@react-native-oh-tpl/react-native-gesture-handler 2.12.1-0.0.1

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Files changed (849) hide show
  1. package/DrawerLayout/package.json +6 -0
  2. package/LICENSE +21 -0
  3. package/README.md +62 -0
  4. package/RNGestureHandler.podspec +44 -0
  5. package/Swipeable/package.json +6 -0
  6. package/android/build.gradle +209 -0
  7. package/android/common/src/main/java/com/swmansion/common/GestureHandlerStateManager.kt +5 -0
  8. package/android/fabric/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
  9. package/android/fabric/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
  10. package/android/gradle.properties +19 -0
  11. package/android/noreanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +10 -0
  12. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +50 -0
  13. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +23 -0
  14. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
  15. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
  16. package/android/paper/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
  17. package/android/reanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +17 -0
  18. package/android/src/main/AndroidManifest.xml +3 -0
  19. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +21 -0
  20. package/android/src/main/java/com/swmansion/gesturehandler/core/FlingGestureHandler.kt +100 -0
  21. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandler.kt +807 -0
  22. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerInteractionController.kt +8 -0
  23. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +671 -0
  24. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerRegistry.kt +8 -0
  25. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureUtils.kt +47 -0
  26. package/android/src/main/java/com/swmansion/gesturehandler/core/HoverGestureHandler.kt +120 -0
  27. package/android/src/main/java/com/swmansion/gesturehandler/core/LongPressGestureHandler.kt +100 -0
  28. package/android/src/main/java/com/swmansion/gesturehandler/core/ManualGestureHandler.kt +11 -0
  29. package/android/src/main/java/com/swmansion/gesturehandler/core/NativeViewGestureHandler.kt +257 -0
  30. package/android/src/main/java/com/swmansion/gesturehandler/core/OnTouchEventListener.kt +9 -0
  31. package/android/src/main/java/com/swmansion/gesturehandler/core/PanGestureHandler.kt +322 -0
  32. package/android/src/main/java/com/swmansion/gesturehandler/core/PinchGestureHandler.kt +103 -0
  33. package/android/src/main/java/com/swmansion/gesturehandler/core/PointerEventsConfig.kt +23 -0
  34. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureDetector.kt +125 -0
  35. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureHandler.kt +93 -0
  36. package/android/src/main/java/com/swmansion/gesturehandler/core/ScaleGestureDetector.java +558 -0
  37. package/android/src/main/java/com/swmansion/gesturehandler/core/TapGestureHandler.kt +168 -0
  38. package/android/src/main/java/com/swmansion/gesturehandler/core/ViewConfigurationHelper.kt +10 -0
  39. package/android/src/main/java/com/swmansion/gesturehandler/react/Extensions.kt +16 -0
  40. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +423 -0
  41. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEnabledRootView.kt +15 -0
  42. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEvent.kt +75 -0
  43. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerInteractionManager.kt +74 -0
  44. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +702 -0
  45. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +100 -0
  46. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +142 -0
  47. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootInterface.kt +5 -0
  48. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootView.kt +78 -0
  49. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +51 -0
  50. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerStateChangeEvent.kt +78 -0
  51. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerTouchEvent.kt +69 -0
  52. package/android/src/main/java/com/swmansion/gesturehandler/react/RNViewConfigurationHelper.kt +51 -0
  53. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/FlingGestureHandlerEventDataBuilder.kt +30 -0
  54. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/GestureHandlerEventDataBuilder.kt +22 -0
