@playcraft/cli 0.0.43 → 0.0.46

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (996) hide show
  1. package/dist/atom-tree/build-skeleton.js +180 -0
  2. package/dist/atom-tree/fusion-hints.js +86 -0
  3. package/dist/atom-tree/selection.js +402 -0
  4. package/dist/commands/build-all.js +33 -5
  5. package/dist/commands/build.js +13 -7
  6. package/dist/commands/create.js +774 -50
  7. package/dist/commands/image.js +11 -0
  8. package/dist/commands/prad.js +3 -3
  9. package/dist/commands/remix.js +20 -0
  10. package/dist/commands/skills.js +961 -185
  11. package/dist/commands/tools-detect.js +56 -0
  12. package/dist/commands/tools-generation.js +21 -0
  13. package/dist/commands/tools-video-review.js +100 -0
  14. package/dist/commands/tools.js +4 -0
  15. package/dist/index.js +2 -0
  16. package/dist/prad/check.test.js +23 -1
  17. package/dist/prad/skills-index.js +1 -1
  18. package/dist/remix/init-template.js +80 -0
  19. package/dist/scaffold/compose.js +211 -0
  20. package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
  21. package/engine-packs/phaser/game/config/game-config.ts +46 -0
  22. package/engine-packs/phaser/game/contract/publish.ts +141 -0
  23. package/engine-packs/phaser/game/contract/types.ts +34 -0
  24. package/engine-packs/phaser/game/index.ts +81 -0
  25. package/engine-packs/phaser/game/runtime-contract.ts +28 -0
  26. package/engine-packs/phaser/manifest.json +1 -0
  27. package/engine-packs/phaser/package.deps.json +1 -0
  28. package/engine-packs/threejs/game/config/game-config.ts +46 -0
  29. package/engine-packs/threejs/game/contract/publish.ts +141 -0
  30. package/engine-packs/threejs/game/contract/types.ts +34 -0
  31. package/engine-packs/threejs/game/index.ts +76 -0
  32. package/engine-packs/threejs/game/runtime-contract.ts +15 -0
  33. package/engine-packs/threejs/manifest.json +1 -0
  34. package/engine-packs/threejs/package.deps.json +8 -0
  35. package/package.json +18 -4
  36. package/project-template/.claude/agents/artist.md +101 -0
  37. package/project-template/.claude/agents/developer.md +90 -93
  38. package/project-template/.claude/agents/game-designer.md +192 -0
  39. package/project-template/.claude/agents/refs/README.md +57 -51
  40. package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
  41. package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
  42. package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
  43. package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
  44. package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
  45. package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
  46. package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
  47. package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
  48. package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
  49. package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
  50. package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
  51. package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
  52. package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
  53. package/project-template/.claude/agents/refs/framework-mda.md +147 -0
  54. package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
  55. package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
  56. package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
  57. package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
  58. package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
  59. package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
  60. package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
  61. package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
  62. package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
  63. package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
  64. package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
  65. package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
  66. package/project-template/.claude/agents/reviewer.md +81 -95
  67. package/project-template/.claude/agents/technical-artist.md +71 -95
  68. package/project-template/.claude/hooks/README.md +83 -35
  69. package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
  70. package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
  71. package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
  72. package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
  73. package/project-template/.claude/hooks/gate-runner.mjs +557 -0
  74. package/project-template/.claude/hooks/gate.mjs +170 -0
  75. package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
  76. package/project-template/.claude/hooks/user-prompt.mjs +193 -0
  77. package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
  78. package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
  79. package/project-template/.claude/settings.json +54 -9
  80. package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
  81. package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
  82. package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
  83. package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
  84. package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
  85. package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
  86. package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
  87. package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
  88. package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
  89. package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
  90. package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
  91. package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
  92. package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
  93. package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
  94. package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
  95. package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
  96. package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
  97. package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
  98. package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
  99. package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
  100. package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
  101. package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
  102. package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
  103. package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
  104. package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
  105. package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
  106. package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
  107. package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
  108. package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
  109. package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
  110. package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
  111. package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
  112. package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
  113. package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
  114. package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
  115. package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
  116. package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
  117. package/project-template/.claude/snapshot.mjs +350 -0
  118. package/project-template/.codebuddy/settings.json +53 -0
  119. package/project-template/.cursor/hooks.json +1 -1
  120. package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
  121. package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
  122. package/project-template/CHANGELOG.md +105 -0
  123. package/project-template/CLAUDE.md +58 -254
  124. package/project-template/docs/DESIGN.md +65 -0
  125. package/project-template/docs/intent-clarifications.md +58 -0
  126. package/project-template/docs/pipeline-overview.md +69 -0
  127. package/project-template/docs/project-state.md +211 -0
  128. package/project-template/docs/team/agent-conduct.md +51 -105
  129. package/project-template/docs/team/agent-runtime-matrix.md +60 -74
  130. package/project-template/docs/team/atom-tree-format.md +169 -0
  131. package/project-template/docs/team/collaboration.md +319 -225
  132. package/project-template/docs/team/core-model.md +80 -46
  133. package/project-template/docs/team/game-designer-migration-todo.md +8 -0
  134. package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
  135. package/project-template/docs/team/platform-capabilities.md +16 -13
  136. package/project-template/docs/team/workflow-changelog.md +95 -23
  137. package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
  138. package/project-template/focus-lab/.gitkeep +0 -0
  139. package/project-template/game/.playcraft-scaffold-pending +0 -0
  140. package/project-template/game/index.ts +18 -0
  141. package/project-template/globals.d.ts +51 -0
  142. package/project-template/index.css +34 -0
  143. package/project-template/index.html +18 -0
  144. package/project-template/main.ts +9 -0
  145. package/project-template/package.json +79 -0
  146. package/project-template/skills/README.md +52 -0
  147. package/project-template/skills/_shared/agent-prep.md +136 -0
  148. package/project-template/skills/_shared/requirements.txt +1 -0
