@playcraft/cli 0.0.43 → 0.0.46

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (996) hide show
  1. package/dist/atom-tree/build-skeleton.js +180 -0
  2. package/dist/atom-tree/fusion-hints.js +86 -0
  3. package/dist/atom-tree/selection.js +402 -0
  4. package/dist/commands/build-all.js +33 -5
  5. package/dist/commands/build.js +13 -7
  6. package/dist/commands/create.js +774 -50
  7. package/dist/commands/image.js +11 -0
  8. package/dist/commands/prad.js +3 -3
  9. package/dist/commands/remix.js +20 -0
  10. package/dist/commands/skills.js +961 -185
  11. package/dist/commands/tools-detect.js +56 -0
  12. package/dist/commands/tools-generation.js +21 -0
  13. package/dist/commands/tools-video-review.js +100 -0
  14. package/dist/commands/tools.js +4 -0
  15. package/dist/index.js +2 -0
  16. package/dist/prad/check.test.js +23 -1
  17. package/dist/prad/skills-index.js +1 -1
  18. package/dist/remix/init-template.js +80 -0
  19. package/dist/scaffold/compose.js +211 -0
  20. package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
  21. package/engine-packs/phaser/game/config/game-config.ts +46 -0
  22. package/engine-packs/phaser/game/contract/publish.ts +141 -0
  23. package/engine-packs/phaser/game/contract/types.ts +34 -0
  24. package/engine-packs/phaser/game/index.ts +81 -0
  25. package/engine-packs/phaser/game/runtime-contract.ts +28 -0
  26. package/engine-packs/phaser/manifest.json +1 -0
  27. package/engine-packs/phaser/package.deps.json +1 -0
  28. package/engine-packs/threejs/game/config/game-config.ts +46 -0
  29. package/engine-packs/threejs/game/contract/publish.ts +141 -0
  30. package/engine-packs/threejs/game/contract/types.ts +34 -0
  31. package/engine-packs/threejs/game/index.ts +76 -0
  32. package/engine-packs/threejs/game/runtime-contract.ts +15 -0
  33. package/engine-packs/threejs/manifest.json +1 -0
  34. package/engine-packs/threejs/package.deps.json +8 -0
  35. package/package.json +18 -4
  36. package/project-template/.claude/agents/artist.md +101 -0
  37. package/project-template/.claude/agents/developer.md +90 -93
  38. package/project-template/.claude/agents/game-designer.md +192 -0
  39. package/project-template/.claude/agents/refs/README.md +57 -51
  40. package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
  41. package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
  42. package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
  43. package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
  44. package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
  45. package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
  46. package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
  47. package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
  48. package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
  49. package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
  50. package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
  51. package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
  52. package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
  53. package/project-template/.claude/agents/refs/framework-mda.md +147 -0
  54. package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
  55. package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
  56. package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
  57. package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
  58. package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
  59. package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
  60. package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
  61. package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
  62. package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
  63. package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
  64. package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
  65. package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
  66. package/project-template/.claude/agents/reviewer.md +81 -95
  67. package/project-template/.claude/agents/technical-artist.md +71 -95
  68. package/project-template/.claude/hooks/README.md +83 -35
  69. package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
  70. package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
  71. package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
  72. package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
  73. package/project-template/.claude/hooks/gate-runner.mjs +557 -0
  74. package/project-template/.claude/hooks/gate.mjs +170 -0
  75. package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
  76. package/project-template/.claude/hooks/user-prompt.mjs +193 -0
  77. package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
  78. package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
  79. package/project-template/.claude/settings.json +54 -9
  80. package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
  81. package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
  82. package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
  83. package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
  84. package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
  85. package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
  86. package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
  87. package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
  88. package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
  89. package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
  90. package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
  91. package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
  92. package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
  93. package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
  94. package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
  95. package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
  96. package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
  97. package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
  98. package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
  99. package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
  100. package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
  101. package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
  102. package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
  103. package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
  104. package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
  105. package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
  106. package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
  107. package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
  108. package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
  109. package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
  110. package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
  111. package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
  112. package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
  113. package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
  114. package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
  115. package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
  116. package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
  117. package/project-template/.claude/snapshot.mjs +350 -0
  118. package/project-template/.codebuddy/settings.json +53 -0
  119. package/project-template/.cursor/hooks.json +1 -1
  120. package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
  121. package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
  122. package/project-template/CHANGELOG.md +105 -0
  123. package/project-template/CLAUDE.md +58 -254
  124. package/project-template/docs/DESIGN.md +65 -0
  125. package/project-template/docs/intent-clarifications.md +58 -0
  126. package/project-template/docs/pipeline-overview.md +69 -0
  127. package/project-template/docs/project-state.md +211 -0
  128. package/project-template/docs/team/agent-conduct.md +51 -105
  129. package/project-template/docs/team/agent-runtime-matrix.md +60 -74
  130. package/project-template/docs/team/atom-tree-format.md +169 -0
  131. package/project-template/docs/team/collaboration.md +319 -225
  132. package/project-template/docs/team/core-model.md +80 -46
  133. package/project-template/docs/team/game-designer-migration-todo.md +8 -0
  134. package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
  135. package/project-template/docs/team/platform-capabilities.md +16 -13
  136. package/project-template/docs/team/workflow-changelog.md +95 -23
  137. package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
  138. package/project-template/focus-lab/.gitkeep +0 -0
  139. package/project-template/game/.playcraft-scaffold-pending +0 -0
  140. package/project-template/game/index.ts +18 -0
  141. package/project-template/globals.d.ts +51 -0
  142. package/project-template/index.css +34 -0
  143. package/project-template/index.html +18 -0
  144. package/project-template/main.ts +9 -0
  145. package/project-template/package.json +79 -0
  146. package/project-template/skills/README.md +52 -0
  147. package/project-template/skills/_shared/agent-prep.md +136 -0
  148. package/project-template/skills/_shared/requirements.txt +1 -0
  149. package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
  150. package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
  151. package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
  152. package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
  153. package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
  154. package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
  155. package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
  156. package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
  157. package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
  158. package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
  159. package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
  160. package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
  161. package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
  162. package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
  163. package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
  164. package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
  165. package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
  166. package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
  167. package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
  168. package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
  169. package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
  170. package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
  171. package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
  172. package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
  173. package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
  174. package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
  175. package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
  176. package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
  177. package/project-template/skills/playable-animate/SKILL.md +52 -0
  178. package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
  179. package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
  180. package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
  181. package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
  182. package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
  183. package/project-template/skills/playable-art/SKILL.md +203 -0
  184. package/project-template/skills/playable-art/agents/openai.yaml +4 -0
  185. package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
  186. package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
  187. package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
  188. package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
  189. package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
  190. package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
  191. package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
  192. package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
  193. package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
  194. package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
  195. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
  196. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
  197. package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
  198. package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
  199. package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
  200. package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
  201. package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
  202. package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
  203. package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
  204. package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
  205. package/project-template/skills/playable-debug/SKILL.md +116 -0
  206. package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
  207. package/project-template/skills/playable-debug/references/debug-config.md +40 -0
  208. package/project-template/skills/playable-focus/SKILL.md +148 -0
  209. package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
  210. package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
  211. package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
  212. package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
  213. package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
  214. package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
  215. package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
  216. package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
  217. package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
  218. package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
  219. package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
  220. package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
  221. package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
  222. package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
  223. package/project-template/skills/playable-fx-decompose/examples.md +89 -0
  224. package/project-template/skills/playable-fx-decompose/reference.md +201 -0
  225. package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
  226. package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
  227. package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
  228. package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
  229. package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
  230. package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
  231. package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
  232. package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
  233. package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
  234. package/project-template/skills/playable-placeholder/SKILL.md +239 -0
  235. package/project-template/skills/playable-record/SKILL.md +166 -0
  236. package/project-template/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
  237. package/project-template/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
  238. package/project-template/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
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  252. package/project-template/skills/playable-validate/SKILL.md +260 -0
  253. package/project-template/skills/playable-validate/references/checklist-detail.md +36 -0
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  255. package/project-template/skills/playable-validate/validation-rules.md +200 -0
  256. package/project-template/skills/playable-verify-ui/SKILL.md +295 -0
  257. package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
  258. package/project-template/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
  259. package/project-template/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
  260. package/project-template/skills/playable-verify-ui/reference.md +165 -0
  261. package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
  262. package/project-template/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
  263. package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
  264. package/project-template/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
  265. package/project-template/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
  266. package/project-template/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
  267. package/project-template/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
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- - [x] `pm.md`, `designer.md`, `developer.md`, `reviewer.md`, `technical-artist.md` each **< 220** lines
24
+ - [x] `game-designer.md`, `artist.md`, `developer.md`, `reviewer.md`, `technical-artist.md` each **< 220** lines
25
25
  - [x] New refs registered in `refs/README.md` with L1 back-links
26
- - [x] `designer-deliverable-spec.md`, `designer-style-exploration-flow.md`, `developer-phase1-flow.md` exist
26
+ - [x] `artist-deliverable-spec.md`, `artist-style-exploration-flow.md`, `developer-phase1-flow.md` exist
27
27
 
