@playcraft/cli 0.0.43 → 0.0.46
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/atom-tree/build-skeleton.js +180 -0
- package/dist/atom-tree/fusion-hints.js +86 -0
- package/dist/atom-tree/selection.js +402 -0
- package/dist/commands/build-all.js +33 -5
- package/dist/commands/build.js +13 -7
- package/dist/commands/create.js +774 -50
- package/dist/commands/image.js +11 -0
- package/dist/commands/prad.js +3 -3
- package/dist/commands/remix.js +20 -0
- package/dist/commands/skills.js +961 -185
- package/dist/commands/tools-detect.js +56 -0
- package/dist/commands/tools-generation.js +21 -0
- package/dist/commands/tools-video-review.js +100 -0
- package/dist/commands/tools.js +4 -0
- package/dist/index.js +2 -0
- package/dist/prad/check.test.js +23 -1
- package/dist/prad/skills-index.js +1 -1
- package/dist/remix/init-template.js +80 -0
- package/dist/scaffold/compose.js +211 -0
- package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
- package/engine-packs/phaser/game/config/game-config.ts +46 -0
- package/engine-packs/phaser/game/contract/publish.ts +141 -0
- package/engine-packs/phaser/game/contract/types.ts +34 -0
- package/engine-packs/phaser/game/index.ts +81 -0
- package/engine-packs/phaser/game/runtime-contract.ts +28 -0
- package/engine-packs/phaser/manifest.json +1 -0
- package/engine-packs/phaser/package.deps.json +1 -0
- package/engine-packs/threejs/game/config/game-config.ts +46 -0
- package/engine-packs/threejs/game/contract/publish.ts +141 -0
- package/engine-packs/threejs/game/contract/types.ts +34 -0
- package/engine-packs/threejs/game/index.ts +76 -0
- package/engine-packs/threejs/game/runtime-contract.ts +15 -0
- package/engine-packs/threejs/manifest.json +1 -0
- package/engine-packs/threejs/package.deps.json +8 -0
- package/package.json +18 -4
- package/project-template/.claude/agents/artist.md +101 -0
- package/project-template/.claude/agents/developer.md +90 -93
- package/project-template/.claude/agents/game-designer.md +192 -0
- package/project-template/.claude/agents/refs/README.md +57 -51
- package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
- package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
- package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
- package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
- package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
- package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
- package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
- package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
- package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
- package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
- package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
- package/project-template/.claude/agents/refs/framework-mda.md +147 -0
- package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
- package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
- package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
- package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
- package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
- package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
- package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
- package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
- package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
- package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/reviewer.md +81 -95
- package/project-template/.claude/agents/technical-artist.md +71 -95
- package/project-template/.claude/hooks/README.md +83 -35
- package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
- package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
- package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
- package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
- package/project-template/.claude/hooks/gate-runner.mjs +557 -0
- package/project-template/.claude/hooks/gate.mjs +170 -0
- package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
- package/project-template/.claude/hooks/user-prompt.mjs +193 -0
- package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
- package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
- package/project-template/.claude/settings.json +54 -9
- package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
- package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
- package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
- package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
- package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
- package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
- package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
- package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
- package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
