@pirireis/webglobeplugins 0.9.11 → 0.9.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Math/angle-calculation.js +9 -11
- package/Math/arc.js +38 -41
- package/Math/bounds/line-bbox.js +79 -83
- package/Math/constants.js +4 -9
- package/Math/frustum/types.js +1 -2
- package/Math/juction/arc-plane.js +33 -36
- package/Math/juction/line-sphere.js +15 -18
- package/Math/juction/plane-plane.js +20 -23
- package/Math/line.js +42 -47
- package/Math/methods.js +69 -92
- package/Math/plane.js +33 -38
- package/Math/quaternion.js +48 -55
- package/Math/types.js +1 -2
- package/Math/utils.js +2 -4
- package/Math/vec3.js +46 -52
- package/algorithms/search-binary.js +5 -8
- package/altitude-locator/draw-subset-obj.js +8 -11
- package/altitude-locator/plugin.js +114 -133
- package/altitude-locator/types.js +1 -3
- package/arrowfield/adaptor.js +3 -7
- package/arrowfield/index.js +3 -10
- package/arrowfield/plugin.js +63 -69
- package/bearing-line/index.js +2 -8
- package/bearing-line/plugin.js +218 -248
- package/circle-line-chain/chain-list-map.js +82 -92
- package/circle-line-chain/plugin.js +147 -182
- package/circle-line-chain/util.js +1 -5
- package/compass-rose/compass-rose-padding-flat.js +111 -140
- package/compass-rose/compass-text-writer.js +63 -75
- package/compass-rose/index.js +3 -7
- package/compassrose/compassrose.js +50 -57
- package/compassrose/index.js +2 -8
- package/heatwave/index.js +3 -10
- package/heatwave/isobar/objectarraylabels.js +50 -56
- package/heatwave/isobar/plugin.js +111 -170
- package/heatwave/isobar/quadtreecontours.js +78 -96
- package/heatwave/plugins/heatwaveglobeshell.js +73 -94
- package/index.js +12 -58
- package/package.json +1 -1
- package/partialrings/buffer-manager.js +32 -70
- package/partialrings/index.js +2 -41
- package/partialrings/plugin.js +55 -98
- package/partialrings/program.js +141 -59
- package/pin/pin-object-array.js +89 -97
- package/pin/pin-point-totem.js +21 -22
- package/point-heat-map/adaptors/timetracksplugin-format-to-this.js +11 -14
- package/point-heat-map/plugin-webworker.js +45 -53
- package/point-heat-map/point-to-heat-map-flow.js +46 -51
- package/point-tracks/key-methods.js +2 -5
- package/point-tracks/plugin.js +141 -170
- package/programs/arrowfield/index.js +2 -7
- package/programs/arrowfield/logic.js +172 -67
- package/programs/arrowfield/object.js +35 -43
- package/programs/data2legend/density-to-legend.js +47 -26
- package/programs/data2legend/point-to-density-texture.js +56 -34
- package/programs/float2legendwithratio/index.js +2 -8
- package/programs/float2legendwithratio/logic.js +88 -45
- package/programs/float2legendwithratio/object.js +45 -54
- package/programs/globe-util/is-globe-moved.js +10 -13
- package/programs/globeshell/index.js +2 -8
- package/programs/globeshell/wiggle/index.js +2 -8
- package/programs/globeshell/wiggle/logic.js +191 -101
- package/programs/globeshell/wiggle/object.js +35 -43
- package/programs/helpers/blender/program.js +36 -22
- package/programs/helpers/fadeaway/index.js +2 -7
