayColor?: string;\r\n\r\n contentContainerStyle?: StyleProp<ViewStyle>;\r\n\r\n drawerContainerStyle?: StyleProp<ViewStyle>;\r\n\r\n /**\r\n * Enables two-finger gestures on supported devices, for example iPads with\r\n * trackpads. If not enabled the gesture will require click + drag, with\r\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\r\n * the gesture.\r\n */\r\n enableTrackpadTwoFingerGesture?: boolean;\r\n\r\n onDrawerSlide?: (position: number) => void;\r\n\r\n onGestureRef?: (ref: PanGestureHandler) => void;\r\n\r\n // implicit `children` prop has been removed in @types/react^18.0.0\r\n children?:\r\n | React.ReactNode\r\n | ((openValue?: AnimatedInterpolation) => React.ReactNode);\r\n\r\n /**\r\n * @default 'none'\r\n * Defines which userSelect property should be used.\r\n * Values: 'none'|'text'|'auto'\r\n */\r\n userSelect?: UserSelect;\r\n\r\n /**\r\n * @default 'auto'\r\n * Defines which cursor property should be used when gesture activates.\r\n * Values: see CSS cursor values\r\n */\r\n activeCursor?: ActiveCursor;\r\n}\r\n\r\nexport type DrawerLayoutState = {\r\n dragX: Animated.Value;\r\n touchX: Animated.Value;\r\n drawerTranslation: Animated.Value;\r\n containerWidth: number;\r\n drawerState: DrawerState;\r\n drawerOpened: boolean;\r\n};\r\n\r\nexport type DrawerMovementOption = {\r\n velocity?: number;\r\n speed?: number;\r\n};\r\nexport default class DrawerLayout extends Component<\r\n DrawerLayoutProps,\r\n DrawerLayoutState\r\n> {\r\n static defaultProps = {\r\n drawerWidth: 200,\r\n drawerPosition: 'left',\r\n useNativeAnimations: true,\r\n drawerType: 'front',\r\n edgeWidth: 20,\r\n minSwipeDistance: 3,\r\n overlayColor: 'rgba(0, 0, 0, 0.7)',\r\n drawerLockMode: 'unlocked',\r\n enableTrackpadTwoFingerGesture: false,\r\n };\r\n\r\n constructor(props: DrawerLayoutProps) {\r\n super(props);\r\n\r\n const dragX = new Animated.Value(0);\r\n const touchX = new Animated.Value(0);\r\n const drawerTranslation = new Animated.Value(0);\r\n\r\n this.state = {\r\n dragX,\r\n touchX,\r\n drawerTranslation,\r\n containerWidth: 0,\r\n drawerState: IDLE,\r\n drawerOpened: false,\r\n };\r\n\r\n this.updateAnimatedEvent(props, this.state);\r\n }\r\n\r\n shouldComponentUpdate(props: DrawerLayoutProps, state: DrawerLayoutState) {\r\n if (\r\n this.props.drawerPosition !== props.drawerPosition ||\r\n this.props.drawerWidth !== props.drawerWidth ||\r\n this.props.drawerType !== props.drawerType ||\r\n this.state.containerWidth !== state.containerWidth\r\n ) {\r\n this.updateAnimatedEvent(props, state);\r\n }\r\n\r\n return true;\r\n }\r\n\r\n private openValue?: AnimatedInterpolation;\r\n private onGestureEvent?: (\r\n event: GestureEvent<PanGestureHandlerEventPayload>\r\n ) => void;\r\n private accessibilityIsModalView = React.createRef<View>();\r\n private pointerEventsView = React.createRef<View>();\r\n private panGestureHandler = React.createRef<PanGestureHandler | null>();\r\n private drawerShown = false;\r\n\r\n static positions = {\r\n Left: 'left',\r\n Right: 'right',\r\n };\r\n\r\n private updateAnimatedEvent = (\r\n props: DrawerLayoutProps,\r\n state: DrawerLayoutState\r\n ) => {\r\n // Event definition is based on\r\n const { drawerPosition, drawerWidth, drawerType } = props;\r\n const {\r\n dragX: dragXValue,\r\n touchX: touchXValue,\r\n drawerTranslation,\r\n containerWidth,\r\n } = state;\r\n\r\n let dragX = dragXValue;\r\n let touchX = touchXValue;\r\n\r\n if (drawerPosition !