- package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
- package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
- package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
- package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
- package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
- package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
- package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
- package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
- package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
- package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
- package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
- package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
- package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
- package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
- package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
- package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
- package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
- package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
- package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
- package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
- package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
- package/project-template/.claude/snapshot.mjs +350 -0
- package/project-template/.codebuddy/settings.json +53 -0
- package/project-template/.cursor/hooks.json +1 -1
- package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
- package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
- package/project-template/CHANGELOG.md +105 -0
- package/project-template/CLAUDE.md +58 -254
- package/project-template/docs/DESIGN.md +65 -0
- package/project-template/docs/intent-clarifications.md +58 -0
- package/project-template/docs/pipeline-overview.md +69 -0
- package/project-template/docs/project-state.md +211 -0
- package/project-template/docs/team/agent-conduct.md +51 -105
- package/project-template/docs/team/agent-runtime-matrix.md +60 -74
- package/project-template/docs/team/atom-tree-format.md +169 -0
- package/project-template/docs/team/collaboration.md +319 -225
- package/project-template/docs/team/core-model.md +80 -46
- package/project-template/docs/team/game-designer-migration-todo.md +8 -0
- package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
- package/project-template/docs/team/platform-capabilities.md +16 -13
- package/project-template/docs/team/workflow-changelog.md +95 -23
- package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
- package/project-template/focus-lab/.gitkeep +0 -0
- package/project-template/game/.playcraft-scaffold-pending +0 -0
- package/project-template/game/index.ts +18 -0
- package/project-template/globals.d.ts +51 -0
- package/project-template/index.css +34 -0
- package/project-template/index.html +18 -0
- package/project-template/main.ts +9 -0
- package/project-template/package.json +79 -0
- package/project-template/skills/README.md +52 -0
- package/project-template/skills/_shared/agent-prep.md +136 -0
- package/project-template/skills/_shared/requirements.txt +1 -0
- package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
- package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
- package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
- package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
- package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
- package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
- package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
- package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
- package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
- package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
- package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
- package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
- package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
- package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
- package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
- package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
- package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
- package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
- package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
- package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
- package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
- package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
- package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
- package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
- package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
- package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
- package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
