@pirireis/webglobeplugins 0.9.7 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Math/angle-calculation.js +15 -0
- package/dist/Math/arc.js +65 -0
- package/dist/Math/bounds/line-bbox.js +188 -0
- package/dist/Math/constants.js +9 -0
- package/dist/Math/frustum/camera.js +24 -0
- package/dist/Math/frustum/from-globeinfo.js +48 -0
- package/dist/Math/frustum/types.js +2 -0
- package/dist/Math/globe-util/horizon-plane.js +112 -0
- package/dist/Math/index.js +1 -0
- package/dist/Math/juction/arc-plane.js +83 -0
- package/dist/Math/juction/line-sphere.js +25 -0
- package/dist/Math/juction/plane-plane.js +58 -0
- package/dist/Math/line.js +56 -0
- package/dist/Math/matrix4.js +1 -0
- package/dist/Math/methods.js +201 -0
- package/dist/Math/plane.js +60 -0
- package/dist/Math/quaternion.js +104 -0
- package/dist/Math/types.js +2 -0
- package/dist/Math/utils.js +4 -0
- package/dist/Math/vec3.js +126 -0
- package/dist/algorithms/search-binary.js +19 -0
- package/dist/altitude-locator/adaptors.js +1 -0
- package/dist/altitude-locator/draw-subset-obj.js +18 -0
- package/dist/altitude-locator/keymethod.js +1 -0
- package/dist/altitude-locator/plugin.js +341 -0
- package/dist/altitude-locator/types.js +23 -0
- package/dist/arrowfield/adaptor.js +14 -0
- package/dist/arrowfield/index.js +10 -0
- package/dist/arrowfield/plugin.js +86 -0
- package/dist/bearing-line/index.js +8 -0
- package/dist/bearing-line/plugin.js +449 -0
- package/dist/circle-line-chain/chain-list-map.js +205 -0
- package/dist/circle-line-chain/init.js +1 -0
- package/dist/circle-line-chain/plugin.js +424 -0
- package/dist/circle-line-chain/util.js +5 -0
- package/dist/compass-rose/compass-rose-padding-flat.js +225 -0
- package/dist/compass-rose/compass-text-writer.js +153 -0
- package/dist/compass-rose/index.js +7 -0
- package/dist/compassrose/compassrose.js +296 -0
- package/dist/compassrose/index.js +8 -0
- package/dist/globe-types.js +1 -0
- package/dist/heatwave/index.js +10 -0
- package/dist/heatwave/isobar/objectarraylabels.js +202 -0
- package/dist/heatwave/isobar/plugin.js +343 -0
- package/dist/heatwave/isobar/quadtreecontours.js +300 -0
- package/dist/heatwave/plugins/heatwaveglobeshell.js +206 -0
- package/dist/index.js +58 -0
- package/dist/jest.config.js +7 -0
- package/dist/partialrings/buffer-manager.js +81 -0
- package/dist/partialrings/index.js +41 -0
- package/dist/partialrings/plugin.js +135 -0
- package/dist/partialrings/program.js +286 -0
- package/dist/pin/pin-object-array.js +305 -0
- package/dist/pin/pin-point-totem.js +60 -0
- package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +66 -0
- package/dist/point-heat-map/index.js +1 -0
- package/dist/point-heat-map/plugin-webworker.js +126 -0
- package/dist/point-heat-map/point-to-heat-map-flow.js +127 -0
- package/dist/point-tracks/key-methods.js +5 -0
- package/dist/point-tracks/plugin.js +338 -0
- package/dist/programs/arrowfield/index.js +7 -0
- package/dist/programs/arrowfield/logic.js +257 -0
- package/dist/programs/arrowfield/object.js +66 -0
- package/dist/programs/data2legend/density-to-legend.js +101 -0
- package/dist/programs/data2legend/point-to-density-texture.js +100 -0
- package/dist/programs/float2legendwithratio/index.js +8 -0
- package/dist/programs/float2legendwithratio/logic.js +171 -0
- package/dist/programs/float2legendwithratio/object.js +110 -0
- package/dist/programs/globe-util/is-globe-moved.js +21 -0
- package/dist/programs/globeshell/index.js +8 -0
- package/dist/programs/globeshell/noise/noises.js +1 -0
- package/dist/programs/globeshell/wiggle/index.js +8 -0
- package/dist/programs/globeshell/wiggle/logic.js +345 -0
- package/dist/programs/globeshell/wiggle/object.js +72 -0
- package/dist/programs/helpers/blender/index.js +1 -0
- package/dist/programs/helpers/blender/program.js +79 -0
- package/dist/programs/helpers/fadeaway/index.js +7 -0
- package/dist/programs/helpers/fadeaway/logic.js +72 -0
- package/dist/programs/helpers/fadeaway/object.js +20 -0
- package/dist/programs/helpers/index.js +8 -0
- package/dist/programs/index.js +58 -0
- package/dist/programs/interface.js +1 -0
- package/dist/programs/line-on-globe/angled-line.js +176 -0
- package/dist/programs/line-on-globe/circle-accurate-3d.js +141 -0
- package/dist/programs/line-on-globe/circle-accurate-flat.js +216 -0