  55. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/HoverGestureHandlerEventDataBuilder.kt +30 -0
  56. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/LongPressGestureHandlerEventDataBuilder.kt +33 -0
  57. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/ManualGestureHandlerEventDataBuilder.kt +5 -0
  58. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/NativeGestureHandlerEventDataBuilder.kt +18 -0
  59. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PanGestureHandlerEventDataBuilder.kt +42 -0
  60. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PinchGestureHandlerEventDataBuilder.kt +30 -0
  61. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/RotationGestureHandlerEventDataBuilder.kt +30 -0
  62. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/TapGestureHandlerEventDataBuilder.kt +30 -0
  63. package/android/src/main/jni/CMakeLists.txt +37 -0
  64. package/android/src/main/jni/cpp-adapter.cpp +44 -0
  65. package/ios/Handlers/RNFlingHandler.h +4 -0
  66. package/ios/Handlers/RNFlingHandler.m +152 -0
  67. package/ios/Handlers/RNForceTouchHandler.h +4 -0
  68. package/ios/Handlers/RNForceTouchHandler.m +175 -0
  69. package/ios/Handlers/RNHoverHandler.h +12 -0
  70. package/ios/Handlers/RNHoverHandler.m +153 -0
  71. package/ios/Handlers/RNLongPressHandler.h +12 -0
  72. package/ios/Handlers/RNLongPressHandler.m +183 -0
  73. package/ios/Handlers/RNManualHandler.h +4 -0
  74. package/ios/Handlers/RNManualHandler.m +88 -0
  75. package/ios/Handlers/RNNativeViewHandler.h +15 -0
  76. package/ios/Handlers/RNNativeViewHandler.mm +193 -0
  77. package/ios/Handlers/RNPanHandler.h +12 -0
  78. package/ios/Handlers/RNPanHandler.m +331 -0
  79. package/ios/Handlers/RNPinchHandler.h +12 -0
  80. package/ios/Handlers/RNPinchHandler.m +95 -0
  81. package/ios/Handlers/RNRotationHandler.h +12 -0
  82. package/ios/Handlers/RNRotationHandler.m +93 -0
  83. package/ios/Handlers/RNTapHandler.h +12 -0
  84. package/ios/Handlers/RNTapHandler.m +265 -0
  85. package/ios/RNGHTouchEventType.h +9 -0
  86. package/ios/RNGestureHandler.h +90 -0
  87. package/ios/RNGestureHandler.m +493 -0
  88. package/ios/RNGestureHandler.xcodeproj/project.pbxproj +690 -0
  89. package/ios/RNGestureHandler.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  90. package/ios/RNGestureHandlerActionType.h +10 -0
  91. package/ios/RNGestureHandlerButton.h +19 -0
  92. package/ios/RNGestureHandlerButton.m +77 -0
  93. package/ios/RNGestureHandlerButtonComponentView.h +17 -0
  94. package/ios/RNGestureHandlerButtonComponentView.mm +64 -0
  95. package/ios/RNGestureHandlerButtonManager.h +5 -0
  96. package/ios/RNGestureHandlerButtonManager.m +34 -0
  97. package/ios/RNGestureHandlerDirection.h +8 -0
  98. package/ios/RNGestureHandlerEvents.h +65 -0
  99. package/ios/RNGestureHandlerEvents.m +260 -0
  100. package/ios/RNGestureHandlerManager.h +35 -0
  101. package/ios/RNGestureHandlerManager.mm +367 -0
  102. package/ios/RNGestureHandlerModule.h +7 -0
  103. package/ios/RNGestureHandlerModule.mm +320 -0
  104. package/ios/RNGestureHandlerPointerTracker.h +25 -0
  105. package/ios/RNGestureHandlerPointerTracker.m +243 -0
  106. package/ios/RNGestureHandlerRegistry.h +21 -0
  107. package/ios/RNGestureHandlerRegistry.m +63 -0
  108. package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
  109. package/ios/RNGestureHandlerState.h +10 -0
  110. package/ios/RNGestureHandlerStateManager.h +5 -0
  111. package/ios/RNManualActivationRecognizer.h +10 -0
  112. package/ios/RNManualActivationRecognizer.m +88 -0
  113. package/ios/RNRootViewGestureRecognizer.h +17 -0
  114. package/ios/RNRootViewGestureRecognizer.m +106 -0
  115. package/jest-utils/package.json +6 -0
  116. package/jestSetup.js +7 -0
  117. package/lib/commonjs/ActionType.js +15 -0
  118. package/lib/commonjs/ActionType.js.map +1 -0
  119. package/lib/commonjs/Directions.js +15 -0
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  121. package/lib/commonjs/EnableNewWebImplementation.js +35 -0
  122. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -0
  123. package/lib/commonjs/GestureHandlerRootViewContext.js +15 -0
  124. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -0
  125. package/lib/commonjs/PlatformConstants.js +15 -0
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  127. package/lib/commonjs/PlatformConstants.web.js +14 -0