- package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
- package/project-template/skills/playable-animate/SKILL.md +52 -0
- package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
- package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
- package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
- package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
- package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
- package/project-template/skills/playable-art/SKILL.md +203 -0
- package/project-template/skills/playable-art/agents/openai.yaml +4 -0
- package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
- package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
- package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
- package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
- package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
- package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
- package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
- package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
- package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
- package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
- package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
- package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
- package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
- package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
- package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
- package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
- package/project-template/skills/playable-debug/SKILL.md +116 -0
- package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
- package/project-template/skills/playable-debug/references/debug-config.md +40 -0
- package/project-template/skills/playable-focus/SKILL.md +148 -0
- package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
- package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
- package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
- package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
- package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
- package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
- package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
- package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
- package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
- package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
- package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
- package/project-template/skills/playable-fx-decompose/examples.md +89 -0
- package/project-template/skills/playable-fx-decompose/reference.md +201 -0
- package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
- package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
- package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
- package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
- package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
- package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
- package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
- package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
- package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
- package/project-template/skills/playable-placeholder/SKILL.md +239 -0
- package/project-template/skills/playable-record/SKILL.md +166 -0
- package/project-template/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
- package/project-template/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
- package/project-template/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
- package/project-template/skills/playable-record/scripts/lib/slice-structure-verify.mjs +199 -0
- package/project-template/skills/playable-record/scripts/record-playable.mjs +583 -0
- package/project-template/skills/playable-record/scripts/verify-build.mjs +185 -0
- package/project-template/skills/playable-record/scripts/verify-contract.mjs +261 -0
- package/project-template/skills/playable-record/scripts/verify-firstwin.mjs +398 -0
- package/project-template/skills/playable-record/scripts/verify-fusion.mjs +320 -0
- package/project-template/skills/playable-record/scripts/verify-lifecycle.mjs +78 -0
- package/project-template/skills/playable-record/scripts/verify-slice-artist.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice-ta.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice.mjs +142 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring.mjs +250 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring1.mjs +190 -0
- package/project-template/skills/playable-record/scripts/verify-vlm-video.mjs +227 -0
- package/project-template/skills/playable-validate/SKILL.md +260 -0
- package/project-template/skills/playable-validate/references/checklist-detail.md +36 -0