== 'left') {\r\n // Most of the code is written in a way to handle left-side drawer. In\r\n // order to handle right-side drawer the only thing we need to do is to\r\n // reverse events coming from gesture handler in a way they emulate\r\n // left-side drawer gestures. E.g. dragX is simply -dragX, and touchX is\r\n // calulcated by subtracing real touchX from the width of the container\r\n // (such that when touch happens at the right edge the value is simply 0)\r\n dragX = Animated.multiply(\r\n new Animated.Value(-1),\r\n dragXValue\r\n ) as Animated.Value; // TODO(TS): (for all \"as\" in this file) make sure we can map this\r\n touchX = Animated.add(\r\n new Animated.Value(containerWidth),\r\n Animated.multiply(new Animated.Value(-1), touchXValue)\r\n ) as Animated.Value; // TODO(TS): make sure we can map this;\r\n touchXValue.setValue(containerWidth);\r\n } else {\r\n touchXValue.setValue(0);\r\n }\r\n\r\n // While closing the drawer when user starts gesture outside of its area (in greyed\r\n // out part of the window), we want the drawer to follow only once finger reaches the\r\n // edge of the drawer.\r\n // E.g. on the diagram below drawer is illustrate by X signs and the greyed out area by\r\n // dots. The touch gesture starts at '*' and moves left, touch path is indicated by\r\n // an arrow pointing left\r\n // 1) +---------------+ 2) +---------------+ 3) +---------------+ 4) +---------------+\r\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\r\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\r\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\r\n // |XXXXXXXX|......| |XXXXXXXX|.<-*..| |XXXXXXXX|<--*..| |XXXXX|<-----*..|\r\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\r\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\r\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\r\n // +---------------+ +---------------+ +---------------+ +---------------+\r\n //\r\n // For the above to work properly we define animated value that will keep\r\n // start position of the gesture. Then we use that value to calculate how\r\n // much we need to subtract from the dragX. If the gesture started on the\r\n // greyed out area we take the distance from the edge of the drawer to the\r\n // start position. Otherwise we don't subtract at all and the drawer be\r\n // pulled back as soon as you start the pan.\r\n //\r\n // This is used only when drawerType is \"front\"\r\n //\r\n let translationX = dragX;\r\n if (drawerType === 'front') {\r\n const startPositionX = Animated.add(\r\n touchX,\r\n Animated.multiply(new Animated.Value(-1), dragX)\r\n );\r\n\r\n const dragOffsetFromOnStartPosition = startPositionX.interpolate({\r\n inputRange: [drawerWidth! - 1, drawerWidth!, drawerWidth! + 1],\r\n outputRange: [0, 0, 1],\r\n });\r\n translationX = Animated.add(\r\n dragX,\r\n dragOffsetFromOnStartPosition\r\n ) as Animated.Value; // TODO: as above\r\n }\r\n\r\n this.openValue = Animated.add(translationX, drawerTranslation).interpolate({\r\n inputRange: [0, drawerWidth!],\r\n outputRange: [0, 1],\r\n extrapolate: 'clamp',\r\n });\r\n\r\n const gestureOptions: {\r\n useNativeDriver: boolean;\r\n // TODO: make sure it is correct\r\n listener?: (\r\n ev: NativeSyntheticEvent<PanGestureHandlerEventPayload>\r\n ) => void;\r\n } = {\r\n useNativeDriver: props.useNativeAnimations!,\r\n };\r\n\r\n if (this.props.onDrawerSlide) {\r\n gestureOptions.listener = (ev) => {\r\n const translationX = Math.floor(Math.abs(ev.nativeEvent.translationX));\r\n const position = translationX / this.state.containerWidth;\r\n\r\n this.props.onDrawerSlide?.(position);\r\n };\r\n }\r\n\r\n this.onGestureEvent = Animated.event(\r\n [{ nativeEvent: { translationX: dragXValue, x: touchXValue } }],\r\n gestureOptions\r\n );\r\n };\r\n\r\n private handleContainerLayout = ({ nativeEvent }: LayoutChangeEvent) => {\r\n this.setState({ containerWidth: nativeEvent.layout.width });\r\n };\r\n\r\n private emitStateChanged = (\r\n newState: DrawerState,\r\n drawerWillShow: boolean\r\n ) => {\r\n this.props.onDrawerStateChanged?.