@pirireis/webglobeplugins 0.9.7 → 0.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Math/angle-calculation.js +15 -0
- package/dist/Math/arc.js +65 -0
- package/dist/Math/bounds/line-bbox.js +188 -0
- package/dist/Math/constants.js +9 -0
- package/dist/Math/frustum/camera.js +24 -0
- package/dist/Math/frustum/from-globeinfo.js +48 -0
- package/dist/Math/frustum/types.js +2 -0
- package/dist/Math/globe-util/horizon-plane.js +112 -0
- package/dist/Math/index.js +1 -0
- package/dist/Math/juction/arc-plane.js +83 -0
- package/dist/Math/juction/line-sphere.js +25 -0
- package/dist/Math/juction/plane-plane.js +58 -0
- package/dist/Math/line.js +56 -0
- package/dist/Math/matrix4.js +1 -0
- package/dist/Math/methods.js +201 -0
- package/dist/Math/plane.js +60 -0
- package/dist/Math/quaternion.js +104 -0
- package/dist/Math/types.js +2 -0
- package/dist/Math/utils.js +4 -0
- package/dist/Math/vec3.js +126 -0
- package/dist/algorithms/search-binary.js +19 -0
- package/dist/altitude-locator/adaptors.js +1 -0
- package/dist/altitude-locator/draw-subset-obj.js +18 -0
- package/dist/altitude-locator/keymethod.js +1 -0
- package/dist/altitude-locator/plugin.js +341 -0
- package/dist/altitude-locator/types.js +23 -0
- package/dist/arrowfield/adaptor.js +14 -0
- package/dist/arrowfield/index.js +10 -0
- package/dist/arrowfield/plugin.js +86 -0
- package/dist/bearing-line/index.js +8 -0
- package/dist/bearing-line/plugin.js +449 -0
- package/dist/circle-line-chain/chain-list-map.js +205 -0
- package/dist/circle-line-chain/init.js +1 -0
- package/dist/circle-line-chain/plugin.js +424 -0
- package/dist/circle-line-chain/util.js +5 -0
- package/dist/compass-rose/compass-rose-padding-flat.js +225 -0
- package/dist/compass-rose/compass-text-writer.js +153 -0
- package/dist/compass-rose/index.js +7 -0
- package/dist/compassrose/compassrose.js +296 -0
- package/dist/compassrose/index.js +8 -0
- package/dist/globe-types.js +1 -0
- package/dist/heatwave/index.js +10 -0
- package/dist/heatwave/isobar/objectarraylabels.js +202 -0
- package/dist/heatwave/isobar/plugin.js +343 -0
- package/dist/heatwave/isobar/quadtreecontours.js +300 -0
- package/dist/heatwave/plugins/heatwaveglobeshell.js +206 -0
- package/dist/index.js +58 -0
- package/dist/jest.config.js +7 -0
- package/dist/partialrings/buffer-manager.js +81 -0
- package/dist/partialrings/index.js +41 -0
- package/dist/partialrings/plugin.js +135 -0
- package/dist/partialrings/program.js +286 -0
- package/dist/pin/pin-object-array.js +305 -0
- package/dist/pin/pin-point-totem.js +60 -0
- package/dist/point-heat-map/adaptors/timetracksplugin-format-to-this.js +66 -0
- package/dist/point-heat-map/index.js +1 -0
- package/dist/point-heat-map/plugin-webworker.js +126 -0
- package/dist/point-heat-map/point-to-heat-map-flow.js +127 -0
- package/dist/point-tracks/key-methods.js +5 -0
- package/dist/point-tracks/plugin.js +338 -0
- package/dist/programs/arrowfield/index.js +7 -0
- package/dist/programs/arrowfield/logic.js +257 -0
- package/dist/programs/arrowfield/object.js +66 -0
- package/dist/programs/data2legend/density-to-legend.js +101 -0
- package/dist/programs/data2legend/point-to-density-texture.js +100 -0
- package/dist/programs/float2legendwithratio/index.js +8 -0
- package/dist/programs/float2legendwithratio/logic.js +171 -0
- package/dist/programs/float2legendwithratio/object.js +110 -0
- package/dist/programs/globe-util/is-globe-moved.js +21 -0
- package/dist/programs/globeshell/index.js +8 -0
- package/dist/programs/globeshell/noise/noises.js +1 -0
- package/dist/programs/globeshell/wiggle/index.js +8 -0
- package/dist/programs/globeshell/wiggle/logic.js +345 -0
- package/dist/programs/globeshell/wiggle/object.js +72 -0
- package/dist/programs/helpers/blender/index.js +1 -0
- package/dist/programs/helpers/blender/program.js +79 -0
- package/dist/programs/helpers/fadeaway/index.js +7 -0
- package/dist/programs/helpers/fadeaway/logic.js +72 -0
- package/dist/programs/helpers/fadeaway/object.js +20 -0
- package/dist/programs/helpers/index.js +8 -0
- package/dist/programs/index.js +58 -0
- package/dist/programs/interface.js +1 -0
- package/dist/programs/line-on-globe/angled-line.js +176 -0
- package/dist/programs/line-on-globe/circle-accurate-3d.js +141 -0
- package/dist/programs/line-on-globe/circle-accurate-flat.js +216 -0
- package/dist/programs/line-on-globe/circle-accurate.js +178 -0
- package/dist/programs/line-on-globe/circle.js +167 -0
- package/dist/programs/line-on-globe/degree-padding-around-circle-3d.js +159 -0
- package/dist/programs/line-on-globe/index.js +1 -0
- package/dist/programs/line-on-globe/lines-color-instanced-flat.js +136 -0
- package/dist/programs/line-on-globe/linestrip.js +171 -0
- package/dist/programs/line-on-globe/naive-accurate-flexible.js +195 -0
- package/dist/programs/line-on-globe/to-the-surface.js +111 -0
- package/dist/programs/line-on-globe/util.js +8 -0
- package/dist/programs/picking/pickable-renderer.js +188 -0
- package/dist/programs/point-on-globe/element-globe-surface-glow.js +142 -0
- package/dist/programs/point-on-globe/element-point-glow.js +153 -0
- package/dist/programs/point-on-globe/square-pixel-point.js +174 -0
- package/dist/programs/programcache.js +131 -0
- package/dist/programs/rings/distancering/circleflatprogram.js +156 -0
- package/dist/programs/rings/distancering/circlepaddingfreeangleprogram.js +369 -0
- package/dist/programs/rings/distancering/circlepaddysharedbuffer.js +357 -0
- package/dist/programs/rings/distancering/index.js +14 -0
- package/dist/programs/rings/distancering/paddyflatprogram.js +172 -0
- package/dist/programs/rings/distancering/paddyflatprogram2d.js +174 -0
- package/dist/programs/rings/distancering/paddyflatprogram3d.js +172 -0
- package/dist/programs/rings/distancering/shader.js +1 -0
- package/dist/programs/rings/index.js +17 -0
- package/dist/programs/rings/partial-ring/piece-of-pie.js +275 -0
- package/dist/programs/totems/camerauniformblock.js +160 -0
- package/dist/programs/totems/canvas-webglobe-info.js +110 -0
- package/dist/programs/totems/gpu-selection-uniform-block.js +108 -0
- package/dist/programs/totems/index.js +40 -0
- package/dist/programs/two-d/pixel-circle.js +1 -0
- package/dist/programs/two-d/pixel-padding-for-compass.js +162 -0
- package/dist/programs/util.js +17 -0
- package/dist/programs/vectorfields/index.js +23 -0
- package/dist/programs/vectorfields/logics/drawrectangleparticles.js +107 -0
- package/dist/programs/vectorfields/logics/index.js +12 -0
- package/dist/programs/vectorfields/logics/pixelbased.js +142 -0
- package/dist/programs/vectorfields/logics/ubo.js +63 -0
- package/dist/programs/vectorfields/pingpongbuffermanager.js +76 -0
- package/dist/rangerings/enum.js +5 -0
- package/dist/rangerings/index.js +15 -0
- package/dist/rangerings/plugin.js +560 -0
- package/dist/rangerings/rangeringangletext.js +329 -0
- package/dist/rangerings/ring-account.js +117 -0
- package/dist/shaders/fragment-toy/firework.js +58 -0
- package/dist/shaders/fragment-toy/singularity.js +59 -0
- package/dist/shape-on-terrain/arc/naive/plugin.js +252 -0
- package/dist/timetracks/adaptors-line-strip.js +71 -0
- package/dist/timetracks/adaptors.js +122 -0
- package/dist/timetracks/index.js +19 -0
- package/dist/timetracks/plugin-line-strip.js +250 -0
- package/dist/timetracks/plugin.js +258 -0
- package/dist/timetracks/program-line-strip.js +611 -0
- package/dist/timetracks/program.js +772 -0
- package/dist/timetracks/programpoint-line-strip.js +154 -0
- package/dist/timetracks/programpoint.js +147 -0
