@pirireis/webglobeplugins 0.17.0 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (274) hide show
  1. package/Math/{angle-calculation.js → angle-calculation.ts} +18 -14
  2. package/Math/{arc-cdf-points.js → arc-cdf-points.ts} +329 -272
  3. package/Math/{arc-generate-points-exponantial.js → arc-generate-points-exponantial.ts} +299 -254
  4. package/Math/{arc.js → arc.ts} +421 -292
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/{circle-cdf-points.js → circle-cdf-points.ts} +143 -78
  7. package/Math/{circle.js → circle.ts} +49 -33
  8. package/Math/{constants.js → constants.ts} +12 -4
  9. package/Math/contour/{quadtreecontours.js → quadtreecontours.ts} +371 -300
  10. package/Math/contour/quadtreecontours1.js +336 -298
  11. package/Math/{finite-line-2d.js → finite-line-2d.ts} +68 -58
  12. package/Math/haversine.ts +33 -0
  13. package/Math/index.js +0 -1
  14. package/Math/juction/{arc-plane.js → arc-plane.ts} +203 -143
  15. package/Math/juction/{line-sphere.js → line-sphere.ts} +32 -22
  16. package/Math/juction/{plane-plane.js → plane-plane.ts} +62 -53
  17. package/Math/{line.js → line.ts} +84 -52
  18. package/Math/matrix4.ts +0 -0
  19. package/Math/mesh/mapbox-delaunay.d.ts +74 -0
  20. package/Math/{methods.js → methods.ts} +182 -107
  21. package/Math/{plane.js → plane.ts} +92 -56
  22. package/Math/{quaternion.js → quaternion.ts} +128 -106
  23. package/Math/roadmap.md +10 -0
  24. package/Math/templete-shapes/{grid-visually-equal.js → grid-visually-equal.ts} +118 -65
  25. package/Math/tessellation/constants.ts +1 -0
  26. package/Math/tessellation/methods.ts +79 -0
  27. package/Math/tessellation/nearest-value-padding.ts +147 -0
  28. package/Math/tessellation/roadmap.md +48 -0
  29. package/Math/tessellation/spherical-triangle-area.ts +127 -0
  30. package/Math/tessellation/tile-merger.ts +578 -0
  31. package/Math/tessellation/triangle-tessellation.ts +533 -0
  32. package/Math/tessellation/types.ts +1 -0
  33. package/Math/types.ts +68 -0
  34. package/Math/utils.js +3 -2
  35. package/Math/{vec3.js → vec3.ts} +227 -151
  36. package/Math/xyz-tile.ts +26 -0
  37. package/algorithms/search-binary.js +14 -16
  38. package/altitude-locator/adaptors.js +0 -1
  39. package/altitude-locator/keymethod.js +0 -1
  40. package/altitude-locator/plugin.js +445 -345
  41. package/altitude-locator/types.js +26 -21
  42. package/compass-rose/compass-rose-padding-flat.js +274 -230
  43. package/compass-rose/{compass-text-writer.js → compass-text-writer.ts} +210 -155
  44. package/compass-rose/index.js +3 -3
  45. package/{constants.js → constants.ts} +8 -6
  46. package/heatwave/datamanager.js +168 -149
  47. package/heatwave/heatwave.js +261 -206
  48. package/heatwave/index.js +5 -5
  49. package/heatwave/isobar.js +340 -303
  50. package/heatwave/{texture-point-sampler.js → texture-point-sampler.ts} +220 -187
  51. package/investigation-tools/draw/tiles/adapters.ts +133 -0
  52. package/investigation-tools/draw/tiles/tiles.ts +162 -0
  53. package/jest.config.js +6 -7
  54. package/package.json +1 -1
  55. package/pin/pin-object-array1.js +381 -300
  56. package/pin/pin-point-totem1.js +77 -60
  57. package/programs/arrowfield/arrow-field.js +89 -60
  58. package/programs/arrowfield/logic.js +173 -141
  59. package/programs/data2legend/density-to-legend.js +86 -68
  60. package/programs/data2legend/point-to-density-texture.js +84 -67
  61. package/programs/float2legendwithratio/index.js +3 -2
  62. package/programs/float2legendwithratio/logic.js +144 -118
  63. package/programs/float2legendwithratio/object.js +141 -104
  64. package/programs/helpers/blender.js +73 -58
  65. package/programs/helpers/{fadeaway.js → fadeaway.ts} +73 -55
  66. package/programs/index.js +19 -20
  67. package/programs/line-on-globe/circle-accurate-3d.js +112 -85
  68. package/programs/line-on-globe/circle-accurate-flat.js +200 -148
  69. package/programs/line-on-globe/degree-padding-around-circle-3d.js +134 -102
  70. package/programs/line-on-globe/index.js +0 -1
  71. package/programs/line-on-globe/lines-color-instanced-flat.js +99 -80
  72. package/programs/line-on-globe/linestrip/data.ts +29 -0
  73. package/programs/line-on-globe/linestrip/{linestrip.js → linestrip.ts} +152 -93
  74. package/programs/line-on-globe/{naive-accurate-flexible.js → naive-accurate-flexible.ts} +175 -126
  75. package/programs/line-on-globe/util.js +8 -5
  76. package/programs/picking/pickable-polygon-renderer.js +129 -98
  77. package/programs/picking/pickable-renderer.js +130 -98
  78. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  79. package/programs/point-on-globe/element-point-glow.js +114 -80
  80. package/programs/point-on-globe/square-pixel-point.js +139 -120
  81. package/programs/polygon-on-globe/roadmap.md +8 -0
  82. package/programs/polygon-on-globe/texture-dem-triangles.ts +290 -0
  83. package/programs/{programcache.js → programcache.ts} +134 -126
  84. package/programs/rings/index.js +1 -1
  85. package/programs/rings/partial-ring/{piece-of-pie.js → piece-of-pie.ts} +222 -152
  86. package/programs/totems/camera-totem-attactment-interface.ts +4 -0
  87. package/programs/totems/{camerauniformblock.js → camerauniformblock.ts} +326 -230
  88. package/programs/totems/{canvas-webglobe-info.js → canvas-webglobe-info.ts} +147 -132
  89. package/programs/totems/dem-textures-manager.ts +368 -0
  90. package/programs/totems/{globe-changes.js → globe-changes.ts} +79 -59
  91. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  92. package/programs/totems/{index.js → index.ts} +2 -2
  93. package/programs/two-d/pixel-padding-for-compass.js +101 -87
  94. package/programs/util.js +19 -14
  95. package/programs/vectorfields/logics/{constants.js → constants.ts} +5 -4
  96. package/programs/vectorfields/logics/drawrectangleparticles.ts +182 -0