  149. package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
  150. package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
  151. package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
  152. package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
  153. package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
  154. package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
  155. package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
  156. package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
  157. package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
  158. package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
  159. package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
  160. package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
  161. package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
  162. package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
  163. package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
  164. package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
  165. package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
  166. package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
  167. package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
  168. package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
  169. package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
  170. package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
  171. package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
  172. package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
  173. package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
  174. package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
  175. package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
  176. package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
  177. package/project-template/skills/playable-animate/SKILL.md +52 -0
  178. package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
  179. package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
  180. package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
  181. package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
  182. package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
  183. package/project-template/skills/playable-art/SKILL.md +203 -0
  184. package/project-template/skills/playable-art/agents/openai.yaml +4 -0
  185. package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
  186. package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
  187. package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
  188. package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
  189. package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
  190. package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
  191. package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
  192. package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
  193. package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
  194. package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
  195. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
  196. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
  197. package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
  198. package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
  199. package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
  200. package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
  201. package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
  202. package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
  203. package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
  204. package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
  205. package/project-template/skills/playable-debug/SKILL.md +116 -0
  206. package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
  207. package/project-template/skills/playable-debug/references/debug-config.md +40 -0
  208. package/project-template/skills/playable-focus/SKILL.md +148 -0
  209. package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
  210. package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
  211. package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
  212. package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
  213. package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
  214. package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
  215. package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
  216. package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
  217. package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
  218. package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
  219. package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
  220. package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
  221. package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
  222. package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
  223. package/project-template/skills/playable-fx-decompose/examples.md +89 -0
  224. package/project-template/skills/playable-fx-decompose/reference.md +201 -0
  225. package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
  226. package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
  227. package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
  228. package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
  229. package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
  230. package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
  231. package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
  232. package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
  233. package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
  234. package/project-template/skills/playable-placeholder/SKILL.md +239 -0
  235. package/project-template/skills/playable-record/SKILL.md +166 -0
  236. package/project-template/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
  237. package/project-template/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
  238. package/project-template/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
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  252. package/project-template/skills/playable-validate/SKILL.md +260 -0
  253. package/project-template/skills/playable-validate/references/checklist-detail.md +36 -0
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  255. package/project-template/skills/playable-validate/validation-rules.md +200 -0
  256. package/project-template/skills/playable-verify-ui/SKILL.md +295 -0
  257. package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
  258. package/project-template/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
  259. package/project-template/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
  260. package/project-template/skills/playable-verify-ui/reference.md +165 -0
  261. package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
  262. package/project-template/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
  263. package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
  264. package/project-template/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
  265. package/project-template/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
  266. package/project-template/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
  267. package/project-template/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
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+ "hooks": [
11
+ {
12
+ "type": "command",
13
+ "command": "node",
14
+ "args": ["${CLAUDE_PROJECT_DIR}/.claude/hooks/block-ring1-tasklist.mjs"],
15
+ "timeout": 15
16
+ }
17
+ ]
18
+ },
19
+ {
20
+ "matcher": "Write|Edit|MultiEdit",
21
+ "hooks": [
22
+ {
23
+ "type": "command",
24
+ "command": "node",
25
+ "args": ["${CLAUDE_PROJECT_DIR}/.claude/hooks/block-developer-preflight.mjs"],
26
+ "timeout": 15
27
+ }
28
+ ]
29
+ }
30
+ ],
31
+ "PostToolUse": [
32
+ {
33
+ "matcher": "Write(docs/atom-tree.json)|Edit(docs/atom-tree.json)",
34
+ "hooks": [
35
+ {
36
+ "type": "command",
37
+ "command": "node",
38
+ "args": ["${CLAUDE_PROJECT_DIR}/.claude/hooks/validate-atom-tree-selection.mjs"],
39
+ "timeout": 30
40
+ }
41
+ ]
42
+ },
43
+ {
44
+ "matcher": "AskUserQuestion",
45
+ "hooks": [
46
+ {
47
+ "type": "command",
48
+ "command": "node",
49
+ "args": ["${CLAUDE_PROJECT_DIR}/.claude/hooks/gate-dispatcher.mjs"],
50
+ "timeout": 30
51
+ }
52
+ ]
53
+ }
54
+ ],
55
+ "SubagentStop": [
56
+ {
57
+ "matcher": "artist|technical-artist|developer|reviewer|game-designer|skill-selector",
58
+ "hooks": [
59
+ {
60
+ "type": "command",
61
+ "command": "node",
62
+ "args": ["${CLAUDE_PROJECT_DIR}/.claude/hooks/validate-workflow-stop.mjs"],
63
+ "timeout": 30
64
+ }
65
+ ]
66
+ }
67
+ ],
68
+ "UserPromptSubmit": [
69
+ {
70
+ "hooks": [
71
+ {
72
+ "type": "command",
73
+ "command": "node",
74
+ "args": ["${CLAUDE_PROJECT_DIR}/.claude/hooks/user-prompt.mjs"],
75
+ "timeout": 30
76
+ }
77
+ ]
78
+ }
79
+ ]
80
+ }
81
+ }
@@ -0,0 +1,161 @@
1
+ ---
2
+ name: brainstorming
3
+ description: 'Collaborative ideation for new creative concepts and game design. Use when exploring gameplay directions, clarifying vague creative ideas, or making design decisions from scratch. Not for implementation, code changes, workflow coordination, or routine modifications.'