(newState, drawerWillShow);\r\n };\r\n\r\n private openingHandlerStateChange = ({\r\n nativeEvent,\r\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\r\n if (nativeEvent.oldState === State.ACTIVE) {\r\n this.handleRelease({ nativeEvent });\r\n } else if (nativeEvent.state === State.ACTIVE) {\r\n this.emitStateChanged(DRAGGING, false);\r\n this.setState({ drawerState: DRAGGING });\r\n if (this.props.keyboardDismissMode === 'on-drag') {\r\n Keyboard.dismiss();\r\n }\r\n if (this.props.hideStatusBar) {\r\n StatusBar.setHidden(true, this.props.statusBarAnimation || 'slide');\r\n }\r\n }\r\n };\r\n\r\n private onTapHandlerStateChange = ({\r\n nativeEvent,\r\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\r\n if (\r\n this.drawerShown &&\r\n nativeEvent.oldState === State.ACTIVE &&\r\n this.props.drawerLockMode !== 'locked-open'\r\n ) {\r\n this.closeDrawer();\r\n }\r\n };\r\n\r\n private handleRelease = ({\r\n nativeEvent,\r\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\r\n const { drawerWidth, drawerPosition, drawerType } = this.props;\r\n const { containerWidth } = this.state;\r\n let { translationX: dragX, velocityX, x: touchX } = nativeEvent;\r\n\r\n if (drawerPosition !== 'left') {\r\n // See description in _updateAnimatedEvent about why events are flipped\r\n // for right-side drawer\r\n dragX = -dragX;\r\n touchX = containerWidth - touchX;\r\n velocityX = -velocityX;\r\n }\r\n\r\n const gestureStartX = touchX - dragX;\r\n let dragOffsetBasedOnStart = 0;\r\n\r\n if (drawerType === 'front') {\r\n dragOffsetBasedOnStart =\r\n gestureStartX > drawerWidth! ? gestureStartX - drawerWidth! : 0;\r\n }\r\n\r\n const startOffsetX =\r\n dragX + dragOffsetBasedOnStart + (this.drawerShown ? drawerWidth! : 0);\r\n const projOffsetX = startOffsetX + DRAG_TOSS * velocityX;\r\n\r\n const shouldOpen = projOffsetX > drawerWidth! / 2;\r\n\r\n if (shouldOpen) {\r\n this.animateDrawer(startOffsetX, drawerWidth!, velocityX);\r\n } else {\r\n this.animateDrawer(startOffsetX, 0, velocityX);\r\n }\r\n };\r\n\r\n private updateShowing = (showing: boolean) => {\r\n this.drawerShown = showing;\r\n this.accessibilityIsModalView.current?.setNativeProps({\r\n accessibilityViewIsModal: showing,\r\n });\r\n this.pointerEventsView.current?.setNativeProps({\r\n pointerEvents: showing ? 'auto' : 'none',\r\n });\r\n const { drawerPosition, minSwipeDistance, edgeWidth } = this.props;\r\n const fromLeft = drawerPosition === 'left';\r\n // gestureOrientation is 1 if the expected gesture is from left to right and\r\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\r\n // to right gesture, thus orientation will be 1.\r\n const gestureOrientation =\r\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\r\n // When drawer is closed we want the hitSlop to be horizontally shorter than\r\n // the container size by the value of SLOP. This will make it only activate\r\n // when gesture happens not further than SLOP away from the edge\r\n const hitSlop = fromLeft\r\n ? { left: 0, width: showing ? undefined : edgeWidth }\r\n : { right: 0, width: showing ? undefined : edgeWidth };\r\n // @ts-ignore internal API, maybe could be fixed in handler types\r\n this.panGestureHandler.current?.setNativeProps({\r\n hitSlop,\r\n activeOffsetX: gestureOrientation * minSwipeDistance!,\r\n });\r\n };\r\n\r\n private animateDrawer = (\r\n fromValue: number | null | undefined,\r\n toValue: number,\r\n velocity: number,\r\n speed?: number\r\n ) => {\r\n this.state.dragX.setValue(0);\r\n this.state.touchX.setValue(\r\n this.props.drawerPosition === 'left' ? 0 : this.state.containerWidth\r\n );\r\n\r\n if (fromValue != null) {\r\n let nextFramePosition = fromValue;\r\n if (this.props.useNativeAnimations) {\r\n // When using native driver, we predict the next position of the\r\n // animation because it takes one frame of a roundtrip to pass RELEASE\r\n // event from native driver to JS before we can start animating. Without\r\n // it, it is more noticable that the frame is dropped.\r\n if (fromValue < toValue && velocity > 0) {\r\n nextFramePosition = Math.min(fromValue + velocity / 60.0, toValue);\r\n } else if (fromValue > toValue && velocity < 0) {\r\n nextFramePosition = Math.max(fromValue + velocity / 60.0, toValue);\r\n }\r\n }\r\n this.state.drawerTranslation.setValue(nextFramePosition);\r\n }\r\n\r\n const willShow = toValue !