@pirireis/webglobeplugins 0.9.7 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Math/angle-calculation.js +15 -0
- package/dist/Math/arc.js +65 -0
- package/dist/Math/bounds/line-bbox.js +188 -0
- package/dist/Math/constants.js +9 -0
- package/dist/Math/frustum/camera.js +24 -0
- package/dist/Math/frustum/from-globeinfo.js +48 -0
- package/dist/Math/frustum/types.js +2 -0
- package/dist/Math/globe-util/horizon-plane.js +112 -0
- package/dist/Math/index.js +1 -0
- package/dist/Math/juction/arc-plane.js +83 -0
- package/dist/Math/juction/line-sphere.js +25 -0
- package/dist/Math/juction/plane-plane.js +58 -0
- package/dist/Math/line.js +56 -0
- package/dist/Math/matrix4.js +1 -0
- package/dist/Math/methods.js +201 -0
- package/dist/Math/plane.js +60 -0
- package/dist/Math/quaternion.js +104 -0
- package/dist/Math/types.js +2 -0
- package/dist/Math/utils.js +4 -0
- package/dist/Math/vec3.js +126 -0
- package/dist/algorithms/search-binary.js +19 -0
- package/dist/altitude-locator/adaptors.js +1 -0
- package/dist/altitude-locator/draw-subset-obj.js +18 -0
- package/dist/altitude-locator/keymethod.js +1 -0
- package/dist/altitude-locator/plugin.js +341 -0
- package/dist/altitude-locator/types.js +23 -0
- package/dist/arrowfield/adaptor.js +14 -0
- package/dist/arrowfield/index.js +10 -0
- package/dist/arrowfield/plugin.js +86 -0
- package/dist/bearing-line/index.js +8 -0
- package/dist/bearing-line/plugin.js +449 -0
- package/dist/circle-line-chain/chain-list-map.js +205 -0
- package/dist/circle-line-chain/init.js +1 -0
- package/dist/circle-line-chain/plugin.js +424 -0
- package/dist/circle-line-chain/util.js +5 -0
- package/dist/compass-rose/compass-rose-padding-flat.js +225 -0
- package/dist/compass-rose/compass-text-writer.js +153 -0
- package/dist/compass-rose/index.js +7 -0
- package/dist/compassrose/compassrose.js +296 -0
- package/dist/compassrose/index.js +8 -0
- package/dist/globe-types.js +1 -0
- package/dist/heatwave/index.js +10 -0
- package/dist/heatwave/isobar/objectarraylabels.js +202 -0
- package/dist/heatwave/isobar/plugin.js +343 -0
- package/dist/heatwave/isobar/quadtreecontours.js +300 -0
- package/dist/heatwave/plugins/heatwaveglobeshell.js +206 -0
- package/dist/index.js +58 -0
- package/dist/jest.config.js +7 -0
- package/dist/partialrings/buffer-manager.js +81 -0
- package/dist/partialrings/index.js +41 -0
- package/dist/partialrings/plugin.js +135 -0
- package/dist/partialrings/program.js +286 -0
- package/dist/pin/pin-object-array.js +305 -0
- package/dist/pin/pin-point-totem.js +60 -0
- package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +66 -0
- package/dist/point-heat-map/index.js +1 -0
- package/dist/point-heat-map/plugin-webworker.js +126 -0
- package/dist/point-heat-map/point-to-heat-map-flow.js +127 -0
- package/dist/point-tracks/key-methods.js +5 -0
- package/dist/point-tracks/plugin.js +338 -0
- package/dist/programs/arrowfield/index.js +7 -0
- package/dist/programs/arrowfield/logic.js +257 -0
- package/dist/programs/arrowfield/object.js +66 -0
- package/dist/programs/data2legend/density-to-legend.js +101 -0
- package/dist/programs/data2legend/point-to-density-texture.js +100 -0
- package/dist/programs/float2legendwithratio/index.js +8 -0
- package/dist/programs/float2legendwithratio/logic.js +171 -0
- package/dist/programs/float2legendwithratio/object.js +110 -0
- package/dist/programs/globe-util/is-globe-moved.js +21 -0
- package/dist/programs/globeshell/index.js +8 -0
- package/dist/programs/globeshell/noise/noises.js +1 -0
- package/dist/programs/globeshell/wiggle/index.js +8 -0
- package/dist/programs/globeshell/wiggle/logic.js +345 -0
- package/dist/programs/globeshell/wiggle/object.js +72 -0
- package/dist/programs/helpers/blender/index.js +1 -0
- package/dist/programs/helpers/blender/program.js +79 -0
- package/dist/programs/helpers/fadeaway/index.js +7 -0
- package/dist/programs/helpers/fadeaway/logic.js +72 -0
- package/dist/programs/helpers/fadeaway/object.js +20 -0
- package/dist/programs/helpers/index.js +8 -0
- package/dist/programs/index.js +58 -0
- package/dist/programs/interface.js +1 -0
- package/dist/programs/line-on-globe/angled-line.js +176 -0
- package/dist/programs/line-on-globe/circle-accurate-3d.js +141 -0
- package/dist/programs/line-on-globe/circle-accurate-flat.js +216 -0
- package/dist/programs/line-on-globe/circle-accurate.js +178 -0
- package/dist/programs/line-on-globe/circle.js +167 -0
- package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +159 -0
- package/dist/programs/line-on-globe/index.js +1 -0
- package/dist/programs/line-on-globe/lines-color-instanced-flat.js +136 -0
- package/dist/programs/line-on-globe/linestrip.js +171 -0
- package/dist/programs/line-on-globe/naive-accurate-flexible.js +195 -0
- package/dist/programs/line-on-globe/to-the-surface.js +111 -0
- package/dist/programs/line-on-globe/util.js +8 -0
- package/dist/programs/picking/pickable-renderer.js +188 -0
- package/dist/programs/point-on-globe/element-globe-surface-glow.js +142 -0
- package/dist/programs/point-on-globe/element-point-glow.js +153 -0
- package/dist/programs/point-on-globe/square-pixel-point.js +174 -0
- package/dist/programs/programcache.js +131 -0
- package/dist/programs/rings/distancering/circleflatprogram.js +156 -0
- package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +369 -0
- package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +357 -0
- package/dist/programs/rings/distancering/index.js +14 -0
- package/dist/programs/rings/distancering/paddyflatprogram.js +172 -0
- package/dist/programs/rings/distancering/paddyflatprogram2d.js +174 -0