  97. package/programs/vectorfields/logics/index.js +4 -2
  98. package/programs/vectorfields/logics/particle-ubo.ts +23 -0
  99. package/programs/vectorfields/logics/{pixelbased.js → pixelbased.ts} +119 -84
  100. package/programs/vectorfields/logics/ubo.js +57 -51
  101. package/programs/vectorfields/{pingpongbuffermanager.js → pingpongbuffermanager.ts} +113 -73
  102. package/publish.bat +62 -0
  103. package/range-tools-on-terrain/bearing-line/{adapters.js → adapters.ts} +154 -114
  104. package/range-tools-on-terrain/bearing-line/{plugin.js → plugin.ts} +569 -457
  105. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  106. package/range-tools-on-terrain/circle-line-chain/{adapters.js → adapters.ts} +104 -85
  107. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.js → chain-list-map.ts} +446 -382
  108. package/range-tools-on-terrain/circle-line-chain/{plugin.js → plugin.ts} +607 -464
  109. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  110. package/range-tools-on-terrain/range-ring/{adapters.js → adapters.ts} +114 -93
  111. package/range-tools-on-terrain/range-ring/{enum.js → enum.ts} +2 -2
  112. package/range-tools-on-terrain/range-ring/{plugin.js → plugin.ts} +444 -377
  113. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  114. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  115. package/semiplugins/interface.ts +14 -0
  116. package/semiplugins/lightweight/{line-plugin.js → line-plugin.ts} +342 -221
  117. package/semiplugins/lightweight/{piece-of-pie-plugin.js → piece-of-pie-plugin.ts} +275 -200
  118. package/semiplugins/shape-on-terrain/{arc-plugin.js → arc-plugin.ts} +616 -472
  119. package/semiplugins/shape-on-terrain/{circle-plugin.js → circle-plugin.ts} +588 -444
  120. package/semiplugins/shape-on-terrain/goal.md +12 -0
  121. package/semiplugins/shape-on-terrain/{padding-1-degree.js → padding-1-degree.ts} +713 -539
  122. package/semiplugins/shape-on-terrain/terrain-polygon/adapters.ts +69 -0
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +20 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache.ts +149 -0
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.ts +58 -0
  126. package/semiplugins/shape-on-terrain/terrain-polygon/data/manager.ts +4 -0
  127. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +196 -0
  128. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +209 -0
  129. package/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.ts +144 -0
  130. package/semiplugins/shape-on-terrain/terrain-polygon/data/random.ts +165 -0
  131. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +5 -0
  132. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +37 -0
  133. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.ts +81 -0
  134. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +146 -0
  135. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +90 -0
  136. package/semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.ts +265 -0
  137. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +69 -0
  138. package/semiplugins/shell/bbox-renderer/index.ts +2 -0
  139. package/semiplugins/shell/bbox-renderer/{logic.js → logic.ts} +273 -249
  140. package/semiplugins/shell/bbox-renderer/object.ts +129 -0
  141. package/semiplugins/type.ts +8 -0
  142. package/semiplugins/utility/{container-plugin.js → container-plugin.ts} +126 -94
  143. package/semiplugins/utility/{object-pass-container-plugin.js → object-pass-container-plugin.ts} +101 -80
  144. package/shaders/fragment-toy/firework.js +1 -1
  145. package/shaders/fragment-toy/singularity.js +5 -2
  146. package/terrain-plugin.mmd +83 -0
  147. package/tests/Math/arc-sampling-test.js +367 -0
  148. package/tests/Math/arc-sampling-test.ts +429 -0
  149. package/tests/Math/arc.test.ts +77 -0
  150. package/tests/Math/junction/arc-limit.test.ts +7 -0
  151. package/tests/Math/junction/arc-plane-points.test.ts +196 -0
  152. package/tests/Math/junction/arc-plane.test.ts +172 -0
  153. package/tests/Math/junction/line-sphere.test.ts +127 -0
  154. package/tests/Math/junction/plane-plane.test.ts +91 -0
  155. package/tests/Math/plane-test.ts +17 -0
  156. package/tests/Math/plane.test.ts +43 -0
  157. package/tests/Math/vec3.test.ts +33 -0
  158. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  159. package/tracks/point-heat-map/index.js +0 -1
  160. package/tracks/point-heat-map/plugin-webworker.js +148 -121
  161. package/tracks/point-heat-map/point-to-heat-map-flow.js +150 -121
  162. package/tracks/point-heat-map/readme.md +15 -0
  163. package/tracks/point-tracks/key-methods.js +3 -2
  164. package/tracks/point-tracks/plugin.js +487 -393
  165. package/tracks/timetracks/adaptors-line-strip.js +79 -65
  166. package/tracks/timetracks/plugin-line-strip.js +295 -240
  167. package/tracks/timetracks/program-line-strip.js +495 -411
  168. package/tracks/timetracks/programpoint-line-strip.js +137 -109
  169. package/tracks/timetracks/readme.md +1 -0
  170. package/tsconfig.json +22 -0
  171. package/types/@pirireis/webglobe.d.ts +102 -0
  172. package/types/delaunator.d.ts +40 -0
  173. package/types/earcut.d.ts +11 -0
  174. package/types/rbush.d.ts +57 -0
  175. package/types.ts +319 -0
  176. package/util/account/bufferoffsetmanager.js +209 -176
  177. package/util/account/create-buffermap-orchastration.ts +85 -0
  178. package/util/account/index.js +6 -3
  179. package/util/account/single-attribute-buffer-management/{buffer-manager.js → buffer-manager.ts} +151 -117
  180. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.js → buffer-orchestrator.ts} +238 -212
  181. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.js → buffer-orchestrator1.ts} +184 -159
  182. package/util/account/single-attribute-buffer-management/{index.js → index.ts} +11 -4