- package/dist/programs/line-on-globe/circle-accurate.js +178 -0
- package/dist/programs/line-on-globe/circle.js +167 -0
- package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +159 -0
- package/dist/programs/line-on-globe/index.js +1 -0
- package/dist/programs/line-on-globe/lines-color-instanced-flat.js +136 -0
- package/dist/programs/line-on-globe/linestrip.js +171 -0
- package/dist/programs/line-on-globe/naive-accurate-flexible.js +195 -0
- package/dist/programs/line-on-globe/to-the-surface.js +111 -0
- package/dist/programs/line-on-globe/util.js +8 -0
- package/dist/programs/picking/pickable-renderer.js +188 -0
- package/dist/programs/point-on-globe/element-globe-surface-glow.js +142 -0
- package/dist/programs/point-on-globe/element-point-glow.js +153 -0
- package/dist/programs/point-on-globe/square-pixel-point.js +174 -0
- package/dist/programs/programcache.js +131 -0
- package/dist/programs/rings/distancering/circleflatprogram.js +156 -0
- package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +369 -0
- package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +357 -0
- package/dist/programs/rings/distancering/index.js +14 -0
- package/dist/programs/rings/distancering/paddyflatprogram.js +172 -0
- package/dist/programs/rings/distancering/paddyflatprogram2d.js +174 -0
- package/dist/programs/rings/distancering/paddyflatprogram3d.js +172 -0
- package/dist/programs/rings/distancering/shader.js +1 -0
- package/dist/programs/rings/index.js +17 -0
- package/dist/programs/rings/partial-ring/piece-of-pie.js +275 -0
- package/dist/programs/totems/camerauniformblock.js +160 -0
- package/dist/programs/totems/canvas-webglobe-info.js +110 -0
- package/dist/programs/totems/gpu-selection-uniform-block.js +108 -0
- package/dist/programs/totems/index.js +40 -0
- package/dist/programs/two-d/pixel-circle.js +1 -0
- package/dist/programs/two-d/pixel-padding-for-compass.js +162 -0
- package/dist/programs/util.js +17 -0
- package/dist/programs/vectorfields/index.js +23 -0
- package/dist/programs/vectorfields/logics/drawrectangleparticles.js +107 -0
- package/dist/programs/vectorfields/logics/index.js +12 -0
- package/dist/programs/vectorfields/logics/pixelbased.js +142 -0
- package/dist/programs/vectorfields/logics/ubo.js +63 -0
- package/dist/programs/vectorfields/pingpongbuffermanager.js +76 -0
- package/dist/rangerings/enum.js +5 -0
- package/dist/rangerings/index.js +15 -0
- package/dist/rangerings/plugin.js +560 -0
- package/dist/rangerings/rangeringangletext.js +329 -0
- package/dist/rangerings/ring-account.js +117 -0
- package/dist/shaders/fragment-toy/firework.js +58 -0
- package/dist/shaders/fragment-toy/singularity.js +59 -0
- package/dist/shape-on-terrain/arc/naive/plugin.js +252 -0
- package/dist/timetracks/adaptors-line-strip.js +71 -0
- package/dist/timetracks/adaptors.js +122 -0
- package/dist/timetracks/index.js +19 -0
- package/dist/timetracks/plugin-line-strip.js +250 -0
- package/dist/timetracks/plugin.js +258 -0
- package/dist/timetracks/program-line-strip.js +611 -0
- package/dist/timetracks/program.js +772 -0
- package/dist/timetracks/programpoint-line-strip.js +154 -0
- package/dist/timetracks/programpoint.js +147 -0
- package/dist/types.js +15 -0
- package/dist/util/account/bufferoffsetmanager.js +179 -0
- package/dist/util/account/index.js +23 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-manager.js +108 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js +150 -0
- package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
- package/dist/util/account/single-attribute-buffer-management/object-store.js +51 -0
- package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
- package/dist/util/account/util.js +22 -0
- package/dist/util/algorithms/index.js +1 -0
- package/dist/util/algorithms/search-binary.js +28 -0
- package/dist/util/check/get.js +18 -0
- package/dist/util/check/index.js +1 -0
- package/dist/util/check/typecheck.js +49 -0
- package/dist/util/geometry/index.js +51 -0
- package/dist/util/gl-util/buffer/attribute-loader.js +69 -0
- package/dist/util/gl-util/buffer/index.js +6 -0
- package/dist/util/gl-util/buffer/types.js +1 -0
- package/dist/util/gl-util/draw-options/methods.js +38 -0
- package/dist/util/gl-util/draw-options/types.js +15 -0
- package/dist/util/gl-util/uniform-block/manager.js +156 -0