28
28
  ## Phase F — TA atlas / WebP / MP3
29
29
 
30
30
  - [x] `ta-atlas-deliverable-standard.md` exists; TA L1 + Runtime reference it
31
31
  - [x] `layout-spec.template.md`: atlas grouping table, webp defaults, frameId column
32
32
  - [x] `collaboration.md` § Asset Contract: WebP atlas + MP3
33
- - [x] PM `pm-workflow-detail.md`: Atlas grouping at Gate #1
33
+ - [x] Game Designer `game-designer-workflow-detail.md`: Atlas grouping at Gate #1
34
34
  - [x] Developer cookbook: atlasPath + frameId binding
35
35
 
36
36
  ## Round 3 — Invoke 体感打磨
37
37
 
38
38
  ### Phase A — Runtime 入口微调
39
39
 
40
- - [x] Designer Runtime: Phase 1 Skill Discovery → style-exploration-flow (one line)
40
+ - [x] Artist Runtime: Phase 1 Skill Discovery → style-exploration-flow (one line)
41
41
  - [x] Developer Runtime: Spec Quick-Check (30s, MUST) on production branch
42
42
  - [x] Developer Ph.1 STOP: `next_orchestrator_action` = single value `Wait for parallel tracks`
43
43
  - [x] TA Step 0: verb pipeline (no E→A→B→C→D shorthand in L1)
44
- - [x] TA Compliance: atlas grouping table check + spec-gap routeTo PM
44
+ - [x] TA Compliance: atlas grouping table check + spec-gap routeTo Game Designer
45
45
 
46
46
  ### Phase B — L1 术语显式化
47
47
 
48
- - [x] PM Runtime: 四件套 list + atlas groups + Style Direction in Track done
48
+ - [x] Game Designer Runtime: 四件套 list + atlas groups + Style Direction in Track done
49
49
  - [x] Reviewer Goals: six dimension names + Vetoes listed
50
- - [x] Designer Track done: MC 5×9:16 ratio (≈ 2.81)
50
+ - [x] Artist Track done: MC 5×9:16 ratio (≈ 2.81)
51
51
 
52
52
  ### Phase C — 跨 Agent 同步
53
53
 
@@ -59,7 +59,7 @@ Maintenance checklist after editing `packages/cli/project-template`. Run before
59
59
  ### Phase D — 重复段清理
60
60
 
61
61
  - [x] Developer L1: no separate `## Phase 1` / `## Phase 2` headings (Execute L2 under Runtime)
62
- - [x] Designer Phase 2: skills/refs/output only (no duplicate Trigger)
62
+ - [x] Artist Phase 2: skills/refs/output only (no duplicate Trigger)
63
63
  - [x] Developer Important Rules: Test-first + Atlas binding split (#5 / #6)
64
64
  - [x] Reviewer Output: sync `handoff.rework_round` on fail
65
65
 
