@pibbl/core 0.0.1

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Files changed (1069) hide show
  1. package/LICENSE.txt +19 -0
  2. package/README.md +76 -0
  3. package/THIRD_PARTY_NOTICES.txt +205 -0
  4. package/dist/features/particles/index.d.ts +7 -0
  5. package/dist/features/particles/index.js +26 -0
  6. package/dist/features/particles/index.js.map +7 -0
  7. package/dist/features/particles/index.mjs +1 -0
  8. package/dist/features/particles/lib/canvas/birth-ledger.d.ts +69 -0
  9. package/dist/features/particles/lib/canvas/birth-ledger.js +752 -0
  10. package/dist/features/particles/lib/canvas/birth-ledger.js.map +7 -0
  11. package/dist/features/particles/lib/canvas/component.d.ts +14 -0
  12. package/dist/features/particles/lib/canvas/component.js +249 -0
  13. package/dist/features/particles/lib/canvas/component.js.map +7 -0
  14. package/dist/features/particles/lib/canvas/executor.d.ts +31 -0
  15. package/dist/features/particles/lib/canvas/executor.js +537 -0
  16. package/dist/features/particles/lib/canvas/executor.js.map +7 -0
  17. package/dist/features/particles/lib/canvas/primitive.d.ts +14 -0
  18. package/dist/features/particles/lib/canvas/primitive.js +50 -0
  19. package/dist/features/particles/lib/canvas/primitive.js.map +7 -0
  20. package/dist/features/particles/lib/canvas/raster-cache.d.ts +13 -0
  21. package/dist/features/particles/lib/canvas/raster-cache.js +106 -0
  22. package/dist/features/particles/lib/canvas/raster-cache.js.map +7 -0
  23. package/dist/features/particles/lib/color.d.ts +7 -0
  24. package/dist/features/particles/lib/color.js +159 -0
  25. package/dist/features/particles/lib/color.js.map +7 -0
  26. package/dist/features/particles/lib/compiler.d.ts +134 -0
  27. package/dist/features/particles/lib/compiler.js +443 -0
  28. package/dist/features/particles/lib/compiler.js.map +7 -0
  29. package/dist/features/particles/lib/curve.d.ts +19 -0
  30. package/dist/features/particles/lib/curve.js +129 -0
  31. package/dist/features/particles/lib/curve.js.map +7 -0
  32. package/dist/features/particles/lib/definition-records.d.ts +58 -0
  33. package/dist/features/particles/lib/definition-records.js +500 -0
  34. package/dist/features/particles/lib/definition-records.js.map +7 -0
  35. package/dist/features/particles/lib/definition.d.ts +18 -0
  36. package/dist/features/particles/lib/definition.js +602 -0
  37. package/dist/features/particles/lib/definition.js.map +7 -0
  38. package/dist/features/particles/lib/emission.d.ts +54 -0
  39. package/dist/features/particles/lib/emission.js +184 -0
  40. package/dist/features/particles/lib/emission.js.map +7 -0
  41. package/dist/features/particles/lib/flow/field.d.ts +81 -0
  42. package/dist/features/particles/lib/flow/field.js +585 -0
  43. package/dist/features/particles/lib/flow/field.js.map +7 -0
  44. package/dist/features/particles/lib/flow/hook.d.ts +158 -0
  45. package/dist/features/particles/lib/flow/hook.js +215 -0
  46. package/dist/features/particles/lib/flow/hook.js.map +7 -0
  47. package/dist/features/particles/lib/flow/population.d.ts +25 -0
  48. package/dist/features/particles/lib/flow/population.js +104 -0
  49. package/dist/features/particles/lib/flow/population.js.map +7 -0
  50. package/dist/features/particles/lib/particle.d.ts +113 -0
  51. package/dist/features/particles/lib/particle.js +192 -0
  52. package/dist/features/particles/lib/particle.js.map +7 -0
  53. package/dist/features/particles/lib/random.d.ts +16 -0
  54. package/dist/features/particles/lib/random.js +61 -0
  55. package/dist/features/particles/lib/random.js.map +7 -0
  56. package/dist/features/particles/lib/sample.d.ts +32 -0
  57. package/dist/features/particles/lib/sample.js +397 -0
  58. package/dist/features/particles/lib/sample.js.map +7 -0
  59. package/dist/features/particles/lib/signal-inputs.d.ts +6 -0
  60. package/dist/features/particles/lib/signal-inputs.js +41 -0
  61. package/dist/features/particles/lib/signal-inputs.js.map +7 -0
  62. package/dist/features/particles/lib/system/binding.d.ts +59 -0
  63. package/dist/features/particles/lib/system/binding.js +122 -0
  64. package/dist/features/particles/lib/system/binding.js.map +7 -0
  65. package/dist/features/particles/lib/system/controller.d.ts +58 -0
  66. package/dist/features/particles/lib/system/controller.js +1446 -0
  67. package/dist/features/particles/lib/system/controller.js.map +7 -0
  68. package/dist/features/particles/lib/system/hook.d.ts +13 -0
  69. package/dist/features/particles/lib/system/hook.js +52 -0
  70. package/dist/features/particles/lib/system/hook.js.map +7 -0
  71. package/dist/features/particles/lib/system/ownership.d.ts +26 -0
  72. package/dist/features/particles/lib/system/ownership.js +128 -0
  73. package/dist/features/particles/lib/system/ownership.js.map +7 -0
  74. package/dist/features/particles/lib/types.d.ts +983 -0
  75. package/dist/features/physics/2d-geometry.d.ts +216 -0
  76. package/dist/features/physics/2d-geometry.js +59 -0
  77. package/dist/features/physics/2d-geometry.js.map +7 -0
  78. package/dist/features/physics/2d-geometry.mjs +1 -0
  79. package/dist/features/physics/2d-testing.d.ts +80 -0
  80. package/dist/features/physics/2d-testing.js +141 -0
  81. package/dist/features/physics/2d-testing.js.map +7 -0
  82. package/dist/features/physics/2d-testing.mjs +1 -0
  83. package/dist/features/physics/2d.d.ts +165 -0
  84. package/dist/features/physics/2d.js +119 -0
  85. package/dist/features/physics/2d.js.map +7 -0
  86. package/dist/features/physics/2d.mjs +1 -0
  87. package/dist/features/physics/lib/2d/canvas/components.d.ts +46 -0
  88. package/dist/features/physics/lib/2d/canvas/components.js +212 -0
  89. package/dist/features/physics/lib/2d/canvas/components.js.map +7 -0
  90. package/dist/features/physics/lib/2d/canvas/custom.d.ts +24 -0
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  93. package/dist/features/physics/lib/2d/canvas/debug.d.ts +23 -0
  94. package/dist/features/physics/lib/2d/canvas/debug.js +53 -0
  95. package/dist/features/physics/lib/2d/canvas/debug.js.map +7 -0
  96. package/dist/features/physics/lib/2d/canvas/inference.d.ts +9 -0
  97. package/dist/features/physics/lib/2d/canvas/inference.js +704 -0
  98. package/dist/features/physics/lib/2d/canvas/inference.js.map +7 -0
  99. package/dist/features/physics/lib/2d/canvas/presentation.d.ts +11 -0
  100. package/dist/features/physics/lib/2d/canvas/presentation.js +169 -0
  101. package/dist/features/physics/lib/2d/canvas/presentation.js.map +7 -0
  102. package/dist/features/physics/lib/2d/collision/analytic.d.ts +15 -0
  103. package/dist/features/physics/lib/2d/collision/analytic.js +151 -0
  104. package/dist/features/physics/lib/2d/collision/analytic.js.map +7 -0
  105. package/dist/features/physics/lib/2d/collision/casts.d.ts +37 -0
  106. package/dist/features/physics/lib/2d/collision/casts.js +631 -0
  107. package/dist/features/physics/lib/2d/collision/casts.js.map +7 -0
  108. package/dist/features/physics/lib/2d/collision/epa.d.ts +21 -0
  109. package/dist/features/physics/lib/2d/collision/epa.js +102 -0
  110. package/dist/features/physics/lib/2d/collision/epa.js.map +7 -0