- package/dist/util/gl-util/uniform-block/shader.js +1 -0
- package/dist/util/gl-util/uniform-block/types.js +8 -0
- package/dist/util/heatwavedatamanager/datamanager.js +152 -0
- package/dist/util/heatwavedatamanager/index.js +10 -0
- package/dist/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -0
- package/dist/util/heatwavedatamanager/pointcoordsmeta.js +20 -0
- package/dist/util/index.js +57 -0
- package/dist/util/interpolation/index.js +1 -0
- package/dist/util/interpolation/timetrack/index.js +5 -0
- package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
- package/dist/util/interpolation/timetrack/web-worker-str.js +183 -0
- package/dist/util/interpolation/timetrack/web-worker.js +48 -0
- package/dist/util/jshelpers/data-filler.js +20 -0
- package/dist/util/jshelpers/equality.js +20 -0
- package/dist/util/jshelpers/index.js +37 -0
- package/dist/util/jshelpers/timefilters.js +32 -0
- package/dist/util/picking/fence.js +46 -0
- package/dist/util/picking/picker-displayer.js +139 -0
- package/dist/util/programs/draw-texture-on-canvas.js +89 -0
- package/dist/util/programs/index.js +17 -0
- package/dist/util/programs/shapesonglobe.js +214 -0
- package/dist/util/programs/supersampletotextures.js +113 -0
- package/dist/util/programs/texturetoglobe.js +182 -0
- package/dist/util/shaderfunctions/geometrytransformations.js +340 -0
- package/dist/util/shaderfunctions/index.js +18 -0
- package/dist/util/shaderfunctions/nodata.js +11 -0
- package/dist/util/shaderfunctions/noisefunctions.js +43 -0
- package/dist/util/surface-line-data/arc-bboxes.js +25 -0
- package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
- package/dist/util/surface-line-data/cut-arc.js +1 -0
- package/dist/util/surface-line-data/flow.js +28 -0
- package/dist/util/surface-line-data/rbush-manager.js +1 -0
- package/dist/util/surface-line-data/types.js +1 -0
- package/dist/util/surface-line-data/web-worker.js +1 -0
- package/dist/util/webglobe/gldefaultstates.js +7 -0
- package/dist/util/webglobe/index.js +18 -0
- package/dist/util/webglobe/rasteroverlay.js +78 -0
- package/dist/util/webglobjectbuilders.js +388 -0
- package/dist/util/webglobjectbuilders1.js +237 -0
- package/dist/waveparticles/adaptor.js +17 -0
- package/dist/waveparticles/index.js +10 -0
- package/dist/waveparticles/plugin.js +266 -0
- package/dist/wind/imagetovectorfieldandmagnitude.js +35 -0
- package/dist/wind/index.js +14 -0
- package/dist/wind/plugin.js +926 -0
- package/dist/wind/vectorfieldimage.js +25 -0
- package/dist/write-text/attached-text-writer.js +91 -0
- package/dist/write-text/context-text.js +98 -0
- package/dist/write-text/context-text3.js +155 -0
- package/dist/write-text/index.js +5 -0
- package/dist/write-text/writer-plugin.js +8 -0
- package/package.json +1 -1
|
@@ -0,0 +1,214 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.ShapesOnGlobeProgram = void 0;
|
|
4
|
+
const webglobjectbuilders_1 = require("../webglobjectbuilders");
|
|
5
|
+
const camerauniformblock_1 = require("../../programs/totems/camerauniformblock");
|
|
6
|
+
const __1 = require("..");
|
|
7
|
+
/** TODO:
|
|
8
|
+
* 3d icin calistir
|
|
9
|
+
*/
|
|
10
|
+
const drawModeFunc = (gl) => {
|
|
11
|
+
return (mode) => {
|
|
12
|
+
return {
|
|
13
|
+
"point": gl.POINTS,
|
|
14
|
+
"line": gl.LINES,
|
|
15
|
+
"line_strip": gl.LINE_STRIP,
|
|
16
|
+
"line_loop": gl.LINE_LOOP,
|
|
17
|
+
"triangle": gl.TRIANGLES,
|
|
18
|
+
"triangle_strip": gl.TRIANGLE_STRIP,
|
|
19
|
+
"triangle_fan": gl.TRIANGLE_FAN
|
|
20
|
+
}[mode];
|
|
21
|
+
};
|
|
22
|
+
};
|
|
23
|
+
class ShapesOnGlobeProgram {
|
|
24
|
+
constructor(gl, globe, drawMode = 'point') {
|
|
25
|
+
this.globe = globe;
|
|
26
|
+
this.gl = gl;
|
|
27
|
+
this._getDraw = drawModeFunc(gl);
|
|
28
|
+
this._drawMode = this._getDraw(drawMode);
|
|
29
|
+
this._is3D = true;
|
|
30
|
+
this._inBuffer = gl.createBuffer();
|
|
31
|
+
this._programWrapper = this._createProgramWrapper();
|
|
32
|
+
this._initUniforms();
|
|
33
|
+
this.setScreenWH();
|
|
34
|
+
}
|
|
35
|
+
_initUniforms() {
|
|
36
|
+
const { gl, _programWrapper } = this;
|
|
37
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
38
|
+
this._getDrawMode = drawModeFunc(gl);
|
|
39
|
+
gl.useProgram(_programWrapper.program);
|
|
40
|
+