@@ -67,46 +67,45 @@ Maintenance checklist after editing `packages/cli/project-template`. Run before
67
67
 
68
68
  - [x] Gate Protocol matches CLAUDE Orchestration table
69
69
  - [x] All five agents: Runtime + PLAYCRAFT_STOP
70
- - [x] PM Gate #1 four docs; Reviewer no `stage: rework`; Developer handoff Invoke @reviewer
70
+ - [x] Game Designer Gate #1 four docs; Reviewer no `stage: rework`; Developer handoff Invoke @reviewer
71
71
 
72
72
  ## Polish pass (Glossary / deliverable cards / TA Step naming)
73
73
 
74
74
  - [x] `collaboration.md`: § Glossary (canonical terms)
75
- - [x] `pm.md`: § Gate #1 Deliverable Card
75
+ - [x] `game-designer.md`: § Gate #1 Deliverable Card
76
76
  - [x] Reviewer: `rework_round` failure budget explicit in L1 + `reviewer-six-dimension-eval.md`
77
77
  - [x] `refs/README.md`: § 按 invoke 场景反查
78
78
  - [x] `ta-pipeline-cookbook.md`: Step 0/1/2 (not Phase 0/1/2)
79
79
  - [x] `CLAUDE.md`: Single-Agent Fallback removed; sub-agent invoke required
80
80
 
81
- ## Phase G — Designer Handoff v2
81
+ ## Phase G — Artist Handoff v2
82
82
 
83
- - [x] `docs/team/workflow-changelog.md` documents `designer-handoff-v2`
84
- - [x] `templates/project-state.template.md` § Workflow spec + Parallel Tracking (audio + digit + atom status)
85
- - [x] `designer-deliverable-spec.md`: Handoff Pack, Phase 2 VisualAtom rules; no legacy Phase 2 visual-only-TA sentence
86
- - [x] `designer-handoff-v2-checklist.md` linked from `designer-style-exploration-flow.md` Step 5
83
+ - [x] `docs/team/workflow-changelog.md` documents `artist-handoff-v2`
84
+ - [x] `templates/project-state.template.md` § Workflow spec + Parallel Tracking (audio + digit + artist wave notes)
85
+ - [x] `artist-deliverable-spec.md`: Handoff Pack, Phase 2 VisualAtom rules; no legacy Phase 2 visual-only-TA sentence
86
+ - [x] `artist-handoff-v2-checklist.md` linked from `artist-style-exploration-flow.md` Step 5
87
87
  - [x] `templates/style-exploration.template.md` uses MC + ASR (no `concept_{{a}}.png`)
88
- - [x] `templates/designer-log.template.md`: ASR Coverage Matrix + Palette Locked
88
+ - [x] `templates/artist-log.template.md`: ASR Coverage Matrix + Palette Locked
89
89
  - [x] `playcraft-style-qa` uses MC path; no `concept_selected.png`
90
90
  - [x] `playcraft-asset-state-sheet` skill exists; `playcraft-exploded-view` removed
91
- - [x] `core-model.md` + `atom-plan.template.md` v2 VisualAtom baseline
91
+ - [x] `core-model.md` + `atom-tree.template.json` v2 VisualAtom baseline
92
92
  - [x] Vitest `designer-handoff-v2` cases pass
93
93
 
94
- ## Phase J — atom-plan JSON canonical
94
+ ## Phase J — atom-tree simplified manifest
95
95
 
96
- - [x] `docs/team/atom-plan-format.md` — JSON + MD split, PM Gate #1 flow
97
- - [x] `templates/atom-plan.template.json` + trimmed `atom-plan.template.md` (no inline Skills Match Snapshot)
98
- - [x] `pm-workflow-detail.md` Step 8 + Gate checklist → `atom-plan.json` + `validate-atom-plan`
99
- - [x] `playcraft-workflow` living DAG + `collaboration.md` / `agent-conduct.md` aligned
100
- - [x] `.claude/hooks/validate-atom-plan.mjs` + PM STOP in `settings.json` / `.cursor/hooks.json`
101
- - [x] `validate-workflow-stop.mjs` requires `atom-plan.json` for TA/Developer intake
102
- - [x] Vitest `atom-plan-json-and-validate-hook` passes
96
+ - [x] `docs/team/atom-tree-format.md` — JSON + MD split rewritten as selection manifest + reference guide
97
+ - [x] `templates/atom-tree.template.json` aligned to `meta.skillsMatch` / `meta.selectedAtoms` / `selectionRevisions[]`
98
+ - [ ] ref-flow runtime / refs fully aligned to the simplified atom-tree model
99
+ - [ ] CLI-side validation / hook story updated for the new schema
100
+ - [x] `playcraft-workflow` core docs (`collaboration.md` / `agent-conduct.md` / `pipeline-overview.md` / `CLAUDE.md`) aligned to the new atom-tree positioning
101
+ - [ ] tests / hooks that still assume old `selectedSkills`-style schema audited and updated
103
102
 
104
103
  ## Phase I — Upstream intake + four-doc discipline + hooks
105
104
 
106
- - [x] `agent-conduct.md`: PM/Designer four-doc discipline; TA/Developer Upstream Intake MUST
105
+ - [x] `agent-conduct.md`: Game Designer/Artist four-doc discipline; TA/Developer Upstream Intake MUST
107
106
  - [x] `ta-pipeline-cookbook.md` Step 0a + `developer-phase1-flow.md` Step 0
108
107
  - [x] `ta-log.template.md` + `developer-log.template.md` § Upstream Intake
109
- - [x] `pm.md` + `pm-workflow-detail.md` + `designer.md` + `collaboration.md` § Four-doc discipline
108
+ - [x] `game-designer.md` + `game-designer-workflow-detail.md` + `artist.md` + `collaboration.md` § Four-doc discipline
110
109
  - [x] `.claude/settings.json` + `.cursor/hooks.json` → `validate-workflow-stop.mjs`
111
110
  - [x] Vitest `upstream-intake` + `validate-workflow-stop.test.ts` pass
112
111
 