  128. package/lib/commonjs/PlatformConstants.web.js.map +1 -0
  129. package/lib/commonjs/RNGestureHandlerModule.js +29 -0
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  131. package/lib/commonjs/RNGestureHandlerModule.macos.js +149 -0
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  135. package/lib/commonjs/RNGestureHandlerModule.windows.js +158 -0
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  137. package/lib/commonjs/RNRenderer.js +16 -0
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  139. package/lib/commonjs/RNRenderer.web.js +11 -0
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  141. package/lib/commonjs/State.js +18 -0
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  143. package/lib/commonjs/TouchEventType.js +16 -0
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  145. package/lib/commonjs/components/DrawerLayout.js +566 -0
  146. package/lib/commonjs/components/DrawerLayout.js.map +1 -0
  147. package/lib/commonjs/components/GestureButtons.js +240 -0
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  165. package/lib/commonjs/components/gestureHandlerRootHOC.js +40 -0
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  662. package/lib/typescript/handlers/gestures/gestureObjects.d.ts +41 -0
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  848. package/src/web_hammer/constants.ts +48 -0
  849. package/src/web_hammer/utils.ts +24 -0
@@ -0,0 +1,322 @@
1
+ package com.swmansion.gesturehandler.core
2
+
3
+ import android.content.Context
4
+ import android.os.Handler
5
+ import android.os.Looper
6
+ import android.view.MotionEvent
7
+ import android.view.VelocityTracker
8
+ import android.view.ViewConfiguration
9
+ import com.swmansion.gesturehandler.core.GestureUtils.getLastPointerX
10
+ import com.swmansion.gesturehandler.core.GestureUtils.getLastPointerY
11
+
12
+ class PanGestureHandler(context: Context?) : GestureHandler<PanGestureHandler>() {
13
+ var velocityX = 0f
14
+ private set
15
+ var velocityY = 0f
16
+ private set
17
+ val translationX: Float
18
+ get() = lastX - startX + offsetX
19
+ val translationY: Float
20
+ get() = lastY - startY + offsetY
21
+
22
+ private val defaultMinDistSq: Float
23
+ private var minDistSq = MAX_VALUE_IGNORE
24
+ private var activeOffsetXStart = MIN_VALUE_IGNORE
25
+ private var activeOffsetXEnd = MAX_VALUE_IGNORE
26
+ private var failOffsetXStart = MAX_VALUE_IGNORE
27
+ private var failOffsetXEnd = MIN_VALUE_IGNORE
28
+ private var activeOffsetYStart = MIN_VALUE_IGNORE
29
+ private var activeOffsetYEnd = MAX_VALUE_IGNORE
30
+ private var failOffsetYStart = MAX_VALUE_IGNORE
31
+ private var failOffsetYEnd = MIN_VALUE_IGNORE
32
+ private var minVelocityX = MIN_VALUE_IGNORE
33
+ private var minVelocityY = MIN_VALUE_IGNORE
34
+ private var minVelocitySq = MIN_VALUE_IGNORE
35
+ private var minPointers = DEFAULT_MIN_POINTERS
36
+ private var maxPointers = DEFAULT_MAX_POINTERS
37
+ private var startX = 0f
38
+ private var startY = 0f
39
+ private var offsetX = 0f
40
+ private var offsetY = 0f
41
+ private var lastX = 0f
42
+ private var lastY = 0f
43
+ private var velocityTracker: VelocityTracker? = null
44
+ private var averageTouches = false
45
+ private var activateAfterLongPress = DEFAULT_ACTIVATE_AFTER_LONG_PRESS
46
+ private val activateDelayed = Runnable { activate() }
47
+ private var handler: Handler? = null
48
+
49
+ /**
50
+ * On Android when there are multiple pointers on the screen pan gestures most often just consider
51
+ * the last placed pointer. The behaviour on iOS is quite different where the x and y component
52
+ * of the pan pointer is calculated as an average out of all the pointers placed on the screen.
53
+ *
54
+ * This behaviour can be customized on android by setting averageTouches property of the handler
55
+ * object. This could be useful in particular for the usecases when we attach other handlers that
56
+ * recognizes multi-finger gestures such as rotation. In that case when we only rely on the last
57
+ * placed finger it is easier for the gesture handler to trigger when we do a rotation gesture
58
+ * because each finger when treated separately will travel some distance, whereas the average
59
+ * position of all the fingers will remain still while doing a rotation gesture.
60
+ */
61
+ init {
62
+ val vc = ViewConfiguration.get(context!!)