- package/dist/types.js +15 -0
- package/dist/util/account/bufferoffsetmanager.js +179 -0
- package/dist/util/account/index.js +23 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-manager.js +108 -0
- package/dist/util/account/single-attribute-buffer-management/buffer-orchestrator.js +150 -0
- package/dist/util/account/single-attribute-buffer-management/index.js +9 -0
- package/dist/util/account/single-attribute-buffer-management/object-store.js +51 -0
- package/dist/util/account/single-attribute-buffer-management/types.js +2 -0
- package/dist/util/account/util.js +22 -0
- package/dist/util/algorithms/index.js +1 -0
- package/dist/util/algorithms/search-binary.js +28 -0
- package/dist/util/check/get.js +18 -0
- package/dist/util/check/index.js +1 -0
- package/dist/util/check/typecheck.js +49 -0
- package/dist/util/geometry/index.js +51 -0
- package/dist/util/gl-util/buffer/attribute-loader.js +69 -0
- package/dist/util/gl-util/buffer/index.js +6 -0
- package/dist/util/gl-util/buffer/types.js +1 -0
- package/dist/util/gl-util/draw-options/methods.js +38 -0
- package/dist/util/gl-util/draw-options/types.js +15 -0
- package/dist/util/gl-util/uniform-block/manager.js +156 -0
- package/dist/util/gl-util/uniform-block/shader.js +1 -0
- package/dist/util/gl-util/uniform-block/types.js +8 -0
- package/dist/util/heatwavedatamanager/datamanager.js +152 -0
- package/dist/util/heatwavedatamanager/index.js +10 -0
- package/dist/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +122 -0
- package/dist/util/heatwavedatamanager/pointcoordsmeta.js +20 -0
- package/dist/util/index.js +57 -0
- package/dist/util/interpolation/index.js +1 -0
- package/dist/util/interpolation/timetrack/index.js +5 -0
- package/dist/util/interpolation/timetrack/timetrack-interpolator.js +79 -0
- package/dist/util/interpolation/timetrack/web-worker-str.js +183 -0
- package/dist/util/interpolation/timetrack/web-worker.js +48 -0
- package/dist/util/jshelpers/data-filler.js +20 -0
- package/dist/util/jshelpers/equality.js +20 -0
- package/dist/util/jshelpers/index.js +37 -0
- package/dist/util/jshelpers/timefilters.js +32 -0
- package/dist/util/picking/fence.js +46 -0
- package/dist/util/picking/picker-displayer.js +139 -0
- package/dist/util/programs/draw-texture-on-canvas.js +89 -0
- package/dist/util/programs/index.js +17 -0
- package/dist/util/programs/shapesonglobe.js +214 -0
- package/dist/util/programs/supersampletotextures.js +113 -0
- package/dist/util/programs/texturetoglobe.js +182 -0
- package/dist/util/shaderfunctions/geometrytransformations.js +340 -0
- package/dist/util/shaderfunctions/index.js +18 -0
- package/dist/util/shaderfunctions/nodata.js +11 -0
- package/dist/util/shaderfunctions/noisefunctions.js +43 -0
- package/dist/util/surface-line-data/arc-bboxes.js +25 -0
- package/dist/util/surface-line-data/arcs-to-cuts.js +50 -0
- package/dist/util/surface-line-data/cut-arc.js +1 -0
- package/dist/util/surface-line-data/flow.js +28 -0
- package/dist/util/surface-line-data/rbush-manager.js +1 -0
- package/dist/util/surface-line-data/types.js +1 -0
- package/dist/util/surface-line-data/web-worker.js +1 -0
- package/dist/util/webglobe/gldefaultstates.js +7 -0
- package/dist/util/webglobe/index.js +18 -0
- package/dist/util/webglobe/rasteroverlay.js +78 -0
- package/dist/util/webglobjectbuilders.js +388 -0
- package/dist/util/webglobjectbuilders1.js +237 -0
- package/dist/waveparticles/adaptor.js +17 -0
- package/dist/waveparticles/index.js +10 -0
- package/dist/waveparticles/plugin.js +266 -0
- package/dist/wind/imagetovectorfieldandmagnitude.js +35 -0
- package/dist/wind/index.js +14 -0
- package/dist/wind/plugin.js +926 -0
- package/dist/wind/vectorfieldimage.js +25 -0
- package/dist/write-text/attached-text-writer.js +91 -0
- package/dist/write-text/context-text.js +98 -0
- package/dist/write-text/context-text3.js +155 -0
- package/dist/write-text/index.js +5 -0
- package/dist/write-text/writer-plugin.js +8 -0
- package/package.json +1 -1
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/**
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* Author: Toprak Nihat Deniz Ozturk
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*/
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Object.defineProperty(exports, "__esModule", { value: true });
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const util_1 = require("../util");
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class TrackGlowLineProgram {
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/**
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* @param {WebGL2RenderingContext} gl
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* @param {number} width
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* @param {number} height
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* @param {Object} options
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* @param {number} options.headPercentage 0 ~ 1
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* @param {number} options.routeAlpha 0 ~ 1
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* @param {Array.<Number>} options.weights [w1, w2, w3, w4, w5]
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* @param {number} options.alphaThreshold 0 ~ 1
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* @param {number} options.exposure 0 ~ inf
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* @param {number} options.gamma 0 ~ inf
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* @param {number} options.finalAlphaRatio 0 ~ 1
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* @param {+int} options.blurRepetition 1 ~ inf default 2
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*/
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constructor(gl, attrBuffer, width, height, options = {}) {
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this.gl = gl;
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this.program = null;
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// this._inBuffer = gl.createBuffer();
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this._inBuffer = attrBuffer;
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this._frameBuffer = gl.createFramebuffer();
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this._lineProgram = this._createLineProgram();
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this._blurProgram = this._createBlurProgram();
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this._combineProgram = this._createCombineProgram();
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this.resize(width, height);
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this._middleTexture = null;
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this._blurTextures = null;
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this._createInnerTextures();
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this._blurFrameBuffers = [gl.createFramebuffer(), gl.createFramebuffer()];
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this._blurRepetition = options.blurRepetition || 1;
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this._totalLength = 0;
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this._initUniforms(options);
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}
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_createInnerTextures() {
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this._middleTexture = this._createTextures();
