@pirireis/webglobeplugins 0.9.7 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Math/angle-calculation.js +15 -0
- package/dist/Math/arc.js +65 -0
- package/dist/Math/bounds/line-bbox.js +188 -0
- package/dist/Math/constants.js +9 -0
- package/dist/Math/frustum/camera.js +24 -0
- package/dist/Math/frustum/from-globeinfo.js +48 -0
- package/dist/Math/frustum/types.js +2 -0
- package/dist/Math/globe-util/horizon-plane.js +112 -0
- package/dist/Math/index.js +1 -0
- package/dist/Math/juction/arc-plane.js +83 -0
- package/dist/Math/juction/line-sphere.js +25 -0
- package/dist/Math/juction/plane-plane.js +58 -0
- package/dist/Math/line.js +56 -0
- package/dist/Math/matrix4.js +1 -0
- package/dist/Math/methods.js +201 -0
- package/dist/Math/plane.js +60 -0
- package/dist/Math/quaternion.js +104 -0
- package/dist/Math/types.js +2 -0
- package/dist/Math/utils.js +4 -0
- package/dist/Math/vec3.js +126 -0
- package/dist/algorithms/search-binary.js +19 -0
- package/dist/altitude-locator/adaptors.js +1 -0
- package/dist/altitude-locator/draw-subset-obj.js +18 -0
- package/dist/altitude-locator/keymethod.js +1 -0
- package/dist/altitude-locator/plugin.js +341 -0
- package/dist/altitude-locator/types.js +23 -0
- package/dist/arrowfield/adaptor.js +14 -0
- package/dist/arrowfield/index.js +10 -0
- package/dist/arrowfield/plugin.js +86 -0
- package/dist/bearing-line/index.js +8 -0
- package/dist/bearing-line/plugin.js +449 -0
- package/dist/circle-line-chain/chain-list-map.js +205 -0
- package/dist/circle-line-chain/init.js +1 -0
- package/dist/circle-line-chain/plugin.js +424 -0
- package/dist/circle-line-chain/util.js +5 -0
- package/dist/compass-rose/compass-rose-padding-flat.js +225 -0
- package/dist/compass-rose/compass-text-writer.js +153 -0
- package/dist/compass-rose/index.js +7 -0
- package/dist/compassrose/compassrose.js +296 -0
- package/dist/compassrose/index.js +8 -0
- package/dist/globe-types.js +1 -0
- package/dist/heatwave/index.js +10 -0
- package/dist/heatwave/isobar/objectarraylabels.js +202 -0
- package/dist/heatwave/isobar/plugin.js +343 -0
- package/dist/heatwave/isobar/quadtreecontours.js +300 -0
- package/dist/heatwave/plugins/heatwaveglobeshell.js +206 -0
- package/dist/index.js +58 -0
- package/dist/jest.config.js +7 -0
- package/dist/partialrings/buffer-manager.js +81 -0
- package/dist/partialrings/index.js +41 -0
- package/dist/partialrings/plugin.js +135 -0
- package/dist/partialrings/program.js +286 -0
- package/dist/pin/pin-object-array.js +305 -0
- package/dist/pin/pin-point-totem.js +60 -0
- package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +66 -0
- package/dist/point-heat-map/index.js +1 -0
- package/dist/point-heat-map/plugin-webworker.js +126 -0
- package/dist/point-heat-map/point-to-heat-map-flow.js +127 -0
- package/dist/point-tracks/key-methods.js +5 -0
- package/dist/point-tracks/plugin.js +338 -0
- package/dist/programs/arrowfield/index.js +7 -0
- package/dist/programs/arrowfield/logic.js +257 -0
- package/dist/programs/arrowfield/object.js +66 -0
- package/dist/programs/data2legend/density-to-legend.js +101 -0
- package/dist/programs/data2legend/point-to-density-texture.js +100 -0
- package/dist/programs/float2legendwithratio/index.js +8 -0
- package/dist/programs/float2legendwithratio/logic.js +171 -0
- package/dist/programs/float2legendwithratio/object.js +110 -0
- package/dist/programs/globe-util/is-globe-moved.js +21 -0
- package/dist/programs/globeshell/index.js +8 -0
- package/dist/programs/globeshell/noise/noises.js +1 -0
- package/dist/programs/globeshell/wiggle/index.js +8 -0
- package/dist/programs/globeshell/wiggle/logic.js +345 -0
- package/dist/programs/globeshell/wiggle/object.js +72 -0
- package/dist/programs/helpers/blender/index.js +1 -0
- package/dist/programs/helpers/blender/program.js +79 -0
- package/dist/programs/helpers/fadeaway/index.js +7 -0
- package/dist/programs/helpers/fadeaway/logic.js +72 -0
- package/dist/programs/helpers/fadeaway/object.js +20 -0
- package/dist/programs/helpers/index.js +8 -0
- package/dist/programs/index.js +58 -0
- package/dist/programs/interface.js +1 -0
- package/dist/programs/line-on-globe/angled-line.js +176 -0
- package/dist/programs/line-on-globe/circle-accurate-3d.js +141 -0
- package/dist/programs/line-on-globe/circle-accurate-flat.js +216 -0
- package/dist/programs/line-on-globe/circle-accurate.js +178 -0
- package/dist/programs/line-on-globe/circle.js +167 -0
- package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +159 -0
- package/dist/programs/line-on-globe/index.js +1 -0
- package/dist/programs/line-on-globe/lines-color-instanced-flat.js +136 -0
- package/dist/programs/line-on-globe/linestrip.js +171 -0
- package/dist/programs/line-on-globe/naive-accurate-flexible.js +195 -0
- package/dist/programs/line-on-globe/to-the-surface.js +111 -0
- package/dist/programs/line-on-globe/util.js +8 -0
- package/dist/programs/picking/pickable-renderer.js +188 -0
- package/dist/programs/point-on-globe/element-globe-surface-glow.js +142 -0
- package/dist/programs/point-on-globe/element-point-glow.js +153 -0
- package/dist/programs/point-on-globe/square-pixel-point.js +174 -0
- package/dist/programs/programcache.js +131 -0
- package/dist/programs/rings/distancering/circleflatprogram.js +156 -0
- package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +369 -0
- package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +357 -0
- package/dist/programs/rings/distancering/index.js +14 -0
- package/dist/programs/rings/distancering/paddyflatprogram.js +172 -0
- package/dist/programs/rings/distancering/paddyflatprogram2d.js +174 -0