- package/project-template/skills/playable-validate/references/single-html-bundle.md +76 -0
- package/project-template/skills/playable-validate/validation-rules.md +200 -0
- package/project-template/skills/playable-verify-ui/SKILL.md +295 -0
- package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
- package/project-template/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
- package/project-template/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
- package/project-template/skills/playable-verify-ui/reference.md +165 -0
- package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
- package/project-template/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
- package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
- package/project-template/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
- package/project-template/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
- package/project-template/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/config_expr.js +218 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/node_utils.js +51 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/profile_loader.py +59 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/report.py +106 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/runtime_contract.js +116 -0
- package/project-template/skills/playable-verify-ui/scripts/measure_frame_content.py +77 -0
- package/project-template/skills/playable-verify-ui/scripts/run_all.py +265 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_asset_sizes.py +77 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_assets_present.py +62 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_atlas_budget.py +84 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_atlas_frames.py +79 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_bg_clean.py +365 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_doc_asset_sync.py +90 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_fetch_antipatterns.py +59 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_game_config_load.js +54 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_hardcoded_layout.js +64 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_layout_regions.js +110 -0
- package/project-template/skills/playable-verify-ui/scripts/verify_profile_schema.py +37 -0
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|
+
|
|
83
|
+
if (opts._outArg) {
|
|
84
|
+
const outArg = opts._outArg;
|
|
85
|
+
opts.out = outArg.startsWith('/') ? outArg : join(opts.root, outArg);
|
|
86
|
+
delete opts._outArg;
|
|
87
|
+
} else {
|
|
88
|
+
opts.out = join(opts.root, 'recordings');
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
return opts;
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
function printHelp() {
|
|
95
|
+
console.log(`Usage: node scripts/record-playable.mjs [options]
|
|
96
|
+
|
|
97
|
+
Options:
|
|
98
|
+
--port=8080 Local http-server port (standalone projects)
|
|
99
|
+
--root=. Project root (http-server cwd or npm run dev cwd)
|
|
100
|
+
--out=recordings/ Output directory for MP4 (relative to cwd unless absolute)
|
|
101
|
+
--name=autoplay Stable output basename (autoplay.mp4) instead of timestamp
|
|
102
|
+
--fps=60 Canvas capture frame rate (default 60)
|
|
103
|
+
--hook-delay=1200 Wait after HOOK before auto-play (ms)
|
|
104
|
+
--tail-delay=2500 Hold ENDCARD tail frame (ms)
|
|
105
|
+
--timeout=180000 Whole run timeout (ms)
|
|
106
|
+
--keep-intermediate Keep intermediate webm
|
|
107
|
+
--headed Run browser with UI (debug WebGL/audio)
|
|
108
|
+
--use-dev Run "npm run dev" instead of starting http-server
|
|
109
|
+
--url=http://... Use an existing dev server URL (implies external server)
|
|
110
|
+
|
|
111
|
+
Focus playground (Integration Lab — MainScene, real composite):
|
|
112
|
+
--focus Enable focus mode (short clip, URL query params)
|
|
113
|
+
--scope=PHASE focusScope (PHASE | EVENT | FX)
|
|
114
|
+
--fixture=endcard-win fixture name
|
|
115
|
+
--duration=8000 Capture duration ms (default 8000)
|
|
116
|
+
--warmup=800 Wait after load before capture (ms)
|
|
117
|
+
|
|
118
|
+
Clean Lab (type harness + catalog spec):
|
|
119
|
+
--harness=frame focus-lab/frame.html?spec=…&capture=1
|
|
120
|
+
--harness=particle focus-lab/particle.html?spec=…&capture=1
|
|
121
|
+
--spec=match_burst_v2 catalog spec id (required with --harness)
|
|
122
|
+
--lab=shatter (legacy) alias → shatter composite page
|
|
123
|
+
`);
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
function run(cmd, args, { cwd = process.cwd(), quiet = false } = {}) {
|
|
127
|
+
return new Promise((resolve, reject) => {
|
|
128
|
+
const child = spawn(cmd, args, { cwd, stdio: quiet ? 'pipe' : 'inherit' });
|
|
129
|
+
child.on('error', reject);
|
|
130
|
+
child.on('close', (code) => {
|
|
131
|
+
if (code === 0) resolve();
|
|
132
|
+