- package/programs/helpers/fadeaway/logic.js +36 -17
- package/programs/helpers/fadeaway/object.js +11 -18
- package/programs/helpers/index.js +2 -8
- package/programs/index.js +9 -58
- package/programs/line-on-globe/angled-line.js +95 -39
- package/programs/line-on-globe/circle-accurate-3d.js +86 -39
- package/programs/line-on-globe/circle-accurate-flat.js +116 -64
- package/programs/line-on-globe/circle-accurate.js +113 -46
- package/programs/line-on-globe/circle.js +106 -44
- package/programs/line-on-globe/degree-padding-around-circle-3d.js +89 -42
- package/programs/line-on-globe/lines-color-instanced-flat.js +84 -43
- package/programs/line-on-globe/linestrip.js +126 -63
- package/programs/line-on-globe/naive-accurate-flexible.js +126 -59
- package/programs/line-on-globe/to-the-surface.js +62 -35
- package/programs/line-on-globe/util.js +2 -5
- package/programs/picking/pickable-renderer.js +127 -46
- package/programs/point-on-globe/element-globe-surface-glow.js +83 -46
- package/programs/point-on-globe/element-point-glow.js +112 -47
- package/programs/point-on-globe/square-pixel-point.js +80 -34
- package/programs/programcache.js +14 -19
- package/programs/rings/distancering/circleflatprogram.js +76 -70
- package/programs/rings/distancering/circlepaddingfreeangleprogram.js +168 -194
- package/programs/rings/distancering/circlepaddysharedbuffer.js +121 -200
- package/programs/rings/distancering/index.js +5 -14
- package/programs/rings/distancering/paddyflatprogram.js +87 -70
- package/programs/rings/distancering/paddyflatprogram2d.js +89 -72
- package/programs/rings/distancering/paddyflatprogram3d.js +87 -70
- package/programs/rings/index.js +1 -17
- package/programs/rings/partial-ring/piece-of-pie.js +144 -44
- package/programs/totems/camerauniformblock.js +65 -56
- package/programs/totems/canvas-webglobe-info.js +49 -45
- package/programs/totems/gpu-selection-uniform-block.js +45 -45
- package/programs/totems/index.js +2 -40
- package/programs/two-d/pixel-padding-for-compass.js +94 -36
- package/programs/util.js +7 -10
- package/programs/vectorfields/index.js +3 -23
- package/programs/vectorfields/logics/drawrectangleparticles.js +73 -35
- package/programs/vectorfields/logics/index.js +4 -12
- package/programs/vectorfields/logics/pixelbased.js +94 -41
- package/programs/vectorfields/logics/ubo.js +32 -32
- package/programs/vectorfields/pingpongbuffermanager.js +30 -37
- package/rangerings/enum.js +2 -5
- package/rangerings/index.js +5 -15
- package/rangerings/plugin.js +223 -286
- package/rangerings/rangeringangletext.js +122 -137
- package/rangerings/ring-account.js +53 -75
- package/shaders/fragment-toy/firework.js +55 -4
- package/shaders/fragment-toy/singularity.js +56 -5
- package/timetracks/adaptors-line-strip.js +27 -44
- package/timetracks/adaptors.js +48 -67
- package/timetracks/index.js +5 -19
- package/timetracks/plugin-line-strip.js +65 -79
- package/timetracks/plugin.js +71 -85
- package/timetracks/program-line-strip.js +297 -107
- package/timetracks/program.js +421 -118