- package/dist/programs/rings/distancering/paddyflatprogram3d.js +172 -0
- package/dist/programs/rings/distancering/shader.js +1 -0
- package/dist/programs/rings/index.js +17 -0
- package/dist/programs/rings/partial-ring/piece-of-pie.js +275 -0
- package/dist/programs/totems/camerauniformblock.js +160 -0
- package/dist/programs/totems/canvas-webglobe-info.js +110 -0
- package/dist/programs/totems/gpu-selection-uniform-block.js +108 -0
- package/dist/programs/totems/index.js +40 -0
- package/dist/programs/two-d/pixel-circle.js +1 -0
- package/dist/programs/two-d/pixel-padding-for-compass.js +162 -0
- package/dist/programs/util.js +17 -0
- package/dist/programs/vectorfields/index.js +23 -0
- package/dist/programs/vectorfields/logics/drawrectangleparticles.js +107 -0
- package/dist/programs/vectorfields/logics/index.js +12 -0
- package/dist/programs/vectorfields/logics/pixelbased.js +142 -0
- package/dist/programs/vectorfields/logics/ubo.js +63 -0
- package/dist/programs/vectorfields/pingpongbuffermanager.js +76 -0
- package/dist/rangerings/enum.js +5 -0
- package/dist/rangerings/index.js +15 -0
- package/dist/rangerings/plugin.js +560 -0
- package/dist/rangerings/rangeringangletext.js +329 -0
- package/dist/rangerings/ring-account.js +117 -0
- package/dist/shaders/fragment-toy/firework.js +58 -0
- package/dist/shaders/fragment-toy/singularity.js +59 -0
- package/dist/shape-on-terrain/arc/naive/plugin.js +252 -0
- package/dist/timetracks/adaptors-line-strip.js +71 -0
- package/dist/timetracks/adaptors.js +122 -0
- package/dist/timetracks/index.js +19 -0
- package/dist/timetracks/plugin-line-strip.js +250 -0
- package/dist/timetracks/plugin.js +258 -0
- package/dist/timetracks/program-line-strip.js +611 -0
- package/dist/timetracks/program.js +772 -0
- package/dist/timetracks/programpoint-line-strip.js +154 -0
- package/dist/timetracks/programpoint.js +147 -0
- package/dist/types.js +15 -0
- package/dist/util/account/bufferoffsetmanager.js +179 -0
- package/dist/util/account/index.js +23 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-manager.js +108 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js +150 -0
- package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
- package/dist/util/account/single-attribute-buffer-management/object-store.js +51 -0
- package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
- package/dist/util/account/util.js +22 -0
- package/dist/util/algorithms/index.js +1 -0
- package/dist/util/algorithms/search-binary.js +28 -0
- package/dist/util/check/get.js +18 -0
- package/dist/util/check/index.js +1 -0
- package/dist/util/check/typecheck.js +49 -0
- package/dist/util/geometry/index.js +51 -0
- package/dist/util/gl-util/buffer/attribute-loader.js +69 -0
- package/dist/util/gl-util/buffer/index.js +6 -0
- package/dist/util/gl-util/buffer/types.js +1 -0
- package/dist/util/gl-util/draw-options/methods.js +38 -0
- package/dist/util/gl-util/draw-options/types.js +15 -0
- package/dist/util/gl-util/uniform-block/manager.js +156 -0
- package/dist/util/gl-util/uniform-block/shader.js +1 -0
- package/dist/util/gl-util/uniform-block/types.js +8 -0
- package/dist/util/heatwavedatamanager/datamanager.js +152 -0
- package/dist/util/heatwavedatamanager/index.js +10 -0
- package/dist/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -0
- package/dist/util/heatwavedatamanager/pointcoordsmeta.js +20 -0
- package/dist/util/index.js +57 -0
- package/dist/util/interpolation/index.js +1 -0
- package/dist/util/interpolation/timetrack/index.js +5 -0
- package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
- package/dist/util/interpolation/timetrack/web-worker-str.js +183 -0
- package/dist/util/interpolation/timetrack/web-worker.js +48 -0
- package/dist/util/jshelpers/data-filler.js +20 -0
- package/dist/util/jshelpers/equality.js +20 -0
- package/dist/util/jshelpers/index.js +37 -0
- package/dist/util/jshelpers/timefilters.js +32 -0
- package/dist/util/picking/fence.js +46 -0
- package/dist/util/picking/picker-displayer.js +139 -0
- package/dist/util/programs/draw-texture-on-canvas.js +89 -0
- package/dist/util/programs/index.js +17 -0
- package/dist/util/programs/shapesonglobe.js +214 -0
- package/dist/util/programs/supersampletotextures.js +113 -0
- package/dist/util/programs/texturetoglobe.js +182 -0
- package/dist/util/shaderfunctions/geometrytransformations.js +340 -0
- package/dist/util/shaderfunctions/index.js +18 -0
- package/dist/util/shaderfunctions/nodata.js +11 -0
- package/dist/util/shaderfunctions/noisefunctions.js +43 -0
- package/dist/util/surface-line-data/arc-bboxes.js +25 -0
- package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
- package/dist/util/surface-line-data/cut-arc.js +1 -0
- package/dist/util/surface-line-data/flow.js +28 -0
- package/dist/util/surface-line-data/rbush-manager.js +1 -0
- package/dist/util/surface-line-data/types.js +1 -0
- package/dist/util/surface-line-data/web-worker.js +1 -0
- package/dist/util/webglobe/gldefaultstates.js +7 -0
- package/dist/util/webglobe/index.js +18 -0
- package/dist/util/webglobe/rasteroverlay.js +78 -0
- package/dist/util/webglobjectbuilders.js +388 -0
- package/dist/util/webglobjectbuilders1.js +237 -0
- package/dist/waveparticles/adaptor.js +17 -0
- package/dist/waveparticles/index.js +10 -0
- package/dist/waveparticles/plugin.js +266 -0
- package/dist/wind/imagetovectorfieldandmagnitude.js +35 -0
- package/dist/wind/index.js +14 -0
- package/dist/wind/plugin.js +926 -0
- package/dist/wind/vectorfieldimage.js +25 -0
- package/dist/write-text/attached-text-writer.js +91 -0
- package/dist/write-text/context-text.js +98 -0
- package/dist/write-text/context-text3.js +155 -0
