@pibbl/core 0.0.1

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Files changed (1069) hide show
  1. package/LICENSE.txt +19 -0
  2. package/README.md +76 -0
  3. package/THIRD_PARTY_NOTICES.txt +205 -0
  4. package/dist/features/particles/index.d.ts +7 -0
  5. package/dist/features/particles/index.js +26 -0
  6. package/dist/features/particles/index.js.map +7 -0
  7. package/dist/features/particles/index.mjs +1 -0
  8. package/dist/features/particles/lib/canvas/birth-ledger.d.ts +69 -0
  9. package/dist/features/particles/lib/canvas/birth-ledger.js +752 -0
  10. package/dist/features/particles/lib/canvas/birth-ledger.js.map +7 -0
  11. package/dist/features/particles/lib/canvas/component.d.ts +14 -0
  12. package/dist/features/particles/lib/canvas/component.js +249 -0
  13. package/dist/features/particles/lib/canvas/component.js.map +7 -0
  14. package/dist/features/particles/lib/canvas/executor.d.ts +31 -0
  15. package/dist/features/particles/lib/canvas/executor.js +537 -0
  16. package/dist/features/particles/lib/canvas/executor.js.map +7 -0
  17. package/dist/features/particles/lib/canvas/primitive.d.ts +14 -0
  18. package/dist/features/particles/lib/canvas/primitive.js +50 -0
  19. package/dist/features/particles/lib/canvas/primitive.js.map +7 -0
  20. package/dist/features/particles/lib/canvas/raster-cache.d.ts +13 -0
  21. package/dist/features/particles/lib/canvas/raster-cache.js +106 -0
  22. package/dist/features/particles/lib/canvas/raster-cache.js.map +7 -0
  23. package/dist/features/particles/lib/color.d.ts +7 -0
  24. package/dist/features/particles/lib/color.js +159 -0
  25. package/dist/features/particles/lib/color.js.map +7 -0
  26. package/dist/features/particles/lib/compiler.d.ts +134 -0
  27. package/dist/features/particles/lib/compiler.js +443 -0
  28. package/dist/features/particles/lib/compiler.js.map +7 -0
  29. package/dist/features/particles/lib/curve.d.ts +19 -0
  30. package/dist/features/particles/lib/curve.js +129 -0
  31. package/dist/features/particles/lib/curve.js.map +7 -0
  32. package/dist/features/particles/lib/definition-records.d.ts +58 -0
  33. package/dist/features/particles/lib/definition-records.js +500 -0
  34. package/dist/features/particles/lib/definition-records.js.map +7 -0
  35. package/dist/features/particles/lib/definition.d.ts +18 -0
  36. package/dist/features/particles/lib/definition.js +602 -0
  37. package/dist/features/particles/lib/definition.js.map +7 -0
  38. package/dist/features/particles/lib/emission.d.ts +54 -0
  39. package/dist/features/particles/lib/emission.js +184 -0
  40. package/dist/features/particles/lib/emission.js.map +7 -0
  41. package/dist/features/particles/lib/flow/field.d.ts +81 -0
  42. package/dist/features/particles/lib/flow/field.js +585 -0
  43. package/dist/features/particles/lib/flow/field.js.map +7 -0
  44. package/dist/features/particles/lib/flow/hook.d.ts +158 -0
  45. package/dist/features/particles/lib/flow/hook.js +215 -0
  46. package/dist/features/particles/lib/flow/hook.js.map +7 -0
  47. package/dist/features/particles/lib/flow/population.d.ts +25 -0
  48. package/dist/features/particles/lib/flow/population.js +104 -0
  49. package/dist/features/particles/lib/flow/population.js.map +7 -0
  50. package/dist/features/particles/lib/particle.d.ts +113 -0
  51. package/dist/features/particles/lib/particle.js +192 -0
  52. package/dist/features/particles/lib/particle.js.map +7 -0
  53. package/dist/features/particles/lib/random.d.ts +16 -0
  54. package/dist/features/particles/lib/random.js +61 -0
  55. package/dist/features/particles/lib/random.js.map +7 -0
  56. package/dist/features/particles/lib/sample.d.ts +32 -0
  57. package/dist/features/particles/lib/sample.js +397 -0
  58. package/dist/features/particles/lib/sample.js.map +7 -0
  59. package/dist/features/particles/lib/signal-inputs.d.ts +6 -0
  60. package/dist/features/particles/lib/signal-inputs.js +41 -0
  61. package/dist/features/particles/lib/signal-inputs.js.map +7 -0
  62. package/dist/features/particles/lib/system/binding.d.ts +59 -0
  63. package/dist/features/particles/lib/system/binding.js +122 -0
  64. package/dist/features/particles/lib/system/binding.js.map +7 -0
  65. package/dist/features/particles/lib/system/controller.d.ts +58 -0
  66. package/dist/features/particles/lib/system/controller.js +1446 -0
  67. package/dist/features/particles/lib/system/controller.js.map +7 -0
  68. package/dist/features/particles/lib/system/hook.d.ts +13 -0
  69. package/dist/features/particles/lib/system/hook.js +52 -0
  70. package/dist/features/particles/lib/system/hook.js.map +7 -0
  71. package/dist/features/particles/lib/system/ownership.d.ts +26 -0
  72. package/dist/features/particles/lib/system/ownership.js +128 -0
  73. package/dist/features/particles/lib/system/ownership.js.map +7 -0
  74. package/dist/features/particles/lib/types.d.ts +983 -0
  75. package/dist/features/physics/2d-geometry.d.ts +216 -0
  76. package/dist/features/physics/2d-geometry.js +59 -0
  77. package/dist/features/physics/2d-geometry.js.map +7 -0
  78. package/dist/features/physics/2d-geometry.mjs +1 -0
  79. package/dist/features/physics/2d-testing.d.ts +80 -0
  80. package/dist/features/physics/2d-testing.js +141 -0
  81. package/dist/features/physics/2d-testing.js.map +7 -0
  82. package/dist/features/physics/2d-testing.mjs +1 -0
  83. package/dist/features/physics/2d.d.ts +165 -0
  84. package/dist/features/physics/2d.js +119 -0
  85. package/dist/features/physics/2d.js.map +7 -0
  86. package/dist/features/physics/2d.mjs +1 -0
  87. package/dist/features/physics/lib/2d/canvas/components.d.ts +46 -0
  88. package/dist/features/physics/lib/2d/canvas/components.js +212 -0
  89. package/dist/features/physics/lib/2d/canvas/components.js.map +7 -0
  90. package/dist/features/physics/lib/2d/canvas/custom.d.ts +24 -0
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  93. package/dist/features/physics/lib/2d/canvas/debug.d.ts +23 -0
  94. package/dist/features/physics/lib/2d/canvas/debug.js +53 -0
  95. package/dist/features/physics/lib/2d/canvas/debug.js.map +7 -0
  96. package/dist/features/physics/lib/2d/canvas/inference.d.ts +9 -0
  97. package/dist/features/physics/lib/2d/canvas/inference.js +704 -0
  98. package/dist/features/physics/lib/2d/canvas/inference.js.map +7 -0
  99. package/dist/features/physics/lib/2d/canvas/presentation.d.ts +11 -0
  100. package/dist/features/physics/lib/2d/canvas/presentation.js +169 -0
  101. package/dist/features/physics/lib/2d/canvas/presentation.js.map +7 -0
  102. package/dist/features/physics/lib/2d/collision/analytic.d.ts +15 -0
  103. package/dist/features/physics/lib/2d/collision/analytic.js +151 -0
  104. package/dist/features/physics/lib/2d/collision/analytic.js.map +7 -0
  105. package/dist/features/physics/lib/2d/collision/casts.d.ts +37 -0
  106. package/dist/features/physics/lib/2d/collision/casts.js +631 -0
  107. package/dist/features/physics/lib/2d/collision/casts.js.map +7 -0
  108. package/dist/features/physics/lib/2d/collision/epa.d.ts +21 -0
  109. package/dist/features/physics/lib/2d/collision/epa.js +102 -0
  110. package/dist/features/physics/lib/2d/collision/epa.js.map +7 -0