- package/timetracks/programpoint-line-strip.js +98 -48
- package/timetracks/programpoint.js +91 -48
- package/util/account/bufferoffsetmanager.js +72 -98
- package/util/account/index.js +3 -23
- package/util/account/single-attribute-buffer-management/buffer-manager.js +44 -48
- package/util/account/single-attribute-buffer-management/buffer-orchestrator.js +68 -98
- package/util/account/single-attribute-buffer-management/index.js +4 -9
- package/util/account/single-attribute-buffer-management/object-store.js +29 -34
- package/util/account/single-attribute-buffer-management/types.js +1 -2
- package/util/account/util.js +2 -8
- package/util/algorithms/search-binary.js +5 -8
- package/util/check/get.js +5 -9
- package/util/check/typecheck.js +13 -24
- package/util/geometry/index.js +10 -18
- package/util/gl-util/buffer/attribute-loader.js +10 -26
- package/util/gl-util/buffer/index.js +2 -5
- package/util/gl-util/draw-options/methods.js +10 -15
- package/util/gl-util/uniform-block/manager.js +69 -72
- package/util/heatwavedatamanager/datamanager.js +56 -119
- package/util/heatwavedatamanager/index.js +3 -10
- package/util/heatwavedatamanager/pointcoordinatesdatacalculator.js +38 -47
- package/util/heatwavedatamanager/pointcoordsmeta.js +9 -13
- package/util/index.js +13 -57
- package/util/interpolation/timetrack/index.js +2 -5
- package/util/interpolation/timetrack/timetrack-interpolator.js +30 -36
- package/util/interpolation/timetrack/web-worker-str.js +180 -5
- package/util/interpolation/timetrack/web-worker.js +4 -6
- package/util/jshelpers/data-filler.js +8 -11
- package/util/jshelpers/equality.js +1 -3
- package/util/jshelpers/index.js +2 -37
- package/util/jshelpers/timefilters.js +8 -10
- package/util/picking/fence.js +8 -11
- package/util/picking/picker-displayer.js +49 -58
- package/util/programs/draw-texture-on-canvas.js +41 -26
- package/util/programs/index.js +1 -17
- package/util/programs/shapesonglobe.js +104 -68
- package/util/programs/supersampletotextures.js +45 -43
- package/util/programs/texturetoglobe.js +99 -52
- package/util/shaderfunctions/geometrytransformations.js +323 -35
- package/util/shaderfunctions/index.js +2 -18
- package/util/shaderfunctions/nodata.js +8 -5
- package/util/shaderfunctions/noisefunctions.js +40 -12
- package/util/surface-line-data/arcs-to-cuts.js +20 -23
- package/util/webglobe/gldefaultstates.js +1 -4
- package/util/webglobe/index.js +2 -18
- package/util/webglobe/rasteroverlay.js +36 -41
- package/util/webglobjectbuilders.js +70 -93
- package/util/webglobjectbuilders1.js +63 -82
- package/waveparticles/adaptor.js +7 -10
- package/waveparticles/index.js +3 -10
- package/waveparticles/plugin.js +82 -90
- package/wind/imagetovectorfieldandmagnitude.js +16 -19
- package/wind/index.js +5 -14
- package/wind/plugin.js +454 -291
- package/wind/vectorfieldimage.js +6 -8
- package/write-text/attached-text-writer.js +48 -54
- package/write-text/context-text.js +52 -63
- package/write-text/context-text3.js +71 -80
- package/write-text/index.js +1 -5
|