  111. package/dist/features/physics/lib/2d/collision/gjk.d.ts +28 -0
  112. package/dist/features/physics/lib/2d/collision/gjk.js +233 -0
  113. package/dist/features/physics/lib/2d/collision/gjk.js.map +7 -0
  114. package/dist/features/physics/lib/2d/collision/manifold.d.ts +35 -0
  115. package/dist/features/physics/lib/2d/collision/manifold.js +238 -0
  116. package/dist/features/physics/lib/2d/collision/manifold.js.map +7 -0
  117. package/dist/features/physics/lib/2d/collision/pairs.d.ts +10 -0
  118. package/dist/features/physics/lib/2d/collision/pairs.js +285 -0
  119. package/dist/features/physics/lib/2d/collision/pairs.js.map +7 -0
  120. package/dist/features/physics/lib/2d/collision/support.d.ts +20 -0
  121. package/dist/features/physics/lib/2d/collision/support.js +155 -0
  122. package/dist/features/physics/lib/2d/collision/support.js.map +7 -0
  123. package/dist/features/physics/lib/2d/inspection-types.d.ts +159 -0
  124. package/dist/features/physics/lib/2d/math.d.ts +27 -0
  125. package/dist/features/physics/lib/2d/math.js +314 -0
  126. package/dist/features/physics/lib/2d/math.js.map +7 -0
  127. package/dist/features/physics/lib/2d/numeric-policy.d.ts +24 -0
  128. package/dist/features/physics/lib/2d/numeric-policy.js +51 -0
  129. package/dist/features/physics/lib/2d/numeric-policy.js.map +7 -0
  130. package/dist/features/physics/lib/2d/runtime/body-handle.d.ts +148 -0
  131. package/dist/features/physics/lib/2d/runtime/body-handle.js +305 -0
  132. package/dist/features/physics/lib/2d/runtime/body-handle.js.map +7 -0
  133. package/dist/features/physics/lib/2d/runtime/context.d.ts +9 -0
  134. package/dist/features/physics/lib/2d/runtime/context.js +57 -0
  135. package/dist/features/physics/lib/2d/runtime/context.js.map +7 -0
  136. package/dist/features/physics/lib/2d/runtime/controller.d.ts +106 -0
  137. package/dist/features/physics/lib/2d/runtime/controller.js +1317 -0
  138. package/dist/features/physics/lib/2d/runtime/controller.js.map +7 -0
  139. package/dist/features/physics/lib/2d/runtime/descriptors.d.ts +153 -0
  140. package/dist/features/physics/lib/2d/runtime/descriptors.js +526 -0
  141. package/dist/features/physics/lib/2d/runtime/descriptors.js.map +7 -0
  142. package/dist/features/physics/lib/2d/runtime/events.d.ts +56 -0
  143. package/dist/features/physics/lib/2d/runtime/events.js +153 -0
  144. package/dist/features/physics/lib/2d/runtime/events.js.map +7 -0
  145. package/dist/features/physics/lib/2d/runtime/obstacles.d.ts +22 -0
  146. package/dist/features/physics/lib/2d/runtime/obstacles.js +192 -0
  147. package/dist/features/physics/lib/2d/runtime/obstacles.js.map +7 -0
  148. package/dist/features/physics/lib/2d/runtime/ownership.d.ts +41 -0
  149. package/dist/features/physics/lib/2d/runtime/ownership.js +46 -0
  150. package/dist/features/physics/lib/2d/runtime/ownership.js.map +7 -0
  151. package/dist/features/physics/lib/2d/runtime/trace.d.ts +32 -0
  152. package/dist/features/physics/lib/2d/runtime/trace.js +22 -0
  153. package/dist/features/physics/lib/2d/runtime/trace.js.map +7 -0
  154. package/dist/features/physics/lib/2d/runtime/world-component.d.ts +18 -0
  155. package/dist/features/physics/lib/2d/runtime/world-component.js +41 -0
  156. package/dist/features/physics/lib/2d/runtime/world-component.js.map +7 -0
  157. package/dist/features/physics/lib/2d/runtime/world-props.d.ts +16 -0
  158. package/dist/features/physics/lib/2d/shape-records.d.ts +60 -0
  159. package/dist/features/physics/lib/2d/shape-records.js +26 -0
  160. package/dist/features/physics/lib/2d/shape-records.js.map +7 -0
  161. package/dist/features/physics/lib/2d/shapes.d.ts +191 -0
  162. package/dist/features/physics/lib/2d/shapes.js +543 -0
  163. package/dist/features/physics/lib/2d/shapes.js.map +7 -0
  164. package/dist/features/physics/lib/2d/types.d.ts +713 -0
  165. package/dist/features/physics/lib/2d/types.js +1 -0
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  167. package/dist/features/physics/lib/2d/world/broad-phase.d.ts +77 -0
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  170. package/dist/features/physics/lib/2d/world/ccd.d.ts +19 -0
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  173. package/dist/features/physics/lib/2d/world/contact-cache.d.ts +81 -0
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  176. package/dist/features/physics/lib/2d/world/integrator.d.ts +11 -0
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  187. package/dist/features/physics/lib/2d/world/solver.d.ts +58 -0
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  190. package/dist/features/physics/lib/2d/world/storage.d.ts +96 -0
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  196. package/dist/features/physics/lib/shared/signal-inputs.d.ts +5 -0
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@@ -0,0 +1,238 @@
1
+ import { transformPointInto } from "../math.js";
2
+ import { GEOMETRY_EPSILON } from "../numeric-policy.js";
3
+ function createPrivateManifold2D(distance, first, firstPose, second, secondPose) {
4
+ const firstVertices = polygonVertices(
5
+ first,
6
+ firstPose,
7
+ distance.normalX,
8
+ distance.normalY
9
+ );
10
+ const secondVertices = polygonVertices(
11
+ second,
12
+ secondPose,
13
+ distance.normalX,
14
+ distance.normalY
15
+ );
16
+ let points;
17
+ if (firstVertices !== null && secondVertices !== null) {
18
+ points = faceContactPoints(distance, firstVertices, secondVertices);
19
+ } else {
20
+ points = [
21
+ {
22
+ firstX: distance.firstX,
23
+ firstY: distance.firstY,
24
+ secondX: distance.secondX,
25
+ secondY: distance.secondY,
26
+ separation: distance.separation,
27
+ firstFeature: distance.firstFeature,
28
+ secondFeature: distance.secondFeature
29
+ }
30
+ ];
31
+ }
32
+ return {
33
+ normalX: distance.normalX,
34
+ normalY: distance.normalY,
35
+ firstLeaf: distance.firstLeaf,
36
+ secondLeaf: distance.secondLeaf,
37
+ points
38
+ };
39
+ }
40
+ function publicContactFromManifold2D(manifold) {
41
+ const normal = freezeVector(manifold.normalX, manifold.normalY);
42
+ const points = manifold.points.map(
43
+ (point) => Object.freeze({
44
+ pointOnFirst: freezeVector(point.firstX, point.firstY),
45
+ pointOnSecond: freezeVector(point.secondX, point.secondY),
46
+ separation: cleanZero(point.separation)
47
+ })
48
+ );
49
+ return Object.freeze({ normal, points: Object.freeze(points) });
50
+ }
51
+ function faceContactPoints(distance, firstVertices, secondVertices) {
52
+ const firstFace = supportingFace(
53
+ firstVertices,
54
+ -distance.normalX,
55
+ -distance.normalY
56
+ );
57
+ const secondFace = supportingFace(
58
+ secondVertices,
59
+ distance.normalX,
60
+ distance.normalY
61
+ );
62
+ const firstAlignment = -(firstFace.normalX * distance.normalX + firstFace.normalY * distance.normalY);
63
+ const secondAlignment = secondFace.normalX * distance.normalX + secondFace.normalY * distance.normalY;
64
+ const firstIsReference = firstAlignment >= secondAlignment - GEOMETRY_EPSILON;
65
+ const reference = firstIsReference ? firstFace : secondFace;
66
+ const incident = firstIsReference ? secondFace : firstFace;
67
+ const referenceTangentX = reference.endX - reference.startX;