4
+ ---
5
+
6
+ # Brainstorming Ideas Into Designs
7
+
8
+ Help turn ideas into fully formed designs and specs through natural collaborative dialogue.
9
+
10
+ Start by understanding the current project context, then ask questions one at a time to refine the idea. Once you understand what you're building, present the design and get user approval.
11
+
12
+ <HARD-GATE>
13
+ Do NOT invoke any implementation skill, write any code, scaffold any project, or take any implementation action until you have presented a design and the user has approved it. This applies to EVERY project regardless of perceived simplicity.
14
+ </HARD-GATE>
15
+
16
+ ## Anti-Pattern: "This Is Too Simple To Need A Design"
17
+
18
+ Every project goes through this process. A todo list, a single-function utility, a config change — all of them. "Simple" projects are where unexamined assumptions cause the most wasted work. The design can be short (a few sentences for truly simple projects), but you MUST present it and get approval.
19
+
20
+ ## Checklist
21
+
22
+ You MUST create a task for each of these items and complete them in order:
23
+
24
+ 1. **Explore project context** — check files, docs, recent commits
25
+ 2. ~~**Offer visual companion**~~ — **SKIPPED in this project.** All brainstorm questions are text/option-based. Do not offer or use the browser visual mode.
26
+ 3. **Ask clarifying questions** — self-answer what context already tells you, batch related questions, only ask the user what you genuinely need
27
+ 4. **Propose 2-3 approaches** — with trade-offs and your recommendation
28
+ 5. **Present design** — at confidence threshold, present full design at once; otherwise section-by-section for uncertain areas
29
+ 6. **Write design doc** — save to `docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md` and commit
30
+ 7. **Spec self-review** — quick inline check for placeholders, contradictions, ambiguity, scope (see below)
31
+ 8. **User reviews written spec** — ask user to review the spec file before proceeding
32
+ 9. **Transition to implementation** — invoke writing-plans skill to create implementation plan
33
+
34
+ ## Process Flow
35
+
36
+ ```dot
37
+ digraph brainstorming {
38
+ "Explore project context" [shape=box];
39
+ "Ask clarifying questions" [shape=box];
40
+ "Propose 2-3 approaches" [shape=box];
41
+ "Present design sections" [shape=box];
42
+ "User approves design?" [shape=diamond];
43
+ "Write design doc" [shape=box];
44
+ "Spec self-review\n(fix inline)" [shape=box];
45
+ "User reviews spec?" [shape=diamond];
46
+ "Invoke writing-plans skill" [shape=doublecircle];
47
+
48
+ "Explore project context" -> "Ask clarifying questions";
49
+ "Ask clarifying questions" -> "Propose 2-3 approaches";
50
+ "Propose 2-3 approaches" -> "Present design sections";
51
+ "Present design sections" -> "User approves design?";
52
+ "User approves design?" -> "Present design sections" [label="no, revise"];
53
+ "User approves design?" -> "Write design doc" [label="yes"];
54
+ "Write design doc" -> "Spec self-review\n(fix inline)";
55
+ "Spec self-review\n(fix inline)" -> "User reviews spec?";
56
+ "User reviews spec?" -> "Write design doc" [label="changes requested"];
57
+ "User reviews spec?" -> "Invoke writing-plans skill" [label="approved"];
58
+ }
59
+ ```
60
+
61
+ **The terminal state is invoking writing-plans.** Do NOT invoke frontend-design, mcp-builder, or any other implementation skill. The ONLY skill you invoke after brainstorming is writing-plans.
62
+
63
+ ## The Process
64
+
65
+ **Understanding the idea:**
66
+
67
+ - Check out the current project state first (files, docs, recent commits)
68
+ - Before asking detailed questions, assess scope: if the request describes multiple independent subsystems (e.g., "build a platform with chat, file storage, billing, and analytics"), flag this immediately. Don't spend questions refining details of a project that needs to be decomposed first.
69
+ - If the project is too large for a single spec, help the user decompose into sub-projects: what are the independent pieces, how do they relate, what order should they be built? Then brainstorm the first sub-project through the normal design flow. Each sub-project gets its own spec → plan → implementation cycle.
