@react-native-oh-tpl/react-native-gesture-handler 2.12.1-0.0.1

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Files changed (849) hide show
  1. package/DrawerLayout/package.json +6 -0
  2. package/LICENSE +21 -0
  3. package/README.md +62 -0
  4. package/RNGestureHandler.podspec +44 -0
  5. package/Swipeable/package.json +6 -0
  6. package/android/build.gradle +209 -0
  7. package/android/common/src/main/java/com/swmansion/common/GestureHandlerStateManager.kt +5 -0
  8. package/android/fabric/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerComponentsRegistry.java +29 -0
  9. package/android/fabric/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +12 -0
  10. package/android/gradle.properties +19 -0
  11. package/android/noreanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +10 -0
  12. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerDelegate.java +50 -0
  13. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerButtonManagerInterface.java +23 -0
  14. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerDelegate.java +25 -0
  15. package/android/paper/src/main/java/com/facebook/react/viewmanagers/RNGestureHandlerRootViewManagerInterface.java +16 -0
  16. package/android/paper/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +13 -0
  17. package/android/reanimated/src/main/java/com/swmansion/gesturehandler/ReanimatedEventDispatcher.kt +17 -0
  18. package/android/src/main/AndroidManifest.xml +3 -0
  19. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +21 -0
  20. package/android/src/main/java/com/swmansion/gesturehandler/core/FlingGestureHandler.kt +100 -0
  21. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandler.kt +807 -0
  22. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerInteractionController.kt +8 -0
  23. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +671 -0
  24. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerRegistry.kt +8 -0
  25. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureUtils.kt +47 -0
  26. package/android/src/main/java/com/swmansion/gesturehandler/core/HoverGestureHandler.kt +120 -0
  27. package/android/src/main/java/com/swmansion/gesturehandler/core/LongPressGestureHandler.kt +100 -0
  28. package/android/src/main/java/com/swmansion/gesturehandler/core/ManualGestureHandler.kt +11 -0
  29. package/android/src/main/java/com/swmansion/gesturehandler/core/NativeViewGestureHandler.kt +257 -0
  30. package/android/src/main/java/com/swmansion/gesturehandler/core/OnTouchEventListener.kt +9 -0
  31. package/android/src/main/java/com/swmansion/gesturehandler/core/PanGestureHandler.kt +322 -0
  32. package/android/src/main/java/com/swmansion/gesturehandler/core/PinchGestureHandler.kt +103 -0
  33. package/android/src/main/java/com/swmansion/gesturehandler/core/PointerEventsConfig.kt +23 -0
  34. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureDetector.kt +125 -0
  35. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureHandler.kt +93 -0
  36. package/android/src/main/java/com/swmansion/gesturehandler/core/ScaleGestureDetector.java +558 -0
  37. package/android/src/main/java/com/swmansion/gesturehandler/core/TapGestureHandler.kt +168 -0
  38. package/android/src/main/java/com/swmansion/gesturehandler/core/ViewConfigurationHelper.kt +10 -0
  39. package/android/src/main/java/com/swmansion/gesturehandler/react/Extensions.kt +16 -0
  40. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +423 -0
  41. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEnabledRootView.kt +15 -0
  42. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEvent.kt +75 -0
  43. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerInteractionManager.kt +74 -0
  44. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +702 -0
  45. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRegistry.kt +100 -0
  46. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootHelper.kt +142 -0
  47. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootInterface.kt +5 -0
  48. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootView.kt +78 -0
  49. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerRootViewManager.kt +51 -0
  50. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerStateChangeEvent.kt +78 -0
  51. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerTouchEvent.kt +69 -0
  52. package/android/src/main/java/com/swmansion/gesturehandler/react/RNViewConfigurationHelper.kt +51 -0
  53. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/FlingGestureHandlerEventDataBuilder.kt +30 -0
  54. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/GestureHandlerEventDataBuilder.kt +22 -0
  55. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/HoverGestureHandlerEventDataBuilder.kt +30 -0
  56. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/LongPressGestureHandlerEventDataBuilder.kt +33 -0
  57. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/ManualGestureHandlerEventDataBuilder.kt +5 -0
  58. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/NativeGestureHandlerEventDataBuilder.kt +18 -0
  59. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PanGestureHandlerEventDataBuilder.kt +42 -0
  60. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/PinchGestureHandlerEventDataBuilder.kt +30 -0
  61. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/RotationGestureHandlerEventDataBuilder.kt +30 -0
  62. package/android/src/main/java/com/swmansion/gesturehandler/react/eventbuilders/TapGestureHandlerEventDataBuilder.kt +30 -0
  63. package/android/src/main/jni/CMakeLists.txt +37 -0
  64. package/android/src/main/jni/cpp-adapter.cpp +44 -0
  65. package/ios/Handlers/RNFlingHandler.h +4 -0
  66. package/ios/Handlers/RNFlingHandler.m +152 -0
  67. package/ios/Handlers/RNForceTouchHandler.h +4 -0
  68. package/ios/Handlers/RNForceTouchHandler.m +175 -0
  69. package/ios/Handlers/RNHoverHandler.h +12 -0
  70. package/ios/Handlers/RNHoverHandler.m +153 -0
  71. package/ios/Handlers/RNLongPressHandler.h +12 -0
  72. package/ios/Handlers/RNLongPressHandler.m +183 -0
  73. package/ios/Handlers/RNManualHandler.h +4 -0
  74. package/ios/Handlers/RNManualHandler.m +88 -0
  75. package/ios/Handlers/RNNativeViewHandler.h +15 -0
  76. package/ios/Handlers/RNNativeViewHandler.mm +193 -0
  77. package/ios/Handlers/RNPanHandler.h +12 -0
  78. package/ios/Handlers/RNPanHandler.m +331 -0
  79. package/ios/Handlers/RNPinchHandler.h +12 -0
  80. package/ios/Handlers/RNPinchHandler.m +95 -0
  81. package/ios/Handlers/RNRotationHandler.h +12 -0
  82. package/ios/Handlers/RNRotationHandler.m +93 -0
  83. package/ios/Handlers/RNTapHandler.h +12 -0
  84. package/ios/Handlers/RNTapHandler.m +265 -0
  85. package/ios/RNGHTouchEventType.h +9 -0
  86. package/ios/RNGestureHandler.h +90 -0
  87. package/ios/RNGestureHandler.m +493 -0
  88. package/ios/RNGestureHandler.xcodeproj/project.pbxproj +690 -0
  89. package/ios/RNGestureHandler.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +8 -0
  90. package/ios/RNGestureHandlerActionType.h +10 -0
  91. package/ios/RNGestureHandlerButton.h +19 -0
  92. package/ios/RNGestureHandlerButton.m +77 -0
  93. package/ios/RNGestureHandlerButtonComponentView.h +17 -0
  94. package/ios/RNGestureHandlerButtonComponentView.mm +64 -0
  95. package/ios/RNGestureHandlerButtonManager.h +5 -0
  96. package/ios/RNGestureHandlerButtonManager.m +34 -0
  97. package/ios/RNGestureHandlerDirection.h +8 -0
  98. package/ios/RNGestureHandlerEvents.h +65 -0
  99. package/ios/RNGestureHandlerEvents.m +260 -0
  100. package/ios/RNGestureHandlerManager.h +35 -0
  101. package/ios/RNGestureHandlerManager.mm +367 -0
  102. package/ios/RNGestureHandlerModule.h +7 -0
  103. package/ios/RNGestureHandlerModule.mm +320 -0
  104. package/ios/RNGestureHandlerPointerTracker.h +25 -0