  111. package/dist/features/physics/lib/2d/collision/gjk.d.ts +28 -0
  112. package/dist/features/physics/lib/2d/collision/gjk.js +233 -0
  113. package/dist/features/physics/lib/2d/collision/gjk.js.map +7 -0
  114. package/dist/features/physics/lib/2d/collision/manifold.d.ts +35 -0
  115. package/dist/features/physics/lib/2d/collision/manifold.js +238 -0
  116. package/dist/features/physics/lib/2d/collision/manifold.js.map +7 -0
  117. package/dist/features/physics/lib/2d/collision/pairs.d.ts +10 -0
  118. package/dist/features/physics/lib/2d/collision/pairs.js +285 -0
  119. package/dist/features/physics/lib/2d/collision/pairs.js.map +7 -0
  120. package/dist/features/physics/lib/2d/collision/support.d.ts +20 -0
  121. package/dist/features/physics/lib/2d/collision/support.js +155 -0
  122. package/dist/features/physics/lib/2d/collision/support.js.map +7 -0
  123. package/dist/features/physics/lib/2d/inspection-types.d.ts +159 -0
  124. package/dist/features/physics/lib/2d/math.d.ts +27 -0
  125. package/dist/features/physics/lib/2d/math.js +314 -0
  126. package/dist/features/physics/lib/2d/math.js.map +7 -0
  127. package/dist/features/physics/lib/2d/numeric-policy.d.ts +24 -0
  128. package/dist/features/physics/lib/2d/numeric-policy.js +51 -0
  129. package/dist/features/physics/lib/2d/numeric-policy.js.map +7 -0
  130. package/dist/features/physics/lib/2d/runtime/body-handle.d.ts +148 -0
  131. package/dist/features/physics/lib/2d/runtime/body-handle.js +305 -0
  132. package/dist/features/physics/lib/2d/runtime/body-handle.js.map +7 -0
  133. package/dist/features/physics/lib/2d/runtime/context.d.ts +9 -0
  134. package/dist/features/physics/lib/2d/runtime/context.js +57 -0
  135. package/dist/features/physics/lib/2d/runtime/context.js.map +7 -0
  136. package/dist/features/physics/lib/2d/runtime/controller.d.ts +106 -0
  137. package/dist/features/physics/lib/2d/runtime/controller.js +1317 -0
  138. package/dist/features/physics/lib/2d/runtime/controller.js.map +7 -0
  139. package/dist/features/physics/lib/2d/runtime/descriptors.d.ts +153 -0
  140. package/dist/features/physics/lib/2d/runtime/descriptors.js +526 -0
  141. package/dist/features/physics/lib/2d/runtime/descriptors.js.map +7 -0
  142. package/dist/features/physics/lib/2d/runtime/events.d.ts +56 -0
  143. package/dist/features/physics/lib/2d/runtime/events.js +153 -0
  144. package/dist/features/physics/lib/2d/runtime/events.js.map +7 -0
  145. package/dist/features/physics/lib/2d/runtime/obstacles.d.ts +22 -0
  146. package/dist/features/physics/lib/2d/runtime/obstacles.js +192 -0
  147. package/dist/features/physics/lib/2d/runtime/obstacles.js.map +7 -0
  148. package/dist/features/physics/lib/2d/runtime/ownership.d.ts +41 -0
  149. package/dist/features/physics/lib/2d/runtime/ownership.js +46 -0
  150. package/dist/features/physics/lib/2d/runtime/ownership.js.map +7 -0
  151. package/dist/features/physics/lib/2d/runtime/trace.d.ts +32 -0
  152. package/dist/features/physics/lib/2d/runtime/trace.js +22 -0
  153. package/dist/features/physics/lib/2d/runtime/trace.js.map +7 -0
  154. package/dist/features/physics/lib/2d/runtime/world-component.d.ts +18 -0
  155. package/dist/features/physics/lib/2d/runtime/world-component.js +41 -0
  156. package/dist/features/physics/lib/2d/runtime/world-component.js.map +7 -0
  157. package/dist/features/physics/lib/2d/runtime/world-props.d.ts +16 -0
  158. package/dist/features/physics/lib/2d/shape-records.d.ts +60 -0
  159. package/dist/features/physics/lib/2d/shape-records.js +26 -0
  160. package/dist/features/physics/lib/2d/shape-records.js.map +7 -0
  161. package/dist/features/physics/lib/2d/shapes.d.ts +191 -0
  162. package/dist/features/physics/lib/2d/shapes.js +543 -0
  163. package/dist/features/physics/lib/2d/shapes.js.map +7 -0
  164. package/dist/features/physics/lib/2d/types.d.ts +713 -0
  165. package/dist/features/physics/lib/2d/types.js +1 -0
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  167. package/dist/features/physics/lib/2d/world/broad-phase.d.ts +77 -0
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  170. package/dist/features/physics/lib/2d/world/ccd.d.ts +19 -0
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  173. package/dist/features/physics/lib/2d/world/contact-cache.d.ts +81 -0
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  176. package/dist/features/physics/lib/2d/world/integrator.d.ts +11 -0
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  187. package/dist/features/physics/lib/2d/world/solver.d.ts +58 -0
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  190. package/dist/features/physics/lib/2d/world/storage.d.ts +96 -0
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  196. package/dist/features/physics/lib/shared/signal-inputs.d.ts +5 -0
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  1069. package/package.json +149 -0
@@ -0,0 +1,83 @@
1
+ import type { normalizeEdges } from "./normalize.js";
2
+ import type { resolveLength } from "./resolve-length.js";
3
+ import type { Constraints } from '../layout/types.js';
4
+ /**
5
+ * Component and source context attached to a layout diagnostic.
6
+ *
7
+ * @see {@link Constraints}
8
+ * @see {@link LayoutDiagnosticInput}
9
+ * @see {@link normalizeEdges}
10
+ * @see {@link resolveLength}
11
+ */
12
+ export interface LayoutDiagnosticContext {
13
+ /**
14
+ * Component identity or diagnostic name associated with this value. See
15
+ * {@link LayoutDiagnosticContext}.
16
+ */
17
+ component?: string;
18
+ /**
19
+ * Name of the layout algorithm producing this diagnostic or resolution. See
20
+ * {@link LayoutDiagnosticContext}.
21
+ */
22
+ algorithm?: string;
23
+ /** Sizing limits and available dimensions for this operation. See {@link Constraints}. */
24
+ constraints?: Readonly<Constraints>;
25
+ }
26
+ /**
27
+ * Validation-failure details used to construct a layout diagnostic.
28
+ *
29
+ * @see {@link LayoutDiagnosticContext}
30
+ * @see {@link layoutDiagnostic}
31
+ */
32
+ export interface LayoutDiagnosticInput extends LayoutDiagnosticContext {
33
+ /** Name of the affected input property. See {@link LayoutDiagnosticInput}. */
34
+ property: string;
35
+ /** Value associated with this sample, input, or result. See {@link LayoutDiagnosticInput}. */
36
+ value: unknown;
37
+ /**
38
+ * Reason the operation could not produce its ordinary result. See {@link LayoutDiagnosticInput}
39
+ * .
40
+ */
41
+ reason: string;
42
+ }
43
+ /**
44
+ * A layout validation error carrying the affected property and component context.
45
+ *
46
+ * @see {@link layoutDiagnostic}
47
+ */
48
+ export declare class LayoutDiagnostic extends Error {
49
+ /**
50
+ * Component identity or diagnostic name associated with this value. See {@link LayoutDiagnostic}
51
+ * .
52
+ */
53
+ readonly component: string;
54
+ /** Name of the affected input property. See {@link LayoutDiagnostic}. */
55
+ readonly property: string;
56
+ /** The original value that failed validation. See {@link LayoutDiagnostic}. */
57
+ readonly suppliedValue: unknown;
58
+ /**
59
+ * Name of the layout algorithm producing this diagnostic or resolution. See
60
+ * {@link LayoutDiagnostic}.