== 0;\r\n this.updateShowing(willShow);\r\n this.emitStateChanged(SETTLING, willShow);\r\n this.setState({ drawerState: SETTLING });\r\n if (this.props.hideStatusBar) {\r\n StatusBar.setHidden(willShow, this.props.statusBarAnimation || 'slide');\r\n }\r\n Animated.spring(this.state.drawerTranslation, {\r\n velocity,\r\n bounciness: 0,\r\n toValue,\r\n useNativeDriver: this.props.useNativeAnimations!,\r\n speed: speed ?? undefined,\r\n }).start(({ finished }) => {\r\n if (finished) {\r\n this.emitStateChanged(IDLE, willShow);\r\n this.setState({ drawerOpened: willShow });\r\n if (this.state.drawerState !== DRAGGING) {\r\n // it's possilbe that user started drag while the drawer\r\n // was settling, don't override state in this case\r\n this.setState({ drawerState: IDLE });\r\n }\r\n if (willShow) {\r\n this.props.onDrawerOpen?.();\r\n } else {\r\n this.props.onDrawerClose?.();\r\n }\r\n }\r\n });\r\n };\r\n\r\n openDrawer = (options: DrawerMovementOption = {}) => {\r\n this.animateDrawer(\r\n // TODO: decide if it should be null or undefined is the proper value\r\n undefined,\r\n this.props.drawerWidth!,\r\n options.velocity ? options.velocity : 0,\r\n options.speed\r\n );\r\n\r\n // We need to force the update, otherwise the overlay is not rerendered and\r\n // it would not be clickable\r\n this.forceUpdate();\r\n };\r\n\r\n closeDrawer = (options: DrawerMovementOption = {}) => {\r\n // TODO: decide if it should be null or undefined is the proper value\r\n this.animateDrawer(\r\n undefined,\r\n 0,\r\n options.velocity ? options.velocity : 0,\r\n options.speed\r\n );\r\n\r\n // We need to force the update, otherwise the overlay is not rerendered and\r\n // it would be still clickable\r\n this.forceUpdate();\r\n };\r\n\r\n private renderOverlay = () => {\r\n /* Overlay styles */\r\n invariant(this.openValue, 'should be set');\r\n let overlayOpacity;\r\n\r\n if (this.state.drawerState !== IDLE) {\r\n overlayOpacity = this.openValue;\r\n } else {\r\n overlayOpacity = this.state.drawerOpened ? 1 : 0;\r\n }\r\n\r\n const dynamicOverlayStyles = {\r\n opacity: overlayOpacity,\r\n backgroundColor: this.props.overlayColor,\r\n };\r\n\r\n return (\r\n <TapGestureHandler onHandlerStateChange={this.onTapHandlerStateChange}>\r\n <Animated.View\r\n pointerEvents={this.drawerShown ? 'auto' : 'none'}\r\n ref={this.pointerEventsView}\r\n style={[styles.overlay, dynamicOverlayStyles]}\r\n />\r\n </TapGestureHandler>\r\n );\r\n };\r\n\r\n private renderDrawer = () => {\r\n const {\r\n drawerBackgroundColor,\r\n drawerWidth,\r\n drawerPosition,\r\n drawerType,\r\n drawerContainerStyle,\r\n contentContainerStyle,\r\n } = this.props;\r\n\r\n const fromLeft = drawerPosition === 'left';\r\n const drawerSlide = drawerType !== 'back';\r\n const containerSlide = drawerType !== 'front';\r\n\r\n // we rely on row and row-reverse flex directions to position the drawer\r\n // properly. Apparently for RTL these are flipped which requires us to use\r\n // the opposite setting for the drawer to appear from left or right\r\n // according to the drawerPosition prop\r\n const reverseContentDirection = I18nManager.isRTL ? fromLeft : !fromLeft;\r\n\r\n const dynamicDrawerStyles = {\r\n backgroundColor: drawerBackgroundColor,\r\n width: drawerWidth,\r\n };\r\n const openValue = this.openValue;\r\n invariant(openValue, 'should be set');\r\n\r\n let containerStyles;\r\n if (containerSlide) {\r\n const containerTranslateX = openValue.interpolate({\r\n inputRange: [0, 1],\r\n outputRange: fromLeft ? [0, drawerWidth!] : [0, -drawerWidth!],\r\n extrapolate: 'clamp',\r\n });\r\n containerStyles = {\r\n transform: [{ translateX: containerTranslateX }],\r\n };\r\n }\r\n\r\n let drawerTranslateX: number | AnimatedInterpolation = 0;\r\n if (drawerSlide) {\r\n const closedDrawerOffset = fromLeft ? -drawerWidth! : drawerWidth!;\r\n if (this.state.drawerState !