@pirireis/webglobeplugins 0.17.0 → 1.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (274) hide show
  1. package/Math/{angle-calculation.js → angle-calculation.ts} +18 -14
  2. package/Math/{arc-cdf-points.js → arc-cdf-points.ts} +329 -272
  3. package/Math/{arc-generate-points-exponantial.js → arc-generate-points-exponantial.ts} +299 -254
  4. package/Math/{arc.js → arc.ts} +421 -292
  5. package/Math/bounds/line-bbox.js +225 -186
  6. package/Math/{circle-cdf-points.js → circle-cdf-points.ts} +143 -78
  7. package/Math/{circle.js → circle.ts} +49 -33
  8. package/Math/{constants.js → constants.ts} +12 -4
  9. package/Math/contour/{quadtreecontours.js → quadtreecontours.ts} +371 -300
  10. package/Math/contour/quadtreecontours1.js +336 -298
  11. package/Math/{finite-line-2d.js → finite-line-2d.ts} +68 -58
  12. package/Math/haversine.ts +33 -0
  13. package/Math/index.js +0 -1
  14. package/Math/juction/{arc-plane.js → arc-plane.ts} +203 -143
  15. package/Math/juction/{line-sphere.js → line-sphere.ts} +32 -22
  16. package/Math/juction/{plane-plane.js → plane-plane.ts} +62 -53
  17. package/Math/{line.js → line.ts} +84 -52
  18. package/Math/matrix4.ts +0 -0
  19. package/Math/mesh/mapbox-delaunay.d.ts +74 -0
  20. package/Math/{methods.js → methods.ts} +182 -107
  21. package/Math/{plane.js → plane.ts} +92 -56
  22. package/Math/{quaternion.js → quaternion.ts} +128 -106
  23. package/Math/roadmap.md +10 -0
  24. package/Math/templete-shapes/{grid-visually-equal.js → grid-visually-equal.ts} +118 -65
  25. package/Math/tessellation/constants.ts +1 -0
  26. package/Math/tessellation/methods.ts +79 -0
  27. package/Math/tessellation/nearest-value-padding.ts +147 -0
  28. package/Math/tessellation/roadmap.md +48 -0
  29. package/Math/tessellation/spherical-triangle-area.ts +127 -0
  30. package/Math/tessellation/tile-merger.ts +578 -0
  31. package/Math/tessellation/triangle-tessellation.ts +533 -0
  32. package/Math/tessellation/types.ts +1 -0
  33. package/Math/types.ts +68 -0
  34. package/Math/utils.js +3 -2
  35. package/Math/{vec3.js → vec3.ts} +227 -151
  36. package/Math/xyz-tile.ts +26 -0
  37. package/algorithms/search-binary.js +14 -16
  38. package/altitude-locator/adaptors.js +0 -1
  39. package/altitude-locator/keymethod.js +0 -1
  40. package/altitude-locator/plugin.js +445 -345
  41. package/altitude-locator/types.js +26 -21
  42. package/compass-rose/compass-rose-padding-flat.js +274 -230
  43. package/compass-rose/{compass-text-writer.js → compass-text-writer.ts} +210 -155
  44. package/compass-rose/index.js +3 -3
  45. package/{constants.js → constants.ts} +8 -6
  46. package/heatwave/datamanager.js +168 -149
  47. package/heatwave/heatwave.js +261 -206
  48. package/heatwave/index.js +5 -5
  49. package/heatwave/isobar.js +340 -303
  50. package/heatwave/{texture-point-sampler.js → texture-point-sampler.ts} +220 -187
  51. package/investigation-tools/draw/tiles/adapters.ts +133 -0
  52. package/investigation-tools/draw/tiles/tiles.ts +162 -0
  53. package/jest.config.js +6 -7
  54. package/package.json +1 -1
  55. package/pin/pin-object-array1.js +381 -300
  56. package/pin/pin-point-totem1.js +77 -60
  57. package/programs/arrowfield/arrow-field.js +89 -60
  58. package/programs/arrowfield/logic.js +173 -141
  59. package/programs/data2legend/density-to-legend.js +86 -68
  60. package/programs/data2legend/point-to-density-texture.js +84 -67
  61. package/programs/float2legendwithratio/index.js +3 -2
  62. package/programs/float2legendwithratio/logic.js +144 -118
  63. package/programs/float2legendwithratio/object.js +141 -104
  64. package/programs/helpers/blender.js +73 -58
  65. package/programs/helpers/{fadeaway.js → fadeaway.ts} +73 -55
  66. package/programs/index.js +19 -20
  67. package/programs/line-on-globe/circle-accurate-3d.js +112 -85
  68. package/programs/line-on-globe/circle-accurate-flat.js +200 -148
  69. package/programs/line-on-globe/degree-padding-around-circle-3d.js +134 -102
  70. package/programs/line-on-globe/index.js +0 -1
  71. package/programs/line-on-globe/lines-color-instanced-flat.js +99 -80
  72. package/programs/line-on-globe/linestrip/data.ts +29 -0
  73. package/programs/line-on-globe/linestrip/{linestrip.js → linestrip.ts} +152 -93
  74. package/programs/line-on-globe/{naive-accurate-flexible.js → naive-accurate-flexible.ts} +175 -126
  75. package/programs/line-on-globe/util.js +8 -5
  76. package/programs/picking/pickable-polygon-renderer.js +129 -98
  77. package/programs/picking/pickable-renderer.js +130 -98
  78. package/programs/point-on-globe/element-globe-surface-glow.js +122 -93
  79. package/programs/point-on-globe/element-point-glow.js +114 -80
  80. package/programs/point-on-globe/square-pixel-point.js +139 -120
  81. package/programs/polygon-on-globe/roadmap.md +8 -0
  82. package/programs/polygon-on-globe/texture-dem-triangles.ts +290 -0
  83. package/programs/{programcache.js → programcache.ts} +134 -126
  84. package/programs/rings/index.js +1 -1
  85. package/programs/rings/partial-ring/{piece-of-pie.js → piece-of-pie.ts} +222 -152
  86. package/programs/totems/camera-totem-attactment-interface.ts +4 -0
  87. package/programs/totems/{camerauniformblock.js → camerauniformblock.ts} +326 -230
  88. package/programs/totems/{canvas-webglobe-info.js → canvas-webglobe-info.ts} +147 -132
  89. package/programs/totems/dem-textures-manager.ts +368 -0
  90. package/programs/totems/{globe-changes.js → globe-changes.ts} +79 -59
  91. package/programs/totems/gpu-selection-uniform-block.js +127 -99
  92. package/programs/totems/{index.js → index.ts} +2 -2
  93. package/programs/two-d/pixel-padding-for-compass.js +101 -87
  94. package/programs/util.js +19 -14
  95. package/programs/vectorfields/logics/{constants.js → constants.ts} +5 -4
  96. package/programs/vectorfields/logics/drawrectangleparticles.ts +182 -0
  97. package/programs/vectorfields/logics/index.js +4 -2
  98. package/programs/vectorfields/logics/particle-ubo.ts +23 -0
  99. package/programs/vectorfields/logics/{pixelbased.js → pixelbased.ts} +119 -84
  100. package/programs/vectorfields/logics/ubo.js +57 -51
  101. package/programs/vectorfields/{pingpongbuffermanager.js → pingpongbuffermanager.ts} +113 -73
  102. package/publish.bat +62 -0
  103. package/range-tools-on-terrain/bearing-line/{adapters.js → adapters.ts} +154 -114
  104. package/range-tools-on-terrain/bearing-line/{plugin.js → plugin.ts} +569 -457
  105. package/range-tools-on-terrain/bearing-line/types.ts +65 -0
  106. package/range-tools-on-terrain/circle-line-chain/{adapters.js → adapters.ts} +104 -85
  107. package/range-tools-on-terrain/circle-line-chain/{chain-list-map.js → chain-list-map.ts} +446 -382
  108. package/range-tools-on-terrain/circle-line-chain/{plugin.js → plugin.ts} +607 -464
  109. package/range-tools-on-terrain/circle-line-chain/types.ts +43 -0
  110. package/range-tools-on-terrain/range-ring/{adapters.js → adapters.ts} +114 -93