else reject(new Error(`${cmd} ${args.join(' ')} exited with code ${code}`));
|
|
133
|
+
});
|
|
134
|
+
});
|
|
135
|
+
}
|
|
136
|
+
|
|
137
|
+
function runCapture(cmd, args, { cwd = process.cwd() } = {}) {
|
|
138
|
+
return new Promise((resolve, reject) => {
|
|
139
|
+
const child = spawn(cmd, args, { cwd, stdio: ['ignore', 'pipe', 'pipe'] });
|
|
140
|
+
let stdout = '';
|
|
141
|
+
let stderr = '';
|
|
142
|
+
child.stdout.on('data', (d) => { stdout += d; });
|
|
143
|
+
child.stderr.on('data', (d) => { stderr += d; });
|
|
144
|
+
child.on('error', reject);
|
|
145
|
+
child.on('close', (code) => {
|
|
146
|
+
if (code === 0) resolve(stdout);
|
|
147
|
+
else reject(new Error(stderr || `${cmd} failed with code ${code}`));
|
|
148
|
+
});
|
|
149
|
+
});
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
async function ensureFfmpeg() {
|
|
153
|
+
try {
|
|
154
|
+
await runCapture('ffmpeg', ['-version']);
|
|
155
|
+
} catch {
|
|
156
|
+
console.error('ffmpeg is required. Install with: brew install ffmpeg');
|
|
157
|
+
process.exit(1);
|
|
158
|
+
}
|
|
159
|
+
}
|
|
160
|
+
|
|
161
|
+
function timestamp() {
|
|
162
|
+
const d = new Date();
|
|
163
|
+
const p = (n) => String(n).padStart(2, '0');
|
|
164
|
+
return `${d.getFullYear()}${p(d.getMonth() + 1)}${p(d.getDate())}-${p(d.getHours())}${p(d.getMinutes())}${p(d.getSeconds())}`;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
/* Browser-side helpers: prefer engine-neutral window.__playable, keep legacy Phaser fallback. */
|
|
168
|
+
function getPlayablePhaseInPage(sceneKey = 'MainScene') {
|
|
169
|
+
if (window.__playable && typeof window.__playable.getState === 'function') {
|
|
170
|
+
return window.__playable.getState()?.currentPhase;
|
|
171
|
+
}
|
|
172
|
+
return window.__game?.scene?.getScene(sceneKey)?.sceneManager?.currentPhase;
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
function isPlayableGameOverInPage(sceneKey = 'MainScene') {
|
|
176
|
+
if (window.__playable && typeof window.__playable.getState === 'function') {
|
|
177
|
+
const state = window.__playable.getState();
|
|
178
|
+
return !!state?.isGameOver && state.currentPhase === 'ENDCARD';
|
|
179
|
+
}
|
|
180
|
+
const sm = window.__game?.scene?.getScene(sceneKey)?.sceneManager;
|
|
181
|
+
return !!sm?.isGameOver?.() && sm.currentPhase === 'ENDCARD';
|
|
182
|
+
}
|
|
183
|
+
|
|
184
|
+
function triggerPlayableAutoPlayInPage(sceneKey = 'MainScene') {
|
|
185
|
+
if (window.__playable && typeof window.__playable.autoPlay === 'function') {
|
|
186
|
+
window.__playable.autoPlay();
|
|
187
|
+
return true;
|
|
188
|
+
}
|
|
189
|
+
const scene = window.__game?.scene?.getScene(sceneKey);
|
|
190
|
+
if (scene && typeof scene._onDebugAutoPlay === 'function') {
|
|
191
|
+
scene._onDebugAutoPlay();
|
|
192
|
+
return true;
|
|
193
|
+
}
|
|
194
|
+
return false;
|
|
195
|
+
}
|
|
196
|
+
|
|
197
|
+
function waitForPlayableReadyInPage(sceneKey = 'MainScene') {
|
|
198
|
+
if (window.__playable && typeof window.__playable.getState === 'function') {
|
|
199
|
+
try {
|
|
200
|
+
window.__playable.getState();
|
|
201
|
+
return true;
|
|
202
|
+
} catch {
|
|
203
|
+
return false;
|
|
204
|
+
}
|
|
205
|
+
}
|
|
206
|
+
const scene = window.__game?.scene?.getScene(sceneKey);
|
|
207
|
+
return !!(scene?.sys?.isActive?.());
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
function hideDebugUiInPage(sceneKey = 'MainScene') {
|
|
211
|
+
if (window.__playable && typeof window.__playable.hideDebugUi === 'function') {
|
|
212
|
+
window.__playable.hideDebugUi();
|
|
213
|
+
return;
|
|
214
|
+
}
|
|
215
|
+
const btn = window.__game?.scene?.getScene(sceneKey)?.debugButton;
|
|
216
|
+
if (btn?.container?.setVisible) btn.container.setVisible(false);
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
async function webmToMp4(webmPath, mp4Path, fps) {
|
|
220
|
+
await run('ffmpeg', [
|
|
221
|
+
'-y',
|
|
222
|
+
'-i', webmPath,
|
|
223
|
+
'-c:v', 'libx264',
|
|
224
|
+
'-preset', 'medium',
|
|
225
|
+
'-crf', '18',
|
|
226
|
+
'-pix_fmt', 'yuv420p',
|
|
227
|
+
'-r', String(fps),
|
|
228
|
+
'-c:a', 'aac',
|
|
229
|
+
'-b:a', '192k',
|
|
230
|
+
'-ar', '48000',
|
|
231
|
+
'-movflags', '+faststart',
|
|
232
|
+
mp4Path
|
|
233
|
+
], { quiet: true });
|
|
234
|
+
}
|
|
235
|
+
|
|
236
|
+
async function probeMp4(mp4Path) {
|
|
237
|
+
const out = await runCapture('ffprobe', [
|
|
238
|
+
'-v', 'error',
|
|
239
|
+
'-select_streams', 'v:0',
|
|
240
|
+
'-show_entries', 'stream=width,height,avg_frame_rate',
|
|
241
|
+
'-of', 'csv=p=0:s=x',
|
|
242
|
+
mp4Path
|
|
243
|
+
]);
|
|
244
|
+
const fps = await runCapture('ffprobe', [
|
|
245
|
+
'-v', 'error',
|
|
246
|
+
'-select_streams', 'v:0',
|
|
247
|
+
'-show_entries', 'stream=avg_frame_rate',
|
|
248
|
+
'-of', 'csv=p=0',
|
|
249
|
+
mp4Path
|
|
250
|
+
]);
|
|
251
|
+