70
+ - Focus on understanding: purpose, constraints, success criteria
71
+ - **Always use the `AskUserQuestion` tool for terminal questions** — never ask questions as plain text. It renders as a clickable option card with a built-in "Other" free-text input, so every question automatically supports both selection and custom responses with a single confirm action.
72
+ - Single-select (default): for mutually exclusive choices
73
+ - `multiSelect: true`: when multiple answers are valid (e.g., "which features do you want?")
74
+
75
+ **Self-answering & batched questions:**
76
+
77
+ Not every question needs to go to the user. Apply these strategies to reduce round-trips:
78
+
79
+ - **Self-answer when confident:** If the project context (files, docs, conventions) already provides a clear answer, state your assumption inline rather than asking. Format: "Based on [evidence], I'm assuming [X]. (Let me know if this is wrong.)" — this turns a blocking question into a non-blocking assertion.
80
+ - **Batch related questions:** When multiple questions are closely related (e.g., all about the same subsystem or decision area), present them together in one message rather than one-at-a-time. Group 2-4 related questions per turn.
81
+ - **Use an intermediate file for complex question sets:** For topics with many interrelated questions, write them to a scratch file (e.g., `docs/superpowers/specs/.brainstorm-questions-<topic>.md`) so the user can review and answer at their own pace. This is especially useful when questions have dependencies or when the user might want to think before answering.
82
+ - **Still ask one-at-a-time for:** genuinely independent decisions where the answer to one changes what you'd ask next, or high-stakes architectural choices that deserve focused attention.
83
+
84
+ **Exploring approaches:**
85
+
86
+ - Propose 2-3 different approaches with trade-offs
87
+ - Present options conversationally with your recommendation and reasoning
88
+ - Lead with your recommended option and explain why
89
+
90
+ **Presenting the design:**
91
+
92
+ - Once you believe you understand what you're building, present the design
93
+ - Scale each section to its complexity: a few sentences if straightforward, up to 200-300 words if nuanced
94
+ - Cover: architecture, components, data flow, error handling, testing
95
+ - Be ready to go back and clarify if something doesn't make sense
96
+
97
+ **Confidence threshold — when to present all at once:**
98
+
99
+ If the clarifying phase has already aligned understanding sufficiently (e.g., user gave detailed requirements, project context is unambiguous, or you self-answered most questions without objection), present the full design in one message and ask for approval at the end. Reserve section-by-section confirmation for cases where:
100
+
101
+ - The design has genuinely uncertain areas you want early feedback on
102
+ - Multiple sections have competing trade-offs the user should weigh independently
103
+ - The project is large enough that a single message would be overwhelming
104
+
105
+ **Design for isolation and clarity:**
106
+
107
+ - Break the system into smaller units that each have one clear purpose, communicate through well-defined interfaces, and can be understood and tested independently
108
+ - For each unit, you should be able to answer: what does it do, how do you use it, and what does it depend on?
109
+ - Can someone understand what a unit does without reading its internals? Can you change the internals without breaking consumers? If not, the boundaries need work.
110
+ - Smaller, well-bounded units are also easier for you to work with - you reason better about code you can hold in context at once, and your edits are more reliable when files are focused. When a file grows large, that's often a signal that it's doing too much.
111
+
112
+ **Working in existing codebases:**
113
+
114
+ - Explore the current structure before proposing changes. Follow existing patterns.
115
+ - Where existing code has problems that affect the work (e.g., a file that's grown too large, unclear boundaries, tangled responsibilities), include targeted improvements as part of the design - the way a good developer improves code they're working in.
116
+ - Don't propose unrelated refactoring. Stay focused on what serves the current goal.
117
+
118
+ ## After the Design
119
+
120
+ **Documentation:**
121
+
122
+ - Write the validated design (spec) to `docs/superpowers/specs/YYYY-MM-DD-<topic>-design.md`
123
+ - (User preferences for spec location override this default)
124
+ - Use elements-of-style:writing-clearly-and-concisely skill if available
125
+ - Commit the design document to git
126
+
127
+ **Spec Self-Review:**
128
+ After writing the spec document, look at it with fresh eyes:
129
+
130
+ 1. **Placeholder scan:** Any "TBD", "TODO", incomplete sections, or vague requirements? Fix them.
131
+ 2. **Internal consistency:** Do any sections contradict each other? Does the architecture match the feature descriptions?
132
+ 3. **Scope check:** Is this focused enough for a single implementation plan, or does it need decomposition?
133
+ 4. **Ambiguity check:** Could any requirement be interpreted two different ways? If so, pick one and make it explicit.
134
+
135
+ Fix any issues inline. No need to re-review — just fix and move on.
136
+
137
+ **User Review Gate:**
138
+ After the spec review loop passes, ask the user to review the written spec before proceeding:
139
+
140
+ > "Spec written and committed to `<path>`. Please review it and let me know if you want to make any changes before we start writing out the implementation plan."
141
+
142
+ Wait for the user's response. If they request changes, make them and re-run the spec review loop. Only proceed once the user approves.