- package/dist/programs/rings/distancering/paddyflatprogram3d.js +172 -0
- package/dist/programs/rings/distancering/shader.js +1 -0
- package/dist/programs/rings/index.js +17 -0
- package/dist/programs/rings/partial-ring/piece-of-pie.js +275 -0
- package/dist/programs/totems/camerauniformblock.js +160 -0
- package/dist/programs/totems/canvas-webglobe-info.js +110 -0
- package/dist/programs/totems/gpu-selection-uniform-block.js +108 -0
- package/dist/programs/totems/index.js +40 -0
- package/dist/programs/two-d/pixel-circle.js +1 -0
- package/dist/programs/two-d/pixel-padding-for-compass.js +162 -0
- package/dist/programs/util.js +17 -0
- package/dist/programs/vectorfields/index.js +23 -0
- package/dist/programs/vectorfields/logics/drawrectangleparticles.js +107 -0
- package/dist/programs/vectorfields/logics/index.js +12 -0
- package/dist/programs/vectorfields/logics/pixelbased.js +142 -0
- package/dist/programs/vectorfields/logics/ubo.js +63 -0
- package/dist/programs/vectorfields/pingpongbuffermanager.js +76 -0
- package/dist/rangerings/enum.js +5 -0
- package/dist/rangerings/index.js +15 -0
- package/dist/rangerings/plugin.js +560 -0
- package/dist/rangerings/rangeringangletext.js +329 -0
- package/dist/rangerings/ring-account.js +117 -0
- package/dist/shaders/fragment-toy/firework.js +58 -0
- package/dist/shaders/fragment-toy/singularity.js +59 -0
- package/dist/shape-on-terrain/arc/naive/plugin.js +252 -0
- package/dist/timetracks/adaptors-line-strip.js +71 -0
- package/dist/timetracks/adaptors.js +122 -0
- package/dist/timetracks/index.js +19 -0
- package/dist/timetracks/plugin-line-strip.js +250 -0
- package/dist/timetracks/plugin.js +258 -0
- package/dist/timetracks/program-line-strip.js +611 -0
- package/dist/timetracks/program.js +772 -0
- package/dist/timetracks/programpoint-line-strip.js +154 -0
- package/dist/timetracks/programpoint.js +147 -0
- package/dist/types.js +15 -0
- package/dist/util/account/bufferoffsetmanager.js +179 -0
- package/dist/util/account/index.js +23 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-manager.js +108 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js +150 -0
- package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
- package/dist/util/account/single-attribute-buffer-management/object-store.js +51 -0
- package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
- package/dist/util/account/util.js +22 -0
- package/dist/util/algorithms/index.js +1 -0
- package/dist/util/algorithms/search-binary.js +28 -0
- package/dist/util/check/get.js +18 -0
- package/dist/util/check/index.js +1 -0
- package/dist/util/check/typecheck.js +49 -0
- package/dist/util/geometry/index.js +51 -0
- package/dist/util/gl-util/buffer/attribute-loader.js +69 -0
- package/dist/util/gl-util/buffer/index.js +6 -0
- package/dist/util/gl-util/buffer/types.js +1 -0
- package/dist/util/gl-util/draw-options/methods.js +38 -0
- package/dist/util/gl-util/draw-options/types.js +15 -0
- package/dist/util/gl-util/uniform-block/manager.js +156 -0
- package/dist/util/gl-util/uniform-block/shader.js +1 -0
- package/dist/util/gl-util/uniform-block/types.js +8 -0
- package/dist/util/heatwavedatamanager/datamanager.js +152 -0
- package/dist/util/heatwavedatamanager/index.js +10 -0
- package/dist/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -0
- package/dist/util/heatwavedatamanager/pointcoordsmeta.js +20 -0
- package/dist/util/index.js +57 -0
- package/dist/util/interpolation/index.js +1 -0
- package/dist/util/interpolation/timetrack/index.js +5 -0
- package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
- package/dist/util/interpolation/timetrack/web-worker-str.js +183 -0
- package/dist/util/interpolation/timetrack/web-worker.js +48 -0
- package/dist/util/jshelpers/data-filler.js +20 -0
- package/dist/util/jshelpers/equality.js +20 -0
- package/dist/util/jshelpers/index.js +37 -0
- package/dist/util/jshelpers/timefilters.js +32 -0
- package/dist/util/picking/fence.js +46 -0
- package/dist/util/picking/picker-displayer.js +139 -0
- package/dist/util/programs/draw-texture-on-canvas.js +89 -0
- package/dist/util/programs/index.js +17 -0
- package/dist/util/programs/shapesonglobe.js +214 -0
- package/dist/util/programs/supersampletotextures.js +113 -0
- package/dist/util/programs/texturetoglobe.js +182 -0
- package/dist/util/shaderfunctions/geometrytransformations.js +340 -0
- package/dist/util/shaderfunctions/index.js +18 -0
- package/dist/util/shaderfunctions/nodata.js +11 -0
- package/dist/util/shaderfunctions/noisefunctions.js +43 -0
- package/dist/util/surface-line-data/arc-bboxes.js +25 -0
- package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
- package/dist/util/surface-line-data/cut-arc.js +1 -0
- package/dist/util/surface-line-data/flow.js +28 -0
- package/dist/util/surface-line-data/rbush-manager.js +1 -0
- package/dist/util/surface-line-data/types.js +1 -0
- package/dist/util/surface-line-data/web-worker.js +1 -0
- package/dist/util/webglobe/gldefaultstates.js +7 -0
- package/dist/util/webglobe/index.js +18 -0
- package/dist/util/webglobe/rasteroverlay.js +78 -0
- package/dist/util/webglobjectbuilders.js +388 -0
- package/dist/util/webglobjectbuilders1.js +237 -0
- package/dist/waveparticles/adaptor.js +17 -0
- package/dist/waveparticles/index.js +10 -0
- package/dist/waveparticles/plugin.js +266 -0
- package/dist/wind/imagetovectorfieldandmagnitude.js +35 -0
- package/dist/wind/index.js +14 -0
- package/dist/wind/plugin.js +926 -0
- package/dist/wind/vectorfieldimage.js +25 -0
- package/dist/write-text/attached-text-writer.js +91 -0