@@ -1,27 +1,83 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
var ubo_js_1 = require("./ubo.js");
|
|
5
|
-
var programcache_1 = require("../../programcache");
|
|
1
|
+
import { createShader } from "../../../util";
|
|
2
|
+
import { UBO_SIZE, UBO_BINDING_POINT, shaderUboSource } from "./ubo.js";
|
|
3
|
+
import { glProgramCache } from "../../programcache";
|
|
6
4
|
// program output is buffer
|
|
7
5
|
// TODO: Mechanism for randomness
|
|
8
6
|
// drop out mechanism
|
|
9
7
|
// random particle position mechanism
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
8
|
+
const vertexShaderSource = `#version 300 es
|
|
9
|
+
` + shaderUboSource + `
|
|
10
|
+
|
|
11
|
+
uniform sampler2D vector_field;
|
|
12
|
+
in vec2 in_position;
|
|
13
|
+
out vec2 out_position;
|
|
14
|
+
|
|
15
|
+
// float random(vec2 st){
|
|
16
|
+
// float t = dot(st, vec2(12.9898,78.233));
|
|
17
|
+
// return fract(sin(t) * (t+43758.5453123));
|
|
18
|
+
// }
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
const vec3 rand_constants = vec3(12.9898, 78.233, 4375.85453);
|
|
22
|
+
float random(const vec2 co) {
|
|
23
|
+
float t = dot(rand_constants.xy, co);
|
|
24
|
+
return fract(sin(t) * (rand_constants.z + t));
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
vec2 lookup_wind(const vec2 uv) { // gerek kalmayabilir. sampler linear methodu ayni isi yapiyor
|
|
28
|
+
// return texture(vector_field, uv).rg; // lower-res hardware filtering
|
|
29
|
+
vec2 res = vec2(textureSize(vector_field, 0));
|
|
30
|
+
if (res.x == 0.0 || res.y == 0.0){ return vec2(0.0);}
|
|
31
|
+
vec2 px = 1.0 / res;
|
|
32
|
+
vec2 vc = (floor(uv * res)) * px;
|
|
33
|
+
vec2 f = fract(uv * res);
|
|
34
|
+
vec2 tl = texture(vector_field, vc).rg;
|
|
35
|
+
vec2 tr = texture(vector_field, vc + vec2(px.x, 0)).rg;
|
|
36
|
+
vec2 bl = texture(vector_field, vc + vec2(0, px.y)).rg;
|
|
37
|
+
vec2 br = texture(vector_field, vc + px).rg;
|
|
38
|
+
if (tl.x == 0.0 && tl.y == 0.0){ return vec2(0.0);}
|
|
39
|
+
if (tr.x == 0.0 && tr.y == 0.0){ return vec2(0.0);}
|
|
40
|
+
if (bl.x == 0.0 && bl.y == 0.0){ return vec2(0.0);}
|
|
41
|
+
if (br.x == 0.0 && br.y == 0.0){ return vec2(0.0);}
|
|
42
|
+
return mix(mix(tl, tr, f.x), mix(bl, br, f.x), f.y);
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
|
|
46
|
+
vec2 random_position(vec2 st){
|
|
47
|
+
return vec2(random(st), random(st + 1.0));
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
|
|
51
|
+
void main(){
|
|
52
|
+
vec2 vec = lookup_wind(in_position).xy;
|
|
53
|
+
if (vec.x == 0.0 && vec.y == 0.0){
|
|
54
|
+
out_position = random_position(in_position);
|
|
55
|
+
return;
|
|
56
|
+
}
|
|
57
|
+
float random_value = random(in_position + random_seed);
|
|
58
|
+
if (random_value < drop_rate){ //TODO: more sophisticated drop out mechanism mi
|
|
59
|
+
out_position = random_position(in_position);
|
|
60
|
+
return;
|
|
61
|
+
}
|
|
62
|
+
out_position = in_position - (vec / draw_texture_size) * range; //*0.0014
|
|
63
|
+
}
|
|
64
|
+
`;
|
|
65
|
+
const fragmentShaderSource = `#version 300 es