  111. package/range-tools-on-terrain/range-ring/{enum.js → enum.ts} +2 -2
  112. package/range-tools-on-terrain/range-ring/{plugin.js → plugin.ts} +444 -377
  113. package/range-tools-on-terrain/range-ring/rangeringangletext.ts +396 -0
  114. package/range-tools-on-terrain/range-ring/types.ts +30 -0
  115. package/semiplugins/interface.ts +14 -0
  116. package/semiplugins/lightweight/{line-plugin.js → line-plugin.ts} +342 -221
  117. package/semiplugins/lightweight/{piece-of-pie-plugin.js → piece-of-pie-plugin.ts} +275 -200
  118. package/semiplugins/shape-on-terrain/{arc-plugin.js → arc-plugin.ts} +616 -472
  119. package/semiplugins/shape-on-terrain/{circle-plugin.js → circle-plugin.ts} +588 -444
  120. package/semiplugins/shape-on-terrain/goal.md +12 -0
  121. package/semiplugins/shape-on-terrain/{padding-1-degree.js → padding-1-degree.ts} +713 -539
  122. package/semiplugins/shape-on-terrain/terrain-polygon/adapters.ts +69 -0
  123. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache-shortcuts.md +20 -0
  124. package/semiplugins/shape-on-terrain/terrain-polygon/data/cache.ts +149 -0
  125. package/semiplugins/shape-on-terrain/terrain-polygon/data/index-polygon-map.ts +58 -0
  126. package/semiplugins/shape-on-terrain/terrain-polygon/data/manager.ts +4 -0
  127. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.js +196 -0
  128. package/semiplugins/shape-on-terrain/terrain-polygon/data/master-worker.ts +209 -0
  129. package/semiplugins/shape-on-terrain/terrain-polygon/data/polygon-to-triangles.ts +144 -0
  130. package/semiplugins/shape-on-terrain/terrain-polygon/data/random.ts +165 -0
  131. package/semiplugins/shape-on-terrain/terrain-polygon/data/readme.md +5 -0
  132. package/semiplugins/shape-on-terrain/terrain-polygon/data/types.ts +37 -0
  133. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker-contact.ts +81 -0
  134. package/semiplugins/shape-on-terrain/terrain-polygon/data/worker.js +146 -0
  135. package/semiplugins/shape-on-terrain/terrain-polygon/notes.md +90 -0
  136. package/semiplugins/shape-on-terrain/terrain-polygon/terrain-polygon.ts +265 -0
  137. package/semiplugins/shape-on-terrain/terrain-polygon/types.ts +69 -0
  138. package/semiplugins/shell/bbox-renderer/index.ts +2 -0
  139. package/semiplugins/shell/bbox-renderer/{logic.js → logic.ts} +273 -249
  140. package/semiplugins/shell/bbox-renderer/object.ts +129 -0
  141. package/semiplugins/type.ts +8 -0
  142. package/semiplugins/utility/{container-plugin.js → container-plugin.ts} +126 -94
  143. package/semiplugins/utility/{object-pass-container-plugin.js → object-pass-container-plugin.ts} +101 -80
  144. package/shaders/fragment-toy/firework.js +1 -1
  145. package/shaders/fragment-toy/singularity.js +5 -2
  146. package/terrain-plugin.mmd +83 -0
  147. package/tests/Math/arc-sampling-test.js +367 -0
  148. package/tests/Math/arc-sampling-test.ts +429 -0
  149. package/tests/Math/arc.test.ts +77 -0
  150. package/tests/Math/junction/arc-limit.test.ts +7 -0
  151. package/tests/Math/junction/arc-plane-points.test.ts +196 -0
  152. package/tests/Math/junction/arc-plane.test.ts +172 -0
  153. package/tests/Math/junction/line-sphere.test.ts +127 -0
  154. package/tests/Math/junction/plane-plane.test.ts +91 -0
  155. package/tests/Math/plane-test.ts +17 -0
  156. package/tests/Math/plane.test.ts +43 -0
  157. package/tests/Math/vec3.test.ts +33 -0
  158. package/tracks/point-heat-map/adaptors/timetracksplugin-format-to-this.js +78 -63
  159. package/tracks/point-heat-map/index.js +0 -1
  160. package/tracks/point-heat-map/plugin-webworker.js +148 -121
  161. package/tracks/point-heat-map/point-to-heat-map-flow.js +150 -121
  162. package/tracks/point-heat-map/readme.md +15 -0
  163. package/tracks/point-tracks/key-methods.js +3 -2
  164. package/tracks/point-tracks/plugin.js +487 -393
  165. package/tracks/timetracks/adaptors-line-strip.js +79 -65
  166. package/tracks/timetracks/plugin-line-strip.js +295 -240
  167. package/tracks/timetracks/program-line-strip.js +495 -411
  168. package/tracks/timetracks/programpoint-line-strip.js +137 -109
  169. package/tracks/timetracks/readme.md +1 -0
  170. package/tsconfig.json +22 -0
  171. package/types/@pirireis/webglobe.d.ts +102 -0
  172. package/types/delaunator.d.ts +40 -0
  173. package/types/earcut.d.ts +11 -0
  174. package/types/rbush.d.ts +57 -0
  175. package/types.ts +319 -0
  176. package/util/account/bufferoffsetmanager.js +209 -176
  177. package/util/account/create-buffermap-orchastration.ts +85 -0
  178. package/util/account/index.js +6 -3
  179. package/util/account/single-attribute-buffer-management/{buffer-manager.js → buffer-manager.ts} +151 -117
  180. package/util/account/single-attribute-buffer-management/{buffer-orchestrator.js → buffer-orchestrator.ts} +238 -212
  181. package/util/account/single-attribute-buffer-management/{buffer-orchestrator1.js → buffer-orchestrator1.ts} +184 -159
  182. package/util/account/single-attribute-buffer-management/{index.js → index.ts} +11 -4
  183. package/util/account/single-attribute-buffer-management/{object-store.js → object-store.ts} +76 -55
  184. package/util/account/single-attribute-buffer-management/types.ts +43 -0
  185. package/util/account/util.js +22 -18
  186. package/util/algorithms/index.js +0 -1
  187. package/util/algorithms/search-binary.js +26 -25
  188. package/util/build-strategy/{static-dynamic.js → static-dynamic.ts} +50 -41
  189. package/util/check/index.js +0 -1
  190. package/util/check/typecheck.ts +74 -0
  191. package/util/{frame-counter-trigger.js → frame-counter-trigger.ts} +99 -84
  192. package/util/geometry/{index.js → index.ts} +155 -121
  193. package/util/gl-util/buffer/{attribute-loader.js → attribute-loader.ts} +84 -62
  194. package/util/gl-util/buffer/{index.js → index.ts} +6 -3
  195. package/util/gl-util/draw-options/{methods.js → methods.ts} +47 -32
  196. package/util/gl-util/uniform-block/{manager.js → manager.ts} +232 -190
  197. package/util/{webglobe/gldefaultstates.js → globe-default-gl-states.ts} +5 -4
  198. package/util/helper-methods.ts +9 -0
  199. package/util/index.js +9 -10
  200. package/util/interpolation/index.js +0 -1
  201. package/util/interpolation/timetrack/index.js +9 -2
  202. package/util/interpolation/timetrack/timetrack-interpolator.js +94 -79
  203. package/util/interpolation/timetrack/web-worker.js +51 -46
  204. package/util/picking/{fence.js → fence.ts} +47 -41
  205. package/util/picking/picker-displayer.ts +226 -0
  206. package/util/programs/draw-from-pixel-coords.js +201 -164
  207. package/util/programs/{draw-texture-on-canvas.js → draw-texture-on-canvas.ts} +92 -67
  208. package/util/programs/supersampletotextures.js +130 -97
  209. package/util/programs/texturetoglobe.js +153 -128
  210. package/util/shaderfunctions/{geometrytransformations.js → geometrytransformations.ts} +169 -41
  211. package/util/shaderfunctions/index.js +2 -2
  212. package/util/shaderfunctions/nodata.js +4 -2
  213. package/util/shaderfunctions/noisefunctions.js +10 -7