- package/dist/write-text/context-text.js +98 -0
- package/dist/write-text/context-text3.js +155 -0
- package/dist/write-text/index.js +5 -0
- package/dist/write-text/writer-plugin.js +8 -0
- package/package.json +1 -1
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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const util_1 = require("../../util");
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class default_1 {
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constructor(gl) {
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this.gl = gl;
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// console.log("Float2LegendWithRatioProgram gl:", gl);
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this._width = 1;
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this._height = 1;
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this._blendRatio = 0.0;
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this.programWrapper = this._createProgramWrapper();
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}
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_createProgramWrapper() {
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const vertexShaderSource = `#version 300 es
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precision highp float;
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in vec2 a_position;
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out vec2 v_texcoord;
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void main() {
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gl_Position = vec4(a_position, 0.0, 1.0);
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v_texcoord = a_position * 0.5 + 0.5;
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v_texcoord.y = 1.0 - v_texcoord.y;
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}
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`;
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const fragmentShaderSource = `#version 300 es
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precision highp float;
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in vec2 v_texcoord;
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uniform sampler2D u_float_texture0;
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uniform sampler2D u_float_texture1;
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uniform sampler2D u_color_texture;
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layout(std140) uniform HeatParametersBlock {
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vec2 u_color_ramp_range; // x is min, y is range ( max - min)
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vec2 u_min_max;
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float u_escape_value;
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float u_blend_ratio;
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};
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out vec4 outColor;
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void main() {
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if ( u_blend_ratio < 0.0) {
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outColor = vec4(0.0, 0.0, 0.0, 0.0);
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return;
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}
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float f0 = texture(u_float_texture0, v_texcoord).r;
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float f1 = texture(u_float_texture1, v_texcoord).r;
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// outColor = vec4(
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if (f0 == u_escape_value || f1 == u_escape_value) {
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outColor = vec4(0.0, 0.0, 0.0, 0.0);
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return;
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}
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float x = mix(f0, f1, u_blend_ratio);
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if ( x < u_min_max.x || x > u_min_max.y) {
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outColor = vec4(0.0, 0.0, 0.0, 0.0);
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return;
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}
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x = (x - u_color_ramp_range.x) / u_color_ramp_range.y;
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outColor = texture(u_color_texture, vec2(x, 0.5));
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}
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`;
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const gl = this.gl;
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const program = (0, util_1.createProgram)(gl, vertexShaderSource, fragmentShaderSource);
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const vao = gl.createVertexArray();
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gl.bindVertexArray(vao);
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const buffer = gl.createBuffer();
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this._buffer = buffer;
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gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
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-1, -1,
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1, -1,
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1, 1,
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-1, 1
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]), gl.STATIC_DRAW);