gl.uniform1f(_programWrapper.u_opacity, 1.0);
|
|
41
|
+
gl.uniform1f(_programWrapper.u_is3D, 1.0);
|
|
42
|
+
gl.uniform1f(_programWrapper.height, 0.0);
|
|
43
|
+
gl.uniform1f(_programWrapper.u_point_size, 1.0);
|
|
44
|
+
gl.useProgram(currentProgram);
|
|
45
|
+
}
|
|
46
|
+
_createProgramWrapper() {
|
|
47
|
+
const { gl, globe } = this;
|
|
48
|
+
const vertexSource = `#version 300 es
|
|
49
|
+
precision highp float;
|
|
50
|
+
${camerauniformblock_1.CameraUniformBlockString}
|
|
51
|
+
|
|
52
|
+
in vec2 a_position;
|
|
53
|
+
in vec4 a_color;
|
|
54
|
+
|
|
55
|
+
|
|
56
|
+
uniform bool u_is3D;
|
|
57
|
+
uniform float height;
|
|
58
|
+
|
|
59
|
+
uniform float u_point_size;
|
|
60
|
+
|
|
61
|
+
out vec4 v_color;
|
|
62
|
+
|
|
63
|
+
` + __1.shaderfunctions.pixelXYToCartesian3DPoint + `
|
|
64
|
+
` + __1.shaderfunctions.pixelXYToCartesian2DPoint + `
|
|
65
|
+
|
|
66
|
+
|
|
67
|
+
void main() {
|
|
68
|
+
vec3 pos = vec3(a_position, height);
|
|
69
|
+
if(is3D){
|
|
70
|
+
pos = pixelXYToCartesian3DPoint(pos);
|
|
71
|
+
gl_Position = projection * view * vec4(pos - translate, 1.0);
|
|
72
|
+
} else {
|
|
73
|
+
vec2 xy = pixelXYToCartesian2DPoint(pos.xy, translate.xy, mapWH, screenWH);
|
|
74
|
+
gl_Position = projection * vec4(xy.x, xy.y, 0.0, 1.0);
|
|
75
|
+
}
|
|
76
|
+
gl_PointSize = u_point_size;
|
|
77
|
+
v_color = a_color;
|
|
78
|
+
}
|
|
79
|
+
`;
|
|
80
|
+
const fragmentSource = `#version 300 es
|
|
81
|
+
precision highp float;
|
|
82
|
+
|
|
83
|
+
uniform float u_opacity;
|
|
84
|
+
|
|
85
|
+
in vec4 v_color;
|
|
86
|
+
out vec4 outColor;
|
|
87
|
+
|
|
88
|
+
void main() {
|
|
89
|
+
outColor = v_color;
|
|
90
|
+
outColor.a = u_opacity;
|
|
91
|
+
}
|
|
92
|
+
`;
|
|
93
|
+
const program = (0, webglobjectbuilders_1.createProgram)(gl, vertexSource, fragmentSource);
|
|
94
|
+
const a_position = gl.getAttribLocation(program, 'a_position');
|
|
95
|
+
const a_color = gl.getAttribLocation(program, 'a_color');
|
|
96
|
+
// vao and buffer.
|
|
97
|
+
const vao = gl.createVertexArray();
|
|
98
|
+
gl.bindVertexArray(vao);
|
|
99
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
|
|
100
|
+
gl.enableVertexAttribArray(a_position);
|
|
101
|
+
gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 6 * 4, 0);
|
|
102
|
+
gl.enableVertexAttribArray(a_color);
|
|
103
|
+
gl.vertexAttribPointer(a_color, 4, gl.FLOAT, false, 6 * 4, 2 * 4);
|
|
104
|
+
gl.bindVertexArray(null);
|
|
105
|
+
const cm = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
|
|
106
|
+
const bindingPoint = 0;
|
|
107
|
+
const cmIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
|
|
108
|
+
gl.uniformBlockBinding(program, cmIndex, bindingPoint);
|
|
109
|
+
return {
|
|
110
|
+
program: program,
|
|
111
|
+
vao: vao,
|
|
112
|
+
u_point_size: gl.getUniformLocation(program, 'u_point_size'),
|
|
113
|
+
u_opacity: gl.getUniformLocation(program, 'u_opacity'),
|
|
114
|
+
bindCamera: () => cm.bind(bindingPoint),
|
|
115
|
+
unbindCamera: () => cm.unbind(bindingPoint)
|
|
116
|
+
};
|
|
117
|
+
}
|
|
118
|
+
draw(uProjectionMatrix, uModelViewMatrix, uTranslate, drawRanges) {
|
|
119
|
+
const { gl, _programWrapper, _is3D } = this;
|
|
120
|
+
const deepTest = gl.isEnabled(gl.DEPTH_TEST);
|
|
121
|
+
gl.disable(gl.DEPTH_TEST);
|
|
122
|
+
gl.useProgram(_programWrapper.program);
|
|
123
|
+
gl.bindVertexArray(_programWrapper.vao);
|
|
124
|
+
gl.uniformMatrix4fv(_programWrapper.u_model_view_matrix, false, uModelViewMatrix);
|
|
125
|
+
gl.uniformMatrix4fv(_programWrapper.u_proj_matrix, false, uProjectionMatrix);
|
|
126
|
+
gl.uniform3f(_programWrapper.u_transpos, uTranslate.x, uTranslate.y, uTranslate.z);
|
|
127
|
+
gl.bindVertexArray(_programWrapper.vao);
|
|
128
|
+
_programWrapper.bindCamera();
|
|
129
|
+
if (!_is3D) {
|
|
130
|
+
const mapWH = this.globe.api_GetCurrentWorldWH();
|
|
131
|
+
gl.uniform2f(_programWrapper.u_mapWH, mapWH.width, mapWH.height);
|
|
132
|
+
}
|
|
133
|
+
for (const drawRange of drawRanges) {
|
|
134
|
+
gl.drawArrays(this._drawMode, drawRange[0], drawRange[1]);
|
|
135
|
+
// gl.drawArrays(gl.POINTS, drawRange[0], 1);
|
|
136
|
+
}
|
|
137
|
+
_programWrapper.unbindCamera();
|
|
138
|
+
gl.bindVertexArray(null);
|
|
139
|
+
if (deepTest) {
|
|
140
|
+
gl.enable(gl.DEPTH_TEST);
|
|
141
|
+
}
|
|
142
|
+
}
|
|
143
|