- package/dist/write-text/index.js +5 -0
- package/dist/write-text/writer-plugin.js +8 -0
- package/package.json +1 -1
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"use strict";
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var __importDefault = (this && this.__importDefault) || function (mod) {
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return (mod && mod.__esModule) ? mod : { "default": mod };
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};
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Object.defineProperty(exports, "__esModule", { value: true });
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const programcache_1 = require("../../programcache");
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const logic_1 = __importDefault(require("./logic"));
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class GlobeShell {
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constructor(gl, globe, { minLon = -180, maxLon = 180, minLat = -90, maxLat = 90, height = 0, u_opacity = 1, wiggleInKM = 0, wiggleSpeed = 0,
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// eastWestTied, Not implemented yet
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} = {}) {
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this.gl = gl;
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this.globe = globe;
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this.program = programcache_1.globeProgramCache.getProgram(globe, logic_1.default);
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this.shellBlockManager = this.program.getShellBlockBufferManager();
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this.update = this.shellBlockManager.update.bind(this.shellBlockManager);
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this.innerTime = 0;
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this.setBBox({ minLon, maxLon, minLat, maxLat });
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this.setOpacity(u_opacity);
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this.setHeight(height);
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this.setWiggle({ wiggleSpeed, wiggleInKM });
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}
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setTexture(texture) {
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this.texture = texture;
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this.globe.DrawRender();
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}
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setHeight(height) {
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this.shellBlockManager.update({ height });
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this.globe.DrawRender();
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}
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setOpacity(opacity) {
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this.shellBlockManager.update({ opacity });
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this.globe.DrawRender();
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}
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setBBox({ minLon = -180, maxLon = 180, minLat = -90, maxLat = 90 } = {}) {
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this.bbox = { minLon, maxLon, minLat, maxLat };
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// x
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const horOffset = (minLon) * Math.PI / 180;
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const horSize = (maxLon - minLon) * Math.PI / 180;
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// y
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const vertOffset = (90 - maxLat) * Math.PI / 180;
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const vertSize = (maxLat - minLat) * Math.PI / 180;
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const offset_rad = new Float32Array([horOffset, vertOffset]);
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const size_rad = new Float32Array([horSize, vertSize]);
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this.shellBlockManager.update({ gridSizeRad: size_rad, gridOffsetRad: offset_rad });
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this.globe.DrawRender();
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}
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setWiggle({ wiggleSpeed = null, wiggleInKM = null }) {
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if (wiggleInKM !== null)
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this.wiggleInKM = wiggleInKM;
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if (wiggleSpeed !== null)
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this.wiggleSpeed = wiggleSpeed;
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this.shellBlockManager.update({ wiggleInKM });
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}
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/**
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*
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* @param {*} program modelView, projection, translate, mapWH, scrWH, should be set before calling this function
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*/
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draw() {
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this.program.draw(this.texture, this.shellBlockManager);
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if (this.wiggleInKM > 0 && this.wiggleSpeed > 0) {
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this.innerTime += this.wiggleSpeed;