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const positionLocation = gl.getAttribLocation(program, "a_position");
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gl.enableVertexAttribArray(positionLocation);
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gl.vertexAttribPointer(positionLocation, 2, gl.FLOAT, false, 0, 0);
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gl.bindVertexArray(null);
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this.heatParametersBlockBindingPoint = 0;
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const heatParametersBlockIndex = gl.getUniformBlockIndex(program, "HeatParametersBlock");
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gl.uniformBlockBinding(program, heatParametersBlockIndex, this.heatParametersBlockBindingPoint);
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return {
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program,
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vao,
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u_float_texture0: gl.getUniformLocation(program, "u_float_texture0"),
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u_float_texture1: gl.getUniformLocation(program, "u_float_texture1"),
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u_color_texture: gl.getUniformLocation(program, "u_color_texture"),
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u_blend_ratio: gl.getUniformLocation(program, "u_blend_ratio"),
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u_color_ramp_range: gl.getUniformLocation(program, "u_color_ramp_range"),
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u_min_max: gl.getUniformLocation(program, "u_min_max"),
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u_escape_value: gl.getUniformLocation(program, "u_escape_value")
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};
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}
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getUniformBlockManager() {
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return new HeatParametersBlockManager(this.gl);
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}
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draw(texture0, texture1, colorRampTexture, heatParametersBlockManager) {
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const { gl, programWrapper } = this;
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const { program, u_float_texture0, u_float_texture1, u_color_texture } = programWrapper;
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gl.useProgram(program);
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gl.bindVertexArray(programWrapper.vao);
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gl.activeTexture(gl.TEXTURE1);
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gl.bindTexture(gl.TEXTURE_2D, texture1);
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gl.uniform1i(u_float_texture1, 1);
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gl.activeTexture(gl.TEXTURE2);
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gl.bindTexture(gl.TEXTURE_2D, colorRampTexture);
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gl.uniform1i(u_color_texture, 2);
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gl.activeTexture(gl.TEXTURE0);
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gl.bindTexture(gl.TEXTURE_2D, texture0);
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gl.uniform1i(u_float_texture0, 0);
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heatParametersBlockManager.bind();
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// clear output texture
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gl.clearColor(0, 0, 0, 0);
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gl.drawArrays(gl.TRIANGLE_FAN, 0, 4);
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gl.bindVertexArray(null);
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heatParametersBlockManager.unbind();
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}
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free() {
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const gl = this.gl;
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gl.deleteBuffer(this._buffer);
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gl.deleteProgram(this.programWrapper.program);
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gl.deleteVertexArray(this.programWrapper.vao);
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}
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}
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128
|
+
exports.default = default_1;
|
|
129
|
+
class HeatParametersBlockManager {
|
|
130
|
+
constructor(gl) {
|
|
131
|
+
this.gl = gl;
|
|
132
|
+
this.buffer = gl.createBuffer();
|
|
133
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
|
|
134
|
+
gl.bufferData(gl.UNIFORM_BUFFER, 24, gl.DYNAMIC_DRAW);
|
|
135
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
136
|
+
}
|
|
137
|
+
/*
|
|
138
|
+
* @param {Array<number>} color_ramp_range [minValue,( maxValue - minValue)]
|
|
139
|
+
* @param {Array<number>} min_max [minEdge, maxEdge]
|
|
140
|
+
* @param {number} escape_value // value that will be ignored
|
|
141
|
+
* @param {number} blend_ratio // ratio of blending between two textures
|
|
142
|
+
* */
|
|
143
|
+
update({ color_ramp_range = null, min_max = null, escape_value = null, blend_ratio = null }) {
|
|
144
|
+
const { gl, buffer } = this;
|
|
145
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
|
|
146
|
+