+
setOpacity(opacity) {
|
|
144
|
+
if (opacity < 0 || opacity > 1) {
|
|
145
|
+
throw new Error('Invalid opacity value');
|
|
146
|
+
}
|
|
147
|
+
;
|
|
148
|
+
const { gl, _programWrapper } = this;
|
|
149
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
150
|
+
gl.useProgram(_programWrapper.program);
|
|
151
|
+
gl.uniform1f(_programWrapper.u_opacity, opacity);
|
|
152
|
+
gl.useProgram(currentProgram);
|
|
153
|
+
this.globe.DrawRender();
|
|
154
|
+
}
|
|
155
|
+
setPointSize(size) {
|
|
156
|
+
const { gl, _programWrapper } = this;
|
|
157
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
158
|
+
gl.useProgram(_programWrapper.program);
|
|
159
|
+
gl.uniform1f(_programWrapper.u_point_size, size);
|
|
160
|
+
gl.useProgram(currentProgram);
|
|
161
|
+
this.globe.DrawRender();
|
|
162
|
+
}
|
|
163
|
+
setDrawMode(mode) {
|
|
164
|
+
const modegl = this._getDraw(mode);
|
|
165
|
+
if (modegl) {
|
|
166
|
+
this._drawMode = modegl;
|
|
167
|
+
}
|
|
168
|
+
else {
|
|
169
|
+
throw new Error('Invalid draw mode ' + mode);
|
|
170
|
+
}
|
|
171
|
+
}
|
|
172
|
+
setScreenWH() {
|
|
173
|
+
const { gl, _programWrapper, globe } = this;
|
|
174
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
175
|
+
gl.useProgram(_programWrapper.program);
|
|
176
|
+
gl.uniform2f(_programWrapper.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
|
|
177
|
+
gl.useProgram(currentProgram);
|
|
178
|
+
}
|
|
179
|
+
resize(width, height) {
|
|
180
|
+
const { gl, _programWrapper, globe } = this;
|
|
181
|
+
width = width || globe.api_ScrW();
|
|
182
|
+
height = height || globe.api_ScrH();
|
|
183
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
184
|
+
gl.useProgram(_programWrapper.program);
|
|
185
|
+
gl.uniform2f(_programWrapper.u_scrWH, width, height);
|
|
186
|
+
gl.useProgram(currentProgram);
|
|
187
|
+
}
|
|
188
|
+
setGeometry() {
|
|
189
|
+
const { gl, globe, _programWrapper } = this;
|
|
190
|
+
this._is3D = globe.api_GetCurrentGeometry() === 0;
|
|
191
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
192
|
+
gl.useProgram(_programWrapper.program);
|
|
193
|
+
gl.uniform1f(_programWrapper.u_is3D, this._is3D ? 1.0 : 0.0);
|
|
194
|
+
gl.useProgram(currentProgram);
|
|
195
|
+
this.resize();
|
|
196
|
+
}
|
|
197
|
+
free() {
|
|
198
|
+
const { gl, _programWrapper } = this;
|
|
199
|
+
gl.deleteProgram(_programWrapper.program);
|
|
200
|
+
gl.deleteVertexArray(_programWrapper.vao);
|
|
201
|
+
gl.deleteBuffer(this._inBuffer);
|
|
202
|
+
}
|
|
203
|
+
/**
|
|
204
|
+
*
|
|
205
|
+
* @param {Float32Array} data
|
|
206
|
+
* @format [x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a, x, y, r, g, b, a]
|
|
207
|
+
*/
|
|
208
|
+
setBufferData(data) {
|
|
209
|
+
const { gl } = this;
|
|
210
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
|
|
211
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
212
|
+
}
|
|
213
|
+
}
|
|
214
|
+
exports.ShapesOnGlobeProgram = ShapesOnGlobeProgram;
|
|
@@ -0,0 +1,113 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.SuperSampleTextureProgram = void 0;
|
|
4
|
+
const webglobjectbuilders_1 = require("../webglobjectbuilders");
|
|
5
|
+
class SuperSampleTextureProgram {
|
|
6
|
+
constructor(gl, internalFormat = null, sourceFormat = null, sourceType = null, glslOutputType = "float", glslBand = "r") {
|
|
7
|
+
this._internalFormat = internalFormat || gl.R16F;
|
|
8
|
+
this._sourceFormat = sourceFormat || gl.RED;
|
|
9
|
+
this._sourceType = sourceType || gl.FLOAT;
|
|
10
|
+
this._glslOutputType = glslOutputType;
|
|
11
|
+
this._glslBand = glslBand;
|
|
12
|
+
this.gl = gl;
|
|
13
|
+
this._programWrapper = this._createProgramWrapper();
|
|
14
|
+
this._framebuffer = this.gl.createFramebuffer();
|
|
15
|
+
}
|
|
16
|
+
_createProgramWrapper() {
|
|
17
|
+
const { gl, _glslBand, _glslOutputType } = this;
|
|
18
|
+
const vertexShaderSource = `#version 300 es
|
|
19
|
+
in vec2 a_position;
|
|
20
|
+
out vec2 v_texCoord;
|
|
21
|
+
|
|
22
|
+
uniform mat4 u_bbox_matrix;
|
|
23
|
+
|
|
24
|
+
void main() {
|
|
25
|
+
gl_Position = vec4(a_position, 0.0, 1.0);
|
|
26
|
+
v_texCoord = (u_bbox_matrix * vec4(a_position,0.0, 1.0)).xy;
|
|
27
|
+
}`;
|
|
28
|
+
const fragmentShaderSource = `#version 300 es
|
|
29
|
+
precision highp float;
|
|
30
|
+
in vec2 v_texCoord;`