  183. package/util/account/single-attribute-buffer-management/{object-store.js → object-store.ts} +76 -55
  184. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  185. package/util/account/util.js +22 -18
  186. package/util/algorithms/index.js +0 -1
  187. package/util/algorithms/search-binary.js +26 -25
  188. package/util/build-strategy/{static-dynamic.js → static-dynamic.ts} +50 -41
  189. package/util/check/index.js +0 -1
  190. package/util/check/typecheck.ts +74 -0
  191. package/util/{frame-counter-trigger.js → frame-counter-trigger.ts} +99 -84
  192. package/util/geometry/{index.js → index.ts} +155 -121
  193. package/util/gl-util/buffer/{attribute-loader.js → attribute-loader.ts} +84 -62
  194. package/util/gl-util/buffer/{index.js → index.ts} +6 -3
  195. package/util/gl-util/draw-options/{methods.js → methods.ts} +47 -32
  196. package/util/gl-util/uniform-block/{manager.js → manager.ts} +232 -190
  197. package/util/{webglobe/gldefaultstates.js → globe-default-gl-states.ts} +5 -4
  198. package/util/helper-methods.ts +9 -0
  199. package/util/index.js +9 -10
  200. package/util/interpolation/index.js +0 -1
  201. package/util/interpolation/timetrack/index.js +9 -2
  202. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  203. package/util/interpolation/timetrack/web-worker.js +51 -46
  204. package/util/picking/{fence.js → fence.ts} +47 -41
  205. package/util/picking/picker-displayer.ts +226 -0
  206. package/util/programs/draw-from-pixel-coords.js +201 -164
  207. package/util/programs/{draw-texture-on-canvas.js → draw-texture-on-canvas.ts} +92 -67
  208. package/util/programs/supersampletotextures.js +130 -97
  209. package/util/programs/texturetoglobe.js +153 -128
  210. package/util/shaderfunctions/{geometrytransformations.js → geometrytransformations.ts} +169 -41
  211. package/util/shaderfunctions/index.js +2 -2
  212. package/util/shaderfunctions/nodata.js +4 -2
  213. package/util/shaderfunctions/noisefunctions.js +10 -7
  214. package/util/{webglobjectbuilders.js → webglobjectbuilders.ts} +446 -358
  215. package/vectorfield/arrowfield/adaptor.js +11 -11
  216. package/vectorfield/arrowfield/index.js +3 -3
  217. package/vectorfield/arrowfield/plugin.js +128 -83
  218. package/vectorfield/waveparticles/adaptor.js +16 -15
  219. package/vectorfield/waveparticles/index.js +3 -3
  220. package/vectorfield/waveparticles/plugin.ts +506 -0
  221. package/vectorfield/wind/adapters/image-to-fields.ts +74 -0
  222. package/vectorfield/wind/adapters/types.ts +12 -0
  223. package/vectorfield/wind/{imagetovectorfieldandmagnitude.js → imagetovectorfieldandmagnitude.ts} +78 -56
  224. package/vectorfield/wind/index.js +5 -5
  225. package/vectorfield/wind/plugin-persistant copy.ts +461 -0
  226. package/vectorfield/wind/plugin-persistant.ts +483 -0
  227. package/vectorfield/wind/plugin.js +883 -671
  228. package/vectorfield/wind/vectorfieldimage.js +27 -23
  229. package/write-text/{context-text-bulk.js → context-text-bulk.ts} +285 -200
  230. package/write-text/context-text3.ts +252 -0
  231. package/write-text/{context-text4.js → context-text4.ts} +231 -145
  232. package/write-text/context-textDELETE.js +125 -94
  233. package/write-text/objectarraylabels/{index.js → index.ts} +2 -2
  234. package/write-text/objectarraylabels/objectarraylabels.d.ts +72 -0
  235. package/write-text/objectarraylabels/objectarraylabels.js +247 -200
  236. package/Math/matrix4.js +0 -1
  237. package/Math/tessellation/earcut/adapters.js +0 -37
  238. package/Math/tessellation/hybrid-triangle-tessellation-meta.js +0 -123
  239. package/Math/tessellation/methods.js +0 -46
  240. package/Math/tessellation/shred-input.js +0 -18
  241. package/Math/tessellation/tile-merger.js +0 -56
  242. package/Math/tessellation/tiler.js +0 -50
  243. package/Math/tessellation/triangle-tessellation-meta.js +0 -516
  244. package/Math/tessellation/triangle-tessellation.js +0 -14
  245. package/Math/tessellation/types.js +0 -1
  246. package/Math/tessellation/zoom-catch.js +0 -1
  247. package/Math/types.js +0 -1
  248. package/programs/line-on-globe/linestrip/data.js +0 -4
  249. package/programs/polygon-on-globe/partial-tesselation.js +0 -1
  250. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin-triangle.js +0 -204
  251. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin.js +0 -118
  252. package/programs/polygon-on-globe/texture-dem-triangles.js +0 -236
  253. package/programs/vectorfields/logics/drawrectangleparticles.js +0 -112
  254. package/programs/vectorfields/logics/ubo-new.js +0 -25
  255. package/range-tools-on-terrain/bearing-line/types.js +0 -1
  256. package/range-tools-on-terrain/circle-line-chain/types.js +0 -1
  257. package/range-tools-on-terrain/range-ring/rangeringangletext.js +0 -331
  258. package/range-tools-on-terrain/range-ring/types.js +0 -9
  259. package/semiplugins/interface.js +0 -1
  260. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +0 -1
  261. package/semiplugins/shell/bbox-renderer/index.js +0 -2
  262. package/semiplugins/shell/bbox-renderer/object.js +0 -65
  263. package/semiplugins/type.js +0 -1
  264. package/types.js +0 -19
  265. package/util/account/create-buffermap-orchastration.js +0 -39
  266. package/util/account/single-attribute-buffer-management/types.js +0 -1
  267. package/util/check/typecheck.js +0 -66
  268. package/util/gl-util/uniform-block/types.js +0 -1
  269. package/util/picking/picker-displayer.js +0 -134
  270. package/util/webglobe/index.js +0 -2
  271. package/util/webglobe/rasteroverlay.js +0 -76
  272. package/vectorfield/waveparticles/plugin.js +0 -290
  273. package/write-text/attached-text-writer.js +0 -95
  274. package/write-text/context-text3.js +0 -167
@@ -1,134 +0,0 @@
1
- /**
2
- * add implicit texture display program for color
3
- * add fence on query return and return id.