68
+ const referenceTangentY = reference.endY - reference.startY;
69
+ const referenceLength = Math.hypot(referenceTangentX, referenceTangentY);
70
+ if (referenceLength <= GEOMETRY_EPSILON) return fallbackPoint(distance);
71
+ const tangentX = referenceTangentX / referenceLength;
72
+ const tangentY = referenceTangentY / referenceLength;
73
+ const minimum = reference.startX * tangentX + reference.startY * tangentY;
74
+ const maximum = reference.endX * tangentX + reference.endY * tangentY;
75
+ let clipped = clipSegment(
76
+ [incident.startX, incident.startY, incident.endX, incident.endY],
77
+ tangentX,
78
+ tangentY,
79
+ Math.min(minimum, maximum),
80
+ true
81
+ );
82
+ if (clipped === null) return fallbackPoint(distance);
83
+ clipped = clipSegment(
84
+ clipped,
85
+ tangentX,
86
+ tangentY,
87
+ Math.max(minimum, maximum),
88
+ false
89
+ );
90
+ if (clipped === null) return fallbackPoint(distance);
91
+ const referenceNormalX = reference.normalX;
92
+ const referenceNormalY = reference.normalY;
93
+ const points = [];
94
+ for (let index = 0; index < 2; index += 1) {
95
+ const x = clipped[index * 2];
96
+ const y = clipped[index * 2 + 1];
97
+ const separation = (x - reference.startX) * referenceNormalX + (y - reference.startY) * referenceNormalY;
98
+ if (separation > GEOMETRY_EPSILON) continue;
99
+ const projectedX = x - separation * referenceNormalX;
100
+ const projectedY = y - separation * referenceNormalY;
101
+ points.push(
102
+ firstIsReference ? {
103
+ firstX: projectedX,
104
+ firstY: projectedY,
105
+ secondX: x,
106
+ secondY: y,
107
+ separation,
108
+ firstFeature: reference.index,
109
+ secondFeature: incident.index * 2 + index
110
+ } : {
111
+ firstX: x,
112
+ firstY: y,
113
+ secondX: projectedX,
114
+ secondY: projectedY,
115
+ separation,
116
+ firstFeature: incident.index * 2 + index,
117
+ secondFeature: reference.index
118
+ }
119
+ );
120
+ }
121
+ if (points.length === 0) return fallbackPoint(distance);
122
+ const publicTangentX = -distance.normalY;
123
+ const publicTangentY = distance.normalX;
124
+ points.sort((first, second) => {
125
+ const projectionDifference = first.firstX * publicTangentX + first.firstY * publicTangentY - (second.firstX * publicTangentX + second.firstY * publicTangentY);
126
+ if (Math.abs(projectionDifference) > GEOMETRY_EPSILON)
127
+ return projectionDifference;
128
+ return first.firstFeature - second.firstFeature || first.secondFeature - second.secondFeature;
129
+ });
130
+ return points.slice(0, 2);
131
+ }
132
+ function supportingFace(vertices, directionX, directionY) {
133
+ let selected = null;
134
+ let selectedAlignment = Number.NEGATIVE_INFINITY;
135
+ const count = vertices.length / 2;
136
+ for (let index = 0; index < count; index += 1) {
137
+ const next = (index + 1) % count;
138
+ const startX = vertices[index * 2];
139
+ const startY = vertices[index * 2 + 1];
140
+ const endX = vertices[next * 2];
141
+ const endY = vertices[next * 2 + 1];
142
+ const edgeX = endX - startX;
143
+ const edgeY = endY - startY;
144
+ const length = Math.hypot(edgeX, edgeY);
145
+ if (length <= GEOMETRY_EPSILON) continue;
146
+ const normalX = edgeY / length;
147
+ const normalY = -edgeX / length;
148
+ const alignment = normalX * directionX + normalY * directionY;
149
+ if (alignment > selectedAlignment) {
150
+ selectedAlignment = alignment;
151
+ selected = { startX, startY, endX, endY, normalX, normalY, index };
152
+ }
153
+ }
154
+ return selected;
155
+ }
156
+ function clipSegment(segment, normalX, normalY, offset, keepGreater) {
157
+ const firstDistance = segment[0] * normalX + segment[1] * normalY - offset;
158
+ const secondDistance = segment[2] * normalX + segment[3] * normalY - offset;
159
+ const firstInside = keepGreater ? firstDistance >= -GEOMETRY_EPSILON : firstDistance <= GEOMETRY_EPSILON;
160
+ const secondInside = keepGreater ? secondDistance >= -GEOMETRY_EPSILON : secondDistance <= GEOMETRY_EPSILON;
161
+ if (firstInside && secondInside) return [...segment];
162
+ if (!firstInside && !secondInside) return null;
163
+ const denominator = firstDistance - secondDistance;
164
+ if (Math.abs(denominator) <= GEOMETRY_EPSILON) return null;
165
+ const amount = firstDistance / denominator;
166
+ const x = segment[0] + amount * (segment[2] - segment[0]);
167
+ const y = segment[1] + amount * (segment[3] - segment[1]);
168
+ return firstInside ? [segment[0], segment[1], x, y] : [x, y, segment[2], segment[3]];
169
+ }
170
+ function fallbackPoint(distance) {
171
+ return [
172
+ {
173
+ firstX: distance.firstX,
174
+ firstY: distance.firstY,
175
+ secondX: distance.secondX,
176
+ secondY: distance.secondY,
177
+ separation: distance.separation,
178
+ firstFeature: distance.firstFeature,
179
+ secondFeature: distance.secondFeature
180
+ }
181
+ ];
182
+ }
183
+ function polygonVertices(leaf, pose, normalX, normalY) {
184
+ let local;
185
+ if (leaf.kind === "box") {
186
+ local = [
187
+ leaf.center[0] - leaf.halfWidth,
188
+ leaf.center[1] - leaf.halfHeight,
189
+ leaf.center[0] + leaf.halfWidth,
190
+ leaf.center[1] - leaf.halfHeight,
191
+ leaf.center[0] + leaf.halfWidth,
192
+ leaf.center[1] + leaf.halfHeight,
193
+ leaf.center[0] - leaf.halfWidth,
194
+ leaf.center[1] + leaf.halfHeight
195
+ ];
196
+ } else if (leaf.kind === "capsule") {
197
+ const dx = leaf.end[0] - leaf.start[0], dy = leaf.end[1] - leaf.start[1];
198
+ const length = Math.hypot(dx, dy);
199
+ if (length <= GEOMETRY_EPSILON) return null;
200
+ const cosine = Math.cos(pose.rotationRadians), sine = Math.sin(pose.rotationRadians);
201
+ const localNormalX = cosine * normalX + sine * normalY;
202
+ const localNormalY = -sine * normalX + cosine * normalY;
203
+ if (Math.abs(dx * localNormalX + dy * localNormalY) > length * 0.95)
204
+ return null;
205
+ const sign = dx * localNormalY - dy * localNormalX >= 0 ? 1 : -1;
206
+ const nx = sign * localNormalX * leaf.radius, ny = sign * localNormalY * leaf.radius;
207
+ local = [
208
+ leaf.start[0] - nx,
209
+ leaf.start[1] - ny,
210
+ leaf.end[0] - nx,
211
+ leaf.end[1] - ny,
212
+ leaf.end[0] + nx,
213
+ leaf.end[1] + ny,
214
+ leaf.start[0] + nx,
215
+ leaf.start[1] + ny
216
+ ];
217
+ } else if (leaf.kind === "polygon") {
218
+ local = leaf.vertices;
219
+ } else {
220
+ return null;
221
+ }
222
+ const result = new Float64Array(local.length);
223
+ for (let index = 0; index < local.length; index += 2) {
224
+ transformPointInto(result, index, local[index], local[index + 1], pose);
225
+ }
226
+ return result;
227
+ }
228
+ function freezeVector(x, y) {
229
+ return Object.freeze([cleanZero(x), cleanZero(y)]);
230
+ }
231
+ function cleanZero(value) {
232
+ return Object.is(value, -0) || Math.abs(value) <= Number.EPSILON ? 0 : value;
233
+ }
234
+ export {
235
+ createPrivateManifold2D,
236
+ publicContactFromManifold2D
237
+ };
238
+ //# sourceMappingURL=manifold.js.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../../../../../src/features/physics/lib/2d/collision/manifold.ts"],
4