  105. package/ios/RNGestureHandlerPointerTracker.m +243 -0
  106. package/ios/RNGestureHandlerRegistry.h +21 -0
  107. package/ios/RNGestureHandlerRegistry.m +63 -0
  108. package/ios/RNGestureHandlerRootViewComponentView.mm +21 -0
  109. package/ios/RNGestureHandlerState.h +10 -0
  110. package/ios/RNGestureHandlerStateManager.h +5 -0
  111. package/ios/RNManualActivationRecognizer.h +10 -0
  112. package/ios/RNManualActivationRecognizer.m +88 -0
  113. package/ios/RNRootViewGestureRecognizer.h +17 -0
  114. package/ios/RNRootViewGestureRecognizer.m +106 -0
  115. package/jest-utils/package.json +6 -0
  116. package/jestSetup.js +7 -0
  117. package/lib/commonjs/ActionType.js +15 -0
  118. package/lib/commonjs/ActionType.js.map +1 -0
  119. package/lib/commonjs/Directions.js +15 -0
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  121. package/lib/commonjs/EnableNewWebImplementation.js +35 -0
  122. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -0
  123. package/lib/commonjs/GestureHandlerRootViewContext.js +15 -0
  124. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -0
  125. package/lib/commonjs/PlatformConstants.js +15 -0
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  127. package/lib/commonjs/PlatformConstants.web.js +14 -0
  128. package/lib/commonjs/PlatformConstants.web.js.map +1 -0
  129. package/lib/commonjs/RNGestureHandlerModule.js +29 -0
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  131. package/lib/commonjs/RNGestureHandlerModule.macos.js +149 -0
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  135. package/lib/commonjs/RNGestureHandlerModule.windows.js +158 -0
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  137. package/lib/commonjs/RNRenderer.js +16 -0
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  139. package/lib/commonjs/RNRenderer.web.js +11 -0
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  141. package/lib/commonjs/State.js +18 -0
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  143. package/lib/commonjs/TouchEventType.js +16 -0
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  145. package/lib/commonjs/components/DrawerLayout.js +566 -0
  146. package/lib/commonjs/components/DrawerLayout.js.map +1 -0
  147. package/lib/commonjs/components/GestureButtons.js +240 -0
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  165. package/lib/commonjs/components/gestureHandlerRootHOC.js +40 -0
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React, { useContext, useEffect, useRef, useState } from 'react';\r\nimport {\r\n GestureType,\r\n HandlerCallbacks,\r\n BaseGesture,\r\n GestureRef,\r\n CALLBACK_TYPE,\r\n} from './gesture';\r\nimport { Reanimated, SharedValue } from './reanimatedWrapper';\r\nimport { registerHandler, unregisterHandler } from '../handlersRegistry';\r\nimport RNGestureHandlerModule from '../../RNGestureHandlerModule';\r\nimport {\r\n baseGestureHandlerWithMonitorProps,\r\n filterConfig,\r\n findNodeHandle,\r\n GestureTouchEvent,\r\n GestureUpdateEvent,\r\n GestureStateChangeEvent,\r\n HandlerStateChangeEvent,\r\n scheduleFlushOperations,\r\n UserSelect,\r\n} from '../gestureHandlerCommon';\r\nimport {\r\n GestureStateManager,\r\n GestureStateManagerType,\r\n} from './gestureStateManager';\r\nimport { flingGestureHandlerProps } from '../FlingGestureHandler';\r\nimport { forceTouchGestureHandlerProps } from '../ForceTouchGestureHandler';\r\nimport { longPressGestureHandlerProps } from '../LongPressGestureHandler';\r\nimport {\r\n panGestureHandlerProps,\r\n panGestureHandlerCustomNativeProps,\r\n} from '../PanGestureHandler';\r\nimport { tapGestureHandlerProps } from '../TapGestureHandler';\r\nimport { hoverGestureHandlerProps } from './hoverGesture';\r\nimport { State } from '../../State';\r\nimport { TouchEventType } from '../../TouchEventType';\r\nimport { ComposedGesture } from './gestureComposition';\r\nimport { ActionType } from '../../ActionType';\r\nimport { isFabric, isJestEnv, tagMessage } from '../../utils';\r\nimport { getReactNativeVersion } from '../../getReactNativeVersion';\r\nimport { getShadowNodeFromRef } from '../../getShadowNodeFromRef';\r\nimport { Platform } from 'react-native';\r\nimport type RNGestureHandlerModuleWeb from '../../RNGestureHandlerModule.web';\r\nimport { onGestureHandlerEvent } from './eventReceiver';\r\nimport { RNRenderer } from '../../RNRenderer';\r\nimport { isNewWebImplementationEnabled } from '../../EnableNewWebImplementation';\r\nimport { nativeViewGestureHandlerProps } from '../NativeViewGestureHandler';\r\nimport GestureHandlerRootViewContext from '../../GestureHandlerRootViewContext';\r\nimport { ghQueueMicrotask } from '../../ghQueueMicrotask';\r\n\r\ndeclare const global: {\r\n isFormsStackingContext: (node: unknown) => boolean | null; // JSI function\r\n};\r\n\r\nconst ALLOWED_PROPS = [\r\n ...baseGestureHandlerWithMonitorProps,\r\n ...tapGestureHandlerProps,\r\n ...panGestureHandlerProps,\r\n ...panGestureHandlerCustomNativeProps,\r\n ...longPressGestureHandlerProps,\r\n ...forceTouchGestureHandlerProps,\r\n ...flingGestureHandlerProps,\r\n ...hoverGestureHandlerProps,\r\n ...nativeViewGestureHandlerProps,\r\n];\r\n\r\nexport type GestureConfigReference = {\r\n config: GestureType[];\r\n animatedEventHandler: unknown;\r\n animatedHandlers: SharedValue<\r\n HandlerCallbacks<Record<string, unknown>>[] | null\r\n > | null;\r\n firstExecution: boolean;\r\n useReanimatedHook: boolean;\r\n};\r\n\r\nfunction convertToHandlerTag(ref: GestureRef): number {\r\n if (typeof ref === 'number') {\r\n return ref;\r\n } else if (ref instanceof BaseGesture) {\r\n return ref.handlerTag;\r\n } else {\r\n // @ts-ignore in this case it should be a ref either to gesture object or\r\n // a gesture handler component, in both cases handlerTag property exists\r\n return ref.current?.handlerTag ?? -1;\r\n }\r\n}\r\n\r\nfunction extractValidHandlerTags(interactionGroup: GestureRef[] | undefined) {\r\n return (\r\n interactionGroup?.map(convertToHandlerTag)?.filter((tag) => tag > 0) ?? []\r\n );\r\n}\r\n\r\nfunction dropHandlers(preparedGesture: GestureConfigReference) {\r\n for (const handler of preparedGesture.config) {\r\n RNGestureHandlerModule.dropGestureHandler(handler.handlerTag);\r\n\r\n unregisterHandler(handler.handlerTag, handler.config.testId);\r\n }\r\n\r\n scheduleFlushOperations();\r\n}\r\n\r\nfunction checkGestureCallbacksForWorklets(gesture: GestureType) {\r\n // if a gesture is explicitly marked to run on the JS thread there is no need to check\r\n // if callbacks are worklets as the user is aware they will be ran on the JS thread\r\n if (gesture.config.runOnJS) {\r\n return;\r\n }\r\n\r\n const areSomeNotWorklets = gesture.handlers.isWorklet.includes(false);\r\n const areSomeWorklets = gesture.handlers.isWorklet.includes(true);\r\n\r\n // if some of the callbacks are worklets and some are not, and the gesture is not\r\n // explicitly marked with `.runOnJS(true)` show an error\r\n if (areSomeNotWorklets && areSomeWorklets) {\r\n console.error(\r\n tagMessage(\r\n `Some of the callbacks in the gesture are worklets and some are not. Either make sure that all calbacks are marked as 'worklet' if you wish to run them on the UI thread or use '.runOnJS(true)' modifier on the gesture explicitly to run all callbacks on the JS thread.