63
+ val touchSlop = vc.scaledTouchSlop
64
+ defaultMinDistSq = (touchSlop * touchSlop).toFloat()
65
+ minDistSq = defaultMinDistSq
66
+ }
67
+
68
+ override fun resetConfig() {
69
+ super.resetConfig()
70
+ activeOffsetXStart = MIN_VALUE_IGNORE
71
+ activeOffsetXEnd = MAX_VALUE_IGNORE
72
+ failOffsetXStart = MAX_VALUE_IGNORE
73
+ failOffsetXEnd = MIN_VALUE_IGNORE
74
+ activeOffsetYStart = MIN_VALUE_IGNORE
75
+ activeOffsetYEnd = MAX_VALUE_IGNORE
76
+ failOffsetYStart = MAX_VALUE_IGNORE
77
+ failOffsetYEnd = MIN_VALUE_IGNORE
78
+ minVelocityX = MIN_VALUE_IGNORE
79
+ minVelocityY = MIN_VALUE_IGNORE
80
+ minVelocitySq = MIN_VALUE_IGNORE
81
+ minDistSq = defaultMinDistSq
82
+ minPointers = DEFAULT_MIN_POINTERS
83
+ maxPointers = DEFAULT_MAX_POINTERS
84
+ activateAfterLongPress = DEFAULT_ACTIVATE_AFTER_LONG_PRESS
85
+ averageTouches = false
86
+ }
87
+
88
+ fun setActiveOffsetXStart(activeOffsetXStart: Float) = apply {
89
+ this.activeOffsetXStart = activeOffsetXStart
90
+ }
91
+
92
+ fun setActiveOffsetXEnd(activeOffsetXEnd: Float) = apply {
93
+ this.activeOffsetXEnd = activeOffsetXEnd
94
+ }
95
+
96
+ fun setFailOffsetXStart(failOffsetXStart: Float) = apply {
97
+ this.failOffsetXStart = failOffsetXStart
98
+ }
99
+
100
+ fun setFailOffsetXEnd(failOffsetXEnd: Float) = apply {
101
+ this.failOffsetXEnd = failOffsetXEnd
102
+ }
103
+
104
+ fun setActiveOffsetYStart(activeOffsetYStart: Float) = apply {
105
+ this.activeOffsetYStart = activeOffsetYStart
106
+ }
107
+
108
+ fun setActiveOffsetYEnd(activeOffsetYEnd: Float) = apply {
109
+ this.activeOffsetYEnd = activeOffsetYEnd
110
+ }
111
+
112
+ fun setFailOffsetYStart(failOffsetYStart: Float) = apply {
113
+ this.failOffsetYStart = failOffsetYStart
114
+ }
115
+
116
+ fun setFailOffsetYEnd(failOffsetYEnd: Float) = apply {
117
+ this.failOffsetYEnd = failOffsetYEnd
118
+ }
119
+
120
+ fun setMinDist(minDist: Float) = apply {
121
+ minDistSq = minDist * minDist
122
+ }
123
+
124
+ fun setMinPointers(minPointers: Int) = apply {
125
+ this.minPointers = minPointers
126
+ }
127
+
128
+ fun setMaxPointers(maxPointers: Int) = apply {
129
+ this.maxPointers = maxPointers
130
+ }
131
+
132
+ fun setAverageTouches(averageTouches: Boolean) = apply {
133
+ this.averageTouches = averageTouches
134
+ }
135
+
136
+ fun setActivateAfterLongPress(time: Long) = apply {
137
+ this.activateAfterLongPress = time
138
+ }
139
+
140
+ /**
141
+ * @param minVelocity in pixels per second
142
+ */
143
+ fun setMinVelocity(minVelocity: Float) = apply {
144
+ minVelocitySq = minVelocity * minVelocity
145
+ }
146
+
147
+ fun setMinVelocityX(minVelocityX: Float) = apply {
148
+ this.minVelocityX = minVelocityX
149
+ }
150
+
151
+ fun setMinVelocityY(minVelocityY: Float) = apply {
152
+ this.minVelocityY = minVelocityY
153
+ }
154
+
155
+ private fun shouldActivate(): Boolean {
156
+ val dx = lastX - startX + offsetX
157
+ if (activeOffsetXStart != MIN_VALUE_IGNORE && dx < activeOffsetXStart) {
158
+ return true
159
+ }
160
+ if (activeOffsetXEnd != MAX_VALUE_IGNORE && dx > activeOffsetXEnd) {
161
+ return true
162
+ }
163
+ val dy = lastY - startY + offsetY
164
+ if (activeOffsetYStart != MIN_VALUE_IGNORE && dy < activeOffsetYStart) {
165
+ return true
166
+ }
167
+ if (activeOffsetYEnd != MAX_VALUE_IGNORE && dy > activeOffsetYEnd) {
168
+ return true
169
+ }
170
+ val distSq = dx * dx + dy * dy
171
+ if (minDistSq != MIN_VALUE_IGNORE && distSq >= minDistSq) {
172
+ return true
173
+ }
174
+ val vx = velocityX
175
+ if (minVelocityX != MIN_VALUE_IGNORE &&
176
+ (minVelocityX < 0 && vx <= minVelocityX || minVelocityX in 0.0f..vx)
177
+ ) {
178
+ return true
179
+ }
180
+ val vy = velocityY
181
+ if (minVelocityY != MIN_VALUE_IGNORE &&
182
+ (minVelocityY < 0 && vx <= minVelocityY || minVelocityY in 0.0f..vx)
183
+ ) {
184
+ return true
185
+ }
186
+ val velocitySq = vx * vx + vy * vy
187
+ return minVelocitySq != MIN_VALUE_IGNORE && velocitySq >= minVelocitySq
188
+ }
189
+
190
+ private fun shouldFail(): Boolean {
191
+ val dx = lastX - startX + offsetX
192
+ val dy = lastY - startY + offsetY
193
+
194
+ if (activateAfterLongPress > 0 && dx * dx + dy * dy > defaultMinDistSq) {
195