if (color_ramp_range) {
|
|
147
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array(color_ramp_range));
|
|
148
|
+
}
|
|
149
|
+
if (min_max) {
|
|
150
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 8, new Float32Array(min_max));
|
|
151
|
+
}
|
|
152
|
+
if (escape_value) {
|
|
153
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 16, new Float32Array([escape_value]));
|
|
154
|
+
}
|
|
155
|
+
if (blend_ratio) {
|
|
156
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 20, new Float32Array([blend_ratio]));
|
|
157
|
+
}
|
|
158
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
159
|
+
}
|
|
160
|
+
bind() {
|
|
161
|
+
const { gl, buffer } = this;
|
|
162
|
+
gl.bindBufferBase(gl.UNIFORM_BUFFER, this.heatParametersBlockBindingPoint, buffer);
|
|
163
|
+
}
|
|
164
|
+
free() {
|
|
165
|
+
this.gl.deleteBuffer(this.buffer);
|
|
166
|
+
}
|
|
167
|
+
unbind() {
|
|
168
|
+
const { gl } = this;
|
|
169
|
+
gl.bindBufferBase(gl.UNIFORM_BUFFER, this.heatParametersBlockBindingPoint, null);
|
|
170
|
+
}
|
|
171
|
+
}
|
|
@@ -0,0 +1,110 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
const logic_1 = __importDefault(require("./logic"));
|
|
7
|
+
const programcache_1 = require("../programcache");
|
|
8
|
+
// Uniform Buffer Objects use this
|
|
9
|
+
class DataObject {
|
|
10
|
+
constructor(gl, { width = 1, height = 1, texture0 = null, texture1 = null, colorRampTexture = null, colorRampRange = null, escapeValue = 99999, blendRatio = 0.0, minMaxEdges = null, } = {}) {
|
|
11
|
+
this.gl = gl;
|
|
12
|
+
this.programlogic = programcache_1.glProgramCache.getProgram(gl, logic_1.default);
|
|
13
|
+
this.heatParametersBlockManager = this.programlogic.getUniformBlockManager();
|
|
14
|
+
this.width = width;
|
|
15
|
+
this.height = height;
|
|
16
|
+
this.texture0 = texture0 || this._createColorRampTexture(width, height);
|
|
17
|
+
this.texture1 = texture1 || this._createColorRampTexture(width, height);
|
|
18
|
+
this.colorRampTexture = colorRampTexture || this._createColorRampTexture();
|
|
19
|
+
this.minMaxEdges = minMaxEdges || new Float32Array([-99999, 99999]);
|
|
20
|
+
this.heatParametersBlockManager.update({
|
|
21
|
+
escape_value: escapeValue,
|
|
22
|
+
blend_ratio: blendRatio,
|
|
23
|
+
min_max: minMaxEdges,
|
|
24
|
+
color_ramp_range: colorRampRange
|
|
25
|
+
});
|
|
26
|
+
}
|
|
27
|
+
_bindBlock() {
|
|
28
|
+
const gl = this.gl;
|
|
29
|
+
const program = this.programlogic.programWrapper.program;
|
|
30
|
+
gl.uniformBlockBinding(program, gl.getUniformBlockIndex(program, 'Block'), 0);
|
|
31
|
+
}
|
|
32
|
+
_createColorRampTexture() {
|
|
33
|
+
const { gl } = this;
|
|
34
|
+
const texture = gl.createTexture();
|
|
35
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
36
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
37
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
38
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
|
|
39
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
|
|
40
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
41
|
+
return texture;
|
|
42
|
+
}
|
|
43
|
+
setBlendRatio(ratio) {
|
|
44
|
+
if (ratio < 0 || ratio > 1) {
|
|
45
|
+
console.warn('Invalid blend ratio');
|
|
46
|
+
return;
|
|
47
|
+
}
|
|
48
|
+
this.heatParametersBlockManager.update({ blend_ratio: ratio });
|
|
49
|
+
}
|
|
50
|
+
setEscapeValue(value) {
|
|
51
|
+
this.heatParametersBlockManager.update({ escape_value: value });
|
|
52
|
+
}
|
|
53
|
+
setTexture0(texture) {
|
|
54
|
+
this.texture0 = texture;
|
|
55
|
+
}
|
|
56
|
+
setTexture1(texture) {
|
|
57
|
+
this.texture1 = texture;
|
|
58
|
+
}
|
|
59
|
+
setColorRampTexture(texture) {
|
|
60
|
+
this.colorRampTexture = texture;
|
|
61
|
+
}
|
|
62
|
+
setDataWidthHeight(width, height) {
|
|
63
|
+
this.width = width;
|
|
64
|
+
this.height = height;
|
|
65
|
+
}
|
|
66
|
+
setFloatTextureData(data0, data1, width, height, yFlip = false) {
|
|
67
|
+
const { texture0, texture1, gl } = this;
|
|
68
|
+
gl.bindTexture(gl.TEXTURE_2D, texture0);
|
|
69
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, yFlip);
|
|
70
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.R16F, width, height, 0, gl.RED, gl.FLOAT, data0);
|
|
71
|
+
gl.bindTexture(gl.TEXTURE_2D, texture1);
|
|
72
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.R16F, width, height, 0, gl.RED, gl.FLOAT, data1);
|
|
73
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
|
|
74
|
+
}
|
|
75
|
+
discard() {
|
|
76
|
+
this.heatParametersBlockManager.update({ blend_ratio: -1 });
|
|
77
|
+
}
|
|
78
|
+
setColorRampTextureData(data, size) {
|
|
79
|
+
const { gl, colorRampTexture } = this;
|
|
80
|
+
gl.bindTexture(gl.TEXTURE_2D, colorRampTexture);
|
|
81
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, size, 1, 0, gl.RGBA, gl.UNSIGNED_BYTE, data);
|
|
82
|
+
}
|
|
83
|
+
setColorRampRange(min, max) {
|
|
84
|
+
if (min > max) {
|
|
85
|
+
console.warn('Invalid min max values');
|
|
86
|
+
return;
|
|
87
|
+
}
|
|
88
|
+
const range = max - min;
|
|
89
|
+
this.heatParametersBlockManager.update({ color_ramp_range: new Float32Array([min, range]) });
|
|
90
|
+
}
|
|
91
|
+
setMinMaxEdges(min, max) {
|
|
92
|
+
if (min)
|
|
93
|
+
this.minMaxEdges[0] = min;
|
|
94
|
+
if (max)
|
|
95
|
+
this.minMaxEdges[1] = max;
|
|
96
|
+
this.heatParametersBlockManager.update({ min_max: this.minMaxEdges });
|
|
97
|
+
}
|
|
98
|
+
draw() {
|
|
99
|
+
this.programlogic.draw(this.texture0, this.texture1, this.colorRampTexture, this.heatParametersBlockManager);
|
|
100
|
+
}
|
|
101
|
+
free() {
|
|
102
|
+
const { gl, texture0, texture1, colorRampTexture } = this;