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this._blurTextures = [this._createTextures(), this._createTextures()];
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}
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_initUniforms(options = {}) {
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const { gl, _lineProgram, _blurProgram, _combineProgram } = this;
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const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
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gl.useProgram(_lineProgram.program);
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gl.uniform1f(_lineProgram.u_head_percentage, options.headPercentage || 1.0 / 30.0);
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gl.uniform1f(_lineProgram.u_route_alpha, options.routeAlpha || 0.025);
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gl.useProgram(_blurProgram.program);
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gl.uniform1fv(_blurProgram.u_weight, options.weights || [0.55, 0.45045946, 0.3216216, 0.254054, 0.056216]);
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gl.useProgram(_combineProgram.program);
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gl.uniform1f(_combineProgram.u_exposure, options.exposure || 1.0);
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gl.uniform1f(_combineProgram.u_gamma, options.gamma || 1.0);
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gl.uniform1f(_combineProgram.u_final_alpha_ratio, options.finalAlphaRatio || 1.0);
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gl.useProgram(currentProgram);
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}
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/**
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* @param {number} gamma 0 ~ inf
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*/
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setGamma(gamma) {
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if (gamma < 0) {
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console.warn("gamma should be equal or greater than 0, but got", gamma);
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return;
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}
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const { gl, _combineProgram } = this;
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const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
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gl.useProgram(_combineProgram.program);
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gl.uniform1f(_combineProgram.u_gamma, gamma);
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gl.useProgram(currentProgram);
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}
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/**
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*
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* @param {number} exposure 0 ~ inf
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* @returns
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*/
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setExposure(exposure) {
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if (exposure < 0) {
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console.warn("exposure should be equal or greater than 0, but got", exposure);
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return;
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}
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const { gl, _combineProgram } = this;
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const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
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gl.useProgram(_combineProgram.program);
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gl.uniform1f(_combineProgram.u_exposure, exposure);
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gl.useProgram(currentProgram);
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}
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/**
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*
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* @returns
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*/
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setFinalAlphaRatio(ratio) {
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if (ratio < 0 || ratio > 1) {
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console.warn("ratio should be between 0 and 1, but got", ratio);
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return;
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}
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const { gl, _combineProgram } = this;
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const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
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gl.useProgram(_combineProgram.program);
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gl.uniform1f(_combineProgram.u_final_alpha_ratio, ratio);
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gl.useProgram(currentProgram);
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}
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/**
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* @param {Array.<Number>} weight [w1, w2, w3, w4, w5]
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*/
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setBlurWeights(weights) {
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if (weights.length !== 5) {
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console.warn("weights should be an array of 5 numbers, but got", weights);
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return;
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}
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const { gl, _blurProgram } = this;
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const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
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gl.useProgram(_blurProgram.program);
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gl.uniform1fv(_blurProgram.u_weight, weights);
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gl.useProgram(currentProgram);
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}
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/**
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* @param {number} routeAlpha 0 ~ 1
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*/
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setRouteAlpha(routeAlpha) {
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if (routeAlpha < 0 || routeAlpha > 1) {
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console.warn("routeAlpha should be between 0 and 1, but got", routeAlpha);
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return;
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}
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const { gl, _lineProgram } = this;
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const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
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gl.useProgram(_lineProgram.program);
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+
gl.uniform1f(_lineProgram.u_route_alpha, routeAlpha);
|
|
130
|
+
gl.useProgram(currentProgram);
|
|
131
|
+
}
|
|
132
|
+
/**
|
|
133
|
+
* blur uses pingpong effect. This number decides how many times the blur will be applied.