const audio = await runCapture('ffprobe', [
|
|
252
|
+
'-v', 'error',
|
|
253
|
+
'-select_streams', 'a:0',
|
|
254
|
+
'-show_entries', 'stream=codec_name',
|
|
255
|
+
'-of', 'csv=p=0',
|
|
256
|
+
mp4Path
|
|
257
|
+
]);
|
|
258
|
+
return { video: out.trim(), fps: fps.trim(), audio: audio.trim() };
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
async function main() {
|
|
262
|
+
const opts = parseArgs(process.argv.slice(2));
|
|
263
|
+
const projectRoot = opts.root;
|
|
264
|
+
await ensureFfmpeg();
|
|
265
|
+
|
|
266
|
+
const bridgeSource = await readFile(BRIDGE_PATH, 'utf8');
|
|
267
|
+
const ts = timestamp();
|
|
268
|
+
const tmpDir = join(opts.out, `.tmp-${ts}`);
|
|
269
|
+
|
|
270
|
+
if (opts.harness || opts.cleanLab) {
|
|
271
|
+
if (!opts.sweepMode) opts.out = join(opts.out, 'clean');
|
|
272
|
+
} else if (opts.focusMode) {
|
|
273
|
+
if (!opts.focusScope) {
|
|
274
|
+
console.error('[record] --focus requires --scope=PHASE|EVENT|FX');
|
|
275
|
+
process.exit(1);
|
|
276
|
+
}
|
|
277
|
+
if (!opts.sweepMode) opts.out = join(opts.out, 'focus');
|
|
278
|
+
}
|
|
279
|
+
|
|
280
|
+
let harnessMeta = null;
|
|
281
|
+
if (opts.harness) {
|
|
282
|
+
const catalog = JSON.parse(await readFile(join(projectRoot, 'playground', 'vfx-catalog.json'), 'utf8'));
|
|
283
|
+
harnessMeta = catalog.renderTypes[opts.harness];
|
|
284
|
+
if (!harnessMeta) {
|
|
285
|
+
console.error(`[record] unknown harness type: ${opts.harness}`);
|
|
286
|
+
process.exit(1);
|
|
287
|
+
}
|
|
288
|
+
if (!opts.harnessSpec) {
|
|
289
|
+
console.error('[record] --harness requires --spec=<catalogSpecId>');
|
|
290
|
+
process.exit(1);
|
|
291
|
+
}
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
const focusLabel = opts.outputName
|
|
295
|
+
? `${opts.outputName}.mp4`
|
|
296
|
+
: opts.harness
|
|
297
|
+
? `${opts.harness}-${opts.harnessSpec}-${ts}.mp4`
|
|
298
|
+
: opts.cleanLab
|
|
299
|
+
? `FX-${opts.cleanLab}-${ts}.mp4`
|
|
300
|
+
: opts.focusMode
|
|
301
|
+
? `${opts.focusScope}-${opts.focusFixture || 'default'}-${ts}.mp4`
|
|
302
|
+
: `playable-${ts}.mp4`;
|
|
303
|
+
const webmPath = join(tmpDir, 'capture.webm');
|
|
304
|
+
const mp4Path = join(opts.out, focusLabel);
|
|
305
|
+
|
|
306
|
+
await mkdir(opts.out, { recursive: true });
|
|
307
|
+
await mkdir(tmpDir, { recursive: true });
|
|
308
|
+
|
|
309
|
+
let server = null;
|
|
310
|
+
let browser;
|
|
311
|
+
let externalServer = false;
|
|
312
|
+
|
|
313
|
+
if (opts.url && !opts.useDev) {
|
|
314
|
+
externalServer = true;
|
|
315
|
+
} else if (opts.useDev) {
|
|
316
|
+
server = startDevServer(projectRoot);
|
|
317
|
+
const preferredUrl = opts.url || 'http://127.0.0.1:3000/';
|
|
318
|
+
console.log(`[record] Starting dev server, waiting for ${preferredUrl}`);
|
|
319
|
+
const detectedUrl = await detectDevUrl(server, preferredUrl, 30000);
|
|
320
|
+
opts.url = detectedUrl;
|
|
321
|
+
await waitForHttp(opts.url, 30000);
|
|
322
|
+
} else {
|
|
323
|
+
opts.port = await pickServerPort(opts.port, '/game/index.html');
|
|
324
|
+
server = startHttpServer(opts.port, projectRoot);
|
|
325
|
+
opts.url = `http://127.0.0.1:${opts.port}/game/index.html`;
|
|
326
|
+
}
|
|
327
|
+
|
|
328
|
+
const killServer = () => {
|
|
329
|
+
if (server && !server.killed) server.kill('SIGTERM');
|
|
330
|
+
};
|
|
331
|
+
|
|
332
|
+
process.on('SIGINT', () => {
|
|
333
|
+
killServer();
|
|
334
|
+
process.exit(130);
|
|
335
|
+
});
|
|
336
|
+
|
|
337
|
+
try {
|
|
338
|
+
let pageUrl = opts.url;
|
|
339
|
+
let viewport = { width: 1080, height: 1920 };
|
|
340
|
+
let cleanSceneKey = null;
|
|
341
|
+
|
|
342
|
+
const baseUrl = opts.url.replace(/\/+$/, '');
|
|
343
|
+
if (opts.harness && harnessMeta) {
|
|
344
|
+
const q = new URLSearchParams();
|
|
345
|
+
q.set('spec', opts.harnessSpec);
|
|
346
|
+
q.set('capture', '1');
|
|
347
|
+
pageUrl = `${baseUrl}${harnessMeta.harness}?${q.toString()}`;
|
|
348
|
+
viewport = {
|
|
349
|
+
width: harnessMeta.viewport.width,
|
|
350
|
+
height: harnessMeta.viewport.height
|
|
351
|
+
};
|
|
352
|
+
cleanSceneKey = harnessMeta.sceneKey;
|
|
353
|
+
if (opts.focusDuration === 8000) {
|
|
354
|
+
opts.focusDuration = (harnessMeta.loopMs || 1800) * 3;
|
|
355
|
+
}
|
|
356
|
+
} else if (opts.cleanLab === 'shatter') {
|
|
357
|
+
pageUrl = `${baseUrl}/focus-lab/shatter.html?capture=1`;
|
|
358
|
+
viewport = { width: 720, height: 800 };
|
|
359
|
+
cleanSceneKey = 'ShatterLabScene';
|
|
360
|
+
} else if (opts.focusMode) {
|
|
361
|
+
const q = new URLSearchParams();
|
|
362
|
+
q.set('focusScope', opts.focusScope);
|
|
363
|
+
if (opts.focusFixture) q.set('fixture', opts.focusFixture);
|
|
364
|
+
pageUrl += `?${q.toString()}`;
|
|
365
|
+
}
|
|
366
|
+
console.log(`[record] Project: ${projectRoot}`);
|
|
367
|
+