4
- */
5
- import { textureOnCanvasProgramCache } from "../programs/draw-texture-on-canvas";
6
- import { fence } from "./fence";
7
- const ESCAPE_VALUE = -1;
8
- class PickerDisplayer {
9
- constructor(globe) {
10
- this.globe = globe;
11
- this.gl = globe.gl;
12
- const gl = this.gl;
13
- this.colorTexture = gl.createTexture(); // bind to color attachment 0
14
- this.indexTexture = gl.createTexture(); // bind to color attachment 1
15
- this.fbo = gl.createFramebuffer();
16
- this._pbo = undefined;
17
- this._pboSize = 0;
18
- this.resize();
19
- this.displayer = textureOnCanvasProgramCache.get(this.gl);
20
- }
21
- resize(width = null, height = null) {
22
- if (width === null || height === null) {
23
- width = this.globe.api_ScrW();
24
- height = this.globe.api_ScrH();
25
- }
26
- const { gl, colorTexture, indexTexture } = this;
27
- gl.deleteTexture(colorTexture);
28
- gl.deleteTexture(indexTexture);
29
- const colorTextureNew = gl.createTexture();
30
- gl.bindTexture(gl.TEXTURE_2D, colorTextureNew);
31
- gl.texStorage2D(gl.TEXTURE_2D, 1, gl.RGBA8, width, height);
32
- const indexTextureNew = gl.createTexture();
33
- gl.bindTexture(gl.TEXTURE_2D, indexTextureNew);
34
- // gl.texStorage2D(gl.TEXTURE_2D, 1, gl.R16I, width, height);
35
- gl.texStorage2D(gl.TEXTURE_2D, 1, gl.R32I, width, height);
36
- gl.bindTexture(gl.TEXTURE_2D, null);
37
- this.colorTexture = colorTextureNew;
38
- this.indexTexture = indexTextureNew;
39
- }
40
- clearTextures() {
41
- const { gl, colorTexture, indexTexture } = this;
42
- gl.activeTexture(gl.TEXTURE1);
43
- gl.bindTexture(gl.TEXTURE_2D, indexTexture);
44
- gl.clearBufferiv(gl.COLOR, 1, new Int32Array([-1, -1, -1, -1]));
45
- gl.activeTexture(gl.TEXTURE0);
46
- gl.bindTexture(gl.TEXTURE_2D, colorTexture);
47
- gl.clearBufferfv(gl.COLOR, 0, new Float32Array([0, 0, 0, 0]));
48
- }
49
- // call before drawing the scene with gl picker shader
50
- bindFBO() {
51
- const { gl, colorTexture, indexTexture, fbo } = this;
52
- gl.activeTexture(gl.TEXTURE1);
53
- gl.bindTexture(gl.TEXTURE_2D, indexTexture);
54
- gl.activeTexture(gl.TEXTURE0);
55
- gl.bindTexture(gl.TEXTURE_2D, colorTexture);
56
- gl.bindFramebuffer(gl.FRAMEBUFFER, fbo);
57
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this.colorTexture, 0);
58
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT1, gl.TEXTURE_2D, this.indexTexture, 0);
59
- gl.drawBuffers([gl.COLOR_ATTACHMENT0, gl.COLOR_ATTACHMENT1]);
60
- }
61
- // call after drawing the scene with gl picker shader
62
- drawColorTexture() {
63
- const { colorTexture } = this;
64
- this.gl.bindFramebuffer(this.gl.FRAMEBUFFER, null);
65
- this.displayer.draw(colorTexture);
66
- }
67
- pickXY(x, y, selectionPointFilling = 1, callback = () => { }) {
68
- const size = Math.pow(1 + 2 * selectionPointFilling, 2);
69
- this._pick(size, x - selectionPointFilling, y - selectionPointFilling, 1 + 2 * selectionPointFilling, 1 + 2 * selectionPointFilling, callback);
70
- }
71
- pickBbox(left, top, right, bottom, callback) {
72
- const size = (right - left) * (bottom - top) * 4;
73
- this._pick(size, left, top, right - left, bottom - top, callback);
74
- }
75
- _pick(size, startX, startY, lengthX, lengthY, callback) {
76
- if (this._inProgress)
77
- return false;
78
- this._inProgress = true;
79
- this._initHoldBuffer(size * 4);
80
- const { gl, _pbo } = this;
81
- gl.bindBuffer(gl.PIXEL_PACK_BUFFER, _pbo);
82
- this.bindFBO();
83
- gl.readBuffer(gl.COLOR_ATTACHMENT1); // This is the attachment we want to read
84
- gl.readPixels(// This will read the pixels to the buffer asynchronously
85
- startX, startY, lengthX, lengthY, gl.RED_INTEGER, gl.INT, 0);
86
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
87
- gl.bindBuffer(gl.PIXEL_PACK_BUFFER, null);
88
- fence(this.gl).then(() => {
89
- gl.bindBuffer(gl.PIXEL_PACK_BUFFER, _pbo);
90
- // const data = new Int16Array(size);
91
- const data = new Int32Array(size);
92
- gl.getBufferSubData(gl.PIXEL_PACK_BUFFER, 0, data);
93
- gl.bindBuffer(gl.PIXEL_PACK_BUFFER, null);
94
- const result = this._pickFromBuffer(data, size);
95
- callback(result);
96
- // gl.deleteBuffer(pbo);
97
- this._inProgress = false;
98
- });
99
- return true;
100
- }
101
- _pickFromBuffer(array, size) {
102
- const selectedObjects = new Set();
103
- for (let i = 0; i < size; i += 1) {
104
- const id = array[i];
105
- if (id !== ESCAPE_VALUE) {
106
- selectedObjects.add(id);
107
- }
108
- }
109
- return selectedObjects;
110
- }
111
- _initHoldBuffer(size) {
112
- if (this._pbo && this._pboSize >= size) {
113
- return;
114
- }
115
- const { gl } = this;
116
- const pbo = gl.createBuffer();
117
