@pirireis/webglobeplugins 0.9.11 → 0.9.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Math/angle-calculation.js +9 -11
- package/Math/arc.js +38 -41
- package/Math/bounds/line-bbox.js +79 -83
- package/Math/constants.js +4 -9
- package/Math/frustum/types.js +1 -2
- package/Math/juction/arc-plane.js +33 -36
- package/Math/juction/line-sphere.js +15 -18
- package/Math/juction/plane-plane.js +20 -23
- package/Math/line.js +42 -47
- package/Math/methods.js +69 -92
- package/Math/plane.js +33 -38
- package/Math/quaternion.js +48 -55
- package/Math/types.js +1 -2
- package/Math/utils.js +2 -4
- package/Math/vec3.js +46 -52
- package/algorithms/search-binary.js +5 -8
- package/altitude-locator/draw-subset-obj.js +8 -11
- package/altitude-locator/plugin.js +114 -133
- package/altitude-locator/types.js +1 -3
- package/arrowfield/adaptor.js +3 -7
- package/arrowfield/index.js +3 -10
- package/arrowfield/plugin.js +63 -69
- package/bearing-line/index.js +2 -8
- package/bearing-line/plugin.js +218 -248
- package/circle-line-chain/chain-list-map.js +82 -92
- package/circle-line-chain/plugin.js +147 -182
- package/circle-line-chain/util.js +1 -5
- package/compass-rose/compass-rose-padding-flat.js +111 -140
- package/compass-rose/compass-text-writer.js +63 -75
- package/compass-rose/index.js +3 -7
- package/compassrose/compassrose.js +50 -57
- package/compassrose/index.js +2 -8
- package/heatwave/index.js +3 -10
- package/heatwave/isobar/objectarraylabels.js +50 -56
- package/heatwave/isobar/plugin.js +111 -170
- package/heatwave/isobar/quadtreecontours.js +78 -96
- package/heatwave/plugins/heatwaveglobeshell.js +73 -94
- package/index.js +12 -58
- package/package.json +1 -1
- package/partialrings/buffer-manager.js +32 -70
- package/partialrings/index.js +2 -41
- package/partialrings/plugin.js +55 -98
- package/partialrings/program.js +141 -59
- package/pin/pin-object-array.js +89 -97
- package/pin/pin-point-totem.js +21 -22
- package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +11 -14
- package/point-heat-map/plugin-webworker.js +45 -53
- package/point-heat-map/point-to-heat-map-flow.js +46 -51
- package/point-tracks/key-methods.js +2 -5
- package/point-tracks/plugin.js +141 -170
- package/programs/arrowfield/index.js +2 -7
- package/programs/arrowfield/logic.js +172 -67
- package/programs/arrowfield/object.js +35 -43
- package/programs/data2legend/density-to-legend.js +47 -26
- package/programs/data2legend/point-to-density-texture.js +56 -34
- package/programs/float2legendwithratio/index.js +2 -8
- package/programs/float2legendwithratio/logic.js +88 -45
- package/programs/float2legendwithratio/object.js +45 -54
- package/programs/globe-util/is-globe-moved.js +10 -13
- package/programs/globeshell/index.js +2 -8
- package/programs/globeshell/wiggle/index.js +2 -8
- package/programs/globeshell/wiggle/logic.js +191 -101
- package/programs/globeshell/wiggle/object.js +35 -43
- package/programs/helpers/blender/program.js +36 -22
- package/programs/helpers/fadeaway/index.js +2 -7
- package/programs/helpers/fadeaway/logic.js +36 -17
- package/programs/helpers/fadeaway/object.js +11 -18
- package/programs/helpers/index.js +2 -8
- package/programs/index.js +9 -58
- package/programs/line-on-globe/angled-line.js +95 -39
- package/programs/line-on-globe/circle-accurate-3d.js +86 -39
- package/programs/line-on-globe/circle-accurate-flat.js +116 -64
- package/programs/line-on-globe/circle-accurate.js +113 -46
- package/programs/line-on-globe/circle.js +106 -44
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +89 -42
- package/programs/line-on-globe/lines-color-instanced-flat.js +84 -43
- package/programs/line-on-globe/linestrip.js +126 -63
- package/programs/line-on-globe/naive-accurate-flexible.js +126 -59
- package/programs/line-on-globe/to-the-surface.js +62 -35
- package/programs/line-on-globe/util.js +2 -5
- package/programs/picking/pickable-renderer.js +127 -46
- package/programs/point-on-globe/element-globe-surface-glow.js +83 -46
- package/programs/point-on-globe/element-point-glow.js +112 -47
- package/programs/point-on-globe/square-pixel-point.js +80 -34
- package/programs/programcache.js +14 -19
- package/programs/rings/distancering/circleflatprogram.js +76 -70
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +168 -194
- package/programs/rings/distancering/circlepaddysharedbuffer.js +121 -200
- package/programs/rings/distancering/index.js +5 -14
- package/programs/rings/distancering/paddyflatprogram.js +87 -70
- package/programs/rings/distancering/paddyflatprogram2d.js +89 -72
- package/programs/rings/distancering/paddyflatprogram3d.js +87 -70
- package/programs/rings/index.js +1 -17
- package/programs/rings/partial-ring/piece-of-pie.js +144 -44
- package/programs/totems/camerauniformblock.js +65 -56
- package/programs/totems/canvas-webglobe-info.js +49 -45