|
|
103
|
+
gl.deleteTexture(texture0);
|
|
104
|
+
gl.deleteTexture(texture1);
|
|
105
|
+
gl.deleteTexture(colorRampTexture);
|
|
106
|
+
programcache_1.glProgramCache.releaseProgram(this.gl, logic_1.default);
|
|
107
|
+
this.heatParametersBlockManager.free();
|
|
108
|
+
}
|
|
109
|
+
}
|
|
110
|
+
exports.default = DataObject;
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
const programcache_1 = require("../programcache");
|
|
4
|
+
class IsGlobeMoved {
|
|
5
|
+
constructor(globe) {
|
|
6
|
+
this.globe = globe;
|
|
7
|
+
this._lastLOD = globe.api_GetCurrentLODWithDecimal();
|
|
8
|
+
}
|
|
9
|
+
isMoved() {
|
|
10
|
+
const globe = this.globe;
|
|
11
|
+
if (globe.api_IsScreenMoving() || this._lastLOD != globe.api_GetCurrentLODWithDecimal()) {
|
|
12
|
+
this._lastLOD = globe.api_GetCurrentLODWithDecimal();
|
|
13
|
+
return true;
|
|
14
|
+
}
|
|
15
|
+
return false;
|
|
16
|
+
}
|
|
17
|
+
}
|
|
18
|
+
const IsGlobeMovedCache = Object.freeze({
|
|
19
|
+
get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, IsGlobeMoved),
|
|
20
|
+
release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, IsGlobeMoved)
|
|
21
|
+
});
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
exports.GlobeShellWiggle = void 0;
|
|
7
|
+
const wiggle_1 = __importDefault(require("./globeshell/wiggle"));
|
|
8
|
+
exports.GlobeShellWiggle = wiggle_1.default;
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
"use strict";
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
exports.GlobeShellWiggle = void 0;
|
|
7
|
+
const object_1 = __importDefault(require("./object"));
|
|
8
|
+
exports.GlobeShellWiggle = object_1.default;
|
|
@@ -0,0 +1,345 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
const util_1 = require("../../../util");
|
|
4
|
+
class Logic {
|
|
5
|
+
constructor() {
|
|
6
|
+
this.id = "GlobeShellProgram";
|
|
7
|
+
this.description = "This program implements flyweight pattern for globe." +
|
|
8
|
+
"At globes draw3D call stack, this program should be prior to any program that uses it." +
|
|
9
|
+
"draw3D method of this object only sets Projetion, ModelView and Translate matrices and if the mode is 2D mapWH .";
|
|
10
|
+
}
|
|
11
|
+
init(globe, gl) {
|
|
12
|
+
this.gl = gl;
|
|
13
|
+
this.globe = globe;
|
|
14
|
+
this.programWrapper = this._createProgramWrapper();
|
|
15
|
+
this._transformArray = new Float32Array(3);
|
|
16
|
+
this.setGeometry();
|
|
17
|
+
this.resize();
|
|
18
|
+
this.updateTime(0);
|
|
19
|
+
this.setMesh({ xRes: 64, yRes: 64, eastWestTied: false });
|
|
20
|
+
}
|
|
21
|
+
_createProgramWrapper() {
|
|
22
|
+
const vertexShader = `#version 300 es
|
|
23
|
+
#define R 6378.137
|
|
24
|
+
#define PI 3.1415926535897932384626433832795
|
|
25
|
+
#define POLE 20037508.34
|
|
26
|
+
#define POLE_BY_PI 6366198.2
|
|
27
|
+
#define HALF_PI 1.5707963267948966192313216916398
|
|
28
|
+
|
|
29
|
+
uniform vec2 u_mesh_resolution;
|
|
30
|
+
|
|
31
|
+
layout(std140) uniform ShellBlock {
|
|
32
|
+
vec2 u_grid_offset_rad;
|
|
33
|
+
vec2 u_grid_size_rad;
|
|
34
|
+
float u_height;
|
|
35
|
+
float u_wiggle;
|
|
36
|
+
float u_time;
|
|
37
|
+
float u_opacity;
|
|
38
|
+
};
|
|
39
|
+
|
|
40
|
+
uniform mat4 u_model_view_matrix;
|
|
41
|
+
uniform mat4 u_projection_matrix;
|
|
42
|
+
uniform vec3 u_translate;
|
|
43
|
+
|
|
44
|
+
uniform vec2 u_mapWH;
|
|
45
|
+
uniform vec2 u_scrWH;
|
|
46
|
+
|
|
47
|
+
uniform bool u_is3D;
|
|
48
|
+
|
|
49
|
+
out float v_opacity;
|
|
50
|
+
out vec2 v_texture_coordinate;
|
|
51
|
+
|
|
52
|
+
vec2 f_texCoord(){
|
|
53
|
+
|
|
54
|
+
float x = mod( float(gl_VertexID), u_mesh_resolution.x ) / ( u_mesh_resolution.x - 1.0);
|
|
55
|
+
float y = floor( float(gl_VertexID) / u_mesh_resolution.x ) / ( u_mesh_resolution.y - 1.0);
|
|
56
|
+
return vec2(x, y);
|
|
57
|
+
//return vec2( fract( float(gl_VertexID) / u_mesh_resolution.x ), floor(float(gl_VertexID) / u_mesh_resolution.x) / u_mesh_resolution.y);
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
vec3 f_onSphere(vec2 texCoord){
|
|
61
|
+
float vert = (texCoord.y * u_grid_size_rad.y ) + u_grid_offset_rad.y;
|
|
62
|
+
float hor = (texCoord.x * u_grid_size_rad.x ) + u_grid_offset_rad.x;
|
|
63
|
+
float x = sin(vert) * cos(hor);
|
|
64
|
+
float y = sin(vert) * sin(hor);
|
|
65
|
+
float z = cos(vert);
|
|
66
|
+
return vec3(x, y, z);
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
vec2 f_onFlat(vec2 texCoord){
|
|
70
|
+
float x = (texCoord.x * u_grid_size_rad.x ) + u_grid_offset_rad.x;
|
|
71
|
+
float y = (texCoord.y * u_grid_size_rad.y ) + u_grid_offset_rad.y;
|
|
72
|
+
|
|
73
|
+
|
|
74
|
+
float mercX = x * POLE_BY_PI;
|
|
75
|
+
float mercY = log(tan(HALF_PI - y / 2.0 )) * POLE_BY_PI;
|
|
76
|
+
|
|
77
|
+
float normX = ( mercX - u_translate.x ) / u_mapWH.x;
|
|
78
|
+
float normY = ( mercY - u_translate.y ) / u_mapWH.y;
|
|
79
|
+
return vec2(normX, normY);
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
vec3 f_position(vec3 unit_sphere_pos, float wiggle){
|
|
83
|
+
return unit_sphere_pos * (R + u_height + wiggle);
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
float f_wiggle(vec2 texCoord){
|
|
87
|
+
float s_contrib = 0.6*sin(texCoord.x*2.0*PI + 3.0*u_time);
|
|
88
|
+
float t_contrib = 0.8*cos(texCoord.y*4.1 + 5.0*u_time);
|
|
89
|
+
return u_wiggle * s_contrib * t_contrib * sin(texCoord.y*PI*2.0);
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
void main() {
|
|
93
|
+
vec2 texCoord = f_texCoord();
|
|
94
|
+
if (u_is3D){
|
|
95
|
+
vec3 unit_sphere_pos = f_onSphere(texCoord);
|
|
96
|
+
float wiggle = f_wiggle(texCoord);