console.log(`[record] Mode: ${opts.harness ? `harness:${opts.harness}/${opts.harnessSpec}` : opts.cleanLab ? `clean-lab:${opts.cleanLab}` : opts.focusMode ? 'focus' : 'full'}`);
|
|
368
|
+
console.log(`[record] Server: ${externalServer ? 'external' : opts.useDev ? 'npm run dev' : 'http-server'}`);
|
|
369
|
+
console.log(`[record] Waiting for ${pageUrl}`);
|
|
370
|
+
await waitForHttp(pageUrl, 30000);
|
|
371
|
+
|
|
372
|
+
browser = await chromium.launch({
|
|
373
|
+
headless: !opts.headed,
|
|
374
|
+
args: [
|
|
375
|
+
'--disable-background-timer-throttling',
|
|
376
|
+
'--disable-backgrounding-occluded-windows',
|
|
377
|
+
'--disable-renderer-backgrounding'
|
|
378
|
+
]
|
|
379
|
+
});
|
|
380
|
+
const context = await browser.newContext({
|
|
381
|
+
viewport,
|
|
382
|
+
deviceScaleFactor: 1,
|
|
383
|
+
locale: 'zh-CN'
|
|
384
|
+
});
|
|
385
|
+
const page = await context.newPage();
|
|
386
|
+
|
|
387
|
+
page.on('console', (msg) => {
|
|
388
|
+
const text = msg.text();
|
|
389
|
+
if (text.includes('[FrameLab]') || text.includes('[ParticleLab]') || text.includes('[ShatterLab]') || text.includes('[Playground]') || text.includes('[MainScene]')) {
|
|
390
|
+
console.log(`[browser] ${text}`);
|
|
391
|
+
}
|
|
392
|
+
});
|
|
393
|
+
|
|
394
|
+
console.log('[record] Loading game…');
|
|
395
|
+
await page.goto(pageUrl, { waitUntil: 'networkidle', timeout: 60000 });
|
|
396
|
+
|
|
397
|
+
if (opts.harness || opts.cleanLab) {
|
|
398
|
+
console.log(`[record] Waiting for playable ready (clean harness)…`);
|
|
399
|
+
await page.waitForFunction(
|
|
400
|
+
({ src, key }) => {
|
|
401
|
+
// eslint-disable-next-line no-eval
|
|
402
|
+
const ready = eval(`(${src})`);
|
|
403
|
+
return ready(key);
|
|
404
|
+
},
|
|
405
|
+
{ src: waitForPlayableReadyInPage.toString(), key: cleanSceneKey },
|
|
406
|
+
{ timeout: 30000 },
|
|
407
|
+
);
|
|
408
|
+
|
|
409
|
+
console.log(`[record] Starting clean harness capture (${opts.fps} fps)…`);
|
|
410
|
+
await page.evaluate(({ source, fps }) => {
|
|
411
|
+
// eslint-disable-next-line no-eval
|
|
412
|
+
eval(source);
|
|
413
|
+
startAvCapture(fps);
|
|
414
|
+
}, { source: bridgeSource, fps: opts.fps });
|
|
415
|
+
|
|
416
|
+
console.log(`[record] Warmup (${opts.focusWarmup}ms)…`);
|
|
417
|
+
await page.waitForTimeout(opts.focusWarmup);
|
|
418
|
+
|
|
419
|
+
console.log(`[record] Clean hold (${opts.focusDuration}ms)…`);
|
|
420
|
+
await page.waitForTimeout(opts.focusDuration);
|
|
421
|
+
} else if (opts.focusMode) {
|
|
422
|
+
console.log('[record] Waiting for MainScene (focus)…');
|
|
423
|
+
await page.waitForFunction(() => {
|
|
424
|
+
return !!window.__playable || window.__game?.scene?.getScene('MainScene')?.sceneManager != null;
|
|
425
|
+
}, { timeout: 30000 });
|
|
426
|
+
|
|
427
|
+
console.log(`[record] Starting focus capture (${opts.fps} fps)…`);
|
|
428
|
+
await page.evaluate(({ source, fps }) => {
|
|
429
|
+
// eslint-disable-next-line no-eval
|
|
430
|
+
eval(source);
|
|
431
|
+
startAvCapture(fps);
|
|
432
|
+
}, { source: bridgeSource, fps: opts.fps });
|
|
433
|
+
|
|
434
|
+
console.log(`[record] Warmup (${opts.focusWarmup}ms)…`);
|
|
435
|
+
await page.waitForTimeout(opts.focusWarmup);
|
|
436
|
+
|
|
437
|
+
if (opts.focusScope === 'PHASE') {
|
|
438
|
+
await page.waitForFunction(
|
|
439
|
+
(src) => {
|
|
440
|
+
// eslint-disable-next-line no-eval
|
|
441
|
+
const phase = eval(`(${src})`);
|
|
442
|
+
return phase() === 'ENDCARD';
|
|
443
|
+
},
|
|
444
|
+
getPlayablePhaseInPage.toString(),
|
|
445
|
+
{ timeout: 15000 },
|
|
446
|
+
).catch(() => {
|
|
447
|
+
console.warn('[record] ENDCARD wait timeout — continuing capture');
|
|
448
|
+
});
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
console.log(`[record] Focus hold (${opts.focusDuration}ms)…`);
|
|
452
|
+
await page.waitForTimeout(opts.focusDuration);
|
|
453
|
+
} else {
|
|
454
|
+
console.log('[record] Waiting for HOOK phase…');
|
|
455
|
+
try {
|
|
456
|
+
await page.waitForFunction(
|
|
457
|
+
(src) => {
|
|
458
|
+
// eslint-disable-next-line no-eval
|
|
459
|
+
const phase = eval(`(${src})`);
|
|
460
|
+
return phase() === 'HOOK';
|
|
461
|
+
},
|
|
462
|
+
getPlayablePhaseInPage.toString(),
|
|
463
|
+
{ timeout: 30000 },
|
|
464
|
+
);
|
|
465
|
+
} catch (err) {
|
|
466
|
+
const hasEntry = await page.evaluate(() => typeof window.__playable !== 'undefined' || typeof window.__game !== 'undefined');
|
|
467
|
+
if (!hasEntry) {
|
|
468
|
+
throw new Error(
|
|
469
|
+
'window.__playable not found. The playable must publish the neutral runtime contract; legacy Phaser projects may also expose window.__game. See game/runtime-contract.ts.'
|
|
470
|
+
);
|
|
471
|
+
}
|
|
472
|
+
throw err;
|
|
473
|
+
}
|
|
474
|
+
|
|
475
|
+
// Fail fast (in ~0s) with a clear reason when a hook the recorder needs is
|
|
476
|
+
// missing, instead of waiting out the ENDCARD timeout below.