- package/programs/totems/gpu-selection-uniform-block.js +45 -45
- package/programs/totems/index.js +2 -40
- package/programs/two-d/pixel-padding-for-compass.js +94 -36
- package/programs/util.js +7 -10
- package/programs/vectorfields/index.js +3 -23
- package/programs/vectorfields/logics/drawrectangleparticles.js +73 -35
- package/programs/vectorfields/logics/index.js +4 -12
- package/programs/vectorfields/logics/pixelbased.js +94 -41
- package/programs/vectorfields/logics/ubo.js +32 -32
- package/programs/vectorfields/pingpongbuffermanager.js +30 -37
- package/rangerings/enum.js +2 -5
- package/rangerings/index.js +5 -15
- package/rangerings/plugin.js +223 -286
- package/rangerings/rangeringangletext.js +122 -137
- package/rangerings/ring-account.js +53 -75
- package/shaders/fragment-toy/firework.js +55 -4
- package/shaders/fragment-toy/singularity.js +56 -5
- package/timetracks/adaptors-line-strip.js +27 -44
- package/timetracks/adaptors.js +48 -67
- package/timetracks/index.js +5 -19
- package/timetracks/plugin-line-strip.js +65 -79
- package/timetracks/plugin.js +71 -85
- package/timetracks/program-line-strip.js +297 -107
- package/timetracks/program.js +421 -118
- package/timetracks/programpoint-line-strip.js +98 -48
- package/timetracks/programpoint.js +91 -48
- package/util/account/bufferoffsetmanager.js +72 -98
- package/util/account/index.js +3 -23
- package/util/account/single-attribute-buffer-management/buffer-manager.js +44 -48
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +68 -98
- package/util/account/single-attribute-buffer-management/index.js +4 -9
- package/util/account/single-attribute-buffer-management/object-store.js +29 -34
- package/util/account/single-attribute-buffer-management/types.js +1 -2
- package/util/account/util.js +2 -8
- package/util/algorithms/search-binary.js +5 -8
- package/util/check/get.js +5 -9
- package/util/check/typecheck.js +13 -24
- package/util/geometry/index.js +10 -18
- package/util/gl-util/buffer/attribute-loader.js +10 -26
- package/util/gl-util/buffer/index.js +2 -5
- package/util/gl-util/draw-options/methods.js +10 -15
- package/util/gl-util/uniform-block/manager.js +69 -72
- package/util/heatwavedatamanager/datamanager.js +56 -119
- package/util/heatwavedatamanager/index.js +3 -10
- package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +38 -47
- package/util/heatwavedatamanager/pointcoordsmeta.js +9 -13
- package/util/index.js +13 -57
- package/util/interpolation/timetrack/index.js +2 -5
- package/util/interpolation/timetrack/timetrack-interpolator.js +30 -36
- package/util/interpolation/timetrack/web-worker-str.js +180 -5
- package/util/interpolation/timetrack/web-worker.js +4 -6
- package/util/jshelpers/data-filler.js +8 -11
- package/util/jshelpers/equality.js +1 -3
- package/util/jshelpers/index.js +2 -37
- package/util/jshelpers/timefilters.js +8 -10
- package/util/picking/fence.js +8 -11
- package/util/picking/picker-displayer.js +49 -58
- package/util/programs/draw-texture-on-canvas.js +41 -26
- package/util/programs/index.js +1 -17
- package/util/programs/shapesonglobe.js +104 -68
- package/util/programs/supersampletotextures.js +45 -43
- package/util/programs/texturetoglobe.js +99 -52
- package/util/shaderfunctions/geometrytransformations.js +323 -35
- package/util/shaderfunctions/index.js +2 -18
- package/util/shaderfunctions/nodata.js +8 -5
- package/util/shaderfunctions/noisefunctions.js +40 -12
- package/util/surface-line-data/arcs-to-cuts.js +20 -23
- package/util/webglobe/gldefaultstates.js +1 -4
- package/util/webglobe/index.js +2 -18
- package/util/webglobe/rasteroverlay.js +36 -41
- package/util/webglobjectbuilders.js +70 -93
- package/util/webglobjectbuilders1.js +63 -82
- package/waveparticles/adaptor.js +7 -10
- package/waveparticles/index.js +3 -10
- package/waveparticles/plugin.js +82 -90
- package/wind/imagetovectorfieldandmagnitude.js +16 -19
- package/wind/index.js +5 -14
- package/wind/plugin.js +454 -291
- package/wind/vectorfieldimage.js +6 -8
- package/write-text/attached-text-writer.js +48 -54
- package/write-text/context-text.js +52 -63
- package/write-text/context-text3.js +71 -80
- package/write-text/index.js +1 -5
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import { createProgram, shaderfunctions } from "../util";
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import { CameraUniformBlockTotem, globeProgramCache } from "../programs";
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const vertexShader = `#version 300 es
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layout(std140) uniform GlobeCamera {
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mat4 view; // 64 bytes 0
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mat4 projection; // 64 bytes 64
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vec3 translate; // 12 bytes 128