|
|
31
|
+
+ `out ${_glslOutputType} outColor;`
|
|
32
|
+
+ `uniform sampler2D u_texture;
|
|
33
|
+
void main() {`
|
|
34
|
+
+ ` outColor = texture(u_texture, v_texCoord).${_glslBand};`
|
|
35
|
+
+ `}`;
|
|
36
|
+
const program = (0, webglobjectbuilders_1.createProgram)(gl, vertexShaderSource, fragmentShaderSource);
|
|
37
|
+
const vao = gl.createVertexArray();
|
|
38
|
+
const positionBuffer = gl.createBuffer();
|
|
39
|
+
gl.bindVertexArray(vao);
|
|
40
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, positionBuffer);
|
|
41
|
+
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
|
|
42
|
+
-1, -1,
|
|
43
|
+
1, -1,
|
|
44
|
+
1, 1,
|
|
45
|
+
-1, 1
|
|
46
|
+
]), gl.STATIC_DRAW);
|
|
47
|
+
gl.enableVertexAttribArray(0);
|
|
48
|
+
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
|
|
49
|
+
gl.bindVertexArray(null);
|
|
50
|
+
const u_bbox_matrix = gl.getUniformLocation(program, "u_bbox_matrix");
|
|
51
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
52
|
+
gl.uniformMatrix2fv(u_bbox_matrix, false, new Float32Array([
|
|
53
|
+
1, 0, 0, 0,
|
|
54
|
+
0, 1, 0, 0,
|
|
55
|
+
0, 0, 1, 0,
|
|
56
|
+
0, 0, 0, 1
|
|
57
|
+
]));
|
|
58
|
+
gl.useProgram(program);
|
|
59
|
+
gl.useProgram(currentProgram);
|
|
60
|
+
return {
|
|
61
|
+
program,
|
|
62
|
+
vao,
|
|
63
|
+
u_texture: gl.getUniformLocation(program, "u_texture"),
|
|
64
|
+
u_bbox_matrix
|
|
65
|
+
};
|
|
66
|
+
}
|
|
67
|
+
createHigherResolutionTexture(targetWidth, targetHeight, sourceTexture) {
|
|
68
|
+
// save current state
|
|
69
|
+
const { gl, _internalFormat, _sourceFormat, _sourceType } = this;
|
|
70
|
+
const currentViewport = gl.getParameter(gl.VIEWPORT);
|
|
71
|
+
const resultTexture = gl.createTexture();
|
|
72
|
+
gl.bindTexture(gl.TEXTURE_2D, resultTexture);
|
|
73
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, _internalFormat, targetWidth, targetHeight, 0, _sourceFormat, _sourceType, null);
|
|
74
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
75
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
76
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
77
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
78
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, this._framebuffer);
|
|
79
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, resultTexture, 0);
|
|
80
|
+
gl.viewport(0, 0, targetWidth, targetHeight);
|
|
81
|
+
gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
|
|
82
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
83
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
84
|
+
this._draw(sourceTexture);
|
|
85
|
+
// restore previous state
|
|
86
|
+
this.gl.viewport(currentViewport[0], currentViewport[1], currentViewport[2], currentViewport[3]);
|
|
87
|
+
return resultTexture;
|
|
88
|
+
}
|
|
89
|
+
_draw(texture) {
|
|
90
|
+
const currentProgram = this.gl.getParameter(this.gl.CURRENT_PROGRAM);
|
|
91
|
+
this.gl.useProgram(this._programWrapper.program);
|
|
92
|
+
this.gl.bindVertexArray(this._programWrapper.vao);
|
|
93
|
+
this.gl.activeTexture(this.gl.TEXTURE0);
|
|
94
|
+
this.gl.bindTexture(this.gl.TEXTURE_2D, texture);
|
|
95
|
+
this.gl.uniform1i(this._programWrapper.u_texture, 0);
|
|
96
|
+
this.gl.drawArrays(this.gl.TRIANGLE_FAN, 0, 4);
|
|
97
|
+
this.gl.bindVertexArray(null);
|
|
98
|
+
this.gl.useProgram(currentProgram);
|
|
99
|
+
}
|
|
100
|
+
setBBox(x0, y0, x1, y1) {
|
|
101
|
+
const { gl, _programWrapper } = this;
|
|
102
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
103
|
+
gl.useProgram(_programWrapper.program);
|
|
104
|
+
gl.uniformMatrix2fv(_programWrapper.u_bbox_matrix, false, new Float32Array([
|
|
105
|
+
1 / (x1 - x0), 0, -x0 / (x1 - x0), 0,
|
|
106
|
+
0, 1 / (y1 - y0), -y0 / (y1 - y0), 0,
|
|
107
|
+
0, 0, 1, 0,
|
|
108
|
+
0, 0, 0, 1
|
|
109
|
+
]));
|
|
110
|
+
gl.useProgram(currentProgram);
|
|
111
|
+
}
|
|
112
|
+
}
|
|
113
|
+
exports.SuperSampleTextureProgram = SuperSampleTextureProgram;
|
|
@@ -0,0 +1,182 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.TextureToGlobeProgram = void 0;
|
|
4
|
+
const webglobjectbuilders_1 = require("../webglobjectbuilders");
|
|
5
|
+
const __1 = require("..");
|
|
6
|
+
const __2 = require("..");
|
|
7
|
+
/** TODO:
|
|
8
|
+
* 3d icin calistir
|
|
9
|
+
*/
|
|
10
|
+
//TODO: DELETE THIS FILE.