+ "sourcesContent": ["import type { PibblPhysicsShapeContact2D } from \"../../../2d-geometry.js\";\nimport { transformPointInto, type InternalPose2D } from \"../math.js\";\nimport { GEOMETRY_EPSILON } from \"../numeric-policy.js\";\nimport type { ConvexLeaf2D } from \"../shape-records.js\";\n\nexport interface PrivatePairDistance2D {\n readonly separation: number;\n readonly firstX: number;\n readonly firstY: number;\n readonly secondX: number;\n readonly secondY: number;\n readonly normalX: number;\n readonly normalY: number;\n readonly firstFeature: number;\n readonly secondFeature: number;\n readonly firstLeaf: number;\n readonly secondLeaf: number;\n}\n\ninterface PrivateManifoldPoint2D {\n readonly firstX: number;\n readonly firstY: number;\n readonly secondX: number;\n readonly secondY: number;\n readonly separation: number;\n readonly firstFeature: number;\n readonly secondFeature: number;\n}\n\nexport interface PrivateManifold2D {\n readonly normalX: number;\n readonly normalY: number;\n readonly firstLeaf: number;\n readonly secondLeaf: number;\n readonly points: readonly PrivateManifoldPoint2D[];\n}\n\nexport function createPrivateManifold2D(\n distance: PrivatePairDistance2D,\n first: ConvexLeaf2D,\n firstPose: InternalPose2D,\n second: ConvexLeaf2D,\n secondPose: InternalPose2D,\n): PrivateManifold2D {\n const firstVertices = polygonVertices(\n first,\n firstPose,\n distance.normalX,\n distance.normalY,\n );\n const secondVertices = polygonVertices(\n second,\n secondPose,\n distance.normalX,\n distance.normalY,\n );\n let points: readonly PrivateManifoldPoint2D[];\n if (firstVertices !== null && secondVertices !== null) {\n points = faceContactPoints(distance, firstVertices, secondVertices);\n } else {\n points = [\n {\n firstX: distance.firstX,\n firstY: distance.firstY,\n secondX: distance.secondX,\n secondY: distance.secondY,\n separation: distance.separation,\n firstFeature: distance.firstFeature,\n secondFeature: distance.secondFeature,\n },\n ];\n }\n return {\n normalX: distance.normalX,\n normalY: distance.normalY,\n firstLeaf: distance.firstLeaf,\n secondLeaf: distance.secondLeaf,\n points,\n };\n}\n\nexport function publicContactFromManifold2D(\n manifold: PrivateManifold2D,\n): PibblPhysicsShapeContact2D {\n const normal = freezeVector(manifold.normalX, manifold.normalY);\n const points = manifold.points.map((point) =>\n Object.freeze({\n pointOnFirst: freezeVector(point.firstX, point.firstY),\n pointOnSecond: freezeVector(point.secondX, point.secondY),\n separation: cleanZero(point.separation),\n }),\n );\n return Object.freeze({ normal, points: Object.freeze(points) });\n}\n\nfunction faceContactPoints(\n distance: PrivatePairDistance2D,\n firstVertices: Float64Array,\n secondVertices: Float64Array,\n): readonly PrivateManifoldPoint2D[] {\n const firstFace = supportingFace(\n firstVertices,\n -distance.normalX,\n -distance.normalY,\n );\n const secondFace = supportingFace(\n secondVertices,\n distance.normalX,\n distance.normalY,\n );\n const firstAlignment = -(\n firstFace.normalX * distance.normalX +\n firstFace.normalY * distance.normalY\n );\n const secondAlignment =\n secondFace.normalX * distance.normalX +\n secondFace.normalY * distance.normalY;\n const firstIsReference = firstAlignment >= secondAlignment - GEOMETRY_EPSILON;\n const reference = firstIsReference ? firstFace : secondFace;\n const incident = firstIsReference ? secondFace : firstFace;\n const referenceTangentX = reference.endX - reference.startX;\n const referenceTangentY = reference.endY - reference.startY;\n const referenceLength = Math.hypot(referenceTangentX, referenceTangentY);\n if (referenceLength <= GEOMETRY_EPSILON) return fallbackPoint(distance);\n const tangentX = referenceTangentX / referenceLength;\n const tangentY = referenceTangentY / referenceLength;\n const minimum = reference.startX * tangentX + reference.startY * tangentY;\n const maximum = reference.endX * tangentX + reference.endY * tangentY;\n let clipped = clipSegment(\n [incident.startX, incident.startY, incident.endX, incident.endY],\n tangentX,\n tangentY,\n Math.min(minimum, maximum),\n true,\n );\n if (clipped === null) return fallbackPoint(distance);\n clipped = clipSegment(\n clipped,\n tangentX,\n tangentY,\n Math.max(minimum, maximum),\n false,\n );\n if (clipped === null) return fallbackPoint(distance);\n const referenceNormalX = reference.normalX;\n const referenceNormalY = reference.normalY;\n const points: PrivateManifoldPoint2D[] = [];\n for (let index = 0; index < 2; index += 1) {\n const x = clipped[index * 2]!;\n const y = clipped[index * 2 + 1]!;\n const separation =\n (x - reference.startX) * referenceNormalX +\n (y - reference.startY) * referenceNormalY;\n if (separation > GEOMETRY_EPSILON) continue;\n const projectedX = x - separation * referenceNormalX;\n const projectedY = y - separation * referenceNormalY;\n points.push(\n firstIsReference\n ? {\n firstX: projectedX,\n firstY: projectedY,\n secondX: x,\n secondY: y,\n separation,\n firstFeature: reference.index,\n secondFeature: incident.index * 2 + index,\n }\n : {\n firstX: x,\n firstY: y,\n secondX: projectedX,\n secondY: projectedY,\n separation,\n firstFeature: incident.index * 2 + index,\n secondFeature: reference.index,\n },\n );\n }\n if (points.length === 0) return fallbackPoint(distance);\n const publicTangentX = -distance.normalY;\n const publicTangentY = distance.normalX;\n points.sort((first, second) => {\n const projectionDifference =\n first.firstX * publicTangentX +\n first.firstY * publicTangentY -\n (second.firstX * publicTangentX + second.firstY * publicTangentY);\n if (Math.abs(projectionDifference) > GEOMETRY_EPSILON)\n return projectionDifference;\n return (\n first.firstFeature - second.firstFeature ||\n first.secondFeature - second.secondFeature\n );\n });\n return points.slice(0, 2);\n}\n\ninterface Face2D {\n readonly startX: number;\n readonly startY: number;\n readonly endX: number;\n readonly endY: number;\n readonly normalX: number;\n readonly normalY: number;\n readonly index: number;\n}\n\nfunction supportingFace(\n vertices: Float64Array,\n directionX: number,\n directionY: number,\n): Face2D {\n let selected: Face2D | null = null;\n let selectedAlignment = Number.NEGATIVE_INFINITY;\n const count = vertices.length / 2;\n for (let index = 0; index < count; index += 1) {\n const next = (index + 1) % count;\n const startX = vertices[index * 2]!;\n const startY = vertices[index * 2 + 1]!;\n const endX = vertices[next * 2]!;\n const endY = vertices[next * 2 + 1]!;\n const edgeX = endX - startX;\n const edgeY = endY - startY;\n const length = Math.hypot(edgeX, edgeY);\n if (length <= GEOMETRY_EPSILON) continue;\n const normalX = edgeY / length;\n const normalY = -edgeX / length;\n const alignment = normalX * directionX + normalY * directionY;\n if (alignment > selectedAlignment) {\n selectedAlignment = alignment;\n selected = { startX, startY, endX, endY, normalX, normalY, index };\n }\n }\n return selected!;\n}\n\nfunction clipSegment(\n segment: readonly [number, number, number, number],\n normalX: number,\n normalY: number,\n offset: number,\n keepGreater: boolean,\n): [number, number, number, number] | null {\n const firstDistance = segment[0] * normalX + segment[1] * normalY - offset;\n const secondDistance = segment[2] * normalX + segment[3] * normalY - offset;\n const firstInside = keepGreater\n ? firstDistance >= -GEOMETRY_EPSILON\n : firstDistance <= GEOMETRY_EPSILON;\n const secondInside = keepGreater\n ? secondDistance >= -GEOMETRY_EPSILON\n : secondDistance <= GEOMETRY_EPSILON;\n if (firstInside && secondInside) return [...segment];\n if (!firstInside && !secondInside) return null;\n const denominator = firstDistance - secondDistance;\n if (Math.abs(denominator) <= GEOMETRY_EPSILON) return null;\n const amount = firstDistance / denominator;\n const x = segment[0] + amount * (segment[2] - segment[0]);\n const y = segment[1] + amount * (segment[3] - segment[1]);\n return firstInside\n ? [segment[0], segment[1], x, y]\n : [x, y, segment[2], segment[3]];\n}\n\nfunction fallbackPoint(\n distance: PrivatePairDistance2D,\n): readonly PrivateManifoldPoint2D[] {\n return [\n {\n firstX: distance.firstX,\n firstY: distance.firstY,\n secondX: distance.secondX,\n secondY: distance.secondY,\n separation: distance.separation,\n firstFeature: distance.firstFeature,\n secondFeature: distance.secondFeature,\n },\n ];\n}\n\nfunction polygonVertices(\n leaf: ConvexLeaf2D,\n pose: InternalPose2D,\n normalX: number,\n normalY: number,\n): Float64Array | null {\n let local: Float64Array | readonly number[];\n if (leaf.kind === \"box\") {\n local = [\n leaf.center[0]! - leaf.halfWidth,\n leaf.center[1]! - leaf.halfHeight,\n leaf.center[0]! + leaf.halfWidth,\n leaf.center[1]! - leaf.halfHeight,\n leaf.center[0]! + leaf.halfWidth,\n leaf.center[1]! + leaf.halfHeight,\n leaf.center[0]! - leaf.halfWidth,\n leaf.center[1]! + leaf.halfHeight,\n ];\n } else if (leaf.kind === \"capsule\") {\n const dx = leaf.end[0]! - leaf.start[0]!,\n dy = leaf.end[1]! - leaf.start[1]!;\n const length = Math.hypot(dx, dy);\n if (length <= GEOMETRY_EPSILON) return null;\n const cosine = Math.cos(pose.rotationRadians),\n sine = Math.sin(pose.rotationRadians);\n // Keep the two endpoint supports while a capsule rests across a face.\n // Near an axial impact the round end retains its single witness.\n const localNormalX = cosine * normalX + sine * normalY;\n const localNormalY = -sine * normalX + cosine * normalY;\n if (Math.abs(dx * localNormalX + dy * localNormalY) > length * 0.95)\n return null;\n const sign = dx * localNormalY - dy * localNormalX >= 0 ? 1 : -1;\n const nx = sign * localNormalX * leaf.radius,\n ny = sign * localNormalY * leaf.radius;\n local = [\n leaf.start[0]! - nx,\n leaf.start[1]! - ny,\n leaf.end[0]! - nx,\n leaf.end[1]! - ny,\n leaf.end[0]! + nx,\n leaf.end[1]! + ny,\n leaf.start[0]! + nx,\n leaf.start[1]! + ny,\n ];\n } else if (leaf.kind === \"polygon\") {\n local = leaf.vertices;\n } else {\n return null;\n }\n const result = new Float64Array(local.length);\n for (let index = 0; index < local.length; index += 2) {\n transformPointInto(result, index, local[index]!, local[index + 1]!, pose);\n }\n return result;\n}\n\nfunction freezeVector(x: number, y: number): readonly [number, number] {\n return Object.freeze([cleanZero(x), cleanZero(y)] as const);\n}\n\nfunction cleanZero(value: number): number {\n return Object.is(value, -0) || Math.abs(value) <= Number.EPSILON ? 0 : value;\n}\n"],
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6
+ "names": []
7
+ }
@@ -0,0 +1,10 @@
1
+ import type { PibblPhysicsDistance2D, PibblPhysicsPose2D, PibblPhysicsShape2D, PibblPhysicsShapeContact2D, PibblPhysicsVector2 } from '../../../2d-geometry.js';
2
+ import { type InternalPose2D } from '../math.js';
3
+ import { type ShapeRecord2D } from '../shape-records.js';
4
+ import { type PrivateManifold2D } from './manifold.js';
5
+ export declare function containsPointInShape2D(shape: PibblPhysicsShape2D, pose: PibblPhysicsPose2D, point: PibblPhysicsVector2): boolean;
6
+ export declare function distanceBetweenPreparedShapes2D(firstShape: PibblPhysicsShape2D, firstPose: PibblPhysicsPose2D, secondShape: PibblPhysicsShape2D, secondPose: PibblPhysicsPose2D): PibblPhysicsDistance2D;
7
+ export declare function overlapPreparedShapes2D(firstShape: PibblPhysicsShape2D, firstPose: PibblPhysicsPose2D, secondShape: PibblPhysicsShape2D, secondPose: PibblPhysicsPose2D): boolean;
8
+ export declare function contactBetweenPreparedShapes2D(firstShape: PibblPhysicsShape2D, firstPose: PibblPhysicsPose2D, secondShape: PibblPhysicsShape2D, secondPose: PibblPhysicsPose2D): PibblPhysicsShapeContact2D | null;
9
+ /** Package-private world/cache seam. Not exported from a package entry. */
10
+ export declare function manifoldBetweenShapeRecords2D(firstRecord: ShapeRecord2D, firstPose: InternalPose2D, firstOrder: number, secondRecord: ShapeRecord2D, secondPose: InternalPose2D, secondOrder: number): PrivateManifold2D | null;
@@ -0,0 +1,285 @@
1
+ import { copyFiniteVector2 } from "../../shared/validation.js";
2
+ import { composePose2D, copyPose2D, transformPointInto } from "../math.js";
3
+ import { GEOMETRY_EPSILON } from "../numeric-policy.js";
4
+ import { requireShapeRecord2D } from "../shape-records.js";
5
+ import { distanceCapsuleToCapsule2D, distancePointToSegment2D } from "./analytic.js";
6
+ import { epaConvexLeaves2D } from "./epa.js";
7
+ import { gjkConvexLeaves2D } from "./gjk.js";
8
+ import {
9
+ createPrivateManifold2D,
10
+ publicContactFromManifold2D
11
+ } from "./manifold.js";
12
+ import { centerOfLeaf2D } from "./support.js";
13
+ const shapeOrders = /* @__PURE__ */ new WeakMap();
14
+ let nextShapeOrder = 0;
15
+ function containsPointInShape2D(shape, pose, point) {
16
+ const prepared = prepareShape(shape, pose, "shape", "pose");
17
+ const copiedPoint = copyFiniteVector2(point, "point");
18
+ return prepared.record.leaves.some(
19
+ (leaf) => containsPointInLeaf(leaf, prepared.pose, copiedPoint[0], copiedPoint[1])
20
+ );
21
+ }
22
+ function distanceBetweenPreparedShapes2D(firstShape, firstPose, secondShape, secondPose) {
23
+ const result = collidePreparedShapes(firstShape, firstPose, secondShape, secondPose);
24
+ if (result.status === "failed") {
25
+ throw new Error("2D collision distance did not converge within its fixed iteration bounds.");
26
+ }
27
+ return publicDistance(result.distance);
28
+ }
29
+ function overlapPreparedShapes2D(firstShape, firstPose, secondShape, secondPose) {
30
+ const result = collidePreparedShapes(firstShape, firstPose, secondShape, secondPose);
31
+ return result.status === "success" && result.distance.separation <= 0;
32
+ }
33
+ function contactBetweenPreparedShapes2D(firstShape, firstPose, secondShape, secondPose) {
34
+ const result = collidePreparedShapes(firstShape, firstPose, secondShape, secondPose);
35
+ if (result.status === "failed" || result.distance.separation > 0) {
36
+ return null;
37
+ }
38
+ return publicContactFromManifold2D(
39
+ createPrivateManifold2D(result.distance, result.first, result.firstPose, result.second, result.secondPose)
40
+ );
41
+ }
42
+ function manifoldBetweenShapeRecords2D(firstRecord, firstPose, firstOrder, secondRecord, secondPose, secondOrder) {
43
+ const result = collideShapeRecords(
44
+ prepareShapeRecord(firstRecord, firstPose, firstOrder),
45
+ prepareShapeRecord(secondRecord, secondPose, secondOrder)
46
+ );
47
+ if (result.status === "failed" || result.distance.separation > 0) return null;
48