@@ -114,8 +113,8 @@ Maintenance checklist after editing `packages/cli/project-template`. Run before
114
113
 
115
114
  - [x] `workflow-changelog.md`: `production-serial-v1` current; no Migration section
116
115
  - [x] `templates/project-state.template.md`: `workflowSpecVersion` = `production-serial-v1`; § Production Pipeline (no Parallel Tracking / THREE-WAY)
117
- - [x] Gate #2b: orchestrator invokes `@designer` only; serial `@technical-artist` → `integration` `@developer`
118
- - [x] `designer.md` STOP: `Invoke @technical-artist`; `technical-artist.md`: `Set stage=integration, invoke @developer`
116
+ - [x] Gate #2b: orchestrator invokes `@artist` only; serial `@technical-artist` → `integration` `@developer`
117
+ - [x] `artist.md` STOP: `Invoke @technical-artist`; `technical-artist.md`: `Set stage=integration, invoke @developer`
119
118
  - [x] `developer.md` Runtime: no `stage: production` row; single `integration` branch
120
119
  - [x] `developer-phase1-flow.md`: trigger `integration`; no assets-not-required / Parallel with
121
120
  - [x] `CLAUDE.md` + `playcraft-orchestrator.mdc` + `collaboration.md` + `agent-conduct.md` + `agent-runtime-matrix.md` aligned
@@ -133,6 +132,15 @@ Maintenance checklist after editing `packages/cli/project-template`. Run before
133
132
  - [x] `collaboration.md` § STOP sync checklist step 5 (Plan convergence)
134
133
  - [x] Vitest `validate-workflow-stop.test.ts` covers `validatePlan`
135
134
 
135
+ ## Phase M — Developer role / flow split
136
+
137
+ - [x] `developer.md` rewritten around role perspective (architecture / project state / requirement implementation / boundaries)
138
+ - [x] Shared docs (`CLAUDE.md`, `agent-conduct`, `agent-runtime-matrix`, `pipeline-overview`) state that Skill literacy belongs to Developer cognition; flow docs only project it onto the current atom-tree
139
+ - [x] `developer-phase1-flow.md` explicitly scoped to execution sequence, not role ownership
140
+ - [x] `developer-dev-handoff.md` and `developer-impl-cookbook.md` marked as verification / pattern refs, not runtime authority
141
+ - [x] `refs/README.md` clarified L1 vs L2 expectation for Developer docs
142
+ - [x] `docs/role-analysis/04-developer-agent.md` updated to reflect role card vs flow split
143
+
136
144
  ## Phase L — convergence-v1 doc alignment audit (2026-05)
137
145
 
138
146
  Documents missed during the `production-serial-v1` → `convergence-v1` upgrade (commit `9fdc39a06`). Each item below has a [W#] tag indicating which audit wave applied the fix.
@@ -142,28 +150,24 @@ Documents missed during the `production-serial-v1` → `convergence-v1` upgrade
142
150
  ### W1 — Doc alignment
143
151
 
144
152
  - [x] `agent-runtime-matrix.md`: rewritten — replaced `integration` / `review` / `rework` with `ui_pass` / `ui_review` / `ui_rework` / `gameplay_pass`; `reworkRound` → `uiReworkRound`; added `devStatus` / `loadCheck` columns; added Post-STOP verification table
145
- - [x] All five agent L1 files (`pm.md`, `designer.md`, `technical-artist.md`, `developer.md`, `reviewer.md`): added `> **Workflow spec**: convergence-v1` declaration line at top
146
- - [x] `pm-workflow-detail.md`: `integration` → `ui_pass` (lines 144, 247)
153
+ - [x] All five agent L1 files (`game-designer.md`, `artist.md`, `technical-artist.md`, `developer.md`, `reviewer.md`): added `> **Workflow spec**: convergence-v1` declaration line at top
154
+ - [x] `refs/game-designer-workflow-detail.md`: `integration` → `ui_pass` (lines 144, 247)
147
155
  - [x] `developer-dev-handoff.md`: `stage → review` → `devStatus: ui_ready` / `ready` + handoff `Invoke @reviewer ui_diff/load_check` (line 99)
148
156
 
149
157
  ### W2 — Term alignment (ASR)
150
158
 
151
- - [ ] `playcraft-asset-state-sheet` Skill: "ASR State Inventory" → "ASR Coverage Matrix" (designer-log only has Coverage Matrix)
152
- - [ ] `designer-log.template.md` § ASR Coverage Matrix: add "Sheet grid" metadata (rows × cols + cell width × height + cell padding)
159
+ - [ ] `playcraft-asset-state-sheet` Skill: "ASR State Inventory" → "ASR Coverage Matrix" (artist-log only has Coverage Matrix)
160
+ - [ ] `artist-log.template.md` § ASR Coverage Matrix: add "Sheet grid" metadata (rows × cols + cell width × height + cell padding)
153
161
  - [ ] `ta-pipeline-cookbook.md` Step 0a + ASR extraction: aligned references
154
162
 
155
163
  ### W3 — Machine-readable ASR binding
156
164
 
157
- - [x] `atom-plan.template.json`: add `atoms[].asrSlot?: { sheet, row, col }` optional field (example VisualAtom row included)
158
- - [x] `atom-plan-format.md`: document `asrSlot` field semantics + crop formula + ownership table
159
- - [x] `core-model.md`: VisualAtom baseline → `asrSlot` linkage (assignment rule + scheduling metadata table)
160
- - [x] `ta-pipeline-cookbook.md` § ASR 提取方法: prepend "优先路径" reading `atom-plan.json` → `atoms[].asrSlot` for batch crop
161
- - [x] `designer-log.template.md` § Coverage: instruct Designer to mirror Coverage rows into `atom-plan.json asrSlot`
165
+ - [ ] superseded under the simplified atom-tree manifest model; ASR coverage remains in `artist-log.template.md` and downstream logs instead of `atom-tree.json`
162
166
 