+ handler?.removeCallbacksAndMessages(null)
196
+ return true
197
+ }
198
+ if (failOffsetXStart != MAX_VALUE_IGNORE && dx < failOffsetXStart) {
199
+ return true
200
+ }
201
+ if (failOffsetXEnd != MIN_VALUE_IGNORE && dx > failOffsetXEnd) {
202
+ return true
203
+ }
204
+ if (failOffsetYStart != MAX_VALUE_IGNORE && dy < failOffsetYStart) {
205
+ return true
206
+ }
207
+ return failOffsetYEnd != MIN_VALUE_IGNORE && dy > failOffsetYEnd
208
+ }
209
+
210
+ override fun onHandle(event: MotionEvent, sourceEvent: MotionEvent) {
211
+ val state = state
212
+ val action = sourceEvent.actionMasked
213
+ if (action == MotionEvent.ACTION_POINTER_UP || action == MotionEvent.ACTION_POINTER_DOWN) {
214
+ // update offset if new pointer gets added or removed
215
+ offsetX += lastX - startX
216
+ offsetY += lastY - startY
217
+
218
+ // reset starting point
219
+ lastX = getLastPointerX(sourceEvent, averageTouches)
220
+ lastY = getLastPointerY(sourceEvent, averageTouches)
221
+ startX = lastX
222
+ startY = lastY
223
+ } else {
224
+ lastX = getLastPointerX(sourceEvent, averageTouches)
225
+ lastY = getLastPointerY(sourceEvent, averageTouches)
226
+ }
227
+ if (state == STATE_UNDETERMINED && sourceEvent.pointerCount >= minPointers) {
228
+ resetProgress()
229
+ offsetX = 0f
230
+ offsetY = 0f
231
+ velocityX = 0f
232
+ velocityY = 0f
233
+ velocityTracker = VelocityTracker.obtain()
234
+ addVelocityMovement(velocityTracker, sourceEvent)
235
+ begin()
236
+
237
+ if (activateAfterLongPress > 0) {
238
+ if (handler == null) {
239
+ handler = Handler(Looper.getMainLooper())
240
+ }
241
+ handler!!.postDelayed(activateDelayed, activateAfterLongPress)
242
+ }
243
+ } else if (velocityTracker != null) {
244
+ addVelocityMovement(velocityTracker, sourceEvent)
245
+ velocityTracker!!.computeCurrentVelocity(1000)
246
+ velocityX = velocityTracker!!.xVelocity
247
+ velocityY = velocityTracker!!.yVelocity
248
+ }
249
+ if (action == MotionEvent.ACTION_UP) {
250
+ if (state == STATE_ACTIVE) {
251
+ end()
252
+ } else {
253
+ fail()
254
+ }
255
+ } else if (action == MotionEvent.ACTION_POINTER_DOWN && sourceEvent.pointerCount > maxPointers) {
256
+ // When new finger is placed down (POINTER_DOWN) we check if MAX_POINTERS is not exceeded
257
+ if (state == STATE_ACTIVE) {
258
+ cancel()
259
+ } else {
260
+ fail()
261
+ }
262
+ } else if (action == MotionEvent.ACTION_POINTER_UP && state == STATE_ACTIVE && sourceEvent.pointerCount < minPointers) {
263
+ // When finger is lifted up (POINTER_UP) and the number of pointers falls below MIN_POINTERS
264
+ // threshold, we only want to take an action when the handler has already activated. Otherwise
265
+ // we can still expect more fingers to be placed on screen and fulfill MIN_POINTERS criteria.
266
+ fail()
267
+ } else if (state == STATE_BEGAN) {
268
+ if (shouldFail()) {
269
+ fail()
270
+ } else if (shouldActivate()) {
271
+ activate()
272
+ }
273
+ }
274
+ }
275
+
276
+ override fun activate(force: Boolean) {
277
+ // reset starting point if the handler has not yet activated
278
+ if (state != STATE_ACTIVE) {
279
+ resetProgress()
280
+ }
281
+ super.activate(force)
282
+ }
283
+
284
+ override fun onCancel() {
285
+ handler?.removeCallbacksAndMessages(null)
286
+ }
287
+
288
+ override fun onReset() {
289
+ handler?.removeCallbacksAndMessages(null)
290
+ velocityTracker?.let {
291
+ it.recycle()
292
+ velocityTracker = null
293
+ }
294
+ }
295
+
296
+ override fun resetProgress() {
297
+ startX = lastX
298
+ startY = lastY
299
+ }
300
+
301
+ companion object {
302
+ private const val MIN_VALUE_IGNORE = Float.MAX_VALUE
303
+ private const val MAX_VALUE_IGNORE = Float.MIN_VALUE
304
+ private const val DEFAULT_MIN_POINTERS = 1
305
+ private const val DEFAULT_MAX_POINTERS = 10
306
+ private const val DEFAULT_ACTIVATE_AFTER_LONG_PRESS = 0L
307
+
308
+ /**
309
+ * This method adds movement to {@class VelocityTracker} first resetting offset of the event so
310
+ * that the velocity is calculated based on the absolute position of touch pointers. This is
311
+ * because if the underlying view moves along with the finger using relative x/y coords yields
312
+ * incorrect results.