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this.shellBlockManager.update({ innerTime: this.innerTime });
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this.globe.DrawRender();
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}
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}
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free() {
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programcache_1.globeProgramCache.releaseProgram(this.globe, logic_1.default);
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this.shellBlockManager.free();
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}
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}
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exports.default = GlobeShell;
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"use strict";
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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const util_1 = require("../util");
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/**
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* Blends two float32textures with given ratio.
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*/
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const vertexShader = `#version 300 es
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in vec2 a_position;
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out vec2 v_texCoord;
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void main() {
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gl_Position = vec4(a_position, 0.0, 1.0);
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v_texCoord = a_position * 0.5 + 0.5;
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}
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`;
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const fragmentShader = `#version 300 es
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uniform sampler2D u_texture0;
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uniform sampler2D u_texture1;
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uniform float u_ratio;
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in v_texCoord;
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out vec4 outColor;
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void main() {
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vec4 color0 = texture(u_texture0, v_texCoord);
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vec4 color1 = texture(u_texture1, v_texCoord);
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outColor = mix(color0, color1, u_ratio);
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}
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`;
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class BlenderProgram {
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constructor(gl) {
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this.gl = gl;
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this.programWrapper = this._createProgramWrapper();
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}
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_craeteProgramWrapper() {
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const gl = this.gl;
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const program = (0, util_1.createProgram)(gl, vertexShader, fragmentShader);
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this.vao = gl.createVertexArray();
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gl.bindVertexArray(this.vao);
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this._buffer = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, this._buffer);
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
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-1, -1,
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1, -1,
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-1, 1,
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-1, 1,
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1, -1,
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1, 1,
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]), gl.STATIC_DRAW);
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gl.enableVertexAttribArray(0);
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gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
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gl.bindVertexArray(null);
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gl.bindBuffer(gl.ARRAY_BUFFER, null);
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return { program, uniforms: { u_texture0: gl.getUniformLocation(program, 'u_texture0'), u_texture1: gl.getUniformLocation(program, 'u_texture1'), u_ratio: gl.getUniformLocation(program, 'u_ratio') } };
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}
|
|
53
|
+
draw(ratio, texture0, texture1) {
|
|
54
|
+
const gl = this.gl;
|
|
55
|
+
gl.useProgram(this.programWrapper.program);
|
|
56
|
+
gl.bindVertexArray(this.vao);
|
|
57
|
+
gl.activeTexture(gl.TEXTURE1);
|
|
58
|
+
gl.bindTexture(gl.TEXTURE_2D, texture1);
|
|
59
|
+
gl.uniform1i(this.programWrapper.uniforms.u_texture1, 1);
|
|
60
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
61
|
+
gl.bindTexture(gl.TEXTURE_2D, texture0);
|
|
62
|
+
gl.uniform1i(this.programWrapper.uniforms.u_texture0, 0);
|
|
63
|
+
gl.uniform1f(this.programWrapper.uniforms.u_ratio, ratio);
|
|
64
|
+
gl.drawArrays(gl.TRIANGLES, 0, 6);
|
|
65
|
+
gl.bindVertexArray(null);
|
|
66
|
+
}
|
|
67
|
+
createFloat32Texture(width, height) {
|
|
68
|
+