`\r\n )\r\n );\r\n }\r\n}\r\n\r\ninterface WebEventHandler {\r\n onGestureHandlerEvent: (event: HandlerStateChangeEvent<unknown>) => void;\r\n onGestureHandlerStateChange?: (\r\n event: HandlerStateChangeEvent<unknown>\r\n ) => void;\r\n}\r\n\r\ninterface AttachHandlersConfig {\r\n preparedGesture: GestureConfigReference;\r\n gestureConfig: ComposedGesture | GestureType;\r\n gesture: GestureType[];\r\n viewTag: number;\r\n webEventHandlersRef: React.RefObject<WebEventHandler>;\r\n mountedRef: React.RefObject<boolean>;\r\n}\r\n\r\nfunction attachHandlers({\r\n preparedGesture,\r\n gestureConfig,\r\n gesture,\r\n viewTag,\r\n webEventHandlersRef,\r\n mountedRef,\r\n}: AttachHandlersConfig) {\r\n if (!preparedGesture.firstExecution) {\r\n gestureConfig.initialize();\r\n } else {\r\n preparedGesture.firstExecution = false;\r\n }\r\n\r\n // use queueMicrotask to extract handlerTags, because all refs should be initialized\r\n // when it's ran\r\n ghQueueMicrotask(() => {\r\n if (!mountedRef.current) {\r\n return;\r\n }\r\n gestureConfig.prepare();\r\n });\r\n\r\n for (const handler of gesture) {\r\n checkGestureCallbacksForWorklets(handler);\r\n RNGestureHandlerModule.createGestureHandler(\r\n handler.handlerName,\r\n handler.handlerTag,\r\n filterConfig(handler.config, ALLOWED_PROPS)\r\n );\r\n\r\n registerHandler(handler.handlerTag, handler, handler.config.testId);\r\n }\r\n\r\n // use queueMicrotask to extract handlerTags, because all refs should be initialized\r\n // when it's ran\r\n ghQueueMicrotask(() => {\r\n if (!mountedRef.current) {\r\n return;\r\n }\r\n for (const handler of gesture) {\r\n let requireToFail: number[] = [];\r\n if (handler.config.requireToFail) {\r\n requireToFail = extractValidHandlerTags(handler.config.requireToFail);\r\n }\r\n\r\n let simultaneousWith: number[] = [];\r\n if (handler.config.simultaneousWith) {\r\n simultaneousWith = extractValidHandlerTags(\r\n handler.config.simultaneousWith\r\n );\r\n }\r\n\r\n let blocksHandlers: number[] = [];\r\n if (handler.config.blocksHandlers) {\r\n blocksHandlers = extractValidHandlerTags(handler.config.blocksHandlers);\r\n }\r\n\r\n RNGestureHandlerModule.updateGestureHandler(\r\n handler.handlerTag,\r\n filterConfig(handler.config, ALLOWED_PROPS, {\r\n simultaneousHandlers: simultaneousWith,\r\n waitFor: requireToFail,\r\n blocksHandlers: blocksHandlers,\r\n })\r\n );\r\n }\r\n\r\n scheduleFlushOperations();\r\n });\r\n\r\n preparedGesture.config = gesture;\r\n\r\n for (const gesture of preparedGesture.config) {\r\n const actionType = gesture.shouldUseReanimated\r\n ? ActionType.REANIMATED_WORKLET\r\n : ActionType.JS_FUNCTION_NEW_API;\r\n\r\n if (Platform.OS === 'web') {\r\n (\r\n RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler\r\n )(\r\n gesture.handlerTag,\r\n viewTag,\r\n ActionType.JS_FUNCTION_OLD_API, // ignored on web\r\n webEventHandlersRef\r\n );\r\n } else {\r\n RNGestureHandlerModule.attachGestureHandler(\r\n gesture.handlerTag,\r\n viewTag,\r\n actionType\r\n );\r\n }\r\n }\r\n\r\n if (preparedGesture.animatedHandlers) {\r\n const isAnimatedGesture = (g: GestureType) => g.shouldUseReanimated;\r\n\r\n preparedGesture.animatedHandlers.value = gesture\r\n .filter(isAnimatedGesture)\r\n .map((g) => g.handlers) as unknown as HandlerCallbacks<\r\n Record<string, unknown>\r\n >[];\r\n }\r\n}\r\n\r\nfunction updateHandlers(\r\n preparedGesture: GestureConfigReference,\r\n gestureConfig: ComposedGesture | GestureType,\r\n gesture: GestureType[],\r\n mountedRef: React.RefObject<boolean>\r\n) {\r\n gestureConfig.prepare();\r\n\r\n for (let i = 0; i < gesture.length; i++) {\r\n const handler = preparedGesture.config[i];\r\n checkGestureCallbacksForWorklets(handler);\r\n\r\n // only update handlerTag when it's actually different, it may be the same\r\n // if gesture config object is wrapped with useMemo\r\n if (gesture[i].handlerTag !== handler.handlerTag) {\r\n gesture[i].handlerTag = handler.handlerTag;\r\n gesture[i].handlers.handlerTag = handler.handlerTag;\r\n }\r\n }\r\n\r\n // use queueMicrotask to extract handlerTags, because when it's ran, all refs should be updated\r\n // and handlerTags in BaseGesture references should be updated in the loop above (we need to wait\r\n // in case of external relations)\r\n ghQueueMicrotask(() => {\r\n if (!mountedRef.current) {\r\n return;\r\n }\r\n for (let i = 0; i < gesture.length; i++) {\r\n const handler = preparedGesture.config[i];\r\n\r\n handler.config = gesture[i].config;\r\n handler.handlers = gesture[i].handlers;\r\n\r\n const requireToFail = extractValidHandlerTags(\r\n handler.config.requireToFail\r\n );\r\n\r\n const simultaneousWith = extractValidHandlerTags(\r\n handler.config.simultaneousWith\r\n );\r\n\r\n RNGestureHandlerModule.updateGestureHandler(\r\n handler.handlerTag,\r\n filterConfig(handler.config, ALLOWED_PROPS, {\r\n simultaneousHandlers: simultaneousWith,\r\n waitFor: requireToFail,\r\n })\r\n );\r\n\r\n registerHandler(handler.handlerTag, handler, handler.config.testId);\r\n }\r\n\r\n if (preparedGesture.animatedHandlers) {\r\n const previousHandlersValue =\r\n preparedGesture.animatedHandlers.value ?? [];\r\n const newHandlersValue = preparedGesture.config\r\n .filter((g) => g.shouldUseReanimated) // ignore gestures that shouldn't run on UI\r\n .map((g) => g.handlers) as unknown as HandlerCallbacks<\r\n Record<string, unknown>\r\n >[];\r\n\r\n // if amount of gesture configs changes, we need to update the callbacks in shared value\r\n let shouldUpdateSharedValue =\r\n previousHandlersValue.length !== newHandlersValue.length;\r\n\r\n if (!shouldUpdateSharedValue) {\r\n // if the amount is the same, we need to check if any of the configs inside has changed\r\n for (let i = 0; i < newHandlersValue.length; i++) {\r\n if (\r\n // we can use the `gestureId` prop as it's unique for every config instance\r\n newHandlersValue[i].gestureId !== previousHandlersValue[i].gestureId\r\n ) {\r\n shouldUpdateSharedValue = true;\r\n break;\r\n }\r\n }\r\n }\r\n\r\n if (shouldUpdateSharedValue) {\r\n preparedGesture.animatedHandlers.value = newHandlersValue;\r\n }\r\n }\r\n\r\n scheduleFlushOperations();\r\n });\r\n}\r\n\r\nfunction needsToReattach(\r\n preparedGesture: GestureConfigReference,\r\n gesture: GestureType[]\r\n) {\r\n if (gesture.length !== preparedGesture.config.length) {\r\n return true;\r\n }\r\n for (let i = 0; i < gesture.length; i++) {\r\n if (\r\n gesture[i].handlerName !== preparedGesture.config[i].handlerName ||\r\n gesture[i].shouldUseReanimated !==\r\n preparedGesture.config[i].shouldUseReanimated\r\n ) {\r\n return true;\r\n }\r\n }\r\n\r\n return false;\r\n}\r\n\r\nfunction isStateChangeEvent(\r\n event: GestureUpdateEvent | GestureStateChangeEvent | GestureTouchEvent\r\n): event is GestureStateChangeEvent {\r\n 'worklet';\r\n // @ts-ignore Yes, the oldState prop is missing on GestureTouchEvent, that's the point\r\n return event.oldState != null;\r\n}\r\n\r\nfunction isTouchEvent(\r\n event: GestureUpdateEvent | GestureStateChangeEvent | GestureTouchEvent\r\n): event is GestureTouchEvent {\r\n 'worklet';\r\n return event.eventType != null;\r\n}\r\n\r\nfunction getHandler(\r\n type: CALLBACK_TYPE,\r\n gesture: HandlerCallbacks<Record<string, unknown>>\r\n) {\r\n 'worklet';\r\n switch (type) {\r\n case CALLBACK_TYPE.BEGAN:\r\n return gesture.onBegin;\r\n case CALLBACK_TYPE.START:\r\n return gesture.onStart;\r\n case CALLBACK_TYPE.UPDATE:\r\n return gesture.onUpdate;\r\n case CALLBACK_TYPE.CHANGE:\r\n return gesture.onChange;\r\n case CALLBACK_TYPE.END:\r\n return gesture.onEnd;\r\n case CALLBACK_TYPE.FINALIZE:\r\n return gesture.onFinalize;\r\n case CALLBACK_TYPE.TOUCHES_DOWN:\r\n return gesture.onTouchesDown;\r\n case CALLBACK_TYPE.TOUCHES_MOVE:\r\n return gesture.onTouchesMove;\r\n case CALLBACK_TYPE.TOUCHES_UP:\r\n return gesture.onTouchesUp;\r\n case CALLBACK_TYPE.TOUCHES_CANCELLED:\r\n return gesture.onTouchesCancelled;\r\n }\r\n}\r\n\r\nfunction touchEventTypeToCallbackType(\r\n eventType: TouchEventType\r\n): CALLBACK_TYPE {\r\n 'worklet';\r\n switch (eventType) {\r\n case TouchEventType.TOUCHES_DOWN:\r\n return CALLBACK_TYPE.TOUCHES_DOWN;\r\n case TouchEventType.TOUCHES_MOVE:\r\n return CALLBACK_TYPE.TOUCHES_MOVE;\r\n case TouchEventType.TOUCHES_UP:\r\n return CALLBACK_TYPE.TOUCHES_UP;\r\n case TouchEventType.TOUCHES_CANCELLED:\r\n return CALLBACK_TYPE.TOUCHES_CANCELLED;\r\n }\r\n return CALLBACK_TYPE.UNDEFINED;\r\n}\r\n\r\nfunction runWorklet(\r\n type: CALLBACK_TYPE,\r\n gesture: HandlerCallbacks<Record<string, unknown>>,\r\n event: GestureStateChangeEvent | GestureUpdateEvent | GestureTouchEvent,\r\n ...args: any[]\r\n) {\r\n 'worklet';\r\n const handler = getHandler(type, gesture);\r\n if (gesture.isWorklet[type]) {\r\n // @ts-ignore Logic below makes sure the correct event is send to the\r\n // correct handler.