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bool is3D; // 4 bytes 140
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vec2 mapWH; // 8 bytes 144
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vec2 screenWH; // 8 bytes 152
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float z_level; // 4 bytes 160
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};
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layout(std140) uniform Globals {
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float head_time;
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float final_opacity;
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float point_size;
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};
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in vec3 start_position;
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in float start_time;
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in vec3 start_color;
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in vec3 end_position;
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in float end_time;
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in vec3 end_color;
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out vec4 v_color;
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` + shaderfunctions.pixelXYToCartesian3DPoint + shaderfunctions.pixelXYToCartesian2DPoint + `
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void main() {
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if (head_time < start_time || head_time > end_time) { return; }
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if ( start_color.r < 0.0 || end_color.r < 0.0) { return; }
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float t = (head_time - start_time) / (end_time - start_time);
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vec3 position = mix(start_position, end_position, t);
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if (is3D){
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vec3 pos = pixelXYToCartesian3DPoint(position);
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gl_Position = projection * view * vec4(pos - translate, 1.0);
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} else {
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vec2 xy = pixelXYToCartesian2DPoint(position.xy, translate.xy, mapWH, screenWH);
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gl_Position = projection * vec4(xy.x, xy.y, 0.0, 1.0);
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}
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v_color = vec4(mix(start_color, end_color, t), final_opacity);
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gl_PointSize = point_size;
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}`;
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const fragmentShader = `#version 300 es
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precision highp float;
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in vec4 v_color;
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out vec4 outColor;
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void main() {
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// circle point
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vec2 cxy = 2.0 * gl_PointCoord - 1.0;
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float cc = dot(cxy, cxy);
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outColor = v_color;
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if (cc > 0.5) {
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outColor.a = 0.0;
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}
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}`;
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export default class {
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constructor(gl, globe, attrBuffer, options) {
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this.gl = gl;
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this._cameraBlockBindingPoint = 0;
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this._globalsBlockBindingPoint = 1;
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this.cameraUniformBlockTotem =
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this.cameraUniformBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
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this._vao = gl.createVertexArray();
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this._attbuffer = attrBuffer;
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this.program = this._createProgram();
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this._drawCount = 0;
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this._globalsbuffer = gl.createBuffer();
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{