313
+ */
314
+ private fun addVelocityMovement(tracker: VelocityTracker?, event: MotionEvent) {
315
+ val offsetX = event.rawX - event.x
316
+ val offsetY = event.rawY - event.y
317
+ event.offsetLocation(offsetX, offsetY)
318
+ tracker!!.addMovement(event)
319
+ event.offsetLocation(-offsetX, -offsetY)
320
+ }
321
+ }
322
+ }
@@ -0,0 +1,103 @@
1
+ package com.swmansion.gesturehandler.core
2
+
3
+ import android.graphics.PointF
4
+ import android.view.MotionEvent
5
+ import android.view.ViewConfiguration
6
+ import kotlin.math.abs
7
+
8
+ class PinchGestureHandler : GestureHandler<PinchGestureHandler>() {
9
+ var scale = 0.0
10
+ private set
11
+ var velocity = 0.0
12
+ private set
13
+ var focalPointX: Float = Float.NaN
14
+ private set
15
+ var focalPointY: Float = Float.NaN
16
+ private set
17
+
18
+ private var scaleGestureDetector: ScaleGestureDetector? = null
19
+ private var startingSpan = 0f
20
+ private var spanSlop = 0f
21
+ private val gestureListener: ScaleGestureDetector.OnScaleGestureListener = object :
22
+ ScaleGestureDetector.OnScaleGestureListener {
23
+ override fun onScale(detector: ScaleGestureDetector): Boolean {
24
+ val prevScaleFactor: Double = scale
25
+ scale *= detector.scaleFactor.toDouble()
26
+ val delta = detector.timeDelta
27
+ if (delta > 0) {
28
+ velocity = (scale - prevScaleFactor) / delta
29
+ }
30
+ if (abs(startingSpan - detector.currentSpan) >= spanSlop &&
31
+ state == STATE_BEGAN
32
+ ) {
33
+ activate()
34
+ }
35
+ return true
36
+ }
37
+
38
+ init {
39
+ setShouldCancelWhenOutside(false)
40
+ }
41
+
42
+ override fun onScaleBegin(detector: ScaleGestureDetector): Boolean {
43
+ startingSpan = detector.currentSpan
44
+ return true
45
+ }
46
+
47
+ override fun onScaleEnd(detector: ScaleGestureDetector) {
48
+ // ScaleGestureDetector thinks that when fingers are 27mm away that's a sufficiently good
49
+ // reason to trigger this method giving us no other choice but to ignore it completely.
50
+ }
51
+ }
52
+
53
+ override fun onHandle(event: MotionEvent, sourceEvent: MotionEvent) {
54
+ if (state == STATE_UNDETERMINED) {
55
+ val context = view!!.context
56
+ resetProgress()
57
+ scaleGestureDetector = ScaleGestureDetector(context, gestureListener)
58
+ val configuration = ViewConfiguration.get(context)
59
+ spanSlop = configuration.scaledTouchSlop.toFloat()
60
+
61
+ // set the focal point to the position of the first pointer as NaN causes the event not to arrive
62
+ this.focalPointX = event.x
63
+ this.focalPointY = event.y
64
+
65
+ begin()
66
+ }
67
+ scaleGestureDetector?.onTouchEvent(sourceEvent)
68
+ scaleGestureDetector?.let {
69
+ val point = transformPoint(PointF(it.focusX, it.focusY))
70
+ this.focalPointX = point.x
71
+ this.focalPointY = point.y
72
+ }
73
+ var activePointers = sourceEvent.pointerCount
74
+ if (sourceEvent.actionMasked == MotionEvent.ACTION_POINTER_UP) {
75
+ activePointers -= 1
76
+ }
77
+ if (state == STATE_ACTIVE && activePointers < 2) {
78
+ end()
79
+ } else if (sourceEvent.actionMasked == MotionEvent.ACTION_UP) {
80
+ fail()
81
+ }
82
+ }
83
+
84
+ override fun activate(force: Boolean) {
85
+ // reset scale if the handler has not yet activated
86
+ if (state != STATE_ACTIVE) {
87
+ resetProgress()
88
+ }
89
+ super.activate(force)
90
+ }
91
+
92
+ override fun onReset() {
93
+ scaleGestureDetector = null
94
+ focalPointX = Float.NaN
95
+ focalPointY = Float.NaN
96
+ resetProgress()
97
+ }
98
+
99
+ override fun resetProgress() {
100
+ velocity = 0.0
101
+ scale = 1.0
102
+ }
103
+ }
@@ -0,0 +1,23 @@
1
+ package com.swmansion.gesturehandler.core
2
+
3
+ enum class PointerEventsConfig {
4
+ /**
5
+ * Neither the container nor its children receive events.