== IDLE) {\r\n drawerTranslateX = openValue.interpolate({\r\n inputRange: [0, 1],\r\n outputRange: [closedDrawerOffset, 0],\r\n extrapolate: 'clamp',\r\n });\r\n } else {\r\n drawerTranslateX = this.state.drawerOpened ? 0 : closedDrawerOffset;\r\n }\r\n }\r\n const drawerStyles: {\r\n transform: { translateX: number | AnimatedInterpolation }[];\r\n flexDirection: 'row-reverse' | 'row';\r\n } = {\r\n transform: [{ translateX: drawerTranslateX }],\r\n flexDirection: reverseContentDirection ? 'row-reverse' : 'row',\r\n };\r\n\r\n return (\r\n <Animated.View style={styles.main} onLayout={this.handleContainerLayout}>\r\n <Animated.View\r\n style={[\r\n drawerType === 'front'\r\n ? styles.containerOnBack\r\n : styles.containerInFront,\r\n containerStyles,\r\n contentContainerStyle,\r\n ]}\r\n importantForAccessibility={\r\n this.drawerShown ? 'no-hide-descendants' : 'yes'\r\n }>\r\n {typeof this.props.children === 'function'\r\n ? this.props.children(this.openValue)\r\n : this.props.children}\r\n {this.renderOverlay()}\r\n </Animated.View>\r\n <Animated.View\r\n pointerEvents=\"box-none\"\r\n ref={this.accessibilityIsModalView}\r\n accessibilityViewIsModal={this.drawerShown}\r\n style={[styles.drawerContainer, drawerStyles, drawerContainerStyle]}>\r\n <View style={dynamicDrawerStyles}>\r\n {this.props.renderNavigationView(this.openValue as Animated.Value)}\r\n </View>\r\n </Animated.View>\r\n </Animated.View>\r\n );\r\n };\r\n\r\n private setPanGestureRef = (ref: PanGestureHandler) => {\r\n // TODO(TS): make sure it is OK taken from\r\n // https://github.com/DefinitelyTyped/DefinitelyTyped/issues/31065#issuecomment-596081842\r\n (\r\n this.panGestureHandler as React.MutableRefObject<PanGestureHandler>\r\n ).current = ref;\r\n this.props.onGestureRef?.(ref);\r\n };\r\n\r\n render() {\r\n const { drawerPosition, drawerLockMode, edgeWidth, minSwipeDistance } =\r\n this.props;\r\n\r\n const fromLeft = drawerPosition === 'left';\r\n\r\n // gestureOrientation is 1 if the expected gesture is from left to right and\r\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\r\n // to right gesture, thus orientation will be 1.\r\n const gestureOrientation =\r\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\r\n\r\n // When drawer is closed we want the hitSlop to be horizontally shorter than\r\n // the container size by the value of SLOP. This will make it only activate\r\n // when gesture happens not further than SLOP away from the edge\r\n const hitSlop = fromLeft\r\n ? { left: 0, width: this.drawerShown ? undefined : edgeWidth }\r\n : { right: 0, width: this.drawerShown ? undefined : edgeWidth };\r\n\r\n return (\r\n <PanGestureHandler\r\n // @ts-ignore could be fixed in handler types\r\n userSelect={this.props.userSelect}\r\n activeCursor={this.props.activeCursor}\r\n ref={this.setPanGestureRef}\r\n hitSlop={hitSlop}\r\n activeOffsetX={gestureOrientation * minSwipeDistance!}\r\n failOffsetY={[-15, 15]}\r\n onGestureEvent={this.onGestureEvent}\r\n onHandlerStateChange={this.openingHandlerStateChange}\r\n enableTrackpadTwoFingerGesture={\r\n this.props.enableTrackpadTwoFingerGesture\r\n }\r\n enabled={\r\n drawerLockMode !== 'locked-closed' && drawerLockMode !== 'locked-open'\r\n }>\r\n {this.renderDrawer()}\r\n </PanGestureHandler>\r\n );\r\n }\r\n}\r\n\r\nconst styles = StyleSheet.create({\r\n drawerContainer: {\r\n ...StyleSheet.absoluteFillObject,\r\n zIndex: 1001,\r\n flexDirection: 'row',\r\n },\r\n containerInFront: {\r\n ...StyleSheet.absoluteFillObject,\r\n zIndex: 1002,\r\n },\r\n containerOnBack: {\r\n ...StyleSheet.absoluteFillObject,\r\n },\r\n main: {\r\n flex: 1,\r\n zIndex: 0,\r\n overflow: 'hidden',\r\n },\r\n overlay: {\r\n ...StyleSheet.absoluteFillObject,\r\n zIndex: 1000,\r\n },\r\n});\r\n"]}