  214. package/util/{webglobjectbuilders.js → webglobjectbuilders.ts} +446 -358
  215. package/vectorfield/arrowfield/adaptor.js +11 -11
  216. package/vectorfield/arrowfield/index.js +3 -3
  217. package/vectorfield/arrowfield/plugin.js +128 -83
  218. package/vectorfield/waveparticles/adaptor.js +16 -15
  219. package/vectorfield/waveparticles/index.js +3 -3
  220. package/vectorfield/waveparticles/plugin.ts +506 -0
  221. package/vectorfield/wind/adapters/image-to-fields.ts +74 -0
  222. package/vectorfield/wind/adapters/types.ts +12 -0
  223. package/vectorfield/wind/{imagetovectorfieldandmagnitude.js → imagetovectorfieldandmagnitude.ts} +78 -56
  224. package/vectorfield/wind/index.js +5 -5
  225. package/vectorfield/wind/plugin-persistant copy.ts +461 -0
  226. package/vectorfield/wind/plugin-persistant.ts +483 -0
  227. package/vectorfield/wind/plugin.js +883 -671
  228. package/vectorfield/wind/vectorfieldimage.js +27 -23
  229. package/write-text/{context-text-bulk.js → context-text-bulk.ts} +285 -200
  230. package/write-text/context-text3.ts +252 -0
  231. package/write-text/{context-text4.js → context-text4.ts} +231 -145
  232. package/write-text/context-textDELETE.js +125 -94
  233. package/write-text/objectarraylabels/{index.js → index.ts} +2 -2
  234. package/write-text/objectarraylabels/objectarraylabels.d.ts +72 -0
  235. package/write-text/objectarraylabels/objectarraylabels.js +247 -200
  236. package/Math/matrix4.js +0 -1
  237. package/Math/tessellation/earcut/adapters.js +0 -37
  238. package/Math/tessellation/hybrid-triangle-tessellation-meta.js +0 -123
  239. package/Math/tessellation/methods.js +0 -46
  240. package/Math/tessellation/shred-input.js +0 -18
  241. package/Math/tessellation/tile-merger.js +0 -56
  242. package/Math/tessellation/tiler.js +0 -50
  243. package/Math/tessellation/triangle-tessellation-meta.js +0 -516
  244. package/Math/tessellation/triangle-tessellation.js +0 -14
  245. package/Math/tessellation/types.js +0 -1
  246. package/Math/tessellation/zoom-catch.js +0 -1
  247. package/Math/types.js +0 -1
  248. package/programs/line-on-globe/linestrip/data.js +0 -4
  249. package/programs/polygon-on-globe/partial-tesselation.js +0 -1
  250. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin-triangle.js +0 -204
  251. package/programs/polygon-on-globe/texture-dem-triangle-test-plugin.js +0 -118
  252. package/programs/polygon-on-globe/texture-dem-triangles.js +0 -236
  253. package/programs/vectorfields/logics/drawrectangleparticles.js +0 -112
  254. package/programs/vectorfields/logics/ubo-new.js +0 -25
  255. package/range-tools-on-terrain/bearing-line/types.js +0 -1
  256. package/range-tools-on-terrain/circle-line-chain/types.js +0 -1
  257. package/range-tools-on-terrain/range-ring/rangeringangletext.js +0 -331
  258. package/range-tools-on-terrain/range-ring/types.js +0 -9
  259. package/semiplugins/interface.js +0 -1
  260. package/semiplugins/shape-on-terrain/terrain-cover/texture-dem-cover.js +0 -1
  261. package/semiplugins/shell/bbox-renderer/index.js +0 -2
  262. package/semiplugins/shell/bbox-renderer/object.js +0 -65
  263. package/semiplugins/type.js +0 -1
  264. package/types.js +0 -19
  265. package/util/account/create-buffermap-orchastration.js +0 -39
  266. package/util/account/single-attribute-buffer-management/types.js +0 -1
  267. package/util/check/typecheck.js +0 -66
  268. package/util/gl-util/uniform-block/types.js +0 -1
  269. package/util/picking/picker-displayer.js +0 -134
  270. package/util/webglobe/index.js +0 -2
  271. package/util/webglobe/rasteroverlay.js +0 -76
  272. package/vectorfield/waveparticles/plugin.js +0 -290
  273. package/write-text/attached-text-writer.js +0 -95
  274. package/write-text/context-text3.js +0 -167
@@ -1,444 +1,588 @@
1
- import { LineStripProgramCache } from "../../programs/line-on-globe/linestrip/linestrip";
2
- import { BufferManager, BufferOrchestrator } from "../../util/account/single-attribute-buffer-management/index";
3
- import { CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
4
- import { createBufferAndReadInfo } from "../../util/gl-util/buffer/attribute-loader";
5
- import * as CircleMethods from "../../Math/circle";
6
- import * as CircleCDF from "../../Math/circle-cdf-points";
7
- import * as vec3 from "../../Math/vec3";
8
- import { globe3Dcoordinates, globe2Dcoordinates } from "../../Math/methods";
9
- import { StaticDynamicStrategy, StaticDynamicState } from "../../util/build-strategy/static-dynamic";
10
- import { WORLD_RADIUS_3D, WORLD_RADIUS_MERCATOR } from "../../Math/constants";
11
- import { opacityCheck } from "../../util/check/typecheck";
12
- import { FrameCounterTrigger } from "../../util/frame-counter-trigger";
13
- const ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL = 8;
14
- const CIRCLE_POINTS_COUNT_HALF = 65; // Half of the points plus one for the reflection
15
- const CIRCLE_POINTS_COUNT = CIRCLE_POINTS_COUNT_HALF * 2 - 1; // Number of points to approximate the circle
16
- const DENSE_PART_SAMPLE_RATIO = 0.80; // Ratio of the dense part of the circle
17
- const STRENGTH_FACTOR = 2; // Strength factor for the circle sampling
18
- // --- TUNABLE PARAMETERS ---
19
- const ATTRACTION_LEVELS = 7;
20
- // Radius below which the most even sampling (level 0) is always used.
21
- const MIN_RADIUS_KM = 5000;
22
- // The radius (km) at the center of the transition for the reference LOD.
23
- // DECREASE this to make mid-sized circles use uneven samples EARLIER.
24
- const MID_TRANSITION_RADIUS_KM = WORLD_RADIUS_MERCATOR * 0.85;
25
- const RADIUS_INFLUENCE = 0.55; // How much the radius influences the transition.
26
- // The reference LOD for the transition.
27
- const MID_TRANSITION_LOD = 10;
28
- // How much LOD shifts the curve. Higher means LOD has more influence.
29
- const LOD_INFLUENCE = 0.385;
30
- // Steepness of the transition. Higher value = more abrupt switch.
31
- // DECREASE this to make large circles transition to higher tiers SLOWER.
32
- const TRANSITION_STEEPNESS = 0.77;
33
- /**
34
- * @param lod The current zoom level.
35
- * @param radiusMeters The circle's radius in meters.
36
- * @returns An integer level from 0 to ATTRACTION_LEVELS - 1.
37
- */
38
- const defineStregthLevel = (lod, radiusMeters) => {
39
- const radiusKm = radiusMeters;
40
- // return ATTRACTION_LEVELS - 1;
41
- // 1. Enforce a minimum radius for even sampling.
42
- if (radiusKm < MIN_RADIUS_KM) {
43
- return 0;
44
- }
45
- // 2. Combine radius and LOD into a single variable.
46
- const log_r_mid = Math.log(MID_TRANSITION_RADIUS_KM);
47
- const log_r = Math.log(radiusKm);
48
- const combined_input = RADIUS_INFLUENCE * (log_r - log_r_mid) + LOD_INFLUENCE * (lod - MID_TRANSITION_LOD);
49
- // 3. Apply the logistic (sigmoid) function to get a strength value [0, 1].
50
- const strength_factor = 1.0 / (1.0 + Math.pow(2.4, -TRANSITION_STEEPNESS * combined_input));
51
- // 4. Scale the result to the available attraction levels and clamp.