|
|
66
|
+
precision highp float;
|
|
67
|
+
void main(){
|
|
68
|
+
}`;
|
|
69
|
+
class Logic {
|
|
70
|
+
constructor(gl) {
|
|
15
71
|
this.gl = gl;
|
|
16
|
-
|
|
72
|
+
[this.program, this._vector_field_location] = this._createProgram();
|
|
17
73
|
}
|
|
18
74
|
/**
|
|
19
75
|
* @param {*} bufferManager | PingPongBufferManager
|
|
20
76
|
* @param {*} vectorTexture RG32F texture R: x, G: y
|
|
21
77
|
* @param {*} uboManager | WaveParticalUboManager under ubo.js
|
|
22
78
|
*/
|
|
23
|
-
|
|
24
|
-
|
|
79
|
+
move(bufferManager, vectorTexture, uboManager) {
|
|
80
|
+
const { gl, program, _vector_field_location } = this;
|
|
25
81
|
gl.useProgram(program);
|
|
26
82
|
gl.enable(gl.RASTERIZER_DISCARD);
|
|
27
83
|
gl.bindVertexArray(bufferManager.getSourceVao());
|
|
@@ -37,13 +93,13 @@ var Logic = /** @class */ (function () {
|
|
|
37
93
|
gl.bindVertexArray(null);
|
|
38
94
|
uboManager.unbind();
|
|
39
95
|
gl.disable(gl.RASTERIZER_DISCARD);
|
|
40
|
-
}
|
|
96
|
+
}
|
|
41
97
|
// -- private methods
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
98
|
+
_createProgram() {
|
|
99
|
+
const gl = this.gl;
|
|
100
|
+
const vertexShader = createShader(gl, gl.VERTEX_SHADER, vertexShaderSource);
|
|
101
|
+
const fragmentShader = createShader(gl, gl.FRAGMENT_SHADER, fragmentShaderSource);
|
|
102
|
+
const program = gl.createProgram();
|
|
47
103
|
gl.attachShader(program, vertexShader);
|
|
48
104
|
gl.attachShader(program, fragmentShader);
|
|
49
105
|
gl.transformFeedbackVaryings(program, ["out_position"], gl.SEPARATE_ATTRIBS);
|
|
@@ -51,36 +107,33 @@ var Logic = /** @class */ (function () {
|
|
|
51
107
|
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
|
52
108
|
throw new Error(gl.getProgramParameter(program));
|
|
53
109
|
}
|
|
54
|
-
|
|
55
|
-
gl.uniformBlockBinding(program, ubo_location,
|
|
110
|
+
const ubo_location = gl.getUniformBlockIndex(program, 'UBO');
|
|
111
|
+
gl.uniformBlockBinding(program, ubo_location, UBO_BINDING_POINT);
|
|
56
112
|
return [program, gl.getUniformLocation(program, 'vector_field')];
|
|
57
113
|
;
|
|
58
|
-
}
|
|
59
|
-
|
|
114
|
+
}
|
|
115
|
+
free() {
|
|
60
116
|
this.gl.deleteProgram(this.program);
|
|
61
117
|
this.program = null;
|
|
62
|
-
}
|
|
63
|
-
|
|
118
|
+
}
|
|
119
|
+
getInPositionLocation() {
|
|
64
120
|
return this.gl.getAttribLocation(this.program, 'in_position');
|
|
65
|
-
}
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
|
|
69
|
-
function default_1(gl) {
|
|
121
|
+
}
|
|
122
|
+
}
|
|
123
|
+
export default class {
|
|
124
|
+
constructor(gl) {
|
|
70
125
|
this.gl = gl;
|
|
71
|
-
this.logic =
|
|
126
|
+
this.logic = glProgramCache.getProgram(gl, Logic);
|
|
72
127
|
}
|
|
73
|
-
|
|
128
|
+
move(bufferManager, vectorTexture, uboManager) {
|
|
74
129
|
this.logic.move(bufferManager, vectorTexture, uboManager);
|
|
75
|
-
}
|
|
76
|
-
|
|
77
|
-
|
|
130
|
+
}
|
|
131
|
+
free() {
|
|
132
|
+
glProgramCache.releaseProgram(this.gl, Logic);
|
|
78
133
|
this.program = null;
|
|