163
167
  ### W4 — Hook hardening + test suite re-alignment
164
168
 
165
- - [ ] `validate-workflow-stop.mjs`: add `designer` branch validating `designer-log.md § Skill Preflight`
166
- - [ ] `validate-workflow-stop.mjs`: `readStage()` regex accepts `stage: ui_pass` (YAML, no backticks)
169
+ - [ ] `validate-workflow-stop.mjs`: add `artist` branch validating `artist-log.md § Skill Preflight`
170
+ - [x] `validate-workflow-stop.mjs`: `readStage()` regex accepts current stage names (`pm`, `storyboard`, `development`, `style_exploration`, `production`, `ui_review`, `ui_rework`, `done`)
167
171
  - [ ] `packages/cli/test/validate-workflow-stop.test.ts`: add designer + YAML stage test cases; rewrite `Developer Implementation Plan sample` → use `UI Pass Plan` / `Gameplay Pass Plan`
168
172
  - [ ] `packages/cli/test/project-template-workflow.test.ts`: rewrite stale describes (originally pre-existing failures from commit `9fdc39a06`):
169
173
  - `workflow-docs` (9 tests): replace six-dimension scoring / `rework_round` / `stage: review` assertions with `convergence-v1` equivalents (`uiReworkRound`, `ui_diff`, `load_check`)
@@ -181,12 +185,56 @@ Documents missed during the `production-serial-v1` → `convergence-v1` upgrade
181
185
 
182
186
  ### W6 — Interface polish
183
187
 
184
- - [x] `designer-deliverable-spec.md` § Phase 2: clarify ICP supplementary PNG trigger condition (only when TA Step 0c confidence=low **and** crop/segment failed)
188
+ - [x] `artist-deliverable-spec.md` § Phase 2: clarify ICP supplementary PNG trigger condition (only when TA Step 0c confidence=low **and** crop/segment failed)
185
189
  - [x] `ta-log.template.md` Style Interpretation: change "Do NOT proceed with any asset type where confidence = low" → atom-granularity ("hold that asset type; other types continue")
186
- - [x] `designer-log.template.md` + `ta-log.template.md` § mediaGroups Reuse: add `extension` column + filter note (Designer: `.aiaudio` only; TA: `.aiimage` + `.aisprite`)
187
-
188
- ## Automated
190
+ - [x] `artist-log.template.md` + `ta-log.template.md` § mediaGroups Reuse: add `extension` column + filter note (Artist: `.aiaudio` only; TA: `.aiimage` + `.aisprite`)
191
+
192
+ ## Phase GR — growth-rings-v1 alignment (2026-06)
193
+
194
+ - [x] `collaboration.md` rewritten: Ring Gate Protocol + Iteration field ownership anchors
195
+ - [x] `.cursor/rules/playcraft-orchestrator.mdc` — iteration×loop matrix (no waterfall Gates)
196
+ - [x] `.cursor/rules/playcraft-subagent-boundary.mdc` — ring/loop boundaries
197
+ - [x] Role cards + key refs updated to growth-rings vocabulary
198
+ - [x] `validate-workflow-stop.mjs` — validatePlan uses `loop` not `stage`
199
+ - [x] `verify:visual` + `verify:atom-conformance` + `workflow-doctor --strict`
200
+ - [x] `validate-workflow-stop` invokes `workflow-doctor` `strict: 'stop'` on every gated STOP
201
+ - [x] `ring:gate` passes `--strict-if-references` to `verify:visual` when ASR is locked
202
+ - [x] `pipeline-overview.md` + `docs/harness/playcraft-harness-overview.md` updated
203
+ - [x] Vitest: project-template-workflow, validate-workflow-stop, workflow-doctor
204
+
205
+ > Phases A–N above describe **superseded** `convergence-v1` / `planning-stage-v1` history — do not use for new edits.
206
+
207
+ ## Phase O — engine-neutral scaffold (growth-rings + init-template, template `0.3.1-alpha.0`)
208
+
209
+ - [x] `playcraft remix init-template` (`--engine`, `--from-atom-tree`, `--bake`, `--all-engines`)
210
+ - [x] `engine-packs/{phaser,threejs}` + `compose.ts` (project-template ⊕ pack)
211
+ - [x] `game/contract/` + `publishPlayableRuntime()` + Phaser adapter
212
+ - [x] `workflow-doctor`: `.playcraft-engine` vs `meta.engineDecision.adapter`
213
+ - [x] Ring 1 build gate in `playcraft-orchestrator.mdc`
214
+ - [x] `CLAUDE.md` + `collaboration.md` + `pipeline-overview.md` — Ring 1 init-template chain
215
+ - [x] `developer.md` / `skill-selector-guide.md` / `game-designer-workflow-detail.md` — engine vs atom scaffold
216
+ - [x] `playable-record` / `playable-debug` / `playable-validate` / `playcraft-playable-optimization` SKILL — `window.__playable`
217
+ - [x] `docs/harness/playcraft-harness-overview.md` (monorepo meta) — phaser/threejs + init-template
218
+ - [x] Vitest: `scaffold-compose.test.ts`, workflow-doctor engine checks, verify-contract legacy warn
189
219
 