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const { gl, _globalsbuffer } = this;
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gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
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gl.bufferData(gl.UNIFORM_BUFFER, 12, gl.STREAM_DRAW);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([0, options.opacity, options.pointSize]));
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gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, _globalsbuffer);
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gl.bindBuffer(gl.UNIFORM_BUFFER, null);
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_createProgram() {
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const gl = this.gl;
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const program = createProgram(gl, vertexShader, fragmentShader);
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const ubo = this.cameraUniformBlockTotem.getUBO(); // ubo bl
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const cameraBlockIndex = gl.getUniformBlockIndex(program, "GlobeCamera");
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gl.uniformBlockBinding(program, cameraBlockIndex, this._cameraBlockBindingPoint);
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const globalsBlockIndex = gl.getUniformBlockIndex(program, "Globals");
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gl.bindBufferBase(gl.UNIFORM_BUFFER, this._cameraBlockBindingPoint, ubo);
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gl.uniformBlockBinding(program, globalsBlockIndex, this._globalsBlockBindingPoint);
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gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, this._globalsbuffer);
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// numaralarda yanlışlık olabilir
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const start_position = gl.getAttribLocation(program, "start_position");
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const start_time = gl.getAttribLocation(program, "start_time");
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const start_color = gl.getAttribLocation(program, "start_color");
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const end_position = gl.getAttribLocation(program, "end_position");
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const end_time = gl.getAttribLocation(program, "end_time");
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const end_color = gl.getAttribLocation(program, "end_color");
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gl.bindVertexArray(this._vao);
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gl.bindBuffer(gl.ARRAY_BUFFER, this._attbuffer);
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gl.bindVertexArray(null);
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gl.bindBuffer(gl.ARRAY_BUFFER, null);
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return program;
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}
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setOpacity(opacity) {
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const { gl, _globalsbuffer } = this;
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gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 4, new Float32Array([opacity]));
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setDrawCount(count) {
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setPointSize(size) {
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gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 8, new Float32Array([size]));
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setHeadTime(time) {
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gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([time]));
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}
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draw() {
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const { gl, program, _vao, _drawCount } = this;
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gl.useProgram(program);
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gl.bindVertexArray(_vao);
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gl.disable(gl.DEPTH_TEST);
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gl.drawArrays(gl.POINTS, 0, _drawCount);
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gl.enable(gl.DEPTH_TEST);
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gl.bindVertexArray(null);
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}
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free() {
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const { gl, _vao, _globalsbuffer, program } = this;
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gl.deleteVertexArray(_vao);