|
|
134
|
+
* @param {+int} repetition
|
|
135
|
+
* @returns
|
|
136
|
+
*/
|
|
137
|
+
setBlurRepetition(repetition) {
|
|
138
|
+
if (repetition < 0 && repetition % 1 !== 0) {
|
|
139
|
+
console.warn("repetition should be an integer greater than 0, but got", repetition);
|
|
140
|
+
return;
|
|
141
|
+
}
|
|
142
|
+
this._blurRepetition = repetition;
|
|
143
|
+
}
|
|
144
|
+
/**
|
|
145
|
+
* Head Is colored as white. This number decides proportion of the head according to the total length of the line.
|
|
146
|
+
* @param {Number} percentage 0 ~ 1
|
|
147
|
+
*/
|
|
148
|
+
setHeadPercentage(percentage) {
|
|
149
|
+
if (percentage < 0 || 1 < percentage) {
|
|
150
|
+
console.warn("percentage should be between 0 and 1, but got", percentage);
|
|
151
|
+
return;
|
|
152
|
+
}
|
|
153
|
+
;
|
|
154
|
+
const { gl, _lineProgram } = this;
|
|
155
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
156
|
+
gl.useProgram(_lineProgram.program);
|
|
157
|
+
gl.uniform1f(_lineProgram.u_head_percentage, percentage);
|
|
158
|
+
gl.useProgram(currentProgram);
|
|
159
|
+
}
|
|
160
|
+
_createDrawTextureProgram() {
|
|
161
|
+
const gl = this.gl;
|
|
162
|
+
const vertexShader = `#version 300 es
|
|
163
|
+
precision highp float;
|
|
164
|
+
|
|
165
|
+
in vec2 a_position;
|
|
166
|
+
|
|
167
|
+
out vec2 v_texcoord;
|
|
168
|
+
|
|
169
|
+
void main() {
|
|
170
|
+
gl_Position = vec4(a_position, 0.0, 1.0);
|
|
171
|
+
v_texcoord = a_position.xy * 0.5 + 0.5;
|
|
172
|
+
}
|
|
173
|
+
`;
|
|
174
|
+
const fragmentShader = `#version 300 es
|
|
175
|
+
precision highp float;
|
|
176
|
+
|
|
177
|
+
in vec2 v_texcoord;
|
|
178
|
+
|
|
179
|
+
uniform sampler2D u_main_texture;
|
|
180
|
+
|
|
181
|
+
|
|
182
|
+
uniform float u_final_alpha_ratio;
|
|
183
|
+
|
|
184
|
+
out vec4 outColor;
|
|
185
|
+
|
|
186
|
+
void main() {
|
|
187
|
+
|
|
188
|
+
vec4 hdrColor = texture(u_main_texture, v_texcoord);
|
|
189
|
+
outColor = hdrColor;
|
|
190
|
+
outColor.a *= u_final_alpha_ratio;
|
|
191
|
+
}
|
|
192
|
+
`;
|
|
193
|
+
const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
|
|
194
|
+
const buffer = gl.createBuffer();
|
|
195
|
+
const a_position = gl.getAttribLocation(program, "a_position");
|
|
196
|
+
const vao = gl.createVertexArray();
|
|
197
|
+
gl.bindVertexArray(vao);
|
|
198
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
199
|
+
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
|
|
200
|
+
-1, -1,
|
|
201
|
+
1, -1,
|
|
202
|
+
1, 1,
|
|
203
|
+
-1, -1,
|
|
204
|
+
1, 1,
|
|
205
|
+
-1, 1,
|
|
206
|
+
]), gl.STATIC_DRAW);
|
|
207
|
+
gl.enableVertexAttribArray(a_position);
|
|
208
|
+
gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
|
|
209
|
+
gl.bindVertexArray(null);
|
|
210
|
+
return {
|
|
211
|
+
program: program,
|
|
212
|
+
vao: vao,
|
|
213
|
+
u_main_texture: gl.getUniformLocation(program, "u_main_texture"),
|
|
214
|
+
u_final_alpha_ratio: gl.getUniformLocation(program, "u_final_alpha_ratio"),
|
|
215
|
+
};
|
|
216
|
+
}
|
|
217
|
+
_createCombineProgram() {
|
|
218
|
+
const gl = this.gl;
|
|
219
|
+
const vertexShader = `#version 300 es
|
|
220
|
+
precision highp float;
|
|
221
|
+
|
|
222
|
+
in vec2 a_position;
|
|
223
|
+
|
|
224
|
+
out vec2 v_texcoord;
|
|
225
|
+
|
|
226
|
+
void main() {
|
|
227
|
+
gl_Position = vec4(a_position, 0.0, 1.0);
|
|
228
|
+
v_texcoord = a_position.xy * 0.5 + 0.5;
|
|
229
|
+
}
|
|
230
|
+
`;
|
|
231
|
+
const fragmentShader = `#version 300 es
|
|
232
|
+
precision highp float;
|
|
233
|
+
|
|
234
|
+
in vec2 v_texcoord;
|
|
235
|
+
|
|
236
|
+
uniform sampler2D u_main_texture;
|
|
237