52
- const level = Math.floor(strength_factor * ATTRACTION_LEVELS);
53
- return Math.min(level, ATTRACTION_LEVELS - 1);
54
- };
55
- const AnglesStash = CircleCDF.createCummulativeTemplateStash(ATTRACTION_LEVELS, CIRCLE_POINTS_COUNT_HALF, DENSE_PART_SAMPLE_RATIO, STRENGTH_FACTOR);
56
- const _colorArray = new Float32Array(4 * CIRCLE_POINTS_COUNT); // Used to store the color for each circle
57
- export class CircleOnTerrainPlugin {
58
- id;
59
- globe = null;
60
- gl = null;
61
- lineProgram = null;
62
- bufferManagersMap = new Map();
63
- bufferOrchestrator = new BufferOrchestrator();
64
- circleMap = new Map();
65
- _cameraUniformBlock = null;
66
- _freed = false;
67
- _circleUBOHandler = null;
68
- _opacity = 1;
69
- _vao = null;
70
- _dobuild = true; // This is used to trigger the build of circles when the camera position changes.
71
- _frameCounterTrigger = null;
72
- _staticDynamicStrategy = null;
73
- _options = {
74
- variativeColorsOn: false,
75
- defaultColor: [0.1, 0.1, 0.1, 1], // Default color in RGBA format
76
- defaultHeightFromGroundIn3D: 30.0,
77
- isMSL: false
78
- };
79
- _textDataPreAdaptor = undefined;
80
- constructor(id, styleOptions = null) {
81
- this.id = id;
82
- if (styleOptions) {
83
- this._options = { ...this._options, ...styleOptions };
84
- }
85
- }
86
- init(globe, gl) {
87
- this.globe = globe;
88
- this.gl = gl;
89
- // Initialize the program cache for line strip rendering.
90
- this.lineProgram = LineStripProgramCache.get(globe);
91
- const g2D = globe2Dcoordinates(globe);
92
- // Initialize with a reasonable initial capacity to prevent buffer size issues
93
- const initialCapacity = 100; // Start with capacity for 100 circles
94
- this.bufferManagersMap.set("position3d", {
95
- bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 3, { initialCapacity }), // plus 1 is for butting linestrips
96
- adaptor: (item) => {
97
- const { longLatArr, height = this._options.defaultHeightFromGroundIn3D, msl = this._options.isMSL } = item;
98
- const result = globe3Dcoordinates(globe, longLatArr, height, msl, { paddingCount: 1, paddingValue: NaN });
99
- return result;
100
- }
101
- });
102
- this.bufferManagersMap.set("position2d", {
103
- bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 2, { initialCapacity }),
104
- adaptor: (item) => {
105
- const { longLatArr } = item;
106
- const result = g2D(longLatArr, { paddingCount: 1, paddingValue: NaN });
107
- return result;
108
- }
109
- });
110
- if (this._options.variativeColorsOn) {
111
- this.bufferManagersMap.set("color", {
112
- bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 4, { initialCapacity }),
113
- adaptor: (item) => {
114
- if (item.color) {
115
- for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
116
- _colorArray.set(item.color, i * 4);
117
- }
118
- }
119
- else {
120
- for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
121
- _colorArray.set(this._options.defaultColor, i * 4);
122
- }
123
- }
124
- return _colorArray;
125
- }
126
- });
127
- }
128
- this._vao = this.lineProgram.createVAO(createBufferAndReadInfo(this.bufferManagersMap.get("position3d")?.bufferManager.buffer), createBufferAndReadInfo(this.bufferManagersMap.get("position2d")?.bufferManager.buffer), this._options.variativeColorsOn ?
129
- createBufferAndReadInfo(this.bufferManagersMap.get("color")?.bufferManager.buffer) : null);
130
- this._circleUBOHandler = this.lineProgram.createUBO();
131
- this.setDefaultColor(this._options.defaultColor);
132
- this._cameraUniformBlock = CameraUniformBlockTotemCache.get(globe);
133
- this._staticDynamicStrategy = new StaticDynamicStrategy(globe, ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL, () => {
134
- this.__buildStaticCircles();
135
- });
136
- this._frameCounterTrigger = new FrameCounterTrigger(globe, 15, 1000, (globeChanges) => {
137
- if (this._freed)
138
- return;
139
- this._buildCircles();
140
- });
141
- }
142
- increaseSpace(amount) {
143
- if (this._freed) {
144
- console.warn("Plugin is freed, cannot increase space");
145
- return;
146
- }
147
- if (this.globe === null) {
148
- console.warn("Globe is not initialized.");
149
- return;
150
- }
151
- if (typeof amount !== "number" || amount <= 0) {
152
- console.warn("Invalid amount, must be a positive number");
153
- return;
154
- }
155
- this.bufferOrchestrator.ensureSpace(amount, this.bufferManagersMap);
156
- }
157
- insertBulk(circles) {
158
- if (this._freed)
159
- return;
160
- if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
161
- !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
162
- throw new Error("Plugin not initialized properly");
163
- }
164
- const keys = [];
165
- let newItemCount = 0;
166
- for (const circleInput of circles) {
167
- if (circleInput.key == null || circleInput.center == null || circleInput.radius == null) {
168
- console.warn(`CircleOnTerrainPlugin: Circle input is missing required properties: ${circleInput.radius} or ${circleInput.center} or ${circleInput.key}`);
169
- continue;
170
- }
171
- if (circleInput.radius <= 0) {
172
- // console.warn(`CircleOnTerrainPlugin: Circle ${circleInput.key} has non-positive radius ${circleInput.radius}. Skipping.`);
173
- continue;
174
- }
175
- keys.push(circleInput.key);
176
- if (!this.circleMap.has(circleInput.key)) {
177
- newItemCount++;
178
- }
179
- const circleForAzimuthCalc = CircleMethods.createCircleClosestAzimuthAngleProperties(circleInput);
180
- this.circleMap.set(circleInput.key, [circleInput, circleForAzimuthCalc]);
181
- }
182
- this.bufferOrchestrator.ensureSpace(newItemCount, this.bufferManagersMap);
183
- this._buildCircles(keys);
184
- if (this._options.variativeColorsOn) {
185
- this.__fillColor(keys);
186
- }
187
- this.globe.DrawRender();
188
- }
189
- updateColors(keyColorCouples, drawRender = true) {
190
- if (this._freed) {
191
- console.warn("Plugin is freed, cannot increase space");
192
- return;
193
- }
194
- if (this.globe === null) {
195
- console.warn("Globe is not initialized.");
196
- return;
197
- }
198
- if (this._options.variativeColorsOn === false) {
199
- console.warn("VariativeColors are not enabled");
200
- return;
201
- }
202
- for (const { key, color } of keyColorCouples) {
203
- const [circleInput] = this.circleMap.get(key) || [];
204
- if (circleInput) {
205
- circleInput.color = color;
206
- this.__fillColor([key]);
207
- }
208
- else {
209
- console.warn(`Circle key ${key} not found in circleMap.`);
210
- }
211
- }
212
- if (drawRender) {
213
- this.globe.DrawRender();
214
- }
215
- }
216
- deleteBulk(keys) {
217
- if (this._freed)
218
- return;
219
- if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
220
- !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
221
- throw new Error("Plugin not initialized properly");
222
- }
223
- this.bufferOrchestrator.deleteBulk(keys, this.bufferManagersMap);
224
- for (const key of keys) {
225
- if (this.circleMap.has(key)) {
226
- this.circleMap.delete(key);
227
- }
228
- else {
229
- console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap. Cannot delete.`);
230
- }
231
- }
232
- }
233
- setPluginOpacity(opacity, drawRender = false) {
234
- if (!this.globe || !this.gl) {
235
- console.warn("Globe or WebGL context is not initialized.");
236
- return;
237
- }
238
- opacityCheck(opacity);
239
- this._opacity = opacity;
240
- if (drawRender) {
241
- this.globe.DrawRender();
242
- }
243
- }
244
- setElevationMode(mode) {
245
- switch (mode) {
246
- case "msl":
247
- this._options.isMSL = true;
248
- break;
249
- case "agl":
250
- this._options.isMSL = false;
251
- break;
252
- default:
253
- throw new Error(`Unknown elevation mode: ${mode}`);
254
- }
255
- this._buildCircles();
256
- this.globe?.DrawRender();
257
- }
258
- setDefaultColor(color, drawRender = false) {
259
- if (!this.globe || !this.gl) {
260
- console.warn("Globe or WebGL context is not initialized.");
261
- return;
262
- }
263
- this._circleUBOHandler?.updateSingle("u_color", new Float32Array(color));
264
- if (drawRender) {
265
- this.globe.DrawRender();
266
- }
267
- }
268
- updateCoordinates(items) {
269
- if (this._freed) {
270
- console.warn("CircleOnTerrainPlugin is freed, cannot update coordinates");
271
- return;
272
- }
273
- if (this.globe === null) {
274
- console.warn("Globe is not initialized, cannot update coordinates");
275
- return;
276
- }
277
- const updateKeys = [];
278
- for (const item of items) {
279
- const { key, center, radius } = item;
280
- const [circleInput] = this.circleMap.get(key) || [];
281
- if (circleInput) {
282
- circleInput.center = center;
283
- circleInput.radius = radius;
284
- updateKeys.push(key);
285
- }
286
- else {
287
- console.warn(`Circle key ${key} not found in circleMap.`);
288
- continue;
289
- }
290
- }
291
- this._buildCircles(updateKeys);
292
- this.globe.DrawRender();
293
- }
294
- // IMPLICIT METHODS
295
- __fillColor(subSetIDs) {
296
- if (!this._options.variativeColorsOn)
297
- return;
298
- const wrapper = [null];
299
- for (const key of subSetIDs) {
300
- const [circleInput,] = this.circleMap.get(key) || [];
301
- if (circleInput) {
302
- wrapper[0] = circleInput;
303
- this.bufferOrchestrator.insertBulk(wrapper, this.bufferManagersMap, ["color"]);
304
- }
305
- }
306
- }
307
- _buildCircles(subSetIDs = null) {
308
- // @ts-ignore
309
- this._staticDynamicStrategy?.updateState();
310
- const state = this._staticDynamicStrategy?.getState();
311
- if (state === StaticDynamicState.DYNAMIC) {
312
- this.__buildDynamicCircles(subSetIDs);
313
- }
314
- else if (subSetIDs || state === StaticDynamicState.TO_STATIC) {
315
- this.__buildStaticCircles(subSetIDs);
316
- }
317
- }
318
- __buildDynamicCircles(subSetIDs = null) {
319
- const { globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap } = this;
320
- if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
321
- !bufferOrchestrator || !bufferManagersMap || !circleMap)
322
- throw new Error("Plugin not initialized properly");
323
- // unoptimized.. resets all circles.