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// gl.deleteBuffer(_attbuffer);
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gl.deleteBuffer(_globalsbuffer);
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gl.deleteProgram(program);
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}());
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exports.default = default_1;
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}
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}
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@@ -1,46 +1,91 @@
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import { createProgram, shaderfunctions } from "../util";
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import { CameraUniformBlockTotem, globeProgramCache } from "../programs";
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const vertexShader = `#version 300 es
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+
layout(std140) uniform GlobeCamera {
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+
mat4 view; // 64 bytes 0
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mat4 projection; // 64 bytes 64
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vec3 translate; // 12 bytes 128
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bool is3D; // 4 bytes 140
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vec2 mapWH; // 8 bytes 144
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vec2 screenWH; // 8 bytes 152
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float z_level; // 4 bytes 160
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};
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layout(std140) uniform Globals {
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float head_time;
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float final_opacity;
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float point_size;
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};
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in vec3 start_position;
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in float start_time;
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in vec3 start_color;
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in vec3 end_position;
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in float end_time;
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in vec3 end_color;
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out vec4 v_color;
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` + shaderfunctions.pixelXYToCartesian3DPoint + shaderfunctions.pixelXYToCartesian2DPoint + `
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void main() {
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if (head_time < start_time || head_time > end_time) { return; }
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float t = (head_time - start_time) / (end_time - start_time);
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vec3 position = mix(start_position, end_position, t);
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if (is3D){
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vec3 pos = pixelXYToCartesian3DPoint(position);
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gl_Position = projection * view * vec4(pos - translate, 1.0);
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} else {
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vec2 xy = pixelXYToCartesian2DPoint(position.xy, translate.xy, mapWH, screenWH);
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gl_Position = projection * vec4(xy.x, xy.y, 0.0, 1.0);
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}
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v_color = vec4(mix(start_color, end_color, t), final_opacity);
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gl_PointSize = point_size;
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}`;
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const fragmentShader = `#version 300 es
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precision highp float;
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in vec4 v_color;
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out vec4 outColor;
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void main() {
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outColor = v_color;
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}`;
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export default class {
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constructor(gl, globe, attrBuffer, options) {
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this.gl = gl;
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this._cameraBlockBindingPoint = 0;
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this._globalsBlockBindingPoint = 1;