|
+
uniform sampler2D u_bloom_texture;
|
|
238
|
+
|
|
239
|
+
uniform float u_exposure;
|
|
240
|
+
uniform float u_gamma;
|
|
241
|
+
uniform float u_final_alpha_ratio;
|
|
242
|
+
|
|
243
|
+
out vec4 outColor;
|
|
244
|
+
|
|
245
|
+
void main() {
|
|
246
|
+
|
|
247
|
+
vec4 hdrColor = texture(u_main_texture, v_texcoord);
|
|
248
|
+
vec4 bloomColor = texture(u_bloom_texture, v_texcoord);
|
|
249
|
+
vec4 result = hdrColor + bloomColor * u_exposure;
|
|
250
|
+
result = pow(result, vec4(1.0 / u_gamma));
|
|
251
|
+
result.a *= u_final_alpha_ratio;
|
|
252
|
+
outColor = result;
|
|
253
|
+
}
|
|
254
|
+
`;
|
|
255
|
+
const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
|
|
256
|
+
const buffer = gl.createBuffer();
|
|
257
|
+
const a_position = gl.getAttribLocation(program, "a_position");
|
|
258
|
+
const vao = gl.createVertexArray();
|
|
259
|
+
gl.bindVertexArray(vao);
|
|
260
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
261
|
+
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
|
|
262
|
+
-1, -1,
|
|
263
|
+
1, -1,
|
|
264
|
+
1, 1,
|
|
265
|
+
-1, -1,
|
|
266
|
+
1, 1,
|
|
267
|
+
-1, 1,
|
|
268
|
+
]), gl.STATIC_DRAW);
|
|
269
|
+
gl.enableVertexAttribArray(a_position);
|
|
270
|
+
gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
|
|
271
|
+
gl.bindVertexArray(null);
|
|
272
|
+
return {
|
|
273
|
+
program: program,
|
|
274
|
+
vao: vao,
|
|
275
|
+
u_main_texture: gl.getUniformLocation(program, "u_main_texture"),
|
|
276
|
+
u_bloom_texture: gl.getUniformLocation(program, "u_bloom_texture"),
|
|
277
|
+
u_exposure: gl.getUniformLocation(program, "u_exposure"),
|
|
278
|
+
u_gamma: gl.getUniformLocation(program, "u_gamma"),
|
|
279
|
+
u_final_alpha_ratio: gl.getUniformLocation(program, "u_final_alpha_ratio"),
|
|
280
|
+
};
|
|
281
|
+
}
|
|
282
|
+
_createBlurProgram() {
|
|
283
|
+
const gl = this.gl;
|
|
284
|
+
const vertexShader = `#version 300 es
|
|
285
|
+
precision highp float;
|
|
286
|
+
|
|
287
|
+
in vec2 a_position;
|
|
288
|
+
out vec2 v_texcoord;
|
|
289
|
+
|
|
290
|
+
void main() {
|
|
291
|
+
gl_Position = vec4(a_position, 0.0, 1.0);
|
|
292
|
+
v_texcoord = a_position.xy * 0.5 + 0.5;
|
|
293
|
+
}`;
|
|
294
|
+
const fragmentShader = `#version 300 es
|
|
295
|
+
precision highp float;
|
|
296
|
+
|
|
297
|
+
in vec2 v_texcoord;
|
|
298
|
+
|
|
299
|
+
uniform sampler2D u_texture;
|
|
300
|
+
uniform bool u_horizontal;
|
|
301
|
+
uniform float u_weight[5];
|
|
302
|
+
out vec4 outColor;
|
|
303
|
+
|
|
304
|
+
void main()
|
|
305
|
+
{
|
|
306
|
+
vec2 tex_offset = vec2(
|
|
307
|
+
1.0 / float(textureSize(u_texture, 0).x),
|
|
308
|
+
1.0 / float(textureSize(u_texture, 0).y) ); // gets size of single texel
|
|
309
|
+
vec3 color = vec3(0.0);
|
|
310
|
+
float total_alpha = texture(u_texture, v_texcoord).a * u_weight[0];
|
|
311
|
+
if (total_alpha > 0.0){
|
|
312
|
+
color = texture(u_texture, v_texcoord).rgb;
|
|
313
|
+
}
|
|
314
|
+
vec2 offset = vec2(0.0);
|
|
315
|
+
float alpha;
|
|
316
|
+
|
|
317
|
+
if(u_horizontal){
|
|
318
|
+
for(int i = 1; i < 5; ++i){
|
|
319
|
+
offset = vec2(tex_offset.x * float(i), 0.0);
|
|
320
|
+
alpha = texture(u_texture, v_texcoord + offset).a * u_weight[i];
|
|
321
|
+
color = mix( color, texture(u_texture, v_texcoord + offset).rgb, alpha);
|
|
322
|
+
total_alpha += alpha;
|
|
323
|
+
alpha = texture(u_texture, v_texcoord - offset).a * u_weight[i];
|
|
324
|
+
color = mix( color, texture(u_texture, v_texcoord - offset).rgb, alpha);
|
|
325
|
+
total_alpha += alpha;
|
|
326
|
+
}
|
|
327
|
+
}
|
|
328
|
+
else
|
|
329
|
+
{
|
|
330
|
+
for(int i = 1; i < 5; ++i)