|
|
477
|
+
const contractSnapshot = await page.evaluate(
|
|
478
|
+
([key, src]) => {
|
|
479
|
+
// eslint-disable-next-line no-eval
|
|
480
|
+
const fn = eval(`(${src})`);
|
|
481
|
+
return fn(key);
|
|
482
|
+
},
|
|
483
|
+
['MainScene', snapshotContractInPage.toString()],
|
|
484
|
+
);
|
|
485
|
+
const contract = evaluateContract(contractSnapshot, 'MainScene');
|
|
486
|
+
if (!contract.ok) {
|
|
487
|
+
throw new Error(
|
|
488
|
+
'runtime contract broken before capture:\n' +
|
|
489
|
+
contract.problems.map((p) => ` - ${p}`).join('\n') +
|
|
490
|
+
'\nSee game/runtime-contract.ts — record:mp4 depends on these hooks.',
|
|
491
|
+
);
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
console.log(`[record] Starting canvas capture (${opts.fps} fps) + audio…`);
|
|
495
|
+
await page.evaluate(({ source, fps }) => {
|
|
496
|
+
// eslint-disable-next-line no-eval
|
|
497
|
+
eval(source);
|
|
498
|
+
startAvCapture(fps);
|
|
499
|
+
}, { source: bridgeSource, fps: opts.fps });
|
|
500
|
+
|
|
501
|
+
// Debug: check capture state
|
|
502
|
+
const debugStart = await page.evaluate(() => window.__avCaptureDebug);
|
|
503
|
+
console.log('[record] Capture debug:', JSON.stringify(debugStart));
|
|
504
|
+
|
|
505
|
+
console.log(`[record] HOOK entry (${opts.hookDelay}ms)…`);
|
|
506
|
+
await page.waitForTimeout(opts.hookDelay);
|
|
507
|
+
|
|
508
|
+
await page.evaluate(
|
|
509
|
+
({ src, key }) => {
|
|
510
|
+
// eslint-disable-next-line no-eval
|
|
511
|
+
const hide = eval(`(${src})`);
|
|
512
|
+
hide(key);
|
|
513
|
+
},
|
|
514
|
+
{ src: hideDebugUiInPage.toString(), key: 'MainScene' },
|
|
515
|
+
);
|
|
516
|
+
|
|
517
|
+
console.log('[record] Triggering debug auto-play…');
|
|
518
|
+
const autoStarted = await page.evaluate(
|
|
519
|
+
(src) => {
|
|
520
|
+
// eslint-disable-next-line no-eval
|
|
521
|
+
const trigger = eval(`(${src})`);
|
|
522
|
+
return trigger();
|
|
523
|
+
},
|
|
524
|
+
triggerPlayableAutoPlayInPage.toString(),
|
|
525
|
+
);
|
|
526
|
+
if (!autoStarted) {
|
|
527
|
+
throw new Error('runtime contract broken before capture: no __playable.autoPlay() or MainScene._onDebugAutoPlay() hook');
|
|
528
|
+
}
|
|
529
|
+
|
|
530
|
+
console.log('[record] Waiting for ENDCARD…');
|
|
531
|
+
await page.waitForFunction(
|
|
532
|
+
(src) => {
|
|
533
|
+
// eslint-disable-next-line no-eval
|
|
534
|
+
const done = eval(`(${src})`);
|
|
535
|
+
return done();
|
|
536
|
+
},
|
|
537
|
+
isPlayableGameOverInPage.toString(),
|
|
538
|
+
{ timeout: opts.timeout },
|
|
539
|
+
);
|
|
540
|
+
|
|
541
|
+
console.log(`[record] Tail frame (${opts.tailDelay}ms)…`);
|
|
542
|
+
await page.waitForTimeout(opts.tailDelay);
|
|
543
|
+
}
|
|
544
|
+
|
|
545
|
+
console.log('[record] Stopping capture…');
|
|
546
|
+
const avBytes = await page.evaluate(async (source) => {
|
|
547
|
+
// eslint-disable-next-line no-eval
|
|
548
|
+
eval(source);
|
|
549
|
+
return stopAvCapture();
|
|
550
|
+
}, bridgeSource);
|
|
551
|
+
|
|
552
|
+
// Debug: check capture result
|
|
553
|
+
const debugStop = await page.evaluate(() => window.__avCaptureDebug);
|
|
554
|
+
console.log('[record] Capture result:', JSON.stringify(debugStop));
|
|
555
|
+
|
|
556
|
+
await writeFile(webmPath, Buffer.from(avBytes));
|
|
557
|
+
|
|
558
|
+
await context.close();
|
|
559
|
+
await browser.close();
|
|
560
|
+
browser = null;
|
|
561
|
+
|
|
562
|
+
console.log('[record] Transcoding to MP4…');
|
|
563
|
+
await webmToMp4(webmPath, mp4Path, opts.fps);
|
|
564
|
+
|
|
565
|
+
const probe = await probeMp4(mp4Path);
|
|
566
|
+
console.log(`[record] Done: ${mp4Path}`);
|
|
567
|
+
console.log(`[record] Video: ${probe.video}, FPS: ${probe.fps}, Audio: ${probe.audio || '(none)'}`);
|
|
568
|
+
|
|
569
|
+
if (!opts.keepIntermediate) {
|
|
570
|
+
await rm(tmpDir, { recursive: true, force: true });
|
|
571
|
+
} else {
|
|
572
|
+
console.log(`[record] Intermediate file kept: ${webmPath}`);
|
|
573
|
+
}
|
|
574
|
+
} finally {
|
|
575
|
+
killServer();
|
|
576
|
+
if (browser) await browser.close().catch(() => {});
|
|
577
|
+
}
|
|
578
|
+
}
|
|
579
|
+
|
|
580
|
+
main().catch((err) => {
|
|
581
|
+
console.error('[record] Failed:', err.message);
|
|
582
|
+
process.exit(1);
|
|
583
|
+
});
|