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this.cameraUniformBlockTotem =
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this.cameraUniformBlockTotem = globeProgramCache.getProgram(globe, CameraUniformBlockTotem);
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this._vao = gl.createVertexArray();
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this._attbuffer = attrBuffer;
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this.program = this._createProgram();
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this._drawCount = 0;
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this._globalsbuffer = gl.createBuffer();
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{
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const { gl, _globalsbuffer } = this;
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gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
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gl.bufferData(gl.UNIFORM_BUFFER, 12, gl.STREAM_DRAW);
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gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([0, options.opacity, options.pointSize]));
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gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, _globalsbuffer);
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gl.bindBuffer(gl.UNIFORM_BUFFER, null);
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}
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}
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_createProgram() {
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const gl = this.gl;
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|
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|
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const program = createProgram(gl, vertexShader, fragmentShader);
|
|
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|
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const ubo = this.cameraUniformBlockTotem.getUBO(); // ubo bl
|
|
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|
+
const cameraBlockIndex = gl.getUniformBlockIndex(program, "GlobeCamera");
|
|
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77
|
gl.uniformBlockBinding(program, cameraBlockIndex, this._cameraBlockBindingPoint);
|
|
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|
-
|
|
78
|
+
const globalsBlockIndex = gl.getUniformBlockIndex(program, "Globals");
|
|
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79
|
gl.bindBufferBase(gl.UNIFORM_BUFFER, this._cameraBlockBindingPoint, ubo);
|
|
35
80
|
gl.uniformBlockBinding(program, globalsBlockIndex, this._globalsBlockBindingPoint);
|
|
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81
|
gl.bindBufferBase(gl.UNIFORM_BUFFER, this._globalsBlockBindingPoint, this._globalsbuffer);
|
|
37
82
|
// numaralarda yanlışlık olabilir
|
|
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|
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|
|
83
|
+
const start_position = gl.getAttribLocation(program, "start_position");
|
|
84
|
+
const start_time = gl.getAttribLocation(program, "start_time");
|
|
85
|
+
const start_color = gl.getAttribLocation(program, "start_color");
|
|
86
|
+
const end_position = gl.getAttribLocation(program, "end_position");
|
|
87
|
+
const end_time = gl.getAttribLocation(program, "end_time");
|
|
88
|
+
const end_color = gl.getAttribLocation(program, "end_color");
|
|
44
89
|
gl.bindVertexArray(this._vao);
|
|
45
90
|
gl.bindBuffer(gl.ARRAY_BUFFER, this._attbuffer);
|
|
46
91
|
gl.enableVertexAttribArray(start_position);
|
|
@@ -58,44 +103,42 @@ var default_1 = /** @class */ (function () {
|
|
|
58
103
|
gl.bindVertexArray(null);
|
|
59
104
|
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
60
105
|
return program;
|
|
61
|
-
}
|
|
62
|
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|
|
63
|
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|
|
106
|
+
}
|
|
107
|
+
setOpacity(opacity) {
|
|
108
|
+
const { gl, _globalsbuffer } = this;
|
|
64
109
|
gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
|
|
65
110
|
gl.bufferSubData(gl.UNIFORM_BUFFER, 4, new Float32Array([opacity]));
|
|
66
111
|
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
67
|
-
}
|
|
68
|
-
|
|
112
|
+
}
|
|
113
|
+
setDrawCount(count) {
|
|
69
114
|
this._drawCount = count;
|
|
70
|
-
}
|
|
71
|
-
|
|
72
|
-
|
|
115
|
+
}
|
|
116
|
+
setPointSize(size) {
|
|
117
|
+
const { gl, _globalsbuffer } = this;
|
|
73
118
|
gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
|
|
74
119
|
gl.bufferSubData(gl.UNIFORM_BUFFER, 8, new Float32Array([size]));
|
|
75
120
|
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
76
|
-
}
|
|
77
|
-
|
|
78
|
-
|
|
121
|
+
}
|
|
122
|
+
setHeadTime(time) {
|
|
123
|
+