|
|
331
|
+
{
|
|
332
|
+
offset = vec2(0.0, tex_offset.y * float(i));
|
|
333
|
+
alpha = texture(u_texture, v_texcoord + offset).a * u_weight[i];
|
|
334
|
+
color = mix( color, texture(u_texture, v_texcoord + offset).rgb, alpha);
|
|
335
|
+
total_alpha += alpha;
|
|
336
|
+
alpha = texture(u_texture, v_texcoord - offset).a * u_weight[i];
|
|
337
|
+
color = mix( color, texture(u_texture, v_texcoord - offset).rgb, alpha);
|
|
338
|
+
total_alpha += alpha;
|
|
339
|
+
}
|
|
340
|
+
}
|
|
341
|
+
outColor = vec4(color, total_alpha);
|
|
342
|
+
}
|
|
343
|
+
`;
|
|
344
|
+
const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
|
|
345
|
+
const buffer = gl.createBuffer();
|
|
346
|
+
const a_position = gl.getAttribLocation(program, "a_position");
|
|
347
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
348
|
+
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([
|
|
349
|
+
-1, -1,
|
|
350
|
+
1, -1,
|
|
351
|
+
1, 1,
|
|
352
|
+
-1, -1,
|
|
353
|
+
1, 1,
|
|
354
|
+
-1, 1,
|
|
355
|
+
]), gl.STATIC_DRAW);
|
|
356
|
+
const vao = gl.createVertexArray();
|
|
357
|
+
gl.bindVertexArray(vao);
|
|
358
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
359
|
+
gl.enableVertexAttribArray(a_position);
|
|
360
|
+
gl.vertexAttribPointer(a_position, 2, gl.FLOAT, false, 0, 0);
|
|
361
|
+
gl.bindVertexArray(null);
|
|
362
|
+
return {
|
|
363
|
+
program: program,
|
|
364
|
+
vao: vao,
|
|
365
|
+
u_texture: gl.getUniformLocation(program, "u_texture"),
|
|
366
|
+
u_horizontal: gl.getUniformLocation(program, "u_horizontal"),
|
|
367
|
+
u_weight: gl.getUniformLocation(program, "u_weight"),
|
|
368
|
+
};
|
|
369
|
+
}
|
|
370
|
+
resize(width, height) {
|
|
371
|
+
const { gl, _lineProgram } = this;
|
|
372
|
+
this._width = width;
|
|
373
|
+
this._height = height;
|
|
374
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
375
|
+
this._createInnerTextures();
|
|
376
|
+
gl.useProgram(_lineProgram.program);
|
|
377
|
+
gl.uniform2fv(_lineProgram.u_scrWH, [width, height]);
|
|
378
|
+
gl.useProgram(currentProgram);
|
|
379
|
+
}
|
|
380
|
+
_createLineProgram() {
|
|
381
|
+
const gl = this.gl;
|
|
382
|
+
const vertexShader = `#version 300 es
|
|
383
|
+
precision highp float;
|
|
384
|
+
|
|
385
|
+
in vec3 a_position;
|
|
386
|
+
in float a_time;
|
|
387
|
+
in vec3 a_color;
|
|
388
|
+
in float a_track_start_time;
|
|
389
|
+
in float a_track_end_time;
|
|
390
|
+
|
|
391
|
+
uniform mat4 uModelViewMatrix;
|
|
392
|
+
uniform mat4 uProjectionMatrix;
|
|
393
|
+
uniform vec3 uTranslate;
|
|
394
|
+
|
|
395
|
+
uniform bool u_is_3d;
|
|
396
|
+
uniform vec2 u_mapWH;
|
|
397
|
+
uniform vec2 u_scrWH;
|
|
398
|
+
|
|
399
|
+
out float v_time;
|
|
400
|
+
out vec3 v_color;
|
|
401
|
+
out float v_track_start_time;
|
|
402
|
+
out float v_track_end_time;
|
|
403
|
+
${util_1.shaderfunctions.pixelXYToCartesian3DPoint}
|
|
404
|
+
${util_1.shaderfunctions.pixelXYToCartesian2DPoint}
|
|
405
|
+
|
|
406
|
+
void main() {
|
|
407
|
+
|
|
408
|
+
v_time = a_time;
|
|
409
|
+
v_color = a_color;
|
|
410
|
+
v_track_start_time = a_track_start_time;
|
|
411
|
+
v_track_end_time = a_track_end_time;
|
|
412
|
+
if (u_is_3d){
|
|
413
|
+
vec3 pos = pixelXYToCartesian3DPoint(a_position);
|
|
414
|
+
gl_Position = uProjectionMatrix * uModelViewMatrix * vec4(pos - uTranslate, 1.0);
|
|
415
|
+
} else {
|
|
416
|
+
vec2 xy = pixelXYToCartesian2DPoint(a_position.xy, uTranslate.xy, u_mapWH, u_scrWH);
|
|
417
|
+
gl_Position = uProjectionMatrix * vec4(xy.x, xy.y, 0.0, 1.0);
|
|
418
|
+
}
|
|
419
|
+
}
|
|
420
|
+
`;
|
|
421
|
+
const fragmentShader = `#version 300 es