79
134
|
this.gl = null;
|
|
80
|
-
}
|
|
81
|
-
|
|
135
|
+
}
|
|
136
|
+
getInPositionLocation() {
|
|
82
137
|
return this.logic.getInPositionLocation();
|
|
83
|
-
}
|
|
84
|
-
|
|
85
|
-
}());
|
|
86
|
-
exports.default = default_1;
|
|
138
|
+
}
|
|
139
|
+
}
|
|
@@ -1,22 +1,23 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
1
|
+
const UBO_BINDING_POINT = 0;
|
|
2
|
+
const INITIAL_UBO_DATA = new Float32Array([93.17, 0.2, 1.0, 7.0, 1.0, 1.0, 1.0, 0.05, 2000, 2000]);
|
|
3
|
+
const shaderUboSource = `
|
|
4
|
+
layout(std140) uniform UBO {
|
|
5
|
+
float random_seed;
|
|
6
|
+
float range;
|
|
7
|
+
vec2 tail_wing_base_limp;
|
|
8
|
+
vec3 color;
|
|
9
|
+
float drop_rate;
|
|
10
|
+
vec2 draw_texture_size;
|
|
11
|
+
};`;
|
|
12
|
+
const UBO_SIZE = 40;
|
|
13
|
+
class WaveParticalUboManager {
|
|
14
|
+
constructor(gl) {
|
|
13
15
|
this.gl = gl;
|
|
14
16
|
this.ubo = this._createBuffer();
|
|
15
17
|
this._data = null;
|
|
16
18
|
}
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
var _b = this, gl = _b.gl, ubo = _b.ubo;
|
|
19
|
+
update({ range, random_seed, tail_wing_base_limp, draw_texture_size, drop_rate, color }) {
|
|
20
|
+
const { gl, ubo } = this;
|
|
20
21
|
gl.bindBuffer(gl.UNIFORM_BUFFER, ubo);
|
|
21
22
|
if (random_seed !== undefined)
|
|
22
23
|
gl.bufferSubData(gl.UNIFORM_BUFFER, 0, new Float32Array([random_seed]));
|
|
@@ -31,27 +32,26 @@ var WaveParticalUboManager = /** @class */ (function () {
|
|
|
31
32
|
if (draw_texture_size !== undefined)
|
|
32
33
|
gl.bufferSubData(gl.UNIFORM_BUFFER, 32, new Float32Array(draw_texture_size));
|
|
33
34
|
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
35
|
+
}
|
|
36
|
+
_createBuffer() {
|
|
37
|
+
const gl = this.gl;
|
|
38
|
+
const buffer = gl.createBuffer();
|
|
38
39
|
gl.bindBuffer(gl.UNIFORM_BUFFER, buffer);
|
|
39
40
|
gl.bufferData(gl.UNIFORM_BUFFER, INITIAL_UBO_DATA, gl.STATIC_DRAW);
|
|
40
41
|
gl.bindBuffer(gl.UNIFORM_BUFFER, null);
|
|
41
42
|
return buffer;
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
|
|
43
|
+
}
|
|
44
|
+
bind() {
|
|
45
|
+
const { gl, ubo } = this;
|
|
45
46
|
gl.bindBufferBase(gl.UNIFORM_BUFFER, UBO_BINDING_POINT, ubo);
|
|
46
|
-
}
|
|
47
|
-
|
|
48
|
-
|
|
47
|
+
}
|
|
48
|
+
unbind() {
|
|
49
|
+
const gl = this.gl;
|
|
49
50
|
gl.bindBufferBase(gl.UNIFORM_BUFFER, UBO_BINDING_POINT, null);
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
|
|
51
|
+
}
|
|
52
|
+
free() {
|
|
53
|
+
const { gl, _buffer } = this;
|
|
53
54
|
gl.deleteBuffer(_buffer);
|
|
54
|
-
}
|
|
55
|
-
|
|
56
|
-
}
|
|
57
|
-
exports.WaveParticalUboManager = WaveParticalUboManager;
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
export { WaveParticalUboManager, UBO_SIZE, UBO_BINDING_POINT, shaderUboSource };
|
|
@@ -1,4 +1,3 @@
|
|
|
1
|
-
"use strict";
|
|
2
1
|
/**
|
|
3
2
|
* Manages PingPong Buffers.
|
|
4
3
|
* Updated positions are written to the target buffer.
|
|
@@ -6,10 +5,8 @@
|
|
|
6
5
|
*
|
|
7
6
|
* update coords and draw particles programs will use this class.