190
220
  ```bash
191
- cd packages/cli && pnpm exec vitest run test/project-template-workflow.test.ts test/validate-workflow-stop.test.ts
221
+ cd packages/cli && pnpm exec vitest run test/scaffold-compose.test.ts test/workflow-doctor.test.ts test/verify-contract.test.ts test/harness-contract.test.ts
192
222
  ```
223
+
224
+ ## Phase N — planning-stage-v1 (Gate #1 slim + planning stage + Gate #exec)
225
+
226
+ Flow change: Gate #1 only requires design-brief + DESIGN.md. After Gate #2a (MC selection), a new `planning` stage produces layout-spec (via sendMessage to Game Designer) → atom-tree (ref-flow) → implementation-plan (plan-writer). Gate #exec confirms the execution plan before development.
227
+
228
+ - [x] `CLAUDE.md`: Stage Model string includes `planning`; Gates include `#exec`; Stage sync table updated; Stage transition table updated; Asset Contract locked after Gate #exec (not #1); Post-STOP verification includes planning docs
229
+ - [x] `docs/team/collaboration.md`: Gate Protocol table includes `#exec`; Gate #1 section rewritten (2 deliverables only); Gate #exec section added; Stage field ownership includes `planning`; Four-doc discipline updated; Glossary updated (两件套)
230
+ - [x] `docs/pipeline-overview.md`: 全景矩阵 includes `planning`; Gate 节点一览 includes `#exec`; Stage 1 pm 产出缩减; Stage 2.5 `planning` added; Stage 3 development adjusted; Orchestrator 决策速查 updated
231
+ - [x] `docs/team/agent-runtime-matrix.md`: Game Designer row updated (planning stage sendMessage); Orchestrator row updated (planning + #exec); Reviewer row updated (execution_plan_check)
232
+ - [x] `docs/team/agent-conduct.md`: Orchestrator MUST includes #exec; Reviewer MUST includes execution_plan_check; Asset Contract locked after Gate #exec; Gate #1 design_check simplified
233
+ - [x] `templates/project-state.template.md`: Stage string includes `planning`; Gates table includes `#exec`; Handoff examples updated; File Index split (Gate #1 vs Planning)
234
+ - [x] `.claude/agents/reviewer.md`: Runtime table includes `execution_plan_check`; Goals table includes new mode; Review flow summary updated
235
+ - [x] `.claude/agents/game-designer.md`: Outputs section mentions layout-spec in planning stage via sendMessage
236
+ - [x] `.claude/agents/refs/skill-selector-guide.md`: temporary ref-flow atom selection runs in ring 1 after Game Designer; ref-flow deepening remains ring 2+
237
+ - [ ] `.claude/agents/refs/implementation-plan-guide.md`: Note that plan-writer runs in `planning` stage
238
+ - [ ] `.claude/agents/refs/storyboard-generation-guide.md`: Confirm no layout-spec dependency (storyboard reads design-brief only)
239
+ - [ ] `docs/team/workflow-changelog.md`: Document `planning-stage-v1` change
240
+ - [ ] Tests updated for new stage/gate sequence
File without changes
@@ -0,0 +1,18 @@
1
+ /**
2
+ * Placeholder until `playcraft remix init-template` applies an engine pack.
3
+ * Safe to replace — see game/.playcraft-scaffold-pending
4
+ */
5
+
6
+ export function startGame(parentId: string): { destroy?: (removeCanvas?: boolean) => void } {
7
+ const parent = document.getElementById(parentId);
8
+ const message = 'Engine not scaffolded. Run: playcraft remix init-template --from-atom-tree';
9
+ if (parent) {
10
+ parent.innerHTML = `<p style="font-family:system-ui,sans-serif;padding:2rem;color:#888">${message}</p>`;
11
+ }
12
+ console.warn(`[playcraft] ${message}`);
13
+ return {
14
+ destroy() {
15
+ if (parent) parent.innerHTML = '';
16
+ },
17
+ };
18
+ }
@@ -0,0 +1,51 @@
1
+ declare module "*.png" {
2
+ const src: string;
3
+ export default src;
4
+ }
5
+
6
+ declare module "*.webp" {
7
+ const src: string;
8
+ export default src;
9
+ }
10
+
11
+ declare module "*.jpg" {
12
+ const src: string;
13
+ export default src;
14
+ }
15
+
16
+ declare module "*.jpeg" {
17
+ const src: string;
18
+ export default src;
19
+ }
20
+
21
+ declare module "*.svg" {
22
+ const src: string;
23
+ export default src;
24
+ }
25
+
26
+ declare module "*.gif" {
27
+ const src: string;
28
+ export default src;
29
+ }
30
+
31
+ declare module "*.mp3" {
32
+ const src: string;
33
+ export default src;
34
+ }
35
+
36
+ declare module "*.ogg" {
37
+ const src: string;
38
+ export default src;
39
+ }
40
+
41
+ declare module "*.wav" {
42
+ const src: string;
43
+ export default src;
44
+ }
45
+
46
+ declare module "*.m4a" {
47
+ const src: string;
48
+ export default src;
49
+ }
50
+
51
+ declare const __DEV__: boolean;
@@ -0,0 +1,34 @@
1
+ *,
2
+ *::before,
3
+ *::after {
4
+ margin: 0;
5
+ padding: 0;
6
+ box-sizing: border-box;
7
+ -webkit-tap-highlight-color: transparent;
8
+ }
9
+
10
+ html,
11
+ body {
12
+ width: 100%;
13
+ height: 100%;
14
+ overflow: hidden;
15
+ background: #000;
16
+ -webkit-user-select: none;
17
+ user-select: none;
18
+ -webkit-touch-callout: none;
19
+ overscroll-behavior: none;
20
+ touch-action: none;
21
+ }
22
+
23
+ #game-container {
24
+ width: 100%;
25