|
|
11
|
+
class TextureToGlobeProgram {
|
|
12
|
+
constructor(gl, globe) {
|
|
13
|
+
this.globe = globe;
|
|
14
|
+
this.gl = gl;
|
|
15
|
+
this._is3D = true;
|
|
16
|
+
this._programWrapper = this._createProgramWrapper();
|
|
17
|
+
this._resizeHandler = this._resizeEventHandler.bind(this);
|
|
18
|
+
window.addEventListener('resize', this._resizeHandler, true);
|
|
19
|
+
}
|
|
20
|
+
_initUniforms() {
|
|
21
|
+
const { gl, _programWrapper } = this;
|
|
22
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
23
|
+
gl.useProgram(_programWrapper.program);
|
|
24
|
+
// set u_alpha
|
|
25
|
+
gl.uniformMatrix3fv(_programWrapper.u_bbox_matrix, false, new Float32Array([
|
|
26
|
+
1, 0, 0,
|
|
27
|
+
0, 1, 0,
|
|
28
|
+
0, 0, 1
|
|
29
|
+
]));
|
|
30
|
+
gl.uniform1f(_programWrapper.u_alpha, 1.0);
|
|
31
|
+
gl.uniform1f(_programWrapper.u_is3D, 1.0);
|
|
32
|
+
gl.uniform1f(_programWrapper.height, 0.0);
|
|
33
|
+
gl.useProgram(currentProgram);
|
|
34
|
+
}
|
|
35
|
+
_createProgramWrapper() {
|
|
36
|
+
const gl = this.gl;
|
|
37
|
+
const vertexSource = `#version 300 es
|
|
38
|
+
precision highp float;
|
|
39
|
+
|
|
40
|
+
in vec2 a_position;
|
|
41
|
+
|
|
42
|
+
uniform mat3 u_bbox_matrix;
|
|
43
|
+
|
|
44
|
+
uniform mat4 u_model_view_matrix;
|
|
45
|
+
uniform mat4 u_proj_matrix;
|
|
46
|
+
uniform vec3 u_transpos;
|
|
47
|
+
|
|
48
|
+
uniform vec2 u_mapWH;
|
|
49
|
+
uniform vec2 u_scrWH;
|
|
50
|
+
|
|
51
|
+
uniform bool u_is3D;
|
|
52
|
+
uniform float height;
|
|
53
|
+
|
|
54
|
+
out vec2 v_texcoord;
|
|
55
|
+
|
|
56
|
+
|
|
57
|
+
` + __1.shaderfunctions.pixelXYToCartesian3DPoint + `
|
|
58
|
+
` + __1.shaderfunctions.pixelXYToCartesian2DPoint + `
|
|
59
|
+
|
|
60
|
+
|
|
61
|
+
void main() {
|
|
62
|
+
vec3 pos = u_bbox_matrix * vec3(a_position, height);
|
|
63
|
+
if(u_is3D){
|
|
64
|
+
pos = pixelXYToCartesian3DPoint(pos);
|
|
65
|
+
gl_Position = u_proj_matrix * u_model_view_matrix * vec4(pos - u_transpos, 1.0);
|
|
66
|
+
} else {
|
|
67
|
+
vec2 xy = pixelXYToCartesian2DPoint(pos.xy, u_transpos.xy, u_mapWH, u_scrWH);
|
|
68
|
+
gl_Position = u_proj_matrix * vec4(xy.x, xy.y, 0.0, 1.0);
|
|
69
|
+
}
|
|
70
|
+
gl_PointSize = 100.0;
|
|
71
|
+
v_texcoord = a_position * 0.5 + 0.5; // need a check
|
|
72
|
+
}
|
|
73
|
+
`;
|
|
74
|
+
const fragmentSource = `#version 300 es
|
|
75
|
+
precision highp float;
|
|
76
|
+
|
|
77
|
+
in vec2 v_texcoord;
|
|
78
|
+
|
|
79
|
+
uniform float u_alpha;
|
|
80
|
+
uniform sampler2D u_texture;
|
|
81
|
+
|
|
82
|
+
out vec4 outColor;
|
|
83
|
+
|
|
84
|
+
void main() {
|
|
85
|
+
// outColor = texture(u_texture, v_texcoord);
|
|
86
|
+
// outColor.a *= u_alpha;
|
|
87
|
+
outColor = vec4(1.0, 0.0, 0.0, 0.5);
|
|
88
|
+
}
|
|
89
|
+
`;
|
|
90
|
+
const program = (0, webglobjectbuilders_1.createProgram)(gl, vertexSource, fragmentSource);
|
|
91
|
+
const vao = gl.createVertexArray();
|
|
92
|
+
const buffer = gl.createBuffer();
|
|
93
|
+
gl.bindVertexArray(vao);
|
|
94
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
95
|
+
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
|
|
96
|
+
0, 0,
|
|
97
|
+
1, 0,
|
|
98
|
+
1, 1,
|
|
99
|
+
0, 1
|
|
100
|
+
]), gl.STATIC_DRAW);
|
|
101
|
+
const a_position = -gl.getAttribLocation(program, 'a_position');
|
|
102
|
+
gl.enableVertexAttribArray(a_position);
|
|
103
|
+
gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
|
|
104
|
+
gl.bindVertexArray(null);
|
|
105
|
+
return {
|
|
106
|
+
program: program,
|
|
107
|
+
vao: vao,
|
|
108
|
+
u_model_view_matrix: gl.getUniformLocation(program, 'u_model_view_matrix'),