const { gl, _globalsbuffer } = this;
|
|
79
124
|
gl.bindBuffer(gl.UNIFORM_BUFFER, _globalsbuffer);
|
|
80
125
|
gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([time]));
|
|
81
126
|
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
82
|
-
}
|
|
83
|
-
|
|
84
|
-
|
|
127
|
+
}
|
|
128
|
+
draw() {
|
|
129
|
+
const { gl, program, _vao, _drawCount } = this;
|
|
85
130
|
gl.useProgram(program);
|
|
86
131
|
gl.bindVertexArray(_vao);
|
|
87
132
|
gl.disable(gl.DEPTH_TEST);
|
|
88
133
|
gl.drawArrays(gl.POINTS, 0, _drawCount);
|
|
89
134
|
gl.enable(gl.DEPTH_TEST);
|
|
90
135
|
gl.bindVertexArray(null);
|
|
91
|
-
}
|
|
92
|
-
|
|
93
|
-
|
|
136
|
+
}
|
|
137
|
+
free() {
|
|
138
|
+
const { gl, _vao, _globalsbuffer, program } = this;
|
|
94
139
|
gl.deleteVertexArray(_vao);
|
|
95
140
|
// gl.deleteBuffer(_attbuffer);
|
|
96
141
|
gl.deleteBuffer(_globalsbuffer);
|
|
97
142
|
gl.deleteProgram(program);
|
|
98
|
-
}
|
|
99
|
-
|
|
100
|
-
}());
|
|
101
|
-
exports.default = default_1;
|
|
143
|
+
}
|
|
144
|
+
}
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
"use strict";
|
|
2
1
|
/**
|
|
3
2
|
* BufferOffsetManager
|
|
4
3
|
* Purpose: To manage the offset of the buffer. Plus extend and defrag the buffer.
|
|
@@ -18,10 +17,8 @@
|
|
|
18
17
|
* READ, most of the time is not needed to be read, unless for defraging.
|
|
19
18
|
* This unpredicatable behavior is not handled by this class.
|
|
20
19
|
*/
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
function default_1(itemSize, _a) {
|
|
24
|
-
var _b = _a === void 0 ? {} : _a, _c = _b.capacity, capacity = _c === void 0 ? 10 : _c, _d = _b.bufferType, bufferType = _d === void 0 ? "STATIC_DRAW" : _d;
|
|
20
|
+
export default class {
|
|
21
|
+
constructor(itemSize, { capacity = 10, bufferType = "STATIC_DRAW" } = {}) {
|
|
25
22
|
this.itemSize = itemSize;
|
|
26
23
|
this.bufferType = bufferType;
|
|
27
24
|
this.offSetMap = new Map();
|
|
@@ -29,52 +26,36 @@ var default_1 = /** @class */ (function () {
|
|
|
29
26
|
this._capacity = capacity;
|
|
30
27
|
this._length = 0;
|
|
31
28
|
}
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
Object.defineProperty(default_1.prototype, "capacity", {
|
|
40
|
-
get: function () {
|
|
41
|
-
return this._capacity;
|
|
42
|
-
},
|
|
43
|
-
enumerable: false,
|
|
44
|
-
configurable: true
|
|
45
|
-
});
|
|
46
|
-
default_1.prototype.getOffset = function (key) {
|
|
29
|
+
get length() {
|
|
30
|
+
return this._length;
|
|
31
|
+
}
|
|
32
|
+
get capacity() {
|
|
33
|
+
return this._capacity;
|
|
34
|
+
}
|
|
35
|
+
getOffset(key) {
|
|
47
36
|
return this.offSetMap.get(key);
|
|
48
|
-
}
|
|
49
|
-
|
|
37
|
+
}
|
|
38
|
+
setOffset(key, offset) {
|
|
50
39
|
this.offSetMap.set(key, offset);
|
|
51
|
-
}
|
|
52
|
-
|
|
40
|
+
}
|
|
41
|
+
nextOffset() {
|
|
53
42
|
if (this.tombstoneOffSet.length > 0) {
|
|
54
|
-
|
|
43
|
+
const offset = this.tombstoneOffSet.pop();
|
|
55
44
|
return offset;
|
|
56
45
|
}
|
|
57
46
|
if (this._length < this._capacity) {
|
|
58
47
|
return this._length++ * this.itemSize * 4;
|
|
59
48
|
}
|
|
60
49
|
return false;
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
|
|
64
|
-
|
|
65
|
-
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
get: function () {
|
|
71
|
-
return this._length - this.tombstoneOffSet.length;
|
|
72
|
-
},
|
|
73
|
-
enumerable: false,
|
|
74
|
-
configurable: true
|
|
75
|
-
});
|
|
76
|
-
default_1.prototype.deleteFromAccount = function (key) {
|
|
77
|
-
var offSet = this.offSetMap.get(key);
|
|
50
|
+
}
|
|
51
|
+
get spaceLeft() {
|
|
52
|
+
return this._capacity - (this._length - this.tombstoneOffSet.length);
|
|
53
|
+
}
|
|
54
|
+
get itemCount() {
|
|
55
|
+
return this._length - this.tombstoneOffSet.length;
|
|
56
|
+
}
|
|
57
|
+
deleteFromAccount(key) {
|
|
58
|
+
const offSet = this.offSetMap.get(key);
|
|
78
59
|
if (offSet !== undefined) {
|
|
79
60
|
this.tombstoneOffSet.push(offSet);
|
|
80
61
|
this.offSetMap.delete(key);
|
|
@@ -83,41 +64,38 @@ var default_1 = /** @class */ (function () {
|
|
|
83
64
|
else {
|
|
84
65
|
return false;
|
|
85
66
|
}
|
|
86
|
-
}
|
|
87
|
-
|
|
88
|
-
|
|
89
|
-
|
|
67
|
+
}
|
|
68
|
+
_deleteBulk(keys) {
|
|
69
|
+
const { gl, buffer } = this;
|
|
70
|
+
const emptyBlock = new Float32Array(this.itemSize).fill(0);
|
|
90
71
|
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
91
|
-
for (
|
|
92
|
-
|
|
93
|
-
var offset = this.getOffset(key);
|
|
72
|
+
for (let key of keys) {
|
|
73
|
+
const offset = this.getOffset(key);
|
|
94
74
|
if (offset !== undefined) {
|
|
95
75
|
this.deleteFromAccount(key);
|
|
96
76
|
gl.bufferSubData(gl.ARRAY_BUFFER, offset, emptyBlock);
|
|
97
77
|
}
|
|
98
78
|
}
|
|
99
79
|
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
100
|
-
}
|
|
101
|
-
|
|
80
|
+
}
|
|
81
|
+
offsetMapIterator() {
|
|
102
82
|