\r\n handler?.(event, ...args);\r\n } else if (handler) {\r\n console.warn(tagMessage('Animated gesture callback must be a worklet'));\r\n }\r\n}\r\n\r\nfunction useAnimatedGesture(\r\n preparedGesture: GestureConfigReference,\r\n needsRebuild: boolean\r\n) {\r\n if (!Reanimated) {\r\n return;\r\n }\r\n\r\n // Hooks are called conditionally, but the condition is whether the\r\n // react-native-reanimated is installed, which shouldn't change while running\r\n // eslint-disable-next-line react-hooks/rules-of-hooks\r\n const sharedHandlersCallbacks = Reanimated.useSharedValue<\r\n HandlerCallbacks<Record<string, unknown>>[] | null\r\n >(null);\r\n\r\n // eslint-disable-next-line react-hooks/rules-of-hooks\r\n const lastUpdateEvent = Reanimated.useSharedValue<\r\n (GestureUpdateEvent | undefined)[]\r\n >([]);\r\n\r\n // not every gesture needs a state controller, init them lazily\r\n const stateControllers: GestureStateManagerType[] = [];\r\n\r\n const callback = (\r\n event: GestureStateChangeEvent | GestureUpdateEvent | GestureTouchEvent\r\n ) => {\r\n 'worklet';\r\n\r\n const currentCallback = sharedHandlersCallbacks.value;\r\n if (!currentCallback) {\r\n return;\r\n }\r\n\r\n for (let i = 0; i < currentCallback.length; i++) {\r\n const gesture = currentCallback[i];\r\n\r\n if (event.handlerTag === gesture.handlerTag) {\r\n if (isStateChangeEvent(event)) {\r\n if (\r\n event.oldState === State.UNDETERMINED &&\r\n event.state === State.BEGAN\r\n ) {\r\n runWorklet(CALLBACK_TYPE.BEGAN, gesture, event);\r\n } else if (\r\n (event.oldState === State.BEGAN ||\r\n event.oldState === State.UNDETERMINED) &&\r\n event.state === State.ACTIVE\r\n ) {\r\n runWorklet(CALLBACK_TYPE.START, gesture, event);\r\n lastUpdateEvent.value[gesture.handlerTag] = undefined;\r\n } else if (\r\n event.oldState !== event.state &&\r\n event.state === State.END\r\n ) {\r\n if (event.oldState === State.ACTIVE) {\r\n runWorklet(CALLBACK_TYPE.END, gesture, event, true);\r\n }\r\n runWorklet(CALLBACK_TYPE.FINALIZE, gesture, event, true);\r\n } else if (\r\n (event.state === State.FAILED || event.state === State.CANCELLED) &&\r\n event.state !== event.oldState\r\n ) {\r\n if (event.oldState === State.ACTIVE) {\r\n runWorklet(CALLBACK_TYPE.END, gesture, event, false);\r\n }\r\n runWorklet(CALLBACK_TYPE.FINALIZE, gesture, event, false);\r\n }\r\n } else if (isTouchEvent(event)) {\r\n if (!stateControllers[i]) {\r\n stateControllers[i] = GestureStateManager.create(event.handlerTag);\r\n }\r\n\r\n if (event.eventType !== TouchEventType.UNDETERMINED) {\r\n runWorklet(\r\n touchEventTypeToCallbackType(event.eventType),\r\n gesture,\r\n event,\r\n stateControllers[i]\r\n );\r\n }\r\n } else {\r\n runWorklet(CALLBACK_TYPE.UPDATE, gesture, event);\r\n\r\n if (gesture.onChange && gesture.changeEventCalculator) {\r\n runWorklet(\r\n CALLBACK_TYPE.CHANGE,\r\n gesture,\r\n gesture.changeEventCalculator?.(\r\n event,\r\n lastUpdateEvent.value[gesture.handlerTag]\r\n )\r\n );\r\n\r\n lastUpdateEvent.value[gesture.handlerTag] = event;\r\n }\r\n }\r\n }\r\n }\r\n };\r\n\r\n // eslint-disable-next-line react-hooks/rules-of-hooks\r\n const event = Reanimated.useEvent(\r\n callback,\r\n ['onGestureHandlerStateChange', 'onGestureHandlerEvent'],\r\n needsRebuild\r\n );\r\n\r\n preparedGesture.animatedEventHandler = event;\r\n preparedGesture.animatedHandlers = sharedHandlersCallbacks;\r\n}\r\n\r\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\r\nfunction validateDetectorChildren(ref: any) {\r\n // finds the first native view under the Wrap component and traverses the fiber tree upwards\r\n // to check whether there is more than one native view as a pseudo-direct child of GestureDetector\r\n // i.e. this is not ok:\r\n // Wrap\r\n // |\r\n // / \\\r\n // / \\\r\n // / \\\r\n // / \\\r\n // NativeView NativeView\r\n //\r\n // but this is fine:\r\n // Wrap\r\n // |\r\n // NativeView\r\n // |\r\n // / \\\r\n // / \\\r\n // / \\\r\n // / \\\r\n // NativeView NativeView\r\n if (__DEV__ && Platform.OS !== 'web') {\r\n const REACT_NATIVE_VERSION = getReactNativeVersion();\r\n // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\r\n const wrapType =\r\n REACT_NATIVE_VERSION.minor > 63 || REACT_NATIVE_VERSION.major > 0\r\n ? // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\r\n ref._reactInternals.elementType\r\n : // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\r\n ref._reactInternalFiber.elementType;\r\n // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\r\n let instance =\r\n RNRenderer.findHostInstance_DEPRECATED(\r\n ref\r\n )._internalFiberInstanceHandleDEV;\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\r\n while (instance && instance.elementType !== wrapType) {\r\n // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\r\n if (instance.sibling) {\r\n throw new Error(\r\n 'GestureDetector has more than one native view as its children. This can happen if you are using a custom component that renders multiple views, like React.Fragment. You should wrap content of GestureDetector with a <View> or <Animated.View>.'\r\n );\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment, @typescript-eslint/no-unsafe-member-access\r\n instance = instance.return;\r\n }\r\n }\r\n}\r\n\r\nconst applyUserSelectProp = (\r\n userSelect: UserSelect,\r\n gesture: ComposedGesture | GestureType\r\n): void => {\r\n for (const g of gesture.toGestureArray()) {\r\n g.config.userSelect = userSelect;\r\n }\r\n};\r\n\r\ninterface GestureDetectorProps {\r\n gesture: ComposedGesture | GestureType;\r\n userSelect?: UserSelect;\r\n children?: React.ReactNode;\r\n}\r\ninterface GestureDetectorState {\r\n firstRender: boolean;\r\n viewRef: React.Component | null;\r\n previousViewTag: number;\r\n forceReattach: boolean;\r\n}\r\nexport const GestureDetector = (props: GestureDetectorProps) => {\r\n const rootViewContext = useContext(GestureHandlerRootViewContext);\r\n if (__DEV__ && !rootViewContext && !isJestEnv() && Platform.OS !== 'web') {\r\n throw new Error(\r\n 'GestureDetector must be used as a descendant of GestureHandlerRootView. Otherwise the gestures will not be recognized. See https://docs.swmansion.com/react-native-gesture-handler/docs/installation for more details.'\r\n );\r\n }\r\n\r\n const gestureConfig = props.gesture;\r\n\r\n if (props.userSelect) {\r\n applyUserSelectProp(props.userSelect, gestureConfig);\r\n }\r\n\r\n const gesture = gestureConfig.toGestureArray();\r\n const useReanimatedHook = gesture.some((g) => g.shouldUseReanimated);\r\n\r\n // store state in ref to prevent unnecessary renders\r\n const state = useRef<GestureDetectorState>({\r\n firstRender: true,\r\n viewRef: null,\r\n previousViewTag: -1,\r\n forceReattach: false,\r\n }).current;\r\n const mountedRef = useRef(false);\r\n const webEventHandlersRef = useRef<WebEventHandler>({\r\n onGestureHandlerEvent: (e: HandlerStateChangeEvent<unknown>) => {\r\n onGestureHandlerEvent(e.nativeEvent);\r\n },\r\n onGestureHandlerStateChange: isNewWebImplementationEnabled()\r\n ? (e: HandlerStateChangeEvent<unknown>) => {\r\n onGestureHandlerEvent(e.nativeEvent);\r\n }\r\n : undefined,\r\n });\r\n\r\n const [renderState, setRenderState] = useState(false);\r\n function forceRender() {\r\n setRenderState(!renderState);\r\n }\r\n\r\n const preparedGesture = React.useRef<GestureConfigReference>({\r\n config: gesture,\r\n animatedEventHandler: null,\r\n animatedHandlers: null,\r\n firstExecution: true,\r\n useReanimatedHook: useReanimatedHook,\r\n }).current;\r\n\r\n if (useReanimatedHook !