324
- // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
325
- // Prepare the data for the buffers
326
- const data = [{
327
- key: "",
328
- longLatArr: [],
329
- height: null,
330
- msl: null
331
- }];
332
- const lookAtPosition = _cameraUniformBlock.getLookAtVector();
333
- const cameraPosition = _cameraUniformBlock.getNormalizedCameraVector();
334
- vec3.divideScalar(cameraPosition, cameraPosition, WORLD_RADIUS_3D);
335
- vec3.add(cameraPosition, cameraPosition, lookAtPosition);
336
- vec3.normalize(cameraPosition, cameraPosition);
337
- const currentLOD = globe.api_GetCurrentLODWithDecimal();
338
- const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
339
- let keys;
340
- if (!subSetIDs || subSetIDs.length === 0) {
341
- keys = Array.from(this.circleMap.keys());
342
- // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
343
- }
344
- else {
345
- keys = subSetIDs;
346
- }
347
- for (const key of keys) {
348
- const [{ radius, center, height = null, msl = null }, circleForAzimuthCalc] = this.circleMap.get(key);
349
- const closestAzimuthAngle = CircleMethods.closestAzimuthAngle(circleForAzimuthCalc, cameraPosition);
350
- const stregthLevel = defineStregthLevel(currentLOD, radius);
351
- if (typeof stregthLevel !== "number") {
352
- console.warn(`CircleOnTerrainPlugin: Circle ${key} has invalid strength level for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
353
- continue;
354
- }
355
- if (stregthLevel < 0) {
356
- console.warn(`CircleOnTerrainPlugin: Circle ${key} has too small radius for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
357
- continue;
358
- }
359
- const templateAngles = AnglesStash[stregthLevel];
360
- CircleCDF.globeFindPointByPolarHalfCircle(circlePointsLongLat, globe, center[0], center[1], radius, closestAzimuthAngle, templateAngles);
361
- data[0].key = key;
362
- data[0].longLatArr = circlePointsLongLat;
363
- data[0].height = height;
364
- data[0].msl = msl;
365
- // Add to buffer orchestrator
366
- this.bufferOrchestrator.insertBulk(data, bufferManagersMap, [
367
- this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d",
368
- ]);
369
- }
370
- }
371
- // this will be used to build static circles, which are not affected by camera position or LOD.
372
- // LOD < 8 or something
373
- __buildStaticCircles(subSetIDs = null) {
374
- const { globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap } = this;
375
- if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
376
- !bufferOrchestrator || !bufferManagersMap || !circleMap)
377
- throw new Error("Plugin not initialized properly");
378
- const datas = [];
379
- // ensure buffer orchestrotrator have enough capacity
380
- // all circles are build with even sampling, AttractionLevel = 0
381
- const templateAngles = AnglesStash[0];
382
- const zeroRotation = 0;
383
- let keys;
384
- if (!subSetIDs || subSetIDs.length === 0) {
385
- keys = Array.from(this.circleMap.keys());
386
- // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
387
- }
388
- else {
389
- keys = subSetIDs;
390
- }
391
- for (let key of keys) {
392
- if (!this.circleMap.has(key)) {
393
- console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap.`);
394
- continue;
395
- }
396
- const [{ radius, center, height = null, color = null, msl = undefined },] = this.circleMap.get(key);
397
- const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
398
- CircleCDF.globeFindPointByPolarHalfCircle(circlePointsLongLat, globe, center[0], center[1], radius, zeroRotation, templateAngles);
399
- datas.push({
400
- key,
401
- longLatArr: circlePointsLongLat,
402
- height,
403
- color: color || this._options.defaultColor,
404
- msl
405
- });
406
- }
407
- this.bufferOrchestrator.insertBulk(datas, bufferManagersMap, [this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d"]);
408
- }
409
- // GLOBE API INTERFACE
410
- draw3D() {
411
- const { _freed, globe, gl, lineProgram, bufferOrchestrator, bufferManagersMap, _vao, _circleUBOHandler } = this;
412
- if (_freed || !globe || !gl || !lineProgram || !bufferOrchestrator ||
413
- !bufferManagersMap || !_vao || !_circleUBOHandler) {
414
- return;
415
- }
416
- // if (globe.api_IsScreenMoving())
417
- this._frameCounterTrigger?.trigger();
418
- // this._buildCircles();
419
- const drawOptions = {
420
- drawRange: {
421
- first: 0,
422
- count: bufferOrchestrator.length * (CIRCLE_POINTS_COUNT + 1), // plus 1 is for cutting linestrips
423
- },
424
- };
425
- gl.disable(gl.DEPTH_TEST);
426
- lineProgram.draw(_vao, drawOptions, this._opacity, _circleUBOHandler);
427
- gl.enable(gl.DEPTH_TEST);
428
- }
429
- free() {
430
- if (this._freed)
431
- return;
432
- this._freed = true;
433
- if (this.lineProgram) {
434
- LineStripProgramCache.release(this.lineProgram);
435
- this.lineProgram = null;
436
- }
437
- this.circleMap.clear();
438
- this.bufferManagersMap.forEach(({ bufferManager }) => {
439
- bufferManager.free();
440
- });
441
- this.bufferManagersMap.clear();
442
- CameraUniformBlockTotemCache.release(this.globe);
443
- }
444
- }
1
+
2
+ import { SemiPluginInterface } from "../interface";
3
+ import { LineStripProgramCache, LineProgram } from "../../programs/line-on-globe/linestrip/linestrip";
4
+ import { BufferManagersMap, BufferManager, BufferOrchestrator } from "../../util/account/single-attribute-buffer-management/index";
5
+ import { CameraUniformBlockTotem, CameraUniformBlockTotemCache } from "../../programs/totems/camerauniformblock";
6
+ import { DrawRangeIndexParams, Color, UBOHandler, ElevationMode, UpdateColor } from "../../types";
7
+ import { PluginInterface, Globe, Meter, LongLatDegree } from "../../types";
8
+ import { createBufferAndReadInfo } from "../../util/gl-util/buffer/attribute-loader";
9
+ import { Circle, CircleClosestAzimuthAngleProperties } from "../../Math/types";
10
+ import * as CircleMethods from "../../Math/circle";
11
+ import * as CircleCDF from "../../Math/circle-cdf-points";
12
+ import * as vec3 from "../../Math/vec3";
13
+ import { globe3Dcoordinates, globe2Dcoordinates } from "../../Math/methods";
14
+ import { StaticDynamicStrategy, StaticDynamicState } from "../../util/build-strategy/static-dynamic";
15
+ import { WORLD_RADIUS_3D, WORLD_RADIUS_MERCATOR } from "../../Math/constants";
16
+ import { opacityCheck } from "../../util/check/typecheck";
17
+ import { FrameCounterTrigger } from "../../util/frame-counter-trigger";
18
+ const ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL = 8;
19
+
20
+ const CIRCLE_POINTS_COUNT_HALF = 65; // Half of the points plus one for the reflection
21
+ const CIRCLE_POINTS_COUNT = CIRCLE_POINTS_COUNT_HALF * 2 - 1; // Number of points to approximate the circle
22
+ const DENSE_PART_SAMPLE_RATIO = 0.80; // Ratio of the dense part of the circle
23
+ const STRENGTH_FACTOR = 2; // Strength factor for the circle sampling
24
+ // --- TUNABLE PARAMETERS ---
25
+
26
+ const ATTRACTION_LEVELS = 7;
27
+ // Radius below which the most even sampling (level 0) is always used.