|
|
8
7
|
*/
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
function default_1(gl, particleCount, inPositionLocation) {
|
|
12
|
-
if (inPositionLocation === void 0) { inPositionLocation = 0; }
|
|
8
|
+
export default class {
|
|
9
|
+
constructor(gl, particleCount, inPositionLocation = 0) {
|
|
13
10
|
this.gl = gl;
|
|
14
11
|
this._inPositionLocation = inPositionLocation;
|
|
15
12
|
this._buffers = [gl.createBuffer(), gl.createBuffer()];
|
|
@@ -18,8 +15,8 @@ var default_1 = /** @class */ (function () {
|
|
|
18
15
|
this.setParticleCount(particleCount);
|
|
19
16
|
this._index = 0;
|
|
20
17
|
}
|
|
21
|
-
|
|
22
|
-
|
|
18
|
+
setParticleCount(count) {
|
|
19
|
+
const gl = this.gl;
|
|
23
20
|
this.length = count;
|
|
24
21
|
gl.bindBuffer(gl.ARRAY_BUFFER, this._buffers[0]);
|
|
25
22
|
gl.bufferData(gl.ARRAY_BUFFER, randomNumbers(this.length * 2), gl.DYNAMIC_DRAW);
|
|
@@ -27,53 +24,49 @@ var default_1 = /** @class */ (function () {
|
|
|
27
24
|
gl.bufferData(gl.ARRAY_BUFFER, new Float32Array(this.length * 2), gl.DYNAMIC_DRAW);
|
|
28
25
|
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
29
26
|
this._index = 0;
|
|
30
|
-
}
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
tfs.forEach(function (tf, idx) {
|
|
27
|
+
}
|
|
28
|
+
_createTransformFeedbacksAndBindBuffers() {
|
|
29
|
+
const gl = this.gl;
|
|
30
|
+
const tfs = [gl.createTransformFeedback(), gl.createTransformFeedback()];
|
|
31
|
+
tfs.forEach((tf, idx) => {
|
|
36
32
|
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, tf);
|
|
37
|
-
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0,
|
|
33
|
+
gl.bindBufferBase(gl.TRANSFORM_FEEDBACK_BUFFER, 0, this._buffers[idx]);
|
|
38
34
|
});
|
|
39
35
|
gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, null);
|
|
40
36
|
return tfs;
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
vaos.forEach(function (vao, idx) {
|
|
37
|
+
}
|
|
38
|
+
_createVaos() {
|
|
39
|
+
const gl = this.gl;
|
|
40
|
+
const vaos = [gl.createVertexArray(), gl.createVertexArray()];
|
|
41
|
+
vaos.forEach((vao, idx) => {
|
|
47
42
|
gl.bindVertexArray(vao);
|
|
48
|
-
gl.bindBuffer(gl.ARRAY_BUFFER,
|
|
43
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, this._buffers[idx]);
|
|
49
44
|
gl.vertexAttribPointer(0, 2, gl.FLOAT, false, 0, 0);
|
|
50
45
|
gl.vertexAttribDivisor(0, 1);
|
|
51
|
-
gl.enableVertexAttribArray(
|
|
46
|
+
gl.enableVertexAttribArray(this._inPositionLocation);
|
|
52
47
|
gl.bindVertexArray(null);
|
|
53
48
|
});
|
|
54
49
|
return vaos;
|
|
55
|
-
}
|
|
56
|
-
|
|
57
|
-
|
|
58
|
-
|
|
59
|
-
|
|
60
|
-
|
|
61
|
-
|
|
62
|
-
|
|
50
|
+
}
|
|
51
|
+
getSourceVao() { return this._vaos[this._index]; }
|
|
52
|
+
getTargetVao() { return this._vaos[1 - this._index]; }
|
|
53
|
+
sourceBuffer() { return this._buffers[this._index]; }
|
|
54
|
+