- gl.bindBuffer(gl.PIXEL_PACK_BUFFER, pbo);
118
- gl.bufferData(gl.PIXEL_PACK_BUFFER, size, gl.STREAM_READ);
119
- gl.bindBuffer(gl.PIXEL_PACK_BUFFER, null);
120
- this._pboSize = size;
121
- if (this._pbo !== undefined) {
122
- gl.deleteBuffer(this._pbo);
123
- }
124
- this._pbo = pbo;
125
- }
126
- free() {
127
- const { gl, colorTexture, indexTexture, fbo } = this;
128
- gl.deleteTexture(colorTexture);
129
- gl.deleteTexture(indexTexture);
130
- gl.deleteFramebuffer(fbo);
131
- textureOnCanvasProgramCache.release(this.gl);
132
- }
133
- }
134
- export { PickerDisplayer };
@@ -1,2 +0,0 @@
1
- export * from './rasteroverlay';
2
- export * from './gldefaultstates';
@@ -1,76 +0,0 @@
1
- /**
2
- * Iceride bir canvas uretir ve degisiklikler bu kanvasta yapilir
3
- */
4
- // this class loads texture to raster overlay
5
- // TODO: IS DEADCODE?
6
- class RasterOverlayLoader {
7
- constructor(id, globe, { opacity = 1.0, minLon = -180, minLat = -90, maxLon = 180, maxLat = 90, beforeObject = null, canvas = null, callBack = null } = {}) {
8
- this.canvas = canvas || document.createElement('canvas');
9
- this.gl = this.canvas.getContext('webgl2');
10
- this.globe = globe;
11
- this.id = id;
12
- this._opacity = opacity;
13
- this.bbox = { ll: { x: minLon, y: minLat }, ur: { x: maxLon, y: maxLat } };
14
- this._beforeObject = beforeObject;
15
- this._isProcessing = false;
16
- this._callBack = callBack;
17
- }
18
- getGL() {
19
- return this.gl;
20
- }
21
- getCanvasURL() {
22
- return this.canvas.toDataURL();
23
- }
24
- setBBox(minLon, minLat, maxLon, maxLat) {
25
- this.bbox = { ll: { x: minLon, y: minLat }, ur: { x: maxLon, y: maxLat } };
26
- this.draw();
27
- }
28
- setCanvasWidthHeight(width, height) {
29
- this.canvas.width = width;
30
- this.canvas.height = height;
31
- this.gl.viewport(0, 0, width, height);
32
- }
33
- draw() {
34
- if (!this._isProcessing) {
35
- requestAnimationFrame(this._draw.bind(this));
36
- this._isProcessing = true;
37
- }
38
- }
39
- _draw() {
40
- this.globe.api_DeleteImageOverlay(this.id);
41
- const id = this.id;
42
- const imgUrl = this.getCanvasURL();
43
- const bbox = this.bbox;
44
- const opacity = this._opacity;
45
- const rotDeg = 0;
46
- const color = null;
47
- const beforeObject = this._beforeObject;
48
- const callback = this._callBack || function () { };
49
- this.globe.api_AddImageOverlay(id, imgUrl, bbox, color, opacity, rotDeg, beforeObject, callback);
50
- this._isProcessing = false;
51
- }
52
- setBeforeObject(beforeObject) {
53
- this._beforeObject = beforeObject;
54
- this.draw();
55
- }
56
- setCallback(callback) {
57
- this._callBack = callback;
58
- }
59
- setOpacity(opacity) {
60
- if (opacity < 0 || opacity > 1) {
61
- return;
62
- }
63
- this._opacity = opacity;
64
- this.globe.api_SetImageOverlayColor(this.id, null, opacity);
65
- }
66
- free() {
67
- this.globe.api_DeleteImageOverlay(this.id);
68
- }
69
- on() {
70
- this.draw();
71
- }
72
- off() {
73
- this.globe.api_DeleteImageOverlay(this.id);
74
- }
75
- }
76
- export { RasterOverlayLoader };
@@ -1,290 +0,0 @@
1
- import { BBOXGlobeShell } from "../../semiplugins/shell/bbox-renderer";
2
- import { defaultblendfunction } from "../../util/webglobe/gldefaultstates";
3
- import { PingPongBufferManager } from "../../programs/vectorfields/pingpongbuffermanager";
4
- import { pixelBasedMoveProgramCache } from "../../programs/vectorfields/logics/pixelbased";
5
- import { drawRectangleParticlesProgramCache } from "../../programs/vectorfields/logics/drawrectangleparticles";
6
- import { FadeAwayProgramCache } from "../../programs/helpers/fadeaway";
7
- import { SeaWaveUbo } from "../../programs/vectorfields/logics/ubo-new";
8
- /**
9
- * STEPS:
10
- * 1. move particle | buffers: read b1 write b2 | swap buffers b1 <-> b2
11
- * 2. draw particles | read b1 to drawTexture1 |
12
- * 3. globe shell drawTexture1
13
- * 4. fade drawTexture1 to drawTexture2 | swap textures
14
- *
15
- */
16
- const MAX_PIXELS_ON_DIMENSION = 2200;
17
- export default class Plugin {
18
- constructor(id, { dataWidth, dataHeight, fadeOpacity = 0.83, opacity = 0.75, minLon = -180, minLat = -90, maxLon = 180, maxLat = 90, patricleCount = 8000, flipY = true, drawTextureMaxPixelOnDimension = MAX_PIXELS_ON_DIMENSION } = {}) {
19
- this.id = id;
20
- this.globe = null;
21
- this.gl = null;
22
- this.moveParticle = null;
23
- this.drawParticle = null;
24
- this.bufferManager = null;
25
- this._rgVectorFieldTexture = null;
26
- this.globeShellWiggle = null;
27
- this.waveUbo = null;
28
- this._flipY = flipY;
29
- this._drawTextureResolution = {};
30
- this._frameBuffer = null;
31
- this._fadeOpacity = fadeOpacity;
32