const gl = this.gl;
|
|
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|
+
const texture = gl.createTexture();
|
|
70
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
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|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.R32F, width, height, 0, gl.RED, gl.FLOAT, null);
|
|
72
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
73
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
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|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
75
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
76
|
+
return texture;
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
exports.default = BlenderProgram;
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
const object_1 = __importDefault(require("./object"));
|
|
7
|
+
exports.default = object_1.default;
|
|
@@ -0,0 +1,72 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
const util_1 = require("../../../util");
|
|
4
|
+
const vertexShaderSource = `#version 300 es
|
|
5
|
+
precision highp float;
|
|
6
|
+
in vec2 a_position;
|
|
7
|
+
out vec2 v_texCoord;
|
|
8
|
+
void main() {
|
|
9
|
+
gl_Position = vec4(a_position, 0.0, 1.0);
|
|
10
|
+
v_texCoord = a_position * 0.5 + vec2(0.5);
|
|
11
|
+
}
|
|
12
|
+
`;
|
|
13
|
+
const fragmentShaderSource = `#version 300 es
|
|
14
|
+
precision highp float;
|
|
15
|
+
uniform float opacity;
|
|
16
|
+
uniform sampler2D u_texture;
|
|
17
|
+
in vec2 v_texCoord;
|
|
18
|
+
out vec4 outColor;
|
|
19
|
+
void main() {
|
|
20
|
+
|
|
21
|
+
vec4 color = texture(u_texture, v_texCoord);
|
|
22
|
+
if (color.a <= 0.2) {
|
|
23
|
+
outColor = vec4(0.0);
|
|
24
|
+
return;
|
|
25
|
+
}
|
|
26
|
+
outColor = vec4(color.rgb, color.a * opacity);
|
|
27
|
+
}
|
|
28
|
+
`;
|
|
29
|
+
class FadeAwayProgram {
|
|
30
|
+
constructor(gl) {
|
|
31
|
+
this.gl = gl;
|
|
32
|
+
this.program = (0, util_1.createProgram)(gl, vertexShaderSource, fragmentShaderSource);
|
|
33
|
+
this.vao = gl.createVertexArray();
|
|
34
|
+
gl.bindVertexArray(this.vao);
|
|
35
|
+
this._buffer = gl.createBuffer();
|
|
36
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._buffer);
|
|
37
|
+
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
|
|
38
|
+
-1, -1,
|
|
39
|
+
1, -1,
|
|
40
|
+
-1, 1,
|
|
41
|
+
-1, 1,
|
|
42
|
+
1, -1,
|
|
43
|
+
1, 1,
|
|
44
|
+
]), gl.STATIC_DRAW);
|
|
45
|
+
gl.enableVertexAttribArray(0);
|
|
46
|
+
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
|
|
47
|
+
gl.bindVertexArray(null);
|
|
48
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
49
|
+
this.uniforms = {
|
|
50
|
+
u_texture: gl.getUniformLocation(this.program, 'u_texture'),
|
|
51
|
+
opacity: gl.getUniformLocation(this.program, 'opacity')
|
|
52
|
+
};
|
|
53
|
+
}
|
|
54
|
+
draw(texture, opacity) {
|
|
55
|
+
const { gl, vao, uniforms, program } = this;
|
|
56
|
+
gl.useProgram(program);
|
|
57
|
+
gl.bindVertexArray(vao);
|
|
58
|
+
gl.uniform1f(uniforms.opacity, opacity);
|
|
59
|
+
gl.uniform1i(uniforms.u_texture, 0);
|
|
60
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
61
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
62
|
+
gl.drawArrays(gl.TRIANGLES, 0, 6);
|
|
63
|
+
gl.bindVertexArray(null);
|
|
64
|
+
}
|
|
65
|
+
free() {
|
|
66
|
+
const { gl, vao, _buffer, program } = this;
|
|
67
|
+
gl.deleteVertexArray(vao);
|
|
68
|
+
gl.deleteProgram(program);
|
|
69
|
+
gl.deleteBuffer(_buffer);
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
exports.default = FadeAwayProgram;
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
const programcache_1 = require("../../programcache");
|
|
7
|
+
const logic_1 = __importDefault(require("./logic"));
|
|
8
|
+
class FadeAway {
|
|
9
|
+
constructor(gl) {
|
|
10
|
+
this.gl = gl;
|
|
11
|
+
this.program = programcache_1.glProgramCache.getProgram(gl, logic_1.default);
|
|
12
|
+
}
|
|
13
|
+
draw(sourceTexture, opacity) {
|
|
14
|
+
this.program.draw(sourceTexture, opacity);
|
|
15
|
+
}
|
|
16
|
+
free() {
|
|
17
|
+
programcache_1.glProgramCache.releaseProgram(logic_1.default);
|
|
18
|
+
}
|
|
19
|
+
}
|
|
20
|
+
exports.default = FadeAway;
|
|
@@ -0,0 +1,8 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
3
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
4
|
+
};
|
|
5
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
6
|
+
exports.FadeAway = void 0;
|
|
7
|
+
const fadeaway_1 = __importDefault(require("./fadeaway"));
|
|
8
|
+
exports.FadeAway = fadeaway_1.default;
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
|
3
|
+
if (k2 === undefined) k2 = k;
|
|
4
|
+
var desc = Object.getOwnPropertyDescriptor(m, k);
|
|
5
|
+
if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
|
6
|
+
desc = { enumerable: true, get: function() { return m[k]; } };
|
|
7
|
+
}
|
|
8
|
+
Object.defineProperty(o, k2, desc);
|
|
9
|
+
}) : (function(o, m, k, k2) {
|
|
10
|
+
if (k2 === undefined) k2 = k;
|
|
11
|
+
o[k2] = m[k];
|
|
12
|
+
}));
|
|
13
|
+
var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
|
14
|
+
Object.defineProperty(o, "default", { enumerable: true, value: v });
|
|
15
|
+
}) : function(o, v) {
|
|
16
|
+
o["default"] = v;
|
|
17
|
+
});
|
|
18
|
+
var __importStar = (this && this.__importStar) || (function () {
|
|
19
|
+
var ownKeys = function(o) {
|
|
20
|
+
ownKeys = Object.getOwnPropertyNames || function (o) {
|
|
21
|
+
var ar = [];
|
|
22
|
+
for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
|
|
23
|
+
return ar;
|
|
24
|
+
};
|
|
25
|
+
return ownKeys(o);
|
|
26
|
+
};
|
|
27
|
+
return function (mod) {
|
|
28
|
+
if (mod && mod.__esModule) return mod;
|
|
29
|
+