28
+ const MIN_RADIUS_KM = 5000;
29
+ // The radius (km) at the center of the transition for the reference LOD.
30
+ // DECREASE this to make mid-sized circles use uneven samples EARLIER.
31
+ const MID_TRANSITION_RADIUS_KM = WORLD_RADIUS_MERCATOR * 0.85;
32
+ const RADIUS_INFLUENCE = 0.55; // How much the radius influences the transition.
33
+ // The reference LOD for the transition.
34
+ const MID_TRANSITION_LOD = 10;
35
+ // How much LOD shifts the curve. Higher means LOD has more influence.
36
+ const LOD_INFLUENCE = 0.385;
37
+ // Steepness of the transition. Higher value = more abrupt switch.
38
+ // DECREASE this to make large circles transition to higher tiers SLOWER.
39
+ const TRANSITION_STEEPNESS = 0.77;
40
+
41
+ /**
42
+ * @param lod The current zoom level.
43
+ * @param radiusMeters The circle's radius in meters.
44
+ * @returns An integer level from 0 to ATTRACTION_LEVELS - 1.
45
+ */
46
+ const defineStregthLevel = (lod: number, radiusMeters: number): number => {
47
+ const radiusKm = radiusMeters;
48
+ // return ATTRACTION_LEVELS - 1;
49
+ // 1. Enforce a minimum radius for even sampling.
50
+ if (radiusKm < MIN_RADIUS_KM) {
51
+ return 0;
52
+ }
53
+
54
+ // 2. Combine radius and LOD into a single variable.
55
+ const log_r_mid = Math.log(MID_TRANSITION_RADIUS_KM);
56
+ const log_r = Math.log(radiusKm);
57
+ const combined_input = RADIUS_INFLUENCE * (log_r - log_r_mid) + LOD_INFLUENCE * (lod - MID_TRANSITION_LOD);
58
+
59
+ // 3. Apply the logistic (sigmoid) function to get a strength value [0, 1].
60
+ const strength_factor = 1.0 / (1.0 + Math.pow(2.4, -TRANSITION_STEEPNESS * combined_input));
61
+
62
+ // 4. Scale the result to the available attraction levels and clamp.
63
+ const level = Math.floor(strength_factor * ATTRACTION_LEVELS);
64
+ return Math.min(level, ATTRACTION_LEVELS - 1);
65
+ }
66
+
67
+ const AnglesStash = CircleCDF.createCummulativeTemplateStash(
68
+ ATTRACTION_LEVELS,
69
+ CIRCLE_POINTS_COUNT_HALF,
70
+ DENSE_PART_SAMPLE_RATIO,
71
+ STRENGTH_FACTOR
72
+ )
73
+
74
+
75
+
76
+ export type CircleInput = {
77
+ key: string;
78
+ center: LongLatDegree;
79
+ radius: Meter;
80
+ height?: Meter | null;
81
+ color?: Color; // Optional color for the circle
82
+ msl?: boolean | null;
83
+ };
84
+
85
+
86
+
87
+ export type CircleOnTerrainPluginOptions = {
88
+ defaultHeightFromGroundIn3D?: number;
89
+ variativeColorsOn?: boolean;
90
+ defaultColor: Color; // Default color in RGBA format
91
+ isMSL: boolean; // If true, the circle is drawn at MSL (Mean Sea Level) height
92
+ };
93
+
94
+ type ItemMapValue = [CircleInput, CircleClosestAzimuthAngleProperties];
95
+
96
+ const _colorArray = new Float32Array(4 * CIRCLE_POINTS_COUNT); // Used to store the color for each circle
97
+
98
+ export class CircleOnTerrainPlugin implements PluginInterface, SemiPluginInterface, ElevationMode, UpdateColor {
99
+ id: string;
100
+ globe: Globe | null = null;
101
+ gl: WebGLRenderingContext | null = null;
102
+ lineProgram: LineProgram | null = null;
103
+
104
+ bufferManagersMap: BufferManagersMap = new Map();
105
+ bufferOrchestrator: BufferOrchestrator = new BufferOrchestrator();
106
+ circleMap: Map<string, ItemMapValue> = new Map();
107
+
108
+ _cameraUniformBlock: CameraUniformBlockTotem | null = null;
109
+ _freed: boolean = false;
110
+ _circleUBOHandler: UBOHandler | null = null;
111
+ _opacity: number = 1;
112
+ _vao: WebGLVertexArrayObject | null = null;
113
+ _dobuild: boolean = true; // This is used to trigger the build of circles when the camera position changes.
114
+ _frameCounterTrigger: FrameCounterTrigger | null = null;
115
+ _staticDynamicStrategy: StaticDynamicStrategy | null = null;
116
+ _options: CircleOnTerrainPluginOptions = {
117
+ variativeColorsOn: false,
118
+ defaultColor: [0.1, 0.1, 0.1, 1], // Default color in RGBA format
119
+ defaultHeightFromGroundIn3D: 30.0,
120
+ isMSL: false
121
+ };
122
+ private _textDataPreAdaptor: ((item: Node, index: number, nodes: Node[]) => any) | undefined = undefined;
123
+
124
+
125
+
126
+ constructor(id: string, styleOptions: Partial<CircleOnTerrainPluginOptions> | null = null
127
+ ) {
128
+ this.id = id;
129
+ if (styleOptions) {
130
+ this._options = { ...this._options, ...styleOptions };
131
+ }
132
+ }
133
+
134
+
135
+
136
+ init(globe: Globe, gl: WebGL2RenderingContext): void {
137
+ this.globe = globe;
138
+ this.gl = gl;
139
+ // Initialize the program cache for line strip rendering.
140
+
141
+
142
+ this.lineProgram = LineStripProgramCache.get(globe);
143
+ const g2D = globe2Dcoordinates(globe);
144
+
145
+ // Initialize with a reasonable initial capacity to prevent buffer size issues
146
+ const initialCapacity = 100; // Start with capacity for 100 circles
147
+
148
+ this.bufferManagersMap.set("position3d", {
149
+ bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 3, { initialCapacity }),// plus 1 is for butting linestrips
150
+ adaptor: (item: any) => {
151
+ const { longLatArr, height = this._options.defaultHeightFromGroundIn3D, msl = this._options.isMSL } = item;
152
+ const result = globe3Dcoordinates(globe, longLatArr, height, msl, { paddingCount: 1, paddingValue: NaN });
153
+ return result;
154
+ }
155
+ });
156
+ this.bufferManagersMap.set("position2d", {
157
+ bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 2, { initialCapacity }),
158
+ adaptor: (item: any) => {
159
+ const { longLatArr } = item;
160
+ const result = g2D(longLatArr, { paddingCount: 1, paddingValue: NaN });
161
+ return result;
162
+ }
163
+ });
164
+
165
+
166
+ if (this._options.variativeColorsOn) {
167
+
168
+ this.bufferManagersMap.set("color", {
169
+ bufferManager: new BufferManager(gl, (CIRCLE_POINTS_COUNT + 1) * 4, { initialCapacity }),
170
+ adaptor: (item: any) => {
171
+ if (item.color) {
172
+ for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
173
+ _colorArray.set(item.color, i * 4);
174
+ }
175
+ } else {
176
+ for (let i = 0; i < CIRCLE_POINTS_COUNT; i++) {
177
+ _colorArray.set(this._options.defaultColor as Float32Array, i * 4);
178
+ }
179
+ }
180
+ return _colorArray
181
+
182
+ }
183
+ });
184
+ }
185
+
186
+ this._vao = this.lineProgram.createVAO(
187
+ createBufferAndReadInfo(
188
+ this.bufferManagersMap.get("position3d")?.bufferManager.buffer as WebGLBuffer),
189
+ createBufferAndReadInfo(
190
+ this.bufferManagersMap.get("position2d")?.bufferManager.buffer as WebGLBuffer),
191
+ this._options.variativeColorsOn ?