|
|
422
|
+
precision lowp float;
|
|
423
|
+
|
|
424
|
+
in float v_time;
|
|
425
|
+
in vec3 v_color;
|
|
426
|
+
in float v_track_start_time;
|
|
427
|
+
in float v_track_end_time;
|
|
428
|
+
uniform float u_head_time;
|
|
429
|
+
uniform float u_tail_time;
|
|
430
|
+
|
|
431
|
+
uniform float u_head_percentage;
|
|
432
|
+
uniform float u_route_alpha;
|
|
433
|
+
|
|
434
|
+
layout(location = 0) out vec4 outColor0;
|
|
435
|
+
layout(location = 1) out vec4 outColor1;
|
|
436
|
+
|
|
437
|
+
|
|
438
|
+
void main() {
|
|
439
|
+
if ( u_tail_time > v_track_end_time || u_head_time < v_track_start_time) discard;
|
|
440
|
+
float gap = u_head_time - u_tail_time;
|
|
441
|
+
float head = gap * u_head_percentage;
|
|
442
|
+
float dist = u_head_time - v_time;
|
|
443
|
+
|
|
444
|
+
if ((v_time > u_head_time ) || (v_time < u_tail_time) ){
|
|
445
|
+
outColor0 = vec4(v_color , u_route_alpha);
|
|
446
|
+
return;
|
|
447
|
+
} else if (dist < head) {
|
|
448
|
+
// white head
|
|
449
|
+
outColor1 = vec4(1.0, 1.0, 1.0, 1.0);
|
|
450
|
+
//
|
|
451
|
+
} else {
|
|
452
|
+
// colored body of lines
|
|
453
|
+
float alpha = ((gap - dist) / gap) * 0.4 + 0.6;
|
|
454
|
+
// outColor0 = vec4(v_color , alpha );
|
|
455
|
+
outColor1 = vec4(v_color , alpha );
|
|
456
|
+
}
|
|
457
|
+
outColor0 = vec4(v_color , 1.0);
|
|
458
|
+
}
|
|
459
|
+
`;
|
|
460
|
+
const program = (0, util_1.createProgram)(this.gl, vertexShader, fragmentShader);
|
|
461
|
+
const a_position = gl.getAttribLocation(program, "a_position");
|
|
462
|
+
const a_time = gl.getAttribLocation(program, "a_time");
|
|
463
|
+
const a_track_start_time = gl.getAttribLocation(program, "a_track_start_time");
|
|
464
|
+
const a_track_end_time = gl.getAttribLocation(program, "a_track_end_time");
|
|
465
|
+
const a_color = gl.getAttribLocation(program, "a_color");
|
|
466
|
+
const vao = gl.createVertexArray();
|
|
467
|
+
gl.bindVertexArray(vao);
|
|
468
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
|
|
469
|
+
gl.enableVertexAttribArray(a_position);
|
|
470
|
+
gl.vertexAttribPointer(a_position, 3, gl.FLOAT, false, 36, 0);
|
|
471
|
+
gl.enableVertexAttribArray(a_time);
|
|
472
|
+
gl.vertexAttribPointer(a_time, 1, gl.FLOAT, false, 36, 12);
|
|
473
|
+
gl.enableVertexAttribArray(a_color);
|
|
474
|
+
gl.vertexAttribPointer(a_color, 3, gl.FLOAT, false, 36, 16);
|
|
475
|
+
gl.enableVertexAttribArray(a_track_start_time);
|
|
476
|
+
gl.vertexAttribPointer(a_track_start_time, 1, gl.FLOAT, false, 36, 28);
|
|
477
|
+
gl.enableVertexAttribArray(a_track_end_time);
|
|
478
|
+
gl.vertexAttribPointer(a_track_end_time, 1, gl.FLOAT, false, 36, 32);
|
|
479
|
+
gl.bindVertexArray(null);
|
|
480
|
+
return {
|
|
481
|
+
program: program,
|
|
482
|
+
vao: vao,
|
|
483
|
+
u_head_time: gl.getUniformLocation(program, "u_head_time"),
|
|
484
|
+
u_tail_time: gl.getUniformLocation(program, "u_tail_time"),
|
|
485
|
+
uTranslate: gl.getUniformLocation(program, "uTranslate"),
|
|
486
|
+
uModelViewMatrix: gl.getUniformLocation(program, "uModelViewMatrix"),
|
|
487
|
+
uProjectionMatrix: gl.getUniformLocation(program, "uProjectionMatrix"),
|
|
488
|
+
u_is_3d: gl.getUniformLocation(program, "u_is_3d"),
|
|
489
|
+
u_mapWH: gl.getUniformLocation(program, "u_mapWH"),
|
|
490
|
+
u_scrWH: gl.getUniformLocation(program, "u_scrWH"),
|
|
491
|
+
u_head_percentage: gl.getUniformLocation(program, "u_head_percentage"),
|
|
492
|
+
u_route_alpha: gl.getUniformLocation(program, "u_route_alpha"),
|
|
493
|
+
};
|
|
494
|
+
}
|
|
495
|
+
/**
|
|
496
|
+
* @param { Float32Array} data // [x, y, z, time, x, y, z, time, ...]