143
+
144
+ **Implementation:**
145
+
146
+ - Invoke the writing-plans skill to create a detailed implementation plan
147
+ - Do NOT invoke any other skill. writing-plans is the next step.
148
+
149
+ ## Key Principles
150
+
151
+ - **Self-answer what you can, ask what you must** - Reduce round-trips by leveraging project context to answer your own questions; only ask the user when genuinely uncertain
152
+ - **Batch related questions** - Group related questions together; only go one-at-a-time for independent high-stakes decisions
153
+ - **Always use `AskUserQuestion`** - Every terminal question must use this tool; it provides clickable options + built-in Other input + confirm in one interaction
154
+ - **YAGNI ruthlessly** - Remove unnecessary features from all designs
155
+ - **Explore alternatives** - Always propose 2-3 approaches before settling
156
+ - **Confidence-driven presentation** - If understanding is already aligned, present the full design at once; only section-by-section when genuinely uncertain
157
+ - **Be flexible** - Go back and clarify when something doesn't make sense
158
+
159
+ ## Visual Companion
160
+
161
+ **DISABLED in this project.** All brainstorming is text/option-based. Do not offer, use, or reference the visual companion browser mode.
@@ -0,0 +1,270 @@
1
+ <!DOCTYPE html>
2
+ <html>
3
+ <head>
4
+ <meta charset="utf-8">
5
+ <title>Superpowers Brainstorming</title>
6
+ <style>
7
+ /*
8
+ * BRAINSTORM COMPANION FRAME TEMPLATE
9
+ *
10
+ * This template provides a consistent frame with:
11
+ * - OS-aware light/dark theming
12
+ * - Fixed header and selection indicator bar
13
+ * - Scrollable main content area
14
+ * - CSS helpers for common UI patterns
15
+ *
16
+ * Content is injected via placeholder comment in #claude-content.
17
+ */
18
+
19
+ * { box-sizing: border-box; margin: 0; padding: 0; }
20
+ html, body { height: 100%; overflow: hidden; }
21
+
22
+ /* ===== THEME VARIABLES ===== */
23
+ :root {
24
+ --bg-primary: #f5f5f7;
25
+ --bg-secondary: #ffffff;
26
+ --bg-tertiary: #e5e5e7;
27
+ --border: #d1d1d6;
28
+ --text-primary: #1d1d1f;
29
+ --text-secondary: #86868b;
30
+ --text-tertiary: #aeaeb2;
31
+ --accent: #0071e3;
32
+ --accent-hover: #0077ed;
33
+ --success: #34c759;
34
+ --warning: #ff9f0a;
35
+ --error: #ff3b30;
36
+ --selected-bg: #e8f4fd;
37
+ --selected-border: #0071e3;
38
+ }
39
+
40
+ @media (prefers-color-scheme: dark) {
41
+ :root {
42
+ --bg-primary: #1d1d1f;
43
+ --bg-secondary: #2d2d2f;
44
+ --bg-tertiary: #3d3d3f;
45
+ --border: #424245;
46
+ --text-primary: #f5f5f7;
47
+ --text-secondary: #86868b;
48
+ --text-tertiary: #636366;
49
+ --accent: #0a84ff;
50
+ --accent-hover: #409cff;
51
+ --selected-bg: rgba(10, 132, 255, 0.15);
52
+ --selected-border: #0a84ff;
53
+ }
54
+ }
55
+
56
+ body {
57
+ font-family: system-ui, -apple-system, BlinkMacSystemFont, sans-serif;
58
+ background: var(--bg-primary);
59
+ color: var(--text-primary);
60
+ display: flex;
61
+ flex-direction: column;
62
+ line-height: 1.5;
63
+ }
64
+
65
+ /* ===== FRAME STRUCTURE ===== */
66
+ .header {
67
+ background: var(--bg-secondary);
68
+ padding: 0.5rem 1.5rem;
69
+ display: flex;
70
+ justify-content: space-between;
71
+ align-items: center;
72
+ border-bottom: 1px solid var(--border);
73
+ flex-shrink: 0;
74
+ }
75
+ .header h1 { font-size: 0.85rem; font-weight: 500; color: var(--text-secondary); }
76
+ .header .status { font-size: 0.7rem; color: var(--success); display: flex; align-items: center; gap: 0.4rem; }
77
+ .header .status::before { content: ''; width: 6px; height: 6px; background: var(--success); border-radius: 50%; }
78
+
79
+ .main { flex: 1; overflow-y: auto; }
80
+ #claude-content { padding: 2rem; min-height: 100%; }
81
+
82
+ .indicator-bar {
83
+ background: var(--bg-secondary);
84
+ border-top: 1px solid var(--border);
85
+ padding: 0.5rem 1.5rem;
86
+ flex-shrink: 0;
87
+ text-align: center;
88
+ }
89
+ .indicator-bar span {
90
+ font-size: 0.75rem;
91
+ color: var(--text-secondary);
92
+ }
93
+ .indicator-bar .selected-text {
94
+ color: var(--accent);
95
+ font-weight: 500;
96
+ }
97
+
98
+ /* ===== TYPOGRAPHY ===== */
99
+ h2 { font-size: 1.5rem; font-weight: 600; margin-bottom: 0.5rem; }
100
+ h3 { font-size: 1.1rem; font-weight: 600; margin-bottom: 0.25rem; }
101
+ .subtitle { color: var(--text-secondary); margin-bottom: 1.5rem; }
102
+ .section { margin-bottom: 2rem; }
103
+ .label { font-size: 0.7rem; color: var(--text-secondary); text-transform: uppercase; letter-spacing: 0.05em; margin-bottom: 0.5rem; }
104
+
105
+ /* ===== OPTIONS (for A/B/C choices) ===== */
106
+ .options { display: flex; flex-direction: column; gap: 0.75rem; }
107
+ .option {
108
+ background: var(--bg-secondary);
109
+ border: 2px solid var(--border);
110
+ border-radius: 12px;
111
+ padding: 1rem 1.25rem;
112
+ cursor: pointer;
113
+ transition: all 0.15s ease;
114
+ display: flex;
115
+ align-items: flex-start;
116
+ gap: 1rem;
117
+ }
118
+ .option:hover { border-color: var(--accent); }