6
+ */
7
+ NONE,
8
+
9
+ /**
10
+ * Container doesn't get events but all of its children do.
11
+ */
12
+ BOX_NONE,
13
+
14
+ /**
15
+ * Container gets events but none of its children do.
16
+ */
17
+ BOX_ONLY,
18
+
19
+ /**
20
+ * Container and all of its children receive touch events (like pointerEvents is unspecified).
21
+ */
22
+ AUTO
23
+ }
@@ -0,0 +1,125 @@
1
+ package com.swmansion.gesturehandler.core
2
+
3
+ import android.view.MotionEvent
4
+ import kotlin.math.atan2
5
+
6
+ class RotationGestureDetector(private val gestureListener: OnRotationGestureListener?) {
7
+ interface OnRotationGestureListener {
8
+ fun onRotation(detector: RotationGestureDetector): Boolean
9
+ fun onRotationBegin(detector: RotationGestureDetector): Boolean
10
+ fun onRotationEnd(detector: RotationGestureDetector)
11
+ }
12
+
13
+ private var currentTime = 0L
14
+ private var previousTime = 0L
15
+ private var previousAngle = 0.0
16
+
17
+ /**
18
+ * Returns rotation in radians since the previous rotation event.
19
+ *
20
+ * @return current rotation step in radians.
21
+ */
22
+ var rotation = 0.0
23
+ private set
24
+
25
+ /**
26
+ * Returns X coordinate of the rotation anchor point relative to the view that the provided motion
27
+ * event coordinates (usually relative to the view event was sent to).
28
+ *
29
+ * @return X coordinate of the rotation anchor point
30
+ */
31
+ var anchorX = 0f
32
+ private set
33
+
34
+ /**
35
+ * Returns Y coordinate of the rotation anchor point relative to the view that the provided motion
36
+ * event coordinates (usually relative to the view event was sent to).
37
+ *
38
+ * @return Y coordinate of the rotation anchor point
39
+ */
40
+ var anchorY = 0f
41
+ private set
42
+
43
+ /**
44
+ * Return the time difference in milliseconds between the previous
45
+ * accepted rotation event and the current rotation event.
46
+ *
47
+ * @return Time difference since the last rotation event in milliseconds.
48
+ */
49
+ val timeDelta: Long
50
+ get() = currentTime - previousTime
51
+
52
+ private var isInProgress = false
53
+ private val pointerIds = IntArray(2)
54
+
55
+ private fun updateCurrent(event: MotionEvent) {
56
+ previousTime = currentTime
57
+ currentTime = event.eventTime
58
+ val firstPointerIndex = event.findPointerIndex(pointerIds[0])
59
+ val secondPointerIndex = event.findPointerIndex(pointerIds[1])
60
+ val firstPtX = event.getX(firstPointerIndex)
61
+ val firstPtY = event.getY(firstPointerIndex)
62
+ val secondPtX = event.getX(secondPointerIndex)
63
+ val secondPtY = event.getY(secondPointerIndex)
64
+ val vectorX = secondPtX - firstPtX
65
+ val vectorY = secondPtY - firstPtY
66
+ anchorX = (firstPtX + secondPtX) * 0.5f
67
+ anchorY = (firstPtY + secondPtY) * 0.5f
68
+
69
+ // Angle diff should be positive when rotating in clockwise direction
70
+ val angle = -atan2(vectorY.toDouble(), vectorX.toDouble())
71
+ rotation = if (previousAngle.isNaN()) {
72
+ 0.0
73
+ } else previousAngle - angle
74
+
75
+ previousAngle = angle
76
+ if (rotation > Math.PI) {
77
+ rotation -= Math.PI
78
+ } else if (rotation < -Math.PI) {
79
+ rotation += Math.PI
80
+ }
81
+ if (rotation > Math.PI / 2.0) {
82
+ rotation -= Math.PI
83
+ } else if (rotation < -Math.PI / 2.0) {
84
+ rotation += Math.PI
85
+ }
86
+ }
87
+
88
+ private fun finish() {
89
+ if (isInProgress) {
90
+ isInProgress = false
91
+ gestureListener?.onRotationEnd(this)
92
+ }
93
+ }
94
+
95
+ fun onTouchEvent(event: MotionEvent): Boolean {
96
+ when (event.actionMasked) {
97
+ MotionEvent.ACTION_DOWN -> {
98
+ isInProgress = false
99