var result = {};
|
|
30
|
+
if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
|
|
31
|
+
__setModuleDefault(result, mod);
|
|
32
|
+
return result;
|
|
33
|
+
};
|
|
34
|
+
})();
|
|
35
|
+
var __importDefault = (this && this.__importDefault) || function (mod) {
|
|
36
|
+
return (mod && mod.__esModule) ? mod : { "default": mod };
|
|
37
|
+
};
|
|
38
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
39
|
+
exports.rings = exports.FadeAway = exports.vectorfield = exports.noRegisterGlobeProgramCache = exports.globeProgramCache = exports.glProgramCache = exports.CameraUniformBlockString = exports.CameraUniformBlockTotem = exports.ArrowField = exports.GlobeShellWiggle = exports.Float2LegendWithRatio = void 0;
|
|
40
|
+
const float2legendwithratio_1 = require("./float2legendwithratio");
|
|
41
|
+
Object.defineProperty(exports, "Float2LegendWithRatio", { enumerable: true, get: function () { return float2legendwithratio_1.Float2LegendWithRatio; } });
|
|
42
|
+
const wiggle_1 = require("./globeshell/wiggle");
|
|
43
|
+
Object.defineProperty(exports, "GlobeShellWiggle", { enumerable: true, get: function () { return wiggle_1.GlobeShellWiggle; } });
|
|
44
|
+
const index_1 = require("./totems/index");
|
|
45
|
+
Object.defineProperty(exports, "CameraUniformBlockTotem", { enumerable: true, get: function () { return index_1.CameraUniformBlockTotem; } });
|
|
46
|
+
Object.defineProperty(exports, "CameraUniformBlockString", { enumerable: true, get: function () { return index_1.CameraUniformBlockString; } });
|
|
47
|
+
const arrowfield_1 = __importDefault(require("./arrowfield"));
|
|
48
|
+
exports.ArrowField = arrowfield_1.default;
|
|
49
|
+
const programcache_1 = require("./programcache");
|
|
50
|
+
Object.defineProperty(exports, "glProgramCache", { enumerable: true, get: function () { return programcache_1.glProgramCache; } });
|
|
51
|
+
Object.defineProperty(exports, "globeProgramCache", { enumerable: true, get: function () { return programcache_1.globeProgramCache; } });
|
|
52
|
+
Object.defineProperty(exports, "noRegisterGlobeProgramCache", { enumerable: true, get: function () { return programcache_1.noRegisterGlobeProgramCache; } });
|
|
53
|
+
const vectorfield = __importStar(require("./vectorfields"));
|
|
54
|
+
exports.vectorfield = vectorfield;
|
|
55
|
+
const helpers_1 = require("./helpers");
|
|
56
|
+
Object.defineProperty(exports, "FadeAway", { enumerable: true, get: function () { return helpers_1.FadeAway; } });
|
|
57
|
+
const rings = __importStar(require("./rings"));
|
|
58
|
+
exports.rings = rings;
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
"use strict";
|
|
@@ -0,0 +1,176 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
// angle radius, rgba, dashRatio, rgbaMode
|
|
3
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
4
|
+
exports.AngledLineProgramCache = void 0;
|
|
5
|
+
const util_1 = require("../../util");
|
|
6
|
+
const totems_1 = require("../totems");
|
|
7
|
+
const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
|
|
8
|
+
const programcache_1 = require("../programcache");
|
|
9
|
+
const EDGE_COUNT_ON_SPHERE = 50;
|
|
10
|
+
const vertexShaderSource = `#version 300 es
|
|
11
|
+
precision highp float;
|
|
12
|
+
|
|
13
|
+
${totems_1.CameraUniformBlockString}
|
|
14
|
+
${geometrytransformations_1.longLatRadToMercator}
|
|
15
|
+
${geometrytransformations_1.longLatRadToCartesian3D}
|
|
16
|
+
${geometrytransformations_1.cartesian3DToGLPosition}
|
|
17
|
+
${geometrytransformations_1.mercatorXYToGLPosition}
|
|
18
|
+
${geometrytransformations_1.circleLimpFromLongLatRadCenterCartesian3D}
|
|
19
|
+
${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorCompass}
|
|
20
|
+
${geometrytransformations_1.circleLimpFromLongLatRadCenterMercatorRealDistance}
|
|
21
|
+
|
|
22
|
+
in vec2 center_point;
|
|
23
|
+
in float angle;
|
|
24
|
+
in float radius;
|
|
25
|
+
in vec4 rgba;
|
|
26
|
+
in float dash_ratio;
|
|
27
|
+
in float dash_opacity;
|
|
28
|
+
|
|
29
|
+
out vec4 v_color;
|
|
30
|
+
out float v_dash_ratio;
|
|
31
|
+
out float interpolation;
|
|
32
|
+
out float v_dash_opacity;
|
|
33
|
+
out vec2 v_limp;
|
|
34
|
+
// TODO: Draw World Boundaries
|
|
35
|
+
void main() {
|
|
36
|
+
if ( is3D ) {
|
|
37
|
+
interpolation = float( gl_VertexID ) / ${EDGE_COUNT_ON_SPHERE - 1}.0;
|
|
38
|
+
float radius_ = radius* interpolation;
|
|
39
|
+
vec3 position = circleLimpFromLongLatRadCenterCartesian3D( center_point, radius_, angle);
|
|
40
|
+
gl_Position = cartesian3DToGLPosition( position);
|
|
41
|
+
v_limp = vec2(0.0, 0.0);
|
|
42
|
+
} else {
|
|
43
|
+
interpolation = float( gl_VertexID );
|
|
44
|
+
float radius_ = radius * interpolation;
|
|
45
|
+
vec2 position = circleLimpFromLongLatRadCenterMercatorRealDistance( center_point, radius_, angle);
|
|
46
|
+
v_limp = position;
|
|
47
|
+
gl_Position = mercatorXYToGLPosition( position);
|
|
48
|
+
}
|
|
49
|
+
v_dash_opacity = dash_opacity;
|
|
50
|
+
v_color = rgba;
|
|
51
|
+
v_dash_ratio = dash_ratio;
|
|
52
|
+
}`;
|
|
53
|
+
const fragmentShaderSource = `#version 300 es
|
|
54
|
+
${geometrytransformations_1.POLE}
|
|
55
|
+
precision highp float;
|
|
56
|
+
|
|
57
|
+
uniform float opacity;
|
|
58
|
+
in vec4 v_color;
|
|
59
|
+
in float v_dash_ratio;
|
|
60
|
+
in float v_dash_opacity;
|
|
61
|
+
in float interpolation;
|
|
62
|
+
in vec2 v_limp;
|
|
63
|
+
out vec4 color;
|
|
64
|
+
|
|
65
|
+
void main() {
|
|
66
|
+
if ( v_limp.x < -POLE || v_limp.x > POLE || v_limp.y < -POLE || v_limp.y > POLE ){ color = vec4(0.0,0.0,0.0,0.0); return; }
|
|
67
|
+
color = vec4(v_color.rgb, v_color.a * opacity);
|
|
68
|
+