119
+ .option.selected { background: var(--selected-bg); border-color: var(--selected-border); }
120
+ .option .letter {
121
+ background: var(--bg-tertiary);
122
+ color: var(--text-secondary);
123
+ width: 1.75rem; height: 1.75rem;
124
+ border-radius: 6px;
125
+ display: flex; align-items: center; justify-content: center;
126
+ font-weight: 600; font-size: 0.85rem; flex-shrink: 0;
127
+ }
128
+ .option.selected .letter { background: var(--accent); color: white; }
129
+ .option .content { flex: 1; }
130
+ .option .content h3 { font-size: 0.95rem; margin-bottom: 0.15rem; }
131
+ .option .content p { color: var(--text-secondary); font-size: 0.85rem; margin: 0; }
132
+
133
+ /* ===== CARDS (for showing designs/mockups) ===== */
134
+ .cards { display: grid; grid-template-columns: repeat(auto-fit, minmax(280px, 1fr)); gap: 1rem; }
135
+ .card {
136
+ background: var(--bg-secondary);
137
+ border: 1px solid var(--border);
138
+ border-radius: 12px;
139
+ overflow: hidden;
140
+ cursor: pointer;
141
+ transition: all 0.15s ease;
142
+ }
143
+ .card:hover { border-color: var(--accent); transform: translateY(-2px); box-shadow: 0 4px 12px rgba(0,0,0,0.1); }
144
+ .card.selected { border-color: var(--selected-border); border-width: 2px; }
145
+ .card-image { background: var(--bg-tertiary); aspect-ratio: 16/10; display: flex; align-items: center; justify-content: center; }
146
+ .card-body { padding: 1rem; }
147
+ .card-body h3 { margin-bottom: 0.25rem; }
148
+ .card-body p { color: var(--text-secondary); font-size: 0.85rem; }
149
+
150
+ /* ===== MOCKUP CONTAINER ===== */
151
+ .mockup {
152
+ background: var(--bg-secondary);
153
+ border: 1px solid var(--border);
154
+ border-radius: 12px;
155
+ overflow: hidden;
156
+ margin-bottom: 1.5rem;
157
+ }
158
+ .mockup-header {
159
+ background: var(--bg-tertiary);
160
+ padding: 0.5rem 1rem;
161
+ font-size: 0.75rem;
162
+ color: var(--text-secondary);
163
+ border-bottom: 1px solid var(--border);
164
+ }
165
+ .mockup-body { padding: 1.5rem; }
166
+
167
+ /* ===== SPLIT VIEW (side-by-side comparison) ===== */
168
+ .split { display: grid; grid-template-columns: 1fr 1fr; gap: 1.5rem; }
169
+ @media (max-width: 700px) { .split { grid-template-columns: 1fr; } }
170
+
171
+ /* ===== PROS/CONS ===== */
172
+ .pros-cons { display: grid; grid-template-columns: 1fr 1fr; gap: 1rem; margin: 1rem 0; }
173
+ .pros, .cons { background: var(--bg-secondary); border-radius: 8px; padding: 1rem; }
174
+ .pros h4 { color: var(--success); font-size: 0.85rem; margin-bottom: 0.5rem; }
175
+ .cons h4 { color: var(--error); font-size: 0.85rem; margin-bottom: 0.5rem; }
176
+ .pros ul, .cons ul { margin-left: 1.25rem; font-size: 0.85rem; color: var(--text-secondary); }
177
+ .pros li, .cons li { margin-bottom: 0.25rem; }
178
+
179
+ /* ===== PLACEHOLDER (for mockup areas) ===== */
180
+ .placeholder {
181
+ background: var(--bg-tertiary);
182
+ border: 2px dashed var(--border);
183
+ border-radius: 8px;
184
+ padding: 2rem;
185
+ text-align: center;
186
+ color: var(--text-tertiary);
187
+ }
188
+
189
+ /* ===== ACTION BAR (Other input + Confirm + Reject) ===== */
190
+ .action-bar {
191
+ display: flex;
192
+ gap: 0.6rem;
193
+ align-items: center;
194
+ margin-top: 1.25rem;
195
+ flex-wrap: wrap;
196
+ }
197
+ .action-bar input[type="text"] {
198
+ flex: 1;
199
+ min-width: 160px;
200
+ background: var(--bg-primary);
201
+ border: 1px solid var(--border);
202
+ border-radius: 8px;
203
+ padding: 0.5rem 0.75rem;
204
+ font-size: 0.9rem;
205
+ color: var(--text-primary);
206
+ outline: none;
207
+ transition: border-color 0.15s;
208
+ }
209
+ .action-bar input[type="text"]:focus { border-color: var(--accent); }
210
+ .action-bar input[type="text"]:disabled { opacity: 0.4; }
211
+ .btn-confirm {
212
+ background: var(--accent);
213
+ color: white;
214
+ border: none;
215
+ border-radius: 8px;
216
+ padding: 0.5rem 1.1rem;
217
+ font-size: 0.9rem;
218
+ font-weight: 500;
219
+ cursor: pointer;
220
+ transition: background 0.15s, opacity 0.15s;
221
+ white-space: nowrap;
222
+ }
223
+ .btn-confirm:hover:not(:disabled) { background: var(--accent-hover); }
224
+ .btn-confirm:disabled { opacity: 0.4; cursor: default; }
225
+ .btn-reject {
226
+ background: transparent;
227
+ color: var(--text-secondary);
228
+ border: 1px solid var(--border);
229
+ border-radius: 8px;
230
+ padding: 0.5rem 1.1rem;
231
+ font-size: 0.9rem;
232
+ cursor: pointer;
233
+ transition: border-color 0.15s, color 0.15s, opacity 0.15s;
234
+ white-space: nowrap;
235
+ }
236
+ .btn-reject:hover:not(:disabled) { border-color: var(--error); color: var(--error); }
237
+ .btn-reject:disabled { opacity: 0.4; cursor: default; }
238
+ .indicator-bar .reject-text { color: var(--error); font-weight: 500; }
239
+
240
+ /* ===== INLINE MOCKUP ELEMENTS ===== */
241
+ .mock-nav { background: var(--accent); color: white; padding: 0.75rem 1rem; display: flex; gap: 1.5rem; font-size: 0.9rem; }