+ return createPrivateManifold2D(result.distance, result.first, result.firstPose, result.second, result.secondPose);
49
+ }
50
+ function collidePreparedShapes(firstShape, firstPublicPose, secondShape, secondPublicPose) {
51
+ const first = prepareShape(firstShape, firstPublicPose, "first", "firstPose");
52
+ const second = prepareShape(secondShape, secondPublicPose, "second", "secondPose");
53
+ return collideShapeRecords(first, second);
54
+ }
55
+ function collideShapeRecords(first, second) {
56
+ let selected = null;
57
+ let failures = 0;
58
+ for (const firstLeaf of first.record.leaves) {
59
+ for (const secondLeaf of second.record.leaves) {
60
+ const distance = distanceBetweenLeaves(firstLeaf, first.pose, secondLeaf, second.pose, first, second);
61
+ if (distance === null) {
62
+ failures += 1;
63
+ continue;
64
+ }
65
+ const candidate = {
66
+ status: "success",
67
+ distance,
68
+ first: firstLeaf,
69
+ firstPose: first.pose,
70
+ second: secondLeaf,
71
+ secondPose: second.pose
72
+ };
73
+ if (selected === null || comparePairCandidates(candidate, selected, first.order, second.order) < 0) {
74
+ selected = candidate;
75
+ }
76
+ }
77
+ }
78
+ if (selected === null || failures > 0 && selected.distance.separation > GEOMETRY_EPSILON) {
79
+ return { status: "failed" };
80
+ }
81
+ return selected;
82
+ }
83
+ function distanceBetweenLeaves(first, firstPose, second, secondPose, firstShape, secondShape) {
84
+ const fallback = preferredNormal(first, firstPose, second, secondPose, firstShape, secondShape);
85
+ const firstRound = roundSpine(first, firstPose);
86
+ const secondRound = roundSpine(second, secondPose);
87
+ if (firstRound !== null && secondRound !== null) {
88
+ const result = distanceCapsuleToCapsule2D(
89
+ firstRound.startX,
90
+ firstRound.startY,
91
+ firstRound.endX,
92
+ firstRound.endY,
93
+ firstRound.radius,
94
+ secondRound.startX,
95
+ secondRound.startY,
96
+ secondRound.endX,
97
+ secondRound.endY,
98
+ secondRound.radius,
99
+ fallback[0],
100
+ fallback[1]
101
+ );
102
+ return {
103
+ ...result,
104
+ firstFeature: 0,
105
+ secondFeature: 0,
106
+ firstLeaf: first.canonicalLeafIndex,
107
+ secondLeaf: second.canonicalLeafIndex
108
+ };
109
+ }
110
+ const gjk = gjkConvexLeaves2D(first, firstPose, second, secondPose, fallback[0], fallback[1]);
111
+ if (gjk.status === "failed") return null;
112
+ if (gjk.status === "penetrating") {
113
+ const epa = epaConvexLeaves2D(first, firstPose, second, secondPose, gjk.simplex);
114
+ if (epa.status === "failed") return null;
115
+ return {
116
+ ...epa,
117
+ firstLeaf: first.canonicalLeafIndex,
118
+ secondLeaf: second.canonicalLeafIndex
119
+ };
120
+ }
121
+ const normalLength = Math.hypot(gjk.normalX, gjk.normalY);
122
+ return {
123
+ separation: gjk.separation,
124
+ firstX: gjk.firstX,
125
+ firstY: gjk.firstY,
126
+ secondX: gjk.secondX,
127
+ secondY: gjk.secondY,
128
+ normalX: normalLength > GEOMETRY_EPSILON ? gjk.normalX : fallback[0],
129
+ normalY: normalLength > GEOMETRY_EPSILON ? gjk.normalY : fallback[1],
130
+ firstFeature: gjk.firstFeature,
131
+ secondFeature: gjk.secondFeature,
132
+ firstLeaf: first.canonicalLeafIndex,
133
+ secondLeaf: second.canonicalLeafIndex
134
+ };
135
+ }
136
+ function prepareShape(shell, publicPose, shapePath, posePath) {
137
+ const record = requireShapeRecord2D(shell);
138
+ const pose = composePose2D(copyPose2D(publicPose, posePath), record.localPose);
139
+ return { record, pose, order: shapeOrder(shell, shapePath) };
140
+ }
141
+ function prepareShapeRecord(record, outerPose, order) {
142
+ return {
143
+ record,
144
+ pose: composePose2D(outerPose, record.localPose),
145
+ order
146
+ };
147
+ }
148
+ function shapeOrder(shape, _path) {
149
+ const object = shape;
150
+ const existing = shapeOrders.get(object);
151
+ if (existing !== void 0) return existing;
152
+ const order = nextShapeOrder;
153
+ nextShapeOrder += 1;
154
+ shapeOrders.set(object, order);
155
+ return order;
156
+ }
157
+ function preferredNormal(first, firstPose, second, secondPose, firstShape, secondShape) {
158
+ const centers = new Float64Array(4);
159
+ centerOfLeaf2D(centers, 0, first, firstPose);
160
+ centerOfLeaf2D(centers, 2, second, secondPose);
161
+ const dx = centers[0] - centers[2];
162
+ const dy = centers[1] - centers[3];
163
+ const length = Math.hypot(dx, dy);
164
+ if (length > GEOMETRY_EPSILON) return [dx / length, dy / length];
165
+ return firstShape.order <= secondShape.order ? [1, 0] : [-1, 0];
166
+ }
167
+ function containsPointInLeaf(leaf, pose, pointX, pointY) {
168
+ const local = inversePoint(pointX, pointY, pose);
169
+ switch (leaf.kind) {
170
+ case "circle":
171
+ return Math.hypot(local[0] - leaf.center[0], local[1] - leaf.center[1]) <= leaf.radius + GEOMETRY_EPSILON;
172
+ case "ellipse": {
173
+ const dx = local[0] - leaf.center[0];
174
+ const dy = local[1] - leaf.center[1];
175
+ const cosine = Math.cos(leaf.rotationRadians);
176
+ const sine = Math.sin(leaf.rotationRadians);
177
+ const x = cosine * dx + sine * dy;
178
+ const y = -sine * dx + cosine * dy;
179
+ return (x / leaf.radiusX) ** 2 + (y / leaf.radiusY) ** 2 <= 1 + GEOMETRY_EPSILON;
180
+ }
181
+ case "box":
182
+ return Math.abs(local[0] - leaf.center[0]) <= leaf.halfWidth + GEOMETRY_EPSILON && Math.abs(local[1] - leaf.center[1]) <= leaf.halfHeight + GEOMETRY_EPSILON;
183
+ case "rounded-box": {
184
+ const dx = local[0] - leaf.center[0];
185
+ const dy = local[1] - leaf.center[1];
186
+ if (Math.abs(dx) > leaf.halfWidth + GEOMETRY_EPSILON || Math.abs(dy) > leaf.halfHeight + GEOMETRY_EPSILON)
187
+ return false;
188
+ const feature = dy < 0 ? dx < 0 ? 0 : 1 : dx < 0 ? 3 : 2;
189
+ const radius = leaf.radii[feature];
190
+ const cornerDx = Math.max(0, Math.abs(dx) - (leaf.halfWidth - radius));
191
+ const cornerDy = Math.max(0, Math.abs(dy) - (leaf.halfHeight - radius));
192
+ return cornerDx * cornerDx + cornerDy * cornerDy <= radius * radius + GEOMETRY_EPSILON;
193
+ }
194
+ case "capsule":
195
+ return distancePointToSegment2D(local[0], local[1], leaf.start[0], leaf.start[1], leaf.end[0], leaf.end[1]).separation <= leaf.radius + GEOMETRY_EPSILON;
196
+ case "segment":
197
+ return distancePointToSegment2D(local[0], local[1], leaf.start[0], leaf.start[1], leaf.end[0], leaf.end[1]).separation <= GEOMETRY_EPSILON;
198
+ case "polygon": {
199
+ for (let index = 0; index < leaf.vertices.length / 2; index += 1) {
200
+ const next = (index + 1) % (leaf.vertices.length / 2);
201
+ const ax = leaf.vertices[index * 2];
202
+ const ay = leaf.vertices[index * 2 + 1];
203
+ const bx = leaf.vertices[next * 2];
204
+ const by = leaf.vertices[next * 2 + 1];
205
+ if ((bx - ax) * (local[1] - ay) - (by - ay) * (local[0] - ax) < -GEOMETRY_EPSILON) return false;
206
+ }
207
+ return true;
208
+ }
209
+ }
210
+ }
211
+ function inversePoint(x, y, pose) {
212
+ const dx = x - pose.x;
213
+ const dy = y - pose.y;
214
+ const cosine = Math.cos(pose.rotationRadians);
215
+ const sine = Math.sin(pose.rotationRadians);
216
+ return [cosine * dx + sine * dy, -sine * dx + cosine * dy];
217
+ }
218
+ function roundSpine(leaf, pose) {
219
+ const output = new Float64Array(4);
220
+ switch (leaf.kind) {
221