|
|
97
|
+
vec3 position = f_position(unit_sphere_pos, wiggle);
|
|
98
|
+
gl_Position = u_projection_matrix * u_model_view_matrix * vec4(position - u_translate, 1.0);
|
|
99
|
+
} else {
|
|
100
|
+
vec2 position = f_onFlat(texCoord);
|
|
101
|
+
gl_Position = u_projection_matrix * vec4(
|
|
102
|
+
position.x * u_scrWH.x,
|
|
103
|
+
(1.0 - position.y) * u_scrWH.y,
|
|
104
|
+
0.0,
|
|
105
|
+
1.0);
|
|
106
|
+
}
|
|
107
|
+
v_texture_coordinate = texCoord;
|
|
108
|
+
v_opacity = u_opacity;
|
|
109
|
+
}
|
|
110
|
+
`;
|
|
111
|
+
const fragmentShader = `#version 300 es
|
|
112
|
+
precision lowp float;
|
|
113
|
+
in vec2 v_texture_coordinate;
|
|
114
|
+
in float v_opacity;
|
|
115
|
+
uniform sampler2D u_texture;
|
|
116
|
+
out vec4 outColor;
|
|
117
|
+
|
|
118
|
+
|
|
119
|
+
void main() {
|
|
120
|
+
outColor = texture(u_texture, v_texture_coordinate);
|
|
121
|
+
outColor.a *= v_opacity;
|
|
122
|
+
}`;
|
|
123
|
+
const gl = this.gl;
|
|
124
|
+
const program = (0, util_1.createProgram)(gl, vertexShader, fragmentShader);
|
|
125
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
126
|
+
gl.useProgram(program);
|
|
127
|
+
this.shellBlockBindingPoint = 0;
|
|
128
|
+
const shellBlockIndex = gl.getUniformBlockIndex(program, "ShellBlock");
|
|
129
|
+
gl.uniformBlockBinding(program, shellBlockIndex, this.shellBlockBindingPoint);
|
|
130
|
+
gl.useProgram(currentProgram);
|
|
131
|
+
return {
|
|
132
|
+
program,
|
|
133
|
+
u_model_view_matrix: gl.getUniformLocation(program, "u_model_view_matrix"),
|
|
134
|
+
u_projection_matrix: gl.getUniformLocation(program, "u_projection_matrix"),
|
|
135
|
+
u_translate: gl.getUniformLocation(program, "u_translate"),
|
|
136
|
+
u_is3D: gl.getUniformLocation(program, "u_is3D"),
|
|
137
|
+
u_scrWH: gl.getUniformLocation(program, "u_scrWH"),
|
|
138
|
+
u_mapWH: gl.getUniformLocation(program, "u_mapWH"),
|
|
139
|
+
u_texture: gl.getUniformLocation(program, "u_texture"),
|
|
140
|
+
u_mesh_resolution: gl.getUniformLocation(program, "u_mesh_resolution"),
|
|
141
|
+
};
|
|
142
|
+
}
|
|
143
|
+
// this method implements data part of flyweight pattern
|
|
144
|
+
getShellBlockBufferManager() {
|
|
145
|
+
return new ShellBlockManager(this.gl);
|
|
146
|
+
}
|
|
147
|
+
updateTime(time) {
|
|
148
|
+
const { gl, programWrapper } = this;
|
|
149
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
150
|
+
gl.useProgram(programWrapper.program);
|
|
151
|
+
gl.uniform1f(this.programWrapper.u_time, time);
|
|
152
|
+
gl.useProgram(currentProgram);
|
|
153
|
+
}
|
|
154
|
+
setRotationAndTranslation(uProjectionMatrix, uModelViewMatrix, uTranslate, resetCurrentProgram = false) {
|
|
155
|
+
const gl = this.gl;
|
|
156
|
+
let currentProgram = null;
|
|
157
|
+
if (resetCurrentProgram) {
|
|
158
|
+
currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
159
|
+
}
|
|
160
|
+
;
|
|
161
|
+
gl.useProgram(this.programWrapper.program);
|
|
162
|
+
gl.uniformMatrix4fv(this.programWrapper.u_projection_matrix, false, uProjectionMatrix);
|
|
163
|
+
gl.uniformMatrix4fv(this.programWrapper.u_model_view_matrix, false, uModelViewMatrix);
|
|
164
|
+
this._transformArray.set([uTranslate.x, uTranslate.y, uTranslate.z], 0);
|
|
165
|
+
gl.uniform3fv(this.programWrapper.u_translate, this._transformArray);
|
|
166
|
+
if (resetCurrentProgram)
|
|
167
|
+
gl.useProgram(currentProgram);
|
|
168
|
+
}
|
|
169
|
+
setGeometry() {
|
|
170
|
+
const { globe, gl } = this;
|
|
171
|
+
const { u_is3D, u_scrWH, program } = this.programWrapper;
|
|
172
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
173
|
+
const is3D = this.globe.api_GetCurrentGeometry() === 0;
|
|
174
|
+
gl.useProgram(program);
|
|
175
|
+
if (globe.api_GetCurrentGeometry() === globe.api_GeometryTypes().FLAT) {
|
|
176
|
+
gl.uniform2f(u_scrWH, globe.api_ScrW(), globe.api_ScrH());
|
|
177
|
+
}
|
|
178
|
+
gl.uniform1i(u_is3D, is3D);
|
|
179
|
+
gl.useProgram(currentProgram);
|
|
180
|
+
}
|
|
181
|
+
resize() {
|
|
182
|
+
const { gl, globe } = this;
|
|
183
|
+
if (!globe)
|
|
184
|
+
return;
|
|
185
|
+
const { program, u_scrWH } = this.programWrapper;
|
|
186
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
187
|
+
gl.useProgram(program);
|
|
188
|
+
if (globe.api_GetCurrentGeometry() === globe.api_GeometryTypes().FLAT) {
|
|
189
|
+
gl.uniform2f(u_scrWH, globe.api_ScrW(), globe.api_ScrH());
|
|
190
|
+
}
|
|
191
|
+
gl.useProgram(currentProgram);
|
|
192
|
+
}
|
|
193
|
+
// only sets data does not draw
|
|
194
|
+
draw3D(uProjectionMatrix, uModelViewMatrix, uTranslate) {
|
|
195
|
+
const { gl, globe } = this;
|
|
196
|
+
const { program, u_model_view_matrix, u_projection_matrix, u_translate } = this.programWrapper;
|
|
197
|
+
gl.disable(gl.DEPTH_TEST);
|
|
198
|
+
gl.useProgram(program);
|
|
199
|
+
gl.uniformMatrix4fv(u_projection_matrix, false, uProjectionMatrix);
|
|
200
|
+
gl.uniformMatrix4fv(u_model_view_matrix, false, uModelViewMatrix);
|
|
201
|
+
// this._transformArray.set([], 0);
|
|
202
|
+
gl.uniform3f(u_translate, uTranslate.x, uTranslate.y, uTranslate.z);
|
|
203
|
+
if (globe.api_GetCurrentGeometry() === 1) {
|
|
204
|
+
const { width, height } = globe.api_GetCurrentWorldWH();
|
|
205
|
+
gl.uniform2fv(this.programWrapper.u_mapWH, [width, height]);
|
|
206
|
+
}
|
|
207
|
+
gl.enable(gl.DEPTH_TEST);
|
|
208
|
+
}
|
|
209
|
+
draw(texture, shellBlockDataManager, drawLines = false) {
|
|
210
|
+
const { gl, programWrapper, _vao, _drawCount } = this;
|
|
211
|
+
const { program, u_texture } = programWrapper;
|
|
212
|
+
gl.useProgram(program);
|
|
213
|
+
gl.bindVertexArray(_vao);