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+ .mock-sidebar { background: var(--bg-tertiary); padding: 1rem; min-width: 180px; }
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+ .mock-content { padding: 1.5rem; flex: 1; }
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+ .mock-button { background: var(--accent); color: white; border: none; padding: 0.5rem 1rem; border-radius: 6px; font-size: 0.85rem; }
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+ .mock-input { background: var(--bg-primary); border: 1px solid var(--border); border-radius: 6px; padding: 0.5rem; width: 100%; }
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+ </style>
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+ </head>
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+ <body>
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+ <div class="header">
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+ <h1><a href="https://github.com/obra/superpowers" style="color: inherit; text-decoration: none;">Superpowers Brainstorming</a></h1>
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+ <div class="status">Connected</div>
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+ </div>
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+
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+ <div class="main">
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+ <div id="claude-content">
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+ <!-- CONTENT -->
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+ </div>
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+ </div>
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+
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+ <div class="indicator-bar">
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+ <div class="action-bar">
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+ <input type="text" id="brainstorm-other" placeholder="Other — type your own response…" autocomplete="off">
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+ <button class="btn-confirm" id="brainstorm-confirm-btn">Confirm</button>
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+ <button class="btn-reject" id="brainstorm-reject-btn">Reject</button>
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+ </div>
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+ <span id="indicator-text">Click an option or type a response, then click Confirm</span>
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+ </div>
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+
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+ </body>
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+ </html>
@@ -0,0 +1,177 @@
1
+ (function() {
2
+ const WS_URL = 'ws://' + window.location.host;
3
+ let ws = null;
4
+ let eventQueue = [];
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+ let confirmed = false;
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+
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+ function connect() {
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+ ws = new WebSocket(WS_URL);
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+
10
+ ws.onopen = () => {
11
+ eventQueue.forEach(e => ws.send(JSON.stringify(e)));
12
+ eventQueue = [];
13
+ };
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+
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+ ws.onmessage = (msg) => {
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+ const data = JSON.parse(msg.data);
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+ if (data.type === 'reload') {
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+ window.location.reload();
19
+ }
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+ };
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+
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+ ws.onclose = () => {
23
+ setTimeout(connect, 1000);
24
+ };
25
+ }
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+
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+ function sendEvent(event) {
28
+ event.timestamp = Date.now();
29
+ if (ws && ws.readyState === WebSocket.OPEN) {
30
+ ws.send(JSON.stringify(event));
31
+ } else {
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+ eventQueue.push(event);
33
+ }
34
+ }
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+
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+ function lockUI() {
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+ document.querySelectorAll('.option, .card').forEach(el => {
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+ el.style.pointerEvents = 'none';
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+ if (!el.classList.contains('selected')) el.style.opacity = '0.4';
40
+ });
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+ const confirmBtn = document.getElementById('brainstorm-confirm-btn');
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+ const rejectBtn = document.getElementById('brainstorm-reject-btn');
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+ const otherInput = document.getElementById('brainstorm-other');