61
+ */
62
+ readonly algorithm: string;
63
+ /** Sizing limits and available dimensions for this operation. See {@link Constraints}. */
64
+ readonly constraints: Readonly<Constraints> | undefined;
65
+ /**
66
+ * Creates a layout error containing the property, supplied value, and diagnostic context. See
67
+ * {@link LayoutDiagnostic}.
68
+ * @param input - Diagnostic code, message, property, and layout context. See
69
+ * {@link LayoutDiagnosticInput} .
70
+ */
71
+ constructor(input: LayoutDiagnosticInput);
72
+ }
73
+ /**
74
+ * Creates a structured layout error from a validation failure and its component context.
75
+ *
76
+ * @param input - Diagnostic code, message, property, and layout context. See
77
+ * {@link LayoutDiagnosticInput} .
78
+ * @returns A structured layout diagnostic. See {@link LayoutDiagnostic}.
79
+ *
80
+ * @see {@link LayoutDiagnosticInput}
81
+ * @see {@link LayoutDiagnostic}
82
+ */
83
+ export declare function layoutDiagnostic(input: LayoutDiagnosticInput): LayoutDiagnostic;
@@ -0,0 +1,63 @@
1
+ class LayoutDiagnostic extends Error {
2
+ /**
3
+ * Component identity or diagnostic name associated with this value. See {@link LayoutDiagnostic}
4
+ * .
5
+ */
6
+ component;
7
+ /** Name of the affected input property. See {@link LayoutDiagnostic}. */
8
+ property;
9
+ /** The original value that failed validation. See {@link LayoutDiagnostic}. */
10
+ suppliedValue;
11
+ /**
12
+ * Name of the layout algorithm producing this diagnostic or resolution. See
13
+ * {@link LayoutDiagnostic}.
14
+ */
15
+ algorithm;
16
+ /** Sizing limits and available dimensions for this operation. See {@link Constraints}. */
17
+ constraints;
18
+ /**
19
+ * Creates a layout error containing the property, supplied value, and diagnostic context. See
20
+ * {@link LayoutDiagnostic}.
21
+ * @param input - Diagnostic code, message, property, and layout context. See
22
+ * {@link LayoutDiagnosticInput} .
23
+ */
24
+ constructor(input) {
25
+ const component = input.component ?? "layout";
26
+ const algorithm = input.algorithm ?? "value-resolution";
27
+ const constraints = input.constraints;
28
+ super(
29
+ `${component}: property ${input.property} received ${formatValue(input.value)} during ${algorithm}; constraints ${formatConstraints(constraints)}; ${input.reason}`
30
+ );
31
+ this.name = "LayoutDiagnostic";
32
+ this.component = component;
33
+ this.property = input.property;
34
+ this.suppliedValue = input.value;
35
+ this.algorithm = algorithm;
36
+ this.constraints = constraints;
37
+ }
38
+ }
39
+ function layoutDiagnostic(input) {
40
+ return new LayoutDiagnostic(input);
41
+ }
42
+ function formatValue(value) {
43
+ if (typeof value === "string") return JSON.stringify(value);
44
+ if (typeof value === "number") {
45
+ if (Number.isNaN(value)) return "NaN";
46
+ if (value === Number.POSITIVE_INFINITY) return "Infinity";
47
+ if (value === Number.NEGATIVE_INFINITY) return "-Infinity";
48
+ }
49
+ try {
50
+ return JSON.stringify(value) ?? String(value);
51
+ } catch {
52
+ return String(value);
53
+ }
54
+ }
55
+ function formatConstraints(constraints) {
56
+ if (!constraints) return "unspecified";
57
+ return `{ minWidth: ${formatValue(constraints.minWidth)}, maxWidth: ${formatValue(constraints.maxWidth)}, minHeight: ${formatValue(constraints.minHeight)}, maxHeight: ${formatValue(constraints.maxHeight)} }`;
58
+ }
59
+ export {
60
+ LayoutDiagnostic,
61
+ layoutDiagnostic
62
+ };
63
+ //# sourceMappingURL=diagnostics.js.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../../src/lib/style/diagnostics.ts"],
4
+ "sourcesContent": ["import type { normalizeEdges } from './normalize.js';\nimport type { resolveLength } from './resolve-length.js';\nimport type { Constraints } from '../layout/types.js';\n\n/**\n * Component and source context attached to a layout diagnostic.\n *\n * @see {@link Constraints}\n * @see {@link LayoutDiagnosticInput}\n * @see {@link normalizeEdges}\n * @see {@link resolveLength}\n */\nexport interface LayoutDiagnosticContext {\n /**\n * Component identity or diagnostic name associated with this value. See\n * {@link LayoutDiagnosticContext}.\n */\n component?: string;\n /**\n * Name of the layout algorithm producing this diagnostic or resolution. See\n * {@link LayoutDiagnosticContext}.\n */\n algorithm?: string;\n /** Sizing limits and available dimensions for this operation. See {@link Constraints}. */\n constraints?: Readonly<Constraints>;\n}\n\n/**\n * Validation-failure details used to construct a layout diagnostic.\n *\n * @see {@link LayoutDiagnosticContext}\n * @see {@link layoutDiagnostic}\n */\nexport interface LayoutDiagnosticInput extends LayoutDiagnosticContext {\n /** Name of the affected input property. See {@link LayoutDiagnosticInput}. */\n property: string;\n /** Value associated with this sample, input, or result. See {@link LayoutDiagnosticInput}. */\n value: unknown;\n /**\n * Reason the operation could not produce its ordinary result. See {@link LayoutDiagnosticInput}\n * .\n */\n reason: string;\n}\n\n/**\n * A layout validation error carrying the affected property and component context.\n *\n * @see {@link layoutDiagnostic}\n */\nexport class LayoutDiagnostic extends Error {\n /**\n * Component identity or diagnostic name associated with this value. See {@link LayoutDiagnostic}\n * .\n */\n readonly component: string;\n /** Name of the affected input property. See {@link LayoutDiagnostic}. */\n readonly property: string;\n /** The original value that failed validation. See {@link LayoutDiagnostic}. */\n readonly suppliedValue: unknown;\n /**\n * Name of the layout algorithm producing this diagnostic or resolution. See\n * {@link LayoutDiagnostic}.\n */\n readonly algorithm: string;\n /** Sizing limits and available dimensions for this operation. See {@link Constraints}. */\n readonly constraints: Readonly<Constraints> | undefined;\n\n /**\n * Creates a layout error containing the property, supplied value, and diagnostic context. See\n * {@link LayoutDiagnostic}.\n * @param input - Diagnostic code, message, property, and layout context. See\n * {@link LayoutDiagnosticInput} .\n */\n constructor(input: LayoutDiagnosticInput) {\n const component = input.component ?? 'layout';\n const algorithm = input.algorithm ?? 