== preparedGesture.useReanimatedHook) {\r\n throw new Error(\r\n tagMessage(\r\n 'You cannot change the thread the callbacks are ran on while the app is running'\r\n )\r\n );\r\n }\r\n\r\n function onHandlersUpdate(skipConfigUpdate?: boolean) {\r\n // if the underlying view has changed we need to reattach handlers to the new view\r\n const viewTag = findNodeHandle(state.viewRef) as number;\r\n const forceReattach = viewTag !== state.previousViewTag;\r\n\r\n if (forceReattach || needsToReattach(preparedGesture, gesture)) {\r\n validateDetectorChildren(state.viewRef);\r\n dropHandlers(preparedGesture);\r\n attachHandlers({\r\n preparedGesture,\r\n gestureConfig,\r\n gesture,\r\n webEventHandlersRef,\r\n viewTag,\r\n mountedRef,\r\n });\r\n\r\n state.previousViewTag = viewTag;\r\n state.forceReattach = forceReattach;\r\n if (forceReattach) {\r\n forceRender();\r\n }\r\n } else if (!skipConfigUpdate) {\r\n updateHandlers(preparedGesture, gestureConfig, gesture, mountedRef);\r\n }\r\n }\r\n\r\n // Reanimated event should be rebuilt only when gestures are reattached, otherwise\r\n // config update will be enough as all necessary items are stored in shared values anyway\r\n const needsToRebuildReanimatedEvent =\r\n preparedGesture.firstExecution ||\r\n needsToReattach(preparedGesture, gesture) ||\r\n state.forceReattach;\r\n\r\n state.forceReattach = false;\r\n\r\n if (preparedGesture.firstExecution) {\r\n gestureConfig.initialize();\r\n }\r\n\r\n if (useReanimatedHook) {\r\n // Whether animatedGesture or gesture is used shouldn't change while the app is running\r\n // eslint-disable-next-line react-hooks/rules-of-hooks\r\n useAnimatedGesture(preparedGesture, needsToRebuildReanimatedEvent);\r\n }\r\n\r\n useEffect(() => {\r\n const viewTag = findNodeHandle(state.viewRef) as number;\r\n state.firstRender = true;\r\n mountedRef.current = true;\r\n\r\n validateDetectorChildren(state.viewRef);\r\n\r\n attachHandlers({\r\n preparedGesture,\r\n gestureConfig,\r\n gesture,\r\n webEventHandlersRef,\r\n viewTag,\r\n mountedRef,\r\n });\r\n\r\n return () => {\r\n mountedRef.current = false;\r\n dropHandlers(preparedGesture);\r\n };\r\n }, []);\r\n\r\n useEffect(() => {\r\n if (!state.firstRender) {\r\n onHandlersUpdate();\r\n } else {\r\n state.firstRender = false;\r\n }\r\n }, [props]);\r\n\r\n const refFunction = (ref: unknown) => {\r\n if (ref !== null) {\r\n // @ts-ignore Just setting the view ref\r\n state.viewRef = ref;\r\n\r\n // if it's the first render, also set the previousViewTag to prevent reattaching gestures when not needed\r\n if (state.previousViewTag === -1) {\r\n state.previousViewTag = findNodeHandle(state.viewRef) as number;\r\n }\r\n\r\n // pass true as `skipConfigUpdate`, here we only want to trigger the eventual reattaching of handlers\r\n // in case the view has changed, while config update would be handled be the `useEffect` above\r\n onHandlersUpdate(true);\r\n\r\n if (isFabric()) {\r\n const node = getShadowNodeFromRef(ref);\r\n if (global.isFormsStackingContext(node) === false) {\r\n console.error(\r\n tagMessage(\r\n 'GestureDetector has received a child that may get view-flattened. ' +\r\n '\\nTo prevent it from misbehaving you need to wrap the child with a `<View collapsable={false}>`.'\r\n )\r\n );\r\n }\r\n }\r\n }\r\n };\r\n\r\n if (useReanimatedHook) {\r\n return (\r\n <AnimatedWrap\r\n ref={refFunction}\r\n onGestureHandlerEvent={preparedGesture.animatedEventHandler}>\r\n {props.children}\r\n </AnimatedWrap>\r\n );\r\n } else {\r\n return <Wrap ref={refFunction}>{props.children}</Wrap>;\r\n }\r\n};\r\n\r\nclass Wrap extends React.Component<{\r\n onGestureHandlerEvent?: unknown;\r\n // implicit `children` prop has been removed in @types/react^18.0.0\r\n children?: React.ReactNode;\r\n}> {\r\n render() {\r\n try {\r\n // I don't think that fighting with types over such a simple function is worth it\r\n // The only thing it does is add 'collapsable: false' to the child component\r\n // to make sure it is in the native view hierarchy so the detector can find\r\n // correct viewTag to attach to.\r\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\r\n const child: any = React.Children.only(this.props.children);\r\n return React.cloneElement(\r\n child,\r\n { collapsable: false },\r\n // eslint-disable-next-line @typescript-eslint/no-unsafe-member-access\r\n child.props.children\r\n );\r\n } catch (e) {\r\n throw new Error(\r\n tagMessage(\r\n `GestureDetector got more than one view as a child. If you want the gesture to work on multiple views, wrap them with a common parent and attach the gesture to that view.`\r\n )\r\n );\r\n }\r\n }\r\n}\r\n\r\nconst AnimatedWrap = Reanimated?.default?.createAnimatedComponent(Wrap) ?? Wrap;\r\n"]}
@@ -0,0 +1,147 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.onGestureHandlerEvent = onGestureHandlerEvent;
7
+ exports.startListening = startListening;
8
+ exports.stopListening = stopListening;
9
+
10
+ var _reactNative = require("react-native");
11
+
12
+ var _State = require("../../State");
13
+
14
+ var _TouchEventType = require("../../TouchEventType");
15
+
16
+ var _handlersRegistry = require("../handlersRegistry");
17
+
18
+ var _gestureStateManager = require("./gestureStateManager");
19
+
20
+ let gestureHandlerEventSubscription = null;
21
+ let gestureHandlerStateChangeEventSubscription = null;
22
+ const gestureStateManagers = new Map();
23
+ const lastUpdateEvent = [];
24
+
25
+ function isStateChangeEvent(event) {
26
+ // @ts-ignore oldState doesn't exist on GestureTouchEvent and that's the point
27
+ return event.oldState != null;
28
+ }
29
+
30
+ function isTouchEvent(event) {
31
+ return event.eventType != null;
32
+ }
33
+
34
+ function onGestureHandlerEvent(event) {
35
+ var _handler$handlers7, _handler$handlers7$on, _handler$handlers8, _handler$handlers8$on, _handler$handlers9, _handler$handlers9$on, _handler$handlers10, _handler$handlers10$o;
36
+
37
+ const handler = (0, _handlersRegistry.findHandler)(event.handlerTag);
38
+
39
+ if (handler) {
40
+ if (isStateChangeEvent(event)) {
41
+ if (event.oldState === _State.State.UNDETERMINED && event.state === _State.State.BEGAN) {
42
+ var _handler$handlers$onB, _handler$handlers;
43
+
44
+ (_handler$handlers$onB = (_handler$handlers = handler.handlers).onBegin) === null || _handler$handlers$onB === void 0 ? void 0 : _handler$handlers$onB.call(_handler$handlers, event);
45
+ } else if ((event.oldState === _State.State.BEGAN || event.oldState === _State.State.UNDETERMINED) && event.state === _State.State.ACTIVE) {
46
+ var _handler$handlers$onS, _handler$handlers2;
47
+
48
+ (_handler$handlers$onS = (_handler$handlers2 = handler.handlers).onStart) === null || _handler$handlers$onS === void 0 ? void 0 : _handler$handlers$onS.call(_handler$handlers2, event);
49
+ lastUpdateEvent[handler.handlers.handlerTag] = event;
50
+ } else if (event.oldState !== event.state && event.state === _State.State.END) {
51
+ var _handler$handlers$onF, _handler$handlers4;
52
+
53
+ if (event.oldState === _State.State.ACTIVE) {
54
+ var _handler$handlers$onE, _handler$handlers3;
55
+
56
+ (_handler$handlers$onE = (_handler$handlers3 = handler.handlers).onEnd) === null || _handler$handlers$onE === void 0 ? void 0 : _handler$handlers$onE.call(_handler$handlers3, event, true);
57
+ }
58
+
59