192
+ createBufferAndReadInfo(
193
+ this.bufferManagersMap.get("color")?.bufferManager.buffer as WebGLBuffer) : null,
194
+ );
195
+
196
+ this._circleUBOHandler = this.lineProgram.createUBO();
197
+ this.setDefaultColor(this._options.defaultColor);
198
+ this._cameraUniformBlock = CameraUniformBlockTotemCache.get(globe);
199
+ this._staticDynamicStrategy = new StaticDynamicStrategy(globe, ACTIVATE_DYNAMIC_STRATEGY_AT_LEVEL, () => {
200
+ this.__buildStaticCircles();
201
+ });
202
+ this._frameCounterTrigger = new FrameCounterTrigger(globe, 15, 1000, (globeChanges) => {
203
+ if (this._freed) return;
204
+ this._buildCircles();
205
+ });
206
+ }
207
+
208
+ increaseSpace(amount: number): void {
209
+ if (this._freed) {
210
+ console.warn("Plugin is freed, cannot increase space");
211
+ return;
212
+ }
213
+ if (this.globe === null) {
214
+ console.warn("Globe is not initialized.");
215
+ return;
216
+ }
217
+ if (typeof amount !== "number" || amount <= 0) {
218
+ console.warn("Invalid amount, must be a positive number");
219
+ return;
220
+ }
221
+ this.bufferOrchestrator.ensureSpace(amount, this.bufferManagersMap!);
222
+ }
223
+
224
+ insertBulk(circles: Array<CircleInput>) {
225
+ if (this._freed) return;
226
+ if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
227
+ !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
228
+ throw new Error("Plugin not initialized properly");
229
+ }
230
+
231
+ const keys: string[] = [];
232
+ let newItemCount = 0;
233
+ for (const circleInput of circles) {
234
+ if (circleInput.key == null || circleInput.center == null || circleInput.radius == null) {
235
+ console.warn(`CircleOnTerrainPlugin: Circle input is missing required properties: ${circleInput.radius} or ${circleInput.center} or ${circleInput.key}`);
236
+ continue;
237
+ }
238
+ if (circleInput.radius <= 0) {
239
+ // console.warn(`CircleOnTerrainPlugin: Circle ${circleInput.key} has non-positive radius ${circleInput.radius}. Skipping.`);
240
+ continue;
241
+ }
242
+
243
+ keys.push(circleInput.key);
244
+ if (!this.circleMap.has(circleInput.key)) {
245
+ newItemCount++;
246
+ }
247
+ const circleForAzimuthCalc: CircleClosestAzimuthAngleProperties = CircleMethods.createCircleClosestAzimuthAngleProperties(circleInput as Circle);
248
+ this.circleMap.set(circleInput.key, [circleInput, circleForAzimuthCalc]);
249
+ }
250
+ this.bufferOrchestrator.ensureSpace(newItemCount, this.bufferManagersMap!);
251
+ this._buildCircles(keys);
252
+ if (this._options.variativeColorsOn) {
253
+ this.__fillColor(keys);
254
+ }
255
+ this.globe.DrawRender();
256
+ }
257
+
258
+
259
+ updateColors(keyColorCouples: { key: string, color: Color }[], drawRender: boolean = true) {
260
+ if (this._freed) {
261
+ console.warn("Plugin is freed, cannot increase space");
262
+ return;
263
+ }
264
+ if (this.globe === null) {
265
+ console.warn("Globe is not initialized.");
266
+ return;
267
+ }
268
+ if (this._options.variativeColorsOn === false) {
269
+ console.warn("VariativeColors are not enabled");
270
+ return;
271
+ }
272
+ for (const { key, color } of keyColorCouples) {
273
+ const [circleInput] = this.circleMap.get(key) || [];
274
+ if (circleInput) {
275
+ circleInput.color = color;
276
+ this.__fillColor([key]);
277
+ } else {
278
+ console.warn(`Circle key ${key} not found in circleMap.`);
279
+ }
280
+ }
281
+ if (drawRender) {
282
+ this.globe.DrawRender();
283
+ }
284
+ }
285
+
286
+
287
+
288
+
289
+ deleteBulk(keys: Array<string>) {
290
+ if (this._freed) return;
291
+ if (!this.globe || !this.gl || !this.lineProgram || !this.bufferOrchestrator ||
292
+ !this.bufferManagersMap || !this._vao || !this._circleUBOHandler) {
293
+ throw new Error("Plugin not initialized properly");
294
+ }
295
+ this.bufferOrchestrator.deleteBulk(keys, this.bufferManagersMap);
296
+ for (const key of keys) {
297
+ if (this.circleMap.has(key)) {
298
+ this.circleMap.delete(key);
299
+ } else {
300
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap. Cannot delete.`);
301
+ }
302
+ }
303
+
304
+ }
305
+
306
+
307
+ setPluginOpacity(opacity: number, drawRender: boolean = false): void {
308
+ if (!this.globe || !this.gl) {
309
+ console.warn("Globe or WebGL context is not initialized.");
310
+ return;
311
+ }
312
+ opacityCheck(opacity);
313
+ this._opacity = opacity;
314
+
315
+ if (drawRender) {
316
+ this.globe.DrawRender();
317
+ }
318
+ }
319
+
320
+ setElevationMode(mode: "msl" | "agl"): void {
321
+ switch (mode) {
322
+ case "msl":
323
+ this._options.isMSL = true;
324
+ break;
325
+ case "agl":
326
+ this._options.isMSL = false;
327
+ break;
328
+ default:
329
+ throw new Error(`Unknown elevation mode: ${mode}`);
330
+ }
331
+ this._buildCircles();
332
+ this.globe?.DrawRender();
333
+ }
334
+
335
+ setDefaultColor(color: Color, drawRender: boolean = false): void {
336
+ if (!this.globe || !this.gl) {
337
+ console.warn("Globe or WebGL context is not initialized.");
338
+ return;
339
+ }
340
+ this._circleUBOHandler?.updateSingle("u_color", new Float32Array(color));
341
+ if (drawRender) {
342
+ this.globe.DrawRender();
343
+ }
344
+ }
345
+
346
+
347
+ updateCoordinates(items: Pick<CircleInput, "key" | "center" | "radius">[]): void {
348
+
349
+ if (this._freed) {
350
+ console.warn("CircleOnTerrainPlugin is freed, cannot update coordinates");
351
+ return;
352
+ }
353
+
354
+ if (this.globe === null) {
355
+ console.warn("Globe is not initialized, cannot update coordinates");
356
+ return;
357
+ }
358
+ const updateKeys: string[] = [];
359
+ for (const item of items) {
360
+ const { key, center, radius } = item;
361
+ const [circleInput] = this.circleMap.get(key) || [];
362
+ if (circleInput) {
363
+ circleInput.center = center;
364
+ circleInput.radius = radius;
365
+ updateKeys.push(key);
366
+ } else {
367
+ console.warn(`Circle key ${key} not found in circleMap.`);
368
+ continue;
369
+ }
370
+ }
371
+ this._buildCircles(updateKeys);
372
+ this.globe!.DrawRender();
373
+ }
374
+
375
+ // IMPLICIT METHODS
376
+
377
+ __fillColor(subSetIDs: Array<string>) {
378
+ if (!this._options.variativeColorsOn) return;
379
+ const wrapper: [CircleInput] = [null!]