'value-resolution';\n const constraints = input.constraints;\n super(\n `${component}: property ${input.property} received ${formatValue(input.value)} ` +\n `during ${algorithm}; constraints ${formatConstraints(constraints)}; ${input.reason}`,\n );\n this.name = 'LayoutDiagnostic';\n this.component = component;\n this.property = input.property;\n this.suppliedValue = input.value;\n this.algorithm = algorithm;\n this.constraints = constraints;\n }\n}\n\n/**\n * Creates a structured layout error from a validation failure and its component context.\n *\n * @param input - Diagnostic code, message, property, and layout context. See\n * {@link LayoutDiagnosticInput} .\n * @returns A structured layout diagnostic. See {@link LayoutDiagnostic}.\n *\n * @see {@link LayoutDiagnosticInput}\n * @see {@link LayoutDiagnostic}\n */\nexport function layoutDiagnostic(\n input: LayoutDiagnosticInput,\n): LayoutDiagnostic {\n return new LayoutDiagnostic(input);\n}\n\nfunction formatValue(value: unknown): string {\n if (typeof value === 'string') return JSON.stringify(value);\n if (typeof value === 'number') {\n if (Number.isNaN(value)) return 'NaN';\n if (value === Number.POSITIVE_INFINITY) return 'Infinity';\n if (value === Number.NEGATIVE_INFINITY) return '-Infinity';\n }\n try {\n return JSON.stringify(value) ?? String(value);\n } catch {\n return String(value);\n }\n}\n\nfunction formatConstraints(\n constraints: Readonly<Constraints> | undefined,\n): string {\n if (!constraints) return 'unspecified';\n return (\n `{ minWidth: ${formatValue(constraints.minWidth)}, maxWidth: ${formatValue(constraints.maxWidth)}, ` +\n `minHeight: ${formatValue(constraints.minHeight)}, maxHeight: ${formatValue(constraints.maxHeight)} }`\n );\n}\n"],
5
+ "mappings": "AAkDO,MAAM,yBAAyB,MAAM;AAAA;AAAA;AAAA;AAAA;AAAA,EAKjC;AAAA;AAAA,EAEA;AAAA;AAAA,EAEA;AAAA;AAAA;AAAA;AAAA;AAAA,EAKA;AAAA;AAAA,EAEA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAQT,YAAY,OAA8B;AACxC,UAAM,YAAY,MAAM,aAAa;AACrC,UAAM,YAAY,MAAM,aAAa;AACrC,UAAM,cAAc,MAAM;AAC1B;AAAA,MACE,GAAG,SAAS,cAAc,MAAM,QAAQ,aAAa,YAAY,MAAM,KAAK,CAAC,WACjE,SAAS,iBAAiB,kBAAkB,WAAW,CAAC,KAAK,MAAM,MAAM;AAAA,IACvF;AACA,SAAK,OAAO;AACZ,SAAK,YAAY;AACjB,SAAK,WAAW,MAAM;AACtB,SAAK,gBAAgB,MAAM;AAC3B,SAAK,YAAY;AACjB,SAAK,cAAc;AAAA,EACrB;AACF;AAYO,SAAS,iBACd,OACkB;AAClB,SAAO,IAAI,iBAAiB,KAAK;AACnC;AAEA,SAAS,YAAY,OAAwB;AAC3C,MAAI,OAAO,UAAU,SAAU,QAAO,KAAK,UAAU,KAAK;AAC1D,MAAI,OAAO,UAAU,UAAU;AAC7B,QAAI,OAAO,MAAM,KAAK,EAAG,QAAO;AAChC,QAAI,UAAU,OAAO,kBAAmB,QAAO;AAC/C,QAAI,UAAU,OAAO,kBAAmB,QAAO;AAAA,EACjD;AACA,MAAI;AACF,WAAO,KAAK,UAAU,KAAK,KAAK,OAAO,KAAK;AAAA,EAC9C,QAAQ;AACN,WAAO,OAAO,KAAK;AAAA,EACrB;AACF;AAEA,SAAS,kBACP,aACQ;AACR,MAAI,CAAC,YAAa,QAAO;AACzB,SACE,eAAe,YAAY,YAAY,QAAQ,CAAC,eAAe,YAAY,YAAY,QAAQ,CAAC,gBAClF,YAAY,YAAY,SAAS,CAAC,gBAAgB,YAAY,YAAY,SAAS,CAAC;AAEtG;",
6
+ "names": []
7
+ }
@@ -0,0 +1,3 @@
1
+ import type { SystemStyle } from '../types.js';
2
+ /** @internal Shared empty specified style for primitives without author style. */
3
+ export declare const EMPTY_STYLE: Readonly<SystemStyle>;
@@ -0,0 +1,5 @@
1
+ const EMPTY_STYLE = Object.freeze({});
2
+ export {
3
+ EMPTY_STYLE
4
+ };
5
+ //# sourceMappingURL=empty-style.js.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../../src/lib/style/empty-style.ts"],
4
+ "sourcesContent": ["import type { SystemStyle } from '../types.js';\n\n/** @internal Shared empty specified style for primitives without author style. */\nexport const EMPTY_STYLE: Readonly<SystemStyle> = Object.freeze({});\n"],
5
+ "mappings": "AAGO,MAAM,cAAqC,OAAO,OAAO,CAAC,CAAC;",
6
+ "names": []
7
+ }
@@ -0,0 +1,243 @@
1
+ import type { SystemStyle } from "../types.js";
2
+ import type { blur, brightness, contrast, dropShadow, grayscale, hueRotate, invert, opacity, saturate, sepia } from "../../filters/native.js";
3
+ import type { displacement } from "../../filters/displacement.js";
4
+ import type { reflectedLight } from "../../filters/reflected-light.js";
5
+ import type { PrimitivePresentation } from '../primitive-presentation.js';
6
+ import type { StyleResolutionContext } from '../types.js';
7
+ import type { SignalValue } from '../signals/types.js';
8
+ import type { TexturePaint } from '../textures/texture-protocol.js';
9
+ /**
10
+ * Opaque, imported appearance effect accepted by `style.filter`.
11
+ *
12
+ * @see {@link SystemStyle}
13
+ * @see {@link blur}
14
+ * @see {@link brightness}
15
+ */
16
+ export interface PibblFilter {
17
+ readonly [PIBBL_FILTER_EXECUTOR]: PibblFilterExecutor;
18
+ }
19
+ /** @internal Stable protocol key shared by the base renderer and optional entries. */
20
+ export declare const PIBBL_FILTER_EXECUTOR: unique symbol;
21
+ /** @internal A value prepared for one receiving primitive generation. */
22
+ export interface PreparedPibblFilter {
23
+ readonly executor: PibblFilterBoundaryExecutor;
24
+ }
25
+ /** @internal Optional filter implementations own validation and pixel processing. */
26
+ export interface PibblFilterBoundaryExecutor {
27
+ render(input: Readonly<PibblFilterRenderInput>): void;
28
+ }
29
+ export interface PibblFilterExecutor extends PibblFilterBoundaryExecutor {
30
+ prepare(value: PibblFilter, property: string, context: Readonly<StyleResolutionContext>): PreparedPibblFilter;
31
+ render(input: Readonly<PibblFilterRenderInput>): void;
32
+ }
33
+ /** @internal Generic call boundary that keeps capture implementation out of core. */
34
+ export interface PibblFilterRenderInput {
35
+ readonly component: string;
36
+ readonly filters: readonly PreparedPibblFilter[];
37
+ readonly presentation?: Readonly<PrimitivePresentation>;
38
+ readonly renderSubtree: () => void;
39
+ }
40
+ /**
41
+ * Parameters for the blur filter, including signal-capable inputs where declared.
42
+ *
43
+ * @see {@link SignalValue}
44
+ * @see {@link blur}
45
+ */
46
+ export interface PibblBlurFilterOptions {
47
+ /** Radius in the coordinate system of this geometry or effect. See {@link SignalValue}. */
48
+ readonly radius: SignalValue<number>;
49
+ }
50
+ /**
51
+ * Parameters for the brightness filter, including signal-capable inputs where declared.
52
+ *
53
+ * @see {@link SignalValue}
54
+ * @see {@link brightness}
55
+ */
56
+ export interface PibblBrightnessFilterOptions {
57
+ /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */
58
+ readonly amount: SignalValue<number>;
59
+ }
60
+ /**
61
+ * Parameters for the contrast filter, including signal-capable inputs where declared.
62
+ *
63
+ * @see {@link SignalValue}
64
+ * @see {@link contrast}
65
+ */
66
+ export interface PibblContrastFilterOptions {
67
+ /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */
68
+ readonly amount: SignalValue<number>;
69
+ }
70
+ /**
71
+ * Parameters for the drop shadow filter, including signal-capable inputs where declared.