|
|
109
|
+
u_proj_matrix: gl.getUniformLocation(program, 'u_proj_matrix'),
|
|
110
|
+
u_transpos: gl.getUniformLocation(program, 'u_transpos'),
|
|
111
|
+
u_mapWH: gl.getUniformLocation(program, 'u_mapWH'),
|
|
112
|
+
u_scrWH: gl.getUniformLocation(program, 'u_scrWH'),
|
|
113
|
+
u_texture: gl.getUniformLocation(program, 'u_texture'),
|
|
114
|
+
u_bbox_matrix: gl.getUniformLocation(program, 'u_bbox_matrix'),
|
|
115
|
+
u_is3D: gl.getUniformLocation(program, 'u_is3D'),
|
|
116
|
+
};
|
|
117
|
+
}
|
|
118
|
+
draw(modelViewMatrix, projectionMatrix, transPos, texture) {
|
|
119
|
+
// console.log('draw')
|
|
120
|
+
const { gl, _programWrapper, _is3D } = this;
|
|
121
|
+
gl.useProgram(_programWrapper.program);
|
|
122
|
+
gl.bindVertexArray(_programWrapper.vao);
|
|
123
|
+
gl.uniformMatrix4fv(_programWrapper.u_model_view_matrix, false, modelViewMatrix);
|
|
124
|
+
gl.uniformMatrix4fv(_programWrapper.u_proj_matrix, false, projectionMatrix);
|
|
125
|
+
gl.uniform3f(_programWrapper.u_transpos, transPos.x, transPos.y, transPos.z);
|
|
126
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
127
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
128
|
+
gl.uniform1i(_programWrapper.u_texture, 0);
|
|
129
|
+
if (!_is3D) {
|
|
130
|
+
const mapWH = this.globe.api_GetCurrentWorldWH();
|
|
131
|
+
gl.uniform2f(_programWrapper.u_mapWH, mapWH.width, mapWH.height);
|
|
132
|
+
}
|
|
133
|
+
gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
|
|
134
|
+
gl.drawArrays(gl.POINTS, 0, 4);
|
|
135
|
+
}
|
|
136
|
+
setBBox(minx, maxx, miny, maxy) {
|
|
137
|
+
const { gl, _programWrapper } = this;
|
|
138
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
139
|
+
gl.useProgram(_programWrapper.program);
|
|
140
|
+
gl.uniformMatrix3fv(_programWrapper.u_bbox_matrix, false, new Float32Array([
|
|
141
|
+
maxx - minx, 0, minx,
|
|
142
|
+
0, maxy - miny, miny,
|
|
143
|
+
0, 0, 1
|
|
144
|
+
]));
|
|
145
|
+
gl.useProgram(currentProgram);
|
|
146
|
+
}
|
|
147
|
+
setLatLongBBox(minx, maxx, miny, maxy) {
|
|
148
|
+
const bboxMatrix = (0, __2.latLongBboxtoPixelXYBbox)(minx, miny, maxx, maxy);
|
|
149
|
+
const { gl, _programWrapper } = this;
|
|
150
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
151
|
+
gl.useProgram(_programWrapper.program);
|
|
152
|
+
gl.uniformMatrix3fv(_programWrapper.u_bbox_matrix, false, bboxMatrix);
|
|
153
|
+
gl.useProgram(currentProgram);
|
|
154
|
+
}
|
|
155
|
+
setScreenWH() {
|
|
156
|
+
const { gl, _programWrapper, globe } = this;
|
|
157
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
158
|
+
gl.useProgram(_programWrapper.program);
|
|
159
|
+
gl.uniform2f(_programWrapper.u_scrWH, globe.api_ScrW(), globe.api_ScrH());
|
|
160
|
+
gl.useProgram(currentProgram);
|
|
161
|
+
}
|
|
162
|
+
resize() {
|
|
163
|
+
const { globe } = this;
|
|
164
|
+
this.setScreenWH();
|
|
165
|
+
}
|
|
166
|
+
setGeometry() {
|
|
167
|
+
const { gl, globe, _programWrapper } = this;
|
|
168
|
+
this._is3D = globe.api_GetCurrentGeometry() === 0;
|
|
169
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
170
|
+
gl.useProgram(_programWrapper.program);
|
|
171
|
+
gl.uniform1f(_programWrapper.u_is3D, this._is3D ? 1.0 : 0.0);
|
|
172
|
+
gl.useProgram(currentProgram);
|
|
173
|
+
this.resize();
|
|
174
|
+
}
|
|
175
|
+
free() {
|
|
176
|
+
window.removeEventListener('resize', this._resizeHandler, true);
|
|
177
|
+
}
|
|
178
|
+
_resizeEventHandler() {
|
|
179
|
+
this.resize();
|
|
180
|
+
}
|
|
181
|
+
}
|
|
182
|
+
exports.TextureToGlobeProgram = TextureToGlobeProgram;
|