+ height: 100%;
26
+ padding-top: env(safe-area-inset-top);
27
+ padding-right: env(safe-area-inset-right);
28
+ padding-bottom: env(safe-area-inset-bottom);
29
+ padding-left: env(safe-area-inset-left);
30
+ }
31
+
32
+ canvas {
33
+ display: block;
34
+ }
@@ -0,0 +1,18 @@
1
+ <!DOCTYPE html>
2
+ <html lang="en">
3
+ <head>
4
+ <meta charset="UTF-8" />
5
+ <meta
6
+ name="viewport"
7
+ content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no, viewport-fit=cover"
8
+ />
9
+ <meta name="apple-mobile-web-app-capable" content="yes" />
10
+ <meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
11
+ <meta name="format-detection" content="telephone=no" />
12
+ <title>PlayCraft Playable</title>
13
+ </head>
14
+ <body>
15
+ <div id="game-container"></div>
16
+ <script type="module" src="/main.ts"></script>
17
+ </body>
18
+ </html>
@@ -0,0 +1,9 @@
1
+ import "./index.css";
2
+ import { startGame } from "./game/index";
3
+
4
+ let game = startGame("game-container");
5
+
6
+ window.addEventListener("resize", () => {
7
+ game.destroy?.(true);
8
+ game = startGame("game-container");
9
+ });
@@ -0,0 +1,79 @@
1
+ {
2
+ "name": "playcraft-game",
3
+ "version": "0.1.0",
4
+ "playcraftTemplateVersion": "0.3.2-alpha.0",
5
+ "description": "PlayCraft Playable Ads project",
6
+ "private": true,
7
+ "scripts": {
8
+ "dev": "vite",
9
+ "dev:start": "node skills/_shared/scripts/dev-start.mjs --root=.",
10
+ "dev:stop": "node skills/_shared/scripts/dev-start.mjs --root=. --stop",
11
+ "build": "vite build && npm run verify:build",
12
+ "build:raw": "vite build",
13
+ "verify:build": "node skills/playable-record/scripts/verify-build.mjs --root=.",
14
+ "preview": "vite preview",
15
+ "ensure:project": "node skills/_shared/scripts/ensure-project.mjs --root=.",
16
+ "ring:gate": "node skills/../.claude/hooks/gate-runner.mjs",
17
+ "workflow:doctor": "node skills/_shared/scripts/workflow-doctor.mjs --root=.",
18
+ "workflow:doctor:strict": "node skills/_shared/scripts/workflow-doctor.mjs --root=. --strict",
19
+ "state:set": "node skills/_shared/scripts/state-set.mjs --root=.",
20
+ "state:get": "node skills/_shared/scripts/state-get.mjs --root=.",
21
+ "state:advance-ring": "node skills/_shared/scripts/state-advance-ring.mjs --root=.",
22
+ "slice:set": "node skills/_shared/scripts/slice-set.mjs --root=.",
23
+ "verify:slice": "node skills/playable-record/scripts/verify-slice.mjs --root=. --use-dev",
24
+ "verify:slice-artist": "node skills/playable-record/scripts/verify-slice-artist.mjs --root=.",
25
+ "verify:slice-ta": "node skills/playable-record/scripts/verify-slice-ta.mjs --root=.",
26
+ "harness:smoke": "node skills/_shared/scripts/harness-smoke.mjs --root=.",
27
+ "context:budget": "node skills/_shared/scripts/context-budget.mjs --root=.",
28
+ "verify:env": "node skills/_shared/scripts/verify-env.mjs --root=.",
29
+ "skills:check": "node skills/_shared/scripts/skills-check.mjs --root=.",
30
+ "verify:ui": "python3 skills/playable-verify-ui/scripts/run_all.py",
31
+ "verify:ui:assets": "python3 skills/playable-verify-ui/scripts/run_all.py --only assets",
32
+ "verify:ui:layout": "python3 skills/playable-verify-ui/scripts/run_all.py --only layout",
33
+ "record:mp4": "node skills/playable-record/scripts/record-playable.mjs --root=. --use-dev",
34
+ "record:focus": "node skills/playable-record/scripts/record-playable.mjs --root=. --use-dev --focus",
35
+ "typecheck": "tsc --noEmit",
36
+ "verify:contract": "node skills/playable-record/scripts/verify-contract.mjs --root=. --use-dev",
37
+ "verify:lifecycle": "node skills/playable-record/scripts/verify-lifecycle.mjs --root=. --use-dev",
38
+ "verify:firstwin": "node skills/playable-record/scripts/verify-firstwin.mjs --root=. --use-dev",
39
+ "playground": "node skills/playable-focus/scripts/playground.mjs --root=.",
40
+ "sweep:L1": "node skills/playable-focus/scripts/playground.mjs --root=. sweep L1",
41
+ "sweep:G1": "node skills/playable-focus/scripts/playground.mjs --root=. sweep G1",
42
+ "repack:frames": "python3 skills/playable-fx-peak/scripts/repack-frame-sequence.py",
43
+ "mark:slices": "python3 skills/playable-art/scripts/import-gpt-art-sheets-v2.py --mark-only",
44
+ "import:gpt-art": "python3 skills/playable-art/scripts/import-gpt-art-sheets-v2.py",
45
+ "review:assets": "python3 skills/playable-art/scripts/review-processed-assets.py --root=.",
46
+ "verify:asset-review": "python3 skills/playable-art/scripts/review-processed-assets.py --root=. --strict --json",
47
+ "verify:slice-plan": "python3 skills/playable-verify-ui/scripts/verify_slice_plan.py --root=.",
48
+ "build-atlas": "python3 skills/playable-art/scripts/build-atlas.py",
49
+ "record:mp4:install": "playwright install chromium",
50
+ "bootstrap:playground": "node skills/playable-focus/scripts/bootstrap-playground.mjs --root=.",
51
+ "validate:frame-anchors": "python3 skills/playable-fx-peak/scripts/validate-frame-anchors.py",
52