72
+ *
73
+ * @see {@link SignalValue}
74
+ * @see {@link dropShadow}
75
+ */
76
+ export interface PibblDropShadowFilterOptions {
77
+ /** Horizontal offset applied to the texture or shadow. See {@link SignalValue}. */
78
+ readonly offsetX: SignalValue<number>;
79
+ /** Vertical offset applied to the texture or shadow. See {@link SignalValue}. */
80
+ readonly offsetY: SignalValue<number>;
81
+ /** Radius of the shadow's blur. See {@link SignalValue}. */
82
+ readonly blurRadius?: SignalValue<number>;
83
+ /** Color used by the mark or effect. See {@link SignalValue}. */
84
+ readonly color: SignalValue<string>;
85
+ }
86
+ /**
87
+ * Parameters for the grayscale filter, including signal-capable inputs where declared.
88
+ *
89
+ * @see {@link SignalValue}
90
+ * @see {@link grayscale}
91
+ */
92
+ export interface PibblGrayscaleFilterOptions {
93
+ /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */
94
+ readonly amount: SignalValue<number>;
95
+ }
96
+ /**
97
+ * Parameters for the hue rotate filter, including signal-capable inputs where declared.
98
+ *
99
+ * @see {@link SignalValue}
100
+ * @see {@link hueRotate}
101
+ */
102
+ export interface PibblHueRotateFilterOptions {
103
+ /** Hue rotation in degrees. See {@link SignalValue}. */
104
+ readonly degrees: SignalValue<number>;
105
+ }
106
+ /**
107
+ * Parameters for the invert filter, including signal-capable inputs where declared.
108
+ *
109
+ * @see {@link SignalValue}
110
+ * @see {@link invert}
111
+ */
112
+ export interface PibblInvertFilterOptions {
113
+ /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */
114
+ readonly amount: SignalValue<number>;
115
+ }
116
+ /**
117
+ * Parameters for the opacity filter, including signal-capable inputs where declared.
118
+ *
119
+ * @see {@link SignalValue}
120
+ * @see {@link opacity}
121
+ */
122
+ export interface PibblOpacityFilterOptions {
123
+ /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */
124
+ readonly amount: SignalValue<number>;
125
+ }
126
+ /**
127
+ * Parameters for the saturate filter, including signal-capable inputs where declared.
128
+ *
129
+ * @see {@link SignalValue}
130
+ * @see {@link saturate}
131
+ */
132
+ export interface PibblSaturateFilterOptions {
133
+ /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */
134
+ readonly amount: SignalValue<number>;
135
+ }
136
+ /**
137
+ * Parameters for the sepia filter, including signal-capable inputs where declared.
138
+ *
139
+ * @see {@link SignalValue}
140
+ * @see {@link sepia}
141
+ */
142
+ export interface PibblSepiaFilterOptions {
143
+ /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */
144
+ readonly amount: SignalValue<number>;
145
+ }
146
+ /**
147
+ * Parameters for the displacement filter, including signal-capable inputs where declared.
148
+ *
149
+ * @see {@link SignalValue}
150
+ * @see {@link TexturePaint}
151
+ * @see {@link displacement}
152
+ */
153
+ export interface PibblDisplacementFilterOptions {
154
+ /**
155
+ * Optional local blur support radius. Blue × alpha scales it; zero preserves displacement-only
156
+ * behavior.
157
+ */
158
+ readonly blurRadius?: SignalValue<number>;
159
+ /** Texture or image supplying displacement samples. See {@link SignalValue}, {@link TexturePaint}. */
160
+ readonly map: SignalValue<TexturePaint>;
161
+ /** Magnitude of the displacement or brush effect. See {@link SignalValue}. */
162
+ readonly strength: SignalValue<number>;
163
+ /**
164
+ * Logical region over which the effect is evaluated. See {@link PibblDisplacementFilterOptions}.
165
+ */
166
+ readonly region: Readonly<{
167
+ /**
168
+ * Horizontal coordinate or displacement in the containing coordinate system. See
169
+ * {@link PibblDisplacementFilterOptions}.
170
+ */
171
+ x: number;
172
+ /**
173
+ * Vertical coordinate or displacement in the containing coordinate system. See
174
+ * {@link PibblDisplacementFilterOptions}.
175
+ */
176
+ y: number;
177
+ /**
178
+ * Horizontal extent in the units of the containing geometry or surface. See
179
+ * {@link PibblDisplacementFilterOptions}.
180
+ */
181
+ width: number;
182
+ /**
183
+ * Vertical extent in the units of the containing geometry or surface. See
184
+ * {@link PibblDisplacementFilterOptions}.
185
+ */
186
+ height: number;
187
+ }>;
188
+ }
189
+ /**
190
+ * Surface-light source. Images are caller-owned and must already be decoded.
191
+ *
192
+ * @see {@link TexturePaint}
193
+ * @see {@link PibblReflectedLightFilterOptions}
194
+ */
195
+ export type PibblReflectedLightSource = string | TexturePaint | HTMLImageElement | ImageBitmap;
196
+ /**
197
+ * Parameters for the reflected light filter, including signal-capable inputs where declared.
198
+ *
199
+ * @see {@link SignalValue}
200
+ * @see {@link TexturePaint}
201
+ * @see {@link PibblReflectedLightSource}
202
+ * @see {@link reflectedLight}
203
+ */
204
+ export interface PibblReflectedLightFilterOptions {
205
+ /** Texture or image supplying the surface-height samples. See {@link SignalValue}, {@link TexturePaint}. */
206
+ readonly map: SignalValue<TexturePaint>;
207
+ /**
208
+ * Logical region over which the effect is evaluated. See {@link PibblReflectedLightFilterOptions}
209
+ * .
210
+ */
211
+ readonly region: Readonly<{
212
+ /**
213
+ * Horizontal coordinate or displacement in the containing coordinate system. See
214
+ * {@link PibblReflectedLightFilterOptions}.
215
+ */
216
+ x: number;
217
+ /**
218
+ * Vertical coordinate or displacement in the containing coordinate system. See
219
+ * {@link PibblReflectedLightFilterOptions}.
220
+ */
221
+ y: number;
222
+ /**
223
+ * Horizontal extent in the units of the containing geometry or surface. See
224
+ * {@link PibblReflectedLightFilterOptions}.
225
+ */
226
+ width: number;
227
+ /**
228
+ * Vertical extent in the units of the containing geometry or surface. See
229
+ * {@link PibblReflectedLightFilterOptions}.