- this._opacity = opacity;
33
- this._particleCount = patricleCount;
34
- this._dataWidth = dataWidth;
35
- this._dataHeight = dataHeight;
36
- this._drawTextureMaxPixelOnDimension = drawTextureMaxPixelOnDimension;
37
- this._globeshellparameters = {
38
- minLon,
39
- maxLon,
40
- minLat,
41
- maxLat,
42
- };
43
- this._stepIndex = 0;
44
- this._fullCycleStepCount = 3;
45
- this._isFreed = false;
46
- }
47
- init(globe, gl) {
48
- this.globe = globe;
49
- this.gl = gl;
50
- this.moveParticle = pixelBasedMoveProgramCache.getProgram(gl);
51
- this.drawParticle = drawRectangleParticlesProgramCache.getProgram(gl);
52
- this.fadeAway = FadeAwayProgramCache.get(gl);
53
- this.globeShellWiggle = new BBOXGlobeShell(gl, globe, this._globeshellparameters);
54
- const inPositionLocation = this.moveParticle.getInPositionLocation();
55
- this.bufferManager = new PingPongBufferManager(gl, this._particleCount, inPositionLocation);
56
- this._rgVectorFieldTexture = this._createRGTexture();
57
- this.waveUbo = SeaWaveUbo.createUBO(gl);
58
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
59
- this._frameBuffer = gl.createFramebuffer();
60
- this.setBBox(this._globeshellparameters);
61
- this.setOpacity(this._opacity);
62
- this.____drawIndex = 0;
63
- }
64
- draw3D() {
65
- if (this._isFreed)
66
- return;
67
- const { gl, moveParticle, drawParticle, bufferManager, globeShellWiggle, waveUbo, fadeAway, _rgVectorFieldTexture } = this;
68
- gl.disable(gl.DEPTH_TEST);
69
- if (this._stepIndex === 0) {
70
- // waveUbo.update({ random_seed: Math.random() });
71
- this.waveUbo.updateSingle("random_seed", new Float32Array([Math.random()]));
72
- ;
73
- moveParticle.move(bufferManager, _rgVectorFieldTexture, waveUbo);
74
- // 1s swap buffer b1 <-> b2
75
- bufferManager.swap();
76
- }
77
- else if (this._stepIndex === 1) {
78
- this.____drawIndex = 1 - this.____drawIndex;
79
- const canvasWidth = gl.canvas.width;
80
- const canvasHeight = gl.canvas.height;
81
- // gl.viewport(0, 0, 2200, 2200);
82
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
83
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
84
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[this.____drawIndex], 0);
85
- drawParticle.draw(bufferManager, _rgVectorFieldTexture, waveUbo);
86
- // 2s bound frame buffer to null
87
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
88
- gl.viewport(0, 0, canvasWidth, canvasHeight);
89
- }
90
- else {
91
- const canvasWidth = gl.canvas.width;
92
- const canvasHeight = gl.canvas.height;
93
- // gl.viewport(0, 0, 2200, 2200);
94
- gl.viewport(0, 0, this._drawTextureResolution.width, this._drawTextureResolution.height);
95
- gl.bindFramebuffer(gl.FRAMEBUFFER, this._frameBuffer);
96
- gl.enable(gl.BLEND);
97
- // gl.blendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA);
98
- gl.blendFunc(gl.ONE, gl.ZERO);
99
- gl.framebufferTexture2D(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.TEXTURE_2D, this._drawTextures[1 - this.____drawIndex], 0);
100
- fadeAway.draw(this._drawTextures[this.____drawIndex], this._fadeOpacity);
101
- gl.bindFramebuffer(gl.FRAMEBUFFER, null);
102
- defaultblendfunction(gl);
103
- gl.viewport(0, 0, canvasWidth, canvasHeight);
104
- }
105
- globeShellWiggle.setTexture(this._drawTextures[this.____drawIndex]);
106
- globeShellWiggle.draw();
107
- this._step();
108
- gl.enable(gl.DEPTH_TEST);
109
- }
110
- setCycleStepCount(value) {
111
- if (value < 3) {
112
- this._fullCycleStepCount = 3;
113
- }
114
- this._fullCycleStepCount = value;
115
- }
116
- // TODO: free all resources
117
- free() {
118
- if (this._isFreed) {
119
- console.warn("WaveParticle plugin is already freed");
120
- return;
121
- }
122
- ;
123
- this._isFreed = true;
124
- const { gl, globeShellWiggle, _rgVectorFieldTexture, bufferManager, waveUbo, _drawTextures, _frameBuffer } = this;
125
- this.fadeAway = null;
126
- FadeAwayProgramCache.release(gl);
127
- globeShellWiggle.free();
128
- gl.deleteTexture(_rgVectorFieldTexture);
129
- // glProgramCache.releaseProgram(gl, MoveParticle);
130
- pixelBasedMoveProgramCache.getProgram(gl);
131
- this.moveParticle = null;
132
- // glProgramCache.releaseProgram(gl, DrawParticle);
133
- drawRectangleParticlesProgramCache.getProgram(gl);
134
- this.drawParticle = null;
135
- bufferManager.free();
136
- waveUbo.free();
137
- _drawTextures.forEach(texture => gl.deleteTexture(texture));
138
- gl.deleteFramebuffer(_frameBuffer);
139
- }
140
- // setters
141
- setParticleCount(value) {
142
- this._particleCount = value;
143
- this.bufferManager.setParticleCount(value);
144
- }
145
- setVectorFieldData(data, { dataWidth = null, dataHeight = null, flipY } = {}) {