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+ if (confirmBtn) confirmBtn.disabled = true;
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+ if (rejectBtn) rejectBtn.disabled = true;
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+ if (otherInput) otherInput.disabled = true;
47
+ }
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+
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+ function sendConfirm(container) {
50
+ if (confirmed) return;
51
+ confirmed = true;
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+
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+ const selected = container
54
+ ? Array.from(container.querySelectorAll('.option.selected, .card.selected'))
55
+ : [];
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+ const choices = selected.map(el => ({
57
+ choice: el.dataset.choice,
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+ text: (el.querySelector('h3, .content h3, .card-body h3')?.textContent?.trim()) || el.dataset.choice
59
+ }));
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+
61
+ const otherInput = document.getElementById('brainstorm-other');
62
+ const other = otherInput ? otherInput.value.trim() : '';
63
+
64
+ sendEvent({ type: 'confirm', choices, other });
65
+ lockUI();
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+
67
+ const indicator = document.getElementById('indicator-text');
68
+ if (indicator) {
69
+ const parts = [];
70
+ if (choices.length > 0) parts.push(choices.map(c => c.text).join(', '));
71
+ if (other) parts.push('"' + other + '"');
72
+ const label = parts.join(' + ') || 'Confirmed';
73
+ indicator.innerHTML = '<span class="selected-text">✓ ' + label + '</span> — continuing…';
74
+ }
75
+ }
76
+
77
+ function sendReject() {
78
+ if (confirmed) return;
79
+ confirmed = true;
80
+
81
+ sendEvent({ type: 'reject' });
82
+ lockUI();
83
+
84
+ const indicator = document.getElementById('indicator-text');
85
+ if (indicator) {
86
+ indicator.innerHTML = '<span class="reject-text">✗ Rejected</span> — continuing…';
87
+ }
88
+ }
89
+
90
+ // Capture clicks on choice elements
91
+ document.addEventListener('click', (e) => {
92
+ if (confirmed) return;
93
+ const target = e.target.closest('[data-choice]');
94
+ if (!target) return;
95
+
96
+ sendEvent({
97
+ type: 'click',
98
+ text: target.textContent.trim(),
99
+ choice: target.dataset.choice,
100
+ id: target.id || null
101
+ });
102
+
103
+ // Defer so toggleSelect runs first, then decide whether to auto-confirm
104
+ setTimeout(() => {
105
+ if (confirmed) return;
106
+ const container = target.closest('.options') || target.closest('.cards');
107
+ const multi = container && container.dataset.multiselect !== undefined;
108
+ const selected = container ? container.querySelectorAll('.selected') : [];
109
+ const indicator = document.getElementById('indicator-text');
110
+
111
+ if (multi) {
112
+ // Multi-select: update count, wait for Confirm button
113
+ if (indicator) {
114
+ if (selected.length === 0) {
115
+ indicator.textContent = 'Select options, then click Confirm';
116
+ } else {
117
+ indicator.innerHTML = '<span class="selected-text">' + selected.length + ' selected</span> — click Confirm, or add a response below';
118
+ }
119
+ }
120
+ } else {
121
+ // Single-select: auto-confirm immediately on click
122
+ sendConfirm(container);
123
+ }
124
+ }, 0);
125
+ });
126
+
127
+ // Frame UI: selection tracking
128
+ window.selectedChoice = null;
129
+
130
+ window.toggleSelect = function(el) {
131
+ if (confirmed) return;
132
+ const container = el.closest('.options') || el.closest('.cards');
133
+ const multi = container && container.dataset.multiselect !== undefined;
134
+ if (container && !multi) {
135
+ container.querySelectorAll('.option, .card').forEach(o => o.classList.remove('selected'));
136
+ }
137
+ if (multi) {
138
+ el.classList.toggle('selected');
139
+ } else {
140
+ el.classList.add('selected');
141
+ }
142
+ window.selectedChoice = el.dataset.choice;
143
+ };
144
+
145
+ // Wire up Confirm and Reject buttons after DOM is ready
146
+ function wireButtons() {
147
+ const confirmBtn = document.getElementById('brainstorm-confirm-btn');
148
+ const rejectBtn = document.getElementById('brainstorm-reject-btn');
149
+
150
+ if (confirmBtn) {
151
+ confirmBtn.addEventListener('click', () => {
152
+ const container = document.querySelector('.options, .cards');
153
+ sendConfirm(container);
154
+ });
155
+ }
156
+
157
+ if (rejectBtn) {
158
+ rejectBtn.addEventListener('click', () => {
159
+ sendReject();
160
+ });
161
+ }
162
+ }
163
+
164
+ if (document.readyState === 'loading') {
165
+ document.addEventListener('DOMContentLoaded', wireButtons);
166
+ } else {
167
+ wireButtons();
168
+ }
169
+
170
+ // Expose API for explicit use
171
+ window.brainstorm = {
172
+ send: sendEvent,
173
+ choice: (value, metadata = {}) => sendEvent({ type: 'choice', value, ...metadata })
174
+ };
175
+
176
+ connect();
177
+ })();