230
+ */
231
+ height: number;
232
+ }>;
233
+ /** Light-source position or direction used for the reflection. See {@link SignalValue}, {@link PibblReflectedLightSource}. */
234
+ readonly source?: SignalValue<PibblReflectedLightSource>;
235
+ /** Opacity of the painted result. See {@link SignalValue}. */
236
+ readonly opacity?: SignalValue<number>;
237
+ /** Intensity threshold used to select reflected-light contributions. See {@link SignalValue}. */
238
+ readonly threshold?: SignalValue<number>;
239
+ /** Softness of the reflected-light threshold boundary. See {@link SignalValue}. */
240
+ readonly softness?: SignalValue<number>;
241
+ /** Direction in which this operation proceeds. See {@link PibblReflectedLightFilterOptions}. */
242
+ readonly direction?: readonly [number, number];
243
+ }
@@ -0,0 +1,5 @@
1
+ const PIBBL_FILTER_EXECUTOR = /* @__PURE__ */ Symbol("pibbl.filter.executor");
2
+ export {
3
+ PIBBL_FILTER_EXECUTOR
4
+ };
5
+ //# sourceMappingURL=filter-types.js.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../../src/lib/style/filter-types.ts"],
4
+ "sourcesContent": ["import type { SystemStyle } from '../types.js';\nimport type { blur, brightness, contrast, dropShadow, grayscale, hueRotate, invert, opacity, saturate, sepia } from '../../filters/native.js';\nimport type { displacement } from '../../filters/displacement.js';\nimport type { reflectedLight } from '../../filters/reflected-light.js';\nimport type { PrimitivePresentation } from '../primitive-presentation.js';\nimport type { StyleResolutionContext } from '../types.js';\nimport type { SignalValue } from '../signals/types.js';\nimport type { TexturePaint } from '../textures/texture-protocol.js';\n\n/**\n * Opaque, imported appearance effect accepted by `style.filter`.\n *\n * @see {@link SystemStyle}\n * @see {@link blur}\n * @see {@link brightness}\n */\nexport interface PibblFilter {\n readonly [PIBBL_FILTER_EXECUTOR]: PibblFilterExecutor;\n}\n\n/** @internal Stable protocol key shared by the base renderer and optional entries. */\nexport const PIBBL_FILTER_EXECUTOR = Symbol('pibbl.filter.executor');\n\n/** @internal A value prepared for one receiving primitive generation. */\nexport interface PreparedPibblFilter {\n readonly executor: PibblFilterBoundaryExecutor;\n}\n\n/** @internal Optional filter implementations own validation and pixel processing. */\nexport interface PibblFilterBoundaryExecutor {\n render(input: Readonly<PibblFilterRenderInput>): void;\n}\n\nexport interface PibblFilterExecutor extends PibblFilterBoundaryExecutor {\n prepare(value: PibblFilter, property: string, context: Readonly<StyleResolutionContext>): PreparedPibblFilter;\n render(input: Readonly<PibblFilterRenderInput>): void;\n}\n\n/** @internal Generic call boundary that keeps capture implementation out of core. */\nexport interface PibblFilterRenderInput {\n readonly component: string;\n readonly filters: readonly PreparedPibblFilter[];\n readonly presentation?: Readonly<PrimitivePresentation>;\n readonly renderSubtree: () => void;\n}\n\n/**\n * Parameters for the blur filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link blur}\n */\nexport interface PibblBlurFilterOptions {\n /** Radius in the coordinate system of this geometry or effect. See {@link SignalValue}. */\n readonly radius: SignalValue<number>;\n}\n/**\n * Parameters for the brightness filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link brightness}\n */\nexport interface PibblBrightnessFilterOptions {\n /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */\n readonly amount: SignalValue<number>;\n}\n/**\n * Parameters for the contrast filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link contrast}\n */\nexport interface PibblContrastFilterOptions {\n /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */\n readonly amount: SignalValue<number>;\n}\n/**\n * Parameters for the drop shadow filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link dropShadow}\n */\nexport interface PibblDropShadowFilterOptions {\n /** Horizontal offset applied to the texture or shadow. See {@link SignalValue}. */\n readonly offsetX: SignalValue<number>;\n /** Vertical offset applied to the texture or shadow. See {@link SignalValue}. */\n readonly offsetY: SignalValue<number>;\n /** Radius of the shadow's blur. See {@link SignalValue}. */\n readonly blurRadius?: SignalValue<number>;\n /** Color used by the mark or effect. See {@link SignalValue}. */\n readonly color: SignalValue<string>;\n}\n/**\n * Parameters for the grayscale filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link grayscale}\n */\nexport interface PibblGrayscaleFilterOptions {\n /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */\n readonly amount: SignalValue<number>;\n}\n/**\n * Parameters for the hue rotate filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link hueRotate}\n */\nexport interface PibblHueRotateFilterOptions {\n /** Hue rotation in degrees. See {@link SignalValue}. */\n readonly degrees: SignalValue<number>;\n}\n/**\n * Parameters for the invert filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link invert}\n */\nexport interface PibblInvertFilterOptions {\n /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */\n readonly amount: SignalValue<number>;\n}\n/**\n * Parameters for the opacity filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link opacity}\n */\nexport interface PibblOpacityFilterOptions {\n /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */\n readonly amount: SignalValue<number>;\n}\n/**\n * Parameters for the saturate filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link saturate}\n */\nexport interface PibblSaturateFilterOptions {\n /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */\n readonly amount: SignalValue<number>;\n}\n/**\n * Parameters for the sepia filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link sepia}\n */\nexport interface PibblSepiaFilterOptions {\n /** Magnitude of the filter or motion adjustment. See {@link SignalValue}. */\n readonly amount: SignalValue<number>;\n}\n/**\n * Parameters for the displacement filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link TexturePaint}\n * @see {@link displacement}\n */\nexport interface PibblDisplacementFilterOptions {\n /**\n * Optional local blur support radius. Blue \u00D7 alpha scales it; zero preserves displacement-only\n * behavior.\n */\n readonly blurRadius?: SignalValue<number>;\n /** Texture or image supplying displacement samples. See {@link SignalValue}, {@link TexturePaint}. */\n readonly map: SignalValue<TexturePaint>;\n /** Magnitude of the displacement or brush effect. See {@link SignalValue}. */\n readonly strength: SignalValue<number>;\n /**\n * Logical region over which the effect is evaluated. See {@link PibblDisplacementFilterOptions}.\n */\n readonly region: Readonly<{\n /**\n * Horizontal coordinate or displacement in the containing coordinate system. See\n * {@link PibblDisplacementFilterOptions}.\n */\n x: number;\n /**\n * Vertical coordinate or displacement in the containing coordinate system. See\n * {@link PibblDisplacementFilterOptions}.\n */\n y: number;\n /**\n * Horizontal extent in the units of the containing geometry or surface. See\n * {@link PibblDisplacementFilterOptions}.\n */\n width: number;\n /**\n * Vertical extent in the units of the containing geometry or surface. See\n * {@link PibblDisplacementFilterOptions}.\n */\n height: number;\n }>;\n}\n\n/**\n * Surface-light source. Images are caller-owned and must already be decoded.\n *\n * @see {@link TexturePaint}\n * @see {@link PibblReflectedLightFilterOptions}\n */\nexport type PibblReflectedLightSource = string | TexturePaint | HTMLImageElement | ImageBitmap;\n/**\n * Parameters for the reflected light filter, including signal-capable inputs where declared.\n *\n * @see {@link SignalValue}\n * @see {@link TexturePaint}\n * @see {@link PibblReflectedLightSource}\n * @see {@link reflectedLight}\n */\nexport interface PibblReflectedLightFilterOptions {\n /** Texture or image supplying the surface-height samples. See {@link SignalValue}, {@link TexturePaint}. */\n readonly map: SignalValue<TexturePaint>;\n /**\n * Logical region over which the effect is evaluated. See {@link PibblReflectedLightFilterOptions}\n * .