146
- if (dataWidth !== null && dataHeight !== null) {
147
- this._dataWidth = dataWidth;
148
- this._dataHeight = dataHeight;
149
- }
150
- if (flipY !== undefined) {
151
- this._flipY = flipY;
152
- }
153
- this.__data = data;
154
- const { gl, _dataWidth, _dataHeight } = this;
155
- gl.bindTexture(gl.TEXTURE_2D, this._rgVectorFieldTexture);
156
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, this._flipY);
157
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, data);
158
- gl.bindTexture(gl.TEXTURE_2D, null);
159
- gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, false);
160
- }
161
- setHeight(value) {
162
- this.globeShellWiggle.setHeight(value);
163
- }
164
- setDropRate(value) {
165
- this.waveUbo.updateSingle("drop_rate", new Float32Array([value]));
166
- ;
167
- }
168
- setDrawTextureMaxPixelOnDimension(value) {
169
- this._drawTextureMaxPixelOnDimension = value;
170
- this._drawTextureResolution = this._drawTextureSizeFromBbox(this._globeshellparameters);
171
- this.waveUbo.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
172
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
173
- }
174
- setParticleSpeed(value) {
175
- if (typeof value !== 'number' || value <= 0) {
176
- console.error("Particle speed must be a positive number");
177
- return;
178
- }
179
- if (value > 100) {
180
- console.warn("Particle speed is too high, it may cause performance issues");
181
- }
182
- this.waveUbo.updateSingle("range", new Float32Array([value]));
183
- }
184
- setFadeOpacity(value) {
185
- if (typeof value !== 'number' || value < 0 || value > 1) {
186
- console.error("Fade opacity must be a number between 0 and 1");
187
- return;
188
- }
189
- this._fadeOpacity = value;
190
- }
191
- setOpacity(value) {
192
- if (typeof value !== 'number' || value < 0 || value > 1) {
193
- console.error("Opacity must be a number between 0 and 1");
194
- return;
195
- }
196
- this.globeShellWiggle.setOpacity(value);
197
- }
198
- setParticleDimensions(tail, wing) {
199
- if (0 < tail && 0 < wing) {
200
- this.waveUbo.updateSingle("tail_wing_base_limp", new Float32Array([tail, wing]));
201
- ;
202
- }
203
- else {
204
- console.error("tail and wing must be positive numbers");
205
- return;
206
- }
207
- }
208
- setParticleColor(color) {
209
- if (color.length !== 3) {
210
- console.error("color must be an array of rgb elements");
211
- return;
212
- }
213
- this.waveUbo.updateSingle("color", new Float32Array(color));
214
- ;
215
- }
216
- setBBox({ minLon, minLat, maxLon, maxLat }) {
217
- this._globeshellparameters = { minLon, minLat, maxLon, maxLat };
218
- this.globeShellWiggle.setBBox({ minLon, minLat, maxLon, maxLat });
219
- this._drawTextureResolution = this._drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat });
220
- this.waveUbo.updateSingle("draw_texture_size", new Float32Array([this._drawTextureResolution.width, this._drawTextureResolution.height]));
221
- this._drawTextures = [this._createDrawTexture(), this._createDrawTexture()];
222
- }
223
- __readAndWriteTextureData() {
224
- const { gl, _rgVectorFieldTexture, _dataWidth, _dataHeight } = this;
225
- // Step 1: Bind the texture to a framebuffer
226
- // Step 2: Read the texture data into a Float32Array
227
- gl.bindTexture(gl.TEXTURE_2D, _rgVectorFieldTexture);
228
- const textureData = new Float32Array(_dataWidth * _dataHeight * 2); // RG32F has 2 components per pixel
229
- gl.readPixels(0, 0, _dataWidth, _dataHeight, gl.RG, gl.FLOAT, textureData);
230
- gl.bindTexture(gl.TEXTURE_2D, null);
231
- // Step 3: Create a new texture and write the data back
232
- // Step 4: Clean up
233
- gl.deleteTexture(this._rgVectorFieldTexture);
234
- // Replace the old texture with the new one
235
- this._rgVectorFieldTexture = this._createRGTexture();
236
- this.setVectorFieldData(textureData);
237
- }
238
- _drawTextureSizeFromBbox({ minLon, minLat, maxLon, maxLat }) {
239
- let horizon;
240
- if (minLon > 0 && maxLon < 0) {
241
- horizon = 360 - minLon + maxLon;
242
- }
243
- else {
244
- horizon = maxLon - minLon;
245
- }
246
- const vertical = maxLat - minLat;
247
- let width, height;
248
- if (horizon > vertical) {
249
- width = this._drawTextureMaxPixelOnDimension;
250
- height = Math.floor(this._drawTextureMaxPixelOnDimension * vertical / horizon);
251
- }
252
- else {
253
- height = this._drawTextureMaxPixelOnDimension;
254
- width = Math.floor(this._drawTextureMaxPixelOnDimension * horizon / vertical);
255
- }
256
- return {
257
- width,
258
- height
259
- };
260
- }
261
- _createRGTexture() {
262
- const { gl, _dataWidth, _dataHeight, } = this;
263
- const texture = gl.createTexture();