+ case "circle":
222
+ transformPointInto(output, 0, leaf.center[0], leaf.center[1], pose);
223
+ return {
224
+ startX: output[0],
225
+ startY: output[1],
226
+ endX: output[0],
227
+ endY: output[1],
228
+ radius: leaf.radius
229
+ };
230
+ case "capsule":
231
+ transformPointInto(output, 0, leaf.start[0], leaf.start[1], pose);
232
+ transformPointInto(output, 2, leaf.end[0], leaf.end[1], pose);
233
+ return {
234
+ startX: output[0],
235
+ startY: output[1],
236
+ endX: output[2],
237
+ endY: output[3],
238
+ radius: leaf.radius
239
+ };
240
+ case "segment":
241
+ transformPointInto(output, 0, leaf.start[0], leaf.start[1], pose);
242
+ transformPointInto(output, 2, leaf.end[0], leaf.end[1], pose);
243
+ return {
244
+ startX: output[0],
245
+ startY: output[1],
246
+ endX: output[2],
247
+ endY: output[3],
248
+ radius: 0
249
+ };
250
+ default:
251
+ return null;
252
+ }
253
+ }
254
+ function comparePairCandidates(first, second, firstShapeOrder, secondShapeOrder) {
255
+ const separationDifference = first.distance.separation - second.distance.separation;
256
+ if (Math.abs(separationDifference) > GEOMETRY_EPSILON) return separationDifference;
257
+ const firstKey = canonicalLeafKey(first.distance, firstShapeOrder, secondShapeOrder);
258
+ const secondKey = canonicalLeafKey(second.distance, firstShapeOrder, secondShapeOrder);
259
+ return firstKey[0] - secondKey[0] || firstKey[1] - secondKey[1] || first.distance.firstFeature - second.distance.firstFeature || first.distance.secondFeature - second.distance.secondFeature;
260
+ }
261
+ function canonicalLeafKey(distance, firstShapeOrder, secondShapeOrder) {
262
+ return firstShapeOrder <= secondShapeOrder ? [distance.firstLeaf, distance.secondLeaf] : [distance.secondLeaf, distance.firstLeaf];
263
+ }
264
+ function publicDistance(distance) {
265
+ return Object.freeze({
266
+ separation: cleanZero(distance.separation),
267
+ pointOnFirst: freezeVector(distance.firstX, distance.firstY),
268
+ pointOnSecond: freezeVector(distance.secondX, distance.secondY),
269
+ normal: freezeVector(distance.normalX, distance.normalY)
270
+ });
271
+ }
272
+ function freezeVector(x, y) {
273
+ return Object.freeze([cleanZero(x), cleanZero(y)]);
274
+ }
275
+ function cleanZero(value) {
276
+ return Object.is(value, -0) || Math.abs(value) <= Number.EPSILON ? 0 : value;
277
+ }
278
+ export {
279
+ contactBetweenPreparedShapes2D,
280
+ containsPointInShape2D,
281
+ distanceBetweenPreparedShapes2D,
282
+ manifoldBetweenShapeRecords2D,
283
+ overlapPreparedShapes2D
284
+ };
285
+ //# sourceMappingURL=pairs.js.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../../../../../src/features/physics/lib/2d/collision/pairs.ts"],
4
+ "sourcesContent": ["import type {\n PibblPhysicsDistance2D,\n PibblPhysicsPose2D,\n PibblPhysicsShape2D,\n PibblPhysicsShapeContact2D,\n PibblPhysicsVector2,\n} from '../../../2d-geometry.js';\nimport { copyFiniteVector2 } from '../../shared/validation.js';\nimport { composePose2D, copyPose2D, transformPointInto, type InternalPose2D } from '../math.js';\nimport { GEOMETRY_EPSILON } from '../numeric-policy.js';\nimport { requireShapeRecord2D, type ConvexLeaf2D, type ShapeRecord2D } from '../shape-records.js';\nimport { distanceCapsuleToCapsule2D, distancePointToSegment2D } from './analytic.js';\nimport { epaConvexLeaves2D } from './epa.js';\nimport { gjkConvexLeaves2D } from './gjk.js';\nimport {\n createPrivateManifold2D,\n publicContactFromManifold2D,\n type PrivateManifold2D,\n type PrivatePairDistance2D,\n} from './manifold.js';\nimport { centerOfLeaf2D } from './support.js';\n\ninterface PreparedShape2D {\n readonly record: ShapeRecord2D;\n readonly pose: InternalPose2D;\n readonly order: number;\n}\n\ninterface FailedPair2D {\n readonly status: 'failed';\n}\n\ninterface SuccessfulPair2D {\n readonly status: 'success';\n readonly distance: PrivatePairDistance2D;\n readonly first: ConvexLeaf2D;\n readonly firstPose: InternalPose2D;\n readonly second: ConvexLeaf2D;\n readonly secondPose: InternalPose2D;\n}\n\ntype PairResult2D = FailedPair2D | SuccessfulPair2D;\n\nconst shapeOrders = new WeakMap<object, number>();\nlet nextShapeOrder = 0;\n\nexport function containsPointInShape2D(\n shape: PibblPhysicsShape2D,\n pose: PibblPhysicsPose2D,\n point: PibblPhysicsVector2,\n): boolean {\n const prepared = prepareShape(shape, pose, 'shape', 'pose');\n const copiedPoint = copyFiniteVector2(point, 'point');\n return prepared.record.leaves.some((leaf) =>\n containsPointInLeaf(leaf, prepared.pose, copiedPoint[0], copiedPoint[1]),\n );\n}\n\nexport function distanceBetweenPreparedShapes2D(\n firstShape: PibblPhysicsShape2D,\n firstPose: PibblPhysicsPose2D,\n secondShape: PibblPhysicsShape2D,\n secondPose: PibblPhysicsPose2D,\n): PibblPhysicsDistance2D {\n const result = collidePreparedShapes(firstShape, firstPose, secondShape, secondPose);\n if (result.status === 'failed') {\n throw new Error('2D collision distance did not converge within its fixed iteration bounds.');\n }\n return publicDistance(result.distance);\n}\n\nexport function overlapPreparedShapes2D(\n firstShape: PibblPhysicsShape2D,\n firstPose: PibblPhysicsPose2D,\n secondShape: PibblPhysicsShape2D,\n secondPose: PibblPhysicsPose2D,\n): boolean {\n const result = collidePreparedShapes(firstShape, firstPose, secondShape, secondPose);\n return result.status === 'success' && result.distance.separation <= 0;\n}\n\nexport function contactBetweenPreparedShapes2D(\n firstShape: PibblPhysicsShape2D,\n firstPose: PibblPhysicsPose2D,\n secondShape: PibblPhysicsShape2D,\n secondPose: PibblPhysicsPose2D,\n): PibblPhysicsShapeContact2D | null {\n const result = collidePreparedShapes(firstShape, firstPose, secondShape, secondPose);\n if (result.status === 'failed' || result.distance.separation > 0) {\n return null;\n }\n return publicContactFromManifold2D(\n createPrivateManifold2D(result.distance, result.first, result.firstPose, result.second, result.secondPose),\n );\n}\n\n/** Package-private world/cache seam. Not exported from a package entry. */\nexport function manifoldBetweenShapeRecords2D(\n firstRecord: ShapeRecord2D,\n firstPose: InternalPose2D,\n firstOrder: number,\n secondRecord: ShapeRecord2D,\n secondPose: InternalPose2D,\n secondOrder: number,\n): PrivateManifold2D | null {\n const result = collideShapeRecords(\n prepareShapeRecord(firstRecord, firstPose, firstOrder),\n prepareShapeRecord(secondRecord, secondPose, secondOrder),\n );\n if (result.status === 'failed' || result.distance.separation > 0) return null;\n return createPrivateManifold2D(result.distance, result.first, result.firstPose, result.second, result.secondPose);\n}\n\nfunction collidePreparedShapes(\n firstShape: PibblPhysicsShape2D,\n firstPublicPose: PibblPhysicsPose2D,\n secondShape: PibblPhysicsShape2D,\n secondPublicPose: PibblPhysicsPose2D,\n): PairResult2D {\n const first = prepareShape(firstShape, firstPublicPose, 'first', 'firstPose');\n const second = prepareShape(secondShape, secondPublicPose, 'second', 'secondPose');\n return collideShapeRecords(first, second);\n}\n\nfunction collideShapeRecords(first: PreparedShape2D, second: PreparedShape2D): PairResult2D {\n let selected: SuccessfulPair2D | null = null;\n let failures = 0;\n for (const firstLeaf of first.record.leaves) {\n for (const secondLeaf of second.record.leaves) {\n const distance = distanceBetweenLeaves(firstLeaf, first.pose, secondLeaf, second.pose, first, second);\n if (distance === null) {\n failures += 1;\n continue;\n }\n const candidate: SuccessfulPair2D = {\n status: 'success',\n distance,\n first: firstLeaf,\n firstPose: first.pose,\n second: secondLeaf,\n secondPose: second.pose,\n };\n if (selected === null || comparePairCandidates(candidate, selected, first.order, second.order) < 0) {\n selected = candidate;\n }\n }\n }\n if (selected === null || (failures > 0 && selected.distance.separation > GEOMETRY_EPSILON)) {\n return { status: 'failed' };\n }\n return selected;\n}\n\nfunction distanceBetweenLeaves(\n first: ConvexLeaf2D,\n firstPose: InternalPose2D,\n second: ConvexLeaf2D,\n secondPose: InternalPose2D,\n firstShape: PreparedShape2D,\n secondShape: PreparedShape2D,\n): PrivatePairDistance2D | null {\n const fallback = preferredNormal(first, firstPose, second, secondPose, firstShape, secondShape);\n const firstRound = roundSpine(first, firstPose);\n const secondRound = roundSpine(second, secondPose);\n if (firstRound !== null && secondRound !== null) {\n const result = distanceCapsuleToCapsule2D(\n firstRound.startX,\n firstRound.startY,\n firstRound.endX,\n firstRound.endY,\n firstRound.radius,\n secondRound.startX,\n secondRound.startY,\n secondRound.endX,\n secondRound.endY,\n secondRound.radius,\n fallback[0],\n fallback[1],\n );\n return {\n ...result,\n firstFeature: 0,\n secondFeature: 0,\n firstLeaf: first.canonicalLeafIndex,\n secondLeaf: second.canonicalLeafIndex,\n };\n }\n\n const gjk = gjkConvexLeaves2D(first, firstPose, second, secondPose, fallback[0], fallback[1]);\n if (gjk.status === 'failed') return null;\n if (gjk.status === 'penetrating') {\n const epa = epaConvexLeaves2D(first, firstPose, second, secondPose, gjk.simplex);\n if (epa.status === 'failed') return null;\n return {\n ...epa,\n firstLeaf: first.canonicalLeafIndex,\n secondLeaf: second.canonicalLeafIndex,\n };\n }\n const normalLength = Math.hypot(gjk.normalX, gjk.normalY);\n return {\n separation: gjk.separation,\n firstX: gjk.firstX,\n firstY: gjk.firstY,\n secondX: gjk.secondX,\n secondY: gjk.secondY,\n normalX: normalLength > GEOMETRY_EPSILON ? gjk.normalX : fallback[0],\n normalY: normalLength > GEOMETRY_EPSILON ? gjk.normalY : fallback[1],\n firstFeature: gjk.firstFeature,\n secondFeature: gjk.secondFeature,\n firstLeaf: first.canonicalLeafIndex,\n secondLeaf: second.canonicalLeafIndex,\n };\n}\n\nfunction prepareShape(\n shell: PibblPhysicsShape2D,\n publicPose: PibblPhysicsPose2D,\n shapePath: string,\n posePath: string,\n): PreparedShape2D {\n const record = requireShapeRecord2D(shell);\n const pose = composePose2D(copyPose2D(publicPose, posePath), record.localPose);\n return { record, pose, order: shapeOrder(shell, shapePath) };\n}\n\nfunction prepareShapeRecord(record: ShapeRecord2D, outerPose: InternalPose2D, order: number): PreparedShape2D {\n return {\n record,\n pose: composePose2D(outerPose, record.localPose),\n order,\n };\n}\n\nfunction shapeOrder(shape: PibblPhysicsShape2D, _path: string): number {\n const object = shape as object;\n const existing = shapeOrders.get(object);\n if (existing !== undefined) return existing;\n const order = nextShapeOrder;\n nextShapeOrder += 1;\n shapeOrders.set(object, order);\n return order;\n}\n\nfunction preferredNormal(\n first: ConvexLeaf2D,\n firstPose: InternalPose2D,\n second: ConvexLeaf2D,\n secondPose: InternalPose2D,\n firstShape: PreparedShape2D,\n secondShape: PreparedShape2D,\n): readonly [number, number] {\n const centers = new Float64Array(4);\n centerOfLeaf2D(centers, 0, first, firstPose);\n centerOfLeaf2D(centers, 2, second, secondPose);\n const dx = centers[0]! - centers[2]!;\n const dy = centers[1]! - centers[3]!;\n const length = Math.hypot(dx, dy);\n if (length > GEOMETRY_EPSILON) return [dx / length, dy / length];\n return firstShape.order <= secondShape.order ? [1, 0] : [-1, 0];\n}\n\nfunction containsPointInLeaf(leaf: ConvexLeaf2D, pose: InternalPose2D, pointX: number, pointY: number): boolean {\n const local = inversePoint(pointX, pointY, pose);\n switch (leaf.kind) {\n case 'circle':\n return Math.hypot(local[0] - leaf.center[0]!, local[1] - leaf.center[1]!) <= leaf.radius + GEOMETRY_EPSILON;\n case 'ellipse': {\n const dx = local[0] - leaf.center[0]!;\n const dy = local[1] - leaf.center[1]!;\n const cosine = Math.cos(leaf.rotationRadians);\n const sine = Math.sin(leaf.rotationRadians);\n const x = cosine * dx + sine * dy;\n const y = -sine * dx + cosine * dy;\n return (x / leaf.radiusX) ** 2 + (y / leaf.radiusY) ** 2 <= 1 + GEOMETRY_EPSILON;\n }\n case 'box':\n return (\n Math.abs(local[0] - leaf.center[0]!) <= leaf.halfWidth + GEOMETRY_EPSILON &&\n Math.abs(local[1] - leaf.center[1]!) <= leaf.halfHeight + GEOMETRY_EPSILON\n );\n case 'rounded-box': {\n const dx = local[0] - leaf.center[0]!;\n const dy = local[1] - leaf.center[1]!;\n if (Math.abs(dx) > leaf.halfWidth + GEOMETRY_EPSILON || Math.abs(dy) > leaf.halfHeight + GEOMETRY_EPSILON)\n return false;\n const feature = dy < 0 ? 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6
+ "names": []
7
+ }
@@ -0,0 +1,20 @@
1
+ import { type InternalPose2D } from '../math.js';
2
+ import type { ConvexLeaf2D } from '../shape-records.js';
3
+ export interface SupportPoint2D {
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+ readonly x: number;
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+ readonly y: number;
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+ readonly feature: number;
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+ }
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+ export interface MinkowskiVertex2D {
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+ readonly x: number;
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+ readonly y: number;
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+ readonly firstX: number;
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+ readonly firstY: number;
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+ readonly secondX: number;
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+ readonly secondY: number;
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+ readonly firstFeature: number;
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+ readonly secondFeature: number;
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+ }
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+ export declare function supportMinkowski2D(first: ConvexLeaf2D, firstPose: InternalPose2D, second: ConvexLeaf2D, secondPose: InternalPose2D, directionX: number, directionY: number): MinkowskiVertex2D;
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+ export declare function supportLeaf2D(output: Float64Array, outputOffset: number, leaf: ConvexLeaf2D, pose: InternalPose2D, directionX: number, directionY: number): number;
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+ export declare function centerOfLeaf2D(output: Float64Array, outputOffset: number, leaf: ConvexLeaf2D, pose: InternalPose2D): void;