\n */\n readonly region: Readonly<{\n /**\n * Horizontal coordinate or displacement in the containing coordinate system. See\n * {@link PibblReflectedLightFilterOptions}.\n */\n x: number;\n /**\n * Vertical coordinate or displacement in the containing coordinate system. See\n * {@link PibblReflectedLightFilterOptions}.\n */\n y: number;\n /**\n * Horizontal extent in the units of the containing geometry or surface. See\n * {@link PibblReflectedLightFilterOptions}.\n */\n width: number;\n /**\n * Vertical extent in the units of the containing geometry or surface. See\n * {@link PibblReflectedLightFilterOptions}.\n */\n height: number;\n }>;\n /** Light-source position or direction used for the reflection. See {@link SignalValue}, {@link PibblReflectedLightSource}. */\n readonly source?: SignalValue<PibblReflectedLightSource>;\n /** Opacity of the painted result. See {@link SignalValue}. */\n readonly opacity?: SignalValue<number>;\n /** Intensity threshold used to select reflected-light contributions. See {@link SignalValue}. */\n readonly threshold?: SignalValue<number>;\n /** Softness of the reflected-light threshold boundary. See {@link SignalValue}. */\n readonly softness?: SignalValue<number>;\n /** Direction in which this operation proceeds. See {@link PibblReflectedLightFilterOptions}. */\n readonly direction?: readonly [number, number];\n}\n"],
5
+ "mappings": "AAqBO,MAAM,wBAAwB,uBAAO,uBAAuB;",
6
+ "names": []
7
+ }
@@ -0,0 +1,7 @@
1
+ import type { StyleResolutionContext, SystemStyle } from '../types.js';
2
+ import { type PibblFilter, type PreparedPibblFilter } from './filter-types.js';
3
+ export interface ResolvedFilterList {
4
+ readonly values: readonly PreparedPibblFilter[];
5
+ }
6
+ export declare function resolveFilterList(value: PibblFilter | readonly PibblFilter[] | undefined, context: Readonly<StyleResolutionContext>): ResolvedFilterList | undefined;
7
+ export declare function getResolvedFilterList(style: Readonly<SystemStyle>): ResolvedFilterList | undefined;
@@ -0,0 +1,50 @@
1
+ import { layoutDiagnostic } from "./diagnostics.js";
2
+ import {
3
+ PIBBL_FILTER_EXECUTOR
4
+ } from "./filter-types.js";
5
+ function resolveFilterList(value, context) {
6
+ if (value === void 0) return void 0;
7
+ const list = Array.isArray(value) ? value : [value];
8
+ if (list.length === 0) return void 0;
9
+ const values = list.map((candidate, index) => prepareFilter(
10
+ candidate,
11
+ Array.isArray(value) ? `filter[${index}]` : "filter",
12
+ context
13
+ ));
14
+ if (values.some((value2) => value2.executor !== values[0].executor)) {
15
+ throw invalidFilter("filter", value, "contains incompatible boundary executors", context);
16
+ }
17
+ return Object.freeze({ values: Object.freeze(values) });
18
+ }
19
+ function getResolvedFilterList(style) {
20
+ const { filter } = style;
21
+ if (!Array.isArray(filter) || filter.length === 0) return void 0;
22
+ return Object.freeze({ values: filter });
23
+ }
24
+ function prepareFilter(value, property, context) {
25
+ if (!value || typeof value !== "object" || Array.isArray(value)) {
26
+ throw invalidFilter(property, value, "must be a value returned by an imported filter factory", context);
27
+ }
28
+ const executor = value[PIBBL_FILTER_EXECUTOR];
29
+ if (!executor || typeof executor.prepare !== "function" || typeof executor.render !== "function") {
30
+ const legacy = value;
31
+ const reason = legacy.type === void 0 ? "must be a value returned by an imported filter factory" : "uses the removed descriptor form; import the matching factory from @pibbl/core/filters";
32
+ throw invalidFilter(property, value, reason, context);
33
+ }
34
+ return executor.prepare(value, property, context);
35
+ }
36
+ function invalidFilter(property, value, reason, context) {
37
+ return layoutDiagnostic({
38
+ component: context.component,
39
+ property,
40
+ value,
41
+ algorithm: context.algorithm,
42
+ constraints: context.constraints,
43
+ reason
44
+ });
45
+ }
46
+ export {
47
+ getResolvedFilterList,
48
+ resolveFilterList
49
+ };
50
+ //# sourceMappingURL=filter.js.map
@@ -0,0 +1,7 @@
1
+ {
2
+ "version": 3,
3
+ "sources": ["../../../src/lib/style/filter.ts"],
4
+ "sourcesContent": ["import type { StyleResolutionContext, SystemStyle } from '../types.js';\nimport { layoutDiagnostic } from './diagnostics.js';\nimport {\n PIBBL_FILTER_EXECUTOR,\n type PibblFilter,\n type PreparedPibblFilter,\n} from './filter-types.js';\n\nexport interface ResolvedFilterList {\n readonly values: readonly PreparedPibblFilter[];\n}\n\nexport function resolveFilterList(\n value: PibblFilter | readonly PibblFilter[] | undefined,\n context: Readonly<StyleResolutionContext>,\n): ResolvedFilterList | undefined {\n if (value === undefined) return undefined;\n const list = Array.isArray(value) ? value : [value];\n if (list.length === 0) return undefined;\n const values = list.map((candidate, index) => prepareFilter(\n candidate,\n Array.isArray(value) ? `filter[${index}]` : 'filter',\n context,\n ));\n if (values.some(value => value.executor !== values[0]!.executor)) {\n throw invalidFilter('filter', value, 'contains incompatible boundary executors', context);\n }\n return Object.freeze({ values: Object.freeze(values) });\n}\n\nexport function getResolvedFilterList(style: Readonly<SystemStyle>): ResolvedFilterList | undefined {\n const { filter } = style;\n if (!Array.isArray(filter) || filter.length === 0) return undefined;\n return Object.freeze({ values: filter as readonly PreparedPibblFilter[] });\n}\n\nfunction prepareFilter(value: unknown, property: string, context: Readonly<StyleResolutionContext>): PreparedPibblFilter {\n if (!value || typeof value !== 'object' || Array.isArray(value)) {\n throw invalidFilter(property, value, 'must be a value returned by an imported filter factory', context);\n }\n const executor = (value as Partial<PibblFilter>)[PIBBL_FILTER_EXECUTOR];\n if (!executor || typeof executor.prepare !== 'function' || typeof executor.render !== 'function') {\n const legacy = value as { type?: unknown };\n const reason = legacy.type === undefined ?\n 'must be a value returned by an imported filter factory' :\n 'uses the removed descriptor form; import the matching factory from @pibbl/core/filters';\n throw invalidFilter(property, value, reason, context);\n }\n return executor.prepare(value as PibblFilter, property, context);\n}\n\nfunction invalidFilter(property: string, value: unknown, reason: string, context: Readonly<StyleResolutionContext>) {\n return layoutDiagnostic({\n component: context.component,\n property,\n value,\n algorithm: context.algorithm,\n constraints: context.constraints,\n reason,\n });\n}\n"],
5
+ "mappings": "AACA,SAAS,wBAAwB;AACjC;AAAA,EACE;AAAA,OAGK;AAMA,SAAS,kBACd,OACA,SACgC;AAChC,MAAI,UAAU,OAAW,QAAO;AAChC,QAAM,OAAO,MAAM,QAAQ,KAAK,IAAI,QAAQ,CAAC,KAAK;AAClD,MAAI,KAAK,WAAW,EAAG,QAAO;AAC9B,QAAM,SAAS,KAAK,IAAI,CAAC,WAAW,UAAU;AAAA,IAC5C;AAAA,IACA,MAAM,QAAQ,KAAK,IAAI,UAAU,KAAK,MAAM;AAAA,IAC5C;AAAA,EACF,CAAC;AACD,MAAI,OAAO,KAAK,CAAAA,WAASA,OAAM,aAAa,OAAO,CAAC,EAAG,QAAQ,GAAG;AAChE,UAAM,cAAc,UAAU,OAAO,4CAA4C,OAAO;AAAA,EAC1F;AACA,SAAO,OAAO,OAAO,EAAE,QAAQ,OAAO,OAAO,MAAM,EAAE,CAAC;AACxD;AAEO,SAAS,sBAAsB,OAA8D;AAClG,QAAM,EAAE,OAAO,IAAI;AACnB,MAAI,CAAC,MAAM,QAAQ,MAAM,KAAK,OAAO,WAAW,EAAG,QAAO;AAC1D,SAAO,OAAO,OAAO,EAAE,QAAQ,OAAyC,CAAC;AAC3E;AAEA,SAAS,cAAc,OAAgB,UAAkB,SAAgE;AACvH,MAAI,CAAC,SAAS,OAAO,UAAU,YAAY,MAAM,QAAQ,KAAK,GAAG;AAC/D,UAAM,cAAc,UAAU,OAAO,0DAA0D,OAAO;AAAA,EACxG;AACA,QAAM,WAAY,MAA+B,qBAAqB;AACtE,MAAI,CAAC,YAAY,OAAO,SAAS,YAAY,cAAc,OAAO,SAAS,WAAW,YAAY;AAChG,UAAM,SAAS;AACf,UAAM,SAAS,OAAO,SAAS,SAC7B,2DACA;AACF,UAAM,cAAc,UAAU,OAAO,QAAQ,OAAO;AAAA,EACtD;AACA,SAAO,SAAS,QAAQ,OAAsB,UAAU,OAAO;AACjE;AAEA,SAAS,cAAc,UAAkB,OAAgB,QAAgB,SAA2C;AAClH,SAAO,iBAAiB;AAAA,IACtB,WAAW,QAAQ;AAAA,IACnB;AAAA,IACA;AAAA,IACA,WAAW,QAAQ;AAAA,IACnB,aAAa,QAAQ;AAAA,IACrB;AAAA,EACF,CAAC;AACH;",
6
+ "names": ["value"]
7
+ }
@@ -0,0 +1,18 @@
1
+ import type { Edges } from '../layout/types.js';
2
+ import { type LayoutDiagnosticContext } from './diagnostics.js';
3
+ import type { EdgeValues } from './types.js';
4
+ /**
5
+ * Expands shorthand insets into four validated numeric edges.