+ (_handler$handlers$onF = (_handler$handlers4 = handler.handlers).onFinalize) === null || _handler$handlers$onF === void 0 ? void 0 : _handler$handlers$onF.call(_handler$handlers4, event, true);
60
+ lastUpdateEvent[handler.handlers.handlerTag] = undefined;
61
+ } else if ((event.state === _State.State.FAILED || event.state === _State.State.CANCELLED) && event.oldState !== event.state) {
62
+ var _handler$handlers$onF2, _handler$handlers6;
63
+
64
+ if (event.oldState === _State.State.ACTIVE) {
65
+ var _handler$handlers$onE2, _handler$handlers5;
66
+
67
+ (_handler$handlers$onE2 = (_handler$handlers5 = handler.handlers).onEnd) === null || _handler$handlers$onE2 === void 0 ? void 0 : _handler$handlers$onE2.call(_handler$handlers5, event, false);
68
+ }
69
+
70
+ (_handler$handlers$onF2 = (_handler$handlers6 = handler.handlers).onFinalize) === null || _handler$handlers$onF2 === void 0 ? void 0 : _handler$handlers$onF2.call(_handler$handlers6, event, false);
71
+ gestureStateManagers.delete(event.handlerTag);
72
+ lastUpdateEvent[handler.handlers.handlerTag] = undefined;
73
+ }
74
+ } else if (isTouchEvent(event)) {
75
+ if (!gestureStateManagers.has(event.handlerTag)) {
76
+ gestureStateManagers.set(event.handlerTag, _gestureStateManager.GestureStateManager.create(event.handlerTag));
77
+ } // eslint-disable-next-line @typescript-eslint/no-non-null-assertion
78
+
79
+
80
+ const manager = gestureStateManagers.get(event.handlerTag);
81
+
82
+ switch (event.eventType) {
83
+ case _TouchEventType.TouchEventType.TOUCHES_DOWN:
84
+ (_handler$handlers7 = handler.handlers) === null || _handler$handlers7 === void 0 ? void 0 : (_handler$handlers7$on = _handler$handlers7.onTouchesDown) === null || _handler$handlers7$on === void 0 ? void 0 : _handler$handlers7$on.call(_handler$handlers7, event, manager);
85
+ break;
86
+
87
+ case _TouchEventType.TouchEventType.TOUCHES_MOVE:
88
+ (_handler$handlers8 = handler.handlers) === null || _handler$handlers8 === void 0 ? void 0 : (_handler$handlers8$on = _handler$handlers8.onTouchesMove) === null || _handler$handlers8$on === void 0 ? void 0 : _handler$handlers8$on.call(_handler$handlers8, event, manager);
89
+ break;
90
+
91
+ case _TouchEventType.TouchEventType.TOUCHES_UP:
92
+ (_handler$handlers9 = handler.handlers) === null || _handler$handlers9 === void 0 ? void 0 : (_handler$handlers9$on = _handler$handlers9.onTouchesUp) === null || _handler$handlers9$on === void 0 ? void 0 : _handler$handlers9$on.call(_handler$handlers9, event, manager);
93
+ break;
94
+
95
+ case _TouchEventType.TouchEventType.TOUCHES_CANCELLED:
96
+ (_handler$handlers10 = handler.handlers) === null || _handler$handlers10 === void 0 ? void 0 : (_handler$handlers10$o = _handler$handlers10.onTouchesCancelled) === null || _handler$handlers10$o === void 0 ? void 0 : _handler$handlers10$o.call(_handler$handlers10, event, manager);
97
+ break;
98
+ }
99
+ } else {
100
+ var _handler$handlers$onU, _handler$handlers11;
101
+
102
+ (_handler$handlers$onU = (_handler$handlers11 = handler.handlers).onUpdate) === null || _handler$handlers$onU === void 0 ? void 0 : _handler$handlers$onU.call(_handler$handlers11, event);
103
+
104
+ if (handler.handlers.onChange && handler.handlers.changeEventCalculator) {
105
+ var _handler$handlers$onC, _handler$handlers12, _handler$handlers$cha, _handler$handlers13;
106
+
107
+ (_handler$handlers$onC = (_handler$handlers12 = handler.handlers).onChange) === null || _handler$handlers$onC === void 0 ? void 0 : _handler$handlers$onC.call(_handler$handlers12, (_handler$handlers$cha = (_handler$handlers13 = handler.handlers).changeEventCalculator) === null || _handler$handlers$cha === void 0 ? void 0 : _handler$handlers$cha.call(_handler$handlers13, event, lastUpdateEvent[handler.handlers.handlerTag]));
108
+ lastUpdateEvent[handler.handlers.handlerTag] = event;
109
+ }
110
+ }
111
+ } else {
112
+ const oldHandler = (0, _handlersRegistry.findOldGestureHandler)(event.handlerTag);
113
+
114
+ if (oldHandler) {
115
+ const nativeEvent = {
116
+ nativeEvent: event
117
+ };
118
+
119
+ if (isStateChangeEvent(event)) {
120
+ oldHandler.onGestureStateChange(nativeEvent);
121
+ } else {
122
+ oldHandler.onGestureEvent(nativeEvent);
123
+ }
124
+
125
+ return;
126
+ }
127
+ }
128
+ }
129
+
130
+ function startListening() {
131
+ stopListening();
132
+ gestureHandlerEventSubscription = _reactNative.DeviceEventEmitter.addListener('onGestureHandlerEvent', onGestureHandlerEvent);
133
+ gestureHandlerStateChangeEventSubscription = _reactNative.DeviceEventEmitter.addListener('onGestureHandlerStateChange', onGestureHandlerEvent);
134
+ }
135
+
136
+ function stopListening() {
137
+ if (gestureHandlerEventSubscription) {
138
+ gestureHandlerEventSubscription.remove();
139
+ gestureHandlerEventSubscription = null;
140
+ }
141
+
142
+ if (gestureHandlerStateChangeEventSubscription) {
143
+ gestureHandlerStateChangeEventSubscription.remove();
144
+ gestureHandlerStateChangeEventSubscription = null;
145
+ }
146
+ }
147
+ //# sourceMappingURL=eventReceiver.js.map
@@ -0,0 +1 @@
1
+ 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{ DeviceEventEmitter, EmitterSubscription } from 'react-native';\r\nimport { State } from '../../State';\r\nimport { TouchEventType } from '../../TouchEventType';\r\nimport {\r\n GestureTouchEvent,\r\n GestureUpdateEvent,\r\n GestureStateChangeEvent,\r\n} from '../gestureHandlerCommon';\r\nimport { findHandler, findOldGestureHandler } from '../handlersRegistry';\r\nimport { BaseGesture } from './gesture';\r\nimport {\r\n GestureStateManager,\r\n GestureStateManagerType,\r\n} from './gestureStateManager';\r\n\r\nlet gestureHandlerEventSubscription: EmitterSubscription | null = null;\r\nlet gestureHandlerStateChangeEventSubscription: EmitterSubscription | null =\r\n null;\r\n\r\nconst gestureStateManagers: Map<number, GestureStateManagerType> = new Map<\r\n number,\r\n GestureStateManagerType\r\n>();\r\n\r\nconst lastUpdateEvent: (GestureUpdateEvent | undefined)[] = [];\r\n\r\nfunction isStateChangeEvent(\r\n event: GestureUpdateEvent | GestureStateChangeEvent | GestureTouchEvent\r\n): event is GestureStateChangeEvent {\r\n // @ts-ignore oldState doesn't exist on GestureTouchEvent and that's the point\r\n return event.oldState != null;\r\n}\r\n\r\nfunction isTouchEvent(\r\n event: GestureUpdateEvent | GestureStateChangeEvent | GestureTouchEvent\r\n): event is GestureTouchEvent {\r\n return event.eventType != null;\r\n}\r\n\r\nexport function onGestureHandlerEvent(\r\n event: GestureUpdateEvent | GestureStateChangeEvent | GestureTouchEvent\r\n) {\r\n const handler = findHandler(event.handlerTag) as BaseGesture<\r\n Record<string, unknown>\r\n >;\r\n\r\n if (handler) {\r\n if (isStateChangeEvent(event)) {\r\n if (\r\n event.oldState === State.UNDETERMINED &&\r\n event.state === State.BEGAN\r\n ) {\r\n handler.handlers.onBegin?.(event);\r\n } else if (\r\n (event.oldState === State.BEGAN ||\r\n event.oldState === State.UNDETERMINED) &&\r\n event.state === State.ACTIVE\r\n ) {\r\n handler.handlers.onStart?.(event);\r\n lastUpdateEvent[handler.handlers.handlerTag] = event;\r\n } else if (event.oldState !== event.state && event.state === State.END) {\r\n if (event.oldState === State.ACTIVE) {\r\n handler.handlers.onEnd?.(event, true);\r\n }\r\n handler.handlers.onFinalize?.(event, true);\r\n lastUpdateEvent[handler.handlers.handlerTag] = undefined;\r\n } else if (\r\n (event.state === State.FAILED || event.state === State.CANCELLED) &&\r\n event.oldState !== event.state\r\n ) {\r\n if (event.oldState === State.ACTIVE) {\r\n handler.handlers.onEnd?.(event, false);\r\n }\r\n handler.handlers.onFinalize?.