380
+ for (const key of subSetIDs) {
381
+ const [circleInput,] = this.circleMap.get(key) || [];
382
+ if (circleInput) {
383
+ wrapper[0] = circleInput;
384
+ this.bufferOrchestrator.insertBulk(
385
+ wrapper,
386
+ this.bufferManagersMap,
387
+ ["color"]
388
+ )
389
+ }
390
+ }
391
+ }
392
+
393
+ _buildCircles(subSetIDs: Array<string> | null = null) {
394
+ // @ts-ignore
395
+ this._staticDynamicStrategy?.updateState();
396
+ const state = this._staticDynamicStrategy?.getState();
397
+ if (state === StaticDynamicState.DYNAMIC) {
398
+ this.__buildDynamicCircles(subSetIDs);
399
+ } else if (subSetIDs || state === StaticDynamicState.TO_STATIC) {
400
+ this.__buildStaticCircles(subSetIDs);
401
+ }
402
+ }
403
+
404
+
405
+ __buildDynamicCircles(subSetIDs: Array<string> | null = null) { // TODO: Modify it to build set of dynamic circles
406
+ const {
407
+ globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap
408
+ } = this;
409
+ if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
410
+ !bufferOrchestrator || !bufferManagersMap || !circleMap
411
+ ) throw new Error("Plugin not initialized properly");
412
+
413
+ // unoptimized.. resets all circles.
414
+ // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
415
+ // Prepare the data for the buffers
416
+ const data: [{ key: string, longLatArr: Float64Array | number[], height: Meter | null, msl: boolean | null }] = [{
417
+ key: "",
418
+ longLatArr: [],
419
+ height: null,
420
+ msl: null
421
+ }];
422
+
423
+
424
+ const lookAtPosition = _cameraUniformBlock.getLookAtVector();
425
+ const cameraPosition = _cameraUniformBlock.getNormalizedCameraVector();
426
+ vec3.divideScalar(cameraPosition, cameraPosition, WORLD_RADIUS_3D);
427
+ vec3.add(cameraPosition, cameraPosition, lookAtPosition);
428
+ vec3.normalize(cameraPosition, cameraPosition);
429
+
430
+
431
+ const currentLOD = globe.api_GetCurrentLODWithDecimal();
432
+ const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
433
+
434
+ let keys;
435
+ if (!subSetIDs || subSetIDs.length === 0) {
436
+ keys = Array.from(this.circleMap.keys());
437
+ // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
438
+ } else {
439
+ keys = subSetIDs;
440
+ }
441
+
442
+ for (const key of keys) {
443
+ const [{ radius, center, height = null, msl = null }, circleForAzimuthCalc] = this.circleMap.get(key) as ItemMapValue;
444
+
445
+ const closestAzimuthAngle = CircleMethods.closestAzimuthAngle(
446
+ circleForAzimuthCalc, cameraPosition)
447
+
448
+ const stregthLevel = defineStregthLevel(currentLOD, radius);
449
+ if (typeof stregthLevel !== "number") {
450
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} has invalid strength level for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
451
+ continue;
452
+ }
453
+ if (stregthLevel < 0) {
454
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} has too small radius for current LOD ${currentLOD}. Skipping., radius: ${radius}, stregthLevel: ${stregthLevel}`);
455
+ continue;
456
+ }
457
+
458
+ const templateAngles = AnglesStash[stregthLevel];
459
+
460
+ CircleCDF.globeFindPointByPolarHalfCircle(
461
+ circlePointsLongLat,
462
+ globe,
463
+ center[0],
464
+ center[1],
465
+ radius,
466
+ closestAzimuthAngle,
467
+ templateAngles
468
+ );
469
+ data[0].key = key;
470
+ data[0].longLatArr = circlePointsLongLat;
471
+ data[0].height = height;
472
+ data[0].msl = msl;
473
+
474
+ // Add to buffer orchestrator
475
+ this.bufferOrchestrator.insertBulk(data, bufferManagersMap, [
476
+ this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d",
477
+ ]);
478
+ }
479
+ }
480
+
481
+
482
+
483
+ // this will be used to build static circles, which are not affected by camera position or LOD.
484
+ // LOD < 8 or something
485
+ __buildStaticCircles(subSetIDs: Array<string> | null = null) { // TODO: Modify it to build set of static circles
486
+ const { globe, gl, _cameraUniformBlock, lineProgram, bufferOrchestrator, bufferManagersMap, circleMap } = this;
487
+ if (!globe || !gl || !_cameraUniformBlock || !lineProgram ||
488
+ !bufferOrchestrator || !bufferManagersMap || !circleMap
489
+ ) throw new Error("Plugin not initialized properly");
490
+
491
+ const datas = []
492
+ // ensure buffer orchestrotrator have enough capacity
493
+
494
+ // all circles are build with even sampling, AttractionLevel = 0
495
+ const templateAngles = AnglesStash[0];
496
+ const zeroRotation = 0;
497
+ let keys: Array<string>;
498
+ if (!subSetIDs || subSetIDs.length === 0) {
499
+ keys = Array.from(this.circleMap.keys());
500
+ // bufferOrchestrator.resetWithCapacity(bufferManagersMap, circleMap.size);
501
+ } else {
502
+ keys = subSetIDs
503
+ }
504
+
505
+ for (let key of keys) {
506
+ if (!this.circleMap.has(key)) {
507
+ console.warn(`CircleOnTerrainPlugin: Circle ${key} not found in circleMap.`);
508
+ continue;
509
+ }
510
+ const [{ radius, center, height = null, color = null, msl = undefined },] = this.circleMap.get(key) as ItemMapValue;
511
+ const circlePointsLongLat = new Float64Array((CIRCLE_POINTS_COUNT) * 2);
512
+ CircleCDF.globeFindPointByPolarHalfCircle(
513
+ circlePointsLongLat,
514
+ globe,
515
+ center[0],
516
+ center[1],
517
+ radius,
518
+ zeroRotation,
519
+ templateAngles
520
+ );
521
+
522
+ datas.push({
523
+ key,
524
+ longLatArr: circlePointsLongLat,
525
+ height,
526
+ color: color || this._options.defaultColor,
527
+ msl
528
+ });
529
+ }
530
+ this.bufferOrchestrator.insertBulk(datas, bufferManagersMap,
531
+ [this.globe?.api_GetCurrentGeometry() === 0 ? "position3d" : "position2d"]
532
+ );
533
+ }
534
+
535
+
536
+
537
+ // GLOBE API INTERFACE
538
+ draw3D() {
539
+ const { _freed, globe, gl, lineProgram, bufferOrchestrator, bufferManagersMap, _vao, _circleUBOHandler } = this;
540
+ if (_freed || !globe || !gl || !lineProgram || !bufferOrchestrator ||
541
+ !bufferManagersMap || !_vao || !_circleUBOHandler) {
542
+ return;
543
+ }
544
+
545
+ // if (globe.api_IsScreenMoving())
546
+ this._frameCounterTrigger?.trigger();
547
+ // this._buildCircles();
548
+
549
+
550
+ const drawOptions: DrawRangeIndexParams = {
551
+ drawRange: {
552
+ first: 0,
553
+ count: bufferOrchestrator.length * (CIRCLE_POINTS_COUNT + 1), // plus 1 is for cutting linestrips
554
+
555
+ },
556
+ }
557
+
558
+ gl.disable(gl.DEPTH_TEST);
559
+
560
+ lineProgram.draw(
561
+ _vao,
562
+ drawOptions,
563
+ this._opacity,
564
+ _circleUBOHandler
565
+ )
566
+ gl.enable(gl.DEPTH_TEST);
567
+ }
568
+
569
+
570
+
571
+ free() {
572
+ if (this._freed) return;
573
+ this._freed = true;
574
+ if (this.lineProgram) {
575
+ LineStripProgramCache.release(this.lineProgram);
576
+ this.lineProgram = null;
577
+ }
578
+ this.circleMap.clear();
579
+ this.bufferManagersMap.forEach(({ bufferManager }) => {
580
+ bufferManager.free();
581
+ });
582
+ this.bufferManagersMap.clear();
583
+ CameraUniformBlockTotemCache.release(this.globe as Globe);
584
+
585
+
586
+ }
587
+ }
588
+