6
+ *
7
+ * @param value - Edge shorthand to expand; undefined uses the empty edge defaults. See
8
+ * {@link EdgeValues} .
9
+ * @param property - Property name used in diagnostics.
10
+ * @param context - Component and property context for diagnostic messages. See
11
+ * {@link LayoutDiagnosticContext} .
12
+ * @returns Explicit top, right, bottom, and left edge values. See {@link Edges}.
13
+ *
14
+ * @see {@link EdgeValues}
15
+ * @see {@link LayoutDiagnosticContext}
16
+ * @see {@link Edges}
17
+ */
18
+ export declare function normalizeEdges(value: EdgeValues | undefined, property: string, context?: Readonly<LayoutDiagnosticContext>): Edges;
@@ -0,0 +1,50 @@
1
+ import {
2
+ layoutDiagnostic
3
+ } from "./diagnostics.js";
4
+ function normalizeEdges(value, property, context = {}) {
5
+ if (value === void 0) return zeroEdges();
6
+ if (typeof value === "number") {
7
+ const edge = validateEdge(value, property, context);
8
+ return { top: edge, right: edge, bottom: edge, left: edge };
9
+ }
10
+ if (value === null || typeof value !== "object" || Array.isArray(value)) {
11
+ throw layoutDiagnostic({
12
+ ...context,
13
+ property,
14
+ value,
15
+ reason: `uses an unsupported edge value ${String(value)}`
16
+ });
17
+ }
18
+ return {
19
+ top: validateEdge(value.top ?? 0, `${property}.top`, context),
20
+ right: validateEdge(value.right ?? 0, `${property}.right`, context),
21
+ bottom: validateEdge(value.bottom ?? 0, `${property}.bottom`, context),
22
+ left: validateEdge(value.left ?? 0, `${property}.left`, context)
23
+ };
24
+ }
25
+ function validateEdge(value, property, context) {
26
+ if (typeof value !== "number" || !Number.isFinite(value)) {
27
+ throw layoutDiagnostic({
28
+ ...context,
29
+ property,
30
+ value,
31
+ reason: "must be a finite number"
32
+ });
33
+ }
34
+ if (value < 0) {
35
+ throw layoutDiagnostic({
36
+ ...context,
37
+ property,
38
+ value,
39
+ reason: "must be nonnegative"
40
+ });
41
+ }
42
+ return value;
43
+ }
44
+ function zeroEdges() {
45
+ return { top: 0, right: 0, bottom: 0, left: 0 };
46
+ }
47
+ export {
48
+ normalizeEdges
49
+ };
50
+ //# sourceMappingURL=normalize.js.map
@@ -0,0 +1,7 @@
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+ {
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+ "version": 3,
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+ "sources": ["../../../src/lib/style/normalize.ts"],
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+ "sourcesContent": ["import type { Edges } from '../layout/types.js';\nimport {\n layoutDiagnostic,\n type LayoutDiagnosticContext,\n} from './diagnostics.js';\nimport type { EdgeValues } from './types.js';\n\n/**\n * Expands shorthand insets into four validated numeric edges.\n *\n * @param value - Edge shorthand to expand; undefined uses the empty edge defaults. See\n * {@link EdgeValues} .\n * @param property - Property name used in diagnostics.\n * @param context - Component and property context for diagnostic messages. See\n * {@link LayoutDiagnosticContext} .\n * @returns Explicit top, right, bottom, and left edge values. See {@link Edges}.\n *\n * @see {@link EdgeValues}\n * @see {@link LayoutDiagnosticContext}\n * @see {@link Edges}\n */\nexport function normalizeEdges(\n value: EdgeValues | undefined,\n property: string,\n context: Readonly<LayoutDiagnosticContext> = {},\n): Edges {\n if (value === undefined) return zeroEdges();\n if (typeof value === 'number') {\n const edge = validateEdge(value, property, context);\n return { top: edge, right: edge, bottom: edge, left: edge };\n }\n if (value === null || typeof value !== 'object' || Array.isArray(value)) {\n throw layoutDiagnostic({\n ...context,\n property,\n value,\n reason: `uses an unsupported edge value ${String(value)}`,\n });\n }\n\n return {\n top: validateEdge(value.top ?? 0, `${property}.top`, context),\n right: validateEdge(value.right ?? 0, `${property}.right`, context),\n bottom: validateEdge(value.bottom ?? 0, `${property}.bottom`, context),\n left: validateEdge(value.left ?? 0, `${property}.left`, context),\n };\n}\n\nfunction validateEdge(\n value: number,\n property: string,\n context: Readonly<LayoutDiagnosticContext>,\n): number {\n if (typeof value !== 'number' || !Number.isFinite(value)) {\n throw layoutDiagnostic({\n ...context,\n property,\n value,\n reason: 'must be a finite number',\n });\n }\n if (value < 0) {\n throw layoutDiagnostic({\n ...context,\n property,\n value,\n reason: 'must be nonnegative',\n });\n }\n return value;\n}\n\nfunction zeroEdges(): Edges {\n return { top: 0, right: 0, bottom: 0, left: 0 };\n}\n"],
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+ "names": []
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+ }
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+ import type { StyleResolutionContext, SystemStyle } from '../types.js';
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+ import type { PibblElement } from '../element/types.js';
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+ import type { Length } from './types.js';
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+ /** @internal Marks a placed function component's object style for forwarding. */
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+ export declare function withPlacementHandoff<P>(props: P, consumedStyle: Readonly<SystemStyle> | undefined): P;
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+ /** @internal Activates signal identity capture while one plain component runs. */
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+ export declare function enterPlacementHandoffCapture(props: unknown, consumedStyle: Readonly<SystemStyle> | undefined): () => void;
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+ /** @internal Annotates an element created with the active forwarded style signal. */
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+ export declare function capturePlacementHandoff(element: PibblElement<any>, style: unknown): void;
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+ /** @internal Reads the original style behind an enumerable forwarding marker. */
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+ export declare function getPlacementHandoffSource(style: unknown): Readonly<SystemStyle> | undefined;
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+ /** @internal Removes a private handoff marker before style callbacks run. */
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+ export declare function consumePlacementHandoff(style: Readonly<SystemStyle>): Readonly<SystemStyle>;
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+ /** @internal Determines whether a primitive consumes one forwarded signal style. */
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+ export declare function getPlacementSignalHandoff(element: PibblElement<any>): Readonly<SystemStyle> | undefined;
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+ /**
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+ * Offsets in the parent layout coordinate system; percentages resolve against the containing box.
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+ *
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+ * @see {@link Length}
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+ * @see {@link SystemStyle}
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+ */
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+ export interface PositioningStyle extends SystemStyle {
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+ /** Left edge coordinate or inset. See {@link Length}. */
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+ left?: Exclude<Length, 'auto'>;
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+ /** Top edge value or top envelope guide. See {@link Length}. */
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+ top?: Exclude<Length, 'auto'>;
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+ }
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+ export interface ResolvedPosition {
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+ left: number;
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+ top: number;
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+ }
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+ export declare function resolveStandalonePosition(style: Readonly<PositioningStyle>, context: Readonly<StyleResolutionContext>): ResolvedPosition;