|
|
497
|
+
*/
|
|
498
|
+
// setInBuffer(data) {
|
|
499
|
+
// const gl = this.gl;
|
|
500
|
+
// gl.bindBuffer(gl.ARRAY_BUFFER, this._inBuffer);
|
|
501
|
+
// gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
502
|
+
// }
|
|
503
|
+
setIs3D(is3d) {
|
|
504
|
+
const { gl, _lineProgram } = this;
|
|
505
|
+
const currentProgram = gl.getParameter(gl.CURRENT_PROGRAM);
|
|
506
|
+
gl.useProgram(_lineProgram.program);
|
|
507
|
+
gl.uniform1i(_lineProgram.u_is_3d, is3d);
|
|
508
|
+
gl.useProgram(currentProgram);
|
|
509
|
+
}
|
|
510
|
+
setTotalLength(totalLength) {
|
|
511
|
+
this._totalLength = totalLength;
|
|
512
|
+
}
|
|
513
|
+
_createTextures() {
|
|
514
|
+
const { gl, _width, _height } = this;
|
|
515
|
+
const texture = gl.createTexture();
|
|
516
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
517
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null); // UNSIGNED_BYTE
|
|
518
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
|
|
519
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
|
|
520
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
521
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
522
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
523
|
+
return texture;
|
|
524
|
+
}
|
|
525
|
+
_resetTexture() {
|
|
526
|
+
const { gl, _width, _height } = this;
|
|
527
|
+
gl.bindTexture(gl.TEXTURE_2D, this._middleTexture); // UNSIGNED_BYTE
|
|
528
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
529
|
+
gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[0]);
|
|
530
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
531
|
+
gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[1]);
|
|
532
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA8, _width, _height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
|
|
533
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
534
|
+
}
|
|
535
|
+
draw(u_head_time, u_tail_time, uProjectionMatrix, uModelViewMatrix, uTranslate, u_mapWH = null) {
|
|
536
|
+
const { gl, _lineProgram, _blurProgram, _blurRepetition } = this;
|
|
537
|
+
this._resetTexture();
|
|
538
|
+
gl.enable(gl.BLEND);
|
|
539
|
+
gl.blendFuncSeparate(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA, gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
|
|
540
|
+
{ // draw lines
|
|
541
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
|
|
542
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._middleTexture, 0);
|
|
543
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT1, gl.TEXTURE_2D, this._blurTextures[0], 0);
|
|
544
|
+
gl.drawBuffers([
|
|
545
|
+
gl.COLOR_ATTACHMENT0,
|
|
546
|
+
gl.COLOR_ATTACHMENT1,
|
|
547
|
+
]);
|
|
548
|
+
gl.useProgram(_lineProgram.program);
|
|
549
|
+
gl.uniform1f(_lineProgram.u_head_time, u_head_time);
|
|
550
|
+
gl.uniform1f(_lineProgram.u_tail_time, u_tail_time);
|
|
551
|
+
gl.uniformMatrix4fv(_lineProgram.uProjectionMatrix, false, uProjectionMatrix);
|
|
552
|
+
if (u_mapWH) {
|
|
553
|
+
gl.uniform2fv(_lineProgram.u_mapWH, u_mapWH);
|
|
554
|
+
}
|
|
555
|
+
else {
|
|
556
|
+
gl.uniformMatrix4fv(_lineProgram.uModelViewMatrix, false, uModelViewMatrix);
|
|
557
|
+
}
|
|
558
|
+
gl.uniform3fv(_lineProgram.uTranslate, uTranslate);
|
|
559
|
+
gl.bindVertexArray(_lineProgram.vao);
|
|
560
|
+
gl.drawArrays(gl.LINE_STRIP, 0, this._totalLength);
|
|
561
|
+
gl.drawBuffers([
|
|
562
|
+
gl.COLOR_ATTACHMENT0,
|
|
563
|
+
gl.NONE
|
|
564
|
+
]);
|
|
565
|
+
}
|
|
566
|
+
{ // blur ping pong
|
|
567
|
+
gl.useProgram(_blurProgram.program);
|
|
568
|
+
gl.bindVertexArray(_blurProgram.vao);
|
|
569
|
+
for (let i = 0; i < _blurRepetition * 2; i++) {
|
|
570
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, this._blurFrameBuffers[i % 2]);
|
|
571
|
+
gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._blurTextures[(i + 1) % 2], 0);
|
|
572
|
+
gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[i % 2]);
|
|
573
|
+
gl.uniform1i(_blurProgram.u_texture, 0);
|
|
574
|
+
gl.uniform1f(_blurProgram.u_horizontal, i % 2 == 0);
|
|
575
|
+
gl.drawArrays(gl.TRIANGLES, 0, 6);
|
|
576
|
+
}
|
|
577
|
+
}
|
|
578
|
+
{ // combine
|
|
579
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
580
|
+
gl.useProgram(this._combineProgram.program);
|
|
581
|
+
gl.bindVertexArray(this._combineProgram.vao);
|
|
582
|
+
gl.activeTexture(gl.TEXTURE1);
|
|
583
|
+
gl.bindTexture(gl.TEXTURE_2D, this._blurTextures[1]);
|
|
584
|
+
gl.uniform1i(this._combineProgram.u_bloom_texture, 1);
|
|
585
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
586
|
+
gl.bindTexture(gl.TEXTURE_2D, this._middleTexture);
|
|
587
|
+
gl.uniform1i(this._combineProgram.u_main_texture, 0);
|
|
588
|
+
gl.drawArrays(gl.TRIANGLES, 0, 6);
|
|
589
|
+
}
|
|
590
|
+
gl.bindVertexArray(null);
|
|
591
|
+
(0, util_1.defaultblendfunction)(gl);
|
|
592
|
+
}
|
|
593
|
+
free() {
|
|
594
|
+
const { gl, _lineProgram, _blurProgram, _combineProgram } = this;
|
|
595
|
+
gl.deleteBuffer(this._inBuffer);
|
|
596
|
+
gl.deleteFramebuffer(this._frameBuffer);
|
|
597
|
+
gl.deleteFramebuffer(this._blurFrameBuffers[0]);
|
|
598
|
+
gl.deleteFramebuffer(this._blurFrameBuffers[1]);
|
|
599
|
+
// gl.deleteBuffer(this._middleTexture);
|
|
600
|
+
gl.deleteTexture(this._middleTexture);
|
|
601
|
+
gl.deleteTexture(this._blurTextures[0]);
|
|
602
|
+
gl.deleteTexture(this._blurTextures[1]);
|
|
603
|
+
gl.deleteVertexArray(_lineProgram.vao);
|
|
604
|
+
gl.deleteVertexArray(_blurProgram.vao);
|
|
605
|
+
gl.deleteVertexArray(_combineProgram.vao);
|
|
606
|
+
gl.deleteProgram(_lineProgram.program);
|
|
607
|
+
gl.deleteProgram(_blurProgram.program);
|
|
608
|
+
gl.deleteProgram(_combineProgram.program);
|
|
609
|
+
}
|
|
610
|
+
}
|
|
611
|
+
exports.default = TrackGlowLineProgram;
|