targetBuffer() { return this._buffers[1 - this._index]; }
|
|
55
|
+
getTargetTF() { return this._tfs[1 - this._index]; }
|
|
56
|
+
swap() { this._index = 1 - this._index; }
|
|
57
|
+
free() {
|
|
63
58
|
this.gl.deleteBuffer(this._buffers[0]);
|
|
64
59
|
this.gl.deleteBuffer(this._buffers[1]);
|
|
65
60
|
this.gl.deleteTransformFeedback(this._tfs[0]);
|
|
66
61
|
this.gl.deleteTransformFeedback(this._tfs[1]);
|
|
67
62
|
this.gl.deleteVertexArray(this._vaos[0]);
|
|
68
63
|
this.gl.deleteVertexArray(this._vaos[1]);
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
}());
|
|
72
|
-
exports.default = default_1;
|
|
64
|
+
}
|
|
65
|
+
}
|
|
73
66
|
function randomNumbers(count) {
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
for (
|
|
67
|
+
const result = new Float32Array(count);
|
|
68
|
+
const random = Math.random;
|
|
69
|
+
for (let i = 0; i < count; i++) {
|
|
77
70
|
result[i] = random() * 2 - 1;
|
|
78
71
|
}
|
|
79
72
|
return result;
|
package/rangerings/enum.js
CHANGED
|
@@ -1,5 +1,2 @@
|
|
|
1
|
-
|
|
2
|
-
Object.
|
|
3
|
-
exports.ENUM_TEXT_HIDE = exports.ENUM_HIDE = void 0;
|
|
4
|
-
exports.ENUM_HIDE = Object.freeze({ SHOW: 0, HIDE: 1, HIDE_1_DEGREE_PADDINGS: 2 });
|
|
5
|
-
exports.ENUM_TEXT_HIDE = Object.freeze({ SHOW: 0, HIDE: 1 });
|
|
1
|
+
export const ENUM_HIDE = Object.freeze({ SHOW: 0, HIDE: 1, HIDE_1_DEGREE_PADDINGS: 2 });
|
|
2
|
+
export const ENUM_TEXT_HIDE = Object.freeze({ SHOW: 0, HIDE: 1 });
|
package/rangerings/index.js
CHANGED
|
@@ -1,15 +1,5 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
};
|
|
5
|
-
|
|
6
|
-
exports.ringKeyMethod = exports.RangeRingAngleText = exports.ENUM_TEXT_HIDE = exports.ENUM_HIDE = exports.RangeRings = void 0;
|
|
7
|
-
var plugin_1 = require("./plugin");
|
|
8
|
-
Object.defineProperty(exports, "RangeRings", { enumerable: true, get: function () { return plugin_1.RangeRings; } });
|
|
9
|
-
var ring_account_1 = require("./ring-account");
|
|
10
|
-
Object.defineProperty(exports, "ringKeyMethod", { enumerable: true, get: function () { return ring_account_1.ringKeyMethod; } });
|
|
11
|
-
var rangeringangletext_1 = __importDefault(require("./rangeringangletext"));
|
|
12
|
-
exports.RangeRingAngleText = rangeringangletext_1.default;
|
|
13
|
-
var enum_1 = require("./enum");
|
|
14
|
-
Object.defineProperty(exports, "ENUM_HIDE", { enumerable: true, get: function () { return enum_1.ENUM_HIDE; } });
|
|
15
|
-
Object.defineProperty(exports, "ENUM_TEXT_HIDE", { enumerable: true, get: function () { return enum_1.ENUM_TEXT_HIDE; } });
|
|
1
|
+
import { RangeRings } from "./plugin";
|
|
2
|
+
import { ringKeyMethod } from "./ring-account";
|
|
3
|
+
import RangeRingAngleText from './rangeringangletext';
|
|
4
|
+
import { ENUM_HIDE, ENUM_TEXT_HIDE } from './enum';
|
|
5
|
+
export { RangeRings, ENUM_HIDE, ENUM_TEXT_HIDE, RangeRingAngleText, ringKeyMethod };
|