+ "placeholder:gen": "python3 skills/_shared/scripts/gen-placeholder.py",
53
+ "placeholder:pack-sheet": "node skills/_shared/scripts/placeholder-pack-sheet.mjs --root=.",
54
+ "placeholder:gen-audio": "python3 skills/_shared/scripts/gen-placeholder-audio.py",
55
+ "verify:placeholders": "node skills/_shared/scripts/verify-placeholders.mjs --root=.",
56
+ "verify:fusion": "node skills/playable-record/scripts/verify-fusion.mjs --root=. --use-dev",
57
+ "verify:visual-ring1": "node skills/playable-record/scripts/verify-visual-ring1.mjs --root=. --use-dev",
58
+ "verify:visual-ring2": "node skills/playable-record/scripts/verify-visual-ring.mjs --root=. --ring=2 --use-dev",
59
+ "verify:visual-ring3": "node skills/playable-record/scripts/verify-visual-ring.mjs --root=. --ring=3 --use-dev",
60
+ "verify:vlm-video": "node skills/playable-record/scripts/verify-vlm-video.mjs --root=.",
61
+ "verify:visual": "python3 skills/playable-verify-ui/scripts/verify_visual.py --root=.",
62
+ "verify:bg-clean": "python3 skills/playable-verify-ui/scripts/verify_bg_clean.py --root=.",
63
+ "verify:tile-consistency": "python3 skills/playable-verify-ui/scripts/verify_tile_consistency.py --root=.",
64
+ "verify:text-overlap": "python3 skills/playable-verify-ui/scripts/verify_text_overlap.py --root=.",
65
+ "verify:vision": "python3 skills/playable-verify-ui/scripts/verify_vision_evidence.py --root=.",
66
+ "verify:asset-code-sync": "node skills/_shared/scripts/verify-asset-code-sync.mjs --root=.",
67
+ "verify:atom-conformance": "node skills/_shared/scripts/verify-atom-conformance.mjs --project=."
68
+ },
69
+ "engines": {
70
+ "node": ">=20"
71
+ },
72
+ "dependencies": {},
73
+ "devDependencies": {
74
+ "@types/node": "^22.19.8",
75
+ "playwright": "^1.59.0",
76
+ "typescript": "^5.9.3",
77
+ "vite": "^7.1.3"
78
+ }
79
+ }
@@ -0,0 +1,52 @@
1
+ # Template Skills — 九步核心集(短名)
2
+
3
+ ## 命名(新 → 旧,口语仍可用)
4
+
5
+ | 新目录名 | 旧名 | 用户可说 |
6
+ | ------------------------- | ------------------------------- | ------------------------------ |
7
+ | **playable-validate** | playable-video-validate-loop | video validate loop / 整片优化 |
8
+ | **playable-verify-ui** | playable-ui-optimization | ui optimization / 检查 UI |
9
+ | **playable-record** | playable-record-playback | 录屏 |
10
+ | **playable-debug** | playable-debug-playback | 一键通关 |
11
+ | **playable-art** | playable-gpt-art-pipeline | gpt art / 换美术 |
12
+ | **playable-fx-peak** | playable-frame-fx-peak-pipeline | peak pipeline / 帧光效 |
13
+ | **playable-fx-decompose** | playable-decompose-fx | decompose / 碎裂 |
14
+ | **playable-animate** | playable-animation-polish | 动效手感 |
15
+ | **playable-focus** | playable-focus-playground | L→G / focus lab |
16
+
17
+ ## 已删除 skill → 内容并入哪里
18
+
19
+ | 已删 | 并入 |
20
+ | -------------------------------- | ----------------------------------------------------------------------------- |
21
+ | playable-ui-regression-checklist | `playable-validate/validation-rules.md` §⑥ + `references/checklist-detail.md` |
22
+ | playable-gpt-fx-frame-animation | `playable-fx-peak` § GPT 出图与 A/B |
23
+ | playable-ui-reference-matching | `playable-art` § Reference Matching |
24
+ | playable-frame-text-layout | `playable-verify-ui` § Frame+Text + `measure_frame_content.py` |
25
+ | playable-performance-interaction | `playable-animate` § Performance + references |
26
+ | playable-single-html-bundle | `playable-validate/references/single-html-bundle.md` |
27
+
28
+ ## Skill 索引
29
+
30
+ | 用户意图 | Skill | 角色 |
31
+ | --------------------------- | --------------------------------------------------------- | ------------------------------- |
32
+ | Develop 占位资产 | [playable-placeholder](./playable-placeholder/SKILL.md) | **Developer** (rings 1–3 build) |
33
+ | 整片 / 当前页面(**默认**) | [playable-validate](./playable-validate/SKILL.md) | TA / Reviewer |
34
+ | 静态素材 / layout | [playable-verify-ui](./playable-verify-ui/SKILL.md) |
35
+ | 录屏 | [playable-record](./playable-record/SKILL.md) |
36
+ | 一键通关 | [playable-debug](./playable-debug/SKILL.md) |
37
+ | GPT 美术 | [playable-art](./playable-art/SKILL.md) |
38
+ | 帧 ADD / repack | [playable-fx-peak](./playable-fx-peak/SKILL.md) |
39
+ | 破碎 | [playable-fx-decompose](./playable-fx-decompose/SKILL.md) |
40
+ | 动效 / 卡顿 | [playable-animate](./playable-animate/SKILL.md) |
41
+ | L→G | [playable-focus](./playable-focus/SKILL.md) |
42
+
43
+ Agent 起手:[\_shared/agent-prep.md](./_shared/agent-prep.md) → `npm run ensure:project`
44
+
45
+ ## 同步与漂移治理
46
+
47
+ - **`skills/` 下的本地 playable skill 唯一同步源**:`node skills/_shared/scripts/sync-template-skills.mjs`。
48
+ 不要手动逐文件复制或从其它路径拉取;任何对这九个 skill 的更新都应回到 monorepo 源、经此脚本同步,避免多源漂移。
49
+ - **`.claude/skills/` 下的平台 skill 影子副本**:模板对少数平台 skill(`playcraft-image-generation`、
50
+ `playcraft-audio-generation`、`playcraft-sprite-generation`)保留静态副本并优先于 `@playcraft/skills` 包版本。
51
+ 这是有意 fork——用 `npm run skills:check` 检测它们是否已与包版本漂移(`--strict` 在漂移时非零退出),
52
+ 确保 fork 是"刻意保留"而非"忘记更新"。