return this.offSetMap.entries();
|
|
103
|
-
}
|
|
83
|
+
}
|
|
104
84
|
// TODO: this is broken
|
|
105
|
-
|
|
106
|
-
|
|
107
|
-
var _a = this, gl = _a.gl, buffer = _a.buffer, bufferType = _a.bufferType;
|
|
85
|
+
defrag(newCapacity = null) {
|
|
86
|
+
const { gl, buffer, bufferType } = this;
|
|
108
87
|
if (gl === undefined || buffer === undefined || bufferType === undefined) {
|
|
109
88
|
throw new Error("gl, buffer, bufferType are required");
|
|
110
89
|
}
|
|
111
|
-
|
|
112
|
-
|
|
113
|
-
|
|
114
|
-
|
|
115
|
-
|
|
116
|
-
|
|
117
|
-
|
|
118
|
-
for (
|
|
119
|
-
|
|
120
|
-
var itemOffSet = offSet / 4;
|
|
90
|
+
const itemSize = this.itemSize;
|
|
91
|
+
const itemCount = this.itemCount;
|
|
92
|
+
const capacity = (newCapacity && newCapacity > itemCount) ? newCapacity : itemCount;
|
|
93
|
+
const newArray = new Float32Array(itemCount * itemSize);
|
|
94
|
+
const bufferData = this._getBufferData();
|
|
95
|
+
let newOffSet = 0;
|
|
96
|
+
const newOffSetMap = new Map();
|
|
97
|
+
for (const [key, offSet] of this.offSetMap) {
|
|
98
|
+
const itemOffSet = offSet / 4;
|
|
121
99
|
newArray.set(bufferData.slice(itemOffSet, itemOffSet + itemSize), newOffSet);
|
|
122
100
|
// this.offSetMap.set(key, newOffSet * 4);
|
|
123
101
|
newOffSetMap.set(key, newOffSet * 4);
|
|
@@ -131,23 +109,23 @@ var default_1 = /** @class */ (function () {
|
|
|
131
109
|
this.tombstoneOffSet = [];
|
|
132
110
|
this._length = itemCount;
|
|
133
111
|
this.offSetMap = newOffSetMap;
|
|
134
|
-
}
|
|
135
|
-
|
|
112
|
+
}
|
|
113
|
+
autoExtendBuffer(payloadSize) {
|
|
136
114
|
if (payloadSize <= this.spaceLeft)
|
|
137
115
|
return;
|
|
138
|
-
|
|
116
|
+
const newCapacity = Math.ceil((payloadSize + this.length));
|
|
139
117
|
this.extendBuffer(newCapacity);
|
|
140
|
-
}
|
|
141
|
-
|
|
142
|
-
|
|
143
|
-
|
|
144
|
-
|
|
118
|
+
}
|
|
119
|
+
extendBuffer(newCapacity) {
|
|
120
|
+
const { gl, buffer, bufferType } = this;
|
|
121
|
+
const itemSize = this.itemSize;
|
|
122
|
+
const bufferData = this._getBufferData();
|
|
145
123
|
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
146
124
|
gl.bufferData(gl.ARRAY_BUFFER, newCapacity * itemSize * 4, gl[bufferType]);
|
|
147
125
|
gl.bufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
|
|
148
126
|
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
149
127
|
this._capacity = newCapacity;
|
|
150
|
-
}
|
|
128
|
+
}
|
|
151
129
|
/** implicit methods to be used by the child class */
|
|
152
130
|
/**
|
|
153
131
|
* @typedef {Float32Array} payload
|
|
@@ -155,48 +133,44 @@ var default_1 = /** @class */ (function () {
|
|
|
155
133
|
* @param {number} partOffset
|
|
156
134
|
* @returns
|
|
157
135
|
*/
|
|
158
|
-
|
|
159
|
-
|
|
160
|
-
|
|
136
|
+
_updatePartial(items, partOffset) {
|
|
137
|
+
const { gl, buffer } = this;
|
|
138
|
+
const partStart = partOffset * 4;
|
|
161
139
|
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
162
|
-
for (
|
|
163
|
-
|
|
164
|
-
var offset = this.getOffset(key);
|
|
140
|
+
for (let { key, payload } of items) {
|
|
141
|
+
let offset = this.getOffset(key);
|
|
165
142
|
if (offset !== undefined) {
|
|
166
143
|
gl.bufferSubData(gl.ARRAY_BUFFER, offset + partStart, payload);
|
|
167
144
|
}
|
|
168
145
|
}
|
|
169
146
|
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
170
|
-
}
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
147
|
+
}
|
|
148
|
+
_getBufferData() {
|
|
149
|
+
const { gl, buffer } = this;
|
|
150
|
+
const size = new Float32Array(this.length * this.itemSize);
|
|
151
|
+
const bufferData = new Float32Array(size);
|
|
175
152
|
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
176
153
|
gl.getBufferSubData(gl.ARRAY_BUFFER, 0, bufferData);
|
|
177
154
|
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
178
155
|
return bufferData;
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
|
|
182
|
-
|
|
156
|
+
}
|
|
157
|
+
_removeFromBuffer(keys) {
|
|
158
|
+
const { gl, buffer } = this;
|
|
159
|
+
const emptyBlock = new Float32Array(this.itemSize).fill(0);
|
|
183
160
|
gl.bindBuffer(gl.ARRAY_BUFFER, buffer);
|
|
184
|
-
for (
|
|
185
|
-
|
|
186
|
-
var offset = this.getOffset(key);
|
|
161
|
+
for (let key of keys) {
|
|
162
|
+
let offset = this.getOffset(key);
|
|
187
163
|
if (offset !== undefined) {
|
|
188
164
|
this.deleteFromAccount(key);
|
|
189
165
|
gl.bufferSubData(gl.ARRAY_BUFFER, offset, emptyBlock);
|
|
190
166
|
}
|
|
191
167
|
}
|
|
192
168
|
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
193
|
-
}
|
|
194
|
-
|
|
169
|
+
}
|
|
170
|
+
free() {
|
|
195
171
|
this.gl.deleteBuffer(this.buffer);
|
|
196
172
|
this.buffer = null;
|
|
197
173
|
this.vao = null;
|
|
198
174
|
this.gl = null;
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
}());
|
|
202
|
-
exports.default = default_1;
|
|
175
|
+
}
|
|
176
|
+
}
|