if (fract(interpolation / (2.0 * v_dash_ratio)) < 0.5 ) {
|
|
69
|
+
color.a *= v_dash_opacity;
|
|
70
|
+
}
|
|
71
|
+
}`;
|
|
72
|
+
class Logic {
|
|
73
|
+
constructor(globe) {
|
|
74
|
+
this.globe = globe;
|
|
75
|
+
this.gl = globe.gl;
|
|
76
|
+
this.program = (0, util_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
|
|
77
|
+
this._lastOpacity = 1;
|
|
78
|
+
const { gl, program } = this;
|
|
79
|
+
{ // assign attribute locations
|
|
80
|
+
gl.bindAttribLocation(program, 0, "center_point");
|
|
81
|
+
gl.bindAttribLocation(program, 1, "angle");
|
|
82
|
+
gl.bindAttribLocation(program, 2, "radius");
|
|
83
|
+
gl.bindAttribLocation(program, 3, "rgba");
|
|
84
|
+
gl.bindAttribLocation(program, 4, "dash_ratio");
|
|
85
|
+
gl.bindAttribLocation(program, 5, "dash_opacity");
|
|
86
|
+
}
|
|
87
|
+
{
|
|
88
|
+
this._opacityLocation = gl.getUniformLocation(program, "opacity");
|
|
89
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
90
|
+
gl.useProgram(program);
|
|
91
|
+
gl.uniform1f(this._opacityLocation, this._lastOpacity);
|
|
92
|
+
gl.useProgram(currentProgram);
|
|
93
|
+
}
|
|
94
|
+
this.cameraBlockBindingPoint = 0;
|
|
95
|
+
const cameraBlockIndex = gl.getUniformBlockIndex(program, "CameraUniformBlock");
|
|
96
|
+
this.cameraBlockTotem = totems_1.CameraUniformBlockTotemCache.get(globe);
|
|
97
|
+
gl.uniformBlockBinding(program, cameraBlockIndex, this.cameraBlockBindingPoint);
|
|
98
|
+
}
|
|
99
|
+
draw(vao, length, opacity) {
|
|
100
|
+
const { gl, program, globe, cameraBlockTotem, cameraBlockBindingPoint } = this;
|
|
101
|
+
gl.useProgram(program);
|
|
102
|
+
if (opacity !== this._lastOpacity) {
|
|
103
|
+
gl.uniform1f(this._opacityLocation, opacity);
|
|
104
|
+
this._lastOpacity = opacity;
|
|
105
|
+
}
|
|
106
|
+
const drawCount = globe.api_GetCurrentGeometry() === 0 ? EDGE_COUNT_ON_SPHERE : 2;
|
|
107
|
+
gl.bindVertexArray(vao);
|
|
108
|
+
cameraBlockTotem.bind(cameraBlockBindingPoint);
|
|
109
|
+
// gl.disable(gl.DEPTH_TEST);
|
|
110
|
+
gl.drawArraysInstanced(gl.LINE_STRIP, 0, drawCount, length);
|
|
111
|
+
gl.bindVertexArray(null);
|
|
112
|
+
cameraBlockTotem.unbind(cameraBlockBindingPoint);
|
|
113
|
+
// gl.enable(gl.DEPTH_TEST);
|
|
114
|
+
}
|
|
115
|
+
createVAO(centerCoords, angle, radius, rgba, dashRatio, dashOpacity) {
|
|
116
|
+
const { gl } = this;
|
|
117
|
+
const vao = gl.createVertexArray();
|
|
118
|
+
gl.bindVertexArray(vao);
|
|
119
|
+
{
|
|
120
|
+
const { buffer, stride = 0, offset = 0 } = centerCoords;
|
|
121
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
122
|
+
gl.enableVertexAttribArray(0);
|
|
123
|
+
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, stride, offset);
|
|
124
|
+
gl.vertexAttribDivisor(0, 1);
|
|
125
|
+
}
|
|
126
|
+
{
|
|
127
|
+
const { buffer, stride = 0, offset = 0 } = angle;
|
|
128
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
129
|
+
gl.enableVertexAttribArray(1);
|
|
130
|
+
gl.vertexAttribPointer(1, 1, gl.FLOAT, false, stride, offset);
|
|
131
|
+
gl.vertexAttribDivisor(1, 1);
|
|
132
|
+
}
|
|
133
|
+
{
|
|
134
|
+
const { buffer, stride = 0, offset = 0 } = radius;
|
|
135
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
136
|
+
gl.enableVertexAttribArray(2);
|
|
137
|
+
gl.vertexAttribPointer(2, 1, gl.FLOAT, false, stride, offset);
|
|
138
|
+
gl.vertexAttribDivisor(2, 1);
|
|
139
|
+
}
|
|
140
|
+
{
|
|
141
|
+
const { buffer, stride = 0, offset = 0 } = rgba;
|
|
142
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
143
|
+
gl.enableVertexAttribArray(3);
|
|
144
|
+
gl.vertexAttribPointer(3, 4, gl.FLOAT, false, stride, offset);
|
|
145
|
+
gl.vertexAttribDivisor(3, 1);
|
|
146
|
+
}
|
|
147
|
+
{
|
|
148
|
+
const { buffer, stride = 0, offset = 0 } = dashRatio;
|
|
149
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
150
|
+
gl.enableVertexAttribArray(4);
|
|
151
|
+
gl.vertexAttribPointer(4, 1, gl.FLOAT, false, stride, offset);
|
|
152
|
+
gl.vertexAttribDivisor(4, 1);
|
|
153
|
+
}
|
|
154
|
+
{
|
|
155
|
+
const { buffer, stride = 0, offset = 0 } = dashOpacity;
|
|
156
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
157
|
+
gl.enableVertexAttribArray(5);
|
|
158
|
+
gl.vertexAttribPointer(5, 1, gl.FLOAT, false, stride, offset);
|
|
159
|
+
gl.vertexAttribDivisor(5, 1);
|
|
160
|
+
}
|
|
161
|
+
gl.bindVertexArray(null);
|
|
162
|
+
return vao;
|
|
163
|
+
}
|
|
164
|
+
free() {
|
|
165
|
+
if (this.isFreed)
|
|
166
|
+
return;
|
|
167
|
+
totems_1.CameraUniformBlockTotemCache.release(this.globe);
|
|
168
|
+
this.cameraBlockTotem = null;
|
|
169
|
+
this.gl.deleteProgram(this.program);
|
|
170
|
+
this.isFreed = true;
|
|
171
|
+
}
|
|
172
|
+
}
|
|
173
|
+
exports.AngledLineProgramCache = Object.freeze({
|
|
174
|
+
get: (globe) => { return programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic); },
|
|
175
|
+
release: (globe) => { return programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic); }
|
|
176
|
+
});
|
|
@@ -0,0 +1,141 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.CircleCache = void 0;
|
|
4
|
+
const webglobjectbuilders_1 = require("../../util/webglobjectbuilders");
|
|
5
|
+
const camerauniformblock_1 = require("../totems/camerauniformblock");
|
|
6
|
+
const programcache_1 = require("../programcache");
|
|
7
|
+
// import { vaoAttributeLoader } from "../../util/account/util";
|
|
8
|
+
const attribute_loader_1 = require("../../util/gl-util/buffer/attribute-loader");
|
|
9
|
+
const geometrytransformations_1 = require("../../util/shaderfunctions/geometrytransformations");
|
|
10
|
+
/**
|
|
11
|
+
* TODO:
|
|
12
|
+
* 1. integrate geometry functions for radius angle and center