|
|
214
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
215
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
216
|
+
gl.uniform1i(u_texture, 0);
|
|
217
|
+
shellBlockDataManager.bind();
|
|
218
|
+
if (drawLines)
|
|
219
|
+
gl.drawElements(gl.LINES, _drawCount, gl.UNSIGNED_SHORT, 0);
|
|
220
|
+
gl.clearColor(0, 0, 0, 0);
|
|
221
|
+
gl.drawElements(gl.TRIANGLES, _drawCount, gl.UNSIGNED_SHORT, 0);
|
|
222
|
+
shellBlockDataManager.unbind();
|
|
223
|
+
gl.bindVertexArray(null);
|
|
224
|
+
}
|
|
225
|
+
free() {
|
|
226
|
+
const { gl, programWrapper, _vao, _indexBuffer } = this;
|
|
227
|
+
gl.deleteBuffer(_indexBuffer);
|
|
228
|
+
gl.deleteVertexArray(_vao);
|
|
229
|
+
gl.deleteProgram(programWrapper.program);
|
|
230
|
+
}
|
|
231
|
+
setMesh({ xRes, yRes, eastWestTied }) {
|
|
232
|
+
this._xRes = xRes;
|
|
233
|
+
this._yRes = yRes;
|
|
234
|
+
const { _vao } = this._meshUP(xRes, yRes, eastWestTied);
|
|
235
|
+
this._vao = _vao;
|
|
236
|
+
this._setUMeshResolution(xRes, yRes);
|
|
237
|
+
}
|
|
238
|
+
_setUMeshResolution(xRes, yRes) {
|
|
239
|
+
const { gl, programWrapper } = this;
|
|
240
|
+
const { u_mesh_resolution } = programWrapper;
|
|
241
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
242
|
+
gl.useProgram(programWrapper.program);
|
|
243
|
+
gl.uniform2f(u_mesh_resolution, xRes, yRes);
|
|
244
|
+
gl.useProgram(currentProgram);
|
|
245
|
+
this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
|
|
246
|
+
}
|
|
247
|
+
_meshUP(xRes, yRes, eastWestTied) {
|
|
248
|
+
this._drawCount = 6 * ((xRes - 1) * (yRes - 1));
|
|
249
|
+
const indices = new Uint16Array(this._drawCount);
|
|
250
|
+
{
|
|
251
|
+
let indicesIndex = 0;
|
|
252
|
+
let index = 0;
|
|
253
|
+
for (let j = 0; j < yRes - 1; j++) {
|
|
254
|
+
for (let i = 0; i < xRes - 1; i++) {
|
|
255
|
+
const ind = index + i;
|
|
256
|
+
indices[indicesIndex++] = ind + xRes;
|
|
257
|
+
indices[indicesIndex++] = ind + 1;
|
|
258
|
+
indices[indicesIndex++] = ind;
|
|
259
|
+
indices[indicesIndex++] = ind + xRes + 1;
|
|
260
|
+
indices[indicesIndex++] = ind + 1;
|
|
261
|
+
indices[indicesIndex++] = ind + xRes;
|
|
262
|
+
}
|
|
263
|
+
index += xRes;
|
|
264
|
+
}
|
|
265
|
+
if (eastWestTied) {
|
|
266
|
+
let left = (yRes - 1);
|
|
267
|
+
let right = 0;
|
|
268
|
+
for (let i = 0; i < xRes - 1; i++) {
|
|
269
|
+
indices[indicesIndex++] = left + xRes;
|
|
270
|
+
indices[indicesIndex++] = right;
|
|
271
|
+
indices[indicesIndex++] = left;
|
|
272
|
+
indices[indicesIndex++] = right + xRes;
|
|
273
|
+
indices[indicesIndex++] = right;
|
|
274
|
+
indices[indicesIndex++] = left + xRes;
|
|
275
|
+
left += xRes;
|
|
276
|
+
right += xRes;
|
|
277
|
+
}
|
|
278
|
+
}
|
|
279
|
+
}
|
|
280
|
+
const gl = this.gl;
|
|
281
|
+
const _vao = gl.createVertexArray();
|
|
282
|
+
gl.bindVertexArray(_vao);
|
|
283
|
+
const indexBuffer = gl.createBuffer();
|
|
284
|
+
this._indexBuffer = indexBuffer;
|
|
285
|
+
gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, indexBuffer);
|
|
286
|
+
gl.bufferData(gl.ELEMENT_ARRAY_BUFFER, indices, gl.STATIC_DRAW);
|
|
287
|
+
gl.bindVertexArray(null);
|
|
288
|
+
return { _vao };
|
|
289
|
+
}
|
|
290
|
+
}
|
|
291
|
+
exports.default = Logic;
|
|
292
|
+
class ShellBlockManager {
|
|
293
|
+
constructor(gl) {
|
|
294
|
+
this.gl = gl;
|
|
295
|
+
this.buffer = gl.createBuffer();
|
|
296
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, this.buffer);
|
|
297
|
+
gl.bufferData(gl.UNIFORM_BUFFER, 32, gl.DYNAMIC_DRAW);
|
|
298
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
299
|
+
}
|
|
300
|
+
update({ gridSizeRad = null, gridOffsetRad = null, height = null, wiggleInKM = null, innerTime = null, opacity = null } = {}) {
|
|
301
|
+
const { gl, buffer } = this;
|
|
302
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
|
|
303
|
+
if (gridOffsetRad !== null) {
|
|
304
|
+
const offset = new Float32Array(gridOffsetRad);
|
|
305
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 0, offset);
|
|
306
|
+
}
|
|
307
|
+
if (gridSizeRad !== null) {
|
|
308
|
+
const size = new Float32Array(gridSizeRad);
|
|
309
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 8, size);
|
|
310
|
+
}
|
|
311
|
+
if (height !== null) {
|
|
312
|
+
const heightArray = new Float32Array([height]);
|
|
313
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 16, heightArray);
|
|
314
|
+
}
|
|
315
|
+
if (wiggleInKM !== null) {
|
|
316
|
+
const wiggleArray = new Float32Array([wiggleInKM]);
|
|
317
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 20, wiggleArray);
|
|
318
|
+
}
|
|
319
|
+
if (innerTime !== null) {
|
|
320
|
+
const innerTimeArray = new Float32Array([innerTime]);
|
|
321
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 24, innerTimeArray);
|
|
322
|
+
}
|
|
323
|
+
if (opacity !== null) {
|
|
324
|
+
if (opacity < 0 || opacity > 1) {
|
|
325
|
+
console.warn('Invalid opacity value');
|
|
326
|
+
return;
|
|
327
|
+
}
|
|
328
|
+
const op = new Float32Array([opacity]);
|
|
329
|
+
gl.bufferSubData(gl.UNIFORM_BUFFER, 28, op);
|
|
330
|
+
}
|
|
331
|
+
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
332
|
+
}
|
|
333
|
+
bind() {
|
|
334
|
+
const { gl, buffer } = this;
|
|
335
|
+
gl.bindBufferBase(gl.UNIFORM_BUFFER, this.shellBlockBindingPoint, buffer);
|
|
336
|
+
}
|
|
337
|
+
free() {
|
|
338
|
+
const { gl, buffer } = this;
|
|
339
|
+
gl.deleteBuffer(buffer);
|
|
340
|
+
}
|
|
341
|
+
unbind() {
|
|
342
|
+
const { gl } = this;
|
|
343
|
+
gl.bindBufferBase(gl.UNIFORM_BUFFER, this.shellBlockBindingPoint, null);
|
|
344
|
+
}
|
|
345
|
+
}
|