264
- // R32F
265
- gl.bindTexture(gl.TEXTURE_2D, texture);
266
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RG32F, _dataWidth, _dataHeight, 0, gl.RG, gl.FLOAT, null);
267
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST);
268
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST);
269
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
270
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
271
- gl.bindTexture(gl.TEXTURE_2D, null);
272
- return texture;
273
- }
274
- _createDrawTexture() {
275
- const gl = this.gl;
276
- const texture = gl.createTexture();
277
- gl.bindTexture(gl.TEXTURE_2D, texture);
278
- // gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, 2200, 2200, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
279
- gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this._drawTextureResolution.width, this._drawTextureResolution.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, null);
280
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
281
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
282
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
283
- gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
284
- gl.bindTexture(gl.TEXTURE_2D, null);
285
- return texture;
286
- }
287
- _step() {
288
- this._stepIndex = (this._stepIndex + 1) % this._fullCycleStepCount;
289
- }
290
- }
@@ -1,95 +0,0 @@
1
- import { CSZMode } from "@pirireis/webglobe";
2
- import { isTextFont, opacityCheck } from "../util/check/typecheck";
3
- /**
4
- * Light wight version of context text writer.
5
- * The parameters by text are calculated on user side and inserted as items. (ContextTextWriter3 constructs text data from items)
6
- *
7
- * Good side of ContextTextWriters pattern is that there is only one way to create text.
8
- * The glue is inside the plugin.
9
- * This makes the code more readable and maintainable.
10
- *
11
- * With AttachedTextWriter the glue is created by user.
12
- * I observed that the users generally uses a wrapper around the plugin logic anyway. This wrapper can be used as the glue for plugin and attached writer.
13
- */
14
- export class AttachedTextWriter {
15
- constructor(globe, { style = {
16
- textFont: {
17
- name: 'Arial',
18
- textColor: '#FFFFFF', // beyaz
19
- hollowColor: '#000000', // siyah
20
- size: 12, // piksel
21
- hollow: true,
22
- bold: true,
23
- italic: false,
24
- },
25
- opacity: 1.0,
26
- zMode: CSZMode.Z_GROUND_PERVERTEX,
27
- }, doDraw = true, angleOnSphere = false, zoomLevelAdaptor = (zoomLevel) => (item) => {
28
- return {
29
- opacityMultiplier: 1,
30
- sizeMultiplier: 1
31
- };
32
- }, } = {}) {
33
- this.globe = globe;
34
- this._itemMap = new Map();
35
- this.doDraw = doDraw;
36
- this.angleOnSphere = angleOnSphere;
37
- this.zoomLevelAdaptor = zoomLevelAdaptor;
38
- this.setStyle(style);
39
- }
40
- setOpacity(opacity) {
41
- opacityCheck(opacity);
42
- this._style.opacity = opacity;
43
- this.globe.DrawRender();
44
- }
45
- setStyle(style) {
46
- isTextFont(style.textFont);
47
- this._style = style;
48
- this.globe.DrawRender();
49
- }
50
- /**
51
- *
52
- * @param {{text, long, lat, z = 0, xOffset = 0, yOffset = 0, isAngleOn = false, Angle = 0 }} item
53
- * @returns
54
- */
55
- insertItem(item) {
56
- const key = this.keyAdaptor ? this.keyAdaptor(item) : item;
57
- this._itemMap.set(key, item);
58
- this.globe.DrawRender();
59
- }
60
- removeItem(item) {
61
- const key = this.keyAdaptor ? this.keyAdaptor(item) : item;
62
- if (this._itemMap.delete(key)) {
63
- this.globe.DrawRender();
64
- return true;
65
- }
66
- return false;
67
- }
68
- // TODO: use item style
69
- draw() {
70
- if (!this.doDraw) {
71
- return;
72
- }
73
- const { globe, _itemMap, _style } = this;
74
- const { zMode, textFont, opacity } = _style;
75
- const is3D = globe.api_GetCurrentGeometry() === 0;
76
- const angleIsOn = is3D ? true : this.angleOnSphere;
77
- const zoomLevel = globe.api_GetCurrentLODWithDecimal();
78
- const zoomAdaptor = this.zoomLevelAdaptor(zoomLevel);
79
- const theSize = textFont.size;
80
- _itemMap.forEach((item, key) => {
81
- const { text, long, lat, z = 0, xOffset = 0, yOffset = 0, isAngleOn = false, angle = 0 } = item;
82
- const { x, y } = globe.api_GetScreenPointFromGeo({
83
- long,
84
- lat,
85
- z
86
- }, zMode);
87
- const { opacityMultiplier, sizeMultiplier } = zoomAdaptor(item);
88
- textFont.size = sizeMultiplier * theSize;
89
- if (x !== null && y !== null) {
90
- globe.api_DrawContextText(text, textFont, opacityMultiplier * opacity, { x: x + xOffset, y: y - yOffset }, (isAngleOn && angleIsOn), angle);
91
- }
92
- });
93
- textFont.size = theSize;
94
- }
95
- }