(event, false);\r\n gestureStateManagers.delete(event.handlerTag);\r\n lastUpdateEvent[handler.handlers.handlerTag] = undefined;\r\n }\r\n } else if (isTouchEvent(event)) {\r\n if (!gestureStateManagers.has(event.handlerTag)) {\r\n gestureStateManagers.set(\r\n event.handlerTag,\r\n GestureStateManager.create(event.handlerTag)\r\n );\r\n }\r\n\r\n // eslint-disable-next-line @typescript-eslint/no-non-null-assertion\r\n const manager = gestureStateManagers.get(event.handlerTag)!;\r\n\r\n switch (event.eventType) {\r\n case TouchEventType.TOUCHES_DOWN:\r\n handler.handlers?.onTouchesDown?.(event, manager);\r\n break;\r\n case TouchEventType.TOUCHES_MOVE:\r\n handler.handlers?.onTouchesMove?.(event, manager);\r\n break;\r\n case TouchEventType.TOUCHES_UP:\r\n handler.handlers?.onTouchesUp?.(event, manager);\r\n break;\r\n case TouchEventType.TOUCHES_CANCELLED:\r\n handler.handlers?.onTouchesCancelled?.(event, manager);\r\n break;\r\n }\r\n } else {\r\n handler.handlers.onUpdate?.(event);\r\n\r\n if (handler.handlers.onChange && handler.handlers.changeEventCalculator) {\r\n handler.handlers.onChange?.(\r\n handler.handlers.changeEventCalculator?.(\r\n event,\r\n lastUpdateEvent[handler.handlers.handlerTag]\r\n )\r\n );\r\n\r\n lastUpdateEvent[handler.handlers.handlerTag] = event;\r\n }\r\n }\r\n } else {\r\n const oldHandler = findOldGestureHandler(event.handlerTag);\r\n if (oldHandler) {\r\n const nativeEvent = { nativeEvent: event };\r\n if (isStateChangeEvent(event)) {\r\n oldHandler.onGestureStateChange(nativeEvent);\r\n } else {\r\n oldHandler.onGestureEvent(nativeEvent);\r\n }\r\n return;\r\n }\r\n }\r\n}\r\n\r\nexport function startListening() {\r\n stopListening();\r\n\r\n gestureHandlerEventSubscription = DeviceEventEmitter.addListener(\r\n 'onGestureHandlerEvent',\r\n onGestureHandlerEvent\r\n );\r\n\r\n gestureHandlerStateChangeEventSubscription = DeviceEventEmitter.addListener(\r\n 'onGestureHandlerStateChange',\r\n onGestureHandlerEvent\r\n );\r\n}\r\n\r\nexport function stopListening() {\r\n if (gestureHandlerEventSubscription) {\r\n gestureHandlerEventSubscription.remove();\r\n gestureHandlerEventSubscription = null;\r\n }\r\n\r\n if (gestureHandlerStateChangeEventSubscription) {\r\n gestureHandlerStateChangeEventSubscription.remove();\r\n gestureHandlerStateChangeEventSubscription = null;\r\n }\r\n}\r\n"]}
@@ -0,0 +1,34 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.FlingGesture = void 0;
7
+
8
+ var _gesture = require("./gesture");
9
+
10
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
11
+
12
+ class FlingGesture extends _gesture.BaseGesture {
13
+ constructor() {
14
+ super();
15
+
16
+ _defineProperty(this, "config", {});
17
+
18
+ this.handlerName = 'FlingGestureHandler';
19
+ }
20
+
21
+ numberOfPointers(pointers) {
22
+ this.config.numberOfPointers = pointers;
23
+ return this;
24
+ }
25
+
26
+ direction(direction) {
27
+ this.config.direction = direction;
28
+ return this;
29
+ }
30
+
31
+ }
32
+
33
+ exports.FlingGesture = FlingGesture;
34
+ //# sourceMappingURL=flingGesture.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["flingGesture.ts"],"names":["FlingGesture","BaseGesture","constructor","handlerName","numberOfPointers","pointers","config","direction"],"mappings":";;;;;;;AAAA;;;;AAMO,MAAMA,YAAN,SAA2BC,oBAA3B,CAAwE;AAG7EC,EAAAA,WAAW,GAAG;AACZ;;AADY,oCAF0C,EAE1C;;AAGZ,SAAKC,WAAL,GAAmB,qBAAnB;AACD;;AAEDC,EAAAA,gBAAgB,CAACC,QAAD,EAAmB;AACjC,SAAKC,MAAL,CAAYF,gBAAZ,GAA+BC,QAA/B;AACA,WAAO,IAAP;AACD;;AAEDE,EAAAA,SAAS,CAACA,SAAD,EAAoB;AAC3B,SAAKD,MAAL,CAAYC,SAAZ,GAAwBA,SAAxB;AACA,WAAO,IAAP;AACD;;AAjB4E","sourcesContent":["import { BaseGesture, BaseGestureConfig } from './gesture';\r\nimport {\r\n FlingGestureConfig,\r\n FlingGestureHandlerEventPayload,\r\n} from '../FlingGestureHandler';\r\n\r\nexport class FlingGesture extends BaseGesture<FlingGestureHandlerEventPayload> {\r\n public config: BaseGestureConfig & FlingGestureConfig = {};\r\n\r\n constructor() {\r\n super();\r\n\r\n this.handlerName = 'FlingGestureHandler';\r\n }\r\n\r\n numberOfPointers(pointers: number) {\r\n this.config.numberOfPointers = pointers;\r\n return this;\r\n }\r\n\r\n direction(direction: number) {\r\n this.config.direction = direction;\r\n return this;\r\n }\r\n}\r\n\r\nexport type FlingGestureType = InstanceType<typeof FlingGesture>;\r\n"]}
@@ -0,0 +1,65 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.ForceTouchGesture = void 0;
7
+
8
+ var _gesture = require("./gesture");
9
+
10
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
11
+
12
+ function changeEventCalculator(current, previous) {
13
+ 'worklet';
14
+
15
+ let changePayload;
16
+
17
+ if (previous === undefined) {
18
+ changePayload = {
19
+ forceChange: current.force
20
+ };
21
+ } else {
22
+ changePayload = {
23
+ forceChange: current.force - previous.force
24
+ };
25
+ }
26
+
27
+ return { ...current,
28
+ ...changePayload
29
+ };
30
+ }
31
+
32
+ class ForceTouchGesture extends _gesture.ContinousBaseGesture {
33
+ constructor() {
34
+ super();
35
+
36
+ _defineProperty(this, "config", {});
37
+
38
+ this.handlerName = 'ForceTouchGestureHandler';
39
+ }
40
+
41
+ minForce(force) {
42
+ this.config.minForce = force;
43
+ return this;
44
+ }
45
+
46
+ maxForce(force) {
47
+ this.config.maxForce = force;
48
+ return this;
49
+ }
50
+
51
+ feedbackOnActivation(value) {
52
+ this.config.feedbackOnActivation = value;
53
+ return this;
54
+ }
55
+
56
+ onChange(callback) {
57
+ // @ts-ignore TS being overprotective, ForceTouchGestureHandlerEventPayload is Record
58
+ this.handlers.changeEventCalculator = changeEventCalculator;
59
+ return super.onChange(callback);
60
+ }
61
+
62
+ }
63
+
64
+ exports.ForceTouchGesture = ForceTouchGesture;
65
+ //# sourceMappingURL=forceTouchGesture.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["forceTouchGesture.ts"],"names":["changeEventCalculator","current","previous","changePayload","undefined","forceChange","force","ForceTouchGesture","ContinousBaseGesture","constructor","handlerName","minForce","config","maxForce","feedbackOnActivation","value","onChange","callback","handlers"],"mappings":";;;;;;;AAAA;;;;AAWA,SAASA,qBAAT,CACEC,OADF,EAEEC,QAFF,EAGE;AACA;;AACA,MAAIC,aAAJ;;AACA,MAAID,QAAQ,KAAKE,SAAjB,EAA4B;AAC1BD,IAAAA,aAAa,GAAG;AACdE,MAAAA,WAAW,EAAEJ,OAAO,CAACK;AADP,KAAhB;AAGD,GAJD,MAIO;AACLH,IAAAA,aAAa,GAAG;AACdE,MAAAA,WAAW,EAAEJ,OAAO,CAACK,KAAR,GAAgBJ,QAAQ,CAACI;AADxB,KAAhB;AAGD;;AAED,SAAO,EAAE,GAAGL,OAAL;AAAc,OAAGE;AAAjB,GAAP;AACD;;AAEM,MAAMI,iBAAN,SAAgCC,6BAAhC,CAGL;AAGAC,EAAAA,WAAW,GAAG;AACZ;;AADY,oCAF+C,EAE/C;;AAGZ,SAAKC,WAAL,GAAmB,0BAAnB;AACD;;AAEDC,EAAAA,QAAQ,CAACL,KAAD,EAAgB;AACtB,SAAKM,MAAL,CAAYD,QAAZ,GAAuBL,KAAvB;AACA,WAAO,IAAP;AACD;;AAEDO,EAAAA,QAAQ,CAACP,KAAD,EAAgB;AACtB,SAAKM,MAAL,CAAYC,QAAZ,GAAuBP,KAAvB;AACA,WAAO,IAAP;AACD;;AAEDQ,EAAAA,oBAAoB,CAACC,KAAD,EAAiB;AACnC,SAAKH,MAAL,CAAYE,oBAAZ,GAAmCC,KAAnC;AACA,WAAO,IAAP;AACD;;AAEDC,EAAAA,QAAQ,CACNC,QADM,EASN;AACA;AACA,SAAKC,QAAL,CAAclB,qBAAd,GAAsCA,qBAAtC;AACA,WAAO,MAAMgB,QAAN,CAAeC,QAAf,CAAP;AACD;;AArCD","sourcesContent":["import { BaseGestureConfig, ContinousBaseGesture } from './gesture';\r\nimport {\r\n ForceTouchGestureConfig,\r\n ForceTouchGestureHandlerEventPayload,\r\n} from '../ForceTouchGestureHandler';\r\nimport { GestureUpdateEvent } from '../gestureHandlerCommon';\r\n\r\nexport type ForceTouchGestureChangeEventPayload = {\r\n forceChange: number;\r\n};\r\n\r\nfunction changeEventCalculator(\r\n current: GestureUpdateEvent<ForceTouchGestureHandlerEventPayload>,\r\n previous?: GestureUpdateEvent<ForceTouchGestureHandlerEventPayload>\r\n) {\r\n 'worklet';\r\n let changePayload: ForceTouchGestureChangeEventPayload;\r\n if (previous === undefined) {\r\n changePayload = {\r\n forceChange: current.force,\r\n };\r\n } else {\r\n changePayload = {\r\n forceChange: current.force - previous.force,\r\n };\r\n }\r\n\r\n return { ...current, ...changePayload };\r\n}\r\n\r\nexport class ForceTouchGesture extends ContinousBaseGesture<\r\n ForceTouchGestureHandlerEventPayload,\r\n ForceTouchGestureChangeEventPayload\r\n> {\r\n public config: BaseGestureConfig & ForceTouchGestureConfig = {};\r\n\r\n constructor() {\r\n super();\r\n\r\n this.handlerName = 'ForceTouchGestureHandler';\r\n }\r\n\r\n minForce(force: number) {\r\n this.config.minForce = force;\r\n return this;\r\n }\r\n\r\n maxForce(force: number) {\r\n this.config.maxForce = force;\r\n return this;\r\n }\r\n\r\n feedbackOnActivation(value: boolean) {\r\n this.config.feedbackOnActivation = value;\r\n return this;\r\n }\r\n\r\n onChange(\r\n callback: (\r\n event: GestureUpdateEvent<\r\n GestureUpdateEvent<\r\n ForceTouchGestureHandlerEventPayload &\r\n ForceTouchGestureChangeEventPayload\r\n >\r\n >\r\n ) => void\r\n ) {\r\n // @ts-ignore TS being overprotective, ForceTouchGestureHandlerEventPayload is Record\r\n this.handlers.changeEventCalculator = changeEventCalculator;\r\n return super.onChange(callback);\r\n }\r\n}\r\n\r\nexport type ForceTouchGestureType = InstanceType<typeof ForceTouchGesture>;\r\n"]}