+ pointerIds[0] = event.getPointerId(event.actionIndex)
100
+ pointerIds[1] = MotionEvent.INVALID_POINTER_ID
101
+ }
102
+ MotionEvent.ACTION_POINTER_DOWN -> if (!isInProgress) {
103
+ pointerIds[1] = event.getPointerId(event.actionIndex)
104
+ isInProgress = true
105
+ previousTime = event.eventTime
106
+ previousAngle = Double.NaN
107
+ updateCurrent(event)
108
+ gestureListener?.onRotationBegin(this)
109
+ }
110
+ MotionEvent.ACTION_MOVE -> if (isInProgress) {
111
+ updateCurrent(event)
112
+ gestureListener?.onRotation(this)
113
+ }
114
+ MotionEvent.ACTION_POINTER_UP -> if (isInProgress) {
115
+ val pointerId = event.getPointerId(event.actionIndex)
116
+ if (pointerId == pointerIds[0] || pointerId == pointerIds[1]) {
117
+ // One of the key pointer has been lifted up, we have to end the gesture
118
+ finish()
119
+ }
120
+ }
121
+ MotionEvent.ACTION_UP -> finish()
122
+ }
123
+ return true
124
+ }
125
+ }
@@ -0,0 +1,93 @@
1
+ package com.swmansion.gesturehandler.core
2
+
3
+ import android.graphics.PointF
4
+ import android.view.MotionEvent
5
+ import com.swmansion.gesturehandler.core.RotationGestureDetector.OnRotationGestureListener
6
+ import kotlin.math.abs
7
+
8
+ class RotationGestureHandler : GestureHandler<RotationGestureHandler>() {
9
+ private var rotationGestureDetector: RotationGestureDetector? = null
10
+ var rotation = 0.0
11
+ private set
12
+ var velocity = 0.0
13
+ private set
14
+ var anchorX: Float = Float.NaN
15
+ private set
16
+ var anchorY: Float = Float.NaN
17
+ private set
18
+
19
+ init {
20
+ setShouldCancelWhenOutside(false)
21
+ }
22
+
23
+ private val gestureListener: OnRotationGestureListener = object : OnRotationGestureListener {
24
+ override fun onRotation(detector: RotationGestureDetector): Boolean {
25
+ val prevRotation: Double = rotation
26
+ rotation += detector.rotation
27
+ val delta = detector.timeDelta
28
+ if (delta > 0) {
29
+ velocity = (rotation - prevRotation) / delta
30
+ }
31
+ if (abs(rotation) >= ROTATION_RECOGNITION_THRESHOLD && state == STATE_BEGAN) {
32
+ activate()
33
+ }
34
+ return true
35
+ }
36
+
37
+ override fun onRotationBegin(detector: RotationGestureDetector) = true
38
+
39
+ override fun onRotationEnd(detector: RotationGestureDetector) {
40
+ end()
41
+ }
42
+ }
43
+
44
+ override fun onHandle(event: MotionEvent, sourceEvent: MotionEvent) {
45
+ if (state == STATE_UNDETERMINED) {
46
+ resetProgress()
47
+ rotationGestureDetector = RotationGestureDetector(gestureListener)
48
+
49
+ // set the anchor to the position of the first pointer as NaN causes the event not to arrive
50
+ this.anchorX = event.x
51
+ this.anchorY = event.y
52
+
53
+ begin()
54
+ }
55
+ rotationGestureDetector?.onTouchEvent(sourceEvent)
56
+ rotationGestureDetector?.let {
57
+ val point = transformPoint(PointF(it.anchorX, it.anchorY))
58
+ anchorX = point.x
59
+ anchorY = point.y
60
+ }
61
+ if (sourceEvent.actionMasked == MotionEvent.ACTION_UP) {
62
+ if (state == STATE_ACTIVE) {
63
+ end()
64
+ } else {
65
+ fail()
66
+ }
67
+ }
68
+ }
69
+
70
+ override fun activate(force: Boolean) {
71
+ // reset rotation if the handler has not yet activated
72
+ if (state != STATE_ACTIVE) {
73
+ resetProgress()
74
+ }
75
+ super.activate(force)
76
+ }
77
+
78
+ override fun onReset() {
79
+ rotationGestureDetector = null
80
+ anchorX = Float.NaN
81
+ anchorY = Float.NaN
82
+ resetProgress()
83
+ }
84
+
85
+ override fun resetProgress() {
86
+ velocity = 0.0
87
+ rotation = 0.0
88
+ }
89
+
90
+ companion object {
91
+ private const val ROTATION_RECOGNITION_THRESHOLD = Math.PI / 36.0 // 5 deg in radians
92
+ }
93
+ }