|
|
13
|
+
* 2. integrate attributes
|
|
14
|
+
*
|
|
15
|
+
* TODO:
|
|
16
|
+
* center_position is too small or doenst loaded as expected.
|
|
17
|
+
*/
|
|
18
|
+
const EDGE_COUNT_ON_SPHERE = 360;
|
|
19
|
+
//${circleLimpFromLongLatRadCenterCartesian3D_accurate}
|
|
20
|
+
const vertexShaderSource = `#version 300 es
|
|
21
|
+
precision highp float;
|
|
22
|
+
${geometrytransformations_1.PI}
|
|
23
|
+
${camerauniformblock_1.CameraUniformBlockString}
|
|
24
|
+
${geometrytransformations_1.cartesian3DToGLPosition}
|
|
25
|
+
${geometrytransformations_1.circleOnSphere}
|
|
26
|
+
|
|
27
|
+
uniform float edge_count;
|
|
28
|
+
|
|
29
|
+
in vec3 center_position3d;
|
|
30
|
+
in vec3 target_position3d;
|
|
31
|
+
// in float radius;
|
|
32
|
+
in vec4 color;
|
|
33
|
+
in float dash_ratio;
|
|
34
|
+
in float dash_opacity;
|
|
35
|
+
|
|
36
|
+
out float interpolation;
|
|
37
|
+
out vec4 v_color;
|
|
38
|
+
out float v_dash_ratio;
|
|
39
|
+
out float v_dash_opacity;
|
|
40
|
+
void main() {
|
|
41
|
+
interpolation = float( gl_VertexID ) / ${EDGE_COUNT_ON_SPHERE}.0;
|
|
42
|
+
if ( is3D ) {
|
|
43
|
+
float angle = PI * 2.0 * interpolation;
|
|
44
|
+
vec3 position = circleOnSphere(center_position3d, target_position3d, angle);
|
|
45
|
+
gl_Position = cartesian3DToGLPosition(position);
|
|
46
|
+
} else {
|
|
47
|
+
return;
|
|
48
|
+
}
|
|
49
|
+
v_dash_ratio = dash_ratio;
|
|
50
|
+
v_dash_opacity = dash_opacity;
|
|
51
|
+
v_color = color;
|
|
52
|
+
gl_PointSize = 3.0;
|
|
53
|
+
}`;
|
|
54
|
+
const fragmentShaderSource = `#version 300 es
|
|
55
|
+
${geometrytransformations_1.POLE}
|
|
56
|
+
precision highp float;
|
|
57
|
+
uniform float opacity;
|
|
58
|
+
in vec4 v_color;
|
|
59
|
+
in float v_dash_ratio;
|
|
60
|
+
in float v_dash_opacity;
|
|
61
|
+
in float interpolation;
|
|
62
|
+
in vec2 v_limp;
|
|
63
|
+
out vec4 color;
|
|
64
|
+
void main() {
|
|
65
|
+
color = v_color;
|
|
66
|
+
color.a *= opacity;
|
|
67
|
+
if ( v_dash_ratio == 1.0 || v_dash_ratio == 0.0 ) return;
|
|
68
|
+
if (fract(interpolation / (2.0 * v_dash_ratio)) < 0.5 ) {
|
|
69
|
+
color.a *= v_dash_opacity;
|
|
70
|
+
}
|
|
71
|
+
}
|
|
72
|
+
`;
|
|
73
|
+
class Logic {
|
|
74
|
+
constructor(globe) {
|
|
75
|
+
this.globe = globe;
|
|
76
|
+
this.gl = globe.gl;
|
|
77
|
+
this._lastOpacity = 1.0;
|
|
78
|
+
this.program = (0, webglobjectbuilders_1.createProgram)(this.gl, vertexShaderSource, fragmentShaderSource);
|
|
79
|
+
const { gl, program } = this;
|
|
80
|
+
this.program.uniforms = {
|
|
81
|
+
opacity: gl.getUniformLocation(program, "opacity")
|
|
82
|
+
};
|
|
83
|
+
{ // initial uniform values
|
|
84
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
85
|
+
gl.useProgram(program);
|
|
86
|
+
gl.uniform1f(program.uniforms.opacity, 1.0);
|
|
87
|
+
gl.useProgram(currentProgram);
|
|
88
|
+
}
|
|
89
|
+
{ // assign attribute locations
|
|
90
|
+
gl.bindAttribLocation(program, 0, "center_position3d");
|
|
91
|
+
gl.bindAttribLocation(program, 1, "target_position3d");
|
|
92
|
+
gl.bindAttribLocation(program, 2, "color");
|
|
93
|
+
gl.bindAttribLocation(program, 3, "dash_ratio");
|
|
94
|
+
gl.bindAttribLocation(program, 4, "dash_opacity");
|
|
95
|
+
}
|
|
96
|
+
this.cameraBindingPoint = 0;
|
|
97
|
+
this.cameraBlockTotem = camerauniformblock_1.CameraUniformBlockTotemCache.get(globe);
|
|
98
|
+
const cameraBlockLocation = gl.getUniformBlockIndex(program, "CameraUniformBlock");
|
|
99
|
+
gl.uniformBlockBinding(program, cameraBlockLocation, this.cameraBindingPoint);
|
|
100
|
+
}
|
|
101
|
+
createVAO(center3dObj, target3dObj, colorObj, dashRatioObj, dashOpacityObj) {
|
|
102
|
+
const { gl } = this;
|
|
103
|
+
const vao = gl.createVertexArray();
|
|
104
|
+
const divisor = 1;
|
|
105
|
+
gl.bindVertexArray(vao);
|
|
106
|
+
(0, attribute_loader_1.attributeLoader)(gl, center3dObj, 0, 3, { divisor });
|
|
107
|
+
(0, attribute_loader_1.attributeLoader)(gl, target3dObj, 1, 3, { divisor });
|
|
108
|
+
// attributeLoader(gl, radiusObj, 1, 1, { divisor });
|
|
109
|
+
(0, attribute_loader_1.attributeLoader)(gl, colorObj, 2, 4, { divisor });
|
|
110
|
+
(0, attribute_loader_1.attributeLoader)(gl, dashRatioObj, 3, 1, { divisor });
|
|
111
|
+
(0, attribute_loader_1.attributeLoader)(gl, dashOpacityObj, 4, 1, { divisor });
|
|
112
|
+
gl.bindVertexArray(null);
|
|
113
|
+
gl.bindVertexArray(null);
|
|
114
|
+
return vao;
|
|
115
|
+
}
|
|
116
|
+
draw(vao, length, opacity) {
|
|
117
|
+
const { gl, program, cameraBlockTotem, cameraBindingPoint } = this;
|
|
118
|
+
gl.useProgram(program);
|
|
119
|
+
if (this._lastOpacity !== opacity) {
|
|
120
|
+
gl.uniform1f(program.uniforms.opacity, opacity);
|
|
121
|
+
this._lastOpacity = opacity;
|
|
122
|
+
}
|
|
123
|
+
gl.bindVertexArray(vao);
|
|
124
|
+
cameraBlockTotem.bind(cameraBindingPoint);
|
|
125
|
+
gl.drawArraysInstanced(gl.LINE_STRIP, 0, EDGE_COUNT_ON_SPHERE + 1, length);
|
|
126
|
+
// gl.drawArraysInstanced(gl.POINTS, 0, EDGE_COUNT_ON_SPHERE + 1, length);
|
|
127
|
+
cameraBlockTotem.unbind(cameraBindingPoint);
|
|
128
|
+
gl.bindVertexArray(null);
|
|
129
|
+
}
|
|
130
|
+
free() {
|
|
131
|
+
if (this.isFreed)
|
|
132
|
+
return;
|
|
133
|
+
camerauniformblock_1.CameraUniformBlockTotemCache.release(this.globe);
|
|
134
|
+
this.gl.deleteProgram(this.program);
|
|
135
|
+
this.isFreed = true;
|
|
136
|
+
}
|
|
137
|
+
}
|
|
138
|
+
exports.CircleCache = Object.freeze({
|
|
139
|
+
get: (globe) => programcache_1.noRegisterGlobeProgramCache.getProgram(globe, Logic),
|
|
140
|
+
release: (globe) => programcache_1.noRegisterGlobeProgramCache.releaseProgram(globe, Logic)
|
|
141
|
+
});
|