@@ -0,0 +1,241 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: true
5
+ });
6
+ exports.ContinousBaseGesture = exports.BaseGesture = exports.Gesture = exports.CALLBACK_TYPE = void 0;
7
+
8
+ var _handlersRegistry = require("../handlersRegistry");
9
+
10
+ var _utils = require("../../utils");
11
+
12
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
13
+
14
+ const CALLBACK_TYPE = {
15
+ UNDEFINED: 0,
16
+ BEGAN: 1,
17
+ START: 2,
18
+ UPDATE: 3,
19
+ CHANGE: 4,
20
+ END: 5,
21
+ FINALIZE: 6,
22
+ TOUCHES_DOWN: 7,
23
+ TOUCHES_MOVE: 8,
24
+ TOUCHES_UP: 9,
25
+ TOUCHES_CANCELLED: 10
26
+ }; // Allow using CALLBACK_TYPE as object and type
27
+ // eslint-disable-next-line @typescript-eslint/no-redeclare
28
+
29
+ exports.CALLBACK_TYPE = CALLBACK_TYPE;
30
+
31
+ class Gesture {}
32
+
33
+ exports.Gesture = Gesture;
34
+ let nextGestureId = 0;
35
+
36
+ class BaseGesture extends Gesture {
37
+ constructor() {
38
+ super(); // Used to check whether the gesture config has been updated when wrapping it
39
+ // with `useMemo`. Since every config will have a unique id, when the dependencies
40
+ // don't change, the config won't be recreated and the id will stay the same.
41
+ // If the id is different, it means that the config has changed and the gesture
42
+ // needs to be updated.
43
+
44
+ _defineProperty(this, "gestureId", -1);
45
+
46
+ _defineProperty(this, "handlerTag", -1);
47
+
48
+ _defineProperty(this, "handlerName", '');
49
+
50
+ _defineProperty(this, "config", {});
51
+
52
+ _defineProperty(this, "handlers", {
53
+ gestureId: -1,
54
+ handlerTag: -1,
55
+ isWorklet: []
56
+ });
57
+
58
+ this.gestureId = nextGestureId++;
59
+ this.handlers.gestureId = this.gestureId;
60
+ }
61
+
62
+ addDependency(key, gesture) {
63
+ const value = this.config[key];
64
+ this.config[key] = value ? Array().concat(value, gesture) : [gesture];
65
+ }
66
+
67
+ withRef(ref) {
68
+ this.config.ref = ref;
69
+ return this;
70
+ } // eslint-disable-next-line @typescript-eslint/ban-types
71
+
72
+
73
+ isWorklet(callback) {
74
+ //@ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
75
+ return callback.__workletHash !== undefined;
76
+ }
77
+
78
+ onBegin(callback) {
79
+ this.handlers.onBegin = callback;
80
+ this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);
81
+ return this;
82
+ }
83
+
84
+ onStart(callback) {
85
+ this.handlers.onStart = callback;
86
+ this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);
87
+ return this;
88
+ }
89
+
90
+ onEnd(callback) {
91
+ this.handlers.onEnd = callback; //@ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
92
+
93
+ this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);
94
+ return this;
95
+ }
96
+
97
+ onFinalize(callback) {
98
+ this.handlers.onFinalize = callback; //@ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
99
+
100
+ this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);
101
+ return this;
102
+ }
103
+
104
+ onTouchesDown(callback) {
105
+ this.config.needsPointerData = true;
106
+ this.handlers.onTouchesDown = callback;
107
+ this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] = this.isWorklet(callback);
108
+ return this;
109
+ }
110
+
111
+ onTouchesMove(callback) {
112
+ this.config.needsPointerData = true;
113
+ this.handlers.onTouchesMove = callback;
114
+ this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] = this.isWorklet(callback);
115
+ return this;
116
+ }
117
+
118
+ onTouchesUp(callback) {
119
+ this.config.needsPointerData = true;
120
+ this.handlers.onTouchesUp = callback;
121
+ this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] = this.isWorklet(callback);
122
+ return this;
123
+ }
124
+
125
+ onTouchesCancelled(callback) {
126
+ this.config.needsPointerData = true;
127
+ this.handlers.onTouchesCancelled = callback;
128
+ this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] = this.isWorklet(callback);
129
+ return this;
130
+ }
131
+
132
+ enabled(enabled) {
133
+ this.config.enabled = enabled;
134
+ return this;
135
+ }
136
+
137
+ shouldCancelWhenOutside(value) {
138
+ this.config.shouldCancelWhenOutside = value;
139
+ return this;
140
+ }
141
+
142
+ hitSlop(hitSlop) {
143
+ this.config.hitSlop = hitSlop;
144
+ return this;
145
+ }
146
+
147
+ activeCursor(activeCursor) {
148
+ this.config.activeCursor = activeCursor;
149
+ return this;
150
+ }
151
+
152
+ runOnJS(runOnJS) {
153
+ this.config.runOnJS = runOnJS;
154
+ return this;
155
+ }
156
+
157
+ simultaneousWithExternalGesture(...gestures) {
158
+ for (const gesture of gestures) {
159
+ this.addDependency('simultaneousWith', gesture);
160
+ }
161
+
162
+ return this;
163
+ }
164
+
165
+ requireExternalGestureToFail(...gestures) {
166
+ for (const gesture of gestures) {
167
+ this.addDependency('requireToFail', gesture);
168
+ }
169
+
170
+ return this;
171
+ }
172
+
173
+ blocksExternalGesture(...gestures) {
174
+ for (const gesture of gestures) {
175
+ this.addDependency('blocksHandlers', gesture);
176
+ }
177
+
178
+ return this;
179
+ }
180
+
181
+ withTestId(id) {
182
+ this.config.testId = id;
183
+ return this;
184
+ }
185
+
186
+ cancelsTouchesInView(value) {
187
+ this.config.cancelsTouchesInView = value;
188
+ return this;
189
+ }
190
+
191
+ initialize() {
192
+ this.handlerTag = (0, _handlersRegistry.getNextHandlerTag)();
193
+ this.handlers = { ...this.handlers,
194
+ handlerTag: this.handlerTag
195
+ };
196
+
197
+ if (this.config.ref) {
198
+ this.config.ref.current = this;
199
+ }
200
+ }
201
+
202
+ toGestureArray() {
203
+ return [this];
204
+ } // eslint-disable-next-line @typescript-eslint/no-empty-function
205
+
206
+
207
+ prepare() {}
208
+
209
+ get shouldUseReanimated() {
210
+ // use Reanimated when runOnJS isn't set explicitly,
211
+ // and all defined callbacks are worklets,
212
+ // and remote debugging is disabled
213
+ return this.config.runOnJS !== true && !this.handlers.isWorklet.includes(false) && !(0, _utils.isRemoteDebuggingEnabled)();
214
+ }
215
+
216
+ }
217
+
218
+ exports.BaseGesture = BaseGesture;
219
+
220
+ class ContinousBaseGesture extends BaseGesture {
221
+ onUpdate(callback) {
222
+ this.handlers.onUpdate = callback;
223
+ this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);
224
+ return this;
225
+ }
226
+
227
+ onChange(callback) {
228
+ this.handlers.onChange = callback;
229
+ this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);
230
+ return this;
231
+ }
232
+
233
+ manualActivation(manualActivation) {
234
+ this.config.manualActivation = manualActivation;
235
+ return this;
236
+ }
237
+
238
+ }
239
+
240
+ exports.ContinousBaseGesture = ContinousBaseGesture;
241
+ //# sourceMappingURL=gesture.js.map